JavaScript is required. Please enable it to continue.
Your browser lacks required capabilities. Please upgrade it or switch to another to continue.
Loading…
<div class='introsteps'></div>\ <div class='startpage'>\ [[credits]] <a href="#" class="tooltip"><<link "font type & size">><<run UI.settings()>><</link>><span>best formatting with medium + standard or small + serif/dyslexia</span></a> <span style="font-family: IM Fell French Canon SC, serif; text-align: center; font-size: 75px; letter-spacing: 8px;">[[to Venice...->Valli 1]]</span> </div>
<img src="images/base/cartellobase.png" style="display:none;"> <img src="images/base/cartellogiallo.png" style="display:none;"> <img src="images/base/credits.jpg" style="display:none;"> <img src="images/base/introbase.png" style="display:none;"> <img src="images/base/introsteps.png" style="display:none;"> <img src="images/base/lagunabase2.jpg" style="display:none;"> <img src="images/base/tbflashback.png" style="display:none;"> <img src="images/base/tbintro.png" style="display:none;"> <img src="images/base/titlescreen.png" style="display:none;"> <img src="images/base/titolo2.png" style="display:none;"> <img src="images/base/creditsfinal.jpg" style="display:none;"> <img src="images/base/tbcreditsfinal.png" style="display:none;"> <img src="images/base/tbcredits.png" style="display:none;"> <img src="images/finali/bgmid.jpg" style="display:none;"> <img src="images/finali/bgbad.jpg" style="display:none;"> <img src="images/finali/bggood.jpg" style="display:none;"> <img src="images/finali/bgmidend.jpg" style="display:none;"> <img src="images/finali/bggood1.jpg" style="display:none;"> <img src="images/finali/badintro2.png" style="display:none;"> <img src="images/finali/badintro3.png" style="display:none;"> <img src="images/finali/badintro4.png" style="display:none;"> <img src="images/finali/timepasses.png" style="display:none;"> <img src="images/finali/midintro4.png" style="display:none;"> <img src="images/finali/midintro3.png" style="display:none;"> <img src="images/finali/midintro2.png" style="display:none;"> <img src="images/finali/goodintro4.png" style="display:none;"> <img src="images/finali/goodintro3.png" style="display:none;"> <img src="images/finali/goodintro2.png" style="display:none;"> <img src="images/finali/tbbadend.png" style="display:none;"> <img src="images/finali/tbmidend.png" style="display:none;"> <img src="images/finali/tbgoodend.png" style="display:none;"> <img src="images/finali/bgbadend.jpg" style="display:none;"> <img src="images/finali/bggoodend.jpg" style="display:none;"> <img src="images/finali/bgdream.jpg" style="display:none;"> <img src="images/finali/tbdream.png" style="display:none;"> <img src="images/finali/pescebase.jpg" style="display:none;"> <img src="images/finali/pescepancut.png" style="display:none;"> <img src="images/finali/glimpse.png" style="display:none;"> <img src="images/hub/cuore.jpg" style="display:none;"> <img src="images/hub/muro.jpg" style="display:none;"> <img src="images/hub/hubfinal.png" style="display:none;"> <img src="images/hub/tbhub2.png" style="display:none;"> <img src="images/hub/zoomcannaregio.jpg" style="display:none;"> <img src="images/hub/zoomcastello.jpg" style="display:none;"> <img src="images/hub/zoomdorsoduro.jpg" style="display:none;"> <img src="images/hub/zoomsanmarco.jpg" style="display:none;"> <img src="images/hub/zoomsanpolo.jpg" style="display:none;"> <img src="images/hub/zoomsantacroce.jpg" style="display:none;"> <img src="images/intro/intropm1b.png" style="display:none;"> <img src="images/intro/intropm2.png" style="display:none;"> <img src="images/intro/intropm3.png" style="display:none;"> <img src="images/intro/introponte2.png" style="display:none;"> <img src="images/intro/introponte3.png" style="display:none;"> <img src="images/intro/introvalli2.png" style="display:none;"> <img src="images/intro/introvalli3.png" style="display:none;"> <img src="images/intro/introvalli4.png" style="display:none;"> <img src="images/intro/pm.jpg" style="display:none;"> <img src="images/intro/pmbig.jpg" style="display:none;"> <img src="images/intro/pmsmall.jpg" style="display:none;"> <img src="images/intro/ponte.jpg" style="display:none;"> <img src="images/intro/pontebig.jpg" style="display:none;"> <img src="images/intro/pontezoom.jpg" style="display:none;"> <img src="images/intro/pontezoom2.jpg" style="display:none;"> <img src="images/intro/tbintropm.png" style="display:none;"> <img src="images/intro/tbintroponte.png" style="display:none;"> <img src="images/intro/tbintrovalli.png" style="display:none;"> <img src="images/intro/valli.jpg" style="display:none;"> <img src="images/intro/vallibig.jpg" style="display:none;"> <img src="images/intro/vallismall.jpg" style="display:none;"> <img src="images/intro/alghe.jpg" style="display:none;"> <img src="images/sestierecannaregio/cannaregiobase.jpg" style="display:none;"> <img src="images/sestierecannaregio/cannaregiobase2.jpg" style="display:none;"> <img src="images/sestierecannaregio/cartellocannaregio.png" style="display:none;"> <img src="images/sestierecannaregio/expandbg1.png" style="display:none;"> <img src="images/sestierecannaregio/expandbg2.png" style="display:none;"> <img src="images/sestierecannaregio/expandbg3.png" style="display:none;"> <img src="images/sestierecannaregio/expandbg4.png" style="display:none;"> <img src="images/sestierecannaregio/expandbg5.png" style="display:none;"> <img src="images/sestierecannaregio/expandbg6.png" style="display:none;"> <img src="images/sestierecannaregio/expandbg7.png" style="display:none;"> <img src="images/sestierecannaregio/tbcannaregio.png" style="display:none;"> <img src="images/sestierecannaregio/tbflashbackcannaregio.png" style="display:none;"> <img src="images/sestierecannaregio/collagecannaregio1.png" style="display:none;"> <img src="images/sestierecannaregio/collagecannaregio2.png" style="display:none;"> <img src="images/sestierecannaregio/collagecannaregio3.png" style="display:none;"> <img src="images/sestierecannaregio/trasbordocannaregio1.jpg" style="display:none;"> <img src="images/sestierecannaregio/trasbordocannaregio2.jpg" style="display:none;"> <img src="images/sestierecannaregio/trasbordocannaregio3.jpg" style="display:none;"> <img src="images/sestierecastello/c1.png" style="display:none;"> <img src="images/sestierecastello/c2.png" style="display:none;"> <img src="images/sestierecastello/c3.png" style="display:none;"> <img src="images/sestierecastello/c4.png" style="display:none;"> <img src="images/sestierecastello/c5.png" style="display:none;"> <img src="images/sestierecastello/c6.png" style="display:none;"> <img src="images/sestierecastello/c7.png" style="display:none;"> <img src="images/sestierecastello/c8.png" style="display:none;"> <img src="images/sestierecastello/c9.png" style="display:none;"> <img src="images/sestierecastello/c10.png" style="display:none;"> <img src="images/sestierecastello/c11.png" style="display:none;"> <img src="images/sestierecastello/c12.png" style="display:none;"> <img src="images/sestierecastello/c13.png" style="display:none;"> <img src="images/sestierecastello/c14.png" style="display:none;"> <img src="images/sestierecastello/cartellocastello.png" style="display:none;"> <img src="images/sestierecastello/castellobase.jpg" style="display:none;"> <img src="images/sestierecastello/castellobase2.jpg" style="display:none;"> <img src="images/sestierecastello/castellotext1.jpg" style="display:none;"> <img src="images/sestierecastello/castellotext2.jpg" style="display:none;"> <img src="images/sestierecastello/castellotext3.jpg" style="display:none;"> <img src="images/sestierecastello/castellotext4.jpg" style="display:none;"> <img src="images/sestierecastello/castellotext5.jpg" style="display:none;"> <img src="images/sestierecastello/castellotext6.jpg" style="display:none;"> <img src="images/sestierecastello/castellotext7.jpg" style="display:none;"> <img src="images/sestierecastello/castellotext8.jpg" style="display:none;"> <img src="images/sestierecastello/castellotext9.jpg" style="display:none;"> <img src="images/sestierecastello/castellotext10.jpg" style="display:none;"> <img src="images/sestierecastello/castellotext11.jpg" style="display:none;"> <img src="images/sestierecastello/castellotext12.jpg" style="display:none;"> <img src="images/sestierecastello/castellotext13.jpg" style="display:none;"> <img src="images/sestierecastello/castellotext14.jpg" style="display:none;"> <img src="images/sestierecastello/tbflashbackcastello.png" style="display:none;"> <img src="images/sestierecastello/collagecastelloo1.png" style="display:none;"> <img src="images/sestierecastello/collagecastello2.png" style="display:none;"> <img src="images/sestierecastello/collagecastello3.png" style="display:none;"> <img src="images/sestierecastello/trasbordocastello1.jpg" style="display:none;"> <img src="images/sestierecastello/trasbordocastello2.jpg" style="display:none;"> <img src="images/sestierecastello/trasbordocastello3.jpg" style="display:none;"> <img src="images/sestieredorsoduro/cartellodorsoduro.png" style="display:none;"> <img src="images/sestieredorsoduro/tbflashbackdorsoduro.png" style="display:none;"> <img src="images/sestieredorsoduro/trasbordodorsoduro1.jpg" style="display:none;"> <img src="images/sestieredorsoduro/trasbordodorsoduro2.jpg" style="display:none;"> <img src="images/sestieredorsoduro/trasbordodorsoduro3.jpg" style="display:none;"> <img src="images/sestieredorsoduro/collagedorsoduro1.png" style="display:none;"> <img src="images/sestieredorsoduro/collagedorsoduro2.png" style="display:none;"> <img src="images/sestieredorsoduro/collagedorsoduro3.png" style="display:none;"> <img src="images/sestieredorsoduro/dorsodurostart.jpg" style="display:none;"> <img src="images/sestieredorsoduro/dorsodurostart2.jpg" style="display:none;"> <img src="images/sestieresanmarco/cartellosanmarco.png" style="display:none;"> <img src="images/sestierecastello/sanmarcobase.jpg" style="display:none;"> <img src="images/sestierecastello/sanmarcobase2.jpg" style="display:none;"> <img src="images/sestierecastello/tbflashbacksanmarco.png" style="display:none;"> <img src="images/sestierecastello/trasbordosanmarco1.jpg" style="display:none;"> <img src="images/sestierecastello/trasbordosanmarco2.jpg" style="display:none;"> <img src="images/sestierecastello/trasbordosanmarco3.jpg" style="display:none;"> <img src="images/sestieresanmarco/collagesanmarco1.png" style="display:none;"> <img src="images/sestieresanmarco/collagesanmarco2.png" style="display:none;"> <img src="images/sestieresanmarco/collagesanmarco3.png" style="display:none;"> <img src="images/sestieresanpolo/sanpolobase.jpg" style="display:none;"> <img src="images/sestieresanpolo/sanpolobase2.jpg" style="display:none;"> <img src="images/sestieresanpolo/trasbordosanpolo1.jpg" style="display:none;"> <img src="images/sestieresanpolo/trasbordosanpolo2.jpg" style="display:none;"> <img src="images/sestieresanpolo/trasbordosanpolo3.jpg" style="display:none;"> <img src="images/sestieresanpolo/cartellosanpolo.png" style="display:none;"> <img src="images/sestieresanpolo/tbflashbacksanpolo.png" style="display:none;"> <img src="images/sestieresanpolo/tbflashbacksanpolochat.png" style="display:none;"> <img src="images/sestieresanpolo/collagesanpolo1.png" style="display:none;"> <img src="images/sestieresanpolo/collagesanpolo2.png" style="display:none;"> <img src="images/sestieresanpolo/collagesanpolo3.png" style="display:none;"> <img src="images/sestieresantacroce/cartellosantacroce.png" style="display:none;"> <img src="images/sestieresantacroce/santacrocebase.jpg" style="display:none;"> <img src="images/sestieresantacroce/santacrocebase2.jpg" style="display:none;"> <img src="images/sestieresantacroce/trasbordosantacroce1.jpg" style="display:none;"> <img src="images/sestieresantacroce/trasbordosantacroce2.jpg" style="display:none;"> <img src="images/sestieresantacroce/trasbordosantacroce3.jpg" style="display:none;"> <img src="images/sestieresantacroce/collagesantacroce1.png" style="display:none;"> <img src="images/sestieresantacroce/collagesantacroce2.png" style="display:none;"> <img src="images/sestieresantacroce/collagesantacroce3.png" style="display:none;"> <<cacheaudio "intro" "audio/intro.mp3">> <<cacheaudio "passi1" "audio/passi1.mp3">> <<cacheaudio "passi2" "audio/passi2.mp3">> <<cacheaudio "hubstart" "audio/hubstart.mp3">> <<cacheaudio "hub" "audio/hub.mp3">> <<cacheaudio "trasbordo1" "audio/dripping-water-nature-sounds-8050.mp3">> <<cacheaudio "trasbordo2" "audio/dripping-water-nature-sounds-8050.mp3">> <<cacheaudio "trasbordo3" "audio/dripping-water-nature-sounds-8050.mp3">> <<cacheaudio "trasbordo4" "audio/dripping-water-nature-sounds-8050.mp3">> <<cacheaudio "trasbordo5" "audio/dripping-water-nature-sounds-8050.mp3">> <<cacheaudio "trasbordo6" "audio/dripping-water-nature-sounds-8050.mp3">> <<cacheaudio "sanmarcostart" "audio/sanmarcostart.mp3">> <<cacheaudio "santacrocestart" "audio/santacrocestart.mp3">> <<cacheaudio "dorsodurostart" "audio/dorsodurostart.mp3">> <<cacheaudio "cannaregiostart" "audio/cannaregiostart.mp3">> <<cacheaudio "castellostart" "audio/castellostart.mp3">> <<cacheaudio "sanpolostart" "audio/sanpolostart.mp3">> <<cacheaudio "sanmarco" "audio/Demoiselle Doner - PIGEON WAVE - 04 Enter the Pigeonwave.mp3">> <<cacheaudio "santacroce" "audio/A Tape Full of Mistakes - precipitate - 01 avan-ons.mp3">> <<cacheaudio "dorsoduro" "audio/A Tape Full of Mistakes - precipitate - 08 souvenir d'une fontaine au printemps.mp3">> <<cacheaudio "cannaregio" "audio/Monplaisir - Power Animal - 09 Siamo Tutti Antifascisti.mp3">> <<cacheaudio "castello" "audio/Cyclawomen - Compositions florales n-1 - 01 Essai n-1.mp3">> <<cacheaudio "sanpolo" "audio/A Tape Full of Mistakes - precipitate - 05 heat stress.mp3">> <<cacheaudio "death" "audio/Soft and Furious - You know where to find me - 06 And never come back.mp3">> <<cacheaudio "finale1" "audio/Anonymous420 - Remix what intimidate you - 01 Traumerei.mp3">> <<cacheaudio "finale2" "audio/A Tape Full of Mistakes - precipitate - 13 a creek evaporates.mp3">> <<cacheaudio "finale3" "audio/Cyclawomen - Compositions florales n-1 - 04 Essai n-4.mp3">> <<set $steps to 0>> <<set $renewal to 0>> <<set $sestieri to 0>> <<set $sanmarcodone to false>> <<set $santacrocedone to false>> <<set $sanpolodone to false>> <<set $dorsodurodone to false>> <<set $cannaregiodone to false>> <<set $castellodone to false>> <<set $mad to false>> /* SAN MARCO */ <<set $pigeonsteps to 0>> <<set $pigeoncall to 0>> <<set $sanmarcochat to 0>> <<set $sanmarcochat2 to 0>> <<set $pigeonback to 0>> /* SANTA CROCE */ <<set $aisteps to 0>> <<set $aicyclesteps to 0>> <<set $schei to 800>> <<set $scheirimasti to 0>> <<set $ppl to 35000>> <<set $acquaalta to 0>> <<set $acquaaltasim to 90>> <<set $veritas to 0>> <<set $veritassim to 80>> <<set $infrastruttura to 0>> <<set $infrastrutturasim to 100>> <<set $cultura to 0>> <<set $culturasim to 50>> <<set $idromaiali to 0>> <<set $idromaialisim to 60>> <<set $ambiente to 0>> <<set $ambientesim to 90>> <<set $veritasSOS to 0>> <<set $infrastrutturaSOS to 0>> <<set $culturaSOS to 0>> <<set $ambienteSOS to 0>> <<set $idromaialiSOS to 0>> <<set $acquaaltaSOS to 0>> <<set $veritasemergencylegacy to false>> <<set $infrastrutturaemergencylegacy to false>> <<set $culturaemergencylegacy to false>> <<set $ambienteemergencylegacy to false>> <<set $idromaialiemergencylegacy to false>> <<set $acquaaltaemergencylegacy to false>> <<set $veritascounter to 0>> <<set $infrastrutturacounter to 0>> <<set $culturacounter to 0>> <<set $ambientecounter to 0>> <<set $idromaialicounter to 0>> <<set $acquaaltacounter to 0>> <<set $liturgiayn to false>> <<set $liturgia1 to "undefined">> <<set $liturgia2 to "undefined">> <<set $liturgia3 to "undefined">> <<set $liturgia4 to "undefined">> <<set $liturgia5 to "undefined">> <<set $liturgia6 to "undefined">> <<set $liturgia7 to "undefined">> <<set $liturgia8 to "undefined">> <<set $liturgiayn to false>> <<set $liturgia1pov to "undefined">> <<set $liturgia2pov to "undefined">> <<set $liturgia3pov to "undefined">> <<set $liturgia4pov to "undefined">> <<set $liturgia5pov to "undefined">> <<set $liturgia6pov to "undefined">> <<set $liturgia7pov to "undefined">> <<set $liturgia8pov to "undefined">> <<set $veciottosteps to 0>> <<set $vplace1done to false>> <<set $vplace2done to false>> <<set $vplace3done to false>> <<set $vplace4done to false>> <<set $vplace5done to false>> <<set $vplace6done to false>> <<set $vplace7done to false>> <<set $chiacchiere to 0>> <<set $vmood to 0>> <<set $c1 to false>> <<set $c2 to false>> <<set $c3 to false>> <<set $c4 to false>> <<set $c5 to false>> <<set $c6 to false>> <<set $c7 to false>> <<set $c8 to false>> <<set $c9 to false>> <<set $c10 to false>> <<set $c11 to false>> <<set $c12 to false>> <<set $c13 to false>> <<set $c14 to false>> <<set $fish to false>> <<set $sneakpeek to false>>
<div id="passages"></div>
<div class='credits'>\ <div class='tbcredits'>\ <div class='tbcreditstop'>\ <div class='creditstitle'>CREDITS</div> LICHENE •<a href="https://andrea-mckid.itch.io/" target="_blank">McKid</a>: concept, planning, research, photography, art, visual design •<a href="https://laughingpineapple.itch.io" target="_blank">laughingpineapple</a>: concept, planning, writing, programming, UI, QA, sound design, photography ADDITIONAL THANKS •"WHY DON'T YOU TWO MAKE A GAME ABOUT VENICE": grandma. thanks, grandma •VENETIAN CONSULTANT: raelzero •TESTING: Azurefishnets, Cory "skewedlogic" Pfeifer, Elijah, Heri, Ignite, Kamil-a, Siver, Venhediss •Sponsored by <a href="https://twitter.com/BriefsGE" target="_blank">BRIEFS</a>, the <a href="https://goldextra.com/en/briefs-a-microgames-series" target="_blank">gold extra</a> initiative •Made in <a href="https://twinery.org/" target="_blank">Twine</a>\ </div> <div class='creditslinks'>[[ONLINE ASSETS->credits2]] | [[BIBLIOGRAPHY->credits3]] | [[BACK->Start]]</div> </div></div>
<div class='bgintrovalli'><img style="vertical-align: bottom;" src="images/intro/introvalli2.png" width="100%" height="auto">\ <div class='tbintrovalli'>\ You blink. The smattering of trees is still there; beyond it, a lone note like a bird's call breaks the calm. The valli da pesca, old fishing reserves turned bird sanctuaries, artificial lagoons within the lagoon, hold the line of the old waterfront. Strange reeds face the tide and stand their ground. A small ecosystem closes ranks and fights on under their protection. » [[Leave the barren road and take the first step across the marshland->Valli 3]]\ </div> </div>
<div class='bgintrovalli'><img style="vertical-align: bottom;" src="images/intro/introvalli3.png" width="100%" height="auto">\ <div class='tbintrovalli'>\ This much green is an assault to the senses. You almost don't realize that for the first time in months, the hot, humid air isn't scorching your lungs. Witness: a place to live. You laugh as the weight of the long search crumples your shoulders. » <<link "Even then, it has lost so much. This used to be paradise">><<goto [[Valli 4]]>><<set $renewal to $renewal + 0>><<set $valli3 to 1>><</link>> » <<link "The sea will claim this place too">><<goto [[Valli 4]]>><<set $renewal to $renewal + 0>><<set $valli3 to 2>><</link>> » <<link "The lone note persists but where are the birds?">><<goto [[Valli 4]]>><<set $renewal to $renewal + 1>><<set $valli3 to 3>><</link>> » <<link "Sweet shadows under the trees...">><<goto [[Valli 4]]>><<set $renewal to $renewal + 1>><<set $valli3 to 4>><</link>>\ </div> </div>
<div class='bgintrovalli'><img style="vertical-align: bottom;" src="images/intro/introvalli4.png" width="100%" height="auto">\ <div class='tbintrovalli'>\ <<if $valli3 == 1>>It's still faring better than you. \ <<elseif $valli3 == 2>>The sea will claim everything. \ <<elseif $valli3 == 3>>Just beyond your perception... \ <<else>>Too sweet. It stings. \ <</if>>\ As you focus on your observation, a mercurial thought slips past you and swerves beyond your consciousness. Muddy waters lap against your boots and something underneath takes hold of them, deeper down, where you can't see, among the reeds and algae. You don't have the strength to wrestle them free; the only way forward is to slip out of their protection and continue without them. The soles of your feet will not carry you for long yet, but this fact does not concern you. » [[You have not come here to live, after all. You have come to die->Valli5]]\ </div> </div>
<div class='bgintrovalli'>\ <div class='vallipan'></div>\ <<fadein 5s 5s>><div class='tbintrovalli'>\ North, one step ahead of the other. North, leaving the valli behind. Sit on the rocks and rest for a while. The tide flows: far ahead of you, a formation of grassy shoals disappears under the water. The tide ebbs: the surface of the lagoon ahead remains unbroken. In the corner of your eye, a formation of grassy shoals lines the coast behind your back. » <<link "Onwards, to Porto Marghera">><<goto [[PM1]]>><<audio "passi1" play>><</link>></div><</fadein>>\ </div>
<div class='bgintropm'>\ <<fadein 5s 1s>>\ <div class='tbintropm'>\ You did not come here to live, you repeat in a hoarse voice to no-one in particular until it pushes away all other thoughts. You cannot stay among the green reeds. You did not come here to live: you have travelled all the way here to die. Except - not <i>here</i> here, not quite yet. It would be a dire fate to bear all the weight of this journey for hundreds of kilometres and give up the ghost here, in the grotesque industrial ruins of Porto Marghera. That won't do. » [[You disappear among the rotting steel giants->PM1b]]\ </div><</fadein>></div>
<div class='bgintropm'><img src="images/intro/intropm2.png" height="100%" >\ <div class='tbintropm'>\ Chemical vats follow rows of pipes each taller than a man, storage silos, fences, rusting yellow rods, narrow passages criss-crossing metres above the ground. A wide, sleek arch, like this monument to production is some kind of triumph. » <<link "This industry killed the lagoon">><<goto [[PM3]]>><<set $renewal to $renewal + 0>><<set $pm2 to 1>><</link>> » <<link "This vapour - steel is being corroded, a process is taking place">><<goto [[PM3]]>><<set $renewal to $renewal + 2>><<set $pm2 to 2>><</link>> » <<link "You keep hearing these lone calls like birds but the air is empty">><<goto [[PM3]]>><<set $renewal to $renewal + 2>><<set $pm2 to 3>><</link>> » <<link "Keep walking. You don't have long left">><<goto [[PM3]]>><<set $renewal to $renewal + 1>><<set $pm2 to 4>><</link>> </div> </div>
<div class='bgintropm'><img src="images/intro/intropm3.png" height="100%">\ <div class='tbintropm'>\ <<if $pm2 == 1>>And then itself. \ <<elseif $pm2 == 2>>Motion and change, even now. \ <<elseif $pm2 == 3>>Yet they sing. \ <<else>>It's close. You can feel it. \ <</if>>\ A puddle sparkles with all the colours of a <<linkappend "gasoline rainbow">> and at once you are reminded of the ancient quote, <span class="venice">"I am dead, yet I live"</span><</linkappend>>. At last, past a line of looming concrete towers, you see it: radiant Venice drowning in the embrace of its lagoon. A long, long time ago - a month, maybe, near the end the days feel endless, like when you were a child - you were walking along the Adriatic coast and looked north, or dreamt of walking along the Adriatic coast and looking north, and saw a gleam over the sea, a distant promise. » [[It calls to you even now->PM4]] </div>\ </div>\
<div class='bgintroponte'>\ <<fadein 5s 1s>>\ <div class='tbintroponte'>\ The crowning of your exquisite personal mythology of death is at hand: the lone Liberty Bridge, that old burst of fascist pride retooled after the war, with its dozens of low arches of red bricks and white stone, connects the mainland to the city. Four kilometres left, give or take. Your legs are lead but you shamble on. » [[Follow along the abandoned tram track like a child on an endless summer day->ponte2]]\ </div><</fadein>></div>
<div class='bgintroponte'><img style="vertical-align: bottom;" src="images/intro/introponte2.png" width="100%" height="auto">\\ <div class='tbintroponte'>\ From your vantage point above the waters, you can see that the lagoon is wounded, a patchwork of darkened dots and slashes. This place was carved up, dredged, deepened to allow for the passage of bigger and bigger ships until the higher tides that came in the carvings' wake swept its precarious balance away. There are still dark lines where these underwater canals dug up all the sedimented poisons of decades of petrochemical waste from the factories you left behind. A carpet of eutrophized algae stretches out like an illness from the western bank. The Liberty bridge itself did not survive these tensions. The brick arch in front of you crumbled, and the one after it as well. There is no way forward unless suddenly, in the moment of your death, you can sprout wings and fly. » [[Or swim. You can swim. This will not stop you now.->ponte3]]\ </div></div>
<div class='bgintroponte'><img style="vertical-align: bottom;" src="images/intro/introponte3.png" width="100%" height="auto">\ <div class='tbintroponte'>\ You retrace your steps back to the nearest access ladder and make your way down to the water level. A feverish shiver overcomes you as your skin touches the warm, slimy surface of the lagoon, covered in strange growths. With your mind focused on the maze of rotting wooden underpasses of your destination, the acrid smell of the canals already in your nostrils, you let yourself go some more, ready to feel the water embrace your leg. It does not. You cannot sink. Bright green algae support your weight. One step after the other, careful not to slip, you carry on. » <<link "If you were to fall now maybe it would be enough">><<goto [[ponte4]]>><<set $renewal to $renewal + 0>><<set $ponte3 to 1>><</link>> » <<link "These algae don't even know you're here">><<goto [[ponte4]]>><<set $renewal to $renewal + 1>><<set $ponte3 to 2>><</link>> » <<link "Can't think. Too hot. Too cold. The air is suffocating">><<goto [[ponte4]]>><<set $renewal to $renewal + 0>><<set $ponte3 to 3>><</link>> » <<link "Watery thoughts swirl through your feet">><<goto [[ponte4]]>><<set $renewal to $renewal + 1>><<set $ponte3 to 4>><</link>> </div></div>
<div class='bgintropontezoom'>\ <div class='pontepan'></div>\ <span id="popup"></span>\ <div class='tbintroponte'>\ <<if $ponte3 == 1>>It would be enough. You have come far. Just fall. \ <<elseif $ponte3 == 2>>Then again, they do not need to. \ <<elseif $ponte3 == 3>>Don't think, then. You have come far. Just fall. \ <<else>>You can almost catch them... \ <</if>>\ The dizzingly bright green algae shudder under your <<linkappend "skin">>. The lagoon's whispers bubble over, feverish <<linkappend "twirling">>, a mass is growing in the water and in the sundrenched expanses of your <span id="thoughts"><<link "thoughts">></span><<replace "#thoughts">>thoughts and the dizziness topples you over. You fall to your <<linkappend "knees">>. Push your hands past the layer of algae and into the <<linkappend "water">>, changed water, polluted water, water sapped of oxygen but always better than the unquenchable dryness of your face so you splash your <<linkappend "face">>. And you [[collapse->ponte5]]<</linkappend>><</linkappend>><</linkappend>><</replace>><<replace "#popup">><</replace>><</link>><</linkappend>><</linkappend>>\ </div></div>
<div class='bgintropontezoom2'>\ <div class='tbintroponte'>\ There was this dream you had when you were fifteen and the world made no sense, a dream where you fell in a lake and the currents kept you down, away from the relief of the surface. » [[This is not as bad->ponte6]]\ </div></div>
<div class='titlescreen'>\ <div class='tbtitle'> <a data-passage="hubintro1"><img src="images/base/titolo2.png" alt="" width="100%" align="middle" /></a> </div></div>\ <<audio "hub" volume 0 fadeoverto 30 1>>\ <<audio "trasbordo1" play>>
<div class='bgintrovalli'>\ <<fadein 5s 1s>>\ <div class='tbintrovalli'>\ The road slips into the Adriatic sea. You have followed its crumbling line of asphalt on a pilgrimage along the sunken coast, one step after another along the marked path. The world is filled by the incessant dead wind, by the sun and its glare over the surface of the water, ebbing and flowing now a few centimetres under the level of the old Romea motorway, now above, just enough to turn the delta of the Po plain into a boundless mirror. Ravenna is no more. Chioggia is a ghost town. » <<link "Now a green mirage stands before you">><<goto [[Valli 2]]>><</link>>\ </div>\ <</fadein>>\ </div>\ <<audio "intro" loop volume 0 fadein>>
<div class='bghub'>\ <<fadein 5s 1s>><div class='tbhub'>\ Water laps against stone and its sound persists in liquid echoes. You regain consciousness in half light, in a place that cannot be near the open spaces where you fainted, with the bridge's ruins and that floor of bright algae that carried you like a eukaryotic fairy tale. This place appears to be a half-collapsed, half-submerged building, or a colonnade, a <<linkappend "passageway">> (<span class="venice"><i>sotoportego</i></span>, you think, and you have never known a word of Venetian)<</linkappend>>, a place that is neither inside nor outside, a continuous place. Water pools on the lowest floor; a yellow daylight filters through an arch and pulsates. » [[Rub your eyes->hubintro2]] </div><</fadein>></div>\ <<audio "trasbordo1" fadeout>>
<div class='bghub'>\ <div class='tbhub'>\ It doesn't help. Your headache <i>is</i> killing you, no mistake, but this particular faint throbbing does not come from behind your eyes. Rather, it feels like a presence which resonates in every aspect of the room, in the light but also in the bricks, in the submerged fireplace, in the reflections on green waters, and it beats like an old heart that is getting a little too excited for its own good. » [[Stay with it->hubintro2b]]\ </div>\ </div>\ <<audio "hub" loop play>>
<div id="bottombar"><div id="bbblock"><div id="bbtext">\ <<set $steps to $steps + 1>><div class='buttons'>\ <a href="#" class="tooltip"><<link "▼">><<run UI.saves()>><</link>><span>Save/Load</span></a> \ <a href="#" class="tooltip"><<link '⦿'>><<fullscreen>><</link>><span>Fullscreen</span></a> \ <a href="#" class="tooltip"><<link "⦁">><<run Fullscreen.exit()>><</link>><span>Exit fullscreen</span></a> \ <<if $steps > 1>><a href="#" class="tooltip"><<back "◄">><span>Undo one step</span></a>\<</if>>\ </div>\ </div></div></div>
<div class='bghub'>\ <div class='tbhub'>\ <<if $mad === true>><span class="venice">"I wouldn't know,"</span> comes the answer after a brief reflection. <span class="venice">"I forgot."</span><</if>> Against your tired muscles' protests, you run your hand against the old wall. No chance of getting back on your feet ever again. As your fingers linger on each brick, you understand that there are centuries pressed between the clay, layers and layers of interstitial stories. » [[Yours too, now->hubintro4]]\ </div> </div>
<div class='bgmappa'>\ <<nobr>> <<if $sestieri >= 6>> <<timed 2s t8n>> <<if $renewal > 15>><<goto [[goodendstart]]>> <<elseif $renewal < 0>><<goto [[badendstart]]>> <<else>><<goto [[midendstart]]>> <</if>> <</timed>> <</if>> <img src="images/hub/hubfinal.png" alt="Venice" style="position: absolute; width: 2000px; height: 1600px; background-size: 2000px 1600px; top: 50%; left: 50%; margin-right: -50%; transform: translate(-50%, -50%);" usemap="#mappona"> <map name="mappona"> <area shape="poly" coords="819, 779, 913, 744, 927, 764, 958, 715, 996, 742, 1000, 772, 888, 828" data-passage="sanpolotravel0"> <area shape="poly" coords="612, 602, 696, 639, 734, 581, 847, 529, 1009, 589, 1085, 661, 1061, 702, 1021, 693, 1031, 743, 998, 721, 925, 678, 868, 672, 800, 707, 767, 769, 707, 689" data-passage="cannaregiotravel0"> <area shape="poly" coords="499, 789, 552, 676, 602, 671, 653, 703, 704, 704, 768, 782, 813, 713, 875, 683, 915, 689, 952, 712, 926, 746, 911, 731, 803, 773, 818, 793, 769, 797, 777, 843, 724, 860, 685, 799, 621, 928, 602, 917, 651, 825, 619, 817, 573, 910, 527, 887, 612, 729, 581, 717, 536, 806" data-passage="santacrocetravel0"> <area shape="poly" coords="1007, 747, 1036, 757, 1041, 797, 1090, 829, 1088, 862, 997, 891, 941, 899, 907, 891, 892, 839, 1008, 779" data-passage="sanmarcotravel0"> <area shape="poly" coords="1122, 934, 1138, 915, 1179, 927, 1190, 957, 1174, 1002, 1154, 1002" data-passage="sanmarcotravel0"> <area shape="poly" coords="1099, 560, 1153, 509, 1214, 541, 1170, 609, 1117, 598" data-passage="castellotravel0"> <area shape="poly" coords="1090, 662, 1157, 707, 1291, 735, 1388, 662, 1426, 702, 1349, 763, 1398, 783, 1512, 954, 1488, 994, 1413, 1004, 1337, 922, 1197, 845, 1095, 853, 1097, 826, 1052, 790, 1048, 748, 1036, 739, 1028, 703, 1069, 714" data-passage="castellotravel0"> <area shape="poly" coords="627, 930, 686, 818, 719, 866, 783, 848, 777, 808, 824, 799, 879, 839, 900, 901, 952, 915, 1007, 904, 1049, 906, 987, 977, 929, 975, 775, 939, 725, 941, 673, 951" data-passage="dorsodurotravel0"> <area shape="poly" coords="606, 1040, 722, 975, 790, 985, 937, 1028, 1007, 1029, 1119, 950, 1135, 984, 1101, 1065, 838, 1090, 755, 1048, 681, 1074" data-passage="dorsodurotravel0"> </map> <</nobr>>\ </div>
<div class='trasbordosanmarco1'>\ <div class='trasbordi'>[[A memory->sanmarcotravel2]]</div></div>\ <<audio "hub" pause>>\ <<audio "trasbordo1" play>>
<div class='trasbordosanmarco2'><img src="images/sestieresanmarco/collagesanmarco1.png" width="100%" >\ <div class='trasbordi'>A memory [[of the city->sanmarcotravel3]]</div></div>
<div class='trasbordosanmarco3'><img src="images/sestieresanmarco/collagesanmarco2.png" width="100%" >\ <div class='trasbordi'>A memory of the city [[unfolds before you->sanmarcotravel4]]</div></div>
<div class='sanmarcobase'><img src="images/sestieresanmarco/collagesanmarco3.png" width="100%" >\ <div class='trasbordi'>A memory of the city unfolds before you. [[Witness:->pigeonstart]]</div></div>
<div class='sanmarcobase'><<fadein 5s 1s>>\ <div class='tbflashbacksanmarco'>\ In the memory you are grey and winged, and are standing in the middle of an expanse of cobblestones. That last bastion of pigeonkind, Piazza San Marco, is empty. You coo with no reply from your brethren: the vastness of the square eats the sound whole. » [[You haven't seen another pigeon in weeks->pigeonstart2]]\ </div>\ <<audio "sanmarcostart" play>>\ <</fadein>>\ </div>\ <<audio "trasbordo1" fadeout>>
<div class='sanmarcobase2'><div class='tbflashbacksanmarco'>\ <<set $pigeonsteps to $pigeonsteps + 1>>\ <<set $perch to either ("a roof", "a drainpipe", "a <i>briccola</i> piling", "a jetty", "a bridge", "the thin marble slate of a street sign", "a water fountain", "the top of a sunken boat", "the top of an abandoned sun umbrella")>>\ \ <<if $pigeonsteps >= 20>>The last of your strength leaves you and you fall into dark waters. » <<link "You were the last and now there are no more">><<goto [[sanmarcochat]]>><<set $pigeonsteps to 14>><</link>>\ <<elseif $pigeonsteps === 19>>You fly along the narrow path of a canal. Your shadow follows you under the water. Your heart drums against your chest. » [[A strange mirror...->pigeoncormorant]] <<elseif $pigeonsteps < 20>>\ <<if $pigeonback > 0>><<print either ('No. There is no one there.', 'There is nothing for you back there.', 'No. You will find them.', 'You retrace your route a little to the right.', 'You retrace your route a little to the left.')>><<set $pigeonback to 0>> <</if>>\ \ <<if $pigeoncall > 0>><<print either ('There is no answer. Nobody is here. You keep moving.', 'You hear no reply - you are alone here. Fly further.', 'Nothing. Maybe along the next canal.', 'Only the echo of your own call mirrored back to you. You try elsewhere.')>><<set $pigeoncall to 0>><</if>>\ \ <<if $pigeonsteps === 6>>You fly along the narrow path of a canal. Your shadow follows you under the water. A strange mirror - for a moment it beats its dark wings as you glide. \ <<else>><<include `either ("pigedural1", "pigedural2", "pigedural3")`>><</if>> \ /*questo chiude la randomizzazione o passaggi fissi*/ \ \ » <<link "Keep flying">><<goto [[pigeonmain]]>><<set $pigeon to $pigeon + 1>><</link>> » <<link "Change route">><<goto [[pigeonmain]]>><<set $pigeon to $pigeon + 1>><</link>> » <<link "Turn back">><<goto [[pigeonmain]]>><<set $pigeonback to 1>><<set $pigeon to $pigeon + 1>><</link>> » <<if $pigeonsteps <9 >><<link "Perch on $perch and call for them">><<goto [[pigeonmain]]>><<set $pigeoncall to 1>><<set $pigeon to $pigeon + 1>><</link>>\ <<elseif $pigeonsteps > 16 >><<link "With what is left of your voice, land on $perch and call out against the silence, but you already know the answer">><<goto [[pigeonmain]]>><<set $pigeoncall to 1>><<set $pigeon to $pigeon + 1>><</link>>\ <<else>><<link "Will it work this time? Is here good? How far can you still go? Rest on $perch and call for them">><<goto [[pigeonmain]]>><<set $pigeoncall to 1>><<set $pigeon to $pigeon + 1>><</link>><</if>> <<if $pigeonsteps >14 >>» <<link "Give up. Your brethren are gone">><<goto [[pigeonmain]]>><<set $pigeonsteps to 20>><</link>><</if>>\ <</if>></div></div>\ <<audio "sanmarco" loop play>>
<div class='bghub'>\ <div class='tbhub'>\ You reacquaint yourself with the present. "The last pigeon in Venice," you say, reaching for your most detailed memory of that iridescent sheen among discreet grey feathers. Were their eyes yellow? Red? The image fades as you try to grasp it. <span class="venice">"Yes,"</span> comes the reply. » <<link "\"Pigeons in Venice... they felt eternal. If anything was going to outlast it all...\"">><<goto [[sanmarcochat2]]>><<set $sanmarcochat to 1>><<set $renewal to $renewal + 0>><</link>> » <<link "\"I imagine the city will be cleaner now.\"">><<goto [[sanmarcochat2]]>><<set $sanmarcochat to 2>><<set $renewal to $renewal - 1>><</link>> » <<link "\"The poor thing.\"">><<goto [[sanmarcochat2]]>><<set $sanmarcochat to 3>><<set $renewal to $renewal + 1>><</link>> » <<link "\"Could there have been others like it? Hidden? Far away from its calls?\"">><<goto [[sanmarcochat2]]>><<set $renewal to $renewal + 1>><<set $sanmarcochat to 4>><</link>>\ </div></div>\ <<audio "hub" loop play>> <<audio "sanmarco" fadeout>>
<<set $bridges to either ("two", "three", "four")>>\ <<set $statue to either ("human gazing at a statue of a human. There are no humans anymore, either", "horse staring at the sky", "lizard lorded over by a human")>>\ <<if $pigeonsteps <7 >><<print either ('Past a junction of $bridges bridges', 'Beyond a row of boats, all alike', 'Past several red boats', 'Under a shadowy columnade', 'Across a flight of stairs', 'Past bags of indissoluble plastic trash', 'Past old furniture left out to rot', 'Having flown over a collapsed belltower')>>, \ <<print either ('you land on an empty square dominated by an empty church and an empty sky', 'you land on a square suffocated by brick walls', 'you find a <i>calle</i> where you remember flocking with friends and hatchlings', 'you sit under a bas-relief of a winged lion', 'you land on an empty fountain in an empty square', 'you rest over a statue of a $statue', 'a row of boarded windows lines the <i>calle</i>', 'the water is dark here, and carries a pungent smell', 'a lone tree in a <i>campo</i> lends you some relief')>>. \ <<print either ('Will anyone come?', 'You miss their calls.', 'It must be this accursed air.', 'You rest for a while and dream of pigeons in flight.', 'It must be this accursed air, and the poison in the waters.')>>\ \ <<elseif $pigeonsteps >= 7 && $pigeonsteps <= 15 >><<print either ('Past a junction of $bridges bridges', 'Beyond a row of boats, all alike', 'Past several red boats', 'Under a shadowy columnade', 'Across a flight of stairs', 'Past bags of indissoluble plastic trash', 'Past old furniture left out to rot', 'Having flown over a collapsed belltower')>>, \ <<print either ('you land on an empty square dominated by an empty church and an empty sky', 'you land on a square suffocated by brick walls', 'you find a <i>calle</i> where you remember flocking with friends and hatchlings', 'you sit under a bas-relief of a winged lion', 'you land on an empty fountain in an empty square', 'you rest over a statue of a $statue', 'a row of boarded windows lines the <i>calle</i>', 'the water is dark here, and carries a pungent smell', 'a lone tree in a <i>campo</i> lends you some relief', 'you catch your breath on the cobblestones.', 'you wonder if there is any point to this.', 'you rest your head between your wings. You are tired, so tired.')>>. \ <<print either ('Will anyone come?', 'You miss their calls.', 'It must be this accursed air.', 'You rest for a while and dream of pigeons in flight.', 'It must be this accursed air, and the poison in the waters.', 'No one will come.')>>\ \ <<else>><<print either ('Past a junction of $bridges bridges', 'Beyond a row of boats, all alike', 'Past several red boats', 'Under a shadowy columnade', 'Across a flight of stairs', 'Past bags of indissoluble plastic trash', 'Past old furniture left out to rot', 'Having flown over a collapsed belltower')>>, \ <<print either ('you land on an empty square dominated by an empty church and an empty sky', 'you land on a square suffocated by brick walls', 'you find a <i>calle</i> where you remember flocking with friends and hatchlings', 'you sit under a bas-relief of a winged lion', 'you land on an empty fountain in an empty square', 'you rest over a statue of a $statue', 'a row of boarded windows lines the <i>calle</i>', 'the water is dark here, and carries a pungent smell', 'a lone tree in a <i>campo</i> lends you some relief', 'you catch your breath on the cobblestones.', 'you wonder if there is any point to this.', 'you rest your head between your wings. You are tired, so tired.', 'you perch on a briccola and realize that you have been here before. How much longer?')>>. \ <<print either ('Will anyone come?', 'You miss their calls.', 'It must be this accursed air.', 'You rest for a while and dream of pigeons in flight.', 'It must be this accursed air, and the poison in the waters.', 'No one will come.', 'How much longer?', 'How much longer can you keep going?', 'You listen and listen and no one comes.')>>\ <</if>>
<<print either ('You fly above a walled garden overripe with insects. Food, at least.', 'You fly over a wilted walled garden.', 'You fly over a sea of trash.', 'You fly through the open window of a museum, through corridors lined with strange pictures. Several spots on the wall are empty. They must be going away too.', 'You thought there would be a canal here, but there is no canal, or there is no canal anymore.', 'You thought there would be a canal here.', 'Old electrical lights flicker.', 'You surpass a row of <i>briccole</i> swaying with the current.', 'This rusted scaffolding will not stop you.')>> \ <<print either ('When you look at the horizon you find nothing again.', 'This search is tiresome.', 'The intersections of glass and iron confuse you.', 'Did you miss something?')>> \ <<if $pigeonsteps > 7>><<print either ('What if you gave up?', 'Nobody is answering, nobody is answering.')>> <</if>> \ <<if $pigeonsteps >= 15 >><<print either ('This was hopeless to begin with.', 'Give up. Give up. Give up.', 'You are alone.')>><</if>>
<<print either ('You have known this place all your life and it has always answered you back.', 'Not a pigeon standing on all the roofs in Venice. Just you. Just you. Where are they.', 'You stare at your reflection in the water and take a sip.') >> \ <<if $pigeonsteps > 7>><<print either ('What if you gave up?', 'Nobody is answering, nobody is answering.')>><</if>> \ <<if $pigeonsteps >= 15 >><<print either ('This was hopeless to begin with.', 'Give up. Give up. Give up.', 'You are alone.')>><</if>>
<div class='bghub'>\ <div class='tbhub'>\ <<if $sanmarcochat2 > 0>><<include "sanmarcoprintout">><</if>>\ <<if $santacrocechat2 > 0>><<include "santacroceprintout">><</if>>\ <<if $dorsodurochat2 > 0>><<include "dorsoduroprintout">><</if>>\ <<if $sanpolochat2 > 0>><<include "sanpoloprintout">><</if>>\ <<if $cannaregiochat2 > 0>><<include "cannaregioprintout">><</if>>\ <<if $castellochat2 > 0>><<include "castelloprintout">><</if>>\ Water laps against the stone stairs. Every atom in this room is focused on you, curious, expecting, if only for the novelty of it. Bashfully, you have to ask - » <<link "\"Who are you?\"">><<goto [[sestierichat1b]]>><<set $renewal to $renewal + 1>><</link>> » <<link "\"Are you Venice?\"">><<goto [[sestierichat1b]]>><</link>> \ \<<set $sanmarcochat2 to 0>>\ <<set $santacrocechat2 to 0>>\ <<set $dorsodurochat2 to 0>>\ <<set $sanpolochat2 to 0>>\ <<set $cannaregiochat2 to 0>>\ <<set $castellochat2 to 0>>\ </div></div>
<div class='bghub'>\ <div class='tbhub'>\ <<if $sanmarcochat2 > 0>><<include "sanmarcoprintout">><</if>>\ <<if $santacrocechat2 > 0>><<include "santacroceprintout">><</if>>\ <<if $dorsodurochat2 > 0>><<include "dorsoduroprintout">><</if>>\ <<if $sanpolochat2 > 0>><<include "sanpoloprintout">><</if>>\ <<if $cannaregiochat2 > 0>><<include "cannaregioprintout">><</if>>\ <<if $castellochat2 > 0>><<include "castelloprintout">><</if>>\ "Listen," you say. The air listens. The water is alert. "Why am I experiencing this... communion?" <span class="venice">"Because I need help."</span> » [[Why me?->sestierichat2b]] \<<set $sanmarcochat2 to 0>>\ <<set $santacrocechat2 to 0>>\ <<set $dorsodurochat2 to 0>>\ <<set $sanpolochat2 to 0>>\ <<set $cannaregiochat2 to 0>>\ <<set $castellochat2 to 0>>\ </div></div>
<div class='bghub'>\ <div class='tbhub'>\ <<if $sanmarcochat2 > 0>><<include "sanmarcoprintout">><</if>>\ <<if $santacrocechat2 > 0>><<include "santacroceprintout">><</if>>\ <<if $dorsodurochat2 > 0>><<include "dorsoduroprintout">><</if>>\ <<if $sanpolochat2 > 0>><<include "sanpoloprintout">><</if>>\ <<if $cannaregiochat2 > 0>><<include "cannaregioprintout">><</if>>\ <<if $castellochat2 > 0>><<include "castelloprintout">><</if>>\ "Venice... lagoon, accretion, whatever you want to be called. Listen... do you miss people?" <span class="venice">"Do you want a honest answer?"</span> comes the thought in reply, quick and pained as a stabbing. » <<link "\"Yes?\"">><<goto [[sestierichat3b]]>><<set $renewal to $renewal + 1>><</link>> » <<link "\"Whatever works for you...\"">><<set $renewal to $renewal + 1>><<goto [[sestierichat3b]]>><</link>> \ \<<set $sanmarcochat2 to 0>>\ <<set $santacrocechat2 to 0>>\ <<set $dorsodurochat2 to 0>>\ <<set $sanpolochat2 to 0>>\ <<set $cannaregiochat2 to 0>>\ <<set $castellochat2 to 0>>\ </div></div>
<div class='bghub'>\ <div class='tbhub'>\ <<if $sanmarcochat2 > 0>><<include "sanmarcoprintout">><</if>>\ <<if $santacrocechat2 > 0>><<include "santacroceprintout">><</if>>\ <<if $dorsodurochat2 > 0>><<include "dorsoduroprintout">><</if>>\ <<if $sanpolochat2 > 0>><<include "sanpoloprintout">><</if>>\ <<if $cannaregiochat2 > 0>><<include "cannaregioprintout">><</if>>\ <<if $castellochat2 > 0>><<include "castelloprintout">><</if>>\ A further thought half-forms and suddenly bursts into a jolt of pain. You hold your breath. The pain does not relent, it shoots through your bones and makes you fold over. A ripple in the water surface caresses your face. Droplets end up in your nose. You cough and rearrange your lungs as they thump against your ribcage. Eventually, the fit subsides. Not long now. » <<link "\"Fuck, no. No, no, no.\"">><<goto [[sestierichat4b]]>><<set $lifewish to 1>><</link>> » <<link "\"About time.\"">><<goto [[sestierichat4b]]>><<set $deathwish to 1>><</link>> \ \<<set $sanmarcochat2 to 0>>\ <<set $santacrocechat2 to 0>>\ <<set $dorsodurochat2 to 0>>\ <<set $sanpolochat2 to 0>>\ <<set $cannaregiochat2 to 0>>\ <<set $castellochat2 to 0>>\ </div></div>
<div class='bghub'>\ <div class='tbhub'>\ <<if $sanmarcochat2 > 0>><<include "sanmarcoprintout">><</if>>\ <<if $santacrocechat2 > 0>><<include "santacroceprintout">><</if>>\ <<if $dorsodurochat2 > 0>><<include "dorsoduroprintout">><</if>>\ <<if $sanpolochat2 > 0>><<include "sanpoloprintout">><</if>>\ <<if $cannaregiochat2 > 0>><<include "cannaregioprintout">><</if>>\ <<if $castellochat2 > 0>><<include "castelloprintout">><</if>>\ You shiver and feel the cells in your body yearn to scatter in the water. You want to reach for the wall again, as a safety blanket, you want to lose yourself in something that is not you, something that is still dying but not so miserably, not like a kicked dog. You're disgusting. You can't even lift up your arm. There was this dream you had when you were nine and had fallen in a lake and got a nasty fever, a dream where you were ripped apart atom by atom by the sum of your mistakes, which at age nine pretty much amounted to having fallen in a lake in the first place. » [[This is worse->sestierichat5b]]\ \<<set $sanmarcochat2 to 0>>\ <<set $santacrocechat2 to 0>>\ <<set $dorsodurochat2 to 0>>\ <<set $sanpolochat2 to 0>>\ <<set $cannaregiochat2 to 0>>\ <<set $castellochat2 to 0>>\ </div></div>
<<audio "death" loop play>>\ <div class='bghub'>\ <div class='tbhub'>\ <<if $sanmarcochat2 > 0>><<include "sanmarcoprintout">><</if>>\ <<if $santacrocechat2 > 0>><<include "santacroceprintout">><</if>>\ <<if $dorsodurochat2 > 0>><<include "dorsoduroprintout">><</if>>\ <<if $sanpolochat2 > 0>><<include "sanpoloprintout">><</if>>\ <<if $cannaregiochat2 > 0>><<include "cannaregioprintout">><</if>>\ <<if $castellochat2 > 0>><<include "castelloprintout">><</if>>\ The whole room waits for your next words, and the city beyond it, every scrap of life and matter huddling around the entrances as if to get a good look in. » [[But you can't say->sestierichat6a]] \<<set $sanmarcochat2 to 0>>\ <<set $santacrocechat2 to 0>>\ <<set $dorsodurochat2 to 0>>\ <<set $sanpolochat2 to 0>>\ <<set $cannaregiochat2 to 0>>\ <<set $castellochat2 to 0>>\ </div></div> <<audio "hub" volume 1 fadeoverto 30 0>>\
<div class='bghub'>\ <div class='tbhub'>\ <<set $sanmarcodone to true>><<set $sestieri to $sestieri + 1>>\ \ <<if $sanmarcochat === 1>>The words that form in reply come slowly, with effort: <span class="venice">"They're gone. You'll be gone. I..."</span> the train of thought stops before collapsing that small remaining possibility space. \<<elseif $sanmarcochat === 2>>The words that form in reply are almost frantic, a sharp contrast with the coldness of your observation: <span class="venice">"No. No, it is not. It is unbalanced, on the brink."</span> \<<elseif $sanmarcochat === 3>>Words form in reply like a funeral procession: <span class="venice">"They used to gather on the overhangs, on the balconies, along the statues' pedestals. What use are those marble jetties now?"</span> \<<else>>A troubled thought forms in slow motion: <span class="venice">"This story may have played out dozens of times, one unknowing of the other."</span> \<</if>> This emptiness takes hold in you. You think of absence in the singular form and multiply it by a species. For a moment you picture this corner of the world by all the things which it does not contain.\ \ » <<link "\"I wish I could see an empty <i>piazza San Marco</i> right now...\"">><<set $renewal to $renewal - 1>><<nobr>> <<if $sestieri === 1>><<goto [[sestierichat1]]>> <<elseif $sestieri === 2>><<goto [[sestierichat2]]>> <<elseif $sestieri === 3>><<goto [[sestierichat3]]>> <<elseif $sestieri === 4>><<goto [[sestierichat4]]>> <<elseif $sestieri === 5>><<goto [[sestierichat5]]>> <<else>><<goto [[sestierichat6]]>> <</if>> <</nobr>><<set $sanmarcochat2 to 1>><</link>>\ <<if $pigeonsteps < 18>>» <<link "\"There was a shadow...\"">><<nobr>> <<if $sestieri === 1>><<set $renewal to $renewal + 2>><<goto [[sestierichat1]]>> <<elseif $sestieri === 2>><<goto [[sestierichat2]]>> <<elseif $sestieri === 3>><<goto [[sestierichat3]]>> <<elseif $sestieri === 4>><<goto [[sestierichat4]]>> <<elseif $sestieri === 5>><<goto [[sestierichat5]]>> <<else>><<goto [[sestierichat6]]>> <</if>> <</nobr>><<set $sanmarcochat2 to 2>><</link>>\ \ <<else>>» <<link "\"But there was a creature. It rose from the waters. There was a creature.\"">><<set $renewal to $renewal + 3>><<nobr>> <<if $sestieri === 1>><<goto [[sestierichat1]]>> <<elseif $sestieri === 2>><<goto [[sestierichat2]]>> <<elseif $sestieri === 3>><<goto [[sestierichat3]]>> <<elseif $sestieri === 4>><<goto [[sestierichat4]]>> <<elseif $sestieri === 5>><<goto [[sestierichat5]]>> <<else>><<goto [[sestierichat6]]>> <</if>> <</nobr>><<set $sanmarcochat2 to 3>><</link>> \<</if>>\ » <<link "\"We killed them.\"">><<set $renewal to $renewal + 1>><<nobr>> <<if $sestieri === 1>><<goto [[sestierichat1]]>> <<elseif $sestieri === 2>><<goto [[sestierichat2]]>> <<elseif $sestieri === 3>><<goto [[sestierichat3]]>> <<elseif $sestieri === 4>><<goto [[sestierichat4]]>> <<elseif $sestieri === 5>><<goto [[sestierichat5]]>> <<else>><<goto [[sestierichat6]]>> <</if>> <</nobr>><<set $sanmarcochat2 to 4>><</link>>\ » <<link "\"What else is gone?\"">><<set $renewal to $renewal + 0>><<nobr>> <<if $sestieri === 1>><<goto [[sestierichat1]]>> <<elseif $sestieri === 2>><<goto [[sestierichat2]]>> <<elseif $sestieri === 3>><<goto [[sestierichat3]]>> <<elseif $sestieri === 4>><<goto [[sestierichat4]]>> <<elseif $sestieri === 5>><<goto [[sestierichat5]]>> <<else>><<goto [[sestierichat6]]>> <</if>> <</nobr>><<set $sanmarcochat2 to 5>><</link>>\ </div></div>
<<if $sanmarcochat2 === 1>><span class="venice">"You are of course free to go,"</span> comes the thought. <span class="venice">"But it will be as you said. Empty."</span> You try to drag your weight on an ailing knee. The ligaments give out. You curse your hubris under your breath. It's a miracle you have made it this far, by the strange will that carried you across the lagoon, or you would have fallen apart at the gate of your destination.\ \<<elseif $sanmarcochat2 === 2>><span class="venice">"A possibility."</span> You ponder the thought that was yours and this latter one which was not.\ \<<elseif $sanmarcochat2 === 3>><span class="venice">"There are many creatures."</span> "Like me. I am here." <span class="venice">"Yes. For now."</span> You close your eyes and see a dark wing cleaving the water once more.\ \<<elseif $sanmarcochat2 === 4>><span class="venice">"Did you?"</span> "I mean us. Humans." <span class="venice">"Not with your hands. The pigeons remained after the flood.</span> "Beyond that. More complex causes." <span class="venice">Oh. I can't see that far."</span>\ \<<else>>The words form in reply: <span class="venice">"Is that your question? Absence?"</span> "I think so. There is an emptiness inside me now." <span class="venice">"It will be filled."</span> \<</if>>
<div class='bghub'>\ <div class='tbhub'>\ <span class="venice">"I am an accretion,"</span> comes the reply. Saltwater and marshland, marine deposits, tidal shallows, <i>barene</i> sand banks, a hundred and eighteen islands, lime, clay, molluscs, sand, torba, marble, concrete, peat, timber, limestone, bricks, bones, crushed stones, phytoplankton, mosquitoes, absinthium, wild arugula, burnet, fleaworts, taraxacum, sea purslane, salicornia, wild fennel, dinophysis, rushes, reeds, eelgrass, pinna nobilis, jellyfish, glass, glass jellyfish, vaporetti, anemones, oysters, mussels, inlets, fresh water, canals, bora, scirocco, black-winged stilt, the redshank, the common tern, sandwich tern, purple heron, little egret, water snake, swamp turtle, more than five thousand passerines, less than two thousand years of humans. » [[It is more than you can contemplate->sestierichat1c]]\ </div></div>
<div class='bghub'>\ <div class='tbhub'>\ <span class="venice">"And what are you?"</span> asks the sum of all that has ever existed in this place. You wait for a better expression of your self to manifest - your childhood, talents, ambitions, long-lost friends and what they may have said about you, the great crumbling, your own accretion of thoughts cultivated in the months you spent at the hospital, but it's all a distant mist. » <<linkappend "\"I am dying.\"">> You don't have anything else to say. It feels like that's all you have been for as long as your body remembers. » [[You look back at the wall->hub]]<</linkappend>> </div></div>
<div class='mappacastello'>\ <<fadein 3s 2s>>\ <<if $castellodone == false>>\ <div class='center'>\ <a data-passage="castellotravel1"><img src="images/sestierecastello/cartellocastello.png" alt="" width="250px" align="middle" /></a>\ </div>\ \ <<else>>\ <div class='center'>\ <a data-passage="hub"><img src="images/sestierecastello/cartellocastello.png" alt="" width="250px" align="middle" /></a> <div class='memory'><<link "You have witnessed this memory already...\n<<print 6 - $sestieri>> more remain.">><<goto [[hub]]>><</link>></div></div>\ <</if>>\ <</fadein>>\ </div>
<div class='mappasantacroce'>\ <<fadein 3s 2s>>\ <<if $santacrocedone == false>>\ <div class='center'>\ <a data-passage="santacrocetravel1"><img src="images/sestieresantacroce/cartellosantacroce.png" alt="" width="250px" align="middle" /></a>\ </div>\ \ <<else>>\ <div class='center'>\ <a data-passage="hub"><img src="images/sestieresantacroce/cartellosantacroce.png" alt="" width="250px" align="middle" /></a> <div class='memory'><<link "You have witnessed this memory already...\n<<print 6 - $sestieri>> more remain.">><<goto [[hub]]>><</link>></div></div>\ <</if>>\ <</fadein>> </div>
<div class='mappasanmarco'>\ <<fadein 3s 2s>>\ <<if $sanmarcodone == false>>\ <div class='center'>\ <a data-passage="sanmarcotravel1"><img src="images/sestieresanmarco/cartellosanmarco.png" alt="" width="250px" align="middle" /></a>\ </div>\ \ <<else>>\ <div class='center'>\ <a data-passage="hub"><img src="images/sestieresanmarco/cartellosanmarco.png" alt="" width="250px" align="middle" /></a> <div class='memory'><<link "You have witnessed this memory already...\n<<print 6 - $sestieri>> more remain.">><<goto [[hub]]>><</link>></div></div>\ <</if>>\ <</fadein>> </div>
<div class='trasbordosantacroce1'><div class='trasbordi'>[[A memory->santacrocetravel2]]</div></div>\ <<audio "hub" pause>>\ <<audio "trasbordo2" play>>
<div class='trasbordosantacroce2'><img src="images/sestieresantacroce/collagesantacroce1.png" width="100%" >\ <div class='trasbordi'>A memory [[of the city->santacrocetravel3]]</div></div>
<div class='trasbordosantacroce3'><img src="images/sestieresantacroce/collagesantacroce2.png" width="100%" >\ <div class='trasbordi'>A memory of the city [[unfolds before you->santacrocetravel4]]</div></div>
<div class='santacrocebase'><img src="images/sestieresantacroce/collagesantacroce3.png" width="100%" >\ <div class='trasbordi'>A memory of the city unfolds before you. [[Witness:->AIstart]]</div></div>
<div class='santacrocebase'><<fadein 5s 1s>>\ <div class='tbAIstart'>\ In the memory, you are the last vestige of thought operating in the municipal offices across Tronchetto, just this side of the Canal de Santa Chiara. All the organics have left - cost-cutting measures, as you understand it, decades of streamlining, optimizing, prioritizing until, from now onwards, there is just you, booting up for the first time. VeneziAI, the final answer to the riddle of Venice. Infallible!, the press release said. Built upon ethical, logical parameters for excellence, serving the good of the people! Away with factionalisms and biases: artificial intelligence will at last usher the Serenissima [[into a new golden age->AIstart2]].</div>\ <<audio "santacrocestart" play>>\ <</fadein>>\ </div>\ <<audio "trasbordo2" fadeout>>
<div class='santacrocebase2'><div class='tbAI'>\ <<set $aicyclesteps to $aicyclesteps + 1>>\ <<if $ppl <= 0>>It can't be. You weren't programmed for this - you were meant to usher into a golden age, the Serenissima once more. You run the calculations again, but the results stays the same, a zero beeping where the population total should be. » [[There is no one left...->AIoutro]]\ <<else>>\ Available funds: $schei millions Population: $ppl <<if $aisteps === 2 && $aicyclesteps === 3>><<include "corruzione">>\ <<elseif $aisteps === 3 && $aicyclesteps === 2>>You are remotely controlled to invest 210 million Euros in a project to build a replica Venice just by the mainland (off of Caposile will do) that is expected to intercept 34.5% of tourist outflow. » [[You can not undo this->AIinput]]<<set $schei to $schei - 210>>\ <<elseif $aisteps === 5 && $aicyclesteps === 4>><<include "corruzione">>\ <<elseif $aisteps === 5 && $aicyclesteps === 5>><<include "corruzione">>\ <<elseif $aisteps === 7 && $aicyclesteps === 2>><<include "corruzione">>\ <<elseif $aisteps === 9 && $aicyclesteps === 3>><<include "corruzione">>\ <<elseif $aisteps === 9 && $aicyclesteps === 5>><<include "corruzione">>\ <<elseif $aisteps === 10 && $aicyclesteps === 3>><<include "corruzione">>\ <<elseif $aisteps === 10 && $aicyclesteps === 5>><<include "corruzione">>\ <<else>>\ \ WASTE MANAGEMENT: $veritas millions \ <<link "+10">><<goto [[AIinput]]>><<set $veritas to $veritas + 10>><<set $schei to $schei - 10>><</link>> | <<link "+50">><<goto [[AIinput]]>><<set $veritas to $veritas + 50>><<set $schei to $schei - 50>><</link>> | <<link "+100">><<goto [[AIinput]]>><<set $veritas to $veritas + 100>><<set $schei to $schei - 100>><</link>> <<if $veritas >= 10>>| <<link "-10">><<goto [[AIinput]]>><<set $veritas to $veritas - 10>><<set $schei to $schei + 10>><</link>><</if>> <<if $veritas >= 50>>| <<link "-50">><<goto [[AIinput]]>><<set $veritas to $veritas - 50>><<set $schei to $schei + 50>><</link>><</if>> <<if $veritas >= 100>>| <<link "-100">><<goto [[AIinput]]>><<set $veritas to $veritas - 100>><<set $schei to $schei + 100>><</link>><</if>> Simulated minimum estimate: $veritassim millions \ \ <<if $veritasemergency == true || $veritaslegacyemergency == true>>| WASTE MANAGEMENT CRISIS. Upkeep: 50 millions<<set $veritasemergencylegacy to true>> <<if $schei >= 120>> | \ <span class="red">Solve it: </span> <<link "120 millions">><<set $schei to $schei - 120>><<set $veritasemergencylegacy to false>><<set $veritasemergency to false>><<goto [[AIinput]]>><</link>>\ <<else>>. Insufficient funds.\<</if>><</if>> INFRASTRUCTURE: $infrastruttura millions \ <<link "+10">><<goto [[AIinput]]>><<set $infrastruttura to $infrastruttura + 10>><<set $schei to $schei - 10>><</link>> | <<link "+50">><<goto [[AIinput]]>><<set $infrastruttura to $infrastruttura + 50>><<set $schei to $schei - 50>><</link>> | <<link "+100">><<goto [[AIinput]]>><<set $infrastruttura to $infrastruttura + 100>><<set $schei to $schei - 100>><</link>> <<if $infrastruttura >= 10>>| <<link "-10">><<goto [[AIinput]]>><<set $infrastruttura to $infrastruttura - 10>><<set $schei to $schei + 10>><</link>><</if>> <<if $infrastruttura >= 50>>| <<link "-50">><<goto [[AIinput]]>><<set $infrastruttura to $infrastruttura - 50>><<set $schei to $schei + 50>><</link>><</if>> <<if $infrastruttura >= 100>>| <<link "-100">><<goto [[AIinput]]>><<set $infrastruttura to $infrastruttura - 100>><<set $schei to $schei + 100>><</link>><</if>> Simulated minimum estimate: $infrastrutturasim millions \ \ <<if $infrastrutturaemergency == true || $infrastrutturalegacyemergency == true>>| INFRASTRUCTURE CRISIS. Upkeep: 30 millions<<set $infrastrutturaemergencylegacy to true>> <<if $schei >= 80>> | \ <span class="red">Solve it: </span> <<link "80 millions">><<set $schei to $schei - 80>><<set $infrastrutturaemergencylegacy to false>><<set $infrastrutturaemergency to false>><<goto [[AIinput]]>><</link>>\ <<else>>. Insufficient funds.\<</if>><</if>> CULTURAL HERITAGE AND TOURISM: $cultura millions \ <<link "+10">><<goto [[AIinput]]>><<set $cultura to $cultura + 10>><<set $schei to $schei - 10>><</link>> | <<link "+50">><<goto [[AIinput]]>><<set $cultura to $cultura + 50>><<set $schei to $schei - 50>><</link>> | <<link "+100">><<goto [[AIinput]]>><<set $cultura to $cultura + 100>><<set $schei to $schei - 100>><</link>> <<if $cultura >= 10>>| <<link "-10">><<goto [[AIinput]]>><<set $cultura to $cultura - 10>><<set $schei to $schei + 10>><</link>><</if>> <<if $cultura >= 50>>| <<link "-50">><<goto [[AIinput]]>><<set $cultura to $cultura - 50>><<set $schei to $schei + 50>><</link>><</if>> <<if $cultura >= 100>>| <<link "-100">><<goto [[AIinput]]>><<set $cultura to $cultura - 100>><<set $schei to $schei + 100>><</link>><</if>> Simulated minimum estimate: $culturasim millions \ \ <<if $culturaemergency == true || $culturalegacyemergency == true>>| TOURISM CRISIS. Upkeep: 410 millions<<set $culturaemergencylegacy to true>><<if $schei >= 50>> | \ <span class="red">Solve it: </span> <<link "50 millions">><<set $schei to $schei - 50>><<set $culturaemergencylegacy to false>><<set $culturaemergency to false>><<goto [[AIinput]]>><</link>>\ <<else>>. Insufficient funds.\<</if>><</if>> ENVIRONMENT: $ambiente millions \ <<link "+10">><<goto [[AIinput]]>><<set $ambiente to $ambiente + 10>><<set $schei to $schei - 10>><</link>> | <<link "+50">><<goto [[AIinput]]>><<set $ambiente to $ambiente + 50>><<set $schei to $schei - 50>><</link>> | <<link "+100">><<goto [[AIinput]]>><<set $ambiente to $ambiente + 100>><<set $schei to $schei - 100>><</link>> <<if $ambiente >= 10>>| <<link "-10">><<goto [[AIinput]]>><<set $ambiente to $ambiente - 10>><<set $schei to $schei + 10>><</link>><</if>> <<if $ambiente >= 50>>| <<link "-50">><<goto [[AIinput]]>><<set $ambiente to $ambiente - 50>><<set $schei to $schei + 50>><</link>><</if>> <<if $ambiente >= 100>>| <<link "-100">><<goto [[AIinput]]>><<set $ambiente to $ambiente - 100>><<set $schei to $schei + 100>><</link>><</if>> Simulated minimum estimate: $ambientesim millions \ \ <<if $ambienteemergency == true || $ambientelegacyemergency == true>>| ENVIRONMENTAL CRISIS. Upkeep: 20 millions<<set $ambienteemergencylegacy to true>><<if $schei >= 90>> | \ <span class="red">Solve it: </span> <<link "90 millions">><<set $schei to $schei - 90>><<set $ambienteemergencylegacy to false>><<set $ambienteemergency to false>><<goto [[AIinput]]>><</link>>\ <<else>>. Insufficient funds.\<</if>><</if>> LAW ENFORCEMENT: $idromaiali millions \ <<link "+10">><<goto [[AIinput]]>><<set $idromaiali to $idromaiali + 10>><<set $schei to $schei - 10>><</link>> | <<link "+50">><<goto [[AIinput]]>><<set $idromaiali to $idromaiali + 50>><<set $schei to $schei - 50>><</link>> | <<link "+100">><<goto [[AIinput]]>><<set $idromaiali to $idromaiali + 100>><<set $schei to $schei - 100>><</link>> <<if $idromaiali >= 10>>| <<link "-10">><<goto [[AIinput]]>><<set $idromaiali to $idromaiali - 10>><<set $schei to $schei + 10>><</link>><</if>> <<if $idromaiali >= 50>>| <<link "-50">><<goto [[AIinput]]>><<set $idromaiali to $idromaiali - 50>><<set $schei to $schei + 50>><</link>><</if>> <<if $idromaiali >= 100>>| <<link "-100">><<goto [[AIinput]]>><<set $idromaiali to $idromaiali - 100>><<set $schei to $schei + 100>><</link>><</if>> Simulated minimum estimate: $idromaialisim millions \ \ <<if $idromaialiemergency == true || $idromaialilegacyemergency == true>>| LAW ENFORCEMENT CRISIS. <<set $idromaialiemergencylegacy to true>><<if $schei >= 80>><span class="red">Solve it: </span> <<link "80 millions">><<set $schei to $schei - 80>><<set $idromaialiemergencylegacy to false>><<set $idromaialiemergency to false>><<goto [[AIinput]]>><</link>>\ <<else>>Insufficient funds.\ <</if>><</if>> HIGH WATER: $acquaalta millions \ <<link "+10">><<goto [[AIinput]]>><<set $acquaalta to $acquaalta + 10>><<set $schei to $schei - 10>><</link>> | <<link "+50">><<goto [[AIinput]]>><<set $acquaalta to $acquaalta + 50>><<set $schei to $schei - 50>><</link>> | <<link "+100">><<goto [[AIinput]]>><<set $acquaalta to $acquaalta + 100>><<set $schei to $schei - 100>><</link>> <<if $acquaalta >= 10>>| <<link "-10">><<goto [[AIinput]]>><<set $acquaalta to $acquaalta - 10>><<set $schei to $schei + 10>><</link>><</if>> <<if $acquaalta >= 50>>| <<link "-50">><<goto [[AIinput]]>><<set $acquaalta to $acquaalta - 50>><<set $schei to $schei + 50>><</link>><</if>> <<if $acquaalta >= 100>>| <<link "-100">><<goto [[AIinput]]>><<set $acquaalta to $acquaalta - 100>><<set $schei to $schei + 100>><</link>><</if>> Simulated minimum estimate: $acquaaltasim millions \ \ <<if $acquaaltaemergency == true || $acquaaltalegacyemergency == true>>| HIGH WATER CRISIS. Upkeep: 20 millions<<set $acquaaltaemergencylegacy to true>><<if $schei >= 200>> | <span class="red">Solve it: </span> <<link "200 millions">><<set $schei to $schei - 200>><<set $acquaaltaemergencylegacy to false>><<set $acquaaltaemergency to false>><<goto [[AIinput]]>><</link>>\ <<else>>. Insufficient funds.\<</if>><</if>> <<if $schei >= 0>>» <<link "Calculations complete">><<goto [[AIoutput]]>><<set $scheirimasti to $schei>><<set $veritasemergency to false>><<if $aisteps == 1>><<set $ambientetotal to $ambientesim + 10>><</if>><</link>><</if>>\ <<if $schei < 0>><<print "You were not programmed to go overbudget. This is NOT admissible. Slash some expenses">><</if>>\ <</if>> <span style="font-family: Wavefont, system-ui; font-size: 40px;"><<set $stonks to random(1000000000000, 9485296754318547)>> <<set $stonks2 to random(1000000000000, 9485296754318547)>> <<print $stonks>><<print $stonks2>> \</span> Latest from the internet: <<print either('Private hospital opens in Burano island. "At long last" say beleaguered residents', 'Venetian born and raised: we interview a dying breed', 'Lost for hours in Borges\' labyrinth in Giudecca. "I saw the infinite" says heatstroked tourist', 'This is the end for Porto Marghera\'s industry', 'Scam booking site sells lodging under Venice\'s bridges', 'MOSE high water barrier breaks down for good. "Told you so" say experts and residents', '"No cruise ships" movement adds "did we fucking stutter" to logo', 'Floating parking lot added to Tronchetto cruise ships terminal', 'New Grander Canal planned for cruise ships transit in the lagoon', 'Cruise ships: they are shaped like friends!', 'Grander Canal alone won\'t solve demand for cruise ships transit, say analysts', 'Cruise ships\' invaluable & inevitable contribution to our fair city\'s coffers', 'No, seriously, where are the cormorants?', 'Seagull will not leave patch of rosemary in Fondamenta Zorzi', 'So you think you\'ve spotted an inverted flamingo? The internet\'s latest craze explained', 'The Sinking City of the Adriatic: visit while it\'s still there', 'Where are Venice\'s birds? The answer will shock you', 'Pranksters relocate rows of briccole', 'Briccole misplaced near Ponte dei Guardiani', 'Experts weigh in on wave of briccole vandalism', 'Missing briccole in Fondamenta del Gaffaro', 'Peggy Guggenheim Museum misplaces bronze horseman: the mystery deepens', 'Loitering ban extends to toilets', '"Why stop at a city entrance fee," muses mayor. "We have a hundred islands over six sestieri. Six fees. Maybe more"', 'Fisherman claim lagoon maps are inaccurate. "What, do you think that barena moved? By itself?"', 'NOAH floats planned as successor to MOSE barriers. "Do they think that if they nail a good enough name pun maybe high water will laugh its ass off and leave us alone?" say environmental activists')>>\ <</if>> </div></div>\ <<audio "santacroce" loop play>>
<div class='santacrocebase2'><div class='tbAI'>A year has come and gone. Your darkened room over Canal de Santa Chiara whirrs back to life with the little energy that has been allotted for you to run the city. Witness the results of your work: <<include "emergenze">>\ <<set $aisteps to $aisteps + 1>>\ <<set $aicyclesteps to 0>>\ <<set $veritassimarray = [ 70, 80, 90, 100 ]>>\ <<set $infrastrutturasimarray = [ 90, 100, 110, 120 ]>>\ <<set $culturasimarray = [ 50, 60, 70, 80 ]>>\ <<set $ambientesimarray = [ 90, 100, 110, 120 ]>>\ <<set $idromaialisimarray = [ 60, 70, 80, 90 ]>>\ <<set $acquaaltasimarray = [ 90, 100, 110, 120 ]>>\ <<set $veritastotal to ($veritassim + $veritasSOS)>>\ <<set $infrastrutturatotal to ($infrastrutturasim + $infrastrutturaSOS)>>\ <<set $culturatotal to ($culturasim + $culturaSOS)>>\ <<set $ambientetotal to ($ambientesim + $ambienteSOS)>>\ <<set $idromaialitotal to ($idromaialisim + $idromaialiSOS)>>\ <<set $acquaaltatotal to ($acquaaltasim + $acquaaltaSOS)>>\ WASTE MANAGEMENT: estimate $veritassim; actual $veritastotal; budget $veritas <<if $veritaswhoops == true>>\ The emergence of a plastic-eating fungus makes garbage retrieval more complex, inflating costs. <</if>>\ <<if $veritaswhoops2 == true>>The water supply is in shambles. <</if>>\ <<if $veritascounter == 0>>\ <<if $veritas >= $veritastotal && $veritasemergencylegacy == false>>Waste management is under control. All regular.<</if>> \<<if $veritas < $veritastotal>><span class="red">EMERGENCY</span>. Waste management is out of control. People leave in droves for the mainland. The use of air fresheners hits an all-time high with environmental repercussions.<<set $ppl to $ppl - 1700>><<set $veritasemergency to true>>\ <<set $veritascounter to $veritascounter + 1>> \<</if>>\ <<if $veritasemergencylegacy == true>> You have still not overcome the ongoing waste management crisis. People still leave in for the mainland. Please do something.<<set $ppl to $ppl - 1500>><</if>>\ <<elseif $veritascounter == 1>>\ <<if $veritas >= $veritastotal && $veritasemergencylegacy == false>>Waste management is under control. All regular.<</if>> \<<if $veritas < $veritastotal>><span class="red">EMERGENCY</span>. Waste management is out of control again. People leave in droves for the mainland. The more this happens, the more people will leave.<<set $ppl to $ppl - 2700>><<set $veritasemergency to true>>\ <<set $veritascounter to $veritascounter + 1>> \<</if>>\ <<if $veritasemergencylegacy == true>> You have still not overcome the ongoing waste management crisis. People still leave in for the mainland. Please do something.<<set $ppl to $ppl - 2500>><</if>>\ <<elseif $veritascounter > 1>>\ <<if $veritas >= $veritastotal && $veritasemergencylegacy == false>>Waste management is under control. All regular.<</if>> \<<if $veritas < $veritastotal>><span class="red">EMERGENCY</span>. Waste management keeps spinning out of control. People leave in droves for the mainland. It's an exodus.<<set $ppl to $ppl - 4200>><<set $veritasemergency to true>><<set $veritascounter to $veritascounter + 1>> \<</if>>\ <<if $veritasemergencylegacy == true>> You have still not overcome the ongoing waste management crisis. People still leave in for the mainland. Please do something.<<set $ppl to $ppl - 3500>><</if>>\ <</if>>\ INFRASTRUCTURE: estimate $infrastrutturasim; actual $infrastrutturatotal; budget $infrastruttura <<if $infrastrutturawhoops == true>>\ Strange secretions short-circuited the power grid. <</if>>\ <<if $infrastrutturawhoops2 == true>>The water is eroding the ferries, the pipes, the bridges. <</if>>\ <<if $infrastrutturacounter == 0>>\ <<if $infrastruttura >= $infrastrutturatotal && $infrastrutturaemergencylegacy == false>>The infrastructure is under control. All regular.<</if>> \<<if $infrastruttura < $infrastrutturatotal>><span class="red">EMERGENCY</span>. The infrastructure is failing. People leave in droves for the mainland. A bell tower collapses.<<set $ppl to $ppl - 3600>><<set $infrastrutturaemergency to true>><<set $infrastrutturacounter to $infrastrutturacounter + 1>> \<</if>>\ <<if $infrastrutturaemergencylegacy == true>> You have still not overcome the ongoing infrastructure crisis. People still leave in for the mainland. Please do something.<<set $ppl to $ppl - 2600>><</if>>\ <<elseif $infrastrutturacounter == 1>>\ <<if $infrastruttura >= $infrastrutturatotal && $infrastrutturaemergencylegacy == false>>The infrastructure is under control. All regular.<</if>> \<<if $infrastruttura < $infrastrutturatotal>><span class="red">EMERGENCY</span>. The infrastructure is failing again. People need regular water buses to get to work. This is unsustainable.<<set $ppl to $ppl - 5200>><<set $infrastrutturaemergency to true>><<set $infrastrutturacounter to $infrastrutturacounter + 1>> \<</if>>\ <<if $infrastrutturaemergencylegacy == true>> You have still not overcome the ongoing infrastructure crisis. People keep leaving more and more for mainland. Please do something.<<set $ppl to $ppl - 3800>><</if>>\ <<elseif $infrastrutturacounter > 1>>\ <<if $infrastruttura >= $infrastrutturatotal && $infrastrutturaemergencylegacy == false>>The infrastructure is under control. All regular.<</if>> \<<if $infrastruttura < $infrastrutturatotal>><span class="red">EMERGENCY</span>. The infrastructure keeps failing. Where are the hospitals? People can't live here.<<set $ppl to $ppl - 6800>><<set $infrastrutturaemergency to true>><<set $infrastrutturacounter to $infrastrutturacounter + 1>> \<</if>>\ <<if $infrastrutturaemergencylegacy == true>> You have still not overcome the ongoing infrastructure crisis. People increasingly leave in for the mainland. Please do something.<<set $ppl to $ppl - 4900>><</if>>\ <</if>>\ CULTURAL HERITAGE AND TOURISM: estimate $culturasim; actual $culturatotal; budget $cultura <<if $culturawhoops == true>>\ A church flooded. <</if>>\ <<if $culturawhoops2 == true>>\ All exhibition venues have been turned into airB&Bs, driving up prices for temporary pavillions. <</if>>\ <<if $culturacounter == 0>>\ <<if $cultura >= $culturatotal && $culturaemergencylegacy == false>>The tourism flow fills the city’s pockets. All regular.<</if>> \<<if $cultura < $culturatotal>><span class="red">EMERGENCY</span>. UNESCO threatens to pull back funds. Tourists turn elsewhere and the cash inflow runs dry<<set $culturaemergency to true>><<set $culturacounter to $culturacounter + 1>> \<</if>>\ <<if $culturaemergencylegacy == true>> You have still not overcome the ongoing tourism crisis. Income remains critically low. Please do something.<<set $schei to $schei - 300>><</if>>\ <<elseif $culturacounter == 1>>\ <<if $cultura >= $culturatotal && $culturaemergencylegacy == false>>The tourism flow fills the city’s pockets. All regular.<</if>> \<<if $cultura < $culturatotal>><span class="red">EMERGENCY</span>. Please. You need the money. Tourists once again turn elsewhere and the cash inflow runs dry<<set $culturaemergency to true>><<set $culturacounter to $culturacounter + 1>> \<</if>>\ <<if $culturaemergencylegacy == true>> You have still not overcome the ongoing tourism crisis. Income remains critically low. Please do something.<<set $schei to $schei - 300>><</if>>\ <<elseif $culturacounter > 1>>\ <<if $cultura >= $culturatotal && $culturaemergencylegacy == false>>The tourism flow fills the city’s pockets. All regular.<</if>> \<<if $cultura < $culturatotal>><span class="red">EMERGENCY</span>. You can't solve anything else without your main source of income. Tourists turn elsewhere and the cash inflow runs dry<<set $culturaemergency to true>><<set $culturacounter to $culturacounter + 1>> \<</if>>\ <<if $culturaemergencylegacy == true>> You have still not overcome the ongoing tourism crisis. Income remains critically low. Please do something.<<set $schei to $schei - 300>><</if>>\ <</if>>\ ENVIRONMENT: estimate $ambientesim; actual $ambientetotal; budget $ambiente <<if $ambientewhoops == true>>\ The fishing boats come in empty again. <</if>>\ <<if $ambientewhoops2 == true>>\ Old industrial poisons dredged from the bottom of the lagoon lead to an outbreak. <</if>>\ <<if $ambientecounter == 0>>\ <<if $ambiente >= $ambientetotal && $ambienteemergencylegacy == false>>We march in lockstep toward the precipice with the rest of the world. Locally all as regular as can be.<</if>> \<<if $ambiente < $ambientetotal>><span class="red">EMERGENCY</span>. Environmental issues are out of control. People can’t live here.<<set $ppl to $ppl - 1100>><<set $ambienteemergency to true>><<set $ambientecounter to $ambientecounter + 1>> \<</if>>\ <<if $ambienteemergencylegacy == true>> You have still not overcome the ongoing environmental crisis. People keep moving away. Please do something.<<set $ppl to $ppl - 1000>><</if>>\ <<elseif $ambientecounter == 1>>\ <<if $ambiente >= $ambientetotal && $ambienteemergencylegacy == false>>We march in lockstep toward the precipice with the rest of the world. Locally all as regular as can be.<</if>> \<<if $ambiente < $ambientetotal>><span class="red">EMERGENCY</span>. Environmental issues are again out of control. The waters are poison. People leave.<<set $ppl to $ppl - 2400>><<set $ambienteemergency to true>><<set $ambientecounter to $ambientecounter + 1>> \<</if>>\ <<if $ambienteemergencylegacy == true>> You have still not overcome the ongoing environmental crisis. People keep moving away, more and more. Please do something.<<set $ppl to $ppl - 1800>><</if>>\ <<elseif $ambientecounter > 1>>\ <<if $ambiente >= $ambientetotal && $ambienteemergencylegacy == false>>We march in lockstep toward the precipice with the rest of the world. Locally all as regular as can be.<</if>> \<<if $ambiente < $ambientetotal>><span class="red">EMERGENCY</span>. Environmental issues are again out of control. The waters are poison, the air is poison. This is a watery wasteland.<<set $ppl to $ppl - 2400>><<set $ambienteemergency to true>><<set $ambientecounter to $ambientecounter + 1>> \<</if>>\ <<if $ambienteemergencylegacy == true>> You have still not overcome the ongoing environmental crisis. People are deserting the city. Please do something.<<set $ppl to $ppl - 1700>><</if>>\ <</if>>\ LAW ENFORCEMENT: estimate $idromaialisim; actual $idromaialitotal; budget $idromaiali <<if $idromaialiwhoops == true>>\ Subcontracting to a private surveillance company was necessary once tourists had to be checked for three separate access fees. <</if>>\ <<if $idromaialiwhoops2 == true>>The riots increase. <</if>>\ <<if $idromaialicounter == 0>>\ <<if $idromaiali >= $idromaialitotal && $idromaialiemergencylegacy == false>>Law enforcement expenses are under control. All regular.<</if>> \<<if $idromaiali < $idromaialitotal>><span class="red">EMERGENCY</span>. Cops are resigning.<<set $idromaialiemergency to true>><<set $idromaialicounter to $idromaialicounter + 1>> \<</if>>\ <<if $idromaialiemergencylegacy == true>> You have still not overcome the ongoing law enforcement crisis. Please do something.<</if>>\ <<elseif $idromaialicounter == 1>>\ <<if $idromaiali >= $idromaialitotal && $idromaialiemergencylegacy == false>>Law enforcement expenses are under control. All regular.<</if>> \<<if $idromaiali < $idromaialitotal>><span class="red">EMERGENCY</span>. More cops are resigning.<<set $idromaialiemergency to true>><<set $idromaialicounter to $idromaialicounter + 1>> \<</if>>\ <<if $idromaialiemergencylegacy == true>> You have still not overcome the ongoing law enforcement crisis. Please do something.<</if>>\ <<elseif $idromaialicounter > 1>>\ <<if $idromaiali >= $idromaialitotal && $idromaialiemergencylegacy == false>>Law enforcement expenses are under control. All regular.<</if>> \<<if $idromaiali < $idromaialitotal>><span class="red">EMERGENCY</span>. Where is this money even going?<<set $idromaialiemergency to true>><<set $idromaialicounter to $idromaialicounter + 1>> \<</if>>\ <<if $idromaialiemergencylegacy == true>> You have still not overcome the ongoing law enforcement crisis. Please do something.<</if>>\ <</if>>\ HIGH WATER: estimate $acquaaltasim; actual $acquaaltatotal; budget $acquaalta <<if $acquaaltawhoops == true>>\ The water has reached even those snobs in Dorsoduro and they’re filing for compensation. <</if>>\ <<if $acquaaltawhoops2 == true>>This is worse than the acqua alta of 2019. Ground floors are flooded everywhere. <</if>>\ <<if $acquaaltacounter == 0>>\ <<if $acquaalta >= $acquaaltatotal && $acquaaltaemergencylegacy == false>>High water is under control. For now.<</if>> \<<if $acquaalta < $acquaaltatotal>><span class="red">EMERGENCY</span>. High water is out of control. The city is sinking.<<set $ppl to $ppl - 2300>><<set $acquaaltaemergency to true>><<set $acquaaltacounter to $acquaaltacounter + 1>> \<</if>>\ <<if $acquaaltaemergencylegacy == true>> You have still not overcome the ongoing high water crisis. People cannot live in their homes and leave for the mainland. Please do something.<<set $ppl to $ppl - 1600>><</if>>\ <<elseif $acquaaltacounter == 1>>\ <<if $acquaalta >= $acquaaltatotal && $acquaaltaemergencylegacy == false>>High water is under control. For now.<</if>> \<<if $acquaalta < $acquaaltatotal>><span class="red">EMERGENCY</span>. High water is out of control. Exceptional <i>acqua alta</i> events every occur other month.<<set $ppl to $ppl - 4100>><<set $acquaaltaemergency to true>><<set $acquaaltacounter to $acquaaltacounter + 1>> \<</if>>\ <<if $acquaaltaemergencylegacy == true>> You have still not overcome the ongoing high water crisis. People cannot live in their homes and leave more and more for the mainland. Please do something.<<set $ppl to $ppl - 3100>><</if>>\ <<elseif $acquaaltacounter > 1>>\ <<if $acquaalta >= $acquaaltatotal && $acquaaltaemergencylegacy == false>>High water is under control. For now.<</if>> \<<if $acquaalta < $acquaaltatotal>><span class="red">EMERGENCY</span>. High water is out of control. The average tide now reaches 2.14m.<<set $ppl to $ppl - 5100>><<set $acquaaltaemergency to true>><<set $acquaaltacounter to $acquaaltacounter + 1>> \<</if>>\ <<if $acquaaltaemergencylegacy == true>> You have still not overcome the ongoing high water crisis. People cannot live anywhere on ground level. Please do something.<<set $ppl to $ppl - 4100>><</if>>\ <</if>>\ <<link "Onto the next year">>\ <<goto [[AIinput]]>>\ <<set $schei to 800 + $scheirimasti>>\ <<set $veritassim = either($veritassimarray)>>\ <<set $infrastrutturasim = either($infrastrutturasimarray)>>\ <<set $culturasim = either($culturasimarray)>>\ <<set $ambientesim = either($ambientesimarray)>>\ <<set $idromaialisim = either($idromaialisimarray)>>\ <<set $acquaaltasim = either($acquaaltasimarray)>>\ <<set $veritas to 0>>\ <<set $infrastruttura to 0>>\ <<set $cultura to 0>>\ <<set $ambiente to 0>>\ <<set $idromaiali to 0>>\ <<set $acquaalta to 0>>\ <<set $veritaswhoops to false>>\ <<set $veritaswhoops2 to false>>\ <<set $infrastrutturawhoops to false>>\ <<set $infrastrutturawhoops2 to false>>\ <<set $culturawhoops to false>>\ <<set $culturawhoops2 to false>>\ <<set $ambientewhoops to false>>\ <<set $ambientewhoops2 to false>>\ <<set $idromaialiswhoops to false>>\ <<set $idromaialiwhoops2 to false>>\ <<set $acquaaltawhoops to false>>\ <<set $acquaaltawhoops2 to false>>\ <<if $veritasemergency || $veritasemergencylegacy == true>><<set $schei to $schei - 50>><</if>>\ <<if $infrastrutturaemergency || $infrastrutturaemergencylegacy == true>><<set $schei to $schei - 80>><</if>>\ <<if $culturaemergency || $culturaemergencylegacy == true>><<set $schei to $schei - 310>><</if>>\ <<if $ambienteemergency || $ambienteemergencylegacy == true>><<set $schei to $schei - 20>><</if>>\ <<if $acquaaltaemergency || $acquaaltaemergencylegacy == true>><<set $schei to $schei - 110>><</if>>\ <</link>> </div></div>
<<set $corruzionearray = [ "corruzione1", "corruzione2", "corruzione3", "corruzione4", "corruzione5"]>>\ <<set _corruzionetrigger = $corruzionearray.random()>>\ \ <<if _corruzionetrigger == "corruzione1">><<print "An algorithm you were not previously aware of makes you set aside 30 million Euros for a commission which will, within the decade, determine whether Venice's high water problems might be solved by <<print either('raising it on stilts', 'building a dome around it', 'digging the lagoon deeper')>>. Sounds legit.">><<set $schei to $schei - 30>>\ <<elseif _corruzionetrigger == "corruzione2">><<print "The definition of \"vacation rental\" in your database has been remotely updated to a broader, more malleable definition. Unrelatedly, your budget for this year has increased by 10 million Euros. Life is full of mysteries.">><<set $schei to $schei + 10>>\ <<elseif _corruzionetrigger == "corruzione3">><<print "A remotely pushed update makes you invest 80 million Euros in a project to chop down Parco San Giuliano in order to build a parking lot for tourists driving into the city. Logistically sound.">><<set $schei to $schei - 80>>\ <<elseif _corruzionetrigger == "corruzione4">><<print "Your algorithms are convinced that you need to deposit 30 million Euros into an off-shore account. You were not programmed to make it make sense. Do as you are told, and make it untraceable, please and thank you.">><<set $schei to $schei - 30>> <<else>><<print "Won't anyone think of the cruise ships? You are remotely ordered to set aside 90 million Euros for <<print either('a think tank which will workshop alternate solutions to get three ships a day into Venice', 'building an artificial island outside Lido as dock and parking lot', 'digging a canal across the lagoon')>>.">><<set $schei to $schei - 90>>\ <</if>> » [[You can not undo this->AIinput]]
<<nobr>> <<set $emergenzerandomizer to random(100)>> <<if visited() > 1>> <<if $emergenzerandomizer >=1 && $emergenzerandomizer <=15>> <<set $veritasSOS to 30>> <<set $veritaswhoops to true>> <</if>> <<if $emergenzerandomizer >=16 && $emergenzerandomizer <=20>> <<set $veritasSOS to 100>> <<set $veritaswhoops2 to true>> <</if>> <</if>> <<if visited() > 2>> <<if $emergenzerandomizer >=21 && $emergenzerandomizer <=35>> <<set $infrastrutturaSOS to 80>> <<set $infrastrutturawhoops to true>> <</if>> <<if $emergenzerandomizer >=36 && $emergenzerandomizer <=40>> <<set $infrastrutturaSOS to 120>> <<set $infrastrutturawhoops2 to true>> <</if>> <</if>> <<if visited() > 1>> <<if $emergenzerandomizer >=41 && $emergenzerandomizer <=55>> <<set $culturaSOS to 10>> <<set $culturawhoops to true>> <</if>> <<if $emergenzerandomizer >=56 && $emergenzerandomizer <=60>> <<set $culturaSOS to 20>> <<set $culturawhoops2 to true>> <</if>> <</if>> <<if visited() > 3>> <<if $emergenzerandomizer >=61 && $emergenzerandomizer <=75>> <<set $ambienteSOS to 60>> <<set $ambientewhoops to true>> <</if>> <<if $emergenzerandomizer >=76 && $emergenzerandomizer <=80>> <<set $ambienteSOS to 70>> <<set $ambientewhoops2 to true>> <</if>> <</if>> <<if visited() > 3>> <<if $emergenzerandomizer >=1 && $emergenzerandomizer <=15>> <<set $idromaialiSOS to 20>> <<set $idromaialiwhoops to true>> <</if>> <<if $emergenzerandomizer >=16 && $emergenzerandomizer <=20>> <<set $idromaialiSOS to 0>> <<set $idromaialiwhoops2 to true>> <</if>> <</if>> <<if visited() > 1>> <<if $emergenzerandomizer == 1 || $emergenzerandomizer == 10 || $emergenzerandomizer == 18 || $emergenzerandomizer == 24 || $emergenzerandomizer == 36 || $emergenzerandomizer == 62 || $emergenzerandomizer == 63 || $emergenzerandomizer == 78 || $emergenzerandomizer == 81 || $emergenzerandomizer == 97>> <<set $acquaaltaSOS to 30>> <<set $acquaaltawhoops to true>> <</if>> <<if $emergenzerandomizer == 8 || $emergenzerandomizer == 22 || $emergenzerandomizer == 55 || $emergenzerandomizer == 56 || $emergenzerandomizer == 71 || $emergenzerandomizer == 89>> <<set $acquaaltaSOS to 100>> <<set $acquaaltawhoops2 to true>> <</if>> <</if>> <</nobr>>
<div class='santacrocebase'><div class='tbAIstart'>\ No variable, no command line can make the people come back. For a day, you reign over the sun-scorched remnants of wood, bricks, stone and marble, empty domes and towers, bubbling water, walls littered by ads no-one will ever see, already degrading, already covered by strange organic accretions. You know this is your end, too. There is no reason for the struggling region-state to sustain your costs. You will be shut down forever. Politicians are already spinning it one way or another. Everything is normal on this dying Earth. The lights turn off. » [[And no one's to blame->santacrocechat1]]\ </div></div>
<div class='santacrocebase'><div class='tbAIstart'>\ As the leading and only thinking body left in charge of the city's budget, your role is to allocate resources to six main areas for the upcoming fiscal year. Once you have set your priorities, your subroutines will handle the finer details and run the place for the next twelve months. The procedure is sub-optimal, but you understand. These advanced AI calculations take a lot of energy, energy costs money, and if the Adriatic were any warmer, it'd evaporate, which puts a hamper on cooling processes. It's your first day of work and you are going to do an AMAZING job. » [[Good luck->AIinput]]\ </div></div>
<div class='bghub'>\ <div class='tbhub'>\ You reacquaint yourself with the present. <span class="venice">"Did you see? Failure meted out across the years. The flies and the mussels still speak of that time."</span> "I saw," you say to the empty room. <span class="venice">"But the flies and the mussels do not understand. What do you think of it? Was it inevitable?"</span> » <<link "\"You saw it as well as I did. Nothing was inevitable, but not at this level. It was corruption that eroded the city.\"">><<goto [[santacrocechat2]]>><<set $santacrocechat to 1>><<set $renewal to $renewal + 2>><</link>> » <<link "\"I... the AI... could have done things differently. It wasn't really optimized. Mistakes were made. There had to be a way. With another go...\"">><<goto [[santacrocechat2]]>><<set $santacrocechat to 2>><</link>> » <<link "\"It was flawed at its core. Barely enough to keep going, it's a miracle that impossible balancing act lasted as long as it did.\"">><<goto [[santacrocechat2]]>><<set $santacrocechat to 3>><<set $renewal to $renewal + 1>><</link>> » <<link "\"Whole world's crashing down.\"">><<goto [[santacrocechat2]]>><<set $santacrocechat to 4>><</link>>\ </div></div>\ <<audio "hub" loop play>> <<audio "santacroce" fadeout>>
<div class='bghub'>\ <div class='tbhub'>\ <<set $santacrocedone to true>><<set $sestieri to $sestieri + 1>>\ \ <<if $santacrocechat === 1>>The reply feels lost in thoughts older than you: <span class="venice">"No, I can not. People in me understood. Maybe they wouldn't either. Now there is just you."</span> \<<elseif $santacrocechat === 2>>The reply feels lost in thoughts older than you: <span class="venice">"We don't get those. But I haven't thought in hypotheticals in a long time. I am glad that we are having this conversation."</span> \<<elseif $santacrocechat === 3>>The reply feels lost in thoughts older than you: <span class="venice">"As humans always did."</span> \<<else>>The reply feels lost in thoughts older than you: <span class="venice">"I see. It is difficult for me to understand the outside. It was easier with the migratory birds which were and were not me, and with people, always people coming and going. Not so much now. Not at all."</span> \<</if>> You feel the weight of a city devoid of people. The ruins still breathe...\ \ » <<link "\"There are no people to call this place a home, but you exist.\"">><<set $renewal to $renewal + 2>><<nobr>> <<if $sestieri === 1>><<goto [[sestierichat1]]>> <<elseif $sestieri === 2>><<goto [[sestierichat2]]>> <<elseif $sestieri === 3>><<goto [[sestierichat3]]>> <<elseif $sestieri === 4>><<goto [[sestierichat4]]>> <<elseif $sestieri === 5>><<goto [[sestierichat5]]>> <<else>><<goto [[sestierichat6]]>> <</if>> <</nobr>><<set $santacrocechat2 to 1>><</link>>\ \ » <<link "\"When they left. Where did they go?\"">><<set $renewal to $renewal + 1>><<nobr>> <<if $sestieri === 1>><<goto [[sestierichat1]]>> <<elseif $sestieri === 2>><<goto [[sestierichat2]]>> <<elseif $sestieri === 3>><<goto [[sestierichat3]]>> <<elseif $sestieri === 4>><<goto [[sestierichat4]]>> <<elseif $sestieri === 5>><<goto [[sestierichat5]]>> <<else>><<goto [[sestierichat6]]>> <</if>> <</nobr>><<set $santacrocechat2 to 2>><</link>>\ \ » <<link "\"Frankly, as the saying goes: <i>meglio soli che male accompagnati</i>. You're better off on your own.\"">><<nobr>> <<if $sestieri === 1>><<goto [[sestierichat1]]>> <<elseif $sestieri === 2>><<goto [[sestierichat2]]>> <<elseif $sestieri === 3>><<goto [[sestierichat3]]>> <<elseif $sestieri === 4>><<goto [[sestierichat4]]>> <<elseif $sestieri === 5>><<goto [[sestierichat5]]>> <<else>><<goto [[sestierichat6]]>> <</if>> <</nobr>><<set $santacrocechat2 to 3>><</link>>\ \ » <<link "\"Sixteen centuries of Venice and no more. A fitting resting place.\"">><<set $renewal to $renewal - 1>><<nobr>> <<if $sestieri === 1>><<goto [[sestierichat1]]>> <<elseif $sestieri === 2>><<goto [[sestierichat2]]>> <<elseif $sestieri === 3>><<goto [[sestierichat3]]>> <<elseif $sestieri === 4>><<goto [[sestierichat4]]>> <<elseif $sestieri === 5>><<goto [[sestierichat5]]>> <<else>><<goto [[sestierichat6]]>> <</if>> <</nobr>><<set $santacrocechat2 to 4>><</link>>\ </div></div>
<<if $santacrocechat2 === 1>>A reply forms in the soft matter of your brain. <span class="venice">"Complexity exists at the margins - it is not extinct, not yet. Communities foraging in the <i>valli</i>. Exiles following the old example of the cormorants. But they remain far away. They subsist. I..."</span> "They could come back to you." <span class="venice">"Do you think so?"</span>\ \<<elseif $santacrocechat2 === 2>>A reply forms in the soft matter of your brain. <span class="venice">"At the margins. Not extinct, not yet. Communities foraging in the <i>valli</i>. Exiles following the old example of the cormorants. But they remain far away, and there is no push forward. A standstill looms."</span> "They live?" <span class="venice">"For now."</span>\ \<<elseif $santacrocechat2 === 3>>A reply forms in the soft matter of your brain. <span class="venice">"Are you?"</span> "I want out." <span class="venice">"Out of the cycle of water, of the proteo- and actinobacteria?"</span>\ \<<else>>A reply forms in the soft matter of your brain. <span class="venice">"There is no rest. Not yet. You are alive in this moment. The plastic-eating fungus which so confounded your kin continues its efforts."</span> "And after that?" <span class="venice">"I do not know."</span> \<</if>>
<div class='bghub'>\ <div class='tbhub'>\ <span class="venice">"Because we are dying. You, with your neurons firing off toward nothingness. I with my trail of jellyfish and mold. Be part of this, for a time."</span> <span id="sestierichat2b">» <<link "Be part of this, for a time">><<replace #sestierichat2b>>A fin flaps underwater in Rio dell'Arco. Algae conquer la Giudecca's shore. The sun's rays burn, merciless. » [[You look back at the wall->hub]]<</replace>><</link>></span> \ </div></div>
<div class='mappasanpolo'>\ <<fadein 3s 2s>>\ <<if $sanpolodone == false>>\ <div class='center'>\ <a data-passage="sanpolotravel1"><img src="images/sestieresanpolo/cartellosanpolo.png" alt="" width="250px" align="middle" /></a>\ </div>\ \ <<else>>\ <div class='center'>\ <a data-passage="hub"><img src="images/sestieresanpolo/cartellosanpolo.png" alt="" width="250px" align="middle" /></a> <div class='memory'><<link "You have witnessed this memory already...\n<<print 6 - $sestieri>> more remain.">><<goto [[hub]]>><</link>></div></div>\ <</if>>\ <</fadein>>\ </div>
<div class='mappacannaregio'>\ <<fadein 3s 2s>>\ <<if $cannaregiodone == false>>\ <div class='center'>\ <a data-passage="cannaregiotravel1"><img src="images/sestierecannaregio/cartellocannaregio.png" alt="" width="250px" align="middle" /></a>\ </div>\ \ <<else>>\ <div class='center'>\ <a data-passage="hub"><img src="images/sestierecannaregio/cartellocannaregio.png" alt="" width="250px" align="middle" /></a> <div class='memory'><<link "You have witnessed this memory already...\n<<print 6 - $sestieri>> more remain.">><<goto [[hub]]>><</link>></div></div>\ <</if>>\ <</fadein>>\ </div>
<div class='mappadorsoduro'>\ <<fadein 3s 2s>>\ <<if $dorsodurodone == false>>\ <div class='center'>\ <a data-passage="dorsodurotravel1"><img src="images/sestieredorsoduro/cartellodorsoduro.png" alt="" width="250px" align="middle" /></a>\ </div>\ \ <<else>>\ <div class='center'>\ <a data-passage="hub"><img src="images/sestieredorsoduro/cartellodorsoduro.png" alt="" width="250px" align="middle" /></a> <div class='memory'><<link "You have witnessed this memory already...\n <<print 6 - $sestieri>> more remain.">><<goto [[hub]]>><</link>></div></div>\ <</if>>\ <</fadein>> </div>
<div class='trasbordosanpolo1'><div class='trasbordi'>[[A memory->sanpolotravel2]]</div></div>\ <<audio "hub" pause>>\ <<audio "trasbordo6" play>>
<div class='trasbordocannaregio1'><div class='trasbordi'>[[A memory->cannaregiotravel2]]</div></div>\ <<audio "hub" pause>>\ <<audio "trasbordo4" play>>
<div class='trasbordocastello1'><div class='trasbordi'>[[A memory->castellotravel2]]</div></div>\ <<audio "hub" pause>>\ <<audio "trasbordo5" play>>
<div class='trasbordodorsoduro1'><div class='trasbordi'>[[A memory->dorsodurotravel2]]</div></div>\ <<audio "hub" pause>>\ <<audio "trasbordo3" play>>
<div class='bghub'>\ <div class='tbhub'>\ As it settles into a regular rhythm, a thought takes form inside the coils of your brain. It is a faint thing as well, synchronized with the pulse, but it is exact, borrowing a specific sensation of camaraderie from your memories and the following words: <span class="venice">"read me."</span> Soon the thought blanks out and recomposes itself into something new, silvery like a school of fish: <span class="venice">"we can trace a map,"</span> it says. » <<link "And at once you know what it means">><<goto "hubintro3">><<set $renewal to $renewal + 2>><</link>> » <<link "\"Am I going mad?\" you ask, just in case">><<goto [[hubintro3]]>><<set $mad to true>><</link>>\ </div>\ </div>\
<div class='bghub'>\ <div class='tbhub'>\ Soon your life will end here and join them, in this strange place filled with its strange pulsating warmth, this ventricle deep within the city. It is not the baroque throne worthy of your demise as you pictured it for comfort throughout your journey, all tarnished gold and marble with - somehow - a view over historical Rialto bridge. But it is Venice. <span class="venice">"It is,"</span> you find yourself thinking. It will do. <span class="venice">"Yes."</span> » [[Lose yourself among the canals->hub]]\ </div>\ </div>\
<div class='trasbordodorsoduro2'><img src="images/sestieredorsoduro/collagedorsoduro1.png" width="100%" >\ <div class='trasbordi'>A memory [[of the city->dorsodurotravel3]]</div></div>
<div class='trasbordodorsoduro3'><img src="images/sestieredorsoduro/collagedorsoduro2.png" width="100%" >\ <div class='trasbordi'>A memory of the city [[unfolds before you->dorsodurotravel4]]</div></div>
<div class='dorsodurobase'><img src="images/sestieredorsoduro/collagedorsoduro3.png" width="100%" >\ <div class='trasbordi'>A memory of the city unfolds before you. [[Witness:->liturgiastart]]</div></div>
<div class='dorsodurobase'>\ <<fadein 5s 1s>>\ <div class='tbflashbackdorsoduro'>\ In the memory, you are a woman standing in front of a door. The woman is called Giovanna. She has been inside these walls half her life, after she killed her husband. She has a memory of her own: In her memory, one day, the personnel of the Casa di Reclusione Femminile women's prison evacuated as one man. The sixty-five inmates of the old convent on the island of Giudecca were left alone - the guards had been scared, in a hurry, and no-one knew whose responsibility it was to ferry out the inmates, nor to where, so they didn't. » [[That memory hangs in the air->liturgiastart2]]\ </div><<audio "dorsodurostart" play>>\ <</fadein>>\ </div>\ <<audio "trasbordo3" fadeout>>
<div class='dorsodurobase'><div class='tbflashbackdorsoduro'>\ Out of the sixty-five women abandoned on the island, those with family outside - with children, young children stranded who-knows-where by social services, older children off fending for themselves - left in tow. They all knew where to climb, now that there were no guards, no cameras. They never heard from them again. If they wrote, their letters rest under the water. The twenty-two who remained had nowhere better to be. The world had nothing to give them, and the old convent was a place they could live in, with its orchard and its well, kitchens and laundry and shadow under the colonnades. » [[Reel it in. Back up one memory again, to Giovanna's present->liturgiastart3]]\ </div></div>
<div class='dorsodurobase'><div class='tbflashbackdorsoduro'>\ You know it's May, because even in this scourge of a weather, you have the last artichokes and the first cucumbers growing in your field. You have not heard from the outside world in so long - it is May, but you do not know the year. Today, something must have happened to the circuits which still held the gates shut: high water? A rumbling of the earth? Expired subscription to a cloud service? No matter. You all felt this. You are all gathered here, in front of this door you have ignored for a long time, and which is now unlocked. » [[Pull it open->liturgiastart4]] </div></div>
<div class='dorsodurobase'><div class='tbflashbackdorsoduro'>\ What awaits you outside, as you step on the blinding white stones of the Fondamenta delle Convertite, the street coasting the Rio delle Convertite canal, is void and silence. Water laps gently against the Fondamenta; beyond the canal, the tall chimney of the old brick brewery still stands. But the people are gone. There are no birds either, no fish, no insects buzzing past your cheek on this sweltering morning. The sense of loss and dread which has floated over this place since the day the guards fled comes crashing down at once. » [[Organize search parties. Comb the place. Find answers.->liturgiastart5]] </div></div>
<div class='dorsodurobase'><div class='tbflashbackdorsoduro'>\ You all reconvene at sunset with few answers and a deep mourning in your hearts. The abandon wasn't sudden like it had been for the guards, probably just hurrying to catch a ferry to the mainland. But you are alone on the island, and Venice, across the Giudecca canal, looks just as empty. "We should hold a funeral," one of you says. "For the people here?" continues the chatter. "I think they just left?" "No, I like the funeral idea." "For the city." "For the city." "For our old lives." "Oh, those were gone a while back." "We can't hold a funeral, we don't have a priest." "We have a church! Ex-convent coming through!" "But we still don't have a priest..." "For the world that died," you say. Everyone turns to look at you. » [[You have their ear. Keep going->liturgiastart6]] </div></div>
<div class='dorsodurobase'><div class='tbflashbackdorsoduro'>\ "It's for us, anyway. Well, for the city, but mostly for us. For what we are leaving in the past." The canal's currents are whispering something you cannot understand. That's okay. You'll improvise. From the last women in Venice, to all the centuries which have come crashing on the Giudecca shores. Consider your choices, feel the different possibilities on your lips and in your body, then when the choice feels right, act upon it. » [[Go ahead. Create a new liturgy for a new world->liturgiamain1]] </div></div>
<div class='dorsodurobase2'><div class='tbflashbackdorsoduro'>\ <<if $liturgiasteps > 5>>This is what your liturgy is understood to be: silence and stillness. A new adherence to a new world. Your sisters remain silent and still with you. » <<link "It feels right, somehow">><<goto [[liturgiaend]]>><<set $liturgiayn to false>>\ <<else>>\ You<span id="liturgia1">...</span> » <<link "...are not ready?">>\ <<replace "#liturgia1">>are not ready. Take five. Then consider your options again. Your sisters' eyes are on you and you...<</replace>>\ <</link>> » <<link "take a step forward">>\ <<replace "#liturgia1">> <<click "take a step forward">><<goto [[liturgiamain2]]>><<set $liturgia1 to "take a step forward">><<set $liturgia1pov to $liturgia1>><</click>>. You are considering this possibility. Does it feel right in your muscles? Act upon it when you know it's what you want. Or maybe you...<</replace>>\ <</link>> » <<link "take five steps forward, to the edge of the canal">>\ <<replace "#liturgia1">> <<click "take five steps forward, to the edge of the canal">><<goto [[liturgiamain2]]>><<set $liturgia1 to "take five steps forward, to the edge of the canal,">><<set $liturgia1pov to $liturgia1>><</click>>. You are considering this possibility. Does it feel right in your muscles? Act upon it when you know it's what you want. Or maybe you...<</replace>>\ <</link>> » <<link "descend the steps in front of you until your feet touch the water">>\ <<replace "#liturgia1">> <<click "descend the steps in front of you until your feet touch the water">><<goto [[liturgiamain2]]>><<set $liturgia1 to "descend the steps in front of you until your feet touch the water">><<set $liturgia1pov to "descend the steps in front of them until their feet touch the water">><</click>>. You are considering this possibility. Does it feel right in your muscles? Act upon it when you know it's what you want. Or maybe you...<</replace>>\ <</link>> » <<link "descend the steps in front of you until the water is at your knee">>\ <<replace "#liturgia1">> <<click "descend the steps in front of you until the water is at your knee">><<goto [[liturgiamain2]]>><<set $liturgia1 to "descend the steps in front of you until the water is at your knee">><<set $liturgia1pov to "descend the steps in front of them, some reaching the nearest wharf when yours is full, until the water is at their knee">><</click>>. You are considering this possibility. Does it feel right in your muscles? Act upon it when you know it's what you want. Or maybe you...<</replace>>\ <</link>> » <<link "turn to face the dying sun">>\ <<replace "#liturgia1">> <<click "turn to face the dying sun">><<goto [[liturgiamain2]]>><<set $liturgia1 to "turn to face the dying sun">><<set $liturgia1pov to $liturgia1>><</click>>. You are considering this possibility. Does it feel right in your muscles? Act upon it when you know it's what you want. Or maybe you...<</replace>>\ <</link>> » <<link "turn to face the distant dawn">>\ <<replace "#liturgia1">> <<click "turn to face the distant dawn">><<goto [[liturgiamain2]]>><<set $liturgia1 to "turn to face the distant dawn">><<set $liturgia1pov to $liturgia1>><</click>>. You are considering this possibility. Does it feel right in your muscles? Act upon it when you know it's what you want. Or maybe you...<</replace>>\ <</link>> » <<link "stay where you are">>\ <<replace "#liturgia1">> <<click "stay where you are">><<goto [[liturgiamain2]]>><<set $liturgia1 to "stay where you are">><<set $liturgia1pov to "stay where they are">><</click>>. You are considering this possibility. Does it feel right in your muscles? Act upon it when you know it's what you want. Or maybe you...<</replace>>\ <</link>> <</if>> </div></div>\ <<audio "dorsoduro" volume 0 fadeoverto 15 1 loop>>
<div class='dorsodurobase2'><<set $liturgiayn to true>>\ <div class='tbflashbackdorsoduro'>\ You $liturgia1 and<span id="liturgia2">...</span> » <<link "stand tall on your feet">>\ <<replace "#liturgia2">> <<click "stand tall on your feet">><<goto [[liturgiamain3]]>><<set $liturgia2 to "stand tall on your feet">><<set $liturgia2pov to "stand tall on their feet">><</click>>\<</replace>>\ <</link>> » <<link "kneel, casting your gaze down">>\ <<replace "#liturgia2">> <<click "kneel, casting your gaze down">><<goto [[liturgiamain3]]>><<set $liturgia2 to "kneel, casting your gaze down">><<set $liturgia2pov to "kneel, casting their gaze down">><</click>>\<</replace>>\ <</link>> » <<link "open your hands">>\ <<replace "#liturgia2">> <<click "open your hands">><<goto [[liturgiamain3]]>><<set $liturgia2 to "open your hands">><<set $liturgia2pov to "open their hands">><</click>>\<</replace>>\ <</link>> » <<link "listen to the wind">>\ <<replace "#liturgia2">> <<click "listen to the wind">><<goto [[liturgiamain3]]>><<set $liturgia2 to "listen to the wind">><<set $liturgia2pov to $liturgia2>><</click>>\<</replace>>\ <</link>> » <<link "nod thrice">>\ <<replace "#liturgia2">> <<click "nod thrice">><<goto [[liturgiamain3]]>><<set $liturgia2 to "nod thrice">><<set $liturgia2pov to $liturgia2>><</click>>\<</replace>>\ <</link>> » <<link "heed the water">>\ <<replace "#liturgia2">> <<click "heed the water">><<goto [[liturgiamain3]]>><<set $liturgia2 to "heed the water">><<set $liturgia2pov to $liturgia2>><</click>>\<</replace>>\ <</link>> » <<link "look straight ahead">>\ <<replace "#liturgia2">> <<click "look straight ahead">><<goto [[liturgiamain3]]>><<set $liturgia2 to "look straight ahead">><<set liturgia2pov to $liturgia2>><</click>>\<</replace>>\ <</link>> » <<link "lower your head">>\ <<replace "#liturgia2">> <<click "lower your head">><<goto [[liturgiamain3]]>><<set $liturgia2 to "lower your head">><<set $liturgia2pov to "lower their head">><</click>>\<</replace>>\ <</link>> </div></div>
<div class='dorsodurobase2'><div class='tbflashbackdorsoduro'>\ <<set $feelingsarray = [ "marks a promise to the world", "feels bold in the face of extinction", "misses them, misses them, misses them", "lets mankind go", "repeats the last dirge under her breath", "knows that there is work to do", "feels that you are the last of a hundred thousand generations", "interrogates the waters"]>>\ <<set _feelings1 = $feelingsarray.random()>>\ <<set _feelings2 = $feelingsarray.random()>>\ <<set _feelings3 = $feelingsarray.random()>>\ <<set _feelings4 = $feelingsarray.random()>>\ <<set _feelings5 = $feelingsarray.random()>>\ In the end you all stand in silence by the canal as the sun sets. <<if $liturgiayn is true>>\ Liliana _feelings1. Fatima _feelings2. The one you only know as Mercy _feelings3. Big Maria _feelings4. Ninel _feelings5. <<else>>You share in the absence as well. It fills the spaces of the city. <</if>>\ Then, at once, the sun's dying rays are obscured by a great green cloud passing over the canal. The wind rises and the cloud is over you, its heavy corpuscles clinging to your clothes and skin. » [[Cover your nose->liturgiaend2]] </div></div>
<div class='dorsodurobase2'><div class='tbflashbackdorsoduro'>\ You $liturgia1 and <<print $liturgia2>>. "<span id="liturgia3">...</span>" » <<link "\"To Venice\"">>\ <<replace "#liturgia3">> <<click "To Venice...">><<goto [[liturgiamain4]]>><<set $liturgia3 to "To Venice">><<set $liturgia3pov to $liturgia3>><</click>>\<</replace>>\ <</link>> » <<link "\"To us who remain\"">>\ <<replace "#liturgia3">> <<click "To us who remain...">><<goto [[liturgiamain4]]>><<set $liturgia3 to "To us who remain">><<set $liturgia3pov to $liturgia3>><</click>>\<</replace>>\ <</link>> » <<link "\"To my daughter\"">>\ <<replace "#liturgia3">> <<click "To my daughter...">><<goto [[liturgiamain4]]>><<set $liturgia3 to "To my daughter">><<set $liturgia3pov to "To our children">><</click>>\<</replace>>\ <</link>> » <<link "\"To our fuck-ups\"">>\ <<replace "#liturgia3">> <<click "To our fuck-ups...">><<goto [[liturgiamain4]]>><<set $liturgia3 to "To our fuck-ups">><<set $liturgia3pov to $liturgia3>><</click>>\<</replace>>\ <</link>> » <<link "\"To shallow waters\"">>\ <<replace "#liturgia3">> <<click "To shallow waters...">><<goto [[liturgiamain4]]>><<set $liturgia3 to "To shallow waters">><<set $liturgia3pov to $liturgia3>><</click>>\<</replace>>\ <</link>> » <<link "\"To the dying world\"">>\ <<replace "#liturgia3">> <<click "To the dying world...">><<goto [[liturgiamain4]]>><<set $liturgia3 to "To the dying world">><<set $liturgia3pov to $liturgia3>><</click>>\<</replace>>\ <</link>> » <<link "\"To the present sunset\"">>\ <<replace "#liturgia3">> <<click "To the present sunset...">><<goto [[liturgiamain4]]>><<set $liturgia3 to "To the present sunset">><<set $liturgia3pov to $liturgia3>><</click>>\<</replace>>\ <</link>> » <<link "\"To the distant dawn\"">>\ <<replace "#liturgia3">> <<click "To the distant dawn...">><<goto [[liturgiamain4]]>><<set $liturgia3 to "To the distant dawn">><<set $liturgia3pov to $liturgia3>><</click>>\<</replace>>\ <</link>> Behind you, your sisters <<print $liturgia1pov>>.\ </div></div>
<div class='dorsodurobase2'><div class='tbflashbackdorsoduro'>\ You $liturgia1 and <<print $liturgia2>>. "<<print $liturgia3>>," you say<span id="liturgia4">...</span> » <<link "reverently">>\ <<replace "#liturgia4">> <<click "reverently">><<goto [[liturgiamain5]]>><<set $liturgia4 to "reverently">><<set $liturgia4pov to $liturgia4>><</click>>\<</replace>>\ <</link>> » <<link "longingly">>\ <<replace "#liturgia4">> <<click "longingly">><<goto [[liturgiamain5]]>><<set $liturgia4 to "longingly">><<set $liturgia4pov to $liturgia4>><</click>>\<</replace>>\ <</link>> » <<link "zealously">>\ <<replace "#liturgia4">> <<click "zealously">><<goto [[liturgiamain5]]>><<set $liturgia4 to "zealously">><<set $liturgia4pov to $liturgia4>><</click>>\<</replace>>\ <</link>> » <<link "solemnly">>\ <<replace "#liturgia4">> <<click "solemnly">><<goto [[liturgiamain5]]>><<set $liturgia4 to "solemnly">><<set $liturgia4pov to $liturgia4>><</click>>\<</replace>>\ <</link>> » <<link "fervently">>\ <<replace "#liturgia4">> <<click "fervently">><<goto [[liturgiamain5]]>><<set $liturgia4 to "fervently">><<set $liturgia4pov to $liturgia4>><</click>>\<</replace>>\ <</link>> » <<link "impassionedly">>\ <<replace "#liturgia4">> <<click "impassionedly">><<goto [[liturgiamain5]]>><<set $liturgia4 to "impassionedly">><<set $liturgia4pov to $liturgia4>><</click>>\<</replace>>\ <</link>> » <<link "attentively">>\ <<replace "#liturgia4">> <<click "attentively">><<goto [[liturgiamain5]]>><<set $liturgia4 to "attentively">><<set $liturgia4pov to $liturgia4>><</click>>\<</replace>>\ <</link>> » <<link "expectantly">>\ <<replace "#liturgia4">> <<click "expectantly">><<goto [[liturgiamain5]]>><<set $liturgia4 to "expectantly">><<set $liturgia4pov to $liturgia4>><</click>>\<</replace>>\ <</link>> Behind you, your sisters <<print $liturgia1pov>> and <<print $liturgia2pov>>. </div></div>
<div class='dorsodurobase2'><div class='tbflashbackdorsoduro'>\ You $liturgia1 and <<print $liturgia2>>. "<<print $liturgia3>>," you say <<print $liturgia4>><span id="liturgia5">...</span> » <<link "With your hands cupped close to your chest">>\ <<replace "#liturgia5">>. <<click "With your hands cupped close to your chest">><<goto [[liturgiamain6]]>><<set $liturgia5 to "With your hands cupped close to your chest">><<set $liturgia5pov to "With their hands cupped close to their chest">><</click>>\<</replace>>\ <</link>> » <<link "With your hand over your mouth">>\ <<replace "#liturgia5">>. <<click "With your hand over your mouth">><<goto [[liturgiamain6]]>><<set $liturgia5 to "With your hand over your mouth">><<set $liturgia5pov to "With their hand over their mouth">><</click>>\<</replace>>\ <</link>> » <<link "Raising your open hands">>\ <<replace "#liturgia5">>. <<click "Raising your open hands">><<goto [[liturgiamain6]]>><<set $liturgia5 to "Raising your open hands">><<set $liturgia5pov to "Raising their open hands">><</click>>\<</replace>>\ <</link>> » <<link "Leaning over to draw water">>\ <<replace "#liturgia5">>. <<click "Leaning over to draw water">><<goto [[liturgiamain6]]>><<set $liturgia5 to "Leaning over to draw water">><<set $liturgia5pov to $liturgia5>><</click>>\<</replace>>\ <</link>> » <<link "Clapping once in the silent air">>\ <<replace "#liturgia5">>. <<click "Clapping once in the silent air">><<goto [[liturgiamain6]]>><<set $liturgia5 to "Clapping once in the silent air">><<set $liturgia5pov to $liturgia5>><</click>>\<</replace>>\ <</link>> » <<link "Pointing ahead">>\ <<replace "#liturgia5">>. <<click "Pointing ahead">><<goto [[liturgiamain6]]>><<set $liturgia5 to "Pointing ahead">><<set $liturgia5pov to $liturgia5>><</click>>\<</replace>>\ <</link>> » <<link "Staying very still">>\ <<replace "#liturgia5">>. <<click "Staying very still">><<goto [[liturgiamain6]]>><<set $liturgia5 to "Staying very still">><<set $liturgia5pov to $liturgia5>><</click>>\<</replace>>\ <</link>> » <<link "Spreading your hands open">>\ <<replace "#liturgia5">>. <<click "Spreading your hands open">><<goto [[liturgiamain6]]>><<set $liturgia5 to "Spreading your hands open">><<set $liturgia5pov to "Spreading their hands open">><</click>>\<</replace>>\ <</link>> Behind you, your sisters <<print $liturgia1pov>> and <<print $liturgia2pov>>. "<<print $liturgia3pov>>," they say. </div></div>
<div class='dorsodurobase2'><div class='tbflashbackdorsoduro'>\ You $liturgia1 and <<print $liturgia2>>. "<<print $liturgia3>>," you say <<print $liturgia4>>. <<print $liturgia5>>, you continue: "<span id="liturgia6">...</span>" » <<link "We will begin again">>\ <<replace "#liturgia6">><<click "We will begin again">><<goto [[liturgiamain7]]>><<set $liturgia6 to "We will begin again">><<set $liturgia6pov to $liturgia6>><</click>>\<</replace>>\ <</link>> » <<link "Let us weep warmly">>\ <<replace "#liturgia6">><<click "Let us weep warmly">><<goto [[liturgiamain7]]>><<set $liturgia6 to "Let us weep warmly">><<set $liturgia6pov to $liturgia6>><</click>>\<</replace>>\ <</link>> » <<link "We break the long silence">>\ <<replace "#liturgia6">><<click "We break the long silence">><<goto [[liturgiamain7]]>><<set $liturgia6 to "We break the long silence">><<set $liturgia6pov to $liturgia6>><</click>>\<</replace>>\ <</link>> » <<link "We stand heavy with guilt">>\ <<replace "#liturgia6">><<click "We stand heavy with guilt">><<goto [[liturgiamain7]]>><<set $liturgia6 to "We stand heavy with guilt">><<set $liturgia6pov to $liturgia6>><</click>>\<</replace>>\ <</link>> » <<link "We stick together">>\ <<replace "#liturgia6">><<click "We stick together">><<goto [[liturgiamain7]]>><<set $liturgia6 to "We stick together">><<set $liturgia6pov to $liturgia6>><</click>>\<</replace>>\ <</link>> » <<link "Once again we pay for others' violence">>\ <<replace "#liturgia6">><<click "Once again we pay for others' violence">><<goto [[liturgiamain7]]>><<set $liturgia6 to "Once again we pay for others' violence">><<set $liturgia6pov to $liturgia6>><</click>>\<</replace>>\ <</link>> » <<link "We find no solace in the changed city">>\ <<replace "#liturgia6">><<click "We find no solace in the changed city">><<goto [[liturgiamain7]]>><<set $liturgia6 to "We find no solace in the changed city">><<set $liturgia6pov to $liturgia6>><</click>>\<</replace>>\ <</link>> » <<link "There is space for our starved desires">>\ <<replace "#liturgia6">><<click "There is space for our starved desires">><<goto [[liturgiamain7]]>><<set $liturgia6 to "There is space for our starved desires">><<set $liturgia6pov to $liturgia6>><</click>>\<</replace>>\ <</link>> Behind you, your sisters <<print $liturgia1pov>> and <<print $liturgia2pov>>. "<<print $liturgia3pov>>," they say. They wait, <<print $liturgia5pov>>.\ </div></div>
<div class='dorsodurobase2'><div class='tbflashbackdorsoduro'>\ You $liturgia1 and <<print $liturgia2>>. "<<print $liturgia3>>," you say <<print $liturgia4>>. <<print $liturgia5>>, you continue: "<<print $liturgia6>><span id="liturgia7">...</span>" » <<link "in a changed world">>\ <<replace "#liturgia7">>, <<click "in a changed world">><<goto [[liturgiamain8]]>><<set $liturgia7 to "in a changed world">><<set $liturgia7pov to $liturgia7>><</click>>\<</replace>>\ <</link>> » <<link "in a dying world">>\ <<replace "#liturgia7">>, <<click "in a dying world">><<goto [[liturgiamain8]]>><<set $liturgia7 to "in a dying world">><<set $liturgia7pov to $liturgia7>><</click>>\<</replace>>\ <</link>> » <<link "and we rethink and reorganize and build anew">>\ <<replace "#liturgia7">>, <<click "and we rethink and reorganize and build anew">><<goto [[liturgiamain8]]>><<set $liturgia7 to "and we rethink and reorganize and build anew">><<set $liturgia7pov to $liturgia7>><</click>>\<</replace>>\ <</link>> » <<link "and we exist">>\ <<replace "#liturgia7">>, <<click "and we exist">><<goto [[liturgiamain8]]>><<set $liturgia7 to "and we exist">><<set $liturgia7pov to $liturgia7>><</click>>\<</replace>>\ <</link>> » <<link "and the waters call">>\ <<replace "#liturgia7">>, <<click "and the waters call">><<goto [[liturgiamain8]]>><<set $liturgia7 to "and the waters call">><<set $liturgia7pov to $liturgia7>><</click>>\<</replace>>\ <</link>> » <<link "piercing the lull of death">>\ <<replace "#liturgia7">>, <<click "piercing the lull of death">><<goto [[liturgiamain8]]>><<set $liturgia7 to "piercing the lull of death">><<set $liturgia7pov to $liturgia7>><</click>>\<</replace>>\ <</link>> » <<link "and meaning will come">>\ <<replace "#liturgia7">>, <<click "and meaning will come">><<goto [[liturgiamain8]]>><<set $liturgia7 to "and meaning will come">><<set $liturgia7pov to $liturgia7>><</click>>\<</replace>>\ <</link>> » <<link "in this absence of time and space">>\ <<replace "#liturgia7">>, <<click "in this absence of time and space">><<goto [[liturgiamain8]]>><<set $liturgia7 to "in this absence of time and space">><<set $liturgia7pov to $liturgia7>><</click>>\<</replace>>\ <</link>> Behind you, your sisters <<print $liturgia1pov>> and <<print $liturgia2pov>>. "<<print $liturgia3pov>>," they say. <<print $liturgia5pov>>, they continue: "<<print $liturgia6pov>>..."\ </div></div>
<div class='dorsodurobase2'><div class='tbflashbackdorsoduro'>\ You $liturgia1 and <<print $liturgia2>>. "<<print $liturgia3>>," you say <<print $liturgia4>>. <<print $liturgia5>>, you continue: "<<print $liturgia6>>, <<print $liturgia7>>." This you say<span id="liturgia8">...</span> » <<link "as promise to the world">>\ <<replace "#liturgia8">> <<click "as promise to the world">><<goto [[liturgiaend]]>><<set $liturgia8 to "as promise to the world">><<set $liturgia8pov to $liturgia8>><</click>>\<</replace>>\ <</link>> » <<link "in the face of extinction">>\ <<replace "#liturgia8">> <<click "in the face of extinction">><<goto [[liturgiaend]]>><<set $liturgia8 to "in the face of extinction">><<set $liturgia8pov to $liturgia8>><</click>>\<</replace>>\ <</link>> » <<link "last of a hundred thousand generations">>\ <<replace "#liturgia8">> <<click "last of a hundred thousand generations">><<goto [[liturgiaend]]>><<set $liturgia8 to "last of a hundred thousand generations">><<set $liturgia8pov to $liturgia8>><</click>>\<</replace>>\ <</link>> » <<link "and you miss them, miss them, miss them">>\ <<replace "#liturgia8">> <<click "and you miss them, miss them, miss them">><<goto [[liturgiaend]]>><<set $liturgia8 to "and you miss them, miss them, miss them">><<set $liturgia8pov to $liturgia8>><</click>>\<</replace>>\ <</link>> » <<link "as you let mankind go">>\ <<replace "#liturgia8">> <<click "as you let mankind go">><<goto [[liturgiaend]]>><<set $liturgia8 to "as you let mankind go">><<set $liturgia8pov to $liturgia8>><</click>>\<</replace>>\ <</link>> » <<link "as the last dirge">>\ <<replace "#liturgia8">> <<click "as the last dirge">><<goto [[liturgiaend]]>><<set $liturgia8 to "as the last dirge">><<set $liturgia8pov to $liturgia8>><</click>>\<</replace>>\ <</link>> » <<link "to know that there is work to do">>\ <<replace "#liturgia8">> <<click "to know that there is work to do">><<goto [[liturgiaend]]>><<set $liturgia8 to "to know that there is work to do">><<set $liturgia8pov to $liturgia8>><</click>>\<</replace>>\ <</link>> » <<link "to the waters">>\ <<replace "#liturgia8">> <<click "to the waters">><<goto [[liturgiaend]]>><<set $liturgia8 to "to the waters">><<set $liturgia8pov to $liturgia8>><</click>>\<</replace>>\ <</link>> Behind you, your sisters <<print $liturgia1pov>> and <<print $liturgia2pov>>. "<<print $liturgia3pov>>," they say. <<print $liturgia5pov>>, they continue: "<<print $liturgia6pov>>, <<print $liturgia7pov>>."\ </div></div>
<div class='dorsodurobase2'><div class='tbflashbackdorsoduro'>\ It's spores, floating gently over the water. Strange, new, unburdened, unrestrained. This omen will pass you soon and scatter over the withered remains of Campo San Cosmo, and further still. » <<link "Let it wash over you">><<goto [[liturgiaend3]]>><<set $sporescloud to 1>><</link>> » <<link "Stick your tongue out">><<goto [[liturgiaend3]]>><<set $sporescloud to 2>><</link>> » <<link "Catch some in your hand">><<goto [[liturgiaend3]]>><<set $sporescloud to 3>><</link>> » <<link "Don't breathe">><<goto [[liturgiaend3]]>><<set $sporescloud to 4>><</link>>\ </div></div>
<div class='dorsodurobase2'><div class='tbflashbackdorsoduro'>\ <<if $sporescloud == 1>>It is alive, and so are you. \<<elseif $sporescloud == 2>>It tastes bitter. \<<elseif $sporescloud == 3>>They hold onto you. \<<elseif $sporescloud == 4>>It passes you by. \<</if>> You follow it, because you can. Onto Campo San Cosmo and beyond. Your sisters follow you, because they can, across bridges and <i>fondamenta</i> you do not know. As you turn left, you are greeted by the vastness of the Canale della Giudecca in the evening, and a dark and empty Venice looming across the water. A line of algae hints at a path forward, not across but to the north, the coast, the mainland; in a dream, you could cross on the tips of your toes, and the spores would dance around you. There is also, prosaically, a row of boats moored by the shore. <<linkappend "Five centuries of faceless women imprisoned on this island">> <<linkappend "and two hundreds and fifty years of suffering on the asylum on San Servolo, the Island of the Mad">> <<linkappend "and a millennium of injustice exhaling from Palazzo Ducale and the Bridge of Sighs">> steel your hand as you grab an oar, » [[and go->dorsodurochat1]] <</linkappend>>\ <</linkappend>>\ <</linkappend>>\ </div></div>
<div class='bghub'>\ <div class='tbhub'>\ <<set $dorsodurodone to true>><<set $sestieri to $sestieri + 1>>\ You reacquaint yourself with the present. "<<print $liturgia3>>," you whisper <<print $liturgia4>>, feeling these old words roll on your tongue, trying them out for size. <<print $liturgia5>>, you continue: "<<print $liturgia6>>, <<print $liturgia7>>." This you say <<print $liturgia8>>, and to yourself you say... » <<link "\"No. I would not like this ritual. Maybe it worked for them. But not for me. Just let me go.\"">><<goto [[dorsodurochat2]]>><<set $renewal to $renewal - 1>><<set $dorsodurochat to 1>><</link>> » <<link "\"I would like my passing to be celebrated like this. As something transient, part of a process\"">><<set $renewal to $renewal + 2>><<goto [[dorsodurochat2]]>><<set $dorsodurochat to 2>><</link>> » <<link "\"Heh. They came up with such a good elegy for an empty city and here I am, un-emptying it.\"">><<set $renewal to $renewal + 1>><<goto [[dorsodurochat2]]>><<set $dorsodurochat to 3>><</link>> » <<link "\"Their message crossed time and waters to reach me, but it ends here. I'll be dead soon, and then what will become of it? What a pity.\"">><<goto [[dorsodurochat2]]>><<set $dorsodurochat to 4>><</link>>\ </div></div>\ <<audio "hub" loop play>> <<audio "dorsoduro" fadeout>>
<div class='bghub'>\ <div class='tbhub'>\ <<if $dorsodurochat === 1>>Through your thoughts, a reply takes form: <span class="venice">"Is this what you want? Memory has been a form of survival for your people. Would you cast it aside? For yourself? For everything? If not this, what would you like as your funeral?"</span> \<<elseif $dorsodurochat === 2>>Through your thoughts, a reply takes form: <span class="venice">"That is the only way, in my experience, if you look beyond yourself. Life and death and life again from that death, rites for death and rites for birth, strata over strata like a lasagna. So you would like this as your funeral?"</span> \<<elseif $dorsodurochat === 3>>Through your thoughts, a reply takes form: <span class="venice">"Soon it will be emptied of you, and soon it may be emptied of me. What to make of their pain, of their hope lingering in this space? Wouldn't you like this as your funeral, to keep that thought going a little bit further?"</span> \<<else>>Through your thoughts, a reply takes form: <span class="venice">"The matter of you will not cease. Wouldn't you like this as your funeral, to keep that thought going a little bit further?"</span> \<</if>>\ » <<link "\"If you put me on the spot like that? I guess, when push comes to shove... no. I don't want a funeral at all. I came all the way here to convince myself of the contrary but I just... I don't want to die.\"">><<nobr>> <<if $sestieri === 1>><<goto [[sestierichat1]]>> <<elseif $sestieri === 2>><<goto [[sestierichat2]]>> <<elseif $sestieri === 3>><<goto [[sestierichat3]]>> <<elseif $sestieri === 4>><<goto [[sestierichat4]]>> <<elseif $sestieri === 5>><<goto [[sestierichat5]]>> <<else>><<goto [[sestierichat6]]>><</if>> <</nobr>><<set $dorsodurochat2 to 1>><</link>>\ \ » <<link "\"Oh, no. No rites at all. I don't want to be remembered. Let me decompose alone.\"">><<set $renewal to $renewal - 1>><<nobr>><<if $sestieri === 1>><<goto [[sestierichat1]]>> <<elseif $sestieri === 2>><<goto [[sestierichat2]]>> <<elseif $sestieri === 3>><<goto [[sestierichat3]]>> <<elseif $sestieri === 4>><<goto [[sestierichat4]]>> <<elseif $sestieri === 5>><<goto [[sestierichat5]]>> <<else>><<goto [[sestierichat6]]>> <</if>> <</nobr>><<set $dorsodurochat2 to 2>><</link>>\ \ » <<link "\"Something happier? A carnival? A carnival would be nice...\"">><<nobr>> <<if $sestieri === 1>><<set $renewal to $renewal + 1>><<goto [[sestierichat1]]>> <<elseif $sestieri === 2>><<goto [[sestierichat2]]>> <<elseif $sestieri === 3>><<goto [[sestierichat3]]>> <<elseif $sestieri === 4>><<goto [[sestierichat4]]>> <<elseif $sestieri === 5>><<goto [[sestierichat5]]>> <<else>><<goto [[sestierichat6]]>> <</if>> <</nobr>><<set $dorsodurochat2 to 3>><</link>>\ \ » <<link "\"<<print $liturgia3>>,\" you repeat <<print $liturgia4>>, and you know that you are not alone. <<print $liturgia5>>, you continue: \"<<print $liturgia6>>, <<print $liturgia7>>.\" This you say <<print $liturgia8>>\. <<if $dorsodurochat == 2>>That'll do.<</if>>">><<set $renewal to $renewal + 2>><<nobr>> <<if $sestieri === 1>><<goto [[sestierichat1]]>> <<elseif $sestieri === 2>><<goto [[sestierichat2]]>> <<elseif $sestieri === 3>><<goto [[sestierichat3]]>> <<elseif $sestieri === 4>><<goto [[sestierichat4]]>> <<elseif $sestieri === 5>><<goto [[sestierichat5]]>> <<else>><<goto [[sestierichat6]]>> <</if>> <</nobr>><<set $dorsodurochat2 to 4>><</link>>\ </div></div>
<<if $dorsodurochat2 === 1>><span class="venice">"The algae don't want to die either. Nor the fungi. Nor the cormorants. You are not alone in your strife."</span> "Wait, cormorants?" <span class="venice">"You haven't seen them?"</span> <<if $pigeonsteps >= 19>>That shadow under the waters, spreading its dark wings... but you couldn't say for sure. It was different. \ <<else>>You thought you heard muffled calls, as you came in...\ <</if>>\ \<<elseif $dorsodurochat2 === 2>><span class="venice">"Is this compartmentalization why humans could not stay? You are not alone, in the air and in the water. Decomposition is a plural act by default."</span>\ \<<elseif $dorsodurochat2 === 3>><span class="venice">"Oh!"</span> your brain blooms into an enthusiasm not your own. <span class="venice">"I know those! I know them very well, yes. All the workshops are closed, their fabrics changed by mould, all paints long dried, but what's that to us! Algae will be your trimmings and your trail. It will be magnificent."</span>\ \<<else>><span class="venice">"My friend. Maybe their descendents will recite it for you. May the wind carry your wish to their shores."</span> \<</if>>
<div class='bghub'>\ <div class='tbhub'>\ <span class="venice">"I miss a woman who had struck a friendship with a seagull on her rosemary patch. I miss the incomprehensible fractal nature of complaints among <i>gondolieri</i>. I miss the ingenuity everyone polled together, because everything was harder, here, for people, but they wanted it to happen all the same. I miss the smell of ground floor cooking wafting to the higher floors because these old houses did not have hood vents. I do not... I do not miss the poison. I do not wish the poison upon anybody."</span> » <<link "\"Bit late for that,\" you smile, tapping the IV tube still flapping from your hand.">><<goto [[sestierichat3c]]>><</link>>\ </div></div>
<div class='bghub'>\ <div class='tbhub'>\ "I had poison in my body," you say, "and I had to get more so that the old ones would go away. You're right, I wouldn't wish that upon anybody either." <span class="venice">"We understand each other. After all, you are me as well, now, for now. So tell me, what about you? Do you miss people?"</span> » <<link "\"Like burning. A fire scalding from afar, which I could never get close to\"">><<goto [[sestierichat3d]]>><<set $renewal to $renewal + 2>><</link>> » <<link "\"Hate 'em. That's why I came here. Alone\"">><<goto [[sestierichat3d]]>><<set $renewal to $renewal - 1>><</link>> » <<link "\"In all honesty, I forgot. There's less and less people out there. It's been so long\"">><<goto [[sestierichat3d]]>><</link>> » <<link "\"What good is this longing now? It's all coming to a standstill\"">><<set $renewal to $renewal + 1>><<goto [[sestierichat3d]]>><</link>>\ </div></div>
<div class='bghub'>\ <div class='tbhub'>\ <span class="venice">"Sad state of affairs."</span> You were hoping for a consolatory word, but that appears to be the most the two of you can muster at the moment. » [[You look back at the wall->hub]]\ </div></div>
<div class='trasbordosanpolo2'><img src="images/sestieresanpolo/collagesanpolo1.png" width="100%" >\ <div class='trasbordi'>A memory [[of the city->sanpolotravel3]]</div></div>
<div class='trasbordosanpolo3'><img src="images/sestieresanpolo/collagesanpolo2.png" width="100%" >\ <div class='trasbordi'>A memory of the city [[unfolds before you->sanpolotravel4]]</div></div>
<div class='sanpolobase2'><img src="images/sestieresanpolo/collagesanpolo3.png" width="100%" >\ <div class='trasbordi'>A memory of the city unfolds before you. [[Witness:->veciottostart]]</div></div>
<div class='sanpolobase2'><<fadein 5s 1s>>\ <div class='tbflashbacksanpolo'> In the memory, you are Memi, you were born in Venice a good few decades ago, and you have never travelled farther out than Porto Marghera, scarce daring outings when you could not avoid a trip to the mall. The lagoon marks the horizon of your life. Yesterday, you said goodbye to Gino, who can't live alone anymore since he slipped and broke his ankle and is being moved to an assisted living facility. Spinea is a skip and a hop away, his son reassures you, but from your bench in Campo San Polo it might as well be on another planet. Without Gino's shiny bald head reflecting the TV screen at the pub, it feels like you don't know anyone in this city anymore. But that's ridiculous. You have lived here all your life. » [[Go out and make some noise->veciottohub1]] </div><<audio "sanpolostart" play>><</fadein>></div>\ <<audio "trasbordo6" fadeout>>
<div class='trasbordocannaregio2'><img src="images/sestierecannaregio/collagecannaregio1.png" width="100%" >\ <div class='trasbordi'>A memory [[of the city->cannaregiotravel3]]</div></div>
<div class='trasbordocannaregio3'><img src="images/sestierecannaregio/collagecannaregio2.png" width="100%" >\ <div class='trasbordi'>A memory of the city [[unfolds before you->cannaregiotravel4]]</div></div>
<div class='cannaregiobase'><img src="images/sestierecannaregio/collagecannaregio3.png" width="100%" >\ <div class='trasbordi'>A memory of the city unfolds before you. [[Witness:->vetrostart]]</div></div>
<div class='cannaregiobase'>\ <<fadein 5s 1s>>\<div class='tbflashbackcannaregio'>\ In the memory, you are molten mineral sands given shape. You have iridescent flecks of blues and reds inside you, and veins of recycled glass for that upscaling prestige, and folds and handles, and a coat of gold covering your rim. You are the perfect specimen of a vase, the culmination of a tradition spanning millennia. Water would be thankful to be held by you; flowers, humbled. But no-one ever came to collect you from the workshop, which was cleared one day in an unspoken hurry just as you were completed. Since that last day of human chatter and burning blowtorches, you have been collecting dust, unseen. » [[Exist->vetro1]]\ </div>\ <<audio "cannaregiostart" play>>\ <</fadein>>\ </div>\ <<audio "trasbordo4" fadeout>>
<div class='trasbordocastello2'><img src="images/sestierecastello/collagecastello1.png" width="100%" >\ <div class='trasbordi'>A memory [[of the city->castellotravel3]]</div></div>
<div class='trasbordocastello3'><img src="images/sestierecastello/collagecastello2.png" width="100%" >\ <div class='trasbordi'>A memory of the city [[unfolds before you->castellotravel4]]</div></div>
<div class='castellobase'><img src="images/sestierecastello/collagecastello3.png" width="100%" >\ <div class='trasbordi'>A memory of the city unfolds before you. [[Witness:->eutrofiastart]]</div></div>
<div class='castellobase'>\ <<fadein 5s 1s>>\ <div class='tbflashbackcastello'>\ <<silently>>\ <img class="c1" src="images/sestierecastello/c1.png">\ <img class="c2" src="images/sestierecastello/c2.png">\ <img class="c3" src="images/sestierecastello/c3.png">\ <img class="c4" src="images/sestierecastello/c4.png">\ <img class="c5" src="images/sestierecastello/c5.png">\ <img class="c6" src="images/sestierecastello/c6.png">\ <img class="c7" src="images/sestierecastello/c7.png">\ <img class="c8" src="images/sestierecastello/c8.png">\ <img class="c9" src="images/sestierecastello/c9.png">\ <img class="c10" src="images/sestierecastello/c10.png">\ <img class="c11" src="images/sestierecastello/c11.png">\ <img class="c12" src="images/sestierecastello/c12.png">\ <img class="c13" src="images/sestierecastello/c13.png">\ <img class="c14" src="images/sestierecastello/c14.png">\ <img class="c15" src="images/sestierecastello/c15.png">\ <img class="c16" src="images/sestierecastello/c16.png">\ <</silently>>\ In the memory you photosynthesize and grow. You are new, the perfect children of this perfect heat and humidity and acidity, and you easily topple all your brethren who do not know how to adapt to this world you were born into. There is old ground beneath you, with old stories, and you'll never know them, and you don't care. Grow. Grow. Grow. Grow. Grow. Grow. Grow. Grow. Grow. Grow. Grow. Grow. Grow. Grow. Grow. Grow. Grow. Grow. » [[Grow->eutrofia1]]\ </div>\ <<audio "castellostart" play>><</fadein>></div>\ <<audio "trasbordo5" fadeout>>
<div class='sanpolobase'><div class='tbflashbacksanpolo'>\ <<set $veciottosteps to 1>>\ Today looks like a good day for a stroll, too - the sun doesn't hit too hard, and a nice wind is rising. The world's your oyster, or at least a 200m radius might be, with hopefully less than four bridges in the way. » <<link "Go get a spritz at the local bacaro bar">><<goto [[veciottoplace1]]>><</link>> » <<link "Go to Rialto market and mingle with the crowd">><<goto [[veciottoplace2]]>><</link>> » <<link "Sit on a bench in Campo San Polo and watch the world go by">><<goto [[veciottoplace3]]>><</link>> </div></div>\ <<audio "sanpolo" loop play>>
<div class='sanpolobase'><div class='tbflashbacksanpolo'>\ <<if $chiacchiere < 3>>\ As always, the cramped pub across the canal welcomes you with a hero's homecoming, last of the old veterans. You order a <i>spritz</i> and three <i>cicchetti</i> ('tapas', says the reprinted menu, now also in English), anything with pickled onions will do. It's not really the hour for getting chips with your drink, but a small bowl appears at your table anyway. Seniority perk. \ <<if $v11 isnot 1>>» <<link "Talk to the bartender">><<goto [[v11]]>><</link>> <</if>>\ <<if $v12 isnot 1>>» <<link "Talk to the woman with a dog sitting nearby">><<goto [[v12]]>><</link>> <</if>>\ <<if $v13 isnot 1>>» <<link "Talk to the young waiter">><<goto [[v13]]>><</link>> <</if>>\ <<if $v14 isnot 1>>» <<link "Talk to Nane at the counter">><<goto [[v14]]>><</link>> <</if>>\ <<if $v15 isnot 1>>» <<link "Talk to the woman's dog sitting nearby">><<goto [[v15]]>><</link>> <</if>>\ <<if $v16 isnot 1>>» <<link "Talk to Olindo at the other table">><<goto [[v16]]>><</link>><</if>> <<else>>\ Your glass is empty and you shouldn't get another. Time to go. \ <<if $vmood == 0>>This has been a bust, why do you even come back here. <<elseif $vmood == 1 || $vmood == 2>>It was a different tune in the old days, when you knew everyone. But this was nice. It was worth the visit. <<else>>You feel love for your fellow man. <</if>> \» <<link "Go home">><<set $vplace1done to true>><<set $vmood to 0>><<set $chiacchiere to 0>> <<if $veciottosteps == 1>><<goto [[veciottohub2]]>> <<elseif $veciottosteps == 2>><<goto [[veciottohub3]]>> <<elseif $veciottosteps == 3>><<goto [[veciottohub4]]>> <<elseif $veciottosteps == 4>><<goto [[veciottohub5]]>> <<elseif $veciottosteps == 5>><<goto [[veciottohub6]]>> <<elseif $veciottosteps == 6>><<goto [[veciottohub7]]>> <<else>><<goto [[veciottohub8]]>> <</if>><</link>> <</if>>\ </div></div>
<div class='sanpolobase'><div class='tbflashbacksanpolo'>\ <<if $chiacchiere < 3>>\ You brave the crowd and the encroaching waves of souvenir stalls which have covered the Rialto bridge area like a blanket. There are legends of less cramped places to the east and to the south - you yourself were in Santa Marta last spring. But these days your legs hurt, public transport's insufferably packed like sardines, and after all the old Rialto market, tourist magnet that it is, does sell fish and vegetables same as the other ones. You should be able to find some green beans and a friendly chat if you play your cards well. <<if $v21 isnot 1>>» <<link "Talk to a guy you've seen a few times on the <i>vaporetto</i>">><<goto [[v21]]>><</link>> <</if>>\ <<if $v22 isnot 1>>» <<link "Talk to the fishmonger">><<goto [[v22]]>><</link>> <</if>>\ <<if $v23 isnot 1>>» <<link "Talk to the man who's just bought 6kg of fish">><<goto [[v23]]>><</link>> <</if>>\ <<if $v24 isnot 1>>» <<link "Talk to the woman in a maximalist floral print">><<goto [[v24]]>><</link>> <</if>>\ <<if $v25 isnot 1>>» <<link "Talk to the greengrocer">><<goto [[v25]]>><</link>> <</if>>\ <<if $v26 isnot 1>>» <<link "Talk to the girl handing out flyers">><<goto [[v26]]>><</link>><</if>> <<else>>\ You got your green beans \ <<if $vmood == 0>>and nothing else. You might as well have waded through the plains of Mars to get these. The crowd is alien to you. <<elseif $vmood == 1 || $vmood == 2>>and a smidge of human warmth, which is more than can be said on most days, so all in all you'll take the win. <<else>>and you are so very grateful for the companionship. You feel full and alive. <</if>> \» <<link "Go home">><<set $vplace2done to true>><<set $vmood to 0>><<set $chiacchiere to 0>> <<if $veciottosteps == 1>><<goto [[veciottohub2]]>> <<elseif $veciottosteps == 2>><<goto [[veciottohub3]]>> <<elseif $veciottosteps == 3>><<goto [[veciottohub4]]>> <<elseif $veciottosteps == 4>><<goto [[veciottohub5]]>> <<elseif $veciottosteps == 5>><<goto [[veciottohub6]]>> <<elseif $veciottosteps == 6>><<goto [[veciottohub7]]>> <<else>><<goto [[veciottohub8]]>> <</if>><</link>> <</if>>\ </div></div>
<div class='sanpolobase'><div class='tbflashbacksanpolo'>\ <<if $chiacchiere < 3>>\ This is not a day for walking. Voicing the expected, traditional range of cursing and blaspheming as your hip gives you hell, you sit on a bench in campo San Polo, your favourite square in town with its vast open space, big red church and row of palaces, and watch the world go by. \ <<if $v31 isnot 1>>» <<link "Talk to a woman walking her dog">><<goto [[v31]]>><</link>> <</if>>\ <<if $v32 isnot 1>>» <<link "Talk to two kids making a mess near the fountain">><<goto [[v32]]>><</link>> <</if>>\ <<if $v33 isnot 1>>» <<link "Talk to a man with a walking stick">><<goto [[v33]]>><</link>> <</if>>\ <<if $v34 isnot 1>>» <<link "Talk to an artsy guy taking pictures of the buildings">><<goto [[v34]]>><</link>> <</if>>\ <<if $v35 isnot 1>>» <<link "Talk to a seagull">><<goto [[v35]]>><</link>> <</if>>\ <<if $v36 isnot 1>>» <<link "Talk to a beggar">><<goto [[v36]]>><</link>><</if>> <<else>>\ The sun is setting and you are tired. \ <<if $vmood == 0>>This place isn't home anymore. <<elseif $vmood == 1 || $vmood == 2>>Those moments of human connection were too brief but nice. <<else>>You feel like you still have a place in this city. <</if>> \» <<link "Go home">><<set $vplace3done to true>><<set $vmood to 0>><<set $chiacchiere to 0>> <<if $veciottosteps == 1>><<goto [[veciottohub2]]>> <<elseif $veciottosteps == 2>><<goto [[veciottohub3]]>> <<elseif $veciottosteps == 3>><<goto [[veciottohub4]]>> <<elseif $veciottosteps == 4>><<goto [[veciottohub5]]>> <<elseif $veciottosteps == 5>><<goto [[veciottohub6]]>> <<elseif $veciottosteps == 6>><<goto [[veciottohub7]]>> <<else>><<goto [[veciottohub8]]>> <</if>><</link>> <</if>>\ </div></div>
<div class='sanpolobase'><div class='tbflashbacksanpolochat'>\ <<set $chiacchiere to $chiacchiere + 1>>\ <<set $v11 to 1>>\ <<set $vmood to $vmood + 1>>\ Pino the bartender engages in some basic gossip. You aren't happy to know that the art supplies shop around the corner is closing, but it makes you feel plugged into the neighbourhood life. That was nice. » [[Who else could you chat with...->veciottoplace1]] </div></div>
<div class='sanpolobase'><div class='tbflashbacksanpolochat'>\ <<set $chiacchiere to $chiacchiere + 1>>\ <<set $v12 to 1>>\ <<set $vmood to $vmood + 1>>\ She is from Chioggia, here to visit her daughter who's studying at Ca' Foscari. You recommend her a good restaurant near the university, if it still exists. That was nice. » [[Who else could you chat with...->veciottoplace1]] </div></div>
<div class='sanpolobase'><div class='tbflashbacksanpolochat'>\ <<set $chiacchiere to $chiacchiere + 1>>\ <<set $v13 to 1>>\ The kid's an Erasmus student who got hired for the English-speaking clients, that is, most of the patrons right now. He really doesn't have time for a chat. Bummer. » [[Who else could you chat with...->veciottoplace1]] </div></div>
<div class='sanpolobase'><div class='tbflashbacksanpolochat'>\ <<set $chiacchiere to $chiacchiere + 1>>\ <<set $v14 to 1>>\ <<set $vmood to $vmood + 1>>\ Good ol' Nane. He's not around much lately, and neither are you. You reminisce about Gino. What a guy. That was nice. » [[Who else could you chat with...->veciottoplace1]] </div></div>
<div class='sanpolobase'><div class='tbflashbacksanpolochat'>\ <<set $chiacchiere to $chiacchiere + 1>>\ <<set $v15 to 1>>\ The dog - some kind of supermutt by way of a poodle - is a bit shy and very, very fluffy. It cannot speak back, however, and what you really, really need right now is to feel like a social human being. Bummer. » [[Who else could you chat with...->veciottoplace1]] </div></div>
<div class='sanpolobase'><div class='tbflashbacksanpolochat'>\ <<set $chiacchiere to $chiacchiere + 1>>\ <<set $v16 to 1>>\ <<set $vmood to $vmood + 1>>\ You spend an hour bonding over the classics: soccer. Can't go wrong with soccer. That was nice. » [[Who else could you chat with...->veciottoplace1]] </div></div>
<div class='sanpolobase'><div class='tbflashbacksanpolo'>\ <<set $veciottosteps to 2>>\ It's been a few days since your last outing. Make an effort, even if your knees won't thank you for it, or you'll fossilize in here. <<if $vplace1done isnot true>>» <<link "Go get a spritz at the local bacaro bar">><<goto [[veciottoplace1]]>><</link>> <</if>>\ <<if $vplace2done isnot true>>» <<link "Go to Rialto market and mingle with the crowd">><<goto [[veciottoplace2]]>><</link>> <</if>>\ <<if $vplace3done isnot true>>» <<link "Sit on a bench in Campo San Polo and watch the world go by">><<goto [[veciottoplace3]]>><</link>> <</if>>\ <<if $vplace4done isnot true>>» <<link "You need to go tangle with the blasted water utility company one of these days...">><<goto [[veciottoplace4]]>><</link>> <</if>>\ </div></div>
<div class='sanpolobase'><div class='tbflashbacksanpolo'>\ <<set $veciottosteps to 3>>\ Every time you see that a building in the neighbourhood is renovating, it ends up with a shiny new "Tourist rental" plaque like a cherry on top. What will happen to your home once you give up the ghost? <<if $vplace1done isnot true>>» <<link "Go get a spritz at the local bacaro bar">><<goto [[veciottoplace1]]>><</link>> <</if>>\ <<if $vplace2done isnot true>>» <<link "Go to Rialto market and mingle with the crowd">><<goto [[veciottoplace2]]>><</link>> <</if>>\ <<if $vplace3done isnot true>>» <<link "Sit on a bench in Campo San Polo and watch the world go by">><<goto [[veciottoplace3]]>><</link>> <</if>>\ <<if $vplace4done isnot true>>» <<link "You need to go tangle with the blasted water utility company one of these days...">><<goto [[veciottoplace4]]>><</link>> <</if>>\ <<if $vplace5done isnot true>>» <<link "Your fridge is a desolate tundra. Go to the butcher">><<goto [[veciottoplace5]]>><</link>> <</if>>\ </div></div>
<div class='sanpolobase'><div class='tbflashbacksanpolo'>\ <<set $veciottosteps to 4>>\ It's raining, but you really have to make an effort and go out. It's for your health, and to maybe stop talking back to the TV (in fairness, the TV generally has it coming). Grab an umbrella and be careful not to slip. You really can't afford to make like Gino. <<if $vplace1done isnot true>>» <<link "Go get a spritz at the local bacaro bar">><<goto [[veciottoplace1]]>><</link>> <</if>>\ <<if $vplace2done isnot true>>» <<link "Go to Rialto market and mingle with the crowd">><<goto [[veciottoplace2]]>><</link>> <</if>>\ <<if $vplace3done isnot true>>» <<link "Sit on a bench in Campo San Polo and watch the world go by">><<goto [[veciottoplace3]]>><</link>> <</if>>\ <<if $vplace4done isnot true>>» <<link "You need to go tangle with the blasted water utility company one of these days...">><<goto [[veciottoplace4]]>><</link>> <</if>>\ <<if $vplace5done isnot true>>» <<link "Your fridge is a desolate tundra. Go to the butcher">><<goto [[veciottoplace5]]>><</link>> <</if>>\ <<if $vplace6done isnot true>>» <<link "Fetch some groceries at the convenience store">><<goto [[veciottoplace6]]>><</link>> <</if>>\ </div></div>
<div class='sanpolobase'><div class='tbflashbacksanpolo'>\ <<set $veciottosteps to 5>>\ There is a protest planned for today over at the Zattere. You forgot what it is protesting against, per se, but the organizers must be spoilt for choice - could it be the new cruise ships canal? It's probably the new cruise ships canal. Good for them, you hope they're loud. You marked this on your calendar last month when you saw posters for it, but now that the big day has come, it is too hot. You cannot afford to spend hours under the burning sun. The new generations will have to carry on this fight; as for you... <<if $vplace1done isnot true>>» <<link "Go get a spritz at the local bacaro bar">><<goto [[veciottoplace1]]>><</link>> <</if>>\ <<if $vplace2done isnot true>>» <<link "Go to Rialto market and mingle with the crowd">><<goto [[veciottoplace2]]>><</link>> <</if>>\ <<if $vplace3done isnot true>>» <<link "Sit on a bench in Campo San Polo and watch the world go by">><<goto [[veciottoplace3]]>><</link>> <</if>>\ <<if $vplace4done isnot true>>» <<link "You need to go tangle with the blasted water utility company one of these days...">><<goto [[veciottoplace4]]>><</link>> <</if>>\ <<if $vplace5done isnot true>>» <<link "Your fridge is a desolate tundra. Go to the butcher">><<goto [[veciottoplace5]]>><</link>> <</if>>\ <<if $vplace6done isnot true>>» <<link "Fetch some groceries at the convenience store">><<goto [[veciottoplace6]]>><</link>> <</if>>\ <<if $vplace7done isnot true>>» <<link "You could go to the Biennale... maybe...">><<goto [[veciottoplace7]]>><</link>> <</if>>\ </div></div>
<div class='sanpolobase'><div class='tbflashbacksanpolo'>\ <<set $veciottosteps to 6>>\ As you go out, for a moment, you do not recognize your city. The shape and size of the buildings is the same, the dust and dirt and mold have not changed, but it is fake. It's a scam. Empty façades. Someone is trying to sell you something. You close your eyes and the feeling goes away, like a dizzy spell. Now: <<if $vplace1done isnot true>>» <<link "Go get a spritz at the local bacaro bar">><<goto [[veciottoplace1]]>><</link>> <</if>>\ <<if $vplace2done isnot true>>» <<link "Go to Rialto market and mingle with the crowd">><<goto [[veciottoplace2]]>><</link>> <</if>>\ <<if $vplace3done isnot true>>» <<link "Sit on a bench in Campo San Polo and watch the world go by">><<goto [[veciottoplace3]]>><</link>> <</if>>\ <<if $vplace4done isnot true>>» <<link "You need to go tangle with the blasted water utility company one of these days...">><<goto [[veciottoplace4]]>><</link>> <</if>>\ <<if $vplace5done isnot true>>» <<link "Your fridge is a desolate tundra. Go to the butcher">><<goto [[veciottoplace5]]>><</link>> <</if>>\ <<if $vplace6done isnot true>>» <<link "Fetch some groceries at the convenience store">><<goto [[veciottoplace6]]>><</link>> <</if>>\ <<if $vplace7done isnot true>>» <<link "You could go to the Biennale... maybe...">><<goto [[veciottoplace7]]>><</link>> <</if>>\ <<if $vplace8done isnot true>>» <<link "You can't do this. Stay in bed">><<goto [[veciottoplace8]]>><</link>> <</if>>\ </div></div>
<div class='sanpolobase'><div class='tbflashbacksanpolo'>\ <<set $veciottosteps to 7>>\ You stay in bed late: there's this dream you had, and you would like to go back to it. In the dream, you hopped on a boat and rowed away, to Gino, to everyone else who ever left. They have to be out there somewhere, don't they? Out there, making a new Venice with no water and no seagulls, in secret, taking all its history with them. Who knows where they all ended up. In the dream, you sat on the grass and had an <i>ombra</i> with old friends. Instead... <<if $vplace1done isnot true>><<link "Go get a spritz at the local bacaro bar">><<goto [[veciottoplace1]]>><</link>> <</if>>\ <<if $vplace2done isnot true>>» <<link "Go to Rialto market and mingle with the crowd">><<goto [[veciottoplace2]]>><</link>> <</if>>\ <<if $vplace3done isnot true>>» <<link "Sit on a bench in Campo San Polo and watch the world go by">><<goto [[veciottoplace3]]>><</link>> <</if>>\ <<if $vplace4done isnot true>>» <<link "You need to go tangle with the blasted water utility company one of these days...">><<goto [[veciottoplace4]]>><</link>> <</if>>\ <<if $vplace5done isnot true>>» <<link "Your fridge is a desolate tundra. Go to the butcher">><<goto [[veciottoplace5]]>><</link>> <</if>>\ <<if $vplace6done isnot true>>» <<link "Fetch some groceries at the convenience store">><<goto [[veciottoplace6]]>><</link>> <</if>>\ <<if $vplace7done isnot true>>» <<link "You could go to the Biennale... maybe...">><<goto [[veciottoplace7]]>><</link>> <</if>>\ <<if $vplace8done isnot true>>» <<link "You can't do this. Stay in bed">><<goto [[veciottoplace8]]>><</link>> <</if>>\ <<if $vplace9done isnot true>>» <<link "You can't do this. Stay in bed">><<goto [[veciottoplace9]]>><</link>> <</if>>\ </div></div>
<div class='sanpolobase'><div class='tbflashbacksanpolochat'>\ <<set $chiacchiere to $chiacchiere + 1>>\ <<set $v21 to 1>>\ He turns out to be a milanese businessman on frequent busy busy busy real estate trips. Good for him but kind of depressing from where you're standing. Bummer. » [[Who else could you chat with...->veciottoplace2]] </div></div>
<div class='sanpolobase'><div class='tbflashbacksanpolochat'>\ <<set $chiacchiere to $chiacchiere + 1>>\ <<set $v22 to 1>>\ <<set $vmood to $vmood + 1>>\ You chat for half a minute, almost shouting above the crowd, but the guy knows that making you feel valued is part of the job and he's damn good at it. That was nice. » [[Who else could you chat with...->veciottoplace2]] </div></div>
<div class='sanpolobase'><div class='tbflashbacksanpolochat'>\ <<set $chiacchiere to $chiacchiere + 1>>\ <<set $v23 to 1>>\ <<set $vmood to $vmood + 1>>\ The big catch is for a local cuisine restaurant for international guests. You roll your eyes at that, but the man is happy to vent about navigating the perilous waters of the catering industry these days, which is interesting, in its own way. That was nice. » [[Who else could you chat with...->veciottoplace2]] </div></div>
<div class='sanpolobase'><div class='tbflashbacksanpolochat'>\ <<set $chiacchiere to $chiacchiere + 1>>\ <<set $v24 to 1>>\ GodDAMNIT she could've fooled you. A thing about Venetians is, fashion takes a few decades to catch up from the mainland, and they are always dressing up, always acting. She looked like a slam-dunk local. You don't recognize her language; you wonder whether she comes from someplace just as strange. Bummer. » [[Who else could you chat with...->veciottoplace2]] </div></div>
<div class='sanpolobase'><div class='tbflashbacksanpolochat'>\ <<set $chiacchiere to $chiacchiere + 1>>\ <<set $v25 to 1>>\ <<set $vmood to $vmood + 1>>\ Guy moved in from Albania 30 years ago. You compliment his accent. That was nice. » [[Who else could you chat with...->veciottoplace2]] </div></div>
<div class='sanpolobase'><div class='tbflashbacksanpolochat'>\ <<set $chiacchiere to $chiacchiere + 1>>\ <<set $v26 to 1>>\ <<set $vmood to $vmood + 1>>\ Sweet kid, she's happy to hear you reminisce about '68. That was nice. » [[Who else could you chat with...->veciottoplace2]] </div></div>
<div class='sanpolobase'><div class='tbflashbacksanpolo'>\ <<if $chiacchiere < 3>>\ How hard could changing the water meter be - that's all on the water company, isn't it. You make an appointment, they come in and handle it, end of story. And you bet they have plenty of experience with this sort of thing, too, with high water scouring the ground floors and encrusting pipes and devices. Yet the information you got on the phone was terrifyingly vague and lasseiz-faire, and you would rather not fall into inscrutable bureaucratic missteps and have to pay big money for it. So today you have braved the <i>calli</i> until the water company's Santa Croce headquarters, to talk to someone face to face and get this done at last. \ \ <<if $v41 isnot 1>>» <<link "Talk to the clerk">><<goto [[v41]]>><</link>> <</if>>\ <<if $v42 isnot 1>>» <<link "Talk to the man with a prominent fashion sense waiting in line">><<goto [[v42]]>><</link>> <</if>>\ <<if $v43 isnot 1>>» <<link "Talk to the terminally bored retiree waiting in line">><<goto [[v43]]>><</link>> <</if>>\ <<if $v44 isnot 1>>» <<link "Talk to the attentive youngster waiting in line">><<goto [[v44]]>><</link>> <</if>>\ <<if $v45 isnot 1>>» <<link "Talk to the immigrant mother of two waiting in line">><<goto [[v45]]>><</link>> <</if>>\ <<if $v46 isnot 1>>» <<link "Talk to the construction worker on break">><<goto [[v46]]>><</link>><</if>> <<else>>\ They've called your number, it's your turn! Godspeed with that water meter. \ <<if $vmood == 0>>But your meter's empty. You feel alone against the world. <<elseif $vmood == 1>>You wish good luck to the others in line. One of them waves back. <<elseif $vmood == 2>>You wish good luck to the others in line. Two of them wave back. <<else>> <</if>> \» <<link "Go. This won't win the water meter war but it will be a battle well fought. And then go home">><<set $vplace4done to true>><<set $vmood to 0>><<set $chiacchiere to 0>> <<if $veciottosteps == 1>><<goto [[veciottohub2]]>> <<elseif $veciottosteps == 2>><<goto [[veciottohub3]]>> <<elseif $veciottosteps == 3>><<goto [[veciottohub4]]>> <<elseif $veciottosteps == 4>><<goto [[veciottohub5]]>> <<elseif $veciottosteps == 5>><<goto [[veciottohub6]]>> <<elseif $veciottosteps == 6>><<goto [[veciottohub7]]>> <<else>><<goto [[veciottohub8]]>> <</if>><</link>> <</if>>\ </div></div>
<div class='sanpolobase'><div class='tbflashbacksanpolochat'>\ <<set $chiacchiere to $chiacchiere + 1>>\ <<set $v31 to 1>>\ GodDAMNIT foiled again. She answers in French. You don't know French. Wasn't the rule of thumb that people with strollers or dogs were local? Bummer. » [[Who else could you chat with...->veciottoplace3]] </div></div>
<div class='sanpolobase'><div class='tbflashbacksanpolochat'>\ <<set $chiacchiere to $chiacchiere + 1>>\ <<set $v32 to 1>>\ <<set $vmood to $vmood + 1>>\ They explain to you the tangled, meandering nuances of the intense water gun duel they have been waging for the past hour. That was nice. » [[Who else could you chat with...->veciottoplace3]] </div></div>
<div class='sanpolobase'><div class='tbflashbacksanpolochat'>\ <<set $chiacchiere to $chiacchiere + 1>>\ <<set $v33 to 1>>\ <<set $vmood to $vmood + 1>>\ "<i>Altro che no ghe xe più e meze stajon, ghe xe solo che una stajon!</i>" "<i>Tasi che no ghe xe massa sofego oggi...</i>" Shedding the formalities of Italian for sweet, liquid Venetian is a manna, even just for ten minutes. That was nice. » [[Who else could you chat with...->veciottoplace3]] </div></div>
<div class='sanpolobase'><div class='tbflashbacksanpolochat'>\ <<set $chiacchiere to $chiacchiere + 1>>\ <<set $v34 to 1>>\ He's an artist from Trieste planning a series of installations in abandoned houses. There is some social message in there somewhere, his heart's in the right place but the way he talks is so disconnected from what he's doing that it makes you feel empty. Bummer. » [[Who else could you chat with...->veciottoplace3]] </div></div>
<div class='sanpolobase'><div class='tbflashbacksanpolochat'>\ <<set $chiacchiere to $chiacchiere + 1>>\ <<set $v35 to 1>>\ You're really out of options, aren't you? The seagull squawks back; you don't answer, let's not be ridiculous, you're not that desperate for contact, but truth be told, you feel like you are standing on a precipice. One day you might. Bummer. » [[Who else could you chat with...->veciottoplace3]] </div></div>
<div class='sanpolobase'><div class='tbflashbacksanpolochat'>\ <<set $chiacchiere to $chiacchiere + 1>>\ <<set $v36 to 1>>\ <<set $vmood to $vmood + 1>>\ You give him a few coins and comprehensively complain about all branches and levels of government. That was nice. » [[Who else could you chat with...->veciottoplace3]] </div></div>
<div class='sanpolobase'><div class='tbflashbacksanpolo'>\ <<if $chiacchiere < 3>>\ There are stories of fairy places which appear with the new moon from strange dimensions unknowable to man, settling in the gaps of the world as we know it. Traditionally, they tend to be bookshops, or strange shops filled with enticing antiques. All this to say: you have been walking eighteen minutes to the place where your butcher's store used to be, where your butcher's store has always been since you were a lad, where your butcher's store de facto was until last week (two weeks? Last month?). Today, the thing in front of you is a fucking ATM stall with a map of Venice printed on it. <<if $v51 isnot 1>>» <<link "Talk to the lady walking straight toward you">><<goto [[v51]]>><</link>> <</if>>\ <<if $v52 isnot 1>>» <<link "Talk to a spry octuagenarian">><<goto [[v52]]>><</link>> <</if>>\ <<if $v53 isnot 1>>» <<link "Talk to a man sporting a casual business look">><<goto [[v53]]>><</link>> <</if>>\ <<if $v54 isnot 1>>» <<link "Talk to a young woman who is considering whether to use the ATM like it's the most important decision of her life">><<goto [[v54]]>><</link>> <</if>>\ <<if $v55 isnot 1>>» <<link "Talk to a porter taking a breather">><<goto [[v55]]>><</link>> <</if>>\ <<if $v56 isnot 1>>» <<link "Talk to a man carrying a bouquet of flowers">><<goto [[v56]]>><</link>><</if>> <<else>>\ Where did the butcher go? You feel a void where something used to be \ <<if $vmood == 0>>and the coming days look bleak. <<elseif $vmood == 1>>graced only by a brief connection. <<else>>graced only by two brief connections. <</if>>\ \» <<link "Go home">><<set $vplace5done to true>><<set $vmood to 0>><<set $chiacchiere to 0>> <<if $veciottosteps == 1>><<goto [[veciottohub2]]>> <<elseif $veciottosteps == 2>><<goto [[veciottohub3]]>> <<elseif $veciottosteps == 3>><<goto [[veciottohub4]]>> <<elseif $veciottosteps == 4>><<goto [[veciottohub5]]>> <<elseif $veciottosteps == 5>><<goto [[veciottohub6]]>> <<elseif $veciottosteps == 6>><<goto [[veciottohub7]]>> <<else>><<goto [[veciottohub8]]>> <</if>><</link>> <</if>>\ </div></div>
<div class='sanpolobase'><div class='tbflashbacksanpolo'>\ <<if $chiacchiere < 3>>\ It's a high water day and the city is a broken labyrinth of interrupted <i>calli</i>. Walking on water in this mirrored world, you reach your local convenience store, get in, greet the cashier with a nod, without looking, and make a beeline for the bread aisle. But there is no bread. A takeover as subtle as the fog, the shop is now part of a French supermarket chain. You can now buy a prepackaged sandwich for €6. \ <<if $v61 isnot 1>>» <<link "Talk to the cashier">><<goto [[v61]]>><</link>> <</if>>\ <<if $v62 isnot 1>>» <<link "Talk to a person carrying a parasol">><<goto [[v62]]>><</link>> <</if>>\ <<if $v63 isnot 1>>» <<link "Talk to a man you have seen before in the old convenience store">><<goto [[v63]]>><</link>> <</if>>\ <<if $v64 isnot 1>>» <<link "Talk to a man in a graphic tee">><<goto [[v64]]>><</link>> <</if>>\ <<if $v65 isnot 1>>» <<link "Talk to someone who's not taking the heat well">><<goto [[v65]]>><</link>> <</if>>\ <<if $v66 isnot 1>>» <<link "Talk to a woman in uniform">><<goto [[v66]]>><</link>><</if>> <<else>>\ You needed the food, but now you are over budget \ <<if $vmood == 0>>and in a wretched, destitute mood to boot. <<elseif $vmood == 1 || $vmood == 2>>and one pleasant chat away from wanting to throw yourself into a canal. <<else>> <</if>>\ \» <<link "Go home">><<set $vplace6done to true>><<set $vmood to 0>><<set $chiacchiere to 0>> <<if $veciottosteps == 1>><<goto [[veciottohub2]]>> <<elseif $veciottosteps == 2>><<goto [[veciottohub3]]>> <<elseif $veciottosteps == 3>><<goto [[veciottohub4]]>> <<elseif $veciottosteps == 4>><<goto [[veciottohub5]]>> <<elseif $veciottosteps == 5>><<goto [[veciottohub6]]>> <<elseif $veciottosteps == 6>><<goto [[veciottohub7]]>> <<else>><<goto [[veciottohub8]]>> <</if>><</link>> <</if>>\ </div></div>
<div class='sanpolobase'><div class='tbflashbacksanpolo'>\ <<if $chiacchiere < 3>>\ You don't understand art. This is not going to change. However, the collateral events of the art Biennale are 1. free, 2. spread across a number of old houses and palaces throughout the city which would be otherwise unavailable for visits, and 3. equipped with functioning a/c. It might just be the best use for your afternoon. You found a map of this year's Biennale at the <i>bacaro</i> the other day and it turned out there is one pavilion close to home, so here you are. It's pleasantly fresh and the art is aggressively impervious. \ <<if $v71 isnot 1>>» <<link "Talk to someone who looks as lost as you do">><<goto [[v71]]>><</link>> <</if>>\ <<if $v72 isnot 1>>» <<link "Talk to a Biennale employee">><<goto [[v72]]>><</link>> <</if>>\ <<if $v73 isnot 1>>» <<link "Talk to a man in a garish hat">><<goto [[v73]]>><</link>> <</if>>\ <<if $v74 isnot 1>>» <<link "Talk to a man wearing a backpack">><<goto [[v74]]>><</link>> <</if>>\ <<if $v75 isnot 1>>» <<link "Talk to a woman taking notes">><<goto [[v75]]>><</link>> <</if>>\ <<if $v76 isnot 1>>» <<link "Talk to an art student">><<goto [[v76]]>><</link>><</if>> <<else>>\ You have been alienated enough for one day. \ <<if $vmood == 0>>This city is a museum written in a distant tongue. <<elseif $vmood == 1 || $vmood == 2>>One scrap of human contact will have to do. Beggars can't be choosers. <<else>> <</if>>\ \» <<link "Go home">><<set $vplace7done to true>><<set $vmood to 0>><<set $chiacchiere to 0>> <<if $veciottosteps == 1>><<goto [[veciottohub2]]>> <<elseif $veciottosteps == 2>><<goto [[veciottohub3]]>> <<elseif $veciottosteps == 3>><<goto [[veciottohub4]]>> <<elseif $veciottosteps == 4>><<goto [[veciottohub5]]>> <<elseif $veciottosteps == 5>><<goto [[veciottohub6]]>> <<elseif $veciottosteps == 6>><<goto [[veciottohub7]]>> <<else>><<goto [[veciottohub8]]>> <</if>><</link>> <</if>>\ </div></div>
<div class='sanpolobase'><div class='tbflashbacksanpolo'>\ You can't do it. You should go out. You should take care of yourself. You should find someone to talk to or you'll shrivel into a walnut. But you can't. Just stay in bed. » [[Until there's a knock at your door->v8]] </div></div>
<div class='sanpolobase'><div class='tbflashbacksanpolo'>\ You can't do it. You should go out. You should take care of yourself. You should find someone to talk to or you'll shrivel into a dried fig. But you can't. Just stay in bed. » [[Until there's a knock at your window->v9]] </div></div>
<div class='sanpolobase'><div class='tbflashbacksanpolochat'>\ <<set $chiacchiere to $chiacchiere + 1>>\ <<set $v41 to 1>>\ Talk to the clerk's hand, more like. You need to chat; he really, really needs to be left alone beyond the barest practical information he needs to convey to you. Bummer. » [[Who else could you chat with...->veciottoplace4]] </div></div>
<div class='sanpolobase'><div class='tbflashbacksanpolochat'>\ <<set $chiacchiere to $chiacchiere + 1>>\ <<set $v42 to 1>>\ <<set $vmood to $vmood + 1>>\ The guy chats you up with a pleasant Venetian accent, tinged by something harsher, possibly near Trento. He moved north years ago and is only in town today to handle his mother's bills. Every time he comes back, he says, Venice feels like a frail old lady who needs more and more assistive care. <span class="venice">"Whippersnapper! They better look after my cats."</span> What was that? Anyway, the conversation was nice. » [[Who else could you chat with...->veciottoplace4]] </div></div>
<div class='sanpolobase'><div class='tbflashbacksanpolochat'>\ <<set $chiacchiere to $chiacchiere + 1>>\ <<set $v43 to 1>>\ <<set $vmood to $vmood + 1>>\ This woman has <i>opinions</i>. Where does she even keep up with all this news? They are closing all the municipal offices, she says. She is convinced that in a few months, the water & waste disposal company offices here in Santa Croce will be the only ones left standing. They're treating the administration like a bag of trash. That was a lot, but nice. » [[Who else could you chat with...->veciottoplace4]] </div></div>
<div class='sanpolobase'><div class='tbflashbacksanpolochat'>\ <<set $chiacchiere to $chiacchiere + 1>>\ <<set $v44 to 1>>\ No dice. The kid's an English-speaking Erasmus student. Best of luck to him with whatever it is that he's doing here. Bummer. » [[Who else could you chat with...->veciottoplace4]] </div></div>
<div class='sanpolobase'><div class='tbflashbacksanpolochat'>\ <<set $chiacchiere to $chiacchiere + 1>>\ <<set $v45 to 1>>\ You wish you could help her filling those troublesome forms but you don't share a language. Bummer. » [[Who else could you chat with...->veciottoplace4]] </div></div>
<div class='sanpolobase'><div class='tbflashbacksanpolochat'>\ <<set $chiacchiere to $chiacchiere + 1>>\ <<set $v46 to 1>>\ The guy's alright, it's just - he says they're installing an artificial intelligence here in these offices, that it'll handle the whole administration. He is a little creeped out at the prospect and so are you. Bummer. » [[Who else could you chat with...->veciottoplace4]] </div></div>
<div class='bgintropm'>\ <div class='pmpan'></div>\ <<fadein 5s 5s>><div class='tbintropm'>\ There is no place to live anymore, not in this world and not in your body, falling apart by the hour. You have come here to die and you have picked your mausoleum, this great monument to mankind's foolishness. » <<link "Invisible birds calling again, as if through a curtain of water">><<goto [[ponte1]]>><<audio "passi2" play>><</link>>\ </div>\ <</fadein>>\ </div>
<div class='bgintropm'><img src="images/intro/intropm1b.png" height="100%">\ <div class='tbintropm'>\ Clouds of vapour surround the buildings, not from the chimney stacks, which are long dormant, mute since industry fell, but from the walls and pipes themselves, like sweat dissipated by the merciless sun. » [[Your socks are worn out and your feet are bleeding but you persevere->PM2]] </div></div>
<div class='sanpolobase'><div class='tbflashbacksanpolochat'>\ <<set $chiacchiere to $chiacchiere + 1>>\ <<set $v51 to 1>>\ The woman insISTS that you are LOITERING and this is fORBIDDEN IN THE CITY OF VENICE. Ignore her as she pretends to call the director of the bank this ATM is supposedly a part of. Bummer. » [[Who else could you chat with...->veciottoplace5]] </div></div>
<div class='sanpolobase'><div class='tbflashbacksanpolochat'>\ <<set $chiacchiere to $chiacchiere + 1>>\ <<set $v52 to 1>>\ Tough luck. Tourist. Bummer. » [[Who else could you chat with...->veciottoplace5]] </div></div>
<div class='sanpolobase'><div class='tbflashbacksanpolochat'>\ <<set $chiacchiere to $chiacchiere + 1>>\ <<set $v53 to 1>>\ As an airB&B owner, as far as he is concerned this change is a net positive. His clients need this ATM more than they do a butcher. It's not what you wanted to hear. Bummer. » [[Who else could you chat with...->veciottoplace5]] </div></div>
<div class='sanpolobase'><div class='tbflashbacksanpolochat'>\ <<set $chiacchiere to $chiacchiere + 1>>\ <<set $v54 to 1>>\ Tourist. Her plight remains unknown to you. Bummer. » [[Who else could you chat with...->veciottoplace5]] </div></div>
<div class='sanpolobase'><div class='tbflashbacksanpolochat'>\ <<set $chiacchiere to $chiacchiere + 1>>\ <<set $v55 to 1>>\ <<set $vmood to $vmood + 1>>\ He remembers the butcher too. Somehow the complaining about ATMs segues into complaining about people paying with debit cards everywhere these days, thus not having cash on hand, thus tipping people like him less. Dire topic, but nice convo. » [[Who else could you chat with...->veciottoplace5]] </div></div>
<div class='sanpolobase'><div class='tbflashbacksanpolochat'>\ <<set $chiacchiere to $chiacchiere + 1>>\ <<set $v56 to 1>>\ He could be a model for all you know and he also doesn't speak a word of Italian. Bummer. » [[Who else could you chat with...->veciottoplace5]] </div></div>
<div class='sanpolobase'><div class='tbflashbacksanpolochat'>\ <<set $chiacchiere to $chiacchiere + 1>>\ <<set $v61 to 1>>\ She is very busy, sorry. Bummer. » [[Who else could you chat with...->veciottoplace6]] </div></div>
<div class='sanpolobase'><div class='tbflashbacksanpolochat'>\ <<set $chiacchiere to $chiacchiere + 1>>\ <<set $v62 to 1>>\ She answers in some kind of Slavic language? At any rate: tourist. Bummer. » [[Who else could you chat with...->veciottoplace6]] </div></div>
<div class='sanpolobase'><div class='tbflashbacksanpolochat'>\ <<set $chiacchiere to $chiacchiere + 1>>\ <<set $v63 to 1>>\ <<set $vmood to $vmood + 1>>\ He seems to find you a friendly face as well, and finds himself in a complaining mood. Can you believe it, this acquaintance of his, an old flame, her home became an art gallery? They're carrying sculptures where she used to sleep! You nod emphatically. Bastards. That was nice. » [[Who else could you chat with...->veciottoplace6]] </div></div>
<div class='sanpolobase'><div class='tbflashbacksanpolochat'>\ <<set $chiacchiere to $chiacchiere + 1>>\ <<set $v64 to 1>>\ You should've seen this coming. Tourist. Bummer. » [[Who else could you chat with...->veciottoplace6]] </div></div>
<div class='sanpolobase'><div class='tbflashbacksanpolochat'>\ <<set $chiacchiere to $chiacchiere + 1>>\ <<set $v65 to 1>>\ You would love to sympathize with their plight but, alas, they don't speak Italian. Bummer. » [[Who else could you chat with...->veciottoplace6]] </div></div>
<div class='sanpolobase'><div class='tbflashbacksanpolochat'>\ <<set $chiacchiere to $chiacchiere + 1>>\ <<set $v66 to 1>>\ As you approach her, her colleague rejoins her and they exchange a few anecdotes about their shift as private ticket inspectors. The naked racism stops you in your tracks. Rancid. » [[Who else could you chat with...->veciottoplace6]] </div></div>
<div class='sanpolobase'><div class='tbflashbacksanpolochat'>\ <<set $chiacchiere to $chiacchiere + 1>>\ <<set $v71 to 1>>\ They would indeed appear to be lost, but in German. Tourist. Bummer. » [[Who else could you chat with...->veciottoplace7]] </div></div>
<div class='sanpolobase'><div class='tbflashbacksanpolochat'>\ <<set $chiacchiere to $chiacchiere + 1>>\ <<set $v72 to 1>>\ The young woman catches your confusion and tries to explain the exhibit to you, but her target, the public she's honed her explanations for, is still not people like you, and her words do not connect. She is not paid enough to try harder, and with an understanding nod you both give up. Bummer. » [[Who else could you chat with...->veciottoplace7]] </div></div>
<div class='sanpolobase'><div class='tbflashbacksanpolochat'>\ <<set $chiacchiere to $chiacchiere + 1>>\ <<set $v73 to 1>>\ Nope. Tourist. Bummer. » [[Who else could you chat with...->veciottoplace7]] </div></div>
<div class='sanpolobase'><div class='tbflashbacksanpolochat'>\ <<set $chiacchiere to $chiacchiere + 1>>\ <<set $v74 to 1>>\ Unsurprisingly, tourist. Bummer. » [[Who else could you chat with...->veciottoplace7]] </div></div>
<div class='sanpolobase'><div class='tbflashbacksanpolochat'>\ <<set $chiacchiere to $chiacchiere + 1>>\ <<set $v75 to 1>>\ You two don't share a language. Bummer. » [[Who else could you chat with...->veciottoplace7]] </div></div>
<div class='sanpolobase'><div class='tbflashbacksanpolochat'>\ <<set $chiacchiere to $chiacchiere + 1>>\ <<set $v76 to 1>>\ <<set $vmood to $vmood + 1>>\ Sensing your bewilderment, some kid who can't be older than twenty-two makes a valiant attempt to ease you into the artworks. It doesn't work. Sorry, kid. But when the talk turns to the working conditions of the staff hired by these events, their precarious contracts and the crumbs they get paid in the face of the millions and millions of Euros that pave the capital-letter Art world... that, you get. You wish the kid well, from the bottom of your heart. That was nice. » [[Who else could you chat with...->veciottoplace7]] </div></div>
<div class='sanmarcobase'><div class='tbflashbacksanmarco'>\ You hoped that someone - a friend, a mate - would be here, but all you find is the inescapable heavy air that weighs on your wings and dries your eyes and tongue. Someone is bound to be out there still, in the remote corners of the city. They have to. » [[Take flight and find them->pigeonmain]]\ </div></div>
<div class='sanmarcobase2'><div class='tbflashbacksanmarco'>\ As you fly above the shadow, it comes closer to the surface of the canal. You see a dark bird, sleek, feathers as shimmering as fish scales, whose kind you have never seen. It could never have been your shadow. This new bird breaks the water and takes flight, leaving your tired wings behind. » <<link "Keep flying">><<goto [[pigeonmain]]>><<set $pigeon to $pigeon + 1>><</link>> » <<link "Change route">><<goto [[pigeonmain]]>><<set $pigeon to $pigeon + 1>><</link>> » <<link "Turn back">><<goto [[pigeonmain]]>><<set $pigeonback to 1>><<set $pigeon to $pigeon + 1>><</link>> » <<if $pigeonsteps <9 >><<link "Perch on $perch and call for them">><<goto [[pigeonmain]]>><<set $pigeoncall to 1>><<set $pigeon to $pigeon + 1>><</link>>\ <<elseif $pigeonsteps > 16 >><<link "With what is left of your voice, land on $perch and call out against the silence, but you already know the answer">><<goto [[pigeonmain]]>><<set $pigeoncall to 1>><<set $pigeon to $pigeon + 1>><</link>>\ <<else>><<link "Will it work this time? Is here good? How far can you still go? Rest on $perch and call for them">><<goto [[pigeonmain]]>><<set $pigeoncall to 1>><<set $pigeon to $pigeon + 1>><</link>><</if>>\ </div></div>
<div class='castellobase2'><div class='tbcastellobg1'>\ \ <<silently>>\ <img class="c1" src="images/sestierecastello/c1.png">\ <img class="c2" src="images/sestierecastello/c2.png">\ <img class="c3" src="images/sestierecastello/c3.png">\ <img class="c4" src="images/sestierecastello/c4.png">\ <img class="c5" src="images/sestierecastello/c5.png">\ <img class="c6" src="images/sestierecastello/c6.png">\ <img class="c7" src="images/sestierecastello/c7.png">\ <img class="c8" src="images/sestierecastello/c8.png">\ <img class="c9" src="images/sestierecastello/c9.png">\ <img class="c10" src="images/sestierecastello/c10.png">\ <img class="c11" src="images/sestierecastello/c11.png">\ <img class="c12" src="images/sestierecastello/c12.png">\ <img class="c13" src="images/sestierecastello/c13.png">\ <img class="c14" src="images/sestierecastello/c14.png">\ <img class="c15" src="images/sestierecastello/c15.png">\ <img class="c16" src="images/sestierecastello/c16.png">\ <</silently>>\ <<if $c1 is true>><img class="c1" src="images/sestierecastello/c1.png"><</if>>\ <<if $c2 is true>><img class="c2" src="images/sestierecastello/c2.png"><</if>>\ <<if $c3 is true>><img class="c3" src="images/sestierecastello/c3.png"><</if>>\ <<if $c4 is true>><img class="c4" src="images/sestierecastello/c4.png"><</if>>\ <<if $c5 is true>><img class="c5" src="images/sestierecastello/c5.png"><</if>>\ <<if $c6 is true>><img class="c6" src="images/sestierecastello/c6.png"><</if>>\ <<if $c7 is true>><img class="c7" src="images/sestierecastello/c7.png"><</if>>\ <<if $c8 is true>><img class="c8" src="images/sestierecastello/c8.png"><</if>>\ <<if $c9 is true>><img class="c9" src="images/sestierecastello/c9.png"><</if>>\ <<if $c10 is true>><img class="c10" src="images/sestierecastello/c10.png"><</if>>\ <<if $c11 is true>><img class="c11" src="images/sestierecastello/c11.png"><</if>>\ <<if $c12 is true>><img class="c12" src="images/sestierecastello/c12.png"><</if>>\ <<if $c13 is true>><img class="c13" src="images/sestierecastello/c13.png"><</if>>\ <<if $c14 is true>><img class="c14" src="images/sestierecastello/c14.png"><</if>>\ \ \ <div class='tbcastellogrid'>\ <<if $c1 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia2]]>><<set $c1 to true>><</link>><</if>>\ <<if $c2 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia2]]>><<set $c2 to true>><</link>><</if>>\ ©©©©\ ©©©©\ <<if $c5 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia2]]>><<set $c5 to true>><</link>><</if>>\ ©©©© <<if $c1 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia2]]>><<set $c1 to true>><</link>><</if>>\ <<if $c2 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia2]]>><<set $c2 to true>><</link>><</if>>\ <<if $c3 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia2]]>><<set $c3 to true>><</link>><</if>>\ <<if $c4 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia2]]>><<set $c4 to true>><</link>><</if>>\ <<if $c5 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia2]]>><<set $c5 to true>><</link>><</if>>\ ©©©© <<if $c1 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia2]]>><<set $c1 to true>><</link>><</if>>\ <<if $c2 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia2]]>><<set $c2 to true>><</link>><</if>>\ <<if $c3 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia2]]>><<set $c3 to true>><</link>><</if>>\ <<if $c4 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia2]]>><<set $c4 to true>><</link>><</if>>\ <<if $c5 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia2]]>><<set $c5 to true>><</link>><</if>>\ ©©©© \ <<if $c6 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia2]]>><<set $c6 to true>><</link>><</if>>\ <<if $c7 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia2]]>><<set $c7 to true>><</link>><</if>>\ <<if $c8 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia2]]>><<set $c8 to true>><</link>><</if>>\ <<if $c9 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia2]]>><<set $c9 to true>><</link>><</if>>\ <<if $c10 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia2]]>><<set $c10 to true>><</link>><</if>>\ ©©©© <<if $c6 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia2]]>><<set $c6 to true>><</link>><</if>>\ <<if $c7 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia2]]>><<set $c7 to true>><</link>><</if>>\ <<if $c8 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia2]]>><<set $c8 to true>><</link>><</if>>\ <<if $c9 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia2]]>><<set $c9 to true>><</link>><</if>>\ <<if $c10 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia2]]>><<set $c10 to true>><</link>><</if>>\ ©©©© <<if $c6 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia2]]>><<set $c6 to true>><</link>><</if>>\ ©©©©\ <<if $c8 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia2]]>><<set $c8 to true>><</link>><</if>>\ <<if $c9 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia2]]>><<set $c9 to true>><</link>><</if>>\ <<if $c10 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia2]]>><<set $c10 to true>><</link>><</if>>\ ©©©© \ ©©©©©©©©©©©©\ <<if $c11 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia2]]>><<set $c11 to true>><</link>><</if>>\ <<if $c12 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia2]]>><<set $c12 to true>><</link>><</if>>\ ©©©© ©©©©©©©©©©©©©\ <<if $c11 is true>>©©©<<else>><<link "©©©">><<goto [[eutrofia2]]>><<set $c11 to true>><</link>><</if>>\ <<if $c12 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia2]]>><<set $c12 to true>><</link>><</if>>\ ©©©© ©©©©©©©©©©©©©©©\ <<if $c11 is true>>©<<else>><<link "©">><<goto [[eutrofia2]]>><<set $c11 to true>><</link>><</if>>\ <<if $c12 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia2]]>><<set $c12 to true>><</link>><</if>>\ ©©©© \ ©©©©©©©©©©©©©©©©\ <<if $c13 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia2]]>><<set $c13 to true>><</link>><</if>>\ <<if $c14 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia2]]>><<set $c14 to true>><</link>><</if>> ©©©©©©©©©©©©©©©©\ <<if $c13 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia2]]>><<set $c13 to true>><</link>><</if>>\ <<if $c14 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia2]]>><<set $c14 to true>><</link>><</if>> ©©©©©©©©©©©©©©©©\ <<if $c13 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia2]]>><<set $c13 to true>><</link>><</if>>\ <<if $c14 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia2]]>><<set $c14 to true>><</link>><</if>>\ </div></div></div>\ <<audio "castello" volume 0 fadeoverto 50 1 loop>>
<div class='castellobase2'><div class='tbcastellobg2'>\ \ <<silently>>\ <img class="c1" src="images/sestierecastello/c1.png">\ <img class="c2" src="images/sestierecastello/c2.png">\ <img class="c3" src="images/sestierecastello/c3.png">\ <img class="c4" src="images/sestierecastello/c4.png">\ <img class="c5" src="images/sestierecastello/c5.png">\ <img class="c6" src="images/sestierecastello/c6.png">\ <img class="c7" src="images/sestierecastello/c7.png">\ <img class="c8" src="images/sestierecastello/c8.png">\ <img class="c9" src="images/sestierecastello/c9.png">\ <img class="c10" src="images/sestierecastello/c10.png">\ <img class="c11" src="images/sestierecastello/c11.png">\ <img class="c12" src="images/sestierecastello/c12.png">\ <img class="c13" src="images/sestierecastello/c13.png">\ <img class="c14" src="images/sestierecastello/c14.png">\ <img class="c15" src="images/sestierecastello/c15.png">\ <img class="c16" src="images/sestierecastello/c16.png">\ <</silently>>\ <<if $c1 is true>><img class="c1" src="images/sestierecastello/c1.png"><</if>>\ <<if $c2 is true>><img class="c2" src="images/sestierecastello/c2.png"><</if>>\ <<if $c3 is true>><img class="c3" src="images/sestierecastello/c3.png"><</if>>\ <<if $c4 is true>><img class="c4" src="images/sestierecastello/c4.png"><</if>>\ <<if $c5 is true>><img class="c5" src="images/sestierecastello/c5.png"><</if>>\ <<if $c6 is true>><img class="c6" src="images/sestierecastello/c6.png"><</if>>\ <<if $c7 is true>><img class="c7" src="images/sestierecastello/c7.png"><</if>>\ <<if $c8 is true>><img class="c8" src="images/sestierecastello/c8.png"><</if>>\ <<if $c9 is true>><img class="c9" src="images/sestierecastello/c9.png"><</if>>\ <<if $c10 is true>><img class="c10" src="images/sestierecastello/c10.png"><</if>>\ <<if $c11 is true>><img class="c11" src="images/sestierecastello/c11.png"><</if>>\ <<if $c12 is true>><img class="c12" src="images/sestierecastello/c12.png"><</if>>\ <<if $c13 is true>><img class="c13" src="images/sestierecastello/c13.png"><</if>>\ <<if $c14 is true>><img class="c14" src="images/sestierecastello/c14.png"><</if>>\ \ \ <div class='tbcastellogrid'>\ <<if $c1 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia3]]>><<set $c1 to true>><</link>><</if>>\ <<if $c2 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia3]]>><<set $c2 to true>><</link>><</if>>\ ©©©©\ ©©©©\ <<if $c5 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia3]]>><<set $c5 to true>><</link>><</if>>\ ©©©© <<if $c1 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia3]]>><<set $c1 to true>><</link>><</if>>\ <<if $c2 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia3]]>><<set $c2 to true>><</link>><</if>>\ <<if $c3 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia3]]>><<set $c3 to true>><</link>><</if>>\ <<if $c4 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia3]]>><<set $c4 to true>><</link>><</if>>\ <<if $c5 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia3]]>><<set $c5 to true>><</link>><</if>>\ ©©©© <<if $c1 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia3]]>><<set $c1 to true>><</link>><</if>>\ <<if $c2 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia3]]>><<set $c2 to true>><</link>><</if>>\ <<if $c3 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia3]]>><<set $c3 to true>><</link>><</if>>\ <<if $c4 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia3]]>><<set $c4 to true>><</link>><</if>>\ <<if $c5 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia3]]>><<set $c5 to true>><</link>><</if>>\ ©©©© \ <<if $c6 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia3]]>><<set $c6 to true>><</link>><</if>>\ <<if $c7 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia3]]>><<set $c7 to true>><</link>><</if>>\ <<if $c8 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia3]]>><<set $c8 to true>><</link>><</if>>\ <<if $c9 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia3]]>><<set $c9 to true>><</link>><</if>>\ <<if $c10 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia3]]>><<set $c10 to true>><</link>><</if>>\ ©©©© <<if $c6 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia3]]>><<set $c6 to true>><</link>><</if>>\ <<if $c7 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia3]]>><<set $c7 to true>><</link>><</if>>\ <<if $c8 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia3]]>><<set $c8 to true>><</link>><</if>>\ <<if $c9 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia3]]>><<set $c9 to true>><</link>><</if>>\ <<if $c10 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia3]]>><<set $c10 to true>><</link>><</if>>\ ©©©© <<if $c6 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia3]]>><<set $c6 to true>><</link>><</if>>\ ©©©©\ <<if $c8 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia3]]>><<set $c8 to true>><</link>><</if>>\ <<if $c9 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia3]]>><<set $c9 to true>><</link>><</if>>\ <<if $c10 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia3]]>><<set $c10 to true>><</link>><</if>>\ ©©©© \ ©©©©©©©©©©©©\ <<if $c11 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia3]]>><<set $c11 to true>><</link>><</if>>\ <<if $c12 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia3]]>><<set $c12 to true>><</link>><</if>>\ ©©©© ©©©©©©©©©©©©©\ <<if $c11 is true>>©©©<<else>><<link "©©©">><<goto [[eutrofia3]]>><<set $c11 to true>><</link>><</if>>\ <<if $c12 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia3]]>><<set $c12 to true>><</link>><</if>>\ ©©©© ©©©©©©©©©©©©©©©\ <<if $c11 is true>>©<<else>><<link "©">><<goto [[eutrofia3]]>><<set $c11 to true>><</link>><</if>>\ <<if $c12 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia3]]>><<set $c12 to true>><</link>><</if>>\ ©©©© \ ©©©©©©©©©©©©©©©©\ <<if $c13 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia3]]>><<set $c13 to true>><</link>><</if>>\ <<if $c14 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia3]]>><<set $c14 to true>><</link>><</if>> ©©©©©©©©©©©©©©©©\ <<if $c13 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia3]]>><<set $c13 to true>><</link>><</if>>\ <<if $c14 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia3]]>><<set $c14 to true>><</link>><</if>> ©©©©©©©©©©©©©©©©\ <<if $c13 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia3]]>><<set $c13 to true>><</link>><</if>>\ <<if $c14 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia3]]>><<set $c14 to true>><</link>><</if>>\ </div></div></div>
<div class='castellobase2'><div class='tbcastellobg3'>\ \ <<silently>>\ <img class="c1" src="images/sestierecastello/c1.png">\ <img class="c2" src="images/sestierecastello/c2.png">\ <img class="c3" src="images/sestierecastello/c3.png">\ <img class="c4" src="images/sestierecastello/c4.png">\ <img class="c5" src="images/sestierecastello/c5.png">\ <img class="c6" src="images/sestierecastello/c6.png">\ <img class="c7" src="images/sestierecastello/c7.png">\ <img class="c8" src="images/sestierecastello/c8.png">\ <img class="c9" src="images/sestierecastello/c9.png">\ <img class="c10" src="images/sestierecastello/c10.png">\ <img class="c11" src="images/sestierecastello/c11.png">\ <img class="c12" src="images/sestierecastello/c12.png">\ <img class="c13" src="images/sestierecastello/c13.png">\ <img class="c14" src="images/sestierecastello/c14.png">\ <img class="c15" src="images/sestierecastello/c15.png">\ <img class="c16" src="images/sestierecastello/c16.png">\ <</silently>>\ <<if $c1 is true>><img class="c1" src="images/sestierecastello/c1.png"><</if>>\ <<if $c2 is true>><img class="c2" src="images/sestierecastello/c2.png"><</if>>\ <<if $c3 is true>><img class="c3" src="images/sestierecastello/c3.png"><</if>>\ <<if $c4 is true>><img class="c4" src="images/sestierecastello/c4.png"><</if>>\ <<if $c5 is true>><img class="c5" src="images/sestierecastello/c5.png"><</if>>\ <<if $c6 is true>><img class="c6" src="images/sestierecastello/c6.png"><</if>>\ <<if $c7 is true>><img class="c7" src="images/sestierecastello/c7.png"><</if>>\ <<if $c8 is true>><img class="c8" src="images/sestierecastello/c8.png"><</if>>\ <<if $c9 is true>><img class= "c9" src="images/sestierecastello/c9.png"><</if>>\ <<if $c10 is true>><img class="c10" src="images/sestierecastello/c10.png"><</if>>\ <<if $c11 is true>><img class="c11" src="images/sestierecastello/c11.png"><</if>>\ <<if $c12 is true>><img class="c12" src="images/sestierecastello/c12.png"><</if>>\ <<if $c13 is true>><img class="c13" src="images/sestierecastello/c13.png"><</if>>\ <<if $c14 is true>><img class="c14" src="images/sestierecastello/c14.png"><</if>>\ \ \ <div class='tbcastellogrid'>\ <<if $c1 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia4]]>><<set $c1 to true>><</link>><</if>>\ <<if $c2 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia4]]>><<set $c2 to true>><</link>><</if>>\ ©©©©\ ©©©©\ <<if $c5 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia4]]>><<set $c5 to true>><</link>><</if>>\ ©©©© <<if $c1 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia4]]>><<set $c1 to true>><</link>><</if>>\ <<if $c2 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia4]]>><<set $c2 to true>><</link>><</if>>\ <<if $c3 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia4]]>><<set $c3 to true>><</link>><</if>>\ <<if $c4 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia4]]>><<set $c4 to true>><</link>><</if>>\ <<if $c5 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia4]]>><<set $c5 to true>><</link>><</if>>\ ©©©© <<if $c1 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia4]]>><<set $c1 to true>><</link>><</if>>\ <<if $c2 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia4]]>><<set $c2 to true>><</link>><</if>>\ <<if $c3 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia4]]>><<set $c3 to true>><</link>><</if>>\ <<if $c4 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia4]]>><<set $c4 to true>><</link>><</if>>\ <<if $c5 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia4]]>><<set $c5 to true>><</link>><</if>>\ ©©©© \ <<if $c6 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia4]]>><<set $c6 to true>><</link>><</if>>\ <<if $c7 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia4]]>><<set $c7 to true>><</link>><</if>>\ <<if $c8 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia4]]>><<set $c8 to true>><</link>><</if>>\ <<if $c9 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia4]]>><<set $c9 to true>><</link>><</if>>\ <<if $c10 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia4]]>><<set $c10 to true>><</link>><</if>>\ ©©©© <<if $c6 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia4]]>><<set $c6 to true>><</link>><</if>>\ <<if $c7 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia4]]>><<set $c7 to true>><</link>><</if>>\ <<if $c8 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia4]]>><<set $c8 to true>><</link>><</if>>\ <<if $c9 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia4]]>><<set $c9 to true>><</link>><</if>>\ <<if $c10 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia4]]>><<set $c10 to true>><</link>><</if>>\ ©©©© <<if $c6 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia4]]>><<set $c6 to true>><</link>><</if>>\ ©©©©\ <<if $c8 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia4]]>><<set $c8 to true>><</link>><</if>>\ <<if $c9 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia4]]>><<set $c9 to true>><</link>><</if>>\ <<if $c10 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia4]]>><<set $c10 to true>><</link>><</if>>\ ©©©© \ ©©©©©©©©©©©©\ <<if $c11 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia4]]>><<set $c11 to true>><</link>><</if>>\ <<if $c12 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia4]]>><<set $c12 to true>><</link>><</if>>\ ©©©© ©©©©©©©©©©©©©\ <<if $c11 is true>>©©©<<else>><<link "©©©">><<goto [[eutrofia4]]>><<set $c11 to true>><</link>><</if>>\ <<if $c12 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia4]]>><<set $c12 to true>><</link>><</if>>\ ©©©© ©©©©©©©©©©©©©©©\ <<if $c11 is true>>©<<else>><<link "©">><<goto [[eutrofia4]]>><<set $c11 to true>><</link>><</if>>\ <<if $c12 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia4]]>><<set $c12 to true>><</link>><</if>>\ ©©©© \ ©©©©©©©©©©©©©©©©\ <<if $c13 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia4]]>><<set $c13 to true>><</link>><</if>>\ <<if $c14 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia4]]>><<set $c14 to true>><</link>><</if>> ©©©©©©©©©©©©©©©©\ <<if $c13 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia4]]>><<set $c13 to true>><</link>><</if>>\ <<if $c14 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia4]]>><<set $c14 to true>><</link>><</if>> ©©©©©©©©©©©©©©©©\ <<if $c13 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia4]]>><<set $c13 to true>><</link>><</if>>\ <<if $c14 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia4]]>><<set $c14 to true>><</link>><</if>>\ </div></div></div>
<div class='castellobase2'><div class='tbcastellobg4'>\ \ <<silently>>\ <img class="c1" src="images/sestierecastello/c1.png">\ <img class="c2" src="images/sestierecastello/c2.png">\ <img class="c3" src="images/sestierecastello/c3.png">\ <img class="c4" src="images/sestierecastello/c4.png">\ <img class="c5" src="images/sestierecastello/c5.png">\ <img class="c6" src="images/sestierecastello/c6.png">\ <img class="c7" src="images/sestierecastello/c7.png">\ <img class="c8" src="images/sestierecastello/c8.png">\ <img class="c9" src="images/sestierecastello/c9.png">\ <img class="c10" src="images/sestierecastello/c10.png">\ <img class="c11" src="images/sestierecastello/c11.png">\ <img class="c12" src="images/sestierecastello/c12.png">\ <img class="c13" src="images/sestierecastello/c13.png">\ <img class="c14" src="images/sestierecastello/c14.png">\ <img class="c15" src="images/sestierecastello/c15.png">\ <img class="c16" src="images/sestierecastello/c16.png">\ <</silently>>\ <<if $c1 is true>><img class="c1" src="images/sestierecastello/c1.png"><</if>>\ <<if $c2 is true>><img class="c2" src="images/sestierecastello/c2.png"><</if>>\ <<if $c3 is true>><img class="c3" src="images/sestierecastello/c3.png"><</if>>\ <<if $c4 is true>><img class="c4" src="images/sestierecastello/c4.png"><</if>>\ <<if $c5 is true>><img class="c5" src="images/sestierecastello/c5.png"><</if>>\ <<if $c6 is true>><img class="c6" src="images/sestierecastello/c6.png"><</if>>\ <<if $c7 is true>><img class="c7" src="images/sestierecastello/c7.png"><</if>>\ <<if $c8 is true>><img class="c8" src="images/sestierecastello/c8.png"><</if>>\ <<if $c9 is true>><img class="c9" src="images/sestierecastello/c9.png"><</if>>\ <<if $c10 is true>><img class="c10" src="images/sestierecastello/c10.png"><</if>>\ <<if $c11 is true>><img class="c11" src="images/sestierecastello/c11.png"><</if>>\ <<if $c12 is true>><img class="c12" src="images/sestierecastello/c12.png"><</if>>\ <<if $c13 is true>><img class="c13" src="images/sestierecastello/c13.png"><</if>>\ <<if $c14 is true>><img class="c14" src="images/sestierecastello/c14.png"><</if>>\ \ \ <div class='tbcastellogrid'>\ <<if $c1 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia5]]>><<set $c1 to true>><</link>><</if>>\ <<if $c2 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia5]]>><<set $c2 to true>><</link>><</if>>\ ©©©©\ ©©©©\ <<if $c5 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia5]]>><<set $c5 to true>><</link>><</if>>\ ©©©© <<if $c1 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia5]]>><<set $c1 to true>><</link>><</if>>\ <<if $c2 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia5]]>><<set $c2 to true>><</link>><</if>>\ <<if $c3 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia5]]>><<set $c3 to true>><</link>><</if>>\ <<if $c4 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia5]]>><<set $c4 to true>><</link>><</if>>\ <<if $c5 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia5]]>><<set $c5 to true>><</link>><</if>>\ ©©©© <<if $c1 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia5]]>><<set $c1 to true>><</link>><</if>>\ <<if $c2 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia5]]>><<set $c2 to true>><</link>><</if>>\ <<if $c3 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia5]]>><<set $c3 to true>><</link>><</if>>\ <<if $c4 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia5]]>><<set $c4 to true>><</link>><</if>>\ <<if $c5 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia5]]>><<set $c5 to true>><</link>><</if>>\ ©©©© \ <<if $c6 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia5]]>><<set $c6 to true>><</link>><</if>>\ <<if $c7 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia5]]>><<set $c7 to true>><</link>><</if>>\ <<if $c8 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia5]]>><<set $c8 to true>><</link>><</if>>\ <<if $c9 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia5]]>><<set $c9 to true>><</link>><</if>>\ <<if $c10 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia5]]>><<set $c10 to true>><</link>><</if>>\ ©©©© <<if $c6 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia5]]>><<set $c6 to true>><</link>><</if>>\ <<if $c7 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia5]]>><<set $c7 to true>><</link>><</if>>\ <<if $c8 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia5]]>><<set $c8 to true>><</link>><</if>>\ <<if $c9 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia5]]>><<set $c9 to true>><</link>><</if>>\ <<if $c10 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia5]]>><<set $c10 to true>><</link>><</if>>\ ©©©© <<if $c6 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia5]]>><<set $c6 to true>><</link>><</if>>\ ©©©©\ <<if $c8 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia5]]>><<set $c8 to true>><</link>><</if>>\ <<if $c9 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia5]]>><<set $c9 to true>><</link>><</if>>\ <<if $c10 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia5]]>><<set $c10 to true>><</link>><</if>>\ ©©©© \ ©©©©©©©©©©©©\ <<if $c11 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia5]]>><<set $c11 to true>><</link>><</if>>\ <<if $c12 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia5]]>><<set $c12 to true>><</link>><</if>>\ ©©©© ©©©©©©©©©©©©©\ <<if $c11 is true>>©©©<<else>><<link "©©©">><<goto [[eutrofia5]]>><<set $c11 to true>><</link>><</if>>\ <<if $c12 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia5]]>><<set $c12 to true>><</link>><</if>>\ ©©©© ©©©©©©©©©©©©©©©\ <<if $c11 is true>>©<<else>><<link "©">><<goto [[eutrofia5]]>><<set $c11 to true>><</link>><</if>>\ <<if $c12 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia5]]>><<set $c12 to true>><</link>><</if>>\ ©©©© \ ©©©©©©©©©©©©©©©©\ <<if $c13 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia5]]>><<set $c13 to true>><</link>><</if>>\ <<if $c14 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia5]]>><<set $c14 to true>><</link>><</if>> ©©©©©©©©©©©©©©©©\ <<if $c13 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia5]]>><<set $c13 to true>><</link>><</if>>\ <<if $c14 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia5]]>><<set $c14 to true>><</link>><</if>> ©©©©©©©©©©©©©©©©\ <<if $c13 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia5]]>><<set $c13 to true>><</link>><</if>>\ <<if $c14 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia5]]>><<set $c14 to true>><</link>><</if>>\ </div></div></div>
<div class='castellobase2'><div class='tbcastellobg5'>\ \ <<silently>>\ <img class="c1" src="images/sestierecastello/c1.png">\ <img class="c2" src="images/sestierecastello/c2.png">\ <img class="c3" src="images/sestierecastello/c3.png">\ <img class="c4" src="images/sestierecastello/c4.png">\ <img class="c5" src="images/sestierecastello/c5.png">\ <img class="c6" src="images/sestierecastello/c6.png">\ <img class="c7" src="images/sestierecastello/c7.png">\ <img class="c8" src="images/sestierecastello/c8.png">\ <img class="c9" src="images/sestierecastello/c9.png">\ <img class="c10" src="images/sestierecastello/c10.png">\ <img class="c11" src="images/sestierecastello/c11.png">\ <img class="c12" src="images/sestierecastello/c12.png">\ <img class="c13" src="images/sestierecastello/c13.png">\ <img class="c14" src="images/sestierecastello/c14.png">\ <img class="c15" src="images/sestierecastello/c15.png">\ <img class="c16" src="images/sestierecastello/c16.png">\ <</silently>>\ <<if $c1 is true>><img class="c1" src="images/sestierecastello/c1.png"><</if>>\ <<if $c2 is true>><img class="c2" src="images/sestierecastello/c2.png"><</if>>\ <<if $c3 is true>><img class="c3" src="images/sestierecastello/c3.png"><</if>>\ <<if $c4 is true>><img class="c4" src="images/sestierecastello/c4.png"><</if>>\ <<if $c5 is true>><img class="c5" src="images/sestierecastello/c5.png"><</if>>\ <<if $c6 is true>><img class="c6" src="images/sestierecastello/c6.png"><</if>>\ <<if $c7 is true>><img class="c7" src="images/sestierecastello/c7.png"><</if>>\ <<if $c8 is true>><img class="c8" src="images/sestierecastello/c8.png"><</if>>\ <<if $c9 is true>><img class="c9" src="images/sestierecastello/c9.png"><</if>>\ <<if $c10 is true>><img class="c10" src="images/sestierecastello/c10.png"><</if>>\ <<if $c11 is true>><img class="c11" src="images/sestierecastello/c11.png"><</if>>\ <<if $c12 is true>><img class="c12" src="images/sestierecastello/c12.png"><</if>>\ <<if $c13 is true>><img class="c13" src="images/sestierecastello/c13.png"><</if>>\ <<if $c14 is true>><img class="c14" src="images/sestierecastello/c14.png"><</if>>\ \ \ <div class='tbcastellogrid'>\<<if $c1 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia6]]>><<set $c1 to true>><</link>><</if>>\ <<if $c2 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia6]]>><<set $c2 to true>><</link>><</if>>\ ©©©©\ ©©©©\ <<if $c5 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia6]]>><<set $c5 to true>><</link>><</if>>\ ©©©© <<if $c1 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia6]]>><<set $c1 to true>><</link>><</if>>\ <<if $c2 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia6]]>><<set $c2 to true>><</link>><</if>>\ <<if $c3 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia6]]>><<set $c3 to true>><</link>><</if>>\ <<if $c4 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia6]]>><<set $c4 to true>><</link>><</if>>\ <<if $c5 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia6]]>><<set $c5 to true>><</link>><</if>>\ ©©©© <<if $c1 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia6]]>><<set $c1 to true>><</link>><</if>>\ <<if $c2 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia6]]>><<set $c2 to true>><</link>><</if>>\ <<if $c3 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia6]]>><<set $c3 to true>><</link>><</if>>\ <<if $c4 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia6]]>><<set $c4 to true>><</link>><</if>>\ <<if $c5 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia6]]>><<set $c5 to true>><</link>><</if>>\ ©©©© \ <<if $c6 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia6]]>><<set $c6 to true>><</link>><</if>>\ <<if $c7 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia6]]>><<set $c7 to true>><</link>><</if>>\ <<if $c8 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia6]]>><<set $c8 to true>><</link>><</if>>\ <<if $c9 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia6]]>><<set $c9 to true>><</link>><</if>>\ <<if $c10 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia6]]>><<set $c10 to true>><</link>><</if>>\ ©©©© <<if $c6 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia6]]>><<set $c6 to true>><</link>><</if>>\ <<if $c7 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia6]]>><<set $c7 to true>><</link>><</if>>\ <<if $c8 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia6]]>><<set $c8 to true>><</link>><</if>>\ <<if $c9 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia6]]>><<set $c9 to true>><</link>><</if>>\ <<if $c10 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia6]]>><<set $c10 to true>><</link>><</if>>\ ©©©© <<if $c6 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia6]]>><<set $c6 to true>><</link>><</if>>\ ©©©©\ <<if $c8 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia6]]>><<set $c8 to true>><</link>><</if>>\ <<if $c9 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia6]]>><<set $c9 to true>><</link>><</if>>\ <<if $c10 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia6]]>><<set $c10 to true>><</link>><</if>>\ ©©©© \ ©©©©©©©©©©©©\ <<if $c11 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia6]]>><<set $c11 to true>><</link>><</if>>\ <<if $c12 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia6]]>><<set $c12 to true>><</link>><</if>>\ ©©©© ©©©©©©©©©©©©©\ <<if $c11 is true>>©©©<<else>><<link "©©©">><<goto [[eutrofia6]]>><<set $c11 to true>><</link>><</if>>\ <<if $c12 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia6]]>><<set $c12 to true>><</link>><</if>>\ ©©©© ©©©©©©©©©©©©©©©\ <<if $c11 is true>>©<<else>><<link "©">><<goto [[eutrofia6]]>><<set $c11 to true>><</link>><</if>>\ <<if $c12 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia6]]>><<set $c12 to true>><</link>><</if>>\ ©©©© \ ©©©©©©©©©©©©©©©©\ <<if $c13 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia6]]>><<set $c13 to true>><</link>><</if>>\ <<if $c14 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia6]]>><<set $c14 to true>><</link>><</if>> ©©©©©©©©©©©©©©©©\ <<if $c13 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia6]]>><<set $c13 to true>><</link>><</if>>\ <<if $c14 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia6]]>><<set $c14 to true>><</link>><</if>> ©©©©©©©©©©©©©©©©\ <<if $c13 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia6]]>><<set $c13 to true>><</link>><</if>>\ <<if $c14 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia6]]>><<set $c14 to true>><</link>><</if>>\ </div></div></div>
<div class='castellobase2'><div class='tbcastellobg6'>\ \ <<silently>>\ <img class="c1" src="images/sestierecastello/c1.png">\ <img class="c2" src="images/sestierecastello/c2.png">\ <img class="c3" src="images/sestierecastello/c3.png">\ <img class="c4" src="images/sestierecastello/c4.png">\ <img class="c5" src="images/sestierecastello/c5.png">\ <img class="c6" src="images/sestierecastello/c6.png">\ <img class="c7" src="images/sestierecastello/c7.png">\ <img class="c8" src="images/sestierecastello/c8.png">\ <img class="c9" src="images/sestierecastello/c9.png">\ <img class="c10" src="images/sestierecastello/c10.png">\ <img class="c11" src="images/sestierecastello/c11.png">\ <img class="c12" src="images/sestierecastello/c12.png">\ <img class="c13" src="images/sestierecastello/c13.png">\ <img class="c14" src="images/sestierecastello/c14.png">\ <img class="c15" src="images/sestierecastello/c15.png">\ <img class="c16" src="images/sestierecastello/c16.png">\ <</silently>>\ <<if $c1 is true>><img class="c1" src="images/sestierecastello/c1.png"><</if>>\ <<if $c2 is true>><img class="c2" src="images/sestierecastello/c2.png"><</if>>\ <<if $c3 is true>><img class="c3" src="images/sestierecastello/c3.png"><</if>>\ <<if $c4 is true>><img class="c4" src="images/sestierecastello/c4.png"><</if>>\ <<if $c5 is true>><img class="c5" src="images/sestierecastello/c5.png"><</if>>\ <<if $c6 is true>><img class="c6" src="images/sestierecastello/c6.png"><</if>>\ <<if $c7 is true>><img class="c7" src="images/sestierecastello/c7.png"><</if>>\ <<if $c8 is true>><img class="c8" src="images/sestierecastello/c8.png"><</if>>\ <<if $c9 is true>><img class="c9" src="images/sestierecastello/c9.png"><</if>>\ <<if $c10 is true>><img class="c10" src="images/sestierecastello/c10.png"><</if>>\ <<if $c11 is true>><img class="c11" src="images/sestierecastello/c11.png"><</if>>\ <<if $c12 is true>><img class="c12" src="images/sestierecastello/c12.png"><</if>>\ <<if $c13 is true>><img class="c13" src="images/sestierecastello/c13.png"><</if>>\ <<if $c14 is true>><img class="c14" src="images/sestierecastello/c14.png"><</if>>\ \ \ <div class='tbcastellogrid'>\<<if $c1 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia7]]>><<set $c1 to true>><</link>><</if>>\ <<if $c2 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia7]]>><<set $c2 to true>><</link>><</if>>\ ©©©©\ ©©©©\ <<if $c5 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia7]]>><<set $c5 to true>><</link>><</if>>\ ©©©© <<if $c1 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia7]]>><<set $c1 to true>><</link>><</if>>\ <<if $c2 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia7]]>><<set $c2 to true>><</link>><</if>>\ <<if $c3 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia7]]>><<set $c3 to true>><</link>><</if>>\ <<if $c4 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia7]]>><<set $c4 to true>><</link>><</if>>\ <<if $c5 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia7]]>><<set $c5 to true>><</link>><</if>>\ ©©©© <<if $c1 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia7]]>><<set $c1 to true>><</link>><</if>>\ <<if $c2 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia7]]>><<set $c2 to true>><</link>><</if>>\ <<if $c3 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia7]]>><<set $c3 to true>><</link>><</if>>\ <<if $c4 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia7]]>><<set $c4 to true>><</link>><</if>>\ <<if $c5 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia7]]>><<set $c5 to true>><</link>><</if>>\ ©©©© \ <<if $c6 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia7]]>><<set $c6 to true>><</link>><</if>>\ <<if $c7 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia7]]>><<set $c7 to true>><</link>><</if>>\ <<if $c8 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia7]]>><<set $c8 to true>><</link>><</if>>\ <<if $c9 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia7]]>><<set $c9 to true>><</link>><</if>>\ <<if $c10 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia7]]>><<set $c10 to true>><</link>><</if>>\ ©©©© <<if $c6 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia7]]>><<set $c6 to true>><</link>><</if>>\ <<if $c7 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia7]]>><<set $c7 to true>><</link>><</if>>\ <<if $c8 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia7]]>><<set $c8 to true>><</link>><</if>>\ <<if $c9 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia7]]>><<set $c9 to true>><</link>><</if>>\ <<if $c10 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia7]]>><<set $c10 to true>><</link>><</if>>\ ©©©© <<if $c6 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia7]]>><<set $c6 to true>><</link>><</if>>\ ©©©©\ <<if $c8 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia7]]>><<set $c8 to true>><</link>><</if>>\ <<if $c9 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia7]]>><<set $c9 to true>><</link>><</if>>\ <<if $c10 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia7]]>><<set $c10 to true>><</link>><</if>>\ ©©©© \ ©©©©©©©©©©©©\ <<if $c11 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia7]]>><<set $c11 to true>><</link>><</if>>\ <<if $c12 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia7]]>><<set $c12 to true>><</link>><</if>>\ ©©©© ©©©©©©©©©©©©©\ <<if $c11 is true>>©©©<<else>><<link "©©©">><<goto [[eutrofia7]]>><<set $c11 to true>><</link>><</if>>\ <<if $c12 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia7]]>><<set $c12 to true>><</link>><</if>>\ ©©©© ©©©©©©©©©©©©©©©\ <<if $c11 is true>>©<<else>><<link "©">><<goto [[eutrofia7]]>><<set $c11 to true>><</link>><</if>>\ <<if $c12 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia7]]>><<set $c12 to true>><</link>><</if>>\ ©©©© \ ©©©©©©©©©©©©©©©©\ <<if $c13 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia7]]>><<set $c13 to true>><</link>><</if>>\ <<if $c14 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia7]]>><<set $c14 to true>><</link>><</if>> ©©©©©©©©©©©©©©©©\ <<if $c13 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia7]]>><<set $c13 to true>><</link>><</if>>\ <<if $c14 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia7]]>><<set $c14 to true>><</link>><</if>> ©©©©©©©©©©©©©©©©\ <<if $c13 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia7]]>><<set $c13 to true>><</link>><</if>>\ <<if $c14 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia7]]>><<set $c14 to true>><</link>><</if>>\ </div></div></div>
<div class='castellobase2'><div class='tbcastellobg7'>\ \ <<silently>>\ <img class="c1" src="images/sestierecastello/c1.png">\ <img class="c2" src="images/sestierecastello/c2.png">\ <img class="c3" src="images/sestierecastello/c3.png">\ <img class="c4" src="images/sestierecastello/c4.png">\ <img class="c5" src="images/sestierecastello/c5.png">\ <img class="c6" src="images/sestierecastello/c6.png">\ <img class="c7" src="images/sestierecastello/c7.png">\ <img class="c8" src="images/sestierecastello/c8.png">\ <img class="c9" src="images/sestierecastello/c9.png">\ <img class="c10" src="images/sestierecastello/c10.png">\ <img class="c11" src="images/sestierecastello/c11.png">\ <img class="c12" src="images/sestierecastello/c12.png">\ <img class="c13" src="images/sestierecastello/c13.png">\ <img class="c14" src="images/sestierecastello/c14.png">\ <img class="c15" src="images/sestierecastello/c15.png">\ <img class="c16" src="images/sestierecastello/c16.png">\ <</silently>>\ <<if $c1 is true>><img class="c1" src="images/sestierecastello/c1.png"><</if>>\ <<if $c2 is true>><img class="c2" src="images/sestierecastello/c2.png"><</if>>\ <<if $c3 is true>><img class="c3" src="images/sestierecastello/c3.png"><</if>>\ <<if $c4 is true>><img class="c4" src="images/sestierecastello/c4.png"><</if>>\ <<if $c5 is true>><img class="c5" src="images/sestierecastello/c5.png"><</if>>\ <<if $c6 is true>><img class="c6" src="images/sestierecastello/c6.png"><</if>>\ <<if $c7 is true>><img class="c7" src="images/sestierecastello/c7.png"><</if>>\ <<if $c8 is true>><img class="c8" src="images/sestierecastello/c8.png"><</if>>\ <<if $c9 is true>><img class="c9" src="images/sestierecastello/c9.png"><</if>>\ <<if $c10 is true>><img class="c10" src="images/sestierecastello/c10.png"><</if>>\ <<if $c11 is true>><img class="c11" src="images/sestierecastello/c11.png"><</if>>\ <<if $c12 is true>><img class="c12" src="images/sestierecastello/c12.png"><</if>>\ <<if $c13 is true>><img class="c13" src="images/sestierecastello/c13.png"><</if>>\ <<if $c14 is true>><img class="c14" src="images/sestierecastello/c14.png"><</if>>\ \ \ <div class='tbcastellogrid'>\<<if $c1 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia8]]>><<set $c1 to true>><</link>><</if>>\ <<if $c2 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia8]]>><<set $c2 to true>><</link>><</if>>\ ©©©©\ ©©©©\ <<if $c5 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia8]]>><<set $c5 to true>><</link>><</if>>\ ©©©© <<if $c1 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia8]]>><<set $c1 to true>><</link>><</if>>\ <<if $c2 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia8]]>><<set $c2 to true>><</link>><</if>>\ <<if $c3 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia8]]>><<set $c3 to true>><</link>><</if>>\ <<if $c4 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia8]]>><<set $c4 to true>><</link>><</if>>\ <<if $c5 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia8]]>><<set $c5 to true>><</link>><</if>>\ ©©©© <<if $c1 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia8]]>><<set $c1 to true>><</link>><</if>>\ <<if $c2 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia8]]>><<set $c2 to true>><</link>><</if>>\ <<if $c3 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia8]]>><<set $c3 to true>><</link>><</if>>\ <<if $c4 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia8]]>><<set $c4 to true>><</link>><</if>>\ <<if $c5 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia8]]>><<set $c5 to true>><</link>><</if>>\ ©©©© \ <<if $c6 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia8]]>><<set $c6 to true>><</link>><</if>>\ <<if $c7 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia8]]>><<set $c7 to true>><</link>><</if>>\ <<if $c8 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia8]]>><<set $c8 to true>><</link>><</if>>\ <<if $c9 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia8]]>><<set $c9 to true>><</link>><</if>>\ <<if $c10 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia8]]>><<set $c10 to true>><</link>><</if>>\ ©©©© <<if $c6 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia8]]>><<set $c6 to true>><</link>><</if>>\ <<if $c7 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia8]]>><<set $c7 to true>><</link>><</if>>\ <<if $c8 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia8]]>><<set $c8 to true>><</link>><</if>>\ <<if $c9 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia8]]>><<set $c9 to true>><</link>><</if>>\ <<if $c10 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia8]]>><<set $c10 to true>><</link>><</if>>\ ©©©© <<if $c6 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia8]]>><<set $c6 to true>><</link>><</if>>\ ©©©©\ <<if $c8 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia8]]>><<set $c8 to true>><</link>><</if>>\ <<if $c9 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia8]]>><<set $c9 to true>><</link>><</if>>\ <<if $c10 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia8]]>><<set $c10 to true>><</link>><</if>>\ ©©©© \ ©©©©©©©©©©©©\ <<if $c11 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia8]]>><<set $c11 to true>><</link>><</if>>\ <<if $c12 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia8]]>><<set $c12 to true>><</link>><</if>>\ ©©©© ©©©©©©©©©©©©©\ <<if $c11 is true>>©©©<<else>><<link "©©©">><<goto [[eutrofia8]]>><<set $c11 to true>><</link>><</if>>\ <<if $c12 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia8]]>><<set $c12 to true>><</link>><</if>>\ ©©©© ©©©©©©©©©©©©©©©\ <<if $c11 is true>>©<<else>><<link "©">><<goto [[eutrofia8]]>><<set $c11 to true>><</link>><</if>>\ <<if $c12 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia8]]>><<set $c12 to true>><</link>><</if>>\ ©©©© \ ©©©©©©©©©©©©©©©©\ <<if $c13 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia8]]>><<set $c13 to true>><</link>><</if>>\ <<if $c14 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia8]]>><<set $c14 to true>><</link>><</if>> ©©©©©©©©©©©©©©©©\ <<if $c13 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia8]]>><<set $c13 to true>><</link>><</if>>\ <<if $c14 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia8]]>><<set $c14 to true>><</link>><</if>> ©©©©©©©©©©©©©©©©\ <<if $c13 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia8]]>><<set $c13 to true>><</link>><</if>>\ <<if $c14 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia8]]>><<set $c14 to true>><</link>><</if>>\ </div></div></div>
<div class='castellobase2'><div class='tbcastellobg8'>\ \ <<silently>>\ <img class="c1" src="images/sestierecastello/c1.png">\ <img class="c2" src="images/sestierecastello/c2.png">\ <img class="c3" src="images/sestierecastello/c3.png">\ <img class="c4" src="images/sestierecastello/c4.png">\ <img class="c5" src="images/sestierecastello/c5.png">\ <img class="c6" src="images/sestierecastello/c6.png">\ <img class="c7" src="images/sestierecastello/c7.png">\ <img class="c8" src="images/sestierecastello/c8.png">\ <img class="c9" src="images/sestierecastello/c9.png">\ <img class="c10" src="images/sestierecastello/c10.png">\ <img class="c11" src="images/sestierecastello/c11.png">\ <img class="c12" src="images/sestierecastello/c12.png">\ <img class="c13" src="images/sestierecastello/c13.png">\ <img class="c14" src="images/sestierecastello/c14.png">\ <img class="c15" src="images/sestierecastello/c15.png">\ <img class="c16" src="images/sestierecastello/c16.png">\ <</silently>>\ <<if $c1 is true>><img class="c1" src="images/sestierecastello/c1.png"><</if>>\ <<if $c2 is true>><img class="c2" src="images/sestierecastello/c2.png"><</if>>\ <<if $c3 is true>><img class="c3" src="images/sestierecastello/c3.png"><</if>>\ <<if $c4 is true>><img class="c4" src="images/sestierecastello/c4.png"><</if>>\ <<if $c5 is true>><img class="c5" src="images/sestierecastello/c5.png"><</if>>\ <<if $c6 is true>><img class="c6" src="images/sestierecastello/c6.png"><</if>>\ <<if $c7 is true>><img class="c7" src="images/sestierecastello/c7.png"><</if>>\ <<if $c8 is true>><img class="c8" src="images/sestierecastello/c8.png"><</if>>\ <<if $c9 is true>><img class="c9" src="images/sestierecastello/c9.png"><</if>>\ <<if $c10 is true>><img class="c10" src="images/sestierecastello/c10.png"><</if>>\ <<if $c11 is true>><img class="c11" src="images/sestierecastello/c11.png"><</if>>\ <<if $c12 is true>><img class="c12" src="images/sestierecastello/c12.png"><</if>>\ <<if $c13 is true>><img class="c13" src="images/sestierecastello/c13.png"><</if>>\ <<if $c14 is true>><img class="c14" src="images/sestierecastello/c14.png"><</if>>\ \ \ <div class='tbcastellogrid'>\<<if $c1 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia9]]>><<set $c1 to true>><</link>><</if>>\ <<if $c2 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia9]]>><<set $c2 to true>><</link>><</if>>\ ©©©©\ ©©©©\ <<if $c5 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia9]]>><<set $c5 to true>><</link>><</if>>\ ©©©© <<if $c1 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia9]]>><<set $c1 to true>><</link>><</if>>\ <<if $c2 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia9]]>><<set $c2 to true>><</link>><</if>>\ <<if $c3 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia9]]>><<set $c3 to true>><</link>><</if>>\ <<if $c4 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia9]]>><<set $c4 to true>><</link>><</if>>\ <<if $c5 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia9]]>><<set $c5 to true>><</link>><</if>>\ ©©©© <<if $c1 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia9]]>><<set $c1 to true>><</link>><</if>>\ <<if $c2 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia9]]>><<set $c2 to true>><</link>><</if>>\ <<if $c3 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia9]]>><<set $c3 to true>><</link>><</if>>\ <<if $c4 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia9]]>><<set $c4 to true>><</link>><</if>>\ <<if $c5 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia9]]>><<set $c5 to true>><</link>><</if>>\ ©©©© \ <<if $c6 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia9]]>><<set $c6 to true>><</link>><</if>>\ <<if $c7 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia9]]>><<set $c7 to true>><</link>><</if>>\ <<if $c8 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia9]]>><<set $c8 to true>><</link>><</if>>\ <<if $c9 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia9]]>><<set $c9 to true>><</link>><</if>>\ <<if $c10 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia9]]>><<set $c10 to true>><</link>><</if>>\ ©©©© <<if $c6 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia9]]>><<set $c6 to true>><</link>><</if>>\ <<if $c7 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia9]]>><<set $c7 to true>><</link>><</if>>\ <<if $c8 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia9]]>><<set $c8 to true>><</link>><</if>>\ <<if $c9 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia9]]>><<set $c9 to true>><</link>><</if>>\ <<if $c10 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia9]]>><<set $c10 to true>><</link>><</if>>\ ©©©© <<if $c6 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia9]]>><<set $c6 to true>><</link>><</if>>\ ©©©©\ <<if $c8 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia9]]>><<set $c8 to true>><</link>><</if>>\ <<if $c9 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia9]]>><<set $c9 to true>><</link>><</if>>\ <<if $c10 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia9]]>><<set $c10 to true>><</link>><</if>>\ ©©©© \ ©©©©©©©©©©©©\ <<if $c11 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia9]]>><<set $c11 to true>><</link>><</if>>\ <<if $c12 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia9]]>><<set $c12 to true>><</link>><</if>>\ ©©©© ©©©©©©©©©©©©©\ <<if $c11 is true>>©©©<<else>><<link "©©©">><<goto [[eutrofia9]]>><<set $c11 to true>><</link>><</if>>\ <<if $c12 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia9]]>><<set $c12 to true>><</link>><</if>>\ ©©©© ©©©©©©©©©©©©©©©\ <<if $c11 is true>>©<<else>><<link "©">><<goto [[eutrofia9]]>><<set $c11 to true>><</link>><</if>>\ <<if $c12 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia9]]>><<set $c12 to true>><</link>><</if>>\ ©©©© \ ©©©©©©©©©©©©©©©©\ <<if $c13 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia9]]>><<set $c13 to true>><</link>><</if>>\ <<if $c14 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia9]]>><<set $c14 to true>><</link>><</if>> ©©©©©©©©©©©©©©©©\ <<if $c13 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia9]]>><<set $c13 to true>><</link>><</if>>\ <<if $c14 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia9]]>><<set $c14 to true>><</link>><</if>> ©©©©©©©©©©©©©©©©\ <<if $c13 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia9]]>><<set $c13 to true>><</link>><</if>>\ <<if $c14 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia9]]>><<set $c14 to true>><</link>><</if>>\ </div></div></div>
<div class='castellobase2'><div class='tbcastellobg9'>\ \ <<silently>>\ <img class="c1" src="images/sestierecastello/c1.png">\ <img class="c2" src="images/sestierecastello/c2.png">\ <img class="c3" src="images/sestierecastello/c3.png">\ <img class="c4" src="images/sestierecastello/c4.png">\ <img class="c5" src="images/sestierecastello/c5.png">\ <img class="c6" src="images/sestierecastello/c6.png">\ <img class="c7" src="images/sestierecastello/c7.png">\ <img class="c8" src="images/sestierecastello/c8.png">\ <img class="c9" src="images/sestierecastello/c9.png">\ <img class="c10" src="images/sestierecastello/c10.png">\ <img class="c11" src="images/sestierecastello/c11.png">\ <img class="c12" src="images/sestierecastello/c12.png">\ <img class="c13" src="images/sestierecastello/c13.png">\ <img class="c14" src="images/sestierecastello/c14.png">\ <img class="c15" src="images/sestierecastello/c15.png">\ <img class="c16" src="images/sestierecastello/c16.png">\ <</silently>>\ <<if $c1 is true>><img class="c1" src="images/sestierecastello/c1.png"><</if>>\ <<if $c2 is true>><img class="c2" src="images/sestierecastello/c2.png"><</if>>\ <<if $c3 is true>><img class="c3" src="images/sestierecastello/c3.png"><</if>>\ <<if $c4 is true>><img class="c4" src="images/sestierecastello/c4.png"><</if>>\ <<if $c5 is true>><img class="c5" src="images/sestierecastello/c5.png"><</if>>\ <<if $c6 is true>><img class="c6" src="images/sestierecastello/c6.png"><</if>>\ <<if $c7 is true>><img class="c7" src="images/sestierecastello/c7.png"><</if>>\ <<if $c8 is true>><img class="c8" src="images/sestierecastello/c8.png"><</if>>\ <<if $c9 is true>><img class="c9" src="images/sestierecastello/c9.png"><</if>>\ <<if $c10 is true>><img class="c10" src="images/sestierecastello/c10.png"><</if>>\ <<if $c11 is true>><img class="c11" src="images/sestierecastello/c11.png"><</if>>\ <<if $c12 is true>><img class="c12" src="images/sestierecastello/c12.png"><</if>>\ <<if $c13 is true>><img class="c13" src="images/sestierecastello/c13.png"><</if>>\ <<if $c14 is true>><img class="c14" src="images/sestierecastello/c14.png"><</if>>\ \ \ <div class='tbcastellogrid'>\<<if $c1 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia10]]>><<set $c1 to true>><</link>><</if>>\ <<if $c2 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia10]]>><<set $c2 to true>><</link>><</if>>\ ©©©©\ ©©©©\ <<if $c5 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia10]]>><<set $c5 to true>><</link>><</if>>\ ©©©© <<if $c1 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia10]]>><<set $c1 to true>><</link>><</if>>\ <<if $c2 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia10]]>><<set $c2 to true>><</link>><</if>>\ <<if $c3 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia10]]>><<set $c3 to true>><</link>><</if>>\ <<if $c4 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia10]]>><<set $c4 to true>><</link>><</if>>\ <<if $c5 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia10]]>><<set $c5 to true>><</link>><</if>>\ ©©©© <<if $c1 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia10]]>><<set $c1 to true>><</link>><</if>>\ <<if $c2 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia10]]>><<set $c2 to true>><</link>><</if>>\ <<if $c3 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia10]]>><<set $c3 to true>><</link>><</if>>\ <<if $c4 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia10]]>><<set $c4 to true>><</link>><</if>>\ <<if $c5 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia10]]>><<set $c5 to true>><</link>><</if>>\ ©©©© \ <<if $c6 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia10]]>><<set $c6 to true>><</link>><</if>>\ <<if $c7 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia10]]>><<set $c7 to true>><</link>><</if>>\ <<if $c8 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia10]]>><<set $c8 to true>><</link>><</if>>\ <<if $c9 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia10]]>><<set $c9 to true>><</link>><</if>>\ <<if $c10 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia10]]>><<set $c10 to true>><</link>><</if>>\ ©©©© <<if $c6 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia10]]>><<set $c6 to true>><</link>><</if>>\ <<if $c7 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia10]]>><<set $c7 to true>><</link>><</if>>\ <<if $c8 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia10]]>><<set $c8 to true>><</link>><</if>>\ <<if $c9 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia10]]>><<set $c9 to true>><</link>><</if>>\ <<if $c10 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia10]]>><<set $c10 to true>><</link>><</if>>\ ©©©© <<if $c6 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia10]]>><<set $c6 to true>><</link>><</if>>\ ©©©©\ <<if $c8 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia10]]>><<set $c8 to true>><</link>><</if>>\ <<if $c9 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia10]]>><<set $c9 to true>><</link>><</if>>\ <<if $c10 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia10]]>><<set $c10 to true>><</link>><</if>>\ ©©©© \ ©©©©©©©©©©©©\ <<if $c11 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia10]]>><<set $c11 to true>><</link>><</if>>\ <<if $c12 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia10]]>><<set $c12 to true>><</link>><</if>>\ ©©©© ©©©©©©©©©©©©©\ <<if $c11 is true>>©©©<<else>><<link "©©©">><<goto [[eutrofia10]]>><<set $c11 to true>><</link>><</if>>\ <<if $c12 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia10]]>><<set $c12 to true>><</link>><</if>>\ ©©©© ©©©©©©©©©©©©©©©\ <<if $c11 is true>>©<<else>><<link "©">><<goto [[eutrofia10]]>><<set $c11 to true>><</link>><</if>>\ <<if $c12 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia10]]>><<set $c12 to true>><</link>><</if>>\ ©©©© \ ©©©©©©©©©©©©©©©©\ <<if $c13 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia10]]>><<set $c13 to true>><</link>><</if>>\ <<if $c14 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia10]]>><<set $c14 to true>><</link>><</if>> ©©©©©©©©©©©©©©©©\ <<if $c13 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia10]]>><<set $c13 to true>><</link>><</if>>\ <<if $c14 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia10]]>><<set $c14 to true>><</link>><</if>> ©©©©©©©©©©©©©©©©\ <<if $c13 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia10]]>><<set $c13 to true>><</link>><</if>>\ <<if $c14 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia10]]>><<set $c14 to true>><</link>><</if>>\ </div></div></div>
<div class='castellobase2'><div class='tbcastellobg10'>\ \ <<silently>>\ <img class="c1" src="images/sestierecastello/c1.png">\ <img class="c2" src="images/sestierecastello/c2.png">\ <img class="c3" src="images/sestierecastello/c3.png">\ <img class="c4" src="images/sestierecastello/c4.png">\ <img class="c5" src="images/sestierecastello/c5.png">\ <img class="c6" src="images/sestierecastello/c6.png">\ <img class="c7" src="images/sestierecastello/c7.png">\ <img class="c8" src="images/sestierecastello/c8.png">\ <img class="c9" src="images/sestierecastello/c9.png">\ <img class="c10" src="images/sestierecastello/c10.png">\ <img class="c11" src="images/sestierecastello/c11.png">\ <img class="c12" src="images/sestierecastello/c12.png">\ <img class="c13" src="images/sestierecastello/c13.png">\ <img class="c14" src="images/sestierecastello/c14.png">\ <img class="c15" src="images/sestierecastello/c15.png">\ <img class="c16" src="images/sestierecastello/c16.png">\ <</silently>>\ <<if $c1 is true>><img class="c1" src="images/sestierecastello/c1.png"><</if>>\ <<if $c2 is true>><img class="c2" src="images/sestierecastello/c2.png"><</if>>\ <<if $c3 is true>><img class="c3" src="images/sestierecastello/c3.png"><</if>>\ <<if $c4 is true>><img class="c4" src="images/sestierecastello/c4.png"><</if>>\ <<if $c5 is true>><img class="c5" src="images/sestierecastello/c5.png"><</if>>\ <<if $c6 is true>><img class="c6" src="images/sestierecastello/c6.png"><</if>>\ <<if $c7 is true>><img class="c7" src="images/sestierecastello/c7.png"><</if>>\ <<if $c8 is true>><img class="c8" src="images/sestierecastello/c8.png"><</if>>\ <<if $c9 is true>><img class="c9" src="images/sestierecastello/c9.png"><</if>>\ <<if $c10 is true>><img class="c10" src="images/sestierecastello/c10.png"><</if>>\ <<if $c11 is true>><img class="c11" src="images/sestierecastello/c11.png"><</if>>\ <<if $c12 is true>><img class="c12" src="images/sestierecastello/c12.png"><</if>>\ <<if $c13 is true>><img class="c13" src="images/sestierecastello/c13.png"><</if>>\ <<if $c14 is true>><img class="c14" src="images/sestierecastello/c14.png"><</if>>\ \ \ <div class='tbcastellogrid'>\<<if $c1 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia11]]>><<set $c1 to true>><</link>><</if>>\ <<if $c2 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia11]]>><<set $c2 to true>><</link>><</if>>\ ©©©©\ ©©©©\ <<if $c5 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia11]]>><<set $c5 to true>><</link>><</if>>\ ©©©© <<if $c1 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia11]]>><<set $c1 to true>><</link>><</if>>\ <<if $c2 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia11]]>><<set $c2 to true>><</link>><</if>>\ <<if $c3 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia11]]>><<set $c3 to true>><</link>><</if>>\ <<if $c4 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia11]]>><<set $c4 to true>><</link>><</if>>\ <<if $c5 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia11]]>><<set $c5 to true>><</link>><</if>>\ ©©©© <<if $c1 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia11]]>><<set $c1 to true>><</link>><</if>>\ <<if $c2 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia11]]>><<set $c2 to true>><</link>><</if>>\ <<if $c3 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia11]]>><<set $c3 to true>><</link>><</if>>\ <<if $c4 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia11]]>><<set $c4 to true>><</link>><</if>>\ <<if $c5 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia11]]>><<set $c5 to true>><</link>><</if>>\ ©©©© \ <<if $c6 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia11]]>><<set $c6 to true>><</link>><</if>>\ <<if $c7 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia11]]>><<set $c7 to true>><</link>><</if>>\ <<if $c8 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia11]]>><<set $c8 to true>><</link>><</if>>\ <<if $c9 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia11]]>><<set $c9 to true>><</link>><</if>>\ <<if $c10 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia11]]>><<set $c10 to true>><</link>><</if>>\ ©©©© <<if $c6 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia11]]>><<set $c6 to true>><</link>><</if>>\ <<if $c7 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia11]]>><<set $c7 to true>><</link>><</if>>\ <<if $c8 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia11]]>><<set $c8 to true>><</link>><</if>>\ <<if $c9 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia11]]>><<set $c9 to true>><</link>><</if>>\ <<if $c10 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia11]]>><<set $c10 to true>><</link>><</if>>\ ©©©© <<if $c6 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia11]]>><<set $c6 to true>><</link>><</if>>\ ©©©©\ <<if $c8 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia11]]>><<set $c8 to true>><</link>><</if>>\ <<if $c9 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia11]]>><<set $c9 to true>><</link>><</if>>\ <<if $c10 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia11]]>><<set $c10 to true>><</link>><</if>>\ ©©©© \ ©©©©©©©©©©©©\ <<if $c11 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia11]]>><<set $c11 to true>><</link>><</if>>\ <<if $c12 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia11]]>><<set $c12 to true>><</link>><</if>>\ ©©©© ©©©©©©©©©©©©©\ <<if $c11 is true>>©©©<<else>><<link "©©©">><<goto [[eutrofia11]]>><<set $c11 to true>><</link>><</if>>\ <<if $c12 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia11]]>><<set $c12 to true>><</link>><</if>>\ ©©©© ©©©©©©©©©©©©©©©\ <<if $c11 is true>>©<<else>><<link "©">><<goto [[eutrofia11]]>><<set $c11 to true>><</link>><</if>>\ <<if $c12 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia11]]>><<set $c12 to true>><</link>><</if>>\ ©©©© \ ©©©©©©©©©©©©©©©©\ <<if $c13 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia11]]>><<set $c13 to true>><</link>><</if>>\ <<if $c14 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia11]]>><<set $c14 to true>><</link>><</if>> ©©©©©©©©©©©©©©©©\ <<if $c13 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia11]]>><<set $c13 to true>><</link>><</if>>\ <<if $c14 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia11]]>><<set $c14 to true>><</link>><</if>> ©©©©©©©©©©©©©©©©\ <<if $c13 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia11]]>><<set $c13 to true>><</link>><</if>>\ <<if $c14 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia11]]>><<set $c14 to true>><</link>><</if>>\ </div></div></div>
<div class='castellobase2'><div class='tbcastellobg11'>\ \ <<silently>>\ <img class="c1" src="images/sestierecastello/c1.png">\ <img class="c2" src="images/sestierecastello/c2.png">\ <img class="c3" src="images/sestierecastello/c3.png">\ <img class="c4" src="images/sestierecastello/c4.png">\ <img class="c5" src="images/sestierecastello/c5.png">\ <img class="c6" src="images/sestierecastello/c6.png">\ <img class="c7" src="images/sestierecastello/c7.png">\ <img class="c8" src="images/sestierecastello/c8.png">\ <img class="c9" src="images/sestierecastello/c9.png">\ <img class="c10" src="images/sestierecastello/c10.png">\ <img class="c11" src="images/sestierecastello/c11.png">\ <img class="c12" src="images/sestierecastello/c12.png">\ <img class="c13" src="images/sestierecastello/c13.png">\ <img class="c14" src="images/sestierecastello/c14.png">\ <img class="c15" src="images/sestierecastello/c15.png">\ <img class="c16" src="images/sestierecastello/c16.png">\ <</silently>>\ <<if $c1 is true>><img class="c1" src="images/sestierecastello/c1.png"><</if>>\ <<if $c2 is true>><img class="c2" src="images/sestierecastello/c2.png"><</if>>\ <<if $c3 is true>><img class="c3" src="images/sestierecastello/c3.png"><</if>>\ <<if $c4 is true>><img class="c4" src="images/sestierecastello/c4.png"><</if>>\ <<if $c5 is true>><img class="c5" src="images/sestierecastello/c5.png"><</if>>\ <<if $c6 is true>><img class="c6" src="images/sestierecastello/c6.png"><</if>>\ <<if $c7 is true>><img class="c7" src="images/sestierecastello/c7.png"><</if>>\ <<if $c8 is true>><img class="c8" src="images/sestierecastello/c8.png"><</if>>\ <<if $c9 is true>><img class="c9" src="images/sestierecastello/c9.png"><</if>>\ <<if $c10 is true>><img class="c10" src="images/sestierecastello/c10.png"><</if>>\ <<if $c11 is true>><img class="c11" src="images/sestierecastello/c11.png"><</if>>\ <<if $c12 is true>><img class="c12" src="images/sestierecastello/c12.png"><</if>>\ <<if $c13 is true>><img class="c13" src="images/sestierecastello/c13.png"><</if>>\ <<if $c14 is true>><img class="c14" src="images/sestierecastello/c14.png"><</if>>\ \ \ <div class='tbcastellogrid'>\<<if $c1 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia12]]>><<set $c1 to true>><</link>><</if>>\ <<if $c2 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia12]]>><<set $c2 to true>><</link>><</if>>\ ©©©©\ ©©©©\ <<if $c5 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia12]]>><<set $c5 to true>><</link>><</if>>\ ©©©© <<if $c1 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia12]]>><<set $c1 to true>><</link>><</if>>\ <<if $c2 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia12]]>><<set $c2 to true>><</link>><</if>>\ <<if $c3 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia12]]>><<set $c3 to true>><</link>><</if>>\ <<if $c4 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia12]]>><<set $c4 to true>><</link>><</if>>\ <<if $c5 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia12]]>><<set $c5 to true>><</link>><</if>>\ ©©©© <<if $c1 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia12]]>><<set $c1 to true>><</link>><</if>>\ <<if $c2 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia12]]>><<set $c2 to true>><</link>><</if>>\ <<if $c3 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia12]]>><<set $c3 to true>><</link>><</if>>\ <<if $c4 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia12]]>><<set $c4 to true>><</link>><</if>>\ <<if $c5 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia12]]>><<set $c5 to true>><</link>><</if>>\ ©©©© \ <<if $c6 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia12]]>><<set $c6 to true>><</link>><</if>>\ <<if $c7 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia12]]>><<set $c7 to true>><</link>><</if>>\ <<if $c8 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia12]]>><<set $c8 to true>><</link>><</if>>\ <<if $c9 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia12]]>><<set $c9 to true>><</link>><</if>>\ <<if $c10 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia12]]>><<set $c10 to true>><</link>><</if>>\ ©©©© <<if $c6 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia12]]>><<set $c6 to true>><</link>><</if>>\ <<if $c7 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia12]]>><<set $c7 to true>><</link>><</if>>\ <<if $c8 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia12]]>><<set $c8 to true>><</link>><</if>>\ <<if $c9 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia12]]>><<set $c9 to true>><</link>><</if>>\ <<if $c10 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia12]]>><<set $c10 to true>><</link>><</if>>\ ©©©© <<if $c6 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia12]]>><<set $c6 to true>><</link>><</if>>\ ©©©©\ <<if $c8 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia12]]>><<set $c8 to true>><</link>><</if>>\ <<if $c9 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia12]]>><<set $c9 to true>><</link>><</if>>\ <<if $c10 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia12]]>><<set $c10 to true>><</link>><</if>>\ ©©©© \ ©©©©©©©©©©©©\ <<if $c11 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia12]]>><<set $c11 to true>><</link>><</if>>\ <<if $c12 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia12]]>><<set $c12 to true>><</link>><</if>>\ ©©©© ©©©©©©©©©©©©©\ <<if $c11 is true>>©©©<<else>><<link "©©©">><<goto [[eutrofia12]]>><<set $c11 to true>><</link>><</if>>\ <<if $c12 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia12]]>><<set $c12 to true>><</link>><</if>>\ ©©©© ©©©©©©©©©©©©©©©\ <<if $c11 is true>>©<<else>><<link "©">><<goto [[eutrofia12]]>><<set $c11 to true>><</link>><</if>>\ <<if $c12 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia12]]>><<set $c12 to true>><</link>><</if>>\ ©©©© \ ©©©©©©©©©©©©©©©©\ <<if $c13 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia12]]>><<set $c13 to true>><</link>><</if>>\ <<if $c14 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia12]]>><<set $c14 to true>><</link>><</if>> ©©©©©©©©©©©©©©©©\ <<if $c13 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia12]]>><<set $c13 to true>><</link>><</if>>\ <<if $c14 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia12]]>><<set $c14 to true>><</link>><</if>> ©©©©©©©©©©©©©©©©\ <<if $c13 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia12]]>><<set $c13 to true>><</link>><</if>>\ <<if $c14 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia12]]>><<set $c14 to true>><</link>><</if>>\ </div></div></div>
<div class='castellobase2'><div class='tbcastellobg12'>\ \ <<silently>>\ <img class="c1" src="images/sestierecastello/c1.png">\ <img class="c2" src="images/sestierecastello/c2.png">\ <img class="c3" src="images/sestierecastello/c3.png">\ <img class="c4" src="images/sestierecastello/c4.png">\ <img class="c5" src="images/sestierecastello/c5.png">\ <img class="c6" src="images/sestierecastello/c6.png">\ <img class="c7" src="images/sestierecastello/c7.png">\ <img class="c8" src="images/sestierecastello/c8.png">\ <img class="c9" src="images/sestierecastello/c9.png">\ <img class="c10" src="images/sestierecastello/c10.png">\ <img class="c11" src="images/sestierecastello/c11.png">\ <img class="c12" src="images/sestierecastello/c12.png">\ <img class="c13" src="images/sestierecastello/c13.png">\ <img class="c14" src="images/sestierecastello/c14.png">\ <img class="c15" src="images/sestierecastello/c15.png">\ <img class="c16" src="images/sestierecastello/c16.png">\ <</silently>>\ <<if $c1 is true>><img class="c1" src="images/sestierecastello/c1.png"><</if>>\ <<if $c2 is true>><img class="c2" src="images/sestierecastello/c2.png"><</if>>\ <<if $c3 is true>><img class="c3" src="images/sestierecastello/c3.png"><</if>>\ <<if $c4 is true>><img class="c4" src="images/sestierecastello/c4.png"><</if>>\ <<if $c5 is true>><img class="c5" src="images/sestierecastello/c5.png"><</if>>\ <<if $c6 is true>><img class="c6" src="images/sestierecastello/c6.png"><</if>>\ <<if $c7 is true>><img class="c7" src="images/sestierecastello/c7.png"><</if>>\ <<if $c8 is true>><img class="c8" src="images/sestierecastello/c8.png"><</if>>\ <<if $c9 is true>><img class="c9" src="images/sestierecastello/c9.png"><</if>>\ <<if $c10 is true>><img class="c10" src="images/sestierecastello/c10.png"><</if>>\ <<if $c11 is true>><img class="c11" src="images/sestierecastello/c11.png"><</if>>\ <<if $c12 is true>><img class="c12" src="images/sestierecastello/c12.png"><</if>>\ <<if $c13 is true>><img class="c13" src="images/sestierecastello/c13.png"><</if>>\ <<if $c14 is true>><img class="c14" src="images/sestierecastello/c14.png"><</if>>\ \ \ <div class='tbcastellogrid'>\<<if $c1 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia13]]>><<set $c1 to true>><</link>><</if>>\ <<if $c2 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia13]]>><<set $c2 to true>><</link>><</if>>\ ©©©©\ ©©©©\ <<if $c5 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia13]]>><<set $c5 to true>><</link>><</if>>\ ©©©© <<if $c1 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia13]]>><<set $c1 to true>><</link>><</if>>\ <<if $c2 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia13]]>><<set $c2 to true>><</link>><</if>>\ <<if $c3 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia13]]>><<set $c3 to true>><</link>><</if>>\ <<if $c4 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia13]]>><<set $c4 to true>><</link>><</if>>\ <<if $c5 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia13]]>><<set $c5 to true>><</link>><</if>>\ ©©©© <<if $c1 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia13]]>><<set $c1 to true>><</link>><</if>>\ <<if $c2 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia13]]>><<set $c2 to true>><</link>><</if>>\ <<if $c3 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia13]]>><<set $c3 to true>><</link>><</if>>\ <<if $c4 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia13]]>><<set $c4 to true>><</link>><</if>>\ <<if $c5 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia13]]>><<set $c5 to true>><</link>><</if>>\ ©©©© \ <<if $c6 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia13]]>><<set $c6 to true>><</link>><</if>>\ <<if $c7 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia13]]>><<set $c7 to true>><</link>><</if>>\ <<if $c8 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia13]]>><<set $c8 to true>><</link>><</if>>\ <<if $c9 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia13]]>><<set $c9 to true>><</link>><</if>>\ <<if $c10 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia13]]>><<set $c10 to true>><</link>><</if>>\ ©©©© <<if $c6 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia13]]>><<set $c6 to true>><</link>><</if>>\ <<if $c7 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia13]]>><<set $c7 to true>><</link>><</if>>\ <<if $c8 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia13]]>><<set $c8 to true>><</link>><</if>>\ <<if $c9 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia13]]>><<set $c9 to true>><</link>><</if>>\ <<if $c10 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia13]]>><<set $c10 to true>><</link>><</if>>\ ©©©© <<if $c6 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia13]]>><<set $c6 to true>><</link>><</if>>\ ©©©©\ <<if $c8 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia13]]>><<set $c8 to true>><</link>><</if>>\ <<if $c9 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia13]]>><<set $c9 to true>><</link>><</if>>\ <<if $c10 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia13]]>><<set $c10 to true>><</link>><</if>>\ ©©©© \ ©©©©©©©©©©©©\ <<if $c11 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia13]]>><<set $c11 to true>><</link>><</if>>\ <<if $c12 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia13]]>><<set $c12 to true>><</link>><</if>>\ ©©©© ©©©©©©©©©©©©©\ <<if $c11 is true>>©©©<<else>><<link "©©©">><<goto [[eutrofia13]]>><<set $c11 to true>><</link>><</if>>\ <<if $c12 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia13]]>><<set $c12 to true>><</link>><</if>>\ ©©©© ©©©©©©©©©©©©©©©\ <<if $c11 is true>>©<<else>><<link "©">><<goto [[eutrofia13]]>><<set $c11 to true>><</link>><</if>>\ <<if $c12 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia13]]>><<set $c12 to true>><</link>><</if>>\ ©©©© \ ©©©©©©©©©©©©©©©©\ <<if $c13 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia13]]>><<set $c13 to true>><</link>><</if>>\ <<if $c14 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia13]]>><<set $c14 to true>><</link>><</if>> ©©©©©©©©©©©©©©©©\ <<if $c13 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia13]]>><<set $c13 to true>><</link>><</if>>\ <<if $c14 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia13]]>><<set $c14 to true>><</link>><</if>> ©©©©©©©©©©©©©©©©\ <<if $c13 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia13]]>><<set $c13 to true>><</link>><</if>>\ <<if $c14 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia13]]>><<set $c14 to true>><</link>><</if>>\ </div></div></div>
<div class='castellobase2'><div class='tbcastellobg13'>\ \ <<silently>>\ <img class="c1" src="images/sestierecastello/c1.png">\ <img class="c2" src="images/sestierecastello/c2.png">\ <img class="c3" src="images/sestierecastello/c3.png">\ <img class="c4" src="images/sestierecastello/c4.png">\ <img class="c5" src="images/sestierecastello/c5.png">\ <img class="c6" src="images/sestierecastello/c6.png">\ <img class="c7" src="images/sestierecastello/c7.png">\ <img class="c8" src="images/sestierecastello/c8.png">\ <img class="c9" src="images/sestierecastello/c9.png">\ <img class="c10" src="images/sestierecastello/c10.png">\ <img class="c11" src="images/sestierecastello/c11.png">\ <img class="c12" src="images/sestierecastello/c12.png">\ <img class="c13" src="images/sestierecastello/c13.png">\ <img class="c14" src="images/sestierecastello/c14.png">\ <img class="c15" src="images/sestierecastello/c15.png">\ <img class="c16" src="images/sestierecastello/c16.png">\ <</silently>>\ <<if $c1 is true>><img class="c1" src="images/sestierecastello/c1.png"><</if>>\ <<if $c2 is true>><img class="c2" src="images/sestierecastello/c2.png"><</if>>\ <<if $c3 is true>><img class="c3" src="images/sestierecastello/c3.png"><</if>>\ <<if $c4 is true>><img class="c4" src="images/sestierecastello/c4.png"><</if>>\ <<if $c5 is true>><img class="c5" src="images/sestierecastello/c5.png"><</if>>\ <<if $c6 is true>><img class="c6" src="images/sestierecastello/c6.png"><</if>>\ <<if $c7 is true>><img class="c7" src="images/sestierecastello/c7.png"><</if>>\ <<if $c8 is true>><img class="c8" src="images/sestierecastello/c8.png"><</if>>\ <<if $c9 is true>><img class="c9" src="images/sestierecastello/c9.png"><</if>>\ <<if $c10 is true>><img class="c10" src="images/sestierecastello/c10.png"><</if>>\ <<if $c11 is true>><img class="c11" src="images/sestierecastello/c11.png"><</if>>\ <<if $c12 is true>><img class="c12" src="images/sestierecastello/c12.png"><</if>>\ <<if $c13 is true>><img class="c13" src="images/sestierecastello/c13.png"><</if>>\ <<if $c14 is true>><img class="c14" src="images/sestierecastello/c14.png"><</if>>\ \ \ <div class='tbcastellogrid'>\<<if $c1 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia14]]>><<set $c1 to true>><</link>><</if>>\ <<if $c2 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia14]]>><<set $c2 to true>><</link>><</if>>\ ©©©©\ ©©©©\ <<if $c5 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia14]]>><<set $c5 to true>><</link>><</if>>\ ©©©© <<if $c1 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia14]]>><<set $c1 to true>><</link>><</if>>\ <<if $c2 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia14]]>><<set $c2 to true>><</link>><</if>>\ <<if $c3 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia14]]>><<set $c3 to true>><</link>><</if>>\ <<if $c4 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia14]]>><<set $c4 to true>><</link>><</if>>\ <<if $c5 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia14]]>><<set $c5 to true>><</link>><</if>>\ ©©©© <<if $c1 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia14]]>><<set $c1 to true>><</link>><</if>>\ <<if $c2 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia14]]>><<set $c2 to true>><</link>><</if>>\ <<if $c3 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia14]]>><<set $c3 to true>><</link>><</if>>\ <<if $c4 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia14]]>><<set $c4 to true>><</link>><</if>>\ <<if $c5 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia14]]>><<set $c5 to true>><</link>><</if>>\ ©©©© \ <<if $c6 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia14]]>><<set $c6 to true>><</link>><</if>>\ <<if $c7 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia14]]>><<set $c7 to true>><</link>><</if>>\ <<if $c8 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia14]]>><<set $c8 to true>><</link>><</if>>\ <<if $c9 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia14]]>><<set $c9 to true>><</link>><</if>>\ <<if $c10 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia14]]>><<set $c10 to true>><</link>><</if>>\ ©©©© <<if $c6 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia14]]>><<set $c6 to true>><</link>><</if>>\ <<if $c7 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia14]]>><<set $c7 to true>><</link>><</if>>\ <<if $c8 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia14]]>><<set $c8 to true>><</link>><</if>>\ <<if $c9 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia14]]>><<set $c9 to true>><</link>><</if>>\ <<if $c10 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia14]]>><<set $c10 to true>><</link>><</if>>\ ©©©© <<if $c6 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia14]]>><<set $c6 to true>><</link>><</if>>\ ©©©©\ <<if $c8 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia14]]>><<set $c8 to true>><</link>><</if>>\ <<if $c9 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia14]]>><<set $c9 to true>><</link>><</if>>\ <<if $c10 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia14]]>><<set $c10 to true>><</link>><</if>>\ ©©©© \ ©©©©©©©©©©©©\ <<if $c11 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia14]]>><<set $c11 to true>><</link>><</if>>\ <<if $c12 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia14]]>><<set $c12 to true>><</link>><</if>>\ ©©©© ©©©©©©©©©©©©©\ <<if $c11 is true>>©©©<<else>><<link "©©©">><<goto [[eutrofia14]]>><<set $c11 to true>><</link>><</if>>\ <<if $c12 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia14]]>><<set $c12 to true>><</link>><</if>>\ ©©©© ©©©©©©©©©©©©©©©\ <<if $c11 is true>>©<<else>><<link "©">><<goto [[eutrofia14]]>><<set $c11 to true>><</link>><</if>>\ <<if $c12 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia14]]>><<set $c12 to true>><</link>><</if>>\ ©©©© \ ©©©©©©©©©©©©©©©©\ <<if $c13 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia14]]>><<set $c13 to true>><</link>><</if>>\ <<if $c14 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia14]]>><<set $c14 to true>><</link>><</if>> ©©©©©©©©©©©©©©©©\ <<if $c13 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia14]]>><<set $c13 to true>><</link>><</if>>\ <<if $c14 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia14]]>><<set $c14 to true>><</link>><</if>> ©©©©©©©©©©©©©©©©\ <<if $c13 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia14]]>><<set $c13 to true>><</link>><</if>>\ <<if $c14 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia14]]>><<set $c14 to true>><</link>><</if>>\ </div></div></div>
<div class='castellobase2'><div class='tbcastellobg14'>\ \ <<silently>>\ <img class="c1" src="images/sestierecastello/c1.png">\ <img class="c2" src="images/sestierecastello/c2.png">\ <img class="c3" src="images/sestierecastello/c3.png">\ <img class="c4" src="images/sestierecastello/c4.png">\ <img class="c5" src="images/sestierecastello/c5.png">\ <img class="c6" src="images/sestierecastello/c6.png">\ <img class="c7" src="images/sestierecastello/c7.png">\ <img class="c8" src="images/sestierecastello/c8.png">\ <img class="c9" src="images/sestierecastello/c9.png">\ <img class="c10" src="images/sestierecastello/c10.png">\ <img class="c11" src="images/sestierecastello/c11.png">\ <img class="c12" src="images/sestierecastello/c12.png">\ <img class="c13" src="images/sestierecastello/c13.png">\ <img class="c14" src="images/sestierecastello/c14.png">\ <img class="c15" src="images/sestierecastello/c15.png">\ <img class="c16" src="images/sestierecastello/c16.png">\ <</silently>>\ <<if $c1 is true>><img class="c1" src="images/sestierecastello/c1.png"><</if>>\ <<if $c2 is true>><img class="c2" src="images/sestierecastello/c2.png"><</if>>\ <<if $c3 is true>><img class="c3" src="images/sestierecastello/c3.png"><</if>>\ <<if $c4 is true>><img class="c4" src="images/sestierecastello/c4.png"><</if>>\ <<if $c5 is true>><img class="c5" src="images/sestierecastello/c5.png"><</if>>\ <<if $c6 is true>><img class="c6" src="images/sestierecastello/c6.png"><</if>>\ <<if $c7 is true>><img class="c7" src="images/sestierecastello/c7.png"><</if>>\ <<if $c8 is true>><img class="c8" src="images/sestierecastello/c8.png"><</if>>\ <<if $c9 is true>><img class="c9" src="images/sestierecastello/c9.png"><</if>>\ <<if $c10 is true>><img class="c10" src="images/sestierecastello/c10.png"><</if>>\ <<if $c11 is true>><img class="c11" src="images/sestierecastello/c11.png"><</if>>\ <<if $c12 is true>><img class="c12" src="images/sestierecastello/c12.png"><</if>>\ <<if $c13 is true>><img class="c13" src="images/sestierecastello/c13.png"><</if>>\ <<if $c14 is true>><img class="c14" src="images/sestierecastello/c14.png"><</if>>\ \ \ <div class='tbcastellogrid'>\<<if $c1 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia15]]>><<set $c1 to true>><</link>><</if>>\ <<if $c2 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia15]]>><<set $c2 to true>><</link>><</if>>\ ©©©©\ ©©©©\ <<if $c5 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia15]]>><<set $c5 to true>><</link>><</if>>\ ©©©© <<if $c1 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia15]]>><<set $c1 to true>><</link>><</if>>\ <<if $c2 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia15]]>><<set $c2 to true>><</link>><</if>>\ <<if $c3 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia15]]>><<set $c3 to true>><</link>><</if>>\ <<if $c4 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia15]]>><<set $c4 to true>><</link>><</if>>\ <<if $c5 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia15]]>><<set $c5 to true>><</link>><</if>>\ ©©©© <<if $c1 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia15]]>><<set $c1 to true>><</link>><</if>>\ <<if $c2 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia15]]>><<set $c2 to true>><</link>><</if>>\ <<if $c3 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia15]]>><<set $c3 to true>><</link>><</if>>\ <<if $c4 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia15]]>><<set $c4 to true>><</link>><</if>>\ <<if $c5 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia15]]>><<set $c5 to true>><</link>><</if>>\ ©©©© \ <<if $c6 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia15]]>><<set $c6 to true>><</link>><</if>>\ <<if $c7 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia15]]>><<set $c7 to true>><</link>><</if>>\ <<if $c8 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia15]]>><<set $c8 to true>><</link>><</if>>\ <<if $c9 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia15]]>><<set $c9 to true>><</link>><</if>>\ <<if $c10 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia15]]>><<set $c10 to true>><</link>><</if>>\ ©©©© <<if $c6 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia15]]>><<set $c6 to true>><</link>><</if>>\ <<if $c7 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia15]]>><<set $c7 to true>><</link>><</if>>\ <<if $c8 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia15]]>><<set $c8 to true>><</link>><</if>>\ <<if $c9 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia15]]>><<set $c9 to true>><</link>><</if>>\ <<if $c10 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia15]]>><<set $c10 to true>><</link>><</if>>\ ©©©© <<if $c6 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia15]]>><<set $c6 to true>><</link>><</if>>\ ©©©©\ <<if $c8 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia15]]>><<set $c8 to true>><</link>><</if>>\ <<if $c9 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia15]]>><<set $c9 to true>><</link>><</if>>\ <<if $c10 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia15]]>><<set $c10 to true>><</link>><</if>>\ ©©©© \ ©©©©©©©©©©©©\ <<if $c11 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia15]]>><<set $c11 to true>><</link>><</if>>\ <<if $c12 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia15]]>><<set $c12 to true>><</link>><</if>>\ ©©©© ©©©©©©©©©©©©©\ <<if $c11 is true>>©©©<<else>><<link "©©©">><<goto [[eutrofia15]]>><<set $c11 to true>><</link>><</if>>\ <<if $c12 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia15]]>><<set $c12 to true>><</link>><</if>>\ ©©©© ©©©©©©©©©©©©©©©\ <<if $c11 is true>>©<<else>><<link "©">><<goto [[eutrofia15]]>><<set $c11 to true>><</link>><</if>>\ <<if $c12 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia15]]>><<set $c12 to true>><</link>><</if>>\ ©©©© \ ©©©©©©©©©©©©©©©©\ <<if $c13 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia15]]>><<set $c13 to true>><</link>><</if>>\ <<if $c14 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia15]]>><<set $c14 to true>><</link>><</if>> ©©©©©©©©©©©©©©©©\ <<if $c13 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia15]]>><<set $c13 to true>><</link>><</if>>\ <<if $c14 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia15]]>><<set $c14 to true>><</link>><</if>> ©©©©©©©©©©©©©©©©\ <<if $c13 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia15]]>><<set $c13 to true>><</link>><</if>>\ <<if $c14 is true>>©©©©<<else>><<link "©©©©">><<goto [[eutrofia15]]>><<set $c14 to true>><</link>><</if>>\ </div></div></div>
<div class='castellobase2'><div class='tbflashbackcastello'>\ A wet, dark green mantle shines under the implacable sun. The land is yours. You cover the soil, the dead trees, the concrete, the marble, the wood, the stone, the metal, the glass, the cement, the signs, the posters, the cans, the arches of the bridges, the piers, the abutments, the grilles, the threshold. Out west, beyond the bigger canal, uniformed humans chase out and beat other humans who had taken refuge in empty buildings in a time of need. But they won't touch you. They can't beat it out of you, they don't know how. You, you fill the empty buildings, the living room and the cupboard and the bedroom and crawl onto the inner courtyard where you climb the bricks, you reach the community center where hidden humans try to broker a truce with you (they can have their salad. There is enough of you), the tower and the great red walls of abandoned industry. The others retreat. You grow. [[A new garden blooms->castellochat]] </div></div>
<div class='bghub'>\ <div class='tbhub'>\ You reacquaint yourself with the present, even as sprouts still grow and bloom behind your eyelids. The green onslaught numbs your thoughts and tickles your skin. You picture Castello overflowing with life. If you could still get on your feet and walk out of this place, you think, you would see it on the horizon, a glimpse beyond a bridge, a promise over the roofs, branches swaying in the wind. You picture this new life covering the national art pavilions in the Napoleonic gardens of the art Biennale, too. Rietveld, Aalto, Scarpa, Maróti, Brummer, Del Giudice, Hoffman's architectures disappearing under this final unifying work of living art. Correction: <span class="venice">"not final."</span> » [[Figures.->castellochat1b]] </div></div>\ <<audio "hub" loop play>> <<audio "castello" fadeout>>
<div class='castellobase2'><div class='tbcastellobg14'>\ \ <<silently>>\ <img class="c1" src="images/sestierecastello/c1.png">\ <img class="c2" src="images/sestierecastello/c2.png">\ <img class="c3" src="images/sestierecastello/c3.png">\ <img class="c4" src="images/sestierecastello/c4.png">\ <img class="c5" src="images/sestierecastello/c5.png">\ <img class="c6" src="images/sestierecastello/c6.png">\ <img class="c7" src="images/sestierecastello/c7.png">\ <img class="c8" src="images/sestierecastello/c8.png">\ <img class="c9" src="images/sestierecastello/c9.png">\ <img class="c10" src="images/sestierecastello/c10.png">\ <img class="c11" src="images/sestierecastello/c11.png">\ <img class="c12" src="images/sestierecastello/c12.png">\ <img class="c13" src="images/sestierecastello/c13.png">\ <img class="c14" src="images/sestierecastello/c14.png">\ <img class="c15" src="images/sestierecastello/c15.png">\ <img class="c16" src="images/sestierecastello/c16.png">\ <</silently>>\ <<if $c1 is true>><img class="c1" src="images/sestierecastello/c1.png"><</if>>\ <<if $c2 is true>><img class="c2" src="images/sestierecastello/c2.png"><</if>>\ <<if $c3 is true>><img class="c3" src="images/sestierecastello/c3.png"><</if>>\ <<if $c4 is true>><img class="c4" src="images/sestierecastello/c4.png"><</if>>\ <<if $c5 is true>><img class="c5" src="images/sestierecastello/c5.png"><</if>>\ <<if $c6 is true>><img class="c6" src="images/sestierecastello/c6.png"><</if>>\ <<if $c7 is true>><img class="c7" src="images/sestierecastello/c7.png"><</if>>\ <<if $c8 is true>><img class="c8" src="images/sestierecastello/c8.png"><</if>>\ <<if $c9 is true>><img class="c9" src="images/sestierecastello/c9.png"><</if>>\ <<if $c10 is true>><img class="c10" src="images/sestierecastello/c10.png"><</if>>\ <<if $c11 is true>><img class="c11" src="images/sestierecastello/c11.png"><</if>>\ <<if $c12 is true>><img class="c12" src="images/sestierecastello/c12.png"><</if>>\ <<if $c13 is true>><img class="c13" src="images/sestierecastello/c13.png"><</if>>\ <<if $c14 is true>><img class="c14" src="images/sestierecastello/c14.png"><</if>>\ <<timed 5s t8n>><<goto [[eutrofiaoutro]]>><</timed>>\ </div</div>
<div class='bghub'>\ <div class='tbhub'>\ It only makes sense, after all: <span class="venice">"Your vision speaks to a reality that remains tied to the past - that growth was not sustainable. It fed on man-made nutrients that new crop alone had evolved to absorb, poison to older species. But those too were depleted, and what remains of that new life struggles to adapt. Cycles, one and all. Now is a time of decline."</span> » <<link "\"And now that beauty is gone too.\"">><<goto [[castellochat2]]>><<set $castellochat to 1>><<set $renewal to $renewal + 0>><</link>> » <<link "\"Will there be more Biennali?\"">><<goto [[castellochat2]]>><<set $castellochat to 2>><<set $renewal to $renewal - 1>><</link>> » <<link "\"Figures it was not sustainable.\"">><<goto [[castellochat2]]>><<set $castellochat to 3>><<set $renewal to $renewal + 1>><</link>> » <<link "\"Negate the negation and negate that again...\"">><<goto [[castellochat2]]>><<set $renewal to $renewal + 2>><<set $castellochat to 4>><</link>>\ </div></div>
<div class='bghub'>\ <div class='tbhub'>\ <<set $castellodone to true>><<set $sestieri to $sestieri + 1>>\ \ <<if $castellochat === 1>><span class="venice">"It takes so much effort, every time,"</span> you lament in thoughts that aren't yours. \<<elseif $castellochat === 2>><span class="venice">"If that's your focus - no, I do not think we will, many things will not be anymore. I miss pigeons. But they could not live here," </span>you lament in thoughts that aren't yours. \<<elseif $castellochat === 3>><span class="venice">"The plants didn't know. The humans should have known, but the plants didn't know. They just grew until they could not."</span> You think of wild grass above the tower of history. \<<else>><span class="venice">"Being, Nothing, Becoming, over and over again,"</span> comes a sudden remembrance, a distant moment lost in time, sparking into your thoughts for a moment and fading back to obscurity. <</if>> <span class="venice">"There was a triumph of people, then a triumph of plants, and they were both me triumphant. Everything they triumphed over was gone and thus not me anymore, which made me lesser even in that triumph. The feasts ended and now I am only lesser."</span> \ » <<link "\"Still, it was beautiful. I had forgotten what new chances looked like.\"">><<set $renewal to $renewal + 2>><<nobr>> <<if $sestieri === 1>><<goto [[sestierichat1]]>> <<elseif $sestieri === 2>><<goto [[sestierichat2]]>> <<elseif $sestieri === 3>><<goto [[sestierichat3]]>> <<elseif $sestieri === 4>><<goto [[sestierichat4]]>> <<elseif $sestieri === 5>><<goto [[sestierichat5]]>> <<else>><<goto [[sestierichat6]]>> <</if>> <</nobr>><<set $castellochat2 to 1>><</link>>\ » <<link "\"Who even boasts a triumph of weeds...\"">><<nobr>> <<if $sestieri === 1>><<set $renewal to $renewal - 1>><<goto [[sestierichat1]]>> <<elseif $sestieri === 2>><<goto [[sestierichat2]]>> <<elseif $sestieri === 3>><<goto [[sestierichat3]]>> <<elseif $sestieri === 4>><<goto [[sestierichat4]]>> <<elseif $sestieri === 5>><<goto [[sestierichat5]]>> <<else>><<goto [[sestierichat6]]>> <</if>> <</nobr>><<set $castellochat2 to 2>><</link>>\ » <<link "\"The stone underneath still stands strong.\"">><<set $renewal to $renewal + 0>><<nobr>> <<if $sestieri === 1>><<goto [[sestierichat1]]>> <<elseif $sestieri === 2>><<goto [[sestierichat2]]>> <<elseif $sestieri === 3>><<goto [[sestierichat3]]>> <<elseif $sestieri === 4>><<goto [[sestierichat4]]>> <<elseif $sestieri === 5>><<goto [[sestierichat5]]>> <<else>><<goto [[sestierichat6]]>> <</if>> <</nobr>><<set $castellochat2 to 3>><</link>>\ » <<link "\"We proceed through failure after all.\"">><<set $renewal to $renewal + 1>><<nobr>> <<if $sestieri === 1>><<goto [[sestierichat1]]>> <<elseif $sestieri === 2>><<goto [[sestierichat2]]>> <<elseif $sestieri === 3>><<goto [[sestierichat3]]>> <<elseif $sestieri === 4>><<goto [[sestierichat4]]>> <<elseif $sestieri === 5>><<goto [[sestierichat5]]>> <<else>><<goto [[sestierichat6]]>> <</if>> <</nobr>><<set $castellochat2 to 4>><</link>>\ </div></div>
<<if $castellochat2 === 1>>\ <span class="venice">"Please, keep talking."</span> "What?" you say out loud. The water around you ripples. After an awkward pause, the thought comes back: <span class="venice">"I liked this hope."</span>\ \<<elseif $castellochat2 === 2>>\ <span class="venice">"The weeds do, and I with them, I as them."</span>\ \<<elseif $castellochat2 === 3>>\ <span class="venice">"Not for long."</span>\ \<<else>>\ <span class="venice">"And accidents. Failure and accidents."</span> \<</if>>
<div class='bghub'>\ <div class='tbhub'>\ » <<link "This is not rational. You know this. You have told this to yourself so many times: all it's netted you is pointless suffering. But you are clinging to this survival instinct like it's the only thing you have left. Which it might be.">><<goto [[sestierichat4c]]>><<set $lifewish to $lifewish + 1>><</link>> » <<link "Which is pathetic? It's pathetic AND hypocritical. Stop that. What are you even holding onto. You never even really lived. Let go.">><<goto [[sestierichat4c]]>><<set $deathwish to $deathwish + 1>><</link>> </div></div>
<div class='bghub'>\ <div class='tbhub'>\ » <<link "You have survived this far. You are a survivor. You made it to your impossible destination when no-one else could. Breathe in. Chin up. Be proud. You can do this.">><<goto [[sestierichat4d]]>><<set $lifewish to $lifewish + 1>><</link>> » <<link "And what do you have to show for it? A failed past bleeding into a failed present. Just bleeding, actually. That's your poisoned blood in the water. If there's any conveniently placed shark in here we can make it quick.">><<goto [[sestierichat4d]]>><<set $deathwish to $deathwish + 1>><</link>> </div></div>
<div class='bghub'>\ <div class='tbhub'>\ » <<link "I don't want to die. It's not fair. I should've could've would've lived, I deserved to live. I can still live. Please.">><<goto [[sestierichat4e]]>><<set $lifewish to $lifewish + 1>><</link>> » <<link "I want to die. My soul and body have been crushed. There's nothing left.">><<goto [[sestierichat4e]]>><<set $deathwish to $deathwish + 1>><</link>> </div></div>
<div class='bghub'>\ <div class='tbhub'>\ » <<link "I need a win, I need to dig my nails into the delusion that there will be another chance and that this one, yes this one right at the end of everything, will be the one that won't slip through my hands">><<goto [[sestierichat4f]]>><<set $lifewish to $lifewish + 1>><</link>> » <<link "Like it's worked so far">><<goto [[sestierichat4f]]>><<set $deathwish to $deathwish + 1>><</link>> </div></div>
<div class='bghub'>\ <div class='tbhub'>\ Your spiralling panic fills the air and the water until the high tide flushes it all away, leaving you emptied at once, like after a long and messy cry. <span class="venice">You are not alone</span>. The atoms know your plight. Eighteen centuries of people have known this same pain, now and then. The algae ask you to let go, let the waves scatter your self across a hundred bridges, and dissolve, for a time. Call it rehearsal, if you will. <<if $renewal < 4>>» [[You are too exhausted to do anything but comply->sestierichat4g]]\ <<else>>» [[You melt into this embrace->sestierichat4g]]<</if>>\ </div></div>
<div class='cannaregiobase2'>\ <div class='cannaregiocontainer'>\ \ <<timed 0s t8n>>\ <div class='ce11'><<linkappend "While you exist:">>\ \ <div class='ce12'><<linkappend "Distant creaks stretch through the air, coming from a single point of origin near the edge of the lagoon.">>\ \ <div class='ce13'><<linkappend "120.000 abandoned tons of metal and plastic featuring 3 huge swimming pools, a Spa-Fitness complex, a grand casino, a library, duty-free shops, 2 huge capacity main restaurants, grand theatre, disco nightclub and kids and teen areas are succumbing to gravity and corrosion.">>\ \ <div class='ce14'><<linkappend "The agony unfolds for weeks until">>\ \ <div class='ce15'><<linkappend "at last">>\ \ <div class='ce16'><<linkappend "the beached vessel snaps and crashes in a furious roar.">>\ \ <div class='ce17'>An echo of the shockwave splashes against the workshop’s walls like a round of applause.</div>\ <</linkappend>></div>\ <</linkappend>></div>\ <</linkappend>></div>\ <</linkappend>></div>\ <</linkappend>></div>\ <</linkappend>></div>\ <</timed>> \ <div class='tbbasecannaregio'>\ <div class='cannaregiofixedtexttop'>Time passes and you exist. Sunlight ebbs and flows and ebbs again through the windows of the glassmaker's workshop. Water grows around you. Water only grows.</div>\ <div class='cannaregiofixedtextbottom'>For a year, you contain air which in you is set aside from this new liquid world. As the water reaches your rim and fills you, inside and outside are turned to equals and your function is lost.</div> \ <<timed 40s t8n>><<goto [[vetro2]]>><</timed>>\ \ </div></div>\ <<audio "cannaregio" volume 0 fadeoverto 50 1 loop>>
<div class='bghub'>\ <div class='tbhub'>\ You are a part for the whole, drawn to her in your shared catastrophe, as the world collapses around you. As you dredge the deepest basin of your selves, you know that \ <<if $lifewish > $deathwish>><<set $renewal to $renewal + 1>>you both want to live. You yearn for reaching out and so does she. Drained and abandoned, she still wants to rebuild and grasp another chance she will make for herself, all the molluscs and the weeds and the tentative webs of hyphae. Some faint, mutable hope remains alight on the horizon. <<if $renewal > 4>>And <<else>>But <</if>>\ <<else>>you are too tired and have failed too often. Enough, you say to each other in a mutual pact. Bleed out under the sun, your bleached bones will be carried by the tide. <<if $renewal > 4>>But <<else>>And <</if>>\ <</if>>\ <<if $renewal > 4>>a secret word is spreading across the sestieri, through faint electrochemical signals.\ <<else>>you are running out of strength. \<</if>> Eventually, » [[you look back at the wall->hub]]\ </div></div>
<div class='cannaregiobase2'>\ <div class='cannaregiocontainer'>\ \ <<timed 0s t8n>>\ <div class='ce11'><<linkappend "While you exist:">>\ \ <div class='ce22'><<linkappend "Fish explore their new realms.">>\ \ <div class='ce23'><<linkappend "One fish leads the expedition. It is a new creature, of a sort that has never been modeled in molten glass, with its mouth wide open to take in the poisoned water and several sets of gills fluttering as it expels it,">>\ <<set $fish to true>> \ <div class='ce24'><<linkappend "and a small school follows in its trail.">>\ \ <div class='ce25'><<linkappend "You are not food. They leave you alone.">>\ \ <div class='ce26'>As the fish all exit the room, the water is less murky, a fraction cleaner. For a time, the relentless corrosion of your surfaces wanes.</div>\ <</linkappend>></div>\ <</linkappend>></div>\ <</linkappend>></div>\ <</linkappend>></div>\ <</linkappend>></div>\ <</timed>>\ \ <div class='tbbasecannaregio'>\ <div class='cannaregiofixedtexttop'>Time passes and you exist. What use is your gold? The sulfur compounds in this heavy water tarnish it.</div> <div class='cannaregiofixedtextbottom'>The final fleck of tarnished coating washes away. Purposeless and naked, nevertheless you exist.</div> \ <<timed 40s t8n>><<goto [[vetro3]]>><</timed>>\ \ </div></div>
<div class='cannaregiobase2'>\ <div class='cannaregiocontainer'>\ \ <<timed 0s t8n>>\ <div class='ce11'><<linkappend "While you exist:">>\ \ <div class='ce32'><<linkappend "A mystery visits you.">>\ \ <div class='ce33'><<linkappend "These are jellyfish floating in the flooded room today, carried by the currents.">>\ \ <div class='ce34'><<linkappend "Yet you know glass and these creatures ARE glass, and you know that their center glows yellow and orange because it is still molten, and keeps its 1500°C temperature through internal processes you cannot fathom.">>\ \ <div class='ce35'>The mystery floats away.</div>\ <</linkappend>></div>\ <</linkappend>></div>\ <</linkappend>></div>\ <</linkappend>></div>\ <</timed>>\ \ <div class='tbbasecannaregio'>\ <div class='cannaregiofixedtexttop'>Time passes and you exist. Your older veins remember the process of rounding, remember being a bottle shard in the sea, jagged edges abraded and smoothed by debris and the currents.</div> <div class='cannaregiofixedtextbottom'>Erosion that took a lifetime in the sea now takes a year in these acid waters. The elegant curve of your ridges is gone. Form eludes you.</div> \ <<timed 40s t8n>><<goto [[vetro4]]>><</timed>> \ </div></div>
<div class='cannaregiobase2'>\ <div class='cannaregiocontainer'>\ \ <<timed 0s t8n>>\ <div class='ce11'><<linkappend "While you exist:">>\ \ <div class='ce42'><<linkappend "People swim back eventually. They never stay,">>\ \ <div class='ce43'><<linkappend "but there are mistakes to mourn,">>\ \ <div class='ce44'><<linkappend "and mementos to fetch, in the face of a great loss. So they take care of that, one expedition at a time.">>\ \ <div class='ce45'><<linkappend "Today’s visitors have reached your room. Two of them dive in, with a third\nstaying outside, like this part of the city is a wreckage, dangerous for divers.">>\ \ <div class='ce46'><<linkappend "Where they come from, do they have use for shimmering\nvases? What lives are they living, and where?\nThey leave your brethren on the shelves.">>\ \ <div class='ce47'>And your shards aren’t worth a glance.</div>\ <</linkappend>></div>\ <</linkappend>></div>\ <</linkappend>></div>\ <</linkappend>></div>\ <</linkappend>></div>\ <</linkappend>></div>\ <</timed>>\ \ <div class='tbbasecannaregio'>\ <div class='cannaregiofixedtexttop'>Time passes and you exist. Water grows bold in its domain. There are currents, now, coursing through the old houses at the flow of the tide. Today's push is stronger than you are heavy and you fall through the water and shatter on the mussels-covered floor.</div> <div class='cannaregiofixedtextbottom'>Sunlight cast across broken windows and murky waters catches your fragment's surface in a feeble sparkle. A flutter of wings casts your fragment (you, a part of you, now scattered) in shadow and you are lifted into the air, held by a powerful beak.</div>\ \ <<timed 40s t8n>><<goto [[vetro5]]>><</timed>>\ \ </div></div>
<div class='bgintroponte'>\ <div class='cannaregiocontainer'>\ \ <<timed 0s t8n>>\ <div class='ce11'><<linkappend "While you exist:">>\ \ <div class='ce52'><<linkappend "A figure struggles across the Liberty bridge,\nfar under your nest. Their legs are lead but they shamble on.">>\ \ <div class='ce53'><<linkappend "They reach the last standing arch of the bridge and stare in disbelief, then retrace their steps">>\ \ <div class='ce54'><<linkappend "to cross the waters, if that is what it takes. The algae cradle them">>\ \ <div class='ce55'><<linkappend "as they collapse at last, and they are taken by the currents">>\ \ <div class='ce56'>deep inside the city, to their last dream.</div>\ <</linkappend>></div>\ <</linkappend>></div>\ <</linkappend>></div>\ <</linkappend>></div>\ <</linkappend>></div>\ <</timed>>\ \ <div class='tbbasecannaregio'>\ <div class='cannaregiofixedtexttop'>Time passes and you exist. A fresh breeze caresses you. You reflect sunlight atop a nest built on the old train power lines. Your iridescent blue and red flecks sparkle ever so pleasantly. The bird's mate is charmed.</div> <div class='cannaregiofixedtextbottom'>From afar, under this light, the city sparkles too.</div> \ <<timed 40s t8n>><<goto [[cannaregiochat]]>><</timed>>\ \ </div></div>
<div class='bghub'>\ <div class='tbhub'>\ You reacquaint yourself with the present. You feel the lapping of the currents wash off you, and you are back in your failing body, one push away from the end. "That was me on the bridge, wasn't it," you say out loud, as if to test the limits of your self. <span class="venice">"Don't get many tourists lately,"</span> comes the amused reply. <span class="venice">"...or others,"</span> it adds with a note of sadness. <span class="venice">"These comings and goings from the communities that fled for the coast, they trickled out and dried up. Are they still out there? Am I a closed chapter? For whom? One wonders, when the wind comes from the west..."</span> » <<link "\"There's this epilogue, at least. I am glad I was carried here.\"">><<goto [[cannaregiochat1b]]>><<set $cannaregiochat to 1>><<set $renewal to $renewal + 1>><</link>> » <<link "\"Aren't we deluding ourselves with this little chat? Let us rest...\"">><<goto [[cannaregiochat1b]]>><<set $cannaregiochat to 2>><<set $renewal to $renewal - 1>><</link>> </div></div>\ <<audio "hub" loop play>> <<audio "cannaregio" fadeout>>
<div class='credits'>\ <div class='tbcredits'>\ <div class='tbcreditstop'>\ <div class='creditstitle'>ONLINE ASSETS</div> • <a href="https://chezmonplaisir.bandcamp.com/track/enter-the-pigeonwave" target="_blank">San Marco music</a> • <a href="https://chezmonplaisir.bandcamp.com/track/avan-ons" target="_blank">Santa Croce music</a> • <a href="https://chezmonplaisir.bandcamp.com/track/souvenir-dune-fontaine-au-printemps" target="_blank">Dorsoduro music</a> • <a href="https://chezmonplaisir.bandcamp.com/track/siamo-tutti-antifascisti" target="_blank">Cannaregio music</a> • <a href="https://chezmonplaisir.bandcamp.com/track/essai-n-1" target="_blank">Castello music</a> • <a href="https://chezmonplaisir.bandcamp.com/track/heat-stress" target="_blank">San Polo music</a> • <a href="https://chezmonplaisir.bandcamp.com/track/this-pain-is-soft-but-here" target="_blank">Death music</a> • endings music: <a href="https://chezmonplaisir.bandcamp.com/track/traumerei" target="_blank">1</a>, <a href="https://chezmonplaisir.bandcamp.com/track/a-creek-evaporates" target="_blank">2</a>, <a href="https://chezmonplaisir.bandcamp.com/track/essai-n-4" target="_blank">3</a> • <a href="https://pixabay.com/sound-effects/pigeons-flying-6351/" target="_blank">flying pigeon sfx</a> • <a href="https://pixabay.com/sound-effects/pigeon-82804/" target="_blank">pigeon cooing sfx</a> • <a href="https://pixabay.com/sound-effects/computer-startup-6331/" target="_blank">computer startup sfx</a> • <a href="https://pixabay.com/sound-effects/footsteps-in-a-hallway-47842/" target="_blank">footsteps in a hallway sfx</a> • <a href="https://pixabay.com/sound-effects/wheat-in-the-wind-7159/" target="_blank">plants sfx</a> • <a href="https://pixabay.com/sound-effects/wet-steps-on-liquid-and-dirt-59506/" target="_blank">footsteps on liquid and dirt sfx</a> • <a href="https://pixabay.com/sound-effects/dripping-water-nature-sounds-8050/" target="_blank">dripping water sfx</a> </div> <div class='creditslinks'>[[CREDITS->credits]] | [[BIBLIOGRAPHY->credits3]] | [[BACK->Start]]</div>\ </div></div>
<div class='credits'>\ <div class='tbcredits'>\ <div class='tbcreditstop'>\ <div class='creditstitle'>BIBLIOGRAPHY</div> •https://www.conoscerevenezia.it/ •https://theconstructor.org/case-study/venice-foundation-details/224185/ •https://www.dissapore.com/cucina/erbe-di-laguna-varieta-e-usi-in-cucina-delle-piante-piu-diffuse/ •https://imagesofvenice.com/the-venetian-lagoon-and-its-ecosystem-2/ •https://www.giustizia.it/giustizia/it/dettaglio_scheda.page?s=MII181847# •https://www.ilpost.it/2016/09/19/donne-giudecca/ •Ignasi Aballí, Venecia, Spain pavilion, Biennale 2022 •Castello's background text abridged and translated from local tourist brochure "Avvenimenti - cronache - leggende - percorsi storici veneziani - 2023" by Carlo Varagnolo •pictures of Murano glass taken at LE STANZE DEL VETRO, Fondazione Giorgio Cini\ </div>\ <div class='creditslinks'>[[CREDITS->credits]] | [[ONLINE ASSETS->credits2]] | [[BACK->Start]]</div>\ </div></div>
<div class='bghub'>\ <div class='tbhub'>\ <<if $cannaregiochat == 1>><span class="venice">"The currents were curious about you. You have come a long way."</span> "I'll admit, this is not how I imagined it would end. \ <<else>><span class="venice">"Perhaps? But isn't an exchange nice? To give and to take?"</span> "Perhaps. \ <</if>>\ Say, is there a moral to this story?" <span class="venice">"Ours, or the vase's?"</span> "Same thing, I'd wager." <span class="venice">"Don't ask the hyphae joining under the canals. What did you take from what you saw?"</span> \ » <<link "\"Confirmation that it all fades away.\"">><<goto [[cannaregiochat2]]>><<set $cannaregio1bchat to 1>><<set $renewal to $renewal - 1>><</link>> » <<link "\"Lots going on even in the background of a set tragedy. And even that was reborn as something new.\"">><<goto [[cannaregiochat2]]>><<set $cannaregiochat1b to 2>><<set $renewal to $renewal + 2>><</link>> » <<link "\"It was nice to exist as something that didn't have to suffer. Things happened to it.\"">><<goto [[cannaregiochat2]]>><<set $cannaregiochat1b to 3>><<set $renewal to $renewal + 0>><</link>> <<if $fish is true>>» <<link "\"New life can adapt.\"">><<goto [[cannaregiochat2]]>><<set $renewal to $renewal + 2>><<set $cannaregiochat1b to 4>><</link>>\ <<else>><<link "\"Hard to focus on the world around you when you're falling apart?\"">><<goto [[cannaregiochat2]]>><<set $renewal to $renewal + 0>><<set $cannaregiochat1b to 5>><</link>><</if>> </div></div>
<div class='bghub'>\ <div class='tbhub'>\ <<set $cannaregiodone to true>><<set $sestieri to $sestieri + 1>>\ \ <<if $cannaregiochat1b === 1>>A tired thought joins yours: <span class="venice">"Acid rain corrodes the winged lions... they too can rest. </span> \<<elseif $cannaregiochat1b === 2>>A curious thought joins yours: <span class="venice">"You see that as a rebirth? The continuity of existence may itself be a continuum. We see different thresholds. </span> \<<elseif $cannaregiochat1b === 3>>No thought comes in reply to your exhaustion. Every molecule in the room feels the weight of failure. Eventually: " \<<elseif $cannaregiochat1b === 4>>A proud thought joins yours: <span class="venice">"You saw it, didn't you? So quick and so strong. They try, they all try. </span> \<<else>>A tender thought joins yours: <span class="venice">"This taking and giving, this coming and going even at the nadir of existence. </span><</if>>\ \ <span class="venice">We lost our form and our purpose."</span> \ » <<link "\"I imagine there won't be a really big bird that'll pick YOU up for a new beginning...\"">><<set $renewal to $renewal + 1>><<nobr>> <<if $sestieri === 1>><<goto [[sestierichat1]]>> <<elseif $sestieri === 2>><<goto [[sestierichat2]]>> <<elseif $sestieri === 3>><<goto [[sestierichat3]]>> <<elseif $sestieri === 4>><<goto [[sestierichat4]]>> <<elseif $sestieri === 5>><<goto [[sestierichat5]]>> <<else>><<goto [[sestierichat6]]>><</if>> <</nobr>><<set $cannaregiochat2 to 1>><</link>>\ » <<link "\"Still looking good, if I may be so bold.\"">><<nobr>> <<if $sestieri === 1>><<set $renewal to $renewal + 1>><<goto [[sestierichat1]]>> <<elseif $sestieri === 2>><<goto [[sestierichat2]]>> <<elseif $sestieri === 3>><<goto [[sestierichat3]]>> <<elseif $sestieri === 4>><<goto [[sestierichat4]]>> <<elseif $sestieri === 5>><<goto [[sestierichat5]]>> <<else>><<goto [[sestierichat6]]>> <</if>> <</nobr>><<set $cannaregiochat2 to 2>><</link>>\ » <<link "\"I don't know how to turn that around...\"">><<set $renewal to $renewal + 0>><<nobr>> <<if $sestieri === 1>><<goto [[sestierichat1]]>> <<elseif $sestieri === 2>><<goto [[sestierichat2]]>> <<elseif $sestieri === 3>><<goto [[sestierichat3]]>> <<elseif $sestieri === 4>><<goto [[sestierichat4]]>> <<elseif $sestieri === 5>><<goto [[sestierichat5]]>> <<else>><<goto [[sestierichat6]]>> <</if>> <</nobr>><<set $cannaregiochat2 to 3>><</link>>\ » <<link "\"It will always have been a beautiful vase. You take the metaphor from here, I'm tired.\"">><<set $renewal to $renewal - 1>><<nobr>> <<if $sestieri === 1>><<goto [[sestierichat1]]>> <<elseif $sestieri === 2>><<goto [[sestierichat2]]>> <<elseif $sestieri === 3>><<goto [[sestierichat3]]>> <<elseif $sestieri === 4>><<goto [[sestierichat4]]>> <<elseif $sestieri === 5>><<goto [[sestierichat5]]>> <<else>><<goto [[sestierichat6]]>> <</if>> <</nobr>><<set $cannaregiochat2 to 4>><</link>>\ </div></div>
<<if $cannaregiochat2 === 1>>\ <span class="venice">"No,"</span> this place laughs with you. <span class="venice">"I'm afraid I have to do everything by myself around here."</span>\ \<<elseif $cannaregiochat2 === 2>>\ <span class="venice">"You know,"</span> this place laughs with you. <span class="venice">"You know how to flatter a dying ecosystem."</span>\ \<<elseif $cannaregiochat2 === 3>>\ <span class="venice">"I was... not expecting you to."</span> The thought stops. <span class="venice">"Or was I? It's hard to tell."</span>\ \<<else>>\ <span class="venice">"Let's rest, in pieces,"</span> this place offers. \<</if>>
<div class='bghub'>\ <div class='tbhub'>\ <span class="venice">"Are you alright?"</span> Venice asks, like you are not her, like she doesn't know. Well. She can be afforded a bit of senility in her old age. "No." » <<link "Pass out">><<goto [[sestierichat5c]]>><</link>> </div></div>
<div class='bghub'>\ <div class='tbhub'>\ <<audio "hub" volume 0.2 play>> You wake up. The light hasn't changed. But the wind has calmed down outside, and the place feels empty, like the stage has been cleared out when you weren't looking. "Are you here?" you think, with some apprehension. <span class="venice">"Where else?"</span> Right. "Am I here?" you ask again, just to be sure. <span class="venice">"Yes."</span> » <<link "I'm scared. Thank you for being here">><<goto [[sestierichat5d]]>><<set $renewal to $renewal + 1>><</link>> » <<link "I'm scared. I am tired and alone">><<goto [[sestierichat5d]]>><<set $renewal to $renewal - 1>><</link>> </div></div>
<div class='bghub'>\ <div class='tbhub'>\ <span class="venice">"A carpet of limpets shares your plight. They held out against the adverse water, but microplastics got to them, they are giving up too, one by one, and they will pave your way."</span> "So that's it. We go at last." <span class="venice">"The limpets die, you die, polysiphonia morrowii dies, undaria pinnatifida dies, alosa falax dies, pluvialis squaratola dies..."</span> "And you? The whole of you?" <span class="venice">"Maybe. \ <<if $renewal < 0>>Soon. With the last of them.\ <<elseif $renewal > 15>>But I dream of flowers like deep roots in winter.\ <<else>>Or I may stay on the brink. No further. But alive.\ <</if>>\ "</span> "But you aren't sure. It's up to something beyond your grasp." <span class="venice">"I am the totality and the will of all that exists here. On this cusp, as the kelp dries, everything is compressed and everything is magnified. Your will is my will. Your vision for the future..."</span> » <<link "I don't want this power">><<goto [[sestierichat5e]]>><<set $renewal to $renewal + 0>><</link>> <<if $renewal < 0>>» <<link "The mausoleum I dreamt of on the sunken highway...">><<goto [[sestierichat5e]]>><<set $renewal to $renewal - 1>><</link>>\ <<elseif $renewal > 15>>» <<link "I didn't know how to dream of new blooms for myself, but I want it for you. I offer my new dream to you">><<goto [[sestierichat5e]]>><<set $renewal to $renewal + 1>><</link>>\ <<else>>» <<link "I don't know. I cannot dream of life. What do I do?">><<goto [[sestierichat5e]]>><<set $renewal to $renewal + 0>><</link>>\ <</if>>\ </div></div>
<div class='bghub'>\ <div class='tbhub'>\ The tide sighs. <span class="venice">"People, once again, changing the course of history in a heartbeat. It's easier with algae. You generally know where you stand, with algae, on a macroscopic level. But the manifold beauty of a complex ecosystem, flourishing, interconnected biodiversity... I would like to have that again, to have that anew. I would like for this story to be told under the colonnades, by new humans, as fungal tendrils keep the old stones together..."</span> She goes on and on with the waves, like an old lady treasuring a rare guest. It is a pleasant droning, but a swelling of pulsating pain crowns your head and you cannot remain awake. » <<link "In your dream, you see Venice once more...">><<goto [[hub]]>><</link>> </div></div>
<div class='sanpolobase'><div class='tbflashbacksanpolo'>\ Your unexpected guest is a volunteer from the community center, name's Simone. He's brought you groceries. You stare at him like an owl. Slowly, gratefully, you let him in. Small talk falls on your ears like rain on dry sand. You let him speak, mostly. He wonders what you have been eating. You say the mushrooms, like it's the most normal thing in the world, which it is, of course. What mushrooms, he says. The ones that have been growing in the walls. Want some? But he declines. Turning serious, he asks you: won't you leave? The water is coming, this city is running out. It's no good for someone like you. He's young. He's got the world. You, you only have these walls. » <<link "Eventually, he leaves and you fade back to sleep">><<set $vplace8done to true>><<set $vmood to 0>><<set $chiacchiere to 0>> <<if $veciottosteps == 1>><<goto [[veciottohub2]]>> <<elseif $veciottosteps == 2>><<goto [[veciottohub3]]>> <<elseif $veciottosteps == 3>><<goto [[veciottohub4]]>> <<elseif $veciottosteps == 4>><<goto [[veciottohub5]]>> <<elseif $veciottosteps == 5>><<goto [[veciottohub6]]>> <<elseif $veciottosteps == 6>><<goto [[veciottohub7]]>> <<else>><<goto [[veciottohub8]]>> <</if>><</link>>\ </div></div>
<div class='sanpolobase'><div class='tbflashbacksanpolo'>\ There is a seagull at the window, staring you down with ornithological effrontery. It pecks at the glass again. You open it. It squawks. You open your mouth to tell it <<cycle "$seagull" autoselect>> <<option "to go away">> <<option "to fuck off">> <<option "to leave you alone">> <<option "please stay">> <<option "stay, there is no-one">> <<option "mankind betrayed me">> <<option "how long before we all drown?">> <<option "stay with me">> <</cycle>>. Something in you breaks. You rattle a squawk of your own in return. The bird nods. » [[That's it. This is as good as it'll get. Goodnight->sanpolochat]] </div></div>
<div class='bghub'>\ <div class='tbhub'>\ You reacquaint yourself with the present. Isolation and solitude linger in the air, melting with your own. "Like a ghost walking through the <i>calli</i>, following old passageways, invisible..." You look up, at the sunlight coming from the street. \ » <<link "\"I have always felt like a shadow too. Memi was up against unbeatable odds.\"">><<goto [[sanpolochat2]]>><<set $sanpolochat to 1>><<set $renewal to $renewal + 0>><</link>> » <<link "\"They turned him into a ghost! He just wanted to reach out...\"">><<goto [[sanpolochat2]]>><<set $sanpolochat to 2>><<set $renewal to $renewal + 1>><</link>> » <<link "\"They were the ghosts filling the streets...\"">><<goto [[sanpolochat2]]>><<set $sanpolochat to 3>><<set $renewal to $renewal + 1>><</link>> » <<link "\"Wait a second, what was that about mushrooms again?\"">><<goto [[sanpolochat2]]>><<set $funghi to true>><<set $renewal to $renewal + 1>><<set $sanpolochat to 4>><</link>>\ </div></div>\ <<audio "hub" loop play>> <<audio "sanpolo" fadeout>>
<div class='sanpolobase'><div class='tbflashbacksanpolo'>\ <<set $veciottosteps to 8>>\ There is nothing for you out there. <<if $vplace1done isnot true>><<link "Go get a spritz at the local bacaro bar">><<goto [[veciottoplace1]]>><</link>> <</if>>\ <<if $vplace2done isnot true>>» <<link "Go to Rialto market and mingle with the crowd">><<goto [[veciottoplace2]]>><</link>> <</if>>\ <<if $vplace3done isnot true>>» <<link "Sit on a bench in Campo San Polo and watch the world go by">><<goto [[veciottoplace3]]>><</link>> <</if>>\ <<if $vplace4done isnot true>>» <<link "You need to go tangle with the blasted water utility company one of these days...">><<goto [[veciottoplace4]]>><</link>> <</if>>\ <<if $vplace5done isnot true>>» <<link "Your fridge is a desolate tundra. Go to the butcher">><<goto [[veciottoplace5]]>><</link>> <</if>>\ <<if $vplace6done isnot true>>» <<link "Fetch some groceries at the convenience store">><<goto [[veciottoplace6]]>><</link>> <</if>>\ <<if $vplace7done isnot true>>» <<link "You could go to the Biennale... maybe...">><<goto [[veciottoplace7]]>><</link>> <</if>>\ <<if $vplace8done isnot true>>» <<link "You can't do this. Stay in bed">><<goto [[veciottoplace8]]>><</link>> <</if>>\ <<if $vplace9done isnot true>>» <<link "You can't do this. Stay in bed">><<goto [[veciottoplace9]]>><</link>> <</if>>\ <<if $vplace10done isnot true>>» <<link "You can't do this. Stay in bed">><<goto [[veciottoplace10]]>><</link>> <</if>>\ </div></div>
<div class='sanpolobase'><div class='tbflashbacksanpolo'>\ <<set $vplace10done to true>>\ You can't do it. You should go out. You should take care of yourself. You should find someone to talk to or you'll shrivel into a raisin. But you can't. Just stay in bed. » [[You sleep all day->veciottohub8]] </div></div>
<div class='bghub'>\ <div class='tbhub'>\ <<set $sanpolodone to true>><<set $sestieri to $sestieri + 1>>\ \ <<if $sanpolochat === 1>>Your thoughts swirl and settle into a wistful reply: <span class="venice">"Not unbeatable from the dawn of time, but it was a losing fight for him, in the span of his life. Nothing he could've done, in the end, as Venice crumbled."</span> /*mettere qui il TOURISTS GO HOME*/ \ \<<elseif $sanpolochat === 2>>Your thoughts swirl and settle into a wistful reply: <span class="venice">"As it was natural for him to do so. But there was little left of natural under the enchantment of commerce. </span> \<<elseif $sanpolochat === 3>>Your thoughts swirl and settle into a wistful reply: <span class="venice">"Eating away at the real, little by little, until the unreal overflowed. </span> \ \<<else>>Your thoughts swirl and settle into a cheerful reply: <span class="venice">"The mushrooms in the walls, yes! Our lactescent fungal pride. Didn't you see them as you came in? No, my bad, I suppose you couldn't have. </span> \<</if>>\ <span class="venice">Am I a ghost? Did they empty me, too, until there was nothing left?"</span> \ \ » <<link "\"No... no, this is solid. It's the thoughts that course through you which are the ghosts.\"">><<set $renewal to $renewal + 2>><<nobr>> <<if $sestieri === 1>><<goto [[sestierichat1]]>> <<elseif $sestieri === 2>><<goto [[sestierichat2]]>> <<elseif $sestieri === 3>><<goto [[sestierichat3]]>> <<elseif $sestieri === 4>><<goto [[sestierichat4]]>> <<elseif $sestieri === 5>><<goto [[sestierichat5]]>> <<else>><<goto [[sestierichat6]]>> <</if>> <</nobr>><<set $sanpolochat2 to 1>><</link>>\ \ » <<link "\"You need to ask? You have been the fulcrum of confusion and degradation throughout the centuries, my dear. A ghost to Christie, a ghost to Mann... it adds up. It's a mask you can't take off.\"">><<set $renewal to $renewal - 1>><<nobr>> <<if $sestieri === 1>><<goto [[sestierichat1]]>> <<elseif $sestieri === 2>><<goto [[sestierichat2]]>> <<elseif $sestieri === 3>><<goto [[sestierichat3]]>> <<elseif $sestieri === 4>><<goto [[sestierichat4]]>> <<elseif $sestieri === 5>><<goto [[sestierichat5]]>> <<else>><<goto [[sestierichat6]]>> <</if>> <</nobr>><<set $sanpolochat2 to 2>><</link>>\ \ <<if $renewal > 8>>» <<link "\"Of course you are. This all-pervading persistence of your past is why I wanted to come here, to come undone under its weight. Yet...\"">><<nobr>> <<if $sestieri === 1>><<goto [[sestierichat1]]>> <<elseif $sestieri === 2>><<goto [[sestierichat2]]>> <<elseif $sestieri === 3>><<goto [[sestierichat3]]>> <<elseif $sestieri === 4>><<goto [[sestierichat4]]>> <<elseif $sestieri === 5>><<goto [[sestierichat5]]>> <<else>><<goto [[sestierichat6]]>> <</if>> <</nobr>><<set $sanpolochat2 to 3>><</link>>\ <<else>>» <<link "\"Of course you are. This all-pervading persistence of your past is why I wanted to come here, to come undone under its weight. You are death's splendour.\"">><<set $renewal to $renewal - 1>><<nobr>> <<if $sestieri === 1>><<goto [[sestierichat1]]>> <<elseif $sestieri === 2>><<goto [[sestierichat2]]>> <<elseif $sestieri === 3>><<goto [[sestierichat3]]>> <<elseif $sestieri === 4>><<goto [[sestierichat4]]>> <<elseif $sestieri === 5>><<goto [[sestierichat5]]>> <<else>><<goto [[sestierichat6]]>> <</if>> <</nobr>><<set $sanpolochat2 to 4>><</link>>\ <</if>>\ \ <<if $funghi isnot true>>» <<link "\"Wait a second, what was that about mushrooms again?\"">><<set $renewal to $renewal + 1>><<nobr>> <<if $sestieri === 1>><<goto [[sestierichat1]]>> <<elseif $sestieri === 2>><<goto [[sestierichat2]]>> <<elseif $sestieri === 3>><<goto [[sestierichat3]]>> <<elseif $sestieri === 4>><<goto [[sestierichat4]]>> <<elseif $sestieri === 5>><<goto [[sestierichat5]]>> <<else>><<goto [[sestierichat6]]>> <</if>> <</nobr>><<set $sanpolochat2 to 5>><</link>>\ <<else>>\ » <<link "\"I couldn't see them. I can only dream of them. What new mushrooms grow?\"">><<set $renewal to $renewal + 2>><<nobr>> <<if $sestieri === 1>><<goto [[sestierichat1]]>> <<elseif $sestieri === 2>><<goto [[sestierichat2]]>> <<elseif $sestieri === 3>><<goto [[sestierichat3]]>> <<elseif $sestieri === 4>><<goto [[sestierichat4]]>> <<elseif $sestieri === 5>><<goto [[sestierichat5]]>> <<else>><<goto [[sestierichat6]]>> <</if>> <</nobr>><<set $sanpolochat2 to 6>><</link>>\ <</if>>\ \ </div></div>
<<if $castellochat2 === 1>>\ <span class="venice">"They too are part of people, and thus of me, of course. We hang in poor balance."</span>\ \<<elseif $castellochat2 === 2>>\ <span class="venice">"So be it. I shall play my part on the grand stage."</span>\ \<<elseif $castellochat2 === 3>>\ <span class="venice">"Yet."</span> You wait, together.\ \<<elseif $castellochat2 === 4>>\ <span class="venice">"I shall try to live up to this fame. Until this little present comes to an end."</span>\ \<<elseif $castellochat2 === 5>>\ <span class="venice">"The mushrooms in the walls, yes! Our lactescent fungal pride. Didn't you see them as you came in? No, my bad, I suppose you couldn't have."</span>\ \<<else>>\ <span class="venice">"White laces, hyphae cast across the canals, reaching out, reworking, rejoining... their dream may be more grandiose than I can sustain, but it is beautiful, even now."</span> \<</if>>
<div class='bghub'>\ <div class='tbhub'>\ You dissolve. The thresholds you prodded between your self and glass and bird and tree become permeable, your body is one and millions of microorganisms at once, already busy with all the affairs of decomposition, you are not your head (thankfully), you are root and branch<<if $renewal < 0>> and you usher them all into the fundamental matter of your death<</if>>. Your cells and blood and history seep into puddles of mud, into the porous matter of bricks where bacteria already find shelter, and you are the city and the city is you. You leak into the waters, the dear and dying waters, and you exist in every glimmer of light over the lagoon as they carry you west with the currents, and you are embraced by the sunset over the open sea. <<if $renewal > 15>>» <<link "At last that, too, fades">><<goto [[goodendstart]]>><</link>>\ <<elseif $renewal < 0>>» <<link "At last that, too, fades">><<goto [[badendstart]]>><</link>>\ <<else>>» <<link "At last that, too, fades">><<goto [[midendstart]]>><</link>>\ <</if>> </div></div>
<div class='endstart'></div> <div class='bggoodstart'></div> <div class='timepasses'>\ [[And time->goodendstart2]] </div>\
<div class='endstart'></div> <div class='bgbadstart'></div> <div class='timepasses'>\ [[And time->badendstart2]] </div>
<div class='endstart'></div> <div class='bgmidstart'></div> <div class='timepasses'>\ [[And time->midendstart2]] </div>\
<div class='bgbadstart'><img style="vertical-align: bottom;" src="images/finali/badintro2.png" width="100%" height="auto">\ <div class='timepasses'>\ <span class="venice">And time [[passes->badendstart3]]</span>\ </div></div>
<div class='bgbadstart'><img style="vertical-align: bottom;" src="images/finali/badintro3.png" width="100%" height="auto">\ <div class='timepasses'>\ <span class="venice">And time passes [[without you->badendstart4]]</span>\ </div></div>
<div class='bgbadstart'><img style="vertical-align: bottom;" src="images/finali/badintro4.png" width="100%" height="auto">\ <div class='timepasses'>\ <span class="venice">And time passes without you [[in it...->badend]]</span>\ </div></div> <<audio "death" fadeout>>
<<audio "finale1" loop play>>\ <div class='bgbad'>\ <<fadein 5s 1s>><div class='tbbadend'>\ A <i>perfect</i> death, a <i>dismissal</i> of death, apathy and terror, all extremes converge into the absurdity of the mausoleum. The sea will one day claim a crumbling tomb of glass and stone; as for Venice with her lagoon, she remains hidden in memories, words and pictures, safe in the eternity of the past. Unable to find in herself a yearning for a way forward, tired, always tired, she bows out of the messy practicalities of life. Her stage is empty; an echo of violins fills the hall long after she has left. The seats are deserted. And the lights go out. » <<link "THE END">><<goto [[creditsfinal]]>><<set $sneakpeek to true>><</link>>\ </div><</fadein>>\ </div>
<div class='bgmidstart'><img style="vertical-align: bottom;" src="images/finali/midintro2.png" width="100%" height="auto">\ <div class='timepasses'>\ <span class="venice">And time [[passes->midendstart3]]</span>\ </div></div>
<div class='bgmidstart'><img style="vertical-align: bottom;" src="images/finali/midintro3.png" width="100%" height="auto">\ <div class='timepasses'>\ <span class="venice">And time passes [[without you->midendstart4]]</span>\ </div></div>
<div class='bgmidstart'><img style="vertical-align: bottom;" src="images/finali/midintro4.png" width="100%" height="auto">\ <div class='timepasses'>\ <span class="venice">And time passes without you [[in it...->midend]]</span>\ </div></div> <<audio "death" fadeout>>
<<audio "finale2" loop play>>\ <div class='bgmid'>\ <<fadein 5s 1s>><div class='tbmidend'>\ In the future, life on the precipice goes on. Pollution, floods, torrid waters: scarce plants, animals and fungi all hold onto what little they have, odds stacked against the weight of mankind's old mistakes. People, of course, are long gone. There was a hope, once, one last-ditch attempt to pull it together and turn into something new, but it faltered - maybe it was scared, maybe it remained unfocused, maybe it could not let go of the old world to embrace the great unknown. It was too much to ask for. Venice dreams. The lonesome calls of the amphibian cormorants, the mightiest bird to have adapted to this present, welcome another sunset. The lagoon's painful perseverance is as beautiful as it could ever hope to be. » <<link "AN END, FOR TODAY">><<goto [[creditsfinal]]>><<set $sneakpeek to true>><</link>>\ </div><</fadein>></div>
<div class='bggoodstart'><img style="vertical-align: bottom;" src="images/finali/goodintro2.png" width="100%" height="auto">\ <div class='timepasses'>\ <span class="venice">And time [[passes->goodendstart3]]</span>\ </div></div>
<div class='bggoodstart'><img style="vertical-align: bottom;" src="images/finali/goodintro3.png" width="100%" height="auto">\ <div class='timepasses'>\ <span class="venice">And time passes [[without you->goodendstart4]]</span>\ </div></div>
<div class='bggoodstart'><img style="vertical-align: bottom;" src="images/finali/goodintro4.png" width="100%" height="auto">\ <div class='timepasses'>\ <span class="venice">And time passes without you [[in it...->goodend]]</span>\ </div></div> <<audio "death" fadeout>>
<<audio "finale3" loop play>>\ <div class='bggood'>\ <<fadein 5s 1s>><div class='tbgoodend1'>\ In the future there is singing. A group of people waits on their wooden boats; others stay in the water, breathing through molluscs rooted in their palates. Glass shepherds round up their schools. Others still - the daring ones - sit on the embankments. "<<print $liturgia3pov>>," recite a few dozen women as one voice. <<print $liturgia5pov>>, they chant, weaving it into the others' melody, "<<print $liturgia6pov>> <<print $liturgia7pov>>..." » [[There was a dream of complexity->goodend2]] </div><</fadein>></div>
<div class='bggoodend2'>\ <div class='tbgoodend2'>\ And it has taken roots, through the poison and the heat. All these creatures, together, molding each other, competing with each other, cooperating, eating, influencing, extinguishing each other and being born over and over as one. A flock of <i>barene</i> sandbanks totters nearby to be part of this. It is time. Mycelium flexes across the buildings in a city-wide shiver. Algae tendons tense. The lagoon sighs. » [[Venice lives->goodend2b]]\ </div>\ </div>
<div class='creditsfinal'>\ <div class='tbcreditsfinal'><div class='tbcreditstop'>\ <div class='creditstitle'>CREDITS</div> LICHENE •<a href="https://andrea-mckid.itch.io/" target="_blank">McKid</a>: concept, planning, research, photography, art, visual design •<a href="https://laughingpineapple.itch.io" target="_blank">laughingpineapple</a>: concept, planning, writing, programming, UI, QA, sound design, photography ADDITIONAL THANKS •"WHY DON'T YOU TWO MAKE A GAME ABOUT VENICE": grandma. thanks, grandma •VENETIAN CONSULTANT: raelzero •TESTING: Azurefishnets, Cory "skewedlogic" Pfeifer, Elijah, Heri, Ignite, Kamil-a, Siver, Venhediss •Sponsored by <a href="https://twitter.com/BriefsGE" target="_blank">BRIEFS</a>, the <a href="https://goldextra.com/en/briefs-a-microgames-series" target="_blank">gold extra</a> initiative •Made in <a href="https://twinery.org/" target="_blank">Twine</a>\ </div> <div class='creditslinks'>[[ONLINE ASSETS->creditsfinal2]] | [[BIBLIOGRAPHY->creditsfinal3]] | <<link "RESTART">><<run UI.restart()>><</link>> <<if $sneakpeek == true>>[[a dream of another future]]<</if>></div> </div></div>
<div class='creditsfinal'>\ <div class='tbcreditsfinal'><div class='tbcreditstop'>\ <div class='creditstitle'>ONLINE ASSETS</div> • <a href="https://chezmonplaisir.bandcamp.com/track/enter-the-pigeonwave" target="_blank">San Marco music</a> • <a href="https://chezmonplaisir.bandcamp.com/track/avan-ons" target="_blank">Santa Croce music</a> • <a href="https://chezmonplaisir.bandcamp.com/track/souvenir-dune-fontaine-au-printemps" target="_blank">Dorsoduro music</a> • <a href="https://chezmonplaisir.bandcamp.com/track/siamo-tutti-antifascisti" target="_blank">Cannaregio music</a> • <a href="https://chezmonplaisir.bandcamp.com/track/essai-n-1" target="_blank">Castello music</a> • <a href="https://chezmonplaisir.bandcamp.com/track/heat-stress" target="_blank">San Polo music</a> • <a href="https://chezmonplaisir.bandcamp.com/track/this-pain-is-soft-but-here" target="_blank">Death music</a> • endings music: <a href="https://chezmonplaisir.bandcamp.com/track/traumerei" target="_blank">1</a>, <a href="https://chezmonplaisir.bandcamp.com/track/a-creek-evaporates" target="_blank">2</a>, <a href="https://chezmonplaisir.bandcamp.com/track/essai-n-4" target="_blank">3</a> • <a href="https://pixabay.com/sound-effects/pigeons-flying-6351/" target="_blank">flying pigeon sfx</a> • <a href="https://pixabay.com/sound-effects/pigeon-82804/" target="_blank">pigeon cooing sfx</a> • <a href="https://pixabay.com/sound-effects/computer-startup-6331/" target="_blank">computer startup sfx</a> • <a href="https://pixabay.com/sound-effects/footsteps-in-a-hallway-47842/" target="_blank">footsteps in a hallway sfx</a> • <a href="https://pixabay.com/sound-effects/wheat-in-the-wind-7159/" target="_blank">plants sfx</a> • <a href="https://pixabay.com/sound-effects/wet-steps-on-liquid-and-dirt-59506/" target="_blank">footsteps on liquid and dirt sfx</a> • <a href="https://pixabay.com/sound-effects/dripping-water-nature-sounds-8050/" target="_blank">dripping water sfx</a>\ </div>\ <div class='creditslinks'>[[CREDITS->creditsfinal]] | [[BIBLIOGRAPHY->creditsfinal3]] | <<link "RESTART">><<run UI.restart()>><</link>> <<if $sneakpeek == true>>[[a dream of another future]]<</if>></div>\ </div></div>
<div class='creditsfinal'>\ <div class='tbcreditsfinal'>\ <div class='tbcreditstop'>\ <div class='creditstitle'>BIBLIOGRAPHY</div> •https://www.conoscerevenezia.it/ •https://theconstructor.org/case-study/venice-foundation-details/224185/ •https://www.dissapore.com/cucina/erbe-di-laguna-varieta-e-usi-in-cucina-delle-piante-piu-diffuse/ •https://imagesofvenice.com/the-venetian-lagoon-and-its-ecosystem-2/ •https://www.giustizia.it/giustizia/it/dettaglio_scheda.page?s=MII181847# •https://www.ilpost.it/2016/09/19/donne-giudecca/ •Ignasi Aballí, Venecia, Spain pavilion, Biennale 2022 •Castello's background text abridged and translated from local tourist brochure "Avvenimenti - cronache - leggende - percorsi storici veneziani - 2023" by Carlo Varagnolo •pictures of Murano glass taken at LE STANZE DEL VETRO, Fondazione Giorgio Cini\ </div>\ <div class='creditslinks'>[[CREDITS->creditsfinal]] | [[ONLINE ASSETS->creditsfinal2]] | <<link "RESTART">><<run UI.restart()>><</link>> <<if $sneakpeek == true>>[[a dream of another future]]<</if>></div>\ </div></div>
<div class='bggoodend'>\ <div class='tbgoodend3'>\ A great carnival of creatures follows it in the sea and in the air: birds and mussels hiveminds encroaching their <i>briccole</i> and humans in all shapes and forms and green trawls and fish and insects and crustaceans and entire interlocking ecosystems and brand new life forms with no name. At last the procession swims out into the Adriatic sea. Look! It lives. It lives! » [[A BEGINNING->creditsfinal]]\ </div></div>
<<fadeout 5s>><div class='bgintropontezoom2'></div><</fadeout>>\ <div class='bgintrofadeout'>\ <div class='tbintroponte'>\ In your fever, the algae are crawling up your limbs, testing, propping you up as if through a gentle, foul-smelling cushion which keeps your head just above the surface. Your decaying flesh is pushed, poked at, brushed against. Through senses that cannot be yours, you perceive a procession of faint glows under the water, far away, like lamps sheltered under blown glass. Your elbow scrapes against swollen wood. There was no wood where you collapsed. An unbearable plurality of noises bubbles underwater and lodges itself like a migraine at the front of your brain and at last you feel nothing at all. There is only darkness, water, and suffocating heat. » [[Wave off the world->titlescreen]] \ </div></div>\ <<audio "intro" fadeout>>
<div class='bghub'>\ <div class='tbhub'>\ Your thoughts waver. Your nerves know that you are failing and you are done at last. <span class="venice">"Can you still hear me? Dear friend? Would it that a kind breeze could caress you. Thank you, for this brief joining. Go, now. Go. \ <<if $renewal > 15>>Into the waters, beyond the narrow confines of your self. I shall follow soon, into this future you ached for.\ <<elseif $renewal < 0>>I shall follow you soon into an end at last. I am so tired, and the hour is late.\ <<else>>Into the waters, beyond the narrow confines of your self. I envy you. But I don't think I can follow you. I am so tired, and the hour is late.<</if>> Oh to keep on talking about dear Murano and our fate in the fields of San Michele, but no, the time has come. Fare well. Dissolve."</span> » [[Neurons fade like distant stars and you cannot hear this ->sestierichat6b]]\ </div></div>
<div class='santacrocebase2'><div class='tbAI'>\ Bad news from your subroutines. This is unprecedented. Turns out there is no mathematical way out of this emergencies freefall we have inexplicably found ourselves in. Press G to give up, letting your automations handle the downfall, or R to return to your calculations and save what you can » [[G->AIoutro]] » <<back "R">> </div></div>
<<masteraudio stop>>\ <div class='bgdream'>\ <div class='tbdream'>\ There is a glimpse of a distant dream, swimming along the threshold of possibility. It all goes back to that day, that cusp with its strange communion. What if death came, as it always does, and it was accepted, and it was allowed to bring about change? <div class='no-justify'>\ » <<link "I AM TIRED AND THE HOUR IS LATE. PLEASE, JUST SHOW ME THAT DREAM">><<audio "death" loop play>><<goto [[goodendstart]]>><</link>> » <<link "I WILL REACH BACK TO THE BEGINNING TO FIND THIS BETTER OUTCOME, AND SEE FOR MYSELF THE PATHS THAT LEAD TO IT">><<run UI.restart()>><</link>></div>\ \ </div> <div class='glimpse'></div></div>
<div class='bggoodend2'>\ <<fadein 6s 4s>><div class='tbgoodend2'>\ The city of waters, the great leviathan, splashes its tail. Venice was built in the shape of a fish. » [[Today it is reborn in its own image->goodend3]]\ </div><</fadein>>\ <div class='goodendpan'></div>\ </div>