{ "name": "Bones And All", "short_name": "Bones And All", "id": "com.example.gamename", "description": "Made for Scream Jam 2025. \n\nPlay as a rogue skeleton who has woke up in the middle of a graveyard by a mysterious spell. Defeat other skeletons by stomping on them or by throwing bones at them. \n\nControls: \n\nLEFT/RIGHT, A/D to move \n\nUP, Z, W, or SPACE BAR to jump \n\nX, LShift, or RShift to throw a bone \n\nSpace/Return key to scroll through the dialogue during a cutscene \n\nM key to mute or unmute the music\n\n\n\nTips: \n\n-Save your bone-throwing attacks for enemies wielding swords. \n\n-You can still throw a bone while you have no bones left in your reserve, but you will lose a health if you do. \n\n-You won't be able to throw any bones with only 1 health. \n\n-You can defeat enemies by falling on top of any parts of their bodies. \n\n-If you finish a level with 5 or less bones, your bone count will go up to 5 on the next level. \n\nVer. 1.1: (10/17) \n\n-Fixed a glitch on level 3 where the player will spawn at a wrong area when they die. \n-Added failsafe so that if the player somehow clips through a wall or the ground, they will respawn at the beginning or the stage's checkpoint. \n-Player no longer gets knocked back if they get hit by an enemy.\n\nVer. 1.2 (10/19): \n\n-Slightly updated credits (added an additional extension that I used for the game). \n-Fixed a glitch where the player's attack animation may sometimes be cancelled when they go from one state to another. \n-Made the bone hitbox slightly bigger so that enemies are easier to hit.", "orientation": "any", "start_url": "./index.html", "display": "standalone", "background_color": "black", "categories": ["games", "entertainment"], "icons": [{ "src": "SmallerBG.png", "sizes": "512x512" }] }