<img src= " https://tse3.mm.bing.net/th/id/OIG1.zJfRWI9cDE8ahcByUhdI?pid=ImgGn" width="400px">
<div id="dialogue"></div>
<<set _textLines to [
" You and your best friend Clara from high school decided to go to your old high school at the near forest. The school was closed and never used again since you graduate. But you have some feelings to Clara and want to open to her at there. But what you dont know is that Clara has another plans for you at there... ",
"You and Clara arrived to the high school and entered there. You and Clara had some strong drinks(Mostly Jack Daniels with lots of ices) in there and talked about generally what you talked with her. But after you finished the drinks offered by Clara you felt a sleep without realizing.... ",
]>>
<<linkappend "Begin the story">><<include "text settings">><</linkappend>>
[[Wake up at school's first floor]]
Floor 1
<img src= "https://tse2.mm.bing.net/th/id/OIG2.rlx_N.9hu6tHaQRRyGzi?pid=ImgGn" width="400px">
[[Classroom1]]
[[Classroom2]]
[[Classroom3]]
[[Classroom4]]
[[Classroom5]]
[[Classroom6]]
[[Classroom7]]
[[Classroom8]]
[[Classroom9]]
[[Classroom10]]
[[Go to second floor|Floor 2]]
[[Go to the main exit door|main door]]<img src= "https://tse2.mm.bing.net/th/id/OIG4.TdDjir4pa6arfE9fiHue?pid=ImgGn" width="400px">
<div id="dialogue"></div>
<<set _textLines to [
"When you entered the classroom, you saw something you never expected. Yes, it is a toy rabbit. Why did the Clara freak leave something like this to the class? Also, you thought the medicine Clara put in your drink was still working because you thought the rabbit was winking."
]>>
<<if $items[8].pos=='inventory'>>
You've already collected this Rabbit toy.
<<else>>
.
<</if>>
<<include itemplace>> <<include "textsclassrooms">>
[[Go back to the floor hall|Floor1]]<img src= "https://tse3.mm.bing.net/th/id/OIG2.20uMT1vaRkxqzTmkQAnO?pid=ImgGn" width="400px">
<div id="dialogue"></div>
<<set _textLines to [
"You are extremely tired trying to look after all the classes in the school and with each passing minute you feel like you won't be able to get out of here. You examined the class in detail. This class does not contain anything noteworthy like some other classes. It's just extremely old and doesn't seem to contain any oxygen. There are no items you can collect in this room."
]>>
<<include "textsclassrooms">>
[[Go back to the floor hall|Floor1]]<img src= "https://tse3.mm.bing.net/th/id/OIG2.20uMT1vaRkxqzTmkQAnO?pid=ImgGn" width="400px">
<div id="dialogue"></div>
<<set _textLines to [
"You are extremely tired trying to look after all the classes in the school and with each passing minute you feel like you won't be able to get out of here. You examined the class in detail. This class does not contain anything noteworthy like some other classes. It's just extremely old and doesn't seem to contain any oxygen. There are no items you can collect in this room."
]>>
<<include "textsclassrooms">>
[[Go back to the floor hall|Floor1]]<img src= "https://tse4.mm.bing.net/th/id/OIG2.yZ54FNM50ghOe7w9sm5I?pid=ImgGn" width="400px">
<div id="dialogue"></div>
<<set _textLines to [
"When you entered the classroom and saw the mannequin dressed in clothes, you screamed very loudly. When you looked a little more carefully, you realized that it was a model. Clara and her friends who helped her must really hate you. You were angry with yourself for dreaming of proposing to her for a date here. After hitting yourself a few times, you realized there was something more important in the room. It was a book. You immediately tried to open it and read it, but most of the writings consisted of numbers."
]>>
<<if $items[2].pos=='inventory'>>
You've already collected this Book.
<<else>>
.
<</if>>
<<include itemplace>> <<include "textsclassrooms">>
[[Go back to the floor hall|Floor1]]<img src= "https://tse1.mm.bing.net/th/id/OIG2.RV81CWuD8YWnlyh1Csif?pid=ImgGn" width="400px">
<div id="dialogue"></div>
<<set _textLines to [
"You entered the classroom and saw that the classroom was full of clothes. This classroom was your and Clara's old classroom. Why did Clara put these ridiculous clothes here? You found a tiny note on the ground",
"Hi Alex, I think you will not get out of this school and die. Even thinking about this gives me great pleasure. I don't want a loser like you to live. If you want to look like a human before you die, you can wear one of the good brand clothes in the classroom. Hahaha :D ",
]>>
<<if $items[10].pos=='inventory'>>
You've already collected this Clothes.
<<else>>
.
<</if>>
<<include itemplace>> <<include "textsclassrooms">>
[[Go back to the floor hall|Floor1]]<img src= "https://tse3.mm.bing.net/th/id/OIG2.20uMT1vaRkxqzTmkQAnO?pid=ImgGn" width="400px">
<div id="dialogue"></div>
<<set _textLines to [
"You are extremely tired trying to look after all the classes in the school and with each passing minute you feel like you won't be able to get out of here. You examined the class in detail. This class does not contain anything noteworthy like some other classes. It's just extremely old and doesn't seem to contain any oxygen. There are no items you can collect in this room."
]>>
<<include "textsclassrooms">>
[[Go back to the floor hall|Floor1]]<img src= "https://tse2.mm.bing.net/th/id/OIG4.VZvJbhuqfKWpGDNv3ab_?pid=ImgGn" width="400px">
<div id="dialogue"></div>
<<set _textLines to [
"You entered the room and the smell of dead mice in the room overwhelms your nose. When you focused on the room, you noticed that there were polaroid photos everywhere. Even though some of the photos belonged to other empty rooms, some photos contained extremely intimate content with Clara and her partners who were planning to imprison you here. Once again, you are sick to your stomach from Clara."
]>>
<<if $items[11].pos=='inventory'>>
You've already collected this Photos.
<<else>>
.
<</if>>
<<include itemplace>> <<include "textsclassrooms">>
[[Go back to the floor hall|Floor1]]<img src= "https://tse1.mm.bing.net/th/id/OIG2.J6KJA5AcdAhx6mpmZjmP?pid=ImgGn" width="400px">
<div id="dialogue"></div>
<<set _textLines to [
"As soon as you entered the room, you noticed that this classroom was cleaner than other classrooms. This situation seems strange to you. Looking around the room further, you noticed a pair of scissors in the middle of the classroom. You started thinking , I don't need this to open the door, and then it occurred to you that maybe you could use it to cut some things."
]>>
<<if $items[5].pos=='inventory'>>
You've already collected this Scissors.
<<else>>
.
<</if>>
<<include itemplace>> <<include "textsclassrooms">>
[[Go back to the floor hall|Floor1]]<img src= "https://tse3.mm.bing.net/th/id/OIG2.20uMT1vaRkxqzTmkQAnO?pid=ImgGn" width="400px">
<div id="dialogue"></div>
<<set _textLines to [
"You are extremely tired trying to look after all the classes in the school and with each passing minute you feel like you won't be able to get out of here. You examined the class in detail. This class does not contain anything noteworthy like some other classes. It's just extremely old and doesn't seem to contain any oxygen. There are no items you can collect in this room."
]>>
<<include "textsclassrooms">>
[[Go back to the floor hall|Floor1]]<img src= "https://tse3.mm.bing.net/th/id/OIG2.20uMT1vaRkxqzTmkQAnO?pid=ImgGn" width="400px">
<div id="dialogue"></div>
<<set _textLines to [
"You are extremely tired trying to look after all the classes in the school and with each passing minute you feel like you won't be able to get out of here. You examined the class in detail. This class does not contain anything noteworthy like some other classes. It's just extremely old and doesn't seem to contain any oxygen. There are no items you can collect in this room."
]>>
<<include "textsclassrooms">>
[[Go back to the floor hall|Floor1]]Floor 2
<img src= "https://tse2.mm.bing.net/th/id/OIG4.BVm6yoI.Hpm4qhlkPxqX?pid=ImgGn" width="400px">
[[Classroom11]]
[[Classroom12]]
[[Classroom13]]
[[Classroom14]]
[[Classroom15]]
[[Classroom16]]
[[Classroom17]]
[[Classroom18]]
[[Classroom19]]
[[Classroom20]]
[[Go to third floor|Floor 3]]
[[Go to first floor|Floor1]]<img src= "https://tse3.mm.bing.net/th/id/OIG2.20uMT1vaRkxqzTmkQAnO?pid=ImgGn" width="400px">
<div id="dialogue"></div>
<<set _textLines to [
"You are extremely tired trying to look after all the classes in the school and with each passing minute you feel like you won't be able to get out of here. You examined the class in detail. This class does not contain anything noteworthy like some other classes. It's just extremely old and doesn't seem to contain any oxygen. There are no items you can collect in this room."
]>>
<<include "textsclassrooms">>
[[Go back to the floor hall|Floor 2]] <img src= "https://tse4.mm.bing.net/th/id/OIG1.xlOc7EcScISH5767FNdS?pid=ImgGn" width="400px">
<div id="dialogue"></div>
<<set _textLines to [
"As you examine the class, you remember that there were some people who bullied you when you were in high school. When you remember what they put you through, you want to burn them to ashes in the burning fire. While you are lost in these thoughts, you notice a wristwatch on one of the tables. When you look at the clock, it seems interesting that the clock is running backwards."
]>>
<<if $items[14].pos=='inventory'>>
You've already collected this Watch.
<<else>>
.
<</if>>
<<include itemplace>> <<include "textsclassrooms">>
[[Go back to the floor hall|Floor 2]]<img src= "https://tse3.mm.bing.net/th/id/OIG2.5UNqQb3b4Npqb9qtmTf2?pid=ImgGn" width="400px">
<div id="dialogue"></div>
<<set _textLines to [
"From the first moment you entered this classroom, bad luck surrounded you. You stubbed your foot on the first row and the nail of the desk sank into your foot. While trying to get it off your leg, you fell to the ground and noticed the notepapers around. Most of them had a stupid face on them that you thought Clara had made. But a few of them have some explanations from Clara."
]>>
<<if $items[12].pos=='inventory'>>
You've already collected this Sticky Notes.
<<else>>
.
<</if>>
<<include itemplace>> <<include "textsclassrooms">>
[[Go back to the floor hall|Floor 2]]<img src= "https://tse3.mm.bing.net/th/id/OIG2.20uMT1vaRkxqzTmkQAnO?pid=ImgGn" width="400px">
<div id="dialogue"></div>
<<set _textLines to [
"You are extremely tired trying to look after all the classes in the school and with each passing minute you feel like you won't be able to get out of here. You examined the class in detail. This class does not contain anything noteworthy like some other classes. It's just extremely old and doesn't seem to contain any oxygen. There are no items you can collect in this room."
]>>
<<include "textsclassrooms">>
[[Go back to the floor hall|Floor 2]]<img src= "https://tse4.mm.bing.net/th/id/OIG3.mKLOarqzy.Hn0beIxjqh?pid=ImgGn" width="400px">
<div id="dialogue"></div>
<<set _textLines to [
"You entered the classroom and started looking around. The only noticeable thing in the classroom was the toilet paper on the floor. Considering that Clara participated in environmentally friendly activities during her high school days, this behavior seemed strange to you. Although you thought that stupid maniac could do anything. Also, could toilet paper help in some way?"
]>>
<<if $items[16].pos=='inventory'>>
You've already collected these Toilet Papers.
<<else>>
.
<</if>>
<<include itemplace>> <<include "textsclassrooms">>
[[Go back to the floor hall|Floor 2]]<img src= "https://tse3.mm.bing.net/th/id/OIG2.20uMT1vaRkxqzTmkQAnO?pid=ImgGn" width="400px">
<div id="dialogue"></div>
<<set _textLines to [
"You are extremely tired trying to look after all the classes in the school and with each passing minute you feel like you won't be able to get out of here. You examined the class in detail. This class does not contain anything noteworthy like some other classes. It's just extremely old and doesn't seem to contain any oxygen. There are no items you can collect in this room."
]>>
<<include "textsclassrooms">>
[[Go back to the floor hall|Floor 2]]<img src= "https://tse2.mm.bing.net/th/id/OIG3.dhfoSHQKZvrgNKd6ESW6?pid=ImgGn" width="400px">
<div id="dialogue"></div>
<<set _textLines to [
"You entered the classroom and started looking around. At the same time, you still don't understand why Clara and her partners are doing this to you. As you moved towards the middle of the classroom, you noticed a teddy bear. Clara must definitely be kidding, you thought. First a rabbit and now a bear! Btw, the weight of this bear made your hand ache while holding the toy."
]>>
<<if $items[7].pos=='inventory'>>
You've already collected this Bear Toy.
<<else>>
.
<</if>>
<<include itemplace>> <<include "textsclassrooms">>
[[Go back to the floor hall|Floor 2]]<img src= "https://tse3.mm.bing.net/th/id/OIG2.20uMT1vaRkxqzTmkQAnO?pid=ImgGn" width="400px">
<div id="dialogue"></div>
<<set _textLines to [
"You are extremely tired trying to look after all the classes in the school and with each passing minute you feel like you won't be able to get out of here. You examined the class in detail. This class does not contain anything noteworthy like some other classes. It's just extremely old and doesn't seem to contain any oxygen. There are no items you can collect in this room."
]>>
<<include "textsclassrooms">>
[[Go back to the floor hall|Floor 2]]<img src= "https://tse3.mm.bing.net/th/id/OIG3.LJeTN8atpExxqOzjtvo6?pid=ImgGn" width="400px">
<div id="dialogue"></div>
<<set _textLines to [
"You entered the classroom, but I wish you hadn't! There's such a bad food smell around that literally not breathing is a better option than breathing. Considering the only thing you've had in your belly for so long is whiskey, you think these foods are better than nothing."
]>>
<<if $items[15].pos=='inventory'>>
You've already collected this Expired Food..
<<else>>
.
<</if>>
<<include itemplace>> <<include "textsclassrooms">>
[[Go back to the floor hall|Floor 2]]<img src= "https://tse3.mm.bing.net/th/id/OIG2.20uMT1vaRkxqzTmkQAnO?pid=ImgGn" width="400px">
<div id="dialogue"></div>
<<set _textLines to [
"You are extremely tired trying to look after all the classes in the school and with each passing minute you feel like you won't be able to get out of here. You examined the class in detail. This class does not contain anything noteworthy like some other classes. It's just extremely old and doesn't seem to contain any oxygen. There are no items you can collect in this room."
]>>
<<include "textsclassrooms">>
[[Go back to the floor hall|Floor 2]]Floor 3
<img src= "https://tse3.mm.bing.net/th/id/OIG4.t0EEbk2Sr1JJjwm8pAIl?pid=ImgGn" width="400px">
[[Classroom21]]
[[Classroom22]]
[[Classroom23]]
[[Classroom24]]
[[Classroom25]]
[[Classroom26]]
[[Classroom27]]
[[Classroom28]]
[[Classroom29]]
[[Classroom30]]
[[Go to 4th floor|Floor 4]]
[[Go to 2nd floor|Floor 2]]<img src= "https://tse1.mm.bing.net/th/id/OIG1.fVcqCNBXScs89dksDIZT?pid=ImgGn" width="400px">
<div id="dialogue"></div>
<<set _textLines to [
"You entered the classroom and looked around. You couldn't find anything in the classroom and were about to leave, but what did you see? Barbie doll. Things were getting ridiculous, you thought, and you thought of torturing Clara and her partners equally when you got out of this school."
]>>
<<if $items[17].pos=='inventory'>>
You've already collected this Barbie.
<<else>>
.
<</if>>
<<include itemplace>> <<include "textsclassrooms">>
[[Go back to the floor hall|Floor 3]]<img src= "https://tse3.mm.bing.net/th/id/OIG2.20uMT1vaRkxqzTmkQAnO?pid=ImgGn" width="400px">
<div id="dialogue"></div>
<<set _textLines to [
"You are extremely tired trying to look after all the classes in the school and with each passing minute you feel like you won't be able to get out of here. You examined the class in detail. This class does not contain anything noteworthy like some other classes. It's just extremely old and doesn't seem to contain any oxygen. There are no items you can collect in this room."
]>>
<<include "textsclassrooms">>
[[Go back to the floor hall|Floor 3]]<img src= "https://tse3.mm.bing.net/th/id/OIG2.20uMT1vaRkxqzTmkQAnO?pid=ImgGn" width="400px">
<div id="dialogue"></div>
<<set _textLines to [
"You are extremely tired trying to look after all the classes in the school and with each passing minute you feel like you won't be able to get out of here. You examined the class in detail. This class does not contain anything noteworthy like some other classes. It's just extremely old and doesn't seem to contain any oxygen. There are no items you can collect in this room."
]>>
<<include "textsclassrooms">>
[[Go back to the floor hall|Floor 3]]<img src= "https://tse1.mm.bing.net/th/id/OIG1.1Who7WfO.m1WhgrqjJhC?pid=ImgGn" width="400px">
<div id="dialogue"></div>
<<set _textLines to [
"You entered the classroom and started looking around. This class was the experiment class where biology experiments were performed during my high school years. After looking at a few broken jars on the floor, he suddenly noticed the only intact jar in the room. The jar was filled with liquid and there was a frog inside. The frog was dead, as expected, but its stomach was more distended than expected."
]>>
<<if $items[3].pos=='inventory'>>
You've already collected this Jar with Frog.
<<else>>
.
<</if>>
<<include itemplace>> <<include "textsclassrooms">>
[[Go back to the floor hall|Floor 3]]<img src= "https://tse4.mm.bing.net/th/id/OIG3.fS1kS1sb08XR9oJQquLp?pid=ImgGn" width="400px">
<div id="dialogue"></div>
<<set _textLines to [
"You entered the classroom, but this classroom was emptier than other classrooms. Wait a minute, what's that? You saw a circular saw on the ground. The idea of opening the entrance door with it started to appeal to you. When you held the saw to take a closer look, you accidentally cut off 2/3 of one of your fingers. Ahhhh!!!"
]>>
<<if $items[23].pos=='inventory'>>
You've already collected this Circle Saw.
<<else>>
.
<</if>>
<<include itemplace>> <<include "textsclassrooms">>
[[Go back to the floor hall|Floor 3]]<img src= "https://tse1.mm.bing.net/th/id/OIG3.1bbS89u5G3vF0O0EAm3f?pid=ImgGn" width="400px">
<div id="dialogue"></div>
<<set _textLines to [
"You entered the classroom and looked around. You thought that the AirPods you found on the table belonged to a student in the years before the school was abandoned. But when you examined it, you were surprised that the headphones were like new."
]>>
<<if $items[19].pos=='inventory'>>
You've already collected this AirPods.
<<else>>
.
<</if>>
<<include itemplace>> <<include "textsclassrooms">>
[[Go back to the floor hall|Floor 3]]<img src= "https://tse1.mm.bing.net/th/id/OIG3._TR6QdNzyTZ4bhpkhrn8?pid=ImgGn" width="400px">
<div id="dialogue"></div>
<<set _textLines to [
"You entered the classroom and started investigating the classroom. The classroom was wet and there were lots of wet pieces of paper on the floor. When you looked carefully, you realized that they were the map of the school. You remember the rumor from your high school years that the school might have a secret exit. But these maps are so wet that the inks are mixed together."
]>>
<<if $items[20].pos=='inventory'>>
You've already collected these Maps.
<<else>>
.
<</if>>
<<include itemplace>> <<include "textsclassrooms">>
[[Go back to the floor hall|Floor 3]]<img src= "https://tse3.mm.bing.net/th/id/OIG2.20uMT1vaRkxqzTmkQAnO?pid=ImgGn" width="400px">
<div id="dialogue"></div>
<<set _textLines to [
"You are extremely tired trying to look after all the classes in the school and with each passing minute you feel like you won't be able to get out of here. You examined the class in detail. This class does not contain anything noteworthy like some other classes. It's just extremely old and doesn't seem to contain any oxygen. There are no items you can collect in this room."
]>>
<<include "textsclassrooms">>
[[Go back to the floor hall|Floor 3]]<img src= "https://tse3.mm.bing.net/th/id/OIG2.20uMT1vaRkxqzTmkQAnO?pid=ImgGn" width="400px">
<div id="dialogue"></div>
<<set _textLines to [
"You are extremely tired trying to look after all the classes in the school and with each passing minute you feel like you won't be able to get out of here. You examined the class in detail. This class does not contain anything noteworthy like some other classes. It's just extremely old and doesn't seem to contain any oxygen. There are no items you can collect in this room."
]>>
<<include "textsclassrooms">>
[[Go back to the floor hall|Floor 3]]<img src= "https://tse3.mm.bing.net/th/id/OIG2.20uMT1vaRkxqzTmkQAnO?pid=ImgGn" width="400px">
<div id="dialogue"></div>
<<set _textLines to [
"You are extremely tired trying to look after all the classes in the school and with each passing minute you feel like you won't be able to get out of here. You examined the class in detail. This class does not contain anything noteworthy like some other classes. It's just extremely old and doesn't seem to contain any oxygen. There are no items you can collect in this room."
]>>
<<include "textsclassrooms">>
[[Go back to the floor hall|Floor 3]]Floor 4
<img src= "https://tse2.mm.bing.net/th/id/OIG4.xr4dWpCcQPPrfynrA2Zh?pid=ImgGn" width="400px">
[[Classroom31]]
[[Classroom32]]
[[Classroom33]]
[[Classroom34]]
[[Classroom35]]
[[Classroom36]]
[[Classroom37]]
[[Classroom38]]
[[Classroom39]]
[[Classroom40]]
[[Go to 5th floor|Floor 5]]
[[Go to 3rd floor|Floor 3]]<img src= "https://tse3.mm.bing.net/th/id/OIG2.20uMT1vaRkxqzTmkQAnO?pid=ImgGn" width="400px">
<div id="dialogue"></div>
<<set _textLines to [
"You are extremely tired trying to look after all the classes in the school and with each passing minute you feel like you won't be able to get out of here. You examined the class in detail. This class does not contain anything noteworthy like some other classes. It's just extremely old and doesn't seem to contain any oxygen. There are no items you can collect in this room."
]>>
<<include "textsclassrooms">>
[[Go back to the floor hall|Floor 4]]<img src= "https://tse3.mm.bing.net/th/id/OIG1.1iJiEgGVHgXo2B1vxePH?pid=ImgGn" width="400px">
<div id="dialogue"></div>
<<set _textLines to [
"You entered the classroom and your hope of getting out of here started to diminish. Was today really going to be your last day? You walked towards the classroom table and saw that there were crackers there. The crackers looked brand new and crispy. You ate a few of them and were wondering whether to have a few more in case you felt hungry again."
]>>
<<if $items[24].pos=='inventory'>>
You've already collected this Crackers.
<<else>>
.
<</if>>
<<include itemplace>> <<include "textsclassrooms">>
[[Go back to the floor hall|Floor 4]]<img src= "https://tse3.mm.bing.net/th/id/OIG2.20uMT1vaRkxqzTmkQAnO?pid=ImgGn" width="400px">
<div id="dialogue"></div>
<<set _textLines to [
"You are extremely tired trying to look after all the classes in the school and with each passing minute you feel like you won't be able to get out of here. You examined the class in detail. This class does not contain anything noteworthy like some other classes. It's just extremely old and doesn't seem to contain any oxygen. There are no items you can collect in this room."
]>>
<<include "textsclassrooms">>
[[Go back to the floor hall|Floor 4]]<img src= "https://tse4.mm.bing.net/th/id/OIG2.Gcn__I5RScCZmQKFKw6H?pid=ImgGn" width="400px">
<div id="dialogue"></div>
<<set _textLines to [
"You entered the classroom and started looking around. While you were looking at the ground, a baseball bat suddenly caught your eye. With this, the idea of breaking the exit door seemed very attractive to you."
]>>
<<if $items[25].pos=='inventory'>>
You've already collected this Baseball Bat.
<<else>>
.
<</if>>
<<include itemplace>> <<include "textsclassrooms">>
[[Go back to the floor hall|Floor 4]]<img src= "https://tse3.mm.bing.net/th/id/OIG2.20uMT1vaRkxqzTmkQAnO?pid=ImgGn" width="400px">
<div id="dialogue"></div>
<<set _textLines to [
"You are extremely tired trying to look after all the classes in the school and with each passing minute you feel like you won't be able to get out of here. You examined the class in detail. This class does not contain anything noteworthy like some other classes. It's just extremely old and doesn't seem to contain any oxygen. There are no items you can collect in this room."
]>>
<<include "textsclassrooms">>
[[Go back to the floor hall|Floor 4]]<img src= "https://tse1.mm.bing.net/th/id/OIG2.ztiaXeCSmnTV8zdgcR_J?pid=ImgGn" width="400px">
<div id="dialogue"></div>
<<set _textLines to [
"You entered the classroom and started looking around. You're starting to lose hope of getting out of here. You feel very depressed. While examining the classroom, you found medicine(Dr*gs) and needles in the classroom. You know Clara left this for you to kill yourself. But at the same time, your psychology has been affected by this situation and you seem tempted to use those extremely harmful things."
]>>
<<if $items[26].pos=='inventory'>>
You've already collected these Needlle and Medicine.
<<else>>
.
<</if>>
<<include itemplace>> <<include "textsclassrooms">>
[[Go back to the floor hall|Floor 4]]<img src= "https://tse3.mm.bing.net/th/id/OIG2.20uMT1vaRkxqzTmkQAnO?pid=ImgGn" width="400px">
<div id="dialogue"></div>
<<set _textLines to [
"You are extremely tired trying to look after all the classes in the school and with each passing minute you feel like you won't be able to get out of here. You examined the class in detail. This class does not contain anything noteworthy like some other classes. It's just extremely old and doesn't seem to contain any oxygen. There are no items you can collect in this room."
]>>
<<include "textsclassrooms">>
[[Go back to the floor hall|Floor 4]]<img src= "https://tse3.mm.bing.net/th/id/OIG2.20uMT1vaRkxqzTmkQAnO?pid=ImgGn" width="400px">
<div id="dialogue"></div>
<<set _textLines to [
"You are extremely tired trying to look after all the classes in the school and with each passing minute you feel like you won't be able to get out of here. You examined the class in detail. This class does not contain anything noteworthy like some other classes. It's just extremely old and doesn't seem to contain any oxygen. There are no items you can collect in this room."
]>>
<<include "textsclassrooms">>
[[Go back to the floor hall|Floor 4]]<img src= "https://tse2.mm.bing.net/th/id/OIG4.Bg7cIKLcDdBQAxAM9de.?pid=ImgGn" width="400px">
<div id="dialogue"></div>
<<set _textLines to [
"You entered the classroom and noticed the smell of dead insects in the classroom. This made you extremely uncomfortable. You then noticed that there was a handsaw on the table. This saw has a handle that is safe to hold by hand. You thought you could cause serious damage to the school gate with this."
]>>
<<if $items[22].pos=='inventory'>>
You've already collected this HandSaw.
<<else>>
.
<</if>>
<<include itemplace>> <<include "textsclassrooms">>
[[Go back to the floor hall|Floor 4]]
<img src= "https://tse3.mm.bing.net/th/id/OIG2.20uMT1vaRkxqzTmkQAnO?pid=ImgGn" width="400px">
<div id="dialogue"></div>
<<set _textLines to [
"You are extremely tired trying to look after all the classes in the school and with each passing minute you feel like you won't be able to get out of here. You examined the class in detail. This class does not contain anything noteworthy like some other classes. It's just extremely old and doesn't seem to contain any oxygen. There are no items you can collect in this room."
]>>
<<include "textsclassrooms">>
[[Go back to the floor hall|Floor 4]]Floor 5
<img src= "https://tse1.mm.bing.net/th/id/OIG4.NOkWpC1dt1F0RNdU9QQs?pid=ImgGn" width="400px">
[[Classroom41]]
[[Classroom42]]
[[Classroom43]]
[[Classroom44]]
[[Classroom45]]
[[Classroom46]]
[[Classroom47]]
[[Classroom48]]
[[Classroom49]]
[[Classroom50]]
[[Go to 6th floor|Floor 6]]
[[Go to 4th floor|Floor 4]]<img src= "https://tse1.mm.bing.net/th/id/OIG3.XKgLbflgfo4J8JX_utcC?pid=ImgGn" width="400px">
<div id="dialogue"></div>
<<set _textLines to [
"You entered the classroom, but now you felt like you had more difficulty standing than before because you were so angry. Looking around a bit, you found a sledgehammer on the ground. Because you were so angry, you first used it to cause some havoc. Then you wonder if there's anything else that can be done with it."
]>>
<<if $items[27].pos=='inventory'>>
You've already collected this Sledgehammer.
<<else>>
.
<</if>>
<<include itemplace>> <<include "textsclassrooms">>
[[Go back to the floor hall|Floor 5]]<img src= "https://tse3.mm.bing.net/th/id/OIG2.20uMT1vaRkxqzTmkQAnO?pid=ImgGn" width="400px">
<div id="dialogue"></div>
<<set _textLines to [
"You are extremely tired trying to look after all the classes in the school and with each passing minute you feel like you won't be able to get out of here. You examined the class in detail. This class does not contain anything noteworthy like some other classes. It's just extremely old and doesn't seem to contain any oxygen. There are no items you can collect in this room."
]>>
<<include "textsclassrooms">>
[[Go back to the floor hall|Floor 5]]<img src= "https://tse3.mm.bing.net/th/id/OIG2.20uMT1vaRkxqzTmkQAnO?pid=ImgGn" width="400px">
<div id="dialogue"></div>
<<set _textLines to [
"You are extremely tired trying to look after all the classes in the school and with each passing minute you feel like you won't be able to get out of here. You examined the class in detail. This class does not contain anything noteworthy like some other classes. It's just extremely old and doesn't seem to contain any oxygen. There are no items you can collect in this room."
]>>
<<include "textsclassrooms">>
[[Go back to the floor hall|Floor 5]]<img src= "https://tse3.mm.bing.net/th/id/OIG2.20uMT1vaRkxqzTmkQAnO?pid=ImgGn" width="400px">
<div id="dialogue"></div>
<<set _textLines to [
"You are extremely tired trying to look after all the classes in the school and with each passing minute you feel like you won't be able to get out of here. You examined the class in detail. This class does not contain anything noteworthy like some other classes. It's just extremely old and doesn't seem to contain any oxygen. There are no items you can collect in this room."
]>>
<<include "textsclassrooms">>
[[Go back to the floor hall|Floor 5]]<img src= "https://tse3.mm.bing.net/th/id/OIG2.20uMT1vaRkxqzTmkQAnO?pid=ImgGn" width="400px">
<div id="dialogue"></div>
<<set _textLines to [
"You are extremely tired trying to look after all the classes in the school and with each passing minute you feel like you won't be able to get out of here. You examined the class in detail. This class does not contain anything noteworthy like some other classes. It's just extremely old and doesn't seem to contain any oxygen. There are no items you can collect in this room."
]>>
<<include "textsclassrooms">>
[[Go back to the floor hall|Floor 5]]<img src= "https://tse3.mm.bing.net/th/id/OIG2.20uMT1vaRkxqzTmkQAnO?pid=ImgGn" width="400px">
<div id="dialogue"></div>
<<set _textLines to [
"You are extremely tired trying to look after all the classes in the school and with each passing minute you feel like you won't be able to get out of here. You examined the class in detail. This class does not contain anything noteworthy like some other classes. It's just extremely old and doesn't seem to contain any oxygen. There are no items you can collect in this room."
]>>
<<include "textsclassrooms">>
[[Go back to the floor hall|Floor 5]]<img src= "https://tse1.mm.bing.net/th/id/OIG4.pw3GlI_i6hiuBTE1sxo3?pid=ImgGn" width="400px">
<div id="dialogue"></div>
<<set _textLines to [
"You entered the classroom and started examining the class. You thought you couldn't find anything in class and just as you were about to go out, a phone alarm rang. You went to where the alarm went off and actually found a phone. You thought about calling someone with this phone, but there was no SIM card in it, even its battery was five percent."
]>>
<<if $items[1].pos=='inventory'>>
You've already collected this Phone.
<<else>>
.
<</if>>
<<include itemplace>> <<include "textsclassrooms">>
[[Go back to the floor hall|Floor 5]]<img src= "https://tse3.mm.bing.net/th/id/OIG2.20uMT1vaRkxqzTmkQAnO?pid=ImgGn" width="400px">
<div id="dialogue"></div>
<<set _textLines to [
"You are extremely tired trying to look after all the classes in the school and with each passing minute you feel like you won't be able to get out of here. You examined the class in detail. This class does not contain anything noteworthy like some other classes. It's just extremely old and doesn't seem to contain any oxygen. There are no items you can collect in this room."
]>>
<<include "textsclassrooms">>
[[Go back to the floor hall|Floor 5]]<img src= "https://tse3.mm.bing.net/th/id/OIG2.20uMT1vaRkxqzTmkQAnO?pid=ImgGn" width="400px">
<div id="dialogue"></div>
<<set _textLines to [
"You are extremely tired trying to look after all the classes in the school and with each passing minute you feel like you won't be able to get out of here. You examined the class in detail. This class does not contain anything noteworthy like some other classes. It's just extremely old and doesn't seem to contain any oxygen. There are no items you can collect in this room."
]>>
<<include "textsclassrooms">>
[[Go back to the floor hall|Floor 5]]<img src= "https://tse1.mm.bing.net/th/id/OIG4.I0tLN63Dzw3KpH5hTOZx?pid=ImgGn" width="400px">
<div id="dialogue"></div>
<<set _textLines to [
"You entered the classroom and it looked very clean to you. You walked a little further into the classroom and suddenly you saw a knife on the back table. The knife was attached to the middle of a book. When you examined the book, you saw that the open page was about a child committing suicide in the forest. You also remembered that you skinned living things with such knives for experiments in biology class."
]>>
<<if $items[4].pos=='inventory'>>
You've already collected this Knife.
<<else>>
.
<</if>>
<<include itemplace>> <<include "textsclassrooms">>
[[Go back to the floor hall|Floor 5]]Floor 6
<img src= "https://tse1.mm.bing.net/th/id/OIG4.eh2ZU3fzMWqQ.Y3zUnKF?pid=ImgGn" width="400px">
[[Classroom51]]
[[Classroom52]]
[[Classroom53]]
[[Classroom54]]
[[Classroom55]]
[[Classroom56]]
[[Classroom57]]
[[Classroom58]]
[[Classroom59]]
[[Classroom60]]
[[Go to 5th floor|Floor 5]]
<img src= "https://tse3.mm.bing.net/th/id/OIG2.20uMT1vaRkxqzTmkQAnO?pid=ImgGn" width="400px">
<div id="dialogue"></div>
<<set _textLines to [
"You are extremely tired trying to look after all the classes in the school and with each passing minute you feel like you won't be able to get out of here. You examined the class in detail. This class does not contain anything noteworthy like some other classes. It's just extremely old and doesn't seem to contain any oxygen. There are no items you can collect in this room."
]>>
<<include "textsclassrooms">>
[[Go back to the floor hall|Floor 6]]<img src= "https://tse2.mm.bing.net/th/id/OIG3.CacwJ0rrt8TK6XhjyL8s?pid=ImgGn" width="400px">
<div id="dialogue"></div>
<<set _textLines to [
"You entered the classroom and you were shocked as soon as you entered the classroom. There are many jewels in every area of the classroom. These jewels couldn't have been there before the school was abandoned because they look too clean. Why did Clara and her gang of maniacs put so many jewels here and who do they belong to?"
]>>
<<if $items[13].pos=='inventory'>>
You've already collected these Jewels.
<<else>>
.
<</if>>
<<include itemplace>> <<include "textsclassrooms">>
[[Go back to the floor hall|Floor 6]]<img src= "https://tse1.mm.bing.net/th/id/OIG4.QJF.NIuy.AiokZLQNnu1?pid=ImgGn" width="400px">
<div id="dialogue"></div>
<<set _textLines to [
"You entered the classroom and started looking around. You bent down towards the ground and saw a compass. You thought you could find your way better at school thanks to the compass. But something seems wrong."
]>>
<<if $items[21].pos=='inventory'>>
You've already collected this Compass.
<<else>>
.
<</if>>
<<include itemplace>> <<include "textsclassrooms">>
[[Go back to the floor hall|Floor 6]]<img src= "https://tse1.mm.bing.net/th/id/OIG4.jIIWMqByo6X9kvdcvZJu?pid=ImgGn" width="400px">
<div id="dialogue"></div>
<<set _textLines to [
"You entered the classroom and looked around the classroom. Nothing in the classroom caught his attention at first. Afterwards, you noticed a bunch of new pens on the table. Clara probably put these pens so you could write your will when you died and couldn't escape from here."
]>>
<<if $items[9].pos=='inventory'>>
You've already collected these Pencils.
<<else>>
.
<</if>>
<<include itemplace>> <<include "textsclassrooms">>
[[Go back to the floor hall|Floor 6]]<img src= "https://tse3.mm.bing.net/th/id/OIG2.20uMT1vaRkxqzTmkQAnO?pid=ImgGn" width="400px">
<div id="dialogue"></div>
<<set _textLines to [
"You are extremely tired trying to look after all the classes in the school and with each passing minute you feel like you won't be able to get out of here. You examined the class in detail. This class does not contain anything noteworthy like some other classes. It's just extremely old and doesn't seem to contain any oxygen. There are no items you can collect in this room."
]>>
<<include "textsclassrooms">>
[[Go back to the floor hall|Floor 6]]<img src= "https://tse3.mm.bing.net/th/id/OIG2.20uMT1vaRkxqzTmkQAnO?pid=ImgGn" width="400px">
<div id="dialogue"></div>
<<set _textLines to [
"You are extremely tired trying to look after all the classes in the school and with each passing minute you feel like you won't be able to get out of here. You examined the class in detail. This class does not contain anything noteworthy like some other classes. It's just extremely old and doesn't seem to contain any oxygen. There are no items you can collect in this room."
]>>
<<include "textsclassrooms">>
[[Go back to the floor hall|Floor 6]]<img src= "https://tse1.mm.bing.net/th/id/OIG3.ncO9yVCN6stWfMIXVKaa?pid=ImgGn" width="400px">
<div id="dialogue"></div>
<<set _textLines to [
"You entered the classroom and your hopes are very close to running out. You think, I'm probably going to die here. And you expected that there would probably be things like erasers in this room. But what's that? A locked box. Maybe Clara put something inside of it that would allow you to open the entrance door and escape. But even so, how will you be able to open it? The box has 2 key locks and 1 number lock. You start to wonder what was useful about the rooms I visited."
]>>
<<if $items[6].pos=='inventory'>>
You've already collected this Locked Box.
<<else>>
.
<</if>>
<<include itemplace>> <<include "textsclassrooms">>
[[Go back to the floor hall|Floor 6]]<img src= "https://tse3.mm.bing.net/th/id/OIG2.20uMT1vaRkxqzTmkQAnO?pid=ImgGn" width="400px">
<div id="dialogue"></div>
<<set _textLines to [
"You are extremely tired trying to look after all the classes in the school and with each passing minute you feel like you won't be able to get out of here. You examined the class in detail. This class does not contain anything noteworthy like some other classes. It's just extremely old and doesn't seem to contain any oxygen. There are no items you can collect in this room."
]>>
<<include "textsclassrooms">>
[[Go back to the floor hall|Floor 6]]<img src= "https://tse3.mm.bing.net/th/id/OIG4.4klyw4XHjXXD7EOjApRj?pid=ImgGn" width="400px">
<div id="dialogue"></div>
<<set _textLines to [
"You entered the classroom and you are literally boiling with anger. How could Clara and her team set such a trap for you? Why do they hate you so much? While you were thinking about these questions, you noticed that an object was shining in the classroom. It was a weapon. As you approached the gun, you realized that it was a very good tool for revenge."
]>>
<<if $items[18].pos=='inventory'>>
You've already collected this Gun.
<<else>>
.
<</if>>
<<include itemplace>> <<include "textsclassrooms">>
[[Go back to the floor hall|Floor 6]]<img src= "https://tse3.mm.bing.net/th/id/OIG2.20uMT1vaRkxqzTmkQAnO?pid=ImgGn" width="400px">
<div id="dialogue"></div>
<<set _textLines to [
"You are extremely tired trying to look after all the classes in the school and with each passing minute you feel like you won't be able to get out of here. You examined the class in detail. This class does not contain anything noteworthy like some other classes. It's just extremely old and doesn't seem to contain any oxygen. There are no items you can collect in this room."
]>>
<<include "textsclassrooms">>
[[Go back to the floor hall|Floor 6]]<img src= "https://tse4.mm.bing.net/th/id/OIG3.6nhoJxfoh6.B0r6T94Ya?pid=ImgGn" width="400px">
<<if $items['1'].pos is 'inventory' and $items['2'].pos is 'inventory' and $items['3'].pos is 'inventory' and $items['4'].pos is 'inventory' and $items['5'].pos is 'inventory' and $items['6'].pos is 'inventory' and $items['7'].pos is 'inventory'>>
<div id="dialogue"></div>
<<set _textLines to [
"You put the items you collected in front of the exit door. It's time to find out why the teddy bear is heavy in the first place! You cut the plush toy with scissors and the key inside fell to the ground. You managed to unlock the first locked metal box with that key. Then a crazy idea came to his mind. You stuck the knife into the dead frog's swollen belly and a key fell to the ground! You tried the key and managed to open the second lock. The third lock is a lock that can be opened with the correct numbers. So you took out your book from one of the classrooms and examined it. The book mostly contained numbers and these numbers repeated in the same order. You used these numbers to open the lock and finally the third lock opened. You opened the chest with excitement and the key to the iron school door finally came out of the chest. Before you walked out the door, you grabbed the phone you found in one of the classrooms and called 911 because you remembered that you didn't need a SIM card for emergency lines."
]>>
<<include "textsclassrooms">>
[[Continue through the door|continue to finish]]
<<else>>
Keep in mind: You have to collect all 7 important and crucial items to escape. Try hard.
<</if>>
<<if $items['8'].pos is 'inventory' or $items['9'].pos is 'inventory' or $items['10'].pos is 'inventory' or $items['11'].pos is 'inventory' or $items['12'].pos is 'inventory' or $items['13'].pos is 'inventory' or $items['14'].pos is 'inventory' or $items['15'].pos is 'inventory' or $items['16'].pos is 'inventory' or $items['17'].pos is 'inventory' or $items['19'].pos is 'inventory' or $items['20'].pos is 'inventory' or $items['21'].pos is 'inventory' or $items['24'].pos is 'inventory' or $items['26'].pos is 'inventory'>>
Also you have some unnecessary item/s in your inventory right now. Drop them and try hard to find the correct items to escape.
<</if>>
<<if $items['18'].pos is 'inventory' or $items['22'].pos is 'inventory' or $items['23'].pos is 'inventory' or $items['25'].pos is 'inventory' or $items['27'].pos is 'inventory'>>
Also you can not escape from the school with the weapon/s you have in your inventory right now. The main exit door made with extremly strong metarial that a weapon can not damage to open. Drop them and try hard to find the correct items to escape.
<</if>>
[[Leave the main exit door area|Floor1]]After 2 months
<div id="dialogue"></div>
<<set _textLines to [
"Today you have completed the last day of the therapy you went to to help you get over this terrible experience you had. You are happy that you are now fully back to your normal life. You have a girlfriend named Alice and she supported you a lot during this therapy process. Clara and her partners Jason and Erick, who made you experience this terrible event, were arrested by the police and sentenced to 13 years in prison."
]>>
<<include "text settings">>
The End
<img src= " https://tse2.mm.bing.net/th/id/OIG2.rlx_N.9hu6tHaQRRyGzi?pid=ImgGn" width="400px">
<div id="dialogue"></div>
<<set _textLines to [
" Oh WHAT... You opened your eyes and realized that your hand are tied and you are in the Floor one . And Clara is not there And you saw a note from her. The rope with which your hands were tied came loose without any effort. ",
" Dear Alex Hahahaha!! You are in a game . I decided to make a scary experience for a loser like you and worked with Jason and Erick. We putted some staf in some Classes in the entire school. You need to collect the necessey ones to open the main door to exit from the school. Yes we locked and now you cannot escape without finding the important items And dont scream because as you know nobody around there and also ı grabed your phone too. So Good luck from me while farting :DD ",
"You fucking psycho!!! you screamed. Now its time to find the items to escape.",
]>>
<<include "text settings 2">>
[[Continue|Floor1]]<<nobr>>
<<set _index to 0>>
<<set _d to "">>
<<set _color to 'purple'>>
<<if _r=== undefined>><<set _r to "1000ms" >><</if>>
<<repeat _r t8n>>
<<replace "#dialogue">>
<<set _d += "<span style='color: "+_color+"'>"+ _textLines[_index] +"</span><br>">>
<<if _color=='purple'>><<set _color to 'green'>><<else>><<set _color to 'purple'>><</if>>
<<print _d>>
<<set _index += 1>>
<<if _textLines[_index]=== undefined>><<stop>><</if>>
<</replace>><</repeat>>
<</nobr>><<nobr>>
<<set _index to 0>>
<<set _d to "">>
<<set _color to 'orange'>>
<<if _r=== undefined>><<set _r to "1000ms" >><</if>>
<<repeat _r t8n>>
<<replace "#dialogue">>
<<set _d += "<span style='color: "+_color+"'>"+ _textLines[_index] +"</span><br>">>
<<if _color=='orange'>><<set _color to 'red'>><<else>><<set _color to 'orange'>><</if>>
<<print _d>>
<<set _index += 1>>
<<if _textLines[_index]=== undefined>><<stop>><</if>>
<</replace>><</repeat>>
<</nobr>><<silently>>
<<set $items to {
1: { name: "Phone", pos: "Classroom47", origPos: "Classroom47", d: "A smartphone without a simcard and has 5 percentage battery" },
2: { name: "Book", pos: "Classroom4", origPos: "Classroom4", d: "A book which contains some information mostly about some numbers" },
3: { name: "Frog", pos: "Classroom24", origPos: "Classroom24", d: "A jar fulfilled with water and incude a dead frog." },
4: { name: "Knife", pos: "Classroom50", origPos: "Classroom50", d: "can be used for causing some damage." },
5: { name: "Scissors", pos: "Classroom8", origPos: "Classroom8", d: "You can use it to open and cut things." },
6: { name: "Locked box", pos: "Classroom57", origPos: "Classroom57", d: "it looks like include something crucial" },
7: { name: "Bear toy", pos: "Classroom17", origPos: "Classroom17", d: "it looks so cute and also it is heavier than usual toy" },
8: { name: "Rabbit toy", pos: "Classroom1", origPos: "Classroom1", d: "ıt is so adorable and so soft" },
9: { name: "Pencils", pos: "Classroom54", origPos: "Classroom54", d: "they looks brand new" },
10: { name: "Clothes", pos: "Classroom5", origPos: "Classroom5", d: "These are expensive brands and from your old friends" },
11: { name: "Photos", pos: "Classroom7", origPos: "Classroom7", d: "these are so creepy but maybe informative" },
12: { name: "Sticky Notes", pos: "Classroom13", origPos: "Classroom13", d: "can they be important to escape? " },
13: { name: "Jewels", pos: "Classroom52", origPos: "Classroom52", d: "you can sell them and become rich easily" },
14: { name: "Watch", pos: "Classroom12", origPos: "Classroom12", d: "Is this time correct" },
15: { name: "Expired food", pos: "Classroom19", origPos: "Classroom19", d: "they were delicious" },
16: { name: "Toilet papers", pos: "Classroom15", origPos: "Classroom15", d: "what kind of message ı should understand..." },
17: { name: "Barbie", pos: "Classroom21", origPos: "Classroom21", d: "Where is Ken?" },
18: { name: "Gun", pos: "Classroom59", origPos: "Classroom59", d: "Best for revenge." },
19: { name: "AirPods", pos: "Classroom26", origPos: "Classroom26", d: "Eveyone needs music." },
20: { name: "Maps", pos: "Classroom27", origPos: "Classroom27", d: "Impossible to read" },
21: { name: "Compass", pos: "Classroom53", origPos: "Classroom53", d: "Its broken" },
22: { name: "HandSaw", pos: "Classroom39", origPos: "Classroom39", d: "Its sharp" },
23: { name: "CircleSaw", pos: "Classroom25", origPos: "Classroom25", d: "Its huge" },
24: { name: "Crackers", pos: "Classroom32", origPos: "Classroom32", d: "Not my favorite brand you thought." },
25: { name: "Baseball bat", pos: "Classroom34", origPos: "Classroom34", d: "It can damge doors" },
26: { name: "Needlle and Medicine", pos: "Classroom36", origPos: "Classroom36", d: "Please dont" },
27: { name: "Sledgehammer", pos: "Classroom41", origPos: "Classroom41", d: "It is very heavy and might damage the doors as well" },
}>>
<</silently>>
<div style="text-align: center;">
ESCAPE FROM THE SCHOOL
Will you escape from the school ?
Or will you be a part of it HAHAHA!
Genre: Horror
Used systems:
Inventory System
Exploration System
Made with SugarCube
Made By Deniz Atav.
<<timed 900ms>>
"Warnings: Alcohol usage, Bad language, Self-Harm."
<</timed>>
<<timed 1200ms>>
<<next>>[[Teacher first check here for more info|explanations]]
<<next>>[[start to the game|story]]
<</timed>>
</div>
<<silently>>
<<set $inventoryLimit to 7>>
<<set $inventoryCount to 0>>
<<for _item range $items>>
<<if _item.pos == 'inventory'>>
<<set $inventoryCount++>>
<</if>>
<</for>>
<<set $lastpassage to passage()>>
<<set _t to "">>
<<for _key, _item range $items>>
<<if _item.pos == $lastpassage && _item.pos != 'void'>>
<<if $inventoryCount gte $inventoryLimit>>
<<set _t += "You cannot take " + _item.name + " because your inventory is full. You need to drop an item to take it.">>
<<else>>
<<capture _item>>
<<set _t += _item.d + "<<linkreplace 'Get " + _item.name + "' t8n>> " + _item.name + " is taken. <<set $items[" + _key + "].pos to 'inventory'>> <<set $inventoryCount++>><</linkreplace>><br>">>
<</capture>>
<</if>>
<</if>>
<</for>>
<</silently>>
<<if _t != "">>Hey: <<print _t>><</if>>
[[Check Your Inventory|inventory]]
The items you collected:
<<silently>>
<<set _p to previous()>>
<<set _t to "">>
<<for _key, _item range $items>>
<<if _item.pos == 'inventory'>>
<<capture _item>>
<<set _t += _item.name + ":" + _item.d + " <<linkreplace 'Drop " + _item.name + "' t8n>> *" + _item.name + " is Dropped. <<set $items[" + _key + "].pos to $items[" + _key + "].origPos>> <<set $inventoryCount-->> <</linkreplace>><br>">>
<</capture>>
<</if>>
<</for>>
<<if _t == "">><<set _t = "You have Nothing">><</if>>
<</silently>>
<<print _t>>
<<link "Return" _p>> … <</link>>Hello,
To make this game, I used Twine with SugarCube coding.
In this game you basically need to explore all these 60 classroom and collect all 7 correct item to escape from the main exit door.
How the systems are implemented:
Exploration system:
This game has lots of classrooms to explore and find lots of object in there. By exploring, you can see what things were putted in the class and decide whether collect it or not.
Inventory System
This game has a good inventory system. You can collect items you want in the classrooms. When you are in the classes you can read some story blended texts and then decide if u want to get the object. If you want to get it, you can simply click get button. In the classrooms , you can also look at to your inventory by clicking the inventory button. when you collect an item in the classroom and return back you can see a warning that says you already collected the item. In the game ı added a good feature: you can have max 7 item in your inventory. If you enter a classroom which have an object after you collected 7 item, you will see an warning which says about you cannot collect it until you drop some items you have. To drop an item, go to your inventory in the classroom and click drop butoon for the items you want to drop.
When you collected all the 7 correct item you can go back to the Main exit door to continue story and finish the game. After you collected some items you can go back to the Main exit door area to check if u have the correct items. In there , if you have unnecessary object and weapons, you will see the warnings related to the object type.
After trying to collect correct 7 items and exit, if you couldn't find , these are the correct objects:
Phone, Book, Frog, Knife, Scissors, Locked Box and Bear toy.
Yours sincerely,
Deniz
[[Go back|Starting page]]<<nobr>>
<<set _index to 0>>
<<set _d to "">>
<<set _color to 'turquoise'>>
<<if _r=== undefined>><<set _r to "1000ms" >><</if>>
<<repeat _r t8n>>
<<replace "#dialogue">>
<<set _d += "<span style='color: "+_color+"'>"+ _textLines[_index] +"</span><br>">>
<<if _color=='turquoise'>><<set _color to 'red'>><<else>><<set _color to 'turquoise'>><</if>>
<<print _d>>
<<set _index += 1>>
<<if _textLines[_index]=== undefined>><<stop>><</if>>
<</replace>><</repeat>>
<</nobr>>