{(if: $money <= 0 )[[Guess we're homeless again]] (if: $mentalHealth <= 0)[[Well, it's not worth trying anymore]] (if: $money > 300)[[Rent Paid]] (if: $daysTilRent <= 0 and $money < 300)[[Guess we're homeless again]] (if: $money > 0 )[ (if: $mentalHealth > 0) [ (if: $daysTilRent is not 0) [(set: _number to (random: 1, 100))(if: _number is 1)[(set: $didWeGetAJob to true)] (if: _number is not 1)[(set: $didWeGetAJob to false)](if: $didWeGetAJob is true)[Miraculously, you got a job! Your mental health takes a hit but you finally have money! Congrats! <br> |last_part)[Hopefully our mental health will be fine.(set:$mentalHealth to $mentalHealth - 50)(set: $money to $money + 1000)<br><br> [[Beg friends for money]]<br> [[Lets get a tasty treat!]] <br> Status<br> ](click: ?page)[(show: ?last_part)]] (if: $didWeGetAJob is false)[What a shocker. We didn't get a job :/ Maybe you at least got a rejection letter this time?... Nope. And you even wrote a cover letter. Shows you huh. Well I guess we gotta beg our friends for money again. <br> |ending_hook)[Or... we could always buy a tasty treat!(set: $mentalHealth to $mentalHealth - 10)<br><br> [[Beg friends for money]]<br> [[Lets get a tasty treat!]] <br> Status <br><br>] (click: ?page)[(show: ?ending_hook)] ] (click: "Status")[There are $daysTilRent days until you have to pay rent.<br> You have $$money.<br> If asked to rate your mental health on a scale from 1 to 100 you would say it's $mentalHealth.] ] ] ] (set: $daysTilRent to $daysTilRent - 1)} {(if: $money <= 0 )[[Guess we're homeless again]] (if: $mentalHealth <= 0)[[Well, it's not worth trying anymore]] (if: $money > 300)[[Rent Paid]] (if: $daysTilRent <= 0 and $money < 300)[[Guess we're homeless again]] (set: _treat to $treats's (random:1,6))(if: $money > 0 )[ (if: $mentalHealth > 0) [ (if: $daysTilRent is not 0) [Ahh a delicious tasty _treat. It tastes good and leaves you satisfied.<br> |first_c)[For a minute... At least it was somewhat affordable. Welp I guess back to hitting the pavement for a job. Or at least Grackle. I might have to beg my friends for money instead though. These tasty treats aren't going to buy themselves.](set: $money to $money - (random:6,22))(set: $mentalHealth to $mentalHealth + 6)<br><br> |second_c)[ [[Try to find a job]]<br> [[Beg friends for money]]<br> Status<br><br>] (click: ?page)[(show:?first_c)] (click: ?page)[(show:?second_c)] (click: "Status")[There are $daysTilRent days until you have to pay rent.<br> You have $$money.<br> If asked to rate your mental health on a scale from 1 to 100 you would say it's $mentalHealth.] ] ] ] (set: $daysTilRent to $daysTilRent - 1) }Maybe being homeless won't be that bad this time around. Except most of your friends have moved out of the city... So I guess you better come up with a good plan B while you make sure we get a gym membership ASAP. [[Restart Game->Set Variables Beginning]]Time to kill yourself... Or at least give up on any dreams you had and go back to working the worlds shittiest jobs ever for 6 months at a time while you wonder why it matters. Getting sexually harrased once a week on the job, here we come! [[Restart Game->Set Variables Beginning]]{(if: $money <= 0 )[[Guess we're homeless again]] (if: $mentalHealth <= 0)[[Well, it's not worth trying anymore]] (if: $money > 300)[[Rent Paid]] (if: $daysTilRent <= 0 and $money < 300)[[Guess we're homeless again]] (if: $money > 0 )[ (if: $mentalHealth > 0) [ (if: $daysTilRent is not 0) [(set: _gift to (random: 1, 20)) (set: _helper to $names's (random:1,10)) You ask your friends for money. Despite how humilating it may be you still need to eat. <br> |c_one)[ You ask around and get _gift from _helper. Hopefully that will help a bit. Welp back to jobs. But... A tasty treat?<br><br> (set:$money to $money + _gift) (set: $mentalHealth to $mentalHealth - 5) [[Lets get a tasty treat!]]<br> [[Try to find a job]]<br> Status <br><br>] (click: ?page)[(show:?c_one)] (click: "Status")[There are $daysTilRent days until you have to pay rent.<br> You have $$money.<br> If asked to rate your mental health on a scale from 1 to 100 you would say it's $mentalHealth.] ] ] ] (set: $daysTilRent to $daysTilRent - 1)} You paid your rent! Nice. Now do it again. [[Restart Game->Set Variables Beginning]](set: $money to 100, $mentalHealth to 60, $daysTilRent to 31)$6 Treats A 'game' by: Aria How (set: $names to (a: "Clover", "Milo", "Sally", "Jenny", "Olive", "Rachel", "Micheal", "Ani", "Justice", "Quinn")) [[Opening]] (set: $treats to (a: "boba", "taco", "coffee", "quesadilla", "burger", "bowl of udon")) {You are a struggling game designer who is "officially" "unemployed" currently. Unfortunately with no income you need to ask your friends to help you with paying for rent, tasty treats, and anything else. You currently are spending most of your time either getting those tasty treats, or looking for a job. Right now you have 31 days left to get enough money to pay your rent. Hopefully you'll find a job before the month ends.<br><br> |c_a)[ [[Lets get a tasty treat!]]<br> [[Try to find a job]]<br> [[Beg friends for money]]<br> Status<br><br> ] (click: ?page)[(show:?c_a)] (click: "Status")[There are $daysTilRent days until you have to pay rent.<br> You have $$money.<br> If asked to rate your mental health on a scale from 1 to 100 you would say it's $mentalHealth.]}