THE GOAL IS TO FINISH IN FIRST PLACE BY OUTMANEUVERING YOUR OPPONENTS.
1. YOUR TURN
EACH TURN, YOU CHOOSE A MANEUVER (LIKE STRAIGHT OR A HARD TURN) AND AN ACTION (LIKE JUKE).
YOUR MANEUVER DETERMINES HOW YOU NAVIGATE CORNERS. MISMATCHING YOUR MANEUVER TO A TURN WILL CAUSE YOUR SHIP TO DRIFT AND POTENTIALLY HIT THE WALL!
2. BOOSTS & SPEED
YOUR SHIP HAS A BASE SPEED. USE YOUR 3 BOOSTS PER LAP TO DRAMATICALLY INCREASE YOUR SPEED FOR ONE TURN. BE WARNED, HIGHER SPEEDS CAUSE MORE DRIFT IN TURNS!
3. DAMAGE & COLLISIONS
HITTING A WALL OR ANOTHER RACER WILL DAMAGE YOUR SHIELDS, THEN YOUR HULL. IF YOUR HULL REACHES ZERO, YOU'RE OUT OF THE RACE!