Ivy's eyes snapped open, her chest heaving against the tight confines of the cryocasket. The acrid tang of overheating circuits filled the air as the hatch groaned
open, spilling her into a sun-scorched wasteland. The plan was to sleep for months, not decades—or longer. Sand shifted beneath her as she steadied herself, but
there was no time to dwell on the how or why.
The growls came first—low, guttural, and distant. Her HUD flickered to life, showing erratic data streams and one clear warning: Hostiles detected. Ivy gritted her
teeth. She wasn't equipped for direct combat, but she still had options.
Scouring the nearby wreckage, she found what she needed: a cache of portable turret drones buried in the rubble. Her hands moved instinctively, calibrating them
with practiced precision.
Ivy knelt behind cover, the hum of active turrets her only reassurance. Whatever was coming, it would meet her defenses first...
Instructions
Goal You need to defend your base from incoming waves of 💀Enemies. Each wave is harder than the last one. The game plays in 2 steps: Enemy Wave
and Preparation. Each survived wave grants you a score point.
Waves While an 💀Enemy wave is ongoing, nothing can be done but to let your defenses do their thing. The enemies are going to follow the
shortest path to your base. If they reach your base, you will lose 1 ♥Health.
Preparation In between waves, you have a short amount of time to do modifications to your defenses. You can do any of the actions, so long as
you have enough 🗲Power to do it.
Actions There are 3 types of actions: Add Turrets, Add Walls, and Remove Walls. Each action costs 🗲Power, and turrets are incresaingly more
expensive. Sometimes, the best defenses are not firepower, but rather a longer path to your base.
🗲Power You can harvest 🗲Power from the 💀Enemy corpses. Each defeated 💀Enemy will give you 1 🗲Power.