
6.3 Dangerous Play
● Definition: Actions deemed by the referee to endanger opponents,
including:
○ Throwing the ball with excessive force at an opponent.
○ Using the ball as a weapon (e.g., swinging it recklessly).
○ Penalty: Immediate Free Shot for the opponent and a warning.
Repeated offenses result in a match forfeit.
7. Out-of-Bounds
● The ball exits the arena if it crosses the mesh walls.
○ Result: Turnover to the opponent.
8. Tiebreaker Protocol
8.1 Overtime
● If scores are tied after both sections, a 5-minute sudden-death period
begins.
● If a player scores in overtime, the opponent is given 1 minute to score; if
they don't, the scorer wins. If not, the 5-minute overtime commences. Once
the 5 minutes are over, they go to a penalty shootout.
8.2 Penalty Shootout
● If still tied after overtime:
● Players alternate 3 penalty shots from the back boundary of their half.
● Shooter: Must strike the ball while remaining on their knees.
● Defender: Must stay on their knees in their half but may block freely.
● Sudden Death: If tied after 3 rounds each, repeat until one player scores
and the other misses.
9. Equipment
Ball: Lightweight, high-grip volleyball or foam ball (8–10 inches in diameter).
Goals: Marked with non-reflective tape or paint.