(css: "background-color: transparent;")+(float-box:"===X", "Y====")[Location: ???] { <div class = "NavyNight">(t8n:"fade")+(t8n-delay:0.5s)["-ey.."]</div> } (t8n:"fade")+(t8n-delay:1s)[ [[Mrmm...]] ](css: "background-color: transparent;")+(float-box:"===X", "Y====")[Location: ???] <div class ="KalevNight">(text-size:0.7)["Mrmm..."]</div> <div class = "NavyNight">(text-size:0.8)+(text-rotate-z:343)["HE-!"]</div> (t8n:"fade")+(t8n-delay:0.5s)[//(text-colour:#ffa28e)[[Your eyes flitter.]]//](css: "background-color: transparent;")+(float-box:"===X", "Y====")[Location: ???] <div class ="NavyNight">(text-size:2)['' "HEY!"'']</div> <b></b> (t8n:"fade")+(t8n-delay:1s)[(text-colour:#ffa28e)[[Hmm?]]](css: "background-color: transparent;")+(float-box:"===X", "Y====")[Location: Cart] <div class ="KalevDay">(text-size:0.8)["Hmm?"]</div> <div class ="NavyDay">(text-size:2)["''KALEV!''"]</div> (t8n: "pulse")+(t8n-delay:0.8s)[''THUD!''] (t8n: "fade")+(t8n-delay:2s) [ Suddenly you get a jolt as a hand makes fast contact with your shoulder. Light floods your vision as you open your eyes to the murky silhouette of your young apprentice. <b></b> <div class ="NavyDay">[ "Wake up old man, we're almost there. You can't spend the whole trip sleeping, we've got work to do."]</div> As she says that she turns her attention to looking out of the cart. Her eyes alight with wonder, it betrays her stern and collected demeanor. Fresh out of her studies, she hasn't been able to leave that glorified library until now. Seeing her this lively brings a sense of warmth, like watching your daughter take her first steps. <div class ="NavyDay">["W-What are you looking at?"]</dev> [[Oh... Nothing.]] ](css: "background-color: transparent;")+(float-box:"===X", "Y====")[Location: Cart] <div class ="KalevDay">["Oh... Nothing."]</div> <div class ="NavyDay">[//"Navy Starosta, I graduated top of my class. Look forward to working with you."//]</div> (t8n: "fade")+(t8n-delay:1s) [A cool young scholar, always on time, always of perfect appearance. Quite the stubborn one they appointed to your care. That was your first impression of her. <b></b> Underneath, however, a young passionate girl full of curiousity and ambition. You have no clue as to why such a bright young academic would be assigned to an old goat such as yourself but it's your job to guide her now.] <b></b> (t8n: "fade")+(t8n-delay:2s)[ [[Where are we now?]] [[Just a bit longer.]] ](css: "background-color: transparent;")+(float-box:"===X", "Y====")[Location: Cart, Ur Outskirts] <div class = "KalevDay">["Where are we now?"]</div> <div class = "NavyDay">["We're about a kilometre out from Ur"]</div> So far from home... You've been on the road for close to a month now. With the magic shortage travel times have been greatly affected. What used to take mere seconds now takes days to months, well, that is exactly why your making this trip is so important. <b></b> (text-color:#71c29d)[//"Kalev, A spike in magic has been recorded near the Casre’ah..."//] The chief said that with a furrowed brow and sent you on your way to investigate... <b></b> <div class = "KalevDay"> [''Sigh''] </div> 'Why us', this feeling kept resurfacing during your long journey. This is Navy's first assignment and such an important one at that and taking your creaking old bones into account, you two just aren't cut out for this. But, The chief insisted, that old coot. (text-color:#71c29d)[//"I trust you, Kalev."//] Yeah yeah, you thought. <b></b> It will turn out fine, that's all you can hope <b></b> Admidst your conflicting feelings Navy grabs your attention. <div class = "NavyDay">["Hey, we're here."]</div> She did her best to keep her excitement down but you can see it in her face. [[Guess it's time to go.]](css: "background-color: transparent;")+(float-box:"===X", "Y====")[Location: ???] <div class ="KalevNight">["Just a bit longer"]</div> You grumble closing your eyes once more. The roughness of the cart acting as a mother rocking her babe to sleep. { <div class ="SalNight"> (t8n: "fade")+(t8n-delay:1s)+(text-size:0.4)|1>[Help] </div> (after:2s)[ (replace:?1)[] ]} <div class ="KalevNight">(t8n: "fade")+(t8n-delay:2s)["Huh?"]</div> (t8n: "pulse")+(t8n-delay:3s)[(text-size:3)+(text-rotate-z:350)+(color:#dadef9)[[BAM!]]](css: "background-color: transparent;")+(float-box:"===X", "Y====")[Location: ???] (transition: "rumble") [ Upon opening your eyes the world seems to have shifted... The whole world appears to have rotated sideways? <b></b> <div class = "NavyDay">["Get up. We're here Kalev"]</div> You feel Navy's piercing gaze on you, looking up, you see her standing over you, arms crossed, brow furrowed. <b></b> <div class = "KalevDay">["Haha.. right"] </div> You stand up and pat yourself down. <b></b> [[Guess it's time to go.]]]<img src="https://i.postimg.cc/RhMrLDgq/thumb.png*" alt="A silhouette of a young boy against the moon."> Eclipse (text-color:#ffa28e)[[Begin?]] (set: $Sal to (dm:"Good",0,"Bad",0)) (set: $IsBadLeaning to false) (set: $IsGoodLeaning to false)(css: "background-color: transparent;")+(float-box:"===X", "Y====")[Location: Ur] <div class = "KalevDay">["Guess it's time to go"]</div> <div class = "NavyDay">["Ur's not that big but we've got a lot of work ahead of us. We should first find a place to stay the night."]</div> [Straight into it, the youth have so much energy.] <b></b> [While following behind Navy you notice the townsfolk, staring not with curiousity nor enmity but... hesitation? not quite fear... but not far from it. The further you walk the more noticeable it is.] <b></b> [You shift your eyes back to Navy, checking to see how she is coping under their increasingly intense gazes. ] [[Hey Kid.]](css: "background-color: transparent;")+(float-box:"===X", "Y====")[Location: Ur] <div class = "KalevDay">["So it is."]</div> Before you was a small run down building, much like the rest of the village it was made of a cream sandstone, which was revealed through the cracks of white paint that layed a top it. An arched wood door hung loosely in it's frame and above it, a rickety sign with the symbol of a bed and mug carved into it. <b></b> You notice that the sign looks as though its about to fall, just as Navy starts to approach the door. [[Careful entering kid, looks like that sign's about to fall.]] [[Kid's got the reflexes to dodge it, no need to worry.]] (css: "background-color: transparent;")+(float-box:"===X", "Y====")[Location: Ur] (set: $Sal to (dm: "Good", +1)) <div class = "KalevDay">(text-size:0.8)["No no it's ok, my apprentice here was exaggerating."]</div> The boy looks back at you apologetically. <div class = "NavyDay">(text-size:1.25)[''"Ye-''][Yeah, don't worry about it] (text-size:0.75)[kid... "]</div> Navy blurts out awkwardly. <div class = "SalDay">(text-size:0.75)["U-um, come i-in."]</div> <div class = "NavyDay">["Huh."]</div> <div class = "SalDay">(text-size:0.75)["Y-you were looking for an inn?"]</div> <div class = "NavyDay">["Oh, yes."]</div> She looks toward you nervously before following the young boy into the inn. [[Enter the inn.]](css: "background-color: transparent;")+(float-box:"===X", "Y====")[Location: Ur] (set: $Sal to (dm: "Bad", +1)) <div class = "KalevDay">"You should have taken it down before something like this happened."</div> <div class = "NavyDay">(text-size:0.8)["I-it's fine Kalev"]</div> Navy says with a worried expression before quickly turning towards the young boy. <b></b> <div class = "NavyDay">["Sorry kid I was too harsh."]</div> She says kneeling down to his eye level. <div class = "SalDay">(text-size:0.75)["n-no he's right... we should have fixed it..."]</div> The boy looks at his feet sullen, holding the bag in his arms slightly tighter than before. <b></b> You feel a tinge of guilt in your heart. <b></b> <div class = "SalDay">(text-size:0.75)["G-Gramma said not to bother...](text-size:0.5)[cause we d-don't get any customers.. A-anyway](text-size:0.4)[ a-and it's too dangerous to do ourselves cause she has bad knees](text-size:0.3)[ and I'm too small"]</div> He says managing to look even further down at his feet. <b></b> [[Sorry, it's really not your fault kid.]] [[I do hope you'll give my apprentice here some treatment.]] (if:$Sal(dm:"Bad")>$Sal(dm:"Good"))[(set:$IsBadLeaning to true)] (else:)[(set:$IsBadLeaning to false)] (if:$Sal(dm:"Good")>$Sal(dm:"Bad"))[(set: $IsGoodLeaning to true)] (else:)[(set:$IsGoodLeaning to false)](css: "background-color: transparent;")+(float-box:"===X", "Y====")[Location: Ur, Inn] <div class = "KalevDay">(if:(history: where its name contains "Sorry, it's really not your fault kid")'s length >= 1)["Ah, yes."]</div> You move through the arched doorway, the door feeling as though it's about to crumble from you moving it. <b></b> Compared to the shabby exterior the inside had a cozy and homely feel to it. Small paintings of the surrounding landscape littering the walls. A few tables and chairs strewn about, looks like a place that would be lively in better times. <b></b> <div class = "KivaDay">"SAL! is that youuu?"</div> An elderly voice calls from upstairs, causing a panic in the young boy. <b></b> 'Sal' that must be the boy's name. <b></b> (if:(history: where its name contains "You should have taken it down before something like this happened.")'s length is 1)[ <div class = "SalDay">"U-uhm, here's our medicine box for your head, I-"</div> <b></b> He frantically handed over a plain wooden box to Navy, seeming to ready himself to run upstairs.] (else:)[<div class = "SalDay">"S-sorry, about the mess... we don't get many guests" </div> He tries to keep his composure but his glancing towards the stairs shows his discomfort with the situation. <b></b> <div class = "SalDay">"Sorry, I will be right back with Gra-"</div>] <b></b> <div class = "KivaDay">"WHO'S THERE?"</div> The elderly voice rings down once more. <div class = "SalDay">"i-IT's ME GRAMMA, WE HAVE GUests.."</div> He shouts, a slight blush on his face. <b></b> <div class = "KivaDay">"WHAT? GUESTS?"</div> He turns to us with an apologetic face and... bows? Before running upstairs. <b></b> Strange this region's not known for that. Navy who was previously completely stunned, quickly turns her head toward you. You know what she's thinking. She's thinking the exact same thing you are. This kid is suspicious. [[...]](css: "background-color: transparent;")+(float-box:"===X", "Y====")[Location: Ur] <div class = "KalevDay">["I do hope you'll give my apprentice here some treatment."]</div> <div class = "SalDay">(text-size:0.75)["ah! o-of course come in."]</div> Navy looks at you sternly, following after the boy. [[Enter the inn.]] (css: "background-color: transparent;")+(float-box:"===X", "Y====")[Location: Ur] <div class = "KalevDay">"Sorry, it's really not your fault kid." </div> You look towards the boy. Realising that you've pressed him a little too much. It's not the responsability of a child to take care of this situation. <div class = "SalDay">(text-size:0.75)["S-sorry"]</div> He says, slightly pulling his gaze away from his feet. <div class = "NavyDay">"It's really ok.."</div> Navy still kneeling, tries to pat him on the the head but in her hesitation gets stopped by his sudden tense outburst. <div class = "SalDay">["Gra](text-size:0.75)[-mma has some medicine in the inn"]</div> He says quickly as he rushes to the door. He then pauses before meakly turning and saying. <div class = "SalDay">(text-size:0.75)["I can treat you... follow me..."]</div> <div class = "NavyDay">"Thank.. you..."</div> Navy quickly hops up, brushing away the embarrasment of the situation and starts following him in. <div class = "NavyDay">"You coming?"</div> [[Ah, Yes.->Enter the inn.]](css: "background-color: transparent;")+(float-box:"===X", "Y====")[Location: Ur, Inn] <div class = "KalevDay">"..."</div> <div class = "NavyDay">"K-Kalev..."</div> Navy quietly whisper's doing her best to keep her words from travelling. <div class = "KalevDay">"I know, that kid..."</div> You both pause for a second. <div class = "KalevDay"> "We should investigate his origins for now."</div> You look at Navy, she seems to have regain her composure. Then a thought comes to you, back at the Academy an incident occured where Navy dragged a boy by the ear all the way back to the entrance of the dorms, so her only friend could ask him if he had feelings for her. <b></b> Both her friend and that boy were mortified. It was the main topic of gossip for a whole month. <b></b> You quickly grab her shoulder.<div class = "KalevDay"> "SU-BTL-Y."</div> You almost forget to whisper trying to hammer the point into her head. <div class = "NavyDay">"I-I know."</div> <div class = "KivaDay">"Guests? huh. Been a while since we've had any of those."</div> You both turn your heads to the direction of the stairs. <b></b> A portly old women descends the old wooden stairs. Her cane clenched in her hand with 'Sal' on her arm, assisting her down. <div class = "KivaDay">"What brings you to Ur, in these times no less?"</div> [[Just passing through, we're heading South.]](css: "background-color: transparent;")+(float-box:"===X", "Y====")[Location: Ur, Inn] <div class = "KalevDay">"Just passing through, we're heading South."</div> <div class = "KivaDay">"South you say..."</div> 'Gramma' pauses, looking perplexed for but a moment. <div class = "KivaDay">"Oh, but where are my manners, you're guests aren't ya?"</div> Her face switches to a pleasant smile. <div class = "KivaDay">"Sal, go fetch some tea for us."</div> Sal looks up at her and slowly nods before quickly dissapearing into the back of the inn. Presumable to where their kitchen is. <div class = "KivaDay">"I believe we've yet to introduce ourselves, I'm Kiva, but you can call me Gramma."</div> She says this while looking expectantly toward you. <div class = "KalevDay">"AH! Yes, I'm Kalev and this is my apprentice, Navy."</div> You say quickly as you gesture toward Navy. <div class = "NavyDay"> "Nice to meet you."</div> Navy says with a nod, unusually shy. <b></b> Kiva returns the nod. <b></b> <div class = "KivaDay">"Sal, ah, that is my grandchild you've made aquaintances with, he told me our sign hit the young lady here. My humblest apologies."</div> <div class = "NavyDay">"n-no, likewise, I'm sorry for what I said."</div> Navy says, bowing her head toward Gramma. [[Has there been any strange occurrences of late?]] [[Sal... he's not you real grandchild is he?]](css: "background-color: transparent;")+(float-box:"===X", "Y====")[Location: Ur, Inn] <div class = "KalevDay">"Sal... he's not you real granchild is he?"</div> Navy's head quickly swivels toward you, her eyes screaming at you 'What happened to subtle?' <b></b> A strained smile crosses your face as you give her a shrug. <b></b> She responds with a murderous gaze. <b></b> <div class = "KivaDay">"Straight to the point." "..." "He is my grandchild, though not by blood, not that it should matter to you"</div> She looks at you coldly. <b></b> <div class = "KalevDay">"Oh sorry, I didn't mean it that."</div>You say looking down meakly. <b></b> <div class = "KivaDay">"Hmph, so what do two scholars like yourselves want in a place like this?"</div> <div class = "NavyDay">"You've met our fellows?"</div>Navy asks curiously. <b></b> <div class = "KivaDay">"Haha, when I was quite the young lass, they caused quite the ruckus."</div>A slight smile showing on her aged face. <b></b> <div class = "KivaDay">"I'm sure you two mean well... but there's nothing here for you."</div> <div class = "NavyDay">"BUT-"</div> <div class = "KalevDay">"Navy."</div> She stops. <b></b> <div class = "KalevDay">"I'm sorry ma'am I didn't mean to offend you."</div> You look at her pleadingly. <div class = "KalevDay">"We were sent here to look into what we thought could be the key to solving our magic crisis."</div> you look down once more. <div class = "SalDay">"Uh-uhm, the tea Gramma."</div> She looks up and turns towards the boy, her face softening as her vision lands on his face. <div class = "KivaDay">"Thank you, my child"</div> She pats his head, tousling his fairly messy hair. <b></b> <div class = "KivaDay">"ok."</div> She pauses. <div class = "KivaDay">"Sal could you go get their rooms ready, I need to talk with them."</div> <div class = "SalDay">"ok, Gramma"</div>He nods placing down the tea and then heading upstairs. <b></b> <div class = "KivaDay">"Have some tea, he's gotten quite good at making it"</div>She smiles picking up the cup placed in front of her. <b></b> [[Pick up the tea.]] (css: "background-color: transparent;")+(float-box:"===X", "Y====")[Location: Ur, Inn] <div class = "KalevDay">"Has there been any strange occurrences as of late?"</div> <div class = "KivaDay">"Strange you say... hmmm."</div> She hides it well, but you catch her eyes flicker toward the direction of Sal. <b></b> <div class = "KivaDay">"You mean, besides the dwindling magic?"</div> She chuckles. <b></b> You look toward her sternly. <div class = "KalevDay">"Actually the opposite."</div> you say leaning toward her, hands clenched together. <b></b> Her face drops, breaking her customer service smile. <b></b> <div class = "KivaDay">"What is it you exactly want here in Ur? No one with good intentions has visited here since... since the gates went down."</div> She's going to be a tough one to crack, but it's important to get all the information you can. You look at Navy, she's managed to finally revert to her highly professional and stern self. <div class = "NavyDay">"We're not looking for trouble Miss"</div> She says earnestly. <div class = "KivaDay">"The troublemaker scholars? not looking for trouble?"</div> Seems she's encounted the Scholars of Olde before. <div class = "NavyDay">"We were sent because the key to fixing the waning magic could be here... or at least... there"</div> <b></b> 'There' we all knew what she meant, the lands forbidden to enter... Casre’ah. <b></b> <div class = "KivaDay">"//sigh//" </div> Kiva looks contemplatively down. <b></b> <div class = "SalDay">"Uh-uhm, the tea Gramma."</div> She looks up and turns towards the boy, her face softening as her vision lands on his face. <div class = "KivaDay">"Thank you, my child"</div> She pats his head, tousling his fairly messy hair. <b></b> <div class = "KivaDay">"ok."</div> She pauses. <div class = "KivaDay">"Sal could you go get their rooms ready, I need to talk with them."</div> <div class = "SalDay">"ok, Gramma"</div>He nods placing down the tea and then heading upstairs. <b></b> <div class = "KivaDay">"Have some tea, he's gotten quite good at making it"</div>She smiles picking up the cup placed in front of her. <b></b> [[Pick up the tea.]](css: "background-color: transparent;")+(float-box:"===X", "Y====")[Location: Ur, Inn] <div class = "KivaDay">"They brought him to me and I set him up with a bed."</div> Turning back to you, a sad look on her face. <div class = "KivaDay">"I heard a crash in his room, I rushed to check on him."</div> She closes her eyes as if to help her remember. <div class = "KivaDay">"He had bundled himself in the corner of the room, eyes of a terrified animal." "It took days before he would even let me approach him"</div> She looks straight into your eyes. <div class = "KivaDay">"The whole town would gather to protect that boy, y'hear."</div> <div class = "NavyDay">"We would never bring any harm to him."</div> Navy quickly says. She looks toward her. <div class = "KivaDay">"haha, I don't doubt you kid. But there are folk who would."</div> It clicks, the townsfolk were weary because of this. The emotion, worry, you sure chose a heck of a time to turn up. <div class = "KivaDay">"It's getting late, we'll talk more in the morning."</div> She says rising from her chair. [[Help her up.]] [[Leave her to it.]] (css: "background-color: transparent;")+(float-box:"===X", "Y====")[Location: Ur, Inn] After a bit of a wait, you hear some steps decsending the stairs. <b></b> <div class = "SalNight">"G-Gramma sent me to guide you."</div> Sal says doing his best to make eye contact. <b></b> <div class = "KalevNight">"Thank you."</div>you nod. <b></b> You give a glance to Navy. <b></b> <div class = "NavyNight">"Yes, thank you."</div>Navy quickly adds. <b></b> You both follow him up the stairs, almost hitting your head on the way up. <b></b> <div class = "SalNight">"S-so, this is your room miss Navy.."</div>He gestures to a room marked with a cresent moon on it. <b></b> <div class = "SalNight">"This is your key."</div>Likewise the key he hands over is attached to a small wooden charm, also with a cresent carved in it. <b></b> <div class = "NavyNight">"Thank you."</div> She takes the key. <b></b> <div class = "NavyNight">"Well, Good night Kalev, Sal."</div> With a weak smile and a worried look she enters the room. <b></b> Sal then guides you to the next room down, a half moon carved on the door this time round. <b></b> He hands you the matching key. <b></b> <div class = "KalevNight">"Thanks kiddo."</div> You say taking it from his hand. <b></b> He looks up at you, determination in his eyes. <b></b> <div class = "SalNight">"P-please don't cause any trouble for Gramma."</div>He says before quickly rushing off. <b></b> You stand there for a minute, before scratching the back of your head. A chuckle escaping you mouth. <b></b> <div class = "KalevNight">"A good kid."</div> you insert the key into the door. <b></b> (text-color:#ffa28e)[[Open the door.]](css: "background-color: transparent;")+(float-box:"===X", "Y====")[Location: Inn Room] You open the door to a small but comfortable room, the bed neatly made, beckoning you to it. Though you'd been asleep for most of the day, that cart ride wasn't exactly restful. You get yourself ready for bed, it's been quite the day. You look out the window before sighing. (text-color:#ffa28e)[[Blow out the candle.]] (css: "background-color: transparent;")+(float-box:"===X", "Y====")[Location: ???] <div class = "SalNight"> h-help </div> (text-color:#ffa28e)[[Who's there?]](css: "background-color: transparent;")+(float-box:"===X", "Y====")[Location: Inn Room] (t8n:"pulse")[''KNOCK''] (t8n:"pulse")+(t8n-delay:0.2s)[''KNOCK''] <div class = "NavyDay">"Kalev!"</div> A knocking on your door rouses you from your slumber. Lurching up groggly you look out the window, seems to be early morning. <b></b> <div class = "NavyDay">"KALEV!"</div>Navy calls from behind the door. <b></b> <div class = "KalevDay">"Coming."</div>You call back as you put on your shirt. <b></b> Opening the door, you see Navy standing there impatiently, already dressed neatly, she's probably been up for a while now. <b></b> <div class = "NavyDay">"Miss Kiva asked if we could go to the market with Sal this morning."</div> <div class = "KalevDay">"Oh really? I thought she'd want us to steer clear of him"</div>you reply back in a puzzled tone. <b></b> <div class = "NavyDay">"She said that she'd feel safer if there was someone protecting him"</div>Navy said with a shrug. <b></b> Sly woman you thought to yourself. Field scholars are often trained in combat to protect themselves during investigations as it often requires going to not so savoury locations. <b></b> <div class = "KalevDay">"alright."</div>You say grabbing your jacket from your room. <b></b> [[Follow them to town.]](css: "background-color: transparent;")+(float-box:"===X", "Y====")[Location: Ur, Main Street] The town, though not bustling, feels quite the bit livelier than when you arrived in the late afternoon. Sal and Navy seem to have gotten closer in the time you were asleep as they chat away about the town ahead of you. As you're walking you notice a suspicious figure lurking down the alleyway. You look over at Navy to see if she noticed them, but she seems to be to engrosed in her (link-reveal:"conversation")[(dialog: " They seem to be talking about the food they like, their descriptions are highly detailed... It's starting to make you hungry. ", "Stop Listening")]. [[Walk closer to Navy and Sal.]] [[Mention it to Navy.]] [[Check the alley.]] (css: "background-color: transparent;")+(float-box:"===X", "Y====")[Location: Ur, Alley] <div class = "KalevDay">"Uhm, you two go ahead."</div> You seperate from your party, keeping a cheerful smile on your face, not wanting to indicate something is amiss. <b></b> Waiting until you are out of their veiw before going down the alley. <b></b> It's quiet. An eerie feeling filling the narrow space. <b></b> Proceeding down the alley, you tread lightly and cautiously. Observing every inch along the way down. <b></b> ''Step.'' <b></b> You hear a noise from behind, quiet, calculated. <b></b> [[Turn around.]](css: "background-color: transparent;")+(float-box:"===X", "Y====")[Location: Ur, Main Street] (if:(history: where its name contains "Mention it to Navy")'s length is 1)[ <div class = "KalevDay">"We were wondering what that stall over there sells!"</div> <div class = "SalDay">"That stall sells some really yummy fruit"</div> Sal says to you nervously] (else:)[You move up closer to Navy and Sal, they're talking about the upcoming stalls and what they sell. <b></b> <div class = "SalDay">"That one there sells the best fruit in town!"</div>A bright expression on his face, much better than the nervousness he was exhibiting yesterday. <b></b>] <div class = "NavyDay">"I'll have to try some"</div> Navy says, running over to the stall. <b></b> You and Sal follow after her. <div class = "NavyDay">"What would you two like?"</div> She says looking at you expectantly. <b></b> <div class = "KalevDay">"Uhh..."</div> Looking at the stall three fruit stand out to you; |4>[(link:"A oval shaped fruit, covered in red leaves. You can see an orange coloured skin peaking out from behind it.")[(show:?1)(show:?5)(hide:?4)] (link:"A green cloud like fruit, a purple hue on the tips of it's biggest bumps.")[(show:?2)(show:?5)(hide:?4)] or (link:"A group of small crystal like fruit attached to a stalk, a turquis colour in their glass-like appearance.")[(show:?3)(show:?5)(hide:?4)]] { (hidden:)|1>[Navy pays the stall vendor and hands you the to red and orange fruit, you peel it open as you three continue walking. Inside the fruit the white flesh is sectioned up, you pull out a slice of it and pop it into your mouth. It has a mellow sweetness to it as it disolves into your mouth, leaving only the fresh aftertaste behind.] (hidden:)|2>[Navy pays the stall vendor and hands you the the green and purple fruit, you take a bite from it as the three of you continue walking, It has quite a tangy flavour with a subtly hint of sweetness to it. You look at the flesh where you took your bite. it's a deep purple colour.] (hidden:)|3>[Navy pays the stall vendor and hands you the the crystal like fruits, you put one of them into your mouth as you walk. It pops in your mouth, a intense sweetness filling your senses.] } <b></b> (hidden:)|5>[Sal and navy look at you curiously. <b></b> <div class = "KalevDay">"It's good."</div>You say sheepishly. <b></b> [[Where to next Sal?]] ] (css: "background-color: transparent;")+(float-box:"===X", "Y====")[Location: Ur, Main Street] You quietly move over to Navy. <b></b> <div class = "KalevDay">"Navy"</div>You whisper. <b></b> She starts to turn her head toward you. <b></b> <div class = "KalevDay">"We're being followed."</div> She almost lets out a shocked expression before regaining her composer. <b></b> <div class = "NavyDay">"How many"</div>She whispers. <b></b> <div class = "KalevDay">"I'm not sure..."</div>You pause to think. <b></b> We can't have a fight breaking out, that would put Sal in danger. <b></b> <div class = "KalevDay">"For now we act like we don't notice them."</div> Navy nods. <b></b> <div class = "SalDay">"Umh, is something wrong."</div> You both turn toward Sal. <b></b> <div class = "KalevDay">"Not at all."</div>You say cheerfully. <b></b> [[We were wondering what that stall over there sells!->Walk closer to Navy and Sal.]] (css: "background-color: transparent;")+(float-box:"===X", "Y====")[Location: Ur, Main Street] <div class = "KalevDay">"Where to next Sal?"</div> <div class = "SalDay">"Gramma, asked me to pick up a new curtain."</div> He says to you shyly. <b></b> Looks like you'll need to spend a little more time with him to have him talk to you like he does Navy. <b></b> <div class = "KalevDay">"Okay lead the way!"</div> He nods and starts leading you down the street. <b></b> [[A short walk later.]](css: "background-color: transparent;")+(float-box:"===X", "Y====")[Location: Ur, Fabric shop] <div class = "SalNight">"Here we are."</div> Sal stops before a quaint fabric shop, it looks a little more maintained on the outside then the inn. A jingle as he opens the shop door. Inside the shop is clutter, cramped, and dark. Rolls of fabric occupying every surface, a slight stagnation in the air. The darkness making you uneasy. <div class = "SalNight">"H-hello, Miss Lari, you here?"</div> Sal Calls. A crash can be heard from the inner area of the shop. Navy shifts stance, unsure of what to come. [[Step in front of Sal.]] [[Wait and see what happens.]](css: "background-color: transparent;")+(float-box:"===X", "Y====")[Location: Ur, Alley] You quickly turn. A hooded figure blocks the path out of the alley, you can just make out the frown on his face. <div class = "CultistsDay">"So we were noticed"</div> He cocks his head up at you, revealing his pale face. A guant figure, inset eyes and sunken cheeks. His eye peering at you maliciously. Another figure aproaches from the shadows from further within the alley. <div class = "KalevDay">"what did you want from us?"</div> You say readying yourself for a fight. <div class = "CultistsDay">"We want nothing with you."</div> The figure states plainly. <div class = "CultistsDay">"You and that inn keeper don't know what your dealing with. That boy is not what you think."</div> <div class = "KalevDay">"What do you mean?"</div> <div class = "CultistsDay">"Oops, I said to much."</div> He brings he hand to his mouth form an exagerated 'shocked' expression. <div class = "KalevDay">"Bastard."</div> you mutter under your breath. He was trying to form a rift between Sal and everyone, you can feel it, but, you can also sense truth in his statement. He shrugs . <div class = "CultistsDay">"We're not here to fight sir scholar"</div> 'doesn't sound like it'. <div class = "CultistsDay">"We're just keeping an eye on 'him', we won't even go near the boy."</div> He looks at your hand. <div class = "CultistsDay">"so please uncurl your fist."</div> You look down at your fist. He passes you, placing his hand on your shoulder. <div class = "CultistsDay">"Just don't trust that 'kid' too much."</div> You turn around to see the cloaked people had dissappeared. [[Return to the main street.]] (css: "background-color: transparent;")+(float-box:"===X", "Y====")[Location: Ur, Fabric shop] A shadowy figure apears from the back room of the shop, knocking down a roll as they pass it. <b></b> <div class = "LariDay">"Sal, is that you!"</div>A woman's voice? <b></b> ''Fwip'' <b></b> The shop fills with light, your eyes taking a while to adjust to the sudden change. <b></b> <div class = "LariDay">"I forgot you were coming today Sal."</div> A short woman holding a lantern in one and and fabric in the other, stood before you, a bright smile on her face. <b></b> <div class = "LariDay">"Oh you brought company?"</div>She tilted her head toward you. <b></b> Sal nods his head subtly in response. <b></b> [[Hello, we're staying at Kiva's inn.]](css: "background-color: transparent;")+(float-box:"===X", "Y====")[Location: Ur, Fabric shop] You quickly duck down to pick up the fabric. <div class = "KalevDay">"Haha, Nice to meet you I'm Kalev."</div> You say shaking her hand before holding out the fabric for her. <b></b> <div class = "LariDay">"Thank you, I'm a real clutz haha."</div> She looks to Sal with a wink. <div class = "LariDay">"Thats Kiva's curtain actually."</div> <b></b> You look down at the fabric you're holding. <div class = "KalevDay">"Oh! I'll hold onto it then."</div> <b></b> Sal looks at you. <div class = "SalDay">"I-I can carry it, it was my job to get it."</div> [[Hold on to it.]] [[Give it to him.]] (css: "background-color: transparent;")+(float-box:"===X", "Y====")[Location: Ur, Entrance] With a new companion in tow you head toward the forbidden lands of Casre’ah. (align:"=><=")+(box:"X=")[ [[Chapter End.->Home]] ](css: "background-color: transparent;")+(float-box:"===X", "Y====")[Location: Ur, Fabric shop] You hand the curtain to Sal. <b></b> <div class = "KalevDay">"You like to hold your word huh?"</div>Sal takes it into his arms, shifting his stance with the weight of the curtain. <b></b> <div class = "KalevDay">"Alright is that all we were meant to get?"</div>Sal look's up at you, and nods. <b></b> <div class = "SalDay">"We should head back"</div>He starts heading toward the front door, you and Navy following after. <b></b> <div class = "SalDay">"Say hello to Kiva for me Sal!"</div>Sal nods. <b></b> <div class = "SalDay">"Thank you."</div>He says before opening the door. <b></b> [[Leave the store.]](css: "background-color: transparent;")+(float-box:"===X", "Y====")[Location: Ur, Fabric shop] (set: $Sal to (dm:"Good",+1)) <div class = "KalevDay">"I'll carry it for you, a kid shouldn't have to carry something this heavy."</div> As you say this you tousle his hair a little. <b></b> <div class = "SalDay">"Thank you."</div> He says, a slight blush on his face, while fixing the hair you messed up. <b></b> <div class = "NavyDay">"Is that all you needed Sal?"</div> Navy ask leaning down to him. <b></b> <div class = "SalDay">"Oh, uhm yeah, thank you Lari."</div> He say bowing to her. <b></b> <div class = "LariDay">"No problem Sal, tell Kiva I said hello!"</div> He nods to her, and leads you out. <b></b> [[Leave the store.]](css: "background-color: transparent;")+(float-box:"===X", "Y====")[Location: Ur, Main Street] Stepping out of the alley you look around, trying to get a semblance of where your companions may have gone. You head down the street in the direction you group was originally travelling, glancing at the shops along the way. As you make your way down you see your companions at a stall buying some interesting looking fruit. [[Sneak up on them.->Meet up]] [[Greet them.->Meet up]] (css: "background-color: transparent;")+(float-box:"===X", "Y====")[Location: Ur, Main Street] As you approach the two Navy turns around. (t8n: "pulse")+(text-size: 1.5)[''BAM!''] Running straight into you, dropping her freshly purchased fruit tumbling onto the ground. <div class = "KalevDay">"Kalev!?"</div> She says rubbing her nose. <div class = "KalevDay">"Sorry, Sorry."</div> you say picking up the dropped fruit. <div class = "NavyDay">"What was it you needed to do?"</div> She said curiously. You glance at Sal by her side, then back at Navy. <div class = "KalevDay">"I'll tell you later"</div> <div class = "KalevDay">"so..."</div> [[Where to next Sal?]] (css: "background-color: transparent;")+(float-box:"===X", "Y====")[Location: Ur, Inn] You exit the store and head down main street once more. The townspeople with notably kinder expressions toward you. <b></b> The benefit of accompanying Sal you guess. <b></b> Arriving back at the inn, you notice that the sign has been afixed back to above the door. You give a glance over to Navy as she carefully approaches the door. <b></b> <div class = "KalevDay">"Scared?"</div> You pointedly comment. <b></b> <div class = "NavyDay">"N-no."</div> She puffs out her chest and rushes through the door, managing to be somewhat cautious all the same. <b></b> You chuckle, before also cautiously walking through the door. <b></b> As you enter the inn you see Kiva tidying the entrance of the inn. <b></b> [[Got the sign fixed?]] (css: "background-color: transparent;")+(float-box:"===X", "Y====")[Location: Ur, Library] You decide to follow the road down from the inn toward the library. <b></b> Arriving, you find yourself in front of a well maintained building. A written sign on the wall of the building reading; <b></b> (box:"=XX=")+(border: "solid")+(align:"==><==")[Library of Ur] <b></b> Entering you see shelves filled with books and scrolls, it's not an insignificant quality but compared to the mountains of knowledge from scholars it truly pales. It's also amazingly quiet. With only a few residents within. <b></b> "We should look to see what we can find on the history of this place" <b></b> You move to the history of Ur section of the library. <b></b> { You carefully go through the shelf only a few books standing out you, (link-reveal:"Maps of Ur")[(dialog: "Looking through the Maps, it shows the development of the city from its founding, until before the great recession of magic. As you are flipping through it an old worn map falls from its pages. Picking it up you discover it is a map of Casre’ah.", "Take map.")], (link-reveal:"Ur's Founding")[(dialog: "This book contains the lineages of the founders of Ur, you notice the mention of a religion you'd never heard before... The Cult Of Kai'nah, the book does not elaborate further. It does however mention a settlement of this cult within Casre'ah.", "Put back")] and (link-reveal:"Secret's of the Travellers")[(dialog: "A comedic adventure dipicting the travels of a wandering bard who seems to get herself in troubling situations. It mentions a visit she took to Ur, where she somehow ended up getting chased out of the town. There does not seem to be any useful information here.", "Put back")]. } (more:)[ <div class = "KalevDay">"Seems we have some interesting things to find in Casre'ah, huh Navy?"</div> <div class = "NavyDay">"So it seems."</div> She responds in a somewhat worried tone. <b></b> You can; <b></b> { (if:(history: where its name contains "Check the alley.")'s length is 1)[[[Head back to inn->Alley talk]]] (else:)[ [[Head back to the inn.]] ] } <b></b> Or go to another location? (display:"MAPLIBRARY")](css: "background-color: transparent;")+(float-box:"===X", "Y====")[Location: Ur, Market Square] 'A town's market is a hub of information' you think. The map leads you to a surprisingly bustling area for how sparce the town has been of people so far. You look around observing the interactions of the townspeople. <div class = "NavyDay">"Where should we start?"</div> Navy asks looking at the square. You look at who you could talk with; <b></b> (link-reveal:"Older woman is selling her homemade wares behind a stall.")[(dialog: "You approach the woman behind the stall, after asking her about the night Sal appeared. She recounts an oppressive feeling emerging from the forbidden lands", "\"Thank You.\"")] <b></b> (link-reveal:"A young busker is setting up on the side of the square.")[(dialog:"The young busker mentions strange people showing up in town lately, many are now feeling weary of strangers.","\"Thank You.\"")] <b></b> (link-reveal:"An older gentleman who is selling sandles.")[(dialog:"The man refused to talk to you.","\"Good bye.\"")] (more:)[ <div class = "NavyDay">"Looks like there is something strange going on"</div> Navy says as you walk away from the market area. <b></b> You can; <b></b> { (if:(history: where its name contains "Check the alley.")'s length is 1)[[[Head back to inn->Alley talk]]] (else:)[ [[Head back to the inn.]] ] } or visit another area (display:"MAPMARKET")](css: "background-color: transparent;")+(float-box:"===X", "Y====")[Location: Ur, Outsirts] You follow the directions on the map out of town. The road down to the farmlands is a quiet and lengthy walk. The road itself a winding path seeming to go on endless as you pass the vast amount of cultivated land. <b></b> The vegitation of the landscape itself is sparce, with the only plant life seen for ages being that of the farmlands themselves. <b></b> You look on the back of the map, Kiva wrote the name of the farmer who found Sal down for you as well as some instructions. <b></b> //Tell him I sent you. He won't speak to you otherwise. - Kiva.// <b></b> The winding paths were making it hard to keep on Kiva's mapped out path. <b></b> <div class = "NavyDay">"Are we lost?"</div> Navy asks concerned. <b></b> <div class = "KalevDay">"Perhaps we should ask one of the farmers?"</div> You suggest. <b></b> Navy nods, searching the fields for signs of life. <b></b> <div class = "NavyDay">"Ah, HELLO!"</div> She calls out to one of the fields. <b></b> <div class = "GenericDay">"Yes? How can I help ya strangers?"</div> He asks. <b></b> <div class = "KalevDay">"We're looking for how to get to this farm."</div> You say as you hold out the map to him pointing to the farm. <div class = "GenericDay">"Hmm, Oh, ya took a wrong turn here, ya should go back 'til ya get to the big tree, go to the left this time. Follow it down until ya get to the big divot and then ya should be there!"</div> <b></b> <div class = "KalevDay">"Ohhh, thank you very much."</div> <div class = "GenericDay">"No problem, hope ya get to where ya goin'."</div> [[Follow his directions.]](css: "background-color: transparent;")+(float-box:"===X", "Y====")[Location: Ur, Outsirts] You at last arrive at the farm you had been searching for. An entirely fenced area with a small path leading up to the front door of the farmhouse. <b></b> <div class = "KalevDay">"Hopefully this is the right place."</div>You say on your approach to the door. <b></b> (t8n:"pulse")+(text-rotate-z:350)[''BARK''] (t8n:"pulse")+(t8n-delay:0.2s)+(text-rotate-z:355)[''BARK''] <b></b> A gigantic ball of fluff tumbles it's way in front of you. Holding a defensive stance infront of the house. <b></b> Upon closer inspection you realise the ball of fluff is actually a dog. <b></b> It growls at you, as if to you tell not to step a foot further. <b></b> <div class = "GenericDay">"KEVIN, what are you barking at!"</div> A voice rings out from the yard behind the house. A young farmer approaches you, freckled faced, with short messy brown hair. His skin a similar complexion to that of Sal's. He looks at the you and Navy. <b></b> <div class = "GenericDay">"What are two travellers such as yuhselves doin' out 'ere?"</div> <div class = "NavyDay">"Miss Kiva said you could tell us about Sal?"</div>Navy says promptly. <b></b> <div class = "GenericDay">"Kiva ya say?"</div>He ponders for a second. <b></b> <div class = "GenericDay">"Got any proof to these claims o' yours?"</div> You pull out the map and show it to him. <b></b> <div class = "GenericDay">"Hmmm, ok, ok, that's Kiva's squiggles fa sure. What do you want ta know?"</div> [[How did you find Sal?]](css: "background-color: transparent;")+(float-box:"===X", "Y====")[Location: Ur, Inn] After a long trek back you finally arrive back at the inn. The day has gone by so fast the sun is already setting. <b></b> You can see light streaming out of the inn's windows. <b></b> The door creaks as you enter the inn. <b></b> <div class = "KivaNight">"Welcome back you two."</div>Kiva says placing two bowls of soup on the table. <b></b> <div class = "KivaNight">"I imagine you two are quite hungry?"</div> <div class = "NavyNight">"You didn't have to do that Miss Kiva."</div>Navy exclaims. <b></b> <div class = "KivaNight">"Please child, I wanted to... Plus rooms come with meals."</div>She winks. <b></b> Navy gives Kiva a slight smile. <b></b> <div class = "KivaNight">"Now! Take a seat and eat up!."</div> <div class = "KalevNight">"Thank you, Ma'am."</div>You say taking a seat at the table. <b></b> <div class = "NavyNight">"Yes thank you Miss Kiva."</div> (text-color:#ffa28e)[[Dig in.]](css: "background-color: transparent;")+(float-box:"===X", "Y====")[Location: Ur, Main Street] The morning sun hits your face, bringing you once again into the land of the living. <b></b> Today's your last day in Ur. With all your gear packed you head out the door of your room. <b></b> Walking down the stairs you see Navy, Kiva and Sal sitting down at the table. <b></b> <div class = "NavyDay">"About time."</div>Navy says as she notices you. <b></b> You chuckle. <div class = "KalevDay">"Are we ready to go?"</div>You ask. <div class = "SalDay">"Mhmm."</div>Sal responds. <b></b> <div class = "NavyDay">"Been ready."</div>Navy says sternly. <b></b> <div class = "KalevDay">"Alright, Lets head off then."</div> You head out the door of the inn. Stopping outside for Sal to say his last goodbyes. <b></b> <div class = "SalDay">"Goodbye Gramma."</div>He hugs her, quickly before waving goodbye. <b></b> <div class = "KivaDay">"Stay safe, my child, promise me."</div> <div class = "SalDay">"Mm, I promise, Gramma."</div> He smiles. <b></b> <div class = "KivaDay">"Good."</div>Kiva says, hiding the tears in her eyes. <b></b> [[Set off.]] (css: "background-color: transparent;")+(float-box:"===X", "Y====")[Location: Ur] <div class = "KalevDay">["Hey, kid."]</div> <div class = "NavyDay">["Hmm? Wait! I told you not to call me that..."]</div> [She grumbles looking perplexed, before quickly switching to her stoic demeanor.] <b></b> <div class = "NavyDay">["What is it?"]</div> [She's either extremely thick skinned or extremely dense. Either way it's good she's unaffected.] <b></b> <div class = "NavyDay">["Kalev?"]</div> <div class = "KalevDay">["Hmm, oh nothing don't worry about this old fool."]</div> <div class = "NavyDay">["Hmmmm, alri- Ah, an inn."]</div> (t8n: "fade")+(t8n-delay:2s)[ [[So it is.]] ](css: "background-color: transparent;")+(float-box:"===X", "Y====")[Location: Ur, Inn] <div class = "NavyNight">"Let me help you Miss."</div> Navy quickly rushes from her seat to her side. <b></b> <div class = "KivaNight">"You sure are kind dear, though I am much too old to be called 'miss'"</div> She brushes Navy aside. <b></b> <div class = "KivaNight">"I'm alright though, I'll get Sal to show you to your rooms."</div>She says as she climbs the stairs slowly. <b></b> Navy looks anxiously at her. She needn't worry though, you can tell that woman is a lot more full of life than she let's on. <b></b> [[A few minutes later.]](css: "background-color: transparent;")+(float-box:"===X", "Y====")[Location: Ur, Inn] You rush over to help her out of her chair <b></b> <div class = "KalevNight">"Let me Ma'am!"</div>You exclaim hurriedly. <b></b> <div class = "KivaNight">"Ha ha, I surely don't need the help."</div>She brushes you aside. <b></b> <div class = "KivaNight">"I'm more capable then I let on, boy."</div>She smiles cheekily as she makes her way to the staircase. <b></b> <div class = "KivaNight">"I'll get Sal to show you to your rooms."</div>As she says this she starts to ascend the stairs. <b></b> [[A few minutes later.]](css: "background-color: transparent;")+(float-box:"===X", "Y====")[Location: Ur, Inn] Bringing the cup to your lips, the delicate aroma of the tea fills your nose. A refreshing feeling washing over you along with it. Taking a sip, a warmth spreads through your body, a slight fruity taste being left in your mouth. <div class = "KivaDay">"It's a mix he made himself, quite the talent isn't he?"</div> You recover your mind, pulling the cup away from your mouth. <div class = "KalevDay">"Yes."</div> The old woman places the cup back on the table, a complicated expression on her face. "Some townsfolk found him on the outskirts, said they saw a flash of light from the south and went to take a look." She looks out one of the windows of the inn. <div class = "KivaDay">"He was unconcious when they found him. Covered in dirt and scratches."</div> Her eyes seemed as if searching for something. [[Ma'am?]](css: "background-color: transparent;")+(float-box:"===X", "Y====")[Location: Ur, Fabric shop] (set: $Sal to (dm: "Bad", +1)) You stare at the fabric on the ground. <div class = "LariDay">"..."</div><div class = "KalevDay">"..."</div> <div class = "LariDay">"Uhh, haha."</div> She scrambles down to pick it up. Juggling the lamp in her hand and the heaviness of the fabric she was once hold, reveals a sad yet amusing sight to you. <b></b> Navy rushes over to help, give you a mighty 'what the heck is wrong with you?' Side eye as she helps Lari pick it up. <b></b> <div class = "LariDay">"Oh thank you!"</div>She exclaims showing relief after that somewhat humiliating display. <b></b> Sal who seem to be somewhat observing the situation snaps into play. <b></b> <div class = "SalDay">"Gramma, asked me to carry it, Miss Navy!"</div>He looks up at her pleading with her to hand it over. <b></b> <div class = "NavyDay">"No, no, leave this to me!"</div> she says flexing the arm not holding it. <b></b> <div class = "NavyDay">"Kids should let adults take care of the heavy lifting."</div>You chime in. <b></b> <div class = "KalevDay">"Exactly."</div>Navy says, puffing out her chest. <b></b> <div class = "SalDay">"T-thank you"</div>He says quite shyly. <b></b> <div class = "KalevDay">"Is that all we need from here, Sal?"</div>you ask. <b></b> <div class = "SalDay">"Oh, yeah."</div>He nods. <b></b> <div class = "SalDay">"Thank you Lari."</div>He quickly says. <b></b> <div class = "LariDay">"No problem Sal, say hello to Kiva for me, will ya kid?"</div> Sal once again nods before heading out the door. <b></b> [[Leave the store.]](css: "background-color: transparent;")+(float-box:"===X", "Y====")[Location: Ur] <div class = "KalevDay">["Careful entering kid, looks like that sign's about to-"]</div> <div class = "NavyDay">["Huh?"]</div> <b></b> (t8n: "pulse")+(t8n-delay:2s)+(text-size:3)[''BAM!''] <b></b> (t8n: "Fade")+(t8n-delay:2.5s)[ Before you even finished your sentence the sign had fallen squarely on Navy's head. <div class = "KalevDay">["ahh, I tried to warn you kid.. are you ok?"]</div> <b></b> <div class = "NavyDay">["I-I'm fine"]</div> The tears welling in her eyes betray this statement of hers. <div class = "NavyDay">["..."]</div> A few complicated emotions flashed on her face before she decided on frustration. <b></b> <div class = "NavyDay">["They should be properly maintaining these things, how will they get money if they can't even keep their sign hanging!"]</div> <b></b> <div class = "SalDay">(text-size:0.75)["S-sorry."]</div> A young child approaches from behind, nervousness showing on his tanned face. He looks to be around 10 years old? <b></b> He's too young to be sent out on an errand at least, you think as you glance down at the bag of various food items he's carrying. <b></b> He looks up at you with grey eyes, a hint of blue shines within his irises as the light hits them. <b></b> He quickly looks down closely clutching the bag in his arms. Shifting in spot he shyly lets out a short sentence. <div class = "SalDay">(text-size:0.7)["we asked the ](text-size:0.55)[carpenter to come fix it ](text-size:0.35)[y-yesterday."]</div> his mumbling trails off. <b></b> <div class = "KalevDay">[[No no it's ok, my apprentice here was exaggerating.]]</div> [[You should have taken it down before something like this happened.]] ](css: "background-color: transparent;")+(float-box:"===X", "Y====")[Location: Ur] (t8n: "pulse")+(text-size:3)[''BAM!''] <b></b> (t8n: "Fade")+(t8n-delay:2.5s)[ Before you even finished your sentence the sign had fallen squarely on Navy's head. <div class = "KalevDay">["ahh, I tried to warn you kid.. are you ok?"]</div> <b></b> <div class = "NavyDay">["I-I'm fine"]</div> The tears welling in her eyes betray this statement of hers. <div class = "NavyDay">["..."]</div> A few complicated emotions flashed on her face before she decided on frustration. <b></b> <div class = "NavyDay">["They should be properly maintaining these things, how will they get money if they can't even keep their sign hanging!"]</div> <b></b> <div class = "SalDay">(text-size:0.75)["S-sorry."]</div> A young child approaches from behind, nervousness showing on his tanned face. He looks to be around 10 years old? <b></b> He's too young to be sent out on an errand at least, you think as you glance down at the bag of various food items he's carrying. <b></b> He looks up at you with grey eyes, a hint blue shines within his iris as the light hits them. <b></b> He quickly looks down closely clutching the bag in his arms. Shifting in spot he shyly lets out a short sentence. <div class = "SalDay">(text-size:0.7)["we asked the ](text-size:0.55)[carpenter to come fix it ](text-size:0.35)[y-yesterday."]</div> his mumbling trails off. <b></b> <div class = "KalevDay">[[No no it's ok, my apprentice here was exaggerating.]]</div> [[You should have taken it down before something like this happened.]] ](css: "background-color: transparent;")+(float-box:"===X", "Y====")[Location: Ur, Inn] <div class = "KalevDay">"Got the sign fixed?"</div> <div class = "KivaDay">"Sure did, carpenter came while you three were gone."</div> { (if:(history: where its name contains "Hold on to it.")'s length >= 1)[ <b></b> <div class = "KalevDay">"We got the curtain for you." </div>You say holding it up. <b></b> <div class = "KivaDay">"Thank you, you can leave it on the table there."</div> You place it down, a sense of a job well done washes over you. ] (if:(history: where its name contains "Give it to him.")'s length >= 1)[ <b></b> Sal puts down the curtain onto a near by chair. <b></b> <div class = "SalDay">"Got the curtain Gramma."</div> <div class = "KivaDay">"Carried it yourself?"</div>She asks looking towards you and Navy. <b></b> Shrugging you say. <div class = "KalevDay">"he insisted on it, wanted to do his job."</div> Sal nods in agreeance.] (if:(history: where its name contains "Leave her to pick it up.")'s length is 1)[ <b></b> <div class = "NavyDay">"Where would you like me to put the curtain Miss Kiva?"</div>Navy asks. <b></b> <div class = "KivaDay">"Oh, thank you for carrying it young lady. You can put on that table of there dear."</div> Navy places it down carefully on the table.] } <b></b> <div class = "KalevDay">"Is there anything more we can help you with?"</div>You ask Kiva. <b></b> <div class = "KivaDay">"No, I don't want to take up all your time."</div>She grabs something from the table and hands it you. [[Look at the paper.]](css: "background-color: transparent;")+(float-box:"===X", "Y====")[Location: Ur, Fabric shop] <div class = "KalevDay">"Hello, were staying at Kiva's inn."</div> <div class = "LariDay">"At Kiva's?"</div>She looks you and Navy up and down. <b></b> <div class = "LariDay">"Hmmm..?"</div> <div class = "LariDay">"Well Nice to meet ya!"</div> she says holding out her hand- (t8n: "pulse")[''THUMP!''] -Dropping the fabric on the ground. <b></b> [[Pick up the fabric for her.]] [[Leave her to pick it up.]](css: "background-color: transparent;")+(float-box:"===X", "Y====")[Location: Ur, Fabric shop] A shadowy figure apears from the back room of the shop, knocking down a roll as they pass it. <b></b> You quickly run infront of Sal, blocking him from the figure with your body. Navy quickly reaches for the knives she keeps hidden within her clothes. <div class = "LariDay">"Sal, is that you!"</div>A woman's voice? <b></b> ''Fwip'' <b></b> The shop fills with light, your eyes taking a while to adjust to the sudden change. <div class = "SalDay">"Miss Lari."</div> Sal says peeping out from behind you. <div class = "LariDay">"You hire some guards, since I last saw you Sal?"</div>She japed. <b></b> [[Hello, we're staying at Kiva's inn.]](css: "background-color: transparent;")+(float-box:"===X", "Y====")[Location: Ur, Inn] You look down at the piece of paper given to you. It was a hand drawn map of Ur. <nowiki><pre> ┌──────────────────────────────────────────────────────────────────────┐ │ Market │ │ ┌───────┐ │ │ │ ■ ╞══════════╗ │ │ │ │▒▒▒▒▒▒▒▒▒▒║ ▒▒▒▒▒▒▒▒▒▒▒▒▒▒ │ │ └───────┘▒░░░░░░░░▒║ ▒░░░░░░░░░░░░▒ │ │ ▒▒▒▒▒▒▒▒▒░░░░░░░░▒║ ▒░░░░░░░░░░░░▒ │ │ ▒░░░░░░░░░░░░░░░░▒║ ▒░░░░░░░░░░░░▒ │ │ ▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒║ ▒▒▒▒▒▒▒░░░░░░▒ │ │ ╔════════════════╦══╝ ▒░░░░░░▒ │ │ ╔╝ ▒▒▒▒▒▒▒▒▒ ▒▒▒▒ ║▒▒▒▒▒▒▒▒ ▒░░░░░░▒ │ │ ╔══════╝ ▒░░░░░░░▒ ▒░░▒ ║▒░░░░░░▒ ▒▒▒▒Library │ │ ╔══╝ ▒░░░░░░░▒ ▒░░▒ ║▒░░░░░░▒ ╔═════════■ │ │ ║ ▒░░░░░░░▒ ▒▒▒▒ ║▒░░░░░░▒ ║ │ │ ║ ▒░░░░░░░▒■Inn ║▒▒▒▒▒▒▒▒ ║▒▒▒▒▒▒ │ │ ║ ▒░░░░░░░▒ ═════╬═══════════╝▒░░░░▒ │ │ Farm■═══════╝ ▒░░░░░░░▒ ║▒▒▒▒▒▒▒▒▒▒▒▒▒░░░░▒ │ │ ▒░░░░░░░▒ ║▒░░░░░░░░░░░░░░░░▒ │ │ ▒░░░░░░░▒ ║▒░░░░░░░░░░░░░░░░▒ │ │ ▒░░░░░░░▒ ║▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒ │ │ ▒▒▒▒▒▒▒▒▒ ║ │ │ ║ │ └──────────────────────────────────────────────────────────────────────┘ </pre></nowiki> You look up at Kiva. <div class = "KalevDay">"What's this for?"</div> She grins. <div class = "KivaDay">"Navy asked me to make a map for you to follow for information gathering."</div> You look over to Navy who shrugs. <b></b> <div class = "KalevDay">"Thank you Ma'am, sorry my partner here bothered you with this."</div> <div class = "KivaDay">"It was no trouble at all."</div>She chuckles. <b></b> <div class = "KalevDay">"Then we best get started while we still have daylight!"</div> You say on your way out the door. <b></b> [[Pull up map.]] <nowiki><pre> ┌──────────────────────────────────────────────────────────────────────┐ │ [[Market]] │ │ ┌───────┐ │ │ │ □ ╞══════════╗ │ │ │ │▒▒▒▒▒▒▒▒▒▒║ ▒▒▒▒▒▒▒▒▒▒▒▒▒▒ │ │ └───────┘▒░░░░░░░░▒║ ▒░░░░░░░░░░░░▒ │ │ ▒▒▒▒▒▒▒▒▒░░░░░░░░▒║ ▒░░░░░░░░░░░░▒ │ │ ▒░░░░░░░░░░░░░░░░▒║ ▒░░░░░░░░░░░░▒ │ │ ▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒║ ▒▒▒▒▒▒▒░░░░░░▒ │ │ ╔════════════════╦══╝ ▒░░░░░░▒ │ │ ╔╝ ▒▒▒▒▒▒▒▒▒ ▒▒▒▒ ║▒▒▒▒▒▒▒▒ ▒░░░░░░▒ │ │ ╔══════╝ ▒░░░░░░░▒ ▒░░▒ ║▒░░░░░░▒ ▒▒▒▒[[Library]] │ │ ╔══╝ ▒░░░░░░░▒ ▒░░▒ ║▒░░░░░░▒ ╔═════════□ │ │ ║ ▒░░░░░░░▒ ▒▒▒▒ ║▒░░░░░░▒ ║ │ │ ║ ▒░░░░░░░▒■Inn ║▒▒▒▒▒▒▒▒ ║▒▒▒▒▒▒ │ │ ║ ▒░░░░░░░▒ ═════╬═══════════╝▒░░░░▒ │ │ [[Farm]]□═══════╝ ▒░░░░░░░▒ ║▒▒▒▒▒▒▒▒▒▒▒▒▒░░░░▒ │ │ ▒░░░░░░░▒ ║▒░░░░░░░░░░░░░░░░▒ │ │ ▒░░░░░░░▒ ║▒░░░░░░░░░░░░░░░░▒ │ │ ▒░░░░░░░▒ ║▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒ │ │ ▒▒▒▒▒▒▒▒▒ ║ │ │ ║ │ └──────────────────────────────────────────────────────────────────────┘ </pre></nowiki>(css: "background-color: transparent;")+(float-box:"===X", "Y====")[Location: Ur, Inn] <div class = "NavyDay">"Where should we go Kalev?"</div>(display:"MAPSTART")(css: "background-color: transparent;")+(float-box:"===X", "Y====")[Location: Ur, Main Street] <div class = "NavyDay">"So what did you go to do earlier?"</div>Navy asks as you walk down the road. <b></b> <div class = "KalevDay">"We were being followed."</div>You state plainly. <b></b> <div class = "NavyDay">"What! Why didn't I notice..."</div>Her face lowers. <b></b> <div class = "KalevDay">"You were quite absorbed in your conversation."</div>You smile warmly. <b></b> Navy blushes. <b></b> <div class = "NavyDay">"Sorry, I will be more alert."</div> <div class = "KalevDay">"It's ok kid, it was nice to see you letting your guard down."</div>You reach your hand out, plopping it on her head; furthering Navy's embarrassment. <b></b> Pulling your hand away you continue the conversation. <b></b> <div class = "KalevDay">"They were watching Sal."</div> <div class = "NavyDay">"Sal... Miss Kiva mentioned others being after him."</div> [[I went down the alley to confront them.]](css: "background-color: transparent;")+(float-box:"===X", "Y====")[Location: Ur, Main Street] <div class = "KalevDay">"I went down the alley to confront them."</div> <div class = "NavyDay">"KALEV."</div>She looks you dead in the eye. <b></b> <div class = "NavyDay">"How could you do something so dangerous alone?"</div> <div class = "KalevDay">"I know, I know."</div>You say apologeticly. <b></b> <div class = "KalevDay">"They talked to me, and... They said something strange to me..."</div> <div class = "NavyDay">"Strange?"</div>She says tilting her head. <b></b> <div class = "KalevDay">"The told me not to trust Sal..."</div> <div class = "NavyDay">"Hmmm."</div>She pauses to consider this information. <b></b> <div class = "NavyDay">"I don't think they're trustworthy, Kalev... But I think we should be wary of Sal."</div> <b></b> [[Why's that?]](css: "background-color: transparent;")+(float-box:"===X", "Y====")[Location: Ur, Main Street] <div class = "KalevDay">"Why's that?"</div> <div class = "NavyDay">"Every now and then, he... Uhm doesn't feel... Right."</div>She looks as though she realised what she said. <b></b> <div class = "NavyDay">"He's a good kid though."</div>She says quickly. <b></b> <div class = "NavyDay">"But, he feels cold on occasion like he is someone else entirely..."</div> <div class = "KalevDay">"Hmm I see.."</div>You say thinking to yourself. <b></b> <div class = "KalevDay">"We'll see how things go kid, I believe he's a good kid."</div>You say with I smile. <b></b> [[We're here.->Head back to the inn.]]<nowiki><pre> ┌──────────────────────────────────────────────────────────────────────┐ │ [[Market]] │ │ ┌───────┐ │ │ │ □ ╞══════════╗ │ │ │ │▒▒▒▒▒▒▒▒▒▒║ ▒▒▒▒▒▒▒▒▒▒▒▒▒▒ │ │ └───────┘▒░░░░░░░░▒║ ▒░░░░░░░░░░░░▒ │ │ ▒▒▒▒▒▒▒▒▒░░░░░░░░▒║ ▒░░░░░░░░░░░░▒ │ │ ▒░░░░░░░░░░░░░░░░▒║ ▒░░░░░░░░░░░░▒ │ │ ▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒║ ▒▒▒▒▒▒▒░░░░░░▒ │ │ ╔════════════════╦══╝ ▒░░░░░░▒ │ │ ╔╝ ▒▒▒▒▒▒▒▒▒ ▒▒▒▒ ║▒▒▒▒▒▒▒▒ ▒░░░░░░▒ │ │ ╔══════╝ ▒░░░░░░░▒ ▒░░▒ ║▒░░░░░░▒ ▒▒▒▒Library │ │ ╔══╝ ▒░░░░░░░▒ ▒░░▒ ║▒░░░░░░▒ ╔═════════■ │ │ ║ ▒░░░░░░░▒ ▒▒▒▒ ║▒░░░░░░▒ ║ │ │ ║ ▒░░░░░░░▒□Inn ║▒▒▒▒▒▒▒▒ ║▒▒▒▒▒▒ │ │ ║ ▒░░░░░░░▒ ═════╬═══════════╝▒░░░░▒ │ │ [[Farm]]□═══════╝ ▒░░░░░░░▒ ║▒▒▒▒▒▒▒▒▒▒▒▒▒░░░░▒ │ │ ▒░░░░░░░▒ ║▒░░░░░░░░░░░░░░░░▒ │ │ ▒░░░░░░░▒ ║▒░░░░░░░░░░░░░░░░▒ │ │ ▒░░░░░░░▒ ║▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒ │ │ ▒▒▒▒▒▒▒▒▒ ║ │ │ ║ │ └──────────────────────────────────────────────────────────────────────┘ </pre></nowiki> <nowiki><pre> ┌──────────────────────────────────────────────────────────────────────┐ │ [[Market]] │ │ ┌───────┐ │ │ │ □ ╞══════════╗ │ │ │ │▒▒▒▒▒▒▒▒▒▒║ ▒▒▒▒▒▒▒▒▒▒▒▒▒▒ │ │ └───────┘▒░░░░░░░░▒║ ▒░░░░░░░░░░░░▒ │ │ ▒▒▒▒▒▒▒▒▒░░░░░░░░▒║ ▒░░░░░░░░░░░░▒ │ │ ▒░░░░░░░░░░░░░░░░▒║ ▒░░░░░░░░░░░░▒ │ │ ▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒║ ▒▒▒▒▒▒▒░░░░░░▒ │ │ ╔════════════════╦══╝ ▒░░░░░░▒ │ │ ╔╝ ▒▒▒▒▒▒▒▒▒ ▒▒▒▒ ║▒▒▒▒▒▒▒▒ ▒░░░░░░▒ │ │ ╔══════╝ ▒░░░░░░░▒ ▒░░▒ ║▒░░░░░░▒ ▒▒▒▒[[Library]] │ │ ╔══╝ ▒░░░░░░░▒ ▒░░▒ ║▒░░░░░░▒ ╔═════════□ │ │ ║ ▒░░░░░░░▒ ▒▒▒▒ ║▒░░░░░░▒ ║ │ │ ║ ▒░░░░░░░▒□Inn ║▒▒▒▒▒▒▒▒ ║▒▒▒▒▒▒ │ │ ║ ▒░░░░░░░▒ ═════╬═══════════╝▒░░░░▒ │ │ Farm■═══════╝ ▒░░░░░░░▒ ║▒▒▒▒▒▒▒▒▒▒▒▒▒░░░░▒ │ │ ▒░░░░░░░▒ ║▒░░░░░░░░░░░░░░░░▒ │ │ ▒░░░░░░░▒ ║▒░░░░░░░░░░░░░░░░▒ │ │ ▒░░░░░░░▒ ║▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒ │ │ ▒▒▒▒▒▒▒▒▒ ║ │ │ ║ │ └──────────────────────────────────────────────────────────────────────┘ </pre></nowiki> <nowiki><pre> ┌──────────────────────────────────────────────────────────────────────┐ │ Market │ │ ┌───────┐ │ │ │ ■ ╞══════════╗ │ │ │ │▒▒▒▒▒▒▒▒▒▒║ ▒▒▒▒▒▒▒▒▒▒▒▒▒▒ │ │ └───────┘▒░░░░░░░░▒║ ▒░░░░░░░░░░░░▒ │ │ ▒▒▒▒▒▒▒▒▒░░░░░░░░▒║ ▒░░░░░░░░░░░░▒ │ │ ▒░░░░░░░░░░░░░░░░▒║ ▒░░░░░░░░░░░░▒ │ │ ▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒║ ▒▒▒▒▒▒▒░░░░░░▒ │ │ ╔════════════════╦══╝ ▒░░░░░░▒ │ │ ╔╝ ▒▒▒▒▒▒▒▒▒ ▒▒▒▒ ║▒▒▒▒▒▒▒▒ ▒░░░░░░▒ │ │ ╔══════╝ ▒░░░░░░░▒ ▒░░▒ ║▒░░░░░░▒ ▒▒▒▒[[Library]] │ │ ╔══╝ ▒░░░░░░░▒ ▒░░▒ ║▒░░░░░░▒ ╔═════════□ │ │ ║ ▒░░░░░░░▒ ▒▒▒▒ ║▒░░░░░░▒ ║ │ │ ║ ▒░░░░░░░▒□Inn ║▒▒▒▒▒▒▒▒ ║▒▒▒▒▒▒ │ │ ║ ▒░░░░░░░▒ ═════╬═══════════╝▒░░░░▒ │ │ [[Farm]]□═══════╝ ▒░░░░░░░▒ ║▒▒▒▒▒▒▒▒▒▒▒▒▒░░░░▒ │ │ ▒░░░░░░░▒ ║▒░░░░░░░░░░░░░░░░▒ │ │ ▒░░░░░░░▒ ║▒░░░░░░░░░░░░░░░░▒ │ │ ▒░░░░░░░▒ ║▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒ │ │ ▒▒▒▒▒▒▒▒▒ ║ │ │ ║ │ └──────────────────────────────────────────────────────────────────────┘ </pre></nowiki>(css: "background-color: transparent;")+(float-box:"===X", "Y====")[Location: Ur, Outsirts] <div class = "KalevDay">"How did you find Sal?"</div>You ask. <b></b> <div class = "GenericDay">"Well, there was a big beam o' light in the direction o' the forbidden lands."</div>He says with exaggerated hand movements indicating a big beam. <b></b> <div class = "GenericDay">"Me an' Kevin, ma dog 'ere, went to check it out an' we found that boy Sal."</div>He points to the dog, who is now sitting next to him happily. <b></b> <div class = "KalevDay">"Did you see anything when you found him?" </div> He pauses uming and ahing and then he springs back into his animated self. <b></b> <div class = "GenericDay">"There was a purple-ish glow in his eyes when I found 'im, he collasped when I tried talking to 'im."</div>He widened his eyes pointing to them to help punctuate his statement. <b></b> <div class = "NavyDay">"Purple?"</div> <div class = "GenericDay">"Yeah, an' when I found 'im I felt I needed to protect 'im so I took 'im straight to Kiva."</div> You pause to think, an impulsive need to protect? Purple light? What is Sal... <b></b> <div class = "KalevDay">"Thank you for talking with us."</div> <div class = "GenericDay">"Any friend of Kiva's a friend 'o mine."</div> <div class = "GenericDay">"You goin' back to 'er inn?"</div> <div class = "KalevDay">"Yes we will be."</div> <div class = "GenericDay">"Say hello to 'er for me, yeah?"</div> <div class = "KalevDay">"Will do, thank you for the information."</div> He grins and waves you off. <b></b> You walk back toward the town and pull up the map to check your way. <b></b> You could; { (if:(history: where its name contains "Check the alley.")'s length is 1)[[[Head back to inn->Alley talk]]] (else:)[ [[Head back to the inn.]] ] } Or Go elsewhere? (display:"MAPFARM")Chapter Select: [[Chapter 1->Begin?]] Chapter 2 - not accessable [[Back->Home]](css: "background-color: transparent;")+(float-box:"===X", "Y====")[Location: Ur, Inn] You take a spoonful of the barley soup, the aroma of which brings you back to your grandmother's house on a cold night. The sort of scent that warms the core and soothes the soul. <b></b> Taking a bite of the soup the soft barley melts in your mouth, the flavor of the mushrooms and vegtables compliments the richness of the wulokk broth well. <b></b> The heartiness of the meal restores your energy and relieves your hunger from the long day of running around the town. <b></b> You look over to Navy who is completely absorbed in the flavours of the meal. <b></b> <div class = "KivaNight">"What do ya think?"</div>Kiva's voice ringing like a lighthouse bell brings you back from the meal you were lost in. <b></b> <div class = "KalevNight">"It's delicious, thank you Ma'am. It's just what we needed."</div>You smile. <b></b> Navy was too absorbed to respond. <b></b> <div class = "KalevNight">"I can see my apprentice is enjoying it too."</div>You chuckle. <div class = "KivaNight">"Yes, it looks like she is."</div>Kiva gives a hearty laugh in response. <div class = "SalNight">"Mr Kalev?"</div>Sal pops out shyly. (text-color:#ffa28e)[[Yes Sal?]] (css: "background-color: transparent;")+(float-box:"===X", "Y====")[Location: Ur, Inn] <div class = "KalevNight">"Yes Sal?"</div>You look over to Sal. <b></b> <div class = "SalNight">"You're planning to go the forbidden lands, aren't you?"</div>He says curiously. <b></b> <div class = "KalevNight">"Oh uhh, well yes we do plan to."</div> Navy snaps back to reality at last and snaps her head toward Sal. <b></b> <div class = "SalNight">"You're gonna need a guide I-I bet..."</div> <div class = "KivaNight">"SAL!"</div>Kiva hastily exclaims. <b></b> <div class = "SalNight">"Gramma..."</div>He looks to her, reaching to grab her hand. <b></b> <div class = "SalNight">"I need to go there."</div>Determination plastered on his face. <b></b> <div class = "KivaNight">"It's too dangerous Sal."</div> <div class = "KalevNight">"Guide?"</div>You question. <b></b> Kiva's face drops. The big secret out. <b></b> Sal looks to her before turning back to you. <b></b> <div class = "SalNight">"I'm from Casre'ah."</div> <b></b> (text-color:#ffa28e)[[You're... I see.]] (css: "background-color: transparent;")+(float-box:"===X", "Y====")[Location: Ur, Inn] <div class = "KalevNight">"You're... I see."</div> <div class = "SalNight">"I escaped.. The village there, I don't know how I ended up in Ur, but I need to know."</div>He stops, moving his mouth as if searching for the right words. <b></b> <div class = "SalNight">"I want to know who I am, and my answer is there."</div>He looks back to Kiva, consoling her with his eyes. <b></b> <div class = "SalNight">"Please take me with you."</div> He bows deeply. <b></b> <div class = "KalevNight">"Are you sure Sal?"</div> <div class = "NavyNight">"Miss Kiva is right Sal, it's dangerous."</div> Navy exclaims, an attempt to disuade your line of questioning. <b></b> You hold your hand up to her. </div> <div class = "KalevNight">"Are you sure?"</div>You say, strongly stressing he should think. <b></b> <div class = "SalNight">"I am."</div> He states, unphased. <b></b> A hint of purple shines in his eyes? No,lop a trick of the light surely... <b></b> <div class = "KalevNight">"Ok."</div> <div class = "NavyNight">"Kalev!"</div>Navy shouts. <b></b> <div class = "KalevNight">"Navy. The kid is determined, he'll find a way with or without us. Having us there would at least give him some sercurity."</div> She closes her mouth, looking down for a second. <div class = "SalNight">"Ok, welcome to the team, Sal."</div> <div class = "KivaNight">"Sal."</div> <div class = "SalNight">"Gramma, thank you for everything."</div> Tears form in her eyes. <b></b> <div class = "KivaNight">"I know you're sure, but are you sure of this?"</div> You look to Navy, 'We should give them some space' you mouth. <b></b> She nods. <b></b> <div class = "KalevNight">"We should turn in, we've a big day tomorrow."</div> You get up placing your hand on Kiva's shoulder in consolation. <b></b> She nods to you. <b></b> (text-color:#ffa28e)[[Turn in.]]