You wake up in a room. The walls are bare, and there is a [[door]].You open the door and [[step through->deeper]].(if:$key1 is 1) [You already took the key, there is nothing more for you here.] (if:$key1 is 0) [There is a key under the bed. Maybe it unlocks the door? (set:$key1 to 1)] You [[return->deeper]] to the middle of the room.You wake up in a room. The walls are bare, and there is no door. There is a [[window]]. There is a wooden [[chair]]. There is a rusty [[toolbox]].(if:$chair1 is 0 and $cutter1 is 0) [The window is barred, and is too high to reach. You [[return->deeper1]] to the center of the room.] (if:$chair1 is 0 and $cutter1 is 1) [The window is barred, and is too high to reach. You might be prepared for the bars, but you still need a way to get up there. You [[return->deeper1]] to the center of the room.] (if:$chair1 is 1 and $cutter1 is 0) [The window is barred, although it's no longer too high to reach. You climb up on the chair, and look out into a void that your mind doesn't understand. And then you [[return->deeper1]] to the center of the room.] (if:$chair1 is 1 and $cutter1 is 1) [You clamber up onto the wooden chair and use the bolt cutters to neatly cut out the bars from the window. It's a tight fit, and you have to drop the bolt cutters, but you make it through to the [[other side->nope]].](if:$chair1 is 1) [The chair is below the window, where it needs to be. Where the chair once was is only the absence of a chair. You [[return->deeper1]] to the center of the room.] (if:$chair1 is 0) [This chair could help you reach the window. You drag it with you as you [[return->deeper1]] to the center of the room. (set:$chair1 to 1)]You wake up in a room. The walls are bare, and there is a [[door->door1]]. There is also a [[bed]].(if:$key1 is 0) [The door is locked. You [[return->deeper]] to the middle of the room.] (if:$key1 is 1) [You unlock the door and step [[outside the room->deeper1]].](if:$cutter1 is 1) [Nothing but dust in the wind. You [[return->deeper1]] to the center of the room.] (if:$cutter1 is 0) [Most of the tools have rusted away to dust, but there are a shiny new pair of bolt cutters laying on top of the brownish-red flakes. You take them with you as you [[return->deeper1]] to the center of the room. (set:$cutter1 to 1)]You wake up in a [[room]].''You wake up in a [[room->room1]].''''YOU WAKE UP IN A [[ROOM->end]].''''THE END''