좋습니다. (live: 2s)[<span class="fade-in">이제 모두 미동없이 앉아있습니다. 그 어떤 움직임도 잠시동안 금지됩니다. </span> (stop:)] (live: 5s)[<span class="fade-in">피부에 닿는 진동, 미세한 소리를 감지하며 그들이 다가올 수 있게 기다립니다.</span> (stop:)] (live: 8s)[<span class="fade-in"><pre class="ascii-inline"> ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⠀⠀⠀⠀⠀⠀⠀⡀⡄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢼⡅⠀⠀⠀⠀⣀⣶⡿⠋⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⡇⠀⠀⢀⣦⣿⡟⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢰⣿⡇⠀⣤⣿⡿⠉⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣸⣿⢡⣾⠟⠍⡀⠌⠀⠀⠀⠀⢀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢢⢘⣤⣾⣽⣹⣶⠷⠿⠶⡄⠀⠀⢀⠐⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣢⡿⣿⣿⢟⢝⠀⠁⠑⠐⠄⡀⡂⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡀⡐⠐⠀⢉⠛⠁⠀⠑⢄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠄⠂⠁⠀⠀⠀⠄⢐⠀⠀⠀⠀⠀⠑⠄⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡐⠀⠀⠀⠀⠀⠀⠀⠀⠀⠑⠐⠄⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡐⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⠂⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀</pre> 피부가 점점 간지럽고 부풀어오른다면 당신의 승리입니다. </span> (stop:)] (live: 10s)[<span class="fade-in">만일 여러 사람이 동시에 소극적 접촉에 성공했다면, 열심히 접촉부위를 문지르세요! 피부가 더 많이 부풀어 오른 사람이 승리입니다.</span> (stop:)] (live: 12s)[<span class="fade-in"> <span class="inline-box">❖ 이 게임의 승자는 앉아있는 테이블 안에서 “가장 친해지고 싶은 사람” 칭호를 얻습니다. ❖ 물론 게임이 진행되는 동안 플레이어들끼리 가벼운 대화 정도는 진행해도 괜찮습니다. </span>(stop:)] (live: 12s)[<span class="fade-in"><span class="fade-link">[[목차로 돌아가기->1]]</span></span>(stop:)] <style> @keyframes fadeIn { from { opacity: 0; } to { opacity: 1; } } .fade-in { opacity: 0; animation: fadeIn 1.5s ease-in forwards; } </style>''캐주얼한 산책 시작하기.'' 네트워킹존 테이블에 충분한 사람이 앉았다면, 그중 한명의 플레이어가 오늘의 <span class="highlight">게임마스터(GM)</span>를 맡습니다. GM은 테이블 한가운데에 있는 조명을 키고, 자신의 자리 앞에 둡니다. 턴으로 돌아가는 방식의 게임을 진행하게 된다면, GM이 이 조명을 전달 함으로써 첫번째 플레이어를 지정할 수 있습니다. 캐쥬얼한 분위기를 조성하기 위해 약7개의 다양한 게임들을 준비했으나, 이 게임을 모두 순서대로 진행할 필요는 없습니다. 아래 목차를 둘러보면서 마음에 드는 제목 하나를 선택주세요. <span class="highlight">게임을 고르셨나요? GM은 규칙을 읽어주세요.</span> <span class="fade-link"> [[1. 인사하기 (GREETING)]] [[2. 소극적 접촉에 주목하기 (Mogie)]] [[3. 모든 것은 비건으로부터 (It all began in vegan)]] [[4. 기나긴 소문 (Long Long tales)]] [[5. 기나긴 게임(LONG GAME)]] [[6. 네트 - 워킹 (Net-Walking)]] [[7. 빗방울 꼬리 (rain drop tail)]] [[0. 첫화면으로 돌아가기->HOME]]</span> <script> document.documentElement.style.background = "#C0CFBA"; document.body.style.background = "#C0CFBA"; </script> <style> tw-story { background: rgba(242, 242, 242, 0.5) !important; box-shadow: 0 4px 5px rgba(0, 0, 0, 0.05) !important; color: black !important; } </style> ''[인사하기 (GREETING)]'' 네트워커가 지나갈 때, 인사를 건넵니다. 과하게 표현하지 말고, 그저 가볍게 존재를 알리는 정도로 충분합니다. 누군가가 인사에 응답하면, 인원 수만큼 점수를 획득합니다. 단, 지인을 만난경우, 점수를 획득할 수 없습니다. 만일 다가오는 이가 인사에 답할지 의심된다면, 자신의 턴을 포기할 수 있습니다. 총 3번의 턴이 돌아가고 나면, 게임이 종료됩니다. 만일 아무도 응답을 받지 못했다면, 유동적으로 턴을 늘릴 수 있습니다. *지나가는 네트워커와 긴 대화가 시작되면, 모든 점수는 0으로 초기화됩니다. [[목차로 돌아가기->1]] ''[소극적 접촉에 주목하기 (Mogie)]'' 가끔은 눈치채지 못할정도로 은밀하게 접근하고 싶어하는 이가 있을 수 있습니다. 이 게임은 그런 작은 움직임을 섬세하게 알아채고 - 그들이 다가올 수 있도록 기다려보는 시도입니다. 방법은 간단합니다. 테이블에 함께 앉아있는 사람 전원이 준비 되었다면, 아주 작게 끄덕입니다. 그리고, 미동없이 앉아있습니다. 그 어떤 움직임도 잠시동안 금지됩니다. 피부에 닿는 진동, 미세한 소리를 감지하며 그들이 다가올 수 있게 기다립니다. 피부가 점점 간지럽고 부풀어오른다면 당신의 승리입니다. (만일 여러 사람이 동시에 소극적 접촉에 성공했다면, 열심히 접촉부위를 문지르세요! 피부가 더 많이 부풀어 오른 사람이 승리입니다.) 이 게임의 승자는 앉아있는 테이블 안에서 “가장 친해지고 싶은 사람” 칭호를 얻습니다. *물론 게임이 진행되는 동안 플레이어들끼리 가벼운 대화 정도는 진행해도 괜찮습니다. [[목차로 돌아가기->1]]''[모든 것은 비건으로부터 시작한다 (It all began in vegan)]'' 이 게임은 테이블에 앉은 전원이 음식을 가져왔을 때 시작할 수 있습니다. 서로 어떤 음식을 가져왔는지 둘러보세요. 그리고 가져온 음식들 중, 모두가 중복해서 고른 음식이 있는지도 면밀히 살펴봅니다. 상대방의 접시에서 가장 마음에 드는 음식 하나를 고릅니다. (인원이 3인 이상인 경우, 자신의 오른편에 있는 사람의 접시에서 음식을 골라주세요.) 자, 이제 게임을 시작합니다. 각플레이어는 자신이 선택한 음식이 어떻게 이 자리에 오게 되었는지 설명합니다. 마치 이 음식을 위해 평생을 바친 농부, 셰프, 비건 요리 전문가가 된 것처럼 자부심을 갖고, 이야기를 펼쳐주세요. (만약 같은 종류의 음식을 선택했다면, 음식을 제작한 공동 협력자가 되어 함께 이야기를 만들어낼 수도 있습니다.) 각자의 환상적인 프레젠테이션이 끝났다면, 다같이 각자의 접시에 놓인 음식을 입에 넣고 음미합니다. *음식이 만족스러웠다면 옆자리에 앉은 셰프에게 감사 인사를 잊지 마세요! [[목차로 돌아가기->1]]''[기나긴 소문 (Long Long tales)]'' 테이블에 둘러앉은 네트워커들과 함께, 주변을 둘러보세요. 그리고 다같이 면밀히 관찰할 한명의 '낯선 네트워커'를 지목합니다. 이 과정에서는 여러분의 은밀하고 조심스러운 논의가 필요합니다. 대상이 부담스러운 시선을 느끼면 즉시 자리를 떠날 수 있으니까요. 네트워커를 정했다면 게임을 시작합니다. 1. GM의 왼쪽에 앉은 플레이어부터 차례대로 낯선 네트워커의 이름을 정합니다. 2. 다음 플레이어는 그 인물의 인상착의나 행동을 바탕으로 허구의 사실을 만들어 이야기합니다. 3. 그리고 계속해서 다음 플레이어가 그 소문에 이어 이야기를 덧붙여갑니다. 예) “저 분은 도자기공예가입니다. 왼손으로만 도자기를 빚는다고 해요. 주머니에 소중하게 왼손을 넣고있는 모습을 보면 알 수 있어요.” ***만약 어떤 플레이어가 그 네트워커의 ‘진짜’ 사실을 알고 있다면, 결코 그를 말해서는 안 됩니다. 그렇게 하면 즉시 게임에서 패배합니다. 각 2번씩 턴이 돌아갔다면, 이제 승패를 가를때 입니다. 플레이어들은 '낯선 네트워커'에게 다가가 공식적인 사실을 확인합니다.이때, 해당 네트워커가 당황하지 않을 수 있도록 친절하고, 부드럽게 접근해주세요. - 소문이 완전히 부정확하다면, 여러분은 게임에서 완전히 승리합니다. - 소문중 하나라도 사실에 해당한다면, 여러분은 모두 게임에서 완전히 패배합니다. [[목차로 돌아가기->1]]''[기나긴 게임(LONG GAME)]'' 혼자 테이블에 앉아있나요? 걱정하지 마세요. 이 게임은 먼저 말을 걸기 망설여지는 당신을 위해 준비한 고요한 게임입니다. 이 게임에서 필요한 움직임은 아주 작고 간단합니다. 테이블 위에 놓인 조명을 양손으로 감싸앉고, 살며시 무릎위에 올려두세요. 잠시 핸드폰은 내려두길 바래요. 그리고 조명이 뿜어내는 은은한 빛과 미세한 온기를 즐기세요. 마치 공원에서 광합성을 즐기는 마로니에 나무가 된 것처럼요. 당신이 원할때까지 이 기나긴 게임은 지속될 수 있습니다. 그러나, 누군가 말을 걸었다면 게임은 종료됩니다. *참고: 마로니에 나무의 진짜 이름은 “가시칠엽수” 입니다. 마로니에 공원에 심어진 "진짜 가시 칠엽수"는 3그루에 불가하며, 대부분은 일반 칠엽수나 다른 수종이라고 합니다. 만약, 저 멀리서 조명을 품고있는 또다른 플레이어를 발견했다면, 부드럽게 웃으며 살며시 눈인사를 건네보는 건 어떨까요? [[목차로 돌아가기->1]]''[네트 - 워킹 (Net-Walking)]'' 이 게임은 진정한 네트”워커”들을 위한 가벼운 산책이 포함되어있습니다. 테이블에 앉아 충분히 휴식을 취했나요? 그럼, 이제 다시 일어날 때입니다. 바닥에 그려진 선의 시작지점을 찾아 이동하세요. 선의 출발지점에서 GM은 무리에서 한명의 리더를 정합니다. 그리고 그외 팔로워들은 리더 뒤에 줄지어 서서 '긴-꼬리'를 만듭니다. (물론 꼬리의 길이는 길 수도 짧을수도 있습니다. 홀로 플레이를 하거나, 인원이 적더라도 게임은 진행될 수 있습니다.) 자, 여러분의 '긴-꼬리'가 움직입니다. 리더워커는 바닥에 나있는 선을 따라 걸으며, 자신만의 리듬을 만들어 봅니다. 팔로워들은 리더의 발자국을 따라 이동하세요. <pre> 걷는 동안 리더는 - 음악에 맞춰 현란한 스텝을 밟을수도, - 크게 점프할 수도, - 한발로 콩콩이 걸음을 할 수도, - 아주 느리게 걸을수도 있습니다. </pre> 따라가던 선이 끊겼다면, 다른 색깔 선의 시작지점을 찾아보세요. 이때 리더의 역할을 바꿀 수 있습니다. [[목차로 돌아가기->1]]''[빗방울 꼬리 (rain drop tail)]'' 비가 오나요? 다행입니다. 이 게임은 비가 오는 만일의 상황에서만 플레이 할 수 있습니다. 비가 오지 않는다면 아쉽지만 다른 게임을 골라야겠습니다. 잠시 비를 피할 수 있는곳으로 함께 이동하세요. 그리고 비를 향해 손등을 뻗어봅니다. 손등이 충분히 젖었다면 다시 손을 지붕 아래로 가져옵니다. 각 플레이어들은 자신의 손등에 모인 빗방울 중 '가장 큰 물방울'을 하나씩 고릅니다. 그리고 동시에 천천히 손의 기울기를 높여봅니다. <pre> 각자의 물방울이-- --손등을 지나 -- -- 팔을 타고-- --내려올 수 있도록요. </pre> 가장 길---게 빗방울 꼬리를 그린 사람이 이 게임에서 승리합니다. *서로의 빗방울 꼬리를 제대로 확인하지 못해 승패를 가르기 어렵다면, 다시 처마밖으로 손을 뻗어 게임을 시작해도 좋습니다. [[목차로 돌아가기->1]] <span class="inline-box">메모: 이건 중요!</span> <span class="highlight">이 부분은 형광펜 강조!</span> <span class="code-box">/open door</span> (set: $showDetails to false) |detailsWrapper>[ (if: $showDetails)[ <div class="credit-box"> 출연: 김보라, 이우경, 김현준 외<br> 기획/제작: 초록고래 </div> ] (else:)[ (link: "더보기 ▼")[ (set: $showDetails to true) (replace: ?detailsWrapper)[ <div class="credit-box"> 출연: 김보라, 이우경, 김현준 외<br> 기획/제작: 초록고래 </div> ] ] ] ] 라라라라랄 라라라랄 라라라라ㅏ 라라랄 ㅏ라랄 ㄹ라라 <p class="worm"> <span>-</span><span>-</span><span>-</span><span>-</span><span>-</span><span>-</span><span>-</span><span>-</span><span>-</span><span>-</span><span>-</span><span>-</span><span>-</span><span>-</span><span>-</span><span>-</span><span>-</span><span>-</span><span>-</span><span>-</span><span>-</span><span>-</span><span>-</span><span>-</span> </p> <div class="rain"> <span style="left:3%; animation-delay: 0s; animation-duration: 2.4s;">|</span> <span style="left:12%; animation-delay: 0.3s; animation-duration: 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⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢠⣠⢠⣠⣀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣰⣴⣷⣴⣶⣿⣿⣿⣿⣿⣳⣠⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢰⣿⣿⣷⣿⣿⣿⣿⢿⣿⣿⣿⣿⣇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⢄⣾⣾⣻⣯⣿⢟⠱⢸⣟⣍⡽⡝⡙⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠰⢿⢛⣿⣿⣿⡟⡥⡿⡿⡟⣟⣿⣾⣾⣷⠄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠑⠻⠻⠿⠿⡫⠿⣿⣷⣷⣷⣽⣻⣿⣿⣿⣿⡃⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠠⣽⣿⣿⣷⢮⠪⣲⡿⡏⢿⢂⢠⠘⡙⠋⠉⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠙⠹⠿⢩⢷⢟⣾⣟⢸⡇⠁⠠⣷⢿⠿⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠵⠟⠣⠁⠈⣿⣰⠇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢽⣟⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠨⣯⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⢀⣬⣷⣀⣀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠉⠈⠈⠉⠈⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡟⠟⡟⠟⠿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠏⠋⠈⠋⠉⠀⠀⠀⠀⠀⠌⠟⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡏⠀⠀⠈⠀⠀⠀⠀⡀⠀⠀⠀⠀⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⡻⠁⠁⠄⠐⠀⡠⣎⡇⠠⠲⢂⢢⢦⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣏⡀⡤⠀⠀⠀⢠⢚⢀⢀⢠⠠⠀⠁⠁⠈⣻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣮⣄⣄⣀⣀⢔⣀⠀⠈⠈⠈⠂⠄⠀⠀⠀⠀⢼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣟⠂⠀⠀⠈⡑⣕⠍⢀⢰⡀⡽⡟⣧⢦⣴⣶⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⣦⣆⣀⡖⡈⡠⠁⠠⡇⢸⣾⣟⠈⡀⣀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣊⣠⣜⣾⣷⠀⠏⣸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡂⠠⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣗⠐⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⡿⠓⠈⠿⠿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣶⣷⣷⣶⣷⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ </pre> <!-- 기본 텍스트 링크 --> [[작은 선택지->NextStep]] <!-- 버튼형 --> <span class="button-link">[[계속하기->Continue]]</span> <!-- 유령 버튼 --> <span class="ghost-link">[[더 알아보기->MoreInfo]]</span> <span class="fade-link">[[느릿하게 나타나기->NextScene]]</span> <span class="wave-link"><tw-link> <span>흐</span><span>르</span><span>는</span><span>링</span><span>크</span> </tw-link></span> (live: 3s)[ <span class="glow-text">↓ 제목을 눌러 플레이하기</span> (stop:) ] ⠀⠀⠀ tw-link { display: inline-block; margin: 0.5em 0; padding: 0.3em 0.8em; background: #7D997D; color: white !important; border-radius: 4px; text-decoration: none; font-weight: bold; box-shadow: 0 4px 0 #5e7a5e; /* 아래 그림자 */ transition: all 0.15s ease; position: relative; top: 0; } tw-link:hover { background: #6f896f; color: #f0f0f0 !important; cursor: pointer; } tw-link:active { top: 2px; box-shadow: 0 2px 0 #5e7a5e; /* 그림자 줄이고 아래로 눌린 효과 */ <div class="credit-box"> ''작품명'': 조형하는 파 ''안무'': 양병현 ''출연'': 김보라, 이우경, 김현준 외 ''기획/제작'': 초록고래 </div> <span class="glow-text">↓ 제목을 눌러 플레이하기</span>''<span style="font-size:14.2px">[[캐주얼 네트워커를 위한 캐주얼한 산책 ->1]]''</span> <span class="glow-text">↓ Click the title to play ENG ver.</span><span style="font-size:14.2px">[[<b>Casual Moves for Casual Netwalker</b>->1']] <span style="font-size:12px; color: #888;"> (set: $showDetails to false) |creditToggle>[Game Design by: 이우경(Log Lee) (link: " 크레딧 더보기 ▼")[ (set: $showDetails to true) (replace: ?creditToggle)[Game Design by: 이우경(Log Lee) <div class="credit-box">Party Curation: 로스트에어(Lost Air) DJ: Airbear Space: 김혜정 Organized by: 한국문화예술위원회 (ARKO) Operated by: 나인엔드 //*Game Reference: Harry Giles, Casual Games for Casual Hikers</span> //</span> </div> ] ]]<script> document.documentElement.style.background = "#9ba398"; document.body.style.background = "#9ba398"; </script> <style> tw-story { background: transparent !important; box-shadow: none !important; color: white !important; } </style> .rain { position: absolute; top: 0; left: 0; width: 100%; height: 150%; pointer-events: none; z-index: 0; font-size: 15px; color: white; } .rain span { position: absolute; top: -20%; /* 시작점을 더 위로 */ animation-name: drop; animation-timing-function: linear; animation-iteration-count: infinite; } @keyframes drop { 0% { transform: translateY(0); opacity: 0.5; } 50% { opacity: 1; } 100% { transform: translateY(120vh); opacity: 0.5; } /* 더 멀리까지 내려오게 */ } ''[1. 인사하기 (GREETING)]'' 네트워커가 지나갈 때, 인사를 건넵니다. 그저 가볍게 존재를 알리는 정도로 충분합니다. 누군가가 인사에 응답하면, 응답한 인원 수만큼 점수를 획득합니다. 총 3번의 턴이 돌아가고 나면, 게임을 종료합니다. 누가 가장 많은 인사를 받았나요? 오늘의 <span class="highlight">MGP(Most Greeted Player)</span>을 뽑아보세요. <span class="inline-box">❖ 지인을 만난경우, 점수를 획득할 수 없습니다. ❖ 언제든 자신의 턴을 포기할 수 있습니다. ❖ 아무도 응답을 받지 못했다면, 유동적으로 턴을 늘릴 수 있습니다. ❖ 지나가는 네트워커와 긴 대화가 시작되면, 모든 점수는 0으로 초기화됩니다. </span> <span class="inline-box">✿ 상급 규칙: 지인이 너무 많아 게임이 진행되지 않는다면, 상급규칙을 적용해보세요. 이 경우, 지나가는 네트워커가 인사에 응답하지 않았을 때만 점수를 획득합니다.</span> <span class="fade-link">[[목차로 돌아가기->1]]</span> ''[2. 소극적 접촉에 주목하기 (Mogie)]'' 가끔은 눈치채지 못할정도로 은밀하게 접근하고 싶어하는 이가 있을 수 있습니다. 이 게임은 그런 작은 움직임을 섬세하게 알아채고 - 그들이 다가올 수 있도록 기다려보는 시도입니다. 방법은 간단합니다. 테이블에 함께 앉아있는 사람 전원이 준비 되었다면, 아주 작게 끄덕여주세요. <span class="fade-link">[[준비 되었나요?->모기2]]</span> ''[4. 기나긴 소문 (Long Long tales)]'' 테이블에 둘러앉은 네트워커들과 함께, 주변을 둘러보세요. 그리고 다같이 면밀히 관찰할 한명의 '낯선 네트워커'를 지목합니다. <span class="inline-box"></pre>(align:"=><=")+(box:"X")[✹ 주의 할 점 ✹]<pre class="ascii-inline">⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣲⡆⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣾⣿⡄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⌇⠀⠀⢸⣿⣿⡅⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠇⢿⡟⠙⠆⠀⌇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣾⣷⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣾⠋⢿⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠘⠿⠀⠘⠓⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ </pre>(align:"=><=")+(box:"X")[ 은밀하고 조심스러운 논의가 필요합니다. 대상이 부담스러운 시선을 느끼면 즉시 자리를 떠날 수 있으니까요. ](align:"=><=")+(box:"X")[<span class="fade-link">[[네트워커를 정했습니다.->소문2]]</span> <span class="fade-link">[[조금이따 다시 할게요.->1]]</span>]''[5. 기나긴 게임(LONG GAME)]'' (align:"=><=")+(box:"X")[혼자 테이블에 앉아있나요? 걱정하지 마세요. 이 게임은 혼자인 당신을 위해 준비한 고요한 게임입니다. 필요한 움직임은 아주 작고 간단합니다. 테이블 위에 놓인 조명을 양손으로 감싸, 살며시 무릎위에 올려두세요. <span class="inline-box">❖ 당신이 원할때까지 기나긴 게임은 지속됩니다. ❖ 누군가 말을 걸었다면 게임을 종료하세요.</span> <span class="fade-link">[[게임을 시작합니다.->솔로2]]</span>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<span class="fade-link">[[조금이따 다시 할게요.->1]]</span>]''[6. 네트 - 워킹 (Net-Walking)]'' 이 게임은 진정한 네트”워커”들을 위한 가벼운 산책이 포함되어있습니다. 테이블에 앉아 충분히 휴식을 취했나요? 그럼, 이제 다시 일어날 때입니다. <span class="highlight">댄스플로어 바닥에 그려진 선의 시작지점</span>을 찾아 이동하세요. <span class="fade-link">[[시작 지점에 도착했어요.->워킹2]]</span> <span class="fade-link">[[조금이따 다시 할게요.->1]]</span>''[빗방울 꼬리 (rain drop tail)]'' 이 게임은 비가 오는 만일의 상황에만 플레이 할 수 있습니다. 비가 오지 않는다면 , 아쉽지만 다른 게임을 골라야겠습니다. <span class="fade-link">[[비가 옵니다.->빗방울2]]</span> <span class="fade-link">[[비가 오지 않네요.->1]]</span>''[3. 모든 것은 비건으로부터 시작한다 (It all began in vegan)]'' 이 게임은 테이블에 앉은 전원이 음식을 가져왔을 때 시작할 수 있습니다. 서로 어떤 음식을 가져왔는지 둘러보세요. 그리고 가져온 음식들 중, 모두가 중복해서 고른 음식이 있는지도 면밀히 살펴봅니다. 상대방의 접시에서 가장 마음에 드는 음식 하나를 고릅니다. (인원이 3인 이상인 경우, 자신의 오른편에 있는 사람의 접시에서 음식을 골라주세요.) <span class="fade-link">[[모두 골랐습니다.->비건2]]</span> <span class="fade-link">[[조금이따 다시 할게요.->1]]</span>좋습니다. (live: 2s)[<span class="fade-in">이제 모두 미동없이 앉아있습니다. 그 어떤 움직임도 잠시동안 금지됩니다. </span> (stop:)] (live: 5s)[<span class="fade-in">피부에 닿는 진동, 미세한 소리를 감지하며 그들이 다가올 수 있게 기다립니다.</span> (stop:)] (live: 8s)[<span class="fade-in"><pre class="ascii-inline"> ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⠀⠀⠀⠀⠀⠀⠀⡀⡄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢼⡅⠀⠀⠀⠀⣀⣶⡿⠋⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⡇⠀⠀⢀⣦⣿⡟⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢰⣿⡇⠀⣤⣿⡿⠉⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣸⣿⢡⣾⠟⠍⡀⠌⠀⠀⠀⠀⢀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢢⢘⣤⣾⣽⣹⣶⠷⠿⠶⡄⠀⠀⢀⠐⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣢⡿⣿⣿⢟⢝⠀⠁⠑⠐⠄⡀⡂⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡀⡐⠐⠀⢉⠛⠁⠀⠑⢄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠄⠂⠁⠀⠀⠀⠄⢐⠀⠀⠀⠀⠀⠑⠄⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡐⠀⠀⠀⠀⠀⠀⠀⠀⠀⠑⠐⠄⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡐⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⠂⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀</pre> <span class="highlight">피부가 점점 간지럽고 부풀어오른다면</span> 당신의 승리입니다. </span> (stop:)] (live: 10s)[<span class="fade-in">만일 여러 사람이 동시에 소극적 접촉에 성공했다면, 열심히 접촉부위를 문지르세요! <span class="highlight">피부가 더 많이 부풀어 오른 사람이 승리</span> 합니다.</span> (stop:)] (live: 12s)[<span class="fade-in"> <span class="inline-box">❖ 이 게임의 승자는 앉아있는 테이블 안에서 “가장 친해지고 싶은 사람” 칭호를 얻습니다. ❖ 물론 게임이 진행되는 동안 플레이어들끼리 가벼운 대화 정도는 진행해도 괜찮습니다. </span>(stop:)] (live: 12s)[<span class="fade-in"><span class="fade-link">[[목차로 돌아가기->1]]</span></span>(stop:)] <style> @keyframes fadeIn { from { opacity: 0; } to { opacity: 1; } } .fade-in { opacity: 0; animation: fadeIn 1.5s ease-in forwards; } </style>자, 이제 게임을 시작합니다. (live: 2s)[<span class="fade-in">각플레이어는 자신이 선택한 음식이 <span class="highlight">어떻게 이 자리에 오게 되었는지</span> 설명합니다.</span> (stop:)] (live: 5s)[<span class="fade-in">마치 이 음식을 위해 평생을 바친 (align:"=><=")+(box:"X")[<span class="highlight">(text-style:"buoy")[농부, 셰프, 비건 요리 전문가가 된 것처럼] </span>]자부심을 갖고, 이야기를 펼쳐주세요. </span> (stop:)] (live: 8s)[<span class="fade-in">각자의 환상적인 프레젠테이션이 끝났다면, 다같이 각자의 접시에 놓인 음식을 입에 넣고 음미합니다.</span> (stop:)] (live: 11s)[<span class="fade-in"> <span class="inline-box">❖ 만약 같은 종류의 음식을 선택했다면, 음식을 제작한 공동 협력자가 되어 함께 이야기를 만들어낼 수도 있습니다. ✿ 음식이 만족스러웠다면, 옆자리에 앉은 셰프에게 감사 인사를 잊지 마세요! </span></span> (stop:)] (live: 11s)[<span class="fade-in"><span class="fade-link">[[목차로 돌아가기->1]]</span></span>(stop:)] <style> @keyframes fadeIn { from { opacity: 0; } to { opacity: 1; } } .fade-in { opacity: 0; animation: fadeIn 1.5s ease-in forwards; } </style>네트워커를 정했다면 게임을 시작합니다. (live: 2s)[<span class="fade-in">1. GM의 왼편에 앉은 플레이어가 낯선 네트워커의 이름을 정합니다.</span> (stop:)] (live: 5s)[<span class="fade-in">2. 다음 플레이어는 그 인물의 인상착의나 행동을 바탕으로 허구의 사실을 만들어 이야기합니다.</span> (stop:)] (live: 8s)[<span class="fade-in">3. 그리고 계속해서 다음 플레이어가 그 소문에 이어 이야기를 덧붙여갑니다.</span> (stop:)] <span class="inline-box"></pre>(align:"=><=")+(box:"X")[✹ 예시 ✹]<pre class="ascii-inline">⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀길 ⠀⠀⠀⠀⠀⠀⠠⠀⠠⠀⠀⠀⠀⡀ ⠀⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡀⠀⠀ ⠀ ⠀⠀고⠀⠀⣀⡀⠀⠀⠠⠀⠠⠀⠀⡀⠀⠀⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡀⠀⠀⠀⡀⠀⡀⠀⡀⣺⣏⠀⠀⡀⠀⡀⠀⡀⠀⠀⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡀⠀⠀⠀⢀⣿⣿⣿⡃⠀⠀기 ⠀⠀ ⠀⠀⠀⠀⠠⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡀⠀⠀⠀⠀⠀⠀⠐⠀⢘⣿⣿⣿⡇⠀⠀⠐⠀⠐ ⠀나 ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡀⠁⠀⠀⠠⢿⣿⣾⣇⠀⠠⠀⠠⠀⠀⠀⠀⡀⠀⠀긴⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀소⠀⠀⠀⠀⡀⠈⠀⢀⣿⠹⣷⠀⠀⠀⠀⡀⠀⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡀ ⠀ ⡀⠀⠐⠀⠀⠀⠀⢰⡯⢸⡯⠀⠀⠈⠀⠀⠀⢀⠀⡀⠀⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠄⠀⠀⠂⠁⠐⣧⣿⡀⠀⠀⠐⠀⠀⠂⠀⠀⠀⠀⠀⠂⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠂⠀⠀⠀⠉⠁⠉⠁⠀⠠⠀⠠⠀⠀문⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ </pre>(align:"=><=")+(box:"X")[(live: 2s)[<span class="fade-in">이름: 신덕배</span> (stop:)] (live: 5s)[<span class="fade-in">"저 분은 전설의 도자기공예가입니다."</span> (stop:)] (live: 8s)[<span class="fade-in">“주머니에 소중하게 왼손을 넣은 모습이 보이죠, 오로지 왼손으로만 도자기를 빚기 때문입니다..</span> (stop:)]]</span> (live: 12s)[<span class="fade-in">❖ 낯선 네트워커의 <span class="highlight">‘진짜’ 사실을 알고 있다면, 결코 말해서는 안 됩니다.</span> 그렇게 하면 즉시 패배합니다. ❖ 2바퀴 턴이 돌았다면, 이제 승패를 가를때 입니다. <span class="fade-link">[[네, 준비 되었습니다. ->소문3]]</span></span> (stop:)] <style> @keyframes fadeIn { from { opacity: 0; } to { opacity: 1; } } .fade-in { opacity: 0; animation: fadeIn 1.5s ease-in forwards; } </style>(live: 2s)[<span class="fade-in">플레이어들은 <span class="highlight">'낯선 네트워커'에게 다가가 공식적인 사실을 확인</span>합니다.</span> (stop:)] (live: 5s)[<span class="fade-in">이때, 해당 네트워커가 당황하지 않을 수 있도록 친절하고, 부드럽게 접근해주세요. . . .</span> (stop:)] (live: 8s)[<span class="fade-in">❖ 소문이 ''완전히 부정확''하다면, 여러분은 게임에서 ''완전히 승리''합니다.</span> (stop:)] (live: 8s)[<span class="fade-in">❖ 소문중 ''하나라도 사실에 해당''한다면, 여러분은 모두 게임에서 ''완전히 패배''합니다.</span> (stop:)] (live: 8s)[<span class="fade-in"><span class="fade-link">[[목차로 돌아가기->1]]</span></span>(stop:)] <style> @keyframes fadeIn { from { opacity: 0; } to { opacity: 1; } } .fade-in { opacity: 0; animation: fadeIn 1.5s ease-in forwards; } </style><script> document.documentElement.style.background = "#9ba398"; document.body.style.background = "#9ba398"; </script> <style> tw-story { background: transparent !important; box-shadow: none !important; color: white !important; } </style> 비가 오나요? 다행입니다.<br> (live: 3s)[<span class="fade-in">잠시 비를 피할 수 있는곳으로 함께 이동하세요. 그리고 비를 향해 손등을 뻗어봅니다. </span> (stop:)] (live: 6s)[<span class="fade-in">손등이 충분히 젖었다면 다시 손을 지붕 아래로 가져옵니다.</span> (stop:)] (live: 9s)[<span class="fade-in">각 플레이어들은 자신의 손등에 모인 빗방울 중 '가장 큰 물방울'을 하나씩 고릅니다. 그리고 동시에 천천히 손의 기울기를 높여봅니다.</span> (stop:)] <pre> (live: 12s)[<span class="fade-in"> 각자의 물방울이-- </span> (stop:)] (live: 15s)[<span class="fade-in"> --손등을 지나 -- </span> (stop:)] (live: 18s)[<span class="fade-in"> -- 팔을 타고-- </span> (stop:)] (live: 21s)[<span class="fade-in"> --내려올 수 있도록요.</span> (stop:)] </pre> (live: 25s)[<span class="fade-in">가장 길---게 빗방울 꼬리를 그린 사람이 이 게임에서 승리합니다. [[목차로 돌아가기->1]]</span> (stop:)] <div class="rain"> <span style="left:0%; animation-delay: 0s; animation-duration: 2.5s;">|</span> <span style="left:2%; animation-delay: 0.1s; animation-duration: 2.6s;">.</span> <span style="left:4%; animation-delay: 0.2s; animation-duration: 2.8s;">|</span> <span style="left:6%; animation-delay: 0.15s; animation-duration: 3s;">.</span> <span style="left:8%; animation-delay: 0.3s; animation-duration: 2.4s;">|</span> <span style="left:10%; animation-delay: 0.25s; animation-duration: 2.9s;">.</span> <span style="left:12%; animation-delay: 0.1s; animation-duration: 2.7s;">|</span> <span style="left:14%; animation-delay: 0.35s; animation-duration: 2.6s;">.</span> <span style="left:16%; animation-delay: 0.4s; animation-duration: 2.3s;">|</span> <span style="left:18%; animation-delay: 0.45s; animation-duration: 3.2s;">.</span> <span style="left:20%; animation-delay: 0.15s; animation-duration: 2.5s;">|</span> <span style="left:22%; animation-delay: 0.5s; animation-duration: 2.6s;">.</span> <span style="left:24%; animation-delay: 0.1s; animation-duration: 3.1s;">|</span> <span style="left:26%; animation-delay: 0.3s; animation-duration: 2.2s;">.</span> <span style="left:28%; animation-delay: 0.55s; animation-duration: 2.7s;">|</span> <span style="left:30%; animation-delay: 0.2s; animation-duration: 2.9s;">.</span> <span style="left:32%; animation-delay: 0.6s; animation-duration: 2.8s;">|</span> <span style="left:34%; animation-delay: 0.15s; animation-duration: 3.2s;">.</span> <span style="left:36%; animation-delay: 0.4s; animation-duration: 2.3s;">|</span> <span style="left:38%; animation-delay: 0.35s; animation-duration: 3s;">.</span> <span style="left:40%; animation-delay: 0.5s; animation-duration: 2.6s;">|</span> <span style="left:42%; animation-delay: 0.45s; animation-duration: 2.7s;">.</span> <span style="left:44%; animation-delay: 0.2s; animation-duration: 3s;">|</span> <span style="left:46%; animation-delay: 0.55s; animation-duration: 2.9s;">.</span> <span style="left:48%; animation-delay: 0.3s; animation-duration: 2.4s;">|</span> <span style="left:50%; animation-delay: 0.25s; animation-duration: 2.8s;">.</span> <span style="left:52%; animation-delay: 0.1s; animation-duration: 2.5s;">|</span> <span style="left:54%; animation-delay: 0.6s; animation-duration: 2.6s;">.</span> <span style="left:56%; animation-delay: 0.2s; animation-duration: 2.9s;">|</span> <span style="left:58%; animation-delay: 0.4s; animation-duration: 2.3s;">.</span> <span style="left:60%; animation-delay: 0.45s; animation-duration: 3.1s;">|</span> <span style="left:62%; animation-delay: 0.5s; animation-duration: 2.6s;">.</span> <span style="left:64%; animation-delay: 0.3s; animation-duration: 2.5s;">|</span> <span style="left:66%; animation-delay: 0.35s; animation-duration: 3.2s;">.</span> <span style="left:68%; animation-delay: 0.1s; animation-duration: 2.7s;">|</span> <span style="left:70%; animation-delay: 0.2s; animation-duration: 2.4s;">.</span> <span style="left:72%; animation-delay: 0.25s; animation-duration: 3s;">|</span> <span style="left:74%; animation-delay: 0.15s; animation-duration: 2.9s;">.</span> <span style="left:76%; animation-delay: 0.3s; animation-duration: 2.6s;">|</span> <span style="left:78%; animation-delay: 0.4s; animation-duration: 2.8s;">.</span> <span style="left:80%; animation-delay: 0.35s; animation-duration: 2.5s;">|</span> <span style="left:82%; animation-delay: 0.6s; animation-duration: 2.7s;">.</span> <span style="left:84%; animation-delay: 0.1s; animation-duration: 2.9s;">|</span> <span style="left:86%; animation-delay: 0.2s; animation-duration: 2.6s;">.</span> <span style="left:88%; animation-delay: 0.5s; animation-duration: 3.1s;">|</span> <span style="left:90%; animation-delay: 0.3s; animation-duration: 2.5s;">.</span> <span style="left:92%; animation-delay: 0.4s; animation-duration: 2.8s;">|</span> <span style="left:94%; animation-delay: 0.15s; animation-duration: 2.6s;">.</span> <span style="left:96%; animation-delay: 0.1s; animation-duration: 3s;">|</span> <span style="left:98%; animation-delay: 0.5s; animation-duration: 2.7s;">.</span> </div> <style> @keyframes fadeIn { from { opacity: 0; } to { opacity: 1; } } .fade-in { opacity: 0; animation: fadeIn 1.5s ease-in forwards; } </style> 선의 출발지점에서 한명의 리더를 정합니다. 그리고 그외 팔로워들은 리더 뒤에 줄지어 서서 <p class="worm"><span>긴</span><span>-</span><span>-</span><span>-</span><span>-</span><span>-</span><span>-</span><span>-</span><span>-</span><span>-</span><span>-</span><span>-</span><span>-</span><span>-</span><span>-</span><span>-</span><span>-</span><span>-</span><span>-</span><span>-</span><span>-</span><span>-</span><span>꼬</span><span>리</span> </p>를 만듭니다. (live: 3s)[<span class="fade-in">여러분의 '긴-꼬리'가 움직입니다. 리더워커는 바닥에 나있는 선을 따라 걸으며, 자신만의 리듬을 만들어 봅니다. 팔로워들은 리더의 발자국을 따라 이동하세요.</span> (stop:)] (live: 6s)[<span class="fade-in"><pre class="ascii-inline"> ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣆⠀⢠⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠁⠀⠙⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸⡅⢄⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡁⠈⠗⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢰⠅⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢠⠴⠄⠀⠠⡿⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⠀⢀⡴⠆⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢰⠇⣀⠈⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⠀⠀⠾⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠐⢦⠐⢤⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡈⠁⠠⣤⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠳⠀⠀⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀<pre> 걷는 동안 리더는 - 음악에 맞춰 현란한 스텝을 밟을수도, - 크게 점프할 수도, - 한발로 콩콩이 걸음을 할 수도, - 아주 느리게 걸을수도 있습니다. </pre></pre></span> (stop:)] (live: 8s)[<span class="fade-in"> ❖ 따라가던 선이 끊겼다면, 다른 색깔 선의 시작지점을 찾아보세요. 이때 리더의 역할을 바꿀 수 있습니다. <span class="fade-link">[[목차로 돌아가기->1]]</span></span>(stop:)] <style> @keyframes fadeIn { from { opacity: 0; } to { opacity: 1; } } .fade-in { opacity: 0; animation: fadeIn 1.5s ease-in forwards; } </style><pre class="ascii-inline"> 네트워킹을 해야한다는 강박은 잠시 내려두길 바래요. ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢠⣤⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢠⣾⠛⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⣿⡇⠀⠀⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⣿⣿⣗⣏⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸⠻⠻⣿⣿⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸⠀⠀⣿⣿⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠀⠀⠛⠛⠂⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ 주변에 대화를 나누는 사람들의 풍경이 점점 멀어짐을 느낍니다.</pre> (align:"=><=")+(box:"X")[<span class="fade-link">[[기나긴 게임을 중단할게요.->1]]</span>] (live: 15s)[(goto: "솔로3")] <pre class="ascii-inline"> 조명이 뿜어내는 은은한 빛과 미세한 온기를 즐깁니다. 마치 공원에서 광합성을 즐기는 "마로니에 나무"가 된 것처럼요. ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠟⠋⠟⠿⠉⠄⡈⠙⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠛⠄⡁⠨⢀⠢⠅⠂⢁⠈⠈⡈⡈⢛⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠗⡕⠌⠠⠑⠨⠉⡂⡄⡐⠔⠐⢄⡢⣜⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⡿⠃⡐⡠⠀⠄⢠⠀⠂⠀⠌⠐⡐⠄⠠⢁⢀⠀⡁⡙⡙⢿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣷⣢⠖⠆⠑⠘⢀⢈⠠⡼⡀⢄⠠⠀⡐⡈⠆⠦⡀⡬⣀⣢⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣟⠅⠀⢄⢘⠔⢠⠂⠂⠢⠀⠀⠌⡈⠠⠠⠡⡠⠰⡠⢀⠉⠙⢿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣬⣨⠂⠒⡰⡁⠈⠈⠐⠀⠀⠂⠔⠅⡪⠁⡣⡡⠨⢌⢖⣍⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣯⡤⡢⠡⣁⠢⢑⡈⠌⢌⠀⠜⠈⠨⢐⡐⠨⢘⡐⢌⠓⢿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣏⡂⡪⣰⡍⠆⡂⠦⣎⠀⢠⣾⣾⠢⡡⢩⣺⣜⣶⣭⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣾⣿⣿⣷⣮⣪⣵⣽⠀⣹⣿⣿⣷⣾⣾⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠟⠀⠘⠿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ 온전히 당신만의 공간과 시간을 누리세요 </pre> (align:"=><=")+(box:"X")[<span class="fade-link">[[기나긴 게임을 중단할게요.->1]]</span>] (live: 15s)[(goto: "솔로4")] <pre class="ascii-inline"> ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢠⣠⢠⣠⣀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣰⣴⣷⣴⣶⣿⣿⣿⣿⣿⣳⣠⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢰⣿⣿⣷⣿⣿⣿⣿⢿⣿⣿⣿⣿⣇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⢄⣾⣾⣻⣯⣿⢟⠱⢸⣟⣍⡽⡝⡙⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠰⢿⢛⣿⣿⣿⡟⡥⡿⡿⡟⣟⣿⣾⣾⣷⠄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠑⠻⠻⠿⠿⡫⠿⣿⣷⣷⣷⣽⣻⣿⣿⣿⣿⡃⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠠⣽⣿⣿⣷⢮⠪⣲⡿⡏⢿⢂⢠⠘⡙⠋⠉⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠙⠹⠿⢩⢷⢟⣾⣟⢸⡇⠁⠠⣷⢿⠿⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠵⠟⠣⠁⠈⣿⣰⠇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢽⣟⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠨⣯⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⢀⣬⣷⣀⣀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ''*알고있나요?'' 마로니에 나무의 진짜 이름은 “가시칠엽수” 입니다. 마로니에 공원에 심어진 "진짜 가시 칠엽수"는 3그루에 불가하며, 대부분은 일반 칠엽수나 다른 수종이라고 합니다. </pre> (align:"=><=")+(box:"X")[<span class="fade-link">[[기나긴 게임을 중단할게요.->1]]</span>] (live: 15s)[(goto: "솔로5")]<pre class="ascii-inline"> 마음이 편안해졌다면, 천천히 주변을 둘러보는 것도 좋습니다. ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀아주⠀⠀⠀⠀⠀⠀⢠⣤⠀⠀⠀⠀⡀⠀⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀작은⠀⠀⢠⣾⠛⠀⠀⠀⠀⡀⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⣿⡇⠀⠀⡀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⣿⣿⣗⣏⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸⠻⠻⣿⣿⠀⠀⠀제안⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸⠀⠀⣿⣿⠀⠀⠀⠀⠀⠀하나⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠀⠀⠛⠛⠂⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ 만약, 저 멀리서 조명을 품고있는 또다른 플레이어를 발견했다면, 살며시 눈인사를 건네보는 건 어떨까요? 물론, 당신만 원한다면요. </pre> (align:"=><=")+(box:"X")[<span class="fade-link">[[기나긴 게임을 중단할게요.->1]]</span>] (live: 15s)[(goto: "솔로3")]''Start a casual Move.'' If there are enough people around the networking table, one of the players will take on the role of today’s <span class="highlight">Game Master (GM)</span>. The GM turns on the light in the center of the table and places it in front of everyone. If the game is played in a turn-based manner, the GM can designate the first player by passing the light. We’ve prepared about seven different games to create a casual atmosphere, but there’s no need to play them all in order. Browse the list below and choose the title that appeals to you. <span class="highlight">Did you choose one? GM, please read the rules aloud.</span> <span class="fade-link"> [[1. GREETING]] [[2. Noticing passive contact (Mogie)]] [[3. It all began in vegan]] [[4. Long long tales]] [[5. LONG GAME]] [[6. Net-Walking]] [[7. Rain drop tail]] [[0. Return to home ->HOME]]</span> <script> document.documentElement.style.background = "#C0CFBA"; document.body.style.background = "#C0CFBA"; </script> <style> tw-story { background: rgba(242, 242, 242, 0.5) !important; box-shadow: 0 4px 5px rgba(0, 0, 0, 0.05) !important; color: black !important; } </style> ''[1. GREETING]'' When a "net-walker" passes by, greet him/her/them. A light acknowledgment is enough. If someone responds to you, you earn points equal to the number of people who responded. After a total of three turns, the game ends. Who received the most greetings? Choose today’s <span class="highlight">MGP (Most Greeted Player)</span>. <span class="inline-box">❖ If you meet someone you already know, you cannot earn points. ❖ You may give up your turn at any time. ❖ If no one responds, extend the turns flexibly. ❖ If a long conversation starts with a passing netwalker, all points are reset to zero. </span> <span class="inline-box">✿ Advanced rule: If you know too many people and the game cannot proceed, try applying the advanced rule. In this case, you only earn points when a passing netwalker does **not** respond to your greeting.</span> <span class="fade-link">[[Back to Main menu->1']]</span> ''[2. Noticing passive contact (Mogie)]'' Sometimes, there may be someone who wants to approach so subtly that you barely notice. This game is about delicately sensing those small movements and waiting, giving them space to come closer. The rule is simple. Once everyone seated at the table is ready, give a very small nod. <span class="fade-link">[[Are you ready?->mogie2]]</span> ''[3. It all began in vegan]'' This game can begin once everyone at the table has brought some food. Look around and see what foods each person has brought. Then, carefully Check if there's any food in common. Choose the one food you like most from another person’s plate. (If there are three or more people, choose from the plate of the person sitting to your right.) <span class="fade-link">[[Everyone has chosen.->vegan2]]</span> <span class="fade-link">[[I’ll do this a bit later.->1']]</span> ''[4. Long Long tales]'' Together with the netwalkers seated around the table, look around your surroundings. Then, as a group, choose one “strange netwalker” observe closely. <span class="inline-box"></pre>(align:"=><=")+(box:"X")[✹Disclaimer ✹]<pre class="ascii-inline">⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣲⡆⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣾⣿⡄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⌇⠀⠀⢸⣿⣿⡅⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠇⢿⡟⠙⠆⠀⌇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣾⣷⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣾⠋⢿⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠘⠿⠀⠘⠓⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ </pre>(align:"=><=")+(box:"X")[ Discuss discreetly and carefully. If the target feels an uncomfortable gaze, they may leave immediately. ](align:"=><=")+(box:"X")[<span class="fade-link">[[We’ve chosen a stranger.->tale2]]</span> <span class="fade-link">[[I’ll do this a bit later.->1']]</span>]''[5.LONG GAME]'' (align:"=><=")+(box:"X")[Sitting alone at the table? Don’t worry. This game prepared just for you. Gently wrap both hands around the light on the table, and softly place it on your lap. <span class="inline-box">❖ The long game continues for as long as you wish. If someone starts talking to you, end the game.</span> <span class="fade-link">[[Start the game.->solo2]]</span>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<span class="fade-link">[[I’ll do this a bit later.->1']]</span>] ''[6. Net-Walking]'' This game includes a light walk for true "Net-Walkers" Did you rest enough while sitting at the table? If so, it’s time to get up once again. Find the <span class="highlight">starting point of the line drawn on the dance floor</span> and move there. <span class="fade-link">[[I’ve reached the starting point.->walk2]]</span> <span class="fade-link">[[I’ll do this a bit later.->1']]</span> ''[Raindrop tail]'' This game can only be played when it rains. If it’s not raining, unfortunately, choose another game. <span class="fade-link">[[Yes, It’s raining.->rain2]]</span> <span class="fade-link">[[Oh no, It’s not raining.->1']]</span> (live: 2s)[<span class="fade-in">Now, everyone sits completely still. Any movement is forbidden for a moment.</span> (stop:)] (live: 5s)[<span class="fade-in">Sense the vibrations on your skin, the faintest sounds, and wait, allowing them to come closer.</span> (stop:)] (live: 8s)[<span class="fade-in"><pre class="ascii-inline"> ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⠀⠀⠀⠀⠀⠀⠀⡀⡄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢼⡅⠀⠀⠀⠀⣀⣶⡿⠋⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⡇⠀⠀⢀⣦⣿⡟⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢰⣿⡇⠀⣤⣿⡿⠉⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣸⣿⢡⣾⠟⠍⡀⠌⠀⠀⠀⠀⢀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢢⢘⣤⣾⣽⣹⣶⠷⠿⠶⡄⠀⠀⢀⠐⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣢⡿⣿⣿⢟⢝⠀⠁⠑⠐⠄⡀⡂⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡀⡐⠐⠀⢉⠛⠁⠀⠑⢄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠄⠂⠁⠀⠀⠀⠄⢐⠀⠀⠀⠀⠀⠑⠄⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡐⠀⠀⠀⠀⠀⠀⠀⠀⠀⠑⠐⠄⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡐⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⠂⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀</pre> <span class="highlight">If your skin starts to feel itchy and swell up,</span> you win.</span> (stop:)] (live: 10s)[<span class="fade-in">If several people succeed in making passive contact at the same time, rub the contact area vigorously! <span class="highlight">The one whose skin swells the most wins.</span></span> (stop:)] (live: 12s)[<span class="fade-in"> <span class="inline-box">❖ The winner of this game earns the title of “The most attractive person” at the table. ❖ Of course, during the game, players may engage in light conversation if they wish. </span>(stop:)] (live: 12s)[<span class="fade-in"><span class="fade-link">[[Back to Main menu->1']]</span></span>(stop:)] <style> @keyframes fadeIn { from { opacity: 0; } to { opacity: 1; } } .fade-in { opacity: 0; animation: fadeIn 1.5s ease-in forwards; } </style> Now, let’s begin the game. (live: 2s)[<span class="fade-in">Each player explains <span class="highlight">how the food they chose</span> came to be here.</span> (stop:)] (live: 5s)[<span class="fade-in">As if you had devoted your whole life to this food, (align:"=><=")+(box:"X")[<span class="highlight">(text-style:"buoy")[like a farmer, a chef, or a vegan cuisine expert]</span>] speak with pride and share your story.</span> (stop:)] (live: 8s)[<span class="fade-in">Once everyone’s fantastic presentation is over, together, take a bite of the food on your plate and savor it.</span> (stop:)] (live: 11s)[<span class="fade-in"> <span class="inline-box">❖ If you choose the same type of food, you can become co-creators of the dish and make a story together. ✿ If the food is satisfying, don’t forget to thank the chef sitting next to you!</span></span> (stop:)] (live: 11s)[<span class="fade-in"><span class="fade-link">[[Back to Main menu->1']]</span></span>(stop:)] <style> @keyframes fadeIn { from { opacity: 0; } to { opacity: 1; } } .fade-in { opacity: 0; animation: fadeIn 1.5s ease-in forwards; } </style> Once you’ve chosen the stranger, the game begins. (live: 2s)[<span class="fade-in">1.Start with the person sitting left of the GM. Give any stranger a name.</span> (stop:)] (live: 5s)[<span class="fade-in">2. The next player creates a fictional “fact” based on the strager’s appearance or behavior.</span> (stop:)] (live: 8s)[<span class="fade-in">3. The following players then continue adding to the rumor, building the story together.</span> (stop:)] <span class="inline-box"></pre>(align:"=><=")+(box:"X")[✹ Example ✹]<pre class="ascii-inline">⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀길 ⠀⠀⠀⠀⠀⠀⠠⠀⠠⠀⠀⠀⠀⡀ ⠀⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡀⠀⠀ ⠀ ⠀⠀고⠀⠀⣀⡀⠀⠀⠠⠀⠠⠀⠀⡀⠀⠀⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡀⠀⠀⠀⡀⠀⡀⠀⡀⣺⣏⠀⠀⡀⠀⡀⠀⡀⠀⠀⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡀⠀⠀⠀⢀⣿⣿⣿⡃⠀⠀기 ⠀⠀ ⠀⠀⠀⠀⠠⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡀⠀⠀⠀⠀⠀⠀⠐⠀⢘⣿⣿⣿⡇⠀⠀⠐⠀⠐ ⠀나 ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡀⠁⠀⠀⠠⢿⣿⣾⣇⠀⠠⠀⠠⠀⠀⠀⠀⡀⠀⠀긴⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀소⠀⠀⠀⠀⡀⠈⠀⢀⣿⠹⣷⠀⠀⠀⠀⡀⠀⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡀ ⠀ ⡀⠀⠐⠀⠀⠀⠀⢰⡯⢸⡯⠀⠀⠈⠀⠀⠀⢀⠀⡀⠀⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠄⠀⠀⠂⠁⠐⣧⣿⡀⠀⠀⠐⠀⠀⠂⠀⠀⠀⠀⠀⠂⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠂⠀⠀⠀⠉⠁⠉⠁⠀⠠⠀⠠⠀⠀문⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ </pre>(align:"=><=")+(box:"X")[(live: 2s)[<span class="fade-in">Name: Shin Deok-bae</span> (stop:)] (live: 5s)[<span class="fade-in">"That person is a legendary ceramic artist."</span> (stop:)] (live: 8s)[<span class="fade-in">“You can see how he carefully keeps his left hand in his pocket— Cause he only shapes pottery using left hand”</span> (stop:)]]</span> (live: 12s)[<span class="fade-in">❖ If you know <span class="highlight">any actual truth</span> about the stranger, you must never reveal it. Doing so means you instantly lose. ❖ After two rounds, it's time to decide the wins and losses. <span class="fade-link">[[Yes, we’re ready. ->tale3]]</span></span> (stop:)] <style> @keyframes fadeIn { from { opacity: 0; } to { opacity: 1; } } .fade-in { opacity: 0; animation: fadeIn 1.5s ease-in forwards; } </style> (live: 2s)[<span class="fade-in">Players <span class="highlight">approach the ‘strange netwalker’ to verify the official truth</span>.</span> (stop:)] (live: 5s)[<span class="fade-in">At this time, please approach kindly and gently so the networker does not feel startled. . . .</span> (stop:)] (live: 8s)[<span class="fade-in">❖ If the rumor is ''completely false'', you have ''completely won'' the game.</span> (stop:)] (live: 8s)[<span class="fade-in">❖ If ''even one part'' of the rumor turns out to be'' true'', you have all ''completely lost''</span> (stop:)] (live: 8s)[<span class="fade-in"><span class="fade-link">[[Back to Main menu->1']]</span></span>(stop:)] <style> @keyframes fadeIn { from { opacity: 0; } to { opacity: 1; } } .fade-in { opacity: 0; animation: fadeIn 1.5s ease-in forwards; } </style> <pre class="ascii-inline"> Hope you can set aside the pressure to network, even for a while. ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢠⣤⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢠⣾⠛⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⣿⡇⠀⠀⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⣿⣿⣗⣏⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸⠻⠻⣿⣿⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸⠀⠀⣿⣿⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠀⠀⠛⠛⠂⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ Feel the scenery of people chatting around you gradually fading away. </pre> (align:"=><=")+(box:"X")[<span class="fade-link">[[stop the long game.->1']]</span>] (live: 15s)[(goto: "solo3")] <pre class="ascii-inline"> Enjoy the gentle light and subtle warmth the lamp gives off. As if you were a “Marronnier tree” in a park, soaking up the sunlight. ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠟⠋⠟⠿⠉⠄⡈⠙⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠛⠄⡁⠨⢀⠢⠅⠂⢁⠈⠈⡈⡈⢛⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠗⡕⠌⠠⠑⠨⠉⡂⡄⡐⠔⠐⢄⡢⣜⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⡿⠃⡐⡠⠀⠄⢠⠀⠂⠀⠌⠐⡐⠄⠠⢁⢀⠀⡁⡙⡙⢿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣷⣢⠖⠆⠑⠘⢀⢈⠠⡼⡀⢄⠠⠀⡐⡈⠆⠦⡀⡬⣀⣢⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣟⠅⠀⢄⢘⠔⢠⠂⠂⠢⠀⠀⠌⡈⠠⠠⠡⡠⠰⡠⢀⠉⠙⢿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣬⣨⠂⠒⡰⡁⠈⠈⠐⠀⠀⠂⠔⠅⡪⠁⡣⡡⠨⢌⢖⣍⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣯⡤⡢⠡⣁⠢⢑⡈⠌⢌⠀⠜⠈⠨⢐⡐⠨⢘⡐⢌⠓⢿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣏⡂⡪⣰⡍⠆⡂⠦⣎⠀⢠⣾⣾⠢⡡⢩⣺⣜⣶⣭⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣾⣿⣿⣷⣮⣪⣵⣽⠀⣹⣿⣿⣷⣾⣾⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠟⠀⠘⠿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ Fully enjoy this time and space that belongs only to you. </pre> (align:"=><=")+(box:"X")[<span class="fade-link">[[stop the long game.->1']]</span>] (live: 15s)[(goto: "solo4")] <pre class="ascii-inline"> ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢠⣠⢠⣠⣀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣰⣴⣷⣴⣶⣿⣿⣿⣿⣿⣳⣠⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢰⣿⣿⣷⣿⣿⣿⣿⢿⣿⣿⣿⣿⣇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⢄⣾⣾⣻⣯⣿⢟⠱⢸⣟⣍⡽⡝⡙⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠰⢿⢛⣿⣿⣿⡟⡥⡿⡿⡟⣟⣿⣾⣾⣷⠄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠑⠻⠻⠿⠿⡫⠿⣿⣷⣷⣷⣽⣻⣿⣿⣿⣿⡃⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠠⣽⣿⣿⣷⢮⠪⣲⡿⡏⢿⢂⢠⠘⡙⠋⠉⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠙⠹⠿⢩⢷⢟⣾⣟⢸⡇⠁⠠⣷⢿⠿⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠵⠟⠣⠁⠈⣿⣰⠇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢽⣟⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠨⣯⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⢀⣬⣷⣀⣀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ''*Did you know?'' The real name of Marronnier tree is “spiny buckeye”. In Marronnier Park, there're only three actual Marronnier trees, and most are either common chestnut trees or other species. </pre> (align:"=><=")+(box:"X")[<span class="fade-link">[[stop the long game.->1']]</span>] (live: 15s)[(goto: "solo5")] <pre class="ascii-inline"> If your mind feels at ease, it might be nice to slowly look around. ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀Very⠀⠀⠀⠀⠀⠀⢠⣤⠀⠀⠀⠀⡀⠀⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀small⠀⠀⢠⣾⠛⠀⠀⠀⠀⡀⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⣿⡇⠀⠀⡀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⣿⣿⣗⣏⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀ ⠀⠀⠀⢸⠻⠻⣿⣿⠀⠀⠀Suggestion⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⢸⠀⠀⣿⣿⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀ ⠀⠀⠈⠀⠀⠛⠛⠂⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ If, in the distance, you spot another player holding the lamp, why not quietly exchange a glance or a small nod? Of course—only if you feel like it. </pre> (align:"=><=")+(box:"X")[<span class="fade-link">[[I’ll stop the long game.->1']]</span>] (live: 15s)[(goto: "solo3")] At the starting point of the line, choose one person to be the leader. The other followers line up behind, forming <p class="worm"><span>long</span><span>-</span><span>-</span><span>-</span><span>-</span><span>-</span><span>-</span><span>-</span><span>-</span><span>-</span><span>-</span><span>-</span><span>-</span><span>-</span><span>-</span><span>-</span><span>-</span><span>-</span><span>-</span><span>-</span><span>-</span><span>tail</span> </p> (live: 3s)[<span class="fade-in">Then, Your ‘long-tail’ begins to move. The leader follows the line on the floor, creating their own rhythm. Followers move by stepping in the leader’s footprints.</span> (stop:)] (live: 6s)[<span class="fade-in"><pre class="ascii-inline"> ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣆⠀⢠⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠁⠀⠙⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸⡅⢄⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡁⠈⠗⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢰⠅⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢠⠴⠄⠀⠠⡿⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⠀⢀⡴⠆⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢰⠇⣀⠈⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⠀⠀⠾⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠐⢦⠐⢤⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡈⠁⠠⣤⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠳⠀⠀⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀<pre> While walking, the leader may: - Step flashy in time with the music, - Make big jumps, - Hop on one foot, - Or walk very slowly. </pre></pre></span> (stop:)] (live: 8s)[<span class="fade-in"> ❖ If the line you’re following ends, look for the starting point in another color. At this point, you can switch the role of the leader. <span class="fade-link">[[Back to Main menu->1']]</span></span>(stop:)] <style> @keyframes fadeIn { from { opacity: 0; } to { opacity: 1; } } .fade-in { opacity: 0; animation: fadeIn 1.5s ease-in forwards; } </style> <script> document.documentElement.style.background = "#9ba398"; document.body.style.background = "#9ba398"; </script> <style> tw-story { background: transparent !important; box-shadow: none !important; color: white !important; } </style> Is it raining? Perfect. <br> (live: 3s)[<span class="fade-in">Move together to a place where you can take shelter from the rain. Then, extend the backhand toward the rain.</span> (stop:)] (live: 6s)[<span class="fade-in">Once the backhand is wet enough, bring your hand back under the roof.</span> (stop:)] (live: 9s)[<span class="fade-in">Each player chooses the ‘largest raindrop’ gathered on the back of their hand. Then, at the same time, slowly tilt your hand more and more.</span> (stop:)] <pre> (live: 12s)[<span class="fade-in"> Each raindrop— </span> (stop:)] (live: 15s)[<span class="fade-in"> —travels past your hand— </span> (stop:)] (live: 18s)[<span class="fade-in"> —down your arm— </span> (stop:)] (live: 21s)[<span class="fade-in"> —until it falls.</span> (stop:)] </pre> (live: 25s)[<span class="fade-in">The player whose raindrop tail is the long—est wins this game. [[Back to Main menu->1']]</span> (stop:)] <div class="rain"> <span style="left:0%; animation-delay: 0s; animation-duration: 2.5s;">|</span> <span style="left:2%; animation-delay: 0.1s; animation-duration: 2.6s;">.</span> <span style="left:4%; animation-delay: 0.2s; animation-duration: 2.8s;">|</span> <span style="left:6%; animation-delay: 0.15s; animation-duration: 3s;">.</span> <span style="left:8%; animation-delay: 0.3s; animation-duration: 2.4s;">|</span> <span style="left:10%; animation-delay: 0.25s; animation-duration: 2.9s;">.</span> <span style="left:12%; animation-delay: 0.1s; animation-duration: 2.7s;">|</span> <span style="left:14%; animation-delay: 0.35s; animation-duration: 2.6s;">.</span> <span style="left:16%; animation-delay: 0.4s; animation-duration: 2.3s;">|</span> <span style="left:18%; animation-delay: 0.45s; animation-duration: 3.2s;">.</span> <span style="left:20%; animation-delay: 0.15s; animation-duration: 2.5s;">|</span> <span style="left:22%; animation-delay: 0.5s; animation-duration: 2.6s;">.</span> <span style="left:24%; animation-delay: 0.1s; animation-duration: 3.1s;">|</span> <span style="left:26%; animation-delay: 0.3s; animation-duration: 2.2s;">.</span> <span style="left:28%; animation-delay: 0.55s; animation-duration: 2.7s;">|</span> <span style="left:30%; animation-delay: 0.2s; animation-duration: 2.9s;">.</span> <span style="left:32%; animation-delay: 0.6s; animation-duration: 2.8s;">|</span> <span style="left:34%; animation-delay: 0.15s; animation-duration: 3.2s;">.</span> <span style="left:36%; animation-delay: 0.4s; animation-duration: 2.3s;">|</span> <span style="left:38%; animation-delay: 0.35s; animation-duration: 3s;">.</span> <span style="left:40%; animation-delay: 0.5s; animation-duration: 2.6s;">|</span> <span style="left:42%; animation-delay: 0.45s; animation-duration: 2.7s;">.</span> <span style="left:44%; animation-delay: 0.2s; animation-duration: 3s;">|</span> <span style="left:46%; animation-delay: 0.55s; animation-duration: 2.9s;">.</span> <span style="left:48%; animation-delay: 0.3s; animation-duration: 2.4s;">|</span> <span style="left:50%; animation-delay: 0.25s; animation-duration: 2.8s;">.</span> <span style="left:52%; animation-delay: 0.1s; animation-duration: 2.5s;">|</span> <span style="left:54%; animation-delay: 0.6s; animation-duration: 2.6s;">.</span> <span style="left:56%; animation-delay: 0.2s; animation-duration: 2.9s;">|</span> <span style="left:58%; animation-delay: 0.4s; animation-duration: 2.3s;">.</span> <span style="left:60%; animation-delay: 0.45s; animation-duration: 3.1s;">|</span> <span style="left:62%; animation-delay: 0.5s; animation-duration: 2.6s;">.</span> <span style="left:64%; animation-delay: 0.3s; animation-duration: 2.5s;">.</span> <span style="left:66%; animation-delay: 0.35s; animation-duration: 3.2s;">.</span> <span style="left:68%; animation-delay: 0.1s; animation-duration: 2.7s;">|</span> <span style="left:70%; animation-delay: 0.2s; animation-duration: 2.4s;">.</span> <span style="left:72%; animation-delay: 0.25s; animation-duration: 3s;">|</span> <span style="left:74%; animation-delay: 0.15s; animation-duration: 2.9s;">.</span> <span style="left:76%; animation-delay: 0.3s; animation-duration: 2.6s;">|</span> <span style="left:78%; animation-delay: 0.4s; animation-duration: 2.8s;">.</span> <span style="left:80%; animation-delay: 0.35s; animation-duration: 2.5s;">|</span> <span style="left:82%; animation-delay: 0.6s; animation-duration: 2.7s;">.</span> <span style="left:84%; animation-delay: 0.1s; animation-duration: 2.9s;">|</span> <span style="left:86%; animation-delay: 0.2s; animation-duration: 2.6s;">.</span> <span style="left:88%; animation-delay: 0.5s; animation-duration: 3.1s;">|</span> <span style="left:90%; animation-delay: 0.3s; animation-duration: 2.5s;">.</span> <span style="left:92%; animation-delay: 0.4s; animation-duration: 2.8s;">|</span> <span style="left:94%; animation-delay: 0.15s; animation-duration: 2.6s;">.</span> <span style="left:96%; animation-delay: 0.1s; animation-duration: 3s;">|</span> <span style="left:98%; animation-delay: 0.5s; animation-duration: 2.7s;">.</span> </div> <style> @keyframes fadeIn { from { opacity: 0; } to { opacity: 1; } } .fade-in { opacity: 0; animation: fadeIn 1.5s ease-in forwards; } </style>