Game Legend
SHIPS
Fighter
(1 dmg, 1 HP) –
Strong vs. Cruisers, weak vs. Destroyers, minimal PD damage (0.25)
Requires:
Shipyard lvl 1
Destroyer
(2 × 1 dmg, 2 HP) –
First-Strike vs. Fighters, weak vs. Cruisers, low PD damage (0.5)
Requires:
Shipyard lvl 2
Cruiser
(3 dmg, 3 HP) –
First-Strike vs. Destroyers & PD, weak vs. Fighters, fastest conquest
Requires:
Shipyard lvl 3
PLANETARY DEVELOPMENT
Population
– +1 credit / 10 s per pop
Minerals
– +1 mineral / 10 s per mine
BUILDINGS
Mine
– +1 mine (+1 mineral / 10 s)
Planetary Defense
– 3 × First-Strike, 2 dmg/shot, 2 HP
UPGRADES
Infrastructure (lvl 1–6)
Unlocks Shipyard upgrades, +5 population cap, +5 mine cap, +1–2 PD cap
Shipyard (lvl 1–3)
lvl 2 → Destroyers; lvl 3 → Cruisers
Game Settings
Number of Stars:
75 Stars - EASY
150 Stars - NORMAL
250 Stars - HARD
500 Stars - VERY HARD
Number of AI Opponents (1-4):
1
2
3
4
Start Game
Resume Game
Controls Guide
GAME
ESC:
Pause / Show This Menu
CAMERA
LMB + Drag:
Rotate View
RMB + Drag:
Pan View
Mouse Wheel:
Zoom In/Out
Double-Click Star:
Center on Star
SELECTION
LMB Click Ship:
Select Ship
SHIFT + LMB Click:
Add/Remove
SHIFT + LMB Drag:
Area Select
COMMANDS
RMB Click Star (ships selected):
Move
GROUPS
CTRL + [0-9]:
Assign Group
[0-9]:
Select Group
[0-9] (double-press):
Focus camera on group
Click Group Button (in Fleets panel):
Focus camera on group
Resources
Credits: 0
Minerals: 0
Selected Star Menu
Owner: -
Population: 0 / 0
0%
Planetary Queue
Queue: 0
0%
Infrastructure Level: 1
Upgrade Infrastructure
Build Galactic Hub
Mines: 0 / 0
Build Mine (75C, 25M)
Defense: 0 / 0
Upgrade Defense (100C, 50M)
Shipyard Level: 0
Build Shipyard (150C, 100M)
Upgrade Shipyard
Ship Queue
Queue: 0
0%
Build Fighter
Build Destroyer
Build Cruiser
Build Slipstream Frigate
0%
Skip Tutorial
Press Enter to continue
Close
⏸
1×
2×
5×
10×
Selected Units: 0
Fleets
Focus Camera: Click button or double-press number
🎮 PERFORMANCE
FPS:
0
Ships:
0
Effects:
0
Memory:
0
MB