{
(set: $currentlocation to "Your Home")
(rerun: ?location)
(display: "Starting variables")
}\
<==>
"Hey, Lil!" you greet your friend.
"Oh, hey!" $player calls to you from the other side of her almost room-filling tits. "Tell her I say 'Hi.'"
Lilith's phone call caught you in the middle of playing with $player's nanite upgrades. She's getting pretty fucking good at controlling her size after a few months of practice.
"$husband! Hey!" Lilith greets you. Her voice is that of someone who's overexcited. Breathless and frenzied. Not unusual for the oddball inventor. But at least marginally concerning.
"It's ready."
"Ready? Did you just say it's ready?" you clarify.
"Oh, shit, it's ready?!" $player calls out from the other side of her chest.
"Yep. I just fired 'er up, and I'm about to head in! If all goes according to plan, we could be exploring an uncharted island //today//!" Her words threaten to run together, she's speaking so quickly.
"Today?" you repeat.
"TODAY?!" $player cries. The wall of breasts beneath you begins to recede.
"Today!"
"//Lil! We talked about//—"
She barrels over your objection, hardly slowing down.
"Don't worry! I'll just scope it out and report back. If everything seems fine, then we're all heading in. The two of you should get over here, pronto!"
"Lilith," you say, firmly, but kindly. This time, she lets you get your words out. "Remember all those talks we had about not taking absurd risks? Remember the night we met? And, more importantly, remember the FOUR YEARS you spent //frozen// before that night?"
"Relax, $husband. I've got the triplets here, and Meloni has volunteered to go through with me. She's thrilled at getting to walk around someplace that isn't the manor."
"That is true! I am very excited, $husband! It will be very enjoyable," the innocent cadence of Meloni's voice calls from somewhere near Lilith.
"See? I'm not going alone," Lilith does her best to reassure you. "And I told you two as a backup plan. I'm not being reckless this time."
There's a long pause.
"I'm not being //AS// reckless as I have been," she corrects.
You roll your eyes.
$player is nearing mobile breast sizes once more and says, "She is NOT going in there alone..."
You pull the phone away from your face and whisper, "Don't think we can stop her... At least Meloni is going, too, and the maid triplets are standing by."
"At least it's something," $player says, pulling on the fiery red hoverbra Lilith gifted her along with the nanites. As she struggles with the clasp behind her back, her fleshy orbs overflow the lace edges of the high-tech lingerie. Once it's fully on her, though, the material automatically resizes to accomodate her still-shrinking proportions. Her huge tits bobble near-weightlessly again in the neon glowing bra.
"Lilith," you say into the phone again, "I know we can't stop you. No force on Earth can. But please be //very// careful. We'll be over ASAP."
"Adventure waits for no one!" she shouts into the phone loud enough that you have to pull it away from your ear. "To the Isle of Eros!"
You rush to get dressed with $player and tear off toward Lilith's manor home a couple streets over.
$button[[[Go to Lilith's Manor|Intro 2]]]{
=><=
(text-size: 1.1)[
Expansion Mansion II:
]
<br>
(text-size: 2)[
//The Isle of Eros//
]
<br>
(text-size: 1.1)[
By Near N. Far
]
}
=><=
(link: "Version " + (str: $version))[
(go-to: "Version notes")
]
<==>
---
Welcome to **The Isle of Eros**!
This is an adults-only text-based adventure game focused on the breast expansion kink and set on a mysterious tropical island. Explore a wild island, meet its denizens, and unlock its mysteries, all while indulging in its pleasures.
This game is a sequel to my earlier game **Enter the Expansion Mansion**. For the best experience, I recommend you play through that game before playing this one. You can find it [[here|Expansion Mansion link]].
''Version Notes'' for this release can be found by clicking on the Version number link above or by clicking [[here|Version notes]]. (''May contain spoilers!'')
Answers to ''Frequently Asked Questions'' can be found [[here|FAQ]].
---
|=
(button:)[[[I am 18 or older|New or load]]]
=|
(button:)[[[I am under 18|Get lost]]]
|==|
(goto-url: "https://nearnfar.itch.io/entertheexpansionmansion"){
=><=
Would you like to start a new game or continue from a previous save?
<br>
(text-size: 0.7)[
(Please note that the game is likely to become unstable when loading a save from an earlier build.)
]
}
|=
(link: "New Game", (button: "=XXX="))[
(go-to: "Character name")
]
=|
(link: "Load Game", (button: "=XXX="))[
(go-to: "Load game")
]
|==|
This ain't it. Get lost.''Version'' (text-style: "bold")[(str: $version)] ''notes (may contain spoilers):''
---
{
* Fixed minor bug when inspecting glass cases in the workshop
* Corrected minor text inconsistencies in Intro
}
''Version 0.1.0 notes:''
---
{
* "Polished" "Demo" release
* Addressed potential problems that could arise from unusual player name choices
* Cleaned up numerous assorted typos and awkward wording
* Heavily reworked much of the Intro Sequence to better align with changes to story direction
* Added additional BE elements to Intro sequence and removed problematic implications
* Adjusted line spacing throughout
}
''Version 0.0.5 notes:''
---
{
* Rough release for Patreon ''True BElievers''
* Added passage text for drinking coconut water at Calm Beach location
* Added Overgrown Trail location
* Added 2 growth sequences
* Added Campsite location
* Added new ending (total of 4)
* Altered "Game end" passage for Demo release
}
''Version 0.0.4 notes:''
---
{
* Rough release for Patreon ''True BElievers''
* Minor typo cleanup throughout
* Altered text on "Game end" passage
* Added Workshop Interior location and initial character interactions
* Added multiple interaction points to Workshop Interior location
* Added assorted backend elements which will affect how current and future story passages are displayed
* Altered tattoo text in Frozen Traveler passage
* Added Calm Beach location and associated interaction points
}
''Version 0.0.3 notes:''
---
{
* Rough release for Patreon ''True BElievers''
* Altered prose and tattoo text in Frozen Traveler passage
* Added Jungle Clearing area
* Added Rocky Beach area
* Added Workshop area
* Added two new endings (total of 3)
* Added "Variation Alerts" that provide hints for finding major ending variations.
}
''Version 0.0.2 notes:''
---
{
* Rough release for Patreon ''True BElievers''
* Retroactively changed previous version from 0.1.0 to 0.0.1
* Reworded Version 0.0.1 notes
* Updated FAQ
* Fixed assorted minor typos and bugs
* Added Ending Reference Numbers
* Added "Quests" section to Info tab
* Added Eros's Grotto area and associated passages
* Added Quiet Glade area and associated passages
* Added Rocky Clearing area
* Added "Game end" and "Something broke" messages for unfinished areas
* Altered and expanded on prose in Lilith's Laboratory portion of intro sequence
* Altered and expanded on prose in Waterfall Cavern portion of intro sequence
}
''Version 0.0.1 notes (previously known as Version 0.1.0):''
---
{
* Initial rough release for Patreon ''True BElievers''
* Added save/load system and startup framework
* Added intro sequence up to Main Title
* Added one ending
}
(button: "=XX=")[[[Return to Landing Page|Landing Page]]]
{
(hide: ?location)
}\
=><=
(text-size: 1.5)+(text-style: "underline", "bold")[Load Game:]\
<==>
(text-size: 0.7)[(''Note:'' Once you load a file, you will be taken to the Save screen. Click "Resume Game" on that page to continue the game.)]\
=><=
{
(if: (saved-games:) contains "Slot 1")[
(link: (str: "Slot 1: " + (str: (saved-games:)'s "Slot 1")))[
(load-game: "Slot 1")
]
]
(else:)[
Slot 1: No Save Data
]
}
{
(if: (saved-games:) contains "Slot 2")[
(link: (str: "Slot 2: " + (str: (saved-games:)'s "Slot 2")))[
(load-game: "Slot 2")
]
]
(else:)[
Slot 2: No Save Data
]
}
{
(if: (saved-games:) contains "Slot 3")[
(link: (str: "Slot 3: " + (str: (saved-games:)'s "Slot 3")))[
(load-game: "Slot 3")
]
]
(else:)[
Slot 3: No Save Data
]
}
{
(if: (saved-games:) contains "Slot 4")[
(link: (str: "Slot 4: " + (str: (saved-games:)'s "Slot 4")))[
(load-game: "Slot 4")
]
]
(else:)[
Slot 4: No Save Data
]
}
(link: "Resume Game", (button: "=XX="))[
(undo:)
]{
(unless: (passage: )'s name is "Main title")[
(append: ?sidebar)[
(icon-fullscreen:)
(icon-restart:)
<br>
(border: "dotted")[\
<br>
(link-goto: "Load", "Load game")
<br>
<br>
<br>
(link-goto: "Save", "Save game")
<br>
<br>
<br>
(if: (visited: "Intro 1"))[
(link-goto: "Info", "Info")
]
<br>
<br>
]
]
]
(if: (visited: "Intro 1"))[
(if: $cursedBalloon is true and (passage: )'s tags contains "Outdoors" and turns >= $balloonTrigger)[
(redirect: "Cursed balloon ending")
]
]
(if: (visited: "Intro 1"))[
=><=
|location>[(text-size: 1.5)+(text-style: "bold")[$currentlocation]
<br>
---
]
]
}=><=
Please enter a first name for your male character:
(input-box: bind $husband, "=XX=", 1, "")
Please enter a first name for your character's female wife:
(input-box: bind $player, "=XX=", 1, "")
|NameWarning)[(text-color: red)[Please ensure names are between 1 and 16 characters and do not include spaces or special characters.]<br><br>]
{
(event: when $husband matches (p-many: 1,16,alnum) and $player matches (p-many: 1,16,alnum))[
(link-repeat: "Submit")[
(if: $husband matches (p-many: 1,16,alnum) and $player matches (p-many: 1,16,alnum))[
(go-to: "Intro 1")
]
(else: )[
(show: ?NameWarning)
]
]
]
}{
(set: $currentlocation to "Info")
(rerun: ?location)
}
{
''Inventory:''
<br>
(for: each _item, ...$inventory)[
(print: "-" + _item)
<br>
]
}
{
(if: (visited: "Grotto"))[
''Quests:''
<br>
(if: $questNipple)[
-Find a new crystal nipple to reopen Eros's prison and rescue $husband
<br>
-Change Lilith back to normal
<br>
]
(if: $questMeloni)[
-Find Meloni
<br>
]
(if: $questTraveler)[
-Release the frozen traveler from the rift in the glade
<br>
]
(if: $questAura)[
-Help release the craftswoman in the workshop from her milky predicament
<br>
]
(if: $questVillage)[
-Reach the mysterious village off the western rocky coast
<br>
]
(if: $questCoconut)[
-Find a way to reach the odd "boob coconut" on the calm beach
<br>
]
(if: $questCrackOpen)[
-Find a way to crack the "boob coconut" on the calm beach
<br>
]
(if: $questStill)[
-Access the confiscated still at the castaway's former camp in the southwestern jungle
<br>
]
(if: $questLeave)[
-Get off this fucking island
]
]
}
{
(if: (visited: "Grotto"))[
''Breasts:''
<br>
Your breasts are
(cond: $bust is 0, " virtually nonexistent... You really miss those nanites and all the fun you and your horndog husband had with them.", $bust is 1, " a little bit larger than they were. You can now cup them in your hands, at least. Bigger would obviously be better.", $bust is 2, " gaining a good deal of substance. They squish and bulge past the edges of your bikini cups. You feel their satisfying weight against your hands when you cup them. Lilith complains when you do it too much, though.")
]
}
(link: "Resume Game", (button: "=XX="))[
(undo:)
]{
(set: $currentlocation to "Lilith's Laboratory")
(rerun: ?location)
}\
=><=
**THREE HOURS LATER**
<==>
"How long has it been, now?" $player asks.
"It has been three hours and twenty-three minutes since they departed," answers Inga.
The robotic maid stands eerily still in her frilly black and white uniform. The upper curves of her enormous, bulging breasts are tinged sky blue from the swirling glow permeating the laboratory. As is her platinum blonde hair, pulled back into a messy ponytail. A few loose strands dangle down in front of her sunken black screen of a face. Her expression is a simple digital smile with two pinpoints of white for her eyes.
Inga is the newest of the maid triplets. Her siblings Olga and Helga—fully repaired after being revived the night you met Lilith—stand nearby. Directly between them lies a yawning arch of metal and complex mechanical contraptions. The inner plane of the arch glows bright, producing the overwhelming illumination.
This is "The Mover." Lilith isn't always the greatest at naming her science projects. She insisted that "Portal," "Teleporter," and "Translocator" were all too derivative. So she settled on... The Mover. You have to admit it isn't something anyone else would named it.
After that night a year and a half ago where you rescued her from four years of cryo-stasis, she got right back to work on several of her previous projects. The Mover was the greatest of these as she saw it, but it was only ever the means to an end.
In all her research on methods of growing bustier, Lilith had come across multiple mentions of a "phantom island" that could not be located by normal means. Varied accounts mentioned ancient trade routes, stranded ships, lost merchants, and ominous ocean currents. How those writing of the island found it was never very clear. What //was// clear was what the island held: treasures beyond Lilith's wildest dreams.
This mysterious island, dubbed by some as "The Isle of Eros," was said to be home to a being of divine majesty. One crazed sailor washed up on the mainland in the 1500s, raving about a woman with "hair of fire and a body sculpted in the image of a succubus." Other accounts mention "a vast sea of writhing, scandalous forms, drinking of one another's lust" and "all manner of inhuman whores and harlots, their chests heaving with the weight and volume of their adulterous sins."
It wasn't a shock that Lilith, of all people, would be obsessed with such a place, given her past exploits. She even managed to convince you and $player to go along with her quest to discover this island. Humoring her seemed of little consequence at the time...
That's where The Mover comes in. Six months back, Lilith procured a curious geological record of an unnamed island she believes to be the Isle of Eros. The record mentioned a unique crystal formation found in the cold, rocky mountains of the island. She was able to pinpoint a match to the crystal's structure using satellite data she probably shouldn't have access to.
Long story short, she believes she's found the island, and, true to form, she's taken off through The Mover along with Meloni, her loyal, busty, and innocent Harvest Nymph companion, something of a "house plant with benefits." The plan was for the four of you to set off on a well-prepared exploratory excursion once The Mover was up and running.
Leave it to Lilith to storm head-first into the promise of more cleavage without proper precautions.
"That's it," you say. "We have to go after them."
"And risk god-knows-what happening to us, too?!" $player shouts.
"Lilith's rash, for sure, but she's a hell of a scientist. If she said The Mover works, it works. You know that as well as I do."
$player nods in reluctant agreement.
"She was supposed to come right back, though."
"And she didn't," you say. "That's definitely a problem. Something could have happened to her and Mel. But it's equally plausible that Lilith saw a bunch of boobs and got distracted..."
"Sure... Or something went wrong on the other side."
"In which case, she //needs us// to save her. Meloni, too. We've got to go through."
$player inhales deeply. The buttons of her top strain as her own scientifically enhanced assets swell with her breathing. She then slowly exhales. The buttons relax, but certain parts of you absolutely do not.
"Your packs and supplies are prepared, if you would like to take them," Olga offers, indicating a pair of overstuffed backpacks hanging on the wall nearby. Two other hooks sit empty where Meloni and Lilith's own packs previously hung.
You look to $player. She looks back with worry.
"Your call," she says.
$button[[[Go after them|Intro 3]]]
$button[[[Wait for them to return|Don't go ending]]]{
(set: $inventory to (a:))
(set: $bust to 2)
(set: $questNipple to false)
(set: $questNipple to false)
(set: $questNippleA to false)
(set: $questNippleB to false)
(set: $questNippleC to false)
(set: $questMeloni to false)
(set: $questTraveler to false)
(set: $questVillage to false)
(set: $questCoconut to false)
(set: $questCrackOpen to false)
(set: $titanSealed to true)
(set: $AuraQuelled to false)
(set: $cursedBalloon to false)
(set: $balloonTrigger to 0)
(set: $beachVisitTurns to 0)
(set: $coconutDislodged to false)
(set: $coconutAttempts to 0)
(set: $hitCoconut to false)
(set: $coconutCracked to false)
(set: $questStill to false)
(set: $metCasandra to false)
(set: $foundStill to false)
(set: $questAura to false)
}{
(set: $version to
"0.1.1"
)
(set: $button to
(button: "=XX=")
)
(set: $yell to
(text-style: "shudder")+(text-size: 1.5)
)
(set: $ending to
(text-size: .75)+(text-style: "italic")
)
}{
(set: $currentlocation to "Lilith's Laboratory")
(rerun: ?location)
}\
<==>
{
(set: $inventory to
it +
(a:
"backpack",
"water bottle",
"machete",
"compass",
"flashlight",
"spare batteries",
"portable desalinator",
"50ft rope",
"pocket knife",
"signal flare",
"lighter",
"matches",
"one week trail rations",
"insect repellent",
"20oz bottle of personal lubricant",
"two dozen condoms",
"XL 'The Behemoth' Dildo",
"automated blowjob machine (proprietary design)",
"high volume battery-powered breast pump",
"Kama Sutra pocket edition",
"stamina supplements (20 capsules)"
)
)
}\
The two of you don your packs and check your supplies. Everything's there. Plus more than a few things you would wager you're unlikely to need. Somehow, Lilith must've been convinced they would be useful, though, so you don't waste time sifting through the useful and not useful. Back at your place, both $player and you took the time to dress up in the excursion outfits you've been putting together for this exact purpose. You're at least going in prepared.
And go you shall.
It's time to head into The Mover. If Lilith's work was accurate, you'll be stepping into the crazy, swirly blue light and out into the tropical wilds of a mythical island of boobs and sex.
"Olga, Helga, Inga," $player says to the triplets who all turn toward the two of you in unison, chests bobbing. "Whether we come back through this thing or not, don't follow us. Instead, I'm ordering you three to analyze //all// of Lilith's research. All of it. Anything that could be even a little related to this island or The Mover."
She pauses to think for a moment and adds, "Actually, make that all of her research. Period. I want you going through every single project, finished or not. Find a way to bring all of us back if this doesn't work."
Her grave tone makes goosebumps run up and down your arms. You've been trying hard not to think about it, but this is very possibly a dangerous trip. A backup plan is a good idea.
The triplets stand motionless in their frilly black and white maid uniforms. Despite the numerous salacious costumes you've seen them wear for your "parties" with Lilith, you can't think of one that suits them more than the classic look. After considering $player's instructions, Olga is the one to reply.
"We are not authorized—" she begins to object, but $player rattles off the authorization code Lilith gave each of you for emergencies.
"Authorization code eight-zero-zero-eight-one-three-five."
"Override accepted, $player," all three say in unison. "New directive accepted."
"Good," $player says matter-of-factly. "You three are our C-Team. If we fail. You do what you can to learn Lilith's technology and perfect it the way she intended. Really put those robo-brains to good use and solve whatever the problem is. Solve all the problems. It's your job to get us back safely with Lil and Mel. Whatever it takes. Got that?"
"Directive understood, $player," they all say.
$player nods at you, and you nod back. You take hold of her hand and step toward the glowing miasma.
"See you soon," you say to the maids, willing yourself to mean it.
$button[[[Step into The Mover|Intro 4]]]{
(set: $currentlocation to "Lilith's Laboratory")
(rerun: ?location)
}
<==>
You opt to wait it out. It's the safest approach, after all.
Hours go by. You keep expecting Lilith and Meloni to come walking back through The Mover any second, but they never do. Finally, at the urging of the maid triplets, you both decide to retire to the upstairs guest room for some rest. It's getting late, and they've offered to let you know if there's any activity.
The guest room is spotless. Helga, Olga, and Inga have done a great job of cleaning and fixing up the upstairs after it sat neglected for years. Not having a broken down maid-bot lying across the bed like a mummified body also helps.
"Feel like fooling around?" you ask $player as you both lie on the plush bed, unable to sleep.
"Not really. I'm too worried about Lil and Mel..."
"Yeah, me too..." you concede.
Eventually, you drift off. In your dreams, you relive that first night in Lilith's manor. An insane ghost. A lustful devil. So very many massive, swelling tits. An orgy for the ages...
It's short lived, however. You awake to a measured knocking at the guest room door.
"Yeah?" you ask, already getting up and straightening your clothing as $player does the same.
You expect to hear Lilith's excitable voice come back, but it's one of the maids. You couldn't say which. They're virtually indistinguishable by voice alone. Or on the rare occasion they have their hair down.
"There has been a development," says the maid.
"They're not back?" $player asks, sounding as groggy as you feel.
"They are not."
Minutes later, the two of you stand in the elevator to the laboratory alongside Inga and her defining ponytail. She has yet to elaborate on the "development," instead urging you both to come with her. It doesn't feel like a //good// development.
When the doors slide open, the issue is immediately apparent. The Mover's azure light no longer paints swirls across every surface in the laboratory. Only the normal lighting illuminates the space.
"Oh no," $player mutters.
You second her sentiment. Stepping into the pristine lab, it's even worse than The Mover turning off. The device lies in parts, on its side in the floor near the circular lab's westernmost point. Sparks and blue-white smoke emit from various points of the machinery heap.
Olga and Helga remain standing beside it. Neither shows any indication that something is wrong.
"Tell me you girls can fix this..." $player says desperately.
"We are unable to repair The Mover," Inga says from behind you. "Our master did not upload the necessary parameters to our internal storage."
"Of course she didn't," you mutter. "What about her own systems? Can't you access her research?"
"The device's failure has caused critical damage to all laboratory systems. The relevant data has been lost." This time, it's Helga who pipes up.
You sigh and rub your temples. A major headache is brewing.
"Is there any way to know exactly where they went? Do you have the island's coordinates?" $player claws at any hope of rescuing your friends.
"The coordinants were also among the lost data. A backup copy was written in a journal which our master took with her," answers Olga. Her digital face changes from a smile to a flat expression. Helga and Inga change to the same.
"Even if we had the coordinants, the chances of finding it aren't good. You heard a lot of those accounts about the island, $player," you say, in shock. "They're lost."
"We have to be able to do something!" $player cries out. "Can't you girls think of anything?"
The maids say nothing.
A pit settles in your stomach. Lilith's reckless streak continues. Wherever she and Meloni ended up, you just hope they're okay. And they can eventually find their way back...
==><==
##The<br>End
$ending[Ending #01: "Don't Go"]{
(set: $currentlocation to "placeholder")
(rerun: ?location)
}
<==>{
(set: $currentlocation to "Beach")
(rerun: ?location)
}\
<==>
{
(set: $inventory to (a: ))
(set: $bust to 0)
(if: visits is 1)[
You regain consciousness lying flat on your stomach. A dull, oscillating splash sounds out some distance behind you. A soft, malleable grit lies beneath you. Beneath all of you. //All// of you.
<br>
You're no longer wearing clothing. Not even your underwear. The heat of the sun above warms your bare back. Slowly, you shift your body. Nothing hurts, and you can still feel your extremeties. That's a good sign.
<br>
Pulling your hands beneath your shoulders, you push up and open your eyes. A sharp, scratching sting forces you to close them immediately. You sit upright and rub them, knocking away more coarse grit. Sand. Lots of sand.
<br>
It takes much clapping and dusting, but you get enough of the stuff off your hands that you're able to wipe your eyes clean enough to open them comfortably. A blinding white light demands you squint. It takes several seconds for your vision to adjust.
<br>
You sit on a beach. Alone. $player is nowhere to be seen. Neither are Lilith or Meloni. You look down and find yourself totally nude, as expected. Sand clings to most of your body. You can practically feel the chafing already setting in, but it's probably your imagination.
<br>
Overhead, the sun shines bright. Seeing how intensely it blazes in the clear sky, you find it odd that your skin doesn't feel more... cooked. The harsh UV rays seem dulled.
<br>
A cool, pleasant breeze blows.
<br>
Crisp white sand stretches around you. Lazy, rolling waves break on the shore at least twenty yards away to the west. The beach stretches around the gradual curve of the coastline to the north. To the south, a high barrier of rough stones is piled twenty feet high. It stretches out into the water as a wavebreak where much larger waves explode in tall plumes of white mist, one after another. To the east, the beach eventually rises up to meet a line of dense jungle. A pale stone statue of some kind is nestled in the foliage. Beside it, the greenery parts to form a trail beneath the canopy.
<br>
You get up on your feet and do your best to brush the rest of the clinging sand from your naked body.
]
(else-if: (visited: "Intro statue") and ((visited: "Intro n beach") or (visited: "Intro call")))[
"Pretty sure Lil and Mel aren't on the beach..." $player says, making a show of scanning the surroundings.
<br>
"I guess we're heading into the jungle..." you say defeatedly.
<br>
"I'm not any more thrilled about a naked jungle trek than you are," $player says.
<br>
You brush the last of the clinging sand from your body and take a deep breath as you look to the trail leading into the jungle.
]
(else:)[
You stand on a crisp white beach.
<br>
To your east is dense jungle. (if: not (visited: "Intro statue"))[An unknown statue lies nestled in the greenery adjacent to a sparse bit of greenery that could be a trail.](else:)[The greenery parts, forming an apparent trailhead next to the shapely statue that stands tucked just under the canopy.]
<br>
To the west is a bay surrounded by a breakwater of piled stones that stretches around and blocks the beach further south as it leads into the jungle.
<br>
The beach continues on to the north, curving gently out of sight
]
}
{
$button[[[Head into the jungle|Intro jungle]]]
<br>
(if: not (visited: "Intro call") and not (visited: "Intro n beach"))[
$button[[[Call for $player|Intro call]]]
<br>
]
(if: not (visited: "Intro statue"))[
$button[[[Investigate the obscured statue|Intro statue]]]
<br>
]
(if: not (visited: "Intro call") and not (visited: "Intro n beach"))[
$button[[[Follow the beach north|Intro n beach]]]
]
}{
(hide: ?location)
}\
=><=
(text-size: 1.5)+(text-style: "underline", "bold")[Save Game:]
{
|slot1>[
(if: (saved-games:) contains "Slot 1")[
(link-rerun: (str: "Slot 1: " + (str: (saved-games:)'s "Slot 1")))[
(save-game: "Slot 1", (str: "v" + (str: $version) + ", " + (str: $player) + ", " + (str: $currentlocation) + ", " + (current-date:) + ", " + (current-time:)))
(rerun: ?slot1)
]
]
(else:)[
(link-rerun: "Slot 1: Empty")[
(save-game: "Slot 1", (str: "v" + (str: $version) + ", " + (str: $player) + ", " + (str: $currentlocation) + ", " + (current-date:) + ", " + (current-time:)))
(rerun: ?slot1)
]
]
]
}
{
|slot2>[
(if: (saved-games:) contains "Slot 2")[
(link-rerun: (str: "Slot 2: " + (str: (saved-games:)'s "Slot 2")))[
(save-game: "Slot 2", (str: "v" + (str: $version) + ", " + (str: $player) + ", " + (str: $currentlocation) + ", " + (current-date:) + ", " + (current-time:)))
(rerun: ?slot2)
]
]
(else:)[
(link-rerun: "Slot 2: Empty")[
(save-game: "Slot 2", (str: "v" + (str: $version) + ", " + (str: $player) + ", " + (str: $currentlocation) + ", " + (current-date:) + ", " + (current-time:)))
(rerun: ?slot2)
]
]
]
}
{
|slot3>[
(if: (saved-games:) contains "Slot 3")[
(link-rerun: (str: "Slot 3: " + (str: (saved-games:)'s "Slot 3")))[
(save-game: "Slot 3", (str: "v" + (str: $version) + ", " + (str: $player) + ", " + (str: $currentlocation) + ", " + (current-date:) + ", " + (current-time:)))
(rerun: ?slot3)
]
]
(else:)[
(link-rerun: "Slot 3: Empty")[
(save-game: "Slot 3", (str: "v" + (str: $version) + ", " + (str: $player) + ", " + (str: $currentlocation) + ", " + (current-date:) + ", " + (current-time:)))
(rerun: ?slot3)
]
]
]
}
{
|slot4>[
(if: (saved-games:) contains "Slot 4")[
(link-rerun: (str: "Slot 4: " + (str: (saved-games:)'s "Slot 4")))[
(save-game: "Slot 4", (str: "v" + (str: $version) + ", " + (str: $player) + ", " + (str: $currentlocation) + ", " + (current-date:) + ", " + (current-time:)))
(rerun: ?slot4)
]
]
(else:)[
(link-rerun: "Slot 4: Empty")[
(save-game: "Slot 4", (str: "v" + (str: $version) + ", " + (str: $player) + ", " + (str: $currentlocation) + ", " + (current-date:) + ", " + (current-time:)))
(rerun: ?slot4)
]
]
]
}
(link: "Resume Game", (button: "=XX="))[
(undo:)
]''Frequently Asked Questions:''
---
''Q:'' Can you add the option to change gender?
''A:'' No. As this game is a direct sequel to a previous game, I'm continuing with the gender identities of the existing characters.
''Q:'' How many different endings are there?
''A:'' Currently, there are four endings. The endings are numbered, so you'll know which ones you have discovered.
''Q:'' Will you include a scene/ending gallery?
''A:'' At this time, I don't have plans for one. The many variables in the story make that a tricky proposition, as every ending can still have numerous minor variations depending on your choices.
''Q:'' Will you post a walkthrough?
''A:'' I will consider creating a walkthrough or similar once the game is finished. No promises.
''Q:'' When will the game be finished?
''A:'' I honestly can't say. I'm doing this in my spare time, which is incredibly limited, and the world at large has grown incredibly hostile toward adult content creators. There are too many factors to say when I'll be done.
''Q:'' Will you add art to the game?
''A:'' No. You don't want to see anything I've drawn, and commissioning art for every possible major scene, even just the expansion scenes, would be prohibitively expensive. From time to time, I may share art of specific scenes or characters with Patreon supporters, but the game is not planned to include art.
''Q:'' Have you considered using AI art for the game?
''A:'' I have considered it, and I decided it's morally bankrupt to use AI art.
''Q:'' Will the finished game include `[insert kink]?`
''A:'' It's possible. The primary focus of the game is Breast Expansion. I like to sneak in tangentially related kinks where I can, but what is ultimately included will be determined by my imagination, the story, and input from my ''True BEliever'' Supporters on Patreon.
''Q:'' Will the game be free anywhere?
''A:'' This demo will be released on itch.io and my Patreon page. The full game will only be available as a paid download through Patreon, however.
''Q:'' Why isn't this game free if the last one was free?
''A:'' It is a lot of work to plan, write, and code an entire game on my own. The only way I can make it viable is to charge for the content I am creating. There is plenty of free stuff out there. This won't be one of them.
''Q:'' Do you want help coding or writing the game?
''A:'' No. This is a solo project. I'm open to the idea of collaborating with other Expansion Community creators, but I'm very busy doing my own stuff in my free time. Feel free to reach out if you have something specific in mind.
''Q:'' This isn't a game.
''A:'' That isn't a question.
''Q:'' What kinks are included in the game?
''A:'' Currently, the game includes content involving Clothing TF, Immobile, Uncontrollable Arousal, Lactation, Milking, and, of course, Breast Expansion.
''Q:'' Why does this game include `[insert kink]` content?
''A:'' Because I'm a pervert and thought it was a fun idea. Or possibly because one of my ''True BEliever'' Supporters on Patreon requested I include it.
''Q:'' Will you make a third game in the series?
''A:'' I'm going to focus on making the second game in the series for now, but never say never.
(button: "=XX=")[[[Return to Landing Page|Landing Page]]]{
(set: $currentlocation to "Jungle's Edge")
(rerun: ?location)
}
<==>
{
(if: not (visited: "Intro statue"))[
You make your way cautiously into the jungle's waiting embrace(unless: (visited: "Intro call") or (visited: "Intro n beach"))[, hoping $player is somewhere in the thick foliage before you]. You get a glimpse at the statue near the trailhead. It looks to be a seven-foot-tall white marble sculpture of a headless, armless, feminine torso. Either its scale has been increased, or the woman who owns such a figure is akin to an Amazoness. Two truly extraordinary breasts jut from the thing. Each one of them is triple the size of your head.
<br>
At the foremost point of their curves, lie twin gemstone nipples. They're carved from milky pink stone with a gorgeous sparkle to it. Rings of intricately molded gold frame each one. The cut of the gems is artful, forming saucer-sized areolas and inch-long nipples. The many facets are tiny and subtle, giving the bejeweled teats a rather realistic shape.
<br>
]
(else:)[
You make your way cautiously into the jungle's waiting embrace.(unless: (visited: "Intro call") or (visited: "Intro n beach"))[ Hopefully $player is somewhere in the thick foliage ahead.]
<br>
]
(if: not (visited: "Intro n beach") and not (visited: "Intro call"))[
Just as you step far enough into the green to officially leave the beach behind, a distant shout carries on the breeze.
<br>
"(uppercase: (str: $husband))! (uppercase: (str: $husband))!"
<br>
The shout is distant, but it's unmistakably $player's voice.
<br>
You whirl around and sprint back toward the beach. As you hit the sand, the silhouette of $player runs your direction from the northern end of the beach, waving her arms frantically. She's as naked as you are, and equally coated in the beach's sand, but otherwise fine as far as you can tell.
<br>
"Hey!" you call back to her. Seeing her in good health sends a wave of relief over you.
<br>
You pick up the pace as you approach her. She runs to meet you. When you meet, you both embrace for a long moment before releasing.
<br>
"What happened?" she asks.
<br>
"No idea," you say, "I definitely wasn't walking into the jungle alone without so much as looking for you on the beach. That would be stupid thing to do."
<br>
She eyes you with confusion and suspicion.
<br>
"It would be..." she agrees hesitantly.
<br>
You quickly change the subject, "It seems like Lilith's inventing skills are as sharp as ever."
<br>
"You have a better explanation for us ending up on a random beach without any of the clothes or supplies we brought?"
<br>
"Don't forget unconsious," you add with a chuckle to stave off frustration.
<br>
"How could I?" $player laughs along. Then she shrugs and moves past it. "Any sign of the others?"
<br>
"Nothing," you answer, "but I just woke up. There's a pathway or something back down the beach. It leads into the jungle."
<br>
$player blinks and dusts her body off. As she does, you suddenly take notice of something.
<br>
"Did you shrink your boobs?"
<br>
"Hmm?"
<br>
She wipes the layer of grit from her breasts, or the place where her breasts should be. Instead of the impressive size she typically favors anymore, she's flat as a board, save the two little pink points of her nipples. She stares down at herself for a silent stretch.
<br>
"What the hell?!" she huffs.
<br>
"What's wrong?"
<br>
"The nanites aren't responding. It's like they're totally deactivated."
<br>
"But you're flatter now than you were before you got them," you point out.
<br>
"Yeah... this is weird."
<br>
"Hopefully the trip didn't permanently damage them." you say, meaning it a little more than you want to admit.
<br>
"I hope not..."
<br>
After another few seconds, $player speaks again. "Think we should go check out that trail you mentioned? Maybe Lil and Mel went that way?"
<br>
"Worth a shot..." you agree before adding a pessimistic, "assuming they landed the same place we did, that is."
<br>
]
}\
You make your way along the winding jungle pathway alongside $player. It snakes deep, and the foliage only grows thicker as you proceed, blocking any view of what lies just off the relatively open path. You take care to watch your step. With no shoes, a poorly placed rock or stick could lead to a life-ending infection. Thankfully, the trail is totally clear. The earth is well-packed and no worse to walk on than any floor. It's almost comfortable, even.
"There's no bugs," $player mentions after a few minutes of hiking.
You pause and listen. She's right. There's no screeching or chittering of insects you would expect from a place like this. There's no rustling. No sign of animal life beyond the two of you.
It's unsettling. Still, there's a clear silver lining to the discovery.
"Can't say I'm disappointed, given we're butt naked."
$player nods firmly in agreement. The two of you press on.
It's a good half hour before the path approaches a rocky outcropping and the sound of roaring water can be heard. Without speaking, the two of you walk faster. The promise of something more than endless, featureless jungle trail speeds your footfalls. You're sure the same is true for $player.
Rounding the rocks, you find the source of the sound.
The jungle opens up to a gleaming blue pond. The water sparkles beautifully in the sun light that shines down through the opening in the canopy. A sheer rocky cliff face looms to the east. From the top, a frothy waterfall plunges down into the pond. A yawning cave can be seen just behind the waterfall.
You catch a fleeting glimpse of a nude woman walking into the cavern's darkness. Going from the overall figure and dark hair color, it looked like Lilith, but you can't be sure from this distance. You barely got a look.
"Did you see that?" you ask $player.
"See what?"
"Lilith! I think... I saw someone walking into that cave behind the waterfall. It kind of looked like her."
$player doesn't wait for you. She trots right ahead, following the trail's curve around the pond's edge toward the cliff and cavern.
$button[[[Go to the cavern|Intro cavern]]]{
(set: $currentlocation to "Beach")
(rerun: ?location)
}
<==>
"$player! (uppercase: (str: $player))!!! Are you there!"
You cry out for your wife, but your voice dies on the calm breeze.
"LILITH!!! MELONI!!!"
Nothing. You turn in place, panic beginning to well up in your chest. You're all alone. You don't even know if this is the right island. Hell, this may not even be an island. There's no telling where you are or where the others are.
Eventually, you spy a silhouette approaching from the north. It's $player. The muscles in your body relax all at once when you see her trudging toward you through the sand.
"$husband!" she calls out, waving her arms to grab your attention. She's as naked as you are, and equally coated in the beach's sand, but otherwise fine.
"Hey!" you call back. Seeing her in good health sends a wave of relief over you.
You run toward her and she picks up the pace to meet you. When you meet, you both embrace for a long moment before releasing.
"What happened?" she asks.
"No idea," you say, before venturing, "but it seems like Lilith's inventing skills are as sharp as ever."
"You think The Mover fucked up?"
"You have a better explanation for us ending up on a random beach without any of the clothes or supplies we brought?"
"Don't forget unconsious," you add with a chuckle to stave off frustration.
"How could I?" $player laughs along. Then she shrugs and moves past it. "Any sign of the others?"
{
(if: (visited: "Intro statue"))[
"Nothing," you answer, "but I just woke up. There's a pathway over there by the big stone tits. At least there's a good chance we're in the right place..."
<br>
$player blinks, turning to look at the partially obscured statue. She shrugs it off and dusts her body. As she does so, you notice something.
]
(else: )[
"Nothing," you answer, "but I just woke up. There's a pathway over there by that statue. It leads into the jungle."
<br>
$player blinks and dusts her body. As she does so, you notice something.
]
}
"Did you shrink your boobs?"
"Hmm?"
She wipes the layer of grit from her breasts, or the place where her breasts should be. Instead of the impressive size she typically stays at anymore, she's flat as a board, save the two little pink points of her nipples. She stares at herself for a silent stretch.
"What the hell?!" she huffs.
"What's wrong?"
"The nanites aren't responding. It's like they're totally deactivated."
"But you're flatter now than you were before you got them," you point out.
"Yeah... this is weird."
"Hopefully the trip didn't permanently damage them." you muse.
"I hope so... If it did, Lilith owes me new ones."
After another few seconds, $player speaks again. "Shall we check out that pathway over there?"
"Worth a shot..."
$button[[[Head into the jungle|Intro jungle]]]
{
(if: not (visited: "Intro statue"))[
$button[[[Investigate the obscured statue|Intro statue]]]
]
}{
(set: $currentlocation to "Jungle's Edge")
(rerun: ?location)
}
<==>
You step up to the mysterious statue.
Up close, you see that it's as tall as you are. It's nearly impossbile to make out its form from behind the massive plant fronds in front of it. You push a few aside with your hands, and you're immediately greeted by a headless and armless feminine stone torso, curvaceous thighs buried deep into the ground. Disregarding the Amazonian size of it, the form appears human. And as unclothed as you are. Cast in lux white marble, it calls to mind works of the ancient Romans.
From the front of the statue, two massive, perky stone breasts jut forward. Each one of them is triple the size of your head. At the foremost point of their curves, lie twin gemstone nipples. They're carved from milky pink stone with a gorgeous sparkle to it. Rings of intricately molded gold frame each one. The cut of the gems is artful, forming saucer-sized areolas and inch-long nipples. The many facets are tiny and subtle, giving the bejeweled teats a rather realistic shape.
{
(if: (visited: "Intro n beach") or (visited: "Intro call"))[
"Of course it's boobs..." $player mutters, exasperated. "It's always boobs."
<br>
It //does// seem to always turn out to be boobs when Lilith is involved. You don't mind all that much, looking at the impressive work of art. The detail is so lifelike that you can even see the delicate squiggle of a stone-carved vein snaking its way across the pleasant curve of the right breast.
<br>
"At least we can assume we're on the right island," you offer.
<br>
"Unless there's another island devoted to big tits somewhere out here in the ocean," $player retorts with an incredulous grin.
<br>
The idea seems laughable at first blush, but before you met Lilith, you would've been shocked to discover //one// boob island.
]
(else:)[
You stare at the swollen stone melons of the statue, admiring the detail. At the top of the right breast, a delicately carved vein snakes its way across the curve and into the valley of cleavage.
<br>
If nothing else, this statue is good evidence you made it to the right place. Now you just need to find $player, Lilith, and Meloni...
<br>
And get back home...
]
}
Feet away from the alluring statue, the pathway you spotted from the sand winds into the jungle depths. Dappled sunlight streams down through the canopy. The only sounds you hear are the distance roar of waves and the rustle of leaves in the breeze.
$button[[[Proceed into the jungle|Intro jungle]]]
$button[[[Return to the beach|Intro 4]]]{
(set: $currentlocation to "Beach")
(rerun: ?location)
}
<==>
You stumble along the beach, feeling the warm sand shift and crunch under your feet.
As you round the bend, you spy another breakwater barrier mirroring the one to the south and blocking off the beach further north. Together, the two long barriers enclose a relatively peaceful bay to the west. To your east, the jungle border is thick and imposing. The undergrowth is more dense even than that where you woke. It seems impossible to penetrate, especially without clothing.
Roughly a hundred yards ahead, $player struggles up onto her feet. She's as naked as you are, and equally coated in the beach's sand.
"$husband!" she calls out, waving her arms to grab your attention.
"Hey!" you call back. Seeing her in good health sends a wave of relief over you.
You pick up the pace as you approach her. She runs, as well. When you meet, you both embrace for a long moment before releasing.
"What happened?" she asks.
"No idea," you say, before venturing, "but it seems like Lilith's inventing skills are as sharp as ever."
"You think The Mover fucked up?"
"You have a better explanation for us ending up on a random beach without any of the clothes or supplies we brought?"
"Don't forget unconsious," you add with a chuckle to stave off frustration.
"How could I?" $player laughs along. Then she shrugs and moves past it. "Any sign of the others?"
"Nothing," you answer, "but I just woke up. There's a pathway or something back down the beach. It leads into the jungle."
$player blinks and dusts her body off. As she does, you suddenly take notice of something.
"Did you shrink your boobs?"
"Hmm?"
She wipes the layer of grit from her breasts, or the place where her breasts should be. Instead of the impressive size she typically favors anymore, she's flat as a board, save the two little pink points of her nipples. She stares down at herself for a silent stretch.
"What the hell?!" she huffs.
"What's wrong?"
"The nanites aren't responding. It's like they're totally deactivated."
"But you're flatter now than you were before you got them," you point out.
"Yeah... this is weird."
"Hopefully the trip didn't permanently damage them." you say, meaning it a little more than you want to admit.
"I hope not..."
After another few seconds, $player speaks again. "Think we should go check out that trail you mentioned? Maybe Lil and Mel went that way?"
"Worth a shot..." you agree before adding a pessimistic, "assuming they landed the same place we did, that is."
$button[[[Head back down the beach|Intro 4]]]{
(hide: ?location)
}
=><=
{
<br>
<br>
<br>
<br>
<br>
<br>
<br>
(t8n: "fade")+(t8n-delay: 1.5s)+(t8n-time: 1s)+(text-size: 1.2)[
Enter the Expansion Mansion II
]
<br>
<br>
(t8n: "fade")+(t8n-delay: 5s)+(t8n-time: 1s)+(text-size: 2)[
''The Isle of Eros''
]
(after: 9s)[
(go-to: "Grotto")
]
}{
(set: $currentlocation to "Eros's Grotto")
(rerun: ?location)
}
<==>
{
(if: visits is 1)[
You're under water. You just regained consciousness, and you're under water. Your mind reels with a barrage of sensations. The wetness surrounding you, the burning need for oxygen in your lungs, the ache in most of your body. Too bad you don't know which way is up. Or down.
<br>
You open your eyes and see only a blur of grey-beige stone a foot above you. Or maybe to your right.
<br>
You flail your arms, and your left finger slams into a stone surface near you. The pain flashes white in your mind. You let out a yelp that escapes your lips as so many bubbles of precious air.
<br>
Taking greater care, and pushing through the urge to inhale, you twist around and see a bright, shimmering light. You contort so that your legs are coiled between your body and the stone surface opposite the light. With a strong push, you rocket yourself upward and break the surface far quicker than you expect. You suck in as much air as you can, coughing and sputtering up the crystal clear water. Thankfully, your arms find purchase on the stone bordering the pool.
<br>
$yell["Who the //FUCK// does that bitch think she is?!"]
<br>
Lilith's voice blairs from somewhere you can't quite discern. It sounds like she's... below you? You wipe the water from your eyes, brushing sopping hair out of your face. Looking down, you see only your body, pressed against the firm stone edge of this pool and partially submerged in the waters. Your depressingly flat breasts and your groin are clad in rich indigo fabric, with a criss-crossed network of thin straps connecting the two regions. In the space between the cups, a small round clasp of bright golden metal reflects Lilith's face as she looks around.
<br>
Then everything rushes back to you. The Mover. The island. The grass-topped plateau atop the jungle canopy. That massively busty goddess with crazy powers. Lilith getting turned into a swimsuit and strapped to your naked body.
<br>
$husband getting encased in some kind of pink crystal!
<br>
"(uppercase: (str: $husband))! (uppercase: (str: $husband))!!!" You shout out. He doesn't reply.
<br>
You pull yourself out of the water and clamber up to your feet.
<br>
"He's not here," you hear Lilith's voice come up from the clasp at your chest. You look down at her. The tiny, half-inch reflection of her face continues to speak to you, looking back up at you. "That fucking $yell[BITCH] sealed him up in that weird pink crystal stuff."
<br>
You frantically search the grotto around you. Panic is setting in. Your skin feels like it's on fire. Maybe it's the terror?
<br>
To the west is the cavern you arrived through with its little stream flowing from the pool at your feet. Gargantuan chunks of stone rubble, some at least four feet across, block the way. It's totally collapsed.
<br>
To the north and south, worked stone archways lead to places unknown. To the east, the way you want to go, the way to the stairs that will take you back to $husband, there's nothing. The busty statue still stands, but the wall behind it is once more a solid wall of stone. Scorch marks ring the floor and the place where the arch had opened.
<br>
The gemstone nipple Lilith placed in the statue is missing. That must be why the door is a stone wall again.
<br>
"The gem is gone!" you cry out.
<br>
"Not exactly," Lilith corrects. "Look down."
<br>
Where the statue's massive thighs meet the ground, tiny bits of pink crystal and mangled golden metal litter the ground.
<br>
"Oh no. No no no. Nononononononononononononono..." your words trail off as your thoughts reel. The gem is destroyed. The way to reopen the passage. You think. You don't have a better lead.
<br>
$husband is back up those stairs. Trapped with that insane woman... or goddess. Eros... Whatever she is.
<br>
Eros.
<br>
You feel like you're in a sauna. It's getting difficult to breathe.
<br>
"You okay?" Lilith asks.
<br>
"I don't know. I feel weird. Like it's way too hot in this grotto."
<br>
"There //was// a massive fireball that just blasted us down the stairs."
<br>
You'd forgotten that part. The explosion must be what destroyed the gemstone nipple. And caved in the passage back to the blue pond in the jungle. And the beach.
<br>
But you were right there, too. Those flames slammed into you. You should be dead. At the very least, you should be cooked like a rotisserie chicken. Maybe the heat in your skin is from the flames? It doesn't make sense. Why would you feel all hot but not have any burns?
<br>
"How am I alive?" you finally ask.
<br>
"Hell if I know! How am I a fucking bathing suit? Why was Eros sealed away on her own island? Why was a gemstone nipple the key to opening her prison? What happened to our nanites? Or Meloni? This island is //filled// with mysteries!"
<br>
"Truly, it's a place of wonder... So glad we came here..."
<br>
"Don't even think you're going to pin this on me!" Lilith objects.
<br>
"You built The Mover. You found the coordinants. You went through before you were supposed to."
<br>
"//SO DID MELONI!//"
<br>
"Don't try to blame this on Mel! Your reckless bullshit is what got us into this mess. Not her. That sweet angel went along with whatever you told her, and you know it!"
<br>
The swimsuit is quiet.
<br>
You're no longer panicking. Still, the prickling heat across your body persists. You can't shake it. You place one hand to your forehead, but it doesn't feel feverish. Nothing makes sense.
<br>
"Ugh. Whatever," you blurt out. You have bigger problems. "$husband's in trouble. I need to find a way back to that place. Back to Eros."
<br>
"Yeah. For revenge!" Lilith adds.
<br>
"To save $husband," you correct.
<br>
"And to save $husband. Absolutely. And also revenge."
<br>
"And to change you back, right?"
<br>
"Oh. Yeah. I don't want to be a bikini forever."
<br>
"You're technically a one-piece, I think."
<br>
"I'm //technically// wedged into your ass and pussy!"
<br>
"First time you've had a problem with that," you retort, smiling to yourself and wiggling your hips to really let the fabric ride up. It resists the attempt at forced migration. Still, you find it odd just //how// much the thought of Lilith's bikini body being pressed up against your tits and pussy and ass is turning your crank.
<br>
"You're not wrong. Still. We've got a mission to do."
<br>
She's right. You step over to the bag with the glass bottles you found earlier. You can still vividly picture $husband's face when he tried to pretend he wasn't as scared of it as you were. You chuckle a bit and shoulder the bag. Could come in handy. Who knows?
(set: $inventory to
it +
(a: "backpack", "glass bottles")
)
<br>
Now... where to begin?
<br>
$button[[[Investigate the statue|Grotto statue]]]
<br>
$button[[[Go through the northern passageway|Flames effects]]]
<br>
$button[[[Go through the southern passageway|Flames effects]]]
]
(else: )[
You stand in the grotto that leads to Eros's prison. Streams of crystal clear water pour from the opening at the center of the chamber's ceiling and into the deep pool at its center. The sound of splashing water echoes off the walls.
<br>
To the east lies an impressive statue of Eros's bust, missing one of its elaborate pink gemstone nipples. Behind the statue, scorch marks ring the place where a passage once opened to Eros's prison. $husband is trapped there. Waiting for you. You hope.
<br>
To the west, the passageway through which you originally arrived is blocked by rubble. To the north and south lie open passageways out of the grotto.
<br>
$button[[[Investigate the statue|Grotto statue]]]
<br>
<br>
(if: (history: ) does not contain "Flames effects")[
$button[[[Go through the northern passageway|Flames effects]]]
<br>
<br>
$button[[[Go through the southern passageway|Flames effects]]]
]
(else:)[
(if: (visited: "Rift glade") and not (visited: "Release traveler"))[
$button[[[Go north to the frozen traveler|Rift glade]]]
]
(else-if: (visited: "Rift glade") and (visited: "Release traveler"))[
$button[[[Go north to Halina's glade|Rift glade]]]
]
(else: )[
$button[[[Go through the northern passageway|Rift glade]]]
]
<br>
(if: (visited: "Jungle clearing"))[
$button[[[Go south to the jungle clearing|Jungle clearing]]]
]
(else:)[
$button[[[Go through the southern passageway|Jungle clearing]]]
]
]
]
}{
(set: $currentlocation to "Waterfall Cavern")
(rerun: ?location)
}
<==>
The spray of mist from the waterfall feels refreshingly cool on your skin. It washes away the final vestiges of clinging sand. Ahead of you, the cavern's mouth opens about ten feet wide and eight feet tall. A trickling stream meanders out along the cavern floor before emptying into the pond just beyond. The stone gives the impression that this place was carved by centuries of this tiny flow of water.
"Hello? Lilith?" $player calls into the cavern. Her voice reverberates for some time. There's no response that you can hear, but with the din of the waterfall just behind you, who knows if you'd hear one.
The two of you share an apprehensive look.
"Wonder if the 'no bugs' thing holds up in caves," you say. She shudders and frantically scans the stone just inside the opening.
"I guess we'll find out if we're heading in," $player utters tentatively.
Guess you will.
The two of you slowly proceed into the cave. Following its twisted passageway, you eventually lose the sound of the waterfall as it's replaced by the gentle burble of the stream at your feet.
You and $player both jump as you round a corner and see something the size of a small animal coiled up in the cave floor against the wall. A snake? Some kind of predatory mammal?
No.
It's a bag.
"Oh my god! I thought it was something out to get us," $player says with immense relief as she cautiously lifts the small green canvas backpack.
"Clearly, it's just a bag," you say with unearned bravado, feeling your heart still racing.
"Not any of ours, though," $player says. "Looks //way// older."
Something inside the bag clinks delicately as $player hefts it. From the way weathered green canvas collapses inward on itself, it has to be virtually empty.
You don't have a chance to object before $player opens the flap and pulls out a small, ornate glass bottle, empty except for the cork stopper in the top. She tucks it under an arm and produces another just like it. Then another. And yet another. There's clearly still a few of the things in the bag. They look like they were used for some kind of alcohol. Rum perhaps? There's several, each small enough to hold into the palm of your hand.
"Yay... bottles..." you say without a shred of enthusiasm.
"I'm keeping them," $player says. "Maybe we can save some drinking water or something. We're starting from scratch, after all."
She tucks the bag under her arm as she presses onward. You follow like a dutiful husband. Before long, the two of you find a sight that's more spectacular even than the waterfall pond you left behind.
The narrow cavern leads into an open grotto. A domed ceiling opens to the sky at its zenith. From this opening, four thin streams of water pour down, landing at a pool in the room's center. The cavern's stream flows from this pool.
To the north and south, man-made archways stand, offering their own cavern passages quite similar to the one you just came through. On the eastern wall stands a single stone torso, virtually identical to the one you saw at the trailhead. The most notable difference is the left gemstone nipple. It's missing. In its place is an intricately carved socket where such a gem would fit.
Most important in this room, though, is the person standing in front of the statue. It's Lilith. Even with her back turned to you, the long black hair and slim figure are immediately recognizeable. As many times as you and $player have enjoyed the frequent orgies at her manor, you could recognize her backside anywhere. $player's is the only body you've seen more times.
"Lil!" $player shouts as you enter the grotto.
Lilith turns around and smiles, waving. She's as naked as the two of you, with no sign of her own pack or clothes. Like $player, her own breasts are as small as they were the day you first found her frozen in her lab. They haven't been that size since. Her own nanites must be experiencing the same issues $player's are.
Whatever went wrong with your journey through The Mover wasn't an isolated incident, it seems.
"It's great to see familiar faces!" she beams to you both as you approach. She passes the statue's missing pink nipple-shaped gemstone from one hand to the other. Her eyes flit to her right, eyeing the socket in the statue's breast.
"We're glad you're okay," you tell her as you approach. "Where's Meloni?"
She frowns and drops her shoulders.
"I haven't seen her since I awoke."
Silence hangs for a moment before she begins speaking again.
"When I came to, I was lying nude on a beautiful tropical beach. No clothes. No supplies. No nanites. Same as you two, from the look of it."
You nod.
"I searched for Meloni for some time, but sadly, there was no sign of her. I //did// find a statue at the edge of the jungle. It looked like this one, but both nipples were missing. I must have spent hours wandering that beach looking for sweet Meloni or even some other sign of civilization. I tried wandering into the jungle, too, but every time, I got turned around and ended up back at the beach within minutes. By sheer dumb luck, I found the gemstone nipples. One was at the bottom of the bay. I found it desperately trying to swim away from the island. Once I had it in hand, I recognized the significance and started searching for the mate. The other was buried shallow in the sand some way down the beach."
She holds up the metal-ringed crystal nipple. Up close, it's still difficult to see it as stone. The cut is so lifelike. The texture and color look so much like $player's own erect nipples as she stands beside you. Though, hers are presently much smaller than this treasure.
Lilith continues, "The gemstones fit perfectly into the statue's empty spaces. Naturally, I put them into place. Curiosity and all... How was I to know it would cause a pathway to magically open up?"
"Wait, the path through the jungle?" $player pushes.
"The one that led to this cave and the waterfall?" you add.
"The exact one!" Lilith says with wild eyes and a manic grin. "I just found these two at the bottom of the lake outside. Can't wait to see what happens when I complete //this// statue..."
She whirls around and lifts the gemstone to the statue's waiting breast.
"Shouldn't we--" $player begins.
"Before y--" you say at the same moment.
It's no use. Lilith has already placed the gemstone in its place. The cavern around you rumbles as two fountains of gleaming waters spray from the precious stone nipples. They arc through the air, barely missing the three of you and landing with a splash in the pool at the grotto's center.
A dim glow begins in those central waters. Brighter and brighter it becomes until the whole of the domed space is awash in a blinding radiance. The rumbling intensifies until it eventually threatens to topple you from your feet. Lilith and $player both lower their stances to better balance. You do the same.
"Well, Lil!" you shout over the deafening sound of stone grinding against stone, "I think you may have managed to kill us all ON TOP OF GETTING US LOST WITHOUT OUR CLOTHES OR SUPPLIES!"
"WHAT!?" she screams from an inch away. You can only tell by reading her lips. At full volume, you hear nothing over this chaos.
$player takes a careful step closer to you as the nearby pool sloshes water out onto the smooth rock floor at your feet. You wrap your arms tightly around her and the two of you embrace.
"I LOVE YOU!" she mouths, unable to overpower the roar of the sound.
"I LOVE YOU, TOO!" you say back, knowing she'll at least understand your meaning if she can't hear the words.
The two of you hold one another, close your eyes, and kiss deeply as you await whatever terrible fate your reckless pal has wrought.
Then it all stops.
The light in the room dims. The terrible grinding roar is silenced. You open your eyes as Lilith laughs, "HA HA! I knew it would do something!"
Before her on the east wall stands a fourth wide archway where previously was only a featureless wall. It's at least ten feet across, opening directly behind the statue, now complete with its gemstones in place and still spraying water into the grotto's central pool. Going by appearances, the doorway could've been carved hundreds of years ago, despite the fact it wasn't there mere moments ago.
Through the fresh portal, a set of steep stone stairs ascend up a brightly lit passage.
"Shall we?" Lilith says to you both before marching ahead without hesitation.
$player sets down her newly acquired bag and looks at you. With Lilith's invention being your means of arrival and (hopefully) departure, you don't see an option beyond following her.
$button[[[Go after Lilith|Intro Eros's Domain]]]{
(set: $currentlocation to "???")
(rerun: ?location)
}
<==>
You follow Lilith straight up the stairs for some time before all three of you reach a landing with an archway that opens onto a bright grassy plateau. A low stone barrier rings the circular space. Every inch of it is covered in hundreds of bas-relief carvings of humans and human-ish creatures engaging in numerous inventive sexual acts. All of these figures, to your total lack of surprise, possess curves the likes of which you'd never seen before meeting Lilith and company, and they make frequent use of these astounding proportions for their carnal exploits.
Beyond the erotically charged perimeter, the top of the jungle canopy stretches all around. To the north, a towering mountain peak rises, capped by white snow. To the northeast, a phallic black stone obelisk rises from the jungle foliage like a god's dick from a lush pubic tangle. Beyond it further east, you believe you spy a space of dry desert past the reaches of the jungle trees. Just north of it is a series of cliffs and craggy isles at the island's far coast. To the south, another circular bay lies off the coast. This one is created by the natural cut of the beach, however. No man-made breakwaters can be seen from where you stand.
Beyond all of these features lies the endless horizon where ocean meets clear sky. Overhead, the sun hangs in the expanse of blue. It gives off the same muted warmth as before. You're almost convinced it hasn't dropped since you left the beach some time ago.
"What have we here?" Lilith asks, stepping forward before you can survey more of the island's features.
Before the three of you lies the only item on this strange plateau. A plush lounge is placed against the far stone barrier. Stretched out on this lounge is a tall woman, well over six feet, you would guess. Probably pushing seven or eight. Her skin is a beautifully sun-kissed bronze. Two soft, weighty breasts hang from her chest, spilling over her ribcage and blocking much of her midsection from view. Her measurements are similar to those favored by Lilith and $player lately. And they're a spot-on match to the busty statues that cleared the pathway to this spot.
One slender arm lies pinned beneath one of her incredible mammaries while the other idly pinches and pulls at a large, erect nipple, surrounded by a richly colored areola. Aside from the tiny movement, she appears to be asleep. Your manhood stirs at the sight of the casual eroticism. Your thoughts harken back to Lustra so long ago.
Her only clothing is a white skirt or wrap. It covers her massive hips, thighs, and buttocks, barely long enough to hide what it needs to. It's fastened around her impossibly narrow waist by a richly detailed belt of gold. The designs etched into it are difficult to parse without getting closer, but you're sure at least some of them mirror the deviant acts depicted on the stone barrier ringing the plateau.
The woman's long hair is fiery red, to the extent that it actually appears to be made of flames. It ripples and flickers in the air around her head, changing from yellow to orange to red and back as it wafts of its own accord. Its glow is like embers in a roaring fire.
The hand on her nipple ceases its idle activies as her head suddenly rolls to the side. It rests on her shoulder so that she faces you. Her eyes flutter open to show piercing, deeply violet irises. Her pupils dilate as she registers the presence of others.
"And just who are you three?" asks the woman.
Her voice is low, like a whisper she intends for none to hear. Somehow, it carries to your ears without difficulty.
"We apologize for the intrusion," Lilith takes the lead, stepping closer to the reclining woman.
"I should hope so," the mysterious stranger continues to speak lowly. "And you dare show your naked, inferior bodies in the presence of a goddess?"
Her eyes trace a meandering path across your collective nudity, stopping at your groin. She licks her plump lips as she stares at your rising erection.
"Envy. Disbelief. Confusion. Fear. Awe."
The woman rattles off these words one after another, flippantly flicking her fingers at $player and Lilith with each one. The two women look to each other with expressions that reveal how accurate this being's assessments have proven. The goddess's eyes have not left your body this whole time. She goes on.
"You mortals and your petty emotions. It's those little feelings of yours that trapped me here in this wretched prison, after all. Still, emotions aren't all bad. I'm quite fond of... //lust//."
Her eyes lift to meet yours. You will yourself to not look at her body, but it's a losing battle. For over a year, you've indulged in such esoteric carnal pleasures and massive, heaving breasts, that she's like an open flame to your moth-brain. Glancing at her rack and cleavage, you would swear that she's growing at this very moment. Maybe it's your brain playing tricks in the island sun. Maybe this woman truly is the "goddess" Lilith was searching for. It would explain a lot about her appearance.
"Pardon the question, but can you not leave over the sides?" $player offers the self-proclaimed goddess. She looks mortified that she actually spoke, clapping a hand over her mouth.
"Of course I could... if I wished to be sent right back here in the //excruciating// blink of an eye. I built this prison, little mote. It's somewhat difficult to overcome one's own omnipotence."
The tension in the air is palpable.
The goddess adjusts her position to sit upright on the lounge's pristine white cushioning. Her breasts roll and wobble until they come to a rest in her lap, filling it and covering every bit of her white skirt. The rounded wall of flesh slowly presses outward. There's no doubt that she's growing.
She continues speaking.
"However, the fact that mere mortals have entered my domain would suggest that the seal has been broken. You replaced the gemstones, didn't you."
Before any of you can speak, she smiles like she's just thought of a wonderful joke.
"That question was rhetorical, of course. If you're here, then the way is open."
She stands and takes a few wide steps forward. While seated, she was as tall as $player. Standing, she towers above the three of you at possibly eight feet or more in height. Her breasts and hips alike sway hypnotically as she walks. With every cycle of the swing, her breasts hang noticeably lower as they continue to swell.
"I appreciate you setting me free. As repayment, I'll spare your lives. However, I can tell one of you would love to //hang around// and gawk at my majesty."
She flicks a finger of her left hand. Her hair shines brighter as it twists through the air behind and around her.
You grow lighter. Your feet lift from the ground. Your body floats toward the goddess as she turns to look at you.
"It's been at least a century since I had a mortal man to adore me and my... assets. And this one fancies my body quite a bit. I'll allow him to stay and bask in my presence."
You attempt to flail, to divert your course, to do something, but it's no use. No command your brain issues has any effect. You're under some magical hold. Frozen. Immobile. Eyes locked on bronze breasts, now as big as you are and still growing.
"He's not staying with you! Let him go!" $player screams.
"You stand in my presence, inflicting your mortal proportions on my eyes and have the //audacity// to raise your voice to me? I am //Eros//. I am the //Eternal Flame of Passion//. You will pay me the proper respect." The goddess's voice is as low as ever, but her words are tinged with a poison edge now. "Remove your pathetic curves from my sight. Cover them."
As she says the words "pathetic curves," each syllable is accompanied by another surge of growth in her chest. She's now so topheavy that magic is the only explanation for how she can walk with breasts at least three feet across each. And for how said breasts remain so resolutely round in the face of gravity.
Another flippant hand gesture sends Lilith into the air. Her body is ringed in a deep indigo that mirrors the glow in the Eros's eyes.
"What are you doing to me?!" Lilith shrieks.
She hovers in place and her body begins to change. Her head shrinks, growing rounder, smaller. Her legs and arms flatten and lengthen. Her flesh darkens, taking on that same indigo hue. Every bit of her contorts and twists and squashes and shrinks and elongates until she's taken the form of an elaborate piece of bodywear suspended in the air. She looks like a purple-blue strappy monokini. At the narrow point where the swim suit's cups meet, a small circular clasp dipicts Lilith's angry, shouting face.
"This feels //so fucking weird//!!!" Lilith shouts from her bizarrely transformed clothing-body.
Eros makes another gesture and the suit that was (or you suppose //is//) Lilith whips through the air. The straps unfasten themselves and wrap around $player's body.
You attempt to shout in protest, but you can only watch as you hover in the air behind this powerful being.
"Lilith! What the hell?! What are you doing to her?! What are you doing to //meeee?!//" your wife shouts as she's clothed in your friend.
"Get me off of her!" Lilith's voice calls out from the front clasp of the swimsuit.
$player pulls at the straps, but they don't budge. The clasp, too, holds tightly.
Ignoring the chaos she's just wrought, the goddess marches toward the exit carved in the stone wall at the plateau's edge. She's now increased her bust to the point that she's both as tall and as wide as the archway.
Your view of things becomes hazy as a pink crystalline material starts to grow from your skin. It quickly encases all of you until you float in a slender spire of crystal that is a close match to the gemstone nipples that opened the way to this apparent prison.
"Can't have you wandering off on me, now can I?" the goddess asks, turning back to smile at you through your translucent holding cell. Behind her, you see $player, running at this all-powerful being, clothed in Lilith's new indigo form. Her face is contorted in fury.
The goddess must spy $player's reflection in the crystal that surrounds you, or maybe she's able to sense the attack through the evidently limitless powers she possesses. Either way, she whirls around, splays the fingers of her hand, and shouts out the first thing she's said above a whisper.
"BE GONE, PEST!"
The sound is like being inside a thunderhead during a storm. The crystal around you shudders as the vibrations reverberate through it. The entire island seems to shake.
$player turns and runs.
A gout of crimson flames erupt from Eros's extended hand. It blasts toward $player as she dives into the open passage to the stairs. An inferno blasts back out of the opening, and Eros turns back to you with a sickening grin.
"I tried to let her live. Oh well. Now that the distractions are done, let's be on our way, my little audience."
Her voice is a strong whisper again, for which you are thankful. You fear another shout could shatter your bones along with the crystal that encloses you.
Before either of you reaches the exit, another rumble shakes the plateau. The stone grinding roar from before sounds out.
"No," Eros whispers as her eyes go so wide that you can see the entirety of the purple pools that are her irises.
The goddess leaps through the air toward the still-smoking opening to the stairway. Her behemoth jugs flail and jiggle in a dozen directions as she effortlessly maneuvers. You fly behind her with equal speed.
Then there's nothing.
The opening in the stone wall at the plateau's edge is no more.
"FUCK!" screams the goddess, throwing her hands into the air as her flaming mane flares out to all sides. Her massive breasts jiggle from the force of her bellowing and begin to grow outward until they rest on the ground and she alone takes up a full quarter of the open space. The growing sea of flesh and cleavage extends your way, wrapping around your own personal prison of crystal. You are trapped in a sea of hostile, omnipotent boob flesh.
The exit is no more.
Somehow, she's trapped here again.
As are you.
You hope $player and Lilith are okay. You have your doubts, though. Those were some serious flames Eros fired their way.
Fucking Eros...
Fucking Lilith and her fucking inventions...
You don't know what to do. You don't know that you //can// do anything except...
$button[[[Remain trapped|Main title]]]{
(set: $currentlocation to "End of Demo")
(rerun: ?location)
}
<==>
This region of the island is not included in the Demo version of ''The Isle of Eros''. The game is in active development, though, so it's always //growing//. It likely won't be too long before this area is added.
I hope you'll consider sticking around and supporting my work as the game's content continues to expand. The most direct way to do this is by becoming a Patreon supporter.
Either way... truly, sincerely, thank you for playing. I mean it.
For now, if you want to keep playing and exploring other parts of the demo, you can use the "Undo" button in the sidebar to the left or the button below to go back and explore other parts of the island.
(link: "Go back", (button: "=XX="))[
(undo:)
]
{
(if: visits is 1)[
It's an immaculately crafted statue of what you now recognize as Eros's busty torso, admittedly at what seems to be the more modest end of her size possibilities. Up close, you can only describe the stony rack as "intimidating." Especially after witnessing the power wielded by the owner of the chest.
<br>
One of the two large nipples of the statue is missing. You look down at the powdered and mangled remnants of the gemstone Lilith previously placed into the now-empty socket.
]
(else: )[
The statue of Eros's bust stands before you, still missing one of its two nipples.
]
}
$button[[[Leave it be|Grotto]]]
(if: $inventory contains "Completed gemstone nipple")[
$button[[[Place the gemstone nipple onto the statue|Open prison]]]
]
You take a step toward the passage, but you stop short. There's something about the way the lower regions of this Lilith suit rubs against your pussy. The way she's tucked between your cheeks. You've been aware of it this whole time, but taking several steps, the sensation is too much. A sudden, intense wave of arousal wracks your body. Your knees go weak.
"What the hell?!" you blurt, unable to take another step.
For reasons you can't possibly comprehend, every inch or your body is aflame with the heat of desire. It's the same prickling heat you've been feeling, but it's being stoked, like someone has pumped a bellows directly tied to the hearth of your libido.
Your legs buckle. You drop to your knees on the stone floor of the grotto. Any pain from the impact is lost on you.
"What's wrong?" asks Lilith?
You try to say "I don't know," but the only sound that you can produce is a trembling moan of passion. More than you have been, you are well aware of Lilith's cups and straps and each place where they touch and wrap your body. At your lower regions, you feel yourself grow wet. This is not the waters from which you just awoke. This is your own doing. Your juices build and soak through the material until you feel a trickle of moisture inch down your inner thigh.
"Hey!" she shouts to you. "You're soaking through me!" You're able to focus a bit on her voice, but everything's hazy. You're practically gone.
Of it's own accord, as far as you can say, your right hand crawls its way from the smooth, cool stone around you to the space between your legs. Your instinct is to pry up the bathing suit and stroke your buzzing clit on your way to take the plunge into your awaiting hole. To fill the emptiness you need filled.
But you don't. You can't. The suit won't budge. You claw at the hem, but it's immovable. It doesn't pull at your skin as you would expect, should there be adhesive involved. No, it's simply unable to be adjusted in any meaningful way. You cannot get to your good parts, no matter how hard you try.
"Didn't work up there. Won't work down here," Lilith says flatly. "And I could do without the clawing..."
You ignore her. You need to touch yourself. Nothing else is important. Not Lilith's complaining. Not this island. Not Eros. Not $husband.
$husband...
The thought of him being encased in Eros's bizarre pink crystal sobers you, if only enough to shake off the need to get off. The arousal. The heat. It's still there. Whatever that fiery blast from the mad goddess was... it didn't burn the way fire should. It's left something burning inside you... Unless this was the water's doing... Or part of the unholy magic that has twisted Lilith's body... No, it has to have been the fire.
"I'm... I'm better now," you mutter to Lilith, forcing the fog out of your mind.
"Good. I'm pretty sure I'm stuck on you with whatever magic that bitch used to change me. Try not to drown me in your juices."
"Sorry. Wait. Is your mouth...?" you're not sure how this works.
"No, it's not. All of me that matters is in this jewel or clasp or what-have-you. But I can feel everything that happens to the suit. You'll need to keep it in your pants, so to speak."
"I'll do my best. Whatever that fire of hers was, it did something to me. My libido is off the charts right now. The tiniest little thing—"
As you talk to Lilith, you begin to stand. The motion again pulls at the suit, setting you off. Your train of thought derails in an instant as a white hot passion engulfs you.
"Fight it," Lilith instructs.
You grit your teeth and nod, getting up on your feet as you push past the need for carnal satisfaction.
"Good. You got this," Lilith encourages.
She's right. The burning is still there, but you can bottle it up, take back control. Show Eros you're stronger than her "goddess powers." That might be an overstatement, but you can certainly try your hardest.
You've got this. You have to. No other choice. $husband needs you.
{
(set: $questLeave to true)
(set: $questNipple to true)
(set: $questMeloni to true)
}
$button[[You've got this|Grotto]]{
(set: $currentlocation to "Jungle Clearing")
(rerun: ?location)
}
<==>
{
(if: visits is 1)[
The worked stone passage to the south is rather abbreviated as you leave the cascading water of the grotto and its pool behind you. By the time the light from its open domed ceiling fades, a new light traces the contours of the walls ahead. The scents of rich soil and greenery fill your nostrils.
<br>
You are soon deposited at the mouth of the cavern. Lush jungle, like that which lay between the beach and the pond where you first glimpsed Lilith stands around you. The true difference is how much more dense the plant life is here. It crowds around you, choking the narrow path. Less light filters through the canopy here, and what does comes and goes at the whim of the breeze that shuffles the plants.
<br>
Pushing past massive fronds and leaves that could make effective umbrellas, you proceed. Soon, the foliage parts and you discover a small clearing.
<br>
The canopy above thins only enough for you to see the sun sitting high above in the barely cloud-touched skies.
<br>
To the north, the trail from which you emerged leads back through the jungle to Eros's grotto.
<br>
To the east, a trail continues further into the deepest depths of the jungle.
<br>
To the south, a trail heads off into a brighter section of the jungle.
<br>
To the west, a mostly unused trail leads into the jungle. A trail of old booted footprints—both coming and going—are faintly visible in a patch of soft soil at the trailhead.
<br>
]
(else: )[
You step back into the clearing among the dense jungle with its trails heading in the four cardinal directions.
<br>
]
$button[[Go north to Eros's grotto|Grotto]]
<br>
(if: (visited: "Naga Zonga"))[
$button[[Go east through Naga Zonga's territory|Jungle trail]]
<br>
]
(else-if: (visited: "Jungle trail"))[
$button[[Go east on the creepy trail|Jungle trail]]
<br>
]
(else: )[
$button[[Go east into the creepy, deep jungle|Jungle trail]]
<br>
]
(if: (visited: "Calm beach"))[
$button[[Go south to the calm beach|Calm beach]]
<br>
]
(else: )[
$button[[Go south where the jungle is brighter|Calm beach]]
<br>
]
(if: (visited: "Abandoned camp"))[
$button[[Go west toward the abandoned camp|Abandoned camp]]
<br>
]
(else-if: (visited: "Pass ivy"))[
$button[[Follow the overgrown trail west into the jungle|Abandoned camp]]
<br>
]
(else-if: (visited: "Overgrown trail"))[
$button[[Follow the overgrown trail back toward the mysterious ivy|Overgrown trail]]
<br>
]
(else: )[
$button[[Follow the trail with boot prints to the west|Overgrown trail]]
<br>
]
}(display: "Something broke"){
(if: visits is 1)[
(set: $currentlocation to "Quiet Glade")
]
(else-if: (visited: "Release traveler"))[
(set: $currentlocation to "Halina's Glade")
]
(else: )[
(set: $currentlocation to "Frozen Traveler's Glade")
]
(rerun: ?location)
}
<==>
{
(if: visits is 1)[
You leave the cool stillness of the grotto and its pouring waters behind.The stone in the northern passage forms rough-hewn walls that sparkle with a whispered suggestion of pink, much like the crystal Eros conjured to encapsulate $husband...
<br>
It's not long, though, before the light of the grotto behind you falls away, and you walk in near total darkness. After too long, you finally see a glimmer ahead. It grows and brightens as you press on, showing that the walls now have a stronger suggestion of that pink shimmer.
<br>
When you reach the opening, the light is almost blinding. You step out of the cavern and into an area of jungle far less verdant than what you've seen so far. Trees, ferns, and all other manner of underbrush are still present, but much more space lies between them. The ground, instead of the rich soil of elsewhere in the jungle or the clean sands of the beach, is littered with small bits of rocky scree. Larger, shorn hunks of stone dot the landscape. A clear trail passes through this area, winding listlessly between the greenery and occasional rocky outcroppings. You take care to avoid leaving it, as the innumerable miniscule rocks look quite painful to walk across.
<br>
"Did we find an end to the jungle?" Lilith asks.
<br>
"Seems likely," you offer, making your way further from the grotto.
<br>
Minutes after leaving the relative safety of the rocky tunnel, you're startled by a sudden, deafening //ZZZ-POP!// sound from somewhere ahead. It quickly softens into a dull crackling, popping, buzzing whatever. Whatever it is, you instinct is to turn and get far away from it.
<br>
"That sounds a lot like The Mover when it fires up!" Lilith exclaims. "We might have just found our way out of here!"
<br>
If she's right, this is perfect. Except...
<br>
"Not without Meloni and $husband!" you assert. "And not with you still strapped to me like this!"
<br>
Still, if there's even a chance that sound is related to The Mover, you //have// to go after it. Maybe the maids got it working again...
<br>
You bolt forward with as much speed as you can summon. (cond: $bust >= 2, "Your breasts bound violently in the confines of your swimsuit. You haven't done a lot of running with your added load. Your nipples beg to be pinched or sucked or something for an ounce of relief from this oppressive arousal.", $bust is 1, "The budding mounds of your reacquired curves bounce playfully from the energetic motion. Swimsuit Lilith's cups do a half-decent job of keeping them from flailing too wildly.", $bust is 0, "Being so lamentably flat seems a boon in this moment. The size you've been for much of the last couple years would be unwieldy at best under this kind of energetic motion." )
<br>
"(cond: $bust >= 2, "Careful! That's a lot of weight you're slinging around in here!", $bust <= 1, "Hurry! We can't afford to miss this!")" Lilith says loudly. You ignore her and keep running.
<br>
Just as you feel you can run no longer, the trail dumps you into an open glade where the buzzing sound drones and drowns out any other sound. Around the perimeter of the circular clearing, the thinning greenery you just darted past is sporadic. At the center of the space is a large cluster of boulders in assorted shapes and sizes. Around them is a mixture of sand, pebbles, and isolated tufts of soft grass. To the north, the trail continues onward from the clearing.
<br>
Above the central stony island hovers something you can only describe as a rip in reality. It's the source of the sound, ringed by a jagged border of blue-purple energy that shifts and dances angrily. The interior is a miasma of empty blackness.
<br>
From inside the opening, a single woman hangs in mid-air, motionless, about twenty feet above the glade's central rock formation. Her left foot stretches backward in her pose of perpetual freefall, touching the ring of energy from which she seems to have emerged.
<br>
Her frozen form recalls $husband as he was held in place and imprisoned by Eros. You try not to think about that.
<br>
The woman's body is clothed. The style of her outfit is sleek and minimalist. It's largely as black as the yawning rift behind her with glowing accents of neon teal, many of them in suggestive locations. On her back is a large, full pack of a similar aesthetic.
<br>
She's thin and tall. Very tall. There's a suggestion of confident sexuality to her understated curves, however. Her expression is one of cool confidence, despite the circumstances. You can't explain it, but you feel a distinct erotic charge from this mystery woman.
<br>
"I don't think that's The Mover," you say.
<br>
"It's not. The technology //is// of a similar derivation, though. It's teleportation. No doubt about that," Lilith offers. "But her clothing is different. It looks a lot like—"
<br>
"The hoverbra!" you blurt. You remember Lilith's buoyant, high-tech lingerie now. You made good use of it the night you and $husband rescued her from the machinations of her ancestor's malicious spirit. You've got your own back home. Admittedly, yours is less 80s sci-fi in appearance than the original or this woman's clothing.
<br>
"Exactly!" Lilith agrees. "No idea why this traveler's outfit looks like my invention."
<br>
You can't say either.
<br>
"And why is she frozen like that?" you ask, staring at the strange sight.
<br>
"Who can say? Why did we arrive where we did? Why aren't our nanites working? What happened to our clothing and gear?"
<br>
All good questions.
<br>
You stand in the glade, looking up at the frozen traveller, wondering what to do now.
<br>
]
(else-if: not (visited: "Release traveler"))[
You stand in the sparse glade. The buzzing rift overhead continues to crackle as the traveller hangs from it, perfectly still.
<br>
]
(else: )[
You enter the glade where you first met Halina. She sits on the rock formation in the center, next to her domed tent. As you walk into the open, she waves to you, smiling.
<br>
]
(if: (visited: "Rocky clearing"))[
$button[[Go north to the rocky clearing|Rocky clearing]]
<br>
]
(else: )[
$button[[Follow the trail north|Rocky clearing]]
<br>
]
$button[[Go south to Eros's Grotto|Grotto]]
<br>
<br>
(if: not (visited: "Release traveler"))[
$button[[Investigate the frozen traveler|Frozen traveler]]
<br>
]
(else: )[
$button[[Speak with Halina|Halina]]
<br>
]
}(display: "Something broke"){
(if: visits is 1)[
(set: $currentlocation to "Rocky Trail")
]
(else: )[
(set: $currentlocation to "Rocky Clearing")
]
(rerun: ?location)
}
<==>
{
(if: visits is 1)[
The jungle vegetation continues to grow more sparse as you leave the frozen traveler and the open glade behind you. Eventually, the last remnants of the lush jungle disappear, leaving you to trudge forward on a meandering pathway of well-polished river rock and loamy soil. In the distance, the island's massive, snow-topped mountain peak looms over you, both daring you to scale its steep faces and threatening you away.
<br>
The stones here are sized and placed in such a way that every third step or so touches a pressure point in the arches of your feet. The simple act of walking is like getting the most sensual foot massage of your life. That flame within you threatens to erupt like it did back in the grotto, but you keep it tamped down. You still allow yourself to enjoy the pleasurable sensations of the rocks beneath your feet.
<br>
Overhead, the sun beats down, much as it did on the beach where you first arrived on the island. In fact, it's //exactly// as it was. The modest intensity that caresses—rather than bakes—your exposed skin and its position in the sky, just past high noon. All of it is identical. You're positive.
<br>
"The sun seem weird to you?" you pose to Lilith.
<br>
"Haven't paid much attention, given my... circumstances. What's weird about it?"
<br>
"It hasn't moved in all the time we've been here. And for having no—" you cut out for a second as a particularly wonderful rock hits some kind of "holy shit that feels even better than getting railed from inside my own cleavage!" button in your sole, somewhere right behind your middle toes. You hold your position, indulging for a few brief seconds.
<br>
Before you can finish your thought, Lilith cuts in. "Enjoying the walk?"
<br>
"More than I should be... Anyway... For having no sunscreen or clothing—"
<br>
"Ahem."
<br>
You ignore her objection and continue assertively. "//Or clothing that gives much UV protection//... I'm not burning. The sun is just pleasantly hot without being too much."
<br>
"Maybe it's more of Eros's magic. I don't presume to know what kinds of things that psycho goddess is capable of. Could even be science of some sort. There's the rift back there in the glade. That's not natural, and it was //definitely// more tech than magic."
<br>
"The lack of bugs and stuff could be related, too," you add. "And the snow on that mountain. How the hell is there snow on an island in the tropics? Did we end up in a porn parody of LOST or something? None of it makes sense. This place is like... an idealized tropical Eden. Conniving snake and all."
<br>
"At least you didn't get stuck being the fig leaves."
<br>
You can't argue with that.
<br>
Minutes later, you find a new clearing. This one is as barren and rocky as the rest of the pathway approaching the mountain's foothills. What plant life remains is isolated and scraggly. Amid fields of uninviting stone and boulders bigger than your nanite-enhanced tits ever got(unless: $bust >=5)[ (the comparison pains you to consider)], four pathways go their own ways.
<br>
To the south lies the path you took here from the frozen traveler's glade.
<br>
To the north, a path climbs toward the monolithic, snow-topped mountain.
<br>
To the west, the terrain slopes downward. You cannot see where it leads, but you hear gulls cry on the gentle winds.
<br>
To the east, beyond the stone that surrounds you, you spy the same green jungle you left behind. Far beyond the glimpse of green, the black, phallic obelisk you spied previously pokes above the trees and rocks.
<br>
]
(else: )[
You enter the rocky clearing at the foot of the island's frigid mountain. The polished rocks beneath your feet provide a deep tissue massage that works your very soul over in the most gratifying way.
<br>
Trails leave the clearing to the north, east, south, and west.
<br>
]
$button[[Go north toward the mountain|Mountain foothills]]
<br>
(if: (visited: "Workshop"))[
$button[[Go east to the workshop|Workshop]]
<br>
]
(else: )[
$button[[Go east back toward the jungle|Workshop]]
<br>
]
(if: (visited: "Release traveler"))[
$button[[Go south to Halina's glade|Rift glade]]
<br>
]
(else: )[
$button[[Go south to the frozen traveler's glade|Rift glade]]
<br>
]
(if: (visited: "Nymph village"))[
$button[[Go west to the rocky beach and nymph village|Rocky beach]]
<br>
]
(else-if: (visited: "Rocky beach"))[
$button[[Go west to the rocky beach|Rocky beach]]
<br>
]
(else: )[
$button[[Go west toward the sound of seagulls|Rocky beach]]
<br>
]
}
{
(set: $currentlocation to "Frozen Traveler's Glade")
(rerun: ?location)
}
<==>
{
(if: visits is 1)[
You approach slowly. Something in your mind screams that the rift—whatever it is—could be incredibly dangerous, and you should approach it only with great care.
<br>
Something outside your mind screams it, too.
<br>
"That rift could be //incredibly// dangerous!" Lilith cries from the clasp (cond: $bust >= 1, "between your breasts", $bust is 0, "at your chest"). "Careful not to get too close!"
<br>
You step gently, one foot before the other, up to the cluster of boulders at the glade's center. With each movement, you tense further, expecting some kind of energy discharge or lightning bolt or something equally horrifying to arc out at you. At the rocks, warmth radiates from them where they've baked in the island sun. Overhead, the crackling buzz of the rift is almost deafening. Glancing directly into the thing, you see only endless blackness inside the electric blue glow of its border.
<br>
The way the large rocks lie creates a clear path to climb up them without much trouble. One foot goes up onto a nearly level rock face. Then a hand grabs a firm hold above. (if: $bust >= 2)[Then your breast squishes against your upper arm as it crosses your torso to find its own grip. The compression of your swollen flesh and tender nipple has the flame inside you threatening to flare.]
<br>
After slow progress, you eventually stand at the pinnacle of the rock formation beneath the traveler's motionless body. She's maybe a dozen feet above your head. You get a better look at her now. Her long, blonde hair is swept back back by a non-existent wind and held in place. Her limbs are stuck in a "windmilling" motion that refuses to continue. She could be in the middle of skydiving were it not for the eerie stillness overtaking her. Not even her chest moves from drawing breath.
<br>
The woman is gorgeous. Stunning, really. She must be close to seven feet tall with rolling curves from her modest bust down to her alluring thighs, all encased in the futuristic jumpsuit with its neon accents. Seeing the immensity of her stature, if not her figure, reminds you for a moment of Lustra and her intimidating Amazonian body. Or Eros...
<br>
The illuminated accents of her uniform wrap around and draw the eye directly to her breasts, nipples, buttocks, and crotch. Superficial resemblance to Lilith's hoverbra invention aside, something about this truly feels like the same technology.
<br>
$yell["I KNEW IT!"] Lilith shouts. "There's no chance this isn't my tech. Who //IS// this woman? How does she have a whole suit like this? Did she steal my blueprints while I was frozen?"
<br>
"I don't think so," you attempt to placate your angry swimwear. "When $husband and I broke... I mean, //rescued// you... it sure seemed like no one had been inside in years."
<br>
"Maybe..." she sounds unconvinced.
<br>
"Besides, I'm more concerned about the writing on her hand. Or maybe it's a tattoo?" you say.
<br>
"Writing?" Lilith asks. "What's it say? I can't see from down here(if: $bust >= 1)[ in Boob Valley]."
<br>
It's difficult for you, as well, but you can just read it. Three lines of text on the back of the woman's bare left hand.
<br>
"Lilith. $player. $husband," you read aloud. Then you speak the second line, feeling its ominous weight in your own voice. "Must. Restore. Him." The word "him" is underlined twice.
<br>
"Well that's fucking scary..." Lilith says. You have to agree, but the scariest part is the wording directly below that.
<br>
"Future doomed. Retrieve at all cost."
<br>
"Okay. We've got to find a way to get this woman down and talk to her, because I have a $yell[LOT] of questions," Lilith's voice, even through the clasp that holds her face, shakes with concern.
<br>
"Agreed. Like why the hell does she have our names tattooed on her?" you say before adding an emphatic, "And, oh yeah! Why is the $yell[FUCKING //FUTURE// DOOMED?!]"
<br>
You keep your feet planted firmly but do your damnedest to reach up and grab at the traveler. It's no use. You try to hop in place, (if: $bust >= 2)[but Lilith begins to shout as you do so. "Mind not pummeling me with your melons? It's bad enough I've got to be flat //and// a swimsuit. Do you need to batter me with your own gains?"](else: )[but you worry about slipping from the rocks and getting hurt. Or killed. Then no one can save $husband.]
<br>
You give it a rest. It'll take something more creative to free the traveler, anyway.
<br>
"You got any ideas?" you ask Lilith.
<br>
She thinks for a moment before answering. "I can't be sure, but I //assume// the rift is a static quantum energy barrier, holding open a wormhole through space. The fact that her foot is in contact with the barrier could be causing her to be held in stasis the same way the rift is holding the wormhole. Finding a way to pull her body out of contact with the rift's energy field //should// allow her to break free of that stasis."
<br>
"That's a lot to process," is all you can say. "And a lot of scary science words to be throwing around with words like 'assume' and 'should.'"
<br>
"Purely theory. We won't know until we try."
<br>
"Okay then. But we agree we //have// to try, right?" (set: $questTraveler to true)
<br>
"Absolutely."
<br>
You have no clue how, but somehow, you're certain Lilith's inventions are behind this. Which means you now have //another// woman to save from one of Lilith's experiments.
<br>
Great.
<br>
]
(else: )[
You climb back onto the rocks and take a close look at the traveler. She hasn't moved. And that ominous text is still on her hand.
<br>
=><=
//LILITH. (uppercase: (str: $player)). (uppercase: (str: $husband)).//
<br>
//MUST RESTORE (text-style: "double-underline")[HIM].//
<br>
//FUTURE DOOMED. RETRIEVE AT ALL COST.//
<==>
]
$button[[Climb down and leave her be|Rift glade]]
(if: $inventory contains "Weak floatstone solution" or "Strong floatstone solution")[
$button[[Drink the floatstone solution to reach her|Frozen ending]]
<br>
]
(if: $inventory contains "Expand tablet")[
$button[[Use the expand tablet on the traveler|Release traveler]]
<br>
]
}(display: "Something broke"){
(if: visits is 1)[
(set: $currentlocation to "Jungle's Edge")
]
(else: )[
(set: $currentlocation to "Outside the Workshop")
]
(rerun: ?location)
}
<==>
{
(if: visits is 1)[
You follow the trail back toward the jungle's lush familiarity. With every step, the splashing of water trickles more clearly through the air. It's reminiscent of the streaming waterfalls of Eros's grotto. Enough so that you briefly wonder if you've somehow circled back there.
<br>
As the sound reaches a crescendo and the air grows more humid, you round a bend in the trail, passing through a narrow pass between two angled slabs of stone. Their surfaces glitter in the same faint pink hue you saw in the northern passage from the grotto.
<br>
Past the stone slabs, the jungle has returned. The greenery is sparse, but present. Scattered scree and jagged stones intermix with ferns, trees, and enormous tropical flowers.
<br>
To the north, you find the source of the sound. It's a waterfall, as you suspected. A steep rock face stretches upward to a cliff edge high overhead. Past it lies the towering mountain peak, (if: (history: ) contains "Mountain foothills")[nearly as close as it was when you stood at its base.](else: )[closer than you've yet seen.] It is over the edge of this cliff that a glimmering stream of water flows, only an inch or two in width.
<br>
At the base of the cliffs, a passage opens in the rock, flanked by a pair of golden braziers, amusingly (and unsurprisingly) shaped like the delicate and lacy cups of brassieres. Each cradles, instead of a pair of supple breasts, a flickering flame. Above the entry, an etched golden sign reads "Workshop." From inside the yawning opening, an orange hue of illumation dances across the stone walls and a distant feminine moan of ecstasy echoes, just audible over the splash of the waterfall. Every few seconds, this moaning is punctuated by a rhythmic grunting.
<br>
"Somebody's enjoying themselves..." Lilith notes. It certainly sounds that way, though there's a certain frustrated desperation underlying the grunting.
<br>
Three feet from the eastern brazier, the waterfall lands not on the ground, but against a wheel-shaped contraption, itself constructed of wrought iron and gold accents. The wheel is ringed by open buckets that catch the stream, propelling the wheel around at a leisurely pace. A shaft attached to the device extends into the stone wall.
<br>
Each bucket on the wheel is intricately crafted to depict the stylized face of a woman, hands cupped before her face as though she were hungrily lapping up the water.
<br>
Combined with the cavern's moans it's subtly suggestive of a neverending rotation of lewd acts, and the thought causes the heat within you roar to life. That stream looks so inviting. So quenching. So delicious. You've felt no traditional thirst or hunger since arriving to this island, yet this influence within you whispers that you want only to step forward and open your mouth to guzzle the crystal clear waters like those dozen women on the wheel.
<br>
As the buckets dump the water they collect, it lands in a wooden trough trimmed with shining gold that flows leads into a small opening in the rock near what seems to be the entrance to the proported "workshop."
<br>
]
(else: )[
You stand at the workshop's entrance at the base of the cliff.(if: $titanSealed)[ The waterfall's narrow stream glimmers in the sun as it falls to meet the suggestive waterwheel's yearning mouths. The flames inside you still call out to be drenched. To be quenched.](else: )[ Where the waterfall once fell, now only the odd droplet of water falls onto the motionless wheel below. The dozen female faces on the wheel wait expectantly with hands cupped before open lips. Their longing thirst remains unquenched. The trough running into the workshop is dry.]
<br>
(if: $AuraQuelled )[The sound of Aura's moans no longer echo from the workshop. Instead, it is replaced by the steady clang of hammered metal and occasional Spanish swearing.](else: )[Grunts and moans still ring out from inside the workshop.]
<br>
]
To the west, the trail heads west through a narrow pass between towering stone slabs and toward the barren, rocky terrain at the foot of the mountain.
<br>
To the east, the trail vanishes back into the jungle. Above the canopy, the massive, phallic spire rises into the blue, sunny sky some distance away.
<br>
(if: $titanSealed )[
$button[[Drink from the waterfall|Waterfall thirst ending]]
<br>
]
$button[[Enter the workshop|Aura]]
<br>
<br>
$button[[Go east toward the phallic spire|Phallic spire]]
<br>
<br>
$button[[Go west to the rocky clearing|Rocky clearing]]
}
(display: "Something broke"){
(set: $currentlocation to "Rocky Beach")
(rerun: ?location)
}
<==>
{
(if: visits is 1)[
The path winds onward between rocks and boulders as the terrain slopes ever downward. So many sharp turns, towering rock faces, and sudden descents make up the way forward that you can see very little of the trail either before or behind. Only the stone and scree and odd tufts of grass are visible. It's like traversing a deep crag that has been carved into the island. You know you're progessing, though, as the cries of seagulls grow louder. The breaking of waves is soon added into the chorus that serenades your journey.
<br>
"Sounds like we've found the ocean again," Lilith adds unhelpfully as you bring yourself around a sharp outcropping. Before you lies a short stretch of stone-scattered beach. The warm, salty spray of the water mists your face as surfable waves hit the coastline. It's easily walkable down to the water's edge if you don't mind getting a little wet.
<br>
That's never bothered you before, certainly. You think back to some salacious events at Lilith's manor home and feel that heat inside you blaze before you switch your thoughts to something less tantalizing. Like missionary position. As much as your horizons have broadened in the past few years, something so basic feels patently pedestrian.
<br>
As much a sight as the shore and water are, the massive boulder to your right hid the most stunning aspect of this place until the final possible second. You can now see the full panorama laid before you.
<br>
"A city!" exclaims Lilith. She's right. Mostly. Given the fairly small size of the thing, it might be more of a village. Regardless, it's a settlement of some variety.
<br>
And it's built on the water, well past the point where the waves begin to crest on their approach to the beach. It's far enough from the shore that it's difficult to discern, but the structure's rigidity implies stilts, not pontoons. No, this huge tangle of wood is a lattice of jungle trees and other organic materials, all attached to something that presumably stretches from the waves to the sea bed below.
<br>
On the water-perched platform, a handful of huts and other buildings line the perimeter, with a multi-story something towering in the center. Whatever it is, deep greens and pops of color are interlaced all through the central structure. A vertical garden, perhaps? But how is it growing so full in the midst of salt water? Is this settlement importing soil or other nutrients? Not a single boat is in sight, moored at the village or floating on the water. Nor is there an obvious docking point.
<br>
"Someone's moving over there!" Lilith chimes.
<br>
She's correct again. It went under the radar before her calling attention, but there's movement. Between the bright sun, salt spray, and sheer distance of the settlement, you can't make out more than the odd dot shifting about the village. Is that a second one? A third? Maybe it was the first again... There's multiple. That much you can tell.
<br>
People? Animals? Something stranger? It's impossible to say without a closer look.
<br>
"We need to find a way over there. Whoever it is might be able to help," you say more to yourself than to Lilith. (set: $questVillage to true)
<br>
]
(else: )[
You arrive again at the rocky beach.
<br>
To the northwest, on the distant water, is (if: (history:) contains "Nymph village")[the village of the Nymphs with its lush, magically enhanced vertical garden.](else: )[the unknown village with its puzzling greenery and... inhabitants? You're not sure.]
<br>
To the east, the rocky path winds its way back into the shadow of the snowy peak.
<br>
]
(if: (history:) contains "Rocky beach boat")[
The restored boat from Pirate Queen Areola rises and falls as the remnants of the waves wash past beneath it. A length of twisted, verdant vine ties it to a bulky chunk of driftwood, wedged firmly between the rocks.
<br>
Right where you left it.
<br>
]
(else-if: $inventory contains "Shrunken boat")[
"Bet our little gift from the Pirate Queen would help us get out there, assuming it's not 'beyond the island's borders,'" Lilith says. You clutch your bag, feeling the small wooden form inside. It could work. But the moment you touch it to the water, it'll be full-size again. No going back.
<br>
]
(else-if: visits > 10)[
"Look, I can make the same sarcastic comments over and over as many times as you want. I don't think we're making it out there unless you either swim it or come up with some other approach."
<br>
Lilith's right. You must be missing something.
<br>
]
(else-if: $bust >= 2)[
"Think your huge floaties will get you past rolling waves, sharp rocks, and surely one hell of an undertow?" Lilith asks, sarcastically. You can't think your swollen chest could hurt your buoyancy. That doesn't change the fact that your bulky, squishy breasts won't exactly make swimming through ocean waves any easier...
<br>
Still... Could be worth a shot...
<br>
]
(else: )[
"Rolling waves, sharp rocks, and surely one hell of an undertow. You can probably swim that."
<br>
Lilith's sarcastic input is deeply helpful. Still, short of a better way, swimming looks like your only current option for reaching that settlement.
<br>
]
(if: $inventory contains "Shrunken boat")[
$button[[Place the shrunken boat in the water|Rocky beach boat]]
<br>
]
$button[[Follow the trail east to the rocky clearing|Rocky clearing]]
<br>
$button[[Swim to the mysterious village|Boob island ending]]
}(display: "Game end"){
(set: $currentlocation to "Uh-oh...")
(rerun: ?location)
}
<==>
How did you even get here? You weren't supposed to be able to do that yet.
You broke something.
Or maybe I did.
Either way, go back. And maybe let me know this happened...
(link: "Go back", (button: "=XX="))[
(undo:)
](display: "Something broke")(display: "Something broke"){
(set: $currentlocation to "Overgrown Trail")
(rerun: ?location)
}
<==>
{
(if: visits is 1)[
It's abundantly clear that (unless: $questStill)[whoever or whatever left the boot prints on this trail hasn't](else:)[no one has] been through here in some time. The prints not lost to time and erosion are sporadic and spaced far apart. Most of those that you see are shallow impressions in long-dry soil.(if: $questStill)[ Hopefully this is the proper way to the castaway's old camp site...]
<br>
Further reinforcing this trail's underused status are the walls of thick, encroaching greenery on all sides. The other trails through this southern portion of the island's jungle have been dense with greenery, but the foot paths have remained easily passable. This one is choked with the fronds of ferns and broad, waxy leaves of other tropical plants.
<br>
Every minute or two, you push aside yet another bit of foliage that blocks the way. More than a few times, you find yourself glancing up just as you nearly walk face-first into a vine or the like as it emerges from the deep jungle's shadows ahead of you.
<br>
The trail fades and the greenery continues to surround you. You haven't seen a boot print in some time. You're hardly confident that you're even following the trail anymore.
<br>
Then you round the trunk of a particularly gnarled and ancient looking tree to find the way forward cut off by a curtain of growth, all of it comprised of a single vining plant of some kind with closely packed leaves of a bright emerald green. Each leaf is almost flawless in its circular shape. You've never seen anything like it.
<br>
The plant is draped from branches high above, all the way down to the soil beneath your feet where it seems to have rooted in. It surrounds the remnants of the foot path in every forward direction, fully overtaking this region of the jungle.
<br>
(if: $questStill)[
"Wonder if that's the ivy our castaway friend warned us about?" you wonder aloud.
<br>
"Seems unlikely to be anything else, but I suppose there's only one way to test the hypothesis," Lilith says with a spark of the "mischievous researcher" coming through.
<br>
]
(else: )[
"Should... should I keep pushing on?" you wonder aloud.
<br>
"I've never seen a plant like that," Lilith answers. "Without testing it, I can't say whether it's safe to touch or not. There's always the one way to find out, but it's risky messing with unknown plants."
<br>
Memories flash through your mind. The conservatory back at Lilith's manor. The dozens of plants there, all having been collected for their potential for //enhancement//. Meeting Meloni in her massive planter...
<br>
You shake yourself back to reality.
<br>
Passing beyond the wall of greenery will require getting in //very// close contact with the stuff. She's right that it could be risky...
<br>
]
]
(else: )[
You make your way along the plant-choked trail until you find yourself again face-to-face with the curtain of the unknown vining plant.
<br>
(if: $questStill)[
Is this the magically imbued ivy the castaway warned about? It seems likely, but there's only one way to be sure...
<br>
]
]
$button[[Push through the mystery ivy|Pass ivy]]
<br>
$button[[Turn back|Jungle clearing]]
<br>
}
(display: "Game end"){
(set: $currentlocation to "Calm Beach")
(rerun: ?location)
}
<==>
{
(if: visits is 1)[
(set: $beachVisitTurns to turns + 30)
The jungle around you continues to grow brighter as you make your way further south, taking care to stick to the trail.
<br>
Lush ferns and closely clustered trees thin as more and more of the bright sun overhead filters down. The ground slowly and surely grows sandier and sandier with every step. The jungle slowly vanishes around you.
<br>
Then, all at once, you step out of the shade and onto a peaceful beach that arcs around in a semi-circle of pure white sand. The coastline and a string of tiny rocky islands far out in the water combine forces to create a natural bay here. It prevents all but the gentlest waves from breaking against the shore twenty feet ahead.
<br>
No seagulls drift or call overhead. The wind barely stirs. It's almost as though the clouds themselves have decided to stay clear of this beach. The only feature of note in the serenely quiet region of the island is a solitary palm tree that rises from a grassy patch of earth in the sand some fifty feet east of where the trail dumped you here. A large, sharp rock erupts from the same small mound.
<br>
"It would be such a perfect place for a peaceful island vacation if it weren't for Tits McGoddess back there," Lilith says dryly.
<br>
"Hard agree, Lil."
<br>
It really is beautiful here.
<br>
]
(else: )[
The calm beach is as serene and picturesque as ever. The arc of the coastline and little rocky islands stretch out in the distance across the calmly oscillating surf under a crystal blue sky.
<br>
A small distance away, the lone (if: (visited: "Coconut tree"))[coconut tree](else: )[palm tree]'s trunk arcs gently up and out toward the water from its little island.(unless: (visited: "Drink coconut"))[(cond: $coconutCracked, " The cracked boob coconut still rests next to the rock at its base. Its aromatic waters beckon to you.", $coconutDislodged, " The boob coconut still rests next to the rock at its base.", (visited: "Climb tree"), " The boob-shaped coconut is still faintly visible, nestled up among its fronds.", " ")]
<br>
(if: not (visited: "Siren reef") and turns > $beachVisitTurns)[
This time, though, you note a wavering tune in the air. It's faint. Incredibly faint. It seems to be coming from the direction of the water...
<br>
$button[[Investigate the odd tune coming from the water|Investigate song]]
<br>
]
]
(if: not $coconutCracked)[
$button[[Check out the tree|Coconut tree]]
<br>
]
(else-if: not (visited: "Drink coconut"))[
$button[[Go back for the coconut water|Drink coconut]]
<br>
]
$button[[Return to the jungle clearing|Jungle clearing]]
<br>
}{
(set: $currentlocation to "Rocky Coast")
(rerun: ?location)
}
<==>
With great apprehension, you make your way out across the jumble of rocks that make up this portion of the island's coast. The closer you get to the water, the more slippery everything gets. More than once, your footing becomes treacherous as you hit a slick patch of algae.
"Watch it!" Lilith gripes. "Don't forget: you get impaled on one of the more jagged rocks out here, it's likely going through me, first."
"Your concern and sympathy are noted," you reply flatly, not willing to divert more attention than necessary from plotting your path to the water. Certainly not for Lilith's unhelpful input.
"Sorry. Trying to lighten the mood as you seemingly attempt a task that is guaranteed to end poorly."
"Look," you say, pausing on a wide, flat stone where you can safely stand, "there's someone out there. A few someones best I can tell. You're the one that pointed them out!"
"Yes, but I didn't think you'd be reckless enough to actually dive into rolling waves and sharp rocks!"
"Reckless? Is it 'reckless' because this is for a hope of saving $husband or finding Meloni or getting off this insane island and away from that psychotic goddess? Because you seem totally fine with being reckless when there's even a small chance of getting bigger tits out of the deal!"
Lilith is silent for a moment.
You wonder if you were too harsh on your friend. After all, she's not exactly had the time of her life since you arrived on this island. She's a bathing suit. (if: $bust > 2)[A bathing suit that is stuffed well beyond full now by your growing tits...](else-if: $bust > 0)[Meanwhile, she's got a front row seat as your own tits swell and stretch her out...]
Before you bring yourself to apologize, she breaks the silence.
"I'm sorry this excursion hasn't... I'm sorry about $husband. You're right. We have to save him from Eros's clutches and find Meloni and get the hell off this island. I'm sorry I got us into this. Just be careful not to hurt yourself."
You can think of nothing to say, aside from, "Thanks, Lil."
The rest of the way to the water is slow going. More so once you reach the edge of the surf, where the warm waters roll over the rocks and your feet with each lapping wave. Slow, premeditated steps carry you forward.
Once the water reaches past your ankles, the terrifying rocks are replaced by more rounded, water-worn specimens. Then, eventually, stretches of soft sand.
"Clear of the biggest danger, I think," you say, mostly for your own benefit. Lilith is kind enough to withhold any comments this time.
The threat of the rocks are now far enough behind you. The persistent, forceful waves washing past you are unlikely to spell your end. You hope. You press forward, gaze locked on the network of wooden platforms ahead of you.
You can do this.
When the water's surface rises past your hips, you squat down and push gently away from the sandy ocean floor with your toes. You're on your way.
It's been some time since you last had the chance to //really// swim. There was a hot tub or two over the past few years, but you have difficulty placing your last trip to the beach or a pool on the timeline. Regardless, it comes back to you with no effort. Dipping your head beneath the salty brine, you arc your arms overhead, one after another. Your feet kick forcefully, but with restraint. It's a long swim against the waves. You'll need stamina for this, not speed.
Kick. Stroke. Kick. Stroke. Breathe. Kick. Stroke. Kick. Stroke. Breathe.
You're making steady headway on your swim, though it's no easy thing.
"Blrblrllrlrllbblblllbblrlrlrllblbrlbrl..."
A waterlogged statement issues from Lilith in her clasp beneath the water. Is she drowning?! You only now realize the matter of her being able to breathe is something you've yet to address. She didn't drown in the grotto pool where you awoke, but you've no knowledge of how long the two of you were underwater there.
For a moment, you pause your swim-a-thon and right yourself. You kick and pump your arms with much effort. (if: $bust >= 2)[The floatation devices attached to your chest certainly help.](else: )[This would probably be easier if you had your trusty ol' floatation devices.]
"Are yo—pfffftttth!"
A passing wave delivers a mouthful of saltwater as you attempt to speak. Sputtering and coughing, you clear your airway to try again.
"Are you okay, Lil?" you ask, doing your best to keep your bust above water—it's a good deal harder than just keeping your head above—or at least the clasp that seems to house Lilith's "soul" or "essence" or whatever.
"Fine," she answers.
"That's a relief. I realized... I don't know if... you need to breathe," you say, inhaling in the vallies between waves.
"I don't think I... Do I breathe as a bikini? I guess not."
"Sounded like you were... struggling for air... a minute ago..."
"I was just going to tell you your tits were growing(if: $bust >= 1)[ again]. Maybe your nanites are back to working?"
"My wha—glarfhlblrlblglrflbl..."
More saltwater. More coughing. More struggling to stay above water.
Is she right? All this flailing about and fighting for oxygen isn't making things easy on you.
"Hold on," you say for your own benefit more than anything else. You suck in a big breath and hold it, pulling your legs together and letting yourself sink. You take the opportunity to clasp your hands to your (cond: $bust is 0, "chest. You find a clear bulging of flesh there.", $bust is 1, "breasts. It's hard to tell, but they do seem bigger than they were after your first round of new growth.", $bust >=2, "tits. As big as they've gotten since you reached the island, it's hard to tell. They might be bigger.") Then you feel it.
(if: $bust >= 1)[More g](else: )[G]rowth.
Swelling.
It's a sudden, pulsating pressure of your flesh against your palms. Only the fabric of the changed Lilith lies between. A second later, it happens again. (cond: $bust is 0, "Already, you're big enough to fill each cupped hand.", $bust is 1, "After that first taste of island enhancement, you're already a respectable size, at least by non-Lilith-acquaintance standards. You're moving past that now, though. You're getting back into the neighborhood of big-as-your-head.", $bust >=2, "As big as you already are... As tightly as Lilith's cups already grip your tits... It's unmistakable now. You're getting even bigger.")
Your thoughts race, seeking an explanation for this (not wholly unwelcome development). What the hell could be making you swell up out here in the middle of the ocean? You open your eyes beneath the water, but the salt stings. You see nothing but a blurred blue expanse and the vague shapes of your arms and growing chest.
You kick and cut your way back up to the choppy surface to take in another breath. Two domes of clothed flesh bob (cond: $bust <= 3, "beneath your chin.", $bust >= 4, "before you, now cutting off your view of the horizon and the village.")
You're far enough out now that the mysterious village on the waves and relative safety of the stony shoreline are both equally beyond your reach. And the growth isn't slowing.
No. It's speeding up.
"What is... doing this?" you demand of Lilith, knowing she has no answers.
"Who... pffft... knows?" comes Lilith's waterlogged answer. The suit's clasp lies at the front of your swelling assets like the figurehead of a particularly suggestive sea vessel. The sloshing waves slam into the wall of flesh, overtaking her lower position much more frequently than your own. The added buoyancy is definitely working out more in your own favor than Lilith's. It's a good thing she doesn't need air like this.
At either breast, the material of the suit's cups stretches and groans. The grinding growl drones on of sodden synthetic fibers pulling against themselves as more and more boob fills your outfit.
Still, the straps, seams, and clasps hold fast. You know because the added mass in your upper body begins to pull at the slack from the rest of the garment. Particularly the crotch. With each ounce of growth, Lilith is pressed harder and deeper between your labia. Against your buzzing clit. The saltwater has upped the friction to a level that the faintest tug is enough to cause that fire inside you to stoke, threatening to engulf your mind. It tells you to let go, to give in, to enjoy the growth. The sensation. The pleasure.
You fight it. You don't know how long you can continue to fight it, but you do your best.
You're breasts are now well past the size of beachballs, and the reprieve of added flotation becomes a liability. You struggle to keep any part of you that's not a boob above water. They're half submerged, but it's enough buoyancy to cause problems. The more they grow, the more they float. The more they float, the harder it is to stay upright.
The beachballs don't slow their inflation. They double and triple and quadruple in size, reaching truly gargantuan volume. The swimsuit from which you overflow and bulge manages to hold on, stretching extensively to contain at least a sliver of your immensity. This goes well beyond the abilities of mere spandex. Only Eros's magic could explain such a feat.
"Mmph fmmph ffffmph gfmmb! Fffmph mfphm gfmmb! Mmmph gmphk mmf!"
Lilith's cries reverberate through your life boat of boob. Is she crying out in discomfort as her metamorphosed body is stretched beyond reason? Is she moaning in utter ecstasy? Is she offering a solution to this dilemma? A sarcastic comment?
Who knows? Keeping your head and ears above water is now virtually impossible, so only dull sound reaches you.
As your center of mass takes your head decisively beneath the waves, you pull in one final shuddering breath, determined to hold on as long as you can. There's no point of reference for you anymore in this prison of rolling waves, bobbing mounds, straining polyester, muffled moans, and throbbing pleasure.
Breasts swell. Lungs ache. Thoughts race. Pussy yearns. Nipples beg. Lilith shouts.
And then, contact.
You feel your bulging breasts press against something below you. They expand bigger and bigger, resting on what must assume is the sea floor. Even a rough guess at the water's depth here, you couldn't say. You don't even know where "here" is. Your tits are so overgrown that all you perceive from your submerged prison is the seawater around you and the wall of flesh stretching out in all directions from your chest.
"We're not really going to some mythical, uncharted island with Lil, right?"
The conversation with $husband pops back into your mind. It was weeks ago, when it first looked like Lilith's Mover invention was going to work. $husband's response was unsurprising.
"Why not? You heard those journal excerpts. 'Women of such shapely wonder they could only be spirits of pleasure.' Come on! That sounds //amazing//!"
The promise of carnal pleasure has become something of a weak spot for the two of you since that night in Lilith's manor. You certainly couldn't have predicted going along would lead to you drowning in the sea, held under by your own impossibly oversized tits. Nor could you foresee that you wouldn't even care when it happened. The raging flames within your body lick at the edges of your mind. They tell you that being so large is a blessing. Incredible. All you've ever wanted. The sexiest thing ever to happen to you.
The end you want.
The end you deserve.
With a splash, your head breaks the surface. Your lungs hungrily suck in life-giving oxygen. You maneuver your hands and arms past the swell of boob before you to wipe salt from your eyes. You blink several times. A tight crevasse of cleavage bisects your field of view.
You hang by your chest from a cliffside of your own knockers. To the left, an arcing slope of overstretched indigo fabric is escaped by building-sized bulges of your flesh. The same lies on the right. And above. And below, where your feet dangle over the ocean, rising higher by the second. Waves break and crash against your underboob. Your nervous system is assaulted by so many sensations spread over your private island of flesh that you can barely makes sense of any of it.
You—or at least your tits—are truly immense, with nerve endings dozens of yards away screaming at your brain with a sea of sensory input. All you know are size and pleasure.
In seconds, you've grown big enough that you are pulled to the top of your own twin-peaked mountain range, a tiny explorer isolated at the summit of Everest. Ever-breast?
Far below, at the base of your domed assets, stretches the rocky coastline from which you departed. It won't be long now before you reach it again. At the opposite side, the mysterious village is laid out beneath you as your boob tsunami closes in, pushing a tidal swell ahead of it. The poor settlement appears likely to be destroyed. It's a shame you never got to see it.
It's a shame the only thought in your mind is how good it feels to grow so... immense.
You lie atop your mystically clothed hemispheres. The bottoms of your companion, friend, and swimsuit are pulled so tight that you can only describe them as being "inside you." The way they rub your pussy feels so good that only the myriad sensations stimulating your chest overpowers it.
Having not heard lilith Lilith's grumblings in some time, you surmise that she lies beneath this mountain at the sea floor. All-but-literally drowning in boob. It's probably how she would want to go out.
There's certainly no getting out of this. What caused the growth is a mystery to you. How to reverse it, you couldn't begin to say without Lilith's analytical abilities and knowledge about this insane place. That's all without accounting for the fact that you're trapped here. You can't even reach your own pussy as you lie stretched atop Mount Everbreast.
You're as trapped as $husband, halfway across the island. The other island. For now, you have become your own island.
Alone you lie on your own private island of expanding boob. Maybe someone from the settlement off your new coast will come explore, assuming they're not also sent to the bottom of the ocean along with Lilith. Maybe they'll be able to help. Maybe someday a cargo ship will run aground in the fjord of your cleavage and a lone castaway will be looked down upon as he //swears// he saw an island of tits.
A few feet away, a seagull lands on your plateau of flesh. It tilts its head inquisitively in your direction before pushing off. The caress of wingtips against your taut skin sends a shudder through your body as the bird leaves you alone once more.
Who knows what the future holds for Boob Island...
==><==
##The<br>End
$ending[Ending #02: "Boob Island"]{
(if: $AuraQuelled)[
(set: $currentlocation to "Inside Aura's Workshop")
]
(else: )[
(set: $currentlocation to "Inside the Workshop")
]
(rerun: ?location)
}
<==>
{
(if: visits is 1)[
You press into the cavernous opening in the rocky face. The sharp sting of singed materials wafts into your nose, but it's faint, like it lives in the walls and floor of the place.
<br>
A smattering of small, copper sconces hang from the walls near eye level. Each is shaped like a miniature bosom of sizeable proportions. (if: $bust >= 3)[//At least, sizeable by normal standards//, you muse, feeling the weight of your regained glory wobble and bounce with each step you take. ](else-if: $bust is 2)[Were they scaled up to the proper size, they would be comparable to your current dimensions. ](else: )[They're supple and round enough to make you long for growth again... ]A pair of copper hands cradles each rack, covering them where the nipples would be and squeezing the metallic jugs so they wrap tightly around a lit torch. Atop each torch is an ornate cage of gilded material. Inside these, orange flames dance along to the song of the primal, rhythmic moaning you heard from outside the cavern. Inside, it pings off every stony surface on its way out to the world beyond. Whoever this woman is—you assume it's a woman, as the voice is decidedly feminine—she's having the time of her life from the sound of things.
<br>
The echoing cries cause the heat inside you to flash again.
<br>
"You doing okay, $player?"
<br>
"Yeah..." you mutter, still focused on the regular echoes of "Hnnnnnggg... Oooooohhhh... Mmmmmmmm... Fuuuuuuuuu...." and their ilk. Lilith's concern hardly registers as more than idle noise.
<br>
"Sure? 'Cause you seem like you're struggling... You're getting a little... pokey."
<br>
You glance down where your nipples stab outward from behind the (if: $bust >= 2)[extremely taut ]confines of your bikini top.
<br>
"I'll be fine," you tell her. And yourself.
<br>
You continue past the flickering flames and the beautifully, tantalizingly shaped sconces that cradle them.
<br>
The passage is only about thirty feet in length. At its end, you find an open space, fully stocked with shelf upon shelf of every unpowered crafting tool you can imagine and dozens you could never imagine. There are hammers of all shapes and size, tongs, chisels, planers, handsaws, paints and brushes, assorted pots of unknown liquids, and loads more items. These heavily stocked shelves are themselves ornately crafted, with thick, stained glass facades in front of them, crisscrossed by bands of more fine metals and locked with multiple large padlocks.
<br>
Apart from the shelves, the space contains a pair of plush chairs, covered in a rich emerald material, possibly suede or similar, given the way it reflects the room's torchlight. They call to mind the chaise lounge at Eros's prison plateau, and you see $husband's frozen face, trapped behind myriad facets of rosy pink crystal.
<br>
A blazing fire roars in a hearth nearby. A few additional metalworking tools lie loosely scattered between the hearth and a black anvil feet away. On the anvil rests a mangled piece of blackened iron. What it was meant to be or become is unclear.
<br>
The room's other features include a wooden dining table and chairs, a small cot with a richly colored quilt draped across it, a pair of unmarked wooden doors, and a wide workbench along the room's longest wall. The table has some sort of ornate design on the surface, but it's difficult to make out from where you stand. Likewise, the quilt is delicately designed, but it lies heaped obscuring the full pattern.
<br>
At the workbench, you see the source of the lurid sounds. A shapely latina woman, possibly in her mid-thirties, stands on a low stool, bent forward over the bench's work surface, her back turned to you. The woman is remarkably short, enough so that you're certain she'd be unable to reach the top of the tall bench without the assistance of her stool. Her satiny black hair is pulled up into a pair of braided pigtails and shines in the fire light. Atop her head is a set of work goggles of leather, metal, and glass. A half dozen layered lenses imply the ability to command impressive magnification. Her clothing—what of it remains on her body—consists of a pair of simple cotton trousers in a gorgeous ruby red hue that tightly hug her plush thighs, hips, and ass, as well as a set of finely made leather overalls that hang loose at the top where a set of tits bigger than your head spill forth onto the work bench. Though the woman faces away from you, her breasts are large enough that they visibly extend past her torso on either side with comfortable margins.
<br>
Ahead of her on the workbench, a plethora of elaborate clockwork gadgets and gizmos all clink and clatter in complex motions. They're driven by a long driveshaft of sorts embedded in a shallow channel carved out of the stone wall behind the workbench. Through the channel flows a stream of water, presumably the same coming from the thin waterfall outside. Dozens of fans, wheels, and paddles funnel the water's motion into mechanical energy for these automatons of glittering metal cogs and springs.
<br>
The army of little machines are busy doing something, but it's hard to tell the purpose of many of them, as this moaning short-stack of a craftswoman is splayed across the table between them and you. At least one of them has a pair of spindly arms that reach somewhere toward the woman's front.
<br>
"Quite the sight, isn't she?" Lilith asks.
<br>
"Quite," you agree.
<br>
]
(else-if: not $AuraQuelled)[
The workshop is unchanged from how it was before. The shelves and workbench are as they were. The craftswoman remains splayed across the work surface, moaning in ecstasy as the innumerable craftwork gadgets around her (if: (history: ) contains "Workshop workbench")[continue to massage and pinch and tug her ample, exposed breasts and nipples.](else: )[continue their inscrutable tasks.]
<br>
Elsewhere in the room lie an ornately carved (if: (visited: "Workshop table"))[but tragically defaced ]table and a cot draped in a richly patterned quilt.
<br>
A carved stone passage leads back outside, while a pair of doors lead to (if: (history: ) does not contain "Workshop storage" and (history: ) does not contain "Workshop bath")[places unknown.](else-if: (history: ) does not contain "Workshop storage")[a bathroom and something else you've not yet discovered.](else-if: (history: ) does not contain "Workshop bath")[a storage room //stuffed// with remnants of scandalous items and something else you've not yet discovered.](else: )[a bathroom and a storage room //stuffed// with the decimated remnants of scandalous items.]
<br>
]
(else-if: (history:)'s last is "Workshop")[
The familiar clattering of clockwork mechanisms tinking away and metal striking metal permeate the workshop. Aura is busy at her workbench, but turns with a start to face you. Her eyes are magnified to a comical degree by her goggles, and one strap of her leather overalls flops helplessly as her hardly contained bosom spills past the edges of the garment.
<br>
"$player! What brings you back to my little workshop?" she asks, already turning back to her little
<br>
]
(else: )[
Aura is still busy as ever at her workbench.
<br>
]
(if: $AuraQuelled)[
$button[[Chat with Aura|Aura chat]]
<br>
]
(unless: (visited: "Workshop take ooze"))[
$button[[Inspect the glass cases lining the walls|Workshop cases]]
<br>
]
$button[[Inspect the ornate table|Workshop table]]
<br>
<br>
$button[[Inspect the cot and quilt|Workshop cot]]
<br>
<br>
(unless: $AuraQuelled)[
$button[[Get a closer look at the craftswoman and workbench|Workshop workbench]]
<br>
]
(else: )[
$button[[Inspect Aura's workbench|Workshop workbench]]
<br>
]
(unless: (visited: "Workshop storage"))[
$button[[Check the left door on the far wall|Workshop storage]]
<br>
]
(else: )[
$button[[Check the storage room|Workshop storage]]
<br>
]
(unless: (visited: "Workshop bath"))[
$button[[Check the right door on the far wall|Workshop bath]]
<br>
]
(else: )[
$button[[Check the bathroom|Workshop bath]]
<br>
]
(if: $AuraQuelled)[
$button[[Leave Aura's workshop|Workshop]]
<br>
]
(else: )[
$button[[Leave the workshop|Workshop]]
<br>
]
}(display: "Game end"){
(set: $currentlocation to "Outside the Workshop")
(rerun: ?location)
}
<==>
{
Heeding the call of the flames burning inside, you approach the waterfall. You outstretch one hand and feel its warmth pour over your cupped palm. The rotational motion of the wheel slows as you hinder the flow of its power source.
<br>
(if: (history: ) contains "Aura")[
It's fascinating that such a simple stream of water from above powers so many tools and gadgets in (if: $AuraQuelled)[Aura's](else: )[the] workshop.
<br>
You pull your hand back, bringing a small amount of the crystal clear liquid with it.
]
(else: )[
From inside the rocky opening, the sound of moaning is briefly interrupted, but resumes as you pull your hand back, bringing a small amount of the crystal clear liquid with it.
<br>
]
"Are you sure that's okay to drink?" Lilith asks as you bring the water to your lips. You stop short.
<br>
"Why wouldn't it be? I'm thirsty, and it's got to be the cleanest water I've ever seen."
<br>
It's a partial lie. You couldn't care less about its cleanliness, and you're not thirsty. Not in the traditional sense. (if: (visited: "Aura waters"))[Besides, you know you shouldn't drink it. Aura said as much, though she was coy as to her reasoning. ]Regardless, the overwhelming heat of this presence within you calls for it, and you don't feel like fighting anymore. Why? You don't know. You just don't care. It's that simple.
<br>
Lilith is saying something else, but you tune her out. The whole of your focus is on the waters in your hand as you slurp down the modest sip. You've never tasted a thing so pure and satisfying. It's faintly salty and incredibly sweet. There's no explicit "flavor" beyond that. It's just water. Deliciously pure water.
<br>
As it rolls over your tongue and down your throat, you feel the fires blaze, calling for more. The flames lick at your body from the inside. Your face flushes. Your extremeties tremble. Your loins burn and yearn.
<br>
"Um... I think I'm getting stretched(if: $bust >= 1)[ again]..." Lilith says with concern.
<br>
She's right. Your (cond: $bust is 0, "flat chest is beginning to see the growth you've been missing without your nanites functioning.", $bust is 1, "newly regrown breasts strain again against Lilith's indigo cups, bulging both above and below them.", $bust > 1, "tits are growing yet again. The already strained cups of Lilith's indigo fabric stretch and struggle to contain yet more supple flesh as you swell.") This isn't typical water, and—whatever it is—it's causing (if: $bust >= 1)[more ]growth.
<br>
"It's the water," you say to her, bringing your hands up to cup your growing assets. Your fingers (cond: $bust is 0, "wrap around the familiar sensation of your growing masses.", $bust is 1, "almost reflexively tighten their grip as the flesh beneath pushes back.", $bust >= 2, "sink into fabric-restrained flesh as is expands further.") You know the magical forces holding Lilith to your body preclude any chance of sliding your digits between that fabric and your body, and your soul burns with frustration. You pinch your erect nipples through the garment, lamenting what could be as Lilith grumbles.
<br>
"You're killing me, $player! Being caught between your growing boobs and stabbing nips and the tweaking of your fingers is driving me //wild//!"
<br>
"Oh, shut up and enjoy it," you say. The harshness in your tone is unintended, but you don't fight it. You're not fighting anything right now. Like the urge to lean against the wheel and let the waterfall pour into your open mouth, for example.
<br>
You spin around and lean back until the wheel's gilded faces press into the space between your shoulder blades. The waterfall splashes against the top of your head.
<br>
"What are you... No! (if: (visited: "Aura waters"))[Aura warned us about this water! ](uppercase: (str: $player))! $yell[(uppercase: (str: $player))!!!!]"
<br>
You ignore her, close your eyes tight, open your mouth wide, and throw your head back until the waterfall pours itself directly down your eager throat. For several seconds, you take in as much of the delightful substance as possible. When you can drink down no more and must bring a fresh breath into your lungs, you throw yourself forward, landing awkwardly on your (if: $bust >= 4)[huge tits.](else: )[hands and knees. Your growing breasts wobble beneath you, making their increasing weight known as gravity cradles them tight.]
<br>
(if: $bust <= 3)[
"What were you //THINKING//?!" Lilith shrieks from her place between breasts and ground. "You have no idea how big you'll get now!"
<br>
"No..." you quiver in the throes of pleasurable growth once again, "But we're going to find out!"
<br>
She says something in reply, but your growth has driven her into the soil beneath you. Only unintelligible mumbles escape the pillowy masses on which you now rest.
<br>
]
(else: )[
Lilith mumbles something, but her voice is muffled between massive breasts and the ground.
<br>
"Buckle in, Lil..." you say, quivering in the throes of pleasurable growth once again, "Let's see how big this gets me!"
<br>
]
Your flesh balloons. Fibers stretch and pull. Bulges overflow. Straps tug but hold firm. Flames erupt in your mind.
<br>
Your body feels like you're sitting inside a roiling furnace. You're gradually lifted from the ground by tits the size of the rest of you. If there was any hope in your mind that drinking from the waterfall would tame the fire, it is gone. It has only been fanned into an inferno. Like attempting to quench a bonfire with kerosene.
<br>
The weight of your entire body presses down on your gargantuan tits as they overflow the steadfast containment of your bikini's cups. You sink into a mire of expanding flesh, driving yourself to ecstasy with each and every subtle movement. You're powerless against the double impact of your tits, softly deforming beneath your hands, arms, and legs and your limbs massaging your sensitive, growing chest. Below, the hard ground grinds against your clothed nipples while the sheer volume of the growth drives them slowly apart. If only $husband were here to climb aboard and nail you from behind... "Waterbed-tits doggie style" has become one of your shared favorite positions.
<br>
Something rigid suddenly presses into your immense underboob, jerking you from your reverie. The metal of the wheel. It's followed by the warmth of the waterfall's flow. You can't crane around well enough to see anything behind you, but it's evident you've grown to encompass the wheel and falls in your cleavage. Ahead of you, the door into the workshop lies well below eye level and drops still as up you go.
<br>
Your fleshy mass grips the machinery and grinds it to a halt. (if: not $AuraQuelled)[The moaning from inside the workshop ceases. ](if: (history: ) contains "Aura")[It seems your tits have interrupted the crafter's fun...](else: )[It seems that wheel may have been powering something important... Or at least fun...]
<br>
When the growth slows and then finally stops, you're little more than a massive pair of breasts with a body attached. Walking is out of the picture. Maybe there's a forklift somewhere on the island... Or a flatbed truck... Or a crane...
<br>
(if: $AuraQuelled)[
"Aura!" you call out toward the workshop, hoping she can hear you over the clanging sound of her work. "$yell[AURA!!!]"
<br>
The hammering stops. A second later, the short woman emerges. You see her from your bird's eye vantage so that she looks like no more than a mass of freckled cleavage topped by a pair of jet black braided pigtails. Those pigtails tilt back, and you see her goggled face look up to you, slowly. Her eyes look to be five times larger than they should be thanks to the magnifying lenses of the goggles. She takes her sweet time following your eight-ish feet of cleavage upward.
<br>
"Agh! Loca chica! I told you to stay out of that waterfall!" she shakes an oversized hammer above her head at you. Her enormous breasts wobble behind the richly orange-brown leather of her suit-blackened apron.
<br>
You want to tell her you're sorry. You want to ask her for help. You want to find a way to undo what you've done.
<br>
Instead, you lock eyes with her goggle lenses and say, "But it feels soOoOoOoOoOoOoOoOoOoooo goOoOoOoOoOoOoOoOood..."
<br>
(if: (history: ) contains "Aura flames")[
"You finally gave into the flames, I see..." she says with a mixture of bemusement and disappointmet.
<br>
]
(else: )[
"You never told me you were burned by her flames," Aura says, equally bemused and accusatory.
<br>
]
"Can... can you help?" you ask, fighting against the urge to sit back and enjoy the sensations.
<br>
"With the flames? No. With the growth? No. I might be able to craft you something to help carry around the load. That's about the best I can do."
<br>
Your mass shifts before you can answer. You roll backward until the waterfall above now pounds your clothed pussy with a relentless torrent of water. The very same that got you into this predicament.
<br>
"Hnnnnngggghghg," you moan through gritted teeth. The sensation is too much. You want to tell Aura to make whatever she can. Maybe if you finally cum you'll be able to say it. If only these fucking bikini bottoms—you don't even think of them as part of Lilith now—weren't in the way.
<br>
"I'll see what I can rig up," Aura says, chuckling. "I might start with a pully system to get you out from under the natural vibrator."
<br>
You moan in reply.
<br>
"In the meantime," she says, turning back to her workshop, "you enjoy yourself. It'll take me a while...""
]
(else: )[
After a short while, the moaning inside the cave resumes with relish. She must've found an alternative, whoever she is. You're a bit jealous, as you can do very little to act on the screaming desires in your own mind. Gravity and size now have you in their cruel grips.
<br>
Still, you try. You shift your body around, doing your best to ignore what the movement is doing to your huge sensitive funbags. Your arm snakes beneath your body. A bit more, and you'll be able to—
<br>
Something moves. Your pedestal of flesh shifts, and the ground below suddenly looms closer. You're rolling forward! The fighting to touch yourself must've altered your center of gravity. Or maybe the universe is just out to get you...
<br>
Slowly, inexorably, you tumble forward on your rolling breasts like a bug on a tire. Your fate may prove the same as such a hypothetical bug.
<br>
Behind you, the splashing of the waterfall resumes, along with the renewed creaking of the waterwheel's turning. Inside the cavern, the moaning pauses once more.
<br>
Then it's over. You roll fully forward as momentum carries your overfilled tires over the rest of you. You are crunched into the dirt and rocks below. Thankfully, they are then carried past you enough that your head emerges from the depths of your cleavage.
<br>
Out of the corner of your eye, the opening of the cave stands. From inside, the eager moaning and grunting resumes. Then comes a cry of total pleasure.
<br>
"Hnnnnnnggggg... $yell[DIOS MIO! FUCK! GAH!]"
<br>
You make an attempt to shift your mounds, but they've got you pinned. Helpless. All you can do is listen in as the woman in the woman in the cave screams.(if: (visited: "Aura"))[ She must still be trying her hardest to milk herself, stimulating her tits and nipples however she can with all her little gizmos...]
<br>
The flames inside you rage like a wildfire, threatening to consume all.
<br>
Across the island, $husband lies trapped in his crystal prison. In the clutches of the insane Eros. Her personal voyeur. You've failed him.
<br>
"Well, now what?" Lilith's distant voice wafts down from atop your tits. You don't know what to say to her.
<br>
In the cavern, the moaning continues unabated.
<br>
]
}
==><==
##The<br>End
$ending[Ending #03: "Waterfall Thirst"]
$ending[(text-color: "yellow")[Variation Alert:] (if: $AuraQuelled)[Have you tried this ending without first quelling Aura's lust?](else-if: (history:) contains "Aura")[Have you tried this ending after doing something about the crafter's predicament? (not possible in Demo)](else:)[Have you tried this ending after doing something about all that moaning coming from the cave? (not possible in Demo)]](display: "Something broke")(display: "Something broke"){
(if: $AuraQuelled)[
(set: $currentlocation to "Inside Aura's Workshop")
]
(else: )[
(set: $currentlocation to "Inside the Workshop")
]
(rerun: ?location)
}
<==>
{
(if: visits is 1)[
At the center of the tabletop is a beautifully crafted graven image of Eros, nude and stretched out as though she were shrunken and splayed across the table. Her massive breasts flop to either side of her, squished beneath her hands and arms as they sink into the supple, wooden flesh. The craftsmanship is exquisite, but the work has been marred, seemingly intentionally.
<br>
Jet black burn marks scar the shaped wood across Eros's eyes, nipples, and groin. The depth of the marks imply red hot metal was driven deep into the sculpture with rage-driven purpose. Hatred and censorship. And pain.
<br>
(if: $AuraQuelled)[
"Aura really wasn't kidding about her feelings toward that bitch..." Lilith whispers(if: $bust >= 4)[, her voice partially muffled as your soft, fleshy globes rest against the table's edge, pinning the clasp of your swimsuit there.]. You whip your head around to ensure the craftswoman didn't hear the comment. She's as busy as ever, noisily working at her numerous projects.
<br>
(if: $bust >= 2)[
Before she can make another comment, you sandwich her between your hands and tits.
<br>
"Shhhhh..." you hiss at her. No sound escapes. Whether she's agreeing or simply fully drowned in boob, you can't say.
<br>
]
(else: )[
"Quiet you..." you hiss at Lilith under your breath. She doesn't reply.
<br>
]
//Poor Aura//, you think to yourself.
<br>
]
(else: )[
Across the workshop, the oblivious occupant lies draped across her workbench(if: (visited: "Workshop workbench"))[, where her odd mechanical contraption continues to pull and tug at her engorged nipples]. Is it possible that she defaced this? You assume it was her own creation, but you couldn't say without asking her.(if: (visited: "Workshop workbench"))[ That's certainly not happening anytime soon. She's too far gone to get anything but moans out of her.]
<br>
You can relate to the level of anger leveled at the mad goddess here. But to destroy such an incredible piece of art...
<br>
"It's a shame..." you say aloud.
<br>
"Yeah," Lilith agrees with you. "It's too bad the whole thing wasn't burned away..."
<br>
"I meant more it's a shame such a skillfully crafted work has been defaced like this. There's so much... anger. I get it, of course. Just a shame."
<br>
Lilith doesn't reply.
<br>
//This poor woman//, you think to yourself.
<br>
]
]
(else:)[
The scarred table remains unchanged from before.
<br>
(if: $AuraQuelled)[
You don't linger on it long. Wouldn't want Aura to think you're judging her.
<br>
]
(else:)[
The craftswoman continues her moan-drenched activities at the workbench, paying you no mind.
<br>
]
]
}
$button[[Leave the table be|Aura]]{
(if: $AuraQuelled)[
(set: $currentlocation to "Inside Aura's Workshop")
]
(else: )[
(set: $currentlocation to "Inside the Workshop")
]
(rerun: ?location)
}
<==>
{
(if: visits is 1)[
(if: $AuraQuelled)[
"Mind if I look around?" you ask Aura. It feels weird to just poke around her workshop as you please when she's standing right there.
<br>
"By all means!" she shouts without looking up from her project.
<br>
]
(else: )[
It feels a little odd to go poking around this woman's workshop with her right there, moaning and such, but maybe there's something in here that could help (unless: (visited: "Workshop workbench"))[you or Lilith or $husband](else:)[her.
<br>
Or help //you//...
]
<br>
]
You open up the left door of the pair. The heavy wood creaks faintly as you do so.
<br>
Inside you find a total massacre. The first thing that catches your eye is the glint of shattered glass strewn across the floor. Amidst the glittering rubble is an assortment of mangled metal bits and even a few chunks of splintered wood.
<br>
This was a storage room at one point. More heavy wooden shelves line the walls of the small closet-esque room. Whatever was being stored here has since been thoroughly obliterated, though.
<br>
//An earthquake//, you think to yourself, that's the only explanation you can devise for this much wanton destruction. Maybe an explosion?
<br>
But you know that's not true. A small sledgehammer lies on the heap, dropped as though by someone satisfied with a job well-done. This was deliberate.
<br>
"Is that a breast pump?" Lilith asks.
<br>
"Not everything has to be boob related, Lil," you say, but then you see it.
<br>
Among what appear to be parts of a dozen shattered glass dildos and a twisted remnant of intricate metal handcuffs, you see a busted clockwork device. Its many delicate mechanisms have been bashed beyond recognition. Their intended use is impossible to discern. Still, Lilith may be onto something. It appears that a pair of metallic tubes each attach to a rubberized dome about the size of a fist. At least, they used to. Only one remains. You eventually spy the other one a few feet away, shredded and impaled on the jagged metal remains of some other device.
<br>
While everything in here is in terrible shape, this one device appears to have received the brunt of the devastation. And, as much as you'd love to deny her the small victory, Lilith's assessment of the device as a breast pump looks quite apt.
<br>
"You might be onto something," you acquiesce. "It //does// look like a pump."
<br>
The lady knows her boob tech, you have to admit. Thankfully, she chooses not to gloat.
<br>
]
(else: )[
The storage room is unchanged, with the broken remains of numerous items litter the shelves and floor of the small space. Most of them appear to have been of a sexual nature: dildos, handcuffs, mechanized paddles, etc. The most thoroughly destroyed item looks to have been a clockwork breast pump.
<br>
(if: $AuraQuelled and not (visited: "Aura pump"))[
You're moderately surprised that Aura has made no effort to clean the space up since coming out of her lactation-induced craze.
<br>
]
]
}
$button[[Leave the storage room|Aura]]{
(if: $AuraQuelled)[
(set: $currentlocation to "Inside Aura's Workshop")
]
(else: )[
(set: $currentlocation to "Inside the Workshop")
]
(rerun: ?location)
}
<==>
{
(if: visits is 1)[
Getting closer to the shapely latina, you can see around //most// of her to get a good look at the situation. Ahead of her, two massive bronze tits lie flopped out on the workbench. Each one is larger than a summer watermelon and punctuated by a chocolatey, dark nipple and expansive, puffy areola. Around them, twisting veins of deep purple-blue wind just beneath the skin. The woman is seriously engorged.
<br>
The little army of gizmos are primarily focused on massaging and tugging at those specimens of teats. Some have plush paddles that squeeze and press. Some poke or prod. The one with a spindly set of arms is equipped with tiny mechanical "hands" that are fixed securely onto each puffy, erect, inch-long nipple. The hands pull out and down in an alternating, rhythmic pattern, almost like a farmer might hand-milk a cow—if that cow had its udder splayed out on a workbench. The faintest dribbling of creamy white liquid beads from each one. Small spots of wetness mark the work table's surface below.
<br>
"There's a lot of milk backed up in there..." you muse aloud, reminiscing about the enchanted golden idol you found in Lilith's manor years ago.
<br>
"No kidding. She's //huge//... How long has she been trying to—" Lilith's question is drowned out by a frustrated grunting, followed by an increase in the craftswoman's guttural moaning. She spreads her arms out on the table, fingers threatening to dig into the wood itself, and kicks one leg out behind her. It's murky whether the experience is one of more desperation or pleasure. Regardless, practically no milk flows from her swollen breasts, no matter what she or her little machines do.
<br>
Once the moaning lowers back to a baseline level of "super loud," Lilith tries again.
<br>
"How long has she been trying to milk herself?"
<br>
"I don't know," you answer, watching the water-powered wonders do their futile best to extract the liquid from the woman's breasts, "but it's a miracle her nips aren't chafed! She's not giving anything, despite being //clearly// overfilled. I wonder if I can help her..."
(set: $questAura to true)
<br>
]
(else-if: not $AuraQuelled)[
The woman remains just as backed up as before, groaning and grinding against the edge of the table as the little machines turn the energy of the waterfall outside into useless attempts to relieve the immense pressure in her tits. She's clearly still enjoying the process...
<br>
]
(else: )[
Aura has put a lot of effort both into tiding up the milky mess she created at the work bench, as well as strewing a whole new assortment of half-finished inventions before her.
<br>
]
(unless: $AuraQuelled)[
(unless: (visited: "Aura milking talk"))[
$button[[Try talking to the craftswoman|Aura milking talk]]
<br>
]
(if: (visited: "Aura milking talk") and not (visited: "Workshop milk Aura"))[
$button[[Try to give the woman a helping hand|Workshop milk Aura]]
<br>
]
(if: $inventory contains "Suction pump")[
$button[[Try using the suction pump on the woman|Workshop pump Aura]]
<br>
]
(if: $inventory contains "Quiet tablet")[
$button[[Use the Tablet of Quiet on the woman|Workshop quiet Aura]]
<br>
]
(if: $inventory contains "Enlarge tablet")[
$button[[Use the Tablet of Enlarge on the woman|Workshop enlarge Aura]]
<br>
]
(if: $inventory contains "Minimize tablet")[
$button[[Use the Tablet of Minimize on the woman|Workshop minimize Aura]]
<br>
]
]
$button[[Leave the workbench|Aura]]
<br>
}{
(if: $AuraQuelled)[
(set: $currentlocation to "Inside Aura's Workshop")
]
(else: )[
(set: $currentlocation to "Inside the Workshop")
]
(rerun: ?location)
}
<==>
{
(if: visits is 1)[
A stunningly intricate patchwork quilt is draped across the cot, its corner crumpled in the floor beside the bed. The design of the covering is blocky and abstract. At least, you believe so until Lilith points out the less obvious.
<br>
"What a beautiful boob quilt!"
<br>
You take a step backward and squint. She's onto something. The small geometric segments of color all coalesce together when viewed from further away. With the haphazard, crumpled state of the thing, it's less clear, but there's no mistaking the shapely, circular masses depicted overflowing a dark bra that is far too small.(if: $bust > 2)[ The fabric-crafted rack has nothing on your own gals, however.]
<br>
(if: $AuraQuelled)[
"Thanks," Aura mutters from her workbench. She doesn't even bother to look up from her project. "I tried my hand at sewing and stitching for a while. //Mas bonita// sewing... I don't dislike it, but glass, metal, and wood are my materials of choice."
<br>
Her statement is punctuated by a piercing //clang!// as she strikes a metal ring with a hammer. The grumbling that follows seems to imply it did not have the desired effect.
<br>
]
Beneath the quilt, the cot itself is utilitarian but just as finely crafted. Multiple layers of fine, interlaced iron bands create a solid structure from so few materials, you find it hard to believe it could hold up as well as it clearly has. This is not a brand new item. (unless: $AuraQuelled)[ You can only assume that it—presumably along with the rest of the workshop's contents—was created by the moaning vixen currently bent over the workbench across the space.]
<br>
At one corner of the bed, the thin, handmade mattress is pushed out of alignment to reveal an impressive array of springs and supports. This bed is built to withstand a //lot// of weight and heavy motion.(if: $bust > 3)[ Even the mega melons you're hauling around.]
<br>
(if: $AuraQuelled)[This must also be Aura's handy work. You opt not to interrupt her quarrel with her mysterious clockwork something.
<br>
]
]
(else: )[
The cot and boob quilt remain untouched.
<br>
(if: $AuraQuelled)[
Aura clearly has no interest in sleep, even after being stuck in a pleasure-hell limbo of milk-swollen tits for who-knows-how-long...
<br>
]
]
}
$button[[Leave it be|Aura]]{
(if: $AuraQuelled)[
(set: $currentlocation to "Inside Aura's Workshop")
]
(else: )[
(set: $currentlocation to "Inside the Workshop")
]
(rerun: ?location)
}
<==>
{
(if: visits is 1)[
(if: $AuraQuelled)[
"Mind if I take a look in here?" you ask Aura, stepping toward the right door of the pair.
<br>
"In the bathroom? Sure. Enjoy, //chica//," Aura chuckles to herself.
<br>
You sheepishly open the door and find a small basin and a hanging mirror. A hand-crank water pump emerges from the stone wall and points downward toward the basin. A plush hand towel hangs on a small iron hook nearby. It's discolored by long-since-washed black grease stains.
<br>
]
(else: )[
You open the unmarked door on the right and find a small basin and a hanging mirror. A hand-crank water pump emerges from the stone wall and points downward toward the basin. A plush hand towel hangs on a small iron hook nearby. It's discolored by long-since-washed black grease stains.
<br>
]
At the end of the space stands a deep clawfoot bath tub.
<br>
"No toilet?" Lilith muses aloud.
<br>
"Yeah, what's with that?" you ask, as your stomach sinks. You wouldn't be able to go, even if there were one. Not with Eros's magic adhering Lilith's swimsuit body to your body. You feel a brief shock of panic before realizing you haven't felt so much as an urge to go since you arrived on the island. Same for hunger or thirst. Even the unmoving sun overhead hasn't been burning your skin.
<br>
It's like you're locked in a time bubble or something.
<br>
Odd.
<br>
]
(else: )[
The bathroom is unchanged. There is still no toilet.
<br>
And you still don't need to go. Lilith should be thankful. You're reasonably sure that's one thing she //isn't// into...
<br>
]
}
$button[[Leave the bathroom|Aura]]{
(if: $AuraQuelled)[
(set: $currentlocation to "Inside Aura's Workshop")
]
(else: )[
(set: $currentlocation to "Inside the Workshop")
]
(rerun: ?location)
}
<==>
(display: "Something broke")
[[Ask about the heat inside you|Aura flames]]
(if: (visited: "Workshop storage" ) and not (visited: "Aura pump"))[
[[Ask about the busted breast pump in the storage room|Aura pump]]
<br>
<br>
]{
(set: $currentlocation to "Inside the Workshop")
(rerun: ?location)
}
<==>
{
"I don't know if you can hear me or not..." you say loudly, trying your best to get through to the woman over her pleasurable moaning. No response.
<br>
"I'm here to help you. You seem to be pretty overfilled there, so I'm going to try to help... milk you. Is that okay?"
<br>
The woman turns her head the smallest bit. For the first time since you entered the workshop, she's acknowledging your presence. Her deeply brown eyes meet yours for the briefest moment in time. There, you see desperation, intoxication, lust, and relief—all of them roiled into this singular glimpse into this woman's being. She needs and wants your help. That much is clear.
<br>
Then, just as quickly as she turned to you, the latina beauty is back to the situation... or situations... at hand, squeezing and tugging alongside her platoon of faithful water-driven clockwork gadgets.
<br>
"I'm going in," you say, as much to steel your own nerves as to announce your intentions.
<br>
Stepping up on an unoccupied work stool, you clamber awkwardly onto the wide surface of the workbench so that that mystery woman and her overloaded assets are now splayed out before you.(if: $bust >= 4)[ You rest upon assets of your own as your recently restored bustiness provides a familiar, soft landing for your body. You've missed this ability so dearly.](else-if: $bust >= 2)[ The recently recovered fragment of your once-mighty bust hangs heavily beneath your torso as you balance uncomfortably on elbows and knees.](else:)[ You balance uncomfortably on elbows and knees, wishing you had your nanites back. With the power bestowed upon you by Lilith's creations, you could swell yourself up and lie upon your own personal pillows of soft flesh. Such is life, however.]
<br>
"Might have to contend with some competition, first," Lilith's voice rises from beneath you. She's right. You'll have to work your way past the little gizmos all going at the bronze mounds. The biggest obstacle is the one with its own digits firmly attached to those huge teats. You'll need room to grab ahold of those, yourself. As oversized as her nipples are, they're not yet //that// long.
<br>
"Excuse me, coming through," you coo as you maneuver forward and pry away the paddles and prongs that continue their motions in the open air before them. A few of the devices fall apart at the slightest touch, like they were formed slap-dash out of desperation. Not surprising, as much milk as this lady has built up inside her, desperation seems like her primary motivation.
<br>
"Just these, now," you update her, pulling the mechanical hands away from her richly brown milk jugs. The second you break them away, her moaning stops. You turn to find her eyes fixed on yours again. This time, her swirl of emotions is tinged with rage.
<br>
"I'm working on it!" you offer, wasting no further time gripping her nipples, one to a hand. Their soft, spongy texture is powder soft under your touch. Rather than chafed to oblivion, her nipples are more supple than anything you've ever felt. More even than the artificial pseudo-nipples of Helga, Olga, and Inga, with which you've gotten rather familiar.
<br>
The look of anger dies in an instant. The woman bites her lower lip hard and rolls her eyes back into her head.
<br>
"That's right, we're gonna relieve that pressure."
<br>
As you tug, you roll over onto your side.(if: $bust >= 5)[ Your own enormous tits take some serious adjusting, but they eventually lie under and before you, dwarfing the craftswoman's own impressive assets.](else-if: $bust is 4)[ Your breasts lie before you like two rolling meadows beneath violet tarps of swimsuit. They press against the flesh of the woman's own hills. You're bigger than she is, but only just.](else-if: $bust >= 2)[ Gravity continues to tug at your own modest bust, reminding you of what you're missing. Not that seeing these behemoths up close like this wasn't reminder enough.](else:)[ Seeing these behemoths up close reminds you of what you're missing. You've got to find a way to get some size to you. A voice in your head wonders if you should be prioritizing such a thing while $husband is in trouble, but the heat inside screams for more size, more sensitivity, more growth...]
<br>
"Come on, milk!" Lilith shouts. You're unsure if she's trying to encourage you or order the fluid itself, but you let the urgency drive you.
<br>
Left, then right, then left, then right. You alternate your rhythm, squeezing one hand-filling nipple as you pull on it before moving to the other. Your grip is tight. Firm. The woman resumes her moaning. It's steeped in satisfaction. Her own hands come forward and lock around your wrists and forearms. She holds you and guides you as the two of you combine forces to will the milk from her breasts.
<br>
"//Bien. Sí, bien...//" she coos to you, enjoying the process.
<br>
Sadly, it's as ineffectual as anything the little dynamos were able to muster. For minutes, you keep it up. Your arms grow tired. Your fingers yearn for freedom from their labor. But nothing.
<br>
Nothing at all.
<br>
"You're slowing down!" Lilith urges.
<br>
"Because this is //exhausting//!"
<br>
"You've got to keep it up! That milk'll come out sooner or— LOOK! IT'S STARTING!"
<br>
Your eyes dart to those chocolatey handfuls. At the tip of the nearest teat... Lilith's right! A drop of pristine white cream emerges through the flesh and rolls down onto your hand. You keep at it with renewed vigor, and another emerges. Then begins the other. You're making progress!
<br>
The tiny bit of relief seems to make no difference to your moaning charge. She continues to urge your arms forward and back just as she has been. How long she's been at this, you couldn't possibly venture a guess, but it's surely been quite some time.
<br>
Muscles burn and ache and you've got nothing left to give. Beyond those first few droplets, no more milk issues forth.
<br>
Your insides broil with the rising heat as you feel the squish of these gorgous jugs and nipples beneath your hands(if: $bust >= 4)[—not to mention the massaging the action has inflicted on your own masses of tender flesh—](else: )[, ]but your body can't keep it up.
<br>
You let go.
<br>
The woman ceases her moans as her ire turns back to you, a pleading now alongside it.
<br>
"I don't think she wants you to stop," Lilith mutters.
<br>
"That makes two of us," you reply, already willing your numb arms to return the little makeshift clockwork milker to its post. The woman reaches out to the device, doing her best to assist you in replacing it. As the metal hands find purchase on those two massive tits, her moaning returns at a deafening volume, as does her smile of eager pleasure.
<br>
"Somehow, we've got to help her..." you say, climbing back down to the workshop's floor.
<br>
"This has Eros's stink all over it. We need a milking solution that can outdo the magic of a goddess," Lilith says.
<br>
"Or at least match it..." you whisper, watching the desperate woman try to relieve the pressure built in her body. You absent-mindedly bring your hand to your mouth and lick the drops of milk from it.
<br>
It's sweet. Wonderfully sweet...
<br>
Somewhere deep down inside you, your body tenses, expecting to feel the familiar sensations of swelling breasts and tightening cloth. You're a little disappointed when you don't. Not even a tingle...
<br>
The flames licking at the inner reaches of your mind are equally disappointed...
<br>
$button[[Leave her to her milking|Aura]]
}(display: "Something broke")(display: "Something broke")(display: "Something broke")(display: "Something broke"){
(set: $currentlocation to "Inside the Workshop")
(rerun: ?location)
}
<==>
{
"Um... hello?" you say timidly. The woman makes no attempt to respond or even acknowledge your presence. Instead, she devotes her focus to squeezing and massaging her heavily veined, bloated tits as her little machines do their ineffectual best to extract the backup of milk inside them.
<br>
After a few seconds, she lets out a shrill cry of "$yell[AY DIOS!]" You're caught off guard by the outburst, but nothing else changes. She's as transfixed as ever. You can't blame her. It's a transfixing sight.
<br>
"Don't think she's much in the mood for talking..." Lilith says.
<br>
It's hard to argue against that. The woman is very obviously preoccupied, but $husband is counting on you. You need information. You need to talk to this craftswoman. The nipple crystals were rather elaborate works. She might be the one who made them... or at least know who did.
<br>
"I know you're facing your own problems, but are you able to help us?" you try.
<br>
"People are going to think you've got an imaginary friend or something if you keep using 'us' to start off."
<br>
"She's got tits that take up the better part of her workbench and an obviously inhuman level of lactation. And a bitchy goddess has my husband sealed away in a crystal prison. I doubt a talking swimsuit is the weirdest thing anyone here has seen..."
<br>
Lilith doesn't reply, so you try again with the woman.
<br>
"E-excuse me! Is this your workshop?"
<br>
The only reply is another pleasure-soaked moan of frustration as she leans forward, driving her upper body strength into her swollen, naked tits through her hands. She kneads at her overfilled flesh balloons like a baker working dough, but it has no effect outside of providing quite the show.
<br>
"Can... can I help //you// with //your//... problem?" you offer.
<br>
Inside you, the flames roar suddenly stronger. This sight. These sounds. This woman. You want to help her get that milk out. She needs help, sure. But the thought of wrapping your fingers around those disdended, erect nipples of hers and wringing the creamy milk from her huge tits... it's a powerful need.
<br>
"I should find a way to add a lactation feature to the triplets," Lilith muses unhelpfully.
<br>
"I suggested that a year ago," you chide her, "and that's hardly helping right now."
<br>
"Sorry. This is just... giving me ideas."
<br>
"Same here... it's this heat inside me..."
<br>
The woman pays no heed. No part of your conversation, even addressing her directly, seems to draw her from her stupor.
<br>
$button[[Try giving her a helping hand|Workshop milk Aura]]
<br>
$button[[Leave her to her futile milking|Aura]]
}{
(if: $AuraQuelled)[
(set: $currentlocation to "Inside Aura's Workshop")
]
(else: )[
(set: $currentlocation to "Inside the Workshop")
]
(rerun: ?location)
}
<==>
{
(if: visits is 1)[
You approach one of the several glass-encased shelves around the room. Its facade of detailed stained glass depicts a woman with a figure most people who aren't friends and neighbors with Lilith VanBusen would find "impossibly busty." The woman has wild, flame-orange hair. She looms over a tropical island landscape, smiling happily. It's clearly meant to be Eros.
<br>
The border of the image is made of standard clear glass, through which you can make out hammers, nails, and what appear to be ingots of raw metal ore of some kind. The glass doors are locked with a large iron padlock.
<br>
Another case is decorated with an image of Eros standing nude on a beach and holding hands with a half dozen other smiling figures. Its contents include an assortment of cogs, springs, silver ingots, and a variety of small gemstones. Their cut and color are difficult to determine through the glass, but they appear to be sapphires or emeralds. Perhaps some of both.
<br>
The story is the same or very similar for each of the cases you inspect. Art depicting an Eros who seems more loving and friendly than the maniac holding $husband in a crystal prison, tools and raw materials for all manner of crafts, and a significant padlock.
<br>
(if: $AuraQuelled)[
"Did you make all this stained glass?" you ask Aura, already knowing the answer.
<br>
"Sure did," she says, busy tinkering at her workbench across the workshop. "Had a higher opinion of that //puta loca// at the time..."
<br>
"That much is obvious," Lilith says quietly. "Can't imagine liking that nutcase enough to make such beautful works in her honor."
<br>
]
(else: )[
"Can't imagine anyone liking that nutcase enough to make such beautiful works in her honor," Lilith muses quietly.
<br>
]
"Don't you have a stained glass of your ancestor in the manor? The one who imprisoned you for years and tried to become a cruel, busty goddess?" you point out.
<br>
"I see your point," she concedes.
<br>
The last case is no different. The image is Eros's torso, nude as ever and with impressive attention paid to the detail of her cleavage and nipples. Her arms are held out to her sides, hands outstretched and holding, in one, a depiction of the shining sun and, in the other, a massive rose-pink gemstone.
<br>
This case contains a large quanitity of bottles and vials, all filled to assorted degrees with liquids in a wide range of colors and opacities. It's the faint tinkling sound of glass tapping against glass that draws your attention, however.
<br>
One of the vessels, a nearly spherical fist-sized container, has tipped forward so that its stoppered end rests against the glass door of the case. It's nearly full of an unknown viscous fluid with a swirling, opalescent coloration and is vibrating softly, creating the sound.
<br>
"That's odd..." you whisper.
<br>
"Maybe all the machinery in here is shaking the case?" Lilith offers at a matched whisper.
<br>
"Maybe."
<br>
(if: $AuraQuelled)[
"Maybe we should ask Aura about it?"
<br>
]
(else: )[
"Maybe we should find a way in there to see why a bottle of goop is moving around on its own..."
<br>
You look over your shoulder where the workshop's moaning occupant is busy with... other matters. No sign of a key ring anywhere. If you want into this case, you'll need to talk to her or shatter the stunning work of stained glass art to get in.
<br>
(unless: (visited: "Aura milking talk"))[Then again, maybe this can wait until you can talk to the craftswoman?
<br>
]
]
]
(else: )[
The beautifully decorated glass cases are unchanged.
<br>
Approaching the case of liquids, you hear the same delicate tinkling of glass on glass where the spherical container of opalescent goop has rolled forward against the case door.
<br>
]
$button[[Leave the case alone|Aura]]
<br>
(unless: $AuraQuelled)[
$button[[Break the glass|Workshop take ooze]]
<br>
]
(else: )[
$button[[Ask Aura about the strange goop|Workshop take ooze]]
<br>
]
}{
(if: $AuraQuelled)[
(set: $currentlocation to "Inside Aura's Workshop")
]
(else: )[
(set: $currentlocation to "Inside the Workshop")
]
(rerun: ?location)
}
<==>
{
(if: $AuraQuelled)[
"Hey Aura!" you call out.
<br>
"What is it, //chica//?" she responds, turning to face you with her goggled face.
<br>
"What's up with this goopy stuff?"
<br>
You indicate the locked case.
<br>
Raising a magnified eyebrow, Aura slides her goggles up onto the top of her head and strides over(if: (visited: "Workshop enlarge Aura"))[, a pang of guilt hits you in the stomach as you see her oversized milkers wobble and jiggle as they overflow the straps of her overalls on all sides].
<br>
She produces a key ring from somewhere you didn't catch and unlocks the padlock on the case. The bottle begins to roll forward, but with a quick motion that sends an enticing ripple through her barely covered chest, she deftly scoops it up and hands it to you.
<br>
"This stuff?"
<br>
"Yeah, what is it?" you ask.
<br>
"//No sé//. No idea," she answers unhelpfully.
<br>
"You don't know what it is? It's in //your// workshop!" Lilith snipes without a hint of irony in her tone.
<br>
"Quiet, swimsuit," she chuckles. "I don't know what it is, because I found it jammed in some of my machinery. It came from the waterfall. It was odd, so I held onto it. Meant to check it out, but I've been a little busy lately..."
<br>
She gestures to the whoppers adorning her chest. You shrug.
<br>
"I'm not interested in some //limo raro//, so if you want it, //es tuyo//."
<br>
She hands it to you once again. This time, you take it in hand.
<br>
"Highly viscous. Nearly opaque. Pearlescent white with hints of numerous other shades..." Lilith begins rattling off a full analysis of the stuff. It's crazy how easily this boob-obsessed, reckless weirdo friend of yours can slip into the most impressive scientific mindset when she needs or wants to.
<br>
"Any clue what we're looking at?" you ask her. The stuff in the bottle continues to lightly slosh about well after you've stopped waving it around. Well after you feel like it should.
<br>
Lilith snaps out of her analytical tunnel vision. "Uncertain. Can you open the bottle so we can check for any scents?"
<br>
"On it."
<br>
You unstopper the bottle's cork with a loud //POP!// followed by a soft, almost hissing sound. (text-size: .3)+(opacity: 0.4)+(text-style: "buoy")[//SsSsSsSsSsSsSsSsSsSsSsSsSsSsSsSspriiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiing...//]
<br>
"Did you hear that?" you ask.
<br>
"Hmm?" Lilith replies.
<br>
Maybe it was nothing...
<br>
You lift the bottle to your nose and inhale. It has a mild, floral scent. Almost fruity.
<br>
"May I?" Lilith says after clearing her throat.
<br>
You awkwardly waft the bottle around your chest(if: $bust > 1)[ taking care to avoid bumping into your newly reacquired obstacles].
<br>
"Hmmm..." Lilith muses as you reseal the container. "Can't say. It's got some odd properties, for sure. Maybe some kind of specialized base? I'd need a full lab to really get a good answer."
<br>
Either way, you stash the bottle carefully in the pack you picked up in the grotto. Maybe this ooze is somehow the key to saving $husband...
(set: $inventory to it + (a: "ooze from workshop"))
<br>
]
(else: )[
You're not going to get any help from the (if: (visited: "Workshop workbench"))[milky ]moaner at the workbench anytime soon. No, you'll have to destroy a masterpiece of craftsmanship (that happens to depict a total bitch of a goddess, which admittedly makes this decision easier) if you want to get to the bottom of this swirling substance that seems to be moving of its own volition.
<br>
You step over to the workbench where the craftswoman is still totally uninterested in your presence. Grabbing a small hunk of blackened iron that sits to the side, you return and chuck it into the case's glass facade at a spot where it's unlikely to damage the delicate contents.
<br>
With a shower of shards and a clattering smash, a full quarter of the work of art is destroyed, leaving the case with a gaping hole. Only a single bottle was damaged. It's a type of lubricating oil, by the look of it. Not the type you use at Lilith's all the time. The other kind of lubrication.
<br>
"Shame about the stained glass," Lilith says as you reach in to retrieve the mystery goop, "but a bottle of liquid tapping against the glass? We really needed to check this out."
<br>
"More of an... ooze... I think," you reply, holding up the bottle and swirling it around. The stuff inside is even more psychedelically colored than it appeared through the case's door.
<br>
"Highly viscous. Nearly opaque. Pearlescent white with hints of numerous other shades..." Lilith begins rattling off a full analysis of the stuff. It's crazy how easily this boob-obsessed, reckless weirdo friend of yours can slip into the most impressive scientific mindset when she needs or wants to.
<br>
"Any clue what we're looking at?" you ask her. The stuff in the bottle continues to lightly slosh about well after you've stopped waving it around. Well after you feel like it should...
<br>
Lilith snaps out of her analytical tunnel vision. "Uncertain. Can you open the bottle so we can check for any scents?"
<br>
"On it."
<br>
You unstopper the bottle's cork with a loud //POP!// followed by a soft, almost hissing sound. (text-size: .3)+(opacity: 0.4)+(text-style: "buoy")[//SsSsSsSsSsSsSsSsSsSsSsSsSsSsSsSspriiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiing...//]
<br>
"Did you hear that?" you ask.
<br>
"Hard to hear anything over the (if: (visited: "Workshop workbench"))[milk-less](else:)[moaning] marvel over there," Lilith replies.
<br>
Maybe it was nothing...
<br>
You lift the bottle to your nose and inhale. It has a mild, floral scent. Almost fruity.
<br>
"May I?" Lilith says after clearing her throat.
<br>
You awkwardly waft the bottle around your chest(if: $bust >= 2)[ taking care to avoid bumping into your newly reacquired obstacles].
<br>
"Hmmm..." Lilith muses as you reseal the container. "Can't say. It's got some odd properties, for sure. Maybe some kind of specialized base? I'd need a full lab to really get a good answer."
<br>
"Or we could ask her," you say, indicating the woman still going crazy over her workbench.
<br>
"Be my guest."
<br>
(if: (visited: "Aura milking talk"))[
"Maybe if we can get her to a point where she can have a conversation..."
<br>
]
(else: )[
She really doesn't seem in much mood to chat about some unknown ooze right now, but who knows?
<br>
]
Either way, you stash the bottle carefully in the pack you picked up in the grotto. Maybe this ooze is somehow the key to saving $husband...
(set: $inventory to it + (a: "Ooze from Workshop"))
<br>
]
}
$button[[Leave the cases|Aura]](display: "Something broke")(display: "Game end"){
(set: $currentlocation to "Calm Beach")
(rerun: ?location)
}
<==>
{
(if: visits is 1)[
"Any particular reason you're drawn to a tree?" Lilith asks as you step toward the solitary tree. The crisp sand crunches softly beneath your bare feet. "There's thousands of them on the island, you know. We passed tons of them getting here."
<br>
Explaining why you're drawn to the twelve-foot plant is something you can't quite do, however. It's as though an unseen guiding force has chosen it as your destination.
<br>
Way back when you first snuck into Lilith's home alongside $husband, he would make calls periodically. //You should check that out. You should read that incantation. You should try out the ray gun...// He never forced you to do anything, but you let him guide your actions like you were a character in a game he was playing.
<br>
This time, though, it's different. You have this nagging sensation that someone is directing your actions, but $husband isn't here. It's just you and Lilith. She's certainly not directing you. All she can really do is keep your nudity covered... something you have to admit she's //frustratingly// good at(if: $bust >= 2)[, you think as you look down at your enlarged chest].
<br>
//There is//, your mind considers, //these flames roaring inside you. Perhaps they have some sway over your thoughts and choices. Perhaps not...//
<br>
All your potentially unhinged musings aside, you can't deny there's something inherently interesting about the singular tree out here on its own. The beach is otherwise featureless.
<br>
You say none of this to Lilith. Instead you answer with a noncommittal, "Just felt like getting a closer look."
<br>
And get a closer look you do. The small mound from which the palm emerges seems to be held together by the tree's roots. It's a firm patch of sandy earth, hugging the two-foot rock that juts up next to the tree. The tree's roots have prevented the surf from washing this tiny island away, though it currently stands solitary in a sea of sand. Maybe it would become its own true island in a higher tide. The whimsical thought is as relaxing as the rest of this quiet beach, and helps you disregard your more bizarre thoughts.
<br>
"It's a coconut tree," Lilith points out, snapping you from your daydream of tiny islands and rising waters.
<br>
Cradled between trunk and grass lies the easily identifiable dry, fibrous inner husk of an odd coconut. It's cracked open and devoid of any fruit flesh or water. Dry as a bone but as big as (if: $bust is 2)[a single one of your enlarged tits](else:)[your head]. The shattered nature of the hunk of wiry material makes it difficult to discern exactly what the fruit looked like when whole, but it is unmistakably larger than any you've ever seen by at least double. And on that thought, it looks like it was possibly a mutated fruit, consisting of two rounded coconuts "fused" together.
<br>
Above you another solitary fruit hangs near the tree's fronds, this one still smooth and green with the slightest hint of peachy cream coloration. It's massive, (if: $bust is 2 or $bust is 3)[bigger even than your own personal swollen coconuts](else-if: $bust is 4)[roughly the size of your own swollen coconuts](else-if: $bust >= 5)[though still smaller than your own swollen coconuts](else: )[significantly larger than the husk on the ground]. And it, too, is physically bizarre, consisting of what should be two separate fruits melded together so it looks stunningly similar to—and why the hell should this come as a surprise at this point?—a pair of well-rounded, supple breasts. Even the woody "knots" at the tip of each half appear to form pseudo-nipples for the fruit. Talk about a "coconut bikini..." This tree could use one to cover its nudity. Though, it's possible whatever magic permeates this place and created these suggestive fruits could be harnessed for—you glance down at your chest—personal... gain?
<br>
Unfortunately, the massive coconut is well out of your reach...
(set: $questCoconut to true)
<br>
]
(else-if: $coconutDislodged)[
The tree stands alone on its little grassy "island." The massive green "boob coconut" rests between the large rock and the base of the tree trunk where you left it.
<br>
]
(else: )[
The tree stands beside the large rock on its little grassy "island." The massive green "boob coconut" remains fixed in place up above.
<br>
]
(unless: (visited: "Climb tree"))[
$button[[Climb the tree to reach the "boob" coconut|Climb tree]]
<br>
]
(if: (visited: "Climb tree") and not $coconutDislodged)[
(if: $inventory contains "Weak floatstone potion")[
$button[[Drink floatstone potion to reach the "boob coconut"|Floatstone coconut]]
<br>
]
(if: $inventory contains "Minimize tablet")[
$button[[Use the Tablet of Minimize on the tree|Minimize tree]]
<br>
]
(if: $inventory contains "Expand tablet")[
$button[[Use the Tablet of Expand on the "boob coconut"|Bust a coconut ending]]
<br>
]
$button[[Try to dislodge the "boob coconut" with the dried husk|Dislodge coconut]]
<br>
]
(if: $coconutDislodged and not $coconutCracked)[
$button[[Try to crack the "boob coconut"|Crack coconut]]
<br>
]
$button[[Leave the tree|Calm beach]]
<br>
}{
(set: $currentlocation to "Calm Beach")
(rerun: ?location)
}
<==>
{
You unshoulder the ragged pack you picked up from the grotto and drop it next to the tree. The bottles inside clink noisily as you do.
<br>
"Just what are you planning?" Lilith asks, her tone judgmental.
<br>
"I'm going to... uh... climb up there and get that coconut..." you answer, stepping up to the tree and gripping the sturdy trunk in your hands.
<br>
"That's certainly... a plan," she comments flatly.
<br>
"Got a better one?"
<br>
"Try shaking the tree first, maybe?"
<br>
The obviousness of the approach makes the fact that it hadn't occurred sting a little.
<br>
"Yeah, I can try that."
<br>
You wrap both hands around the trunk just above your head. (cond: $bust >= 4, "Even with your arms fully outstretched, your enormous, perky breasts so fully fill the space between the tree's trunk and your own that there's little more than flesh between. You give a huge tug, letting the combined weight of your tits and the rest of your body bow the thing as much as possible. Letting it flex back and repeating the action yields some modest movement, but it's more evident in your jiggling assets than in the tree. This isn't going to work.", $bust > 0, "You give a huge tug, letting your body weight bow the thing as much as possible. Letting it flex back and repeating the action yields some modest movement, mostly in your newly regrown tits which wobble and jostle even in the constriction of the bikini cups. But the tree moves not nearly enough that you have much hope for this method.", $bust is 0, "You give a huge tug, letting your body weight bow the thing as much as possible. Letting it flex back and repeating the action yields some modest movement but not nearly enough that you have much hope for this method.")
<br>
After a few minutes of the exhausting work(if: $bust >= 4)[ and at least a few near-misses with giving the tree itself a titfuck as your gazongas attempted to envelop the trunk into your all-encompassing cleavage], the boob coconut up above shows no sign of falling. It jostles plenty, but you'll need to get up there and yank it down, it seems.
<br>
"Yeah..." you say to Lilith through huffing breaths, "I'm going to... try climbing... after all..."
<br>
"After catching your breath, I hope..."
<br>
"After catching... my breath... yeah..."
<br>
You absolutely follow Lilith's suggestion this time, leaning against the tree of frustration as you recover from your exertion. A few minutes on, and you're ready.
<br>
(cond: $bust >= 4, "And as soon as you step forward and make ready to climb, you face obvious conundrum. Your breasts are so big now that there's no good way to climb this thing. After almost wrapping your tits around the thing before, you consider freeing your globes and just letting the tree nestle in your cleavage. But you remember that Lilith's bikini form is magically bound to your body. It's a non-starter...", $bust >=2, "You step up to the arcing trunk of the tree and wrap your hands around the trunk's firm ridges. Holding tight, you wrap your legs around below so that you hold fast to the thing. In the narrow space between, the squish of your breasts against the hard surface causes the fires inside to blaze and your mind to entertain thoughts of a massive cock on which you climb—now, there's an idea for a Lilith invention! You ignore the thought and pull your body... all of a few inches. You neglected to consider the muscle strength needed for this climb, especially after the exhausting failed attempt to shake your quarry free.", "You step up to the arcing trunk of the tree and wrap your hands around the trunk's firm ridges. Holding tight, you wrap your legs around below so that you hold fast to the thing. You tighten your muscles and pull your body... all of a few inches. You neglected to consider the muscle strength needed for this climb, especially after the exhausting failed attempt to shake your quarry free.")
<br>
You step back from the tree and stare up at the boob-shaped coconut taunting you from above. You'll need to find another way to do this. On the ground next to the thing, you note the hefty chunk of dried coconut husk on the sparse grass of the mound. You're no star pitcher, but maybe you could chuck it into the coconut?
<br>
Maybe there are other ways?
<br>
$button[[Try to dislodge the "boob coconut" with the dried husk|Dislodge coconut]]
<br>
(if: $inventory contains "Weak floatstone potion")[
$button[[Drink floatstone potion to reach the "boob coconut"|Floatstone coconut]]
<br>
]
(if: $inventory contains "Minimize tablet")[
$button[[Use the Tablet of Minimize on the tree|Minimize tree]]
<br>
]
(if: $inventory contains "Expand tablet")[
$button[[Use the Tablet of Expand on the "boob coconut"|Bust a coconut ending]]
<br>
]
$button[[Leave it for now|Calm beach]]
}(display: "Something broke"){
(set: $currentlocation to "Calm Beach")
(rerun: ?location)
}
<==>
{
(if: $hitCoconut)[
With flames of fury, rather than arousal burning in your mind, you pick up the husk again.
<br>
Lilith says something, but you're too focused and fueled by determination to pay her any attention.
<br>
Your arm burns(if: $bust >= 2)[ and your tits flail wildly] as you send that fucking husk flying with such force that it connects again with the coconut above and shatters upon impact.
<br>
Bits of coconut husk fall to the ground as the boob coconut above simply shakes lightly in place.
<br>
A part of you dies inside. What a waste of fucking time...
<br>
Dejected, you turn from the tree and begin to walk back down the calm beach. Your eyes begin to water from the sheer disappointment roiling inside you.
<br>
Then behind you, you hear a heavy //THUD!// You turn back, not daring to even hope.
<br>
But it is. The boob coconut now rests next to the tree and rock. On the ground.
(set: $coconutDislodged to true)
<br>
Your perserverance has paid off.
<br>
"Can't believe that finally worked..." Lilith says.
<br>
"Honestly, neither can I," you agree, feeling your frustration with her over this stupid fucking coconut finally fade.
<br>
"So how are you going to crack it open?" she asks.
<br>
Your elation bursts like the shattered coconut husk you just hurled.
<br>
You hadn't thought that far ahead...
<br>
(set: $questCoconut to false)
(set: $questCrackOpen to true)
<br>
$button[[Try to crack it open|Crack coconut]]
<br>
$button[[Take the small win and come back later|Calm beach]]
]
(else:)[
(if: visits is 1)[
You scoop up the largest hunk of the dried husk. It's got some heft to it, but it's rounded enough that you feel like you could get a decent amount of force behind a throw. Too bad you've never been one for sports. Or anything that requires extensive hand-eye coordination, really...
<br>
]
(else: )[
Once more, you pick up the chunk of dried coconut husk and take aim.
<br>
(if: visits is 4)[
"Because this worked so well the last few times..." Lilith mutters unhelpfully.
<br>
You ignore her.
<br>
]
]
(if: $coconutAttempts is 0)[
With a mighty swing of your arm(if: $bust >=2)[ and a mighty wobble of your heavy breasts], you wing the hunk of husk upward.
<br>
It passes near the fruit, but it's a clear miss. With a soft //thud// it lands in the sand next to you.
<br>
(set: $coconutAttempts to it + 1)
]
(else: )[
(set: $coconutAttempts to it + (random: 1,3))
(if: $coconutAttempts <= 4)[
With a mighty swing of your arm(if: $bust >=2)[ and a mighty wobble of your heavy breasts], you wing the hunk of husk upward.
<br>
It passes near the fruit, but it's a clear miss. With a soft //thud//, the thing, (cond: visits is 2, "again", visits is 3, "yet again", visits >= 4, "frustratingly, yet unsurprisingly"), lands in the sand next to you.
<br>
(if: visits is 4)[
"Not a word," you growl at Lilith who heeds the warning.
<br>
]
]
(else: )[
With a mighty swing of your arm(if: $bust >=2)[ and a mighty wobble of your heavy breasts], you wing the hunk of husk upward.
<br>
This time, there's a distinct wooden //tunk// as the husk connects with the coconut above.
<br>
"$yell[YES!!!]" you shriek.
(set: $hitCoconut to true)
<br>
"I wouldn't celebrate just yet..." Lilith says as the husk lands again in the sand.
<br>
The boob coconut above wobbles temptingly... but it doesn't fall.
<br>
"$yell[DAMMIT!!!]"
<br>
This is beyond frustrating...
<br>
"Maybe we look for another approach?" Lilith offers timidly.
<br>
You don't reply.
<br>
]
]
$button[[Try again|Dislodge coconut]]
<br>
(unless: $hitCoconut)[
$button[[Give up for now|Coconut tree]]
<br>
]
(else: )[
$button[[Look for another approach|Coconut tree]]
<br>
]
]
}(display: "Something broke")(display: "Something broke"){
(set: $currentlocation to "Calm Beach")
(rerun: ?location)
}
<==>
{
(if: visits is 1)[
(set: $crackAttempts to (random: 4, 10))
Up close, the boob coconut is bigger than you thought. (unless: $bust > 3)[ Bigger than your own pair, anyway. ]It's certainly bigger than your pack.
<br>
You squat down next to the coconut(if: $bust >= 3)[, or at least get into the closest thing to a squat you can manage with your current dimensions]. With both hands, you grab it. The peachy green flesh is soft, almost like human flesh. Your fingers want to sink in, but it's firm enough to push back against you. Holding it calls to mind some of the fun you've had with Meloni back at Lilith's manor...
<br>
Cradling the coconut, you do your best to heft the thing, but it must weigh close to fifty pounds. (if: $bust >= 3)[You've got enough mass to haul around this island already as it is. This thing can stay right here.](else: )[You don't like the prospect of hauling this thing around the island. It's got to stay right here.]
<br>
Then you see the sharp edge of the rock next to it. An idea forms. You lift the coconut in both hands, (if: $bust is 0)[wishing you could once more get your hands around your own tits at this size... or bigger...](else-if: $bust < 4)[hoping whatever magics have given rise to this thing will help you soon be its size...](else: )[unable to even see it beneath your own pair of coconuts...]
<br>
You bring it above the sharpest point of the rock and let gravity do what it does second best—what it does best, of course, being to cause big breasts to bounce hypnotically...
<br>
//KONK! Thud!//
<br>
It cracks against the rock and lands back where it was before. Largely unmarred from the effort.
<br>
"Well, that didn't work," Lilith notes.
<br>
You sigh, exasperated...
<br>
$button[[Try to crack it on the rock again|Crack coconut]]
<br>
$button[[Leave it for now|Calm beach]]
<br>
]
(else-if: visits >= $crackAttempts)[
You pick up the coconut again, letting it drop down on the rock.
<br>
This time, there's a distinct //CRACK!// as it connects. You look down, and see that the boob coconut is FINALLY cracked open! An inch-wide split runs half the length of the "cleavage" between the two hemispheres of the strange fruit. The floral, fruity scent of coconut flesh and water waft up to your nose. Your efforts... your exhausting, frustration and desperation driven efforts have finally come to literal fruition.
<br>
"You actually did it," Lilith congratulates. "Boy, you're going to feel real foolish if this things isn't magical or anything..."
<br>
She's right about that. You've been so locked in on making this happen that the thought hasn't occurred to you that this boob-shaped fruit on this boob-focused magical island may, in fact, not have any effect on your own breasts...
<br>
"Only one way to find out!" you say as you heft it up onto the rock, balancing it carefully. From inside the split, you can hear the distinct sloshing of liquid as that aroma continues to permeate the otherwise calm, salty air of the beach.
(set: $coconutCracked to true)
(set: $questCrackOpen to false)
<br>
$button[[Drink the water of the boob coconut at last!|Drink coconut]]
<br>
$button[[Come back for the water later|Calm beach]]
<br>
]
(else: )[
You pick up the coconut again, letting it drop down on the rock.
<br>
Nothing. Not so much as a scratch.
<br>
"(nth: visit, "Well that didn't work,", "I suppose it was worth a second try,", "Third time is evoidently not the charm,", "Hmm... you might need a different approach,", "I can't believe that didn't work,", "I feel like these coconut husks would make a good eco-material for bras. They're... sturdy,", "Still not working... that's a surprise...", "I think I see a scratch in it! Wait... nope,", "Nope... Still nothing,")" Lilith says.
<br>
Maybe this is the wrong approach...
<br>
$button[[Try to crack it again|Crack coconut]]
<br>
$button[[Leave it for now|Calm beach]]
<br>
]
}{
(set: $currentlocation to "Calm Beach")
(rerun: ?location)
}
<==>
{
You stand above the boob coconut, staring down into the deep crevice of its now-split husk. The scent of the spoils inside are so intoxicating that there's no way this isn't a magically infused coconut. A bouquet of aromas wafts into your sinuses and commands you to take a drink.
<br>
It's time.
<br>
You squat and lift the weight of the thing with more care than you have yet. Still, some of the cloudy liquid splashes through the breach and runs down the side and over your hand.
<br>
"Don't spill it. That wasn't exactly easy to get at," Lilith chides.
<br>
"Because you did... so much of the work..." you grunt at her while hoisting your prize.
<br>
(if: $bust <= 1)[
"Hey, I mmph ffmmf mmfphh..." her words are suddenly muffled as you bring the coconut up, hugging it tightly against your once-glorious chest and the oval clasp where Lilith's spirit... soul... mind... essence... whatever... is trapped.
<br>
You press the thing against your body with such focus that part of your brain wonders if you might simply merge with it, gaining its size for your own.
<br>
]
(else-if: $bust < 4)[
You struggle to bring the thing up past the swollen ground you've gained so far in your quest to reclaim your once-glorious size.
<br>
"Hey, watch where ymph mmph ffmmf mmfphh..." Lilith seems to object as you drag it across the oval clasp where her spirit... soul... mind... essence... whatever... is trapped.
<br>
The soft flesh of the boob coconut drags against the fabric of your—and, you suppose, Lilith's—bikini cups, as well as the bulging flesh of your tits as they yearn to burst free of this magical containment Eros has inflicted on your body.
<br>
//And Lilith's//, you remind yourself. For once, you feel like the more selfish of the two of you. Marginally more selfish, but the thought passes quickly.
<br>
]
(else: )[
Getting the coconut off the beach proves to be far easier than getting it up over the enormous dunes you're packing. You try a few angles, each of which ends with you struggling to squish your arms and the coconut around your regained glory and sloshing precious coconut water out.
<br>
A small pool of the stuff begins to accumulate in the ravine of cleavage that bubbles up from behind the physics-defying stretch of your—and, you suppose, Lilith's—bikini cups. Then, slowly, you feel the warm wetness of it pour down your front as it finds the bottom you couldn't possibly hope to see in the depths.
<br>
Somehow, you defy the odds and manage to eventually finagle the boob coconut up on top of your shelf.
<br>
"Could've done without dragging that across my face," Lilith gripes.
<br>
You ignore her.
<br>
]
The supple flesh of the coconut's outer skin against your own reminds you of so many intimate late nights at Lilith's manor with her and Mel and the maid triplets...
<br>
...and $husband.
<br>
You're not ignoring his predicament. He's still top priority. You just need to finish up this little errand first...
<br>
Head back, back arched, coconut upturned. The sweet water pours from the split in the thing's "cleavage" and right into your mouth. And all over your face. And your neck. And your chest. (if: $bust >= 2)[And down into your cleavage.]
<br>
(unless: $bust >= 2)[
"Blar blou blying blu blound ble?" Lilith gargles. You're not convinced it's possible for her to drown in the magically altered state of hers, but you make a conscious effort to avoid diverting the precious liquid toward her. As much as you reasonably can, anyway...
<br>
]
(else: )[
"Good thing I'm on 'higher ground,'" Lilith chuckles from her place at the foremost point of your expanded bust. "You're missing your mouth with enough of that stuff that there's a coconut waterfall running down your cleavage. I'm gonna be coconut scented for a while."
<br>
You don't reply. The spilled water is only a concern in so much as you worry about wasting too much of the (hopefully) magical substance.
<br>
]
The water is refreshing and splendid, and you down a sizeable portion of it as the coconut grows lighter. The final drop runs across the fruity flesh and drops onto your impatient tongue. You gulp it down with a feeling of regret. There's no more of the tasty drink.
<br>
Glancing into the crack in the shell, the thing is virtually devoid of actual coconut meat. It was almost fully water on the inside. //Lots of water//, you think as you take a step back toward the tree, feeling the liquid slosh around in your stomach(if: $bust >= 3)[ just as your tits slosh around above it]. You toss the empty shell aside and stare out at the peaceful waters.
<br>
"Was it worth it?" Lilith asks.
<br>
"Well, it was really freaking tasty, at least. Not very filling though..."
<br>
Already, the immense volume you just downed feels lesser. Like the half gallon of the stuff that sloshed around inside you seconds ago is already gone. Maybe magic boob coconut water doesn't have much staying power?
<br>
Or maybe...
<br>
"It might be more //filling// than you think..." Lilith says hesistantly.
<br>
Or maybe it's being redirected...
<br>
(set: $bust to it + 1)
(display: (str: "Grow " + (str: $bust)))
"Okay..." Lilith says suddenly and sheepishly. You snap back to reality. "The coconut was a worthwhile endeavor. I'm sorry I ever doubted you."
<br>
"Apology accepted," you say, beaming with delight at the fruits of your efforts.
<br>
"If we happen to find another one of those, maybe we can stash it somewhere to bring back to the conservatory instead of splitting it? It's... properties could be quite useful in my research."
<br>
She's got a point. A whole grove of boob coconut palms would be a phenomenal resource... Thinking on it, and looking down again at your pleasurable gains, feeling the satisfaction of the roaring flames inside, all you can say in response is:
<br>
"I'll try to exercise restraint. But I can't promise anything..."
<br>
"The long-term benefits could be worthwhile!" she adds.
<br>
"But think of the short-term benefits!" you giggle, pressing your hands (if: $bust is 1)[against the fabric of the bikini cups and ]into your added flesh.
<br>
Before she can respond, you quickly tack on, "You know I'm kidding, Lil!"
<br>
And as the heat inside you wavers, you think you //probably// mean that...
<br>
$button[[Back to the mission at hand...|Calm beach]]
<br>
}{
(unless: $metCasandra)[
(if: visits is 1)[
(set: $currentlocation to "Campsite")
]
(else:)[
(set: $currentlocation to "Abandoned Campsite")
]
]
(else:)[
(set: $currentlocation to "Casandra's Campsite")
]
(rerun: ?location)
}
<==>
{
(if: visits is 1)[
Not far beyond the dense tangle of itchy, expansion-enducing vines, the trail opens into an area of cleared brush. The plants reach in from all sides like they were once forcibly removed and insist on returning to their rightful home.
<br>
At the center of the space is a decently-sized tent formed of hunter green canvas. It's big enough to comfortably sleep two people, maybe three, and tall enough that you could easily stand inside it. Between the encroaching jungle and the height of them, the shallow upper slopes that make the tent's "roof" are barely visible to you, but you can make out the remnants of numerous dried leaves accumulated there.
<br>
A few feet from the loosely dangling entrance flap, a long-cold campfire sits, ringed with a handful of fist-sized stones, a few of which sparkle faintly pink in the sunlight that filters down from the thick canopy above. A roughly chopped tree stump is rooted to the ground nearby as a makeshift stool, lightly charred from who-knows-how-many fires.
<br>
Tied around a nearby tree is what looks like an empty clothesline. It stretches maybe five feet, like the world's shortest powerline, from tree to the metal post at the tent's front corner.
<br>
Aside from these features, the site is empty. The densely packed brush and jungle trees on all sides make the prospect of going any further unappealing. The trail ends here.
<br>
(if: $questStill)[
"I think we've successfully found Casandra's old camp site," Lilith says.
<br>
"Can't disagree. Hopefully the old still is in there... still..." you mutter, the word "still" beginning to seem like a non-word.
<br>
"Just don't forget about the trap."
<br>
"Trip wire and false ground," you say aloud, partially to remind yourself what you're watching out for.
<br>
]
(else: )[
"Hello?!" you call clearly, unsure whether getting a response would be better or worse. More quietly, you say to Lilith, "If anyone's home, I hope they're friendly."
<br>
"No one's home. Between those vines and the general state of this place, it doesn't appear to have been used anytime recently."
<br>
"Those boot prints on the trail did look awfully old," you agree. When no response comes from the campsite, you feel your shoulders relax(if: $bust >= 2)[, at least as much as they can. You glance down at your chest and the tensile strain on the straps pulling against the masses of flesh there]. It's abandoned.
<br>
//Or whoever is here wants to avoid you//, your mind adds, injecting that tension right back into your shoulders.
<br>
Either way, you've only really got two options. You can check out the campsite or turn back.
<br>
]
]
(else: )[
You stand in in the midst of (unless: $metCasandra )[the (unless: (visited: "Camp tent"))[evidently ]abandoned](else: )[Casandra's old] campsite. The flap dangles limply at the entryway. Nearby, a ring of stones surround a small mound of gray ash and charcoal.
<br>
]
$button[[Leave the campsite|Jungle clearing]]
<br>
(if: $questStill or $foundStill)[
$button[[Enter the tent|Camp tent]]
<br>
]
(else: )[
$button[[Enter the tent|Boobie trap ending]]
<br>
]
(unless: (visited: "Camp fire"))[
$button[[Inspect the campfire remnants|Camp fire]]
<br>
]
}(display: "Something broke"){
Your hands bolt to your chest, where they collide with the two disappointing swimsuit-covered bumps that have replaced your and $husband's favorite toys. Even buried beneath the layer of fabric, your nipples go rigid and jab outward into your palms. An enthusiastic squeeze finds little purchase of flesh, but the motion causes those eager points to //buzz//.
<br>
"You're... uh... filling me out a little..." Lilith says.
<br>
The little points stab more adamantly as a suddenly swelling of the flesh on which they perch drives each one outward. The sensation of your tits growing of their own volition feels every bit as sensuous as you remember. And then some. (if: (passage:)'s name is "Pass ivy")[Not to mention: infinitely better than the itching you just endured. ]For so long, you've been indulging in the easy, fully-controlled alterations of Lilith's nanites. With a simple thought, your chest could be coaxed into any size you wished. At any speed you wished.
<br>
This is different, though. This is something you haven't felt since before your first nanite implantation. This is raw, uncontrolled growth. Your tits are getting bigger, and you have zero power over them. They will do as they please. Curiosity floods your thoughts. How long will the growth last? How big will they get? How could this possibly feel //so fucking gooooooooood//?!
<br>
Your fingertips grip without conscious intent. The outpouring of soft, fleshy volume pushes back as your chest grows to fill their hold. Every part of your body is swallowed up in the tropical storm of pleasure that is the raw feeling of being powerless to your own growth for the first time in ages.
<br>
"I forgot how //incredible// it feels to grow..." you groan.
<br>
"We lost our nanites a few hours ago at most..." Lilith butts in.
<br>
"Don't get me wrong, Lil. I //love love LOVE// your nanites and all the doors they've opened for me and $husband and our little gatherings at your place, but **THIS** is... //Real growth//! Spontaneous breast expansion that I'm not actively willing to happen... My tits are filling up and it feels so good. And I don't know when it'll stop. Or even //if //it'll stop..."
<br>
Your thoughts trail away into total bliss as your now-noteworthy-handfuls of perky, marshmallow-soft flesh continue to fill your grip. Bubbles of breast squish into the spaces between your digits.
<br>
Lost in the moment, you drop (cond: (passage: )'s tags contains "Beach", "to your knees on the beach's warm sand", (passage: )'s tags contains "Rocky", "back to sit on a nearby hunk of smooth stone", (passage: )'s tags contains "Jungle", "to your knees on the soft soil and scattered leaves of the jungle floor with a light, rustling crunch") and allow your increasing volume to do as it will. You resolve to enjoy the ride.
<br>
It's impossible to say which is the more rewarding of the myriad sensations this return to growth presents. Is it the pressure building inside your taut breasts as they surpass the lacking bumps to which they had been reduced? Is it the firm "push" of the flesh against your fondling hands? Is it the forceful strain of the bikini cups against your skin as their inner volume is filled and filled as the fibers strain and tug?
<br>
Is it the raw pleasure of growing back into your tragically lost busty figure?
<br>
That last one feels particularly potent. The heat inside you would absolutely agree, at least. It licks at your nerve endings and relishes the pleasure as much as you do. Maybe more.
<br>
"Apparently my body is capable of a //lot// of stretching," Lilith says as your top is filled to a degree that definitely leans toward what some would describe as "ill-fitting."
<br>
"Like it didn't do much stretching before you were a bikini?" you prod, thinking back to the impressive shows of skin elasticity you've seen in Lil's home.
<br>
"I suppose you've got a point," she concedes.
<br>
Sadly, the limits of her new form won't be fully tested during this round of growth. As abruptly as the swelling began, it now slows to virtually nothing. The heat inside you burns your very soul as disappointment settles into your bones.
<br>
//Squeeze. Squeeeeeeeeeeze.//
<br>
"Mmmmmmmmmffuck..." a moan escapes your lips as you fully explore the new assets. Even through this accursed magic swimsuit, your flesh is so sensitive to your touch. Your nipples dig at the fabric encasing them, begging for you to discover a way to //really// pinch them. Even once. Not through this swimsuit. Skin against erect, yearning skin.
<br>
You've gained a couple of cup sizes by the time it's all done. A full C, if you had to guess without measuring. Maybe a little less. As much growing and shrinking as you've done over the last couple of years, cup sizes have lost a lot of their significance. It's at least enough mass to let you really cup them with your hands. Still, they could //always// be bigger. That would be just fine with you.
<br>
What you have right now is a good start.
<br>
The important thing is you've remembered how it feels to grow again.
<br>
//So//. //Fucking//. //Good//.
<br>
}{
It's happening again. The growth.
<br>
You don't need to touch them or even see them to know it. The tightness around your chest is enough. That familiar sensation of your swimsuit restricting your mass. Holding you back.
<br>
Or trying to, at least.
<br>
"Yep. Definitely got a lot of stretch to my... body? Fabric? Whatever you want to call it," Lilith says, punctuated with the occasional lightly strained grunt. "I guess I'm at least partially spandex as a magically transformed swimsuit... Maybe twenty, twenty-five percent?"
<br>
"Good," you remark, feeling your flesh finally approaching the point of overflowing its confines. "I think you're going to need all that stretch by the time I'm... //Mmmmmm//... done growing..."
<br>
As your chest swells further, Lilith lets out a long, low groan. You're unclear whether the sound issues from the fibers of the swimsuit or her voice. Then it morphs into words. Slurred words, but words, nonetheless.
<br>
"//Hnnnnnngggghh//... iiiiitt's hard to descriiiiiiibe.... how //nnnnngoood// it feels to have your body //sssstreeetched// across a pair of growing... tits..."
<br>
Maybe, but the distilled pleasure dripping from her words paints quite the picture. The sounds she makes and the sensations overtaking you work in tandem to turn your crank powerfully.
<br>
Below, your bare feet—as well as the (cond: (passage: )'s tags contains "Beach", "bright sand", (passage: )'s tags contains "Rocky", "bed of smoothed rocks", (passage: )'s tags contains "Jungle", "soil") on which you stand—are rapidly eclipsed by the twin hemispheres that roll forward like a thunderhead bearing down on an unsuspecting town. A voluptuous storm of sensation and desire brews. Only the overtaxed cups of your sole piece of clothing hold back the front.
<br>
The bigger you grow, the more you wonder if there's an upper limit to how much this suit that is Lilith can stretch. Doughy flesh billows from behind the cups. No longer do you fill them. Instead, you surpass them as the fabric narrows and bites into your surging size. Just as it feels like the fabric can take no more and you anticipate a snapped connector, torn seam, or the like, Lilith's intoxicated drawl lets out a moan and the fabric finds more give. Just enough. Always just enough. No more.
<br>
"Still feeling stretched out?" you ask, grinning with delight at the sight of your chest overflowing (and underflowing) Lilith's confines.
<br>
More moaning and grunting. You could swear you feel a quivering in your nether region. Could it be that these new, magically enhanced sensations are proving especially enjoyable to Lil? Maybe it's your own body doing the quivering. This does feel even better the second time around... How the hell did you ever let yourself get so complacent with growing your tits? The nanites—as fun and freeing as they are—have nothing on this.
<br>
Still unable to break the supernatural bond that holds swimsuit Lilith tightly to your own body, you settle for what pleasure you can take in the ability to run your fingers along the expanding flesh at the edges of the bikini's cups. Those little triangles of fabric have been pulled and distorted into wide strips held together by a smattering of straps, and every millimeter of length along their borders is surrounded by inflating hills of boob, like a bounce house doing its best to inflate under a tarp. The flesh finds any opening it can to spill forth into the open.
<br>
As your index finger traces the perimeter of cloth, feeling the motion of expanding flesh, Lilith moans again, "That feels //aaaamazing//... The w-way you're touching //mmmeeeeeee//..."
<br>
You're glad she's enjoying it, but you don't respond. This is for you. You apply the faintest pleasure to your blooming breasts where the skin first emerges into the (cond: (passage:)'s tags contains "Beach", "bright sun", (passage:)'s tags contains "Rocky", "bright sun", (passage: )'s tags contains "Jungle", "dappled sunlight") from behind the fabric. It gives with only a hint of resistance as your fingertip sinks in. A shiver runs up your spine and is consumed in the roaring heat within your body as it blazes strong.
<br>
//Just enjoy the growth. Sink your hands in. Fondle your ballooning boobs. The growth is all you want. It's what you NEED.// Your thoughts are compelling, but you avoid giving into them.
<br>
"I think... I think it's stopping," Lilith says.
<br>
The flow of enlarging flesh from beneath the edges of your bikini slows to a crawl. Then to nothing. As Lilith said, it's over.
<br>
But not before allowing you to rack up—you chuckle a little at the pun and send a jiggle through your bigger assets—a good deal more size. You're somewhere north of D cups now. Is it possible that your tits are once more as big as your head? Hard to tell with how tightly they're squished into this bikini...
<br>
An exploratory, double handed squeeze confirms they're each rather more than a handful. You continue to confirm it a while longer. Their weight and softness are wonderful in your hands, while the pressure of the squeezing, in turn, feels so good on them.
<br>
"Having fun?" Lilith remarks.
<br>
"Honestly, I am," you say with a smile. "I //really// am."
<br>
"Just keep in mind that every time you fondle your tits, you're feeling me up, too."
<br>
"First time you've had a problem with that."
<br>
"I didn't say I had a problem with it. It's just... distracting..."
<br>
She giggles a little, herself.
<br>
You're finally getting up to respectable sizes... but this is hardly a //real// test of how far Lil can stretch.
<br>
}{
(set: $currentlocation to "Overgrown trail")
(rerun: ?location)
}
<==>
{
Up close, the sheet of vividly green vines hang so densely that all you see behind them is yet more draping vines.
<br>
"Here goes nothing, I guess," you say to yourself as you push your arms forward, parting the plants like they're the beaded curtain to a 70s love pad. Behind them are more vines. Followed by more. You pass through the emerald sea with surprisingly little effort as the plants ultimately present little hindrance. The leaves are soft and not unpleasant against the bare skin of your arms, thighs, and neck. At the very least, they're not thorny or serrated like some plants you've seen.(if: $bust >= 2)[ The occasional vine brushes against the exposed bubbles of breast flesh that now peek out from behind your bikini and causes you to shudder from the caress.]
<br>
As the vine forest goes on and on, discerning direction quickly becomes a nearly impossible task. A prickle of anxiety runs along your arms and neck and chest. You do your best to push aside thoughts of getting lost in here and keep moving on.
<br>
Deeper and deeper you progress as you lose all sense of where you've been, where you're going, how to get out of this thicket... The prickling gets worse, like itchy goosebumps. You swat a handful of vines away and stop to rub your shoulder and neck. Then your left thigh. Then your upper chest. Then your underbust(if: $bust > 2)[, pushing against the weight of your swollen tits to reach the hidden region].
<br>
//It's not anxiety that's making me feel all prickly//, you realize.
<br>
"The vines are making me all itchy!" you say to Lilith, picking up the pace as you push onward. You tamp down the urge to stop and scratch from head to toe.
<br>
(if: $questStill)[
"That's good news! We must be getting close to the camp site!" Lilith exclaims.
<br>
Which also means these are the vines she warned us about...
<br>
]
(else:)[
"In that case, it may have been a mistake to walk through them..." Lilith murmers.
<br>
"You think?!" you hiss at her.
<br>
]
The itching intensifies and focuses in at your shoulders, upper chest, and breasts as you stumble continuously forward. Eventually, you find yourself free of the tangle, standing on the overgrown jungle trail again. Free as you may be, though, the itchiness persists, stronger than ever.
<br>
You rub and scratch at your skin, but it has no impact on the sensation. If anything, it only makes you itch worse.
<br>
"This itch is //so bad//!" you grumble, (cond: $bust > 2, "scratching at the mounds of soft flesh that explode from all sides of your too-small and heavily straining bikini top. The heavy jiggle of the flesh is phenomenal. Or, it would be if you weren't so maddened by this incessant itching", $bust is 2, "scratching at the upper exposed flesh of your breasts and feeling them jiggle from the vigorous motion. It would be quite lovely if you weren't consumed by the need to rid yourself of this damnable itchiness", $bust is 1, "scratching at the space just above the outward bow of your bikini cups", $bust is 0, "scratching at your clavicle and the once-voluptuous-now-virtually-flat region just above your proper breasts, not that you have proper breasts since your arrival here").
<br>
"Scratching at it is unlikely to help matters," Lilith says.
<br>
"Maybe not, but I'm not stopping until it does!"
<br>
The itch grows unbearable and focuses tight onto your chest. No other part of you itches now. Just your tits(if: $bust is 0)[, or the place where your tits once were]...
<br>
Then without warning, a few short, infuriating minutes after it began, the itch ceases.
<br>
"Glorious relief..." you sigh heavily.
<br>
"I'm glad it stopped," Lilith says as you do your best to regain your composure.(if: $questStill)[ "Maybe it wasn't the stuff Casandra was telling us about after all..."]
<br>
(unless: $questStill)["Uh... maybe it hasn't,"](else:)["I don't know about that..."] you say. At your chest, a new sensation replaces the itch. A familiar sensation.
<br>
(set: $bust to it + 1)
(display: (str: "Grow " + (str: $bust)))
(if: $questStill)[
"Okay..." Lilith says, breaking you from your reverie. "Maybe those //were// the vines Casandra was talking about."
<br>
]
(else: )[
"Well... the vines seem to have had more effect than just itchiness..." Lilith muses, breaking you from your reverie.
<br>
]
"No shit," you snap, still getting over the post-expansion haze. You realize you're being a little harsh on her, so you quickly tack on a "sorry for snapping, Lil."
<br>
"All is forgiven. I know a good round of growth can put you in an odd head space. We're cool, as far as I'm concerned."
<br>
"Yeah, you're not wrong about the head space thing..." you absent-mindedly rub your upper chest again, feeling the skin there pulled tighter by the increased weight below. "Really could do without that preceding itch, though."
<br>
Already, your mind tells you that you're itching again. It's likely all in your imagination, but you can't be certain. You rub your bloated skin through the swimsuit fabric and enjoy that sensation either way as a way to distract yourself.
<br>
Behind you, a sudden flurry of sound draws you attention. Turning around, you see the thicket of vines all drooping rapidly. They look as though they've been in a weeks-long drought or too close to a burning fire. Your thoughts turn to the heat that roars inside your soul and body.
<br>
Over the course of seconds, the vines all wither and hang limp. Chunks snap free of the rest, falling to the jungle floor until a tunnel of dried vine and leaves lies carved through the center in the exact path you just traced, you'd be willing to bet...
<br>
"A little ominous, but at least it's easy to find the way back through," Lilith says, doing her best to sound optimistic.
<br>
"At least there's that," you say, staring at the dead foliage.
<br>
$button[[Continue along the trail|Abandoned camp]]
<br>
$button[[Turn back to the clearing|Jungle clearing]]
<br>
}(display: "Something broke"){
(unless: $metCasandra)[
(set: $currentlocation to "Abandoned Campsite")
]
(else:)[
(set: $currentlocation to "Casandra's Campsite")
]
(rerun: ?location)
}
<==>
{
The hanging canvas tent flap is heavy and stiff, like it's hung unmoved in the jungle humidity for ages. Weeks? Months? You're confident no one has pushed aside this sheet of canvas for quite some time.
<br>
Inside, you are greeted by a spartan tent with very few supplies or comforts. A ragged cot looks as unused as the rest of the place. A few unopened, rusted cans of something—there are no labels to speak of—lie scattered like someone dropped them in a hurry.
<br>
Against the far "wall" of the place stands a human-sized contraption of copper vessels, all interconnected with lengths of rigid, spiral tubing, also copper. It's vaguely reminiscent of some of Lilith's laboratory equipment. Probably a distillery, if you had to guess, but given the awkward angle at which it's heaped, you assume it wasn't being used even when this place was occupied.
<br>
Above the copper thing, something round and metal hangs askew from a few lengths of jute twine. It's odd. But what about this campsite isn't? What about this entire island isn't?
<br>
"Yeah, Lil, I'm pretty sure there's nothing of—"
<br>
Something snags your foot. The ground lurches up at you with shocking speed. Your surroundings whirl as the leaf and dirt floor welcomes your falling form.
<br>
You don't collide with it, though. Instead, you speed through and beyond the ground as it envelops and entagles you.
<br>
Finally, the expected //slam!// arrives as you impact something below the ground. A second ground. Then your lower half is lightly battered as something slams against you and squeezes tight enough that you can't move. You're held more or less upright. The "floor" of the room around you now sits at eye-level.
<br>
Everything swims, particularly your vision. (if: $bust >= 3)[The room around you wobbles in your eyes almost as much as your expanded melons, still dancing from the wild crash of motion. ]
<br>
"The fuck was //that//?!" you exclaim, not expecting an answer.
<br>
"Pit trap of some—$yell[LOOK OUT!!!]" Lilith's response quickly turns into a shout.
<br>
The zipping sound of prolonged, friction-laden movement rings out through the tent. The metal dish or disk or whatever that hung above the copper device is now careening downward, suspended by its twine harness, straight toward your face. You pointlessly attempt to dive or duck, held steadfast by whatever is gripping you in the hole you've stumbled into. A hole that wasn't here two seconds ago.
<br>
You brace for an impact, but it never arrives. Instead, the thing stops shy so that you are left face-to-face with your own reflection. The thing is a mirror, and whatever you did to trigger this trap has sent it down to you. For... reasons?
<br>
"How the hell did I even fall?" you ask. You didn't step on the expertly disguised pit. You're sure of it. You lifted your foot to step in and suddenly something grabbed ahold...
<br>
You turn to look around to the best of your ability, but it's hard while pinned in place. You've landed in an elaborately crafted mechanism of wooden poles and twine. Falling onto it has activated a pressure plate or something like that, causing the poles to pinch tightly around you. //So tightly//, you think, //that it probably should've hurt a good deal more than it did.// At worst, this trap has proven... uncomfortable? That, and inconvenient. Was it even meant to injure or did you get lucky?
<br>
At the entrance to the tent, the answer you seek lies at the corner of your vision. A now-slack tripwire of thin twine lies stretched across the entrance. You //quite literally// walked right into this one.
<br>
"I'm taking a look at the mechanism below, but I can't find an easy way to disable it without outside help," Lilith says, presumably thinking the same thing you were.(if: $bust >= 3)[ Then she adds, "Not that I can see all that much around your (if: (visited: "Drink coconut"))[coconuts](else: )[tropical fruits]..."]
<br>
"The logs, I get," you say, still refusing to give up as you futilely struggle againts the trap, "I 'broke in.' It's a trap to keep me from stealing anything. That makes sense. But what the hell is the point of flinging a mirror at me? Is this supposed to be a 'Nananana, look who was dumb enough to fall this trap!' kind of thing?"
<br>
"If the reflection matches..." you barely hear Lilith murmer. You can't disagree, even if you wish you could flick or punch her without smacking your own boob.
<br>
Your reflection in the mirror looks on with the irritated look you feel on your face. Except... your reflection looks so much more beautiful than you expect. Is it the way your hair falls around your face? Is it the gleam in your eyes? Is it some lingering effect from Eros's magic? Maybe it's nothing more than the fact that you're not flat as a board anymore...
<br>
No matter the cause, you love the way you look in this mirror.
<br>
"Does that mirror make me look... hot? Hotter, I mean," you ask Lilith, letting go of your fleeting frustrations with your friend.
<br>
"Can't exactly see from down here in the pit."
<br>
You raise your head and stick out your chin. You roll your head to one side, then the other. You angle down and turn your eyes up with a sultry glance. You purse your lips. Lick them slowly, tracing your tongue along the upper, then lower lip. Give a kiss. A wink. A wry smile.
<br>
Every little action makes you look only more attractive. Closer to how you sometimes secretly wish you looked. Your skin is more vibrant. Your hair, lush. Your lips, full. Your eyes, sparkling. Is that new eyeshadow? Highlights in your hair?
<br>
Fuck. You look incredible. If only $husband were here to jump you looking like this.
<br>
It's a shame he's not. He'd tell you in an instant how sexy you've gotten.
<br>
It's also a shame that you don't have your nanites and old size options back. You'd look even better with a set of tits big enough to turn this tent into a modesty blanket. (cond: $bust is 1, "Sure, you've gotten a start on regaining what you lost,", $bust is 2, "You're getting back to something like a respectable size,", $bust >= 3, "You've done well to claw back as much of your old jugs as possible on this fucking island,") but the hottie in that mirror deserves some real lap-fillers. No, tent-fillers. Jungle-fillers. Tits so big that the bitch with the flaming hair would bow down and worship //your// curves!
<br>
"Hey, uh..." Lilith's voice filters up from the hole. "You okay up there? You've been quiet for a little bit and you're not really moving much. Just... uh... staring at your reflection..."
<br>
You ignore her. There's too much to admire about the sexy, busty goddess in the mirror.
<br>
"And... uh... I think you're... growing again."
<br>
That, you know to be true. You can feel your skin stretching as the swimsuit does the same. It feels so good to grow. To become the shape you're meant to be. To unleash the busty goddess within you. The goddess who will surpass Eros. Who will rule this island in her place.
<br>
"Hello? $player? Are you okay up there? Talk to me."
<br>
Why talk when you can admire? When you can feel the weight on your chest increase more rapidly by the second. When you can relish the sensation of this pointless swimsuit growing tighter as your flesh bubbles out from the cups' edges.
<br>
If you looked down, you'd see nothing beyond the deepening pit of your own cleavage as it marches forward, carried forth on a pair of swelling flesh buoys. Riding the rising tide of tits.
<br>
But you don't look down. You don't need to. Why look anywhere other than the mirror that shows the true you? The intoxicating pleasure of your jugs taking on their true form once again... it's enough to feel it.
<br>
"Starting to run out of room down he—" Lilith's voice is suddenly muffled. The cold dampness of the pit's earthen walls press against the front of your breasts. You've swelled enough to fill out what room you had left the pit. But the growth isn't stopping. It isn't even slowing.
<br>
Why the fuck should it?
<br>
The goddess in the mirror smiles wide. She's loving this.
<br>
With no more room to grow forward, your billowing flesh rises up, just as it pushes down. Each and every spare inch of the pit is filled with swelling flesh. It seeks open space in which to expand. In which to become what it is meant to be.
<br>
A bust that knows no bounds.
<br>
A bust that will force this trap open and release you to //your// island.
<br>
The expanse of breast flesh burbles out from the straining cloth of Lilith's swimsuit form and up from the pit that would attempt to hold you. This trap can do nothing to withstand your glory.
<br>
Your mass. Your great. Heaving. Heavy. Growing. Tits.
<br>
In the mirror, you begin to giggle at the feeble attempt of this "trap." To think that you could be held! So pitiful was the attempt.
<br>
The logs at your waist are, at last, tossed worthlessly to either side with a cacophony of spintering crunches. You are at last free!
<br>
But something new constricts you. The cold earth of the pit presses on the sides of your breasts. And the bottom. And on the backs of your legs and thighs. And on your back.
<br>
The swell of your breasts now fills the space and compresses you tightly. Your chin rests in a valley of still-rising cleavage. Your aching nipples—the only part of your tits still covered by the infuriating cloth of your swimsuit—are thrust hard into the walls of the pit. Your arms and legs are pinned. Lilith hasn't been heard for a few minutes. Seconds? Not since the bothersome woman's clasp/self was driven into the dirt, pushed by your growth.
<br>
As you continue to grow and grow, you can see less and less of your gorgeous reflection. The mirror is slowly blocked by the swelling muffin tops of your tits as they overflow the confines of the hole in the tent floor. First they rise steadily, but then they begin to also spill outward past the pit's perimeter. Finally, the mirror's smooth, warm metal is consumed by your reaches of skin. It is lost to your cleavage.
<br>
And the growth stops.
<br>
You're you again. Not the goddess who would overthrow Eros. You. $player. You who is wife to your dear $husband. You who is friend to the reckless Lilith VanBusen and her home of bizarre, lovable, busty nymphomaniacs.
<br>
You who is trapped in a pit, pinned in place by your own tits.
<br>
You who, no matter how you struggle against the weight of your own soft, plentiful flesh, cannot wriggle out of your own cleavage.
<br>
//Effective//, you think, //and clever. If not a little dependent on luck..."//
<br>
With a smile—a true smile, not the twisted smile of lust and ego that awful mirror plastered across your face—you utter the words aloud, impressed at the level of playfulness in the idea.
<br>
"It's a fucking //boobie// trap..." you giggle.
<br>
And a damn good one. You're not going anywhere.
}
==><==
##The<br>End
$ending[Ending #04: "Boobie Trap"]{
(unless: $metCasandra)[
(if: visits is 1)[
(set: $currentlocation to "Campsite")
]
(else:)[
(set: $currentlocation to "Abandoned Campsite")
]
]
(else:)[
(set: $currentlocation to "Casandra's Campsite")
]
(rerun: ?location)
}
<==>
{
You step close to the old campfire. Not so much as a smouldering ember is to be seen. Just a little pile of well-settled ash and charcoal. Except...
<br>
A small glint of light reflects off something in the firepit. You squat down for a closer look(if: $bust >=4)[, struggling a little as the incredible heft of your chest comes to rest on your knees](else-if: $bust >= 3)[, taking extra care to maintain your balance now that you've again become rather top-heavy].
<br>
You pick up a small stick from the ground nearby and poke around the coals, slowly revealing two heavily-charred glass bottles buried in the remnants. They look close in design to those clinking around in the pack on your back at this moment. Liquor bottles. Old liquor bottles.
<br>
Standing up, you eye the canvas of the tent with a renewed perspective. It's the same material and color as the pack.
<br>
(if: $metCasandra)[
Seems Casandra was right about this pack, after all. Not that you had much reason to suspect she was lying...
<br>
]
(else: )[
Whoever's tent this is or was must also be the pack's original owner...
<br>
]
//Interesting...//
<br>
$button[[Leave the campfire|Abandoned camp]]
<br>
}(display: "Something broke")(display: "Something broke")