(track: 'Theme', 'stop') (track: 'bg', 'play') (b4r:"outset")+(b4r-colour:black)+(b4r-size:3,3,3,3)+(text-colour:cyan)[//You gain consciousness and feel pain all over your body, you get up but not without struggling first.//] <br> </br> (b4r:"outset")+(b4r-colour:black)+(b4r-size:3,3,3,3)+(align:"=><=")+(text-colour:#ffa8a8)[[Get up->Conscious]](align:"=><=")+(font:'Love Ya Like A Sister')+(bg:(gradient: 0,1,#feb648,1,#000000,0,#000000))+(box:"===XXXXXXXXXXXXXX===")+(text-colour:#990000)[//''Stenophobia''//] { (track: 'necksnap', 'stop') (track: 'despair', 'stop') (track: 'Theme', 'loop', true) (track: 'Theme', 'play') } (b4r:"outset")+(b4r-colour:black)+(font:'Love Ya Like A Sister')+(b4r-size:3,3,3,3)+(text-colour:yellow)+(align:"=><=")+(box:"===XXXXXXXXXXXXXX===")[[Unveil this story->Name assignment]] (b4r:"outset")+(b4r-colour:black)+(font:'Love Ya Like A Sister')+(b4r-size:3,3,3,3)+(text-colour:yellow)+(align:"=><=")+(box:"===XXXXXXXXXXXXXX===")[[Credits->Credits]] (set:$player to (prompt:"Do you remember your name? what is it?","")) (bg:(gradient: 0, 0,#000000,1,orange))+(font:'Love Ya Like A Sister')+(text-colour:red)+(align:"=><=")+(box:"X")+(t8n-arrive:"blur")+(t8n-time:3s)[[Begin->Introduction]] (b4r:"outset")+(b4r-colour:black)+(b4r-size:3,3,3,3)+(text-colour:black)[//''Best played in 75% zoom and with headphones!''//] (b4r:"outset")+(b4r-colour:black)+(b4r-size:3,3,3,3)+(text-colour:cyan)[//As you gather your bearings, you find yourself in your room. It's a mess, guess you haven't cleaned it in a while. Might as well clean it, though you are still in pain...//] (b4r:"outset")+(b4r-colour:black)+(b4r-size:3,3,3,3)+(align:"=><=")+(text-colour:#ffa8a8)[[Clean it up->Cleanliness]] (b4r:"outset")+(b4r-colour:black)+(b4r-size:3,3,3,3)+(align:"=><=")+(text-colour:#ffa8a8)[[Leave it as it is->Filth]]Theme: https://farisaudio.weebly.com/uploads/1/5/1/2/151258430/38._killing_time_-_akira_yamaoka__silent_hill_soundtrack_.mp3 chase: https://farisaudio.weebly.com/uploads/1/5/1/2/151258430/chase.mp3 bg: https://farisaudio.weebly.com/uploads/1/5/1/2/151258430/bgtheme.mp3 hallway: https://farisaudio.weebly.com/uploads/1/5/1/2/151258430/hallway_music.mp3 necksnap: https://farisaudio.weebly.com/uploads/1/5/1/2/151258430/neck_snap_sound_effect_no_start_delay_.mp3 despair: https://farisaudio.weebly.com/uploads/1/5/1/2/151258430/despair_end.mp3showControls: false preload: false (b4r:"outset")+(b4r-colour:black)+(b4r-size:3,3,3,3)+(text-colour:cyan)[//Despite the pain, you clean up your room. Once you're done, you're deciding whether you want to grab something to eat or head to bed, some food would sound good right now....//] (b4r:"outset")+(b4r-colour:black)+(b4r-size:3,3,3,3)+(align:"=><=")+(text-colour:#ffa8a8)[[Get food->Outside]] (b4r:"outset")+(b4r-colour:black)+(b4r-size:3,3,3,3)+(align:"=><=")+(text-colour:#ffa8a8)[[Head to bed->Sleep]] (b4r:"outset")+(b4r-colour:#adb5bd)+(b4r-size:3,3,3,3)+(text-colour:cyan)[//"Future me will take care of that, their problem now." You say to yourself as you head outside.//] (b4r:"outset")+(b4r-colour:black)+(b4r-size:3,3,3,3)+(align:"=><=")+(text-colour:#ffa8a8)[[Go outside->Drink time]] (b4r:"outset")+(b4r-colour:black)+(b4r-size:3,3,3,3)+(text-colour:cyan)[//Walking outside you realize that it's quite dark out here, apparently it's 2 AM in the dead of the night, you're wondering if you can even find a reason to be out.//] (align:"=><=")+(text-style: "shudder")+(text-colour:red)[[//CLANKING NOISES//->Investigate]] (b4r:"outset")+(b4r-colour:black)+(b4r-size:3,3,3,3)+(text-colour:cyan)[//While you're heading to your bedroom, you notice a padlock on the door that requires a combination..... "I don't remember having a whole padlock on my door..."//] (b4r:"outset")+(b4r-colour:black)+(b4r-size:3,3,3,3)+(align:"=><=")+(text-colour:#ffa8a8)[[Enter the code->passcode]] (b4r:"outset")+(b4r-colour:black)+(b4r-size:3,3,3,3)+(align:"=><=")+(text-colour:#ffa8a8)[[Look around for a code->Search]] (b4r:"outset")+(b4r-colour:black)+(b4r-size:3,3,3,3)+(text-colour:cyan)[//After hearing multiple garbage cans getting tossed around you walked towards the direction of the sound...//] (b4r:"outset")+(b4r-colour:#adb5bd)+(b4r-size:3,3,3,3)+(align:"=><=")+(text-colour:#ffa8a8)[[Advance->amnesia]] (b4r:"outset")+(b4r-colour:black)+(b4r-size:3,3,3,3)+(text-colour:cyan)[//As you get out of the apartment and walk around, on your way to getting food, you stand still and blankly stare at the sky. "I.... don't know this place...." You say to yourself, unsure of where you even are...//] (b4r:"outset")+(b4r-colour:black)+(b4r-size:3,3,3,3)+(align:"=><=")+(text-colour:#ffa8a8)[[Roam around for a bit->Drink time]](align:"=><=")+(font:'Edu AU VIC WA NT Guides')[3412] (b4r:"outset")+(font:'Short Stack')+(b4r-colour:black)+(b4r-size:3,3,3,3)+(align:"===><===")+(box:"===XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX===")+(text-colour:black)[[Back to your bedroom->Sleep]] <br> </br> (align:"==>")+(box:"=X")[[<img src="https://farisaudio.weebly.com/uploads/1/5/1/2/151258430/sticky_note.jpg"width="80"height="80">->Code]](set: $answer to (prompt: "Do you remember the code?","")) (if: $answer is "3412")+(b4r:"outset")+(b4r-colour:black)+(b4r-size:3,3,3,3)+(text-colour:yellow)[[[Enter->Bed]]](else:)[Doesnt work..[[Try again->Sleep]]] (track: 'bg', 'stop') (track: 'chase', 'play') (text-colour:cyan)[//You spot a disheveled furious man, ready to kill the first thing he spots. "Hey man, you alright there?" as you voice your concern for the man, he rushes towards you with//](text-colour:red)[''// bloodlust//''] <br> </br> (b4r:"outset")+(b4r-colour:red)+(b4r-size:3,3,3,3)+(text-colour:red)[//"$player!! I'VE BEEN LOOKING FOR YOU! YOU'RE NOT GETTING AWAY THIS TIME!//] <br> </br> (b4r:"outset")+(b4r-colour:red)+(b4r-size:3,3,3,3)+(align:"=><=")+(text-colour:red)[[RUN->running]](track: 'bg', 'play') (track: 'chase', 'stop') (b4r:"outset")+(b4r-colour:black)+(b4r-size:3,3,3,3)+(text-colour:cyan)[//You run away and head straight to home, confused from what is even happening, how does that person know your name? what did you do to infuriate him? maybe heading home and getting some rest would be the best idea...//] (b4r:"outset")+(b4r-colour:black)+(b4r-size:3,3,3,3)+(align:"=><=")+(text-colour:#ffa8a8)[[Rush home as soon as possible->Back home]] (b4r:"outset")+(b4r-colour:black)+(b4r-size:3,3,3,3)+(text-colour:cyan)[//As your eyes close, you feel a sense of relief for a while until you feel chills down your spine for no reason.... You hesitate on whether you want to open your eyes or not, horrified by what you're going to see in front of you.//] (b4r:"outset")+(b4r-colour:black)+(b4r-size:3,3,3,3)+(align:"=><=")+(text-colour:#ffa8a8)[[Open your eyes->horror]] (b4r:"outset")+(b4r-colour:black)+(b4r-size:3,3,3,3)+(align:"=><=")+(text-colour:#ffa8a8)[[Keep them closed->direction to horror]] (b4r:"outset")+(b4r-colour:black)+(b4r-size:3,3,3,3)+(text-colour:cyan)[//You enter your apartment, surprised you even remember where it was and lock the door. With an exhausted sigh, you head to your bedroom.//] (b4r:"outset")+(b4r-colour:black)+(b4r-size:3,3,3,3)+(align:"=><=")+(text-colour:#ffa8a8)[[Head to bed->Sleep]](track: 'necksnap', 'stop') (track: 'hallway', 'play') <br> ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ </br> (align:"======><======")+(box:"X")+(b4r:"outset")+(b4r-colour:black)+(b4r-size:3,3,3,3)+(text-colour:cyan)[//You open your eyes and find yourself in a hallway.....with a figure staring at you from the other side. Your legs gave up on you, you can't let your voice out. You can only hope that the figure disappears...//] (b4r:"outset")+(b4r-colour:black)+(b4r-size:3,3,3,3)+(align:"=><=")+(text-colour:#ffa8a8)[[RUN->death?]] (b4r:"outset")+(b4r-colour:red)+(b4r-size:3,3,3,3)+(align:"=><=")+(text-colour:red)+(text-style: "rumble")[[MAKE IT STOP->death]] (b4r:"outset")+(b4r-colour:black)+(b4r-size:3,3,3,3)+(text-colour:cyan)[//You can't do it, you can't sleep, the chilling feeling isn't dissipating and you're about to lose it...//] (b4r:"outset")+(b4r-colour:black)+(b4r-size:3,3,3,3)+(align:"=><=")+(text-colour:#ffa8a8)[[Open your eyes->horror]] (b4r:"outset")+(b4r-colour:red)+(b4r-size:3,3,3,3)+(align:"=><=")+(text-colour:red)+(text-style: "rumble")[[Do it->horror]] (b4r:"outset")+(b4r-colour:red)+(b4r-size:3,3,3,3)+(align:"=><=")+(text-colour:red)+(text-style: "shudder")[[Do it now->horror]] (b4r:"outset")+(b4r-colour:red)+(b4r-size:3,3,3,3)+(align:"=><=")+(text-colour:red)+(text-style: "rumble")[[You're not getting away->horror]] (b4r:"outset")+(b4r-colour:red)+(b4r-size:3,3,3,3)+(align:"=><=")+(text-colour:red)+(text-style: "shudder")[[OPEN YOUR EYES->horror]](b4r:"outset")+(b4r-colour:black)+(b4r-size:3,3,3,3)+(text-colour:cyan)[//Sources of images and audio files and even videos//] (b4r:"outset")+(b4r-colour:black)+(b4r-size:3,3,3,3)+(text-colour:yellow)[Fonts used: https://fonts.google.com/specimen/Love+Ya+Like+A+Sister https://fonts.google.com/specimen/Edu+AU+VIC+WA+NT+Guides https://fonts.google.com/specimen/Syne+Mono] (b4r:"outset")+(b4r-colour:black)+(b4r-size:3,3,3,3)+(text-colour:blue)[Images links: https://i.imgur.com/0nDHGN2.gif https://img.itch.zone/aW1hZ2UvMjE5ODU3LzEwMzc4NzMucG5n/original/HhZJjv.png https://img.itch.zone/aW1nLzEwMzc4NzIucG5n/original/Yp6B4b.png https://i.imgur.com/HHPCcwt.jpg https://farisaudio.weebly.com/uploads/1/5/1/2/151258430/p_t_lisa_hallway_01.jpg https://farisaudio.weebly.com/uploads/1/5/1/2/151258430/bath.jpg https://farisaudio.weebly.com/uploads/1/5/1/2/151258430/3281664_orig.jpg https://farisaudio.weebly.com/uploads/1/5/1/2/151258430/hallwayjpg.jpg https://farisaudio.weebly.com/uploads/1/5/1/2/151258430/town_3.png https://farisaudio.weebly.com/uploads/1/5/1/2/151258430/town_2.png https://i.imgur.com/ksuZsnh.png https://i.imgur.com/DMPO10H.jpg https://i.imgur.com/soFCd39.jpg ] (b4r:"outset")+(b4r-colour:black)+(b4r-size:3,3,3,3)+(text-colour:red)[Audio used: Theme: https://farisaudio.weebly.com/uploads/1/5/1/2/151258430/38._killing_time_-_akira_yamaoka__silent_hill_soundtrack_.mp3 chase: https://farisaudio.weebly.com/uploads/1/5/1/2/151258430/chase.mp3 bg: https://farisaudio.weebly.com/uploads/1/5/1/2/151258430/bgtheme.mp3 hallway: https://farisaudio.weebly.com/uploads/1/5/1/2/151258430/hallway_music.mp3 necksnap: https://farisaudio.weebly.com/uploads/1/5/1/2/151258430/neck_snap_sound_effect_no_start_delay_.mp3 despair: https://farisaudio.weebly.com/uploads/1/5/1/2/151258430/despair_end.mp3] (b4r:"outset")+(b4r-colour:yellow)+(b4r-size:3,3,3,3)+(text-colour:yellow)[Made by Faris Ashfaq](track: 'bg', 'stop') (track: 'hallway', 'play') (b4r:"outset")+(b4r-colour:black)+(b4r-size:3,3,3,3)+(text-colour:cyan)[//You're room looks unfamiliar to you, if anything your whole house seems strange to you, as if you never lived here. "what is going on? I think im tired" you comment...//] (b4r:"outset")+(b4r-colour:black)+(b4r-size:3,3,3,3)+(align:"=><=")+(text-colour:#ffa8a8)[[Sleep->Dream]] (b4r:"outset")+(b4r-colour:black)+(b4r-size:3,3,3,3)+(text-colour:cyan)[//You dash towards the other side of the hallway as fast as you can, but as you keep running you notice something horrifiyng......the hallway keeps on going, it doesn't stop, it loops infinitely....//] (b4r:"outset")+(b4r-colour:black)+(b4r-size:3,3,3,3)+(align:"=><=")+(text-colour:#ffa8a8)[[Try a different door->Alternative route]] (b4r:"outset")+(b4r-colour:black)+(b4r-size:3,3,3,3)+(align:"=><=")+(text-colour:#ffa8a8)[[Keep on running->Same route]](track: 'hallway', 'stop') (track: 'necksnap', 'play') (b4r:"outset")+(b4r-colour:black)+(b4r-size:3,3,3,3)+(text-colour:cyan)[//Your eyes immediately get forced shut and you hear a snap. Suddenly.....everything goes dark.//] (b4r:"outset")+(b4r-colour:red)+(b4r-size:3,3,3,3)+(align:"=><=")+(text-colour:red)[Unlocked: Succumbed ending] (b4r:"outset")+(b4r-colour:black)+(b4r-size:3,3,3,3)+(align:"=><=")+(text-colour:#ffa8a8) [[Back to the last scene?->horror]] (b4r:"outset")+(b4r-colour:black)+(b4r-size:3,3,3,3)+(align:"=><=")+(text-colour:#ffa8a8) [[Back to the menu?->Main Menu]](track: 'despair', 'stop') (track: 'hallway', 'play') (b4r:"outset")+(b4r-colour:black)+(b4r-size:3,3,3,3)+(text-colour:cyan)[//As you enter the other room, it looks to be a bathroom, you hide behind the curtains and hold your breath..... As you kept on holding your breath... you notice a figure passing by the slightly open bathroom door. //] (b4r:"outset")+(b4r-colour:black)+(b4r-size:3,3,3,3)+(align:"=><=")+(text-colour:#ffa8a8)[[Wait a bit, then head out->Final escape]] (b4r:"outset")+(b4r-colour:black)+(b4r-size:3,3,3,3)+(align:"=><=")+(text-colour:#ffa8a8)[[Might as well stay here for a while longer->Hopeless]] (b4r:"outset")+(b4r-colour:black)+(b4r-size:3,3,3,3)+(text-colour:cyan)[//The hallway keeps on repeating....might as well take a different route.//] (b4r:"outset")+(b4r-colour:black)+(b4r-size:3,3,3,3)+(align:"=><=")+(text-colour:#ffa8a8)[[Try a different door->Alternative route]]<br> ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ </br> (b4r:"outset")+(b4r-colour:black)+(b4r-size:3,3,3,3)+(text-colour:cyan)[//You find yourself in a completely different room from where you orignally were and in front of you is a door that might as well be your salvation...//] (b4r:"outset")+(b4r-colour:black)+(b4r-size:3,3,3,3)+(align:"=><=")+(text-colour:#ffa8a8)[[Leave->Home]] (b4r:"outset")+(b4r-colour:orange)+(b4r-size:3,3,3,3)+(align:"=><=")+(text-colour:orange)[[Don't look back->Home]] (b4r:"outset")+(b4r-colour:red)+(b4r-size:3,3,3,3)+(align:"=><=")+(text-colour:red)+(text-style: "rumble")[[There's nothing for you here->Home]](track: 'hallway', 'stop') (track: 'despair', 'play') (b4r:"outset")+(b4r-colour:black)+(b4r-size:3,3,3,3)+(text-colour:cyan)[//You decided to stay here, it was safe from that thing and you could probably last for a few hours longer... However, an hour became two hours, two hours became 4 hours, next thing you know you're starving, maybe it was a bad idea.//] (b4r:"outset")+(b4r-colour:red)+(b4r-size:3,3,3,3)+(align:"=><=")+(text-colour:red)[Unlocked: Despair ending] (b4r:"outset")+(b4r-colour:black)+(b4r-size:3,3,3,3)+(align:"=><=")+(text-colour:#ffa8a8) [[Back to the last scene?->Alternative route]] (b4r:"outset")+(b4r-colour:black)+(b4r-size:3,3,3,3)+(align:"=><=")+(text-colour:#ffa8a8) [[Back to the menu?->Main Menu]](track: 'hallway', 'stop') (b4r:"outset")+(b4r-colour:black)+(b4r-size:3,3,3,3)+(text-colour:cyan)[//You open the door and find yourself back in your room, you try opening the door behind you and see your own apartment's hallway... You realized that you're home and breathed a sigh of relief.//] (b4r:"outset")+(b4r-colour:black)+(b4r-size:3,3,3,3)+(align:"=><=")+(text-colour:#ffa8a8)[[Get some rest for real this time->End]] (align:"=><=")+(box:"X")+(b4r:"outset")+(b4r-colour:black)+(b4r-size:3,3,3,3)+(text-colour:cyan)[//You run as fast as you can, in pain, breathless and tired... you continue running until he starts fading away...//] (b4r:"outset")+(b4r-colour:red)+(b4r-size:3,3,3,3)+(align:"=><=")+(text-colour:#ffa8a8)[[CONTINUE RUNNING->Escape]](track: 'hallway', 'stop') (track: 'Theme', 'play') (b4r:"outset")+(b4r-colour:black)+(b4r-size:3,3,3,3)+(text-colour:cyan)[//You lay down and ponder over what just happened... "Was it just a dream? A hallucination? Did I get laced?" With all these thoughts pondering in your head you slowly fall asleep knowing very well that what you experienced may be a hint for [[what's about to come.......->End screen]]//] (align:"=><=")+(box:"X")+(font:'Love Ya Like A Sister')+(b4r:"outset")+(b4r-colour:yellow)+(b4r-size:3,3,3,3)+(text-colour:yellow)[''It's the end.....right?''] (b4r:"outset")+(b4r-colour:blue)+(b4r-size:3,3,3,3)+(align:"=><=")+(text-colour:blue)[Unlocked: Sanity ending] (b4r:"outset")+(b4r-colour:black)+(b4r-size:3,3,3,3)+(align:"=><=")+(text-colour:#ffa8a8) [[Back to the menu?->Main Menu]]