What is a monster? Is it a force of nature, driven by primal urges which causes suffering? Or is it an entity which maliciously inflicts suffering on others? Could you be that monster?
You are standing in a dimly lit room, holding a knife slick with blood. You hear a strained gurgling from behind you.
(set: $womandead = false)
[[Turn Around]]
[[Leave the Room]] The stench of the damp, mouldy room aggravates your nostrils. You drop the knife -**//clatter//**- and leave the room, closing the door behind you. The new room you are in is small. A heavy, metal door sits ajar on one end of the room, letting in a cool draft. Beside you there is a mirror. You here struggling behind you. A raspy wheeze whispers ".. hel...p.."
[[Look into the Mirror->Look in the Mirror]]
[[Leave the Building->Leave Through the Door]]
[[Turn Around->Respond to Wheeze]]You apprehensivey turn around to find a young woman lying in a crimson sea. She struggles to breath as blood oozes from her torso. She looks frightened.
[[Approach Her]](if: $womandead)[
A monster stares back at you. Its eyes are vacant, yet satisfaction occupies its face. A grin creeps across its jaws. What is staring back at you through this wicked mirror is just another creature; don't be fooled by the grimy clothes that lurk under the gore of an innocent women.
] (else:)[
Wild eyes stare back at you. The eyes of a predator after a successful hunt. You barely recognise yourself. Your unkempt hair makes you appear as a wild beast. Blood mars your grimy clothes.]
(if: $womandead)[
As you heave the door open a frigid zephyr brushes past your face. A klaxon blares. Your eyes are blinded by a flurry of red and blue lights. Authoritative voices snarl at you. Your ears prick at the sound of a salvo cracking across the night sky. Your chest rips apart. You feel the cold pavement on your back. Sound becomes distorted. Your vision fades. ](else:)[
A brisk breeze sends a shiver up your spine. You feel peaceful. Satisfied. You stroll through the streets back to your den. You pass other vagabonds on the way. You curl up under the cardboard. The winter air chills you. A car alarm blares in the distance. You drift off to sleep.]Your ears prick up at the sound of the pained wheeze behind you. You go open the door you came through. As your eyes re-adjust to the light you see a woman drenched in blood. She appears to be terrified. "Please," she croaks, "don't leave me like this".
[[Pick Up The Knife]]
[[Help the Woman]]As your feet trudge towards he she whimpers and tries to crawl away.
[[Reassure her that everything is okay->Reassure Her]]You smile at her, and place a hand on her shoulder. She begins to scream.
[[Comfort Her->Stab1]]You plunge your knife into her.
[[Comfort Her->Stab2]]You stab her.
[[Comfort Her->Stab3]]You continue to stab the woman. The screaming stops. You stand up and drop the knife. Satisfied.
(set: $womandead = true)
[[Leave the Room->Return to Room]] You reach for the knife.
The woman screams.
The knife feels familiar. Like shaking the hand of an old friend.
You can't make out what the woman is screaming. It just sounds like white noise.
[[Smile->Stab1]]You smile gently at the woman, and kneel down. You grip her neck. Woman woman coughs and splutters. Her eyes fill with horror.
Your nails tear flesh from her neck.
There are tears in her eyes.
She stops struggling. Her breath is short now. You tighten your grip.
The woman's body goes limp. Her breathing has stopped.
(set: $womandead = true)
[[Examine Your Hands]]The lightbulb flickers -//bzzt//-. A breeze shudders in from the heavy metal door. A sobbing echoes from the dimly lit room behind you.
[[Look in the Mirror]]
[[Leave Through the Door]] You hands are stained red; the nails chipped. Flakes of flesh are caught under your gruesome talons.
[[Return to Room]]