It's an activity/game created to help one potentially experience flow. There's randomness, a bit of a challenge, and the opportunity to establish tempo. There isn't a "right" or "wrong" way to in Fall into Flow, but here are several things to know, as you play.
Getting StartedGetting Started:
1.-Set a number greater than 0 + select a stage (S1, S2, S3, etc.).
2.-Control the white circle (or black circle "pearl") to dissolve red blocks.
3.-Dissolve the number of blocks before that number falls off the screen.
4.-Go again!
5.-Know your goal (0 missed, only missed 100, a 900 Flow Set and x many missed on Stage x, completing a really high Flow Set number on any stage, or just play)!
6.-Just go for it🤝
7.-Change the scene with Background Flow, down below, to set your custom image (with GIF support).
8.-Shop for new backgrounds on Fall into Flow's Ko-fi Shop!
There's no music or sound FX, so you can create your own space!
Playing Styles:
The Blocks:
1.-Red blocks: They fall from the top of the screen. Every red block dissolved increases their speed.
2.-White block (and black block): Used to slow-up the game. They appear in random locations and ricochet throughout the game. Use the white circle (or black circle "pearl") to catch it.
3.-Strobing Rectangles (white and red): The sole purpose is to speed things up. Slowly strobing between red and white and there to trick the eye.
4.-Strobing Golden (red and yellow): When red blocks collide with Strobing Golden, red blocks slow down. They spawn in random locations and vanish without a trace.
5.-Strobing Blaxy (blue, black and gray): Spawning from the bottom in a race to the top, moving through red blocks, increasing their speed. Nothing can stop them, unless they spawn again.
6.-Phantom Blaxy (black and gray): A faster Strobing Blaxy 😤.
7.-Gray Blocks: They spawn in random locations, in 5's and disappear after a few moments. Blocks bounce off of the grays.
8.-Blackv and Blackh Blocks: They are like gray blocks, but bigger and blend in the scene, in 2's on S6.
9.-BigBlaxy (black and red) and BigupBlaxy (white and red): Slow moving, but cause big moves! They'll traverse up and down.
10.-BigBlock: It's like BigBlaxy, but the opposite. Spawns under certain conditions on S7 and (more frequently on) S8.
Events:
Blocks appear and vanish when certain conditions are met. Not all blocks are on all stages; each stage is unique.
A Slow Down: Red blocks will slow down on certain stages under certain conditions.
HEPR Controls:
-H: Hide stats
-E: End the current set
-P: Pause/un-pause the game, kinda 👺
-R: Refresh the game to the initial state
-Support the Dev-
Shop Ko-fi, donate via PayPal (Buy Me a ☕), or shop Amazon to support the developer.
Background Flow Clear BG