Game Legend

SHIPS

  • Fighter (1 dmg, 1 HP) – Strong vs. Cruisers, weak vs. Destroyers, minimal PD damage (0.25) Requires: Shipyard lvl 1
  • Destroyer (2 × 1 dmg, 2 HP) – First-Strike vs. Fighters, weak vs. Cruisers, low PD damage (0.5) Requires: Shipyard lvl 2
  • Cruiser (3 dmg, 3 HP) – First-Strike vs. Destroyers & PD, weak vs. Fighters, fastest conquest Requires: Shipyard lvl 3

PLANETARY DEVELOPMENT

  • Population – +1 credit / 10 s per pop
  • Minerals – +1 mineral / 10 s per mine

BUILDINGS

  • Mine – +1 mine (+1 mineral / 10 s)
  • Planetary Defense – 3 × First-Strike, 2 dmg/shot, 2 HP

UPGRADES

  • Infrastructure (lvl 1–6) Unlocks Shipyard upgrades, +5 population cap, +5 mine cap, +1–2 PD cap
  • Shipyard (lvl 1–3) lvl 2 → Destroyers; lvl 3 → Cruisers

Game Settings

Controls Guide

GAME

  • ESC: Pause / Show This Menu

CAMERA

  • LMB + Drag: Rotate View
  • RMB + Drag: Pan View
  • Mouse Wheel: Zoom In/Out
  • Double-Click Star: Center on Star

SELECTION

  • LMB Click Ship: Select Ship
  • SHIFT + LMB Click: Add/Remove
  • SHIFT + LMB Drag: Area Select

COMMANDS

  • RMB Click Star (ships selected): Move

GROUPS

  • CTRL + [0-9]: Assign Group
  • [0-9]: Select Group
  • [0-9] (double-press): Focus camera on group
  • Click Group Button (in Fleets panel): Focus camera on group

Resources

Credits: 0 Minerals: 0

Selected Star Menu

Owner: - Population: 0 / 0
Planetary Queue
Queue: 0
0%
Infrastructure Level: 1 Mines: 0 / 0 Defense: 0 / 0 Shipyard Level: 0
Ship Queue
Queue: 0
0%
Speaker Portrait

Press Enter to continue
Selected Units: 0