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<<if $treasure gte 1>>You are lugging around a small but heavy chest full of treasure. <<endif>><<if $key eq 1>>You feel the weight of the key under your shirt. <<endif>>This is a corner, the passage leading South as well as West. To the West you see another corner that bends towards the North. To the South you see a crossing with passages East and West. There is a Grue there, busy admiring its new riches.\n\n[[Go see what's around that corner to the West.|B7]]\n[[Go to the Grue in the South.|C8]]
<<if $treasure gte 1>>You are lugging around a small but heavy chest full of treasure. <<endif>><<if $key eq 1>>You feel the weight of the key under your shirt. <<endif>>You find yourself at yet another corner of this maze. To the North, the passage bends left leading West. To the East, the way ends in an T-intersection that lads North and South. Where to?\n\n[[Go North to the corner.|C10]]\n[[Go East to the next passage.|D11]]
<<if $treasure gte 1>>You are lugging around a small but heavy chest full of treasure. <<endif>><<if $key eq 1>>You feel the weight of the key under your shirt. <<endif>>You are somewhere in the maze. You think that the wall to the East is the outermost wall of the maze. To the North, a long, straight passage gets lost in the darkness. To the West, the path bends right towards the North. To the South, you see a dead end.<<if $chest3 eq 1>> There appears to be a chest there.<<endif>>\n\n[[Go to the corner in the West.|D10]]\n[[Brave the long, dark passage in the North.|A11]]\n[[Go to the dead end in the South.|E11]]
<<if $treasure gte 1>>You are lugging around a small but heavy chest full of treasure. <<endif>><<if $key eq 1>>You feel the weight of the key under your shirt. <<endif>><<if $chest3 eq 0>>It's a dead end, the only path leading North to another crossing.\n\n[[Go there then.|D11]]<<endif>>\n<<if $chest3 eq 1>> You get to the chest and it proves to be full of treasure. You gather it up.<<set $chest3 = 0>><<set $treasure = $treasure + 1>>\n[[There is not much else to do here. You go back North.|D11]]<<endif>>
<<if $treasure gte 1>>You are lugging around a small but heavy chest full of treasure. <<endif>><<if $key eq 1>>You feel the weight of the key under your shirt. <<endif>>This is just another dead end in the maze, you first thought, but then you find the keyhole, hidden in the wall. This is the secret passage you've been looking for. <<if $key eq 0>>But you don't have a key. You must keep looking to find one, you fear.<<endif>><<if $key eq 1>>You try out the big, rusty key and it fits. You give it a turn and it opens up the door, its edges cleverly hidden in the stoneworks.\n\n[[Enter the secret passage.|Fin]]<<endif>>\n<<if $key eq 0>>\n\n[[Go back to the Grue in the West and keep exploring.|E9]]<<endif>>
<<if $treasure gte 1>>You are lugging around a small but heavy chest full of treasure. <<endif>><<if $key eq 1>>You feel the weight of the key under your shirt. <<endif>>South of you there is a wall that could very well be the outer wall of the maze. To the West there is a long, dark passageway. To the North the tunnel curves to the right after a bit. To the East you see a Grue.\n<<if $grue4 eq 1>>The Grue hisses at you and snaps its teeth. It won't let you pass.<<if $treasure lte 0>> Better not get any closer.<<endif>><<if $treasure gte 1>> \n[[Attempt to bribe the grue with treasure.|Grue4]]<<endif>><<endif>>\n<<if $grue4 eq 0>>The Grue seems to hold no more grudge against you.<<endif>>\n\n[[Go West into the darkness.|E5]]\n[[Go North to see around the corner.|D8]]\n<<if $grue4 eq 0>>[[Go East towards the Grue.|E9]]<<endif>>
<<silently>>\n<<set $grue1 = 1>><<set $grue2 = 1>><<set $grue3 = 1>><<set $grue4 = 1>><<set $chest1 = 1>><<set $chest2 = 1>><<set $chest3 = 1>><<set $chest4 = 1>><<set $key_world = 1>><<set $key = 0>><<set $treasure = 0>>\n<<endsilently>>\nWelcome to Cup Quest. This is a game about braving a maze full of monsters. It is not a very refined design as it is a Twine version of something I etched onto a mug for office. Just a little something to keep my coding from rusting too much. Your goal is to get to the secret passage, which is a locked door. Find the key and find treasures to bribe the Grues guarding the maze so they will let you through.\n\n[[Into the maze!|C1]]
<<if $treasure gte 1>>You are lugging around a small but heavy chest full of treasure. <<endif>><<if $key eq 1>>You feel the weight of the key under your shirt. <<endif>>This is a corner in the maze, paths leading West and North. To the West you see the way going onwards as well as to the North. To the North, you see a corner leading East.\n\n[[Go West in the hopes that life is peaceful there.|D6]]\n[[Go North to peek around the corner.|C7]]
<<if $treasure gte 1>>You are lugging around a small but heavy chest full of treasure. <<endif>><<if $key eq 1>>You feel the weight of the key under your shirt. <<endif>>You are at a corner that is surrounded by more corners. To the West you see one bending South, to the North you see one bending East. Where to?\n\n[[West.|B9]]\n[[North.|A10]]
<<if $treasure gte 1>>You are lugging around a small but heavy chest full of treasure. <<endif>><<if $key eq 1>>You feel the weight of the key under your shirt. <<endif>>Another corner in this seemingly endless maze. To your West there is a crossing leading into all four directions. To your South, you see another corner that goes on towards the East.\n\n[[Go West to the crossing.|C9]]\n[[Go South to the corner.|D10]]
You enter the darkness of the secret passage. This is where the game ends. What awaits you, the intrepid hero, in that tunnel, is left open to your imagination. More adventure? A captured loved one? The evil overlord who rules this maze? Make up your own story and enjoy your imagination!\n\nEND
<<if $treasure gte 1>>You are lugging around a small but heavy chest full of treasure. <<endif>><<if $key eq 1>>You feel the weight of the key under your shirt. <<endif>>You are at one of the actual corners of the maze, of that you are sure. To the West you see a curve towards the South. Directly South of you there is a long, straight passageway that gets lost in the darkness.\n\n[[Go West.|A10]]\n[[Go down the long, dark hallway to the South.|D11]]
<<if $treasure gte 1>>You are lugging around a small but heavy chest full of treasure. <<endif>><<if $key eq 1>>You feel the weight of the key under your shirt. <<endif>>You are at a corner by what must be the Northernmost wall of the maze. There is a passage leading East and then beding South. There is also a passage South, bending West.\n\n[[Go East to peek around the corner.|A11]]\n[[Go South to check out that corner.|B10]]
<<if $treasure gte 1>>You are lugging around a small but heavy chest full of treasure. <<endif>><<if $key eq 1>>You feel the weight of the key under your shirt. <<endif>>You are next to a grue busy with its treasure, huffing, puffing and messing with the coins and gems. To the West, you see a corner leading South. To the North, you see a corner leading East. To the East, you see a crossing with passages going into all four directions of the compass.\n\n[[Go West and see what that corner leads to.|C7]]\n[[Go North and check out what's around that bend.|B8]]\n[[Go East to the crossing.|C9]]
<<if $treasure gte 1>>You are lugging around a small but heavy chest full of treasure. <<endif>><<if $key eq 1>>You feel the weight of the key under your shirt. <<endif>>The passage ends in a wall. The only way from here is to the South, where the path goes to the East as well as further South to where you know the entrance area is.\n\n[[Go South to whence you came.|B1]]
<<if $treasure gte 1>>You are lugging around a small but heavy chest full of treasure. <<endif>><<if $key eq 1>>You feel the weight of the key under your shirt. <<endif>>This is a four-way crossing, there are passages leading into every direction of the compass. In the one to the West you see a Grue at another crossing with a path leading to the North and one further West. To the North you see a passage that bends towards the East. To the East you see a passage that bends to the South. To the South you see a passage bending to the West.\n<<if $grue3 eq 1>>The Grue hisses at you threateningly. It won't let you pass.<<if $treasure lte 0>> Better not get any closer.<<endif>><<if $treasure gte 1>> [[Attempt to bribe the grue with some gold and gems.|Grue3]]<<endif>><<endif>>\n<<if $grue3 eq 0>>The Grue is no longer a threat to you.\n[[You can go West to the crossing.|C8]]<<endif>>\n[[Go North to that corner.|B9]]\n[[Go East to another corner.|C10]]\n[[Go South to the corner.|D9]]
<<if $treasure gte 1>>You are lugging around a small but heavy chest full of treasure. <<endif>><<if $key eq 1>>You feel the weight of the key under your shirt. <<endif>><<if $chest2 eq 0>>You find yourself in a dead end. There was treasure here once but you already looted that up. The only way leads East.\n[[Go there then.|A4]]<<endif>>\n<<if $chest2 eq 1>> You reach a dead end with a small wooden chest standing in a corner. You check the contents and see the spark of gold coins and valuable gems. You scoop up the treasure chest.<<set $chest2 = 0>><<set $treasure = $treasure + 1>>\n[[The only thing for you to do now is to go back East|A4]]<<endif>>
<<if $treasure gte 1>>You are lugging around a small but heavy chest full of treasure. <<endif>><<if $key eq 1>>You feel the weight of the key under your shirt. <<endif>>It's a dead end. Nothing to see here. The only way leads West.\n\n[[Go West then.|A4]]
<<if $treasure gte 1>>You are lugging around a small but heavy chest full of treasure. <<endif>><<if $key eq 1>>You feel the weight of the key under your shirt. <<endif>>Three paths diverge from this point. There is a long, murky passage losing itself somewhere to the West. To the East you see another dead end. To the South you see a crossing with ways leading East as well as West.\n\n[[Go West and see where this leads.|A2]]\n[[Go East and see if it's really a dead end.|A5]]\n[[Go South to try your luck there.|B4]]
<<if $treasure gte 1>>You are lugging around a small but heavy chest full of treasure. <<endif>><<if $key eq 1>>You feel the weight of the key under your shirt. <<endif>>This is a three-way-crossing. To the North there is just a wall but you have several other options: To the West you see the passage bending towards the South. South of your current position, the way bends towards the East. In your immedeate East, the passage loses itself in the murky darkness after going straight for some way.\n\n[[Go West, check out that corner.|A6]]\n[[Eastwards. Find out what's at the end of that corridor.|A9]]\n[[South to the corner.|B7]]
<<if $treasure gte 1>>You are lugging around a small but heavy chest full of treasure. <<endif>><<if $key eq 1>>You feel the weight of the key under your shirt. <<endif>>This is a mostly unremarkable corner somewhere in this maze. The way East leads to a crossing where you could go onwards to the East as well as take a turn to the South. To your current South there seems to be a dead end.\n\n[[Go East to the crossing.|A7]]\n[[Go South to inspect the dead end.|B6]]
<<if $treasure gte 1>>You are lugging around a small but heavy chest full of treasure. <<endif>><<if $key eq 1>>You feel the weight of the key under your shirt. <<endif>>This is a corner in the maze, solid walls to the West and South. To the North you see a happy Grue, a corridor leading further North and another one going East. You also see a long and dark passage East.\n\n[[Go North to the now friendly Grue.|D5]]\n[[Go into the dark passage leading East.|E8]]
<<if $treasure gte 1>>You are lugging around a small but heavy chest full of treasure. <<endif>><<if $key eq 1>>You feel the weight of the key under your shirt. <<endif>>This is a corner in the maze. One passage leads North for a bit, another leads to the West and then has paths to the North and further West, where you know that Grue you bribed to be.\n\n[[Go North, see what's there.|C4]]\n[[Go West to that crossing.|E3]]
<<if $treasure gte 1>>You are lugging around a small but heavy chest full of treasure. <<endif>><<if $key eq 1>>You feel the weight of the key under your shirt. <<endif>>You are just beyond the entrance of the maze. The way out lies to the West but that is not an option for you. You want to find the secret passage, hidden somewhere deep in these walls.\n\n[[To the North you see the path going on and also leading off to the East. Go there.|B1]]\n[[To the East it seems like the path terminates in a dead end. Go there anways.|C2]]\n[[To the South it's a longer path. Try your luck there.|E1]]
<<if $treasure gte 1>>You are lugging around a small but heavy chest full of treasure. <<endif>><<if $key eq 1>>You feel the weight of the key under your shirt. <<endif>>You are at a corner of the maze. The path North is long and straight, to the East you see a crossing leading further East as well as North. There is a Grue there.\n<<if $grue1 eq 1>>The black-furred creature hisses at you and you are sure there are some sharp teeth underneath the glowing red eyes.<<if $treasure lte 0>> Better not get any closer.<<endif>><<if $treasure gte 1>> [[Offer the grue some treasures so it lets you pass.|Grue1]]<<endif>><<endif>>\n<<if $grue1 eq 0>>The creature makes a great show to turn its back to you and count the coins it has spilled from a treasure chest by its (feet?).\n[[You can go East to the crossing.|E2]]<<endif>>\n[[Go North, back towards the entrance.|C1]]
<<if $treasure gte 1>>You are lugging around a small but heavy chest full of treasure. <<endif>><<if $key eq 1>>You feel the weight of the key under your shirt. <<endif>>It's another dead end. This maze has a lot of them, it seems. You can only go South from here.\n\n[[Do just that. Go South.|D6]]
<<if $treasure gte 1>>You are lugging around a small but heavy chest full of treasure. <<endif>><<if $key eq 1>>You feel the weight of the key under your shirt. <<endif>>You are at a crossing with three paths. To the West, the Grue is sitting among spilled gold coins and seems frantic but no longer viciously agressive but rather content with itself. To the North, there seems to be a dead end. To the East you see the path curve northwards.\n\n[[Go West to the crossing with the Grue.|E2]]\n[[Go North into the appearent dead end.|D3]]\n[[Go East so you can look around the corner.|E4]]
<<if $treasure gte 1>>You are lugging around a small but heavy chest full of treasure. <<endif>><<if $key eq 1>>You feel the weight of the key under your shirt. <<endif>>Another corner in the maze. In the West, you see what appears to be a dead end.<<if $chest1 eq 1>> And there is a chest, just standing in it!<<endif>> To the South, the passage is long and murky.\n\n[[Go West into the dead end.|C3]]\n[[Go South. The entrance is that way. I think.|E4]]
<<if $treasure gte 1>>You are lugging around a small but heavy chest full of treasure. <<endif>><<if $key eq 1>>You feel the weight of the key under your shirt. <<endif>><<if $chest1 eq 0>>This is just another dead end of the maze. There is no more treasure here. To the East you see a corner that leads to the South.\n[[Go there then.|C4]]<<endif>>\n<<if $chest1 eq 1>> You arrive at the dead end with the small chest. A quick look under the lid confirms your hope that this is a little box filled with treasure. Obviously, you decide to pick it up.<<set $chest1 = 0>><<set $treasure = $treasure + 1>>\n[[There is not much else to do here. You go back East.|C4]]<<endif>>
<<if $treasure gte 1>>You are lugging around a small but heavy chest full of treasure. <<endif>><<if $key eq 1>>You feel the weight of the key under your shirt.<<endif>><<if $chest4 eq 0>> This is a dead end. There is nothing here now. You can only go West into a long passage.\n\n[[Go West.|A7]]<<endif>>\n<<if $chest4 eq 1>> You reach a dead end with a small wooden chest standing there. As expected, it holds riches beyond ken. You scoop it up.<<set $chest4 = 0>><<set $treasure = $treasure + 1>>\n\n[[You got everything. Go back West into the dark passage.|A7]]<<endif>>
Cup Quest\n
<<silently>><<set $grue2 = 0>><<set $treasure = $treasure - 1>><<endsilently>>\nYou hold open the chest and the Grue seems to really like what it sees. It rips the treasure out of your hands in a flurry of black fur, a motion too quick to distinguish what limbs it might have to even do so. Or did it use its teeth? You don't know but the creature seems placated.\n[[Where am I at?|D5]]
<<silently>><<set $grue3 = 0>><<set $treasure = $treasure - 1>><<endsilently>>\nYou give the Grue the gold it obviously desires. It leaves you alone and is now busy with the treasures. This leaves you with a semi-docile furry monster at a crossing in the maze.\n[[Look around you.|C8]]
<<silently>><<set $grue1 = 0>><<set $treasure = $treasure - 1>><<endsilently>>\nYou carefully approach the shaggy black thing that glares at you with suspicion. You hold out the treasure chest and open it up, pushing it towards the creature. It sees the shiny gold inside and its demeanor changes towards a gruff fascination. It pulls the chest closer with its teeth, spilling some coins. It seems very happy to ignore you in favor of such riches.\n[[Take a look around then.|E2]]
<<if $treasure gte 1>>You are lugging around a small but heavy chest full of treasure. <<endif>><<if $key eq 1>>You feel the weight of the key under your shirt. <<endif>>As you saw from the entrance area, this is a dead end. You have no idea what you hoped to accomplish by going here.\n\n[[Go back West to the crossroads by the entrance.|C1]]
<<silently>><<set $grue4 = 0>><<set $treasure = $treasure - 1>><<endsilently>>\nThe Grue loves itself some gold and gems. It becomes somewhat docile and leaves you alone, busily rummaging through the treasures.\n[[Look around you.|E9]]
<<if $treasure gte 1>>You are lugging around a small but heavy chest full of treasure. <<endif>><<if $key eq 1>>You feel the weight of the key under your shirt. <<endif>>The Grue is muttering and hissing as it's counting its wealth and enjoying the feeling of ownership of that treasure. You can look around freely. To the West you see a curve leading North. To the North it appears that the passage terminates in a dead end. To the East you see an ongoing passage further East as well as a way to the North.\n\n[[Go West, heading towards the entrance.|E1]]\n[[Go North into the dead end. You never know.|D2]]\n[[Go East, deeper into the maze.|E3]]
<<if $treasure gte 1>>You are lugging around a small but heavy chest full of treasure. <<endif>><<if $key eq 1>>You feel the weight of the key under your shirt. <<endif>>You are at a corner of the maze. The way leads to the South, where there is another corner turning towards the West. To the East, there is a crossing with ways towards East and North. There is a Grue there.\n<<if $grue3 eq 1>>The Grue hisses at you threateningly. It won't let you pass.<<if $treasure lte 0>> Better not get any closer.<<endif>><<if $treasure gte 1>> [[Attempt to bribe the grue with some gold and gems.|Grue3]]<<endif>><<endif>>\n<<if $grue3 eq 0>>The Grue is no longer a threat to you.\n[[You can go East to the crossing.|C8]]<<endif>>\n[[Go South to the corner.|D7]]
<<if $treasure gte 1>>You are lugging around a small but heavy chest full of treasure. <<endif>><<if $key eq 1>>You feel the weight of the key under your shirt. <<endif>>This is just another corner in the maze. To the South you see a four-way crossing. To the East you see another corner that bends towards the North.\n\n[[Go to the crossing in the South.|C9]]\n[[Go East to the next corner.|B10]]
<<if $treasure gte 1>>You are lugging around a small but heavy chest full of treasure. <<endif>><<if $key eq 1>>You feel the weight of the key under your shirt. <<endif>>You end up at a crossing. While there is a solid wall to the South, you can see a long passage leading to the West, a short passage to the East that bends South, as well as a way North that splits into passages towards the East and West.\n\n[[Go West, into the darkness.|B1]]\n[[Go North to the crossing.|A4]]\n[[Go East to see around the corner.|B5]]
<<if $treasure gte 1>>You are lugging around a small but heavy chest full of treasure. <<endif>><<if $key eq 1>>You feel the weight of the key under your shirt. <<endif>>This is a corner of the maze. A passage leading East also offers a way to the North. To the South you see a long, dark hallway.\n\n[[Go East. The entrance is that way, right?|B4]]\n[[Go South and see where this leads.|D5]]
<<if $key_world eq 0>>This nook is now empty of things to loot. Your only sensible course of action would be to go North to the corner leading East.<<endif>>\n<<if $key_world eq 1>>You find yourself in another dead end. You are about to turn back as you see something hidden in the dirt on the ground. You scratch it out of the ground. It's a big brass key, a bit rusty but probably still functional. You decide that it could be useful.<<set $key_world = 0>><<set $key = 1>><<endif>>\n[[Go North then.|A6]]
<<if $treasure gte 1>>You are lugging around a small but heavy chest full of treasure. <<endif>><<if $key eq 1>>You feel the weight of the key under your shirt. <<endif>>Another corner of the maze. The way leads to the East, where it bends to the South, as well as North, where you can see it splitting off into passages to the East and West.\n\n[[Go North to the crossing.|A7]]\n[[Go East to the next corner.|B8]]
<<if $treasure gte 1>>You are lugging around a small but heavy chest full of treasure. <<endif>><<if $key eq 1>>You feel the weight of the key under your shirt. <<endif>>You are in a tunnel with a Grue that is happily enjoying its treasures. To the West you see a crossing with passages leading North and further West. To the East you see a dead end that the Grue appearently is supposed to be guarding.\n\n[[Go West to the crossing|E8]]\n[[Go into the dead end to check it out.|E10]]
<<if $treasure gte 1>>You are lugging around a small but heavy chest full of treasure. <<endif>><<if $key eq 1>>You feel the weight of the key under your shirt. <<endif>>You are next to what you know to be the Western outer wall of the maze. To the North the way seems to come to a dead end a bit further on. To the East you see a long straight passage disappearing in the murky light. To the South you see the crossroads of the entrance.\n\n[[Go North into the dead end. Leave no stone unturned.|A1]]\n[[Check out the long passage to the East.|B4]]\n[[Go South to the Entrance.|C1]]
<<if $treasure gte 1>>You are lugging around a small but heavy chest full of treasure. <<endif>><<if $key eq 1>>You feel the weight of the key under your shirt. <<endif>>Just another corner in the maze. To the East, the passage turns left to the North. To the South you see a crossing with passages leading off East and West.\n\n[[Go East.|D9]]\n[[Go South.|E8]]
<<if $treasure gte 1>>You are lugging around a small but heavy chest full of treasure. <<endif>><<if $key eq 1>>You feel the weight of the key under your shirt. <<endif>>This corner leads to the West and to the North. West of you, the passage bends left towards the South. North of you, there is a four-way crossing.\n\n[[Go West to the corner.|D8]]\n[[Go North to the crossing.|C9]]
<<if $treasure gte 1>>You are lugging around a small but heavy chest full of treasure. <<endif>><<if $key eq 1>>You feel the weight of the key under your shirt. <<endif>>A wall to the South you see paths in three directions: To the West lies a crossing with a grue sniffing on gems and marvelling at gold coins, forgetting to guard the passages leading North and South from where it's at. To the North you see an appearent dead end. To the East there is a corner that leads North.\n\n[[Go to the Grue in the West.|D5]]\n[[See if that dead end in the North really is one.|C6]]\n[[Go to peek around the corner to the East.|D7]]
Marten Zabel
<<if $grue2 eq 1>>In the dark hallway, you come across something in black fur, frantically hopping up and down, hissing and growling, fletching teeth and glaring at you with glowing red eyes.\n[[Flee back North!|B5]]\n<<if $treasure gte 1>>[[Offer the creature your treasures.|Grue2]]<<endif>><<endif>>\n<<if $grue2 eq 0>> You are at a crossing with a grue that is content to count coins from its treasure chest. To the North, a long and dark passage stretches. To the East you see a way that also splits off to the North. To the South you see a corner bending towards the East.\n[[Go North into the darkness.|B5]]\n[[Take the passage East, deeper into the maze.|D6]]\n[[See whats to the South around that corner.|E5]]<<endif>>
<<if $treasure gte 1>>You are lugging around a small but heavy chest full of treasure. <<endif>><<if $key eq 1>>You feel the weight of the key under your shirt. <<endif>>This is a dead end, only a passage South leading away from it. There you see the Grue, still happy about being part of the upper class now.\n\n[[Go back there.|E2]]
<<if $treasure gte 1>>You are lugging around a small but heavy chest full of treasure. <<endif>><<if $key eq 1>>You feel the weight of the key under your shirt. <<endif>>This is another dead end, dummy. What were you hoping for? The secret passage being this close to the entrance? Forget it.\n\n[[Go back South to the crossing.|E3]]