[[...|walking2]]
<<set $console = "no">>\n<<set $continue = "yes">>\n\nEmma's scarf. She'd be pissed if I got [[blood|searchCar]] all over this. But, she'd also be pissed if I was dead so...
[[Shit!|car]]
Been driving for hours. Christ, I'm exhausted... Should've bought a [[Monster|West Virginia]] at that gas station...
Okay Richard... this is bad, but you can do this. Let's think about this logically. Most likely I came from the direction behind the car, but I can't tell. It's too dark to see the road.\n\n\n[[Walk Behind the car.|walking]]\n[[Go Right.|walking]]\n[[Go Left|walking]]\n
It's getting [[dark.|sign]] I'd better keep going. DC isn't much further.
Really? They're playing this song again? This is [[torture.|fade]]
This game uses audio, adjust volume [[accordingly...|trueStart]]\n\n
\nWha.. Shit... my arm... went through the windshield. This is [[bleeding|searchCar]] pretty bad. I should find something to bandage it with...\n\n<<audio "beat" play loop>>
Emma's probablly worried by now. I can't wait to see her. I can't wait to [[sleep|sleep2]] in my own bed...
[[...|Richard]]\n<<audio "horn" volume 3.0 play>>\n
Hgh. Shit. Think he's gone, now to [[get out|death]] of here...\n\n<<audio "breath" play loop>>\n<<audio "drip" stop>>
Jesus. I hope that AAA comes out to the [[...|surprise]]\n\n<<audio "beat" stop>>\n
It's some sort of shed, maybe a still? The light is coming from a lantern [[hanging|corpse]] from the ceiling. What's that dripping?\n\n<<audio "drip" play loop>>
<<set $backSeat = "no">>\nNothing back here but [[empty|searchCar]] coffee cups and garbage. I need to get my life together.
These Woods never end... This is [[pointless...|end]]
After weeks of arduous searching, neither Richard's body nor car were ever found.\n\nTravellers, beware the woods, but if you do enter, know that you will never escape.\n\n[[THE END|trueStart]]\n\n<<audio "breath" stop>>\n\n
What was that? Hello? I could've sworn I heard something over there. \n\n[[Follow the noise|gate]]\n[[Go the other direction|walking 3]]\n\n<<audio "gate" play>>
I'm going to take this lantern. Hope the owner doesn't mind. I could search the still for supplies. Gotta admit, I'm starving...\n\n[[Search the still|body]]\n[[Go back|walking 3]]
Leg is starting to cramp up. Damn, I would [[kill|moveOn]] for a cigarette about now...
Radio Silence [[Start|Wake Up]]\n\n<<audio "silence" volume 0.5 play loop>>\n<<audio "static" play loop>>\n<<audio "beat" stop>>
The signal is [[fading.|dead air]] There's that small consolation. And now it's gone...\n\n<<audio "static" play>>
"Welcome to West Virginia." That's what the sign says at least. I don't feel so welcome. Something about the [[hopeless|leg]] expanse of the mountains gives me the creeps.
Radio Silence
<<if $compartment eq "yes">>\n[[Glove Compartment.|glove]]\n<<endif>>\n<<if $backSeat eq "yes">>\n[[BackSeat.|BackSeat]]\n<<endif>>\n<<if $console eq "yes">>\n[[Console.|Console]]\n<<endif>>\n<<if $continue eq "yes">>\nAlright. That should stop the [[bleeding.|AAA]] I guess I'd better try to figure out where I'm at. \n<<endif>>\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n
Oh [[fuck...|bodydetails]]\n\n<<audio "jump" play>>\n<<audio "beat" play>>
It's a gate. Must be moving in the wind. I can see a light in the distance. Could be coming from the road, could be a house...\n\n[[Move into the light...|still]]\n[[Go the opposite direction|walking 3]]\n\n
The lantern hits the ground, erupting the still into flames. There's [[no way out...|end]]\n\n<<audio "drip" stop>>
There's a man... hanged from the rafters... meat hooks... shit. I've got to [[get out|doorSlam]] of here...
<<silently>>\n<<set $console = "yes">>\n<<set $backSeat = "yes">>\n<<set $compartment ="yes">>\n<<set $continue = "no">>\n<<endsilently>>\n[[...|woods]]\n<<audio "crash" play>>\n
[[...|sleep3]]\n<<audio "static" stop>>
Yeah. I'm not doing that. I'm not becoming a [[horror|walking4]] movie stereotype. Gonna keep moving...\n<<audio "drip" stop>>
Never thought I'd be so happy to listen to [[dead|sleep]] air. There's a sign coming up. "Entering Radio Silence Zone." That's just delightful.
Huh? That's [[weird...|sightline]]
/* Your story will use the CSS in this passage to style the page.\nGive this passage more tags, and it will only affect passages with those tags.\nExample selectors: */\n\n@import url(https://fonts.googleapis.com/css?family=Finger+Paint);\n\n@import url(https://fonts.googleapis.com/css?family=Nosifer);\n\nbody {\n\t/* This affects the entire page */\n}\n.passage {\n\t/* This only affects passages */\n\tfont-family: 'Finger Paint', cursive; \n\tfont-size: 32px;\n\tz-index: 1; \n\t\n}\n.passage a {\n\tcolor: #990000;\n\tfont-family: 'Nosifer', cursive;\n\t\n\t\n}\n.passage a:hover {\n\tcolor: #990000;\n\tfont-family: 'Nosifer', cursive;\n\ttext-decoration: none;\n\n\t\n\t\n}\n\n#ui-bar {\n\tfont-family: 'Finger Paint';\n\tcolor: #990000;\n}\n\n#passages {\nborder-left: none;\n}\n\n[data-tags~=blue] {\n\tfont-size: 22px;\n}\n
I can't see the road. It's like these woods are [[endless...|signal]]
Must've [[dozed|tired]] off for a second...
Of course I don't have a signal. Why would I have a signal? Only I would get into an [[accident|move]] in the one place they don't have any cell towers...
<<set $compartment = "no">>\nA bottle of vicodin. Should help with the [[pain.|searchCar]] I guess I'll finally be using it for it's intended purpose.
<<cacheaudio "silence" "ambient.wav">>\n<<cacheaudio "horn" "horn.mp3">>\n<<cacheaudio "crash" "car_skid_and_crash.mp3">>\n<<cacheaudio "gate" "gate.wav">>\n<<cacheaudio "beat" "HeartBeatSlow.wav">>\n<<cacheaudio "drip" "drip.wav">>\n<<cacheaudio "jump" "jump.wav">>\n<<cacheaudio "breath" "breath.wav">>\n<<cacheaudio "static" "static.mp3">>
[[...|death]]
Been walking for about an hour now... No [[sign|clearing]] of the road...\n\n\n\n
Wake up, [[Richard...|carHorn]]\n\n<<audio "jump" play>>\n<<audio "static" stop>>\n\n\n
Written by: Jake Flynn\n\nWord Count Minus Scripting: 661\n\nAmbient Sounds Provided by: \nLuka Kotar (Available for free on the Unity Asset Store.)\n\nGate Sound:\nLittle Robot Sound Factory (Also Free on Asset Store.)\n\nCar Sounds from freesfx.co.uk
"Who the fuck are you?" \n\nJesus. That must be the guy... who did this. Fuck.\n\n[[Throw down the lantern|explosion]]\n[[Run|escape]]\n\n<<audio "jump" play>>