You wake with a start drenched in sweat. Something is wrong. Your room is cold. Too cold. [[Get out of bed.|Bedroom]] (set:$flashlight to false) (set:$dressed to false) (set:$dust to 0) (set:$started to false) (set:$stubbedToe to false) (set:$key to false) (set:$hallwayTraversed to false) (set:$stairsTraversed to false)No monster here. (if: $flashlight is true)[(if:$dust is 0)[Just [[Dust|Dust]].](elseif:$dust is 1)[Just [[More Dust|Dust]].](elseif:$dust is 2)[[[Even More Dust|Dust]].](else:)[[[Even More ``*achoo*`` Dust|Dust]].]](if: $flashlight is false)[(if: $dust is 0)[Just [[Dust|Dust]] and a [[Flashlight|Light]].](elseif:$dust is 1)[Just [[More Dust|Dust]] and a [[Flashlight|Light]].](elseif:$dust is 2)[[[Even More Dust|Dust]] and a [[Flashlight|Light]].](else:)[[[Even More ``*achoo*`` Dust|Dust]] and a [[Flashlight|Light]].]] [[Back.|Bedroom]] Your closet is safe. (if:$dressed is false)[[[Get Dressed|Dressed]]](else:)[You're warm now. No need for more clothes.] [[Back.|Bedroom]](set:$flashlight = true) You got an old flashlight. [[Back.|Under Bed]](if:$dust is 0)[You got dust on your hands.](if:$dust is 1)[You got more dust on your hands.](if:$dust is 2)[You got even more dust on your hands. Your allergies have kicked off ``*achoo*``](if:$dust > 2)[Your hands are caked in dust. ``*achoo*``] (set:$dust +=1) [[Back.|Under Bed]](if:$started is false)[You stand up tentatively with your duvet draped over your shoulders.]It's a cold October night with the light of a bright moon seeping into your room. [[Check under your bed.|Under Bed]] [[Check your closet.|Closet]] [[Check the Window.|Window]] [[Open your Bedroom Door.|Bedroom Door]] (set:$started to true)You go to your window and peer outside. The streetlamps bathe the streets in a sickly halogen glow. You faintly hear dogs howling and barking in the distance. At least you think they're dogs. [[Back.|Bedroom]] You open your door cautiously. You are greeted by the dark empty hallway. [[Back.|Bedroom]] (if:$hallwayTraversed is false)[[[Go down the Hallway.|Hallway]] (if: $flashlight is true)[[[Turn on your Flashlight and go down the Hallway.|Hallway With Flashlight]]]] (else:)[[[Go back down the Hallway.|Landing]]] You can't shake this feeling. You know you won't get any more sleep tonight. You quickly dress in the closest available jeans and jacket. You pull on your comfortable boots. [[Back.|Closet]] (set:$dressed to true)You make your way down the hallway in the dark. You seek a glimpse of anything in the dark corners. Unfortunately you don't see the small end table and stub your toe badly. That's going to hurt. [[Next.|Landing]] (set:$stubbedToe to true) (set:$hallwayTraversed to true)You make your way down the hallway with the flashlight leading your. You shine it into the dark corners. You feel slightly better. But only slightly. [[Next.|Landing]] (set:$hallwayTraversed to true)You arrive on the landing. A cold breeze flows up from down the stairs. [[Descend the Stairs.|Foyer]] [[Go back to your room.|Bedroom]](if:$stairsTraversed is false)[You start your descent the fifth step down gives it's usual creak.] (if:$stairsTraversed is false)[You come to the foot of the stairs and solve the mystery of the cold.] The back door is ajar. [[Close the Door.|Door Closed]] [[Go Outside.|Outside]] (set:$stairsTraversed to true)You close the door ending the chilling gale creeping into your abode. [[Go back upstairs|Ascend the Stairs]] You step outside your door. The wind howls by fast and strong as early fall leaves are stripped from the nearby trees. (if:$dressed is false)[It's freezing, you pull your duvet closer.] [[Back.|Foyer]] (if:$dressed is true)[[[Step out into the yard|Yard]]]You step out into your yard. The night is cold but your clothes are warm. You feel a sense of unease. [[Go back inside.|Foyer]] (if:$key is false)[[[Ask if anyone is there.|Find Key]]]Feeling better you head back up the stairs slowly. The familiar creak comforts you. It is considerably less comforting when you hear it again a few seconds later. (if:$stubbedToe is true)[[[Run.|Death #2]]](else:)[[[Run.|Bedroom (danger)]]] [[Ignore it.|Death #1]]You shout out into the emptiness. Your only reply is from an owl in an unknown tree. Feeling stupid you turn back. As you do you notice a glint in the grass. It's the master key of the house which you lost not long after moving in. [[Pick it up and head back inside|Foyer]] (set:$key to true)You bolt down the hallway back to the only sanctuary of your room. Unfortunately you trip on the small end table that you bumped into earlier. You try to get back up but you aren't fast enough. You are decapitated. You have a whole five seconds of consciousness left which you use to realise you never even liked that stupid end table. [[Try Again.|Start]]You race down the hallway and enter your room, slamming the door behind you. Several seconds later the door shakes and the door handle rattles. [[Push against the door.| Brace the Door]]It's probably nothing. You're imaginging things. Once you get a good nights rest you'll be fine. Unfortunately at this monment a shiver travels through your spine. Not from fear but from the knife blade now lodged between your vertebrae. You die in a manner of hours from blood loss; paralysed and scared. [[Try Again.|Start]]You push the door with all your strength but it isn't enough. [[Find something to barricade the door.|Death #3]] (if:$dust > 2 and $key is true)[[[Lock the door.|Death #4]]](elseif:$key is true)[[[Lock the door.|Survive]]]You try to find something to barricade the door but as soon as you step away from the door it bursts open. You shiver in fear but not for long. Fortunately your death is quick. [[Try Again.|Start]]You go to put the master key into the keyhole but doing so disturbs the dust on your hands. You sneeze and drop the key. You try to retrieve it but as soon as you step away from the door it bursts open. You shiver in fear but not for long. In your final moments you wonder why you pawed around in the dust under your bed for so long. [[Try Again.|Start]]You bring the master key to the lock and deftly seal yourself in. Given some breathing room you barricade the door with all the furniture in your room you can move. You ring the police but when they arrive the killer has gone. You survive the night. [[End|Congratulations]]Congratulations you survived. Did you see the other four endings? [[Try again|Start]]