Sturissea: Hypers and Debauchery is an interactive text game where you, Kai Howlfang, is searching for power and glory in a world where social status and accessibility are gated by how much of a hyper you are. Along the way, you will meet and interact with people that push you to heights you desperately desire.
This game mainly contains: muscle, height, cock, and balls growth, M/M, hyper, excessive cum & sex, and many more fetishes waiting to be discovered!
Soon to be added: multiple limbs trisome, corruption, mind break, etc.
Therefore, this game is for 18+ only, viewer discretion is advised.
Version: 3.6
Before you start, please pick a measurement system:
@@#options;
<<nobr>>
<<link "Metric system">>
<<replace "#options">>
You're good to go!<br><br>
[[Start|Prologue]]
<<set $heightMetric to 1.7+($height-1)*0.1>>
<<set $dickMetric to 0.25+($dick-1)*0.05>>
<<set $ballsMetric to 0.1+($balls-1)*0.05>>
<<set $unit to 0>>
<</replace>>
<</link>>
<br>
<<link "Imperial system">>
<<replace "#options">>
<<set $heightImperial to (1.7+($height-1)*0.1)/0.3>>
<<set $dickImperial to (0.25+($dick-1)*0.05)/0.3>>
<<set $ballsImperial to (0.1+($balls-1)*0.05)/0.3>>
You're good to go!<br><br>
[[Start|Prologue]]
<<set $unit to 1>>
<</replace>>
<</link>>
<</nobr>>
@@\
<<set $height to 1>>
<<set $muscle to 1>>
<<set $dick to 1>>
<<set $balls to 1>>
<<set $baseH to 1>>
<<set $baseM to 1>>
<<set $baseD to 1>>
<<set $baseB to 1>>
<<set $passiveH to 0>>
<<set $passiveM to 0>>
<<set $passiveD to 0>>
<<set $passiveB to 0>>
<<set $multiH to 1>>
<<set $multiM to 1>>
<<set $multiD to 1>>
<<set $multiB to 1>>
<<set $Hconvert to 0.1>>
<<set $Dconvert to 0.05>>
<<set $Bconvert to 0.05>>
<<silently>><<include [[Achievements]]>><</silently>>
<<set $XPmulti to 1>>Sturissea, an expansive and lushful city, spans hectares of land that is accompanied by trees that scratched the clouds. Even though it is located in the middle of a continent, most bat an eye to its existence and some oblivious. Yet, to those with carnal desires—a desire that drives their heart faster than a racecar upon the slightest indulgence in its rumors—risked their lives to touch foot on the outskirts. Fueled by the citizen's hivemind of a passion, to be more in everything every single day, they pushed the city higher; higher than what's considered impossible. With this, they accomodate only the best in size and virility, trademarks of anthros labeled as 'hypers'.
Like a maryoshka doll, the city is divided into 5 layers with each region referred to as 'stages'. Separation couldn't be clearer: each wall is thick enough to be indestructible by outside intruders, yet not from the inside. Their height stood like insurmountable gateways to visitors, increasing exponentially with every wall. From a bird's eye view, the city forms a giant concentric pattern, another defining point.
The outermost ring, the first Stage, is littered with decrepit slums, dark, grimy, and an epicenter for illicit acts. Living is not at all pleasant when the humid air brought pungent scents stroll the air; a resulting mix of spunk, sweat, and other wastes. Somewhat neglected, only the basic facilities are subsidized.
To progress through the stages, one must prove himself worthy. Be it by reigning victorious over The Gatekeeper in an arena deathmatch or by some other heroic act. Otherwise, judgment awaits those who are cocky. The higher you climb, the better the quality of life, which in turn allows opprtunities to arise. Such ludicrous offers is why people dare to attempt the improbable.
[[Wake up|Pro2]]
I wanted to thank:
<a href="https://www.furaffinity.net/user/drash/">Drash</a> - for allowing me to use his character
Beta playtester & bug reporter, thanks a lot!:
<a href="https://www.furaffinity.net/user/vanderbilt/">Vanderbilt</a>
My long list of inspirations & references such as:
Games:
<a href="https://philome.la/TheSuperWaffle/mg2-v008---public-alpha-test/index.html">The Quest For More</a> by TheSuperWaffle
<a href="https://www.deviantart.com/v-3000/art/GIGAQuest-V0-6-0-Artifacts-FMG-GTS-BE-RPG-Game-955682721">GigaQuest</a> by v-3000
<a href="https://www.furaffinity.net/view/41241380/">Mercenary Quest</a> by LygaWolf
<a href="https://www.patreon.com/sombreve">Dawn of Corruption</a> by Sombreve
<a href="https://c-bonegame.itch.io">Beast Beat</a> by C-Bone Games
Other characters:
<a href="https://www.furaffinity.net/user/caerulus/">Caerulus Saerivi</a> as Vaelen Sylvaris
<a href="https://www.furaffinity.net/user/agonwolfe/">AgonWolfe</a> as artist for Lilacia Freyla reference
<a href="https://www.furaffinity.net/user/lygawolf/">LygaWolf</a> as Jawsorin Ferrox
<a href="https://www.furaffinity.net/user/kuroma/">Kuroma</a> as owner of Regin
<a href="https://bsky.app/profile/arroderg.bsky.social">Kallias</a> as Kallias
And every single one of you who have appreciated and supported this work of mine. :)
Hope you all have a great day!
A ray of sunlight slithers into your room through a crack, illuminating your dimly lit sanctuary. It brushes against your left cheek, signaling your body to wake up with its gentle warmth. With a drowsy yawn, you rub your still-sleepy eyes and propped upright against the rough makeshift bed, adjusting to the usual wafting odor. You prepare to tackle the days ahead with newfound determination, finally attempting to leave this hellhole and fight for freedom, risking whatever little you have.
The great legend of Eidritch Veranius serves as everyone's inspiration. He is the progenitor of Sturissea, whose name was the embodiment of abundance and prosperity, even as far as being carved into a humongous statue to commemorate his name. Rumors has it that while his body may return to dust, his spirit resides within the statue. You, a spotted snow leopard named Kai Howlfang, dreamt to stand face-to-face to this statue that is coveted as the final trial. Hoping that by then, denizens of the first Stage could relish in the technological advancements from the upper stages.
With a small jump, you are now face-to-face with a mirror. Overall, your physique doesn't strike an impression. Thin muscles line your frame such that they exert little resistance whenever they are squeezed. You'd have to flex them quite hard for them to be noticeable. To idolize bodybuilders is certainly an understatement since you fantasize them until you're delirious onetime. Your only wish, if there was any, would be to outperform them, outclass them, show them that your musculature is the true apex above all.
With an unimpressive height of <<if $unit is 0>>$heightMetric m<<else>><<- $heightImperial.toFixed(2)>> feet<</if>>, even the mirror itself is longer than you are tall. An average height is good enough to accomplish most daily tasks, yet just a speck of dust compared to the giants of this world. A bit unconfident, a majority of you is anxious about the forthcoming obstacles. However deep inside, a small flame flickers, suggesting perseverance to overcome them. You move on to other parts of your body.
Your morningwood rose proudly at <<if $unit is 0>>$dickMetric m<<else>><<- $dickImperial.toFixed(2)>> feet<</if>> at best. Human-like in shape, its pale pink color spreads from bottom to tip, gradually whitening. Only advantage that you can think of is privacy, able to be covered handily with a loincloth. On the flipside, you envy the confidence and the ego stroke whenever an endowed individual flashes their manhood for others to watch and revel.
Dangling beneath are a set of balls, <<if $unit is 0>>$ballsMetric m<<else>><<- $ballsImperial.toFixed(2)>> feet<</if>> in diameter that act as minuscule seed producers that supply only several spoonfuls. Supple in texture, you enjoy the sensation whenever you grope and caress them. Returning to your senses, you proceed to do something else.
[[Observe your surroundings|Pro3]]As ordinarily found in the first stage, your private room is an over-minimalistic lifestyle. A piece of stolen carton serves as a foundation fitting for an old, dusty mattress. Besides it, lies your mirror; a medium-sized jagged piece of glass. As you can imagine, plenty of room to spare! Surrounding them are cheap concrete walls that is cold to the touch, stained by black and white spots as a result of smeared dirt and semen. After living here for years, you can't help but be attached to this "home", even if there's nothing in it; it's a place where you have spent years scraping by to live.
[[Start your day|Home]]
<<set $arena to not true>>
<<set $arenadesc to not true>>
<<set $gymdesc to not true>>
<<set $alleydesc to not true>>
<<set $fooddesc to not true>>
<<set $grdesc to not true>>
<<set $restart to not true>>
<<set $eat1 to not true>>
<<set $up1 to not true>>
<<set $LeoSex to not true>>
<<set $Dgrowth to not true>>However subpar this mess of a room is, this humble abode is where you find safety and comfort. Lying down on your vintage bed, ignoring the turbulent environment outside for a second, you ponder on today's schedule.
[[Explore|Explore]]
[[Mirror|Mirror]]
[[Sleep|zzz]]
[[Debug]]
<<if $unit is 0>>
<<set $heightMetric to 1.7+($height-1)*$Hconvert>>
<<set $dickMetric to 0.25+($dick-1)*$Dconvert>>
<<set $ballsMetric to 0.1+($balls-1)*$Bconvert>>
<<else>>
<<set $heightImperial to (1.7+($height-1)*$Hconvert)/0.3>>
<<set $dickImperial to (0.25+($dick-1)*$Dconvert)/0.3>>
<<set $ballsImperial to (0.1+($balls-1)*$Bconvert)/0.3>>
<</if>>Opening the door, you are greeted by a grim corridor that connects your home with the outside world. A cool downward draft greets your morning, waiting on you to determine your destination.
[[Suspicious alleyway|Alley]]
[[Local gym|Gym]]
<<nobr>><<if $arena is true>>[[The Hallowed Catacombs|Arena]]<br><</if>><</nobr>>
[[Back|Home]]<<include [[Heightdesc]]>>
<<include [[Muscledesc]]>>
<<include [[Dickdesc]]>>
<<include [[Ballsdesc]]>>
[[Back|Home]]
<<if ($WP is true) or ($BP is true)>>Hours in, you regained your consciouness. But something feels unnerving ... you don't recognize your surroundings. Were you kidnapped while you were asleep?
[[Next|Lucid]]
<<else>>Falling to the bed semi-alive, you shut your eyes and drown into a dreamy state, visualizing what the future holds. One thing is for sure: you are one step closer to greatness ...
<<nobr>><<if $height >= 26>>//You feel your height has reached its current maximum potential.//<<set $height to 25>><br><</if>>
<<if $muscle >= 51>>//You feel your muscles have reached their current maximum potential.//<<set $muscle to 50>><br><</if>>
<<if $dick >= 41>>//You feel your cock has reached its current maximum potential.//<<set $dick to 40>><br><</if>>
<<if $balls >= 21>>//You feel your balls have reached their current maximum potential.//<<set $balls to 20>><br><</if>><</nobr>>
[[Wake up|Home]]
<<if $fatigue >=1>>
<<set $muscle to $muscle + $baseM>>
<<set $fatigue to 0>><</if>>
<<if $fullness >=1>>
<<set $fullness to 0>><</if>>
<</if>>
Enter password
<<textbox "_input" "" autofocus>><<button "Submit Answer">>
<<if ["utopia"].includes(_input.toLowerCase())>>
<<goto "TransitStage2">>
<<elseif ["adventurer"].includes(_input.toLowerCase())>>
<<goto "TransitStage3">>
<<elseif ["wonderland"].includes(_input.toLowerCase())>>
<<goto "TransitStage4">>
<<elseif ["nathapon"].includes(_input.toLowerCase())>>
<<goto "RealDebug">>
<<else>>
<<replace "#output">><<= either(["Nice try"])>><</replace>>
<</if>>
<</button>>
<span id="output"></span>
[[Back|Home]]<<if $BP is true>><<set _ML to random(1,2)>><<if _ML is 1>>Glancing around, drab metallic walls surround your view. The only object of interest being the odd looking button bolted into the walls. Considering the boredom of just walking in circles, you pressed it without much second thought, what could go wrong anyway?
Upon pressing, an ear-piercing alarm blares nonstop, forcing you to jam your ears. You definitely jinxed it, that's not a sign anyone would want. While you were regretting your decision, the roof slowly slid open, leaking blazing waves of inferno that shimmer your skin. You looked up, frozen in disbelief like a deer in front of headlights. Is this the gripping feeling of death? You didn't know for sure. What's sure is that a meteor the size of a city is on course for a disastrous impact, and you are the epicenter of it!
While your brain was still buffering, your body reacted with its only option: panic. You scurry around the room, banging and scratching at every square inch of metal, wishing some miraculous gift would happen. Drips of sweat evaporated immediately after secretion. Adrenaline pumped out, kickstarting your fight and flight response.
The scorching heat escalated by the second and your efforts so far were for naught, everything was solid metal without any contraptions. You slumped in hopelessness; nothing left to do other than to accept your fate, right?. You are going to die here and nobody would be mourning for you when you are gone.
But is that it? Didn't you promise yourself to change for the better? To overcome adversities?* //Ahhhhh//, you cursed the unfairness of the world and throw your hand upwards, attempting to deflect the giant meteor however pointless it might be. Your body tenses up, sinews of solid muscle bulging outwards, seemingly materializing out of thin air. Thick slabs of meat wrapped your frame until your definition was way beyond bodybuilder level. Despite their strength, you didn't notice the alarming transformation, as if it was already yours to begin with.
//Dmmpphh//, a loud thump reverberated across the room, the magnitude of the meteor impact deafening the still blaring siren. Even then, the only sound registered is your scream, a valiant attempt to resist death.
The weight overstimulation triggered your already herculean physique to grow to godlike proportions. Starting from your upper body, your biceps and triceps balloon from an already impressive bulge to beach ball sized, capable of shattering rocks without much effort. Chaining downwards, your backside ripple with power, forming deep crevasses between folds of muscle. The other side kept up with the change, your pecs and now lean 10-pack abs turned to indestructible shields of muscle that bullets couldn't even dent. Receiving the brunt of it are your legs. Their teardrop shape expands radially, rounder and rounder until it's bigger than multiple tree trunks combined. Veins crested every single one of your muscle groups, flexing and enlarging with every breath you inhale.
With the extreme muscle growth, along with it comes a spike in body temperature. A spike so drastic, you're currently exuding steam, practically boiling alive. Combined with the scorching heat from the meteor, you scream at the top of your lungs, a mixture of the excruciating pain of being burned, undertones of pleasure, and everything in between. Overloaded by sensory informations, your brain malfunctions and your body begins to falter from the overwhelming mass.
<</if>><<if _ML is 2>>It seems that you're in the outskirts of some city, a vast open plains without people wandering around. Behind you is a barricade of trees that spans an unreachable distance, even if the canopy is visible. Punching its trunk, you coiled back in response as you hurt your hand more than you damage the trunk; its sturdiness felt out of this world.
Just as you were about to leave, you spot a black dot in the far distance. At first, you thought its just your eyes playing tricks, yet as the clock ticks, its enlarging instead of collapsing. A sinking feeling struck your heart, you can't grasp it, but the dread is inescapeable. You froze in fear by the trees, the black void chipping the world away gradually like erosions falling into an endless abyss. You have to run, now! //Bump//, you bumped the trees, the horror momentarily blocked your memory of them.
Panicking and punching made no difference since its sturdy exterior nullified every jab you made. Kneeling with damaged knuckles, depression sunk in. Is this the end of the line? After every effort you've done? In the back of your mind, something is telling you not to give up. Whether it was because of a commitment for self-improvement and triumph over challenges, or just the desire to live. Frustrated at life's injustice, you threw everything you have in a desperate measure. If you can't dent it, then simply uproot it.
Hugging the tree as best as you could, you stood your ground and and tighten your muscles. Seemingly appearing out of nowhere, solid sinews of muscles protrudes proudly, substantial muscle mass that far surpassed a seasoned bodybuilder envelopped your frame, within seconds. In spite of their brimming strength, you are unaware of the remarkable transformation, as if this physique has always been yours.
You heaved with maximum power, the tree managed to jitter. Even with this much effort, you would need incredibly more and in such an impossible timespan, considering the still impending void. However, as if adhering to life itself, your impossible desire doesn't remain impossible. With the immense stress and strain your muscle fibers endure, you would think that they would be exhausted. Quite the opposite. The overwhelming stimulus triggered your already robust physique to expand to godly levels, replenishing the lost energy.
Commencing with your upper body, every striation of your arms at least quadruples in size. With unmatched toughness, crumpling metal isn't far fetched. Progressing downward, your huge pecs and chiseled 10-pack abs flexes with unbridled power; a core that is impervious to both explosions and firearms. Stabilizing your stance, your legs, that of a cyclist, developped exponentially, far surpassing world-class level. However, the most notable development was your height. Lengthening and elongating by the meter with every grunt. Maintaining proportions, every increase in height correlates with muscle mass. A positive feedback loop that creates an invulnerable tank of muscles that is you.
The extraordinary muscle growth brought along a surge in body temperature to the point where you are emitting steam. With a scream of excruciating fatigue, hints of pleasure, and everything in between, the tree's foundation started to crumble with a tremor. Its adhesion to the ground was weakening, giving way for someone tiny to pass through. Halfway through the process however, the void caught up to where you stand, eroding the very ground you are using. Even with the final push, the void engulfed you faster, failing to uproot it completely.
<</if>>
[[Wake up|LucidM]]
<</if>><<if $WP is true>><<set _CBL to random(1,2)>><<if _CBL is 1>>Gloomy metallic walls surrounds your vision, barely glistening under the lighting. Underneath the light, you are chained atop a stage; hands tied up at the wrist, legs at the ankle, disallowing any egregious movement. To your left are multiple pillars of silos, able to hold up to thousand of liters at once. Despite the technological nature of this room, the room is dead silent without any researchers around; you are all alone with automated machineries.
A mounted syringe containing slushy greenish liquid greeted you from above. Without any sort of introduction, it injects itself with a swift motion into your dick, and immediately ascends.
"Ow, what the-?" just as you were finishing your sentence, a burning sensation radiates from the point of injection. You moan in pleasure as the sensation spreads to your balls as well. Swelling and erecting, expanding the limits of its former shell to accomodate growth. With every grunt your dimensions doubled, expanding from a measly <<if $unit is 0>>30 cm ... then 1,5 m ... to 6 m<<else>>1 feet, then 5 ... to 20<</if>>, and when you thought it is finally over, a final stretch elongated your cock to around <<if $unit is 0>>25 m<<else>>80 feet<</if>>. Panting with joy, you eye your cock with attention, its length spanning as long as the lights can illuminate.
Before you could recover from the dopamine rush, another syringe descends on your left, this time carrying a stickier pink liquid; right it went for the base of your cock.
//Da-dump// a feeling multiple times more intense courses throught your body, as if your heart is about to explode. Your knees struck the floor, unable to withstand the burning sensation resounding across every cell of your body. Under dazy vision, your cock starts to beat in tandem with your heartbeat. Little by little, the edges of your cock fills a portion of your view, thickening and churning every other beat. From a simple succulent rod, with just a tubeful of mysterious liquid and time, morphed into an impossible weapon of destruction that would flatten human and anthros alike.
Your consciousness was still supressed due to the injection making you unaware of your <<if $unit is 0>>~5 m<<else>>~15 feet<</if>> thick cock. It didn't stop there. A second onslaught targets your balls, inflating it slowly but surely, lifting you off the ground by the 1,5 minute mark, and continued until they resemble that of an immovable boulder.
Gurgling and sloshing, the subtle ebbs hint about the incoming wave. Like a tsunami, the undertone fades out for a while before eventually crashing in with gigantic force, forcing liters upon liters of cum into the suction head attached onto the tip. You could only groan in ecstacy as the torrent of semen filled the silos with incredible speed; not slowing down, but instead speeding up. In record time, they were all densely packed with cum of unmatched virility. However, your balls are nowhere near empty, rather, they are now primed to produce even more liquid.
Danger alarms starts to rang, signalling maximum storage capacity. Despite the noisy atmosphere, you were too lost in the sauce—all that you desire is to cum, cum, and cum again. And so you did, forcing an already overflowing container to stretch beyond their breaking point. With a thunderous explosion, one by one, the silos burst, drowning the room full of your semen. You chuckled with glee, a slight realization of what had transpired. In an instant, sounds became inaudible, muffled under the sheer amount of cum flooding the room until there is no airspace left.
<</if>><<if _CBL is 2>>It was a simple yet relaxing atmosphere. To your left is a serene pond, reflecting sunlight off its surface. To your right is a clearing dotted with colorful flowers. Warm winds blow past you, dispersing their fragrance for you to smell.
Invited by the flaying blades of grass, you lie on their soft embrace. Facing the clear blue sky, you were fantasizing about the future when you felt an object pricked your right palm. After locating it, you raised your right hand up; it is a silvery ring glittering under the sun, its diamond adornment difracting light like a prism. Captivated by its complexity, you marvel at the creation before slotting it on your index finger.
Now curious about the pond, you stood up then sit down by its mouth, dipping your toes into the cool waters. Closing your eyes, a sense of refreshment washes over you, drowning the fact that the acquired ring starts to radiate color. A vision of a vast ocean presents itself—an opaque white that's sloshing around like olive oil.
Opening your still half-asleep eyes, a slit escalated into the widest stare, as you're left flabbergasted by the gigantic change. Your cock now spans a good portion of your view, putting even the largest of trees to shame, both in length and thickness. The ever-expanding balls balances the weight of your <<if $unit is 0>>30 m<<else>>100 feet<</if>> cock that is floating unsteadily above the water. Touching only the base of your cock, the enhanced sensitivity sends you riling, proving their presence.
As glanced right, the diamond brightens on its own, shimmering with a glow that transfers through your body in a vein-like structure. In an instant, you are emanating a subtle aura like a medium for the diamond's miracles. As more and more sunlight pierces your skin, its heat reinvigorates every cell of your being.
Feeling more virile than ever, swishes and murmurs foreshadow the incoming surge. Just when the undertone temporarily died down, a rampant flow replaced its position, swiftly ejaculating unfathomable amount of cum with tremendous force. Your euphoric groans filled the air as semen splashes and contaminates the freshwater. Within several orgasms, the serene surface was gone, replaced by saturated fluid that's impenetrable by light. Despite the insane volume, your balls are nowhere near done reproducing.
As the next surge initiates, the pond's contents started to spill over; a mix of semen and water washes your feet. Despite the obvious sign of overflow, you were wholly absorbed in the moment, driven by the desire to release. Unwary of the danger, you continued to climax, adding volume into the already overflowing pond. In comes the the inevitable tidal sweep as you were chuckling with delight, realizing the consequences. Immediately, sounds became silence as you drown into the mess you've made.
<</if>>
[[Wake up|LucidCB]]
<</if>>
<<if $alleydesc is not true>>As the sun rose, you were wandering aimlessly around town as unimpressive buildings lined your sides. As part of your mundane routine, you expected nothing out of the ordinary, just the cool morning breeze accompanying your scavanging. Suddenly, your ears caught a peculiar sound. It was faint and rough, peaking every once in a while. Armed with the knowledge of the city's layout, you brave yourself and motioned to pinpoint the source of the sound, apparently from your north-west.
Curiosity got the better of you. Trying to minimize your presence, you inch closer while tiptoeing, the voice getting clearer by the second. Whispers turn to moans, peaks turn to grunts, and as you were about to turn the corner, a third voice became present, a voice of something squishy being slapped. On top of that, the distinct smell of cum harassed your nose. As a response, your body starts to excrete adrenaline, elevating your heart rate and body temperature. Following suit, your shorts tightens in response to the increasing girth below you. It shifts and churns, in rhythm with the slapping sound. You gulped, eager to spy upon whoever it is, yet indecisive due to your morality.
[[Peer around the corner|Alley2]]
[[Chicken out|Explore]]
<<if $unit is 0>>
<<set $Dheight to 1.65>><<set $Ddick to 75>><<set $Dballs to 30>><<else>>
<<set $Dheight to 5.5>><<set $Ddick to 2.5>><<set $Dballs to 1>><</if>>
<<elseif ($muscle >= 20) and ($Dgrowth is not true)>>
Visiting the familiar alleyway is paired with an unfamiliar silhouette. You're pretty sure this is Drash's territory, then who could that be? Curiously, you called out, "Drash, is that you?"
Reacting to your voice, Drash responds, <span style="color:grey">"Kai? I've been waiting all day for you! Come, don't be intimidated."</span>
[[Inch closer|Dgrowth]]
<<if $unit is 0>>
<<set $Dheight to 3>><<set $Ddick to 150>><<set $Dballs to 50>><<else>>
<<set $Dheight to 10>><<set $Ddick to 5>><<set $Dballs to 1.5>><</if>>
<<set $Dmusclepoint to 40>><<set $Dheightpoint to 15>><<set $Ddickpoint to 35>><<set $Dballspoint to 12>>
<<elseif ($arena is true) and ($dick >=30) and ($Dgrowth is true)>>
Looking around the alleyway, other than the remnants of Drash's masturbation, he doesn't appear to be here. Where did he go off to?
[[Return|Explore]]
<<else>><span style="color:grey"> What fancy you today, Kai? Another session to pass the day?"</span> //licks lips//
[[Have "fun"|Fun]]
[[Ask some questions|qna]]
[[Go back|Explore]]
<</if>><<if $gymdesc is not true>>The unnamed gyms, a nameless franchise scattered all across Sturissea. Their design might be dull, a grey exterior without much signs, but its simplicity is exactly its selling point. Its presence can't be mistaken when they dwarf the neighboring buildings both in proportions and quality; pristine glossy walls casting shadows upon them. As the primary source of growth, the euphoric feeling knowing you have pushed your body to better heights hooked the citizens like an addiction. Because of this, you could even say it has became an integral piece of the city's welfare, attracting most, if not all people. Because of this, maintenance and operational fees wouldn't be a problem since 100% of their expenses are subsidized by whoever controls this nation.
Just facing at the doorway alone, you felt intimidated by it's sheer dimension as it looms over you, On the contrary, the gateway for improvement doesn't open by itself, it requires consistent effort; and with that you grab hold of the metallic handle and swing the door as wide as you can, instilling confidence in yourself. Entering the structure, you took a minute and gaze in amazement at how spacious it is, as if its a wedding ballroom, despite the hundreds of machines, discs, and rods littered on the floor. Musks of its customers, mixed with the floral tints of the air freshener created a gentle yet intoxicating atmosphere inside, subtlely encouraging instead of belittling.
It is brimming with people from left to right, whether they're working out or just taking a breather, they are a cacophony of chinks and clanks. Staring at a banquet, in front of you lies a wide variety of "treats" to feast your eyes upon. From skinny to buff, petite to imposing, flaccid to erect, naked to clothed, there's just too many variants. Not to mention the differing species as well, leaving you stuffed on first sight. While you can argue that too much diversity is unwelcoming, at the same time, you can blend in and mask your unconfident self.
Without any membership fees, you were about to pounce on an open machine before you spotted a canteen sign on your right, emanating pleasant aromas that made your stomach grumbles in anticipation. Looks like it's also bustling with activity which piqued your interest. Movement halted, you took a moment to untangle your emotions and decide on what your next action would be.
[[Work out anyways|Workout]]
[[Rush for food|Food]]
[[Go home|Home]]
<<set $fatigue to 0>>
<<set $gymdesc to true>>
<<else>>The masculine air brings motivation to your body, giving you strength to endure another tiring day.
What are you going to do?
[[Order food|Food]]
<<nobr>><<if $fatigue is 0>>[[Workout]]
<<else>>You are too tired to work out<</if>>
<<if $grdesc is true>><br>[[Approach Leo|Eat2]]<</if>><</nobr>>
[[Go home|Home]]
<</if>>
"I ... I really want to know." you thought, deciding to put an eye around the corner. Just inside an alcove, you spot him, a teenage grey-black dragonling sitting besides a dumpster, obscured by the lack of sunlight. Short spiky obtrusions lined his midrib all the way to his head, accompanying his fin-like ears, as well as several other smaller ones across his cock. His striped tail occasionally slaps the ground, indicative of the torrent of pleasure. While unclear, you could spot definitions of muscle here and there.
His hands were furiously masturbating to his own rhythm, cocking the $Ddick <<if $unit is 0>>cm<<else>>feet<</if>> pole back and forth with primal force. Its deluge drowned his mental acuity, making him unresponsive to your presence. White sludge of semen pooled just around his legs, its sticky yet somehow satisfying touch didn't annoy him. Rather, the stickier and messier it is, the more appealing it would be. From a few meters away, a distinct odor fueled your already overflowing libido, aching to be released. Limping towards the oblivious dragonling like someone hypnotized by aphrodisiacs, hands on your now erect manhood, you decide your next course of attack.
[[Surprise attack him|Top]]
[[Display your ass-ets|Bottom]]
<<set $alleydesc to true>>
<span style="color:grey">"Just what I've been waiting for. What twisted ideas are on your mind right now?"</span>
[[Repeat - against the wall|TopR]]
[[Repeat - cowgirl|BottomR]]
<<if $arena is true>>[[Handjob Drash|Fun1]]
[[Experience Drash's handjob|Fun2]]<</if>>
[[Nevermind|Alley]]
<span style="color:grey">"Just some questions? Sure, ask ahead."</span>
[[How are you so virile?|qna1]]
[[How are you so hung?|qna2]]
[[Do you go to the gym often?|qna3]]
[[That's it from me|Alley]]
Inching closer by the second, the dragonling spurted another rope of jizz to add to his pool, chuckling slightly before ultimately realizing, still under clouded judgment, that there was an unwanted visitor. Too late to react, you grabbed his right hand and yanked him around, overpowering his futile resistance. He didn’t utter a single word, only an unpleasant grunt, as if his space was trespassed.
His back now facing you, foreplay was the least of your concerns; this rocket needed release, and it needed it fast. Without warning, you groped around his plumpous butt and thrust deep into the dragonling's anal, penetrating it without any sense of disgust and shame. //plap// your whole cock now engulfed within, //ah//, how thrilling it is. Eager for more, you slowly eject and pound the dragonling with equal force than the previous one, aiming only for delightful pleasure.
Initially, the dragonling moaned in pain, not used to his ass being violated. However, his distasteful complaints incrementally shifted into ecstasy, begging for more. Tongue now lolled, his right hand proceeded to wrap around his cock. Pumping it in tandem with your piston-like motion. His tail also reacted, wrapping around your lower back and pulling you in for more.
Only the sounds of your mating session resonated along the alleway, creating an imaginary chamber only for the both of you to savor. And you very much did, rounds upon rounds of pounding were dealt to this unfortunate dragonling. His succulent insides tugs and caresses your dick, a response from the dragonling’s natural talent that amplified the pleasure to greater heights. You can’t hold it in much longer; the pressure on the brink of exploding both from your tip and your consciousness.
<span style="color:grey">"Do it!"</span> the dragonling roared, prompting your body to follow its order. Lurching backwards, you tighten your grip, bracing for the imminent crash. With an animalistic howl, you discharge for what seemed to be the best climax you have ever felt. Relentless streams of jizz escaped into his ass, emptying your balls to the point it felt somewhat painful. Following suit, another howl echoed, this time coming from the dragonling. Thicker globs of semen painted the discolored brick wall, seeping into the cracks that leaves unremovable love marks.
With another //plap//, your throbbing cock unplugged from the hole, allowing the overflowing cum to burst out like a hole on a dam. Losing grasp on reality, your grip loosened and your wavering feet stumbled on the ground. You can't make out your environment anymore, everything seems blurred. Lying facedown on the cum-sogged concrete, your mind finally drifted away.
[[Wake up|Wakeup]]
Inching closer by the second, the dragonling spurted another rope of jizz to add to his pool, chuckling slightly before ultimately realizing, still under clouded judgment, that there was an unwanted visitor. Too late to react, you grabbed his right hand and yanked his arms apart, an open cock fully yours for the taking.
You waste no time and dropped, jamming that $Ddick <<if $unit is 0>>cm<<else>>feet<</if>> cock deep into your ass. A mix of pleasure and pain tingling like fireworks inside your brain. Yet despite the alien emotion, your body yearns for more as it rocks up and down to savor his cock. One turns into two, two turns into five, five turns into ten. Your body can't stop pumping itself like a slut.
Flummoxed at first, the tides of dopamine triggered the dragonling to respond kindly. That is, by imbuing additional power to every stroke, transforming the blissful crash into heavenly collisions, unleashing a tsunami of pleasure with every impact.
A cacophony of moans resonated through the alleyway, masking the sound of rivulets of precum launched towards the discolored brick wall. Though inexperienced, riding the dragonling's cock felt like second nature, squeezing his cock until the very final drop. Huffs and puffs of breath wheezed out to what feels like a heavy workout session; the climax approaching for both of you.
Increasing the frequency, it didn't take long before you bust, both literally and mentally. Your mind, imploded due to the onslaught of pleasure. Your dick, exploded from the built up pressure, spraying wildly in a cone-shaped area. With a final warcry, you ejaculated your biggest load yet. Thick dollops of semen rained upon the dragonling, bathing him in a lustful shower.
However, the story of your climax doesn't end here as the sequel is about to come. Aroused by cum soaking his foreskin, the churning of his balls intensifies, rapidly producing liters of semen. With a sudden scream, those reservoirs bursted into your abdomen, ballooning your gut to a degree you have never experienced. Nausea kicked in, your consciousness teetering before a cliff as the rush relentlessly assaulted your insides.
Subsiding after however many minutes it has been, both your mental and physical capacity tripped over the edge, falling into a pitfall of pleasure. Unable to maintain your posture, your body fell onto the dragonling as it shut itself down. Washed up, exhausted, on a buoy floating on a pond of cum.
[[Wake up|Wakeup]]
Partially awake, you planted your left hand on the ground, propping yourself up slowly but surely. Mind still recovering from yesterday, like a migraine had just passed, a voice rings out beside you.
<span style="color:grey">"You awake? Seriously, that was the best feeling I've had in months." he smiled. "My name's Drash. What's yours?"</span>
"Kai, Kai Howlfang."
With another chuckle, he replied,<span style="color:grey">"Heh, nice to meet you, Kai. If you want to meet whenever, you know where I am. Got some things to attend to now, see you soon!"</span>
With that, you are now left alone with a sore dick and a hangover. At least, it was absolutely worth the while.
[[Return home|Home]]
<<set $dick += 1>>
<<set $balls += 0.5>>
<span style="color:grey">"Violate me hard, daddy."</span> Drash said smugly.
Turning around, his back is now facing you. Foreplay was the least of your concerns; this rocket needed release, and it needed it fast. Without warning, you groped around his plumpous butt and thrust deep into the dragonling's anal, penetrating it without any sense of disgust and shame. //plap// your whole cock now engulfed within, //ah//, how thrilling it is. Eager for more, you slowly eject and pound Drash with equal force than the previous one, aiming only for delightful pleasure.
Initially, Drash moaned in pain, still not used to his ass being violated. However, his distasteful complaints incrementally shifted into ecstasy, silently begging for more. Tongue now lolled, his right hand proceeded to wrap around his cock. Pumping it in tandem with your piston-like motion. His tail also reacted instinctively, wrapping around your lower back and pulling you in for more.
Only the sounds of your mating session resonated along the alleway, creating an imaginary chamber only for the both of you to savor. And you very much did, rounds upon rounds of pounding dealt to this unfortunate dragonling. His succulent insides tugs and caresses your dick, a response from the dragonling’s natural talent of providing to or for others, amplifying the pleasure to heights you never achieve by yourself. You can’t hold it in much longer, the pressure on the brink of exploding, both from your tip, and your consciousness.
<span style="color:grey">"Do it!"</span> Drash roared, prompting your body to follow its order. Lurching backwards, you tighten your grip, bracing for the imminent crash. With an animalistic howl, you discharge for what seemed to be the best climax you have ever felt. Relentless streams of jizz escaped into his ass, emptying your balls to the point it felt somewhat painful. Might just be a week’s worth of load was ejaculated there. Following suit, another howl echoed, this time coming from Drash. Thicker globs of semen painted the discolored brick wall, seeping into the cracks that leaves unremovable love marks.
With another //plap// your throbbing cock unplugs from the hole, allowing the overflowing cum to burst out like a hole on a dam. This time however, you barely managed to keep your sanity in tact.
<span style="color:grey">"Hah ... that sure was as good as the last one. We should do it again some time."</span> Drash said.
[[Return home|Home]]
<<set $dick to $dick + $baseD>>
<<set $balls to $balls + $baseD/2>>
<span style="color:grey">"You sure love getting violated do you?"</span> Drash said smugly.
You waste no time and descend abruptly, jamming that $Ddick <<if $unit is 0>>cm<<else>>feet<</if>> cock deep into your ass. A mix of pleasure and pain tingling like fireworks inside your brain. Yet despite the alien emotion, your body yearns for more as it rocks back and forth, all the while rearranging your guts. One turns into two, two turns into five, five turns into ten. Your body can't stop pumping itself like a slut.
Flummoxed at first, the tides of dopamine triggered Drash to respond kindly. That is, by imbuing additional power to every stroke, transforming the blissful crash into heavenly collisions, unleashing a tsunami of pleasure with every impact.
A cacophony of moans resonated through the alleyway, masking the sound of rivulets of precum launched towards the discolored brick wall. Though inexperienced, riding the Drash's cock felt like second nature, squeezing his cock until the very final drop. Huffs and puffs of breath wheezed out to what feels like a heavy workout session; the climax approaching for both of you.
Increasing the frequency, it didn't take long before you bust, both literally and mentally. Your mind, imploded due to the onslaught of pleasure. Your dick, exploded from the built up pressure, spraying wildly in a cone-shaped area in front of you, not a few of which splashed the dragonling's forehead. With a final warcry, you ejaculated your biggest load yet. Thick dollops of semen rained upon the dragonling, bathing him in a lustful shower.
However, the story of your climax doesn't end here, the sequel is about to come; Drash's grunts as indications. Aroused by cum soaking his foreskin, the churning of his balls intensifies, rapidly producing liters of semen. With a sudden scream, those reservoirs bursted into your abdomen, ballooning your gut to a degree you have never experienced. Nausea kicked in, your consciousness teetering before a cliff as the rush relentlessly assaulted your insides.
Subsiding after however many minutes it has been, you managed to keep whatever fragments of consciousness that are left. Growing just a little bit more accustomed to the sheer amount of pleasure.
<span style="color:grey">"Hah ... that sure was as good as the last one. We should do it again some time."</span> Drash said.
[[Return home|Home]]
<<set $dick to $dick + $baseD>>
<<set $balls to $balls + $baseD/2>><span style="color:grey">"Oh, these bad boys?"</span> Drash said with a smirk, fondling his supple grey balls, $Dballs <<if $unit is 0>>cm<<else>>feet<</if>> in diameter.
<span style="color:grey">"Might have been genetics I guess. They have been larger than average ever since I was little. Now, we're practically best friends now."</span>
<<if $Dgrowth is true>><span style="color:grey">"I think the growth was caused by the white pill as well. The effect didn't happen instantly, but once initiated, the pleasure was beyond words. It's like having dream where fantasies come true as my balls became heavier overnight. Fondling it, it like squirms with need and a hint of insatiable breeding urges.</span><<else>><span style="color:grey">"For the past year or so though, for whatever reason, they have been expanding bit by bit, about <<if $unit is 0>>1-2 cm<<else>>0,5-1 inch<</if>> or so every month. Maybe it's because of the frequency of my masturbation that results in a growth spurt or something, not that I'm protesting or anything."</span> Drash continued.<</if>>
"Any side effects you're experiencing?"
<span style="color:grey">"Side effects? I wouldn't call it a side effect when I'm thoroughly enjoying this change. The increased libido and cum volume kept me hooked day in and day out. Just the thought of one day flooding a room full of cum is enough to give me wet dreams."</span>
<span style="color:grey">"Anything else on your mind?"</span>
[[Ask another question|qna]]
<span style="color:grey">"Oh, this skyscraper?"</span> Drash smirked, caressing his currently limp ($Ddick*0.4) <<if $unit is 0>>cm<<else>>feet<</if>> barbed cock.
<span style="color:grey">"Other than genetics, your guess is as good as mine. Can't remember if it ever was small. Now, it just felt like a second brain, as if it had a will of its own."</span>
<<if $Dgrowth is true>><span style="color:grey">"This rod you're gawking at is the result of only 2 measly white pills. At first, the effect wasn't spontaneous, but once it starts, the pleasure was indescribeable. Imagine you are exercising at your limit, the catch is, each flex and pant would result in permanent change. Not only did it enlarge beyond my expectations, but my barbs also developed to match its overall ferocity, which is very interesting.</span><<else>><span style="color:grey">"It seems starting last year or so, for some reason, it has been lengthening little by little, a few <<if $unit is 0>>centimeters<<else>>inches<</if>> per month at best. Not only that, it also feels to thicken, albeit at a much slower rate. Might have been a second puberty at this point. Heck, it could have even been from the sheer amount of times I've masturbated. That's adaptation for you, I guess."</span> Drash continued<</if>>
"How have you been feeling so far? Any sort of discomfort?"
<span style="color:grey">"So far, I've been enjoying it. No. I'm savoring it like it's once in a lifetime blessing. Sucking my own dick is literally the reality! Can you believe it? This is definitely a start to something even more mind boggling in the future!"</span> Drash's cock twitched in response.
<<if $Dgrowth is not true>>
<span style="color:grey">"Rumors has it though that even in these debilitated district, certain pills or steroids exist that modifies growth. I really wonder if those exists."</span>
<</if>>
<span style="color:grey">"Anything else on your mind?"</span>
[[Ask another question|qna]]
<span style="color:grey">"Eh, on and off. Maybe once or twice each week. It's not my main priority right now."</span>
<span style="color:grey">"I am also still a novice at it. I think I understood the basics. But when it comes to advanced theory, I'm still struggling to comprehend it."</span>
<span style="color:grey">"But you know, whenever I see those jacked, out-of-this-world, buff dudes, it triggers something within me, like a switch was flicked, you know what I mean?"</span> you nod in response. <span style="color:grey">"That's why, even if I might be a sex addict, the intoxicating feeling of becoming stronger still lingers, nudging the deepest depths of my mind."</span>
<span style="color:grey">"Anything else on your mind?"</span>
[[Ask another question|qna]]
<<nobr>><<if ($up1 is not true) and ($muscle >=10)>> After spending some time at the gym, you grew more accustomed to the variations of machines and what muscle group it targets. Not only that, learning the correct technique through multiple observations, even if it's autodidact, paid off significantly because workouts became less tiring and more efficient. With the increase in competence, came along an increase in confidence as well, believing that you can get more gains in a single session.<br>
<<set $up1 to true>> <<set $baseM += 2>><</if>><</nobr>>
<<set _wo to random(1,3)>> <<if _wo is 1>>Intrigued by calisthenic exercises, today you wanted to try using your bodyweight only, not dumbbells.
Positioned at one of the less crowded corners, you place your hands shoulder-width apart and extend it fully, initiating a push-up sequence.<<if $muscle >=40>> 3 x 20 reps doesn't even tire you one bit. You needed at least an additional <<if $unit is 0>>100 kg<<else>>200 pounds<</if>> stacked on your back to feel slightly strained. Damn, growing is so enticing!<<elseif $muscle >=20>> After weeks of effort, you notice considerable changes: 3 x 20 would be the least you consistently do before feeling that stroke of tiredness. You are getting stronger and you know it!<<else>>Earlier, you planned to do 3 x 10 reps as well, but in practice, you never realized that it requires monumental effort just to achieve 8 reps.<</if>> Elbows stuttering and out of energy, you crashed onto the concrete floor on your final achievable rep, out of breath and hands dull of senses. Lying there for a few minutes, you flail your arms, attempting to disperse this fatigued sensation as preparation for the next exercise.
Since your arms are practically dying, the next exercise has to target a different muscle group, which is the abdominals. Turning around, you face the blaring lights and urged yourself to continue, arguing that it is for the greater good. <<if $muscle >= 40>>Combining inclined bicycle crunches and leg raises for 3 x 50 each.<<elseif $muscle >=20>> Combining bicycle crunches and leg raises for 3 x 30 each<<else>> Combining bicycle crunches and leg raises for 3 x 10 each<</if>>, each rep steadily climbs in difficulty as your power descends in availability. When you are finally done, you finished today's training here, fearing injuries would follow if you persist.
<</if>><<if _wo is 2>>Unwilling to neglect your upper body, you settled on trainings that target said region.
Bench press, being one of the most popular exercises to the extent that people care to compare their personal bests, is a station that even your untrained eyes can recognize. Pacing towards an open one, you load some circular weights on the bar until it's the sweet spot, not too heavy nor light. Underneath the bar, a sense of anticipation awaits as your <<if $muscle >= 40>> bar totaled an astonishing <<if $unit is 0>>500 kg<<else>>1000 pounds<</if>>, since when did you become so strong? As the 3 x 10 reps<<elseif $muscle >=20>>usual 3 x 10, albeit <<if $unit is 0>>100 kg<<else>>200 pounds<</if>> heavier<<else>>desired 3 x 10 reps<</if>> come to a conclusive finish. Sweat might be dripping from your brow, but you feel fulfilled nonetheless, motivated to continue.
Your back is the only one remaining to be worked on. Glancing upwards, a pull-up bar soars like a final boss. Hanging from it, <<if $muscle >= 40>> you did perfect 10's with an additional <<if $unit is 0>>100 kg<<else>>200 pounds<</if>> strapped on your waist. This back is becoming quite a beast if you say so yourself.<<elseif $muscle >=20>> 10 reps might just be a possibility now. Utilizing leftover energy, you managed to finish the first set with a perfect 10, but decreased to 9 for the second, and 8 for the third, still ways to go.<<else>> you realized 10 reps is out of your ability, even staying suspended requires half of your remaining energy. However, you strive to complete as much as possible, resulting in 3 reps for the first set, decreasing for the subsequent sets.<</if>> Dropping down, you might not be gasping for air, yet your back is immovable due to fatigue. Obviously, you halted today's regimen, avoiding possible injuries.
<</if>><<if _wo is 3>>They say, "You shouldn't skip leg day," whatever their reason was. If it has become a consensus, you have no choice but to adhere to it.
Walking towards the vacant leg press machine, you loaded up several weights until it felt just right. Sitting on the designated position was <<if $muscle >=40>> already like second nature. Changing the weights to about two-thirds of the maximum, you did your usual 3 x 10<<elseif $muscle >=20>>no more a hassle. The 3 x 10 goal was handled with extra precision even if the weights have been doubled<<else>>a tad bit uncomfortable because this was a newbie's first time. Unaware of whether the technique was correct or not, you set a goal of 3 x 10 reps<</if>> and in minutes, you push through the final of the 10 reps, your entire leg scream as they contract and retract. However, with an internal roar, you heaved the weights and finish the set in perfect fashion. Legs reddened and exhausted, you gave them a few minutes to rest before the next beating.
Hopping off the leg press machine, you head over to the dumbell racks, obviously burdened. Deciding to <<if $muscle >= 40>>crank it up a notch, you tried the <<if $unit is 0>>150 kg<<else>>300 pounds<</if>> dumbbells and gripped<<elseif $muscle >= 20>>increase the weight, you grab a heavier one labeled <<if $unit is 0>>50 kg<<else>>100 pounds<</if>>and gripped<<else>> start small, you fetch one of the lightest, gripping<</if>> its rough metal bar tightly. With an inhale, you proceed to stretch your right leg forward and bend your knees, doing a lunge exercise you imitated from the other gym members. Returning back to an upright position with an exhale, you alternate the next lunge to your left leg, repeating the process another 30 times. By then, your knees were seemingly trembling, making even standing still a challenge, not to mention walking. If you continue, you are worried it's injuries that will happen, so you ended the training here.
<</if>>
Showered by sweat, panting and exhausted, you pack your personal belongings and return home.
[[Return home|Home]]
<<set $fatigue += 1>>
<<if $fooddesc is not true>>Dashing into the canteen, you are greeted by more gym-goers sitting on slick metal benches. Their chatter lightens up the mood. Some prefer to strike up a conversation while some prefer to dine undisturbed. You glance around looking for a kitchen, yet you found nothing? The only object of interest you spotted was a dispenser machine.
It was stationed near the canteen's entrance, resembling an ATM. Their similarities range from size, shape, function, etc. Except, its durability seems to be far superior to an ATM, unscratched even if you slam it with a sledgehammer. Face to face with it, the interface lights up automatically after sensing your presence. You backstepped an inch and regained your composure. The screen reads, "Greetings, would you like to order a steak?" followed by yes or no.
"A steak? Yes please!" you thought. Without any recollection of a proper meal, you crave having a decent dish, and now you are somehow offered free meat? Of course you pressed yes without hesitation. Impressed by the versatility of modern technology, you read the following response with added enthusiasm.
"Absolutely. Please insert your right hand on the scanning hole." the machine replied. You do as commanded, eyes lit up as you imagine the juiciness of meat melting inside your mouth. Just imagining fills you with anticipation and excitement, several droplets drooling from the edge of your lips.
[[Insert your hand|Food2]]
[[Go back|Gym]]
<<set $fooddesc to true>><<set $fullness to 0>>
<<else>><<nobr>><<if $muscle >=20>>
"Congratulations, you are now eligible to order a new product." the display flashed.
You raise you eyebrows with a face of surprised and curiosity. For all you know, the machine only dispensed steak and nothing else. For there to be another option is definitely exciting. Two new options appear: white pill and brown pill. <<set $pills to true>><br><</if>><</nobr>>
Returning for the umpteenth time, you grew to like the machine eventhough it's essentially just a piece of hardware. Alerted, it displays, "Welcome back customer! Hungry for another portion?"
<<if $fullness is 0>>[[Order a steak|Food2]]<<else>>You are too full to eat another bite<</if>>
<<nobr>><<if $pills is true>>[[Order white pills|WP]]<br>
[[Order brown pills|BP]]<</if>><</nobr>>
[[Go back|Gym]]
<</if>>
<<if $arenadesc is not true>>Bee-lining towards the general direction of the warehouse, the rundown building stood out because of its unique contrasting appearance. Within minutes of arriving, you discover the aforementioned hatch.
Surrounding the entryway are weathered wooden signs that are nailed into the walls. Written on them are common ominous warnings, a quite clear indication that something special is inside it:
<span style="color:red">"Keep out"</span>
<span style="color:red">"Beware"</span>
<span style="color:red">"Danger ahead"</span>
and the longest of all, <span style="color:red">"Abandon all hope, those who enter here."</span>
"This is it. This might my key to glory." you thought to yourself. Fumbling your thumbs, you steeled your resolve. Grabbing the rusty metallic handle, you open half of the hatch door, causing stenches of sewage and carcass to escape. You pinched your nose in response, surprised by the sudden change in air quality.
"Yuck, just what is inside this thing. Without a map, I wouldn't enter this maze and survive." you thought.
Descending down the set of stairs, orange hazard lights turned on, lighting the mossy hallway in front of you, resembling that of a sewage tunnel. Occasional cells line the walls, displaying what seems to be a creature's remains. Uncovering this monstrosity, shivers run down your spine like a racecar, momentarily paralyzing you in fear. But there's no way to run in this labyrinth, the way you enter would just be a retreat. You took a minute to regain your composure and pulled out the piece of paper that Leo scribbled.
Step by step, you followed the map, all the while ignoring the ominous cells and the odor that is constantly harassing your senses. After minutes of aimless walking, you arrived at a set of ascending stairs, this time made of cement.
[[Enter|Arena2]]
<<set $arenadesc to true>>
<<else>>You arrive again at the warehouse, ready for payback. Hopefully this time, it wasn't all for naught. Knowing the direction, you went straight for the heart of the trial.
[[Enter|Arena2]]<</if>>
You dropped down on your knees, Drash's cock now at eye level, displaying a delectable meal which stimulated your salivary glands to drool. Its musk was unmistakeable as well, his genitals emanating raw pheromones that was seductive to sniff even for long periods of time.
With the inviting scent you proceed to grab the base of his cock, caressing every rough patches his cock has to offer. Drash cooed in response, his body relaxed upon the familiar brick wall, urging you to continue. As your hand stroked the underside of his spiky obtrusions, Drash tensed up and moaned.
<span style="color:grey">"Ooohh, yes ... that's it."</span> it seems you have discovered his most sensitive spots, a characteristic you are going to abuse. You started off by flicking and gripping the spikes, teasing his nerve endings. As a result, Drash jittered, scratching the brick wall in the process. Meanwhile, his moans became arrhythmic, like a patient with asthma.
With every stroke, you watch in amazement as his shaft extended to its maximum size, now resting erect on your head. Not only that, with the thickening it has undergone, one hand wasn't near enough to continue the handjob.
Calling the left hand for backup, both hands wrapped around his monster-sized cock. Stroking with both hands comes with a benefit: the ability to stimulate all around his cock with extra power. Within just a few strokes, precum dripped on your back. The thought of getting rained on excited you.
Picking up the pace, you vary the power at which you hit the obtrusions, causing pleasure shockwaves of different magnitudes that barraged Drash. A gurgling sound spread throughtout his genitals, his orgasm approaching at an unprecedented rate.
With a sudden wave, liters of cum exploded on top of your head like a fountain, dousing your white fur with whitening liquid. Licking those that's around your mouth, their salty yet fulfilling taste was refreshing to savor. Deccelerating your strokes, a second spurt soaked your skin, their viscous texture coated like a membrane. Releasing your grip, Drash's cock virtually grew with every spasm.
Drash spoke out, still panting, <span style="color:grey">"That ... was a great one ... you really know what you're doing ... Let's do it again sometime later."</span>
[[Return home|Home]]
<<set $dick to $dick + $baseD>>
<<set $balls to $balls + $baseD/2>>
Drash kneeled until your cock was eye level. While you were unsure about how his treatment would be, on the contrary, Drash licked his lips, ready for tonight's service. Kicking things off lightly, his wet lizard tongue grazed your tip, sending weak signals to your brain. Next, his licking motioned forward to the base of your cock, lubricating and glazing it with saliva. Even if it was only foreplay, his hospitality conditioned your body appropriately to segue for the entreé.
For the main course, Drash's right hand wrapped around your cock; its grip firm yet slack. It might seem like a straightforward task, just pump it back and forth. Beneath it however, was incredible handling; the speed and intensity were just right. On top of that, his scaly palms contrasted the smoothness of your dick, a dynamic difference that further elevated the sensation.
With his precision, it didn't take long before you peaked in size. Your throbbing hard shaft reddens, anticipating the moment of climax. Tensing your body, you closed your eyes as you prepare for the dessert: to drizzle Drash with a heavy load.
Just moments before your awaited liberation, a striking feeling sunk your heart. Opening your eyes in a flash, Drash's smug face taunted, provoking a reaction. Looking down at the source of unfamiliar agitation, you are dumbfounded when you found out that Drash's right hand was choking your tip while his thumb was covering the exit hole, denying any sort of release.
"Drash..what are you ... //uh// ... doing? you asked in a confused manner.
<span style="color:grey">"Hehe, can't you see for yourself? I'm not allowing you the freedom of cumming."</span> Drash replied simply.
Fuck, you can't handle the pent up pressure swelling your genitals with a bright red hue. Both of them were like ticking time bombs on their fuse's ends. With an explosive roar, unstoppable ropes of semen forced their way out of Drash's constriction, blasting his face like a garden hose. Lasting a full minute, instead of being drizzled, Drash was bathed in fresh cum.
<span style="color:grey">"Mmmm, salty and full of vigor, I like it."</span> Drash said while licking his index finger. While the experience was indeed enjoyable, it left your unprepared mind numb, even to the still spasming cock that is seemingly retaining its swollen size.
[[Return home|Home]]
<<set $dick to $dick + $baseD>>
<<set $balls to $balls + $baseD/2>>
<<if $muscle >=6 >><<if $eat1 is not true>>"Surely it'll work this time," you thought, the memory of the rejection incident fresh in your mind. If it dared to reject you again, you intend to unleash the full force of your frustration on it.
<<set $eat1 to true>><</if>>As you inserted your hand into the hole, the machine responded with a slow, reassuring whirring sound. With rhythmic giddy taps, the change was like a breath of fresh air, transmuting doubts into hopes.
//Ding//, a high-pitched sound resounded. You didn't bother about the interface, but rather, your focus was locked on the anticipated prize. Your eyes darted around its sides searching for your feast. A slide of metal extended from its left, revealing a plate adorned with a lavish steak.
Its vibrant red hue beckoned, you could almost taste its tenderness even before you sink your teeth into it. The rich, fragrant aroma hits your nostrils once again, tantalizing your senses. With each inhalation, a sense of triumph and accomplishent surged within you, culminating as a tear that escaped your eyes.
As you stride towards the canteen table, you flick your gaze around, scouting the vicinity for available spots to settle down. Two choices caught your sight: a secluded spot on the farmost edge or beside a friendly-looking golden retriever.
[[Savor your food alone|Eat]]
<<if $grdesc is not true>>[[Get to know the retriever|Eat2]]<</if>>
<<else>>Instead of actually fulfilling your request, the interface transforms into a warning sign, its color shifting from calming green to a bright, alarming red. The warning reads, "Sorry, you are too weak to order. Please come back another time,"
"Wait ... I ... what?!" you couldn't possibly believe your eyes, a deviation in its program? Your facial expression changed from a thrilled child to a vengeful, infuriated frown in mere seconds. You pull your hand and retry with extra force, desperate for a different outcome, and failing.
Enraged, you clenched your fists, tempted to smash this useless machine until it turned into debris. With your best punching stance, you pivot your body in perfect sync to jab the interface. However, your brain pulled the stop switch, millimeters before impact. Violence isn't an answer to your insecurities. As painful as it is, you are bound to Stage 1 precisely because of your own weakness; bound to a life of misery and sorrow.
You retract your hand back to your sides with a tangle of frustration and bitter disappointment, coping as best as you can to this situation. You stormed back with purpose to the gym hall, cursing whoever designed that atrocious self-serve of a machine. The next time you return, you will conquer it and claim victory.
[[Storm back annoyed|Gym]]
<</if>><<if $BP is true>>"Sorry, you cannot order another pill when another pill is already active."
<<else>>With a similar whirr, a white capsule was dispensed from its side.
After taking the capsule, you swallow it with a gulp of water, and ... nothing? You wait a couple minutes, anticipating some change to happen, yet to your disappointment, you ended up just standing still like a statue.
"Well, maybe I just need to give it some time." you thought. "At least, there doesn't seem to be a detrimental effect. I'll just take a piss before continuing with my routine"
<<set $WP to true>><</if>>
[[Go back|Food]]<<if $WP is true>>"Sorry, you cannot order another pill when another one is already active."
<<else>>Within a few seconds, with a familiar whirr, a black capsule was dealt out from your right.
After grabbing the capsule, you downed it with some water, and ... that's it? Even after several minutes, unfortunately, still nothing. You are still the same old you, just a little bit weirder after doing literally nothing; you really expected something different.
"Hmm, maybe it's a delayed effect?" you thought. "I guess I'll just continue with my workout routine, see if it does something."
<<set $BP to true>><</if>>
[[Go back|Food]]Cutleries in both hands, you stare at the glistening steak with contentment. Finally, you get to savor such delightful meal. The knife sliced the meat apart with little resistance. After eating a piece, //boom//, an explosion of flavors detonated inside, shrapnel of juices splattered into every direction. The rich umami and contrasting flavors was overwhelming. Each chew, each bite, slower than the previous one, extending the lingering aftertaste as long as it could.
Lost in the sauce, the concept of time seemed distant and unfamiliar. Your only focus was on the present, every hint of flavor a world to explore, every tender morsel a treasure to savor. Before you know it, the final piece of meat was swallowed, leaving behind streaks of its succulent juices on the plate.
Clasping both hands together, you used this moment as an opportunity for reflection and gratitude. Thankful for the brief yet rejuvenating feast. Powered up and ready to rumble, you confidently stride back to the gym lobby.
//Your body feels energized//
<<if $fatigue is 0>>[[Start your work out|Workout]]
<<else>>You have worked out just now<</if>>
[[Return|Gym]]
<<set $muscle += 1>>
<<set $height += 1>>
<<set $fullness += 1>>
<<if $grdesc is not true>>Approaching the golden retriever, you his imposing frame belittles the little confidence you held. Nonetheless, you brave yourself to speak up, even if it's just a squeak. With a submissive tone, you asked , "Hey, um ... can I sit here?"
Glancing towards you, the retriever replied with a radiant smile, <span style="color:#feb147">"Of course! Be my guest. My name's Leo, nice to meet you!"</span> he said while offering a hand.
"Oh, my name's Kai. Nice to meet you too." nodding awkwardly, taken aback by Leo's direct introduction.His giant-like palms encloses yours which made you realize the gap in strength. Good thing he's gentle, otherwise you might have ended up at the hospital with fractured bones.
The disparity in size was substantial. Your peak was only equal to chest-height at best, requiring you to gaze upwards to meet eye to eye. Top to bottom, Leo is clothed entirely in a regal yellow color, except the darker tints that lapped his mane, and the whitening gradient along his limbs. Fluffy mane spilled onto his grey tank top, both of them shielded his lean musculature, promoting his down-to-earth ego.
It's a blessing to discover an approachable person in these unfriendly lands. With an energy that contagious, he resembles a beacon of light in a dark tunnel. On the flipside, his talkative manner is overwhelming for your introverted self, hurling questions that left you stunned.
<span style="color:#feb147">"Oops, might have gone overboard there with the barrage of questions. Sorry, it's somewhat habitual for me. Enough asking from me, how about you? Your face seems to be searching for answers."</span>
[[Do you have any information on how to advance to the next stage?|GR1]]
<<set $grdesc to true>><<elseif $arena is true>><span style="color:#feb147">"Goodluck on the trial, Kai. I hope you succeed!" </span> Leo smiled.
[[How are you so tall?|GR2]]
[[How about we go to the bathroom and let me repay you?|toilet]]
[[Back|Gym]]
<<else>>
<span style="color:#feb147">"Hiya, feeling stronger today? Down for another try? Or just curious about some questions?"</span> Leo welcomed with a warm and enthusiastic smile.
[[Challenge him again|fite]]
[[How are you so tall?|GR2]]
[[Back|Gym]]<</if>>
Upon hearing the question, Leo's ear flopped down, his smile changed into a saddened frown. Reluctantly, he spoke,<span style="color:#feb147">"Due to my size, I've been invited to the ascension trial and been asked the same question. Problem being, whenever I answered them, I haven't seen most, if not all of them since, and that ... //sighs// ... it aches. It's as if I sent them to their doom when I only wanted to help and encourage."</span> the grief painted on his face. <span style="color:#feb147">"That's why I've decided, I'll spill everything on 1 condition: beat me on armwrestling, fair and square,"</span> Leo challenged.
[[Accept the challenge|fite2]]
<span style="color:#feb147">"Oh, that would be such an interesting story. Tell you what, would you believe me if I said that I started around half of my current size?"</span> You shake your head in disbelief.
<span style="color:#feb147">"Hehe, I figured. So one day, I was walking around town like any other day before I heard suspicious murmurs. I didn't recall where that place was, but all I remember was that I eavesdropped a schedule of Stage 2's thingamajig that would be exported illegally to stage 1. Curious little me thought that it wouldn't be that effective, but it won't hurt to try. Anyway, sneaking around the rendezvous point, seconds after the object was airdropped, I swiped a singular vial and ran away. This vial would be the point where I left my past little self."</span> Leo took a moment to breathe.
<span style="color:#feb147">"So, after deciding that it was a safe place, I gulped down the vial. Initially, I thought the vial really was fraud, as there was no direct change. However, as the days go by, whenever I did some exercise, the musclke and height growth was too significant to not be noticed. At that point, I became a victim to the joys of growth. Fast forward to today, here I am now,"</span> finishing the story.
[[That's it from me|Eat2]]
<<if $muscle >=30 >>Leaning forward, eyes on the prize, you strengthen your grip around Leo's palm, a surge on confidence welling beneath."3 ... 2 ... 1 ... go!" a bystander chimed. //Hngghhh//, both parties grunt, competing for an edge over each other, yet none budged.
Until a lapse in exertion, Leo starts to overpower you, pinning you down bit by bit. By this point, the once mere play-fighting develops into a spectacle, audiences cheering and encouraging the competition. The raucous atmosphere fuels your determination, trumping the hesitation in your mind.
You let out a scream from the top of your lungs, a second wind to comeback from a disadvantageous position. Leo tried to mask his reaction, but his swaying tells a thousand tales: his defense is starting to dwindle! Snatching the opportunity, you twist your body in tandem with your arm, taking an attacking stance. Now on the offensive, every fiber of your being can feel it, the deciding end is approaching as Leo's arm hovers centimeters from its demise. "Rahhhh," you delivered the final blow with a thud against the desk. The crowd explodes in response, encapsulating the canteen with euphoria. Triumphantly, you stood up, basking in the electric ambience.
<span style="color:#feb147">"Well done. Kai, you have bested me. As promised, I'll share my knowledge in a more ... private area."</span> Leo interrupted. Dragged through and away from the crowd, Leo bulldozed the barrier of spectators blocking the path. You engrain this prideful feeling onto yourself, a documentation made not to be lost to the trials of time.
[[Dragged to the roof|Roof]]
<<set $arena to true>>
<<else>>Leaning forward, focused on the prize, your grip tightens around Leo's fist, poised to reign victorious. "3 ... 2 ... 1 ... go!" a bystander chimed. *Hngghhh*, both sides let out a grunt, fighting for any sort of advantage over one another.
Leo is visibly resisting your push, but he is nowhere near struggling. While his hand might be budging a bit, his confident face said otherwise. He is worried that he might hurt you instead if he finished it off. Therefore, Leo picked the safer option to to gradually lower your arms until it touched the table. You really are powerless under his force. With a gentle thud, your palm contacted the table, meaning you've lost fair and square.
<span style="color:#feb147">"It seems that I'm still stronger this time around, Kai. Come back another time and I'll definitely entertain you once again."</span> Leo smiled.
[[Try again another day|Gym]]
<</if>>Locking the roof doors behind you, you are now outdoors again, a canopy sheltering you both from the sweltering sunlight.
<span style="color:#feb147">"Finally, some privacy. So to start off, if you haven't realized already, I'll tell you something important. Accessing the ascension arena isn't always free. There will be times when you have to explore. There will be times when you have to prove yourself. However, fret you shall not. Ask and you shall receive, seek and you shall find. Those with the drive and courage shall inevitably discover the pathway to glory.</span>
<span style="color:#feb147">"I sounded wise didn't I. Heh, now about your question, You see that decrepit warehouse over there?"</span> pointing at an abandoned structure that is several stories tall, quite far from where you stood.
<span style="color:#feb147">"Beside it is a hatch. You wouldn't mistake it since it is littered with markings and warning signs. Now, whenever you're ready, once you descend, follow this path.</span> scribbling roughly on a piece of paper. <span style="color:#feb147">"You wouldn't want to get lost down there. Because no one is there to help you, and no one will.</span> Leo warned.
<span style="color:#feb147">"Before you go, you really should prepare yourself. Both in physical and endowment alike, since he is almost certain going to be superior in both aspects compared to me. Take this pill. I'm not sure what it does, but it might prove beneficial for you in the long run."</span> handing you a purple pill ring <span style="color:#feb147">"Good luck, Kai. I pray the best for your pursuit, like the previous challengers have shown.</span>
[[Return downstairs|Gym]]
<<set $baseD to $baseD + 2>>
<<set $baseB to $baseD + 1>>
You spring awake, startled, like having woken up from a lucid nightmare. Your body completely drenched in sweat which has been seeping into the mattress. Panting, you recollect your thoughts while wiping sweat off from your forehead.
Standing up, you proceed to check yourself on the mirror. Something is off, a wave of change swept your body, a residue of last night's dream. Your physique is certainly taller and more defined, and most importantly, //bigger//. A touch to the arms confirmed that it really is real, rock hard muscles developing overnight. You bask in the delight of your refined form, eager to push it even further, hungry for the power and glory it guarantees.
<<nobr>><<if $height >= 26>>//You feel your height has reached its current maximum potential.//<<set $height to 25>><br><</if>>
<<if $muscle >= 51>>//You feel your muscles have reached their current maximum potential.//<<set $muscle to 50>><br><</if>>
<<if $dick >= 41>>//You feel your cock has reached its current maximum potential.//<<set $dick to 40>><br><</if>>
<<if $balls >= 21>>//You feel your balls have reached their current maximum potential.//<<set $balls to 20>><br><</if>><</nobr>>
[[Next|Home]]
<<set $BP to false>>
<<set $muscle += 3>>
<<set $height += 3>>
<<if $fatigue >=1>>
<<set $muscle to $muscle + $baseM>>
<<set $fatigue to 0>><</if>>
<<if $fullness >=1>>
<<set $fullness to 0>><</if>>
Kai springs awake, startled, like having woken up from a lucid nightmare. His body and mattress covered by sticky spunk, a result of last night's wet dream by your now visibly erect morningwood and swollen balls. Panting, you calm your mind while cleaning spunk staining your body.
Standing up, you walk up to the mirror and check yourself out. Peculiar, something is different, your body seems to have transformed, a result of last night's effect. Your dick peaked higher, girthier, and definitely, //bigger//. Your balls seem to have expanded as well, becoming plumpier to touch. With a stroke, you shudder in response, their sensitivity enhanced. That confirms it, this change isn't fake. You couldn't utter a word, but the renewed sense of pride speaks for itself. Relishing the ego and pleasure they bring along, you smother your lips in anticipation, hungry for even more exciting growth.
<<nobr>><<if $height >= 26>><br>//You feel your height has reached its current maximum potential.//<<set $height to 25>><br><</if>>
<<if $muscle >= 51>>//You feel your muscles have reached their current maximum potential.//<<set $muscle to 50>><br><</if>>
<<if $dick >= 41>>//You feel your cock has reached its current maximum potential.//<<set $dick to 40>><br><</if>>
<<if $balls >= 21>>//You feel your balls have reached their current maximum potential.//<<set $balls to 20>><br><</if>><</nobr>>
[[Next|Home]]
<<set $WP to false>>
<<set $dick += 5>>
<<set $balls += 2.5>>
<<if $fatigue >=1>>
<<set $muscle to $muscle + $baseM>>
<<set $fatigue to 0>><</if>>
<<if $fullness >=1>>
<<set $fullness to 0>><</if>>
Pulling the lever on your left, the cement door opens up to a room of nothingness? Aside from the dimmed orange lights, the same old crampiness didn't fancy you at all. Of course, Kai couldn't spot the cameras secretly mounted on the ceiling's corners, indiscernible due to their camouflage.
Cramped as it may be, a breeze of warmer, much tolerable air rushed you, a simple, yet enticing invitation for you to enter. Upon stepping foot inside, the cement door shut tight with a bassy boom. Panicked, you kneel near the door, attempting to lodge a finger underneath it. You tried and tried, but to no avail, you can't get a good enough grip. Retreating to brute force, you punch the door repeatly, hoping to burst it open. Unfortunately for you, it didn't budge to your strikes either.
[[Next|Arena3]]
<<if $restart is not true>>Just when despair started to sink in, the opposing door opened to a shadowy hallway. Could it be the way out? Just when you are about to run towards it, a silhouette inside the shadow spoke casually, <span style="color:#80b8eb">"Another challenger, huh? Didn't expect another one so soon. No matter, I'm definitely down for a second round."</span> the figure spoke as he stood forward.
As the light slowly illuminates him, his light-blue complexion starts to gradually appear, with his forehand and abdomen being lighter than the others. Peculiarly, his characteristics resemble that of a mix breed between both a cat and a dragon: pointy ears, snout, and some whiskers, with a buff body and a cobalt blue tail with hairs on its ventral side.
His towering appearance also becomes all the more apparent, intimidating for most. Even Leo, who you thought was a semi-giant, would not compare to him. At <<if $unit is 0>>3,5 m<<else>>12 feet<</if>> tall, you felt like fighting him would be like a serious disadvantage.
Donning his figure are muscles; pure, lean muscle mass as a result of years upon years of hardwork and dedication. His biceps are clearly defined without even flexing, and if it does, you could picture the peak bulging with power. Outlining his chest are pecs that of gymnasts; might not be the biggest, yet definitely dense. Going down to his midriff are blocky six-pack with clear definition, pushing out and fighting for more space. Complimenting it are a pair of almost tear-dropped shaped quads. Firmly shaped, almost near to perfection. His athlete-like build would sure be a challenge for anyone to overcome in a strength challenge.
His massive tool is unmissable, a rod with draconic features with a hue slightly darker than his skin. Even when limp, you are sure that he can rearrange your guts, again, whenever he wishes to. You don’t want to imagine its girth and length if it ever reaches its full potential. His dick length is currently <<if $unit is 0>>1 m<<else>>3,5 feet<</if>> long.
A pair of basketball sized ballsacs dangles from his cock. Just looking at it spells virility. With every step he took, the weight of it became evident as it slowly sways side to side. You estimate his balls to be <<if $unit is 0>>50 cm<<else>>1,5 feet<</if>> wide.
"Who are you?" you asked vigilantly.
<span style="color:#80b8eb">"Me? I’m Vaelen Sylvaris, The Gatekeeper. The one who shall test your abilities and determination. You should know what you're playing with by now. Come, the door won't open if you won't make me submit.</span> The Gatekeeper taunted.
Well, ready or not, there is turning back now.
[[To battle!|Arena4]]
<<else>><span style="color:#80b8eb">"Welcome back, you sure return fast, admirable. Come, show me what you're made of this time." </span> Vaelen readied himself.
[[To battle!|Arena4]]<</if>>
<<set $wincon to 0>><<if $muscle >= 40>>Step by step, you approach Vaelen with utmost caution, all the while observing his possible reactions. You prep a defensive stance before entering his space, forearms ready to block any head and body attacks.
As the air tenses, you threw a 1-2 jab at his face and backstepped, an attempt to test the waters, which he promptly blocked.
"On the defensive, huh? Then how about this?" you thought, dashing forward and following up with a flurry of jabs, a left hook, a leg sweep, and finally a side kick. All Vaelen did was blocking which made him flinch here and there, yet still no initiative to attack.
To crack a formidable defense, you would need more explosive power to take him down. With a plan in mind, this time, you open up with a front kick, knocking him back to the walls. Seizing the advantage you dash forward and repeatedly strike multiple areas of weakness: neck, face, chest, and abdomen. Each hit echoed an audible thump that accompanies the pain stimulus accumulating in your fists.
Just when your arms are about to give up, just for a second, Vaelen's defense falters, the penultimate moment to finish him off. Sidestepping to his blind spot, you change to a grappling stance and tackle an off-guard Vaelen on the thighs, tumbling and pinning him on the ground. Even on the short end of the stick, he didn't let up, still wriggling and resisting your hold on him. Only one way to subdue a feral animal: force him to submit to your will, as he said it himself.
[[Next|Arena51]]
<<set $wincon to $wincon + 1>>
<<else>>Step by step, you approach Vaelen with utmost caution, all the while observing his possible reactions. You prep a defensive stance before entering his space, forearms ready to block head and body attacks.
As the air tenses, you threw a 1-2 jab at his face and backstepped, an attempt to test the waters which he promptly blocked.
"On the defensive, huh? Then how about this?" you thought, dashing forward and following up with a flurry of jabs, a left hook, a leg sweep, and finally a side kick. All Vaelen was blocking which made him flinch here and there, yet still no initiative to attack.
You would need some more explosive power to take him down. With a plan in mind, this time, you open up with a front kick, knocking him back to the walls. Seizing the advantage, you dash forward and repeatedly strike multiple areas of weakness: neck, face, chest, and abdomen. Each hit echoed an audible thump that accompanies the pain stimulus accumulating in your fists.
Just when your arms are running out of steam, you sensed, just for a moment, Vaelen's defense weakens. Grasping the moment to finish the duel, you sidestepped to his blind spot and switch stances to a grappling one. With a swiftful pounce, you aim to tackle Vaelen's thighs.
Little did you know, Vaelen was just in time to block your surprise attack. <span style="color:#80b8eb">"Nice try, if you were just a tad bit stronger, maybe you would have a chance to gain the advantage."</span> Vaelen mocked. <span style="color:#80b8eb">"Now it's my turn."</span> counterattacking with a right knee to your chest. With a powerful knock, you fall to the ground without resistance. Leaving you no time to recuperate, Vaelen mounted you and spoke, <span style="color:#80b8eb">"Here comes the good part."</span>
[[Next|Arena52]]<</if>>
<<if $dick >=30>>Upon plugging your prideful cock into Vaelen's ass, his movement instantly abated, like a deactivation button was pressed. Seeing your catch turned submissive activated your predatory instinct, unwilling to stop until Vaelen has experienced every single emotion possible. You start it off slowly with something gentle, giving the impression that it was going to be a pleasurable time. Vaelen reacted correspondingly with sleepy eyes with comfortable moans.
After conditioning the session, you amped your roughness up a notch, incorporating more power to every pounding you do. Your cock slammed Vaelen's ass like a drum, creating miniature shockwaves that vibrates through his asscheeks. Moans of enjoyment incrementally shifted into a more tortured one, realizing the gravity of the situation.
<span style="color:#80b8eb">"Stop, ah, I'm ... emm, 'bout to ... cummm!!"</span> Vaelen stuttered, ejaculating ropes of cum onto the floor that his body is now dipping in. Instead of letting up, you felt insulted that he came first without your permission. Such a disrespectful act deserves a punishment.
Keeping up the roughness, this time you increase the speed at which you're pounding. Vaelen's Gatekeeper status was dessecrated as now moans of torment and agony escaped his lips, entirely dominated by the presence of your cock. With a fierceful roar, you jizzed liters of semen into Vaelen, inflating his tummy to cartoonish proportions.
<span style="color:#80b8eb">"Okay, okay, I yield! You pass the trial! Not only were able to overpower me, but that was also such a mind-shattering orgasm."</span> Vaelen begged sheepishly. <span style="color:#80b8eb">"The hallway is behind you, I've granted you permission to pass it."</span>
<<set $wincon to $wincon + 1>><<set $position to "top">>
<<else>>After inserting your prideful cock into Vaelen's ass, his movements ceased, as if a killswitch was pulled. Witnessing The Gatekepeer turned submissive unleashed your predatory nature, only stopping whenever Vaelen has went through the whole spectrum of emotion. Initiating with a tender approach, the perceived enjoyable experience is only a mere illusion. Yet Vaelen still responded in kind with droopy eyes and content moans.
After establishing a chill atmosphere, you intensified your roughness, adding more strength to each impact. Your cock struck Vaelen's buttocks like a hammer, sending tremors through his rear. With the additional power, it didn't take long for you to reach your climax.
<span style="color:#80b8eb">"Is that it? I'll show you one better."</span> Vaelen interrupted your bliss, shaking and knocking your unstable body off of him. Turning the tables, he is now the one in charge of your fate.
<span style="color:#80b8eb">"This is how you actually subdue a feral animal!"</span> he said, forcing his whole rod down your ass. With a wide-open mouth, rolled eyes, and frenzied hands, you struggle to maintain a clear mind when an otherworldly cock relentlessly assails your abdomen. Despite feeling prepared, it shattered when faced against an overwhelming challenge. Each desperate gasp only fuels the dominant predator, now poised for the finishing blow.
<span style="color:#80b8eb">"Hihihi, I'm cumming!"</span> Vaelen flashed a sly grin, readying a potent blast akin to an exploding bomb. In brief seconds, here comes the cum torrent, thick semen rushed your visceral cavity like a strong current, inflating it to its hypothetical limits. As if shocked by a taser, intense stimuli surged through your brain, barely short circuited your nerves.
Mentally exhausted, you're forced to endure another round of orgasm as even more cum bashed themselves in. Clinching your fists until it hurts, even open eyes couldn't see when it ends. Bubbling drool seeped out from the edge of your lips like a seizure patient. Your consciousness teetering on a balancing rope, but ready to fall with the slightest bit of wind.
<span style="color:#80b8eb">"Whew, that was a good one."</span> Vaelen said, pulling out his cock from your soaked butthole, spilling semen all around the floor. Crouching in front of your face, he remarked, <span style="color:#80b8eb">"Hmm, nearly knocked out. Half points for that. Well, whenever you wake up, consider yourself lucky on passing the trial with a slight margin. Goodluck, you'll need it."</span> as he stood up and left you.
<<set $position to "down">><</if>>
<<if $wincon >= 1>>[[Next|Win]]<<else>>[[Next|Lose]]<</if>>
<<if $dick >=30>><span style="color:#80b8eb">"Ohh, quite a gaping hole already. I wonder what would happen if I stretch it even further."</span> Vaelen coos, adjusting the whole shaft of his cock and slammed it into your ass. A monstrous dick tightly fitted inside your gut, beating and expanding eventhough there isn’t enough space. With every pound, it grinds and stimulates your innards like a vibrator of the highest caliber.
Mouth clinched, eyes closed, and fisted hands, you persevere in silence, as a humongous cock continuously pounds your butt with incredible force. As puffs of satisfaction brushes your ears, you just need to holdout for a while longer; the moment of truth is approaching fast.
<span style="color:#80b8eb">"Hihihi, I'm cumming!"</span> Vaelen laughed mischievously, yet the splitsecond before the blast, you launch a counterattack on the surprised Vaelen, knocking him off your back. With a swift pounce, you jumped the stunned Vaelen and took the initiative.
Before he has any time to react, you jam your huge rod into his ass, continuing where he left off. Each stroke incorporated significant power such that loud thumps echoed across the room. Moans of pleasure gradually transformed to be something of agony, as the realization of the situation sinks in.
<span style="color:#80b8eb">"Stop, ah, I'm ... emm, 'bout to ... cummm!!"</span> Vaelen stuttered, releasing another slew of cum. With his mental fortitude waning, now's your chance!
Maintaining the intensity, you increase the pace of your thrusts, planning to subdue The Gatekeeper with the next load. Jumbled cries of torment and euphoria emerged from his lips, begging the validity of his Gatekeeper status. With a powerful roar, you released copious amounts of semen into Vaelen, causing his stomach to swell to exaggerated proportions.
<span style="color:#80b8eb">"Okay, okay, I surrender! You pass the trial! I ... can't endure another round."</span> Vaelen begged like a slave. <span style="color:#80b8eb">"The hallway is behind you, You have my permission to pass it."</span>
<<set $wincon to $wincon + 1>><<set $position to "top">>
<<else>><span style="color:#80b8eb">"Ohh, still quite tight. Would be a shame if someone were to violate it."</span> Vaelen coos, inserting the whole brunt of his cock forcefully into your ass. Like a jackhammer, every pound hits your sensitive spots like a brick. Grinding and pulsating against your innards without the slightest ounce of mercy.
Mouth agape, eyes rolled backwards, and hands swiping around frantically, you struggle to keep a grip on the situation when there's a superhuman cock molesting your gut. Despite all the preparations you have undergone, their amount means futile in the face of an insurmountable obstacle. With every gasp of desperation you took, they served only as fuel for a dominating predator, now ready for the kill.
<span style="color:#80b8eb">"Hihihi, I'm cumming!"</span> Vaelen grinned mischievously, preparing a forceful blast as powerful as rocket propulsions. Within seconds, here comes the cum flood, viscous semen freeflowing into your visceral cavity, stretching them to near bursting point. Like electrocuted by a taser, massive jolts of stimuli fired onto your overclocked brain, frying them up from being overloaded.
Your movements immediately stopped, like a puppet detached from its strings, you lie there frozen. Powerless, entirely submitted to his cock. Not even a flinch was made when Vaelen's next orgasm inflated your tummy to cartoonish proportions. By then, Vaelen realized that his opponent was already out cold. A plaything broken from being dominated with just a moderate amount of roughness.
<</if>>
<<if $wincon >= 1>>[[Next|Win]]<<else>>[[Next|Lose]]<</if>><<if $position is "top">>Your movements stopped gradually, as if his words snapped you from your primal frenzy. Well this is it, your greatest accomplishment so far, forcing The Gatekeeper to submit to your will. His body battered and bruised as a result of the brawl, and now covered with gooey semen. Well, he has stated his word, but seeing this defenseless but juicy prey, is there really an option for you to pick right now?
[[Shed an ounce of mercy for his dignity|Spare]]
<<if $wincon is 2>>[[He was ready to violate you, give him a taste of his own medicine|NoSpare]]<</if>>
<<else>>Opening up your eyes several hours later, your drowsy vision recognized the same gloomy room when you fought The Gatekeeper just now. Your asshole ached with every movement, while your stomach still has its somewhat rotund shape. Heaving off the cum-soaked floor, you guessed that The Gatekeeper has deemed you worthy of passing, eventhough at the end of day, you still passed out. Well, you gotta appreciate his kindness at least. Walking towards the shadowed hallway with renewed expectation, you remind yourself that the defeat was just a stepping stone for the future.
[[Go through the hallway|Hall]]
<</if>>
<span style="color:#80b8eb">"Phew, that was a good one. Commendable effort, but things aren't as merciful out here. For that, I'll be taking some of those effort as payment for my gracious gift."</span> putting a palm on your upper back before sapping some strength out of your body.
<span style="color:#80b8eb">"Ahh, as good as ever. If you're that determined to advance, I wouldn't expect a minor setback such as these would be much of a problem."</span> Vaelen retorted after being rejuvenated. <span style="color:#80b8eb">"See you soon, maybe."</span> he said, leaving you alone in a deep slumber.
//Your body felt weaker overall//
[[Wake up|Home]]
<<set $muscle -= 5>>
<<set $dick -= 5>>
<<set $restart to true>>No point in fighting an opponent that has already surrendered. With a pop, you pull out your cock and stride confidently towards the darkened hallway with an achievement under your belt.
[[Go through the hallway|Hall]]
"This way towards ''//utopia//''", a message written on the walls with the words utopia being exceptionally bigger than the others. You wonder it meant, perhaps something useful in the afterlife, heh, if there is one anyway.
Trudging past the shadowy corridor lies a final set of ascending stairs, safely guarded by an angled concrete door. Heaving it open with the remainder of your strength, piercing yet refreshing sunlight basks your bruised body, rejuvenating energy. The pungent odor shifted into a pleasant one, as the wind carried along the aroma like petrichor after a rain.
[[Push open the door|Stage 2]]
<<set $Stage1 to true>>"Oh, now that you're on the backfoot, you're begging for mercy? Wasn't everything here supposed to operate by the rules of the jungle?" you said. "You've signed up for this, there's no going back now." you whispered as you motion forward, covering Vaelen's mouth with your right hand.
Picking up the speed again, you fucked without the slightest bit of consent. His whimpers muffled by the sound of vigorous sex. Jerked tears dropped onto your fingers, but it didn't prompt you to reconsider your decision: you're going to fuck him hard until he's out cold. Within anticipated minutes, his voice weakens until there's only silence left.
Determining that it's done, you pull out your cock and observe Vaelen from the front. Drooling saliva pooled on the floor, his eyes unresponsive, even after a slap, all of which pointed to his comatose state. You laugh in pity seeing your cum spurting like a fountain from his ass, how his title has fallen from grace. Striding towards the dimmed hallway, you smiled, having dominated a revered Gatekeeper under your will.
//Achievement unlocked: Vaelen Subjugator//
[[Go through the hallway|Hall]]
<<set $VaelenGift to true>>
<<set setup.achievements.vaelensubjugator = true>>
<<run localStorage.setItem("achievements", JSON.stringify(setup.achievements))>>Stepping your foot on the platform, fictional confetti and rounds of applause from the spectators welcome your arrival. Showering you first with praise and encouragement and second with fresh seed that smothered your fur. This reminds you of the time when you were at the gym: a plethora of anthros, each with unique attributes and characters.
<span style="color:gray">"Kai! Look at how big you've gotten! Congratulations, I knew you will make it past. You are my rival in growth after all!" </span>Drash smiled, throwing his hand across your shoulders.
"Drash, nice to see you again, buddy! I was a bit anxious when I couldn't find you in that decrepit alleyway," you punched back.
<span style="color:gray">"Heh, that place is no longer worthy of my amazing form. Look at me, wouldn't you agree yourself?" </span> flexing his muscular right biceps.
"I suppose so. By the way, how did you know I was about to exit the dungeon?" you asked.
<span style="color:gray">"Oh, I overheard a commotion about another challenger appearing just as I was leaving the dungeon myself. So then, I peer over at a stranger’s, I think it was his watch’s display, and lo and behold, it was someone I recognized, you!"</span>
"Wait, so you're saying that my fight was streamed? How come I didn’t notice any of it?" you yelled with a mix of shock and embarrassment.
<span style="color:gray">"Hahaha,"</span> Drash could only laugh while you blushed. <span style="color:gray">"Me neither. On top of nerves, the cameras were well-camouflaged in the darkness. Hey, don’t be shy, you did a great performance down there. Even the stranger I was watching with came loads, some of which splattered on me. It’s a good thing this city is equipped to soak and recycle literal thousands of gallons of spunk. Otherwise, the pavement would be a sticky mess by now,"</span>
While you were busy celebrating your hard-fought victory with Drash and the other spectators, a high-pitched voice interrupted the crowd.
[[Next|Tech1]]
Current:
Future:
Make easier difficulty?
Adjust Adethar & Drash lv 4 & 5 damage?
More attack moves & types?
W5 ability theft not yet
Test try Lucine 7
Make debug for stage 4
Edit
Far future:
<<if ($height >=1) and ($height < 8)>>With an unimpressive height of <<if $unit is 0>><<- $heightMetric.toFixed(2)>> m<<else>><<- $heightImperial.toFixed(2)>> feet<</if>>, even the mirror itself is longer than you are tall. An average height is good enough to accomplish most daily tasks, yet just a speck of dust compared to the giants of this world. A bit unconfident, a majority of you is anxious about the forthcoming challenges. However deep inside, a small flame flickers, suggesting perseverance to overcome them. You move on to other parts of your body.
<<elseif $height < 20 >>With a developing height of <<if $unit is 0>><<- $heightMetric.toFixed(2)>> m<<else>><<- $heightImperial.toFixed(2)>> feet<</if>>, waking up progressively feels less and less comfortable, as more and more of your legs spill over the mattress. While you partially understand the cause behind such an enormous spurt, you welcome the change anyway. Standing up, arms now scraping the ceiling, you need to stand on the opposite side of the room to fit into the piece of glass you’ve now outgrown. While it is rewarding to see tangible progress, a part of you is unsure about the imminent future when your abode can no longer house you. You move on to other parts of your body.
<<elseif $height < 50>>Growing into <<if $unit is 0>><<- $heightMetric.toFixed(2)>> m<<else>><<- $heightImperial.toFixed(2)>> feet<</if>> tall, last night, you were already struggling to get into a sleeping position because your height spans a bit less than the length of the room. Waking up, the feeling in your joints worsens, painful throbs surge like arthritis as a result of being compressed for hours. Regaining control of your nerves, you tried to straighten your knees to release the pent-up pressure.
While attempting to stand up, what you feared previously became a reality. This time, not your hands, but your neck grazed the ceiling; too high for the room to accommodate. On the upside, it is a motivating drive to not stay trapped in such a confining space and search for something greater. You move on to other parts of your body.
<</if>><<if ($muscle >=1) and ($muscle < 15)>>Overall, your physique doesn't strike an impression. Thin muscles line your frame such that they exert little resistance whenever they are squeezed. You'd have to flex them quite hard for them to be barely noticeable. To idolize bodybuilders is certainly an understatement since you fantasize them until you're delirious onetime. Your only wish, if there was any, would be to outperform them, outclass them, show them that your musculature is the true apex above all.
<<elseif $muscle < 40>>After painstaking effort, the form you idolized starts to slowly materialize. Noticeable muscles bulge from every major muscle group, the characteristic of a lean physique. Mildly built forearms accompany its slimmer upper arm counterpart. Subtle 6-pack lines appear on your snow-furred belly. Reinforcing your stance are firm quads and hamstrings that of a short marathon runner. Pressing on them every so often, you enjoy the strength and hardness it begets; a strength mortals couldn't even fathom when even at your size, you lift vending machines as warm-up.
<<elseif $muscle < 70>>Your muscles are becoming quite large and defined, drawing some attention to your medium-weight physique. From top to bottom, solid brawn fortifies your skeleton like a second skin. Broad shoulders accentuate the amount of space your swelling torso occupies. Not only that, it carries around an enticing trapezoid-back combo that men would envy. With every breath you took, both your blocky pecs with visible nipples and protruding abs heave up and down with a hint of underlying power. Rounding up your frame are chiseled biceps, triceps, and quads that promote your self-confidence. If only there were cars around, insured just in case they broke from being used. They might be a suitable challenge for your ever-growing frame.
<</if>><<if ($dick >=1) and ($dick < 11)>>Your morningwood rose proudly at <<if $unit is 0>><<- $dickMetric.toFixed(2)>> m<<else>><<- $dickImperial.toFixed(2)>> feet<</if>> at best. Human-like in shape, its pale pink color spreads from bottom to tip, gradually whitening. Only advantage that you can think of is privacy, able to be covered handily with a loincloth. On the flipside, you envy the confidence and the ego stroke whenever an endowed individual flashes their manhood for others to watch and revel.
<<elseif $dick < 30 >>Delighted with the amount of growth you’ve undergone, your <<if $unit is 0>><<- $dickMetric.toFixed(2)>> m<<else>><<- $dickImperial.toFixed(2)>> feet<</if>> cock throbs reddishly with anticipation. Come to think of it, this was how long Drash’s cock was the first time you met him. No wonder he fell prey to its allure. How can you possibly ignore the neediness of this organ? Within a few strokes of its smooth skin, your body responded by shuddering, its nerve endings heightened to every sensation.
<<elseif $dick < 60 >>Your <<if $unit is 0>><<- $dickMetric.toFixed(2)>> m<<else>><<- $dickImperial.toFixed(2)>> feet<</if>> tool is as tough as rocks and ready to breed like a stallion. You would think with this humongous size, people will start worshipping and bowing before it since it is taller than an average human. Yet, reality isn’t as sweet as you thought since you ended up being the worshipper instead. On the face of this world, it's as if you never grew at all. At the very least, you feel a sense of accomplishment, and that’s what matters most.
<</if>><<if ($balls >=1) and ($balls < 5)>>Dangling beneath are a set of balls, <<if $unit is 0>><<- $ballsMetric.toFixed(2)>> m<<else>><<- $ballsImperial.toFixed(2)>> feet<</if>> in diameter that act as minuscule seed producers that supply only several spoonfuls. Supple in texture you enjoy the sensation whenever you grope and caress them. Returning to your senses, you proceed to do something else.
<<elseif $balls < 15 >>A pair of semen-swollen balls approximately <<if $unit is 0>><<- $dickMetric.toFixed(2)>> m<<else>><<- $dickImperial.toFixed(2)>> feet<</if>> wide hangs heavily from your crotch. Reflecting on the past, wasn’t this how large Drash’s balls were during your first encounter? While its sensitivity remains the same, its output certainly doesn’t—an addicting change. Glasses would be easily filled with the amount you ejaculated in a single spurt now. If you were to empty them, a big bucket used to milk cows might be enough. Returning to your senses, you proceed to do something else.
<<elseif $balls < 30 >>A couple of oversized balls, <<if $unit is 0>><<- $ballsMetric.toFixed(2)>> m<<else>><<- $ballsImperial.toFixed(2)>> feet<</if>> in width, pulsed warmly against your legs. They feel thick and heavy due to overproduction of testosterone, and growing heavier still. Sometimes, you could hear their faint churns, a never-ending production line desperate to be used. You predict a few orgasms totaling a medium-sized fish tank would be the bare minimum to lighten the burden, granted they feel somewhat more sensitive than before. Returning to your senses, you proceed to do something else.
<</if>>With perked-up ears, Leo responded, <span style="color:#feb147">"Feeling generous, aren’t you? Lead me there, then, Prince Charming. I’ll take you up on your offer."</span>
Entering the marbled bathroom for the first time, you were surprised by the quality through its ambiance. Patterned cream marble decorates both the walls and floors. Opening a vacant toilet stall, you corral Leo inside.
After locking the door, Leo dropped on all fours, hands on the toilet mouth. <span style="color:#feb147">" I don’t know for how long you’ve been wanting to eat at my ass, but today’s finally your chance. Do me as dirty as you would like, doggy style, just how I loved it. Don’t even bother about the environment. That tile pattern could’ve just been because of dried-up cum stains for all I know."</span>
Undressing your tightening boxers, you reveal a <<if $unit is 0>>1,5 m<<else>>5 feet<</if>> cock erect with blood. Both hands massaged Leo’s supple buttocks while your cock is grinding against it.
As you are inserting the whole brunt of your cock into him, his yellow-brown tail starts to wag. With a lolled-out tongue, a hunch told you that he is rather inexperienced for this treatment. Therefore, you pump gently, prioritizing comfort above all else. Even though it might not be as fervorous, it’s a nice contrast to the diehard world outside.
Despite a lack of power, you came just as fast, Leo’s still delicate guts kneading your cock with a unique sensation. <<if $LeoSex is not true>>Just before you were about to unload a barrage of seed, you pulled out your cock, bursting frantically on everything: marble walls, pine green stall, and Leo’s posterior like an intense baptise. With satisfaction, Leo stated, <span style="color:#feb147">"Phew, that sure was something to remember. Thanks for being understanding by the way. Next time, let’s do it for ‘real’ shall we?"</span><<else>> Remembering last time’s suggestion, there was no pulling out this time. A deluge of cum rushed Leo’s insides, most spilling onto the marbled floor. Blast and blast you did until your balls felt relieved of tension. With a different kind of satisfaction, Leo said,<span style="color:#feb147"> "Now, that was what I was talking about! The euphoric feeling just now was extraordinary! Gosh, I’m so full, but I can’t wait for a next time."</span><</if>>
[[Exit the bathroom satisfied|Gym]]
<<set $dick to $dick + $baseD>>
<<set $balls to $balls + $baseD/2>>
<<set $LeoSex to true>>Inching closer to his shadowed figure, his adonis physique strikes your mouth open, awing at the impressively built muscles that are equivalent to a lightweight champion. Visible veiny peaks adorned each muscle group, no matter how small. Wasn't he only a scrawny-looking dragonling that was only a novice at this type of stuff? From head to toe, his $Dheight <<if $unit is 0>>m<<else>>feet<</if>> height is similar to Leo. But considering history, it makes no sense how you are only chest height when you were previously head-to-head.
Standing out like a sore thumb is his prized possession, a $Ddick <<if $unit is 0>>cm<<else>>feet<</if>> cock that scrapes his torso. Due to its sheer length, your tallest point is barely equal to its tip. It's a belittling feeling how you are only as tall as someone's tool, yet a submissive desire fantasizes about the privilege of watching it grow larger firsthand. Even its protrusions undergo an evolution as well, thickening and creating secondary, smaller, protrusions by their sides.
Slightly beyond your field of view, leaking precum slithers down from the tip, traces of which stopped midway down his cock. Underneath the bravado, a set of $Dballs <<if $unit is 0>>cm<<else>>feet<</if>> balls dangles with temptation, urging you to grope its plumpous texture. Churning with intensity, those cum factories are capable of chugging buckets full with every orgasm. His astonishing development, left you feeling inferior, as if he has reached a higher echelon.
"Holy smokes, Drash! You're huge!" you exclaimed.
Smiling widely, he responded, <span style="color:grey">"Hehe, thanks. I would be genuinely surprised as well."</span>
"But, how? You weren't even half of your current size last week?!"
Snickering, he replied, <span style="color:grey">"Guess I'm earlier on discovering the rumoured treasure. Remember the pills I once mentioned? Turns out it wasn't a hoax. Just 1 pill is all that it took to triumph over a week's worth of hard work. But what if you compound both effects? Well, the accelerated growth is what you're seeing right now." </span>flexing his rounded biceps.
<span style="color:grey">"Not only that, did I mention there was another one for sexual characteristics as well? Oh, you wouldn't believe how addictive the pleasure was. Breaking the perception of my limits is just soooo~ satisfying."</span> a short pause.
<span style="color:grey">"Come on, Kai. You have to keep up if you don't want to be left in the dust under my impending growth. It gets lonely high at the top, you know?" </span>lifting your chin with an arrogant tone.
[[Back|Alley]]
<<set $Dgrowth to true>>
<span style="color:#C8A2C8">"How do you feel? Was it enjoyable?"</span> Lila asked, both you and Drash standing outside the capsule.
"I can’t describe it but, I feel…lighter," clenching both hands.
<span style="color:gray">"As for me, I feel fitter!"</span> Drash said with an energetic grin.
<span style="color:#C8A2C8">"Then there’s nothing to worry about! Shall we try out the watches next?"</span> both of you nod. <span style="color:#C8A2C8">"To activate the watch, simply tap on the greenish metallic plate and wait a few seconds." </span>
Doing as was told, you turn on the watch. Soon after, it projects an interactable hologram that leaves you in awe of the marvels technology. As you are still captivated, Lila continued, <span style="color:#C8A2C8">"Working wonderful, good! For starters, the watch has 2 primary features: the ability to monitor and even trigger bodily conditions, and as a catalyst to initiate teleportation. Later down the line, features could be updated into the watch or removed, so stay on the lookout whenever that happens."</span>
<span style="color:#C8A2C8">"Why not try it out for yourself on that hyperloop pad. I’ve added a destination for you to travel to,"</span> pointing at a metal structure bolted into the floor.
[[Teleport to destination labeled "Home"|Tech9]]by <a href="https://www.furaffinity.net/user/rivulose">Rivulose </a>Version: 3.6<<link "Credits">>
<<script>>
Dialog.setup("Credits");
Dialog.wiki(Story.get("Credits").processText());
Dialog.open();
<</script>><</link>>
<<link "🏆 Achievements">>
<<script>>
Dialog.setup("Achievements");
Dialog.wiki(Story.get("Achievements").processText());
Dialog.open();
<</script>><</link>>Furaffinity: <a href="https://www.furaffinity.net/user/rivulose">Rivulose </a>
Itch.io: <a href="https://rivuloseg.itch.io/sturissea">Sturissea: Hypers and Debauchery </a><img src="https://i.ibb.co.com/Y4X2JL9x/Ad-square.png" border="0" width="128" height="128"><span style="color:#C8A2C8">"Excuse me, sorry to disturb you, but you are both Drash and Kai from stage 1, I presume?"</span>
Looking up at the source of sound, in a short glance, her voluptuous form arouses your body with an electrifying feeling. Standing rigid like a statue, this feline dons a glistening black hair and a long, fuzzy tail. Her emerald green eyes beckoned, a beautiful contrast to her lavender complexion. She is a perfect 10. Covering her top is a cleaved navy blue bra, exposing her huge honkers through a boob window and an underboob for double the impression. Hanging from her neck down is a ruptured lab coat. Below her bra is an unbuttoned yellow-ochre pants that’s close to ripping apart if she ever flexes her glutes. Her wrists and ankles are wrapped in multiple layers of bandages, more so to protect the object from her almighty fists.
Even if her height might not differ much from you, her physique is no doubt worlds apart because you look puny compared to her. She is beyond monstrous that you can’t begin to imagine how she managed to build her body like a tank. Every single cell buffed up with a visible, rippling power, and it’s not just her arms or legs, her entire body is coated in it. Her chest is expansive and huge, if not for her supple boobs as well; silky smooth from the outside, but deadly inside. Bordering it are two enormous slabs of a shoulder, wider than average door frames. With it comes along biceps larger than someone’s head and a bulging mountain range of a muscle that is her triceps and forearms. Barricading her core are eight-pack abs the size of cinder blocks, arguably her least developed muscle group. Supporting her gargantuan body are herculean lower body, capable of forming deep craters whenever she pleases.
<span style="color:#C8A2C8">"My name's Lilacia Freyla, Head of Research and Development, also stationed as guardians for newly ascended challengers. You both can call me Lila for short. Don't be too startled, I don't intend on hurting anyone," </span> she spoke in a condescending and soft tone, despite her out-of-this-world physique.
<span style="color:#C8A2C8">"Now if you would, please follow me to initiate the rite of passage," </span> She turned around, as fast as she came.
"Rite of passage? I never knew there was one before," you thought. She came so sudden that you didn't have time to process her appearance, let alone your response. At the end of the day, there is no chance you oppose someone who could break your bones with the slightest touch. Pulling the arm of the still transfixed Drash, you tug him along with you as you chase after Lila, pushing aside the commotion.
[[Follow Lila|Tech2]]
<<if $unit is 0>>
<<set $Ddick to 1.5>><<set $Dballs to 0.5>><</if>>
<<set $polite to not true>>
Tailing Lila to wherever she might head, this was the first time you are exposed to the cultural and structural difference that is Stage 2. In this technological utopia, the wildest science-fiction ideas no longer remain fiction.
Imposing factory-like structures with cutting-edge technology dotted the city with their architectural innovation. Scattered around them are modern humongous bulbous houses, interconnected like mini-cities that serve as a hub for repose and interaction. Integrated into each design is sustainability and efficiency, minimizing environmental damages and improving performance at the same time. While there seems to be a distinct lack of vehicles, certain circular systems have been installed as hyperloop stations throughout the city. At the heart of it all is AI or artificial intelligence, augmenting scientific capabilities and thus pushing natural limiters for growth. Not only that, environmental cleanliness is worlds apart. Superb drainage systems, zero-waste practices, and effective greeneries turn daily living into a colorful paradise; beautiful sceneries as long as the eye can see.
While questions do linger on your mind, you could choose to ask them now, or perhaps later when you are more acquainted with her.
[[Ask about the rite of passage|LF1]]
[[Ask general information about stage 2|LF2]]
[[Ask about her height and muscle imbalance|LF3]]
[[Ask about the population|LF4]]
[[Stay silent|Tech3]]
<<if $polite is not true>>"Miss Lila, if I may ask, what's the rite of passage you mentioned recently?" you asked.
<span style="color:#C8A2C8">"Oh, don't be so polite, just call me Lila as I said. I'm not like your boss or anything. Besides, I'm not that old you know?" </span> Lila responded friendly.<<set $polite to true>><<else>>"Lila, what's the rite of passage you mentioned recently?" you asked.<</if>>
<span style="color:#C8A2C8">"To put it simply, rites of passage are a fancy way of packaging your rewards after you've won the ascension arena and preparation for the next stage, into a catchy phrase," </span> Lila explained. <span style="color:#C8A2C8">"Each stage has a different way of handling these rites depending on their theme. Considering this technological utopia, well, you'll have to wait and see for yourself."</span>
<span style="color:#C8A2C8">"That should solve your question, anything else you need answering?"</span>
[[Ask general information about stage 2|LF2]]
[[Ask about her height and muscle imbalance|LF3]]
[[Ask about her gender|LF4]]
[[That's it from me|Tech3]]
<<set $ROP to true>>
<<if $polite is not true>>"Miss Lila, if I may ask, are there anything important that I should know about this stage?" you asked.
<span style="color:#C8A2C8">"Oh, don't be so polite, just call me Lila as I said. I'm not like your boss or anything. Besides, I'm not that old you know?" </span> Lila responded friendly.<<set $polite to true>>
<<else>>"Lila, are there anything important that I should know about this stage?" you asked.<</if>>
After a short thought, Lila replied, <span style="color:#C8A2C8">"Several things come to mind if you ask me. Number one, there are multiple types of labs or factories that you might find interesting to discover. Each one offers unique facilities and modifications for growth. Number two, ascending through this stage wouldn’t be as easy as the previous one in my opinion since the requirements grows exponentially. Number three, your watch holds more ability than just teleportation, we’ll get to the nitty-gritty later, but I do advise you to utilize its wonders well."</span>
<span style="color:#C8A2C8">"That should solve your question, anything else you need answering?"</span>
[[Ask about the rite of passage|LF1]]
[[Ask about her height and muscle imbalance|LF3]]
[[Ask about her gender|LF4]]
[[That's it from me|Tech3]]<<if $polite is not true>>"Miss Lila, if I may ask, sorry if I sounded rude, but how are you massively muscular yet not as tall like the others. I mean, you're practically built like a monster." you asked.
<span style="color:#C8A2C8">"Oh, don't be so polite, just call me Lila as I said. I'm not like your boss or anything. Besides, I'm not that old you know?" </span> Lila responded friendly.<<set $polite to true>>
<<else>>"Lila, sorry if I sounded rude, but how are you massively muscular yet not as tall like the others. I mean, you're practically built like a monster," you asked.<</if>>
Lila answered with a laugh, <span style="color:#C8A2C8">"That is a direct question, Kai. Fortunately for you, I have a rather thick skin, quite literally at that one too. Think about it, would you rather be welcomed be welcomed by a truck of muscles with comparable height or a literal giant where you're only par with their knees or ankles?"</span> Lila asked.
Triggered by her words, your imagination runs wild, simulating unrealistic possibilities and actions that could occur with a goddess figure right in front of you. Would you worship the growing body of an all-encompassing goddess? Would you be absorbed into her essence in the wake of her inevitable domination? Would you be entrusted with a piece of her power such that you could grow into a befitting servant? The erotic fantasies caused your cock to erect, twitching with excitement while Lila noticed every single bit.
With a short giggle, she replied, <span style="color:#C8A2C8">"Fufu, how cute, your dick is spoiling me all the answers. Don't worry, whatever fetishes you like, we won't kink-shame around here. To tell you the truth, I am happy with my current conditions since holding this position has provided me special privileges which aren't normally accessible. Although to be fair, I would most definitely take the opportunity whenever I retire from my position, hopefully soon."</span>
<span style="color:#C8A2C8">"That should solve your question, anything else you need answering?"</span>
[[Ask about the rite of passage|LF1]]
[[Ask general information about stage 2|LF2]]
[[Ask about her gender|LF4]]
[[That's it from me|Tech3]]<span style="color:#C8A2C8">"We've arrived at the biological lab of Sturissesa," </span> Lila said, triggering an automatic sliding glass. <span style="color:#C8A2C8">"Make yourself at home, you will be coming here more often than you might think. Also, it would be best for you to differentiate this building from other similar-looking ones. " </span>
You didn't think much before entering, but as soon as you stepped into the lobby, the aesthetics blew you away. From the outside, it looks just like an "ordinary" highrise owned by some unnamed corporation. From the inside, however, state-of-the-art laboratories line the aisles, dividing the building into several—still spacious for hypers—subsections. Reminded by futuristic movies, the lab you envisioned looks very much similar. Sporting dozens of equipment and holographic displays, even a piece of it might be worth more than a house.
She's not the only researcher present in this complex. You spotted several other white-coated individuals with a multitude of races and physiques roaming inside the laboratories, either experimenting on living test subjects or tinkering with their machines. Scanning her paws on the embedded fingerprint scanner, Lila opens the 2^^nd^^ lab and ushers both of you in.
[[Enter the lab|Tech4]]
You admire its luxurious and spotless interior. A sense of curiosity tempts you to run around and inspect idle equipment that you shouldn’t dare touch.
<<if $ROP is not true>><span style="color:#C8A2C8">"To put it simply, rites of passage are a fancy way of packaging your rewards after you've won the ascension arena and preparation for the next stage, into a catchy phrase. Each stage has a different way of handling these rites depending on their theme,"<<set $ROP to true>></span> Lila explained.
<<else>><span style="color:#C8A2C8">"Just like I explained, the rite of passage is your reward, and preparation for this stage, bundled into a catchy phrase. Each stage has different rites, depending on the theme."</span><</if>>
<span style="color:#C8A2C8">"Don't worry, this rite is guaranteed to be safe and effective. Now please, both of you, enter these capsules and enjoy the ambiance inside while I check several systems."</span> she assured, pointing at capsules that's like an MRI machine if it was made into an enclosed tube.
Walking towards it, with a swish, the capsule opens its doors with a revolving mechanism. The atmosphere inside is pleasant and calming as the cool breeze brushed against your fur and folded up cock. On your right, you could watch Drash experiencing a similar sensation through the see-through material.
Now holding a tablet, Lila spoke, <span style="color:#C8A2C8">"There will be 3 parts to this process. First, a full-body diagnostic, molecular and physical. Second, the application of a self-replicating digital watch. Third, the injection of a limit-breaker solution. Before we start, anybody want to volunteer first?."</span>
[[Volunteer yourself|Tech61]]
[[Volunteer Drash|Tech62]]
"I think I’ll go first. I want to see how far I’ve gotten," you volunteer.
<span style="color:#C8A2C8">"Sure thing, let’s see what you have to offer, Kai,"</span> Lila said while syncing your capsule with her tablet. With a subtle whirr, the capsule displays the results in mere seconds for both Lila and you to analyze. The display reads:
<div style="background-color:#a9e1f8"><span style="color:black">Height: <<if $unit is 0>><<- $heightMetric.toFixed(2)>> m<<else>><<- $heightImperial.toFixed(2)>> feet<</if>> ($height points)
Muscle definition: Middle-weight ($muscle points)
Dick length: <<if $unit is 0>><<- $dickMetric.toFixed(2)>> m<<else>><<- $dickImperial.toFixed(2)>> feet<</if>> ($dick points)
Balls size: <<if $unit is 0>><<- $ballsMetric.toFixed(2)>> m<<else>><<- $ballsImperial.toFixed(2)>> feet<</if>> ($balls points)
Unique achievements:
<<if $VaelenGift is true>>Vaelen subjugator<</if>></span></div>
<span style="color:#C8A2C8"><<if $VaelenGift is true>>"Vaelen subjugator? that is certainly something to be rewarded for,"<<else>>"Not bad, certainly not bad,"<</if>></span> eying the display. <span style="color:#C8A2C8">"Now that's done, let's move on to the watch application. Keep in mind, this might tingle a bit."</span>
Extending from the capsule's walls, a springy tube carrying a crab-like carrier for the watch approaches your left wrist. //Click//, its leggy appendage latched upon release, transforming into a vantablack wristband using nanotechnology. After that, a ticklish sensation zones around the watch. Inconspicuous to the naked eye, nanostrings infiltrate your skin pores with ease and proceed to hijack a part of your nervous system. This will serve as a conduit to monitor and even stimulate bodily reactions through the watch’s display screen.
<span style="color:#C8A2C8">"Alright, seems like the attachment process was successful. Then, we'll continue with the final injection. Don't worry, it'll only hurt a bit,"</span> she said, inserting a yellowy liquid in a vial<<if $VaelenGift is true>>, with something extra,<</if>> into a dispenser.
Another mechanical syringe lengthens and pierces your left triceps, ejecting its contents. Rather than the vigorous reaction as a result of ingesting the white or brown pills, instead, a relaxing wave washes over while a numbing sensation stays present at the injection point. Your being feels lighter as if a burdening load lifted off your shoulders. Taking it all in, it all feels so…surreal.
<span style="color:#C8A2C8">"The rite of passage is finished, Kai. Please remain stationary while I tend to Drash now."</span> Lila finished, while you are still in a half-dreamy state.
[[Watch Drash on your right|Tech71]]
"I think Drash wants to go first, he looks eager in that capsule," you suggest.
<span style="color:#C8A2C8">"Sure thing, let’s see what Drash has to offer,"</span> Lila said while syncing Drash’s capsule and her tablet. With a subtle whirr, the capsule displays the results in mere seconds for both Lila and Drash to analyze. The display reads:
<div style="background-color:#a9e1f8"><span style="color:black">Height: $Dheight <<if $unit is 0>>m<<else>>feet<</if>>
Muscle definition: Middle-weight
Dick length: $Ddick <<if $unit is 0>>m<<else>>feet<</if>>
Balls size: $Dballs <<if $unit is 0>>m<<else>>feet<</if>>
Unique traits:
- Genetically talented
- Adaptive barbs
- Lustful pheromones producer</span></div>
<span style="color:#C8A2C8">"//Whew//, those traits are quite significant. I urge you to maximize their full potential, Drash."</span> eying the display. <span style="color:#C8A2C8">"Now that's finished, let's proceed to the watch attachment. Do note, this might tickle."</span>
While the details are obscure to spot from afar, a crab-like device seems to be attached to Drash's left wrist that self-replicates into a wristband upon contact. "That's so cool!" you thought, eager to experience it for yourself.
After observing for a while, Lila reported, <span style="color:#C8A2C8"> "Okay, it appears that the application is progressing well so I'll proceed with the injection. No need to fret, it will only cause slight discomfort,"</span> placing a vial filled with a yellowish liquid into a dispenser.
You tried to observe, but the capsule is hindering your vision; you could only picture a syringe ready to inject something watery. As the syringe was emptied, his body started to oscillate between expanding and deflating, all with a hushed rumble. Was this reaction or side effect normal? You couldn't tell one bit. One thing is for sure, Drash's smile tells the necessary information.
<span style="color:#C8A2C8">"Hmm, quite the interesting outcome. I would assume your body is reacting accordingly to the solution. At any rate, the rite of passage is done, Drash. Please stay there while I tend to Kai now,"</span> Lila finished.
[[Undergo the rite yourself|Tech72]]<<if ($muscle >= 65) and ($story2OK is not true)>>As you arrived home, Drash was already knocked out cold, snoozing with arms spread out. Surprising him awake by playing with his girthy cock would be a laughable joke, your tired mind thought.
Inches away from the target, your train of thought was interrupted by lustful moans that escaped Drash's lips. It caught you off-guard, you hadn't even touched him, yet his response was way too vulgar. Checking his eyelids, he is still sleeping. Could it be a realistic dream, like the ones you experienced from the pills? As you were investigating the cause, a sharper moan was let out, accompanied by his body pulsating. You are left perplexed by the situation, watching with curiosity and confusion.
By the fifth moan, the pulses temporarily stop, before it is replaced by sudden growth spurts that close the distance. His muscles bulge and swell, expanding with solid muscle mass in mere seconds, gradually creating a deeper crater in the mattress’ fabric. His already impressive schlong follows suit, reaching higher and developing brawny striations that otherwise shouldn’t be there. Accompanying it is the volume of his balls, becoming engorged with even more cum as they churn and ebb. As if being pressured to grow as well, even his height unnaturally increases to accommodate space for more mass. Before your shock wears off, another expansion pushes his adaptive body bigger, like overcoming the limiters of his mortal body, doubling in size and solidifying his awe-inspiring frame.
What a sleeping beast, even when unconscious his body is like a vessel designed for the sole purpose of growth, seamlessly adapting to the changing environment. The growth session was captivating to spectate, especially when he is your friend. Yet, as much as you hate to admit, envy and jealousy were thrown into the emotional mix. How could there exist such a disparity? How can you feasibly be Drash's rival when there doesn't seem to be an area where you can excel? With the frustration etching into your mind, you canceled sleeping and ventured outside to where someone could lend a hand: Lila.
[[Find Lila|Home story2]]<<else>>Your renewed abode, spanning multiple times longer than the previous one. With Drash now by your side, a revitalized sense of confidence wells deep beneath. Dim and cool, you lie on the mellow bed, pondering today’s plans.
[[Explore|Explore2]]
[[Interact with Drash|Drash]]
[[Use your watch|Watch]]
[[Sleep|zzz2]]
<<nobr>><<if $vial is true>>[[Check the vial you grabbed earlier|GenTherH]]<br><</if>><</nobr>>
[[Debug|Debug2]]
<<if $unit is 0>><<set $heightMetric2 to $heightMetric+($height2*$Hconvert)>>
<<set $dickMetric2 to $dickMetric+($dick2*$Dconvert)>>
<<set $ballsMetric2 to $ballsMetric+($balls2*$Bconvert)>>
<<else>><<set $heightImperial2 to $heightImperial+($height2*$Hconvert)/0.3>>
<<set $dickImperial2 to $dickImperial+($dick2*$Dconvert)/0.3>>
<<set $ballsImperial2 to $ballsImperial+($balls2*$Bconvert)/0.3>><</if>>
<</if>>While syncing Drash’s capsule and her tablet, with a subtle whirr, the capsule displays the results in mere seconds for both Lila and Drash to analyze. The display reads:
<div style="background-color:#a9e1f8"><span style="color:black">Height: $Dheight <<if $unit is 0>>m<<else>>feet<</if>>
Muscle definition: Middle-weight
Dick length: $Ddick <<if $unit is 0>>m<<else>>feet<</if>>
Balls size: $Dballs <<if $unit is 0>>m<<else>>feet<</if>>
Unique traits:
- Genetically talented
- Adaptive barbs
- Lustful pheromones producer</span></div>
<span style="color:#C8A2C8">"//Whew//, those traits are quite significant. I urge you to maximize their full potential, Drash."</span> eying the display. <span style="color:#C8A2C8">"Now that's finished, let's proceed to the watch attachment. Do note, this might tickle."</span>
A similar crab-like device is attached to Drash's left wrist that self-replicates into a wristband upon contact. After experiencing it first-hand, you wonder what Drash is feeling right now, especially when his skin is being bypassed.
After observing for a while, Lila reported, <span style="color:#C8A2C8"> "Okay, it appears that the application is progressing well so I'll proceed with the injection. No need to fret, it will only cause slight discomfort."</span> placing a vial filled with a yellowish liquid into a dispenser.
Although the capsule is hindering your vision, you could picture the syringe injecting the solution. As the syringe was emptied, his body started to oscillate between expanding and deflating, all with a hushed rumble. Was this reaction or side effect normal? You couldn't tell one bit. One thing is for sure, Drash's smile tells the necessary information.
<span style="color:#C8A2C8">"Hmm, quite the interesting outcome. I would assume your body is reacting accordingly to the solution. At any rate, after your head clears, you are both free to exit the capsule," </span> Lila finished.
[[Exit the capsule|Tech8]]<span style="color:#C8A2C8">"Alright, now is your turn, Kai.</span> Lila said while syncing your capsule with her tablet. With a subtle whirr, the capsule displays the results in mere seconds for both Lila and you to analyze. The display reads:
<div style="background-color:#a9e1f8"><span style="color:black">Height: <<if $unit is 0>><<- $heightMetric.toFixed(2)>> m<<else>><<- $heightImperial.toFixed(2)>> feet<</if>> ($height points)
Muscle definition: Middle-weight ($muscle points)
Dick length: <<if $unit is 0>><<- $dickMetric.toFixed(2)>> m<<else>><<- $dickImperial.toFixed(2)>> feet<</if>> ($dick points)
Balls size: <<if $unit is 0>><<- $ballsMetric.toFixed(2)>> m<<else>><<- $ballsImperial.toFixed(2)>> feet<</if>> ($balls points)
Unique achievements:
<<if $VaelenGift is true>>Vaelen subjugator<</if>></span></div>
<span style="color:#C8A2C8"><<if $VaelenGift is true>>"Vaelen subjugator? that is certainly something to be rewarded for,"<<else>>"Not bad, certainly not bad,"<</if>></span> eying the display. <span style="color:#C8A2C8">"Now that's done, let's move on to the watch application. Keep in mind, this might tingle a bit."</span>
Extending from the capsule's walls, a springy tube carrying a crab-like carrier for the watch approaches your left wrist. //Click//, its leggy appendage latched upon release, transforming into a vantablack wristband using nanotechnology. After that, a ticklish sensation zones around the watch. Inconspicuous to the naked eye, nanostrings infiltrate your skin pores with ease and proceed to hijack a part of your nervous system. This will serve as a conduit to monitor and even stimulate bodily reactions through the watch’s display screen.
<span style="color:#C8A2C8">"Alright, seems like the attachment process was successful. Then, we'll continue with the final injection. Don't worry, it'll only hurt a bit," </span>she said, inserting a yellowy liquid in a vial<<if $VaelenGift is true>>, with something extra,<</if>> into a dispenser.
Another mechanical syringe lengthens and pierces your left triceps, ejecting its contents. Rather than the vigorous reaction as a result of ingesting the white or brown pills, instead, a relaxing wave washes over while a numbing sensation stays present at the injection point. Your being feels lighter as if a burdening load lifted off your shoulders. Taking it all in, it all feels so…surreal.
<span style="color:#C8A2C8">"The rite of passage is finished, Kai. Please remain stationary until your head clears,"</span> Lila finished, while you are still in a half-dreamy state.
[[Exit the capsule|Tech8]]
Selecting the node on your hologram projection, the pad started to spin while emitting a buzzing sound. Closing your eyes in anticipation, a flash of light struck. Pupils widened to the instantaneous shift in environment, it feels as if you never went to the lab in the first place. You’re also pleased that your body wasn’t torn into pieces during the process.
<span style="color:#C8A2C8">"Welcome to your new room. Both of you will be roommates from now on. Now, you might think this amount of space is too much when there are only 2 people. However, I assure you, you won’t say the same sentence when you start to grow later, which I certainly hope you do!"</span> Lila said.
Glancing around, black tiles surround your view. They’re not like your average brick walls. On the contrary, their toughness and flexibility are incomparable, like improved carbon fiber walls. Opposite the pad is the supposed entrance without built-in door, replaced by a thin, opaque film of plastic that runs upward. Hanged along the walls are OLED lights, emitting sufficient lighting to all four corners of the room for you to see. Stroking one of the 2 giant-sized mattress, you are surprised by the softness—something you weren't accustomed to. Testing the mattress, the foam adjusts to your posture like a memory foam. Gazing upwards at the boundless ceiling, there doesn’t seem to be an end in sight.
<span style="color:#C8A2C8">"This marks the end of the rite. I will now leave you to yourself. Whenever you wish to meet me, enter the lab and search for me there. May this humble beginning bring you the best of good luck. I'll see you soon,."</span> Lila waved you two goodbye. It was a brief meeting, but she left a profound impact on you.
[[Finish the preceedings|Home2]]
<<set $Hconvert to 0.2>>
<<set $Dconvert to 0.1>>
<<set $Bconvert to 0.1>>
<<set $SDASmulti to 1>>
<<set $height2 to 0>>
<<set $dick2 to 0>>
<<set $balls2 to 0>>
<<set $story2OK to not true>>
<<set $story2OK2 to not true>>
<<set $facdesc to not true>>
<<set $gymdesc2 to not true>>
<<set $libdesc to not true>>
<<set $mechlab to not true>>
<<set $libgrowth to not true>>
<<set $Misc to not true>>
<<set $SDAS to not true>>
<<set $lyga to not true>>
<<set $radiation to not true>>
<<set $expansions to not true>>
<<set $quantum to not true>>
<<set $Drashlaser1 to not true>>
<<set $Drashlaser2 to not true>>
<<set $restart2 to not true>>
<<set $DrashRelation to 0>>
<<set $LilaRelation to 0>>
<<set $LilaCounter to 0>>
<<set $LilaSex to not true>>
<<set $LilaBye to not true>>Passing through the film, you are greeted by a brighter hub that links your room with other occupants and the external world. Lush plants and an ample amount of sunlight decorate the hub, turning it into a community center aimed for interaction. At the center of attention lies a carefully maintained synthetic waterfall complete with resting spots surrounding it, contributing to the cool and refreshing air. As the traffic of muscular jocks with varying heights starts to increase, you paused to decide where you are heading.
[[Local Gym|Gym2]]
[[The city's library|Library]]
[[Biological lab|Lab]]
<<nobr>><<if $mechlab is true>>[[Mechanical lab|LabMech]]<br><</if>>
<<if ($mechlab is true) and ($lyga is not true)>>[[Approach the cerulean shark by the waterfall|lyga]]<br><<elseif ($mechlab is true) and ($lyga is true)>>[[Approach Jaw by the waterfall|Jaw]]<br><</if>><<if $quantum is true>>[[Quantum lab|LabQ]]<br><</if>><</nobr>>
[[Back|Home2]]
Crumpling onto the bed, tired and beaten, you close your eyes and swiftly sink into a dreamy state, envisioning limitless possibilities of the future. One certainty remains in your mind: you are one step closer to greatness.
<<nobr>><<if $height >= 250>><br>//You feel your height has reached its current maximum potential.//<<set $height to 250>><br><</if>>
<<if $muscle >= 350>>//You feel your muscles have reached their current maximum potential.//<<set $muscle to 350>><br><</if>>
<<if $dick >= 285>>//You feel your cock has reached its current maximum potential.//<<set $dick to 285>><br><</if>>
<<if $balls >= 160>>//You feel your balls have reached their current maximum potential.//<<set $balls to 160>><br><</if>><</nobr>>
[[Wake up|Home2]]
<<if $SDASmulti is 2>>
<<set $height2 to $height2 + ($multiH*$baseH)>>
<<set $SDASmulti to 1>><</if>>
<<if $fatigue >=1>>
<<set $muscle to $muscle + ($baseM*$multiM*$SDASmulti)>>
<<set $fatigue to 0>>
<<set $SDASmulti to 1>><</if>>
<<if $fullness >=1>>
<<set $fullness to 0>><</if>>
<<set $height2 to $height2 + (($height + $height2)*$passiveH)>>
<<set $muscle to $muscle + ($muscle*$passiveM)>>
<<set $dick2 to $dick2 + (($dick + $dick2)*$passiveD)>>
<<set $balls2 to $balls2 + (($balls + $balls2)*$passiveB)>>
<<if $story2OK is true>><<set $vitals -= 1>><</if>>Tapping the screen, it proceeds to project a hologram display complete with interactable nodes. Your current options are:
[[Check your status|Status]]
[[Inspect your body|Mirror2]]
<<linkreplace "Stimulate certain parts of your body">>[[Stimulate muscles|StimulateM]]
[[Stimulate cock and balls|StimulateCB]]
<</linkreplace>>
<<linkreplace "Teleport somewhere">>[[Biological laboratory|Lab]]
<<nobr>><<if $gymdesc2 is true>>[[One of the gym's vacant chambers|Gym2]]<br><</if>>
<<if $libdesc is true>>[[The city's library|Library]]<br><</if>>
<<if $mechlab is true>>[[Mechanical laboratory|LabMech]]<br><</if>>
<<if $quantum is true>>[[Quantum laboratory|LabQ]]<</if>><</nobr>>
<</linkreplace>>
[[Display past experiences and conversations|Gallery]]
[[Back|Home2]]
<<set $comeFrom to "Watch">>Walking towards Drash at the other side of the room, he noticed you approaching. <span style="color:gray">"What's up, Kai. You got any sort of business with me?"</span> he asked.
@@#options;
<<link "Have a friendly competition">>
<<replace "#options">>
<span style="color:gray">"A friendly competition? I'm down."</span> he said standing up from his bed. <span style="color:gray">"What competition will it be?"</span>
[[Strength comparison|Str]]
[[Ego comparison|Ego]]
<</replace>>
<</link>>@@\
[[Check his status|DStatus]]
[[Ask for a blowjob|Drashblow]]
<<nobr>><<if ($story2OK is true) and ($story2OK2 is not true)>>[["Hey Drash, what were you dreaming last night?"|Dream]]<br><</if>>
<<if $steroids > 0>>[["Hey Drash, I got some pills from the lab. Care to try one out?"|DSDAS]]<br><</if>>
<<if ($quantum is true) and ($Drashlaser1 is not true)>>[[Leak the quantum lab's information to Drash|DrashQ1]]<br><</if>>
<<if ($Drashlaser1 is true) and ($ascension2 is true) and ($Drashlaser2 is not true)>>[[Invite Drash for the second procedure|DrashQ2]]<br><</if>>
<<if $ascension2 is true>>[[Final words with Drash|DrashW]]<br><</if>><</nobr>>
[[Nevermind|Home2]]
<<if $polite is not true>>"Miss Lila, if I may ask, sorry if I sounded rude, but I haven't seen much females around. Why is that?" you asked.
<span style="color:#C8A2C8">"Oh, don't be so polite, just call me Lila as I said. I'm not like your boss or anything. Besides, I'm not that old you know?" </span> Lila responded friendly.<<set $polite to true>>
<<else>>"Lila, sorry if I sounded rude, but I haven't seen much females around. Why is that?" you asked.<</if>>
Lila responded with a chuckle, <span style="color:#C8A2C8">"Quite the blunt question, Kai. It’s a good thing I’m not easily offended. It is a fact that the hyper female population is less than males, which is why fewer of them are seen roaming the streets. However, some that I knew of have overcome their personal barriers and have achieved success. They might even be ascending the stages as we speak. While some other were even rumored to pack more load than even males,"</span> she said.
<span style="color:#C8A2C8">"That should solve your question, anything else you need answering?"</span>
[[Ask about the rite of passage|LF1]]
[[Ask general information about stage 2|LF2]]
[[Ask about her height and muscle imbalance|LF3]]
[[That's it from me|Tech3]]<span style="color:grey">"Hmm, a strength showdown? I'm not the most confident in my abilities but I'll give it a try since you asked nicely,"</span> Drash replied.
"That's the spirit! Then come with me, let's teleport to a vacant chamber."
Phasing into one of the empty chambers, you felt right at home considering how much you've spent the time here. Having a company to compare and socialize with was a welcoming change.
"So the way this is going to work is that we're each going to be doing a 1 rep max on dumbbell bench press, deadlift, and bent-over rows consecutively. Whoever has the 2 highest weight wins, like a best of 3," you explained, Drash nods.
<<if $muscle - $Dmusclepoint >= 20>>
You started first as a benchmarking point. Lying on the ground, you grabbed the dumbbell from underneath, forcing it upwards into the air. Groaning with a strained face, it was slowly but surely lifted off the ground, still resisting as best as it could. Sooner or later, you straightened your arms up, showing who holds control over the weights as the dumbbells hover momentarily before crashing back onto the floor.
Next comes rows, an exercise targeting the back muscles. With each hand holding a different dumbbell, you bowed down while maintaining a straight spine to engage the back muscles. Sinews of muscle were strained just by keeping them afloat. Still, they start to contract, exerting additional force to lift them to your waist. Grunting, with enough effort, the load was elevated on par with your body which stood suspended for a tough second before dropping with a bassy thud.
The final one remaining is deadlifts. Loading a few hundred-<<if $unit is 0>>kilograms <<else>>pounds <</if>>disc on each side of a metal bar, you bowed down once again while doing a double overhand grip on it, readying to slay the final challenge. Maintaining perfect form, your legs flex outward, a final push to lift this weight. Gritting your teeth in reflex, you heaved it off the ground with the last charges of energy you have left. As the bar was raised to a conclusive rep, you released it with a proclamation of strength, a double-boom resonated in the soundproof chamber.
"Rahhhh! I'm so pumped. Now's your turn, Drash. Show me what you got!" panting tiredly.
Drash approached the dumbbells you left over, imitating your stance with accuracy. Grunt and try as he might at all 3 stations, even with the marvelous show of muscularship and cheering you did, they all only hover midway before falling back to the cold hard ground. A slight disappointment was painted on his face, but he didn't seem discouraged at all.
<span style="color:grey">"Haha damn it, I couldn't lift any of it. Looks like you win, Kai. I would need some more time to grow if I were to match your level. Whelp, it was worth a shot anyway. At least, I've grown so much in the last few weeks that I could hardly recognize myself from the past,"</span> Drash said, rubbing the hardened muscles he now has.
<<elseif $Dmusclepoint - $muscle >= 20>>
Striding towards the dumbbells, you volunteered first to establish a baseline for future comparisons. Lying still on the floor, you planned to heave it up above your pectorals. Fighting against its resistance, you close your eyes and draw upon the wells of energy within. With enough time, it was hoisted up, controlling the dumbbell before it fell down with a crash.
Transitioning to rows, you gripped a dumbbell in each hand and leaned forward, making sure your back was still straight to stimulate the lats. Holding them midair allowed your refined muscles to shine, revealing the strength underneath. With stressed grunts, you push forward until they are level with your waists. Steadily, you remained still for a moment before finally lowering them back down with a delicate thump.
Now, only deadlifts remained. With a double overhand grip on the loaded metal bar, you prepared mentally for the final challenge. Your quadriceps strained and twitched as you extracted the last ounces of energy to raise the weights, all the while maintaining flawless form. Lifting the bar to your torso requires your final reserves, as evident from your facial expression. After a second, you threw it back on the ground with an echoing drop.
"That was a challenge! Now it's your turn, Drash. Let's see what you're made of!" you said, gasping and sweating.
Approaching the dumbbells you had used, Drash mimicked your form with perfection. Under the stress of the weights, his impeccable muscles glisten and bulge, showcasing the strength he is able to produce. Observing your competitor, something felt amiss from the way he lifted but you couldn't figure it out before he completed all three challenges in due time.
In a somewhat worried expression, Drash asked, <span style="color:grey">"Umm, Kai, not to be rude but these are quite light. You sure this is your best?"</span> Staring speechless, what are you supposed to say? Of course it is, that's what this spar is all about.
Reading your blank expression, he responded with his usual mischievous grin, <span style="color:grey">"Ohh~, I see how it is,"</span> he dropped his dumbbells and slowly inched closer.
With a swift wrap, Drash effortlessly hoisted you into the air and into a hugging position out of the blue. "Erhhh?" a surprised yelp escaped your lips. Nuzzling against his masculine body, the warmth he emanated was gentle, like being snuggled against your caring father. Not only that, his body scent was alluring, calming your nerves.
He whispered, <span style="color:grey">"Relax, Kai. Don't you enjoy this moment? Cuddling with someone powerful enough that he could shield you?"</span> Flexing his superb muscles, he continued <span style="color:grey">"Now that I have bested you</span> <<if $Ddickpoint - $dick >= 20>><span style="color:grey">in both strength and endowment, it's time for a special, private show."</span>
Drash's brawny cock handled your body weight with such ease it's crazy to watch. Posing by the mirror, he proceeded to do several enticing poses and you got a front-row seat of Mr. Olympia right here. First off, he started with a front double biceps.
Legs set apart, shoulders stretched, he raises both arms, showcasing the fruits of his growth. Then, he flexes inwards, his biceps swelling with unbound power, veins dancing across his forearms, further emphasizing his sculpted frame. Your eyes were glued onto the mirror with admiration, and your body unknowingly rocked back and forth, exciting his lengthy cock.
With a seamless transition, he shifts into the abdominal and thigh pose: both hands overhead, one leg extended to the side while the other remains grounded, revealing the striation on his quadriceps. Next, he twisted his torso and tightened his core, pushing the abdominal muscles out. While you covered his marvelous abs, you can feel it grinding against your back like a wall, tough and unmoveable.
For the final pose comes the crab pose, the culmination of his dedication. Leaning forward and legs spread apart, he clenches his arms inside. Every muscle group tenses up, from his chest to his hamstrings, creating a symphony of strength. Throughout each movement, he exudes confidence and raw, unbridled strength, a testament to how size can change someone's persona.
Drool slipped out from the edge of your lips, showing how much you wanted Drash to be yours. Turning around, you looked up like a child is to a parent, asking permission to do the unthinkable. Drash smiled and ordered, <span style="color:grey">"Lick."</span>
Immediately, you ducked on his cock and held on tight to his obliques. Like a brainwashed slave, you whipped your tongue out, licking the dripping sweat deep into each abs' ridge. The salty flavor means nothing compared to the blissful sensation of being graced by an overwhelming owner. Drash was pushed back onto the wall, moaning from the stimulation.
Like the good cat you are, none of his abdominal area remained dry, licked by your mouth. Inching upwards to his pectorals, their plumpiness pressed hard against your body, drawing you closer. Going with the flow, you stretched out your arms, caressing and massaging the firm muscles while your mouth cleaned his scaly pecs. Sucking on his areola every now and then, Drash's breath fastened in response, succumbing to the service.
Dollops of cum dripped from his tip, but you pay no mind. As if nothing happened, the service continued upwards to his snout. //Chup//, your mouth in contact with Drash's, dampening the intensifying moans. Softly, your arms explored the vastness of his back, discovering an uncharted territory of strength. Roughly, tongues collided with each other, trading salivas without embarrassment. As you are drawn into each other's French Kiss, Drash's penis twitches and churns, advancing his cum production to the next level.
It didn't take long before fresh semen struck the chamber's walls like a leaky dam, the climax deafening. Yet, the passionate kiss went on for minutes, savoring each other's company like a married couple. After breaking off from the kiss, you locked eyes for another moment, looking deep into each other's eyes for a telepathic answer. No words were exchanged, for it is evident from his expression.
Hopping off from his beet-red cock, you splashed into an indoor kids' pool of cum, seed burying up to knees deep. Yikes, you might have gone a bit overboard with this one, don't want to cause discomfort because the equipment is all wet and sticky. Fortunately, the pad and drainage system were still functional, the former you used to return home.<<else>> <span style="color:grey">in strength, care to give these biceps a good ol' rub? This is not a request."</span> Hanging on an arm, his left biceps formed 2 peaks, like muscle slabs stacked on top of each other. Cupping your hands on both sides, the tautness was hard to dent, proving just how much stronger Drash is compared to you. You caress as ordered, pleasuring Drash like the servant you are now. Drash smiled, watching gleefully as you explored his rough contours. Feeling satisfied with the service, he put you back down and said, <span style="color:grey"> "Very good, but once I've reigned supreme in every aspect, then you'll know when to worship this godly body of mine."</span><</if>>
<<else>>
"I'll go first so we can have a starting point to compare to," you volunteered. On the floor, you seized the dumbbell from below, thrusting it up, straining and groaning as it resisted being lifted. Slowly but surely, you extended your arms, asserting control over the weight as it hovered briefly before crashing down with a clang.
Moving on to rows that trains the back muscles, you grasp a dumbbell in each hand and bend forward with an erect spine to fully activate the muscle groups on your back. As expected, your back tenses up, revealing its defined musculature, as you held them aloft. Raising them with exerted grunts, you plow through until they finally match your body's elevation. Holding them still for a challenging moment as confirmation, you finally let them back down with a thud.
Finally, only deadlifts remain. Assuming a double overhand grip on a metal bar that has been loaded with discs on each side, you exhaled deeply, preparing for the ultimate test. With immaculate form, your legs bulged outward, summoning the last reserves of energy to lift the weight. Gritting your teeth, you hoisted it off the ground with a final burst of strength, the bar gradually rising to a definitive rep.
"That was tough! Your turn, Drash. Let's see what you've got!" You panted, exhausted.
Drash walked over to the dumbbells you had left behind, mirroring your stance with precision. Watching your competitor closely, Drash's impressive muscles contract and relax with each breath, a display of power he newly obtained. It wasn't long before all 3 exercises were finished with fashion, a look of unease replaced with a genuine smile on his face. How euphoric it must have felt, having conquered a brutal challenge, like your encounter with Leo.
<span style="color:grey">"Wow, //huff huff// I can't believe I did that all by myself,"</span> Drash commented, staring at his reddened palms. <span style="color:grey">"All the time I've put in, all the mass I've put on, it was finally fruitful and apparent!"</span>
Pointing his fingers at you, he continued, <span style="color:grey">"It might be a tie today, Kai. But I'll make sure I get the best of you tomorrow!"</span><</if>>
[[Go back|Drash]]
<<set $muscle to $muscle + ($baseM/2)*$multiM>><span style="color:grey">"Hmm, what did you say? You said you wanted to compare cocks? Don't cry if you're outclassed, Kai"</span> Drash teased, flexing his erect $Ddick <<if $unit is 0>>m<<else>>feet<</if>> cock.
<<if ($dick + $dick2) - $Ddickpoint >= 20>>
Glancing at you, his confidence didn't remain for long as it was replaced by a look of horror. <span style="color:grey">"Wait ... wait wait wait wait, since when did you grow so big?! And, so thick as well~ ehrm!"</span> seems like he really wants to touch but his ego is holding him back.
It was cute seeing him flustered like this and you wanted to see more. "Come on Drash, where's that bravado you sported earlier? Didn't I hear that you outclassed me?" nudging your cock at his face. "Don't tell me you're actually envious? Drash of all people, being beaten by another hyper at his own game? I wonder what to feel," nudging for a second time.
<span style="color:grey">"//Grrr//, shut up! I'm sure however many you pack is only for show. I'll prove to you how much a real cock should produce, come!"</span> Drash stepped on the teleporter.
"Still needed another wake-up call? I'll be happy to give you one," you smiled and followed Drash.
<<if $facdesc is not true>>Stepping on the pad, you were teleported into what seems to be a giant cum dumping facility. Under the dimmed lighting, a dusty Olympic-sized swimming pool looms in front of you both, ready to tank the best you can offer.
"How did you find this place Drash? This place looks eerily like an abandoned facility to me. Are you sure their systems are still online?" you asked.
<span style="color:grey">"This place? I found it while I was out exploring around the border the other day. Not quite sure why this place was discontinued but this is not the first time I've gone here so I can guarantee the drainage system is still up and running."</span><<set $facdesc to true>><<else>>Teleporting to the familiar dumping facility you readied your factories. The familiar smell of spunk still lingers in the air as well as residual stains still left unattended. Ah, even after several visits, this place never gets old.<</if>>
"Let's just skip the introductions. Prove to me it wasn't all talk, Drash."
<span style="color:grey">"Just you watch."</span> Drash vigorously stroked his penis, extending it to its fullest length and his barbs followed suit. Even so, it still wasn't quite the match for yours. With his breath burdening, he prepares to release the largest load, or maybe loads, he has ever expelled. Watching him be so passionate prompted you to start stroking as well. With all of his strength, multiple streams of hot semen were ejected into the air, spraying onto the pool below.
You were impressed but you could absolutely do one better. Before Drash managed to recover, you let out a powerful roar, releasing an even larger load that traveled further. "Come on Drash, I think you should start acknowledging that I'm the bigger and better one here, heck I might've grown already. I haven't even gotten started on the good parts yet and you already look exhausted," you taunted. Drash could only stare speechless.
<span style="color:grey">"I ... I'm beaten?"</span> still stunned. <span style="color:grey">"That's not possible,"</span> Drash slumped. <span style="color:grey">"Sorry, Kai but I have to go now. But, the next time we spar, I promise it will not go your way again, mark my words!"</span>
<<elseif $Ddickpoint - ($dick + $dick2) >= 20>>
<span style="color:grey">"Aww, are you sure YOU want to challenge ME? I mean, look at your puny little cock, Kai. It’s probably only half of my size. Who are you supposed to impress with that junk of yours? A dwarf? Hahaha,"</span> Drash mocked while flicking your manhood.
"Hey, back off!" you blushed. "It's not like I didn't work hard for it to be this big."
<span style="color:grey">"Hehehe, I know. It's just that I can't help but feel pity for such a measly display. If you wanted a breeding tool to boast, then THIS is what you should have had,"</span> Drash showed off his cock.
<span style="color:grey">"But, I'll tell you what, if the amount you actually pack beats mine, then I'll concede defeat, sounds like a deal?"</span>
"You bet!"
<span style="color:grey">"Oh, this is going to be fun. Follow me,"</span> Drash gestured to the teleporter pad.
<<if $facdesc is not true>>Stepping on the pad, you were teleported into what seems to be a giant cum dumping facility. Under the dimmed lighting, a dusty Olympic-sized swimming pool looms in front of you both, ready to tank the best you can offer.
"How did you find this place Drash? This place looks eerily like an abandoned facility to me. Are you sure their systems are still online?" you asked.
<span style="color:grey">"This place? I found it while I was out exploring around the border the other day. Not quite sure why this place was discontinued but this is not the first time I've gone here so I can guarantee the drainage system is still up and running."</span><<set $facdesc to true>><<else>>Teleporting to the familiar dumping facility you readied your factories. The familiar smell of spunk still lingers in the air as well as residual stains still left unattended. Ah, even after several visits, this place never gets old.<</if>>
<span style="color:grey">"Let's not dilly-dally shall we? After you, Kai. Show us what you've got."</span>
"Rngghh," you began to rub your cock furiously, lengthening it to its maximum potential and prepping the biggest load you've ever unleashed. With all your might, multiple hot cumshots were spewed meters into the air with a loud burst that fills the room, splashing into the pool below.
Before you could recover, "Ahhhh~" Drash also moaned in delight, ejecting an even bigger load further than you did. <span style="color:grey">"Whoo, Kai, you've gotta, //urhhmm// ... work on your, //arhhh// ... if you want to even the competition."</span> You could only watch in awe as Drash ejaculated double your amount with only half the effort during his taunt.
<span style="color:grey">"Ahh, I'm stoked. Although, I think that should be enough to settle today's score. Even if you might've grown from that load, you should come back later if you have packed even more meat. You'll need it if you want to stand a chance against me. I'll be waiting for that day, Kai."</span><<else>>
<span style="color:grey">"//Phew//,"</span> Drash whistles. <span style="color:grey">"You've been growing lately, haven't you? It's good to see someone who can finally match me. Can't remember when was the last time we were almost equals."</span>
"//humph// Thanks Drash. I can't just stand idly by and let my rival grow by himself, can he?" you teased.
<span style="color:grey">"Oohh, you're such a sweet talker, Kai, I like that side of yours. As much as you wanted to win in terms of size, I think it's safe to say that I'm still the better one here. I mean, look at these, doesn't these barbs speak for themselves?"</span>
"Well, if it's just prosthetics, what's the point? I'd rather see you use it in action, rather than flaunting it around. Say, what about we do some friendly competition?"
<span style="color:grey">"You're on! Follow me, I know the perfect place for that,"</span> trudging to the teleporter.
<<if $facdesc is not true>>Stepping on the pad, you were teleported into what seems to be a giant cum dumping facility. Under the dimmed lighting, a dusty Olympic-sized swimming pool looms in front of you both, ready to tank the best you can offer.
"How did you find this place Drash? This place looks eerily like an abandoned facility to me. Are you sure their systems are still online?" you asked.
<span style="color:grey">"This place? I found it while I was out exploring around the border the other day. Not quite sure why this place was discontinued but this is not the first time I've gone here so I can guarantee the drainage system is still up and running."</span><<set $facdesc to true>><<else>>Teleporting to the familiar dumping facility you readied your factories. The familiar smell of spunk still lingers in the air as well as residual stains still left unattended. Ah, even after several visits, this place never gets old.<</if>>
"So, how about we do it together? That way, we can also see who has the better endurance," you proposed.
<span style="color:grey">"Fine by me. Like I'm going down without a fight,"</span> Drash replied.
Huffs and moans were exchanged between you two as each penis was rubbed and pumped passionately, a head-to-head race on who grows the farthest. With the climax approaching, both of you groaned in tandem, ejecting one of, if not the biggest load you've ever experienced. Bursts of cum were sprayed like a garden hose, watering the containment pool underneath.
Glancing to the opposite pool and back, there was no clear winner because the water level was almost the same. Drash would be the first to break the deadlock saying, <span style="color:grey">"It seems that not only were our dick size comparable, our cum volumes were also identical as well. I hate to say it but this might actually be a tie."</span>
"Yeah, I agree with that. My tank's running empty as well. Though, I can't help but notice that my dick seems to be slightly bigger than yours now."
<span style="color:grey">"Oh, don't push your luck. It's probably just an illusion of the eyes. I suppose that settles it for now. However, you won't have an easier time the next time we duel, Kai."</span>
"Heh, I won't have it any other way."<</if>>
[[Go back|Drash]]
<<set $dick2 to $dick2 + ($baseD/2)*$multiD>>
<<set $balls2 to $balls2 + ($baseB/2)*$multiB>><<nobr>><<if $Stage1 is true>><<linkappend "Stage 1">><br>
<<linkappend "Drash">><br>
[[Encounter 1 - against the wall|TopC]]<br>
[[Encounter 1 - cowgirl|BottomC]]<br>
[[Handjob Drash|Fun1C]]<br>
[[Experience Drash's handjob|Fun2C]]<br><</linkappend>>
<br><<linkappend "Leo">><br>
[[Doggy-style in the toilet|LeoC]]<br><</linkappend>>
<br><<linkappend "Vaelen">><br>
[[Win initial fight|VaelenWin]]<br>
[[Lose initial fight|VaelenLose]]<br><</linkappend>><</linkappend>><</if>>
<<if $Stage2 is true>><br><br><<linkappend "Stage 2">><br>
<<linkappend "Drash">><br>
[[Sleep growth|SleepD]]<br>
[[Laser therapy 1|Laser11]]<br>
[[Laser therapy 2|Laser21]]<br>
<<linkappend "Blow job">><br>
[[After sleep growth|Blow1]]<br>
[[After laser therapy 1|Blow2]]<br>
[[After laser therapy 2|Blow3]]<</linkappend>>
<br><<linkappend "Strength comparison">><br>
[[Kai > Drash|StrMore]]<br>
[[Kai = Drash|StrEqual]]<br>
[[Kai < Drash|StrLess]]<</linkappend>>
<br><<linkappend "Ego comparison">><br>
[[Kai > Drash|EgoMore]]<br>
[[Kai = Drash|EgoEqual]]<br>
[[Kai < Drash|EgoLess]]<</linkappend>><br><</linkappend>>
<br><<linkappend "Lila">><br>
[[Cubicle sex|LilaQC]]<br><</linkappend>>
<br><<linkappend "Vic">><br>
[[Library laid lecture|VicQ3C]]<br><</linkappend>>
<br><<linkappend "Jawsorin">><br>
[[Bottom|JawB1C]]<br>
[[Top|JawT1C]]<br><</linkappend>>
<br><<linkappend "Regin">><br>
[[Win initial fight|ReginWin]]<br>
[[Lose initial fight|ReginLose]]<br><</linkappend>><</linkappend>><</if>>
<<if $Stage3 is true>><br><br><<linkappend "Stage 3">><br>
<<linkappend "Drash">><br>
[[First transformation into a dragon|DrashTF1]]<br>
[[Second transformation into a magic-wielding dragon|DrashTF2]]<br>
<<linkappend "Strength comparison">><br>
[[Kai > Drash|StrMore2]]<br>
[[Kai = Drash|StrEqual2]]<br>
[[Kai < Drash|StrLess2]]<</linkappend>>
<br><<linkappend "Ego comparison">><br>
[[Kai > Drash|EgoMore2]]<br>
[[Kai = Drash|EgoEqual2]]<br>
[[Kai < Drash|EgoLess2]]<</linkappend>><br><</linkappend>>
<br><<linkappend "Adethar">><br>
[[First growth|AdetharG1]]<br>
[[Second growth|AdetharG2]]<br>
[[Third growth|AdetharG3]]<br>
[[Fourth growth|AdetharG4]]<br><</linkappend>>
<br><<linkappend "Lila">><br>
[[First potion|LilaPG1]]<br>
[[Second potion|LilaPG2]]<br>
[[Third potion|LilaPG3]]<br><</linkappend>>
<br><<linkappend "World 1 - Urban Kingdom">><br>
Jarnessa<br>
[[Bottom|JarnessaBottomC]]<br>
[[Top|JarnessaTopC]]<br><</linkappend>>
<br><<linkappend "World 2 - Mystical Forest">>
[[Wolf vore|W2E2voreC]]<br>
[[Wolf cockvore|W2E2vore2C]]<br>
[[Bear vore|W2E4voreC]]<br>
[[Bear cockvore|W2E4vore2C]]<br>
[[Lucine first boobjob|LucineSexC]]<br>
<<if setup.achievements.divineworshipper>>[[Lucine second boobjob|LucineSexC2]]<br><</if>><</linkappend>>
<br><<linkappend "World 3 - Dark Dungeon">>
[[Spider vore|W3E1voreC]]<br>
[[Spider cockvore|W3E1vore2C]]<br>
[[Bat vore|W3E2voreC]]<br>
[[Bat cockvore|W3E2vore2C]]<br>
[[Golem vore|W3E3voreC]]<br>
[[Golem cockvore|W3E3vore2C]]<br><</linkappend>>
<br><<linkappend "World 4 - Windy Mountain">>
[[Harpy vore|W4E1voreC]]<br>
[[Harpy cockvore|W4E1vore2C]]<br>
[[Amphiptere vore|W4E2voreC]]<br>
[[Amphiptere cockvore|W4E2vore2C]]<br>
[[Mountain goat vore|W4E3voreC]]<br>
[[Mountain goat cockvore|W4E3vore2C]]<br><</linkappend>>
<br><<linkappend "World 5 - Chilly Tundra">>
[[Chimera vore|W5E1voreC]]<br>
[[Chimera cockvore|W5E1vore2C]]<br>
[[Ice giant vore|W5E2voreC]]<br>
[[Ice giant cockvore|W5E2vore2C]]<br>
[[Amalgam vore|W5E3voreC]]<br>
[[Amalgam cockvore|W5E3vore2C]]<br><</linkappend>>
<br><<linkappend "World 6 - Corrupted Desert">>
[[Corrupted hyena vore|W6E1voreC]]<br>
[[Corrupted hyena cockvore|W6E1vore2C]]<br>
[[Dune serpent vore|W6E2voreC]]<br>
[[Dune serpent cockvore|W6E2vore2C]]<br>
[[Behemoth vore|W6E3voreC]]<br>
[[Behemoth cockvore|W6E3vore2C]]<br><</linkappend>>
<</linkappend>><br><br><</if>>
<br><br><<link "Go back">><<goto $comeFrom>><</link>><</nobr>>The watch displayed the following information:
<div style="background-color:#a9e1f8"><span style="color:black">Height: $Dheight <<if $unit is 0>>m<<else>>feet<</if>>
Muscle definition: <<include [[DefinitionD]]>>
Dick length: $Ddick <<if $unit is 0>>m<<else>>feet<</if>>
Balls size: $Dballs <<if $unit is 0>>m<<else>>feet<</if>>
Unique traits:
- Genetically talented
- Adaptive barbs
- Lustful pheromones producer</span></div>
[[Go back|Drash]]Inching closer by the second, the dragonling spurted another rope of jizz to add to his pool, chuckling slightly before ultimately realizing, still under clouded judgment, that there was an unwanted visitor. Too late to react, you grabbed his right hand and yanked him around, overpowering his futile resistance. He didn’t utter a single word, only an unpleasant grunt, as if his space was trespassed.
His back now facing you, foreplay was the least of your concerns; this rocket needed release, and it needed it fast. Without warning, you groped around his plumpous butt and thrust deep into the dragonling's anal, penetrating it without any sense of disgust and shame. //plap// your whole cock now engulfed within, //ah//, how thrilling it is. Eager for more, you slowly eject and pound the dragonling with equal force than the previous one, aiming only for delightful pleasure.
Initially, the dragonling moaned in pain, not used to his ass being violated. However, his distasteful complaints incrementally shifted into ecstasy, begging for more. Tongue now lolled, his right hand proceeded to wrap around his cock. Pumping it in tandem with your piston-like motion. His tail also reacted, wrapping around your lower back and pulling you in for more.
Only the sounds of your mating session resonated along the alleway, creating an imaginary chamber only for the both of you to savor. And you very much did, rounds upon rounds of pounding were dealt to this unfortunate dragonling. His succulent insides tugs and caresses your dick, a response from the dragonling’s natural talent that amplified the pleasure to greater heights. You can’t hold it in much longer; the pressure on the brink of exploding both from your tip and your consciousness.
<span style="color:grey">"Do it!"</span> the dragonling roared, prompting your body to follow its order. Lurching backwards, you tighten your grip, bracing for the imminent crash. With an animalistic howl, you discharge for what seemed to be the best climax you have ever felt. Relentless streams of jizz escaped into his ass, emptying your balls to the point it felt somewhat painful. Following suit, another howl echoed, this time coming from the dragonling. Thicker globs of semen painted the discolored brick wall, seeping into the cracks that leaves unremovable love marks.
With another //plap//, your throbbing cock unplugged from the hole, allowing the overflowing cum to burst out like a hole on a dam. Losing grasp on reality, your grip loosened and your wavering feet stumbled on the ground. You can't make out your environment anymore, everything seems blurred. Lying facedown on the cum-sogged concrete, your mind finally drifted away.
[[Wake up|WakeupC]]
Inching closer by the second, the dragonling spurted another rope of jizz to add to his pool, chuckling slightly before ultimately realizing, still under clouded judgment, that there was an unwanted visitor. Too late to react, you grabbed his right hand and yanked his arms apart, an open cock fully yours for the taking.
You waste no time and descend abruptly, jamming that <<if $unit is 0>>75 cm<<else>>2.5 feet<</if>> cock deep into your ass. A mix of pleasure and pain tingling like fireworks inside your brain. Yet despite the alien emotion, your body yearns for more as it rocks up and down to savor his cock. One turns into two, two turns into five, five turns into ten. Your body can't stop pumping itself like a slut.
Flummoxed at first, the tides of dopamine triggered the dragonling to respond kindly. That is, by imbuing additional power to every stroke, transforming the blissful crash into heavenly collisions, unleashing a tsunami of pleasure with every impact.
A cacophony of moans resonated through the alleyway, masking the sound of rivulets of precum launched towards the discolored brick wall. Though inexperienced, riding the dragonling's cock felt like second nature, squeezing his cock until the very final drop. Huffs and puffs of breath wheezed out to what feels like a heavy workout session; the climax approaching for both of you.
Increasing the frequency, it didn't take long before you bust, both literally and mentally. Your mind, imploded due to the onslaught of pleasure. Your dick, exploded from the built up pressure, spraying wildly in a cone-shaped area. With a final warcry, you ejaculated your biggest load yet. Thick dollops of semen rained upon the dragonling, bathing him in a lustful shower.
However, the story of your climax doesn't end here as the sequel is about to come. Aroused by cum soaking his foreskin, the churning of his balls intensifies, rapidly producing liters of semen. With a sudden scream, those reservoirs bursted into your abdomen, ballooning your gut to a degree you have never experienced. Nausea kicked in, your consciousness teetering before a cliff as the rush relentlessly assaulted your insides.
Subsiding after however many minutes it has been, both your mental and physical capacity tripped over the edge, falling into a pitfall of pleasure. Unable to maintain your posture, your body fell onto the dragonling as it shut itself down. Washed up, exhausted, on a buoy floating on a pond of cum.
[[Wake up|WakeupC]]
You dropped down on your knees, Drash's cock now at eye level, displaying a delectable meal which stimulated your salivary glands to drool. Its musk was unmistakeable as well, his genitals emanating raw pheromones that was seductive to sniff even for long periods of time.
With the inviting scent you proceed to grab the base of his cock, caressing every rough patches his cock has to offer. Drash cooed in response, his body relaxed upon the familiar brick wall, urging you to continue. As your hand stroked the underside of his spiky obtrusions, Drash tensed up and moaned.
<span style="color:grey">"Ooohh, yes ... that's it."</span> it seems you have discovered his most sensitive spots, a characteristic you are going to abuse. You started off by flicking and gripping the spikes, teasing his nerve endings. As a result, Drash jittered, scratching the brick wall in the process. Meanwhile, his moans became arrhythmic, like a patient with asthma.
With every stroke, you watch in amazement as his shaft extended to its maximum size, now resting erect on your head. Not only that, with the thickening it has undergone, one hand wasn't near enough to continue the handjob.
Calling the left hand for backup, both hands wrapped around his monster-sized cock. Stroking with both hands comes with a benefit: the ability to stimulate all around his cock with extra power. Within just a few strokes, precum dripped on your back. The thought of getting rained on excited you.
Picking up the pace, you vary the power at which you hit the obtrusions, causing pleasure shockwaves of different magnitudes that barraged Drash. A gurgling sound spread throughtout his genitals, his orgasm approaching at an unprecedented rate.
With a sudden wave, liters of cum exploded on top of your head like a fountain, dousing your white fur with whitening liquid. Licking those that's around your mouth, their salty yet fulfilling taste was refreshing to savor. Deccelerating your strokes, a second spurt soaked your skin, their viscous texture coated like a membrane. Releasing your grip, Drash's cock virtually grew with every spasm.
Drash spoke out, still panting, <span style="color:grey">"That ... was a great one ... you really know what you're doing ... Let's do it again sometime later."</span>
[[Return|Gallery]]
23Drash kneeled until your cock was eye level. While you were unsure about how his treatment would be, on the contrary, Drash licked his lips, ready for tonight's service. Kicking things off lightly, his wet lizard tongue grazed your tip, sending weak signals to your brain. Next, his licking motioned forward to the base of your cock, lubricating and glazing it with saliva. Even if it was only foreplay, his hospitality conditioned your body appropriately to segue for the entreé.
For the main course, Drash's right hand wrapped around your cock; its grip firm yet slack. It might seem like a straightforward task, just pump it back and forth. Beneath it however, was incredible handling; the speed and intensity were just right. On top of that, his scaly palms contrasted the smoothness of your dick, a dynamic difference that further elevated the sensation.
With his precision, it didn't take long before you peaked in size. Your throbbing hard shaft reddens, anticipating the moment of climax. Tensing your body, you closed your eyes as you prepare for the dessert: to drizzle Drash with a heavy load.
Just moments before your awaited liberation, a striking feeling sunk your heart. Opening your eyes in a flash, Drash's smug face taunted, provoking a reaction. Looking down at the source of unfamiliar agitation, you are dumbfounded when you found out that Drash's right hand was choking your tip while his thumb was covering the exit hole, denying any sort of release.
"Drash..what are you ... //uh// ... doing? you asked in a confused manner.
<span style="color:grey">"Hehe, can't you see for yourself? I'm not allowing you the freedom of cumming."</span> Drash replied simply.
Fuck, you can't handle the pent up pressure swelling your genitals with a bright red hue. Both of them were like ticking time bombs on their fuse's ends. With an explosive roar, unstoppable ropes of semen forced their way out of Drash's constriction, blasting his face like a garden hose. Lasting a full minute, instead of being drizzled, Drash was bathed in fresh cum.
<span style="color:grey">"Mmmm, salty and full of vigor, I like it."</span> Drash said while licking his index finger. While the experience was indeed enjoyable, it left your unprepared mind numb, even to the still spasming cock that is seemingly retaining its swollen size.
[[Return|Gallery]]Partially awake, you planted your left hand on the ground, propping yourself up slowly but surely. Mind still recovering from yesterday, like a migraine had just passed, a voice rings out beside you.
<span style="color:grey">"You awake? Seriously, that was the best feeling I've had in months." he smiled. "My name's Drash. What's yours?"</span>
"Kai, Kai Howlfang."
With another chuckle, he replied,<span style="color:grey">"Heh, nice to meet you, Kai. If you want to meet whenever, you know where I am. Got some things to attend to now, see you soon!"</span>
With that, you are now left alone with a sore dick and a hangover. At least, it was absolutely worth the while.
[[Return|Gallery]]
Tapping on the display, the watch projected the following information:
<div style="background-color:#a9e1f8"><span style="color:black">Height: <<if $unit is 0>><<- $heightMetric2.toFixed(2)>> m<<else>><<- $heightImperial2.toFixed(2)>> feet<</if>> (<<- ($height + $height2).toFixed(1)>> points)
Muscle definition: <<include [[DefinitionK]]>> (<<- $muscle.toFixed(1)>> points)
Dick length: <<if $unit is 0>><<- $dickMetric2.toFixed(2)>> m<<else>><<- $dickImperial2.toFixed(2)>> feet<</if>> (<<- ($dick + $dick2).toFixed(1)>> points)
Balls size: <<if $unit is 0>><<- $ballsMetric2.toFixed(2)>> m<<else>><<- $ballsImperial2.toFixed(2)>> feet<</if>> (<<- ($balls + $balls2).toFixed(1)>> points)
<<linkappend "Advanced stats">>
Base muscle gain: $baseM
Base height gain: $baseH
Base dick gain: $baseD
Base balls gain: $baseB
Muscle gain multiplier: $multiM
Height gain multiplier: $multiH
Dick gain multiplier: $multiD
Balls gain multiplier: $multiB
Muscle passive growth: $passiveM
Height passive growth: $passiveH
Dick passive growth: $passiveD
Balls passive growth: $passiveB<</linkappend>></span></div>
[[Go back|Watch]]Selecting the node, a hyperrealistic 3D projection is generated before your very eyes. Its colored model the exact same dimensions as your body, down to the very details. Not only that, it is able to track your every movement with pinpoint precision.
<<include [[Heightdesc2]]>>
<<include [[Muscledesc2]]>>
<<include [[Dickdesc2]]>>
<<include [[Ballsdesc2]]>>
[[Back|Watch]]
At the touch of a button, electrical impulses spread from the watch all the way to your toes. "Ooohh ho ho," you jolted with delight, as the pleasing stimulus went deeper into each muscle fiber, relaxing the tensed-up knots. The sensation felt similar to a massage, but directly from the inside.
You lie down on your back and close your eyes, enjoying this spontaneous reflexology as intended. There was no pain or soreness whatsoever as if they all dissipated into the air. Not only that, it was a lot faster as well, since your whole body simultaneously received the same treatment. After only a short 10-minute session, your energy felt replenished, ready to pump more weights.
Nonetheless, it was only the preparation phase. The next stimulus was different, it was more gentle in a way that replicates an artificial touch. It glides across your muscles, outlining the contour of each bump and ridge. Afterward, it increased its pressure, kneading and lightly pressing, acknowledging just how firm the muscles you pack were. "Auhh," you let out a soft moan, showing how much you love this moment of worship, even if it was only make-believe. Once, it was on your huge biceps, then, on your indomitable abs, next, on your flexed glutes. Unbeknownst to you, by each moan, inches were added to your height, proving just how beneficial this watch was. In the end, it was a nonstop full-body service that not only relaxes, but also stimulates.
After however long you have savored the stimulation, you slowly regained your senses. Basking in the afterglow, you wondered how much better the experience would be with another living being, the intimacy, the added social aspect, the extra teasing as well. It definitely would've been even better, with much more possibilities to explore.
[[Go back|Home2]]
<<set $muscle to $muscle + ($baseM/2)*$multiM>>
<<set $height2 to $height2 + ($baseH/2)*$multiH>>With a simple press of a button, the watch emanates electrical signals that are focused in your genitals. A pleasurable exclamation escaped your lips as the comforting sensation reached deep into tissues. It was akin to receiving a handjob but originating from within.
You reclined on your back, closed your eyes, and savored this spontaneous foreplay. The rubbing was tender, scraping the body of your cock all the way to your slit with care. Your plumpy balls felt like being fondled as well, doubling the pleasure. It didn't take long for precum to spurt freely from the tip, dripping down on your erect manhood.
With your cock now fully standing, the signals gradually increased in intensity, alongside your desire to let loose. Even though the stimulation was artificial, it felt as good as real physical touch. You let out a long groan as the impulse travelled across your cock, giving a 360° stimulation. At the same time, the ones on your balls went deeper, as if arousing each testicle to pump up production. You fell into a trance, falling prey to the bliss of the private service. Without realizing it, dense cum gushes out and up into the air, falling and splattering like raindrops on your body. Licking the ones close to your lips, its mild saltiness was obvious, a fresh taste from the oven.
It was a novel way to masturbate which you didn't know could be this exciting. Time flows by when you are luxuriating in the stimulation before you gradually come back to reality, its length slightly increased. With the aftereffects still lingering, you pondered how much another living being would enrich the experience—the sloppiness of saliva, the intimacy, and the additional kinks and teasing. Undoubtedly, it would have been even more fulfilling, with countless scenarios waiting to be played out.
[[Go back|Home2]]
<<set $dick2 to $dick2 + ($baseD/2)*$multiD>>
<<set $balls2 to $balls2 + ($baseB/2)*$multiB>><<if $gymdesc2 is not true>>As you were exploring every nook and cranny the city has to offer, you came across a familiar sight: a bland, grey structure with a polished surface, albeit without the towering height. Reminiscent of the unnamed gyms, you checked inside to confirm your suspicion. Walking past the automatic doors felt like déjà vu as the large lobby introduces itself like a well-known friend. Frozen in place, still with the same childish amazement, this marks the continuation of the chapter of your growth.
While the outside looked like a more modern ripoff of the one you met in Stage 1 with all its glass panes and lighter paint color, the inside is where things differ. No longer were the days of open, collaborative space where people took turns on machines and stations with discs and rods strewn across the floor. Instead, it is replaced by copies of self-sufficient, futuristic chambers for only a few individuals to occupy. Peering from the outside, you spot the same old dispenser machine on one of the sides, dumbbell racks that provide big to absolutely gigantic bells, as well as a teleportation pad beside the dispenser. It seems that traditional gym machines have become obsolete to accommodate macros for growth.
Entering one of the vacant chambers, an AI voice rings from your watch. "Gym chamber connected. Would you like a short introduction of this place?"
@@#options;<<nobr>>
<<link "Yes">>
<<replace "#options">>
"Certainly, there are 2 interactions of interest. Number 1 is the dispenser machine which you should already be accustomed to and number 2 is the adjustable gravitational technology that is functional in each chamber. For the dispenser machine, whenever you are hungry, they are equipped to dispense rations of adequate nutritional value depending on an individual’s size. As for the gravitational technology, I will help control it so you don't go overboard. Don't worry, I'll only modify the artificial gravitational field whenever your required weight is too heavy even for the biggest of available dumbbells."
<br><br>
[[Continue|Gym22]]
<</replace>>
<</link>>
<br>
<<link "No">>
<<replace "#options">>
"Certainly, do enjoy your workout. Whenever you need reminding, you can access it through your watch."
<br><br>
[[Continue|Gym22]]
<</replace>>
<</link>><</nobr>>@@<<set $gymdesc2 to true>><<set $fatigue to 0>><<set $fullness to 0>><<else>>Scanning at the transparent chambers, the impressive masculinity combined with the motivating air serves as a drive to persevere through another exhausting day, knowing full well the results will come with time.
[[Enter a vacant chamber|Gym22]]
<</if>><<if ($quantum is not true) and ($story2OK2 is true) >>Barging into the lab with the intention of more growth, you waited patiently for Lila to come over. Everything feels so cramped now as you peer down almost on anything.
Lila finally arrived, looked up, and said, <span style="color:#C8A2C8">"Impressive, Kai. I'm proud to have been your supervisor for Stage 2. Can't believe you were once only up to my waist and now I'm the one level with your waist."</span>
"Lila, you don't have to flatter me. It was only because your support opened doorways to opportunities I wouldn't have experienced otherwise," you said with a blush. "By the way, I came looking for another injection, would that be possible?"?
Lila shook her head, <span style="color:#C8A2C8">"Kai, don't you notice that you outgrew the chamber already? This expansive lobby served as an indicator somewhat. If you could easily touch the ceiling, maybe punch through it if you simply jumped, then you needed a different treatment."</span>
"Oh, interesting. The last time this happened, you taught me invaluable connections and experiments. I can't wait! What's in it for me this time?" your tail swaying with excitement.
<span style="color:#C8A2C8">"I don't know if you have heard of this, but there exists a secret third laboratory only known to a select few, and accessible to even fewer. They mostly deal with unorthodox methods for growth, especially those related to quantum technology."</span>
"That sounds intriguing, but how come I've never seen it?"
<span style="color:#C8A2C8">"Of course you wouldn't. It's located high up above the clouds suspended by antigravity modules similar to those in the gym, just much bigger."</span>
"Wow, can I travel there now, please, please?"
<span style="color:#C8A2C8">"Promise me one thing first: under no circumstances are you allowed to leak the instructions to outsiders. If you violate it, there will be consequences,"</span> Lila warned sternly and you nodded. <span style="color:#C8A2C8">"Alright, stand on the teleporter there and input the code '177013' into your watch terminal and confirm the destination. Come to think of it, these might be one of my final goodbyes, seeing you leave for the quantum lab."</span>
"Don’t you worry about it. If I ever do that, you'll be the first to be notified. It's the least I can do after all the painstaking effort you have done for me. By the way, Lila, what about my daily dose of steroids?"
<span style="color:#C8A2C8">"Fufufu,"</span> Lila clearly flustered after the compliment. <span style="color:#C8A2C8">"Don't you worry, I have enough of your DNA sample from several sources. You can always come to request another batch, wait here in the lobby, and I'll deliver it to you. I’ll see you soon, Kai,"</span> she showed her usual smile.
[[Enter the code and teleport|LabQR1]]<<else>>Subsequent visits to the biological lab become easier, as you are more used to its differentiating features and the route taken. Entering the building, your sense of marvel diminishes, replaced by a link of familiarity, a comfortable second home, so to speak. Like a prey who stepped on a spiderweb, moments after your arrival, Lila greeted you by the receptionist.
Fixing her glasses position, she spoke <span style="color:#C8A2C8">"Well hello, Kai. Good to see you again. What business brings you here?"</span>
[[Ask Lila some questions|LilaQ]]
<<nobr>><<if $story2OK2 is true>>[[Undergo experiments|Experiment3]]<br><<elseif $story2OK is true >>[[Undergo experiments|Experiment2]]<br><<else>>[[Undergo experiments|Experiment]]<br><</if>>
<<if $ascension2 is true>>[[Final words with Lila|LilaW]]<</if>><</nobr>>
[[Go back|Explore2]]<</if>>
<<if $libdesc is not true>>Standing in front of a museum-like structure with its white exterior and pillars of stone, a teak door stands in your way. Pushing it with both hands, the door opens to a sanctuary of knowledge; a grand collection of books, the city's library. Lining the entryway and continuing all the way inside are vintage-looking bookshelves spanning several stories tall. Their brownish traditional look presents a stark contrast to the modern lifestyle outside. Gliding your fingers on them, they are somewhat dusty and coarse to the touch.
Planted in the rear beneath a dome of stained glass are designated reading spots, illuminated by natural lighting whether it’s day or night. Their size is analogous to the bed size at your home, gigantic or decent, depending on your size. Branching from it into 5 cardinal directions from west to east are deeper hallways, each with its respective topic From literature, science, philosophy, and even the mythological and mystical, you are guaranteed to discover an interesting read in the sea of its diversity.
Just when you thought about how barren the library is, you felt a flicker of presence from the northeast. Adjusting to brightness, there indeed was someone’s silhouette at the end of the hallway, a pitch-black avian standing on par with the enormous bookshelves. At the same time, he notices your gaze as well.
<span style="color:#7a7a7a">"Ah, a visitor, quite the rare occurrence."</span> his bassy voice booms from the shadows. Closing his book and putting it back in, he approaches the rear with audible thuds. As the dusk sunlight shine upon his black-feathered and herculean body, judging from avian characteristics, you figured that he is a crow. Not only that, the disparity in height became apparent as you are only as tall as his knee, like a child is to an adult.
His monstrous muscles are less built than Lila, yet still buff enough to the point of intimidating passersbys. Solid slabs of muscles tougher than rocks wrapped his entire body like a second skin. His mane deceptively covered the true thickness of his mountain-like traps. A main component of his frame, the shoulders, has a width enough for a grown man to sit on top with room to spare. With arms as thick as tree trunks, bulging veins decorate his impressive brawn like icing on a cake. Plumpy pectorals surge forward, redirecting attention to his obliques that are flaring gloriously like a second wing. Although he only boasts a six-pack, each pack contains just as much, if not more, than a bodybuilder’s entire abs combined. His lower body is nothing to scoff at either. Veiny quadriceps grind with each other with the slightest of moves. Moreover, his calves peaks just as excellent, emphasizing how explosive the contained power inside his lower body is. Crowning his backside are a pair of darker wings spanning higher than his head up to his knees. Its appearance is majestic and grand, like an angel of darkness reincarnated into the world. Each devastating wing flap is capable of generating enough force comparable to that of world-record cyclones, sweeping people and structures alike.
Complementing his humongous size is a gargantuan member reaching up to his torso, Its muscularity is as impressive as his body with veins riddled around the sheer girth of the body, all the way to the balls, Even while doing daily tasks, his girth remained unchanged, as if it is constantly erect and stimulated. Plumpous and furred, a set of immensely-sized balls is attached to the base, swelling and throbbing. When needed, they are ready to burst an unbelievable amount at a moment’s notice.
He asked while extending his hand, <span style="color:#7a7a7a">"What’s your name, young snow leopard?"</span>
"It’s Kai, Kai Howlfang." you replied, his hand eclipsing up to your wrists.
<span style="color:#4d4d4d">"Nice to meet you, Kai. Call me Vic, the unofficial bookkeeper and a regular visitor to this place. If you need something book-related, you could ask me and I’ll answer. Also, as this is your first time here, every book is synced with your watch to ease reading when you become gigantic, somewhat like me. You can also freely browse the gallery through your watch as well."</span><<set $visited to 1>><<set $libdesc to true>>
<<elseif ($libgrowth is not true) and ($quantum is true)>>The looming door was now a thing of the past when you have grown to rival it. Opening it was still inviting, not so much grand and awe-inspiring. Bookcases transferred their stories' height, leaving stories to tell behind. Books inevitably became mini figures in your palm, forcing you to use your watch to read their contents. Fortunately, the spacious seats were still available. Of course, it wouldn’t be complete if Vic weren’t there, reading a book on one of the corners.
<span style="color:#7a7a7a">"Kai, I see you've progressed in your growth journey."</span>
"Hey Vic, what can I say? it's just as you taught me."
<span style="color:#7a7a7a">"Hmm, hmm,"</span> he nodded. <span style="color:#7a7a7a">"I'll be anticipating your ascension very soon then. May you find success."</span>
"Of course, thank you very much."
[[Read something interesting|Book]]
[[Ask Vic some questions|VicQ]]
[[Read past entries|BookP]]
[[Go back|Explore2]]<<set $libgrowth to true>><<else>>Just like any other occasion, whenever you enter the library, Vic is almost always either browsing the shelves, reading some books, or just relaxing underneath the dome, not that you'll complain. His presence alone makes the library a welcoming place you'd return to.
<span style="color:#7a7a7a">"Kai! Welcome back to the city library. Eager to explore which topic is it this time?"</span> Vic greeted friendly.
<</if>>
[[Read something interesting|Book]]
[[Ask Vic some questions|VicQ]]
<<nobr>><<if $visited > 1>>[[Read past entries|BookP]]<br><</if>>
<<if $ascension2 is true>>[[Final words with Vic|VicW]]<br><</if>><</nobr>>
[[Go back|Explore2]]
<<if ($visited is 6) and ($story2OK is true)>><<set $visited to 8>><</if>>
<<if ($visited is 12) and ($story2OK2 is true)>><<set $visited to 13>><</if>>On one of the steel beam benches beside the fountain, a big cerulean shark is seen basking. His belly was of a lighter tone while his distinct shark fin and tail drooping above the bench were darker. Several cut marks were scattered across his body, some shallow and some deep, the most notable being on his still-working right eye. By looks alone, you can tell how battle-hardened he must have been.
His shiny muscles reflected the afternoon sun, highlighting his athletic figure. From afar, they each bulged bigger than a man’s head, carrying untold powers beneath. It was a product of growth and intense conditioning by oceanic pressure that led to the beautiful display that is his herculean body. If you could take a guess, his strength would probably be somewhat less than Vic’s.
As a predator of the depths, it isn’t just his fitness that was superior, his height was too. It would be an approximation, but he’s at least <<if $unit is 0>>10 m<<else>>300 feet<</if>> tall, which is already guaranteed to instill a dearth of fear in creatures on the lower end of the food chain.
Not only that, the brawn of his member is top-notch as well, striated with veins and muscled like any other appendage. It is human-like in structure: a long body with a reddish hue topped with a rotund tip. Where it differs, however, is its size, surpassing yours even while flaccid. Complementing his imposing tool is a pair of oversized balls hanging by the edge of the bench with its color a gradient from reddish-pink to his skin color.
[[Talk to him|lyga2]]
<<if $gymdesc2 is true>>As per usual, after going inside an empty chamber, the AI voice rings, "Gym chamber connected. If you ever want a reminder, please click <<linkappend "me">>."
"In this room, there are 2 interactions of interest. Number 1 is the dispenser machine which you should already be accustomed to and number 2 is the adjustable gravitational technology that is functional in each chamber. For the dispenser machine, whenever you are hungry, they are equipped to dispense rations of adequate nutritional value depending on an individual’s size. As for the gravitational technology, I will help control it so you don't go overboard. Don't worry, I'll only modify the artificial gravitational field whenever your required weight is too heavy even for the biggest of available dumbbells."<</linkappend>><</if>>
<<include [[Gravity]]>>What are you going to do?
<<if $fullness is 0>>[[Request a pack of food|Pack]]<<else>>You are too full to eat another bite<</if>>
<<if $fatigue is 0>>[[Workout|Workout2]]<<else>>You are too tired to work out<</if>>
<<nobr>><<if ($steroids > 0) and ($SDASmulti is 1)>>@@#options;<<link "Take a dose of smart drugs">><<replace "#options">>
You took a pill and gulped it down.
<<set $SDASmulti to 2>><<set $steroids -= 1>><</replace>><</link>><</if>><</nobr>>
[[Return home|Home2]]
<<set $gymdesc2 to true>>
//Grumbles//, //grumbles//, your stomach protests in hunger, requesting immediate sustenance. Walking towards the familiar machine, it stands about triple than that in Stage 1. Nonetheless, it sensed your approaching presence.
"Individual detected, dispensing appropriate nutritional packet now," the machine responded.
"Wow, well that’s fast. I thought it needed a touch to activate. How fortunate that it’s rigged by responsive sensors now," you thought. A metal slide as high as your torso extended from its rear, serving a chunky block with hints of pizza. Judging from its visuals, you are skeptical of its usefulness. Its color is pale grey with traces of yellow and red, unappealing and bland.
Grabbing the somewhat mushy "food", you hoped its taste would redeem itself. You couldn’t be more wrong. Biting a piece of it, like two peas in a pod, the texture felt like munching raw dough, squishy and devoid of taste. //Urgh//, you despise its taste, but puking would be wasteful. This wasn’t the service promised when you heard rumors that ascending stages would provide a better quality of life. Swallowing it, the mucilage slipped down your throat, where it nourishes you more effectively than conventional food. Your mind might not have realized it, but your body reacts with joy.
//Your body feels revitalized//
<<if $fatigue is 0>>[[Start your work out|Workout2]]<<else>>You have worked out just now<</if>>
<<nobr>><<if ($steroids > 0) and ($SDASmulti is 1)>>@@#options;<<link "Take a dose of smart drugs">><<replace "#options">>
You took a pill and gulped it down.
<<set $SDASmulti to 2>><<set $steroids -= 1>><</replace>><</link>><</if>><</nobr>>
[[Return|Gym22]]
<<set $muscle to $muscle + ($multiM*$baseM)>>
<<set $height2 to $height2 + ($multiH*$baseH)>>
<<set $fullness += 1>>
Since machines are absent, your workout options are limited. However, there are still ample amount of creativity and variance that dumbbells can provide. <<if $muscle >= 70>>Initially, you struggled against the increased gravity. However, as you started to adapt, it became a strange addiction to hear that the force had risen. It’s like a verification of your elevated strength.<</if>>
<<set _wo to random(1,3)>><<if _wo is 1>><<include [[Upper2]]>><</if>><<if _wo is 2>><<include [[Core2]]>><</if>><<if _wo is 3>><<include [[Lower2]]>><</if>>
With fatigue piling up and sweat starting to drench your body, you return the place to its original state and teleport home.
[[Return home|Home2]]
<<set $fatigue += 1>>
The space warps around you, like being transported with a wormhole through space and time. Destination: Utopia
[[Stage 2]]
<<set $muscle to 40>>
<<set $height to 20>>
<<set $dick to 30>>
<<set $balls to 15>>
<<if $unit is 0>>
<<set $heightMetric to 1.7+($height-1)*$Hconvert>>
<<set $dickMetric to 0.25+($dick-1)*$Dconvert>>
<<set $ballsMetric to 0.1+($balls-1)*$Bconvert>>
<<else>>
<<set $heightImperial to (1.7+($height-1)*$Hconvert)/0.3>>
<<set $dickImperial to (0.25+($dick-1)*$Dconvert)/0.3>>
<<set $ballsImperial to (0.1+($balls-1)*$Bconvert)/0.3>>
<</if>>
<<if $unit is 0>>
<<set $Dheight to 3>><<set $Ddick to 150>><<set $Dballs to 50>><<else>>
<<set $Dheight to 10>><<set $Ddick to 5>><<set $Dballs to 1.5>><</if>>
<<set $Dmusclepoint to 40>>
<<set $Dheightpoint to 15>>
<<set $Ddickpoint to 35>>
<<set $Dballspoint to 12>>
<<set $baseM to 3>>
<<set $baseD to 3>>
<<set $baseB to 2>>
<<set $baseH to 1>>
<<set $Stage1 to true>><<include [[Bookcollection]]>>[[Return home|Home2]]<span style="color:#7a7a7a">"Certainly, Kai. What is it that’s bothering you?"</span>
[["Why are you all alone here?"|VicQ1]]
[["Do you know where the ascension arena is?"|VicQ2]]
[["Are you willing to educate me on the art of getting laid?"|VicQ3]]
[[Back|Library]]
<span style="color:#7a7a7a">"That is a very good question. You see, I find the denizens of this stage view growth through a narrow lens, perceiving it as a 1-dimensional ascent. Their minds are solely preoccupied with the pursuit of physical prowess, getting bigger and stronger without regard for other profound aspects of life.
In my opinion, there exists a broader understanding of growth—one that is synonymous with improvement and betterment of oneself. A symphony of physical, mental, and even spiritual advancement. Neglecting one of these aspects is resemblant to ignoring a fragment of life itself, an incomplete composition that loses its harmony.
Consider this, is it truly worthwhile to transform into a despicable hollow husk of a muscle, devoid of any knowledge or values to contribute? Personally, I disagree. Thus, that's why I've dedicated a portion of my time to an intellectual journey guided by books. Seeking to unravel and better comprehend the intricacies of the world, for growth is an odyssey and the treasure lies beyond mere physicality, "</span> Vic finishes. Even if his speech was short, you felt compelled by his arguments. He presents valid points that you never thought of.
[[Back|VicQ]] <<if $vault is true>>"So Vic, I found the vault door to the ascension in the quantum laboratory. Would you happen to know the password for it?"
<span style="color:#7a7a7a">"Ah, a distant memory from years prior. Yes, I took part in its construction and thus obtained knowledge otherwise secretive. However, for me to pass it on to you requires me to first and foremost judge your physicality,"</span> Vic inched closer, assessing your physique.
<<if ($muscle > 200) and ($dick + $dick2 > 160) and ($balls + $balls2 > 90)>><span style="color:#7a7a7a">"After inspecting your body, I've seen the lengths to which you've persevered. While I believe that knowledge is an integral part of growth, no one should be forced to remember trivia. The code is 7597105. Good luck, and may the growth be with you,"</span> Vic tossed a brief wink.
[[Go back|Library]]<<else>><span style="color:#7a7a7a>"After inspecting your body, though refined, is still under my necessary requirements. I'm afraid that you won't stand a chance as I've personally seen how massive the Gatekeeper is. Please come back later for another appraisal.</span>
[[Go back|Library]]<</if>><<else>><span style="color:#7a7a7a">"Yes, I am aware of its whereabouts. However, I wouldn’t carelessly divulge that information. Perhaps, you should focus on yourself first, then the opportunity will present itself."</span>
[[Go back|Library]]<</if>>
<<if $quantum is true>><span style="color:#7a7a7a">"Enough teaching on my part. Why not you try to apply what you've learnt?</span>
You guided Vic to the center chair and lifted him to your lap. He raised a brow but didn't resist. You remembered when you leaned on his abs as if they were a heat generator, and now, his warmth shrank into a focused sphere on your lap. "Preferences ... huh?" you thought. You're unfamiliar with avians, but might as well give it a shot.
It started from his beak, gentle strokes that simulated natural preening, mixed with your preferences. Vic's feather puffed up to meet your abs, relaxing himself as his eyes blinked a while longer. You whispered soft coos and whistles, mimicking a crow's sounds even if it's butchered. Yet Vic was undisturbed, replying with his clatters and clicks—quite a cute reaction.
Your fingers found his gruff, pushing and letting his weight settled onto your dick. Vic's body twitched, and mumbles resounded like a siren's song calling for his sailor. Recalling your sexual acts, your hand wrapped the base of his cock and moved with intention, varying your press and pressure like a randomized torrent. Vic's head leaned back, hips bucked, and jaw parted to cool himself down. It was time to capitalize; you squeezed and twisted, riding out the tension building in him. When it was sufficient, Vic burst with a guttural sound you’ve never heard from him. Cum erupted from his tip, coating your chest which dripped into floor.
Vic has been unresponsive after that climax. Passing grade, it seems. Therefore, you laid him down on a makeshift cushion before leaving him to rest. "</span> Vic murmured, <span style="color:#7a7a7a">"Hrrrmmmm, don't leave me hanging ... umm."</span> He didn't admit it, but his sated smile confirmed your treatment was up to his standards. At last, you have returned the favor.<<else>><span style="color:#7a7a7a">"No one has ever asked me before, but I suppose I can teach you a thing or two,"</span> Vic said while closing his book. <span style="color:#7a7a7a">"Come with me."</span>
Sitting in the center chair, Vic easily lifted you up to his expansive lap. Even though it was firm, its smooth surface proved comfortable. Vic continued, <span style="color:#7a7a7a">"Number one, know your partner. His preferences, kinks, species, et cetera. This information will determine how you would approach a session. For example,"</span> Vic pulled you in closer.
Pressed gently against his abs, they pulsate like a warm heating pad with every breath, simulating a mother's wrap to his newborn cub. But you're a cub no more, you are fully grown as a proud snow leopard. So, being this close to Vic was more arousing than calming, the raw power you idolize within arm’s reach. Tail starts to swish slowly from side to side, purrs escape your lips as you rub your head instinctively on Vic.
Understanding your reaction, Vic patted your head and stroked your chin and back like you were his pet. For as long as you've lived, an owner-pet relationship never had an impression for you've been living like a feral animal. But for once, the thought popped out of nowhere. It's like attention you were desperate for, attention from a guardian that fulfilled your every need.
<span style="color:#7a7a7a">"Next, you need to recognize the telltale signs when someone is comfortable enough to continue such as moans, lolled tongue, tail wags, pants, et cetera. Then again, the process and indications differ from person to person, some will want to skip the orientation entirely,"</span> continuing his lecture that you're not listening.
With a gentle nudge, you reclined backward onto the beefy mattress that is Vic's throbbing cock. However, you are indifferent to his actions when temptations cloud your judgment. Showing off your belly without a care in this world signified a bond to trusted people. Even with your vulnerable regions exposed, the wiggles here and there conveyed a different message, a seductive call to "play".
Of course, Vic responded kindly: left hand kneading your head and right hand stroking your needy cock. His handjob was surgical as if Vic knew exactly where to rub and how much force should be applied. At this point, Vic commanded control of your movements like a puppet master. With the delicate service, it was only a matter of time before you climaxed, and when you did, you climaxed hard. Like a lock opened by a key with his finesse, he managed to trigger the release of torrents of cum from your deepest storage. They spew uncontrollably to the surrounding environment, wetting the area.
<span style="color:#7a7a7a">"That's how you maximize personal time with one of your future partners. Although, you don't seem to be receptive to my words anymore. In any case, just remember this experience and emulate how I treated you."</span>
Time flows by…
As though waking up from a nightmare, you propped up into a sitting position, eyes opened up with a shock. Memories were still vague, uncertain of what just happened. One thing is for sure, looking at how your fur is still soaked with fresh spunk, whatever happened was very intense, and you have Vic to thank for it. Hopefully one day, you can return the favor.<<else>>
[[Go home|Home2]]
<<set $dick2 to $dick2 + ($baseD*$multiD)>>
<<set $balls2 to $balls2 + ($baseB*$multiB)>><span style="color:#C8A2C8">"Of course, anything I can help you with?"</span>
[[Ask general information about stage 2|LilaQ1]]
[[Ask about her height and muscle imbalance|LilaQ2]]
[[Ask about the population|LilaQ3]]
[["How about we experiment on our sexual fantasies?"|LilaQ4]]
[[Go back|Lab]]"Lila, are there anything important that I should know about this stage?" you asked.
After a short thought, Lila replied, <span style="color:#C8A2C8">"Several things come to mind if you ask me. Number one, there are multiple types of labs or factories that you might find interesting to discover. Each one offers unique facilities and modifications for growth. Number two, ascending through this stage wouldn’t be as easy as the previous one in my opinion since the requirements grows exponentially. Number three, your watch holds more ability than just teleportation, we’ll get to the nitty-gritty later, but I do advise you to utilize its wonders well."</span>
<span style="color:#C8A2C8">"That should solve your question, anything else you need answering?"</span>
[[Ask another question|LilaQ]]"Lila, sorry if I sounded rude, but how are you massively muscular yet not as tall like the others. I mean, you're practically built like a monster." you asked.
Lila answered with a laugh, <span style="color:#C8A2C8">"That is a direct question, Kai. Fortunately for you, I have a rather thick skin, quite literally at that one too. Think about it, would you rather be welcomed be welcomed by a truck of muscles with comparable height or a literal giant where you're only par with their knees or ankles?"</span> Lila asked.
Triggered by her words, your imagination runs wild, simulating unrealistic possibilities and actions that could occur with a goddess figure right in front of you. Would you worship the growing body of an all-encompassing goddess? Would you be absorbed into her essence in the wake of her inevitable domination? Would you be entrusted with a piece of her power such that you could grow into a befitting servant? The erotic fantasies caused your cock to erect, twitching with excitement while Lila noticed every single bit.
With a short giggle, she replied, <span style="color:#C8A2C8">"Fufu, how cute, your dick is spoiling me all the answers. Don't worry, whatever fetishes you like, we won't kink-shame around here. To tell you the truth, I am happy with my current conditions since holding this position has provided me special privileges which aren't normally accessible. Although to be fair, I would most definitely take the opportunity whenever I retire from my position, hopefully soon."</span>
<span style="color:#C8A2C8">"That should solve your question, anything else you need answering?"</span>
[[Ask another question|LilaQ]]"Lila, sorry if I sounded rude, but I haven't seen much females around. Why is that?" you asked.
Lila responded with a chuckle, <span style="color:#C8A2C8">"Quite the blunt question, Kai. It’s a good thing I’m not easily offended. It is a fact that the hyper female population is less than males, which is why fewer of them are seen roaming the streets. However, some that I knew of have overcome their personal barriers and have achieved success. They might even be ascending the stages as we speak. While some other were even rumored to pack more load than even males."</span> she said.
<span style="color:#C8A2C8">"That should solve your question, anything else you need answering?"</span>
[[Ask another question|LilaQ]]Available gravity levels:
1x = muscle 40-70 (1-15 tons)
3x = muscle 70-90 (15-30 tons)
10x = muscle 90-110 (30-100 tons)
25x = muscle 110-130 (100-200 tons)
50x = muscle 130-190 (200-500 tons)
100x = muscle 190-350 (500-1000 tons)
Dumbbell weight set:
0.5 1 2 3 4 5 6 7 8 9 10 tons<<if $visited is 1>>Not being a nerd for books, you wanted to know if there are any fictional novels you can enjoy. Walking by aisle P, a well-maintained blueish cover caught your eye. Grabbing it by its side, the title read "Pool of Corruption", alongside the author's name abbreviated into J. J. and the cover image. Sitting comfortably on the chairs, you flipped the book open and started reading.
You are introduced to a teenage quadruped dragonling without a name. From his childhood, he wasn't quite regarded as a suitable partner, sitting below-average from the pack, and it shows when he was interested in this pureblood female dragoness. Long story short, he was rejected and humiliated, not even worth her time, she said. And so, the male dragonling escaped into the forests, a place he held dear from the times when he played in it.
While he was out exploring, releasing his pent-up stress, he came across something he didn't recognize, a pristine blue pond untouched in the middle of the forest. Curious, he took a sip and immediately, his cock jolts with energy and elongated with vigor. Excited, he took a big gulp this time and the growth was even better. He was jizzing gallons while he was struggling to resist the temptations.
A few days went by, and having drank about half of the pond, he made sure that his current junk surpassed even the best of the dragons in an effort to entice the dragoness. Walking wobbly, he carried his brand new tool and returned, searching for her future lovemate. When they both met, unexpectedly, she wasn't impressed, rather she ridiculed how comical he looked with that sex stick of his. Furious, he couldn't take her mockery anymore and proceeded to beat the fuck out of her without her slightest consent.
Initially, she protested and retaliated, how can a pureblood like her be violated by a commoner? Impossible! Yet as more cum was shot into her abdomen, as if brainwashed, her personality shifted into someone craving to breed and reproduce. More females would begin to flock to the scene, drawn to the sheer virility he exudes. As they battle it out for the right to be bred, his cock didn't tire by a single bit. No, it only grew and grew, doubling, tripling, its original size; spasming and throbbing with endless urge for sex. Even if his host felt enough, it didn't reflect on his cock. The sex-fest continued for days and nights without end, transforming both the male into an enormous breeding stud viewed as only a pleasure tool and the females into oversized egg bearers that have increased the dragon population by an unimaginable margin.
It was only a part of the story, but you didn't realize how much you were uncontrollably dripping on the floor, forming a pool of your own. As much as you wanted to continue on the male dragon's intervention, you decided to call it a day as you've lost your focus which was replaced by horny thoughts.<<set $visited to $visited += 1>>
<<elseif $visited is 2>>Continuing where you left off, it was sooner or later before other male dragons interrupted the massive orgy as they couldn't stand their females being stolen by a single male, a dragonling no less. When the sun was away and the females were all sound asleep, they banded together and evacuated the dragonling, promising him a dumping hole where he would feel satisfied.
Arriving at the spot, it was indeed a hole, a deep dark abyss of a bottomless hole that is connected to the planet's core. If this isn’t enough to hold him off, then nothing will ever be. With a team effort, they pushed him over the edge, lodging his cock deep into it. What he didn’t know is that this scheme wasn’t only for storage, it was also to isolate him so that he wouldn't be around to breed anymore.
Yet, returning as they are, their puny genitals wouldn't come close to satisfying even the lowest of dragoness; they needed an upgrade, and they have it right at their grasp. Watching how the females transformed right in front their eyes, they concluded it has something to do with his cum. They massaged and kneaded him under the guise giving relief, but actually, they wanted, no, needed his juices to spill.
The ground shook with great force as thousands of liters of spunk were shot into the ground, some spurting out of holes in the ground like a fountain. Splashing onto the dragons, they felt their libido heightened, cock growing with the need to spread. It was infectious, spreading like a disease even with the slightest interaction, corrupting their minds and bodies to accommodate a higher order.
They needed more, so so much more. Forcing seconds out of him, they bathe in the shower of seed like a blessed rainfall is to a barren land, wetting themselves in it, playing in it, drinking it, not a single drop of his precious seed should ever be wasted. Before they realize it, their actions have already been driven by the one that taints them. Everything they did was like an extension, aimed only to serve an evergrowing desire. While the dragons returned to the village to continue the cycle, the poor dragonling remained stuck alone.
Finishing the passage, you feel remorse for the dragonling, betrayed by his own kind and seen only for what he is, not for who he is. However, you understand how envious the male dragons have to be as well, their chances robbed in the blink of an eye. You would feel the same when, despite all of your efforts, the results don't speak for themselves, meanwhile others could simply achieve better with less time and energy. Anyway, your time is up, you packed your things and returned home.<<set $visited to $visited += 1>>
<<elseif $visited is 3>>Only the final portions of the book remained for you to finish. After being separated, his cock only grew and grew, seemingly without any limits. Like a giant iceberg, the ‘big’ portion above ground was only a tiny sliver of the base of his cock. It dug deeper than any drill, ejaculating up to billions of liters every minute into the planet which flowed into every crevasse and opening it could go.
Because of this, other species, be it underwater or above ground, that remained standing after the dragon's breeding spree, fell victim to the corrupting touch of his cum as well. Within seconds, their physiology evolved, focusing only on sexual characteristics and nothing else. Even if they resisted, the power was overwhelming their minds easily, driving them into yet another servant.
In just days, there was no more resemblance to the olden days. Civilized nations were dumbed down to the point that their existence was valuable if and only if they continued to produce offspring. Even if trillions of animals already populate the world, it was little to no concern for everyone, as they serve day in and day out with a cacophony of slaps and moansresounded for the whole world to hear.
Grandiose as it sounds having the whole world exist to serve you, even if you succeed in getting a coherent response, they were all oblivious to the reason why they all acted this way. It was like being worshipped as a god, as a source of longevity and procreation for the planet, but no one knew his name or appearance. As time went by, his anonymity only became more unclear, overshadowed by an insatiable urge.
Reflecting on the whole story, it was impressive how someone could reform entire generations for centuries through his endowments alone. However, would you trade it off for being unrecognized? A legacy for a nobody? Sounds quite unlikely. At the end of the day, even if it's a fictional story, you could aspire to be like him, albeit having a more positive impact and being remembered.<<set $visited to $visited += 1>>
<<elseif $visited is 4>>Cruising by aisle A, you can't help but notice that one of the books is ajar. Grazing it by the tip of your fingers, instead of being pushed inside, the book tilted off-balance and toppled onto your head. You gave the impact spot a rub to dissipate the nonexistent pain. Its title read "Anatomy and Physiology of a Macro" without an author's name, just references. While you aren't that much of a science geek, the book piqued your interest.
Riffling through the pages you decided to start from the introduction and then the general overview. Skimming past the introduction, you kind of hoped for Lila's name to appear at least once, yet the names credited are those you don't recognize. The introduction then elaborates on the progression and how the book came to be which you find amusing, considering one of the scientists volunteered to be a guinea pig, "for the sake of science".
Turning over a new page, the preface is over. "That was shorter than I expected," you thought, considering the scope of the documentation. However, the consequent pages weren’t so kind. Things took a quick turn as you began to struggle to understand with the handful of technical words ubiquitous across paragraphs. Nevertheless, you attempted to decipher the underlying meaning that's simple enough for you to comprehend. If all else fails, you could always fall back on the scattered illustrations, like reading a children's drawing book.
It was an interesting read that provides insights into the molecular utopia inside your body. For example, the differing skeletal structure evolution to support a macro or the circulatory system's dynamics to able to supply blood from your head to the head of your massive schlong. Page by page you flipped, in awe by the magical texts.
As the sundown disrupted your focus, you didn't realize how long you'd read, even Vic was nowhere to be seen. Maybe, his words have some truth to them after all, as this was your first time being wholly absorbed in an academic endeavor that's surprisingly pleasurable. Since you can't continue with this dim of a lighting, you ended today's journey here and returned the book to its place.
<<set $visited to $visited += 1>>
<<elseif $visited is 5>>Flipping back to the index, you decided on 2 topics to dive deeper into, aiming to understand rather than simply know. Of course, it would be topics 6 & 9 which would be the muscular and the reproductive system, the 2 main points of a hyper, you could say.
Starting from topic 6, you opened up page 382 titled "The Muscular System". Starting from the overview, it is stated that the main filaments of the muscle, actin and myosin, remained structurally similar across species of hyper, regardless of sex. The difference lies in their chemical contents, concentrations, and unique species-dependent regulators.
To offset the increasing energy demand, they all share a common evolution which is the emergence of a new tissue type termed thermokinetic tissues. As the name suggests, these tissues are localized in areas of movement like the joints and muscles and function to reduce energy lost and instead convert it into usable products through sophisticated biological pathways. As the size of a hyper grows, it is reported that there was a positive correlation to both the amount and ratio to normal tissues. Regarding the system itself, muscle tissue have been found to be able to mutate and exhibit this tissue trait without their primary characteristics changing. As a result, there will be a point of size at which energy intake is no longer necessary since their production self-sustains them.
Another interesting discovery is the biological activator, myoflexin, an analog of testosterone, responsible for transforming physical abilities. Muscles treated with myoflexin in vitro have shown to become malleable and more responsive to training stimuli, allowing for targeted hypertrophy while maintaining physique. Furthermore, myoflexin facilitates the efficient packing of muscle fibers, resulting in increased muscle density and strength limits considered inhuman.
Because myoflexin is closely linked to testosterone, cock growth has been proven to be a major contributor to an increase in myoflexin. Not to mention, testosterone itself plays a part in the rate and maximal volume of muscle growth, resulting in a positive feedback loop.
In females, while reduced, both thermokinetic tissues and myoflexin remained present. Upon research, females have a different enzyme complex that synthesizes myoflexin from estrogen instead. Therefore, female hypers would still exhibit traits of massive muscles, albeit less with the absence of testosterone. The trade-off for this is more pronounced boobs and elevated rate of lactation.
In conclusion, a hyper, male and female, have similar things a normal anthro wouldn’t: thermokinetic tissues and myoflexin, both of which play an enormous role in day-to-day lives. Myoflexin is responsible for making a hyper’s muscles stronger and more durable on the outside while maintaining flexibility on the inside and thermokinetic tissues are the main reason for autotrophic energy production. The difference lies in the hormones exclusive for each sex.
"What an interesting read!" you thought, the book managed to impress even a nonreader like you. Sometimes, there really is joy and fascination just by reading books. Feeling enough learning for the day, you closed the book and returned it to its rightful place, eager for the upcoming topic.<<set $visited to $visited += 1>>
<<elseif $visited is 6>>Jumping to topic 9, you flipped to page 611 titled "The Reproductive System". Reading from the introduction, you realized this would be a wider subject, explaining both the males, females, and everything in between, with great detail.
Starting from the males, myoflexin has been found in varying concentrations in the cock’s erectile tissue. Their function differs, however, which is promoting cell replication and increasing stretchability. Because of this increase in stretchability, myoflexin-saturated tissue will reach climax through numerous phases of arousal. Phase 0 is deemed as the normal state where the cock is flaccid. Phase 1 would be considered light erection which would be when ‘precum’ starts to drip and its length approximately doubled. Phase 2 is termed hard erection and subjects have reported moderate to intense agitation. Moreover, lengths may triple and hardness is at its peak. Virile cum is also very likely to be ejaculated here. Phase 3 would be when the climax happens, evident by violent churning sounds that are often audible. In seconds, it is expected that fresh cum would be released in the extremes and release speeds peaking as well. Cock growth ranges from 4x to 10x, depending on latent potential.
Myoflexin also has a major part in cum production: overclocking cells and glands as well as shortening signal transduction. This means, the testicles are able to produce more, faster. Because of this, the correlation between output volume and ball size isn’t linear, but rather exponential.
Myoflexin has also been reported to induce mutation in about 20% of male hypers. As a result, they developed multiple genitals, which could be separate organs or in pairs, ranging from 2 pairs, up to the extreme 5 pairs, totaling an absurd 5 dicks and 10 balls with each growing to a size similar to the original one. While size mismatch may happen, their incidence is very rare and usually not a problem. Ejaculation volume per penis may or may not change, depending on the ratio between cock and balls.
Onto females, myoflexin has a similar function, promoting the female vagina to inflate to unbelievable proportions upon being filled with semen. This phenomenon has been colloquially called cumflation. Were they to bear babies, their ovaries are also suited to provide multiple mature egg cells in a single day. Depending on the virility of semen, it is not impossible for each embryo to develop into twins, triplets, and so on. Reportedly, a second vagina or ovary mutation almost never happened for females, despite myoflexin’s concentration increasing.
Last but not least, futanari, or females with a penis, is a special case to discuss. Since they are a hybrid, they exhibit both the female’s vagina and the male’s cock and balls with perfect resemblance to their unisex counterparts. However, their functions are a bit impaired, only able to achieve about 80% effectiveness for each organ. Be it impregnating others, getting impregnated, or even self-impregnate, all of it is very much common for a futanari.
The last paragraph wraps up the chapter, ending today’s academic conquest. You felt like you have learned so much in a relatively short amount of time, like a window to the world opening up. While this might be the end for this book, worry not, there is still plenty more to read, and much more fascination to discover.<<set $visited += 1>>
<<elseif $visited is 8>>A book titled "Molecular Biology: an Introduction" was sitting in the open when you came in this morning. Perhaps, Vic should have returned it last night. Since this is like a continuation of the previous read, you felt compelled to take a quick peek.
Flipping it open like someone accustomed to books, you started reading the early chapters. Hypers in general have an extra pair of chromosomes that, weirdly enough, don't exhibit negative syndromes. Instead, it contributes to the exaggerated morphology by providing room for desirable gene expression. Some genes that encode traits such as increased muscle density and accelerated tissue regeneration are more expressed, whereas detrimental attributes such as physical and physicological disabilities are suppressed. While natural selection and evolution might have played a part in these changes, the initial catalyst remains unknown.
An intriguing condition to note is the absence of cancer and tumor overgrowth despite the larger amount of cells. This may be explained by the optimized genetic makeup that minimizes the risk of cancer and harmful mutations while allowing beneficial genetic variation. Not only that, regulatory and cellular surveillance systems have been perfected to prevent unwanted mistranscription during DNA replication. As a safety net, cutting-edge technology have the ability to repair DNA efficiently and effectively.
Despite cancer being nonexistent, mutations still regularly happen, just not the dangerous type. The basis for this is their natural predisposition towards genetic flexibility, allowing modifications and changes. If you were to induce mutations, breakthroughs in technology have made that possible using sophisticated genetic editing tools that allow targeted delivery down to the nanometer, modifying specific genes without widespread genetic instability.
Last but not least, a very desirable side effect of a robust immune system is the faster elimination of infections. As a result, even with the sheer amount of bareback intercourse happening by the day, they pose zero risk for health complications from sexually transmitted diseases or STDs for short. Vaccines and other forms of pharmaceutical products are no longer relevant when natural immunity is sufficient.
Usually, biology books are hard to comprehend due to their memory-intensive content and introduction to unfamiliar terms. However, this one managed to pack the information in digestible byte-sized chunks, which was good. While it was entertaining, It's only the tip of the iceberg as the microworld is like another world to explore.<<set $visited to $visited += 1>>
<<elseif $visited is 9>>Continuing where the last chapter left off, with the basic theory covered, it moved on to real-life applications. The technological implementation for molecular biology has been well-known and implemented, mostly for growth of course.
Take for example gene therapy. The basic mechanism for this augmentation is introducing a set of therapeutic genes into cells or tissues using transport vectors such as retroviruses, plasmids, liposomes, etc. Once present inside a cell or integrated with the host's DNA, they will express their desired effect. This experiment, thought to be only a fantasy, has been perfected to its limits. No more are the days of genetic lottery and diseases as it is repaired by ground-breaking science.
Another avenue to look into is the prescription of steroids or enhancing drugs that are tailored to one's DNA. The obvious advantage of this is better effect and reception, a synergistic reaction between the substance and the recipient. Luckily, the downside of it which is time & money-intensive has been alleviated using a complex machinery called Digital Imaging Compound Synthesizer. With the assistance of a sophisticated AI, it can detail and carry out the process needed to convert a base molecule into a specific derivative.
However, science has evolved beyond conventional methods for growth. Another example is the utilization of radiation to trigger controlled cell multiplication. The source radiation itself could be X-rays or gamma rays which have the ability to penetrate biological tissues. Inside, with the help of ultraprecise tools and scanning devices, they would be directed to specific tissues or cells to stimulate favorable DNA mutation and thus cell growth. The mechanism itself may vary from activation of growth-promoting pathways, increased cell division, enhanced protein synthesis, etc.
Due to its unstable nature, specialized conditions are necessary to conduct the experiment. Therefore, you wouldn't find this facility above ground because gravity, air quality, or vibrations could potentially be a disruptor. It is a one-of-a-kind airborne facility, located high above the clouds with multiple modules of antigravity to support its gigantic structure. Access to it is restricted. Usually, only the biggest hypers of Stage 2 that have exhausted most available methods are given the instructions to get there. Consider yourself lucky if you were to receive it, maybe Stage 3 ascension is just around the corner.
Maybe it's just a hunch, but it's telling you that you will encounter these extraordinary technologies sooner or later. If just thinking about it makes you aroused, then how would you react to being the test subject himself? Sometimes, one could only wonder. At the end of the day, you can only focus on the present and that is when chances will present themselves. <<set $visited to $visited += 1>>
<<elseif $visited is 10>>It has been a long while and whether you admit it or not, certain books are enjoyable. Especially those that make you read gleefully while imagining the marvel of science-fiction concepts and ideas being brought into reality. Another book that's waiting to scratch your itch lies a few letters away, which is in collection P. "Portals and Other Universes" the book read with a not-too-dusty of a cover. It wasn't as thick as the previous ones but is still substantial.
There was no preface, only an index that jumped right into action. Starting from the first few sentences, it read, "Portals, often portrayed in sci-fi movies, are a construct to facilitate near-instantaneous travel between any two points in space-time using theoretical concepts like wormholes. To put simply, wormholes are tunnel-like structures that connect these 2 points. This hypothetical idea is similar to teleportation, albeit more versatile in its destination, with some crossing universes.
Creating spatial rifts—and a stable one at that—would be impossible for conventional methods for energy production because gravitational forces exist. With these forces present, a portal is guaranteed to collapse within seconds because of its inward pull. Therefore, they need to be counteracted with something called negative energy: a type of energy with exotic properties that contradicts general understanding. Fortunately, there is an answer, and its integration is not just a dream.
Antimatter, a matter that is composed of particles with the same mass as their corresponding particles but opposite in charge (called antiparticles), is the key to utilizing portals. In a nutshell, their production is accelerated by quantum accelerators combined with a weak electrical field to promote radioactive decay through ionization.
Once created, they immediately collided with their matter counterpart, releasing a tremendous amount of abnormal energy from the annihilation reaction. The net enthalpy is then harnessed and converted into electricity to power both the portal and the accelerator while the rest is stored in high-density, quantum batteries. With this beyond-cutting-edge technology, even the most impossible inventions could be implemented. However, due to its size and complexity, the construction of it is very limited.
That's enough content to digest for today. While the intricacies might spark enjoyment, you are more curious about the structure itself. You've progressed further than what you thought was possible and yet there’s still so much more to explore, like your journey so far has only been the start of something bigger. In any case, your goal is simple: grow, grow, and GROW.<<set $visited to $visited += 1>>
<<elseif $visited is 11>>After the successful summoning of a stable rift, a lingering question remained. Out of all the limitless possibilities, where to go? Not to worry, the research team has devised a protocol to filter it down. Step one starts with a parameter check such as temperature, oxygen saturation, radioactivity, etc. to determine the likelihood of life existing. Step two is to dispatch up to thousands of mini-drones to scout the landscape and place down several anchor points. The advantage of this is the lesser energy requirement to keep a portal wide open and time efficiency. Step three is manual verification by a member of a specialized adventurer team. With their combined efforts, they pave the path forward by providing a more in-depth review as a final stamp of approval. Step four is almost as important, that is pattern recognition to further refine the protocol.
To facilitate precise and accurate teleportation that's possibly across dimensions, this anchor point is of utmost importance. Its structure is simple: a radio transmitter with a chamber that houses enhanced, pure alexandrite; a color-shifting crystal that boosts signal strength by thousands of folds. The complexity of this multidimensional coordinate storage system couldn't be understated. Mini drones serve as a starting point while the subsequent adventurer will then fixate one of the spots.
After years of painstaking dedication, hundreds of verified locations are available to access. Their abundance of growth possibilities were unfathomable, as indicated by some of the adventurer's records:
"As one of the — worlds discovered, I didn't expect it to be a — civilization like us. While I'm not an architect, I'm positive — was constructed with their citizens in mind. Their — is definitely gifted despite being, is that considered male or female —? I'm not sure. Though I suspect with muscles that big, they are — us. Last but not least, they wear minimal clothing. Could be from difficulty finding a fitting — or to show off their — traits; both of which are enormous." — Eidrich Veranius, an adventurer.
"I thought I was considered big, yet stepping — humbles my ego again. Ginormous — I didn't know existed span so tall their — seemed unreachable. The air is eerily silent and the light source is only from —, or are these —? Either way, tread carefully as — heard dangerous — throughout the night. Who knows how these, presumably —, mutate given the harsh environment." — Zael Draegar, an adventurer.
"Hope you're accustomed to — and chilly wind in this — expedition. Even though you don't start at its base, the looming — is like — to a normal human. I've heard screeches and — during my survey, yet I haven't confirmed their source. They might be residing in the —, a place I wouldn't dare go for now. Beneath this sturdy, — exterior, I have a hunch that — is lurking inside." — Eidrich Veranius, an adventurer.
With a rude surprise, not only is the next page torn apart, but some smudges make the record partially illegible. Perhaps this is why the book isn't thicker since the information is incomplete. No matter. Experiencing it first-hand would be more exhilarating compared to only reading a second-hand report.<<set $visited to $visited += 1>>
<<elseif $visited is 13>>After the last 4 science-y books, this time, you wanted something less complex yet still beneficial. Call it luck, but as you were mindlessly searching by aisle M, you hit a jackpot: "Mindset & Motivation: A Beginner's Guide" the title read. The book has a simple red and white cover with a rather vintage look. Even if it might not be interesting for you, maybe another pair of eyes will.
The book starts with an example of professionals and athletes in their respective fields. These people spend thousands of hours practicing, pouring their utmost effort and focus for the betterment of themselves. Often when interviewed, their motivation is simply derived from intense passion. This is a rather vague answer. Hence, this passage will break down the contributing factors and how to apply them to the general public.
The most important point is reducing external motivation such as monetary incentives, praise, or consequences as they lead to worse performance in the long run for complex tasks. The reasons for this are the additional pressure that short-circuits our brain and the decrease in self-esteem and trust that goes along with it. Rather, a better source would be internally, a simple yet powerful spring that fuels satisfaction and enjoyment.
There are usually 3 driving factors for motivation: the promise of mastery, social interaction, and a connection to a role model, the biggest contributor being social interactions being the social creatures "we" are. Of course, these may impact less or more depending on the person but incorporating them into an improvement routine will prove useful.
Motivation is something generated by the unconscious mind and maintaining it with discipline can only take you so far. An analogy of your brain would be like a supercomputer with limited access. However, it can be programmed and fed adequate inputs such that it produces a desirable output. These inputs include the combination of all 3 factors discussed above, visual cues that surround you, and a daily reminder to reconnect with your model and inspiration.
You took a self-introspection, going over the points written. Mastery: growth is an addiction that you could only ask for more and more. Social interactions: you got Drash on your side, a rival as well as a partner in this never-ending journey. On top of that, you've met awesome people like Lila and Vic who've been supportive for as long as you can remember. Finally, role model: nobody, but perhaps you should find someone, for example, the dragonling in J. J.'s novel. Seems like the checklist is all completed. It's now a matter of time and effort before you find success.<<set $visited to $visited += 1>>
<<elseif $visited is 14>>To complement your renewed motivation, it is also important to have a fortified mind that is primed for improvement. This type of mindset is often called a beginner's mindset, a way of thinking that positions yourself as an apprentice for learning, no matter your current understanding. In real life, it is usually observed that a beginner is more receptive as they have more to learn whereas an intermediate might be less. The key characteristic is that you essentially forget what you previously knew and open up for inputs, whether it is new or repeated. An analogy for this is like being a sponge that's ready to absorb new information. In conclusion, curiosity leads to new information.
Mindset is not limited to a beginner's one. There is also another portion often overlooked that could potentially be a mental barrier, that portion being a process-oriented mindset. The defining point is that this way of thinking isn’t dead set on results and sees failure more as room for improvement, creating opportunities for learning in any situation.
The problem with a result-oriented mindset is that it nullifies learning opportunities you could otherwise derive from failures and challenges. In the long run, this will hinder not only development but also performance, as the pressure of not getting the results you want will slowly burden your mental space. That is why thinkers would say, "People will learn more from failures rather than success."
Changing mindsets like these aren't easy since they are deeply ingrained. The process of changing requires small, meaningful steps. For example, after every training session, try to make it a habit to ask "How can I improve from this experience?" or "What can I do better next time?". This slight sentence alteration changes the negativity of a mistake to curiosity or solidifies a positive performance. These mindsets will become the foundation to tackle future encounters.
After reading this passage, you can't really relate as you can't recall a detrimental loss, or perhaps not yet. It's like implying the essence of growth is the friends we made along the way, cliché but maybe accurate. In any case, you return the book and keep its information in the back of your mind for now
//Achievement unlocked: Bookworm//<<set setup.achievements.bookworm = true>><<run localStorage.setItem("achievements", JSON.stringify(setup.achievements))>><<set $visited to $visited += 1>>
<<else>>Even after looking around, you just couldn't find another book that piqued your interest. Perhaps you should return another time.<</if>>
Storming the building, it didn't take long before you met Lila.
<span style="color:#C8A2C8">"Hello Kai, what's with the feisty look on your face?"</span> Lila asked.
"I, I wanted solutions ... to a problem ... that I don't even know what," your yelling turns to hushes in a single sentence.
<span style="color:#C8A2C8">"Hmm, I can't give a diagnosis when you can't elaborate on your conditions,"</span> Lila squats down to head level.
"I ... saw Drash growing in his sleep with such ease ... that it makes me rather envious. I know that I should have been happy for his progress, yet instead, my blood boils out of dissatisfaction ... or something," head now tucked down.
Pressing her index finger on your chest she replied, <span style="color:#C8A2C8">"Kai, the accomplishments of others shouldn't dictate the future you want to create. Rather, the sparks of tomorrow start deep down here in every single one of us. Given enough time, the world will offer up chances where you will find your calling."</span>
"But ... "
<span style="color:#C8A2C8">"No buts,"</span> she cuts your sentence. <span style="color:#C8A2C8">"Tell you what, I'll assist you as your current guardian, but promise me one thing. Whenever I'm gone, promise me that you will put more trust in yourself, even just a tiny bit more. That is a fundamental piece for survival in the later stages, we clear?"</span> You nod reluctantly. <span style="color:#C8A2C8">"Good, now follow me,"</span> she leads you deeper into the building which continues to a similar chamber but with different equipment installed.
<span style="color:#C8A2C8">"The following test is about self-replicating and self-sufficient nanorobots and its state is still experimental with about an 80% success rate. Its safety is not yet guaranteed in animal trials, hence we haven't released it commercially. However, with your consent, under no external pressure, you have the chance to be our first unofficial test subject. So, what is your decision?"</span>
You have come so far, meeting incredible anthros and growing alongside them. However, as things currently stand, ascending is only a pipedream. A boost is all you need, a push to get you rolling on the right path again. Even if this fails, at the end of the day, you have nothing to lose. With newfound determination gleaming in your eyes, you agreed to her proposal.
<span style="color:#C8A2C8">"That's what I like to see. Alright, this won't take long."</span>
[[Enter the pod|Home story3]]
Entering the wide-open pod, it's like the rite all over again. Upon injecting the clear liquid into your bloodstream, the nanorobots propagate and infiltrate deep into your cells. Like an immune reaction suppressing an infection, your muscles start to spasm. Your whole body writhes in pain, the feeling similar to that of an incoming internal rupture. Fists, clenched, teeth gritted, you brace the storm like it's the final destination. On it went for several grueling minutes, until the inflamation subsided. You let out a deep exhale, relieved for the torture to be over.
Rushing to your aid, Lila quickly yanked the pod open and yelled, <span style="color:#C8A2C8">"Kai, are you alright?"</span> she asked while inspecting your body.
"I think so. I totally didn't expect the spasming reaction to happen, it's like I was about to explode like a kamikaze. But, I feel kind of dizzy now ... "
<span style="color:#C8A2C8">"As the duty of a guardian, I'll take you back home,"</span> carrying you on her massive arms. With the teleporter activated, she sprawled you over the bed and continued, <span style="color:#C8A2C8">"Get some rest and report back to me tomorrow, okay? Sweet dreams,"</span> you fell asleep immediately.
[[Wake up|Home story4]]Waking up, last night's conversation was like a vague memory. It seems that every aspect of yours has grown slightly, but you can't be sure. Gonna have to talk to Lila about this, see if she knows something.
<span style="color:#C8A2C8">"Kai! I was worried about you! Come, I need to do a comprehensive scan on you,"</span> she said as soon as you are transported into the biology lab.
Dragged into one of the vacant rooms, she positioned you in front of some sort of a detector machine. With a quick laser scan, the monitor displayed the result in record time. You stood there unsure of how to make out the situation, while Lila mumbled to herself before speaking out.
<span style="color:#C8A2C8">"Observing your results, I have determined that all of your parameters have grown slightly and negative side effects don't seem to persist. However, it requires time to produce results like a passive manufacturer. In conclusion, your experiment was a great success! You are free to leave, I'll be here if you ever need me again."</span>
Just when you were about to depart, Lila snatched your hand, <span style="color:#C8A2C8">"Kai, before you go, one more thing,"</span> she pulled you in for a passionate hug. <span style="color:#C8A2C8">"Thank you, really, for your willingness to participate in this experiment. While your results will be valuable data to further refine the experiment, your safety is of higher importance. And look at you, you are unharmed and better! "</span> you blushed in her motherly embrace. <span style="color:#C8A2C8">"Moreover, I got surprises for you! Meet me at the biological lab whenever you're ready."</span>
[[Go home|Home2]]
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<<set $Dheight to 43>><<set $Ddick to 25>><<set $Dballs to 10>><</if>>
<<set $Dmusclepoint to 90>><<set $Dheightpoint to 65>><<set $Ddickpoint to 75>><<set $Dballspoint to 40>>
<<set $story2OK to true>>
<<set $passiveH to 0.01>>
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<<set $vitals to 0>>
<<nobr>><<if $visited >= 2>>[[Entry 1]]<</if>><br>
<<if $visited >= 3>>[[Entry 2]]<br><</if>>
<<if $visited >= 4>>[[Entry 3]]<br><</if>>
<<if $visited >= 5>>[[Entry 4]]<br><</if>>
<<if $visited >= 6>>[[Entry 5]]<br><</if>>
<<if $visited >= 7>>[[Entry 6]]<br><</if>>
<<if $visited >= 9>>[[Entry 7]]<br><</if>>
<<if $visited >= 10>>[[Entry 8]]<br><</if>>
<<if $visited >= 11>>[[Entry 9]]<br><</if>>
<<if $visited >= 12>>[[Entry 10]]<br><</if>>
<<if $visited >= 14>>[[Entry 11]]<br><</if>>
<<if $visited >= 15>>[[Entry 12]]<br><</if>><</nobr>>
[[Go back|Library]]Not being a nerd for books, you wanted to know if there are any fictional novels you can enjoy. Walking by aisle P, a well-maintained blueish cover caught your eye. Grabbing it by its side, the title read "Pool of Corruption", alongside the author's name abbreviated into J. J. and the cover image. Sitting comfortably on the chairs, you flipped the book open and started reading.
You are introduced to a teenage quadruped dragonling without a name. From his childhood, he wasn't quite regarded as a suitable partner, sitting below-average from the pack, and it shows when he was interested in this pureblood female dragoness. Long story short, he was rejected and humiliated, not even worth her time, she said. And so, the male dragonling escaped into the forests, a place he held dear from the times when he played in it.
While he was out exploring, releasing his pent-up stress, he came across something he didn't recognize, a pristine blue pond untouched in the middle of the forest. Curious, he took a sip and immediately, his cock jolts with energy and elongated with vigor. Excited, he took a big gulp this time and the growth was even better. He was jizzing gallons while he was struggling to resist the temptations.
A few days went by, and having drank about half of the pond, he made sure that his current junk surpassed even the best of the dragons in an effort to entice the dragoness. Walking wobbly, he carried his brand new tool and returned, searching for her future lovemate. When they both met, unexpectedly, she wasn't impressed, rather she ridiculed how comical he looked with that sex stick of his. Furious, he couldn't take her mockery anymore and proceeded to beat the fuck out of her without her slightest consent.
Initially, she protested and retaliated, how can a pureblood like her be violated by a commoner? Impossible! Yet as more cum was shot into her abdomen, as if brainwashed, her personality shifted into someone craving to breed and reproduce. More females would begin to flock to the scene, drawn to the sheer virility he exudes. As they battle it out for the right to be bred, his cock didn't tire by a single bit. No, it only grew and grew, doubling, tripling, its original size; spasming and throbbing with endless urge for sex. Even if his host felt enough, it didn't reflect on his cock. The sex-fest continued for days and nights without end, transforming both the male into an enormous breeding stud viewed as only a pleasure tool and the females into oversized egg bearers that have increased the dragon population by an unimaginable margin.
It was only a part of the story, but you didn't realize how much you were uncontrollably dripping on the floor, forming a pool of your own. As much as you wanted to continue on the male dragon's intervention, you decided to call it a day as you've lost your focus which was replaced by horny thoughts.
[[Go back|BookP]]Continuing where you left off, it was sooner or later before other male dragons interrupted the massive orgy as they couldn't stand their females being stolen by a single male, a dragonling no less. When the sun was away and the females were all sound asleep, they banded together and evacuated the dragonling, promising him a dumping hole where he would feel satisfied.
Arriving at the spot, it was indeed a hole, a deep dark abyss of a bottomless hole that is connected to the planet's core. If this isn’t enough to hold him off, then nothing will ever be. With a team effort, they pushed him over the edge, lodging his cock deep into it. What he didn’t know is that this scheme wasn’t only for storage, it was also to isolate him so that he wouldn't be around to breed anymore.
Yet, returning as they are, their puny genitals wouldn't come close to satisfying even the lowest of dragoness; they needed an upgrade, and they have it right at their grasp. Watching how the females transformed right in front their eyes, they concluded it has something to do with his cum. They massaged and kneaded him under the guise giving relief, but actually, they wanted, no, needed his juices to spill.
The ground shook with great force as thousands of liters of spunk were shot into the ground, some spurting out of holes in the ground like a fountain. Splashing onto the dragons, they felt their libido heightened, cock growing with the need to spread. It was infectious, spreading like a disease even with the slightest interaction, corrupting their minds and bodies to accommodate a higher order.
They needed more, so so much more. Forcing seconds out of him, they bathe in the shower of seed like a blessed rainfall is to a barren land, wetting themselves in it, playing in it, drinking it, not a single drop of his precious seed should ever be wasted. Before they realize it, their actions have already been driven by the one that taints them. Everything they did was like an extension, aimed only to serve an evergrowing desire. While the dragons returned to the village to continue the cycle, the poor dragonling remained stuck alone.
Finishing the passage, you feel remorse for the dragonling, betrayed by his own kind and seen only for what he is, not for who he is. However, you understand how envious the male dragons have to be as well, their chances robbed in the blink of an eye. You would feel the same when, despite all of your efforts, the results don't speak for themselves, meanwhile others could simply achieve better with less time and energy. Anyway, your time is up, you packed your things and returned home.
[[Go back|BookP]]Only the final portions of the book remained for you to finish. After being separated, his cock only grew and grew, seemingly without any limits. Like a giant iceberg, the ‘big’ portion above ground was only a tiny sliver of the base of his cock. It dug deeper than any drill, ejaculating up to billions of liters every minute into the planet which flowed into every crevasse and opening it could go.
Because of this, other species, be it underwater or above ground, that remained standing after the dragon's breeding spree, fell victim to the corrupting touch of his cum as well. Within seconds, their physiology evolved, focusing only on sexual characteristics and nothing else. Even if they resisted, the power was overwhelming their minds easily, driving them into yet another servant.
In just days, there was no more resemblance to the olden days. Civilized nations were dumbed down to the point that their existence was valuable if and only if they continued to produce offspring. Even if trillions of animals already populate the world, it was little to no concern for everyone, as they serve day in and day out with a cacophony of slaps and moansresounded for the whole world to hear.
Grandiose as it sounds having the whole world exist to serve you, even if you succeed in getting a coherent response, they were all oblivious to the reason why they all acted this way. It was like being worshipped as a god, as a source of longevity and procreation for the planet, but no one knew his name or appearance. As time went by, his anonymity only became more unclear, overshadowed by an insatiable urge.
Reflecting on the whole story, it was impressive how someone could reform entire generations for centuries through his endowments alone. However, would you trade it off for being unrecognized? A legacy for a nobody? Sounds quite unlikely. At the end of the day, even if it's a fictional story, you could aspire to be like him, albeit having a more positive impact and being remembered.
[[Go back|BookP]]Cruising by aisle A, you can't help but notice that one of the books is ajar. Grazing it by the tip of your fingers, instead of being pushed inside, the book tilted off-balance and toppled onto your head. You gave the impact spot a rub to dissipate the nonexistent pain. Its title read "Anatomy and Physiology of a Macro" without an author's name, just references. While you aren't that much of a science geek, the book piqued your interest.
Riffling through the pages you decided to start from the introduction and then the general overview. Skimming past the introduction, you kind of hoped for Lila's name to appear at least once, yet the names credited are those you don't recognize. The introduction then elaborates on the progression and how the book came to be which you find amusing, considering one of the scientists volunteered to be a guinea pig, "for the sake of science".
Turning over a new page, the preface is over. "That was shorter than I expected," you thought, considering the scope of the documentation. However, the consequent pages weren’t so kind. Things took a quick turn as you began to struggle to understand with the handful of technical words ubiquitous across paragraphs. Nevertheless, you attempted to decipher the underlying meaning that's simple enough for you to comprehend. If all else fails, you could always fall back on the scattered illustrations, like reading a children's drawing book.
It was an interesting read that provides insights into the molecular utopia inside your body. For example, the differing skeletal structure evolution to support a macro or the circulatory system's dynamics to able to supply blood from your head to the head of your massive schlong. Page by page you flipped, in awe by the magical texts.
As the sundown disrupted your focus, you didn't realize how long you'd read, even Vic was nowhere to be seen. Maybe, his words have some truth to them after all, as this was your first time being wholly absorbed in an academic endeavor that's surprisingly pleasurable. Since you can't continue with this dim of a lighting, you ended today's journey here and returned the book to its place.
[[Go back|BookP]]Flipping back to the index, you decided on 2 topics to dive deeper into, aiming to understand rather than simply know. Of course, it would be topics 6 & 9 which would be the muscular and the reproductive system, the 2 main points of a hyper, you could say.
Starting from topic 6, you opened up page 382 titled "The Muscular System". Starting from the overview, it is stated that the main filaments of the muscle, actin and myosin, remained structurally similar across species of hyper, regardless of sex. The difference lies in their chemical contents, concentrations, and unique species-dependent regulators.
To offset the increasing energy demand, they all share a common evolution which is the emergence of a new tissue type termed thermokinetic tissues. As the name suggests, these tissues are localized in areas of movement like the joints and muscles and function to reduce energy lost and instead convert it into usable products through sophisticated biological pathways. As the size of a hyper grows, it is reported that there was a positive correlation to both the amount and ratio to normal tissues. Regarding the system itself, muscle tissue have been found to be able to mutate and exhibit this tissue trait without their primary characteristics changing. As a result, there will be a point of size at which energy intake is no longer necessary since their production self-sustains them.
Another interesting discovery is the biological activator, myoflexin, an analog of testosterone, responsible for transforming physical abilities. Muscles treated with myoflexin in vitro have shown to become malleable and more responsive to training stimuli, allowing for targeted hypertrophy while maintaining physique. Furthermore, myoflexin facilitates the efficient packing of muscle fibers, resulting in increased muscle density and strength limits considered inhuman.
Because myoflexin is closely linked to testosterone, cock growth has been proven to be a major contributor to an increase in myoflexin. Not to mention, testosterone itself plays a part in the rate and maximal volume of muscle growth, resulting in a positive feedback loop.
In females, while reduced, both thermokinetic tissues and myoflexin remained present. Upon research, females have a different enzyme complex that synthesizes myoflexin from estrogen instead. Therefore, female hypers would still exhibit traits of massive muscles, albeit less with the absence of testosterone. The trade-off for this is more pronounced boobs and elevated rate of lactation.
In conclusion, a hyper, male and female, have similar things a normal anthro wouldn’t: thermokinetic tissues and myoflexin, both of which play an enormous role in day-to-day lives. Myoflexin is responsible for making a hyper’s muscles stronger and more durable on the outside while maintaining flexibility on the inside and thermokinetic tissues are the main reason for autotrophic energy production. The difference lies in the hormones exclusive for each sex.
"What an interesting read!" you thought, the book managed to impress even a nonreader like you. Sometimes, there really is joy and fascination just by reading books. Feeling enough learning for the day, you closed the book and returned it to its rightful place, eager for the upcoming topic.
[[Go back|BookP]]Jumping to topic 9, you flipped to page 611 titled "The Reproductive System". Reading from the introduction, you realized this would be a wider subject, explaining both the males, females, and everything in between, with great detail.
Starting from the males, myoflexin has been found in varying concentrations in the cock’s erectile tissue. Their function differs, however, which is promoting cell replication and increasing stretchability. Because of this increase in stretchability, myoflexin-saturated tissue will reach climax through numerous phases of arousal. Phase 0 is deemed as the normal state where the cock is flaccid. Phase 1 would be considered light erection which would be when ‘precum’ starts to drip and its length approximately doubled. Phase 2 is termed hard erection and subjects have reported moderate to intense agitation. Moreover, lengths may triple and hardness is at its peak. Virile cum is also very likely to be ejaculated here. Phase 3 would be when the climax happens, evident by violent churning sounds that are often audible. In seconds, it is expected that fresh cum would be released in the extremes and release speeds peaking as well. Cock growth ranges from 4x to 10x, depending on latent potential.
Myoflexin also has a major part in cum production: overclocking cells and glands as well as shortening signal transduction. This means, the testicles are able to produce more, faster. Because of this, the correlation between output volume and ball size isn’t linear, but rather exponential.
Myoflexin has also been reported to induce mutation in about 20% of male hypers. As a result, they developed multiple genitals, which could be separate organs or in pairs, ranging from 2 pairs, up to the extreme 5 pairs, totaling an absurd 5 dicks and 10 balls with each growing to a size similar to the original one. While size mismatch may happen, their incidence is very rare and usually not a problem. Ejaculation volume per penis may or may not change, depending on the ratio between cock and balls.
Onto females, myoflexin has a similar function, promoting the female vagina to inflate to unbelievable proportions upon being filled with semen. This phenomenon has been colloquially called cumflation. Were they to bear babies, their ovaries are also suited to provide multiple mature egg cells in a single day. Depending on the virility of semen, it is not impossible for each embryo to develop into twins, triplets, and so on. Reportedly, a second vagina or ovary mutation almost never happened for females, despite myoflexin’s concentration increasing.
Last but not least, futanari, or females with a penis, is a special case to discuss. Since they are a hybrid, they exhibit both the female’s vagina and the male’s cock and balls with perfect resemblance to their unisex counterparts. However, their functions are a bit impaired, only able to achieve about 80% effectiveness for each organ. Be it impregnating others, getting impregnated, or even self-impregnate, all of it is very much common for a futanari.
The last paragraph wraps up the chapter, ending today’s academic conquest. You felt like you have learned so much in a relatively short amount of time, like a window to the world opening up. While this might be the end for this book, worry not, there is still plenty more to read, and much more fascination to discover.
[[Go back|BookP]]A book titled "Molecular Biology: an Introduction" was sitting in the open when you came in this morning. Perhaps, Vic should have returned it last night. Since this is like a continuation of the previous read, you felt compelled to take a quick peek.
Flipping it open like someone accustomed to books, you started reading the early chapters. Hypers in general have an extra pair of chromosomes that, weirdly enough, don't exhibit negative syndromes. Instead, it contributes to the exaggerated morphology by providing room for desirable gene expression. Some genes that encode traits such as increased muscle density and accelerated tissue regeneration are more expressed, whereas detrimental attributes such as physical and physicological disabilities are suppressed. While natural selection and evolution might have played a part in these changes, the initial catalyst remains unknown.
An intriguing condition to note is the absence of cancer and tumor overgrowth despite the larger amount of cells. This may be explained by the optimized genetic makeup that minimizes the risk of cancer and harmful mutations while allowing beneficial genetic variation. Not only that, regulatory and cellular surveillance systems have been perfected to prevent unwanted mistranscription during DNA replication. As a safety net, cutting-edge technology have the ability to repair DNA efficiently and effectively.
Despite cancer being nonexistent, mutations still regularly happen, just not the dangerous type. The basis for this is their natural predisposition towards genetic flexibility, allowing modifications and changes. If you were to induce mutations, breakthroughs in technology have made that possible using sophisticated genetic editing tools that allow targeted delivery down to the nanometer, modifying specific genes without widespread genetic instability.
Last but not least, a very desirable side effect of a robust immune system is the faster elimination of infections. As a result, even with the sheer amount of bareback intercourse happening by the day, they pose zero risk for health complications from sexually transmitted diseases or STDs for short. Vaccines and other forms of pharmaceutical products are no longer relevant when natural immunity is sufficient.
Usually, biology books are hard to comprehend due to their memory-intensive content and introduction to unfamiliar terms. However, this one managed to pack the information in digestible byte-sized chunks, which was good. While it was entertaining, It's only the tip of the iceberg as the microworld is like another world to explore.
[[Go back|BookP]]Continuing where the last chapter left off, with the basic theory covered, it moved on to real-life applications. The technological implementation for molecular biology has been well-known and implemented, mostly for growth of course.
Take for example gene therapy. The basic mechanism for this augmentation is introducing a set of therapeutic genes into cells or tissues using transport vectors such as retroviruses, plasmids, liposomes, etc. Once present inside a cell or integrated with the host's DNA, they will express their desired effect. This experiment, thought to be only a fantasy, has been perfected to its limits. No more are the days of genetic lottery and diseases as it is repaired by ground-breaking science.
Another avenue to look into is the prescription of steroids or enhancing drugs that are tailored to one's DNA. The obvious advantage of this is better effect and reception, a synergistic reaction between the substance and the recipient. Luckily, the downside of it which is time & money-intensive has been alleviated using a complex machinery called Digital Imaging Compound Synthesizer. With the assistance of a sophisticated AI, it can detail and carry out the process needed to convert a base molecule into a specific derivative.
However, science has evolved beyond conventional methods for growth. Another example is the utilization of radiation to trigger controlled cell multiplication. The source radiation itself could be X-rays or gamma rays which have the ability to penetrate biological tissues. Inside, with the help of ultraprecise tools and scanning devices, they would be directed to specific tissues or cells to stimulate favorable DNA mutation and thus cell growth. The mechanism itself may vary from activation of growth-promoting pathways, increased cell division, enhanced protein synthesis, etc.
Due to its unstable nature, specialized conditions are necessary to conduct the experiment. Therefore, you wouldn't find this facility above ground because gravity, air quality, or vibrations could potentially be a disruptor. It is a one-of-a-kind airborne facility, located high above the clouds with multiple modules of antigravity to support its gigantic structure. Access to it is restricted. Usually, only the biggest hypers of Stage 2 that have exhausted most available methods are given the instructions to get there. Consider yourself lucky if you were to receive it, maybe Stage 3 ascension is just around the corner.
Maybe it's just a hunch, but it's telling you that you will encounter these extraordinary technologies sooner or later. If just thinking about it makes you aroused, then how would you react to being the test subject himself? Sometimes, one could only wonder. At the end of the day, you can only focus on the present and that is when chances will present themselves.
[[Go back|BookP]]It has been a long while and whether you admit it or not, certain books are enjoyable. Especially those that make you read gleefully while imagining the marvel of science-fiction concepts and ideas being brought into reality. Another book that's waiting to scratch your itch lies a few letters away, which is in collection P. "Portals and Other Universes" the book read with a not-too-dusty of a cover. It wasn't as thick as the previous ones but is still substantial.
There was no preface, only an index that jumped right into action. Starting from the first few sentences, it read, "Portals, often portrayed in sci-fi movies, are a construct to facilitate near-instantaneous travel between any two points in space-time using theoretical concepts like wormholes. To put simply, wormholes are tunnel-like structures that connect these 2 points. This hypothetical idea is similar to teleportation, albeit more versatile in its destination, with some crossing universes.
Creating spatial rifts—and a stable one at that—would be impossible for conventional methods for energy production because gravitational forces exist. With these forces present, a portal is guaranteed to collapse within seconds because of its inward pull. Therefore, they need to be counteracted with something called negative energy: a type of energy with exotic properties that contradicts general understanding. Fortunately, there is an answer, and its integration is not just a dream.
Antimatter, a matter that is composed of particles with the same mass as their corresponding particles but opposite in charge (called antiparticles), is the key to utilizing portals. In a nutshell, their production is accelerated by quantum accelerators combined with a weak electrical field to promote radioactive decay through ionization.
Once created, they immediately collided with their matter counterpart, releasing a tremendous amount of abnormal energy from the annihilation reaction. The net enthalpy is then harnessed and converted into electricity to power both the portal and the accelerator while the rest is stored in high-density, quantum batteries. With this beyond-cutting-edge technology, even the most impossible inventions could be implemented. However, due to its size and complexity, the construction of it is very limited.
That's enough content to digest for today. While the intricacies might spark enjoyment, you are more curious about the structure itself. You've progressed further than what you thought was possible and yet there’s still so much more to explore, like your journey so far has only been the start of something bigger. In any case, your goal is simple: grow, grow, and GROW.
[[Go back|BookP]]After the successful summoning of a stable rift, a lingering question remained. Out of all the limitless possibilities, where to go? Not to worry, the research team has devised a protocol to filter it down. Step one starts with a parameter check such as temperature, oxygen saturation, radioactivity, etc. to determine the likelihood of life existing. Step two is to dispatch up to thousands of mini-drones to scout the landscape and place down several anchor points. The advantage of this is the lesser energy requirement to keep a portal wide open and time efficiency. Step three is manual verification by a member of a specialized adventurer team. With their combined efforts, they pave the path forward by providing a more in-depth review as a final stamp of approval. Step four is almost as important, that is pattern recognition to further refine the protocol.
To facilitate precise and accurate teleportation that's possibly across dimensions, this anchor point is of utmost importance. Its structure is simple: a radio transmitter with a chamber that houses enhanced, pure alexandrite; a color-shifting crystal that boosts signal strength by thousands of folds. The complexity of this multidimensional coordinate storage system couldn't be understated. Mini drones serve as a starting point while the subsequent adventurer will then fixate one of the spots.
After years of painstaking dedication, hundreds of verified locations are available to access. Their abundance of growth possibilities were unfathomable, as indicated by some of the adventurer's records:
"As one of the — worlds discovered, I didn't expect it to be a — civilization like us. While I'm not an architect, I'm positive — was constructed with their citizens in mind. Their — is definitely gifted despite being, is that considered male or female —? I'm not sure. Though I suspect with muscles that big, they are — us. Last but not least, they wear minimal clothing. Could be from difficulty finding a fitting — or to show off their — traits; both of which are enormous." — Eidrich Veranius, an adventurer.
"I thought I was considered big, yet stepping — humbles my ego again. Ginormous — I didn't know existed span so tall their — seemed unreachable. The air is eerily silent and the light source is only from —, or are these —? Either way, tread carefully as — heard dangerous — throughout the night. Who knows how these, presumably —, mutate given the harsh environment." — Zael Draegar, an adventurer.
"Hope you're accustomed to — and chilly wind in this — expedition. Even though you don't start at its base, the looming — is like — to a normal human. I've heard screeches and — during my survey, yet I haven't confirmed their source. They might be residing in the —, a place I wouldn't dare go for now. Beneath this sturdy, — exterior, I have a hunch that — is lurking inside." — Eidrich Veranius, an adventurer.
With a rude surprise, not only is the next page torn apart, but some smudges make the record partially illegible. Perhaps this is why the book isn't thicker since the information is incomplete. No matter. Experiencing it first-hand would be more exhilarating compared to only reading a second-hand report.
[[Go back|BookP]]After the last 4 science-y books, this time, you wanted something less complex yet still beneficial. Call it luck, but as you were mindlessly searching by aisle M, you hit a jackpot: "Mindset & Motivation: A Beginner's Guide" the title read. The book has a simple red and white cover with a rather vintage look. Even if it might not be interesting for you, maybe another pair of eyes will.
The book starts with an example of professionals and athletes in their respective fields. These people spend thousands of hours practicing, pouring their utmost effort and focus for the betterment of themselves. Often when interviewed, their motivation is simply derived from intense passion. This is a rather vague answer. Hence, this passage will break down the contributing factors and how to apply them to the general public.
The most important point is reducing external motivation such as monetary incentives, praise, or consequences as they lead to worse performance in the long run for complex tasks. The reasons for this are the additional pressure that short-circuits our brain and the decrease in self-esteem and trust that goes along with it. Rather, a better source would be internally, a simple yet powerful spring that fuels satisfaction and enjoyment.
There are usually 3 driving factors for motivation: the promise of mastery, social interaction, and a connection to a role model, the biggest contributor being social interactions being the social creatures "we" are. Of course, these may impact less or more depending on the person but incorporating them into an improvement routine will prove useful.
Motivation is something generated by the unconscious mind and maintaining it with discipline can only take you so far. An analogy of your brain would be like a supercomputer with limited access. However, it can be programmed and fed adequate inputs such that it produces a desirable output. These inputs include the combination of all 3 factors discussed above, visual cues that surround you, and a daily reminder to reconnect with your model and inspiration.
You took a self-introspection, going over the points written. Mastery: growth is an addiction that you could only ask for more and more. Social interactions: you got Drash on your side, a rival as well as a partner in this never-ending journey. On top of that, you've met awesome people like Lila and Vic who've been supportive for as long as you can remember. Finally, role model: nobody, but perhaps you should find someone, for example, the dragonling in J. J.'s novel. Seems like the checklist is all completed. It's now a matter of time and effort before you find success.
[[Go back|BookP]]To complement your renewed motivation, it is also important to have a fortified mind that is primed for improvement. This type of mindset is often called a beginner's mindset, a way of thinking that positions yourself as an apprentice for learning, no matter your current understanding. In real life, it is usually observed that a beginner is more receptive as they have more to learn whereas an intermediate might be less. The key characteristic is that you essentially forget what you knew and open up for inputs, whether it is new or repeated. An analogy for this is like being a sponge that's ready to absorb new information. In conclusion, curiosity leads to new information.
Mindset is not limited to a beginner's one. There is also another portion often overlooked that could potentially be a mental barrier, that portion being a process-oriented mindset. The defining point is that this way of thinking isn’t dead set on results and sees failure more as room for improvement, creating opportunities for learning in any situation.
The problem with a result-oriented mindset is that it nullifies learning opportunities you could otherwise derive from failures and challenges. In the long run, this will hinder not only development but also performance, as the pressure of not getting the results you want will slowly burden your mental space. That is why thinkers would say, "People will learn more from failures rather than success."
Changing mindsets like these aren't easy since they are ingrained. The process of changing requires small, meaningful steps. For example, after every training session, try to make it a habit to ask "How can I improve from this experience?" or "What can I do better next time?". This slight sentence alteration changes the negativity of a mistake to curiosity or solidifies a positive performance. These mindsets will become the foundation to tackle future encounters.
After reading this passage, you can't really relate as you can't recall a detrimental loss, or perhaps not yet. It's like implying the essence of growth is the friends we made along the way, cliché but maybe accurate. In any case, you return the book and keep its information in the back of your mind for now.
[[Go back|BookP]]<<linkappend "Set variables (Kai):">>
Muscles
<<numberbox "_inputM" "" autofocus>><<button "Set variable">>
<<set $muscle to _inputM>><</button>>
Height
<<numberbox "_inputH" "" >><<button "Set variable">>
<<set $height to _inputH>><</button>>
Height2
<<numberbox "_inputH2" "" >><<button "Set variable">>
<<set $height2 to _inputH2>><</button>>
Dick
<<numberbox "_inputD" "" >><<button "Set variable">>
<<set $dick to _inputD>><</button>>
Dick2
<<numberbox "_inputD2" "" >><<button "Set variable">>
<<set $dick2 to _inputD2>><</button>>
Balls
<<numberbox "_inputB" "" >><<button "Set variable">>
<<set $balls to _inputB>><</button>>
Balls2
<<numberbox "_inputB2" "" >><<button "Set variable">>
<<set $balls2 to _inputB2>><</button>><</linkappend>>
<<linkappend "Set variables (Drash):">>
Muscles
<<numberbox "_inputDM" "" autofocus>><<button "Set variable">>
<<set $Dmusclepoint to _inputDM>><</button>>
Height
<<numberbox "_inputDH" "" >><<button "Set variable">>
<<set $Dheightpoint to _inputDH>><</button>>
Dick
<<numberbox "_inputDD" "" >><<button "Set variable">>
<<set $Ddickpoint to _inputDD>><</button>>
Balls
<<numberbox "_inputDB" "" >><<button "Set variable">>
<<set $Dballspoint to _inputDB>><</button>><</linkappend>>
<<linkappend "Set variables (Adethar):">>
AdetharXP
<<numberbox "_inputAXP" "" autofocus>><<button "Set variable">>
<<set $AdetharXP to _inputAXP>><</button>><</linkappend>>
<<linkappend "Playtesting purposes:">>
[[Home]]
[[Home2]]
[[Home3]]
<</linkappend>>With perked-up ears, Leo responded, <span style="color:#feb147">"Feeling generous, aren’t you? Lead me there, then, Prince Charming. I’ll take you up on your offer."</span>
Entering the marbled bathroom for the first time, you were surprised by the quality through its ambiance. Patterned cream marble decorates both the walls and floors. Opening a vacant toilet stall, you corral Leo inside.
After locking the door, Leo dropped on all fours, hands on the toilet mouth. <span style="color:#feb147">" I don’t know for how long you’ve been wanting to eat at my ass, but today’s finally your chance. Do me as dirty as you would like, doggy style, just how I loved it. Don’t even bother about the environment. That tile pattern could’ve just been because of dried-up cum stains for all I know."</span>
Undressing your tightening boxers, you reveal a <<if $unit is 0>>1,5 m<<else>>5 feet<</if>> cock erect with blood. Both hands massaged Leo’s supple buttocks while your cock is grinding against it.
As you are inserting the whole brunt of your cock into him, his yellow-brown tail starts to wag. With a lolled-out tongue, a hunch told you that he is rather inexperienced for this treatment. Therefore, you pump gently, prioritizing comfort above all else. Even though it might not be as fervorous, it’s a nice contrast to the diehard world outside.
//Will you cum inside?//
@@#options;
<<nobr>>
<<link "Yes">>
<<replace "#options">>
Remembering last time’s suggestion, there was no pulling out this time. A deluge of cum rushed Leo’s insides, most spilling onto the marbled floor. Blast and blast you did until your balls felt relieved of tension. With a different kind of satisfaction, Leo said,<span style="color:#feb147"> "Now, that was what I was talking about! The euphoric feeling just now was extraordinary! Gosh, I’m so full, but I can’t wait for a next time."</span><br><br>[[Return|Gallery]]
<</replace>>
<</link>>
<br>
<<link "No">>
<<replace "#options">>
Just before you were about to unload a barrage of seed, you pulled out your cock, bursting frantically on everything: marble walls, pine green stall, and Leo’s posterior like an intense baptise. With satisfaction, Leo stated, <span style="color:#feb147">"Phew, that sure was something to remember. Thanks for being understanding by the way. Next time, let’s do it for ‘real’ shall we?"</span><br><br>[[Return|Gallery]]
<</replace>>
<</link>><</nobr>>
<span style="color:#C8A2C8">"So far, we don't have any experiments available for you. Try exploring the city some more or train in the gym then come back."</span>
[[Go back|Lab]]<<if $story2OK2 is true>><span style="color:#C8A2C8">"By the looks of it, you passed as my test subject. Let’s move somewhere private so nobody can disturb our experiment //wink//. Follow me."</span>
Going the other way around, there were no chambers in sight, only cubicles reserved as office spots. Around two-fifths down the hallway, Lila’s office lies on the right aisle. The door creaks open, revealing a rather spacious room for someone your size, let alone hers. In the middle sits a slick-looking desk and chair for her working space. On its left is a futuristic screen that serves like a PC, handling whatever businesses that are left. Its minimalistic design is probably why you can walk around without bumping into things.
<span style="color:#C8A2C8">"Give me a second, let me undress myself,"</span> flinging his lab coat, bra, and pants onto the table. At last, you finally witness Lila in her true beauty; her lavender skin glistens beneath the light, her purple areola jiggles in sync with the slightest movements, and her pinkish clitoris waiting for a good time. Indeed, who wouldn’t be excited when presented with such a model body. Just by sight alone, your cock flares up with life.
<span style="color:#C8A2C8">"Oh, how thick and vigorous. The longer I stare, the hornier I get,"</span> Lila commented, making the first move by touching your cock. <span style="color:#C8A2C8">"But tonight, you’ll be mine and mine alone."</span>
Initiating the action, she pulled her boobs up until they were level with your dick then she started rubbing. "Oh, what is this feeling? It feels heavenly," you thought, the suppleness of her tits encapsulating and providing a unique stimulation. Not only that, her mouth sucked your tip, further squeezing the cum out. She was impatient, unlike the Lila you knew. //Squirt//, //squirt//, you blasted ropes of jizz on her face in mere seconds.
<span style="color:#C8A2C8">"Ahhh, so delicious. I always knew you had the potential. Come on, Kai, why stop there? Give me some more~,"</span> Lila pleaded. Wait, why are her pupils shaped like a heart—ahhh—you came a second time, staining her boobs. Cleaning it up with a lick, Lila said, <span style="color:#C8A2C8">"Yes, fresh and potent. Perfect as expected."</span> Leaning in closer, she continued, <span style="color:#C8A2C8">"Put it in me, Kai. Breed this cat with your fresh sperm and let’s make babies together!"</span>
[[Pin her down|LilaQ42]]
<<else>><span style="color:#C8A2C8">"Fufu, no beating around the bush, huh? You only have to fulfill one condition: get strong enough that your bones don't break under the pressure of my muscles. I could get pretty crazy when I'm in heat."</span>
[[Go back|LilaQ]]<</if>>
<span style="color:#C8A2C8">"Ever curse the world of the unfairness of genetic lottery? Look no further to gene therapy. Within days of an injection, you will experience a transformation that defies biological limitations. Follow me." </span><<if $Misc is not true>>Going into the room opposite to where you underwent your rite, you notice it's a near replica, just much larger: the capsule platform, the side equipment, the displays—everything is the same.
<span style="color:#C8A2C8">"Remembering the good old times? This version is the heavy-duty one, designed to last until you ascend from Stage 2. It's a tool specialized for injections. Please lie down inside."</span> Lila asked.<span style="color:#C8A2C8">"Okay, I'm about to begin the procedure now. Please excuse me."</span><<else>>Walking down the narrowing hallway, you quickly reached your destination. Without hesitation, you hopped into the capsule and lay down as usual.
<span style="color:#C8A2C8">"Feeling uneasy? Relax, you know the routine. I'll start the procedure now."</span><</if>>
While you lay there in excitement, vials containing translucent liquid were loaded into the syringes. After a series of precise injections were done, the engineered genes contained inside a transport vector were delivered into your bloodstream. The gene therapy that is designed to integrate with your DNA began its work, targeting live tissues for enhancement. A slight tingling sensation was present everywhere, causing your muscles to twitch as they remold and regenerate. Your eyes are closed, bracing against the sudden flood of stimuli. With this therapy, it is like a call to discard your previous shell of an anthro and embrace the exuberant confidence a hyper would display.
After what felt like hours, the humming ceased and the capsule's door slid open. Stepping out of it, a wave of power and alertness rushed past, a realization that you are now far more than before. Muscles were strengthened, senses were sharpened, and even intellect was possibly heightened. As you stood in the lab and basking in the profound changes, excitement and anticipation filled you, fantasizing about new horizons and opportunities that would open up.
<span style="color:#C8A2C8">"The procedure was a success it seems. Don’t forget to have some rest because until your vitals stabilize, I won’t be accepting another request."</span>
[[Thank Lila and go home|Home2]]
<<set $GenTher to true>>
<<set $Hconvert to 0.25>>
<<set $Dconvert to 0.2>>
<<set $multiH to $multiH + 1>>
<<set $multiM to $multiM + 1>>
<<set $multiD to $multiD + 1>>
<<set $multiB to $multiB + 1>>
<<set $vitals to 2>><<if $story2OK2 is true>><span style="color:#566275">"G'mornin, Kai. Anythin' you wanna say or just sightseein' around?"</span>
[[Just sightseeing|Home2]]
<<if $ascension2 is true>>[[Final words with Rynox|RynoxW]]<</if>>
<<elseif $mechlab is not true>><span style="color:#C8A2C8">"Interested in the biomechanical augmentations? I knew you would. Follow me."</span>
Exiting the biological laboratory, Lila led you away to the so-called mechanical lab. Its location wasn’t far, just a couple minutes of walk. Arriving on the scene, the building does indeed look similar to other labs. Albeit, only half the height and more crude on the exterior. Past the sliding doors, the interior was more spacious. Through the surrounding glass, this place seems more like a factory rather than a lab with intricate machinery lining around, the rather humid air, and the scents of grease. Asking the information desk, Lila called upon his colleague who managed this place.
The sliding doors opened on your right, revealing a dirty-looking rhinoceros that without a proper introduction, you’d suspect him only as a worker rather than a manager. His appearance is more animalistic than most with his scruffy-looking, blueish-gray hide, pointy horn, and brown hooves. Height-wise, he is about as tall as Lila. Although, his musculature isn’t; it is as clear as day that Lila outclassed this man in every aspect. Wearing tight, navy blue overalls, his underside sticks out like a sore thumb due to the bulge.
<span style="color:#C8A2C8">"Hey, Rynox, it’s been a while. How have you been?"</span> Lila greeted while extending her hand.
<span style="color:#566275">"Place’s been goin’ great, thanks for askin’. So, what’s yer business comin’ here? Don’cha always have pilin’ paperwork to finish?"</span> shaking Lila back, Rynox replied with a low tone.
<span style="color:#C8A2C8">"Kai, a snow leopard under my supervision, is interested in your biomechanical augmentations. I’ve heard great tales about it too. Care to treat him with your specialty?"</span>
<span style="color:#566275">"Hrmm, let me meet ‘im."</span>
Rynox spoke, <span style="color:#566275">"Kai, was it?"</span> you nodded. <span style="color:#566275">"Name's Rynox, Rynox Stronghorn, manager of this lab, which I’m sure ya heard Lila mention. Sorry to disappoint, but those augmentations? Can’t do ‘em right now, son. See, I need some kinda runic stone, a blueish glowin' stone that's like an arc reactor, supplyin' extra energy durin' exercise. Unfort’nately stone's usually harvested from the deepest depths of the ocean. No stone, nothin' I can do."</span>
"Then what do I do? I’m a feline, I can’t dive that deep without protection," you asked.
<span style="color:#566275">"Hmm, see if ya can find a shark or other sea dwellers willin’ to share their loot with ya. Seduce 'em, fight 'em, as long as ya bring me the stone, it’s a deal."</span>
[[I’ll see what I can do|Explore2]]<<set $mechlab to true>><<else>><span style="color:#566275">"Have the stone yet? Nothin’ I can offer without 'em." </span>
[[Not yet|Explore2]]
<<if $lyga is true>>[[Give Rynox the magical stone|Mech]]<</if>><</if>>
<<if $vitals <= 0>><span style="color:#C8A2C8">"There you are, Kai! Machines for the experiments are checked out and ready to operate. Let me think, we have some patented experiments, gene therapy being the most popular, and a collection of smart drugs & steroids if you want to try those out. Alternatively, biomechanical augmentations have been on the rise lately."</span>
@@#options;
<<link "Miscellaneous experiments">><<replace "#options">><span style="color:#C8A2C8">"Which specific target exactly?"</span>
[[Enhance height|MiscH]]
[[Enhance muscle|MischM]]
[[Enhance dick|MiscD]]
[[Enhance balls|MiscB]]
<</replace>><</link>>@@\
[[Smart drugs and steroids|SDAS]]
<<if $GenTher is true>>[[Revisit the gene therapy chamber|GenTher2]]<<else>>[[Gene therapy|GenTher]]<</if>>
<<if $mechlab is not true>>[[Biomechanical augmentations|LabMech]]<</if>><<else>><span style="color:#C8A2C8">"Sorry Kai, but I can’t risk another experiment before your vitals stabilized. Come back in a few days and then we’ll talk."</span><</if>>
[[Go back|Lab]]<<if $Misc is not true>><span style="color:#C8A2C8">"Feeling that a specific aspect needs a booster? With a targeted injection, you can improve that certain part of your body. Follow me."</span> Entering the room opposite where you underwent your rite, it's like a carbon copy, just way bigger in size: the capsule platform, the side equipment, the displays, etc. it’s all the same.
<span style="color:#C8A2C8">"Feeling nostalgic? This version is the heavier-duty one that should last until your farewells from Stage 2; A tool specialized for injections. Please lie inside,"</span> Lila requested. <span style="color:#C8A2C8">"Alright, I'm about to start the procedure, do excuse me."</span><<set $Misc to true>><<else>>Walking along the narrowing hallway, it didn’t take long to reach your destination. Hopping into the capsule without hesitation, you lie down as usual. Why does it feel somewhat claustrophobic inside?
<span style="color:#C8A2C8">"Feeling nervous? Haha, just kidding, you know the drill. I’ll start the procedure now."</span><</if>>
In your mind, you are unsure how this will turn out as you've never had a height enhancement before. Upon being injected with multiple vials of light blue liquid, a cold sensation spreads, like dipping into the ocean. As they radiate, they bring about a change in length, stretching bones and muscles. //Crack//, //crack//, you twist your arms and body around, dispersing the pain and converting it into rapid growth.
<span style="color:#C8A2C8">"You're done, you can hop out now."</span>
"Woah," you thought, it feels different when you grew taller in the span of minutes. It's like the world shrunk because you grew into something bigger. In reality, your frame is compressed as your muscles are distributed across a larger surface area. Either way, it means more potential to fill up whatever space that isn't yet occupied by these thriving cells.
<span style="color:#C8A2C8">"The procedure was a success it seems. Don’t forget to have some rest because until your vitals stabilize, I won’t be accepting another request."</span>
[[Thank Lila and go home|Home2]]
<<set $vitals to 2>>
<<set $baseH to $baseH + 2>>
<<set $height2 to $height2 + ($multiH*$baseH)>>
<<if $Misc is not true>><span style="color:#C8A2C8">"Feeling that a specific aspect needs a booster? With a targeted injection, you can improve that certain part of your body. Follow me."</span> Entering the room opposite where you underwent your rite, it's like a carbon copy, just way bigger in size: the capsule platform, the side equipment, the displays, etc. it’s all the same.
<span style="color:#C8A2C8">"Feeling nostalgic? This version is the heavier-duty one that should last until your farewells from Stage 2; A tool specialized for injections. Please lie inside,"</span> Lila requested. <span style="color:#C8A2C8">"Alright, I'm about to start the procedure, do excuse me."</span><<set $Misc to true>><<else>>Walking along the narrowing hallway, it didn’t take long to reach your destination. Hopping into the capsule without hesitation, you lie down as usual. Why does it feel somewhat claustrophobic inside?
<span style="color:#C8A2C8">"Feeling nervous? Haha, just kidding, you know the drill. I’ll start the procedure now."</span><</if>>
Strength enhancement feels all too familiar and your wish was for there to be more. Upon being injected with multiple vials of light yellow liquid, burning warmth propagates from inside as if it were coming from an internal fire. Then, tingling feelings like those from static electricity popped up. It was ticklish, masking your evergrowing frame as volumes of mass seem to spawn in. You can't help but moan knowing your imminent growth.
<span style="color:#C8A2C8">"You're done, you can hop out now."</span>
//Thump//, the impact vibrates across the floor, a result of your upgrade. It's unreal how much stronger you became in the span of minutes. Recognizing how flexed your biceps are, their tightness is a confirmation of your heightened durability. Renewed vigor refills your body as if yesterday's tiredness evaporates. With this level of fitness, running a marathon without breaking much of a sweat sounds possible enough. You might have sacrificed a small deal of vision and flexibility here and there, but the payoff is well worth the price.
<span style="color:#C8A2C8">"The procedure was a success it seems. Don’t forget to have some rest because until your vitals stabilize, I won’t be accepting another request."</span>
[[Thank Lila and go home|Home2]]
<<set $vitals to 2>>
<<set $baseM to $baseM + 1>>
<<set $muscle to $muscle + ($baseM*$multiM)>>
<<if $Misc is not true>><span style="color:#C8A2C8">"Feeling that a specific aspect needs a booster? With a targeted injection, you can improve that certain part of your body. Follow me."</span> Entering the room opposite where you underwent your rite, it's like a carbon copy, just way bigger in size: the capsule platform, the side equipment, the displays, etc. it’s all the same.
<span style="color:#C8A2C8">"Feeling nostalgic? This version is the heavier-duty one that should last until your farewells from Stage 2; A tool specialized for injections. Please lie inside,"</span> Lila requested. <span style="color:#C8A2C8">"Alright, I'm about to start the procedure, do excuse me."</span><<set $Misc to true>><<else>>Walking along the narrowing hallway, it didn’t take long to reach your destination. Hopping into the capsule without hesitation, you lie down as usual. Why does it feel somewhat claustrophobic inside?
<span style="color:#C8A2C8">"Feeling nervous? Haha, just kidding, you know the drill. I’ll start the procedure now."</span><</if>>
"Oh, this is going to be exhilarating! Grow me more!" you thought. Upon being injected with multiple vials of light red liquid on the lengths of your cock, a feeling of intense arousal washed over you. It's not just your genitalia, but your whole body is in heat. Driven by your horniness, both vigorously stroked the hardening pole. It was subtle, but by each second, a smaller portion of the circumference was being covered. What was obvious though, is the primal roar that reverberates upon your climax peaking.
<span style="color:#C8A2C8">"You're done, you can hop out now."</span>
Lingering dizziness remained as a result of the transformation. Touching your back, they are cum-soaked and the pooling residue only confirmed your guess. What you are unsure of, however, is how much it enlarged as your only basis is how more of your legs feel to be in contact with it. In any case, a glance at your needy cock instills a sense of parental care. Knowing that it grew, no matter how minuscule, was enough to feel fulfilled. Gotta have to feed it more nutrients were it to reach maturity, right?
<span style="color:#C8A2C8">"The procedure was a success it seems. Don’t forget to have some rest because until your vitals stabilize, I won’t be accepting another request."</span>
[[Thank Lila and go home|Home2]]
<<set $vitals to 2>>
<<set $baseD to $baseD + 1>>
<<set $dick2 to $dick2 + ($baseD*$multiD)>>
<<if $Misc is not true>><span style="color:#C8A2C8">"Feeling that a specific aspect needs a booster? With a targeted injection, you can improve that certain part of your body. Follow me."</span> Entering the room opposite where you underwent your rite, it's like a carbon copy, just way bigger in size: the capsule platform, the side equipment, the displays, etc. it’s all the same.
<span style="color:#C8A2C8">"Feeling nostalgic? This version is the heavier-duty one that should last until your farewells from Stage 2; A tool specialized for injections. Please lie inside,"</span> Lila requested. <span style="color:#C8A2C8">"Alright, I'm about to start the procedure, do excuse me."</span><<set $Misc to true>><<else>>Walking along the narrowing hallway, it didn’t take long to reach your destination. Hopping into the capsule without hesitation, you lie down as usual. Why does it feel somewhat claustrophobic inside?
<span style="color:#C8A2C8">"Feeling nervous? Haha, just kidding, you know the drill. I’ll start the procedure now."</span><</if>>
"Hehe, would be funny were I to flood the entire facility with fresh spunk. Nothing these balls can't handle after all," you thought. Upon being injected with multiple vials of light pink on your balls, you are turned on by overwhelming horniness. In response, your entire body is aflame with desire, not just your reproductive organs. Both hands squeezed and fondled your balls like second nature, massaging the expanding sphere. Moaning in delight, a deluge of cum splattered all over your rear as well as onto the capsule door.
<span style="color:#C8A2C8">"You're done, you can hop out now."</span>
Residual haziness was still present, but some things were clearer than others. In one gentle stroke, it was apparent how plumpier they were. Their elasticity remained unchanged, yet their weight didn't. With each stride, they bump into each other, competing for attention and space. Of course, it only brings pride, not embarrassment, since size equates to volume, volume affects virility, and virility results in confidence.
<span style="color:#C8A2C8">"The procedure was a success it seems. Don’t forget to have some rest because until your vitals stabilize, I won’t be accepting another request."</span>
[[Thank Lila and go home|Home2]]
<<set $vitals to 2>>
<<set $baseB to $baseB + 1>>
<<set $balls2 to $balls2 + ($baseB*$multiB)>>
<<if $height + $height2 < 50>>Growing into <<if $unit is 0>><<- $heightMetric2.toFixed(2)>> m<<else>><<- $heightImperial2.toFixed(2)>> feet<</if>> tall, it's very fortunate for you to receive an upgraded room size. No more the days of sleeping with bent knees and sore joints, since you can finally spread your arms and legs out wide and still have plenty of room to spare. As high as you might be now, the mattress is still miles bigger, a clear comparison for the heights you are eager to grow into. You move on to other parts of your body.
<<elseif $height + $height2 < 90>>Spanning a total of <<if $unit is 0>><<- $heightMetric2.toFixed(2)>> m<<else>><<- $heightImperial2.toFixed(2)>> feet<</if>> from head to toe, you are about one-fifth the length of the mattress. It’s quite a shame that everything here is disproportionately big, otherwise, you’d be considered a macro amongst men with your height that towers higher than residential buildings. Makes you wonder how these people constructed buildings that accommodate their gigantic size. You move on to other parts of your body.
<<elseif $height + $height2 < 190>>Inspecting the reflection, it is impressive how are now <<if $unit is 0>><<- $heightMetric2.toFixed(2)>> m<<else>><<- $heightImperial2.toFixed(2)>> feet<</if>>, covering about half of the mattress. While it gave its sense of dominance, fitting into doorways is now a problem. Even worse are rooms without sufficient headspace because you could bust through the ceiling if you’re not careful. On the upside, it is a vantage point when enjoying a beautiful landscape. You move on to other parts of your body.
<<elseif $height + $height2 < 260>>You remembered one night you had difficulty sleeping and had to lie diagonally to feel comfortable. This is because your <<if $unit is 0>><<- $heightMetric2.toFixed(2)>> m<<else>><<- $heightImperial2.toFixed(2)>> feet<</if>> body has encompassed the mattress. Well, it was only a matter of time until this goal of yours was accomplished anyway. You gaze up high to the sky and raise your hand, noting the gap that still exists between your palm and the clouds. Though it is closer than when you started, it is certainly only a small part of your story. You move on to other parts of your body. <</if>><<if $muscle < 70>>Your muscles are becoming quite large and defined, drawing some attention to your medium-weight physique. From top to bottom, solid brawn fortifies your skeleton like a second skin. Broad shoulders accentuate the amount of space your swelling torso occupies. Not only that, it carries around an enticing trapezoid-and-back combo that men would envy. With every breath you took, both your blocky pecs, with visible nipples, and protruding abs heaves up and down with a hint of underlying power. Rounding up your frame are chiseled biceps, triceps, and quads that promote your self-confidence. If only there were cars around, insured just in case they broke from being used. They might be a suitable challenge for your ever-growing frame.
<<elseif $muscle < 130>>Your muscles are like a heavyweight bodybuilder thirsty for more, pushing the boundaries of what people say would be the possible limit. From top to bottom, they are immensely developed, striated, and most importantly, huge. Broad shoulders bulge like natural pauldrons, supporting the muscled arms and powerful biceps that don't need an introduction for their strength. Speaking of strength, your grip strength isn't to be looked down upon. With forearms that huge, crumpling pebbles is like crumpling paper. Your pectorals are robust, with nipples now pointing downward due to the sheer muscle mass. On each side, beefy lats soar like wings, bridging the protruding chiseled abs and the unseen powerhouse that is your upper back. As your stable base, thick, swollen quads and diamond-shaped calves complete your attention-seeking physique. If you were to try, cracking concrete isn't out of the ordinary considering its immense strength. It's a good thing the artificial gravity system exists since you need weights equivalent to that of a modest house to feel challenged.
<<elseif $muscle < 250>>Your muscles are massive for the muscle beast you now are! While flexibility might have taken a backseat to your colossal size, you couldn't care less when you're as wide as multiple trucks and built like an impenetrable wall. The first obvious thing is the solid, beefy mass that is your neck; as thick as tree trunks with the immense trapezius fused on each side. Keeping these mountains up are broad shoulders enough to accommodate an adult with plenty of space to spare. With the deadly duo that is your hulking biceps and ginormous triceps, they split into multiple peaks bigger than beach balls. Concrete and even steel would prove futile against their enormous power. Your perky pectorals are shredded and swollen, intruding the lower parts of your field of vision, the main disadvantage of which would be that you couldn't see your marvelous abs that flex with every breath. Given their size, your quads grind your balls and one another in each step, supported by calves that eclipse a bodybuilder's entire stature. Gosh, you are huge and this is only the beginning. Are there any large airplanes nearby? A heavy one preferably to ensure your muscles get a good workout.
<<elseif $muscle < 360>>Your physique screams of a hyper with its size. Seriously, how in the world did you manage to build muscles like these? Even a bodybuilder couldn’t have dreamt of attaining such a hulkish physique in his entire life. Every muscle fiber in your body is so enlarged, that you’d bet bullets and missiles wouldn’t damage you. Your traps have overtaken your neck, leaving no room for weaknesses. In contrast, your meters-wide torso is absurdly broad, built to accommodate the expansive space between your incredibly muscular shoulders. These pair of hulking slabs of strength boasted more muscle than the best bodybuilder's entire frame. Not to mention the sledgehammer of meat that is your arms, crushing anything with its destructive power. Appearing out of nowhere, another line of muscles bulged, forming an eight-pack meters in length. With their sharp bevel, sweat is like water irrigating the fields. Supporting the monumental structure are thighs so thick, they resemble grain silos. But instead of grain, they store blood, rippling with every movement. Their intoxicating power leaves you hanging for more, now looking for a space shuttle to satisfy that desire.
<</if>><<if $dick + $dick2 < 60 >>Your <<if $unit is 0>><<- $dickMetric2.toFixed(2)>> m<<else>><<- $dickImperial2.toFixed(2)>> feet<</if>> tool is as tough as rocks and ready to breed like a stallion. You would think with this humongous size, people will start worshipping and bowing before this penis since it is taller than an average human. Yet, reality isn’t as sweet as you initially thought since you ended up being the worshipper instead. On the face of this world, it's as if you never grew at all. But at the very least, you feel a sense of accomplishment, and that’s what matters most.
<<elseif $dick + $dick2 < 110 >>Below you, your monstrous dong throbs hard and swollen with blood. You’d be accurate in calling it a monster since it spans the length of a telephone pole with a girth the size of concrete pipes. Autofellatio has never been easier with its <<if $unit is 0>><<- $dickMetric2.toFixed(2)>> m<<else>><<- $dickImperial2.toFixed(2)>> feet<</if>> length reaching up to your torso and sometimes even your neck. Combining 2-and-2 (length and sensitivity), it was obvious what the lustful result would be. With the hypersexualization it has undergone, it was inevitable for it to start acting like a sentient organ looking for more recognition.
<<elseif $dick + $dick2 < 210 >>Were you to lie down, your gargantuan member is practically kissing the skies with its <<if $unit is 0>><<- $dickMetric2.toFixed(2)>> m<<else>><<- $dickImperial2.toFixed(2)>> feet<</if>> length. No wonder you would stand out in a crowd since you boast an erect cock taller than office buildings. As a result, your shaft is a deadly weapon in and of itself, transforming into a wrecking ball of destruction due to its bulging muscularity. With a gaping slit the length of <<if $unit is 0>>meters<<else>>tens of feet<</if>>, it would be unwise to spelunk it as only 2 tragic ends await: devoured alive by the meaty urethra or blasted to death with semen.
<<elseif $dick + $dick2 < 290 >>The monstrous size of your <<if $unit is 0>><<- $dickMetric2.toFixed(2)>> m<<else>><<- $dickImperial2.toFixed(2)>> feet<</if>> shaft seems swollen and pulsing with blood despite still being more or less lax. Each stroke of its veiny body sends dizzying lust through you. It makes you wonder how Drash stayed level-headed when his barbs amplified the intensity. Speaking of veins, you just noticed how each of them is convincingly thicker than men. It’s not just one, every single vein that wrapped your member has this property, on top of an extraordinary musculature. It’s wild to think how a fragile organ could morph into something best described as indestructible.<</if>><<if $balls + $balls2 < 30 >>A couple of oversized balls, <<if $unit is 0>><<- $ballsMetric2.toFixed(2)>> m<<else>><<- $ballsImperial2.toFixed(2)>> feet<</if>> in width, pulsed warmly against your legs. They feel thick and heavy due to overproduction of testosterone, and growing heavier still. Sometimes, you could even hear their churns, a never-ending production line only desperate to be used. With their engorged size, you predict a few orgasms totaling a medium-sized fish tank worth of cum would be the bare minimum to lighten the burden, granted they feel somewhat more sensitive than before. Returning to your senses, you proceed to do something else.
<<elseif $balls + $balls2 < 60 >>A pair of oversized ballsack throbs madly between your legs. With its extraordinary size of <<if $unit is 0>><<- $ballsMetric2.toFixed(2)>> m<<else>><<- $ballsImperial2.toFixed(2)>> feet<</if>> wide, they are like zorb balls that are swollen from cum instead. With the insane rate of semen production, it is almost impossible to stop their constant oozing as they overflow with sexual fluids. The only obstacle stopping it from ejaculating an oil truck’s tank capacity in a single orgasm is your concern for the environment. Returning to your senses, you proceed to do something else.
<<elseif $balls + $balls2 < 110 >>Your crazy, and I mean CRAZY huge testicles dangle like a pair of death boulders side-to-side. With a diameter of <<if $unit is 0>><<- $ballsMetric2.toFixed(2)>> m<<else>><<- $ballsImperial2.toFixed(2)>> feet<</if>>, their weight requires the teamwork of heavy-weight machineries to move in the slightest. You smile a kooky grin, knowing full well that you alone have complete control over these hyper-sized orbs. Whether a truck is squished into obliteration, a structure demolished in one fell swoop, or perhaps a wildfire extinguished with a backyard’s pool worth of seed per climax, all of it is under your mercy. Returning to your senses, you proceed to do something else.
<<elseif $balls + $balls2 < 170 >>Below, your massive balls of <<if $unit is 0>><<- $dickMetric2.toFixed(2)>> m<<else>><<- $dickImperial2.toFixed(2)>> feet<</if>> pulse against your leg, their weight heavy with an overwhelming surge of cum and testosterone. You can hear the churn within them from meters away, an audible sign of impending release. It’s getting impossible to keep it from leaking out when a momentary touch makes your body tremble with excitement. What is harder though is keeping the internal pressure in control without causing a ruckus. Were you to let loose, the entire city would be flooded with semen totaling an Olympic-sized pool. Returning to your senses, you proceed to do something else.<</if>>Enter password
<<textbox "_input" "" autofocus>><<button "Submit Answer">>
<<if ["adventurer"].includes(_input.toLowerCase())>>
<<goto "TransitStage3">>
<<elseif ["wonderland"].includes(_input.toLowerCase())>>
<<goto "TransitStage4">>
<<elseif ["nathapon"].includes(_input.toLowerCase())>>
<<goto "RealDebug">>
<<else>>
<<replace "#output">><<= either(["Nice try"])>><</replace>>
<</if>>
<</button>>
<span id="output"></span>
[[Back|Home2]]<<if $SDAS is not true>><span style="color:#C8A2C8">"Looking for a more potent supplement to assist your gains? I've got you covered. Follow me."</span>
Despite several visits to this lab, Lila led you even deeper into the facility, uncovering unfamiliar chambers similar in aesthetic but different in function. What stood out this time was a machine shaped like a cube with the initials D.I.C.S written on its metal exterior. One of the face has a screen to monitor the entire process, some knobs, and other alien features. On its right and back side are compartments to add or replace reagents. This isn't Pandora's box, but as much as you wanted to know what's inside, its content will present more questions than answers. Connected through a funnel on its left is another module. Looks like a pressing machine at a glance.
"Wow, what is this thing? It's like a box of horrors that I understand nothing of," you exclaimed.
<span style="color:#C8A2C8">"Relax, you only needed to provide the initial samples and you're done! Do you understand these symbols? That's what and where you should be inputting them,"</span> Lila reassured while pointing at the funnels above the aforementioned symbols. Alright, this shouldn't be too hard. //Pfuch// you spit into the hole. //Hrmm//, you rubbed to stimulate some precum. Lastly, with the help of a reinforced needle, a drop of blood fell from your fingertip.
<span style="color:#C8A2C8">"Easy, I told you. Now, just press start here and wait for the procedure to finish!"</span>
The machine starts to whirr and vibrate, analyzing your DNA components in its sequencer to formulate the perfect modifications catered for you. Then, it mixed the necessary ingredients inside its special chamber. It's like a work of art, utilizing chemical reactions like paint that results in a masterpiece in the form of ordinary, white powder. It might seem uninteresting, but only critics see through the exterior and appreciate the true work behind it. After the complex reactions, they are carried down into the elliptical mold. With a swift motion, the rod pressed, compressing the powder into a tablet. This process continued until 7 uniform doses were created by the machine.
<span style="color:#C8A2C8">"Amazing, isn't it? What you're witnessing here is the pinnacle of supplements and steroids; a tailor-made pill that combines multiple branches of knowledge to enhance its effects multiple times."</span>
<span style="color:#C8A2C8">"Take this, Kai,"</span> Lila hands over the batch of tablets. <span style="color:#C8A2C8">"Unfortunately, each synthesis process can't produce more as the product itself is unstable and will degrade quite fast. Not to worry, you are free to request another batch whenever you ran out of it."</span>
<span style="color:#C8A2C8">"By the way, I haven't mentioned how you are supposed to use this. Just ingest 1 tablet before you workout to double your gains for that day. It might also boost your height as a beneficial side effect. Do note that the effect only lasts for that day, whether you workout or not."</span>
"Thank you Lila, I don't know how I could repay you."
<span style="color:#C8A2C8">"You're welcome, Kai. Keeping yourself safe and ambitious is all the payment I need. I hope to you see again sometime,"</span> she smiled.
[[Thank Lila and go home|Home2]]<<set $SDAS to true>><<else>>"Lila, my last batch ran out. Can I request another one?"
<span style="color:#C8A2C8">"Ah, Kai! Look at you, I don't recall your body having this visible of a definition,"</span> touching parts of your widening torso.
"Thanks, but I won't achieve this without your help."
<span style="color:#C8A2C8">"It's only my responsibility. Come, I'll have the batch prepared in a flash."</span>
Repeating the instructions, the machine begins to hum and shake, examining your DNA in its sequencer to create precise modifications tailored specifically for you. It then combines the required ingredients in its specialized chamber. It wasn't long before the white powder flowed out of the synthesis chamber and into the pressing machine. In one smooth press, the rod descends, compressing the mixture into a batch of 7 tablets.
<span style="color:#C8A2C8">"Here's another 7. Use it well, alright?"</span>
"Thanks as always Lila, I'll see you again soon."
[[Thank Lila and go home|Home2]]<</if>>
<<set $steroids to 7>><span style="color:#566275">"Ya got the stone? That’s great news! Come with me, I’ll inspect it for a bit then we can start."</span> Rynox placed the stone on a scanning table. "Status: compatible, 98% pure," it read, reaffirming the quality of the ingredient.
<span style="color:#566275">"Perfect, we can continue."</span> Afterward, Rynox entered a marble-tiled room in the corner of the facility. In contrast to the rusty, industrial environment, this room is clean without any speck of dirt. In the center of it lies an operating table while surrounding it is storage cabinets and screens.
<span style="color:#566275">"Please, lay down and relax. I’ll be puttin’ ya under general anesthesia before we start the surgery. Lila, can ya help monitor his vitals? Thanks."</span> Rynox asked as he put on his surgical gear: white lab coat, nylon gloves, and mask.
Laying on the sterile operating table, the lights glare at you. Before the anesthetic took effect, you wondered about what the potential results are. Guess your predictions are to be carried into dreamland after drowsiness began to take hold.
Rynox was a one-man army, handling the entire augmentation procedure with precision. First, he inserted the stone into a compact, triangular device. Second, he made a careful incision in your anterior forearm, revealing the space where the arc reactor would sit. Third, he connected the device with your connective tissues, blood vessels, nerves, as well as the underside of your watch. By the time he stitches your skin together, the device hums with life, becoming an extension, or rather, a part of your being.
<span style="color:#C8A2C8">"Heart rate and blood pressure are a bit elevated, but otherwise, vitals are within acceptable range,"</span> Lila reported. After the flawless integration, it’s only a matter of time before the anesthesia wears off.
Hours later, as you awoke in recovery, you felt a foreign jolt and warmth spreading from your left forearm. Lifting it up, the device is embedded in your dermis, glowing a light cyan. Underneath it, a network of nerves glows the same light cyan, making them visible. It is as if you have a sigil on your forearm. Marveling at the extraordinary technology, its presence supplies newfound energy that courses through your veins.
<span style="color:#566275">"How ya feelin’, Kai? Likin’ the upgrade?</span>
"Yes, yes I do! I feel on top of the world, like vitality flowing through my veins. Thank you very much, sir Rynox!"
<span style="color:#566275">"Much obliged. Hope to see ya succeed in the future."</span>
[[Return home|Home2]]
<<set $story2OK2 to true>>
<<set $multiH to $multiH + 1>>
<<set $multiM to $multiM + 1>>
<<set $multiD to $multiD + 1>>
<<set $multiB to $multiB + 1>><<if ($muscle > 90) and ($height + $height2 > 50)>><span style="color:#007ba7">"//Grrr//, what do you want? Just get to the point, I’m not the type to chit-chat,"</span> he shouted aggressively.
[[Tell him your intentions|lyga3]]<<else>>Even though his eyes were closed, it was like he had a sixth sense for incoming creatures. Many steps still separated you both and he already set his boundaries. <span style="color:#007ba7">"Fuck off, you’re disturbing my rest you pipsqueak! Take another step and you’ll be eaten as tonight’s dinner!"</span> he shouted.
[[Maybe it’s best not to approach him right now|Explore2]]<</if>>
<span style="color:#007ba7">"A blueish glowing stone from the ocean floor, you say? Of course, I have one from my expeditions. What made you think I’ll give it up though?"</span> Thinking of a plan to propose, it has to be something very appealing or outright dumb as a trade-off for his stone. With that in mind, you came to 2 conclusions:
[[Challenge him to a swimming battle|lygaM]]
[[Use your charisma to seduce him|lygaCB]]
[[Keep it to yourself for now|Explore2]]"I challenge you to a swimming battle then. If I win, then the stone will be mine," you proposed.
He burst out laughing, <span style="color:#007ba7">"Ahahah, how dumb can you be? I know felines are capable of swimming, but you’re challenging a shark of all species; someone who thrives in the waters his whole life! I accept your challenge. It’s not like you have a chance of beating me in a thousand years anyway."</span>
Well, at least he caught the bait. Whether or not you have a shot, you don’t know either. Could raw strength be sufficient to overcome a species disadvantage? Only one way to find out.
<span style="color:#007ba7">"I’ll set the course. It’ll be from the beach to the shoreline of a particular island, and back. Meet me here and we’ll teleport there together. Prepare your thickest skin, you’ll not like the cold reality out there."</span>
[[Challenge him now|lygaM2]]
[[Try another method|lyga3]]<<if ($dick + $dick2 > 70) and ($balls + $balls2 > 40)>><span style="color:#007ba7">"//Tchh//"</span> he scoffs, not batting an eye.
Now within a few steps away, you continue, "Oh don’t be shy, never had the pleasure of a feline’s service, do you? I can be your cute, little remora for my ferocious, giant shark~," leaning a bit too close on his side. You brush the visible part of his orbs and continue, "Don’t you think these cum machines need a special check-up? They’ve been sooo~ swollen, aching, begging to be released from their confines. It would be such a shame were they to be wasted, wouldn’t it?
//Tchakk// he smacked your arm away, growling with an offended face that screams, "do that one more time and I’ll kill you."
Yet, it didn’t faze you one bit, especially when the prize was within reach. Locking eyes, you execute the final move, "Playing it hard to get I see. Not that I hate it, but you know I’m right, absolutely right. Heck, I don’t even need an answer to be certain when this erect rod is leaking your resolution."
<span style="color:#007ba7">"Rrrhhhaahhh, fine! But you’ll only receive it only if I’ve had the best sex of my life in years and you remained standing,"</span> he said, declaring his conditions. <span style="color:#007ba7">"Heh, I’ll show you a real treat you won’t regret since I’m not so nice in bed. Until I’m wholly satisfied, I’m not stopping even if you kneel and beg for mercy,"</span> he grinned slyly.
"Of course! How can I leave my customer hanging with unfinished business?" putting on as genuine a smile as possible. Convincing success! Now what’s left is to survive his brutal treatment, hopefully ...
[[Service him now|lygaCB2]]
[[Try another method|lyga3]]<<else>>"Well~, doesn’t a huge shark like you need a little cleaner like me?" inching closer with each sentence, avoiding any sudden movements. "Come on~, I know you feel blue-balled after your tiring expeditions. Having to repress that uncontrollable urge has to be sooo~ draining."
However, he quickly dismisses your approach, saying <span style="color:#007ba7">"//Hmmphh//, you’re not even worth my time with that puny size of yours. Get lost!"</span> Oof, you were outright rejected. At least it was worth a shot. Let’s try an alternative then.
[[Try another method|lyga3]]<</if>>
Teleporting onto the sandy shore, the brightness of the sun greeted you both. Stepping on comforting golden grains beneath your feet, they serve as a doormat to the beautiful expanse of shimmering blue and the clear, azure, sky. It has been forever since you listened to the melody of waves gently crashing against the beach. //Whoosh//, a windy breeze carries the fresh scent of salt that brushes against your skin. If only there wasn’t an appointment to finish, it would have been a stress-free day.
<span style="color:#007ba7">"So, you see that outline over the horizon there? That’s the first checkpoint. Reach it then return here if you aim to beat me. Goodluck~, you’ll certainly need it."</span>
<<if $muscle < 120>>
Running into the water, the water crept up from your ankles to your torso. Before long, you assumed a freestyle swimming position that you felt gave you the fastest speed. It’s not going to be pretty, having to swim for who knows how long in this cold, vast sea, but it’s the only chance you’ve got.
Halfway down the race, a rush of water chases you down, it was the shark. <span style="color:#007ba7">"Haha, I told you you wouldn’t stand a chance. You’re too sluggish, I could catch up without trouble! And here I thought it would prove to be interesting, guess I was wrong. Don’t you dare turn back now, I can hunt you down in a heartbeat,"</span> he mocked before zooming past you.
The difference in speed is insurmountable, it’s like chasing a motorcycle while you’re on a bicycle. His streamlined build combined with an unmatched physique equals a deadly torpedo that slashes through water. Furthermore, it’s not like he’s being serious, more so, he’s emphasizing that even with little effort, he dominates you. While you are still en route to your checkpoint, he’s already on his way back, even faster than when he overtook you.
Finally, you reached the checkpoint, panting and out of breath. There is a 0% chance to win now as he is highly likely to already be waiting at the beach. At least, the environment isn’t so bad, right? The question is, how will you get back? You can’t just stay here forever. Well, you could only curse under your breath as you’d have to endure another exhausting trip back home only to suffer a humiliating defeat.
[[Return home|Home2]]<<else>>
Dashing into unknown waters, you felt it rise from your ankles to your chest. Soon, you adopted a freestyle swimming position, believing whatever form gave you the greatest speed. Without much experience, it won't be easy to keep it up, considering the uncertain distance. Then again, it's your only shot.
Halfway to the island, you sneaked a short peek behind. There wasn’t a current of water chasing you down in sight; the surface was rather still. Perhaps you’ve bested him for this first half, but you can’t be overconfident. You’re fighting a shark of all species, a species feared for its dominance over the open seas.
After one of the most grueling exercises you’ve done, you planted a foot at the checkpoint: the island’s shore. Collapsing onto the sand, you lie down like a starfish, hyperventilating for air. There is no time to sightsee and relax. "Quick, get up! The second half is still pending to be finished!" you thought. You’d have to convert your advantage now if you were to beat him at his own game!
[[Get up!|lygaM3]]<</if>>
Following the snarky shark into his room, it’s identical to your own. He laid on the sides and said, <span style="color:#007ba7">"Ok then, my little remora, suck it and suck it hard. Prove that slutty mouth of yours can do the basics of cleaning,"</span> he ordered.
You crouched on all fours, observing his humanoid cock. It was a massive stick the length of a telephone pole and the girth of a tree trunk with veins riddling its surface. Indicating the midline was a gradient from his pale blue skin to the pinkish cream on his tip. The enticing smell of manliness was intoxicating, elevating your eagerness to service his tool.
Starting from scratch, you licked the base of his glans, savoring the mild saltiness it offers. Being this close also grants you the privilege of smelling the manly musk it exudes. Its pungent odor is attractive, like smelling a delicious meal. He groaned in happiness as you thoroughly wiped his tip clean with your saliva.
<<if $height + $height2 < 70>>
//Slurpp//, you drank the dripping precum out of his meatus, the salty taste mixed with savory. He moaned louder in response as you massaged his hardening cock more, sucking and barely fitting the entire circumference in your mouth. However, it’s not only you who is increasing the pace, he also follows suit.
//Khackk//, you choked as he forced his rod deeper into your mouth without prior warning. You tried to gag and throw up, but the blockage that is his throbbing rod remained stuck. As if your command is hijacked, you are no longer in control of this session. Retaliate as you might, he will only see it as additional stimuli that prompted him to let loose.
The rod started to move front and back, throat-raping you without consent. You tried to cry out, telling him to pull the brakes as there was no way you could handle his climax. Even with tears running down your cheeks, he was lost in his thoughts, oblivious to your surrender. <span style="color:#007ba7">"Nghh…ahh…AHHHHHHHHH,"</span> he roared, trumping over your muffled protests. Hot streams of cum were ejected into your esophagus, bloating your stomach into proportions you never thought possible. You couldn’t breathe; an unrelenting cock is blocking your airways. Even though you are gasping for air, the world still becomes blurry, and darkening until your sanity is lost as a cum dumpster for him.
[[Wake up|Home2]]<<else>>
//Slurpp//, you drank the dripping precum directly from his meatus, enjoying the savory and salty taste. Intensifying the pleasure on his erect cock, you sucked the entire girth into your mouth, his moans grew louder in response. As you increased your pace, he matched your rhythm, elevating the experience for both of you.
He thrusts his rod inside without notice, so deep that it touches your throat. //Khackk//, you gagged and choked from his sudden actions. yet his beating rod remained lodged in place. It felt as though your control had been taken away, leaving you powerless in this encounter. Any attempt to resist only resulted in stimulation for him, driving him to become even more relentless.
His rod moved back and forth like a piston, throat-raping you without agreement. Groaning in pain and discomfort, you attempted to cry out, unsure if you could survive his climax. Despite the tears jerking out of your eyes, he remained lost in thought, unaware of your proclamation. "Nghh…ahh…AHHHHHHHHH" he screamed, drowning out your subdued objections. As fresh streaks are ejaculated directly into your esophagus, your stomach expands into sizes never imagined. You could barely breathe when only a narrow gap existed between his persistent cock and your airways. With consciousness teetering on the edge, another round of liquid flowed into your abdomen before he finally pulled out.
<span style="color:#007ba7">"You survived that? Goood little cleaner~. Now turn around! We are just getting started,"</span> he smirked.
[[Turn around|lygaCB3]]<</if>><<if $height + $height2 < 80>>However, you can’t seem to shake off the burdening hypoxia. Your heart is still thumping and sweat is flowing and mixing with the sand. Forcing yourself to swim back in this sorry state is like asking for suicide. In a way, this is the limit of your endurance.
<span style="color:#007ba7">"Fuwaahhh, it’s been a while since I’ve had any competition. Unfortunately for you, your endurance can’t hold a candle to someone who has lived his entire life swimming in the ocean. Though as a feline, you shouldn’t beat yourself up too much, being able to maintain speeds like that,"</span> he said, jumping out of the water. <span style="color:#007ba7">"In any case, enjoy the surrounding view while you can as I’ll be taking my win today. See ya,"</span> he dived back into the water without a moment’s rest.
"Dang it, I’m so close. If only I had more energy to spare, I would have crushed a shark at his specialty!" you slammed your fist into the sand which created a crater. //Sigh//, today just wasn’t your day yet. At the very least, you have a tangible goal to achieve. Amassing regained strength, you dived back into the ocean, trailing behind him who was already halfway on his second half.
[[Return home|Home2]]<<else>>Propping yourself up, you shake the sand off of your fur and readied for the second trip. Your heart might still be racing, sweat falling and seeping into the sand, but you still have some energy left to spare. //Splash//, you hurried back to the finish line.
On your way back, you passed a stream of water that was cleaved by a familiar cyan fin. Judging by the distance, if you maintain this pace for the whole course back, it should be a comfortable lead to snatch a convincing victory. You hoped you wouldn’t eat your own words, yet sometimes, reality determines otherwise.
Urghh, just a bit more, the shore is within sight! It’s the same distance back yet it doesn’t feel like it, as if it doubled out of nowhere. Under this stressful condition, your sixth sense tingles, signaling danger. It’s like a predator’s instinct, although you’re not the one hunting, you’re being hunted instead. Glancing backward in an instant, the same old fin is catching up to you with the intention of malice, like a vulture poaching a dying prey. Even if you want to go faster, you need to balance it out with energy expenditure and focus on retaining speed.
<<if $unit is 0>>Two or three hundred meters<<else>>A few hundred feet<</if>> more! With a swift look behind, he is dangerously close behind your tail. It’s like for every stroke you did, he managed to one-up it in distance, even if it’s just a tiny bit. You hasten your strides, pulling every ounce of energy out of their storage to reach the goal. You breathe through both nose and mouth, maximizing oxygen intake so you don’t pass out and drown.
The water level is receding! It’s less than <<if $unit is 0>>50 meters<<else>>150 feet<</if>> now! There was no more need to turn around as his fin was poking out of the surface. "Fuck, I can’t afford to lose it now, but I can’t go much faster!" you cursed. Your vision is getting blurry. Have to keep it up ‘cause it’s all or nothing now.
In 3…2…1…//splash// you jumped out of the water seconds earlier than him, winning the race by the thinnest of margins. //Cough//, //cough//, you wheezed for air with a sore throat, struggling to keep yourself conscious. Even being more experienced, he also seems to have pushed himself near his limits and had to cool down.
After minutes of lying and cooling down, he broke the silence, <span style="color:#007ba7">"Haha, can’t believe I was beaten by a feline at my own strength. No regrets from me though, it was an enjoyable time battling it out with you. As a man of my word, here is the promised magical stone you wanted,"</span> he said, putting a glowing blue stone in the palm of your hand. <span style="color:#007ba7">"Whatever you need it for, use it well, alright? I might not get another one like that. Also, the name’s Jawsorin Razorclaw, or Jaw for short. If you want to visit me again someday, I’ll be by the fountain as usual. I’ll see you around."</span>
With that, Jaw left his prized stone now in your possession. "Yes, yes, yes!" you hopped with an overwhelming amount of joy, having bested a species disadvantage with sheer brute force. It was an intense fight to the very end with neither party backing down in the slightest. Who knows what would’ve happened if you had slowed down? Pocketing the shimmering rock, it was another victory in the name of growth, one that would certainly be a substantial confidence booster.
[[Interrupt Jaw|lygaMB]]
[[Return home|Home2]]
<<set $lyga to true>><</if>><<if ($dick + $dick2 > 90) and ($balls + $balls2 > 50)>>Following instructions, you positioned yourself on all fours and exposed your behind. Though your mind is still reeling, there is no resting time as another surge of pleasure overwhelms you. He thrust in, not wasting a second while his erection remained firm. //Plap//, //plap//, //plap//, the room is filled with the rhythmic sounds of your fervent debauchery. Both of you are lost in ecstasy: your pupils dilated, mouth open in an 'O', while foamy saliva drips from between his exposed fangs.
<span style="color:#007ba7">"First load incoming… grrhh… anhhhhh!"</span> he shouted as he released the first torrent of cum. A gurgling sound resonated from your abdomen as an overwhelming amount of liquid filled your bloated stomach, causing it to bulge until it rested upon the mattress. The sensation is nauseating, more so when it’s combined with an intense wave of pleasure, as seen by your dick streaming out seed like a waterfall.
<span style="color:#007ba7">"Not yet, rnghh…here comes…the second load…grahhh!"</span> he roared a second time, ejaculating the remaining volume pent up inside his balls. The churning sound loudened to the point that it is audible to passersby outside. A barrage of semen streamed further down your gut, pooling in your stomach area and stretching it until it bulged wider than your flanks. Being the subject of his cumflation made you groan in delight, enjoying the moment even though it’s likely for there to be a truck’s worth of seed contained inside.
//Plop//, he retracted his cock out then fell on the bed. Panting joyfully, he said, <span style="color:#007ba7">"Ahhh, that’s the jackpot. I’ve never felt so wild in such a long time. I promised you this magical stone, and here it is,"</span> he stated, placing a glowing blue stone into your hand. <span style="color:#007ba7">"Use it wisely for whatever you need. Stones like this aren't easy to come by. Also, the name’s Jawsorin Razorclaw, or Jaw for short. If you ever want to see me again, you know where to find me by the fountain. Take care."</span>
With that, Jaw departed, leaving you with his treasured stone. A tired smile painted your lips, still hungover from the sex craze. You grip the stone marking another triumph in your journey of growth that is sure to bolster your confidence. The problem now is how to move around with this hefty sphere. Guess it’s better to take a nap until it deflates by itself.
[[Force the cum out then interrupt Jaw|lygaBM]]
[[Return home|Home2]]
<<set $lyga to true>><<else>>Acting as ordered, you displayed your gaping asshole while crouching on all fours. Your mind is still recovering, but there is no time to rest as another wave of pleasure comes flooding in. He jammed it in, not wasting a single moment while his cock is still rock-hard. //Plap//, //plap//, //plap//, the squelching sound echoed across the room as your copulation escalated in passion. Both parties are ecstatic: dilated pupils and an O-shaped mouth for you and trickles of foam emanating from slits on his bared fangs.
<span style="color:#007ba7">"First load incoming…grrhh…anhhhhhhh!"</span> he shouted, firing the first torrent of semen off. //Gurgles//, //gurgles//, a sound resounded from your abdomen as an absurd amount of cum assaulted your bloated gut, expanding it until it touched the mattress. It feels nauseating, especially when the sensation is mixed with a large amount of pleasure, evident from your dick gushing away like a leaky faucet.
However, the chemical reaction of stimulation was too much to handle, causing an implosion in your mind, nullifying your strength to resist. Even your arms fail to support your body when it’s your brain that malfunctions. With a brief tremor, they finally collapsed, leaving you to rest on your distended gut that is sloshing with semen. Carried into your slumber is the cacophony of slaps and moans as well as the smell of shark semen.
<span style="color:#007ba7">"//Tchh// broken already? It’s not fun playing with an unresponsive ragdoll,"</span> he pulled his penis out, cum overflowing out of your butthole. <span style="color:#007ba7">"How unfortunate, I almost had the time of my life as well. As we agreed, no stone for the unconscious!"</span>
[[Wake up|Home2]]<</if>>
<span style="color:#007ba7">"Hey, how’s it goin’, Kai? You got business with me today?"</span> Jaw asked.
<<linkappend "How about we have a private time today?">>
<span style="color:#007ba7">"Emm~, sounds good to me. I’ll have you taste my dick until you break like a slut,"</span> Jaw licked his lips.
[[Assert your size|JawB1]]
[[Surrender like a good bottom|JawT1]]<</linkappend>>
<<nobr>><<if $ascension2 is true>>[[Final words with Jaw|JawW]]<</if>><</nobr>>
[[Nevermind|Explore2]]"Oh you mean MY dick? Sorry, but yours is too small I can’t see it past mine," you smirked back, shoving your rod on Jaw’s face.
<span style="color:#007ba7">"Phew~, you sure got the nerve to talk back. Ok then chief, show me what you pack."</span>
With Jaw following you into your room, it was rather fortunate Drash wasn’t here as a witness. Sitting against the wall you said, "How about we start off with some sucking then. But if you ever try to bite me, I’ll have you gagged until you beg for forgiveness," you ordered.
Jaw crouched down, studying your humanoid cock and inhaling the secreted musk. Because of his cartilaginous tongue, it was difficult to do any sort of licking. Therefore, he sucked immediately, swallowing the whole head in his wet mouth. You moaned in pleasure as your tip moved around inside Jaw's mouth, covering itself with his saliva.
He slurped, savoring the leaking precum from your slit. Enjoy your meal! He intensified the pleasure by engulfing your entire girth, prompting your moans to crescendo. As he picked up speed, you synchronized with his rhythm, heightening the experience for both of you.
You thrust your shaft deeper, plunging it so deep it reaches his throat. //Khackk//, he gags and chokes from your unpredictable move, yet your pounding rod stays locked in place. It feels like you have wrested control from Jaw, watching how powerless he is under your cock. Watching him retaliate only excites you more, making you want to go even harsher.
Moving your rod in and out like his throat is a vagina, the tightness was stimulating as you throat-rape him without agreement. Moaning in agony with a hint of enjoyment, he tried to scream, uncertain of his capability. Despite the tears streaming down his face, you acted oblivious to his plea. "Nghh ... ahh ... AHHHHHHHHH," you shouted, drowning out his faint protests. As new streams were ejaculated into his throat, his stomach swelled beyond belief. Gasping for breath while your relentless member blockaded his airway, his determination kept him awake and in the game.
"You made it through that? Well done, Jaw. Now turn around! Don't relax just yet. This is only the beginning," you said with a devilish smirk.
[[Onto the next phase|JawB2]]Following Jaw into his room, he then laid against the wall and said, <span style="color:#007ba7">"How about we start with some sucking. Use that mouth of yours and serve me by sucking it hard,"</span> Jaw ordered.
//Slurpp//, you drank the dripping precum directly from his meatus, enjoying the savory and salty taste. Intensifying the pleasure on his erect cock, you sucked the entire girth into your mouth, his moans grew louder in response. As you increased your pace, he matched your rhythm, elevating the experience for both of you.
He thrusts his rod inside without notice, so deep that it touches your throat. //Khackk//, you gagged and choked from his sudden actions. yet his beating rod remained lodged in place. It felt as though your control had been taken away, leaving you powerless in this encounter. Any attempt to resist only resulted in stimulation for him, driving him to become even more relentless.
His rod moved back and forth like a piston, throat-raping you without agreement. Groaning in pain and discomfort, you attempted to cry out, unsure if you could survive his climax. Despite the tears jerking out of your eyes, he remained lost in thought, unaware of your proclamation. "Nghh…ahh…AHHHHHHHHH" he screamed, drowning out your subdued objections. As fresh streaks are ejaculated directly into your esophagus, your stomach expands into sizes never imagined. You could barely breathe when only a narrow gap existed between his persistent cock and your airways. With consciousness teetering on the edge, another round of liquid flowed into your abdomen before he finally pulled out.
<span style="color:#007ba7">"This is just the beginning, Kai. Now turn around! It is time for the final show,"</span> he smirked.
[[Turn around as ordered|JawT2]]Following instructions, you positioned yourself on all fours and exposed your behind. Though your mind is still reeling, there is no resting time as another surge of pleasure overwhelms you. He thrust in, not wasting a second while his erection remained firm. //Plap//, //plap//, //plap//, the room is filled with the rhythmic sounds of your fervent debauchery. Both of you are lost in ecstasy: your pupils dilated, mouth open in an 'O', while foamy saliva drips from between his exposed fangs.
<span style="color:#007ba7">"First load incoming… grrhh… anhhhhh!"</span> he shouted as he released the first torrent of cum. A gurgling sound resonated from your abdomen as an overwhelming amount of liquid filled your bloated stomach, causing it to bulge until it rested upon the mattress. The sensation is nauseating, more so when it’s combined with an intense wave of pleasure, as seen by your dick streaming out seed like a waterfall.
<span style="color:#007ba7">"Not yet, rnghh…here comes…the second load…grahhh!"</span> he roared a second time, ejaculating the remaining volume pent up inside his balls. The churning sound loudened to the point that it is audible to passersby outside. A barrage of semen streamed further down your gut, pooling in your stomach area and stretching it until it bulged wider than your flanks. Being the subject of his cumflation made you groan in delight, enjoying the moment even though it’s likely for there to be a truck’s worth of seed contained inside.
//Plop//, Jaw retracted his cock out then fell on the bed. Panting joyfully, he said, <span style="color:#007ba7">"Ahhh, that’s the jackpot. It’s been a while since I could let loose like that. You look like a pufferfish with how round your belly is. Heh, sorry if I went kinda overboard."</span>
A tired smile painted your lips, still hungover from the sex craze. "I enjoyed it as much as you did. But next time, you’ll be the one suffering in my position."
<span style="color:#007ba7">"As if I’d let you!"</span>
[[Wait until it deflates then go home|Home2]]
<<set $dick2 to $dick2 + ($baseD*$multiD)>>
<<set $balls2 to $balls2 + ($baseB*$multiB)>>Following orders, he got down on all fours and bared himself. Despite being violated, you gave him no time to rest as you sent more waves of pleasure. You thrust into him without delay while your arousal is still strong and unyielding. The room echoed with rhythmic sounds—//plap//, //plap//, //plap//—as you both indulged in passionate sex. Lost in ecstasy, his eyes dilated, mouth forming an 'O', while foamy saliva dripped from the edge of your lips.
"The first load's coming ... grrhh ... anhhhhh!" you exclaimed as you unleashed the initial torrent of semen. A gurgling noise emanated from his abdomen as an overwhelming volume of fluid filled his already distended stomach, causing it to swell against the mattress. It’s obvious he is enjoying himself, evident from the steady stream released by his penis.
"Not yet, rnghh ... here comes ... the second load ... grahhh!" you roared again, releasing the remaining volume that had built up in your testicles. The churning sound intensified, audible to passersby outside. A deluge of semen surged deeper into his gut, pooled in his stomach, and stretched it until it swelled wider than his flanks. Experiencing cumflation made Jaw groan in pleasure.
With a soft //plop//, you withdrew your cock and collapsed onto the bed. Panting with joy, you murmured, "Ahhh, what a climax that was. I haven't felt this wild in ages. You look ridiculous with that belly. How do you like being on the end of the bargain now?" you asked.
A weary grin adorned his face, still drunk from the intense passion. <span style="color:#007ba7">"//Glurp//, it was rather nauseating, especially with the add-on pleasure. But it was enjoyable. Next time though, it'll be your turn to endure it."</span>
[[Accompany Jaw until he deflates then head home|Home2]]
<<set $dick2 to $dick2 + ($baseD*$multiD)>>
<<set $balls2 to $balls2 + ($baseB*$multiB)>>With a swift //zwoop//, the pad teleported you into the so-called quantum laboratory. What struck your eyes was the glaring sunlight that bounced across the room as a result of window-paned walls. Across the dark blue horizon, clouds drift and float while stars twinkle from afar. Cool air brushes against your fur without the need for air conditioning since it flows from the outside through ventilators. This facility's size truly is night and day compared to their ground counterparts. You could run and jump without any consequence or worry about the lack of room.
Glancing left and right, indecipherable machines litter the aisles, displaying numbers or graphs for who-knows-what. Gotta have to watch your step because the cost for one of these pieces of technology likely is more than what your entire lifespan could afford. Chambers seem to be the recurring theme as each enclosed glass room is given a codename, some occupied with hypers bigger than your current size that are undergoing experiments.
While you are strolling and sightseeing, you hear a squeaky voice coming from behind you. <span style="color:#e63c3c">"You must be a newcomer because my database doesn't recognize your facial information ''OwO''"</span>
[[Look behind you|LabQR2]]
<<nobr>><<if $muscle < 70>>Middle-weight
<<elseif $muscle < 130>>Heavy-weight
<<elseif $muscle < 250>>Massive
<<elseif $muscle < 500>>Hulkish
<<elseif $muscle < 1200>>Freakish
<<elseif $muscle < 3250>>Monstrous
<<elseif $muscle < 5000>>Colossal<</if>><</nobr>><<nobr>><<if $Dmusclepoint is 40>>Middle-weight
<<elseif $Dmusclepoint is 90>>Heavy-weight
<<elseif $Dmusclepoint is 180>>Massive
<<elseif $Dmusclepoint is 350>>Hulkish<</if>><</nobr>><<nobr>><<if $muscle < 70>>"Setting artifical gravity to 1x."
<<elseif $muscle < 90>>"Setting artifical gravity to 3x."
<<elseif $muscle < 110>>"Setting artifical gravity to 10x."
<<elseif $muscle < 130>>"Setting artifical gravity to 25x."
<<elseif $muscle < 190>>"Setting artifical gravity to 50x."
<<elseif $muscle <= 350>>"Setting artifical gravity to 100x."<</if>><</nobr>>
<span style="color:gray">"Oh, last night was insane, you wouldn't believe it. Basically, I "woke up" in a lab, right? Similar to what we have here, just much darker and creepy-looking. Yet, I was unable to move like I was chained to a stand or something."</span>
"Yeah, I've heard this kind of story before. So, what's so special about it?"
<span style="color:gray">"Aight, here's the kicker. What I remember was looking down around my crotch and having a bud that shouldn't be there. Of course, I touched it out of curiosity, and lo and behold, it matured into another cock similar to my first one. Be it size, sensitivity, appearance, you name it. I was astounded, like, really."</span>
"This is getting good. What happened next?"
<span style="color:gray">"Next, the growth spreads to my testicles. You would think that the only avenue for growth is size, right? Well, you're wrong. The answer is also number as they multiplied into 2 pairs like mitosis just happened. Gosh, thinking back to it, the feeling of wanting to let loose was overwhelming, especially when your cum production doubled out of thin air."</span>
"Now we're talking. Now tell me, how fast did you release?" looking hornier.
<span style="color:gray">"Asking the right questions there. If I had to guess, it was almost instant from both dicks. It gushed out like hydrants that made a splattering mess. I couldn't stop myself at that moment even if I resisted and this might be the moment when I started moaning."</span>
"Huh, you might be right. Then, what was the second spurt? Something must have happened after that, right?"
<span style="color:gray">"Hmm, ahh, you're right! I think my seed was too much which caused some of it to coat my body, turning it into a sticky mess. Albeit, it didn't stay like that for long. Instead, it appears to be absorbed and then converted to pure muscle mass. How? Don't ask me. All I know is that it was a positive feedback loop of growth that was satisfying, to say the least."</span>
"Ah, so that's how it was. I might have reacted similarly if I were in your shoes. I bet you were dumbfounded when you woke up."
<span style="color:gray">"Damn right! I was stunned when I woke up. Like, am I already awake or still dreaming because I didn't remember being that buff. It was crazy how the size seems to have been carried into reality."</span>
"Man, I wished I had more of that! Seeing how big you grew because of it."
<span style="color:gray">"Don't be discouraged, Kai. You still have a long way to go! It's just that I might have a slightly shorter path leading up to the goal compared to you, that's all,"</span> Drash said to cheer you up.
"You might be right."
[[Go back|Drash]]
<span style="color:gray">"Pills? Sure, let me have a look."</span> You handed him one. <span style="color:gray">"Looks ... rather bland. So what does it do exactly?"</span>
"Lila told me it's like a steroid that doubles workout gains. However, she said it would work specifically for me, so I was curious how the effect would be when someone else ingested it."
<span style="color:gray">"Sounds quite interesting to me. Down the hatch, it goes!"</span> gulping the pill in one swift motion. <span style="color:gray">"Let's go to the gym then! See what it does."</span>
[[Teleport to the gym|DSDASgym]]
<<set $steroids -= 1>>Upon entering the chamber, the AI voice rang, "Welcome, Drash. Setting artificial gravity to 10x." Immediately, tension piled up on your knees, almost causing you to fall down.
<span style="color:gray">"Oops, sorry about that. It's an automatic adjustment that I can't really control. You can sit down there if standing still is tiring."</span>
"I'm fine Drash, thanks for your concern. I was just surprised by the sudden change in weight. I should be all good now, (even though this is still the challenge. How strong must he be to also be able to workout though?)."
<span style="color:gray">"Alright then. Now, time to take these muscles out for a test try!"</span> lifting the middle-sized ones, one in each hand.
//Hup//, Drash heaved them off the floor, curled each one inside for a bicep curl, and then alternated between left and right. You watch in awe from the sidelines as Drash demonstrates control and precision with his perfect, straightened form while curling weight in the tens of tons. The sleep-growth he experienced wasn't just for visuals, it also doubled the already inhumane strength he possessed. In each rep, biceps the size of watermelons flexed with unbridled power, improved by the pill he took. Sweat was basically showering him as they lubricated his skin.
<span style="color:gray">"//Phew//, that was a good set. I gotta say, Kai, it works pretty well as a strength booster. That was like around my max weight and I managed to eke out more reps than I should have. Although I got the feeling that this buff ain't permanent 'cuz right now, I can feel it somewhat dissipating. At least, it was a fun time, right? Watching me workout and all,"</span> Drash smirked.
"It definitely is. Let’s do this more often so we can track our progress!"
<span style="color:gray">"I agree. I’m grateful I’m not alone in this journey. After all, I got you to accompany me."</span>
[[Go back home|Home2]]
<span style="color:#C8A2C8">"Looking for another batch of steroids? That's the only service available to someone of your size now."</span>
<<linkappend Absolutely>><<replace "#options">>
<span style="color:#C8A2C8">"Consider it done! Please wait for a while, would you?"</span> Lila treaded inside. Within minutes, she came back out, succesfully procuring another batch. <span style="color:#C8A2C8">"Here's another 7. Use it well, alright?"</span>
"Thanks as always Lila, I'll see you again soon."
[[Thank Lila and go home|Home2]]<<set $steroids to 7>><</replace>><</linkappend>>
@@#options;
[[Nevermind|Lab]]@@\
<<if $GenTher is true>>[[Revisit the gene therapy chamber|GenTher2]]<<else>>[[Gene therapy|GenTher]]<</if>>Turning around, you spot a furry standing around the height of your knees donned with a baggy white lab coat. Their rose fur color was eye-catching, streaking down from their head down to the end of their wagging tail. Complementing the rose color is cream, forming a soft gradient on the base of their mane and inner ear. Spots of cream fur were jutting out from their torn navy jeans. What a stylish guy. They even wore fitting maroon sneakers to finish off their appearance. Even with their occupation, they still manage to pack on muscle worthy of a bodybuilder title.
However, the most peculiar feature has to be their head that's covered with a visor-like faceplate. Through it, they can display an array of digital expressions to substitute the absence of eyes and mouth. Similar in style were 2 pairs of discs. One pair is on their shoulders and the other is on their thigh. As they idle, the display remained as some sort of heartbeat wave. Conflicted with the blend of organic and synthetic aspects fused into the creature that is standing in front of you, so is this called a robot, or is it still an anthro?
Before you manage to say a word to introduce yourself, they buzz around like a mosquito with the fascination of a child. <span style="color:#e63c3c">"Wow, Lila sent a good specimen in this time '':O''! I love how toned your muscles are and how flexed it is '':3''. Oh, what a girthy cock as well, how I wish I had one even half of your size '':(''. Your face looked cute — especially, those canine teeth sticking out — has anyone ever told you that ''ツ''? Such heavy balls. I want to lick it so bad and make it burst on top of me like a waterfall ''<3'', oh, maybe even flood a chamber in the process '';)''. That would be lovely,"</span> its facial display flexibly changing from amazement, to horny, to charming, and back to horny again.
<span style="color:#e63c3c">"My name's Celerion Merrik, handler of the quantum laboratory '':)''. You can call me Rion for short, or perhaps Orion, like the constellation ''OwO''. You are definitely, most absolutely, flummoxed by my looks, right ''ツ''? To tell you about a not-so-secret of mine, I'm a proud protogen '':D''! A hybrid species between traditional furries and robotic parts '';)''! These augmentations really do work their magic, mind you ''^_^'', allowing me to process computations like a supercomputer and thus allowed me to keep this super duper important spot. Hehe, aren't you jealous ''ツ''? Hmmphh ''UwU'',"</span> they kept rambling on and on with sharp turns in character, leaving you no moment to have a word in.
<span style="color:#e63c3c">"Let me guess, you're here to undergo one of my renowned experiments, right, right '':3''? You're lucky because I have radiation therapy and subatomic expansion in store for you '':D''! Don't be fooled by their lack in quantity though, their quality will leave you astounded, guaranteed '';)''. So, what's your choice '':)''? Come on, pick something already ''>:o''! I can't wait to have my hands on a gorgeous body like yours, hehe '':3''."</span> Well, with an infective vibe like theirs, you're somewhat coerced to pick an option.
@@#options;<<link "Try out some of those subatomic expansion thingies">><<replace "#options">><span style="color:#e63c3c">"Sure, for which part of your body ''OwO''?"</span>
[[Height|SEH]]
[[Muscle|SEM]]
[[Dick|SED]]
[[Balls|SEB]]
<</replace>><</link>>@@\
[[Take on its radiation experiment|Radiation]]
[[Say, what's that locked vault at the end of the hallway?|VaultCopy]]
[[Cancel and book another time|Cancel]]
<<set $quantum to true>>
<<set $jumpsea to not true>>
<<set $jumpland to not true>>
<<set $bonus22counter to 0>><<if $vitals <= 0>><span style="color:#e63c3c">"Kai, my lovely customer '':D''. What experiments are we doing today '':)''? Or perhaps you are more interested on the more "personal" experiments '':3''?"</span>
@@#options;<<link "Try out some of those subatomic expansion thingies">><<replace "#options">><span style="color:#e63c3c">"Sure, for which part of your body ''OwO''?"</span>
[[Height|SEH]]
[[Muscle|SEM]]
[[Dick|SED]]
[[Balls|SEB]]
<</replace>><</link>>@@\
<<if $radiation is not true>>[[Take on its radiation experiment|Radiation]]<</if>><<else>><span style="color:#e63c3c">"I'm sorry, Kai. I ain't giving you another taste of my specialty in such a short amount of time '':|''. But if you come back in the future, I might give you a special reward, who knows ''ツ''."</span><</if>>
<<nobr>><<if $ascension2 is true>>[[Enter the arena|ArenaFly]]<br><<else>>[[Say, what's that locked vault at the end of the hallway?|Vault]]<br><</if>>
<<if $ascension2 is true>>[[Final words with Celerion|RionW]]<br><</if>>
<<if $deck is true>>[[Go out to the observatory deck|Deck]]<br><</if>><</nobr>>
[[Return home|Home2]]
<span style="color:#e63c3c">"Great choice, great choice! You'll feel its effects in an instant '':)''. You can even boast that this transformation was due to me, Celerion '';)''</span> The sliding doors closed and sealed the glass chamber labeled C103 as you entered.
<<if $expansions is not true>><span style="color:#e63c3c">"Kai, you can stand, lay down, sleep, whatever, it doesn't matter to me '':|''. Just enjoy the therapy and especially the results '':3''!"</span> Wait, since when did you ever tell them your name?<<set $expansions to true>><<else>><span style="color:#e63c3c">"A return visit, eh '':)''? You know how it usually goes '':|''. But ... it would be even better if you thank, appreciate, and internalize the effort poured into these treatments ''x3''."</span><</if>>
Activating the sequence, a cascade of syringes descended from the ceiling, each appearing empty at first glance. Despite their unassuming appearance, they were filled with various leptons, particularly positrons. After the intraosseus injection, nanorobots from Lila's experiment began distributing these gaseous substances. Their mission was straightforward: using magnetized waves to disrupt the zero-point energy present even in a vacuum, converting energy into mass. This was the foundation for subatomic expansions.
More beacons descended from the ceiling after the syringes, glowing a faint blue and emitting invisible waves. With a puzzled grunt, you experienced your field of vision increasing as things began to shrink. Looking upwards, the technology was more reachable while looking downwards, your toes are harder to touch. Oddly, there wasn't discomfort or soreness when it happened, as if the change was a natural occurrence. While you stared in disbelief at the rapid growth, the chamber doors slid open.
You stared down at your paws with amazement, now larger and more imposing after the height experiment. The lab felt smaller like it had compressed in comparison to your elongated frame. Every movement felt different, your muscles stretching and adjusting to the added height, giving you a strange sense of agility when you cover more ground in a single step. The cool air of the lab brushed against your fur, now more spread out. This was more than just a physical change; it was a new perspective. You couldn't help but grit your fingers, determined to fulfill the destiny of your enhanced form.
<span style="color:#e63c3c">"Wow!! How much taller did you get '':O''? I can't tell. I can't wait to see how many of me need to be stacked on top of each other to be eye-level with you ''OwO''. Size differences does get me riled up sometimes ''ツ''. I knew you'd love these treatments ''UwU''. Come back soon, and I'll be thrilled to treat you again '':3''."</span>
[[Thank Celerion and leave|Home2]]
<<set $vitals to 2>>
<<set $baseH to $baseH + 3>>
<<set $multiH to $multiH + 0.2>>
<<set $height2 to $height2 + ($multiH*$baseH)>><span style="color:#e63c3c">"Great choice, great choice! You'll feel its effects in an instant '':)''. You can even boast that this transformation was due to me, Celerion '';)''."</span> As you step into the glass chamber marked C102, the sliding doors shut behind you, sealing the room.
<<if $expansions is not true>><span style="color:#e63c3c">"Kai, you can stand, lay down, sleep, whatever, it doesn't matter to me '':|''. Just enjoy the therapy and especially the results '':3''!"</span> Wait, since when did you ever tell them your name?<<set $expansions to true>><<else>><span style="color:#e63c3c">"A return visit, eh '':)''? You know how it usually goes '':|''. But ... it would be even better if you thank, appreciate, and internalize the effort poured into these treatments ''x3''."</span><</if>>
Initiating the sequence, a hail of syringes rained down from the ceiling, each seemingly empty. Despite their unpromising looks, they contain a slew of leptons, most notably the positron. After intramuscular injections around the body, nanorobots from Lila's experiment assisted by distributing these gaseous substances. Their objective is simple: disrupt the zero-point energy present even in vacuum space with the help of magnetized waves to induce conversion from energy to mass. That's the basis for subatomic expansions.
More beacons would drop down from the ceiling following the syringes. Glowing a faint yellow color, they emitted invisible waves as described. With a confused umph, you could sense cells writhing underneath your skin like they were about to split off your body. You flexed your muscles in an attempt to suppress the effects, yet they bulged bigger in retaliation. Funnily enough, your nerves didn't detect a single thing, like the change was too sudden to register. While you are gawking at how unreal growth happened within seconds, the chamber doors open.
Stepping out with a thud, the sound reverberates through the lab as you test your newfound strength. The experiment's results are astounding—your already muscular frame now boasts even bigger, rippling muscles beneath your fur. Flexing a crab pose, you marvel at the sheer power contained within them, each movement accompanied by a sense of invulnerability. Staring in awe at the glass' reflection, the snow leopard in it is almost unrecognizable, a blend of primal strength and scientific achievement. The world seemed weaker and fragile, an inevitable outcome against your enhanced strength.
<span style="color:#e63c3c">"Woahh!! They look like double in size '':O''. I wonder how many me's you can lift now ''OwO'', and maybe I'll accidentally touch them in the process ''<3''. I told you you would love these treatments ''UwU''. Do come back at a later date and I'll be happy to treat you again '':3''."</span>
[[Thank Celerion and leave|Home2]]
<<set $vitals to 2>>
<<set $baseM to $baseM + 2>>
<<set $multiM to $multiM + 0.2>>
<<set $muscle to $muscle + ($baseM*$multiM)>><span style="color:#e63c3c">"Great choice, great choice! You'll feel its effects in an instant '':)''. You can even boast that this transformation was due to me, Celerion '';)''."</span> Walking into the glass chamber with the C104 label, the doors slid shut and secured the room.
<<if $expansions is not true>><span style="color:#e63c3c">"Kai, you can stand, lay down, sleep, whatever, it doesn't matter to me '':|''. Just enjoy the therapy and especially the results '':3''!"</span> Wait, since when did you ever tell them your name?<<set $expansions to true>><<else>><span style="color:#e63c3c">"A return visit, eh '':)''? You know how it usually goes '':|''. But ... it would be even better if you thank, appreciate, and internalize the effort poured into these treatments ''x3''."</span><</if>>
Initiating the sequence, a series of syringes dropped from the ceiling, seemingly empty at first glance. Despite their plain appearance, they contained various leptons, notably positrons. Once injected into your penis, nanorobots from Lila's experiment began to disperse these gaseous substances. Their goal was clear: using magnetized waves to disrupt the zero-point energy in a vacuum, transforming energy into mass. This was the basis for subatomic expansions.
After the syringes, beacons dropped from the ceiling, glowing red and emitting unseen waves. Soaring with life and vigor, your cock expands in every heartbeat. The way it throbs is like it's on its most erect point, only waiting to climax. Yet, the horniness you are feeling arises from watching the growth, not from the process itself. A sense of pride and ego wells up within you as you watch your dick inching closer to becoming an indomitable tool. As you stood still admiring your shaft, the chamber doors opened with a slide.
Your puffy paws trembled as they traced the new contours of your engorged shaft. The change was undeniable; your member had lengthened, and thickened in ways you hadn't anticipated. Your tail flicked with a mix of awe and curiosity as each stroke praised the evolution of your member: veins as wide as pipes, and durability better than steel. It was bigger, undeniably so, but the journey to its full potential had only begun.
<span style="color:#e63c3c">"Wow!! How much longer did it get '':O''? It looks very sexy when I'm standing this close ''<3''. And look at it, it's dripping precum just from a few rubs ''ツ''. Let me have a taste test,"</span> lolling their tongue out under your tip. The slick, slippery texture of their tongue touched your glans, just like a real tongue would. <span style="color:#e63c3c">"Oops, 'accidentally' grazed it a bit, I hope you didn't mind '';)''. //Gulp//, ummm tasty, salty, and most definitely virile '':O''. How I love these types of experiments, which I knew you'd too ''UwU''. Come back later, and I'll happily treat you again '':3''."</span>
[[Thank Celerion and leave|Home2]]
<<set $vitals to 2>>
<<set $baseD to $baseD + 2>>
<<set $multiD to $multiD + 0.2>>
<<set $dick2 to $dick2 + ($baseD*$multiD)>><span style="color:#e63c3c">"Great choice, great choice! You'll feel its effects in an instant '':)''. You can even boast that this transformation was due to me, Celerion '';)''."</span> Upon entering the glass chamber marked C105, the sliding doors automatically closed and sealed the space.
<<if $expansions is not true>><span style="color:#e63c3c">"Kai, you can stand, lay down, sleep, whatever, it doesn't matter to me '':|''. Just enjoy the therapy and especially the results '':3''!"</span> Wait, since when did you ever tell them your name?<<set $expansions to true>><<else>><span style="color:#e63c3c">"A return visit, eh '':)''? You know how it usually goes '':|''. But ... it would be even better if you thank, appreciate, and internalize the effort poured into these treatments ''x3''."</span><</if>>
Starting the process, a number of syringes fell from the ceiling, appearing empty at first. However, various leptons, especially positrons, filled their unremarkable look. Once inside your testicles, nanorobots from Lila's previous experiment distribute these gaseous substances. Assisted by magnetized waves, they have one purpose in mind: the conversion of energy into mass by disrupting zero-point energy that is present even in a vacuum. Such was the foundation for subatomic expansions.
Following suit, beacons popped down from the ceiling, glowing a faint pink and emitting the aforementioned waves. Your balls are pulled downwards like they pack more mass now. Not only that, they inflated to all sides in an attempt to maintain their spherical shape. Nonetheless, the arousal you're experiencing isn't from the growth process, rather it is from observing the otherworldly change. Watching them expand into either balls of destruction or sources of copious amounts of seed made you giggle slightly. While you were standing, admiring your orbs, the chamber doors reopened.
Emerging from the haze of the experiment, you felt the weighty difference immediately. Your once compact testicles now swelled noticeably with newfound volume, swinging gently with each step. Beneath its supple exterior, untold amounts of spunk remained dormant before its fateful release. Their elasticity remained reassuringly intact, accommodating the expanded size without discomfort. Far from causing embarrassment, this result brought a surge of pride. With your enhanced virility palpable, you strode forward with renewed assurance, knowing your physical presence now matched your inner strength.
<span style="color:#e63c3c">"Wow!! How much bigger did it get '':O''? They look alluring, it makes me want to grope them ''<3''. I wonder how many me's they can fill and knock up ''OwO'', and maybe I'll activate my secret ability then '';)''. How I adore these kinds of experiments, and I knew you would too ''UwU''. Come back later, and I'll gladly treat you again '':3''."</span>
[[Thank Celerion and leave|Home2]]
<<set $vitals to 2>>
<<set $baseB to $baseB + 2>>
<<set $multiB to $multiB + 0.2>>
<<set $balls2 to $balls2 + ($baseB*$multiB)>><span style="color:#e63c3c">"Hmm, good, good '':)''. You're not going to regret this special treatment brought to you by courtesy of Celerion '';)''."</span> Entering the glass chamber labeled C101, the sliding doors closed and sealed the room off.
<<if $expansions is not true>><span style="color:#e63c3c">"Kai, you can stand, lay down, sleep, whatever, it doesn't matter to me '':|''. Just enjoy the therapy and especially the results '':3''!"</span> Wait, since when did you ever tell them your name?<<set $expansions to true>><<else>><span style="color:#e63c3c">"A return visit, eh '':)''? You know how it usually goes '':|''. But ... it would be even better if you thank, appreciate, and internalize the effort poured into these treatments ''x3''."</span><</if>>
As soon as they finished their sentence, machines the shape of beacons descended from the ceiling and aimed at you. You had no idea what they would emit but it's definitely focused on you. <span style="color:#e63c3c">"Here comes the packet '':D''! //Ding//, receive it well, would you '';)'',"</span> the beacon emitting a faint green glow in response.
//Whirr//, //whirr//, //whirr//, the machine spun, generating invisible rays that distorted the space around you. They penetrated your body with a lack of difficulty, performing their magic on the way. Meanwhile, you stood there unaffected, more so confused about what should be happening because as far as you know, nothing happened. It is a given, as the ones feeling the effect were your DNA strands in individual cells.
<span style="color:#e63c3c">"So, so, how do you like the therapy '':D''? I bet it feels amazing being treated with such high-end technology ''UwU''.</span>
"Ehhhh, I don't know. I'm not feeling all that different right now."
<span style="color:#e63c3c">"What ''>:o''?! Are you saying one of my tried and true therapy failed '':(''? Nah, I don't believe you ''>:/''. Give it some time and you'll certainly come back for me ''OwO'', I meant more '':3''."</span> Whatever you say, mister Orion.
[[Return home|Home2]]
<<set $vitals to 2>>
<<set $radiation to true>>
<<set $multiH to $multiH + 0.5>>
<<set $multiM to $multiM + 0.5>>
<<set $multiD to $multiD + 0.5>>
<<set $multiB to $multiB + 0.5>>
<<set $passiveH to $passiveH + 0.01>>
<<set $passiveM to $passiveM + 0.01>>
<<set $passiveD to $passiveD + 0.01>>
<<set $passiveB to $passiveB + 0.01>><span style="color:#e63c3c">"That ''?'' ? It's a locked doorway that connects to the ascension arena '':|'', Not like it's any of your concerns, is it '':3''?"</span> Ok, they might have said a bit too much there. Let's see if you can probe some more information out of them.
"Then, how do I open it? Does it need some sort of passcode?"
<span style="color:#e63c3c">"Oh I don't know '':3'', perhaps it's your birthdate. Oh, oh, maybe it's password '':)''! Or admin or 1234, hahaha ''xD''!"</span> This might not actually help.
<span style="color:#e63c3c">"Perhaps you could ask someone who's involved in the process of building this wonderful structure, like an avian or a dragon '':)''."</span>
[[Approach the vault door|Door]]
[[Try next time|LabQ]]
<<set $vault to true>><span style="color:#e63c3c">"What do you mean you're leaving ''>:(''?! You're saying my offers aren't appealing '':"(''? Please, I beg you to try one of them out, it's well worth your time ''TToTT''. If not, I might actually cry…'':('',"</span> they begged.
@@#options;
<<link "Ok, you settled on subatomic expansions">><<replace "#options">>
<span style="color:#e63c3c">"Really? For which part of your body ''OwO''?"</span>
[[Height|SEH]]
[[Muscle|SEM]]
[[Dick|SED]]
[[Balls|SEB]]
<</replace>><</link>>@@\
[[Ok, you settled on radiation therapy|Radiation]]
[[Stay true to your choice. You don't want anything with this freaky protogen|Home2]]
As you approach the vault door, a lock system on the right wall asks for a number sequence:
Please enter password
<<numberbox "_input" "" autofocus>><<button "Submit Answer">>
<<if [7597105].includes(_input)>>
<<replace "#output">><<= either(["''Vault door unlocked''"])>><</replace>>
<<set $ascension2 to true>>
<<else>>
<<replace "#output">><<= either(["Wrong password"])>><</replace>>
<</if>>
<</button>>
<span id="output"></span>
[[Go back|LabQ]]
Glancing around, it was quite a surprise that Lila was nowhere in sight. Even the chamber wasn't locked for you to enter. With curiosity at an all-time high, you sneak around like a thief looking for valuables. There were lots of drawers and storage spaces to check, but a wall cabinet that hanged higher than the others stood out.
<<if $height + $height2 <= 80>><<linkappend Next>>
Although you tip-toed and raised your hand, it doesn't matter much since it lies outside of your reach. Maybe you could yank it open if you jumped, but you would risk destroy its contents. It would be better to postpone this operation for now.
[[Go back|Lab]]<</linkappend>>
<<else>><<linkappend Next>>
After eying it from afar, there seems to be a tube-like containment inside it. With a bit of effort, you raised your right hand, reached the knob, and twisted it open. Then, you swiped your hand around until something hits. "There," you thought, yoinking a sterile syringe and a small vial out from the cabinet. The liquid inside the vial was transparent and viscous, sloshing around like glycerin. Considering what lab this is, it is a clue, yet not enough to parse whatever this is.<<set $vial to true>>
[[Go home|GenTherH]]<</linkappend>><</if>>
You sit on the mattress eying the stolen vial containing a dose of whatever it is. While you realize that stealing was rather scummy, what's done is done. This injection might not only be an overdose, it's also unsupervised. Therefore, any unwanted side effects would be a high possibility.
Even then, do you perfect your resolve?
@@#options;
<<nobr>>
<<link "Yes">>
<<replace "#options">>
After sucking the vial’s contents out, //Phew//, you took a deep inhale and jabbed the tip into your right thigh then pushed the fluid out. It stings a bit, but it's nothing you can't handle. Its unknown contents burst into your bloodstream, circulating into your cells. There weren't much differences; you sit there unfazed while the reaction was happening.
Pulling the needle out, it left a small red hole that contrasted your white fur. No biggie, it will heal within days. You let out a yawn, probably a harmless side effect from the injection. Since you're on top of a mattress, might as well lie down and drift away from reality.
<br><br>
[[Wake up from the sleep|GenTherH2]]
<</replace>>
<</link>>
<br>
<<link "No">>
<<replace "#options">>
Your creeping hesitation is too much to ignore. Weighing the dangers and possibilities, you determined that this choice wouldn't result in a net gain. You tossed the injection set away, cancelling it until further notice.
<br><br>
[[Continue the day|Home2]]
<</replace>>
<</link>>
<</nobr>>
@@\"Uwahh, that was a good nap. Hmm?" you eyed your right thigh. Before you slept, the image of light red marks were vivid. Surprisingly, there was none; your muscles are smooth and uninjured.
It sounded absurd that it happened due to natural regeneration, but you're too curious to ignore the fact. You shoved the syringe 3 more times into your left thigh to test your theory. At first, they spurted blood from and you pinched them to verify it. The next minutes demanded you to observe the injection site and the results were baffling. You pinched them again, nothing, not even plasma was squeezed out.
Ok ... there's no denying the fact that somehow you've gained accelerated regeneration as a result of the second dose. Not that you're complaining, but it's too crazy to believe. With this ability, combined with incredibly dense muscles, it's possible to survive large-scale wars without much of a scratch. You smile at the thought. How enticing it must be to imagine how you could be unkillable, especially when you're not halfway done growing. Bullets? Nothing. Missiles? Not a problem. Tanks? Crushed. This wasn’t just a great success, it was a miracle!
[[Finish the self-injection|Home2]]
<<set $vial to not true>>The vault entrance clicks open after you enter the correct password. Beyond it, a never-before-seen section of the facility is now accessible. You peek inside, the grand size of it awe-inspiring as your building-tall figure at best was three-fourths tall. At the other end of the diameter, another vault door stands, covering what's supposed to be your ticket to Stage 3.
[[Next|ArenaFly2]]
<<set $wincon to 0>>"Hey Jaw, was thinking of a short farewell before I attempt the ascension arena. Final goodbye, thanks, and whatnot."
<span style="color:#007ba7">"Well, go get 'em then soldier. I have no doubts that you will succeed judging from your current size and how fast your growth rate has been."</span>
"Thanks a lot, Jaw. Also, wanna have a repeat swimming contest before I leave?"
<span style="color:#007ba7">"Hahaha, scrap that idea! I might be a shark, but I'm unconfident that I could be a worthy opponent to challenge those incredible muscles of yours."</span>
"You think so? I guess it goes to show how far I've progressed," flexing your biceps that formed multiple peaks.
<span style="color:#007ba7">"Of course! You've grown so huge your cock is now larger than I am. With that, I know an unwinnable fight whenever I see one. It's part of my survival instinct after all."</span>
[[Go back|Jaw]]
That's the end of Update 3.6, thank and I hope you had a "fun" time playing it, as it was for me making it. Any suggestions are welcome, either through itch.io comments or FA comments are fine. Though, it might take me months to read it, as I don't check it often, sorry ...
Keep in touch with every update on my these links below:
Furaffinity: <a href="https://www.furaffinity.net/user/rivulose">Rivulose </a>
Itch.io: <a href="https://rivuloseg.itch.io/sturissea">Sturissea: Hypers and Debauchery </a>
See in the next update! Coming to you at soon TM.Revisiting the mechanical lab, it was not a surprise that you no longer fit through the doorway; you are too tall even though you ducked. Desperate times require desperate measures, and an idea popped into your head on how to call Rynox.
"Hey Rynox, can you hear me? Can we meet outside?" you said while gently tapping the wall.
Waiting ... waiting ... //swish//, Rynox activated the sliding doors.
<span style="color:#566275">"Holy ... errhmmm ... sorry. Kai? Great ... umm ... seein' you again. I see you've ... grown, very much so."</span> Rynox stuttered, shocked by how much bigger you were. The once proud rhino now stands a bit under your knees, less awe-inspiring than when you first met.
"I definitely did. Just look at how chiseled and developed my body is," posing a double biceps, showcasing the fruits of your labor. "I'm not here to discredit your efforts. It's due to your biomechanical augmentation that I could achieve these impressive heights."
<span style="color:#566275">"Thanks for yer compliment. It's just my job. Then, do you intend to attempt the ascension arena soon?"</span>
"You bet I do. That's why I am meeting everyone one last time to show my sincerest gratitude."
<span style="color:#566275">"That's amazin' to hear. Well, what else can I say other than good luck? We'll miss you 'ere in stage 2."</span>
"Thanks, Rynox, for your marvelous augmentations."
[[Go back|LabMech]]
It was very fortunate that the biological lab has one of the highest ceilings around. Otherwise, you would have busted the building down. With her usual demeanor, she approached you, <span style="color:#C8A2C8">"Well hello, Kai. What can I do for you today?"</span>
"Good morning, Lila. I wasn't looking for a treatment today. Rather, I wanted to have a word with you. You see, I think it's about time I try out the ascension arena. Therefore, I wanted to bid farewell and thousands of thanks for the invaluable services you have provided over the weeks."
<span style="color:#C8A2C8">"So my little birdy is finally ready to leave Stage 2 for good? It was inevitable to happen, but I wholly enjoyed being your supervisor, seeing you break through your limits, and grow into someone bigger and better. Let me hug you as a parting gift."</span> Lila extended her arms out.
"Haha, crazy how the script was flipped. At first, I'm at eye-level with your thighs and now, you're the one hugging my shins."
<span style="color:#C8A2C8">"Are you not enjoying it?"</span> Lila smiled.
"Oh, I do, more than I expected."
<span style="color:#C8A2C8">"Then it is a good gift, don't you think?"</span>
"I won't argue with that. Once again, thank you for everything you've given me Lila. I wouldn't have done it without you."
[[Go back|Lab]]
<<if $LilaBye is not true>><<set $LilaCounter += 1>><<set $LilaBye to true>><</if>>
<<if $LilaCounter is 2>><<set $LilaRelation += 1>><<set $LilaCounter += 1>><</if>>"Hey, Vic, can we talk for a while?"
<span style="color:#7a7a7a">"Sure, what is it about? Your plans to try the ascension arena? I did just gave you the password after all."</span>
"Astute as ever, you're correct. I wanted to thank the lessons you have taught me over the times I spent here in Stage 2. Especially, the valuable perspective on being a hyper."
<span style="color:#7a7a7a">"Hmm,"</span> Vic nods. <span style="color:#7a7a7a">"I also appreciate your eagerness to learn and keeping your mind open, sensitive to new information. Don't forget to apply those lessons in the future whenever you step foot on Stage 3. Good luck, Kai."</span>
"Thank you so much, Vic. May we meet each other in the future."
[[Go back|Library]]<span style="color:#e63c3c">"Wait, wait, we don't accept giants in here ''>:o''. Oh hey, it's you, Kai, are you one of those gentle giants instead '':3''?"</span> you heard a high-pitched voice, who else other than Rion?
"Hey Rion, my answer would depend on your actions. Are you one of my worshippers or not? Looking at your height, I suggest you do as told," you replied, glancing downward at Rion who was standing at ankle height.
<span style="color:#e63c3c">"Worship? I ... I can't do that '':/''. Not when there's too much hyper I'd willingly praise ''<3''. But alas, we've reached the point where even this facility is only days away from being outgrown '':)''. Wonderful, yet a tad bit disappointing '':(''."</span>
"I can't quite phrase it well myself. The speed of my growth has been unreal and that's because a lot of people I have to thank. Regardless of the short interaction, they still played a crucial part in my journey.."
<span style="color:#e63c3c">"It's fine, I understand your motivation. There's still more to explore in this world anyway '':)''. It was just a moment of self-pity, that's all '':/''. By the way, I've opened access to the observatory deck. Don't do anything stupid when I'm not around, alright '';)''."</span>
"I can't guarantee it, but I'll keep it in mind //wink//."
<<nobr>><<if $DrashLaser1 is true>><br><span style="color:#e63c3c">"Before you go, Kai, please tell Drash I got his revamped laser therapy ready '':)''. I don't think any of us can predict the results '';)''."</span><br><</if>><</nobr>>
[[Go back|LabQ]]
<<set $deck to true>>You walked to where the observatory was. With a slide of the door, a continuous gush of wind blew past your skin, flickering your fur. They are cooler than inside, a characteristic of the stratosphere. Though, it's not much of a problem when you're a snow leopard who's adapted to negative temperatures. What you're more concerned about is the thinness of the air. The change in oxygen density was drastic which caused you to lose balance for a moment. At least, you retained wakefulness during the adaption process.
Across the horizon, white, puffy clouds swirl and flow clearer now, like the sea in the skies. Above it, dark blue colors dominate the view, a testament to the endless expanse of space. Bridging these two elements is a layer of lighter blue, the layer where the quantum lab is floating in. The view is surreal, to say the least, a gentle reminder that there is always more space to grow into.
<<linkappend Jump>>
You know this might just be an intrusive thought, right? Are you sure you wanted to jump down from this height?
[[Yes|Jump]]<</linkappend>>
[[Go back|LabQ]]
Peering down from the railing, the land looks so far down. It will probably take minutes of airtime to reach it. Of course, no sane person would freefall without a parachute at this altitude, right? However, you are not an average person; you are way more than that. Were you to survive this deadly fall, it would prove how unkillable of a hyper you have become. Well, here goes nothing.
You jumped past the railing with arms out wide, imitating a skydiver to lessen falling speed. The wind rushed past you on your descent, their resistance was exhilarating when they collided with skin, more so when you're not wearing protection or goggles. Adrenaline coursed through your veins, feeling the excitement of your first-ever skydiving.
You zoomed past layers of cloud, molding their shape to your outline. Shredding past the troposphere, you reached terminal speed, a constant falling speed. At this height, you finally got a bird's-eye view of Sturissea, its beckoning concentric pattern way larger than what you expected. In the distance, several cities and villages dotted the landscape, though miniature-looking when compared to Sturissea. You can also spot the edges of the continent, spanning millions of <<if $unit is 0>>kilometers<<else>>miles<</if>>.
Obviously, there is no way you would crashland in the city. The only option is either in the sea or at an empty patch of grassland.
@@#options;
<<link "Move towards the sea">><<replace "#options">><<if $jumpsea is not true>><<set $bonus22counter += 1>><<set $jumpsea to true>>Pivoting towards the sea, you took up a swimming stance like your match against Jaw to better position your landing. It was a tedious process, inching forward despite the force at which you tried to stroke. However, this brief moment of exercise was refreshing since you never tried something quite like this. Fortunately, there was enough airtime to travel above the sea.
With the surface of the ocean seconds away from impact, you turned your body upright to ease the collision. //Splash//, the cold waters enveloped your body as you crashed leg first, the kinetic energy sending you hundreds of <<if $unit is 0>>meters<<else>>feet<</if>> beneath the water surface. You held your breath, kept your eyes closed, and waited until water carried you up until you floated.
"//Fwahhh//, air, finally." Gazing at the sky, it took a moment for you to realize just how absurd that daredevil of a decision was. Unbelievable as it may sound, you basically took a regular dive, just from the height of the clouds, and suffered only a minor injury: soreness all over your body. You might not think much about it, but in reality, falling into water from that high up is like falling into a sea of concrete. Yet somehow, you are unscathed. Feats of strength like this only proved the impossible levels a hyper can achieve, not accounting that this is nowhere even close to the hypothetical limits.
<<nobr>><<if $bonus22counter is 2>>//Achievement unlocked: Farewell With a Bang// <<set $bonus22counter += 1>>
<<set setup.achievements.farewell = true>>
<<run localStorage.setItem("achievements", JSON.stringify(setup.achievements))>><</nobr>>
[[Go back|Home2]]
<</replace>><</link>>
<<link "Move towards the patch of land">><<replace "#options">><<if $jumpland is not true>><<set $bonus22counter += 1>><<set $jumpland to true>>You assumed a swimming position towards an empty patch of land, reminiscent of your match against Jaw. It was a slow and painstaking process, moving forward bit by bit despite your vigorous strokes. Still, this short bout of exercise was invigorating since it was a new experience. Luckily, there was enough airtime to make it over to said patch.
With the land's surface just moments before impact, you tucked your body into a ball to disperse the shock. //Boom//, a loud sound resounded as solid rock greeted your fall, dispersing into a curtain of dust and grime that covered your second bounce. In place of the impact site is a crater, deep, like a sizable meteor has fallen. Were there to be someone there, they would meet their demise.
"//Cough//, //cough//, I landed at last" Staring up at the sky, it dawned on you just how reckless that daredevil decision was. You skydived without a parachute, crashed against rocks, and ended up only with minor injuries which are light bruises and scratches. On the flip side, the ground is the one that suffered immense damage, with the indent as evidence. Feats of strength like this only highlight the impossible capabilities of a hyper, and this isn’t even near the limits of what they can achieve.
<<nobr>><<if $bonus22counter is 2>>//Achievement unlocked: Farewell With a Bang// <<set $bonus22counter += 1>>
<<set setup.achievements.farewell = true>>
<<run localStorage.setItem("achievements", JSON.stringify(setup.achievements))>><</nobr>>
[[Go back|Home2]]
<</replace>><</link>>@@\"Hey Drash, I'm not supposed to leak it, but I got a little secret for you. You want to hear it?"
<span style="color:gray">"What is it? Spill the beans!"</span>
"So, do you know about the lab that is floating high above the clouds? It deals with quantum technology and they say only a select few are able to access that location. Guess what? I know the code for it!"
<span style="color:gray">"Oohh, I'm curious now. Though, how would I know if you're telling the truth or not?"</span>
"Don't worry, I'll accompany you there. The handler is the friendly type so I'm sure I can convince him."
<span style="color:gray">"I'll take your word for it. So then how do you access it?"</span>
"Simple. Step one, stand on the teleporter pad. Step two, open up your watch and input the code 177013 in its special input field, and done! It’s that simple!"
[[Teleport|DrashQ12]]
Both of you teleported into the quantum lab, holding hands like a father guiding his only child. It didn't take long for you to meet Celerion.
<span style="color:#e63c3c">"Hello, Kai. Who did you bring here with you ''OwO''? He looked rather petite, but I'm not here to complain '':)''. In life, you need some variance after all."</span>
"Rion, this is Drash. Drash, Celerion, the handler I mentioned for this laboratory."
<span style="color:#e63c3c">"Hi, hi, hi Drash, nice to meet you '':D''. Don't listen to Kai ''>:('', you can call me Rion or Orion instead ''OwO''. By the way, you looked buff, I bet you've been growing a lot ''ツ''. But, I can always enhance it for faster, bigger, spurts ''UwU''. Oohh, what are these barbs '':)''? Combined with such a girthy cock, I wouldn't dare reject a bedtime offer ''<3''."</span>
<span style="color:gray">"Aughh, careful, it's sensitive."</span> Drash's cock elongated slightly.
<span style="color:#e63c3c">"Woooww, it's like an inseparable part of your shaft '':O''. Oh, you are going to be such an easy one to tease '';)'', even more so with these balls that are moments away from ejaculation '':3''."</span> You giggled, watching how Rion reacted to a new visitor and Drash’s perplexed expression.
<span style="color:#e63c3c">"Come, come, I want to do a check-up on you ''^_^'',"</span> dragging Drash forcefully along with them.
[[Tag along|DrashQ13]]
Drash was shoved into a chamber labeled C106, the door sealed upon entry. <span style="color:#e63c3c">"Now just stand still while I ... '':)'' ... woahhh '':O''. This gene structure is ... unique ''>:|''. Hehehe, a perfect test subject for my scrapped experiment idea ''>:)''.</span>
With a press of a button, rods attached with rings dropped down from the ceiling. They emitted subtle hums and gradually turned orange. While both of you had no idea of what to expect, Orion was excited. <span style="color:#e63c3c">"Ready or not, here goes nothing '':D'',"</span> Rion said, pressing the next button in the sequence.
Turning into a focusing ray, the rod materialized a laser beam from its tip that was then shot at Drash. <span style="color:gray">"Hmmm, it's warm and ... calming,"</span> Drash responded. These lasers that hit multiple areas on his scales prompted them to shift color from his usual grey into greyish-orange. While he was oblivious to concurrent changes, you watched with expectation.
<span style="color:gray">"Wait, I feel something is coming, //nrgghhh//,"</span> Drash gritted his teeth, the reaction started to get interesting. The greyish-orange color of his scales remained, augmented by a faint glow of the same color. If you were to make an uneducated guess, something molecular is happening, and you'd be correct. Lasers are, in essence, concentrated energy. And by history, dragonlings share magical properties to their dragon counterparts. Blending those aspects with his unique genes allowed such energy to be absorbed rather than damaging.
<span style="color:gray">"Yes, yes, this is what I'm waiting for '':D''!"</span> Rion was jumping giddily at Drash's result. The first thing to grow and mutate was the spikes on his midrib and head, lengthening up to triple the length. As if reproducing, they continued down along his back to the tip of his tail, shortening for each subsequent spike. Following suit is the emergence of dark grey to black scales along his forearms, torso midline, and feet, transforming his appearance in line with his nature.
Don't forget about his genitals though, arguably the strangest of changes. Starting from the base of his cock, it expanded spherically, akin to growing a second set of testicles but actually still part of his tool. Next, the underside of his shaft developed scales like those on his body. Alongside it, his barbs multiplied in number and ferocity. The once singular midline stemmed into 3 lines, growing a line of smaller protrusions on each side. After a gap on both wings, another set of barbs grew, totaling 5 streaks on the body. Moreover, the smooth circumference of his glans disappeared, replaced by jagged edges that resembled his barbs. Last but not least, the newly formed bulbs shared the characteristic growth, forming 5 more lines separate from the body: 2 larger ones in line with the gap, and 3 smaller ones on the middle and sides. At the end of it all, the puny rod was no more as it had morphed into a monstrous dong worthy of a dragon.
[[Closely watch Drash evolve|DrashQ14]]
There was an awkward pause, everyone still gawking with suspense. Signaling the second surge, Drash said, <span style="color:gray">"It's coming again and it's even stronger, //aaarrrgghhh//!"</span>
The first target was his height. Standing initially at an impressive $Dheight <<if $unit is 0>>m<<else>>feet<</if>> it still managed to surpass expectations by more than doubling to an astounding <<if $unit is 0>>30 m<<else>>100 feet<</if>>by the end of his growth. His elongated form now dominated the terrain, casting an imposing shadow over an average city. His scales, originally a bland grey, now glistened with an ethereal glow upon being shone by sunlight.
Strengthening the brunt of his heightened frame, Drash's world-class bodybuilder physique was pushed to greater extremes. His limbs expanded, not merely in size but also in strength, turning into majestic columns adorned with grotesquely built muscles. His chest broadened and more importantly thickened, shifting into a mighty, steadfast wall. However, such walls wouldn't stand without an immovable foundation. Spectating his lower body, they received similar treatment to his arms, completing the strength incarnation.
The transformative effects didn't stop at Drash's physicalities alone. It also influenced the sexual aspects of his anatomy as well: his prideful cock and balls now soared at <<if $unit is 0>>25 m<<else>>83 feet<</if>>long and <<if $unit is 0>>7 m<<else>>23 feet<</if>> wide respectively. They underwent a significant growth spurt, matching the scale and grandeur of his transformed body. Don't forget those barbs, as they are also integral to his shaft. By the time the laser ray dissipated, Drash's body had been sculpted into a colossus with every detail of his physique perfect. Drash marveled at the changes unfolding within him, unaware that the chamber had opened.
"Holy smokes, Drash," you said, catching his attention. Finally, Drash walked out of the room, striding with the aura of a renewed hyper, for the laser therapy had metamorphosed him into a creature of unparalleled power. "As expected of my rival, am I right?" you returned his phrase. Drash chuckled in reply. It's hard to believe this gigantic figure is still considered a dragon-"ling" when his presence alone demanded respect.
<span style="color:#e63c3c">"Hahaha! I knew it would be a big success ''xD''! Now I can revive this project and improve upon it for a more applicable use '':D''. I love you, Drash ''<3'', you've been an immense help for science,"</span> Rion hugged Drash's knees.
<span style="color:gray">"Orion, was it? Why would I bite back on the hand that feeds me? I'd happily volunteer for another session as long as you make me grow! Otherwise, I'll toy with you for however long until you succeed,"</span> smiling his signature smirk.
<span style="color:#e63c3c">"Awww, you remembered me '':"O''! I'm touched. Oh, you bet I will ''>:)''! You better prepare yourself my lab rat '';)''. I'll extract every last bit of your latent potential and make you the biggest, strongest, virilest, and most intimidating hyper to ever ascend from stage 2 ''>:3''."</span> Drash threw another smirk, accepting Rion's terms.
[[Return home|DrashQ15]]
<<if $unit is 0>>
<<set $Dheight to 30>><<set $Ddick to 25>><<set $Dballs to 7>><<else>>
<<set $Dheight to 100>><<set $Ddick to 83>><<set $Dballs to 23>><</if>>
<<set $Dmusclepoint to 180>><<set $Dheightpoint to 130>><<set $Ddickpoint to 160>><<set $Dballspoint to 80>>
<<set $Drashlaser1 to true>>Before I go, I wanted to tell you that I'll be attempting the ascension arena in a while. The arena is located in the quantum laboratory and the passcode for it is 7597105 if you're curious. Good luck Drash, I'll see you on the other side."
<span style="color:gray">"You too, Kai. Best of luck! Thanks for the time we had together as well."</span>
[[Go back|Drash]]"Your dick has gotten <<if $Drashlaser2 is true>>massive<<elseif $Drashlaser1 is true>>huge<<else>>big<</if>>, Drash. It makes me want to have a taste of its virility," you tucked closer, licking your lips as a sign.
<span style="color:gray">"Hehe, jealous? Since I'm feeling generous, I'll let you service me today,"</span> Drash shoved his tool to you.
//Aaaa//, you opened your maw widely, engulfing the whole tip and some parts of the body. What's clear is how different it is compared to other humanoid dicks. One, his texture was rougher because of the uneven scales that lined the surface. Two, hints of his pheromones were detected by your nose, a unique trait for Drash. Three, the taste was evocatice: a mixed bag of umami, manliness, saltiness, and some other unrecognizable elements.
<<if $Drashlaser2 is true>>
Drash's glans was no longer smooth as roughness is now the name of the game. His initial contour has formed obtrusions that scaled even longer after the second exposure, maneuvering around fading into obscurity. The coarseness extended along its body as barbs decorated it. With each stroke, their serrated edge was like a two-sided coin: harassing the inside of your mouth, all the while providing extreme pleasure for Drash. Though invisible, the pheromones he exuded have become more potent, making you and anyone else woozy in a few inhalations. Like hijacking your emotions, the roughness was now stimulating, making the experience all the more intense and memorable.
<span style="color:gray">"You're incredible, Kai. Hah ... hahh ... the second therapy has made me too sensitive! I can't hold back ... I must CUM!"</span> He ejaculated a flood of spunk into your stomach, bloating it outwards, akin to your encounter with Jaw. The medium saltiness remained, but the freshness improved, like eating fresh fish out of the ocean. Even though its consistency was like syrup, the sheer volume made it difficult to swallow. Though, the spreading warmth brought a wave of satisfaction, leaving you anticipating the next session.
Yanking your mouth away, you dislodged his shaft from your throat. The residual stimulation caused his next series of spurts to erupt like a volcano. Not only was the mattress quaking due to the magnitude of seed production, but the expelled volume was also extreme. For minutes on end, it's like cum rained down like a heavy thunderstorm. From the walls to the deepest parts of both mattresses to the corners of the room, everywhere was soaked by his seed. The room was filled with a heady, musky aroma, lingering in the air long after the intense blowjob.
After grooming part of your fur with several licks, you remarked, "That was a mouthful meal. Still feeling a bit lightheaded, but I might return for another delicious serving."
<span style="color:gray">"Hah ... hahh ... you're welcome, I guess. Please visit again. You really helped relieve some pressure; it's been tough, real tough to keep this monster tame after the second treatment."</span>
<<elseif $Drashlaser1 is true>>
The tip's smoothness was disappearing due to the first laser therapy, replaced by more spikes that were harder to maneuver around. Coarseness continued to its body as it was covered in barbs that irritated the inside of your mouth. While the sensation wasn't novel any longer, it was still intriguing and addictive. Feeling lightheaded like riding a roller coaster, you maintain the service to the end.
<span style="color:gray">"You're doing great, Kai. Hah ... hahh ... I'm so sensitive after the therapy that I can't hold back ... I'm going to CUM!"</span> He released into your mouth, the light saltiness mingling with its freshness made it palatable. The thicker texture flowed slower down your throat then settled in your stomach like an oversized meal.
You pulled your mouth away with a swift motion, freeing his rod from your throat. His continued spur, triggered by the lingering stimulus, sprayed like a powerful geyser. Drops rained down for a few minutes like a downpour, splashing onto the corners of your mattress as well as the black walls.
After cleaning part of your fur with a lick, you said, "That was quite a satisfying lunch. I'm still a bit dizzy, but I might come back for another delicious meal."
<span style="color:gray">"Hah ... hahh ... you're welcome, I suppose. Please come another time. You really helped me relieve a bit of the pressure as it has been tougher to keep it under control after the first treatment."</span>
<<else>>
The tip was smooth like that of a human, making it simple to wrap your tongue around. In contrast, its body was rough due to its barbs which scratched your oral cavity. All in all, it was a brand-new mouth feel that left you wanting for more. Being this close to his tool made you delirious, prompting you to keep the pressure up.
<span style="color:gray">"You're doing good, Kai. Hah ... hahh ... it's getting sensitive that I can't help ... but ... CUMMM!"</span> shooting loads into your mouth. Its mild saltiness was delicious and combined with its fresh quality, there wasn't much rejection to his release. They flowed into your abdomen with its runny texture, serving as a lunch portion.
With a quick swoop, you pulled your mouth back, dislodging his shaft from your throat. His ejaculation kept going as a result of residual stimuli, bursting upwards like a fountain. They drizzle down like light rain, watering the scene with small white spots.
After licking a part of your fur clean, you said, "That was a lunch well-served. I'm still a bit dizzy, but perhaps I might return to enjoy another great meal."
<span style="color:gray">"Hah ... hahh ... what can I say except you're welcome? Please do come again. You helped me lighten my burden, even if slightly."</span>
<</if>>
[[Go back|Drash]]
<<set $dick2 to $dick2 + ($baseD*$multiD)>>
<<set $balls2 to $balls2 + ($baseB*$multiB)>>"Yo, Drash, Rion told me the revamped laser therapy is ready. Let's go there now!"
<span style="color:gray">"Hell yeah! Let's go! I can't wait to grow even further." </span>
[[Teleport to the quantum lab|DrashQ21]]<span style="color:#e63c3c">"Welcome back my little kittens '':3''. Meow if you want my therapies ''UwU''."</span> Rion greeted with a tease.
<span style="color:gray">"No need to joke around with me, Orion. If you don't fulfill your promise, I might end up crushing you under my paws,"</span> Drash threatened with a playful tone.
<span style="color:#e63c3c">"Aaaa ... I'm frightened ''x3''! Alright, alright, please enter the chamber and we'll get started '':)''."</span> Drash obeyed.
Before the treatment started, you sneaked a question for Rion, "So what improvements have you made for this?"
<span style="color:#e63c3c">"Nothing much, really '':|''. I just added a crystal catalysator, tinkered with laser formation, and fine-tuned the wavelength to "resonate" with his DNA profile '':3'', "</span> they press a button afterward. Similar rods descended from the ceiling with pointy quartz as its tip and pincers surrounding it to focus the laser ray. Although this time, it wasn't orange, but rather a rainbow; quartz diffracting the polychromatic laser like a prism.
As the second laser therapy began, Drash's body began to absorb the spectrum of lasers, stretching and expanding his towering figure gradually to <<if $unit is 0>>40 m<<else>>133 feet<</if>>. He was well aware of the situation this time, smiling and reveling as his height was now equivalent to a veritable titan.
Bathing in the vibrant, shimmering lights, the muscles he boasted seemed to be infused with vitality. His monstrous form, already at the pinnacle of development, swelled further. Watching Drash have so much pleasure made it contagious, allowing you to feel it as well, even if it was just a portion.
Finishing the first round, Drash's already humongous cock and balls grew even further, dwarfing buildings in their wake. The beast of a dragonling in front of you experimented with his newly enhanced genitals, rubbing the barbs for immediate release. Drash let out a primal roar within seconds as his <<if $unit is 0>>10 m<<else>>33 feet<</if>> started to churn, dispensing countless seeds through his <<if $unit is 0>>35 m<<else>>117 feet<</if>> long shaft that painted the whole chamber white. It was an explosion of spunk, covering the floor with inches deep of his cum.
[[Spectate the next changes|DrashQ22]]
As if attuning to the laser's energy wavelengths, the amount he absorbed maximized; a second growth is imminent. Drash arched backward as his pleasure peaked, his spine elongated at a similar pace. He extended and extended with no end, bumping onto the lights with his colossal <<if $unit is 0>>60 m<<else>>200 feet<</if>> height. With a form that titanic, he would overshadow forests and residential complexes alike. It's now without a shred of a doubt that Drash has evolved into a giant among men.
His muscles followed suit, bulking up incredibly as his body exceeded the typical robustness of dragons. The facility began to rumble as tons of muscle mass materialized on his frame, pushing even the smallest of muscle groups into bigger than rugby balls. It is not an exaggeration that Drash resembled the vast, impenetrable walls of ancient fortresses with how muscular he is. Beneath the extravagant exterior, each muscle sinew is condensed so tight they are tougher than diamonds.
The stimulation continued to his lower body, his cock and balls undergoing a transformation of their own. What were once dangerous hazards turned into city-level threats when they could decimate buildings. His cock lengthened and thickened to <<if $unit is 0>>55 m<<else>>183 feet<</if>>, becoming a grand symbol of virility and power. Not wanting to be left behind, his balls swelled to a massive size of <<if $unit is 0>>15 m<<else>>50 feet<</if>>, hanging inconceivably heavy and full like great pendulums of potential. Rounding off the allure of his genitals, his barbs grew last. Albeit, last doesn't mean least when his largest barbs grew to stand taller than men.
The sensation was very intense and Drash welcomed it with open arms, cumming to his tempo. It wasn't difficult for him to flood the chamber with semen. However tight the entrance was sealed, spunk still managed to leak out it had risen level to his knees, obscuring the culprit behind the problem. The tremor worsened by the second since internal flooding was added to the cards on top of the sudden spike in weight.
With a loud clang, the door was blasted open with seed that flooded a whole sector, you included. Celerion even had to override control of 3 systems: activation of blast doors, redirection of the gravity systems, and the full force of the drainage system to avoid a catastrophe. In a stroke of luck, Drash's ejaculation volume declined as he returned to his senses.
The sheer scale of his transformation was a marvel to behold, a living testament to the incredible capabilities of both natural potential and advanced technology. Celerion was unexpectedly lying on the cum-soaked floor, perhaps his processors had short-circuited. While you, you shot a look of approval to the immense growth Drash went through. At the end of the experiment, Drash was poised for Stage 3, continuing his journey of extraordinary evolution.
[[Return home|Home2]]
<<if $unit is 0>>
<<set $Dheight to 60>><<set $Ddick to 55>><<set $Dballs to 15>><<else>>
<<set $Dheight to 200>><<set $Ddick to 183>><<set $Dballs to 50>><</if>>
<<set $Dmusclepoint to 350>><<set $Dheightpoint to 250>><<set $Ddickpoint to 310>><<set $Dballspoint to 160>>
<<set $Drashlaser2 to true>>
<<set $DrashRelation += 1>>Her seductiveness was sufficient to activate the primal part of you. Pushing Lila down to the floor, you immobilize her by pinning her hands and biting down on her neck. Both of you lay on the ground, humping like 2 felines interbreeding. Growling like it was mating season, you inserted your tool with difficulty due to the difference in size and started pounding. Yet her body welcomed the ache, molding around you as if craving to be reshaped by your strength.
<span style="color:#C8A2C8">"Ahh…ahhh…ahhh…deeper!"</span> Lila shouted. Despite being pounded up to her belly button, she seemed none the wiser and demanded more. The walls of her vagina press against your rod, swallowing and pulling it in for a deeper release. Her unusual heart-shaped pupils remained present and even started to beat.
Grmm, you hold her down harder, preparing a stable footing for a deeper thrust. With the help of her femcum and spurted semen as a lubricant, you slammed deeper into her cervix until the base of her thorax bulged as a result of your rod. Her insides pulsed as if adjusting to keep you inside longer. <span style="color:#C8A2C8">"Kyaa, yes…yes…breed me! Impregnate me! Make me a servant for your dick!"</span> she exclaimed, adding fuel to the passionate fire of love.
It doesn’t matter if anybody is eavesdropping on the commotion. What’s more important is breeding this slutty cat with a load of spunk! With a final yell, you ejected dollops upon dollops of seed into her abdomen, silencing her for good. She purred with contentment, acknowledging that her furred belly had been filled with your life.
You pulled out with a plop, her pinkish clitoris now wide open after your breach. Even while snoozing, her intrinsic beauty remained true. Something about seeing her marked and filled sparked an unfamiliar possessiveness. Or was it the bond between felines that allowed you to feel extra compassion for her? Either way, it looks like the experiment was a total success.
[[Exit her office and return home|Home2]]
<<set $dick2 to $dick2 + ($baseD)*$multiD>>
<<set $balls2 to $balls2 + ($baseB)*$multiB>>
<<if $LilaSex is not true>><<set $LilaCounter += 1>><<set $LilaSex to true>><</if>>
<<if $LilaCounter is 2>><<set $LilaRelation += 1>><<set $LilaCounter += 1>><</if>><<if $restart2 is not true>>You enter the ascension space with heads up high, eying who the Gatekeeper will be. Welcoming your request, the vault door slides open with a gush of gas, introducing your gladiator opponent in a modernized colosseum. There he is. The Gatekeeper stands unwavering at <<if $unit is 0>>45 m<<else>>150 feet<</if>> tall, resembling a monument of brute strength. With his behemoth height, he is like a human is to an ant, undefeatable.
His scales are a verdant canvas of green layered by olive stripes on his arms to his tail. The color also blocked the underside of his tail up to his lower jaw. While his maw is shaped like a crocodile’s, he’s more so a mixed breed with a stegosaurus with the yellow plates that lined his behinds. Red pupils stared you down like the predator he is, assessing the match-up.
Each span of his colossal frame was sculpted like a masterpiece, a testament to his physical supremacy. His muscle groups were defined in stark relief. Take for example his biceps, they bulge into multiple peaks in a simple flex. Not only that, but their shreddedness is like separate unshakeable fortresses glued together to create a symphony of power. Veins adorn his musculature, only highlighting the chiseled perfection of his form.
His body screams power and dominance, but it is his genitalia that commands the most attention. It might still be limp, even so, one shouldn't underestimate the sleeping dragon's size as it juts out like an iron rod. Were it to show, it would project an almost mythical virility with its prodigious <<if $unit is 0>>35 m<<else>>133 feet<</if>> size, symbolizing his unstoppable force and primal ferocity. It's almost a living thing, pulsing with a rhythm, ready to unleash its potent force upon the world.
Balls equally staggering with a diameter of <<if $unit is 0>>10 m<<else>>40 feet<</if>> hang low and heavy, brimming with unbridled potency. They sway with the slightest movements like wrecking balls of pure testosterone. With its sheer size and weight, it was a powerful declaration of the raw, unstoppable energy that defined him.
<span style="color:#228a67">"お名前は何です? Sorry, force of habit."</span> His voice matches his formidable appearance—deep and resonant. <span style="color:#228a67">"My name's Validoma Regin or Regin. What's yours, challenger?"</span>
"Kai, Kai Howlfang"
<span style="color:#228a67">"Inspiring. Your first task is straightforward: I will not move and if you manage to make me move or retaliate, you pass. Now, show me what you've got!"</span> the glint in his eyes flickers.
[[Start!|ArenaFly3]]<<else>><span style="color:#228a67">"You're back already? Impressive. Now, let's see what you've got this time." </span> Regin readied himself.
[[To battle!|ArenaFly3]]<</if>><<if $muscle >= 300>>Straight to the point, you liked it. What you learned from Stage 1 is that a battle began before fistfights commence. You eye your opponent from every angle, yet there isn't a weakness to exploit when he is clothed with rock-hard muscles. Well, the responsibility falls on you to create an opening.
Didn't he say that he won't move in the slightest? In that case, you assume a sprinter's starting position. Like a furry torpedo, you propel as fast as you can with a dash, incorporating maximum kinetic energy into your first strike. You grit your fist within a few steps of Regin then let it swing in the next.
//Badumpp//, you strike the brunt of his pecs with a collision so strong it sends miniature shockwaves that vibrate the air. However, Regin was seemingly unfazed despite the combined force of a world-shattering punch and a running start. Although, you swore you heard a disgruntled groan under his breath.
Being this close of a range opens up striking opportunities that you seize. One, to the clavicle. Two, to the nipples. Three, to the obliques. Four, to the abdominals. Five, to the gut. A merciless barrage rains down to shatter even the defenses of a demigod. Whether he had nanomachines that hardened upon physical impact was irrelevant as his expression tells a different story.
In life, they say opportunities only present themselves once. In this case, it is the unstable stance Regin took as a result of your endless blows. You put up your best imitation of a martial artist and do an ankle sweep, Regin falling with a mixed face of half surprise and half approval.
As you are throwing another jab to capitalize on the situation, Regin retaliates by throwing a jab of his own. Both punches crash knuckle to knuckle, creating a second boom similar in magnitude. With that, Regin broke his terms and gave you the win.
<span style="color:#228a67">"Well done, Kai. You pass the first task, I'll give you that. Stand up, the next task awaits."</span>
[[Continue|ArenaFly4]]
<<set $wincon to $wincon + 1>><<else>>Straight to the point, you liked it. From stage one, you realize that the true battle started long before punches were thrown. You scrutinize your opponent from every angle, searching for a weakness, but his body is encased in rock-hard muscles, leaving nothing obvious to exploit. Your objective would be to find or create an opening, no matter how challenging.
Didn’t he say he wouldn’t budge? Taking him at his word, you crouch low, readying for a runner's start. Like a wound spring, you unleash your speed, propelling yourself forward with a powerful thrust. Every ounce of energy is channeled into your first strike. As you approach Regin, your fist clenches, and with a few more steps, you let it fly.
Your punch slams into his chest with a resounding //thump//, sending shockwaves that ripple through the air. But despite the immense force of your blow and the momentum behind it, Regin stands firm and undeterred. It's like you just hit a brick wall that repels the force you sent back at you.
The close range presents a golden opportunity for a flurry of strikes, and you waste no time. First, a blow to the clavicle. Next, a swift hit to the nipples. Then, you target the obliques, followed by a strike to the abdominals. Finally, a powerful punch to the gut. Your relentless barrage rains down with the force of a storm. Despite it, Regin maintained his confident smirk, as though the storm you rained down was more like a drizzle to him. It was like he possessed nanomachines that were augmented to harden upon impacts.
"This won't work," you thought, seeing Regin unbothered even after all that. Therefore, you alter your next strike, hoping to catch him off-guard. You channel your inner martial artist and execute a swift ankle sweep. Like kicking a tree, the result is all the same; Regin doesn't budge.
<span style="color:#228a67">"Valiant effort. But alas, it was all for naught. Here, I'll demonstrate how to throw a real punch,"</span> Regin grits his fist then thrusts it to your chest. The good news is, you blocked it just in time with both hands. The bad news is, the jab was like getting hit by a train, sending you flying back to your starting spot. With a noisy clang, you crash onto the vault door as a reminder of your incompetence.
<span style="color:#228a67">"Perhaps, one shouldn't judge others by strength alone. Stand up, you still have a chance to prove yourself in the next task."</span>
[[Stand up|ArenaFly4]]<</if>><<if $dick + $dick2 >= 260 >><span style="color:#228a67">"Come closer. We can't have a proper stand-off otherwise." </span>You inch closer until you're basically face-to-face. Regin continues, <span style="color:#228a67">"Perfect, let's start the next one: dick jousting. Let's see what you can do!"</span>
Your eager rod bumped Regin's, brushing against the skinny texture of his behemoth. Both cocks rub each other like a good frottage session, horniness kicking in as you traded delightful smiles. You moaned first, triggering growth to <<if $unit is 0>><<- $dickMetric2.toFixed(2)>>/2 m<<else>><<- $dickImperial2.toFixed(2)>>/2 feet<</if>> long which sent you reeling a few steps back. Regin was somewhat amused, yet nonetheless unfazed by the sudden flesh exponentiation.
<span style="color:#228a67">"Very good, I'm also getting rather aroused, //mhhhahhhh//!"</span> Regin competes with your growth with a spurt of his own. Like an iceberg being exposed from the depths of the sea, the first spurt pushed him level, and by the second spurt, the full brunt of his <<if $unit is 0>>35 m<<else>>133 feet<</if>> gargantuan member reveals itself by eclipsing yours; a VIP seat for the expansion show. Just through contact alone, you ejaculate gallons of pre as you are unable to contain your increasing libido.
The competitive spirit in your soul refuses to yield despite the overwhelming odds. Fortunately, Regin's growth is an effective catalyst for arousal, accommodating a second, more devastating erection. Even the floating ground trembles after you unleash your final groan, displaying your <<if $unit is 0>><<- $dickMetric2.toFixed(2)>> m<<else>><<- $dickImperial2.toFixed(2)>> feet<</if>> cock in its full glory. Due to its massive weight, it overpowers Regin in every way possible, forcing him to be on the back foot.
With such an advantage, watching Regin squirm under your weighty cock is entertaining. As a finisher, you decided he would be the first test subject to taste the full might of this hypermuscular rod. You heaved it upwards and let it slam down with a booming //plap//. Regin yowled in response, shooting loads from the meaty impact. A duel between two extremely-sized cock—and being the winner no less—is exhilarating.
"C'mon Regin, stand up. Where is the ego you once boast?"
<span style="color:#228a67">"//Huff//, //huff//, don't think you've won just yet. The fight's only getting started!"</span>
Initiating the fated jousting, both sides backed up to the walls, readied up their weapons, and marched fearlessly, crashing a decisive head-to-head to determine the winner. An unknown splat stimulates your nerves, an unorthodox sensation unregistered for your brain. It is a mix of pain and intense stimulation, a formula for something addicting. Beyond what you see, your massive slit that greeted Regin's strike engulfed part of his tool into your urethra. While Regin might have been a Gatekeeper with his commendable parameters, you have the upper edge on this one.
<span style="color:#228a67">"Oh yeah ... I see how it is. No matter, let's see if it is only decorative or not."</span>
[[Continue|ArenaFly52]]
<<set $wincon to $wincon + 1>><<else>><span style="color:#228a67">"Come closer. We can't have a proper showdown if you're too far away."</span> You close the distance until you're nearly face-to-face. Regin smirks and says, <span style="color:#228a67">"Great, now for the next challenge: dick jousting. Let's see what you've got!"</span>
Your eager rod collided with Regin's, grazing the skinny surface of his massive shaft. The two cocks rubbed together in the rhythm of a passionate frottage session, with rising desire evident in your exchanged smiles. A moan escaped your lips, sparking a sudden growth to half (<<if $unit is 0>><<- $dickMetric2.toFixed(2)>>/2 m<<else>><<- $dickImperial2.toFixed(2)>>/2 feet<</if>>) of its full length, causing you to stumble back a few steps. Regin remained still by the unexpected surge in your size.
<span style="color:#228a67">"Not bad, I'm getting quite aroused myself, //mhhhahhhh//!"</span> Regin responds to your growth with a surge of his own. The first spurt brings him almost equal with you, and by the second, his colossal member of <<if $unit is 0>>35 m<<else>>133 feet<</if>> long reveals itself and dwarfing yours. It's like gazing at a glorious mountain of man-meat. Mere contact is enough to push you over the edge, causing you to blast a fountain of pre-cum as your rising libido becomes uncontrollable.
Your competitiveness doesn't budge in the slightest, even against impossible opposition. Regin's growth only fuels your excitement, triggering a second, even more powerful erection. As you let out another groan, the very ground beneath you quivers, showcasing your <<if $unit is 0>><<- $dickMetric2.toFixed(2)>> m<<else>><<- $dickImperial2.toFixed(2)>> feet<</if>> cock in its utmost grandeur. Though as much as you forced it to lengthen, it still fell below Regin's. The difference in weight is also apparent, forcing yours to bend backward in a manner you've never experienced.
Struggling means futile when you are burdened by thousands of boulders packed into a single shaft. You saw the imminent attack but reacted too late before the monumental pillar struck down like a hammer. A resounding //plap// echoes throughout the room, followed by streams of seed that are squeezed out. While spectators might argue for this duel of two extremely-sized cocks, it's more of a one-sided beat down with you on the losing end.
<span style="color:#228a67">"Hmmph is this all you've got, Kai? You'll need a lot more to clinch victory fighting me. Stand up! The challenge has only begun."</span>
As the jousting duel begins, both sides retreat until the walls, prepare their weapons, and charge forward, clashing head-on in a critical battle to crown the winner. An unexpected slap jolts your neurons, sending an unfamiliar sensation through your body that your brain struggles to comprehend. To your surprise, Regin's enormous slit, which met your strike, managed to devour a portion of your tool into his urethra. The cradling warmth embraced your shaft like a toddler, welcoming it inside with kindness. Regin proved without a shadow of a doubt why he is a Gatekeeper, humbling a hyper-cock of tens of meters.
<span style="color:#228a67">"Oh yeah ... that is very good. I haven't felt a urethral insertion in ages. We're not done yet; this is only half of the event."</span>
[[Continue|ArenaFly51]]<</if>><<if $balls + $balls2 >= 135>>As the old saying goes, you might have won the battle but not the war since Regin has to be defeated once and for all. While the situation is comfortable, you can't have another dick lodged forever inside your urethra, can you? Both factions call upon their backup troops from their balls to either silence the opposition or turn the tides.
An all too familiar churn loudens as a result of the constructive interference from yours and Regin's. It's like a piece of instrument in an orchestra of desire, heightening each other's arousal. Within a few more pumps, the floodgates start to lift as sexual fluids are about to burst. <span style="color:#228a67">"Arrgn</span>gahhh," both moan in unison, shooting whatever ammo they have prepped.
Off it crashes inside your urethra with little escaping from the empty gap. A blush paints your cheeks because of the arousal Regin caused. Even though cum has made it swollen by quite a lot, the sensation was all too addicting to pass up; the novel experience only reached a new level of enjoyment the longer it went on. Another wave of pleasure washes over you, causing the release of yet more seed from the backup platoon.
Bit by bit, Regin's output is overpowered by yours. Due to the tight chokepoint, cum has nowhere to go other than to retreat back to his urethra. It's not that his amount is little, it's more so a statement of your supremacy in ejaculation, both in force and volume. Although in a vacuum he might have totaled a big pool's worth of spunk, you doubled or perhaps tripled that amount in the same time span. You've never felt so alive.
In a conclusive finish, you shoot your biggest load yet during your climax, pushing his semen plus yours back into his testicles. Regin gloats in confusion since his balls inflate with volume, knocking him off-balance. Like a pressure washer against a garden hose, it was obvious which would come out on top in a battle of firepower. At last, Regin's cock is forced to dislodge from your urethra by the sheer pressure of your ejaculation, no longer fit for battle with its flaccid look and a malfunctioning pump.
You spray your remaining seed around to mark your rightful territory, distinct smell of semen emanating in the air. Smiling with satisfaction, another victory has been added under your belt, and still many more to come. Long gone are the days of your unconfident self, as proven by your unbounded capability to grow and surpass your limits.
[[Continue|ArenaFly61]]
<<set $wincon to $wincon + 1>><<else>>As the old saying goes, winning the battle doesn’t mean you’ve won the war, and Regin still needs to be conquered for it to end. Though things might feel enjoyable for now, you can’t afford to have another dick living rent-free inside your urethra. Both sides summon reinforcements from their balls, aiming to crush the opponent or shift the momentum in their favor.
A familiar churning sound grows louder as the rhythmic motions from you and Regin amplify each other's arousal, like notes in a symphony of desire. With a few more thrusts, the restrictive seams begin to loosen, and sexual fluids are on the brink of bursting forth. <span style="color:#228a67">"Arrgn</span>gahhh," you both moan together, unleashing everything you’ve got lined up.
Your urethra is like the accidental vessel for the collision of fluids, only a small amount squeezing out through the narrow opening. Cheeks flushed with a tint of pinkish red, intense arousal stirred within you, and as the experience continues, it only deepens your pleasure. Despite the significant swelling from copious amounts of cum, the sensation is very irresistible. Waves of ecstasy come barreling in, prompting the flow of even more seed from your reserves.
Despite having the upper hand in terms of size, it doesn't equate to an advantage in production. Gradually, balance tips in Regin's favor as his output begins to overwhelm yours. With said narrow space offering little room for escape, your cum has no choice but to return back to your urethra. Even with utmost exertion, Regin is superior in every aspect: force and quantity. A huge pool's worth of seed would be considered unimpressive when compared to a pool twice or thrice the volume. Such is the true capability of a Gatekeeper.
In a final, decisive moment, Regin releases his largest ejaculation yet, forcing both his semen and yours back into your testicles. You stumble in bewilderment as your balls rapidly swell like never before. It's like a nauseating feeling that itches without control. When a rifle is pitted against a minigun, it is obvious which weapon has more firepower. Eventually, the sheer force of his ejaculation pushes his cock out of your urethra, cum leaking out as residue. With your orbs now rotund like plumpy wrecking balls, they have been rendered unfit for continued battle. Moreover, the gloating sensation threatens to shut down your awareness.
<<if $wincon is 2>>[[Wake up|ArenaFly62]]<<else>>[[Wake up|ArenaFly64]]<</if>><</if>><<if $balls + $balls2 >= 135>><<set $wincon to $wincon + 1>>Failure is but a minor setback before success. Though Regin engulfed part of your tool, perhaps it could be a blessing in disguise, allowing you to strike from the inside out. Sooner or later you'll have to escape from his visceral grip one way or another. With a shout and some more pumps, next comes the finishing blows which are bursts of seed as strong as pressure washers.
<span style="color:#228a67">"Arrgn</span>gahhh," you moan in tandem, releasing everything you’ve been holding back in an eruption. The previous churning sound remained ever so present, transforming into something more violent as you ejaculated without restriction. The lustful atmosphere drives your libido over the top, allowing prolonged orgy due to the sensitization.
Thousands of liters of fluids crash inside Regin's urethra, with only a trickle squeezed through the narrow gap. Although cum has caused considerable swelling, seed keeps flowing out like a leaky faucet. Regin's vigor provoked an intense arousal, making the sensation irresistible to ignore. As time went on, the experience only became more pleasurable. With horniness peaking, it triggers the launch of even more seed from your reserves.
Regin's volume is gradually outnumbered by yours. However, the entryway is blocked tightly by your cock. As a result, cum is pushed in rather than out, flowing back into Regin's urethra and inflating it. Assuming his volume isn't much couldn't be further from the truth since they amounted to an impressive pool's amount of spunk. Yet despite that, you managed to outdo it by a sizable margin, a clear testament to your superiority. You've never felt so invigorated.
You unleash your largest load yet in a final, powerful climax, stuffing both his semen and yours into his testicles. It's like a hydraulic press crushing a tough object. Regin looks baffled as his balls swell, ballooning into sizes he was foreign to. Finally, the sheer force of your load ejects your cock from Regin's urethra, causing him to lose his balance and consciousness in the process. In the end, another bout would be inappropriate with Regin’s cock look limp and drained.
You scatter the last of your seed to claim your rightful territory, the unique scent of your semen filling the air. After securing yet another victory, you grin with contentment, knowing full well countless more were sure to follow. The days of doubt and insecurity are far behind you as your limitless potential to grow and evolve is realized once again.
<<if $wincon is 2>>[[Continue|ArenaFly62]]<<else>>[[Continue|ArenaFly63]]<</if>><<else>>Failure is merely a stepping stone towards success. Although Regin has trapped part of your tool, it might just be a hidden advantage, giving you the chance to attack from within. Sooner or later, you'll have to break free from his clenching grip. With a roar and a few more thrusts, you prepare for the final blow—torrents of seed with a force of pressure washers.
<span style="color:#228a67">"Arrgn</span>gahhh," you both moan in unison, erupting spunk like that of an active volcano. The earlier churning noise lingered, gradually intensifying into something violent as you unleashed your ejaculation without restraint. The passionate atmosphere pushes your libido to new heights, allowing extended pleasure that is driven by heightened sensitivity.
Torrents of fluid surge into Regin's urethra, with only a small amount escaping through the tight gap. Despite the visible swelling because of cum, seed continues to flow out without an end in sight. Regin's vigor has ignited an intense arousal in you, making the sensation impossible to resist. As time passes by, the experience's pleasure increases, not decreases. With your horniness reaching its peak, the blast of more seed from your storages inevitably happened.
As much as you tried to ejaculate, the size differential proves too much to overcome. It's like for every liter you expelled, Regin outdone yours. It was only a matter of time before Regin tipped the scales in his favor, his output surpassing yours. Considering the circumstance, since the liquid couldn't flow out through the blocked entrance, it has to flow into your urethra, against the current of your seed. Despite your best efforts, Regin proves superior in every way—be it force or quantity. This is the true power of a Gatekeeper.
In a decisive climax, Regin unleashes a massive ejaculation, cramping both his semen and yours into your testicles. You stagger in confusion as your balls swell far beyond anything you've experienced. It feels like an uncontrollable itchiness paired with nausea. Eventually, the sheer force of his release separates the 2 cocks apart, leaving a trail of cum as residue. With your orbs now swollen to the size of hefty wrecking balls, they’re no longer up to standards for a battle. On top of that, the overwhelming sensation threatens to deactivate your awareness.
[[Wake up|ArenaFly64]]<</if>>You stood proud after the triumphant victory, eying the unconscious Regin with glee. Would you dare to violate a defenseless prey to further prove your dominance?
<<linkappend Spare his dignity>>
Regin has proven to be a challenge to overcome, and for that, you have to thank him. Further playtime would not only shine him in a bad light but also bear fruit to nothing substantial. As you gaze ahead, the path before you is clear, welcoming your advancement with open arms. You move toward it with confident strides.
[[Walk to it|Hall2]]<</linkappend>>
<<if $wincon is 3>>[[Nothing better than a sex doll|ReginMax]]<</if>>
Waking up from the nightmarish sleep, your head still stings like a sore headache. The only figments of memory you retained were the remaining blast of seed that bathed your fur, the sharp masculine smell afterward, and the first few words he uttered before your slumber. In actuality, the full sentence was, <span style="color:#228a67">"Impressive efforts, young Kai. I have seen your potential and deemed you worthy of advancing. I wish you well and may our paths cross once again in the future."</span>
Looking ahead, the passageway is wide open, greeting your ascension with open arms. You limp towards it, the afterglow still having an effect.
[[Walk to it|Hall2]]Standing tall after your scuffed win, you gaze at the sleeping Regin with a sense of satisfaction. Will you take this opportunity to assert your dominance further by violating a defenseless opponent?
<<linkappend "Show mercy to Regin">>
Regin proved to be a formidable hurdle, one that you must appreciate. Continuing to toy with him would not only tarnish his reputation but also yield nothing of real value. Analyzing the situation, only the quantum lab vault door is open. The ascension vault door remained closed and didn't seem to budge even with your incredible strength. It appears that your previous mistakes led to the denial of your ascension to Stage 3. At the very least, you still have time to correct them.
[[Exit the arena|LabQ]]<</linkappend>>
<<set $restart2 to true>>
As you awaken from the nightmarish slumber, a throbbing headache lingers. The only fragments of memory you can recall are the last shower of seed that coated your fur, the sharp scent of masculinity that followed, and the first few words he spoke before you drifted into unconsciousness. The full sentence, in reality, was, <span style="color:#228a67">"Commendable efforts, young Kai. Though I acknowledge your determination, the time isn't yet ripe for me to allow you to pass. Don't mistake this siphoning as an act of belittlement, but rather as a springboard to grow further."</span>
Glancing around, you have been transported back to your cozy room. To your surprise, you have shrunk a moderate amount; A punishment for your defeat. "No matter," you thought. "I'll get it back, then challenge him again to prove I'm the best hyper there is!"
[[Wake up|Home2]]
<<set $muscle to $muscle - 50>>
<<set $dick2 to $dick2 - 40>>
<<set $height2 to $height2 - 40>>
<<set $balls2 to $balls2 - 30>>
<<set $restart2 to true>>With your rod still throbbing hard, it's like urging you to violate Regin's ass. I mean, he's unconscious, who's going to punish your actions? You readied your cock and pressed it against Regin's asshole, the squelching sound enticing to listen. The massive muscles he boasted provided tautness to his otherwise smooth ass. Pushing it inside was challenging yet it gives its own sense of accomplishment. It wasn't long before you shot your first load inside him, breeding him like any other.
//Plap//, you pulled out of him as the tightness was now suffocating. As your rod has expanded to its maximum size, an idea popped into your head on what to do next. It is not pretty, yet your curiosity begged you to do it because your slit is like a maw hungry for food.
You first kneeled on all fours, positioning Regin's feet parallel with you. Next, you inched slowly but surely, making sure Regin's feet were sucked into your slit. What might be a tedious process remained engaging due to your imagination, the rhythmic throbs affirming it. After painstaking dedication and a hefty amount of dopamine, Regin is now stuck in a bind that is your urethra. You wondered how he would react if he realized that everything from his torso down was trapped inside a penis.
You shifted your genitalia back and forth like a piston, discovering just how fun it was to get cock-fucked. The muscular contour of Regin's body was like bulges of anal beads, massaging your internal nerves better than a smooth rod would. By this point, you almost forgot that Regin himself is a living being as you've been treating him more like a phallic object with your debauchery. It was an automatic response that your dick spewed precum. This time, it was Regin himself who blockaded the exit. Albeit this time, you whole-heartedly embrace the obstacle, your genitals engorging obscenely.
You huffed and puffed, preparing a shot to end the session. With a labored smile, you fire a barrage of semen that was like rockets flying away. What was seconds lasted whole minutes as you continued to blast away, sliding Regin out with its blast. In a change of pace, more liquid would displace Regin, blasting him out with a pop. You sprayed for another minute, still oblivious to the change happening. In reality, 2 things took place. One, his verdant green scales dimmed in color, and two, your slit widened.
With the intensity dying down, so did the size of your cock. That was one way to enjoy your time. Semen was now ubiquitous in every corner of the room, forming globules and aggregates alike. In any case, as you looked ahead, the path was paved, inviting you forward without animosity. You approach it with determination, each step propelling you swiftly forward.
//Achievement unlocked: Regin Dominator//
[[Walk to it|Hall2]]
<<set setup.achievements.regindominator = true>>
<<run localStorage.setItem("achievements", JSON.stringify(setup.achievements))>>Trudging past all the sticky mess you've left, it was all a culmination of your efforts during Stage 2. How time passes by, shaping and molding you into the hyper you are today. Even with perseverance and effort, most of it would not happen were it not for the supportive environment around you. For that, you have to thank them once again.
Another teleportation pad beckoned. Before you step foot on it to the other side, your watch rings, <span style="color:#a9e1f8">"New portal destination added to your codex. Password: ''//Adventurer//''. Would you like to travel there now?"</span>
[[Of course|Stage 3]]
<<set $Stage2 to true>>A flash of light splits the air, and within the blink of an eye, you are standing in the middle of a bustling town square. The sudden shift from the gigantic, technological city to this vibrant, old-school scene was quite the shock. As you took in the cobblestone streets, market stalls, and the towering town hall to the north, you felt a strange mix of confusion and apprehension—confused why they were way smaller than you and apprehension about the unfamiliarity. You even assumed the pad malfunctioned.
Dispersing your worries, nearby anthros clapped their hands after noticing your arrival to commemorate the moment, triggering unexpected gushes of white liquid from nearby sprinklers. Based on the slimy texture and characteristic scent, it’s obvious what it is. You might be in the right place after all.
A massive shadow fell across your path. He was a creature said to be extinct according to the history books, yet his pair of fangs that extended to his chin was very much real. An amber sabertooth tiger, orange with white overtones, strode towards you. His lacerated muscles rippled beneath his revealing armor pieces, a berserker battle-worn from countless fights. Though not so grand of his crotch.
<span style="color:#ef9e65">"Hey, hey, hey, look who we have here!"</span> he smiled. <span style="color:#ef9e65">"A lucky day for me to have another feline to care for. I've been wishing for it for a while now. My name's Zarkonn Valheir, call me Zarkonn,"</span> he extended his hand. It was a firm and rough handshake.
"Nice to meet you, Zarkonn, I’m—"
<span style="color:#ef9e65">"Mm-hmm, I can sense the fighting spirit within you. Then, we shouldn't waste time! Let's go get you geared up for Stage 3 and I'll teach you everything you need to know,"</span> dragging you like a kid through the winding streets.
[[Next|Adv1]]The space warps around you, like being transported with a wormhole through space and time. Destination: Adventurer
[[Stage 3]]
<<set $muscle to 300>>
<<set $height to 20>><<set $height2 to 190>>
<<set $dick to 30>><<set $dick2 to 230>>
<<set $balls to 15>><<set $balls2 to 120>>
<<set $baseM to 7>>
<<set $baseD to 7>>
<<set $baseB to 7>>
<<set $baseH to 7>>
<<set $multiM to 4.5>>
<<set $multiD to 4.5>>
<<set $multiB to 4.5>>
<<set $multiH to 4.5>>
<<set $passiveH to 0.02>>
<<set $passiveM to 0.02>>
<<set $passiveD to 0.02>>
<<set $passiveB to 0.02>>
<<set $Hconvert to 0.25>>
<<set $Dconvert to 0.2>>
<<set $Bconvert to 0.1>>
<<if $unit is 0>>
<<set $heightMetric to 3.6>>
<<set $dickMetric to 1.7>>
<<set $ballsMetric to 0.8>>
<<else>>
<<set $heightImperial to 3.6/0.3>>
<<set $dickImperial to 1.7/0.3>>
<<set $ballsImperial to 0.8/0.3>>
<</if>>
<<if $unit is 0>>
<<set $heightMetric2 to $heightMetric+($height2*$Hconvert)>>
<<set $dickMetric2 to $dickMetric+($dick2*$Dconvert)>>
<<set $ballsMetric2 to $ballsMetric+($balls2*$Bconvert)>>
<<else>>
<<set $heightImperial2 to $heightImperial+($height2*$Hconvert)/0.3>>
<<set $dickImperial2 to $dickImperial+($dick2*$Dconvert)/0.3>>
<<set $ballsImperial2 to $ballsImperial+($balls2*$Bconvert)/0.3>><</if>>
<<if $unit is 0>>
<<set $Dheight to 60>><<set $Ddick to 55>><<set $Dballs to 15>><<else>>
<<set $Dheight to 200>><<set $Ddick to 183>><<set $Dballs to 50>><</if>>
<<set $Dmusclepoint to 350>>
<<set $Dheightpoint to 250>>
<<set $Ddickpoint to 310>>
<<set $Dballspoint to 160>>
<<set $Stage1 to true>>
<<set $Stage2 to true>>
<<set $StatInitialize to not true>>
<<set $DrashRelation to 1>>
<<set $LilaRelation to 0>>
<<set $AdetharRelation to 0>><span style="color:#e63c3c">"That ''?'' ? It's a locked doorway that connects to the ascension arena '':|'', Not like it's any of your concerns, is it '':3''?"</span> Ok, they might have said a bit too much there. Let's see if you can probe some more information out of them.
"Then, how do I open it? Does it need some sort of passcode?"
<span style="color:#e63c3c">"Oh I don't know '':3'', perhaps it's your birthdate. Oh, oh, maybe it's password '':)''! Or admin or 1234, hahaha ''xD''!"</span> This might not actually help.
<span style="color:#e63c3c">"Perhaps you could ask someone who's involved in the process of building this wonderful structure, like an avian or a dragon '':)''."</span>
[[Approach the vault door|DoorCopy]]
[[Try next time|LabQR2]]
<<set $vault to true>>As you approach the vault door, a lock system on the right wall asks for a number sequence:
Please enter password
<<numberbox "_input" "" autofocus>><<button "Submit Answer">>
<<if [7597105].includes(_input)>>
<<replace "#output">><<= either(["''Vault door unlocked''"])>><</replace>>
<<set $ascension2 to true>><<set $vault to true>>
<<else>>
<<replace "#output">><<= either(["Wrong password"])>><</replace>>
<</if>>
<</button>>
<span id="output"></span>
[[Go back|LabQR2]]
With the chamber all yours for the taking, you first decide on a region to target: the upper body. Grabbing a dumbbell from the assortment, you stretch your right hand across a bench and curl it in. You watch in pride as your biceps contract, <<if $muscle >= 250>>size almost tripling out of thin air.<<elseif $muscle >= 130>>engorging the giant biceps to greater heights.<<elseif $muscle >= 70>>forming a mountain-like bulge.<<else>>forming powerful crescent peaks.<</if>> Every once in a while, you groped it, <<if $muscle >= 250>>smiling confidently at this newfound weapon,<<elseif $muscle >= 130>>amazed at how tough it was to dent,<<elseif $muscle >= 70>> seemingly harder than yesterday,<<else>>relishing the firmness of your deadly weapon,<</if>> which made this session more like a self-praise rather than a workout. After every set, you switch hands, letting the other hand strain while the other rests. As the <<if $muscle >= 130>>maximum 3 x 20<<elseif $muscle >= 70>>improved 3 x 15<<else>>usual 3 x 10 <</if>> reps came to a close for both hands, they were reddened and sore, but your face was smiling and happy<<if $muscle >= 250>> watching them writhe with unbridled power.<<else>>.<</if>>
Changing the dumbbells into a heavier one, you sit on the same bench and hold them overhead, hoisting them up and down like a car piston. Despite its <<if $muscle >= 250>>size being the largest among the dumbbells, its weight was even more so. It was surprisingly equivalent to a space shuttle due to the gravity system,<<elseif $muscle >= 130>>unassuming large size, the weight is actually akin to an Airbus A380<<elseif $muscle >= 70>>medium size, the weight is equal to a small house,<<else>>small size, the weight it exerted is like multiple car, <</if>> challenging, but not impossible. Throughout the session, you maintain perfect form to burden your shoulders, <<if $muscle >= 250>>strength aplenty through sight alone.<<elseif $muscle >= 130>>a simple touch confirming the hardness it is now.<<elseif $muscle >= 70>>the fruits of your labor visible in the bulging mass.<<else>>slowly but surely transforming them into indestructible boulders.<</if>> By the final set, your arms were moist and inflamed from all the exhaustion. Even so, you are positive about today’s progress.Today might be the day you switch to core training. Remembering your earlier days, you realized barbells could be substituted with dumbbells to perform the same old bench press. Positioning yourself like every other time, you raise your arms until they are straight, <<if $muscle >= 250>> watching in awe as your jutting pecs move up and down with every grueling rep.<<elseif $muscle >= 130>>your protruding pecs blocking some of your view, not that you’d complain.<<elseif $muscle >= 70>>your pecs reacting with a visible bulge.<<else>>letting your pecs bear the brunt of the weight.<</if>> By the end of the third set, <<if $muscle >= 250>>you had finished an additional 15 more, regaining your composure and keeping them stationary. Albeit, not that it would be a fatal injury if they fell. <<elseif $muscle >= 130>>you had finished an additional 15 more, making them wobbly and prone to fall down again.<<elseif $muscle >= 70>>the dumbbells remained firm and balanced as your strength managed to complete the set with less difficulty.<<else>>the dumbbells were at risk of falling as it is harder to stay balanced when your focus is poured into completing the repetitions.<</if>> You lay there panting as a wave of nostalgia hits you, remembering the massive journey of improvement that has brought you up to this point.
With the anterior portion trained, pairing it up with a back exercise would be appropriate. There’s not much choice other than dumbbell rows it seems. Using the same dumbbells, you placed either hand and a knee on the bench for balance while the other held on tight to one and pulled it up until it was level with your sides. You took no shortcuts, a dead hang then a pull, a dead hang then a pull, you maximized the range of motion for the exercise. Alternating between hands, you finally finished <<if $muscle >= 250>>3 x 20 reps for both, the soreness not so disturbing anymore. The reflection on the mirror displays the final results: swelled back muscles worthy to be deemed a mountain range with how they surge and bend.<<elseif $muscle >= 130>>3 x 20 reps for both, the soreness invigorating you to push forward. The reflection on the mirror does the same after it shows the apparent progress of your workout routine.<<elseif $muscle >= 70>>3 x 15 reps for both, less of soreness and more of tautness. The reflection on the mirror doesn’t lie, the mountain range of muscle seem to soar higher than yesterday.<<else>>3 x 10 reps for both, with soreness indicating a successful day. The reflection in the mirror agrees: a depiction of a mountain range of muscle ready to be pumped bigger.<</if>>After all this time, perhaps you could be categorized as a gym freak from the amount of hours spent in one. This prompted you to set aside today as leg day. Squats, a universal exercise that’s beneficial to train multiple leg muscle groups at once, was your immediate pick. Bringing weights in both hands like a shopping bag, you drop until a crouching position while making sure your spine is straight and balance grounded. With your legs fully engaged, <<if $muscle >= 250>>you repeat the move an additional 59 times with little rest time in between twenties. The ballooning size they have grown into would make other hypers envious of the fruits of your perseverance<<elseif $muscle >= 130>>you do the exercise 59 times again with a minute gap in between twenties, the way they flex with each rep delightful to experience.<<elseif $muscle >= 70>>you redo the movement an extra 44 times with rests in between fifteens, results appearing in the way your thighs expanded when you crouch.<<else>>you repeat the motion another 29 times with breaks in between tens, letting the process guide you to the treasured result.<</if>> It was a delightful hormonal rush, a feeling that pushes you to continue the momentum.
Only one part remains untouched: the abdominals. Recalling from your memory, a simple knee crunch could be augmented with dumbbells to modify its difficulty. You <<if $muscle >= 130>>lie inclined on a specialized bench<<else>>lie down on the ground<</if>> and hoist <<if $muscle >= 250>>one the heaviest<<else>>a heavier<</if>> dumbbell with both hands up, clenching it as you crunched your abdomen inwards. It might seem straightforward, but as the exercise is reaching its <<if $muscle >= 250>>3 x 20<<elseif $muscle >= 70>>3 x 15<<else>>3 x 10<</if>> completion, enough sweat is excreted for there to be a mark on <<if $muscle >= 130>>the floor and bench<<else>>the floor<</if>> when you stand up to return the dumbbell. <<if $muscle >= 250>>You flex a pose to boast your abs to the world, grinning in pride when each section of your eight-pack was a wall in and of itself. Assuming bullets wouldn’t pose much of a threat is a natural conclusion to take.<<elseif $muscle >= 130>>By the amount of pure muscle mass added to each pack, you are sure that blunt weapons would only tickle them at best.<<elseif $muscle >= 70>>Enough watching them flex. You stroke a hand on its exterior, pinching the muscles beneath to confirm the bigger size they are now.<<else>>Watching them flex as you breathe was the affirmation you need to be sure that whatever you did was a step forward for it to be bulletproof.<</if>>
Step by step, you approach Vaelen with utmost caution, all the while observing his possible reactions. You prep a defensive stance before entering his space, forearms ready to block head and body attacks.
As the air tenses, you threw a 1-2 jab at his face and backstepped, an attempt to test the waters which he promptly blocked.
"On the defensive, huh? Then how about this?" you thought, dashing forward and following up with a flurry of jabs, a left hook, a leg sweep, and finally a side kick. All Vaelen was blocking which made him flinch here and there, yet still no initiative to attack.
You would need some more explosive power to take him down. With a plan in mind, this time, you open up with a front kick, knocking him back to the walls. Seizing the advantage, you dash forward and repeatedly strike multiple areas of weakness: neck, face, chest, and abdomen. Each hit echoed an audible thump that accompanies the pain stimulus accumulating in your fists.
Just when your arms are running out of steam, you sensed, just for a moment, Vaelen's defense weakens. Grasping the moment to finish the duel, you sidestepped to his blind spot and switch stances to a grappling one. With a swiftful pounce, you aim to tackle Vaelen's thighs.
Little did you know, Vaelen was just in time to block your surprise attack. <span style="color:#80b8eb">"Nice try, if you were just a tad bit stronger, maybe you would have a chance to gain the advantage."</span> Vaelen mocked. <span style="color:#80b8eb">"Now it's my turn."</span> counterattacking with a right knee to your chest. With a powerful knock, you fall to the ground without resistance. Leaving you no time to recuperate, Vaelen mounted you and spoke, <span style="color:#80b8eb">"Here comes the good part."</span>
[[Turn the tides|Losewin]]
[[Let Vaelen subdue you|Loselose]]Step by step, you approach Vaelen with utmost caution, all the while observing his possible reactions. You prep a defensive stance before entering his space, forearms ready to block any head and body attacks.
As the air tenses, you threw a 1-2 jab at his face and backstepped, an attempt to test the waters, which he promptly blocked.
"On the defensive, huh? Then how about this?" you thought, dashing forward and following up with a flurry of jabs, a left hook, a leg sweep, and finally a side kick. All Vaelen did was blocking which made him flinch here and there, yet still no initiative to attack.
To crack a formidable defense, you would need more explosive power to take him down. With a plan in mind, this time, you open up with a front kick, knocking him back to the walls. Seizing the advantage you dash forward and repeatedly strike multiple areas of weakness: neck, face, chest, and abdomen. Each hit echoed an audible thump that accompanies the pain stimulus accumulating in your fists.
Just when your arms are about to give up, just for a second, Vaelen's defense falters, the penultimate moment to finish him off. Sidestepping to his blind spot, you change to a grappling stance and tackle an off-guard Vaelen on the thighs, tumbling and pinning him on the ground. Even on the short end of the stick, he didn't let up, still wriggling and resisting your hold on him. Only one way to subdue a feral animal: force him to submit to your will, as he said it himself.
[[Subdue Vaelen|Winwin]]
[[Fail to subdue Vaelen|Winlose]]Upon plugging your prideful cock into Vaelen's ass, his movement instantly abated, like a deactivation button was pressed. Seeing your catch turned submissive activated your predatory instinct, unwilling to stop until Vaelen has experienced every single emotion possible. You start it off slowly with something gentle, giving the impression that it was going to be a pleasurable time. Vaelen reacted correspondingly with sleepy eyes with comfortable moans.
After conditioning the session, you amped your roughness up a notch, incorporating more power to every pounding you do. Your cock slammed Vaelen's ass like a drum, creating miniature shockwaves that vibrates through his asscheeks. Moans of enjoyment incrementally shifted into a more tortured one, realizing the gravity of the situation.
<span style="color:#80b8eb">"Stop, ah, I'm ... emm, 'bout to ... cummm!!"</span> Vaelen stuttered, ejaculating ropes of cum onto the floor that his body is now dipping in. Instead of letting up, you felt insulted that he came first without your permission. Such a disrespectful act deserves a punishment.
Keeping up the roughness, this time you increase the speed at which you're pounding. Vaelen's Gatekeeper status was dessecrated as now moans of torment and agony escaped his lips, entirely dominated by the presence of your cock. With a fierceful roar, you jizzed liters of semen into Vaelen, inflating his tummy to cartoonish proportions.
<span style="color:#80b8eb">"Okay, okay, I yield! You pass the trial! Not only were able to overpower me, but that was also such a mind-shattering orgasm."</span> Vaelen begged sheepishly. <span style="color:#80b8eb">"The hallway is behind you, I've granted you permission to pass it."</span>
<<if $VaelenGift is true>>[[Final submission|W3]]<<else>>[[Return|Gallery]]<</if>>After inserting your prideful cock into Vaelen's ass, his movements ceased, as if a killswitch was pulled. Witnessing The Gatekepeer turned submissive unleashed your predatory nature, only stopping whenever Vaelen has went through the whole spectrum of emotion. Initiating with a tender approach, the perceived enjoyable experience is only a mere illusion. Yet Vaelen still responded in kind with droopy eyes and content moans.
After establishing a chill atmosphere, you intensified your roughness, adding more strength to each impact. Your cock struck Vaelen's buttocks like a hammer, sending tremors through his rear. With the additional power, it didn't take long for you to reach your climax.
<span style="color:#80b8eb">"Is that it? I'll show you one better."</span> Vaelen interrupted your bliss, shaking and knocking your unstable body off of him. Turning the tables, he is now the one in charge of your fate.
<span style="color:#80b8eb">"This is how you actually subdue a feral animal!"</span> he said, forcing his whole rod down your ass. With a wide-open mouth, rolled eyes, and frenzied hands, you struggle to maintain a clear mind when an otherworldly cock relentlessly assails your abdomen. Despite feeling prepared, it shattered when faced against an overwhelming challenge. Each desperate gasp only fuels the dominant predator, now poised for the finishing blow.
<span style="color:#80b8eb">"Hihihi, I'm cumming!"</span> Vaelen flashed a sly grin, readying a potent blast akin to an exploding bomb. In brief seconds, here comes the cum torrent, thick semen rushed your visceral cavity like a strong current, inflating it to its hypothetical limits. As if shocked by a taser, intense stimuli surged through your brain, barely short circuited your nerves.
Mentally exhausted, you're forced to endure another round of orgasm as even more cum bashed themselves in. Clinching your fists until it hurts, even open eyes couldn't see when it ends. Bubbling drool seeped out from the edge of your lips like a seizure patient. Your consciousness teetering on a balancing rope, but ready to fall with the slightest bit of wind.
<span style="color:#80b8eb">"Whew, that was a good one."</span> Vaelen said, pulling out his cock from your soaked butthole, spilling semen all around the floor. Crouching in front of your face, he remarked, <span style="color:#80b8eb">"Hmm, nearly knocked out. Half points for that. Well, whenever you wake up, consider yourself lucky on passing the trial with a slight margin. Goodluck, you'll need it."</span> as he stood up and left you.
[[Return|Gallery]]"Ohh, quite a gaping hole already. I wonder what would happen if I stretch it even further."</span> Vaelen coos, adjusting the whole shaft of his cock and slammed it into your ass. A monstrous dick tightly fitted inside your gut, beating and expanding eventhough there isn’t enough space. With every pound, it grinds and stimulates your innards like a vibrator of the highest caliber.
Mouth clinched, eyes closed, and fisted hands, you persevere in silence, as a humongous cock continuously pounds your butt with incredible force. As puffs of satisfaction brushes your ears, you just need to holdout for a while longer; the moment of truth is approaching fast.
<span style="color:#80b8eb">"Hihihi, I'm cumming!"</span> Vaelen laughed mischievously, yet the splitsecond before the blast, you launch a counterattack on the surprised Vaelen, knocking him off your back. With a swift pounce, you jumped the stunned Vaelen and took the initiative.
Before he has any time to react, you jam your huge rod into his ass, continuing where he left off. Each stroke incorporated significant power such that loud thumps echoed across the room. Moans of pleasure gradually transformed to be something of agony, as the realization of the situation sinks in.
<span style="color:#80b8eb">"Stop, ah, I'm ... emm, 'bout to ... cummm!!"</span> Vaelen stuttered, releasing another slew of cum. With his mental fortitude waning, now's your chance!
Maintaining the intensity, you increase the pace of your thrusts, planning to subdue The Gatekeeper with the next load. Jumbled cries of torment and euphoria emerged from his lips, begging the validity of his Gatekeeper status. With a powerful roar, you released copious amounts of semen into Vaelen, causing his stomach to swell to exaggerated proportions.
<span style="color:#80b8eb">"Okay, okay, I surrender! You pass the trial! I ... can't endure another round."</span> Vaelen begged like a slave. <span style="color:#80b8eb">"The hallway is behind you, You have my permission to pass it."</span>
[[Return|Gallery]]
<span style="color:#80b8eb">"Ohh, still quite tight. Would be a shame if someone were to violate it."</span> Vaelen coos, inserting the whole brunt of his cock forcefully into your ass. Like a jackhammer, every pound hits your sensitive spots like a brick. Grinding and pulsating against your innards without the slightest ounce of mercy.
Mouth agape, eyes rolled backwards, and hands swiping around frantically, you struggle to keep a grip on the situation when there's a superhuman cock molesting your gut. Despite all the preparations you have undergone, their amount means futile in the face of an insurmountable obstacle. With every gasp of desperation you took, they served only as fuel for a dominating predator, now ready for the kill.
<span style="color:#80b8eb">"Hihihi, I'm cumming!"</span> Vaelen grinned mischievously, preparing a forceful blast as powerful as rocket propulsions. Within seconds, here comes the cum flood, viscous semen freeflowing into your visceral cavity, stretching them to near bursting point. Like electrocuted by a taser, massive jolts of stimuli fired onto your overclocked brain, frying them up from being overloaded.
Your movements immediately stopped, like a puppet detached from its strings, you lie there frozen. Powerless, entirely submitted to his cock. Not even a flinch was made when Vaelen's next orgasm inflated your tummy to cartoonish proportions. By then, Vaelen realized that his opponent was already out cold. A plaything broken from being dominated with just a moderate amount of roughness.
[[Return|Gallery]]"Oh, now that you're on the backfoot, you're begging for mercy? Wasn't everything here supposed to operate by the rules of the jungle?" you said. "You've signed up for this, there's no going back now." you whispered as you motion forward, covering Vaelen's mouth with your right hand.
Picking up the speed again, you fucked without the slightest bit of consent. His whimpers muffled by the sound of vigorous sex. Jerked tears dropped onto your fingers, but it didn't prompt you to reconsider your decision: you're going to fuck him hard until he's out cold. Within anticipated minutes, his voice weakens until there's only silence left.
Determining that it's done, you pull out your cock and observe Vaelen from the front. Drooling saliva pooled on the floor, his eyes unresponsive, even after a slap, all of which pointed to his comatose state. You laugh in pity seeing your cum spurting like a fountain from his ass, how his title has fallen from grace. Striding towards the dimmed hallway, you smiled, having dominated a revered Gatekeeper under your will.
[[Return|Gallery]]The ride brought you to the monumental building you saw: an inn masked as a town hall. Its rock walls couldn't contain the rowdiness that skyrocketed the moment Zarkon nudged the door open. Inside was an oversized school canteen with thousands of varying anthros occupying the wooden tables, doing whatever the fuck they wanted: chattering, drinking irresponsibly, having eating contests, and even a public orgy. Through the chaos, you heard cheers and woos when you entered, some provocative and some seductive. When the unstable concoction of musk, cum, and food was in the air, it was a vivid callback to the unnamed gyms.
As you were taking in the lively atmosphere and the surrounding circus of attractions, you bumped head-first into a flirtatious Zarkonn. <span style="color:#ef9e65">"Hello sweetie, looking as cute as ever,"</span> he said, leaning on the reception desk.
<span style="color:#485cb0">"Like I said, Zarkonn. I'm not interested in a brute like you. A younger man would suit my tastes better, like that one over there."</span>
<span style="color:#ef9e65">"Him? Ahh, no, can't do that, he's my newest son-in-law. His name is ... .uhh ... ummm ... "</span>
<span style="color:#485cb0">"Fufufu, don't tell me you dragged him here without proper introductions? What a great Guardian you are!"</span>
<span style="color:#ef9e65">"Oh shut up! Hey, snow leopard, come over! This is Dolly, the receptionist who manages new arrivals as well as most operations here in the inn. Now ... uhh ... what's your name again?"</span>
"Oh! Uh ... yeahhh ... my name's Kai, Kai Howlfang," eyes still transfixed on Dolly, especially on her tight, revealing swimsuit and thick, cyan dolphin tail.
<span style="color:#ef9e65">"Hah! What's with the timid look? Are you nervous speaking to a kemonomimi, or are you a scaredy cat inside? Hahaha!"</span> Oomph, Zarkonn didn't hold back with that slap.
<span style="color:#485cb0">"Nice to meet you, Kai,"</span> her pinkish-orange eyes are captivating. <span style="color:#485cb0">"To start your Stage 3 journeys, I have a special bracelet to give you. Which color do you want?"</span>
@@#options;
<<nobr>>
<<link "Azurite (blue & purple)">>
<<replace "#options">>
<<set $color to "azurite">><<include [[Adv1Follow]]>>
<</replace>><</link>><br>
<<link "Heliodor (golden & green)">>
<<replace "#options">>
<<set $color to "heliodor">><<include [[Adv1Follow]]>>
<</replace>><</link>><br>
<<link "Emberglow (red & orange)">>
<<replace "#options">>
<<set $color to "emberglow">><<include [[Adv1Follow]]>>
<</replace>><</link>><br>
<<link "Nethershade (black & violet)">>
<<replace "#options">>
<<set $color to "nethershade">><<include [[Adv1Follow]]>>
<</replace>><</link>><br>
<<link "Roselight (white & pink)">>
<<replace "#options">>
<<set $color to "roselight">><<include [[Adv1Follow]]>>
<</replace>><</link>><br><</nobr>>
@@\
You snuck into an alcove behind the receptionist's desk, a private fitting room with only a giant mirror.
<span style="color:#ef9e65">"Time for the fun part. You can wear the bracelet wherever, but I prefer it on my left hand,"</span> he flashed the glowing band below his black wristwatch. <span style="color:#ef9e65">"Don't worry much about its size since it'll adjust to however big you are. See, I can adjust it through my watch and whether I'm <span class = "smallfont">smaller</span> ... or ... <span class = "bigfont">bigger</span>, it'll fit snugly in place. Go ahead and try it like I demonstrated."</span>
"What size do you like best?"
<<linkreplace "Do I have to pick? Why can't I retain this size?">><span style="color:#ef9e65">"Well, how do you expect structures to hold up when there are thousands of behemoths roaming around the city? You know how difficult it was to construct Stage 2? Sure, I love being a destructive macro, but sometimes I gotta hold back a little, you know? Don't want to let my prey surrender before I enjoy their struggle."</span><</linkreplace>>
@@#options;
<<nobr>>
<<link "Mini giant (5 m)""Adv22">>
<<replace "#options">>
<<set $fakeH to "5 m">>
<</replace>><</link>><br>
<<link "Very tall (3.5 m)""Adv22">>
<<replace "#options">>
<<set $fakeH to "3.5 m">>
<</replace>><</link>><br>
<<link "Average (1.8 m)""Adv22">>
<<replace "#options">>
<<set $fakeH to "1.8 m">>
<</replace>><</link>><br><</nobr>>
@@\You teleported to a different floor, sounds resonating from underneath. You followed Zarkonn into the labyrinthine hotel searching for your room. It felt like ages before a door with inactive rune markings was found.
<span style="color:#ef9e65">"Finally! Here's a vacant one. I almost ran out of patience searching. They won't listen when suggestions are thrown out, huh? Like they're asking someone to thrash this place down,"</span> Zarkonn grumbled. <span style="color:#ef9e65">"Whelp, touch the door with your band to mark this room."</span>
"Like this?" you asked. The rune marks glow in response, moving about and molded into the shape of your soul. The process was alien to watch, and by the end, it transformed into a carving of your face with a name below it. An aura surrounds the symbol, its color corresponding to your ring.
<span style="color:#ef9e65">"Cool right? Magic ... like they all say (not a fan of it). Now that this room is yours, it will only open when you make contact with the door. Why not take a look inside?"</span>
The door creaked open to a spacious and simply furnished room. A large, furred bed lined its side alongside a wide drawer and a table set. The walls were bare, save for random, worn-out nails and scratch marks. There were also no windows or ventilation, although the circulating air was cool. The single bedside lamp is your companion in this barren room.
"It's ... underwhelming, to say the least. I expected it to at least be like a dorm."
<span style="color:#ef9e65">"Humph, I don't understand why they're so stingy with the facilities around here. But hey, doesn't everyone dream of a private, well-insulated room? A closed-off space where for you and yourself? Hah! Don't go overboard with the "paint renovations". I'll be downstairs if you ever need me for anything else. See ya!"</span>
[[Jack off|Adv31]]
[[Go down|Adv4]]
Another blink teleported you downstairs in a more appropriate size. A crash broke through the entrance, capturing everyone's attention. Yet, it wasn't gruntles or complaints they uttered, but cheers and acclamations to those who followed suit. On the front, a two-headed, black hydra leads the way. Behind him, an all too familiar spiked dragonling strode with exuberant confidence, smiling with a mad determination to etch his presence into Stage 3. You clapped as part of the group, proud of Drash's progress. While you wanted to talk with him, it would be better to spare him some space.
[[Explore outside|Explore3]]
<!-- DRASH -->
<<set $DrashEuphoric to not true>>
<<set $Ddragon to not true>>
<<set $DrashGift to not true>>
<<set $DdragonF to not true>>
<!-- WORLDS -->
<<set $World1 to 0>>
<<set $World2 to 0>>
<<set $World3 to 0>>
<<set $World4 to 0>>
<<set $World5 to 0>>
<<set $World6 to 0>>
<!-- RPG -->
<<set $currentXP to 0>>
<<set $upgradePoint to 0>>
<<set $HtoHP to 0.7>>
<<set $MtoHP to 0.3>>
<<set $HtoRes to 0.6>>
<<set $MtoRes to 0.4>>
<<set $DtoSE to 0.3>>
<<set $BtoSE to 0.7>>
<<set $DtoRes to 0.4>>
<<set $BtoRes to 0.6>>
<<set $HPmulti to 1>>
<<set $SEmulti to 1>>
<<set $Hdmgmulti to 0.4>>
<<set $Mdmgmulti to 0.3>>
<<set $Ddmgmulti to 0.35>>
<<set $Bdmgmulti to 0.5>>
<<include [[Scripts]]>>
<<set $currentLevel to 1>>
<<set $nextLevel to 2>>
<!-- UPGRADES -->
<<set $multiUp1 to not true>>
<<set $multiUp2 to not true>>
<<set $multiUp3 to not true>>
<<set $passiveUp1 to not true>>
<<set $passiveUp2 to not true>>
<<set $passiveUp3 to not true>>
<<set $Heightmove to not true>>
<<set $Musclemove to not true>>
<<set $Dickmove to not true>>
<<set $Ballsmove to not true>>
<<set $specificmulti to not true>>
<<set $MHPeffect to not true>>
<<set $HHPeffect to not true>>
<<set $DSEeffect to not true>>
<<set $BSEeffect to not true>>
<<set $Mresist to not true>>
<<set $Hresist to not true>>
<<set $Dresist to not true>>
<<set $Bresist to not true>>
<<set $voreability to not true>>
<<set $voreeffect to not true>>
<<set $voreup to not true>>
<<set $Voremulti to 1>>
<<set $potionseffect to not true>>
<<set $potionsdrops to not true>>
<<set $potionsrecipe to not true>>
<<set $growthstage to not true>>
<<set $sizeloss to not true>>
<<set $ritualeffect to not true>>
<<set $ritualstage to not true>>
<!-- MORE UPGRADES -->
<<set $dread to not true>><<set $dreadC to 0>>
<<set $cockcen to not true>><<set $cockcenC to 0>>
<<set $irond to not true>><<set $irondC to 0>>
<<set $floodex to not true>><<set $floodexC to 0>>
<!-- WORLDS 2 misc -->
<<set $World1Boss to not true>>
<<set $World2Boss to not true>>
<<set $World3Boss to not true>>
<<set $World4Boss to not true>>
<<set $World5Boss to not true>>
<<set $World6Boss to not true>>
<<set $World1Lore to not true>>
<<set $World2Lore to not true>>
<<set $World3Lore to not true>>
<<set $World4Lore to not true>>
<<set $World5Lore to not true>>
<<set $World6Lore to not true>>
<!-- RITUALS -->
<<set $debuffRitualHP to 1>>
<<set $debuffRitualSE to 1>>
<<set $Bloodritual to not true>>
<!-- ACHIEVEMENTS -->
<<set $bonus33counter to 0>>
<<set $bonus34counter to 0>>
<<set $AdetharRelation to 0>>You lie on the comfy bed, fatigue evaporating with a deep exhale. While it was like any other decent bed, it felt more so after the tiring adventure; it made you want to sink in and follow Zarkonn's advice. You closed your eyes and daydreamed about the past, exaggerating accomplishments and growth highlights. It's always a delight to recall what has happened, no matter how many times you've simulated it, since your imagination can alter it into a new scenario.
It was an instinct that your hand crept up the erected structure to begin stroking. Despite its shrunken size, the sensitivity remained intact, sending you reeling back like how you are used to. Loud moans escaped your lips without concern about how soundproof the room was (all the better if it wasn't anyway).
//Splurt//, //splurt//, you ejaculated streams of cum proportionate to your current size. Before the recoil ends, //glorp//, //glorp//, a second round of jizz stains the surroundings. //Bloorp//, //bloorp//, a final, thicker spray painted the empty spaces of your cotton and wooden canvas. While the diminished volume was insufficient to flood the room, your upgraded sexual endurance lasted without problems. "Ahhh," you said, proud of the white aftermath.
[[Go down|Adv4]]
Teleporting down to the pub, the atmosphere was rowdy as always. It's like a community that doesn't sleep. You could join a group activity on the floor or leave to explore the outside world.
<<nobr>><<linkreplace "Use the teleporter">>
<<link "Urban Kingdom""World1">><</link>>
<<if $World1Boss is true>><br><<link "Mystical Forest""World2">><</link>><</if>>
<<if $World2Boss is true>><br><<link "Dark Dungeon""World3">><</link>><</if>>
<<if $World3Boss is true>><br><<link "Windy Mountains""World4">><</link>><</if>>
<<if $World4Boss is true>><br><<link "Chilly Tundra""World5">><</link>><</if>>
<<if $World5Boss is true>><br><<link "Corrupted Desert""World6">><</link>><</if>>
<<if $World1Boss is true>><br><<link "Portal's Sigil""Stage3end">><</link>><</if>><</linkreplace>><</nobr>>
[[Return|Home3]]
<<set $HPdamage = calcHPDamage($muscle)>>
<<set $SEdamage = calcSEDamage($dick+$dick2)>>
<<set $maxHP = calcMaxHP($muscle, $height+$height2)>>
<<set $maxSE = calcMaxSE($dick+$dick2, $balls+$balls2)>>
<<set $HPDef = calcHPDef($muscle, $height+$height2)>>
<<set $SEDef = calcSEDef($dick+$dick2, $balls+$balls2)>>
<<set $HPResist = calcResist($HPDef)/100>>
<<set $SEResist = calcResist($SEDef )/100>>
<<set $XPreq = calcXP($nextLevel)>>Zarkonn was having a feast with his fellow friends in the middle of a rowdy crowd. <span style="color:#ef9e65">"Hmm? What is it, Kai?"</span> his ears perked up when you came closer.
[["What should I do now?"|ZarkonnQ1]]<<nobr>>
<<if $W1E1meet is true>><br>[["Any tips on fighting?"|ZarkonnQ2]]<br><</if>>
<<if $currentLevel >= 2>>[["Something has been happening in my sleep"|ZarkonnQ3]]<br><</if>>
<<if $World2Boss is true>>[["Can you reexplain to me how to brew potions?"|ZarkonnQ4]]<br><</if>>
<<if $World2Boss is true>>[[Offer Zarkonn a potion|ZarkonnQ100]]<br><</if>>
<<if $World4Boss is true>>[["Can you reexplain to me about rituals?"|ZarkonnQ5]]<br><</if>>
<<if $World6Boss is true>>[[Final words with Zarkonn|ZarkonnQ101]]<br><</if>><</nobr>>
[[Nevermind|Home3]]<span style="color:#ef9e65">"Touch grass, explore the town, use the teleporter, enjoy food, sex, whatever you like really. It's your legacy to carve, right?"</span> Zarkonn said, chomping a piece of meat.
"Yeah, but is there a priority for it, or?"
<span style="color:#ef9e65">"Well, you should check out the main teleporter since it's the selling point of this stage. Word of advice, though, stay vigilant and be wary of whatever environment you're thrown into. You never know what you might encounter. Also, most importantly, don't forget to have fun growing!"</span> he smirked.
"Gotcha, thanks a lot."
[[Go back|Zarkonn]]You shrunk down to $fakeH, noting how your body didn’t react even though size was taken away—not strength. Zarkonn continued, <span style="color:#ef9e65">"Good, now what about your genitals?"</span>
@@#options;
<<nobr>>
<<link "Huge (up to neck)">>
<<replace "#options">>
<<set $fakeD to "huge">><<include [[Adv22Follow]]>>
<</replace>><</link>><br>
<<link "Large (up to abs)">>
<<replace "#options">>
<<set $fakeD to "large">><<include [[Adv22Follow]]>>
<</replace>><</link>><br>
<<link "Normal (20 cm)">>
<<replace "#options">>
<<set $fakeD to "normal">><<include [[Adv22Follow]]>>
<</replace>><</link>><br><</nobr>>
@@\A personal room, private and yours to rule. Stage 3 ... already so big yet still so far from the peak. "This will be fun," you thought. Lying on the comfortable mattress, you wonder what to do for the day.
[[Explore|Explore3]]
[[Check on Drash|Drash2]]
[[Use your watch|Watch2]]
[[Visit Zarkonn|Zarkonn]]
[[Check inventory|Inventory]]
<<nobr>><<if $World2Boss is true>>[[Concoct some potions|Alchemy]]<</if>>
<<if $World3Boss is true>><br>[["Train" Adethar|Adethar]]<</if>>
<<if $World4Boss is true>><br>[[Try out a ritual|Rituals]]<</if>>
<<if $World5Boss is true>><br>[[Chat with Lila|LilaRoom]]<</if>><</nobr>>
[[Sleep|zzz3]]
[[Debug|Debug3]]
<<if $unit is 0>><<set $heightMetric2 to $heightMetric+($height2*$Hconvert)>>
<<set $dickMetric2 to $dickMetric+($dick2*$Dconvert)>>
<<set $ballsMetric2 to $ballsMetric+($balls2*$Bconvert)>>
<<else>><<set $heightImperial2 to $heightImperial+($height2*$Hconvert)/0.3>>
<<set $dickImperial2 to $dickImperial+($dick2*$Dconvert)/0.3>>
<<set $ballsImperial2 to $ballsImperial+($balls2*$Bconvert)/0.3>><</if>>//Knock//, //knock//, <span style="color:gray">"Hold on, I'm coming."</span> Drash opened the door. <span style="color:gray">"Hey, Kai, what's up?"</span> he said in his Stage 1 form.
@@#options;<<link "Have a friendly competition">>
<<replace "#options">>
<span style="color:gray">"A friendly competition? I'm down."</span> he said, standing up from his bed. <span style="color:gray">"What competition will it be?"</span>
[[Strength comparison|Str2]]
[[Ego comparison|Ego2]]<</replace>><</link>>@@\
[[Check his status|DStatus2]]
[[Ask him what world did he experience|DrashWorld]]
<<nobr>>
<<if $Ddragon is true>>[[Ask him how was his experiences after his evolution|DrashWorld2]]<br><</if>>
<<if $DdragonF is true>>[[Have a friendly spar|DdragonSparF]]<br><<elseif $Ddragon is true>>[[Have a friendly spar|DdragonSpar2]]<br><<else>>[[Have a friendly spar|DrashSpar]]<br><</if>>
<<if $World2Boss is true>>[[Give him a potion|Dpotion]]<br><</if>>
<<if ($World4Boss is true) and ($Ddragon is not true)>>[[Give him a potion imbued with a part of the Essence of The Elementals|Ddragon1]]<br><</if>>
<<if $Ddragon is true>>[[Invite Drash for an adventure through the skies|Ddragonskies]]<br><</if>><</nobr>>
[[Go back|Home3]]Tapping the screen, it proceeds to project a hologram display complete with interactable nodes. Your current options are:
[[Check your status|Status2]]
[[Inspect your body|Mirror3]]
[[Display past experiences and conversations|Gallery]]
[[Back|Home3]]
<<set $comeFrom to "Watch2">>Exhausted and battered, you collapse onto the bed, your eyes drifting shut as sleep claims you. In the quiet of your dreams, one truth stands firm amidst the uncertainty—you are one step closer to greatness.
<<nobr>><<if $height2 >= 2450>><br>//You feel your height has reached its current maximum potential.//<<set $height2 to 2450>><br><</if>>
<<if $muscle >= 3550>>//You feel your muscles have reached their current maximum potential.//<<set $muscle to 3550>><br><</if>>
<<if $dick2 >= 3100>>//You feel your cock has reached its current maximum potential.//<<set $dick2 to 3100>><br><</if>>
<<if $balls2 >= 2000>>//You feel your balls have reached their current maximum potential.//<<set $balls2 to 2000>><br><</if>>
<<if $currentXP > $XPreq>>
<br>The ring's power swirl around your sleeping body, imbuing it with essence.<br>
<<set $currentLevel to $currentLevel + 1>>
<<set $nextLevel to $nextLevel +1>>
<<set $currentXP to 0>>
<<set $upgradePoint to $upgradePoint + 1>><br><</if>>
<<if $upgradePoint > 0>>[[Level up]]<br><</if>><</nobr>>
[[Wake up|Home3]]
<<set $height2 to $height2 + (($height + $height2)*$passiveH*0.33)>>
<<set $muscle to $muscle + ($muscle*$passiveM*0.33)>>
<<set $dick2 to $dick2 + (($dick + $dick2)*$passiveD*0.33)>>
<<set $balls2 to $balls2 + (($balls + $balls2)*$passiveB*0.33)>>
<<if $Willgrow is true>>
<<set $height2 to $height2 + ($multiH*$baseH*0.33)>>
<<set $muscle to $muscle + ($baseM*$multiM*0.33)>>
<<set $dick2 to $dick2 + ($baseD*$multiD*0.33)>>
<<set $balls2 to $balls2 + ($baseB*$multiB*0.33)>>
<<set $Willgrow to not true>><</if>>
<<include [[ScriptsFormulas]]>>
<<set $HPdamage = calcHPDamage($muscle)>>
<<set $SEdamage = calcSEDamage($dick+$dick2)>>
<<set $maxHP = calcMaxHP($muscle, $height+$height2)>>
<<set $maxSE = calcMaxSE($dick+$dick2, $balls+$balls2)>>
<<set $HPDef = calcHPDef($muscle, $height+$height2)>>
<<set $SEDef = calcSEDef($dick+$dick2, $balls+$balls2)>>
<<set $HPResist = calcResist($HPDef)/100>>
<<set $SEResist = calcResist($SEDef )/100>>
<<set $XPreq = calcXP($nextLevel)>>
<<set $currentHP to $maxHP>>
<<set $currentSE to $maxSE>>
<<if $debuff > 0>>
<<set $currentHP to 0.8*$maxHP>><<set $currentSE to 0.8*$maxSE>><</if>>
<<if $World3Boss is true>><<set $AdetharCEnergy to $AdetharMEnergy>><</if>>
<<if (!$Moveset.some(_ => _.ID === 11)) && ($World3Boss is true) && ($Heightmove is true)>><<set $Moveset.push({ID: 11, name: "Towering Dread"})>><</if>>
<<if (!$Moveset.some(_ => _.ID === 12)) && ($World3Boss is true) && ($Dickmove is true)>><<set $Moveset.push({ID: 12, name: "Cockcentration"})>><</if>>
<<if (!$Moveset.some(_ => _.ID === 13)) && ($World3Boss is true) && ($Musclemove is true)>><<set $Moveset.push({ID: 13, name: "Iron Display"})>><</if>>
<<if (!$Moveset.some(_ => _.ID === 14)) && ($World3Boss === true) && ($Ballsmove is true)>><<set $Moveset.push({ID: 14, name: "Flood of Excess"})>><</if>>Enter password
<<textbox "_input" "" autofocus>><<button "Submit Answer">>
<<if ["wonderland"].includes(_input.toLowerCase())>>
<<goto "TransitStage4">>
<<elseif ["nathapon"].includes(_input.toLowerCase())>>
<<goto "RealDebug">>
<<else>>
<<replace "#output">><<= either(["Nice try"])>><</replace>>
<</if>>
<</button>>
<span id="output"></span>
[[Back|Home3]]<<if $World1 is 0>><<include [[W1E1prelude]]>>
<<elseif $World3Boss is true>><span style="color:#c2774a">"Goddamn, Kai. I don't think anyone here would stand a chance against you with your current size, including me."</span> Jarnessa is right. What were once honorable futa warriors have been reduced to a living bollard when they stand under your knees. How time changes. <span style="color:#c2774a">"Please have mercy on us, O God, haha. What do you ask of us today?"</span>
<<nobr>>
<<if $LifeT > 0>><br>[[Use Life Tracer|W1Lore]]<<set $LifeT -= 1>><</if>>
<<if $World5Boss is true>><br>[[Lila?|W1Lila]]<</if>>
<</nobr>>
<<button "Demand breast milk">><<replace "#result1">> <span style="color:#c2774a">"Of course. I won’t want to anger someone who could crush us whenever he pleases."</span><</replace>><<set $breastmilk += 1>><</button>><span id="result1"></span>
<<button "Demand futanari cum">><<replace "#result2">> <span style="color:#c2774a">"Of course. I won’t want to anger someone who could crush us whenever he pleases."</span><</replace>><<set $futacum += 1>><</button>><span id="result2"></span>
[[Return home|Explore3]]<<elseif $World1Boss is true>><span style="color:#c2774a">"Welcome back, Kai. Looking bigger as always. Any business you have with us today?"</span>
<<nobr>>
<<if $LifeT > 0>><br>[[Use Life Tracer|W1Lore]]<<set $LifeT -= 1>><</if>><</nobr>>
<<if ($currentHP <= 0) or ($currentSE <= 0)>>You are too weak to fight another battle.<<else>>[[Fight Futa Guards|W1E3fight]]
[[Fight Futa Royal Guard|W1E4fight]]
[[Speak with Jarnessa|Jarnessa]]<</if>>
[[Return home|Explore3]]<<elseif $World1 > 0>>The familiar forest welcomed your arrival. The sun is shining bright through the canopy of leaves, illuminating the surroundings for you to explore.
<<nobr>><<if ($currentHP <= 0) or ($currentSE <= 0)>>You are too weak to fight another battle.<<else>>
<<if ($World1 >= 3) and ($W1E3meet is true)>>[[Fight Futa Guards|W1E3fight]]<</if>>
<<if ($World1 >= 5) and ($W1E4meet is true)>><br>[[Fight Futa Royal Guard|W1E4fight]]<</if>>
<<if $W1E5meet is true>><br>[[Fight Jarnessa|W1E5story]]<</if>>
<<if ($World1 >= 1) and ($W1E2meet is not true)>>[[Explore|W1E2story]]
<<elseif ($World1 >= 2) and ($W1E3meet is not true)>>[[Explore|W1E3story]]<br><br>
<<elseif ($World1 >= 4) and ($W1E4meet is not true)>><br><br>[[Explore|W1E4story]]
<<elseif ($World1 >= 6) and ($W1E5meet is not true)>><br><br>[[Explore|W1E5story]]<</if>><</if>><</nobr>>
[[Return home|Explore3]]<</if>><<if $W1E1CHP <= 0>>Enemy HP reached 0. You win the battle!
[[Next|W1E1end]]<<set $result to 1>>
<<elseif $W1E1CSE <= 0>>Enemy SE reached 0. You win the battle!
[[Next|W1E1end]]<<set $result to 2>>
<<elseif $currentHP<= 0>>Your HP has reached 0. You lose the battle!
[[Next|W1E1end]]<<set $result to 3>>
<<elseif $currentSE <= 0>>Your SE has reached 0. You lose the battle!
[[Next|W1E1end]]<<set $result to 4>><<else>>
<h2>Enemy: Lost futanari</h2>
Hit Points: <<- $W1E1CHP.toFixed(0)>>/$W1E1MHP
<<set _percentage1 to ($W1E1CHP/$W1E1MHP * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage1"></div></div>
Sexual Endurance: <<- $W1E1CSE.toFixed(0)>>/$W1E1MSE
<<set _percentage2 to ($W1E1CSE/$W1E1MSE * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage2"></div></div>
<h2>Your status:</h2>
Hit points: <<- $currentHP.toFixed(0)>>/<<- $maxHP.toFixed(0)>>
<<set _percentage3 to ($currentHP/$maxHP * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage3"></div></div>
Sexual Endurance: <<- $currentSE.toFixed(0)>>/<<- $maxSE.toFixed(0)>>
<<set _percentage4 to ($currentSE/$maxSE * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage4"></div></div>
[[Fight tutorial|Tutorial]]
Available moves:
<<for _i = 0; _i < $Moveset.length; _i++>>
<<capture $Moveset[_i].ID>><<link $Moveset[_i].name "W1E1next">>
<<set $selectedMove= $Moveset[_i].ID>>
<</link>><</capture>>
<</for>>
<</if>>
Every enemy has 2 bars:
Hit points (HP) and sexual endurance (SE). Either deplete the <span style="color:green">HP bar</span> using physical attacks (green) or the <span style="color:pink">SE bar</span> using sexual attacks (pink) to win an encounter. Each encounter might need a different approach so being perceptive would do you wonders.
Once you win an encounter you receive 3 things:
1. Essence: used to level up and learn skills
2. Growth: a ratio of your base and multi values (note: only triggers after you sleep)
3. Encounter drops
Damage is calculated by 3 factors:
1. Physical or sexual attack stat
2. Physical and sexual resistance
3. Specific stat. For example, stomp would factor in your height, punch would factor in your muscle, etc.
That’s what you need to know for now. Try it out and have fun!
[[Return|W1E1fight]]
<<nobr>>
<<include [[MovesetLogic]]>><br><br>
<<set _randomValue = Math.random()>>
<<set _cumulative = 0>>
<<for _move range $W1E1moves>>
<<set _cumulative += _move.probability>>
<<if _randomValue <= _cumulative>>
<<print _move.description>>
<<if _move.ID is 1>><<set $currentHP -= $damage1>><<elseif _move.ID is 2>><<set $currentSE -= $damage2>><</if>>
<<break>>
<</if>>
<</for>><br><br>
<<set $W1E1CHP to $targetHP>>
<<set $W1E1CSE to $targetSE>>
[[Continue|W1E1fight]]<</nobr>>The dizziness of teleportation was more potent than before. You dropped onto a knee and groaned, your stomach protesting as a follow-up. Fortunately, you managed to subdue its riot and maintain stability. Looking around, it was surreal to watch blades of grass as high as some people are tall. It flays side to side with perplexing grace, enchanting you like a magical spell. The succulent texture tells no lies; it's grass like any other, except scaled to giant proportions.
Retrieving your original form, the grass shrunk to its appropriate place below your paws. Zarkon was right, you wouldn’t believe a place like this existed except if you saw it with your own eyes. You followed the light and the minor tremors to the edge of the forest where you saw a village populated exclusively by female humans; how beautiful…naked…with thickness distributed in the correct places. However, humans wouldn't be the precise term when they sent mini quakes from afar. Moreover, every single one carries a bulging schlong in the meters. Ooh, discovering futanari activates your neurons.
//Rustles//, //rustles//, your ears perked up noticing a sound originating behind you. <span style="color:#ba815f">"Hey, look at this! Aren't these fresh paw prints? I didn't remember seeing a mark this wide yesterday!"</span> With a swift get-up, you skedaddled deeper into the shroud without a clear direction. //Rustles//, //rustles//, your messy getaway from the hunter leaked incriminating clues around.
Behind the veil of a false sense of security, you breathed in to recuperate. The same voice slithered from around the corner, <span style="color:#ba815f">"Ahh, the track ends here, AAAAA A MONSTER!!!"</span> she screamed and pointed her finger. Your aimless retreat failed to create a far enough distance, especially unfamiliar with the environment. Both parties stuttered in surprise but she took the initiative for the first strike.
[[Fight|W1E1fight]]
<<set $currentHP to $maxHP>>
<<set $currentSE to $maxSE>>
<<set $W1E1MHP to 300>>
<<set $W1E1MSE to 300>>
<<set $W1E1CHP to $W1E1MHP>>
<<set $W1E1CSE to $W1E1MSE>>
<<set $targetHP to $W1E1CHP>>
<<set $targetSE to $W1E1CSE>>
<<set $enemyHPRes to 1>>
<<set $enemySERes to 1>>
<<set $damage1 to ((1-$HPResist)*20).toFixed(0)>>
<<set $damage2 to ((1-$SEResist)*20).toFixed(0)>>
<<set $W1E1moves = [
{ ID: 1, damage: 20 , name: "punch", probability: 0.5, description: "She punched you back, dealing <span style='color:green'>$damage1</span> damage."},
{ ID: 2, damage: 20, name: "stroke cock", probability: 0.5, description: "She stroke your cock, dealing <span style='color:pink'>$damage2</span> damage."},
]>><<script>>
window.calcHPDamage = function(M) {
return 65.37 * Math.pow(1.001421, M);
};
window.calcSEDamage = function(D) {
return 65.6 * Math.pow(1.001623, D);
};
window.calcMaxHP= function(M,H) {
return State.variables.MtoHP*(653.7 * Math.pow(1.00142, M)) + State.variables.HtoHP*(649.3 * Math.pow(1.00206, H));
};
window.calcMaxSE= function(D,B) {
return State.variables.DtoSE*(656 * Math.pow(1.001623, D)) + State.variables.BtoSE*(716.5 * Math.pow(1.002474, B));
};
window.calcHPDef = function(M,H) {
return State.variables.MtoRes*(32.68 * Math.pow(1.00142, M)) + State.variables.HtoRes*(32.5 * Math.pow(1.00206, H));
};
window.calcSEDef = function(D,B) {
return State.variables.DtoRes*(33 * Math.pow(1.001621, D)) + State.variables.BtoRes*(36 * Math.pow(1.00247, B));
};
window.calcResist = function(F) {
return -50.97 + 13.03 * Math.log(F)
};
window.calcXP = function(L) {
return 56.23 * Math.pow(1.334, L);
};
<</script>>
<<set $Moveset = [
{ ID: 1, name: "Punch" },
{ ID: 2, name: "Nudge Cock" },
]>>
<<set $MovesetR = []>>
<<set $inventory = []>>
<<set $inventoryStory = []>>
<<set $inventoryPotions = []>>
<<set $inventoryPotionsMisc = []>>
<<set $activePotions = []>><span style="color:#485cb0">"Great choice, here it is,"</span> she put a silver band inlaid with a glowing $color gemstone on the countertop.
"What's this for?" you wondered.
<span style="color:#ef9e65">"Let's test it in the fitting room, over here."</span>
[[Enter the fitting room|Adv2]]Your genitals followed suit, deflating until they were in line with your choice (not really when you want them revealed instead).
<span style="color:#ef9e65">"Perfect, looking more modest, don't you think? Not only that, it also functions as an essence collector whenever you win a battle. The more essence you collect, the stronger you become. Though the best explanation would be to jump right into the fray and experience the thrill first-hand. Next, I'll show you your room. Come with me."</span>
[[Next|Adv3]]With an oomph, you punched a clean hit on her torso which sent her crashing onto a tree. Her bruised body ran out of energy to retaliate and retreat, leaving her helpless under your command. Her squirms were desperate, pleading for all her life to be spared.
You didn't want this misunderstanding to escalate to a degree beyond your predictions considering you're in a foreign land. Therefore, you retreated into the shadows, allowing her to sink into unconsciousness.
//Leveled up to level 1. Learned Predator's Eyes.//
[[Return home|W1E1zzz]]It was a whole lot to unpack today: a foreign kingdom, giantess futanari, an unexpected encounter; it all weighs on the back of your mind. On one hand, you're curious about how the situation will develop. On the other, you worry your presence disrupted the ecosystem of their world. Whelp, overthinking wouldn't help solve it in the slightest so you closed your eyes instead, drowning the thoughts away.
[[Wake up|Home3]]
<<set $World1 to 1>>
<<set $Willgrow to true>>
<<set $W1E2meet to not true>>
<<set $W1E3meet to not true>>
<<set $W1E4meet to not true>>
<<set $W1E5meet to not true>>
<<if $Willgrow is true>>
<<set $muscle to $muscle + ($baseM*$multiM*0.33)>>
<<set $height2 to $height2 + ($multiH*$baseH*0.33)>>
<<set $dick2 to $dick2 + ($baseD*$multiD*0.33)>>
<<set $balls2 to $balls2 + ($baseB*$multiB*0.33)>>
<<set $Willgrow to not true>><</if>>
<<set $currentHP to $maxHP>>
<<set $currentSE to $maxSE>>You peeked through the foliage into the village again. Guards that weren't present before were stationed towards the forest, shielding the vulnerable people minding their own lives; these guards were trained in battle readiness with a higher stature and stronger physique. It seems your encounter has raised their apprehension levels considerably. "Taking them down wouldn't be simple," you thought.
//Rustles//, //rustles//, another wannabe detective managed to breach into the forest. Guess you'll have to get used to defending your territory this time. You spotted her venturing deeper alone, how foolish. However vigilant she is, she's still at a massive disadvantage inside your domain. With a pounce, you ambush the unsuspecting futa and pinned her down.
[[Fight|W1E2fight]]
<<set $W1E2MHP to 500>>
<<set $W1E2MSE to 500>>
<<set $W1E2CHP to $W1E2MHP>>
<<set $W1E2CSE to $W1E2MSE>>
<<set $targetHP to $W1E2CHP>>
<<set $targetSE to $W1E2CSE>>
<<set $enemyHPRes to 1>>
<<set $enemySERes to 1>>
<<set $damage1 to ((1-$HPResist)*150).toFixed(0)>>
<<set $damage2 to ((1-$SEResist)*150).toFixed(0)>>
<<set $W1E2moves = [
{ ID: 1, damage: 150 , name: "punch", probability: 0.5, description: "She punched you back, dealing <span style='color:green'>$damage1</span> damage."},
{ ID: 2, damage: 150, name: "stroke cock", probability: 0.5, description: "She stroke your cock, dealing <span style='color:pink'>$damage2</span> damage."},
]>>
<<set $inventory.push ("Breast milk ($breastmilk)")>>
<<set $breastmilk to 0>><<if $W1E2CHP <= 0>> Enemy HP reached 0. You win the battle!
[[Next|W1E2end]]<<set $result to 1>>
<<elseif $W1E2CSE <= 0>>Enemy SE reached 0. You win the battle!
[[Next|W1E2end]]<<set $result to 2>>
<<elseif $currentHP<= 0>>Your HP has reached 0. You lose the battle!
[[Next|W1E2end]]<<set $result to 3>>
<<elseif $currentSE <= 0>>Your SE has reached 0. You lose the battle!
[[Next|W1E2end]]<<set $result to 4>><<else>>
<h2>Enemy: Futanari Guard</h2>
Hit Points: <<- $W1E2CHP.toFixed(0)>>/$W1E2MHP
<<set _percentage1 to ($W1E2CHP/$W1E2MHP * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage1"></div></div>
Sexual Endurance: <<- $W1E2CSE.toFixed(0)>>/$W1E2MSE
<<set _percentage2 to ($W1E2CSE/$W1E2MSE * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage2"></div></div>
<h2>Your status:</h2>
Hit points: <<- $currentHP.toFixed(0)>>/<<- $maxHP.toFixed(0)>>
<<set _percentage3 to ($currentHP/$maxHP * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage3"></div></div>
Sexual Endurance: <<- $currentSE.toFixed(0)>>/<<- $maxSE.toFixed(0)>>
<<set _percentage4 to ($currentSE/$maxSE * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage4"></div></div>
[[Use Predator's Eyes|W1E2info]]
<<link "Skip turn""W1E2next">><<set $selectedMove to 0>><</link>>
<<for _i = 0; _i < $Moveset.length; _i++>>
<<capture $Moveset[_i].ID>><<link $Moveset[_i].name "W1E2next">>
<<set $selectedMove= $Moveset[_i].ID>>
<</link>><</capture>>
<</for>>
<<link "Surrender""W1E2end">><<set $result to 3>><</link>><</if>><<nobr>>
<<include [[MovesetLogic]]>><br><br>
<<set _randomValue = Math.random()>>
<<set _cumulative = 0>>
<<for _move range $W1E2moves>>
<<set _cumulative += _move.probability>>
<<if _randomValue <= _cumulative>>
<<print _move.description>>
<<if _move.ID is 1>><<set $currentHP -= $damage1>><<elseif _move.ID is 2>><<set $currentSE -= $damage2>><</if>>
<<break>>
<</if>>
<</for>><br><br>
<<set $W1E2CHP to $targetHP>>
<<set $W1E2CSE to $targetSE>>
[[Continue|W1E2fight]]<</nobr>><<if ($result is 1) or ($result is 2)>>You heaved the incapacitated body back to the edge of the forest to make an example of your potential danger.
//Gained <<- 30*$XPmulti>> essence points.//<<set $currentXP to $currentXP + (30*$XPmulti)>>
Essence points until next level: <<- $currentXP.toFixed(0)>> / <<- $XPreq.toFixed(0)>>
Gained breast milk!
[[Fight again|World1]]
[[Return home|Home3]]
<<set $World1 to $World1 + 1>><<set $breastmilk to 1>>
<<set $W1E2meet to true>>
<<set $Willgrow to true>><<elseif ($result is 3) or ($result is 4)>>Panicked, you teleported out of there, leaving your opponent confused on where you went. "Ouch," you touched your skin, bruises were everywhere.
//Received "wounded" debuff.//
[[Return home|Home3]]
<<set $World1 to $World1 + 1>>
<<set $debuff to 2>>
<<set $W1E2meet to true>>
<<set $Willgrow to true>><</if>>You evaluate her abilites:
HP damage: 150
SE damage: 150
HP resistance: 0%
SE resistance: 0%
<<nobr>><<set _randomValue = Math.random()>>
<<set _cumulative = 0>>
<<for _move range $W1E2moves>>
<<set _cumulative += _move.probability>>
<<if _randomValue <= _cumulative>>
<<print _move.description>>
<<if _move.ID is 1>><<set $currentHP -= $damage1>><<elseif _move.ID is 2>><<set $currentSE -= $damage2>><</if>>
<<break>>
<</if>>
<</for>><</nobr>>
[[Return|W1E2fight]]It felt like there was never a day where you didn't hear anyone trespassing. Even though you've left warnings to stay away, your eradication was a priority compared to their safety; they never learn when to give up, do they? Well then keep the sacrifices coming, they only serve to fuel your hunger for growth anyway.
There they are, trudging together none the wiser. Looks like they've improved by exploring in pairs instead. Let's see how they coordinate when they lose their partners.
[[Fight|W1E3fight]]
<<set $W1E3MHP1 to 500>>
<<set $W1E3MSE1 to 500>>
<<set $W1E3CHP1 to $W1E3MHP1>>
<<set $W1E3CSE1 to $W1E3MSE1>>
<<set $W1E3MHP2 to 500>>
<<set $W1E3MSE2 to 500>>
<<set $W1E3CHP2 to $W1E3MHP2>>
<<set $W1E3CSE2 to $W1E3MSE2>>
<<set $counter to 0>>
<<set $enemyHPRes to 1>>
<<set $enemySERes to 1>>
<<set $W1E3damage1 to ((1-$HPResist)*85).toFixed(0)>>
<<set $W1E3damage2 to ((1-$SEResist)*85).toFixed(0)>>
<<set $W1E3damage3 to ((1-$HPResist)*100).toFixed(0)>>
<<set $W1E3damage4 to ((1-$SEResist)*100).toFixed(0)>>
<<set $W1E3moves = [
{ ID: 1, damage: 170 , name: "punch", probability: 0.5, description: "They landed a series of brutal punches with their coordination, each one landing for <span style='color:green'>$W1E3damage1</span> damage."},
{ ID: 2, damage: 170, name: "stroke cock", probability: 0.5, description: "They teased with seductive smiles, stroking your cock together that drained <span style='color:pink'>$W1E3damage2</span> of your energy."},
]>>
<<set $W1E3moveSolo = [
{ ID: 1, damage: 100 , name: "punch", probability: 0.5, description: "After losing her partner, her desperation was the force behind her messy punches that dealt <span style='color:green'>$W1E3damage3</span> damage."},
{ ID: 2, damage: 100, name: "stroke cock", probability: 0.5, description: "The loss of her duo impacted her pleasure service that only dealt <span style='color:pink'>$W1E3damage4</span> damage."},
]>><<if ($result is 1) or ($result is 2)>>Two birds down with one stone and double the essence as well. Fighting hasn’t been this enjoyable. You dragged the unconscious bodies to the forest's edge to serve as a warning of the threat you pose as well as an advertisement for stronger prey.
<<nobr>>//Gained <<- 40*$XPmulti>> essence points.//<<set $currentXP to $currentXP + (40*$XPmulti)>><br>
Essence points until next level: <<- $currentXP.toFixed(0)>> / <<- $XPreq.toFixed(0)>>
<<if $currentXP > $XPreq>><br>(Sleep to access level up page)<</if>>
<<if $potionsdrops is true>><<set _randomValue = Math.random()>>
<<if _randomValue <= 0.75>><br>Gained breast milk!<<set $breastmilk += 1>><</if>><</if>>
<</nobr>>
Gained breast milk!
[[Fight again|World1]]
[[Return home|Home3]]
<<set $World1 to $World1 + 1>><<set $debuff -= 1>>
<<set $W1E3meet to true>><<set $breastmilk += 1>>
<<set $Willgrow to true>><<elseif ($result is 3) or ($result is 4)>>Panicked, you teleported out of there, leaving your opponent confused on where you went. "Ouch," you touched your skin, bruises were everywhere.
//Received "wounded" debuff.//
<<nobr>>//Gained <<- 15*$XPmulti>> essence points.//<<set $currentXP to $currentXP + (15*$XPmulti)>><br>
Essence points until next level: <<- $currentXP.toFixed(0)>> / <<- $XPreq.toFixed(0)>>
<<if $currentXP > $XPreq>><br>(Sleep to access level up page)<</if>><</nobr>>
[[Return home|Home3]]
<<set $debuff to 2>>
<<set $W1E3meet to true>>
<<set $Willgrow to true>>
<<set $World1 to $World1 + 1>><</if>>
<<set $W1E3CHP2 to $W1E3MHP2>>
<<set $W1E3CSE2 to $W1E3MSE2>>
<<set $W1E3CHP1 to $W1E3MHP1>>
<<set $W1E3CSE1 to $W1E3MSE1>>
<<set $targetHP to null>>
<<set $targetSE to null>>
<<set $PotionUse to 0>>
<<include [[PotionsRevert]]>>
<<set $selectedPotion to 0>>
<<set $StatInitialize to not true>>You evaluate their abilites:
When together:
HP damage: 170
SE damage: 170
HP resistance: 0%
SE resistance: 0%
When alone:
HP damage: 100
SE damage: 100
HP resistance: 0%
SE resistance: 0%
Ability: Choke hold <<if $W1E3meet is true>>(A move that locks you out of a turn, but only possible when neither were downed.)<</if>>
<<nobr>><<set _randomValue = Math.random()>>
<<set _cumulative = 0>>
<<if ($W1E3CHP1 <= 0) or ($W1E3CHP2 <= 0) or ($W1E3CSE1 <= 0) or ($W1E3CSE2 <= 0)>>
<span style="color:#ba815f">"Ah! How dare you knock her out like that!"</span><br><br>
<<for _move range $W1E3moveSolo>>
<<set _cumulative += _move.probability>>
<<if _randomValue <= _cumulative>>
<<print _move.description>>
<<if _move.ID is 1>><<set $currentHP -= $W1E3damage1>><<elseif _move.ID is 2>><<set $currentSE -= $W1E3damage2>><</if>>
<<break>>
<</if>>
<</for>><br><br>
[[Continue|W1E3fight]]<<nobr>><<if $target is 1>>
<<set $W1E3CHP1 to $targetHP>>
<<set $W1E3CSE1 to $targetSE>>
<<elseif $target is 2>>
<<set $W1E3CHP2 to $targetHP>>
<<set $W1E3CSE2 to $targetSE>><</if>><</nobr>>
<<else>>
<<if ($counter is 3) or ($counter is 7) or ($counter is 11)>><span style="color:#ba815f">"I got him now! Finish her sis!"</span> one of the guard managed to put you in a choke hold.<br><br>
<span style="color:#ba815f">"Great job! Here I come."</span> <<set _enemyattack to random(1,2)>><<if _enemyattack is 1>>She punched you, dealing <span style="color:green">$W1E3damage3</span> damage.
<<set $currentHP to $currentHP - $damage3>><</if>>
<<if _enemyattack is 2>>She stroke your cock, dealing <span style="color:pink">$W1E3damage4</span> damage.
<<set $currentSE to $currentSE - $damage4>><</if>><br><br>
[[Break free from their hold|W1E3next]]<<set $selectedMove to 0>><<set $counter to $counter + 1>>
<<else>>
<<for _move range $W1E3moves>>
<<set _cumulative += _move.probability>>
<<if _randomValue <= _cumulative>>
<<print _move.description>>
<<if _move.ID is 1>><<set $currentHP -= $W1E3damage1>><<elseif _move.ID is 2>><<set $currentSE -= $W1E3damage2>><</if>>
<<break>>
<</if>>
<</for>><br><br>
<<if $target is 1>>
<<set $W1E3CHP1 to $targetHP>>
<<set $W1E3CSE1 to $targetSE>>
<<elseif $target is 2>>
<<set $W1E3CHP2 to $targetHP>>
<<set $W1E3CSE2 to $targetSE>><</if>>
<<set $counter to $counter + 1>>
[[Continue|W1E3fight]]<</if>><</if>><</nobr>><<nobr>><<if $StatInitialize is not true>><<set $enemyHPRes to 1>><<set $enemySERes to 1>><<set $StatInitialize to true>><</if>>
<<include [[MovesetLogic]]>><br><br>
<<set _randomValue = Math.random()>>
<<set _cumulative = 0>>
<<if ($W1E3CHP1 <= 0) or ($W1E3CHP2 <= 0) or ($W1E3CSE1 <= 0) or ($W1E3CSE2 <= 0)>>
<span style="color:#ba815f">"Ah! How dare you knock her out like that!"</span><br><br>
<<for _move range $W1E3moveSolo>>
<<set _cumulative += _move.probability>>
<<if _randomValue <= _cumulative>>
<<print _move.description>>
<<if _move.ID is 1>><<set $currentHP -= $W1E3damage3>><<elseif _move.ID is 2>><<set $currentSE -= $W1E3damage4>><</if>>
<<break>>
<</if>>
<</for>><br><br>
[[Continue|W1E3fight]]<<nobr>><<if $target is 1>>
<<set $W1E3CHP1 to $targetHP>>
<<set $W1E3CSE1 to $targetSE>>
<<elseif $target is 2>>
<<set $W1E3CHP2 to $targetHP>>
<<set $W1E3CSE2 to $targetSE>><</if>><</nobr>>
<<else>>
<<if ($counter is 3) or ($counter is 7) or ($counter is 11)>><span style="color:#ba815f">"I got him now! Finish her sis!"</span> one of the guard managed to put you in a choke hold.<br><br>
<span style="color:#ba815f">"Great job! Here I come."</span> <<set _enemyattack to random(1,2)>><<if _enemyattack is 1>>She punched you, dealing <span style="color:green">$W1E3damage3</span> damage.
<<set $currentHP -= $W1E3damage3>><</if>>
<<if _enemyattack is 2>>She stroke your cock, dealing <span style="color:pink">$W1E3damage4</span> damage.
<<set $currentSE -= $W1E3damage4>><</if>><br><br>
[[Break free from their hold|W1E3next]]<<set $selectedMove to 0>><<set $counter to $counter + 1>>
<<else>>
<<for _move range $W1E3moves>>
<<set _cumulative += _move.probability>>
<<if _randomValue <= _cumulative>>
<<print _move.description>>
<<if _move.ID is 1>><<set $currentHP -= $W1E3damage1>>
<<elseif _move.ID is 2>><<set $currentSE -= $W1E3damage2>><</if>>
<<break>>
<</if>>
<</for>><br><br>
<<if $target is 1>>
<<set $W1E3CHP1 to $targetHP>>
<<set $W1E3CSE1 to $targetSE>>
<<elseif $target is 2>>
<<set $W1E3CHP2 to $targetHP>>
<<set $W1E3CSE2 to $targetSE>><</if>>
<<set $counter to $counter + 1>>
[[Continue|W1E3fight]]<</if>><</if>><</nobr>><<nobr>>
<<if $selectedMove is 0>>You didn't attack last round.<</if>>
<<if $selectedMove is 1>>You threw a solid punch, dealing <span style="color:green"> <<- ($HPdamage*$enemyHPRes*$HPmulti).toFixed(0)>></span> damage that forced air out from their lungs.
<<set $targetHP -= $HPdamage*$enemyHPRes*$HPmulti>>
<<if $vampirism is true>><<set $currentHP += $HPdamage*$enemyHPRes*$HPmulti*0.2>><</if>><</if>>
<<if $selectedMove is 2>>A teasing nudge sent shivers through your opponent, stirring heat and dealing <span style="color:pink"><<- ($SEdamage*$enemySERes*$SEmulti).toFixed(0)>></span> damage.
<<set $targetSE -= $SEdamage*$enemySERes*$SEmulti>>
<<if $vampirism is true>><<set $currentSE += $SEdamage*$enemySERes*$SEmulti*0.2>><</if>><</if>>
<<if $selectedMove is 3>>Bringing a foot down on your opponent, it crashed down with a tremble, dealing <span style="color:green"> <<- ((($HPdamage*$HPmulti)+($height2*$Hdmgmulti))*$enemyHPRes).toFixed(0)>></span> damage.
<<set $targetHP -= (($HPdamage*$HPmulti)+($height2*$Hdmgmulti))*$enemyHPRes>>
<<if $vampirism is true>><<set $currentHP += ($HPdamage*$enemyHPRes*$HPmulti+($height2*$Hdmgmulti))*0.2>><</if>><</if>>
<<if $selectedMove is 4>>Your paw dominates your opponent's face, smothering them as they squirm beneath you, dealing <span style="color:pink"><<- ((($SEdamage*$SEmulti)+($height2*$Hdmgmulti))*$enemySERes).toFixed(0)>></span> damage.
<<set $targetSE -= (($SEdamage*$SEmulti)+($height2*$Hdmgmulti))*$enemySERes>>
<<if $vampirism is true>><<set $currentSE += ($SEdamage*$enemySERes*$SEmulti+($height2*$Hdmgmulti))*0.2>><</if>><</if>>
<<if $selectedMove is 5>>Combining the entire power of your muscles, you rammed your opponent, dealing a devastating <span style="color:green"> <<- ((($HPdamage*$HPmulti)+($muscle*$Mdmgmulti))*$enemyHPRes).toFixed(0)>></span> damage.
<<set $targetHP -= (($HPdamage*$HPmulti)+($muscle*$Mdmgmulti))*$enemyHPRes>>
<<if $vampirism is true>><<set $currentHP += ($HPdamage*$enemyHPRes*$HPmulti+($muscle*$Mdmgmulti))*0.2>><</if>><</if>>
<<if $selectedMove is 6>>With a dominating motion, you clasped your muscles for your opponent to worship, dealing <span style="color:pink"><<- ((($SEdamage*$SEmulti)+($muscle*$Mdmgmulti))*$enemySERes).toFixed(0)>></span> damage.
<<set $targetSE -= (($SEdamage*$SEmulti)+($muscle*$Mdmgmulti))*$enemySERes>>
<<if $vampirism is true>><<set $currentSE += ($SEdamage*$enemySERes*$SEmulti+($muscle*$Mdmgmulti))>><</if>><</if>>
<<if $selectedMove is 7>>Your dick collided with your opponent like a meat pillar, the reverberating shock dealing <span style="color:green"> <<- ((($HPdamage*$HPmulti)+($dick2*$Ddmgmulti))*$enemyHPRes).toFixed(0)>></span> damage.
<<set $targetHP -= (($HPdamage*$HPmulti)+($dick2*$Ddmgmulti))*$enemyHPRes>>
<<if $vampirism is true>><<set $currentHP += ($HPdamage*$enemyHPRes*$HPmulti+($dick2*$Ddmgmulti))*0.2>><</if>><</if>>
<<if $selectedMove is 8>>As you press your cock against your opponent, you begin rubbing it in in reps, grinding and dealing <span style="color:pink"> <<- (($SEdamage*$SEmulti)+($dick2*$Ddmgmulti))*$enemySERes).toFixed(0)>></span> damage.
<<set $targetSE -= (($SEdamage*$SEmulti)+($dick2*$Ddmgmulti))*$enemySERes>>
<<if $vampirism is true>><<set $currentSE += ($SEdamage*$enemySERes*$SEmulti+($dick2*$Ddmgmulti))*0.2>><</if>><</if>>
<<if $selectedMove is 9>>A brutal drop of your balls crushed your opponent, leaving them gasping for air while dealing <span style="color:green"> <<- ((($HPdamage*$HPmulti)+($balls2*$Bdmgmulti))*$enemyHPRes).toFixed(0)>></span> damage.
<<set $targetHP -= (($HPdamage*$HPmulti)+($balls2*$Bdmgmulti))*$enemyHPRes>>
<<if $vampirism is true>><<set $currentHP += ($HPdamage*$enemyHPRes*$HPmulti+($balls2*$Bdmgmulti))*0.2>><</if>><</if>>
<<if $selectedMove is 10>>Gushing out semen in a steady stream, the arousing liquid dealt <span style="color:pink"> <<- ((($SEdamage*$SEmulti)+($balls2*$Bdmgmulti))*$enemySERes).toFixed(0)>></span> damage.
<<set $targetSE -= (($SEdamage*$SEmulti)+($balls2*$Bdmgmulti))*$enemySERes>>
<<if $vampirism is true>><<set $currentSE += ($SEdamage*$enemySERes*$SEmulti+($balls2*$Bdmgmulti))*0.2>><</if>><</if>>
<<if $selectedMove is 11>>You loomed over your foe, your imposing presence crushing their confidence. Their body faltered under the invisible pressure as weakness crippled their form (<span style="color:green"><<- ((($HPdamage*$HPmulti)+($height2*$Hdmgmulti*0.3))*$enemyHPRes).toFixed(0)>></span> damage).
<<set $targetHP -= (($HPdamage*$HPmulti)+($height2*$Hdmgmulti*0.3))*$enemyHPRes>><<set $dread to true>><<set $dreadC to 3>><<set $enemyHPRes -= 0.2>><</if>>
<<if ($dreadC is 0) and ($dread is true)>><<set $dread to not true>><<set $enemyHPRes += 0.2>><<elseif $dreadC > 0>><<set $dreadC -= 1>><</if>>
<<if $selectedMove is 12>>You channeled your desire into an unyielding will that yearned for pleasure. The visualization strengthened your sexual attacks with added intent.<<set $cockcen to true>><<set $cockcenC to 3>><<set $SEmulti += 0.3>><</if>>
<<if ($cockcenC is 0) and ($cockcen is true)>><<set $cockcen to not true>><<set $SEmulti -= 0.3>><<elseif $cockcenC > 0>><<set $cockcenC -= 1>><</if>>
<<if $selectedMove is 13>>Your muscles swelled with might, veins pulsed from the power radiating from every fiber. Your strength rose, daring any to withstand you.
<<set $irond to true>><<set $irondC to 3>><<set $HPmulti += 0.3>><</if>>
<<if ($irondC is 0) and ($irond is true)>><<set $irond to not true>><<set $HPmulti -= 0.2>><<elseif $irondC > 0>><<set $irondC -= 1>><</if>>
<<if $selectedMove is 14>>A torrent erupted from within, flooding your opponent with suffocating lust. Your opponent staggered, overwhelmed by the excessiveness. (<span style="color:pink"><<- ((($SEdamage*$SEmulti)+($balls2*$Bdmgmulti*0.5))*$enemySERes).toFixed(0)>></span> damage).
<<set $targetSE -= (($SEdamage*$SEmulti)+($balls2*$Bdmgmulti*0.5))*$enemySERes>><<set $floodex to true>><<set $floodexC to 3>><<set $enemySERes -= 0.2>><</if>>
<<if ($floodexC is 0) and ($floodex is true)>><<set $floodex to not true>><<set $enemySERes += 0.2>><<elseif $floodexC > 0>><<set $floodexC -= 1>><</if>>
<<if $selectedMove is 19.1>>Your sharp claws carve its mark on your opponent's flesh, leaving laceration wounds that dripped crimson, dealing <span style="color:green"><<- ($HPdamage*$enemyHPRes*$HPmulti*0.4).toFixed(0)>></span> damage for 3 turns.<<set $SlashCounter to 3>><</if>>
<<if $SlashCounter > 0>><<set $targetHP -= $HPdamage*$enemyHPRes*$HPmulti*0.4>><<set $SlashCounter -= 1>><</if>>
<<if $selectedMove is 21.1>>
A radiant arc slashed with breakneck speed, weighed the target's sins, then punished them with searing purity. The divine judgment dealt <span style="color:pink"><<- (0.07*$targetSE).toFixed(0)>></span> damage. The cleansing act favored the angels; their cacophonies resonated with an otherworldly energy that strengthened souls.
<<set $targetSE -= 0.07*$targetSE>>
<<set $counterR to 3>><<set $Judgment to true>><<set $RitualMove to true>>
<<set $HPmulti +=0.1>><<set $SEmulti += 0.1>><<set $AdetharDmgmulti += 0.3>>
<</if>>
<<if $selectedMove is 21.2>>
Your attacks crackled with infernal energy, carving through flesh and air alike in a savage slash with ember trails. The unholy touch dealt <span style="color:green"><<- (0.07*$targetHP).toFixed(0)>></span> damage. Embers seeped into your prey, their discomfort bubbling from within and rending their defenses asunder.
<<set $targetHP -= 0.07*$targetHP>>
<<set $counterR to 3>><<set $Hellfang to true>><<set $RitualMove to true>>
<<set $enemyHPRes += 0.1>><<set $enemySERes += 0.1>><</if>>
<<if $selectedMove is 21.3>>
The pulse of blood rings within you, and as your blows landed true, the resulting splatters attracted you like iron to a magnet. They lathered your skin, mended it, and when it finished, you were brimming with renewed vitality as if life was siphoned out of their blood. You dealt <span style="color:green"><<- ($HPdamage*$enemyHPRes*$HPmulti*2).toFixed(0)>></span> damage and healed for <span style="color:green"><<- ($HPdamage*$enemyHPRes*$HPmulti*1.5).toFixed(0)>></span> and <span style="color:pink"><<- ($HPdamage*$enemyHPRes*$HPmulti*1.5).toFixed(0)>></span>.
<<set $targetHP -= $HPdamage*$enemyHPRes*$HPmulti*2>>
<<set $currentHP += $HPdamage*$enemyHPRes*$HPmulti*1.5>>
<<set $currentSE += $HPdamage*$enemyHPRes*$HPmulti*1.5>>
<<set $RitualMove to true>>
<<if $currentHP > $maxHP>><<set $currentHP to $maxHP>><</if>>
<<if $currentSE > $maxSE>><<set $currentSE to $maxSE>><</if>><</if>>
<<if $selectedMove is 21.4>>
Channeling a frequency you’ve unlocked, a thin spectral layer coated your form like an avatar granting you its powers. It followed your every move and your next physical attacks will deal an additional <span style="color:green"><<- ($HPdamage*$enemyHPRes*$HPmulti*1.5).toFixed(0)>></span> damage like an afterblow of your previous strikes.
<<set $counterR to 4>><<set $Reflected to true>><<set $RitualMove to true>><</if>>
<<if $selectedMove is 21.5>>
Tapping into a state you’ve discovered, a ghostly layer enveloped your body like a deity bestowing its strength. Your next sexual attacks will deal an extra <span style="color:pink"><<- ($SEdamage*$enemySERes*$SEmulti*1.5).toFixed(0)>></span> damage like an afterimage that bypassed flesh to the lust nerves.
<<set $counterR to 4>><<set $Phantom to true>><<set $RitualMove to true>><</if>>
<!--
$Moveset = [
{ ID: 1, name: "Punch" },
{ ID: 2, name: "Nudge cock" },
{ ID: 3, name: "Stomp" },
{ ID: 4, name: "Footjob" },
{ ID: 5, name: "Body slam" },
{ ID: 6, name: "Muscle worship" },
{ ID: 7, name: "Cock smash" },
{ ID: 8, name: "Frottage" },
{ ID: 9, name: "Balls crush" },
{ ID: 10, name: "Ejaculate" },
{ ID: 19.1, name: "Deadly slash" }
{ ID: 21.1, name: "Judgment Arc" }
{ ID: 21.2, name: "Hellfang Rend" }
{ ID: 21.3, name: "Sanquine Requiem" }
{ ID: 21.4, name: "Reflection Ruin" }
{ ID: 21.5, name: "Phantom Pulse" }
--><</nobr>>It was another day where you were left to your plans in the forest, marking territories, mapping the area, etc. It's about time someone wandered in again but something's different. Your sensitive sensors detected clinks of metal in their movement as well as a stronger scent. Despite your increased size, your sneaking remained top-notch as a king of the food chain.
You investigated whomever she was from a safe distance. From instincts alone, you determined her to be a warrior, a veteran forged through countless battles and practice. It was clearer from her confident stride, every movement careful yet swift. She wore accessory pieces of armor, a vibrant red robe, and glimpses of an insignia of red and golden color strapped on her left shoulder. Her presence was dominating, muscles and cock bulging crazily like Drash but in human form. Deep down, you were in awe of her figure, a balance of beauty and ferocity.
She cranked her head in your direction, gazing into the woods like she knew of your location. Like drawn in with a gravitational source, her slow pace sped up the closer she got, confirming your suspicion. What could she have detected? In any case, what would you do now?
@@#options;<<nobr>>
<<linkappend "Retreat">>
<<replace "#options">>
You wanted to observe some more but she's too close for comfort; you have to reposition elsewhere. While treading like a ninja, soundless, her resounding thumps pursued you down. Damn, whoever she is, her tracking skills were exceptional. Turning back for an attack, not only did she react fast enough to block it, but she was also able to match fists with your paw.<br><br>
[[Fight|W1E4fight]]<</replace>><</linkappend>><br>
<<linkappend "Accept her challenge">>
<<replace "#options">>
There's probably no chance for an ambush but no fault in trying. Pouncing from the foliage, not only did she react fast enough to block the attack, but also able to match fists with your paw.
<span style="color:#ba815f">"There you are, kitty cat!"</span> she grinned, unafraid like she thrived in this scenario. <span style="color:#ba815f">"It wasn't difficult tracking you down with all your scents littered like clues for me. Show me a good fight or surrender. Either way, the queen would be satisfied."</span> Queen? Scent? You wanted to ask but only fists can talk your way out of this one.<br><br>
[[Fight|W1E4fight]]<</replace>><</linkappend>><br><</nobr>>
@@\
<<set $W1E4MHP to 1000>>
<<set $W1E4MSE to 1000>>
<<set $W1E4CHP to $W1E4MHP>>
<<set $W1E4CSE to $W1E4MSE>>
<<set $targetHP to $W1E4CHP>>
<<set $targetSE to $W1E4CSE>>
<<set $enemyHPRes to 0.9>>
<<set $enemySERes to 1>>
<<set $W1E4damage1 to ((1-$HPResist)*180).toFixed(0)>>
<<set $W1E4damage2 to ((1-$SEResist)*150).toFixed(0)>>
<<set $W1E4damage3 to ($HPdamage * 0.5 * (1-$HPResist)).toFixed(0)>>
<<set $W1E4moves = [
{ ID: 1, damage: 180 , name: "slam", probability: 0.4, description: "She winded up and delivered a crushing fist, slamming it straight at you for <span style='color:green'>$W1E4damage1</span> damage."},
{ ID: 2, damage: 150, name: "punch cock", probability: 0.3, description: "With precise aim, she striked your vulnerable cock, the blow delivering <span style='color:pink'>$W1E4damage2</span> damage."},
{ ID: 3, damage: $HPdamage * 0.7, name: "counterattack", probability: 0.3, description: "She parried your attack in a fluid motion, reducing damage taken while also countering for <span style='color:green'>$W1E4damage3</span> damage."},
]>>
<<set $inventory.push ("Futanari cum ($futacum)")>>
<<set $futacum to 0>><<if $W1E4CHP <= 0>>Enemy HP reached 0. You win the battle!
[[Next|W1E4end]]<<set $result to 1>>
<<elseif $W1E4CSE <= 0>>Enemy SE reached 0. You win the battle!
[[Next|W1E4end]]<<set $result to 2>>
<<elseif $currentHP<= 0>>Your HP has reached 0. You lose the battle!
[[Next|W1E4end]]<<set $result to 3>>
<<elseif $currentSE <= 0>>Your SE has reached 0. You lose the battle!
[[Next|W1E4end]]<<set $result to 4>><<else>>
<h2>Enemy: Royal Guard</h2>
Hit Points: <<- $W1E4CHP.toFixed(0)>>/$W1E4MHP
<<set _percentage1 to ($W1E4CHP/$W1E4MHP * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage1"></div></div>
Sexual Endurance: <<- $W1E4CSE.toFixed(0)>>/$W1E4MSE
<<set _percentage2 to ($W1E4CSE/$W1E4MSE * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage2"></div></div>
<h2>Your status:</h2>
Hit points: <<- $currentHP.toFixed(0)>>/<<- $maxHP.toFixed(0)>>
<<set _percentage3 to ($currentHP/$maxHP * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage3"></div></div>
Sexual Endurance: <<- $currentSE.toFixed(0)>>/<<- $maxSE.toFixed(0)>>
<<set _percentage4 to ($currentSE/$maxSE * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage4"></div></div>
Available moves:
[[Use Predator's Eyes|W1E4info]]
<<link "Skip turn""W1E4next">><<set $selectedMove to 0>><</link>>
<<for _i = 0; _i < $Moveset.length; _i++>>
<<capture $Moveset[_i].ID>><<link $Moveset[_i].name "W1E4next">>
<<set $selectedMove= $Moveset[_i].ID>>
<</link>><</capture>>
<</for>>
<<nobr>>
<<if ($PotionUse is 0) and ($World2Boss is true)>><br>Potions available:<br>
<<for _i = 0; _i < $inventoryPotions.length; _i++>>
<<capture $inventoryPotions[_i].ID>><<link $inventoryPotions[_i].name "W1E4fight">>
<<set $selectedPotion = $inventoryPotions[_i].ID>><<include [[PotionsLogic]]>><<set $PotionUse to 1>>
<</link>><</capture>><br>
<</for>><</if>><</nobr>>
<<link "Surrender""W1E4end">><<set $result to 3>><</link>><</if>><<nobr>><<if $StatInitialize is not true>><<set $targetHP to $W1E4CHP>><<set $targetSE to $W1E4CSE>><<set $enemyHPRes to 0.9>><<set $enemySERes to 1>><<set $StatInitialize to true>><</if>>
<<include [[MovesetLogic]]>><br><br>
<<set _randomValue = Math.random()>>
<<set _cumulative = 0>>
<<if $parry is true>><<set $enemyHPRes += 0.3>><<set $enemySERes += 0.3>><<set $parry to not true>><</if>>
<<for _move range $W1E4moves>>
<<set _cumulative += _move.probability>>
<<if _randomValue <= _cumulative>>
<<print _move.description>>
<<if _move.ID is 1>><<set $currentHP -= $W1E4damage1>><<elseif _move.ID is 2>><<set $currentSE -= $W1E4damage2>><<elseif _move.ID is 3>><<set $currentHP -= $W1E4damage3>><</if>>
<<if _move.ID is 3>><<set $enemyHPRes -= 0.3>><<set $enemySERes -= 0.3>><<set $parry to true>><</if>>
<<break>>
<</if>>
<</for>><br><br>
<<set $W1E4CHP to $targetHP>>
<<set $W1E4CSE to $targetSE>>
[[Continue|W1E4fight]]<</nobr>><<if $result is 1>><span style="color:#ba815f">"Gahhh, I can't believe a Royal Guardian like me to be bested by a mere beast,"</span> she wiped her stained lips, blood painting her body red. <span style="color:#ba815f">"Tchh, I'll retreat but don't expect the same outcome tomorrow!"</span> she blitzed away, tucking tails between her legs. You laid no chase, knowing it was futile when she crossed the forest's border. Perhaps letting her scurry away would lead you to this "Queen" who ruled over them. Only time will tell.
<<nobr>>//Gained <<- 60*$XPmulti>> essence points.//<<set $currentXP to $currentXP + (60*$XPmulti)>><br>
Essence points until next level: <<- $currentXP.toFixed(0)>> / <<- $XPreq.toFixed(0)>>
<<if $currentXP > $XPreq>><br>(Sleep to access level up page)<</if>>
<<if $potionsdrops is true>><<set _randomValue = Math.random()>>
<<if _randomValue <= 0.75>><br>Gained futanari cum!<<set $futacum += 1>><</if>><</if>><</nobr>>
Gained futanari cum!
[[Fight again|World1]]
[[Return home|Home3]]
<<set $World1 to $World1 + 1>><<set $debuff -= 1>>
<<set $W1E4meet to true>><<set $futacum += 1>>
<<set $Willgrow to true>><<elseif $result is 2>><span style="color:#ba815f">"Aauuhhh~, I can't believe a Royal Guardian like me was forced to climax by a mere beast,"</span> Liquid was splattered everywhere, the residues dripping from her vagina and cock. <span style="color:#ba815f">"Tchh, I'll retreat but don't expect the same outcome tomorrow!"</span> she blitzed away, tucking tails between her legs. You laid no chase, knowing it was futile when she crossed the forest's border. Perhaps letting her scurry away would lead you to this "Queen" who ruled over them. Only time will tell.
<<nobr>>//Gained <<- 60*$XPmulti>> essence points.//<<set $currentXP to $currentXP + (60*$XPmulti)>><br>
Essence points until next level: <<- $currentXP.toFixed(0)>> / <<- $XPreq.toFixed(0)>>
<<if $currentXP > $XPreq>><br>(Sleep to access level up page)<</if>><</nobr>>
[[Fight again|World1]]
[[Return home|Home3]]
<<set $World1 to $World1 + 1>><<set $futacum += 1>>
<<set $W1E4meet to true>><<set $futacum += 1>>
<<set $Willgrow to true>><<elseif ($result is 3) or ($result is 4)>>Panicked, you teleported out of there, leaving your opponent confused on where you went. "Ouch," you touched your skin, bruises were everywhere.
//Received "wounded" debuff.//
<<nobr>>//Gained <<- 20*$XPmulti>> essence points.//<<set $currentXP to $currentXP + (20*$XPmulti)>><br>
Essence points until next level: <<- $currentXP.toFixed(0)>> / <<- $XPreq.toFixed(0)>>
<<if $currentXP > $XPreq>><br>(Sleep to access level up page)<</if>><</nobr>>
[[Return home|Home3]]
<<set $debuff to 2>>
<<set $W1E4meet to true>>
<<set $Willgrow to true>>
<<set $World1 to $World1 + 1>><</if>>
<<set $W1E4CHP to $W1E4MHP>>
<<set $W1E4CSE to $W1E4MSE>>
<<set $enemyHPRes to 0.9>>
<<set $enemySERes to 1>>
<<set $targetHP to null>>
<<set $targetSE to null>>
<<set $PotionUse to 0>>
<<include [[PotionsRevert]]>>
<<set $selectedPotion to 0>>
<<set $StatInitialize to not true>>You evaluate her abilites:
HP damage: 180
SE damage: 150
HP resistance: 10%
SE resistance: 0%
Ability: Counterattack <<if $W1E4meet is true>>(A move that deals a portion of your HP damage while simultaneously increasing her resistance)<</if>>
<<nobr>><<set _randomValue = Math.random()>>
<<set _cumulative = 0>>
<<set $enemyHPres to 0.9>>
<<set $enemySEres to 1>>
<<for _move range $W1E4moves>>
<<set _cumulative += _move.probability>>
<<if _randomValue <= _cumulative>>
<<print _move.description>>
<<if _move.ID is 1>><<set $currentHP -= $W1E4damage1>><<elseif _move.ID is 2>><<set $currentSE -= $W1E4damage2>><<elseif _move.ID is 3>><<set $currentHP -= $W1E4damage3>><</if>>
<<if _move.ID is 3>><<set $enemyHPRes -= 0.3>><<set $enemySERes -= 0.3>><</if>>
<<break>>
<</if>>
<</for>><</nobr>>
[[Return|W1E4fight]]You know, sometimes you’d wish things would return to the peaceful times before. Now, every day is like a warzone where you're forced to fight if you want to live another day. This time it was no different. Brewing from the village's roads was a parade of soldiers led by the biggest woman you've ever seen. Her brown hair with red streaks fluttered by the wind, a crown atop a majestic monument of meat. A regal cape covered her broad back, blanketed the incredibly muscular body she had attained. You thought it was impossible for there to be females bigger than Lila and you’d pleasantly surprised how many there are out there. She would’ve been called the undisputed women’s bodybuilding champion, were it not for her plumpous boobs and throbbing cock obscuring a majority of the view.
<span style="color:#c2774a">"Beast! My name is Jarnessa, Queen of the Futanari. You've appeared in my kingdom and threatened my people. For that, you will be punished by my hands. Show yourself!"</span> she screamed. Like hell, you would.
<span style="color:#c2774a">"Hmmph, I figured. See how you like this then."</span> Jarnessa walked to one of the trees, squeezed it between her boobs and arms, and uprooted it within seconds. Hundreds of soldiers cheered her on, impressed by her display of strength. Not to be outdone, they helped deforest the area in small groups, clearing acres in minutes that would otherwise take months. While you don't think much about the forest, you're more concerned about the anchor points being harmed which would lock you in this dimension. You revealed your presence, growling behind a tree as intimidation.
<span style="color:#c2774a">"That’s enough my daughters. The beast was bold enough to show its face in front of me; a face waiting to be pummeled down, hhaaaa,"</span> she said before charging your way.
[[Fight|W1E5fight]]
<<set $W1E5MHP to 1000>>
<<set $W1E5MSE to 1000>>
<<set $W1E5CHP to $W1E5MHP>>
<<set $W1E5CSE to $W1E5MSE>>
<<set $enemyHPRes to 0.9>>
<<set $enemySERes to 0.9>>
<<set $W1E5damage1 to ((1-$HPResist)*150).toFixed(0)>>
<<set $W1E5damage2 to ((1-$SEResist)*150).toFixed(0)>>
<<set $W1E5moves = [
{ ID: 1, damage: 150, name: "body charge", probability: 0.5, description: "She charged forward, her footsteps heavy like a bull. With the full weight of her strength and authority, she collided with you, sending you flying with a shockwave as you take <span style='color:green'>$W1E5damage1</span> damage."},
{ ID: 2, damage: 150, name: "cock strike", probability: 0.5, description: "Her arms weren't the only weapon in her arsenal. With a powerful swing, she brought her rod down upon you, the sheer force of the blow dealing <span style='color:pink'>$W1E5damage2</span> damage when it connected."},
]>>
<<set $reinforcement to not true>>
<<set $reinforcement33 to not true>>
<<set $reinforcement67 to not true>>
<<set $JarnessaG to not true>>
<<set $W1E5RMHP to 300>>
<<set $W1E5RMSE to 300>>
<<set $W1E5RCHP to $W1E5RMHP>>
<<set $W1E5RCSE to $W1E5RMSE>>
<<set $enemyRHPres to 1>>
<<set $enemyRSEres to 1>>
<<set $W1E5damage3 to ((1-$HPResist)*100).toFixed(0)>>
<<set $W1E5damage4 to ((1-$SEResist)*100).toFixed(0)>>
<<set $W1E5reinforce = [
{ ID: 1, damage: 100, name: "punch", probability: 0.5, description: "Jarnessa's reinforcement punched you, their fist rocketing behind their Queen's protection, dealing <span style='color:green'>$W1E5damage3</span> damage."},
{ ID: 2, damage: 100, name: "punch cock", probability: 0.5, description: "With a quick punch from Jarnessa's reinforcement, they sent jolt through your cock, dealing <span style='color:pink'>$W1E5damage4</span> damage."},
]>><<if $W1E5CHP <= 0>>Boss HP reached 0. You win the battle!
[[Next|W1E5end]]<<set $result to 1>>
<<elseif $W1E5CSE <= 0>>Boss SE reached 0. You win the battle!
[[Next|W1E5end]]<<set $result to 2>>
<<elseif $currentHP<= 0>>Your HP has reached 0. You lose the battle!
[[Next|W1E5end]]<<set $result to 3>>
<<elseif $currentSE <= 0>>Your SE has reached 0. You lose the battle!
[[Next|W1E5end]]<<set $result to 4>><<else>>
<h2>Enemy: Jarnessa</h2>
Hit Points: <<- $W1E5CHP.toFixed(0)>>/$W1E5MHP
<<set _percentage1 to ($W1E5CHP/$W1E5MHP * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage1"></div></div>
Sexual Endurance: <<- $W1E5CSE.toFixed(0)>>/$W1E5MSE
<<set _percentage2 to ($W1E5CSE/$W1E5MSE * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage2"></div></div>
<<if ($reinforcement is true) and (($W1E5RCHP > 0) or ($W1E5RCSE > 0))>><h2>Enemy: Reinforcement</h2>
Hit Points: <<- $W1E5RCHP.toFixed(0)>>/$W1E5RMHP
<<set _percentage1 to ($W1E5RCHP/$W1E5RMHP * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage1"></div></div>
Sexual Endurance: <<- $W1E5RCSE.toFixed(0)>>/$W1E5RMSE
<<set _percentage2 to ($W1E5RCSE/$W1E5RMSE * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage2"></div></div><</if>><<if (($W1E5RCHP <= 0) or ($W1E5RCSE <= 0)) and ($JarnessaG is not true) and ($reinforcement is true)>><span style="color:#c2774a">"Your efforts were valiant, my sister. I can feel your soul burning with passion and I'll make sure it ends here!"</span> Invigorated, she grew and recovered some of her lost energy. <<set $W1E5CHP += 250>><<set $W1E5MHP += 250>><<set $W1E5CSE += 250>><<set $W1E5MSE += 250>><<set $reinforcement to not true>><<set $JarnessaG to true>><</if>>
<h2>Your status:</h2>
Hit points: <<- $currentHP.toFixed(0)>>/<<- $maxHP.toFixed(0)>>
<<set _percentage3 to ($currentHP/$maxHP * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage3"></div></div>
Sexual Endurance: <<- $currentSE.toFixed(0)>>/<<- $maxSE.toFixed(0)>>
<<set _percentage4 to ($currentSE/$maxSE * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage4"></div></div>
Available moves:
[[Use Predator's Eyes|W1E5info]]
<<link "Skip turn""W1E5next">><<set $selectedMove to 0>><</link>>
<<if $reinforcement is true>><<for _i = 0; _i < $Moveset.length; _i++>>
<<capture $Moveset[_i].ID>><<linkappend $Moveset[_i].name>>
Select a target:
<<link "Jarnessa""W1E5next">><<set $targetHP to $W1E5CHP>><<set $targetSE to $W1E5CSE>><<set $target to 1>><</link>>
<<link "Reinforcement""W1E5next">><<set $targetHP to $W1E5RCHP>><<set $targetSE to $W1E5RCSE>><<set $target to 2>><</link>><<set $selectedMove= $Moveset[_i].ID>><</linkappend>><</capture>>
<</for>><<else>><<for _i = 0; _i < $Moveset.length; _i++>>
<<capture $Moveset[_i].ID>><<link $Moveset[_i].name "W1E5next">>
<<set $selectedMove= $Moveset[_i].ID>>
<<set $targetHP to $W1E5CHP>><<set $targetSE to $W1E5CSE>><<set $target to 1>>
<</link>><</capture>>
<</for>><</if>>
<<link "Surrender""W1E5end">><<set $result to 3>><</link>><</if>><<nobr>><<if $StatInitialize is not true>><<set $enemyHPRes to 0.9>><<set $enemySERes to 0.9>><<set $enemySERes to 1>><<set $StatInitialize to true>><</if>>
<<include [[MovesetLogic]]>><br><br>
<<set _randomValue = Math.random()>>
<<set _cumulative = 0>>
<<set _randomValue2 = Math.random()>>
<<set _cumulative2 = 0>>
<<if (($W1E5CHP < 0.67*$W1E5MHP) or ($W1E5CSE < 0.67*$W1E5MSE)) and ($reinforcement67 is not true)>>
<<set $reinforcement to true>><<set $reinforcement67 to true>>
<span style="color:#ba815f">"My Queen, I'll help you defeat this beast!"</span><br><br>
<span style="color:#c2774a">"Thank you sister, let's show it who's boss around here!."</span><br><br>
<<elseif (($W1E5CHP < 0.33*$W1E5MHP) or ($W1E5CSE < 0.33*$W1E5MSE)) and ($reinforcement33 is not true)>>
<<set $reinforcement to true>><<set $reinforcement33 to true>>
<span style="color:#ba815f">"My Queen, I'll help you defeat this beast!"</span><br><br>
<span style="color:#c2774a">"Thank you sister, let's show it who's boss around here!."</span><<set $JarnessaG to not true>><<set $W1E5RMHP to 300>>
<<set $W1E5RMSE to 300>><<set $W1E5RCHP to $W1E5RMHP>><<set $W1E5RCSE to $W1E5RMSE>><br><br><</if>>
<<if $reinforcement is true>>
<<for _move range $W1E5reinforce>>
<<set _cumulative2 += _move.probability>>
<<if _randomValue2 <= _cumulative2>>
<<print _move.description>>
<<if _move.ID is 1>><<set $currentHP -= $W1E5damage3>><<elseif _move.ID is 2>><<set $currentSE -= $W1E5damage4>><</if>>
<<break>>
<</if>>
<</for>><br><br><</if>>
<<for _move range $W1E5moves>>
<<set _cumulative += _move.probability>>
<<if _randomValue <= _cumulative>>
<<print _move.description>>
<<if _move.ID is 1>><<set $currentHP -= $W1E5damage1>><<elseif _move.ID is 2>><<set $currentSE -= $W1E5damage2>><</if>>
<<break>>
<</if>>
<</for>><br>
<<if $target is 1>>
<<set $W1E5CHP to $targetHP>>
<<set $W1E5CSE to $targetSE>>
<<elseif $target is 2>>
<<set $W1E5RCHP to $targetHP>>
<<set $W1E5RCSE to $targetSE>><</if>>
[[Continue|W1E5fight]]<</nobr>><<if ($result is 1) or ($result is 2)>><<if $result is 1>>Badump, Jarnessa crashed on her ass, exhausted and bleeding. "Nngggruhh," she groaned, attempting to stand up but her wobbly feet threw her down again.<<elseif $result is 2>>"Aaauuunhhh," Jarnessa screamed a moan during her climax, jizzing enough cum to flood the vicinity. She fell on her ass, unresponsive from the overstimulation.<</if>> You roared as a winning proclamation, piercing the skies with the loudness. Jarnessa’s guards cowered behind her, fearing the loss of their beloved queen to a monster. But she seemed to smile, accepting her demise.
Time slows down when doom is approaching. Each tremor resonated to the depths of their heart. And when you’re face-to-face with it, it blurs into something incomprehensible. What they expected was bloodshed—a dawn for the new order—but out of the blue was a helping hand extended to lift her. They remained frozen, trapped in their perspective of what you were. The Queen, however, was quick to accept your proposal, standing up with your help.
<span style="color:#c2774a">"What’s this? Mercy offered by a beast? Never knew they could show compassion."</span>
"I might be a beast, but I’m no monster." Their faces turned cold when you spoke, even the Queen.
<span style="color:#c2774a">"Wait…did you just…spoke?"</span>
"Greetings Queen, my name’s Kai Howlfang."
<span style="color:#c2774a">"Wait, WHATTT!!"</span> she jumped backward.
"Now, now, I wouldn’t move too much if I were you. You haven’t recovered yet."
<span style="color:#c2774a">"//Sigh//, so you’re implying that we blindly attacked a beast that not only spared us but could also talk? I might have failed at being a queen."</span>
"Don’t beat yourself up too much. Wouldn’t this be a common response for a civilization when they encountered something out of the ordinary? Besides, I did injure some of your women."
<span style="color:#c2774a">"Still…gosh, where are my manners. Again, I’m Jarnessa, Queen of the Futanari.</span>
"I’m Kai, Kai Howlfang, a distant traveler."
<span style="color:#c2774a">"A distant traveler, huh? So there’s more of you? What are you here for then?"</span>
"From my world, I’m one out of many hypers. Entities whose main objective is the pursuit of growth."
<span style="color:#c2774a">"I guess I’m fortunate you’re the one we met then. I’d be terrified if a bigger one showed up. Speaking of size…I might have something you’d find interesting. Call it a token of appreciation for showing mercy. Follow me."</span>
[[Follow Jarnessa|W1E5endstory]]
<<set $World1 to $World1 + 1>><<set $debuff -= 1>>
<<set $W1E5meet to true>>
<<set $Willgrow to true>><<elseif ($result is 3) or ($result is 4)>>Thud! You collapsed onto your backside, battered and coughing up blood. "Urghhh," you groaned, your innards writhing from the pain.
<span style="color:#c2774a">"Hahaha! That was a great attempt from you, beast. But you stood no chance when I’m with my people. How about you become my royal pet? It would be a waste to stay secluded in this confining forest. Not only would you be respected by everyone, but I’ll also treat you to wonders befit for royalty. What do you say about my offer?"</span> she asked.
<span id="BadEnd1"><<link "Accept her offer" "BadEnd1">><</link>></span>
<<linkreplace "Decline her offer">><<replace "#BadEnd1">>You scoffed at the idea. Giving up on your ambitions and resorted to being a measly pet? There is no way you’ll be satisfied if it’s that shallow; you have goals bigger than she could have imagined. Dashing away from her, you retreated into the forest with determination for revenge.
<span style="color:#c2774a">"You can run but you can’t hide, beast! I’m sure you’ll have a change of heart and accept the offer when I beat you again."</span>
//Received "wounded" debuff.//
<<nobr>>//Gained <<- 40*$XPmulti>> essence points.//<<set $currentXP to $currentXP + (40*$XPmulti)>><br>
Essence points until next level: <<- $currentXP.toFixed(0)>> / <<- $XPreq.toFixed(0)>>
<<if $currentXP > $XPreq>><br>(Sleep to access level up page)<</if>><</nobr>>
[[Return home|Home3]]
<<set $debuff to 2>>
<<set $W1E5meet to true>>
<<set $Willgrow to true>><</replace>><</linkreplace>><</if>>You evaluate her abilites:
HP damage: 150
SE damage: 150
HP resistance: 10%
SE resistance: 10%
She is concealing some kind of ability, be careful.
<<nobr>><<set _randomValue = Math.random()>>
<<set _cumulative = 0>>
<<for _move range $W1E5moves>>
<<set _cumulative += _move.probability>>
<<if _randomValue <= _cumulative>>
<<print _move.description>>
<<if _move.ID is 1>><<set $currentHP -= $damage1>><<elseif _move.ID is 2>><<set $currentSE -= $damage2>><</if>>
<<break>>
<</if>>
<</for>>
<<if $reinforcement is true>>
<<for _move range $W1E5reinforce>>
<<set _cumulative += _move.probability>>
<<if _randomValue <= _cumulative>>
<<print _move.description>>
<<if _move.ID is 1>><<set $currentHP -= $damage3>><<elseif _move.ID is 2>><<set $currentSE -= $damage4>><</if>>
<<break>>
<</if>>
<</for>><br><br><</if>><</nobr>>
[[Return|W1E5fight]]You step foot into the sprawling expanse of the city, the absence of walls merging it into part of nature. Condensed dirt roads stretched wide to accommodate travel with towering homes of hewn timber and boulders lining the sides. The scent of the Earth and thuds of footsteps filled the air, a natural environment you’re accustomed to.
<span style="color:#c2774a">"Wait here, let me fetch something."</span>
You waited.
<span style="color:#c2774a">"Here it is, good thing I remembered where I stored it,"</span> Jarnessa handed an obsidian artifact shaped like a maw; its teeth inlaid with glowing streaks of crimson runes. Suspended in its center was a half-filled orb swirling with rippling, blood-like liquid. <span style="color:#c2774a">"This is an artifact passed down from generations because nobody can harness its powers, not even me. Perhaps you might be able to discover its potential, take it."</span>
"Thank you, Jarnessa," you wore the amulet on your neck.
<span style="color:#c2774a">"Don’t sweat it. We’re pretty kind outside of battles so I hoped you’d come back later. Especially when you’re bigger."</span>
"I’ll keep that in mind. I’ll see you soon," you waved goodbye.
//Vore artifact obtained.//
Gained Essence of Futanari!
<<nobr>>//Gained <<- 100*$XPmulti>> essence points.//<<set $currentXP to $currentXP + (100*$XPmulti)>><br>
Essence points until next level: <<- $currentXP.toFixed(0)>> / <<- $XPreq.toFixed(0)>>
<<if $currentXP > $XPreq>><br>(Sleep to access level up page)<</if>><</nobr>>
[[Go home|Home3]]
<<set $World1Boss to true>>
<<set $inventoryStory.push ("Essence of Futanari")>>You walked to Jarnessa with a look of submission, your proud stride reduced to a shadow of itself. For some reason, her charisma made the offer more appealing than your ultimate goal. It was a free chance at second-hand glory as her royal pet, though hollow at best. Bowing your head, you released your aspirations and accepted her leash.
Life as her pet was strange and unique. Jarnessa stuck to her words, treating you as a cherished companion. Her people's initial weariness dissipated over time. Stares of hostility changed to tributes of exotic meats, praises of your protection, and respect. Good times created weak men, they say. It was true. Your usual strive for growth began to dwindle and your instincts dulled. What once defined your ferocity began to fade.
Years passed, and you grew old in her service. Her wrinkled arms would stroke your coarse fur, a callback to battles long past. With the end in sight, you often wondered: was the choice right? Was it all worth it? To toss the dream you once sought for it to wither into nothingness? In truth, you don't know. While you gained a place where you belong, it wasn't what you envisioned; you deliberated as you slept for one last time ...
Bad Ending 1: A Royal's Death
[[Restart from the beginning|Preface]]
[[Restart from Stage 3|Home3]]Upgrade points available: $upgradePoint
<<nobr>><<if $currentLevel >= 1>>Base stats:<br>
<<linkappend "Increase all base by 3 (cost: 1)">><br>
<<if $upgradePoint >= 1>><<link "Confirm your choice" "Level up">>
<<set $baseH += 3>>
<<set $baseM += 3>>
<<set $baseD += 3>>
<<set $baseB += 3>>
<<set $upgradePoint -= 1>><</link>><<else>>Not enough points<</if>><</linkappend>>
<br><<linkappend "Increase muscle and height base by 8 (cost: 1)">><br>
<<if $upgradePoint >= 1>><<link "Confirm your choice" "Level up">>
<<set $baseH += 8>>
<<set $baseM += 8>>
<<set $upgradePoint -= 1>><</link>><<else>>Not enough points<</if>><</linkappend>>
<br><<linkappend "Increase dick and balls base by 8 (cost: 1)">><br>
<<if $upgradePoint >= 1>><<link "Confirm your choice" "Level up">>
<<set $baseD += 8>>
<<set $baseB += 8>>
<<set $upgradePoint -= 1>><</link>><<else>>Not enough points<</if>><</linkappend>><br><br><</if>>
<<if $currentLevel >= 3>>Multi stats:
<<if $multiUp1 is not true>><br><<linkappend "Increase all multi by 1 (cost: 1)">><br>
<<if $upgradePoint >= 1>><<link "Confirm your choice" "Level up">>
<<set $multiH += 1>>
<<set $multiM += 1>>
<<set $multiD += 1>>
<<set $multiB += 1>>
<<set $upgradePoint -= 1>><<set $multiUp1 to true>><</link>><<else>>Not enough points<</if>><</linkappend>><</if>>
<<if $multiUp2 is not true>><br><<linkappend "Increase muscle and height multi by 2.25 (cost: 1)">><br>
<<if $upgradePoint >= 1>><<link "Confirm your choice" "Level up">>
<<set $multiH += 2.25>>
<<set $multiM += 2.25>>
<<set $upgradePoint -= 1>><<set $multiUp2 to true>><</link>><<else>>Not enough points<</if>><</linkappend>><</if>>
<<if $multiUp3 is not true>><br><<linkappend "Increase dick and balls multi by 2.25 (cost: 1)">><br>
<<if $upgradePoint >= 1>><<link "Confirm your choice" "Level up">>
<<set $multiD += 2.25>>
<<set $multiB += 2.25>>
<<set $upgradePoint -= 1>><<set $multiUp3 to true>><</link>><<else>>Not enough points<</if>><</linkappend>><</if>><br><br><</if>>
<<if $currentLevel >= 7>>Passive stats:
<<if $passiveUp1 is not true>><br><<linkappend "Increase all passive by 0.005 (cost: 2)">><br>
<<if $upgradePoint >= 2>><<link "Confirm your choice" "Level up">>
<<set $passiveH += 0.005>>
<<set $passiveM += 0.005>>
<<set $passiveD += 0.005>>
<<set $passiveB += 0.005>>
<<set $upgradePoint -= 2>><<set $passiveUp1 to true>><</link>><<else>>Not enough points<</if>><</linkappend>><</if>>
<<if $passiveUp2 is not true>><br><<linkappend "Increase muscle and height passive by 0.015 (cost: 2)">><br>
<<if $upgradePoint >= 2>><<link "Confirm your choice" "Level up">>
<<set $passiveH += 0.015>>
<<set $passiveM += 0.015>>
<<set $upgradePoint -= 2>><<set $passiveUp2 to true>><</link>><<else>>Not enough points<</if>><</linkappend>><</if>>
<<if $passiveUp3 is not true>><br><<linkappend "Increase dick and balls passive by 0.015 (cost: 2)">><br>
<<if $upgradePoint >= 2>><<link "Confirm your choice" "Level up">>
<<set $passiveD += 0.015>>
<<set $passiveB += 0.015>>
<<set $upgradePoint -= 2>><<set $passiveUp3 to true>><</link>><<else>>Not enough points<</if>><</linkappend>><</if>><br><br><</if>>
<<if $currentLevel >= 1>>Combat stats:
<<if $Heightmove is not true>><br><<linkappend "Unlock height specific moves (cost: 1)">><br>
<<if $upgradePoint >= 1>><<link "Confirm your choice" "Level up">>
<<set $Moveset.push (
{ ID: 3, name: "Stomp" },
{ ID: 4, name: "Footjob" })>>
<<set $upgradePoint -= 1>><<set $Heightmove to true>><</link>><<else>>Not enough points<</if>><</linkappend>><</if>>
<<if $Musclemove is not true>><br><<linkappend "Unlock muscle specific moves (cost: 1)">><br>
<<if $upgradePoint >= 1>><<link "Confirm your choice" "Level up">>
<<set $Moveset.push (
{ ID: 5, name: "Body Slam" },
{ ID: 6, name: "Muscle Worship" })>>,
<<set $upgradePoint -= 1>><<set $Musclemove to true>><</link>><<else>>Not enough points<</if>><</linkappend>><</if>>
<<if $Dickmove is not true>><br><<linkappend "Unlock cock specific moves (cost: 1)">><br>
<<if $upgradePoint >= 1>><<link "Confirm your choice" "Level up">>
<<set $Moveset.push (
{ ID: 7, name: "Cock Smash" },
{ ID: 8, name: "Frottage" })>>
<<set $upgradePoint -= 1>><<set $Dickmove to true>><</link>><<else>>Not enough points<</if>><</linkappend>><</if>>
<<if $Ballsmove is not true>><br><<linkappend "Unlock balls specific moves (cost: 1)">><br>
<<if $upgradePoint >= 1>><<link "Confirm your choice" "Level up">>
<<set $Moveset.push (
{ ID: 9, name: "Balls Crush" },
{ ID: 10, name: "Ejaculate" })>>
<<set $upgradePoint -= 1>><<set $Ballsmove to true>><</link>><<else>>Not enough points<</if>><</linkappend>><</if>><br><</if>>
<<linkappend "Increase all damage by 5% (cost: 1)">><br>
<<if $upgradePoint >= 1>><<link "Confirm your choice" "Level up">>
<<set $HPmulti += 0.05>>
<<set $SEmulti += 0.05>>
<<set $upgradePoint -= 1>><</link>><<else>>Not enough points<</if>><</linkappend>>
<br><<linkappend "Increase physical damage by 10% (cost: 1)">><br>
<<if $upgradePoint >= 1>><<link "Confirm your choice" "Level up">>
<<set $HPmulti += 0.1>>
<<set $upgradePoint -= 1>> <</link>><<else>>Not enough points<</if>><</linkappend>>
<br><<linkappend "Increase sexual damage by 10% (cost: 1)">><br>
<<if $upgradePoint >= 1>><<link "Confirm your choice" "Level up">>
<<set $SEmulti += 0.1>>
<<set $upgradePoint -= 1>><</link>><<else>>Not enough points<</if>><</linkappend>>
<br><<if $specificmulti is not true>><<linkappend "Upgrade effects of stats on specific moves (cost: 1)">><br>
<<if $upgradePoint >= 1>><<link "Confirm your choice" "Level up">>
<<set $Hdmgmulti += 0.4>>
<<set $Mdmgmulti += 0.3>>
<<set $Ddmgmulti += 0.35>>
<<set $Bdmgmulti += 0.5>>
<<set $upgradePoint -= 1>><<set $specificmulti to true>><</link>><<else>>Not enough points<</if>><</linkappend>><</if>><br><br>
<<if $currentLevel >= 1>>Survivability stats:
<<if $HHPeffect is not true>><br><<linkappend "Increase height effect on HP by 10% (cost: 1)">><br>
<<if $upgradePoint >= 1>><<link "Confirm your choice" "Level up">>
<<set $HtoHP += 0.1>>
<<set $upgradePoint -= 1>><<set $HHPeffect to true>><</link>><<else>>Not enough points<</if>><</linkappend>><</if>>
<<if $MHPeffect is not true>><br><<linkappend "Increase muscle effect on HP by 15% (cost: 1)">><br>
<<if $upgradePoint >= 1>><<link "Confirm your choice" "Level up">>
<<set $MtoHP += 0.15>>
<<set $upgradePoint -= 1>><<set $MHPeffect to true>><</link>><<else>>Not enough points<</if>><</linkappend>><</if>>
<<if $DSEeffect is not true>><br><<linkappend "Increase dick effect on SE by 15% (cost: 1)">><br>
<<if $upgradePoint >= 1>><<link "Confirm your choice" "Level up">>
<<set $DtoSE += 0.15>>
<<set $upgradePoint -= 1>><<set $DSEeffect to true>><</link>><<else>>Not enough points<</if>><</linkappend>><</if>>
<<if $BSEeffect is not true>><br><<linkappend "Increase balls effect on SE by 10% (cost: 1)">><br>
<<if $upgradePoint >= 1>><<link "Confirm your choice" "Level up">>
<<set $BtoSE += 0.1>>
<<set $upgradePoint -= 1>><<set $BSEeffect to true>><br><</link>><<else>>Not enough points<</if>><</linkappend>><</if>>
<<if $Hresist is not true>><br><<linkappend "Increase height effect on physical resistance by 5% (cost: 1)">><br>
<<if $upgradePoint >= 1>><<link "Confirm your choice" "Level up">>
<<set $HtoRes += 0.05>>
<<set $upgradePoint -= 1>><<set $Hresist to true>><</link>><<else>>Not enough points<</if>><</linkappend>><</if>>
<<if $Mresist is not true>><br><<linkappend "Increase muscle effect on physical resistance by 10% (cost: 1)">><br>
<<if $upgradePoint >= 1>><<link "Confirm your choice" "Level up">>
<<set $MtoRes += 0.1>>
<<set $upgradePoint -= 1>><<set $Mresist to true>><</link>><<else>>Not enough points<</if>><</linkappend>><</if>>
<<if $Dresist is not true>><br><<linkappend "Increase dick effect on sexual resistance by 10% (cost: 1)">><br>
<<if $upgradePoint >= 1>><<link "Confirm your choice" "Level up">>
<<set $DtoRes += 0.1>>
<<set $upgradePoint -= 1>><<set $Dresist to true>><</link>><<else>>Not enough points<</if>><</linkappend>><</if>>
<<if $Bresist is not true>><br><<linkappend "Increase balls effect on sexual resistance by 5% (cost: 1)">><br>
<<if $upgradePoint >= 1>><<link "Confirm your choice" "Level up">>
<<set $MtoRes += 0.05>>
<<set $upgradePoint -= 1>><<set $Bresist to true>><</link>><<else>>Not enough points<</if>><</linkappend>><</if>><</if>><br><br>
<<if $currentLevel >= 1>>XP stats:<br>
<<linkappend "Increase all XP gain by 30% (cost: 1)">><br>
<<if $upgradePoint >= 1>><<link "Confirm your choice" "Level up">><br>
<<set $XPmulti += 0.3>>
<<set $upgradePoint -= 1>><</link>><<else>>Not enough points<</if>><</linkappend>><br><br><</if>>
<<if $World1Boss is true>>Vore artifact:
<<if $voreability is not true>><br><<linkappend "Vore allows ability theft (cost: 3)">><br>
<<if $upgradePoint >= 3>><<link "Confirm your choice" "Level up">>
<<set $abilityTheft to true>>
<<set $upgradePoint -= 3>><<set $voreability to true>><</link>><<else>>Not enough points<</if>><</linkappend>><</if>>
<<if $voreeffect is not true>><br><<linkappend "Vore effect on stats increases by 30% (cost: 1)">><br>
<<if $upgradePoint >= 1>><<link "Confirm your choice" "Level up">>
<<set $Voremulti += 0.3>>
<<set $upgradePoint -= 1>><<set $voreeffect to true>><</link>><<else>>Not enough points<</if>><</linkappend>><</if>>
<<if ($voreup is not true) and ($World2Boss is true)>><br><<linkappend "??? (cost: 1)">><br>
<<if $upgradePoint >= 1>><<link "Confirm your choice" "Cockvore">>
<<set $upgradePoint -= 1>><<set $voreup to true>><</link>><<else>>Not enough points<</if>><</linkappend>><</if>><br><br><</if>>
<<if $World2Boss is true>>Potions and alchemy:
<<if $potionseffect is not true>><br><<linkappend "Increases all potions effect by 20% (cost: 1)">><br>
<<if $upgradePoint >= 1>><<link "Confirm your choice" "Level up">>
<<set $Potionsmulti += 0.2>>
<<set $upgradePoint -= 1>><<set $potionseffect to true>><</link>><<else>>Not enough points<</if>><</linkappend>><</if>>
<<if $potionsdrops is not true>><br><<linkappend "75% chance for double drops (cost: 1)">><br>
<<if $upgradePoint >= 1>><<link "Confirm your choice" "Level up">>
<<set $upgradePoint -= 1>><<set $potionsdrops to true>><</link>><<else>>Not enough points<</if>><</linkappend>><</if>>
<<if $potionsrecipe is not true>><br><<linkappend "More potions recipe (cost: 2)">><br>
<<if $upgradePoint >= 2>><<link "Confirm your choice" "Level up">>
<<set $morePotions to true>>
<<set $upgradePoint -= 2>><<set $potionsrecipe to true>><</link>><<else>>Not enough points<</if>><</linkappend>><</if>><br><br><</if>>
<<if $World3Boss is true>>Adethar training:<br>
<<linkappend "Increase training XP gain by 100% (cost: 1)">><br>
<<if $upgradePoint >= 1>><<link "Confirm your choice" "Level up">>
<<set $AdetharXPmulti += 1>>
<<set $upgradePoint -= 1>><</link>><<else>>Not enough points<</if>><</linkappend>>
<<if $growthstage is not true>><br><<linkappend "Unlock more growth stages (cost: 1)">><br>
<<if $upgradePoint >= 1>><<link "Confirm your choice" "Level up">>
<<set $moreTraining to true>>
<<set $upgradePoint -= 1>><<set $growthstage to true>><</link>><<else>>Not enough points<</if>><</linkappend>><</if>>
<<if $sizeloss is not true>><br><<linkappend "Reduces size lost during training (cost: 1)">><br>
<<if $upgradePoint >= 1>><<link "Confirm your choice" "Level up">>
<<set $moreTraining to true>>
<<set $upgradePoint -= 1>><<set $AdetharLight to 0.03>><<set $AdetharMed to 0.06>><<set $AdethaHeavy to 0.1>><</link>><<else>>Not enough points<</if>><</linkappend>><</if>><br><br><</if>>
<<if $World4Boss is true>>Rituals:
<<if $ritualeffect is not true>><br><<linkappend "Increase all ritual effect by 10% (cost: 1)">><br>
<<if $upgradePoint >= 1>><<link "Confirm your choice" "Level up">>
<<set $Ritualmulti += 0.1>>
<<set $upgradePoint -= 1>><<set $ritualeffect to true>><</link>><<else>>Not enough points<</if>><</linkappend>><</if>>
<<if $ritualstage is not true>><br><<linkappend "Unlock more rituals (cost: 2)">><br>
<<if $upgradePoint >= 2>><<link "Confirm your choice" "Level up">>
<<set $moreRitual to true>>
<<set $upgradePoint -= 2>><<set $ritualstage to true>><</link>><<else>>Not enough points<</if>><</linkappend>><</if>><br><br><</if>>
[[Wake up|Home3]]<</nobr>> Tapping on the display, the watch projected the following information:
<div style="background-color:#a9e1f8"><span style="color:black">Height: <<if $unit is 0>><<- $heightMetric2.toFixed(2)>> m<<else>><<- $heightImperial2.toFixed(2)>> feet<</if>> (<<- ($height + $height2).toFixed(1)>> points)
Muscle definition: <<include [[DefinitionK]]>> (<<- $muscle.toFixed(1)>> points)
Dick length: <<if $unit is 0>><<- $dickMetric2.toFixed(2)>> m<<else>><<- $dickImperial2.toFixed(2)>> feet<</if>> (<<- ($dick + $dick2).toFixed(1)>> points)
Balls size: <<if $unit is 0>><<- $ballsMetric2.toFixed(2)>> m<<else>><<- $ballsImperial2.toFixed(2)>> feet<</if>> (<<- ($balls + $balls2).toFixed(1)>> points)
<<linkappend "Advanced stats">>
Base muscle gain: $baseM
Base height gain: $baseH
Base dick gain: $baseD
Base balls gain: $baseB
Muscle gain multiplier: $multiM
Height gain multiplier: $multiH
Dick gain multiplier: $multiD
Balls gain multiplier: $multiB
Muscle passive growth: $passiveM
Height passive growth: $passiveH
Dick passive growth: $passiveD
Balls passive growth: $passiveB<</linkappend>>
<<linkappend "Stage 3 stats:">>
Physical damage: <<- $HPdamage.toFixed(0)>>
Sexual damage: <<- $SEdamage.toFixed(0)>>
Hit points: <<- $maxHP.toFixed(0)>>
Sexual endurance: <<- $maxSE.toFixed(0)>>
Physical resistance: <<- $HPResist.toFixed(0)>>
Sexual resistance: <<- $SEResist.toFixed(0)>>
Current XP: <<- $currentXP.toFixed(0)>> / <<- $XPreq.toFixed(0)>>
XP multiplier: $XPmulti
Current level: $currentLevel<</linkappend>></span></div>
[[Go back|Watch2]]Upon selecting the node, an upgraded, lifelike 3D projection materializes inside the room. It was an infinite white chamber with your unrestrained version in the middle. The detailed model mirrors your body’s proportions and intricacies. Through the watch, you could control the viewing angle and zoom for the perfect seat.
<<include [[Heightdesc3]]>>
<<include [[Muscledesc3]]>>
<<include [[Dickdesc3]]>>
<<include [[Ballsdesc3]]>>
[[Back|Watch2]]
<<if $muscle < 500>>Your physique screams of a hyper with its size. Seriously, how in the world did you manage to build muscles like these? Even a bodybuilder would dream of attaining even a fraction of this physique. Every muscle fiber in your body is so enlarged that you’d bet bullets and missiles wouldn’t damage you. Your traps have overtaken your neck, leaving no room for weakness. In contrast, your meters-wide torso is absurdly broad, built to accommodate the expansive space between your incredibly muscular shoulders. These pairs of hulking slabs boasted more muscle than the best bodybuilder's entire frame. Not to mention the sledgehammer of meat that is your arms, crushing anything with its destructive power. Appearing out of nowhere, another line of muscles bulged, forming an eight-pack meters in length. With their sharp bevel, sweat is like water irrigating the fields. Supporting the monumental structure are thighs that resemble grain silos. But instead of grain, they store blood, flexing with every movement. Their intoxicating power leaves you hanging for more, now looking for a space shuttle to satisfy that desire.
<<elseif $muscle < 1200>>With muscles this freakish, it's hard to distinguish individual muscles when they merge into an indestructible shield. The bulge surrounding your neck is like volcanos erupting strength. Expansive shoulders serve as a base for the mountain climb, a plateau big enough for a group of explorers to rest. Don't worry, overgrown pectorals are there to catch their fall, redirecting wind to not sway their descent. Your arms have transformed into monstrous masses, with biceps pressing against your face during a flex and triceps veined like city plumbing systems. Forearms display each muscle strain, forced outward by the sheer size of your physique. The fibers ripple beneath your skin, their tension strong enough to snap steel beams like twigs. While your upper body was magnificent, they weren't prepared for the lower half. Eight boulder-like abdominal muscles protrude from your waistline, developed into blocks denser than worldly materials. Your quads are so oversized that their teardrop shape is akin to logs glued together with a promise of growth. Your combined power leaves you craving, now setting your sights on supertankers to quench that insatiable itch.
<<elseif $muscle < 3250>>How would you define a monster of muscles? The closest thing to it would be your figure. A good example is your feet, boasting enormous muscles that radiate strength, shattering expectations in a snap. Snaking upward with a logic-defying size are your quads, bulging nonstop, so that they’ve widened your stance. Your eight-pack has reached absurd proportions, with each muscle exaggerated to house-sized. Muscles you never knew existed bulge around it to widen your waist. Your arms are beyond belief. Every inch is packed with immense mass; your biceps alone crush anything in its path, while your triceps peak even at rest. Jutting pectorals ripple and quake with every breath, their movement echoing like a distant avalanche. Above it would be your shoulder's breadth— carved like mountains—that are visible from afar. Your head has merged into your upper body with colossal traps devouring your neck. Muscles this monstrous couldn't be stimulated unless burdened by superstructures in the millions of tons like the Pyramid of Giza.
<<elseif $muscle < 3550>>Colossus: a person or thing of enormous size; sounds a lot like you, doesn't it? Combining your looming height and colossal muscles, you cast a cooling shadow over districts. Citizens underneath could only stand idly by and watch as your legs sent tremors with the slightest movement, demolishing everything into a crater. Your calves are teardrop-shaped monstrosities, a characteristic passed down from your bulging thighs. Together, they form pillars that swell and flex. Weighing down on them are abs that morphed harder with every inhale, grinding and vying for space after growing another pair. Beside them, your lats push your arms outward, making your commanding stance permanent. It must be if it wants to contain your twin canyons of pectorals. On the other side of the coin is your demonic back, forming folds like valleys between fields. Your arms are also beyond comprehension. Biceps that dwarf houses and triceps packed with unreal strength ripple with every flex, veins coursing like literal rivers across their surface. Millions of tons feel weightless like feathers, and you notice the weight only when you decide to. When you’re buff like a muscle god, you need the entire volume of big dams to feel challenged.
<</if>><<if $muscle < 500>>Your physique screams of a hyper with its size. Seriously, how in the world did you manage to build muscles like these? Even a bodybuilder couldn’t have dreamt of attaining such a hulkish physique in his entire life. Every muscle fiber in your body is so enlarged, that you’d bet bullets and missiles wouldn’t damage you. Your traps have overtaken your neck, leaving no room for weaknesses. In contrast, your meters-wide torso is absurdly broad, built to accommodate the expansive space between your incredibly muscular shoulders. These pair of hulking slabs of strength boasted more muscle than the best bodybuilder's entire frame. Not to mention the sledgehammer of meat that is your arms, crushing anything with its destructive power. Appearing out of nowhere, another line of muscles bulged, forming an eight-pack meters in length. With their sharp bevel, sweat is like water irrigating the fields. Supporting the monumental structure are thighs so thick, they resemble grain silos. But instead of grain, they store blood, rippling with every movement. Their intoxicating power leaves you hanging for more, now looking for a space shuttle to satisfy that desire.
<<elseif $muscle < 1200>>With muscles this freakish, it's hard to distinguish individual muscles when they merge into an indestructible shield. The bulge surrounding your neck is like volcanos erupting strength from each slab. Expansive shoulders serve as a base for the mountain climb, a plateau big enough for a group of explorers to rest. Don't worry, overgrown pectorals are there to catch their fall, redirecting wind to not sway their descent. Your arms have transformed into monstrous masses of power, with biceps pressing against your face during a flex and triceps veined like city plumbing systems. Forearms display each muscle strain, forced outward by the sheer size of your physique. The fibers ripple beneath your skin, their tension strong enough to snap steel beams like twigs. While your upper body was magnificent, they weren't prepared for the lower half. Eight boulder-like abdominal muscles protrude from your waistline, developed into blocks denser than worldly materials. Your quads are so oversized their teardrop shape is akin to logs glued together with a promise of growth; your calves are forced to catch up. Your combined power leaves you craving, now setting your sights on supertankers to quench that insatiable itch.
<<elseif $muscle < 3250>>How would you define a monster of muscles? The closest thing to it would be your figure that bodybuilders everywhere would give anything to achieve even a tiny fraction. A good example is your feet, boasting muscles than even the entire bodies of bodybuilders, radiating strength that could shatter expectations. Snaking upward with a logic-defying size are your quads, massive and powerful that they’ve widened your stance. Your eight-pack has reached absurd proportions, with each muscle exaggerated to house-sized. Muscles you never knew existed bulge around it to widen your waist. Your arms are beyond belief. Every inch is packed with immense muscle mass your biceps alone crushes anything in its path, while your triceps peaked even at rest. Jutting pectorals ripple and quake with every breath, their movement echoing like a distant avalanche. Above it would be your shoulder's breadth— carved from mountains—visible from afar. Your head has merged into your upper body with colossal traps devouring your neck beneath the towering mass. Muscles this monstrous couldn't be stimulated unless burdened by superstructures in the millions of tons like the Pyramid of Giza.
<<elseif $muscle < 3550>>Colossus: a person or thing of enormous size; sounds a lot like you, doesn't it? Combining your looming height and colossal muscles, you cast a cooling shadow over districts. Citizens underneath could only standby and watch as your legs sent tremors with the slightest movement, crushing everything into a crater. Your calves are teardrop-shaped monstrosities, a characteristic passed down from your bulging thighs. Together, they form pillars that swell and flex with ease. Weighing down on them are abs that morphed harder with every inhale, grinding and vying for space after growing another pair. Beside them, your lats push your arms outward, making your commanding stance permanent. It must be if it wants to contain your twin canyons of pectorals. On the other side of the coin is your demonic back, forming folds like valleys between fields. Your arms are also beyond comprehension. Biceps that dwarf houses and triceps packed with unreal strength ripple with every flex, veins coursing like literal rivers across their surface. Millions of tons feel weightless like feathers, and you notice the weight only when you decide to. When you’re buff like a muscle god, you need the entire volume of big dams to feel challenged.
<</if>><<if $dick + $dick2 < 435 >>The monstrous size of your <<if $unit is 0>><<- $dickMetric2.toFixed(2)>> m<<else>><<- $dickImperial2.toFixed(2)>> feet<</if>> shaft seems swollen and pulsing with blood despite still being more or less lax. Each stroke of its veiny body sends dizzying lust through you. It makes you wonder how Drash stayed level-headed when his barbs amplified the intensity. Speaking of veins, you just noticed how each of them is convincingly thicker than men, on top of their extraordinary musculature. It’s wild to think how a fragile organ could morph into something best described as indestructible.
<<elseif $dick + $dick2 < 1035>>Your colossal member the length of <<if $unit is 0>><<- $dickMetric2.toFixed(2)>> m<<else>><<- $dickImperial2.toFixed(2)>> feet<</if>> commands attention when it beats average skyscrapers in height. The sheer thickness and density have made it resistant to worldly materials, including diamonds. While running your paw on its surface made you tremble in anticipation, fisting the gaping slit made you quake in ecstasy. I mean, with an opening like a junction between cliffs, it was inviting to try. In seconds, precum met your fist, bursting cum high into the sky, similar to Gateway Geyser. The experience was lovely.
<<elseif $dick + $dick2 < 2785>>Can your <<if $unit is 0>><<- $dickMetric2.toFixed(2)>> m<<else>><<- $dickImperial2.toFixed(2)>> feet<</if>> long penis be considered below you when it has grown to head height? Ah, how wonderful it is to watch ejaculation in real-time. Were it to stand upright, it would be a worldwide recognized monument, as the Eiffel Tower is shorter than it. You gave this bolster of meat a good hug. The strength it exudes is insane, leaving you breathless as words fail to describe its power. Despite the crazy development it has undergone, you know for a fact that it yearns for more. More size. More length. More width. More growth.
<<elseif $dick + $dick2 < 3100>>Your magnificent tower the length of <<if $unit is 0>><<- $dickMetric2.toFixed(2)>> m<<else>><<- $dickImperial2.toFixed(2)>> feet<</if>> stands as a testament to masculinity, reaching the clouds with its tip. It's a disappointment that there weren't villages to compare your length to. Otherwise, your cock would be a river for it, nourishing its citizens with your overflowing semen. Though only make-believe, you'd like to imagine them worshipping each inch of it. In turn, you'd transform them into muscleheads from the potency of your seed. Standing there leaves you teetering on the edge of orgasm from the unbearable sensitivity; it was instinctive that your hands gave it a deserved massage.
<</if>><<if $balls + $balls2 < 260 >>Below, your massive balls of <<if $unit is 0>><<- $ballsMetric2.toFixed(2)>> m<<else>><<- $ballsImperial2.toFixed(2)>> feet<</if>> pulse against your leg, their weight heavy with cum and testosterone. You can hear the churn within them from meters away, an audible sign of impending release. It’s getting impossible to keep it from leaking out when a momentary touch makes your body tremble with excitement. What is harder, though, is keeping the internal pressure in control without causing a ruckus. Were you to let loose, the entire city would be flooded with semen totaling an Olympic-sized pool. Returning to your senses, you proceed to do something else.
<<elseif $balls + $balls2 < 610>>When your pair of weighty testicles the size of <<if $unit is 0>><<- $ballsMetric2.toFixed(2)>> m<<else>><<- $ballsImperial2.toFixed(2)>> feet<</if>> crash, their collision sends bassy shockwaves that alert people in a wide radius. It is expected, especially when they are like large domes used for a concert. Even while unstimulated, their relentless churns persisted; their vein-covered bulk pulsing with an ominous energy that provides endless endurance for orgasms. Last time you checked, you managed to output cum that could fill a small lake. However, you doubt that it was all they amounted to when their sensitivity remained at an all-time peak. Returning to your senses, you proceed to do something else.
<<elseif $balls + $balls2 < 1810>>The absolute scale of your balls has grown so large that it has become one of the largest spherical structures, second to the MSG sphere if it were on Earth. With its <<if $unit is 0>><<- $ballsMetric2.toFixed(2)>> m<<else>><<- $ballsImperial2.toFixed(2)>> feet<</if>> size, instead of entertainment, a debauchery venue would be more appropriate when infectious testosterone lingers in the air. Wouldn't it be exciting? While the party ravers were jamming in the euphoria, the environment was leveled. The wake of your expansion is so intense that it creates destructive tremors. In any case, only reservoirs could contain the volume they spew. Returning to your senses, you proceed to do something else.
<<elseif $balls + $balls2 < 2000>>Your testicles have grown into the largest sphere (if it were on Earth), and it's not even close when its size is <<if $unit is 0>><<- $ballsMetric2.toFixed(2)>> m<<else>><<- $ballsImperial2.toFixed(2)>> feet<</if>> wide. Bystanders meters away would ejaculate just from sight alone as a result of lust oozing from every pore. While the people near it would be flabbergasted when they realized a strand of its fur was taller than them. It was difficult, impossible rather, to fathom. But for you who controlled them, it was empowering. More so when their ejaculation amount was like your own waterfall, equivalent to Niagara Falls' flow per day. Returning to your senses, you proceed to do something else.
<</if>><span style="color:#C8A2C8">"By the looks of it, you passed as my test subject. Let’s move somewhere private so nobody can disturb our experiment //wink//. Follow me."</span>
Going the other way around, there were no chambers in sight, only cubicles reserved as office spots. Around two-fifths down the hallway, Lila’s office lies on the right aisle. The door creaks open, revealing a rather spacious room for someone your size, let alone hers. In the middle sits a slick-looking desk and chair for her working space. On its left is a futuristic screen that serves like a PC, handling whatever businesses that are left. Its minimalistic design is probably why you can walk around without bumping into things.
<span style="color:#C8A2C8">"Give me a second, let me undress myself,"</span> flinging his lab coat, bra, and pants onto the table. At last, you finally witness Lila in her true beauty; her lavender skin glistens beneath the light, her purple areola jiggles in sync with the slightest movements, and her pinkish clitoris waiting for a good time. Indeed, who wouldn’t be excited when presented with such a model body. Just by sight alone, your cock flares up with life.
<span style="color:#C8A2C8">"Oh, how thick and vigorous. The longer I stare, the hornier I get,"</span> Lila commented, making the first move by touching your cock. <span style="color:#C8A2C8">"But tonight, you’ll be mine and mine alone."</span>
Initiating the action, she pulled her boobs up until they were level with your dick then she started rubbing. "Oh, what is this feeling? It feels heavenly," you thought, the suppleness of her tits encapsulating and providing a unique stimulation. Not only that, her mouth sucked your tip, further squeezing the cum out. She was impatient, unlike the Lila you knew. //Squirt//, //squirt//, you blasted ropes of jizz on her face in mere seconds.
<span style="color:#C8A2C8">"Ahhh, so delicious. I always knew you had the potential. Come on, Kai, why stop there? Give me some more~,"</span> Lila pleaded. Wait, why are her pupils shaped like a heart—ahhh—you came a second time, staining her boobs. Cleaning it up with a lick, Lila said, <span style="color:#C8A2C8">"Yes, fresh and potent. Perfect as expected."</span> Leaning in closer, she continued, <span style="color:#C8A2C8">"Put it in me, Kai. Breed this cat with your fresh sperm and let’s make babies together!"</span>
[[Pin her down|LilaQC2]]
Her seductiveness was sufficient to activate the primal part of you. Pushing Lila down to the floor, you immobilize her by pinning her hands and biting down on her neck. Both of you lay on the ground, humping like 2 felines interbreeding. Growling like it was mating season, you inserted your tool with difficulty due to the difference in size and started pounding.
<span style="color:#C8A2C8">"Ahh…ahhh…ahhh…deeper!"</span> Lila shouted. Despite being pounded up to her belly button, she seemed none the wiser and demanded more. The walls of her vagina press against your rod, swallowing and pulling it in for a deeper release. Her unusual heart-shaped pupils remained present and even started to beat.
Grmm, you hold her down harder, preparing a stable footing for a deeper thrust. With the help of her femcum and spurted semen as a lubricant, you slammed deeper into her cervix until the base of her thorax bulged as a result of your rod. <span style="color:#C8A2C8">"Kyaa, yes…yes…breed me! Impregnate me! Make me a servant for your dick!"</span> she exclaimed, adding fuel to the passionate fire of love.
It doesn’t matter if anybody is eavesdropping on the commotion. What’s more important is breeding this slutty cat with a load of spunk! With a final yell, you ejected dollops upon dollops of seed into her abdomen, silencing her for good. She purred with contentment, acknowledging that her furred belly had been filled.
You pulled out with a plop, her pinkish clitoris now wide open after your breach. Even while snoozing, her intrinsic beauty remained true. Perhaps the bond between felines allowed you to feel extra compassion for her. Looks like the experiment was a total success.
[[Return|Gallery]]<span style="color:#7a7a7a">"No one has ever asked me before, but I suppose I can teach you a thing or two,"</span> Vic said while closing his book. <span style="color:#7a7a7a">"Come with me."</span>
Sitting in the center chair, Vic easily lifted you up to his expansive lap. Even though it was firm, its smooth surface proved comfortable. Vic continued, <span style="color:#7a7a7a">"Number one, know your partner. His preferences, kinks, species, et cetera. This information will determine how you would approach a session. For example,"</span> Vic pulled you in closer.
Pressed gently against his abs, they pulsate like a warm heating pad with every breath, simulating a mother's wrap to his newborn cub. But you're a cub no more, you are fully grown as a proud snow leopard. So, being this close to Vic was more arousing than calming, the raw power you idolize within arm’s reach. Tail starts to swish slowly from side to side, purrs escape your lips as you rub your head instinctively on Vic.
Understanding your reaction, Vic patted your head and stroked your chin and back like you were his pet. For as long as you've lived, an owner-pet relationship never had an impression for you've been living like a feral animal. But for once, the thought popped out of nowhere. It's like attention you were desperate for, attention from a guardian that fulfilled your every need.
<span style="color:#7a7a7a">"Next, you need to recognize the telltale signs when someone is comfortable enough to continue such as moans, lolled tongue, tail wags, pants, et cetera. Then again, the process and indications differ from person to person, some will want to skip the orientation entirely,"</span> continuing his lecture that you're not listening.
With a gentle nudge, you reclined backward onto the beefy mattress that is Vic's throbbing cock. However, you are indifferent to his actions when temptations cloud your judgment. Showing off your belly without a care in this world signified a bond to trusted people. Even with your vulnerable regions exposed, the wiggles here and there conveyed a different message, a seductive call to "play".
Of course, Vic responded kindly: left hand kneading your head and right hand stroking your needy cock. His handjob was surgical as if Vic knew exactly where to rub and how much force should be applied. At this point, Vic commanded control of your movements like a puppet master. With the delicate service, it was only a matter of time before you climaxed, and when you did, you climaxed hard. Like a lock opened by a key with his finesse, he managed to trigger the release of torrents of cum from your deepest storage. They spew uncontrollably to the surrounding environment, wetting the area.
<span style="color:#7a7a7a">"That's how you maximize personal time with one of your future partners. Although, you don't seem to be receptive to my words anymore. In any case, just remember this experience and emulate how I treated you."</span>
Time flows by…
As though waking up from a nightmare, you propped up into a sitting position, eyes opened up with a shock. Memories were still vague, uncertain of what just happened. One thing is for sure, looking at how your fur is still soaked with fresh spunk, whatever happened was very intense, and you have Vic to thank for it. Hopefully one day, you can return the favor.
[[Return|Gallery]]"Oh you mean MY dick? Sorry, but yours is too small I can’t see it past mine," you smirked back, shoving your rod on Jaw’s face.
<span style="color:#007ba7">"Phew~, you sure got the nerve to talk back. Ok then chief, show me what you pack."</span>
With Jaw following you into your room, it was rather fortunate Drash wasn’t here as a witness. Sitting against the wall you said, "How about we start off with some sucking then. But if you ever try to bite me, I’ll have you gagged until you beg for forgiveness," you ordered.
Jaw crouched down, studying your humanoid cock and inhaling the secreted musk. Because of his cartilaginous tongue, it was difficult to do any sort of licking. Therefore, he sucked immediately, swallowing the whole head in his wet mouth. You moaned in pleasure as your tip moved around inside Jaw's mouth, covering itself with his saliva.
He slurped, savoring the leaking precum from your slit. Enjoy your meal! He intensified the pleasure by engulfing your entire girth, prompting your moans to crescendo. As he picked up speed, you synchronized with his rhythm, heightening the experience for both of you.
You thrust your shaft deeper, plunging it so deep it reaches his throat. //Khackk//, he gags and chokes from your unpredictable move, yet your pounding rod stays locked in place. It feels like you have wrested control from Jaw, watching how powerless he is under your cock. Watching him retaliate only excites you more, making you want to go even harsher.
Moving your rod in and out like his throat is a vagina, the tightness was stimulating as you throat-rape him without agreement. Moaning in agony with a hint of enjoyment, he tried to scream, uncertain of his capability. Despite the tears streaming down his face, you acted oblivious to his plea. "Nghh ... ahh ... AHHHHHHHHH," you shouted, drowning out his faint protests. As new streams were ejaculated into his throat, his stomach swelled beyond belief. Gasping for breath while your relentless member blockaded his airway, his determination kept him awake and in the game.
"You made it through that? Well done, Jaw. Now turn around! Don't relax just yet. This is only the beginning," you said with a devilish smirk.
[[Onto the next phase|JawB2C]]Following Jaw into his room, he then laid against the wall and said, <span style="color:#007ba7">"How about we start with some sucking. Use that mouth of yours and serve me by sucking it hard,"</span> Jaw ordered.
//Slurpp//, you drank the dripping precum directly from his meatus, enjoying the savory and salty taste. Intensifying the pleasure on his erect cock, you sucked the entire girth into your mouth, his moans grew louder in response. As you increased your pace, he matched your rhythm, elevating the experience for both of you.
He thrusts his rod inside without notice, so deep that it touches your throat. //Khackk//, you gagged and choked from his sudden actions. yet his beating rod remained lodged in place. It felt as though your control had been taken away, leaving you powerless in this encounter. Any attempt to resist only resulted in stimulation for him, driving him to become even more relentless.
His rod moved back and forth like a piston, throat-raping you without agreement. Groaning in pain and discomfort, you attempted to cry out, unsure if you could survive his climax. Despite the tears jerking out of your eyes, he remained lost in thought, unaware of your proclamation. "Nghh…ahh…AHHHHHHHHH" he screamed, drowning out your subdued objections. As fresh streaks are ejaculated directly into your esophagus, your stomach expands into sizes never imagined. You could barely breathe when only a narrow gap existed between his persistent cock and your airways. With consciousness teetering on the edge, another round of liquid flowed into your abdomen before he finally pulled out.
<span style="color:#007ba7">"This is just the beginning, Kai. Now turn around! It is time for the final show,"</span> he smirked.
[[Turn around as ordered|JawT2C]]Following orders, he got down on all fours and bared himself. Despite being violated, you gave him no time to rest as you sent more waves of pleasure. You thrust into him without delay while your arousal is still strong and unyielding. The room echoed with rhythmic sounds—//plap//, //plap//, //plap//—as you both indulged in passionate sex. Lost in ecstasy, his eyes dilated, mouth forming an 'O', while foamy saliva dripped from the edge of your lips.
"The first load's coming ... grrhh ... anhhhhh!" you exclaimed as you unleashed the initial torrent of semen. A gurgling noise emanated from his abdomen as an overwhelming volume of fluid filled his already distended stomach, causing it to swell against the mattress. It’s obvious he is enjoying himself, evident from the steady stream released by his penis.
"Not yet, rnghh ... here comes ... the second load ... grahhh!" you roared again, releasing the remaining volume that had built up in your testicles. The churning sound intensified, audible to passersby outside. A deluge of semen surged deeper into his gut, pooled in his stomach, and stretched it until it swelled wider than his flanks. Experiencing cumflation made Jaw groan in pleasure.
With a soft //plop//, you withdrew your cock and collapsed onto the bed. Panting with joy, you murmured, "Ahhh, what a climax that was. I haven't felt this wild in ages. You look ridiculous with that belly. How do you like being on the end of the bargain now?" you asked.
A weary grin adorned his face, still drunk from the intense passion. <span style="color:#007ba7">"//Glurp//, it was rather nauseating, especially with the add-on pleasure. But it was enjoyable. Next time though, it'll be your turn to endure it."</span>
[[Return|Gallery]]Following instructions, you positioned yourself on all fours and exposed your behind. Though your mind is still reeling, there is no resting time as another surge of pleasure overwhelms you. He thrust in, not wasting a second while his erection remained firm. //Plap//, //plap//, //plap//, the room is filled with the rhythmic sounds of your fervent debauchery. Both of you are lost in ecstasy: your pupils dilated, mouth open in an 'O', while foamy saliva drips from between his exposed fangs.
<span style="color:#007ba7">"First load incoming… grrhh… anhhhhh!"</span> he shouted as he released the first torrent of cum. A gurgling sound resonated from your abdomen as an overwhelming amount of liquid filled your bloated stomach, causing it to bulge until it rested upon the mattress. The sensation is nauseating, more so when it’s combined with an intense wave of pleasure, as seen by your dick streaming out seed like a waterfall.
<span style="color:#007ba7">"Not yet, rnghh…here comes…the second load…grahhh!"</span> he roared a second time, ejaculating the remaining volume pent up inside his balls. The churning sound loudened to the point that it is audible to passersby outside. A barrage of semen streamed further down your gut, pooling in your stomach area and stretching it until it bulged wider than your flanks. Being the subject of his cumflation made you groan in delight, enjoying the moment even though it’s likely for there to be a truck’s worth of seed contained inside.
//Plop//, Jaw retracted his cock out then fell on the bed. Panting joyfully, he said, <span style="color:#007ba7">"Ahhh, that’s the jackpot. It’s been a while since I could let loose like that. You look like a pufferfish with how round your belly is. Heh, sorry if I went kinda overboard."</span>
A tired smile painted your lips, still hungover from the sex craze. "I enjoyed it as much as you did. But next time, you’ll be the one suffering in my position."
<span style="color:#007ba7">"As if I’d let you!"</span>
[[Return|Gallery]]Straight to the point, you liked it. What you learned from Stage 1 is that a battle began before fistfights commence. You eye your opponent from every angle, yet there isn't a weakness to exploit when he is clothed with rock-hard muscles. Well, the responsibility falls on you to create an opening.
Didn't he say that he won't move in the slightest? In that case, you assume a sprinter's starting position. Like a furry torpedo, you propel as fast as you can with a dash, incorporating maximum kinetic energy into your first strike. You grit your fist within a few steps of Regin then let it swing in the next.
//Badumpp//, you strike the brunt of his pecs with a collision so strong it sends miniature shockwaves that vibrate the air. However, Regin was seemingly unfazed despite the combined force of a world-shattering punch and a running start. Although, you swore you heard a disgruntled groan under his breath.
Being this close of a range opens up striking opportunities that you seize. One, to the clavicle. Two, to the nipples. Three, to the obliques. Four, to the abdominals. Five, to the gut. A merciless barrage rains down to shatter even the defenses of a demigod. Whether he had nanomachines that hardened upon physical impact was irrelevant as his expression tells a different story.
In life, they say opportunities only present themselves once. In this case, it is the unstable stance Regin took as a result of your endless blows. You put up your best imitation of a martial artist and do an ankle sweep, Regin falling with a mixed face of half surprise and half approval.
As you are throwing another jab to capitalize on the situation, Regin retaliates by throwing a jab of his own. Both punches crash knuckle to knuckle, creating a second boom similar in magnitude. With that, Regin broke his terms and gave you the win.
<span style="color:#228a67">"Well done, Kai. You pass the first task, I'll give you that. Stand up, the next task awaits."</span>
[[Win the next task|ReginCWin]]
[[Lose the next task|ReginCLose]]Straight to the point, you liked it. From stage one, you realize that the true battle started long before punches were thrown. You scrutinize your opponent from every angle, searching for a weakness, but his body is encased in rock-hard muscles, leaving nothing obvious to exploit. Your objective would be to find or create an opening, no matter how challenging.
Didn’t he say he wouldn’t budge? Taking him at his word, you crouch low, readying for a runner's start. Like a wound spring, you unleash your speed, propelling yourself forward with a powerful thrust. Every ounce of energy is channeled into your first strike. As you approach Regin, your fist clenches, and with a few more steps, you let it fly.
Your punch slams into his chest with a resounding //thump//, sending shockwaves that ripple through the air. But despite the immense force of your blow and the momentum behind it, Regin stands firm and undeterred. It's like you just hit a brick wall that repels the force you sent back at you.
The close range presents a golden opportunity for a flurry of strikes, and you waste no time. First, a blow to the clavicle. Next, a swift hit to the nipples. Then, you target the obliques, followed by a strike to the abdominals. Finally, a powerful punch to the gut. Your relentless barrage rains down with the force of a storm. Despite it, Regin maintained his confident smirk, as though the storm you rained down was more like a drizzle to him. It was like he possessed nanomachines that were augmented to harden upon impacts.
"This won't work," you thought, seeing Regin unbothered even after all that. Therefore, you alter your next strike, hoping to catch him off-guard. You channel your inner martial artist and execute a swift ankle sweep. Like kicking a tree, the result is all the same; Regin doesn't budge.
<span style="color:#228a67">"Valiant effort. But alas, it was all for naught. Here, I'll demonstrate how to throw a real punch,"</span> Regin grits his fist then thrusts it to your chest. The good news is, you blocked it just in time with both hands. The bad news is, the jab was like getting hit by a train, sending you flying back to your starting spot. With a noisy clang, you crash onto the vault door as a reminder of your incompetence.
<span style="color:#228a67">"Perhaps, one shouldn't judge others by strength alone. Stand up, you still have a chance to prove yourself in the next task."</span>
[[Win the next task|ReginCWin]]
[[Lose the next task|ReginCLose]]<span style="color:#228a67">"Come closer. We can't have a proper stand-off otherwise." </span>You inch closer until you're basically face-to-face. Regin continues, <span style="color:#228a67">"Perfect, let's start the next one: dick jousting. Let's see what you can do!"</span>
Your eager rod bumped Regin's, brushing against the skinny texture of his behemoth. Both cocks rub each other like a good frottage session, horniness kicking in as you traded delightful smiles. You moaned first, triggering growth to <<if $unit is 0>>22.5 m<<else>>75 feet<</if>> long which sent you reeling a few steps back. Regin was somewhat amused, yet nonetheless unfazed by the sudden flesh exponentiation.
<span style="color:#228a67">"Very good, I'm also getting rather aroused, //mhhhahhhh//!"</span> Regin competes with your growth with a spurt of his own. Like an iceberg being exposed from the depths of the sea, the first spurt pushed him level, and by the second spurt, the full brunt of his <<if $unit is 0>>35 m<<else>>133 feet<</if>> gargantuan member reveals itself by eclipsing yours; a VIP seat for the expansion show. Just through contact alone, you ejaculate gallons of pre as you are unable to contain your increasing libido.
The competitive spirit in your soul refuses to yield despite the overwhelming odds. Fortunately, Regin's growth is an effective catalyst for arousal, accommodating a second, more devastating erection. Even the floating ground trembles after you unleash your final groan, displaying your <<if $unit is 0>>45 m<<else>>150 feet<</if>> cock in its full glory. Due to its massive weight, it overpowers Regin in every way possible, forcing him to be on the back foot.
With such an advantage, watching Regin squirm under your weighty cock is entertaining. As a finisher, you decided he would be the first test subject to taste the full might of this hypermuscular rod. You heaved it upwards and let it slam down with a booming //plap//. Regin yowled in response, shooting loads from the meaty impact. A duel between two extremely-sized cock—and being the winner no less—is exhilarating.
"C'mon Regin, stand up. Where is the ego you once boast?"
<span style="color:#228a67">"//Huff//, //huff//, don't think you've won just yet. The fight's only getting started!"</span>
Initiating the fated jousting, both sides backed up to the walls, readied up their weapons, and marched fearlessly, crashing a decisive head-to-head to determine the winner. An unknown splat stimulates your nerves, an unorthodox sensation unregistered for your brain. It is a mix of pain and intense stimulation, a formula for something addicting. Beyond what you see, your massive slit that greeted Regin's strike engulfed part of his tool into your urethra. While Regin might have been a Gatekeeper with his commendable parameters, you have the upper edge on this one.
<span style="color:#228a67">"Oh yeah ... I see how it is. No matter, let's see if it is only decorative or not."</span>
[[Cum more than Regin|ReginWW]]
[[Cum less than Regin|ReginWL]]<span style="color:#228a67">"Come closer. We can't have a proper showdown if you're too far away."</span> You close the distance until you're nearly face-to-face. Regin smirks and says, <span style="color:#228a67">"Great, now for the next challenge: dick jousting. Let's see what you've got!"</span>
Your eager rod collided with Regin's, grazing the skinny surface of his massive shaft. The two cocks rubbed together in the rhythm of a passionate frottage session, with rising desire evident in your exchanged smiles. A moan escaped your lips, sparking a sudden growth to half (<<if $unit is 0>>12.5 m<<else>>41.5 feet<</if>>) of its full length, causing you to stumble back a few steps. Regin remained still by the unexpected surge in your size.
<span style="color:#228a67">"Not bad, I'm getting quite aroused myself, //mhhhahhhh//!"</span> Regin responds to your growth with a surge of his own. The first spurt brings him almost equal with you, and by the second, his colossal member of <<if $unit is 0>>35 m<<else>>133 feet<</if>> long reveals itself and dwarfing yours. It's like gazing at a glorious mountain of man-meat. Mere contact is enough to push you over the edge, causing you to blast a fountain of pre-cum as your rising libido becomes uncontrollable.
Your competitiveness doesn't budge in the slightest, even against impossible opposition. Regin's growth only fuels your excitement, triggering a second, even more powerful erection. As you let out another groan, the very ground beneath you quivers, showcasing your <<if $unit is 0>>25 m<<else>>83 feet<</if>> cock in its utmost grandeur. Though as much as you forced it to lengthen, it still fell below Regin's. The difference in weight is also apparent, forcing yours to bend backward in a manner you've never experienced.
Struggling means futile when you are burdened by thousands of boulders packed into a single shaft. You saw the imminent attack but reacted too late before the monumental pillar struck down like a hammer. A resounding //plap// echoes throughout the room, followed by streams of seed that are squeezed out. While spectators might argue for this duel of two extremely-sized cocks, it's more of a one-sided beat down with you on the losing end.
<span style="color:#228a67">"Hmmph is this all you've got, Kai? You'll need a lot more to clinch victory fighting me. Stand up! The challenge has only begun."</span>
As the jousting duel begins, both sides retreat until the walls, prepare their weapons, and charge forward, clashing head-on in a critical battle to crown the winner. An unexpected slap jolts your neurons, sending an unfamiliar sensation through your body that your brain struggles to comprehend. To your surprise, Regin's enormous slit, which met your strike, managed to devour a portion of your tool into his urethra. The cradling warmth embraced your shaft like a toddler, welcoming it inside with kindness. Regin proved without a shadow of a doubt why he is a Gatekeeper, humbling a hyper-cock of tens of meters.
<span style="color:#228a67">"Oh yeah ... that is very good. I haven't felt a urethral insertion in ages. We're not done yet; this is only half of the event."</span>
[[Cum more than Regin|ReginLW]]
[[Cum less than Regin|ReginLL]]As the old saying goes, you might have won the battle but not the war since Regin has to be defeated once and for all. While the situation is comfortable, you can't have another dick lodged forever inside your urethra, can you? Both factions call upon their backup troops from their balls to either silence the opposition or turn the tides.
An all too familiar churn loudens as a result of the constructive interference from yours and Regin's. It's like a piece of instrument in an orchestra of desire, heightening each other's arousal. Within a few more pumps, the floodgates start to lift as sexual fluids are about to burst. <span style="color:#228a67">"Arrgn</span>gahhh," both moan in unison, shooting whatever ammo they have prepped.
Off it crashes inside your urethra with little escaping from the empty gap. A blush paints your cheeks because of the arousal Regin caused. Even though cum has made it swollen by quite a lot, the sensation was all too addicting to pass up; the novel experience only reached a new level of enjoyment the longer it went on. Another wave of pleasure washes over you, causing the release of yet more seed from the backup platoon.
Bit by bit, Regin's output is overpowered by yours. Due to the tight chokepoint, cum has nowhere to go other than to retreat back to his urethra. It's not that his amount is little, it's more so a statement of your supremacy in ejaculation, both in force and volume. Although in a vacuum he might have totaled a big pool's worth of spunk, you doubled or perhaps tripled that amount in the same time span. You've never felt so alive.
In a conclusive finish, you shoot your biggest load yet during your climax, pushing his semen plus yours back into his testicles. Regin gloats in confusion since his balls inflate with volume, knocking him off-balance. Like a pressure washer against a garden hose, it was obvious which would come out on top in a battle of firepower. At last, Regin's cock is forced to dislodge from your urethra by the sheer pressure of your ejaculation, no longer fit for battle with its flaccid look and a malfunctioning pump.
You spray your remaining seed around to mark your rightful territory, distinct smell of semen emanating in the air. Smiling with satisfaction, another victory has been added under your belt, and still many more to come. Long gone are the days of your unconfident self, as proven by your unbounded capability to grow and surpass your limits.
<<if $ReginGift is true>>[[Final submission|ReginWWW]]<<else>>[[Return|Gallery]]<</if>>As the old saying goes, winning the battle doesn’t mean you’ve won the war, and Regin still needs to be conquered for it to end. Though things might feel enjoyable for now, you can’t afford to have another dick living rent-free inside your urethra. Both sides summon reinforcements from their balls, aiming to crush the opponent or shift the momentum in their favor.
A familiar churning sound grows louder as the rhythmic motions from you and Regin amplify each other's arousal, like notes in a symphony of desire. With a few more thrusts, the restrictive seams begin to loosen, and sexual fluids are on the brink of bursting forth. <span style="color:#228a67">"Arrgn</span>gahhh," you both moan together, unleashing everything you’ve got lined up.
Your urethra is like the accidental vessel for the collision of fluids, only a small amount squeezing out through the narrow opening. Cheeks flushed with a tint of pinkish red, intense arousal stirred within you, and as the experience continues, it only deepens your pleasure. Despite the significant swelling from copious amounts of cum, the sensation is very irresistible. Waves of ecstasy come barreling in, prompting the flow of even more seed from your reserves.
Despite having the upper hand in terms of size, it doesn't equate to an advantage in production. Gradually, balance tips in Regin's favor as his output begins to overwhelm yours. With said narrow space offering little room for escape, your cum has no choice but to return back to your urethra. Even with utmost exertion, Regin is superior in every aspect: force and quantity. A huge pool's worth of seed would be considered unimpressive when compared to a pool twice or thrice the volume. Such is the true capability of a Gatekeeper.
In a final, decisive moment, Regin releases his largest ejaculation yet, forcing both his semen and yours back into your testicles. You stumble in bewilderment as your balls rapidly swell like never before. It's like a nauseating feeling that itches without control. When a rifle is pitted against a minigun, it is obvious which weapon has more firepower. Eventually, the sheer force of his ejaculation pushes his cock out of your urethra, cum leaking out as residue. With your orbs now rotund like plumpy wrecking balls, they have been rendered unfit for continued battle. Moreover, the gloating sensation threatens to shut down your awareness.
[[Return|Gallery]]Failure is but a minor setback before success. Though Regin engulfed part of your tool, perhaps it could be a blessing in disguise, allowing you to strike from the inside out. Sooner or later you'll have to escape from his visceral grip one way or another. With a shout and some more pumps, next comes the finishing blows which are bursts of seed as strong as pressure washers.
<span style="color:#228a67">"Arrgn</span>gahhh," you moan in tandem, releasing everything you’ve been holding back in an eruption. The previous churning sound remained ever so present, transforming into something more violent as you ejaculated without restriction. The lustful atmosphere drives your libido over the top, allowing prolonged orgy due to the sensitization.
Thousands of liters of fluids crash inside Regin's urethra, with only a trickle squeezed through the narrow gap. Although cum has caused considerable swelling, seed keeps flowing out like a leaky faucet. Regin's vigor provoked an intense arousal, making the sensation irresistible to ignore. As time went on, the experience only became more pleasurable. With horniness peaking, it triggers the launch of even more seed from your reserves.
Regin's volume is gradually outnumbered by yours. However, the entryway is blocked tightly by your cock. As a result, cum is pushed in rather than out, flowing back into Regin's urethra and inflating it. Assuming his volume isn't much couldn't be further from the truth since they amounted to an impressive pool's amount of spunk. Yet despite that, you managed to outdo it by a sizable margin, a clear testament to your superiority. You've never felt so invigorated.
You unleash your largest load yet in a final, powerful climax, stuffing both his semen and yours into his testicles. It's like a hydraulic press crushing a tough object. Regin looks baffled as his balls swell, ballooning into sizes he was foreign to. Finally, the sheer force of your load ejects your cock from Regin's urethra, causing him to lose his balance and consciousness in the process. In the end, another bout would be inappropriate with Regin’s cock look limp and drained.
You scatter the last of your seed to claim your rightful territory, the unique scent of your semen filling the air. After securing yet another victory, you grin with contentment, knowing full well countless more were sure to follow. The days of doubt and insecurity are far behind you as your limitless potential to grow and evolve is realized once again.
[[Return|Gallery]]Failure is merely a stepping stone towards success. Although Regin has trapped part of your tool, it might just be a hidden advantage, giving you the chance to attack from within. Sooner or later, you'll have to break free from his clenching grip. With a roar and a few more thrusts, you prepare for the final blow—torrents of seed with a force of pressure washers.
<span style="color:#228a67">"Arrgn</span>gahhh," you both moan in unison, erupting spunk like that of an active volcano. The earlier churning noise lingered, gradually intensifying into something violent as you unleashed your ejaculation without restraint. The passionate atmosphere pushes your libido to new heights, allowing extended pleasure that is driven by heightened sensitivity.
Torrents of fluid surge into Regin's urethra, with only a small amount escaping through the tight gap. Despite the visible swelling because of cum, seed continues to flow out without an end in sight. Regin's vigor has ignited an intense arousal in you, making the sensation impossible to resist. As time passes by, the experience's pleasure increases, not decreases. With your horniness reaching its peak, the blast of more seed from your storages inevitably happened.
As much as you tried to ejaculate, the size differential proves too much to overcome. It's like for every liter you expelled, Regin outdone yours. It was only a matter of time before Regin tipped the scales in his favor, his output surpassing yours. Considering the circumstance, since the liquid couldn't flow out through the blocked entrance, it has to flow into your urethra, against the current of your seed. Despite your best efforts, Regin proves superior in every way—be it force or quantity. This is the true power of a Gatekeeper.
In a decisive climax, Regin unleashes a massive ejaculation, cramping both his semen and yours into your testicles. You stagger in confusion as your balls swell far beyond anything you've experienced. It feels like an uncontrollable itchiness paired with nausea. Eventually, the sheer force of his release separates the 2 cocks apart, leaving a trail of cum as residue. With your orbs now swollen to the size of hefty wrecking balls, they’re no longer up to standards for a battle. On top of that, the overwhelming sensation threatens to deactivate your awareness.
[[Return|Gallery]]With your rod still throbbing hard, it's like urging you to violate Regin's ass. I mean, he's unconscious, who's going to punish your actions? You readied your cock and pressed it against Regin's asshole, the squelching sound enticing to listen. The massive muscles he boasted provided tautness to his otherwise smooth ass. Pushing it inside was challenging yet it gives its own sense of accomplishment. It wasn't long before you shot your first load inside him, breeding him like any other.
//Plap//, you pulled out of him as the tightness was now suffocating. As your rod has expanded to its maximum size, an idea popped into your head on what to do next. It is not pretty, yet your curiosity begged you to do it because your slit is like a maw hungry for food.
You first kneeled on all fours, positioning Regin's feet parallel with you. Next, you inched slowly but surely, making sure Regin's feet were sucked into your slit. What might be a tedious process remained engaging due to your imagination, the rhythmic throbs affirming it. After painstaking dedication and a hefty amount of dopamine, Regin is now stuck in a bind that is your urethra. You wondered how he would react if he realized that everything from his torso down was trapped inside a penis.
You shifted your genitalia back and forth like a piston, discovering just how fun it was to get cock-fucked. The muscular contour of Regin's body was like bulges of anal beads, massaging your internal nerves better than a smooth rod would. By this point, you almost forgot that Regin himself is a living being as you've been treating him more like a phallic object with your debauchery. It was an automatic response that your dick spewed precum. This time, it was Regin himself who blockaded the exit. Albeit this time, you whole-heartedly embrace the obstacle, your genitals engorging obscenely.
You huffed and puffed, preparing a shot to end the session. With a labored smile, you fire a barrage of semen that was like rockets flying away. What was seconds lasted whole minutes as you continued to blast away, sliding Regin out with its blast. In a change of pace, more liquid would displace Regin, blasting him out with a pop. You sprayed for another minute, still oblivious to the change happening. In reality, 2 things took place. One, his verdant green scales dimmed in color, and two, your slit widened.
With the intensity dying down, so did the size of your cock. That was one way to enjoy your time. Semen was now ubiquitous in every corner of the room, forming globules and aggregates alike. In any case, as you looked ahead, the path was paved, inviting you forward without animosity. You approach it with determination, each step propelling you swiftly forward.
[[Return|Gallery]]
As you arrived home, Drash was already knocked out cold, snoozing with arms spread out. Surprising him awake by playing with his girthy cock would be a laughable joke, your tired mind thought.
Inches away from the target, your train of thought was interrupted by lustful moans that escaped Drash's lips. It caught you off-guard, you hadn't even touched him, yet his response was way too vulgar. Checking his eyelids, he is still sleeping. Could it be a realistic dream, like the ones you experienced from the pills? As you were investigating the cause, a sharper moan was let out, accompanied by his body pulsating. You are left perplexed by the situation, watching with curiosity and confusion.
By the fifth moan, the pulses temporarily stop, before it is replaced by sudden growth spurts that close the distance. His muscles bulge and swell, expanding with solid muscle mass in mere seconds, gradually creating a deeper crater in the mattress’ fabric. His already impressive schlong follows suit, reaching higher and developing brawny striations that otherwise shouldn’t be there. Accompanying it is the volume of his balls, becoming engorged with even more cum as they churn and ebb. As if being pressured to grow as well, even his height unnaturally increases to accommodate space for more mass. Before your shock wears off, another expansion pushes his adaptive body bigger, like overcoming the limiters of his mortal body, doubling in size and solidifying his awe-inspiring frame.
What a sleeping beast, even when unconscious his body is like a vessel designed for the sole purpose of growth, seamlessly adapting to the changing environment. The growth session was captivating to spectate, especially when he is your friend. Yet, as much as you hate to admit, envy and jealousy were thrown into the emotional mix. How could there exist such a disparity? How can you feasibly be Drash's rival when there doesn't seem to be an area where you can excel? With the frustration etching into your mind, you canceled sleeping and ventured outside to where someone could lend a hand: Lila.
[[Return|Gallery]]<span style="color:#e63c3c">"Welcome back my little kittens '':3''. Meow if you want my therapies ''UwU''."</span> Rion greeted with a tease.
<span style="color:gray">"No need to joke around with me, Orion. If you don't fulfill your promise, I might end up crushing you under my paws,"</span> Drash threatened with a playful tone.
<span style="color:#e63c3c">"Aaaa ... I'm frightened ''x3''! Alright, alright, please enter the chamber and we'll get started '':)''."</span> Drash obeyed.
Before the treatment started, you sneaked a question for Rion, "So what improvements have you made for this?"
<span style="color:#e63c3c">"Nothing much, really '':|''. I just added a crystal catalysator, tinkered with laser formation, and fine-tuned the wavelength to "resonate" with his DNA profile '':3'', "</span> they press a button afterward. Similar rods descended from the ceiling with pointy quartz as its tip and pincers surrounding it to focus the laser ray. Although this time, it wasn't orange, but rather a rainbow; quartz diffracting the polychromatic laser like a prism.
As the second laser therapy began, Drash's body began to absorb the spectrum of lasers, stretching and expanding his towering figure gradually to <<if $unit is 0>>40 m<<else>>133 feet<</if>>. This time, he was well aware of the situation, smiling and reveling as his height was now equivalent to a veritable titan.
Bathing in the vibrant, shimmering lights, the muscles he boasted seemed to be infused with vitality. His monstrous form, already at the pinnacle of development, swelled further. Watching Drash having so much pleasure made it contagious, allowing you to feel it as well, even if just a portion.
Finishing the first round, Drash's already humongous cock and balls grew even further, dwarfing buildings in their wake. The beast of a dragonling in front of you experimented with his newly enhanced genitals, rubbing the barbs for immediate release. Drash let out a primal roar within seconds as his <<if $unit is 0>>10 m<<else>>33 feet<</if>> started to churn, dispensing countless seed through his <<if $unit is 0>>35 m<<else>>117 feet<</if>> long shaft that painted the whole chamber white. It was an explosion of spunk, covering the floor with inches deep of his cum.
[[Spectate the next changes|Laser22]]]
Drash was shoved into a chamber labeled C106, the door sealed upon entry. <span style="color:#e63c3c">"Now just stand still while I ... '':)'' ... woahhh '':O''. This gene structure is ... unique ''>:|''. Hehehe, a perfect test subject for my scrapped experiment idea ''>:)''.</span>
With a press of a button, rods attached with rings dropped down from the ceiling. They emitted subtle hums and gradually turned orange. While both of you had no idea of what to expect, Orion was excited. <span style="color:#e63c3c">"Ready or not, here goes nothing '':D'',"</span> Rion said, pressing the next button in the sequence.
Turning into a focusing ray, the rod materialized a laser beam from its tip that was then shot at Drash. <span style="color:gray">"Hmmm, it's warm and ... calming,"</span> Drash responded. These lasers that hit multiple areas on his scales prompted them to shift color from his usual grey into greyish-orange. While he was oblivious to concurrent changes, you watched with expectation.
<span style="color:gray">"Wait, I feel something is coming, //nrgghhh//,"</span> Drash gritted his teeth, the reaction started to get interesting. The greyish-orange color of his scales remained, augmented by a faint glow of the same color. If you were to make an uneducated guess, something molecular is happening, and you'd be correct. Lasers are, in essence, concentrated energy. And by history, dragonlings share magical properties to their dragon counterparts. Blending those aspects with his unique genes allowed such energy to be absorbed rather than damaging.
<span style="color:gray">"Yes, yes, this is what I'm waiting for '':D''!"</span> Rion was jumping giddily at Drash's result. The first thing to grow and mutate was the spikes on his midrib and head, lengthening up to triple the length. As if reproducing, they continued down along his back to the tip of his tail, shortening for each subsequent spike. Following suit is the emergence of dark grey to black scales along his forearms, torso midline, and feet, transforming his appearance in line with his nature.
Don't forget about his genitals though, arguably the strangest of changes. Starting from the base of his cock, it expanded spherically, akin to growing a second set of testicles but actually still part of his tool. Next, the underside of his shaft developed scales like those on his body. Alongside it, his barbs multiplied in number and ferocity. The once singular midline stemmed into 3 lines, growing a line of smaller protrusions on each side. After a gap on both wings, another set of barbs grew, totaling 5 streaks on the body. Moreover, the smooth circumference of his glans disappeared, replaced by jagged edges that resembled his barbs. Last but not least, the newly formed bulbs shared the characteristic growth, forming 5 more lines separate from the body: 2 larger ones in line with the gap, and 3 smaller ones on the middle and sides. At the end of it all, the puny rod was no more as it had morphed into a monstrous dong worthy of a dragon.
[[Closely watch Drash evolve|Laser12]]
"Your dick has gotten big, Drash. It makes me want to have a taste of its virility," you tucked closer, licking your lips as a sign.
<span style="color:gray">"Hehe, jealous? Since I'm feeling generous, I'll let you service me today,"</span> Drash shoved his tool to you.
//Aaaa//, you opened your maw widely, engulfing the whole tip and some parts of the body. What's clear is how different it is compared to other humanoid dicks. One, his texture was rougher because of the uneven scales that lined the surface. Two, hints of his pheromones were detected by your nose, a unique trait for Drash. Three, the taste was evocatice: a mixed bag of umami, manliness, saltiness, and some other unrecognizable elements.
The tip was smooth like that of a human, making it simple to wrap your tongue around. In contrast, its body was rough due to its barbs which scratched your oral cavity. All in all, it was a brand-new mouth feel that left you wanting for more. Being this close to his tool made you delirious, prompting you to keep the pressure up.
<span style="color:gray">"You're doing good, Kai. Hah ... hahh ... it's getting sensitive that I can't help ... but ... CUMMM!"</span> shooting loads into your mouth. Its mild saltiness was delicious and combined with its fresh quality, there wasn't much rejection to his release. They flowed into your abdomen with its runny texture, serving as a lunch portion.
With a quick swoop, you pulled your mouth back, dislodging his shaft from your throat. His ejaculation kept going as a result of residual stimuli, bursting upwards like a fountain. They drizzle down like light rain, watering the scene with small white spots.
After licking a part of your fur clean, you said, "That was a lunch well-served. I'm still a bit dizzy, but perhaps I might return to enjoy another great meal."
<span style="color:gray">"Hah ... hahh ... what can I say except you're welcome? Please do come again. You helped me lighten my burden, even if slightly."</span>
[[Return|Gallery]]"Your dick has gotten huge, Drash. It makes me want to have a taste of its virility," you tucked closer, licking your lips as a sign.
<span style="color:gray">"Hehe, jealous? Since I'm feeling generous, I'll let you service me today,"</span> Drash shoved his tool to you.
//Aaaa//, you opened your maw widely, engulfing the whole tip and some parts of the body. What's clear is how different it is compared to other humanoid dicks. One, his texture was rougher because of the uneven scales that lined the surface. Two, hints of his pheromones were detected by your nose, a unique trait for Drash. Three, the taste was evocatice: a mixed bag of umami, manliness, saltiness, and some other unrecognizable elements.
The tip's smoothness was disappearing due to the first laser therapy, replaced by more spikes that were harder to maneuver around. Coarseness continued to its body as it was covered in barbs that irritated the inside of your mouth. While the sensation wasn't novel any longer, it was still intriguing and addictive. Feeling lightheaded like riding a roller coaster, you maintain the service to the end.
<span style="color:gray">"You're doing great, Kai. Hah ... hahh ... I'm so sensitive after the therapy that I can't hold back ... I'm going to CUM!"</span> He released into your mouth, the light saltiness mingling with its freshness made it palatable. The thicker texture flowed slower down your throat then settled in your stomach like an oversized meal.
You pulled your mouth away with a swift motion, freeing his rod from your throat. His continued spur, triggered by the lingering stimulus, sprayed like a powerful geyser. Drops rained down for a few minutes like a downpour, splashing onto the corners of your mattress as well as the black walls.
After cleaning part of your fur with a lick, you said, "That was quite a satisfying lunch. I'm still a bit dizzy, but I might come back for another delicious meal."
<span style="color:gray">"Hah ... hahh ... you're welcome, I suppose. Please come another time. You really helped me relieve a bit of the pressure as it has been tougher to keep it under control after the first treatment."</span>
[[Return|Gallery]]There was an awkward pause, everyone still gawking with suspense. Signaling the second surge, Drash said, <span style="color:gray">"It's coming again and it's even stronger, //aaarrrgghhh//!"</span>
The first target was his height. Standing initially at an impressive <<if $unit is 0>>13 m<<else>>43 feet<</if>> it still managed to surpass expectations by more than doubling to an astounding <<if $unit is 0>>30 m<<else>>100 feet<</if>>by the end of his growth. His elongated form now dominated the terrain, casting an imposing shadow over an average city. His scales, originally a bland grey, now glistened with an ethereal glow upon being shone by sunlight.
Strengthening the brunt of his heightened frame, Drash's world-class bodybuilder physique was pushed to greater extremes. His limbs expanded, not merely in size but also in strength, turning into majestic columns adorned with grotesquely built muscles. His chest broadened and more importantly thickened, shifting into a mighty, steadfast wall. However, such walls wouldn't stand without an immovable foundation. Spectating his lower body, they received similar treatment to his arms, completing the strength incarnation.
The transformative effects didn't stop at Drash's physicalities alone. It also influenced the sexual aspects of his anatomy as well: his prideful cock and balls now soared at <<if $unit is 0>>25 m<<else>>83 feet<</if>>long and <<if $unit is 0>>7 m<<else>>23 feet<</if>> wide respectively. They underwent a significant growth spurt, matching the scale and grandeur of his transformed body. Don't forget those barbs, as they are also integral to his shaft. By the time the laser ray dissipated, Drash's body had been sculpted into a colossus with every detail of his physique perfect. Drash marveled at the changes unfolding within him, unaware that the chamber had opened.
"Holy smokes, Drash," you said, catching his attention. Finally, Drash walked out of the room, striding with the aura of a renewed hyper, for the laser therapy had metamorphosed him into a creature of unparalleled power. "As expected of my rival, am I right?" you returned his phrase. Drash chuckled in reply. It's hard to believe this gigantic figure is still considered a dragon-"ling" when his presence alone demanded respect.
<span style="color:#e63c3c">"Hahaha! I knew it would be a big success ''xD''! Now I can revive this project and improve upon it for a more applicable use '':D''. I love you, Drash ''<3'', you've been an immense help for science,"</span> Rion hugged Drash's knees.
<span style="color:gray">"Orion, was it? Why would I bite back on the hand that feeds me? I'd happily volunteer for another session as long as you make me grow! Otherwise, I'll toy with you for however long until you succeed,"</span> smiling his signature smirk.
<span style="color:#e63c3c">"Awww, you remembered me '':"O''! I'm touched. Oh, you bet I will ''>:)''! You better prepare yourself my lab rat '';)''. I'll extract every last bit of your latent potential and make you the biggest, strongest, virilest, and most intimidating hyper to ever ascend from stage 2 ''>:3''."</span> Drash threw another smirk, accepting Rion's terms.
[[Return|Gallery]]As if attuning to the laser's energy wavelengths, the amount he absorbed maximized; a second growth is imminent. Drash arched backward as his pleasure peaked, his spine elongated at a similar pace. He extended and extended with no end, bumping onto the lights with his colossal <<if $unit is 0>>60 m<<else>>200 feet<</if>> height. With a form that titanic, he would overshadow forests and residential complexes alike. It's now without a shred of a doubt that Drash has evolved into a giant among men.
His muscles followed suit, bulking up incredibly as his body exceeded the typical robustness of dragons. The facility began to rumble as tons of muscle mass materialized on his frame, pushing even the smallest of muscle groups into bigger than rugby balls. It is not an exaggeration that Drash resembled the vast, impenetrable walls of ancient fortresses with how muscular he is. Beneath the extravagant exterior, each sinew of muscle is condensed so tight they are tougher than diamonds.
The stimulation continued to his lower body, his cock and balls undergoing a transformation of their own. What were once dangerous hazards turned into city-level threats when they could decimate buildings with ease. His cock lengthened and thickened to <<if $unit is 0>>55 m<<else>>183 feet<</if>>, becoming a grand symbol of virility and power. Not wanting to be left behind, his balls swelled to a massive size of <<if $unit is 0>>15 m<<else>>50 feet<</if>>, hanging inconceivably heavy and full like great pendulums of potential. Rounding off the allure of his genitals, his barbs grew last. Albeit, last doesn't mean least when his largest barbs grew to stand taller than men.
The sensation was very intense and Drash welcomed it with open arms, cumming to his tempo. It wasn't difficult for him to flood the chamber with semen. However tight the entrance was sealed, spunk still managed to leak out it had risen level to his knees, obscuring the culprit behind the problem. The tremor worsened by the second since internal flooding was added to the cards on top of the sudden spike in weight.
With a loud clang, the door was blasted open with seed that flooded a whole sector, you included. Celerion even had to override control of 3 systems: activation of blast doors, redirection of the gravity systems, and the full force of the drainage system to avoid a catastrophe. In a stroke of luck, Drash's ejaculation volume declined as he returned to his senses.
The sheer scale of his transformation was a marvel to behold, a living testament to the incredible capabilities of both natural potential and advanced technology. Celerion was unexpectedly lying on the cum-soaked floor, perhaps his processors had short-circuited. While you, you shot a look of approval to the immense growth Drash went through. At the end of the experiment, Drash was poised for Stage 3, continuing his journey of extraordinary evolution.
[[Return|Gallery]]"Your dick has gotten massive, Drash. It makes me want to have a taste of its virility," you tucked closer, licking your lips as a sign.
<span style="color:gray">"Hehe, jealous? Since I'm feeling generous, I'll let you service me today,"</span> Drash shoved his tool to you.
//Aaaa//, you opened your maw widely, engulfing the whole tip and some parts of the body. What's clear is how different it is compared to other humanoid dicks. One, his texture was rougher because of the uneven scales that lined the surface. Two, hints of his pheromones were detected by your nose, a unique trait for Drash. Three, the taste was evocatice: a mixed bag of umami, manliness, saltiness, and some other unrecognizable elements.
Drash's glans was no longer smooth as roughness is now the name of the game. His initial contour has formed obtrusions that scaled even longer after the second exposure, maneuvering around fading into obscurity. The coarseness extended along its body as barbs decorated it. With each stroke, their serrated edge was like a two-sided coin: harassing the inside of your mouth, all the while providing extreme pleasure for Drash. Though invisible, the pheromones he exuded have become more potent, making you and anyone else woozy in a few inhalations. Like hijacking your emotions, the roughness was now stimulating, making the experience all the more intense and memorable.
<span style="color:gray">"You're incredible, Kai. Hah ... hahh ... the second therapy has made me too sensitive! I can't hold back ... I must CUM!"</span> He ejaculated a flood of spunk into your stomach, bloating it outwards, akin to your encounter with Jaw. The medium saltiness remained, but the freshness improved, like eating fresh fish out of the ocean. Even though its consistency was like syrup, the sheer volume made it difficult to swallow. Though, the spreading warmth brought a wave of satisfaction, leaving you anticipating the next session.
Yanking your mouth away, you dislodged his shaft from your throat. The residual stimulation caused his next series of spurts to erupt like a volcano. Not only was the mattress quaking due to the magnitude of seed production, but the expelled volume was also extreme. For minutes on end, it's like cum rained down like a heavy thunderstorm. From the walls to the deepest parts of both mattresses to the corners of the room, everywhere was soaked by his seed. The room was filled with a heady, musky aroma, lingering in the air long after the intense blowjob.
After grooming part of your fur with several licks, you remarked, "That was a mouthful meal. Still feeling a bit lightheaded, but I might return for another delicious serving."
<span style="color:gray">"Hah ... hahh ... you're welcome, I guess. Please visit again. You really helped relieve some pressure; it's been tough, real tough to keep this monster tame after the second treatment."</span>
[[Return|Gallery]]<span style="color:grey">"Hmm, a strength showdown? I'm not the most confident in my abilities but I'll give it a try since you asked nicely,"</span> Drash replied.
"That's the spirit! Then come with me, let's teleport to a vacant chamber."
Phasing into one of the empty chambers, you felt right at home considering how much you've spent the time here. Having a company to compare and socialize with was a welcoming change.
"So the way this is going to work is that we're each going to be doing a 1 rep max on dumbbell bench press, deadlift, and bent-over rows consecutively. Whoever has the 2 highest weight wins, like a best of 3," you explained, Drash nods.
You started first as a benchmarking point. Lying on the ground, you grabbed the dumbbell from underneath, forcing it upwards into the air. Groaning with a strained face, it was slowly but surely lifted off the ground, still resisting as best as it could. Sooner or later, you straightened your arms up, showing who holds control over the weights as the dumbbells hover momentarily before crashing back onto the floor.
Next comes rows, an exercise targeting the back muscles. With each hand holding a different dumbbell, you bowed down while maintaining a straight spine to engage the back muscles. Sinews of muscle were strained just by keeping them afloat. Still, they start to contract, exerting additional force to lift them to your waist. Grunting, with enough effort, the load was elevated on par with your body which stood suspended for a tough second before dropping with a bassy thud.
The final one remaining is deadlifts. Loading a few hundred-<<if $unit is 0>>kilograms <<else>>pounds <</if>>disc on each side of a metal bar, you bowed down once again while doing a double overhand grip on it, readying to slay the final challenge. Maintaining perfect form, your legs flex outward, a final push to lift this weight. Gritting your teeth in reflex, you heaved it off the ground with the last charges of energy you have left. As the bar was raised to a conclusive rep, you released it with a proclamation of strength, a double-boom resonated in the soundproof chamber.
"Rahhhh! I'm so pumped. Now's your turn, Drash. Show me what you got!" panting tiredly.
Drash approached the dumbbells you left over, imitating your stance with accuracy. Grunt and try as he might at all 3 stations, even with the marvelous show of muscularship and cheering you did, they all only hover midway before falling back to the cold hard ground. A slight disappointment was painted on his face, but he didn't seem discouraged at all.
<span style="color:grey">"Haha damn it, I couldn't lift any of it. Looks like you win, Kai. I would need some more time to grow if I were to match your level. Whelp, it was worth a shot anyway. At least, I've grown so much in the last few weeks that I could hardly recognize myself from the past,"</span> Drash said, rubbing the hardened muscles he now has.
[[Return|Gallery]]<span style="color:grey">"Hmm, a strength showdown? I'm not the most confident in my abilities but I'll give it a try since you asked nicely,"</span> Drash replied.
"That's the spirit! Then come with me, let's teleport to a vacant chamber."
Phasing into one of the empty chambers, you felt right at home considering how much you've spent the time here. Having a company to compare and socialize with was a welcoming change.
"So the way this is going to work is that we're each going to be doing a 1 rep max on dumbbell bench press, deadlift, and bent-over rows consecutively. Whoever has the 2 highest weight wins, like a best of 3," you explained, Drash nods.
"I'll go first so we can have a starting point to compare to," you volunteered. On the floor, you seized the dumbbell from below, thrusting it up, straining and groaning as it resisted being lifted. Slowly but surely, you extended your arms, asserting control over the weight as it hovered briefly before crashing down with a clang.
Moving on to rows that trains the back muscles, you grasp a dumbbell in each hand and bend forward with an erect spine to fully activate the muscle groups on your back. As expected, your back tenses up, revealing its defined musculature, as you held them aloft. Raising them with exerted grunts, you plow through until they finally match your body's elevation. Holding them still for a challenging moment as confirmation, you finally let them back down with a thud.
Finally, only deadlifts remain. Assuming a double overhand grip on a metal bar that has been loaded with discs on each side, you exhaled deeply, preparing for the ultimate test. With immaculate form, your legs bulged outward, summoning the last reserves of energy to lift the weight. Gritting your teeth, you hoisted it off the ground with a final burst of strength, the bar gradually rising to a definitive rep.
"That was tough! Your turn, Drash. Let's see what you've got!" You panted, exhausted.
Drash walked over to the dumbbells you had left behind, mirroring your stance with precision. Watching your competitor closely, Drash's impressive muscles contract and relax with each breath, a display of power he newly obtained. It wasn't long before all 3 exercises were finished with fashion, a look of unease replaced with a genuine smile on his face. How euphoric it must have felt, having conquered a brutal challenge, like your encounter with Leo.
<span style="color:grey">"Wow, //huff huff// I can't believe I did that all by myself,"</span> Drash commented, staring at his reddened palms. <span style="color:grey">"All the time I've put in, all the mass I've put on, it was finally fruitful and apparent!"</span>
Pointing his fingers at you, he continued, <span style="color:grey">"It might be a tie today, Kai. But I'll make sure I get the best of you tomorrow!"</span>
[[Return|Gallery]]<span style="color:grey">"Hmm, a strength showdown? I'm not the most confident in my abilities but I'll give it a try since you asked nicely,"</span> Drash replied.
"That's the spirit! Then come with me, let's teleport to a vacant chamber."
Phasing into one of the empty chambers, you felt right at home considering how much you've spent the time here. Having a company to compare and socialize with was a welcoming change.
"So the way this is going to work is that we're each going to be doing a 1 rep max on dumbbell bench press, deadlift, and bent-over rows consecutively. Whoever has the 2 highest weight wins, like a best of 3," you explained, Drash nods.
Striding towards the dumbbells, you volunteered first to establish a baseline for future comparisons. Lying still on the floor, you planned to heave it up above your pectorals. Fighting against its resistance, you close your eyes and draw upon the wells of energy within. With enough time, it was hoisted up, controlling the dumbbell before it fell down with a crash.
Transitioning to rows, you gripped a dumbbell in each hand and leaned forward, making sure your back was still straight to stimulate the lats. Holding them midair allowed your refined muscles to shine, revealing the strength underneath. With stressed grunts, you push forward until they are level with your waists. Steadily, you remained still for a moment before finally lowering them back down with a delicate thump.
Now, only deadlifts remained. With a double overhand grip on the loaded metal bar, you prepared mentally for the final challenge. Your quadriceps strained and twitched as you extracted the last ounces of energy to raise the weights, all the while maintaining flawless form. Lifting the bar to your torso requires your final reserves, as evident from your facial expression. After a second, you threw it back on the ground with an echoing drop.
"That was a challenge! Now it's your turn, Drash. Let's see what you're made of!" you said, gasping and sweating.
Approaching the dumbbells you had used, Drash mimicked your form with perfection. Under the stress of the weights, his impeccable muscles glisten and bulge, showcasing the strength he is able to produce. Observing your competitor, something felt amiss from the way he lifted but you couldn't figure it out before he completed all three challenges in due time.
In a somewhat worried expression, Drash asked, <span style="color:grey">"Umm, Kai, not to be rude but these are quite light. You sure this is your best?"</span> Staring speechless, what are you supposed to say? Of course it is, that's what this spar is all about.
Reading your blank expression, he responded with his usual mischievous grin, <span style="color:grey">"Ohh~, I see how it is,"</span> he dropped his dumbbells and slowly inched closer.
With a swift wrap, Drash effortlessly hoisted you into the air and into a hugging position out of the blue. "Erhhh?" a surprised yelp escaped your lips. Nuzzling against his masculine body, the warmth he emanated was gentle, like being snuggled against your caring father. Not only that, his body scent was alluring, calming your nerves.
He whispered, <span style="color:grey">"Relax, Kai. Don't you enjoy this moment? Cuddling with someone powerful enough that he could shield you?"</span>
@@#options;
<<linkappend "Superior in strength only">>
<<replace "#options">>
Flexing his superb muscles, he continued, <span style="color:grey">"Now that I have bested you in strength, care to give these biceps a good ol' rub? This is not a request."</span> Hanging on an arm, his left biceps formed 2 peaks, like muscle slabs stacked on top of each other. Cupping your hands on both sides, the tautness was hard to dent, proving just how much stronger Drash is compared to you. You caress as ordered, pleasuring Drash like the servant you are now. Drash smiled, watching gleefully as you explored his rough contours. Feeling satisfied with the service, he put you back down and said, <span style="color:grey"> "Very good, but once I've reigned supreme in every aspect, then you'll know when to worship this godly body of mine."</span>
[[Return|Gallery]]<</replace>><</linkappend>>
<<linkappend "Superior in strength and ego">>
<<replace "#options">>
Flexing his superb muscles, he continued <span style="color:grey">"Now that I have bested you in both strength and endowment, it's time for a special, private show."</span>
Drash's brawny cock handled your body weight with such ease it's crazy to watch. Posing by the mirror, he proceeded to do several enticing poses and you got a front-row seat of Mr. Olympia right here. First off, he started with a front double biceps.
Legs set apart, shoulders stretched, he raises both arms, showcasing the fruits of his growth. Then, he flexes inwards, his biceps swelling with unbound power, veins dancing across his forearms, further emphasizing his sculpted frame. Your eyes were glued onto the mirror with admiration, and your body unknowingly rocked back and forth, exciting his lengthy cock.
With a seamless transition, he shifts into the abdominal and thigh pose: both hands overhead, one leg extended to the side while the other remains grounded, revealing the striation on his quadriceps. Next, he twisted his torso and tightened his core, pushing the abdominal muscles out. While you covered his marvelous abs, you can feel it grinding against your back like a wall, tough and unmoveable.
For the final pose comes the crab pose, the culmination of his dedication. Leaning forward and legs spread apart, he clenches his arms inside. Every muscle group tenses up, from his chest to his hamstrings, creating a symphony of strength. Throughout each movement, he exudes confidence and raw, unbridled strength, a testament to how size can change someone's persona.
Drool slipped out from the edge of your lips, showing how much you wanted Drash to be yours. Turning around, you looked up like a child is to a parent, asking permission to do the unthinkable. Drash smiled and ordered, <span style="color:grey">"Lick."</span>
Immediately, you ducked on his cock and held on tight to his obliques. Like a brainwashed slave, you whipped your tongue out, licking the dripping sweat deep into each abs' ridge. The salty flavor means nothing compared to the blissful sensation of being graced by an overwhelming owner. Drash was pushed back onto the wall, moaning from the stimulation.
Like the good cat you are, none of his abdominal area remained dry, licked by your mouth. Inching upwards to his pectorals, their plumpiness pressed hard against your body, drawing you closer. Going with the flow, you stretched out your arms, caressing and massaging the firm muscles while your mouth cleaned his scaly pecs. Sucking on his areola every now and then, Drash's breath fastened in response, succumbing to the service.
Dollops of cum dripped from his tip, but you pay no mind. As if nothing happened, the service continued upwards to his snout. //Chup//, your mouth in contact with Drash's, dampening the intensifying moans. Softly, your arms explored the vastness of his back, discovering an uncharted territory of strength. Roughly, tongues collided with each other, trading salivas without embarrassment. As you are drawn into each other's French Kiss, Drash's penis twitches and churns, advancing his cum production to the next level.
It didn't take long before fresh semen struck the chamber's walls like a leaky dam, the climax deafening. Yet, the passionate kiss went on for minutes, savoring each other's company like a married couple. After breaking off from the kiss, you locked eyes for another moment, looking deep into each other's eyes for a telepathic answer. No words were exchanged, for it is evident from his expression.
Hopping off from his beet-red cock, you splashed into an indoor kids' pool of cum, seed burying up to knees deep. Yikes, you might have gone a bit overboard with this one, don't want to cause discomfort because the equipment is all wet and sticky. Fortunately, the pad and drainage system were still functional, the former you used to return home.
[[Return|Gallery]]<</replace>><</linkappend>><span style="color:grey">"Hmm, what did you say? You said you wanted to compare cocks? Don't cry if you're outclassed, Kai"</span> Drash teased.
Glancing at you, his confidence didn't remain for long as it was replaced by a look of horror. <span style="color:grey">"Wait ... wait wait wait wait, since when did you grow so big?! And, so thick as well~ ehrm!"</span> seems like he really wants to touch but his ego is holding him back.
It was cute seeing him flustered like this and you wanted to see more. "Come on Drash, where's that bravado you sported earlier? Didn't I hear that you outclassed me?" nudging your cock at his face. "Don't tell me you're actually envious? Drash of all people, being beaten by another hyper at his own game? I wonder what to feel," nudging for a second time.
<span style="color:grey">"//Grrr//, shut up! I'm sure however many you pack is only for show. I'll prove to you how much a real cock should produce, come!"</span> Drash stepped on the teleporter.
"Still needed another wake-up call? I'll be happy to give you one," you smiled and followed Drash.
Teleporting to the familiar dumping facility you readied your factories. The familiar smell of spunk still lingers in the air as well as residual stains still left unattended. Ah, even after several visits, this place never gets old.
"Let's just skip the introductions. Prove to me it wasn't all talk, Drash."
<span style="color:grey">"Just you watch."</span> Drash vigorously stroked his penis, extending it to its fullest length and his barbs followed suit. Even so, it still wasn't quite the match for yours. With his breath burdening, he prepares to release the largest load, or maybe loads, he has ever expelled. Watching him be so passionate prompted you to start stroking as well. With all of his strength, multiple streams of hot semen were ejected into the air, spraying onto the pool below.
You were impressed but you could absolutely do one better. Before Drash managed to recover, you let out a powerful roar, releasing an even larger load that traveled further. "Come on Drash, I think you should start acknowledging that I'm the bigger and better one here, heck I might've grown already. I haven't even gotten started on the good parts yet and you already look exhausted," you taunted. Drash could only stare speechless.
<span style="color:grey">"I ... I'm beaten?"</span> still stunned. <span style="color:grey">"That's not possible,"</span> Drash slumped. <span style="color:grey">"Sorry, Kai but I have to go now. But, the next time we spar, I promise it will not go your way again, mark my words!"</span>
[[Return|Gallery]]<span style="color:grey">"Hmm, what did you say? You said you wanted to compare cocks? Don't cry if you're outclassed, Kai"</span> Drash teased.
<span style="color:grey">"Aww, are you sure YOU want to challenge ME? I mean, look at your puny little cock, Kai. It’s probably only half of my size. Who are you supposed to impress with that junk of yours? A dwarf? Hahaha,"</span> Drash mocked while flicking your manhood.
"Hey, back off!" you blushed. "It's not like I didn't work hard for it to be this big."
<span style="color:grey">"Hehehe, I know. It's just that I can't help but feel pity for such a measly display. If you wanted a breeding tool to boast, then THIS is what you should have had,"</span> Drash showed off his cock.
<span style="color:grey">"But, I'll tell you what, if the amount you actually pack beats mine, then I'll concede defeat, sounds like a deal?"</span>
"You bet!"
<span style="color:grey">"Oh, this is going to be fun. Follow me,"</span> Drash gestured to the teleporter pad.
Teleporting to the familiar dumping facility you readied your factories. The familiar smell of spunk still lingers in the air as well as residual stains still left unattended. Ah, even after several visits, this place never gets old.
<span style="color:grey">"Let's not dilly-dally shall we? After you, Kai. Show us what you've got."</span>
"Rngghh," you began to rub your cock furiously, lengthening it to its maximum potential and prepping the biggest load you've ever unleashed. With all your might, multiple hot cumshots were spewed meters into the air with a loud burst that fills the room, splashing into the pool below.
Before you could recover, "Ahhhh~" Drash also moaned in delight, ejecting an even bigger load further than you did. <span style="color:grey">"Whoo, Kai, you've gotta, //urhhmm// ... work on your, //arhhh// ... if you want to even the competition."</span> You could only watch in awe as Drash ejaculated double your amount with only half the effort during his taunt.
<span style="color:grey">"Ahh, I'm stoked. Although, I think that should be enough to settle today's score. Even if you might've grown from that load, you should come back later if you have packed even more meat. You'll need it if you want to stand a chance against me. I'll be waiting for that day, Kai."</span>
[[Return|Gallery]]<span style="color:grey">"Hmm, what did you say? You said you wanted to compare cocks? Don't cry if you're outclassed, Kai"</span> Drash teased.
<span style="color:grey">"//Phew//,"</span> Drash whistles. <span style="color:grey">"You've been growing lately, haven't you? It's good to see someone who can finally match me. Can't remember when was the last time we were almost equals."</span>
"//humph// Thanks Drash. I can't just stand idly by and let my rival grow by himself, can he?" you teased.
<span style="color:grey">"Oohh, you're such a sweet talker, Kai, I like that side of yours. As much as you wanted to win in terms of size, I think it's safe to say that I'm still the better one here. I mean, look at these, doesn't these barbs speak for themselves?"</span>
"Well, if it's just prosthetics, what's the point? I'd rather see you use it in action, rather than flaunting it around. Say, what about we do some friendly competition?"
<span style="color:grey">"You're on! Follow me, I know the perfect place for that,"</span> trudging to the teleporter.
Teleporting to the familiar dumping facility you readied your factories. The familiar smell of spunk still lingers in the air as well as residual stains still left unattended. Ah, even after several visits, this place never gets old.
"So, how about we do it together? That way, we can also see who has the better endurance," you proposed.
<span style="color:grey">"Fine by me. Like I'm going down without a fight,"</span> Drash replied.
Huffs and moans were exchanged between you two as each penis was rubbed and pumped passionately, a head-to-head race on who grows the farthest. With the climax approaching, both of you groaned in tandem, ejecting one of, if not the biggest load you've ever experienced. Bursts of cum were sprayed like a garden hose, watering the containment pool underneath.
Glancing to the opposite pool and back, there was no clear winner because the water level was almost the same. Drash would be the first to break the deadlock saying, <span style="color:grey">"It seems that not only were our dick size comparable, our cum volumes were also identical as well. I hate to say it but this might actually be a tie."</span>
"Yeah, I agree with that. My tank's running empty as well. Though, I can't help but notice that my dick seems to be slightly bigger than yours now."
<span style="color:grey">"Oh, don't push your luck. It's probably just an illusion of the eyes. I suppose that settles it for now. However, you won't have an easier time the next time we duel, Kai."</span>
"Heh, I won't have it any other way."
[[Return|Gallery]]<span style="color:gray">"A strength comparison? I'm down. I'm curious about what strength you're hiding behind that puny facadé. I know a destination you'll like, follow me."</span>
Standing at the teleporter, you held Drash's hand until the scene changed. It was a tranquil grass field with lush greenery swaying in the breeze. On your left, a serene pond, its surface still and iridescent from the sky's hue. On your right, a wall of towering trees, their dense foliage like a protective barrier. Was this another dèjá vú? You swore you'd been here before.
<span style="color:gray">"Alright, how are we doing this?"</span>
"Hmm, how about we release our true size at the same time, and we'll take it from there? I'll do the countdown."
<span style="color:gray">"Sounds good to me. Go ahead, take the lead."</span>
"Ready? In 3 ... 2 ... 1 ... "
<<if $muscle/$Dmusclepoint > 1.2>>
In a blip, the ground trembled as 2 hypers spawned out of nowhere. Releasing your full power was amazing, like a restriction broken. Watching actual meat brimming in power rather than mere holograms was intoxicating. Glancing at your rival, while he was exceptional in his own right, he was shorter and weaker than you.
"I wonder how I should punish the loser?" you smirked.
<span style="color:gray">"Ooh~, I'm so scared, please spare a weakling like me."</span>
You inched closer until you traded breaths. Then, you took one of his hands, swiped it on your biceps, and smiled as a signal. Drash smiled back and raised both arms to the location. He rubbed and massaged the curves, marveling at their sheer size and density. Anytime he tried to do anything funny, you flexed to reassert your dominance. You let him glide his touch onto the ridges of your shoulder to continue. Only when you feel satisfied would you order him to stop worshipping.
However, after he got to your chest, you had a change of plans, pushing his head into the meat. Nuzzling into your pecs, you scraped them against his snout to spread your alluring scent. Drash didn't complain, enjoying the exclusive access he received to the sculpted, unyielding form of you. It was a win-win solution since you accepted his praise and he got a taste in return.
"I’m satisfied, that's enough for now. Let's continue this again next time."
<span style="color:gray">"Next time? Next time I'll be the one bigger than you!"</span><<elseif $muscle/$Dmusclepoint < 0.8>>
In an instant, the ground quaked as 2 hypers materialized from thin air. Unleashing your full power was exhilarating, as though a heavy burden was lifted. The sight of real muscles was more thrilling than projections. You glanced at your rival, who was impressive in his own way, standing larger and stronger than you.
A sly grin spread across his face, <span style="color:gray">"Now, how should I deal with the loser?"</span>
"Oh no~, have mercy on someone as weak as me."
He leaned in until your breaths mingled, grabbed your hand, and guided it to his bicep with a confident smile. You placed both hands on the impressive curves of his muscles, fingers working every inch, rubbing and kneading the boulders he boasted. A flex was his reminder of who was in charge. Allowing your touch to wander, he let you explore the ridges of his shoulders and chest. You didn't know when he would call it a day, as it depended on whether he felt satisfied.
While you were caressing his pecs, he pushed your head in, trapping you between the firm expanse. He ground them against your snout, spreading the intoxicating scent of strength and masculinity. You didn’t protest; instead, you indulged in the privilege of his contact. He seemed content basking in his dominance. It was a mutual exchange. He accepted your praise, and you reveled in the honor.
<span style="color:gray">"Enough for now. We’ll continue this next time."</span>
"Next time? Just wait. I’ll be bigger than you then!" you smirked.<<else>>
The ground shook instantaneously as 2 hypers emerged from nowhere. The rush of releasing your full power was electrifying as the ring’s binding was undone. Seeing genuine muscles was more addictive than lifeless projections. Your eyes flicked to your rival—equal with you in every way.
"Looks like there wasn't a decisive winner. Any ideas for a consolation prize?"
<span style="color:gray">"Maybe I do~"</span>
He walked closer until your breaths intertwined, raised his hand, and outlined your biceps with a seductive smirk. You flexed in response to encourage his exploration, allowing his search over the carved ridges of your upper body. Both hands traced nooks and crannies, kneading your unyielding mass. Then, he slid into your private space and volunteered to clean the sweat off your pecs. You embraced his service, savoring the intimacy, by nudging them against his snout.
After he pulled back, you returned the favor. You kneeled until his expansive abs replaced the view. Then, traced their contours, admiring the strength in each block. Their warmth and scaly texture were pleasing to touch. With your other hand, it roamed his chiseled quads, similar to an enlarged teardrop. Leaning in closer to his personal space, you wiped the sweat off his abs with your tongue, exchanging services and silent praises.
"How do you like that, Drash? Feeling proud once again?" You said, wiping your snout.
<span style="color:gray">"Always has been proud, just needed an affirmation, that's all. I'll be waiting for the next time."</span>
"Make sure next time you keep up in size then."<</if>>
[[Go back|Drash2]]
<<set $muscle to $muscle + ($baseM*$multiM*0.15)>><span style="color:gray">"An ego comparison? Sign me up. I'm intrigued by the monster you're concealing behind that humble front. I have a place in mind that you'll enjoy. Come with me."</span>
Standing at the teleporter, you held Drash's hand until the scene changed. It was a tranquil grass field with lush greenery swaying in the breeze. On your left, a serene pond, its surface still and iridescent from the sky's hue. On your right, a wall of towering trees, their dense foliage like a protective barrier. Was this another dèjá vú? You swore you'd been here before.
<span style="color:gray">"Ok, how are we going to settle this?"</span>
"Hmm, what if we unleash our original size over the pond together, and we'll see how it goes? I'll do the countdown."
<span style="color:gray">"Whatever you say. Go on, I'm ready when you are."</span>
"Alright then. In 3 ... 2 ... 1 ... "
<<if ($dick + $dick2 + $balls + $balls2)/($Ddickpoint + $Dballspoint) > 1.2>>The water rippled as 2 hyper-cocks splashed into the cool water. Exposing your pride for the world to see was delightful rather than embarrassing, imagining the unfathomable power it has amassed. On top of that, the ground was no longer grassy as it was replaced by the gigantic balls that lifted you off. You glanced at your rival, who stood shorter in endowment length and balls diameter, despite his impressive gift.
"Looks like I'm the winner this time. Now, I wonder what my prize would be ... " you grinned.
<span style="color:gray">"Aw, shucks. I was hoping to edge you out in this one. Whatever, what's your perverted mind thinking?"</span>
"Hehe, how about you shrink your genitals and get on my balls here in that form."
After an arduous climb, he said, <span style="color:gray">"At least it's quite soft here. What now?"</span>
"Now, expand again, then rub it with my cock. I wanna see how it feels." Following your orders, Drash lay his dick on top of yours, dipping yours deeper into the waters. His barbs were prickly like a comb, and when they scraped, you jettisoned semen due to the overwhelming signals. The water crashed and swirled as millions of liters of cum displaced it. It wasn't long before the water level rose above the soil and wetted your balls. By the end of your climax, there were puddles of cum-mixed water everywhere.
"Ahh, that hit the spot. Let's do this again sometime."
<span style="color:gray">"Heh, when that happens, you'll be the one stroking me!"</span><<elseif ($dick + $dick2 + $balls + $balls2)/($Ddickpoint + $Dballspoint) < 0.8>>The water rippled in the distance as 2 massive shafts plunged into the cool depths. Displaying your immense pride was exhilarating rather than shameful, a testament to the overwhelming power it embodied. Beneath you, the grass was dominated by your enormous orbs that raised you. Glancing at your rival, you were amazed by his impressive size, which soared higher and longer than your own.
<span style="color:gray">"Seems like I've claimed victory this time. Now, what reward should I claim?"</span> Drash smirked.
"Wow, I can't believe you're that much bigger. Looks like I wasn't able to keep up."
<span style="color:gray">"Thanks for the compliment. Now, how about you shrink down and climb onto my balls?"</span>
After an exhausting climb, you said, "Phew, that was challenging, though this rough texture was interesting. What now?"
<span style="color:gray">"Now, reexpand and lay it atop my cock. I'm desperate for a good rub."</span> Following his request, you let your dick swell, which shifted the balance downward. His barbs were like dull spikes that spread stimulation as he ejaculated millions when you moved. The ground trembled, and nearby waters rippled from the sheer volume flowing in. When the surge subsided, the surroundings were marked with a wet aftermath of water and sperm.
<span style="color:gray">"That was something. Next time, let’s see if you can be the bigger one."</span>
"I’ll make sure of it next time."<<else>>Two colossal rods dived into the cool pond, rippling the water. Boasting such an immense shaft was exciting rather than embarrassing, a reminder of its unparalleled might. The ground underneath had transformed from a grassy field to a foundation made of your immense balls. Glancing at your rival, you admired his remarkable stature, which was equivalent to your own.
"Seems like there’s no clear winner this time," you grinned. "What do you say we come up with a prize for both of us?"
<span style="color:grey">"Hmm, I have a good idea ... "</span> Drash turned right until his barbed rod overlapped yours. When it rested, it caused yours to sink into the pond. The textured surface brushed you, sending jolts of intense sensation through your body. He oscillated back and forth, creating a link of arousal between shafts. The water churned and gurgled as wave upon wave of seed surged outward, creating a tsunami from the force of release. It was inevitable for the rising water to flood the land, spreading far until the trees were nourished. When both climaxes end, they leave whitish pools around as evidence.
"Holy, that was one of the best sessions in a while. I can't wait for the next time."
<span style="color:grey">"You'll have to keep up in size if you want a next time, Kai."</span><</if>>
[[Go back|Drash2]]
<<set $dick2 to $dick2 + ($baseD*$multiD*0.15)>>
<<set $balls2 to $balls2 + ($baseB*$multiB*0.15)>>The watch displayed the following information:
<div style="background-color:#a9e1f8"><span style="color:black">Height: $Dheight <<if $unit is 0>>m<<else>>feet<</if>>
Muscle definition: <<include [[DefinitionD]]>>
Dick length: $Ddick <<if $unit is 0>>m<<else>>feet<</if>>
Balls size: $Dballs <<if $unit is 0>>m<<else>>feet<</if>>
Unique traits:
- Genetically talented
- Adaptive barbs
- Lustful pheromones producer</span></div>
[[Go back|Drash2]]
<span style="color:gray">"Come on in, it's a long story. The world felt straight out of a dream: an archipelago in the skies where the ground was clouds and the sky's blue stretched as far as my eyes could see. The world was shaped like a staircase, with its elevation calling me, like growth calling me. The wind was cool and violent, how I wished to ride them with wings of my own one day. Feel the exhilaration when I could finally control the skies to my will. In any case, since there weren't many platforms reachable by jumping, I managed to scout around my starting grounds."</span>
"Sounds like a promising journey, but quite unfortunate in your condition. I'll let you know if I find something that could help you out."
<span style="color:gray">"Thanks a lot, I know I can always count on you."</span>
[[Go back|Drash2]]<span style="color:#c2774a">"You're looking for me? I'm flattered. What is it that you wanted to speak about?"</span>
[[Rail me with your futa cock|JarnessaTop]]
[[Wanna taste another world's cock?|JarnessaBottom]]
[[Nevermind|World1]]//Badump//, a thump called you out in your dreamlike state. A vivid sound in such a confusing realm ... Lub-dub, LUB-DUB, //duuunggg//, a bell ring ‘awaken’ your slumber. Despite the shock, some unknown force nullified your frantic movements, letting you be suspended in some sort of pocket dimension where everything was blood-red and dripping.
<span style="color:#e0bd00">"A visitor ... welcome to my world."</span> It appeared so suddenly, shining a golden color like a deity of hell. But could it be deemed a god when its belly formed multiple flaps from the obscene amount of fat? A beyond-obese figure who was immobile and was praised sounds like a joke.
<span style="color:#e0bd00">"Oink, it would be naïve to judge when you were only born yesterday."</span>
Could he read minds? "Who are you?"
<span style="color:#e0bd00">"My name is of no importance, but your kind referred to me as Glutton. Your presence here meant a greater hunger was stirring in the depths of one's soul. For power. For glory. For growth. I've nurtured countless; delighted in their insatiable ambitions, their timeless chase for the infinite."</span> He continued, <span style="color:#e0bd00">"I've lent you but a fraction. A fraction yours to command. I'll be watching ... the lengths you will achieve."</span> With a snap of his finger, your body heat skyrocketed like it was injected with pleasure in its purest form. The amount you ejaculated was uncountable, a climax born from a touch of the divine. When the world faded into a white blank, you snapped back in a puddle of cold sweat. What was that nightmare?
Reinspecting the amulet, there were no cracks or signs of tampering; the crimson runes had spread across the maw, and the orb became a complete blood sphere. Moreover, a tattoo marking of a maw was etched into the base of your crotch; a possessive mark of The Pig, a mark of The Glutton.
[[Wake up|Home3]]<<if (($W1E3CHP1 <= 0) or ($W1E3CSE1 <= 0)) and (($W1E3CHP2 <= 0) or ($W1E3CSE2 <= 0))>> Enemies defeated. You win the battle!
[[Next|W1E3end]]<<set $result to 1>>
<<elseif $currentHP<= 0>>Your HP has reached 0. You lose the battle!
[[Next|W1E3end]]<<set $result to 3>>
<<elseif $currentSE <= 0>>Your SE has reached 0. You lose the battle!
[[Next|W1E3end]]<<set $result to 4>><<else>>
<h2>Enemy: Futanari Guard 1</h2>
Hit Points: <<- $W1E3CHP1.toFixed(0)>>/$W1E3MHP1
<<set _percentage1 to ($W1E3CHP1/$W1E3MHP1 * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage1"></div></div>
Sexual Endurance: <<- $W1E3CSE1.toFixed(0)>>/$W1E3MSE1
<<set _percentage2 to ($W1E3CSE1/$W1E3MSE1 * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage2"></div></div>
<h2>Enemy: Futanari Guard 2</h2>
Hit Points: <<- $W1E3CHP2.toFixed(0)>>/$W1E3MHP2
<<set _percentage1 to ($W1E3CHP2/$W1E3MHP2 * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage1"></div></div>
Sexual Endurance: <<- $W1E3CSE2.toFixed(0)>>/$W1E3MSE2
<<set _percentage2 to ($W1E3CSE2/$W1E3MSE2 * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage2"></div></div>
<h2>Your status:</h2>
Hit points: <<- $currentHP.toFixed(0)>>/<<- $maxHP.toFixed(0)>>
<<set _percentage3 to ($currentHP/$maxHP * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage3"></div></div>
Sexual Endurance: <<- $currentSE.toFixed(0)>>/<<- $maxSE.toFixed(0)>>
<<set _percentage4 to ($currentSE/$maxSE * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage4"></div></div>
[[Use Predator's Eyes|W1E3info]]
<<link "Skip turn""W1E3next">><<set $selectedMove to 0>><</link>>
<<for _i = 0; _i < $Moveset.length; _i++>>
<<capture $Moveset[_i].ID>><<linkappend $Moveset[_i].name>>
Select a target:
<<link "Futa Guard 1""W1E3next">><<set $targetHP to $W1E3CHP1>><<set $targetSE to $W1E3CSE1>><<set $target to 1>><</link>>
<<link "Futa Guard 2""W1E3next">><<set $targetHP to $W1E3CHP2>><<set $targetSE to $W1E3CSE2>><<set $target to 2>><</link>>
<<set $selectedMove = $Moveset[_i].ID>><</linkappend>><</capture>>
<</for>>
<<nobr>>
<<if ($PotionUse is 0) and ($World2Boss is true)>><br>Potions available:<br>
<<for _i = 0; _i < $inventoryPotions.length; _i++>>
<<capture $inventoryPotions[_i].ID>><<link $inventoryPotions[_i].name "W1E3fight">>
<<set $selectedPotion = $inventoryPotions[_i].ID>><<include [[PotionsLogic]]>><<set $PotionUse to 1>>
<</link>><</capture>><br>
<</for>><</if>><</nobr>>
<<link "Surrender""W1E3end">><<set $result to 3>><</link>><</if>><<if $World2 is 0>><<include [[W2E1prelude]]>>
<<elseif $World4Boss is true>><<if $Lucine is 8>>The forest no longer hid in shadows when drifting wisps shone like golden embers as an extension of her majesty. Trees bowed in reverence, the breeze sang her praises, and the air was heavy with Lucine’s essence. Your lenses could discern the surroundings, but they couldn’t grasp the divine status she imposed upon this once-wild land.<<else>>The shadowy forest greeted your presence with an eerie stillness, the air heavy and dense. Wisps danced like fireflies, lighting the path for your enchanted lenses to pierce the darkness.<</if>>
<<nobr>>
<<if $SpiritS > 0>><br>[[Use Spirit Seeker|W2Lore]]<<set $SpiritS -= 1>><</if>><</nobr>>
<<button "Pick up mutated claws">><<replace "#result1">> //Squisshh//, a slight itch disturbed your paws. You checked underneath it, finding the mutated claws you were looking for and blood splatters around it. Whatever, they’re too insignificant for you to care now.<</replace>><<set $wolfclaws += 1>><</button>><span id="result1"></span>
<<button "Pick up earthshaker pelt">><<replace "#result2">> //Squisshh//, a slight itch disturbed your paws. You checked underneath it, finding the earthshaker pelt you were looking for and blood splatters around it. Whatever, they’re too insignificant for you to care now.<</replace>><<set $bearpelt += 1>><</button>><span id="result2"></span>
[[Fight Lucine|Lucine]]
[[Return home|Explore3]]<<elseif $World2 > 0>>The shadowy forest greeted your presence with an eerie stillness, the air heavy and dense. Wisps danced like fireflies, lighting the path for your enchanted lenses to pierce the darkness.
<<nobr>><<if ($currentHP <= 0) or ($currentSE <= 0)>>You are too weak to fight another battle.<<else>>
<<if ($World2 >= 2) and ($W2E2meet is true)>>[[Fight Pack of Wolves|W2E2fight]]<</if>>
<<if ($World2 >= 3) and ($W2E3meet is true)>><br>[[Fight Lucine|Lucine]]
<<if $W2E4meet is true>><br>[[Fight Mutated Bear|W2E4story]]<</if>><</if>>
<<if ($World2 >= 1) and ($W2E2meet is not true)>>[[Explore|W2E2story]]
<<elseif ($World2 >= 2) and ($W2E3meet is not true)>><br><br>[[Explore|Lucine]]
<<elseif ($World2 >= 6) and ($W2E4meet is not true)>><br><br>[[Explore|W2E4story]]<</if>><</if>><</nobr>>
[[Return home|Explore3]]<</if>>You opened your eyes to a dark, gloomy atmosphere, still unused to the nauseating sensation. The air was humid, and the groundwas jagged with overgrown roots. Wisps floated around, illuminating the surroundings with their blueish ethereal glow. Being the feline you are, your eyes adjusted like night vision goggles, improving navigation.
You scoured the silent plains, almost too silent when your breath and heart rate were the loudest sounds audible. Moreover, it's like exploring a maze without patterns or indicators to assist you, forcing you to rely on instincts. During your investigation, a flicker of light annoyed you, so you swatted it away.
After hours of mapping the area, you got the general gist and what details to look for. //Schrick//, the sound of a broken twig broke the silence. You turned your head, but you saw nothing. //Swoosh//, this time, wind grazed your skin. So this is what it feels like being hunted from the shadows. Focusing on its intent, you can vaguely sense its plan of attack.
<<linkreplace "Next">>It is going to attack from the <<set $attack to random(1,4)>><<if $attack is 1>>left!<<elseif $attack is 2>>front!<<elseif $attack is 3>>right!<<elseif $attack is 4>>back!<</if>>
<<set $seconds to 5>>\
Countdown: <span id="countdown">$seconds seconds remaining</span>!\
<<silent>>
<<repeat 1s>>
<<set $seconds to $seconds - 1>>
<<if $seconds gt 0>>
<<replace "#countdown">>$seconds seconds remaining<</replace>>
<<else>>
<<replace "#countdown">>Too Late<</replace>>
<<goto "W2E1prelude2">><<set $targetPunch to 0>>
<<stop>>
<</if>>
<</repeat>>
<</silent>>
<<link "Blind punch your left""W2E1prelude2">><<set $targetPunch to 1>><</link>>
<<link "Blind punch your front""W2E1prelude2">><<set $targetPunch to 2>><</link>>
<<link "Blind punch your right""W2E1prelude2">><<set $targetPunch to 3>><</link>>
<<link "Blind punch your back""W2E1prelude2">><<set $targetPunch to 4>><</link>><</linkreplace>>
<<set $W2E1MHP to 1000>>
<<set $W2E1MSE to 1000>>
<<set $W2E1CHP to $W2E1MHP>>
<<set $W2E1CSE to $W2E1MSE>>
<<set $targetHP to $W2E1CHP>>
<<set $targetSE to $W2E1CSE>>
<<set $enemyHPRes to 0.9>>
<<set $enemySERes to 0.9>>
<<set $damage1 to ((1-$HPResist)*200).toFixed(0)>>
<<set $damage2 to ((1-$SEResist)*150).toFixed(0)>>
<<set $damage3 to ((1-$HPResist)*0.05*$maxHP).toFixed(0)>>
<<set $W2E1moves = [
{ ID: 1, damage: 200 , name: "bite", probability: 0.4, description: "With a savage snarl, the wolf lunged forward and sank its teeth into you, dealing <span style='color:green'>$damage1</span> damage."},
{ ID: 2, damage: 150, name: "bump cock", probability: 0.2, description: "In a sudden, clumsy movement, it accidentally bumped onto your cock, the unexpected contact causing <span style='color:pink'>$damage2</span> damage."},
{ ID: 3, damage: 0.05*$maxHP, name: "slash", probability: 0.4, description: "The wolf raked its claws across your vulnerable area, leaving a deep gash that dealt <span style='color:green'>$damage3</span> bleed damage for a few turns."},
]>>
<<set $inventory.push ("Mutated claws ($wolfclaws)")>>
<<set $wolfclaws to 0>>
<<set $W2E1meet to not true>>
<<set $W2E2meet to not true>>
<<set $W2E3meet to not true>>
<<set $W2E4meet to not true>>
<<set $Lucine to 1>><<if $targetPunch is $attack>>It dodged before contact but you can sense your attacker. You'll get it next time. For the next one, he is going to attack from the <<set $attack to random(1,4)>><<if $attack is 1>>left!<<elseif $attack is 2>>front!<<elseif $attack is 3>>right!<<elseif $attack is 4>>back!<</if>>
<<set $seconds to 3>>\
Countdown: <span id="countdown">$seconds seconds remaining</span>!\
<<silent>>
<<repeat 1s>>
<<set $seconds to $seconds - 1>>
<<if $seconds gt 0>>
<<replace "#countdown">>$seconds seconds remaining<</replace>>
<<else>>
<<replace "#countdown">>Too Late<</replace>>
<<goto "W2E1prelude3">><<set $targetPunch to 0>>
<<stop>>
<</if>>
<</repeat>>
<</silent>>
<<link "Punch your left""W2E1prelude3">><<set $targetPunch to 1>><</link>>
<<link "Punch your front""W2E1prelude3">><<set $targetPunch to 2>><</link>>
<<link "Punch your right""W2E1prelude3">><<set $targetPunch to 3>><</link>>
<<link "Punch your back""W2E1prelude3">><<set $targetPunch to 4>><</link>>
<<else>>A slash wound from the darkness splattered blood to the ground. You couldn't see your assailant, let alone react. Relying on your reflex would be your best bet here.
[[Continue|W2E1prelude]]
<<set $currentHP to $currentHP*0.8>><</if>><<if $targetPunch is $attack>>With another punch, you connected a hit onto something. Your assailant growled on the ground, reeling after your attack. It bared its fangs and razor-sharp claws, an untamed beast lurking in the shadows. Its fur was camouflaged with its dark brown color, in contrast to the reddish eyes he had. While its body was slender, you wondered if a wolf could mutate into this ferocious animal. It attacked again, however this time, you're ready to retaliate.
[[Fight|W2E1fight]]<<else>>A slash wound from the darkness splattered blood to the ground. You couldn't see your assailant, let alone react. Relying on your reflex would be your best bet here.
[[Continue|W2E1prelude2]]<<set $targetPunch to $attack>>
<<set $currentHP to $currentHP*0.8>><</if>><<if $W2E1CHP <= 0>>Enemy HP reached 0. You win the battle!
[[Next|W2E1end]]<<set $result to 1>>
<<elseif $W2E1CSE <= 0>>Enemy SE reached 0. You win the battle!
[[Next|W2E1end]]<<set $result to 2>>
<<elseif $currentHP<= 0>>Your HP has reached 0. You lose the battle!
[[Next|W2E1end]]<<set $result to 3>>
<<elseif $currentSE <= 0>>Your SE has reached 0. You lose the battle!
[[Next|W2E1end]]<<set $result to 4>><<else>>
<h2>Enemy: Mutant wolf</h2>
Hit Points: <<- $W2E1CHP.toFixed(0)>>/$W2E1MHP
<<set _percentage1 to ($W2E1CHP/$W2E1MHP * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage1"></div></div>
Sexual Endurance: <<- $W2E1CSE.toFixed(0)>>/$W2E1MSE
<<set _percentage2 to ($W2E1CSE/$W2E1MSE * 100) + '%'>><div class="SEbar-container"> <div class="SE-bar" @style="'width: ' + _percentage2"></div></div>
<h2>Your status:</h2>
Hit points: <<- $currentHP.toFixed(0)>>/<<- $maxHP.toFixed(0)>>
<<set _percentage3 to ($currentHP/$maxHP * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage3"></div></div>
Sexual Endurance: <<- $currentSE.toFixed(0)>>/<<- $maxSE.toFixed(0)>>
<<set _percentage4 to ($currentSE/$maxSE * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage4"></div></div>
[[Use Predator's Eyes|W2E1info]]
<<link "Skip turn""W2E1next">><<set $selectedMove to 0>><</link>>
<<for _i = 0; _i < $Moveset.length; _i++>>
<<capture $Moveset[_i].ID>><<link $Moveset[_i].name "W2E1next">>
<<set $selectedMove= $Moveset[_i].ID>>
<</link>><</capture>>
<</for>>
<<link "Surrender""W2E1end">><<set $result to 3>><</link>><</if>><<nobr>>
<<include [[MovesetLogic]]>><br><br>
<<set _randomValue = Math.random()>>
<<set _cumulative = 0>>
<<for _move range $W2E1moves>>
<<set _cumulative += _move.probability>>
<<if _randomValue <= _cumulative>>
<<print _move.description>>
<<if _move.ID is 1>><<set $currentHP -= $damage1>><<elseif _move.ID is 2>><<set $currentSE -= $damage2>><<elseif _move.ID is 3>><<set $counter to 3>><</if>>
<<break>>
<</if>>
<</for>><br><br>
<<if $counter > 0>><<set $currentHP -= $damage3>><<set $counter -= 1>><</if>>
<<set $W2E1CHP to $targetHP>>
<<set $W2E1CSE to $targetSE>>
[[Continue|W2E1fight]]<</nobr>><<if ($result is 1) or ($result is 2)>>With a decisive slam, the wolf sustained heavy damage, which weakened it. Now is your chance to overturn whoever was in charge.
//Gained <<- 50*$XPmulti>> essence points.//<<set $currentXP to $currentXP + (50*$XPmulti)>>
Essence points until next level: <<- $currentXP.toFixed(0)>> / <<- $XPreq.toFixed(0)>>
Gained mutated claws!
[[Devour the wolf|W2E1vore]]
[[Fight again|World2]]
[[Return home|Home3]]
<<set $World2 to $World2 + 1>><<set $debuff -= 1>>
<<set $W2E1meet to true>><<set $wolfclaws += 1>>
<<set $Willgrow to true>><<elseif ($result is 3) or ($result is 4)>>Panicked, you teleported out of there, leaving your opponent confused on where you went. "Ouch," you touched your skin, bruises were everywhere.
//Received "wounded" debuff.//
//Gained <<- 15*$XPmulti>> essence points.//<<set $currentXP to $currentXP + (15*$XPmulti)>>
Essence points until next level: <<- $currentXP.toFixed(0)>> / <<- $XPreq.toFixed(0)>>
[[Return home|Home3]]
<<set $World2 to $World2 + 1>>
<<set $debuff to 2>>
<<set $W2E1meet to true>>
<<set $Willgrow to true>><</if>>You evaluate its abilites:
HP damage: 200
SE damage: 150
HP resistance: 10%
SE resistance: 10%
Ability: Slash <<if $W2E1meet is true>>(A physical attack that deals 5% max HP damage over 3 turns.)<</if>>
<<nobr>><<set _randomValue = Math.random()>>
<<set _cumulative = 0>>
<<for _move range $W2E1moves>>
<<set _cumulative += _move.probability>>
<<if _randomValue <= _cumulative>>
<<print _move.description>>
<<if _move.ID is 1>><<set $currentHP -= $damage1>><<elseif _move.ID is 2>><<set $currentSE -= $damage2>><<elseif _move.ID is 3>><<set $counter to 3>><</if>>
<<break>>
<</if>>
<</for>><br><br>
<<if $counter > 0>><<set $currentHP -= $damage3>><<set $counter -= 1>><</if>>
[[Return|W2E1fight]]<</nobr>>You eyed the unmoving wolf with drool slipping out your mouth. What happened to you, you don't know since you couldn't spot the pendant swirling with a red aura. You hoisted it up above your head, the temptation overriding your mind.
Its legs descended into your maw, the fur brushing against your throat. Feeling its end approaching, it squirmed as hard as it could, whimpering like a captive dog. But your grip around him tightened like an anaconda; there is no running, little one. Halfway in now, his belly sunk into the quicksand of your throat. Its movement became frantic and stressed, struggling with his life only to drown quicker into the abyss. Even though its legs flailed around, it didn't correlate with the usual vomiting reflex. Instead, you feel arrogance watching it wiggle like a powerless worm. Aaaand, chomp, closing the hatch and sealing its fate. The rotundness of your esophagus inched downward into the processing furnace.
You sat down with an inflated belly, feeling full after the gorgeous meal. //Thump//, //thump//, the linings of your stomach were kicked and punched as the wolf was being digested by acid. Watching with glee, you hugged your ballooning gut and savored its meaningless retaliation. Within minutes, your distended belly lost its spherical shape. You let out a long burp, ejecting a bony carcass onto the ground without a shred of meat remaining since it has been absorbed into your systems. After another burp, the pendant swirled again, distributing the wolves' size to upgrade your frame. However, your mind was transfixed on the food.
[[Fight again|World2]]
[[Return home|Home3]]
<<set $muscle to $muscle + ($baseM*$multiM*(0.15*$Voremulti))>>
<<set $height2 to $height2 + ($multiH*$baseH*(0.15*$Voremulti))>>
<<set $dick2 to $dick2 + ($baseD*$multiD*(0.15*$Voremulti))>>
<<set $balls2 to $balls2 + ($baseB*$multiB*(0.15*$Voremulti))>>While scavenging for sites of interest, your nose caught a familiar scent. This time, you could spot a silhouette masking itself within the trees. Looks like you're getting sharper. When it finally attacked, another followed its strike, making it a 2-on-1. While their teamwork caught you off guard, it doesn't mean their victory was in the bag.
[[Fight|W2E2fight]]
<<set $World2steal to 0>>
<<set $W2E2MHP1 to 750>>
<<set $W2E2MSE1 to 750>>
<<set $W2E2CHP1 to $W2E2MHP1>>
<<set $W2E2CSE1 to $W2E2MSE1>>
<<set $W2E2MHP2 to 750>>
<<set $W2E2MSE2 to 750>>
<<set $W2E2CHP2 to $W2E2MHP2>>
<<set $W2E2CSE2 to $W2E2MSE2>>
<<set $enemyHPRes to 0.9>>
<<set $enemySERes to 0.9>>
<<set $W2E2damage1 to ((1-$HPResist)*150).toFixed(0)>>
<<set $W2E2damage2 to ((1-$SEResist)*125).toFixed(0)>>
<<set $W2E2damage3 to ((1-$HPResist)*0.05*$maxHP).toFixed(0)>>
<<set $W2E2moves = [
{ ID: 1, damage: 150 , name: "bite", probability: 0.4, description: "With a savage snarl, the wolf lunged forward and sank its teeth into you, dealing <span style='color:green'>$W2E2damage1</span> damage."},
{ ID: 2, damage: 125, name: "bump cock", probability: 0.2, description: "In a sudden movement, it accidentally bumped onto your cock, the unexpected contact causing <span style='color:pink'>$W2E2damage2</span> damage."},
{ ID: 3, damage: 0.05*$maxHP, name: "slash", probability: 0.4, description: "The wolf raked its claws across your vulnerable area, leaving a deep gash that dealt <span style='color:green'>$W2E2damage3</span> bleed damage for a few turns."},
]>>You traversed deeper into the mystical forest after becoming more acquainted with your surroundings. A looming cave piqued your interest, and you entered it. Inside, it was pitch black that even your nocturnal eyes could only see outlines. //Bump//, a dead end? This was a cave, so why was the wall soft like fur? //Grrrll//, a bassy sound echoed in the enclosed space. You spotted 2 reddish circles floating in the dark. Well, shit.
Running out of the tunnel with your life depending on it, you were followed by a quake caused by whatever creature you awakened. When the light was brighter, you glanced a look behind: a mutated, gigantic bear. Its height was unlike anything you've seen, not to mention its protruding fangs and spiky back. It chased with a hunched-up posture, bloodthirsty for your meat. Even if you run, you're sure it won't let up; only force can stop it.
[[Fight|W2E4fight]]
<<set $loseClicks to 0>>
<<set $W2E4MHP to 2500>>
<<set $W2E4MSE to 1500>>
<<set $W2E4CHP to $W2E4MHP>>
<<set $W2E4CSE to $W2E4MSE>>
<<set $targetHP to $W2E4CHP>>
<<set $targetSE to $W2E4CSE>>
<<set $enemyHPRes to 0.6>>
<<set $enemySERes to 0.8>>
<<set $W2E4damage1 to ((1-$HPResist)*300).toFixed(0)>>
<<set $W2E4damage2 to ((1-$SEResist)*250).toFixed(0)>>
<<set $W2E4damage3 to ((1-$HPResist)*0.07*$maxHP).toFixed(0)>>
<<set $W2E4moves = [
{ ID: 1, damage: 300 , name: "bite", probability: 0.5, description: "The bear pounced forward with a fearsome roar, its massive jaws snapping with bone-crushing force. While its bite didn't tear through you, the grazes dealt <span style='color:green'>$W2E4damage1</span> damage."},
{ ID: 2, damage: 250, name: "Bump cock", probability: 0.2, description: "In an awkward yet brutal move, the bear's massive form smacked onto your cock, the force of the crash dealing <span style='color:pink'>$W2E4damage2</span> damage."},
{ ID: 3, damage: 0.07*$maxHP, name: "slash", probability: 0.3, description: "The bear raised its mighty claws high and brought them down in a devastating swipe. The deep wound bleeded nonstop, dealing <span style='color:green'>$W2E4damage3</span> damage for a few turns as it festers."},
]>>
<<set $inventory.push ("Earthshaker pelt ($bearpelt)")>>
<<set $bearpelt to 0>><<if (($W2E2CHP1 <= 0) or ($W2E2CSE1 <= 0)) and (($W2E2CHP2 <= 0) or ($W2E2CSE2 <= 0))>> Enemies defeated. You win the battle!
[[Next|W2E2end]]<<set $result to 1>>
<<elseif $currentHP<= 0>>Your HP has reached 0. You lose the battle!
[[Next|W2E2end]]<<set $result to 3>>
<<elseif $currentSE <= 0>>Your SE has reached 0. You lose the battle!
[[Next|W2E2end]]<<set $result to 4>><<else>>
<h2>Enemy: Mutant Wolf 1</h2>
Hit Points: <<- $W2E2CHP1.toFixed(0)>>/$W2E2MHP1
<<set _percentage1 to ($W2E2CHP1/$W2E2MHP1 * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage1"></div></div>
Sexual Endurance: <<- $W2E2CSE1.toFixed(0)>>/$W2E2MSE1
<<set _percentage2 to ($W2E2CSE1/$W2E2MSE1 * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage2"></div></div>
<h2>Enemy: Mutant Wolf 2</h2>
Hit Points: <<- $W2E2CHP2.toFixed(0)>>/$W2E2MHP2
<<set _percentage1 to ($W2E2CHP2/$W2E2MHP2 * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage1"></div></div>
Sexual Endurance: <<- $W2E2CSE2.toFixed(0)>>/$W2E2MSE2
<<set _percentage2 to ($W2E2CSE2/$W2E2MSE2 * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage2"></div></div>
<h2>Your status:</h2>
Hit points: <<- $currentHP.toFixed(0)>>/<<- $maxHP.toFixed(0)>>
<<set _percentage3 to ($currentHP/$maxHP * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage3"></div></div>
Sexual Endurance: <<- $currentSE.toFixed(0)>>/<<- $maxSE.toFixed(0)>>
<<set _percentage4 to ($currentSE/$maxSE * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage4"></div></div>
[[Use Predator's Eyes|W2E2info]]
<<link "Skip turn""W2E2next">><<set $selectedMove to 0>><</link>>
<<for _i = 0; _i < $Moveset.length; _i++>>
<<capture $Moveset[_i].ID>><<linkappend $Moveset[_i].name>>
Select a target:
<<link "Mutant Wolf 1""W2E2next">><<set $targetHP to $W2E2CHP1>><<set $targetSE to $W2E2CSE1>><<set $target to 1>><</link>>
<<link "Mutant Wolf 2""W2E2next">><<set $targetHP to $W2E2CHP2>><<set $targetSE to $W2E2CSE2>><<set $target to 2>><</link>>
<<set $selectedMove= $Moveset[_i].ID>><</linkappend>><</capture>>
<</for>>
<<nobr>>
<<if ($PotionUse is 0) and ($World2Boss is true)>><br>Potions available:<br>
<<for _i = 0; _i < $inventoryPotions.length; _i++>>
<<capture $inventoryPotions[_i].ID>><<link $inventoryPotions[_i].name "W2E2fight">>
<<set $selectedPotion = $inventoryPotions[_i].ID>><<include [[PotionsLogic]]>><<set $PotionUse to 1>>
<</link>><</capture>><br>
<</for>><</if>><</nobr>>
<<link "Surrender""W2E2end">><<set $result to 3>><</link>><</if>><<nobr>><<if $StatInitialize is not true>><<set $enemyHPRes to 0.9>><<set $enemySERes to 0.9>><<set $StatInitialize to true>><</if>>
<<include [[MovesetLogic]]>><br><br>
<<if $World3Boss is true>>
<<set _validTargets = []>>
<<if $W2E2CHP1 > 0 and $W2E2CSE1 > 0>><<push _validTargets 1>><</if>>
<<if $W2E2CHP2 > 0 and $W2E2CSE2 > 0>><<push _validTargets 2>><</if>>
<<set _targetA = _validTargets[random(0, _validTargets.length - 1)]>>
<<if _targetA is 1>>
<<set $targetHP = $W2E2CHP1>>
<<set $targetSE = $W2E2CSE1>>
<<elseif _targetA is 2>>
<<set $targetHP = $W2E2CHP2>>
<<set $targetSE = $W2E2CSE2>>
<</if>>
<<include [[AdetharLogic]]>><br><br>
<<if _targetA is 1>>
<<set $W2E2CHP1 = $targetHP>>
<<set $W2E2CSE1 = $targetSE>>
<<elseif _targetA is 2>>
<<set $W2E2CHP2 = $targetHP>>
<<set $W2E2CSE2 = $targetSE>><</if>><</if>>
<<set _randomValue = Math.random()>>
<<set _cumulative = 0>>
<<set _randomValue2 = Math.random()>>
<<set _cumulative2 = 0>>
<<if ($W2E2CHP1 > 0) and ($W2E2CSE1 > 0)>><<for _move range $W2E2moves>>
<<set _cumulative += _move.probability>>
<<if _randomValue <= _cumulative>>
<<print _move.description>>
<<if _move.ID is 1>><<set $currentHP -= $W2E2damage1>>
<<elseif _move.ID is 2>><<set $currentSE -= $W2E2damage2>>
<<elseif _move.ID is 3>><<set $counter to 2>>
<</if>>
<<break>>
<</if>>
<</for>><br><br><</if>>
<<if ($W2E2CHP2 > 0) and ($W2E2CSE2 > 0)>><<for _move range $W2E2moves>>
<<set _cumulative2 += _move.probability>>
<<if _randomValue2 <= _cumulative2>>
<<print _move.description>>
<<if _move.ID is 1>><<set $currentHP -= $W2E2damage1>>
<<elseif _move.ID is 2>><<set $currentSE -= $W2E2damage2>>
<<elseif _move.ID is 3>><<set $counter to 2>>
<</if>>
<<break>>
<</if>>
<</for>><br><br><</if>>
<<if $counter > 0>><<set $currentHP -= $W2E2damage3>><<set $counter -= 1>><</if>>
<<include [[RitualLogic]]>>
<<if $target is 1>>
<<set $W2E2CHP1 to $targetHP>>
<<set $W2E2CSE1 to $targetSE>>
<<elseif $target is 2>>
<<set $W2E2CHP2 to $targetHP>>
<<set $W2E2CSE2 to $targetSE>><</if>>
[[Continue|W2E2fight]]<</nobr>><<if ($result is 1) or ($result is 2)>>//Whack//, //whack//, the pair were defeated just as easily. While they're recovering, you took the opportunity to land the finishing blow.
//Gained <<- 80*$XPmulti>> essence points.//<<set $currentXP to $currentXP + (80*$XPmulti)>>
Essence points until next level: <<- $currentXP.toFixed(0)>> / <<- $XPreq.toFixed(0)>><<nobr>>
<<if $potionsdrops is true>><<set _randomValue = Math.random()>>
<<if _randomValue <= 0.75>><br>Gained mutated claws!<<set $wolfclaws += 1>><</if>><</if>>
<br>Gained mutated claws!<br><br>
[[Devour one of the wolves|W2E2vore]]
<<if $voreup is true>><br>[[Devour the wolf with your cock|W2E2vore2]]<</if>><</nobr>>
[[Fight again|World2]]
[[Return home|Home3]]
<<set $World2 to $World2 + 1>><<set $debuff -= 1>>
<<set $W2E2meet to true>><<set $wolfclaws += 1>>
<<set $Willgrow to true>><<elseif ($result is 3) or ($result is 4)>>Panicked, you teleported out of there, leaving your opponent confused on where you went. "Ouch," you touched your skin, bruises were everywhere.
//Received "wounded" debuff.//
//Gained <<- 25*$XPmulti>> essence points.//<<set $currentXP to $currentXP + (25*$XPmulti)>>
Essence points until next level: <<- $currentXP.toFixed(0)>> / <<- $XPreq.toFixed(0)>>
[[Return home|Home3]]
<<set $World2 to $World2 + 1>>
<<set $debuff to 2>>
<<set $W2E2meet to true>>
<<set $Willgrow to true>><</if>>
<<set $W2E2CHP1 to $W2E2MHP1>>
<<set $W2E2CSE1 to $W2E2MSE1>>
<<set $W2E2CHP2 to $W2E2MHP2>>
<<set $W2E2CSE2 to $W2E2MSE2>>
<<set $targetHP to null>>
<<set $targetSE to null>>
<<set $PotionUse to 0>>
<<include [[PotionsRevert]]>>
<<set $selectedPotion to 0>>
<<set $StatInitialize to not true>>You grabbed onto one of the powerless, saliva dripping from the edge of your lips. It was unclear what changed your behavior since the activated pendant was outside your field of vision. You heaved it higher than your head, temptations clouding your mind. Before its partner was about to be engulfed, you saw one of the wolves backing down with a look of horror on its face. You smirked, relishing the absolute control over your opponent's fate.
Its hind legs slid into your maw, fur grazing the walls of your throat as it thrashed in desperation for freedom, letting out whimpers like a cornered animal. But your grip tightened like a serpent, denying any chance of escape. As its torso disappeared further, your throat stretched, engulfing it with an inevitability that spurred another frantic struggle. Its flailing limbs were meaningless against the consuming force, eliciting a sense of dominance as you watched its helpless resistance. With a //chomp//, the creature's fate was sealed, the bulge of your esophagus sinking into the depths of your body.
Seated with a swollen stomach, you reveled in the satisfying fullness. //Thump//, //thump//, the protests of the wolf echoed within as your stomach acids began their work. Hugging your rounded belly, you savored the fading resistance. In moments, the once-distended sphere softened and shrank, a long belch signaling the end as you expelled the stripped remains onto the ground. The pendant hummed, redistributing the creature's essence to bolster your form, yet your mind remained fixated on the satiating feast.<<nobr>>
<<if ($abilityTheft is true) and ($World2steal < 3)>><br><br>The pendant glows after the sacrifice. You can feel tingling in your nails where its power was redistributed ($World2steal/3).
<<set $World2steal += 1>><<elseif ($abilityTheft is true) and ($World2steal is 3)>><br><br>You can feel a rush of dopamine coursing through your veins after extracting the wolf's ability into your own.
<<set $World2steal += 1>><<set $bonus33counter += 1>><<set $Moveset.push ( { ID: 19.1, name: "Deadly Slash"} )>><</if>>
<<if $bonus33counter is 5>><br><br>//Achievement unlocked: Echoes of the Lesser//
<<set $bonus33counter += 1>><<set setup.achievements.echoeslesser = true>>
<<run localStorage.setItem("achievements", JSON.stringify(setup.achievements))>>
<</if>><</nobr>>
[[Fight again|World2]]
[[Return home|Home3]]
<<set $muscle to $muscle + ($baseM*$multiM*(0.15*$Voremulti))>>
<<set $height2 to $height2 + ($multiH*$baseH*(0.15*$Voremulti))>>
<<set $dick2 to $dick2 + ($baseD*$multiD*(0.15*$Voremulti))>>
<<set $balls2 to $balls2 + ($baseB*$multiB*(0.15*$Voremulti))>><<if $W2E4CHP <= 0>>Enemy HP reached 0. You win the battle!
[[Next|W2E4end]]<<set $result to 1>>
<<elseif $W2E4CSE <= 0>>Enemy SE reached 0. You win the battle!
[[Next|W2E4end]]<<set $result to 2>>
<<elseif $currentHP<= 0>>Your HP has reached 0. You lose the battle!
[[Next|W2E4end]]<<set $result to 3>>
<<elseif $currentSE <= 0>>Your SE has reached 0. You lose the battle!
[[Next|W2E4end]]<<set $result to 4>><<else>>
<h2>Enemy: Mutant Bear</h2>
Hit Points: <<- $W2E4CHP.toFixed(0)>>/$W2E4MHP
<<set _percentage1 to ($W2E4CHP/$W2E4MHP * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage1"></div></div>
Sexual Endurance: <<- $W2E4CSE.toFixed(0)>>/$W2E4MSE
<<set _percentage2 to ($W2E4CSE/$W2E4MSE * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage2"></div></div>
<h2>Your status:</h2>
Hit points: <<- $currentHP.toFixed(0)>>/<<- $maxHP.toFixed(0)>>
<<set _percentage3 to ($currentHP/$maxHP * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage3"></div></div>
Sexual Endurance: <<- $currentSE.toFixed(0)>>/<<- $maxSE.toFixed(0)>>
<<set _percentage4 to ($currentSE/$maxSE * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage4"></div></div>
[[Use Predator's Eyes|W2E4info]]
<<link "Skip turn""W2E4next">><<set $selectedMove to 0>><</link>>
<<for _i = 0; _i < $Moveset.length; _i++>>
<<capture $Moveset[_i].ID>><<link $Moveset[_i].name "W2E4next">>
<<set $selectedMove= $Moveset[_i].ID>>
<</link>><</capture>>
<</for>>
<<nobr>>
<<if ($PotionUse is 0) and ($World2Boss is true)>><br>Potions available:<br>
<<for _i = 0; _i < $inventoryPotions.length; _i++>>
<<capture $inventoryPotions[_i].ID>><<link $inventoryPotions[_i].name "W2E4fight">>
<<set $selectedPotion = $inventoryPotions[_i].ID>><<include [[PotionsLogic]]>><<set $PotionUse to 1>>
<</link>><</capture>><br>
<</for>><</if>><</nobr>>
<<link "Surrender""W2E4end">><<set $result to 3>><</link>><</if>><<nobr>><<if $Lucine is 1>><<include [[Lucine1]]>>
<<elseif $Lucine is 2>><<include [[Lucine2]]>>
<<elseif $Lucine is 3>><<include [[Lucine3]]>>
<<elseif $Lucine is 4>><<include [[Lucine4]]>>
<<elseif $Lucine is 5>><<include [[Lucine5]]>>
<<elseif $Lucine is 6>><<include [[Lucine6]]>>
<<elseif $Lucine is 7>><<include [[Lucine7]]>>
<<elseif $Lucine is 8>><<include [[Lucine8]]>><</if>><</nobr>>
<span style="color:#98d13d">"Hey, you!"</span> You glanced around for the source of the sound, but the area was empty as usual.
<span style="color:#98d13d">"Can't you hear me?! How dare you invade my property like this! So that you know, I am the sole ruler of this mystical forest!"</span> Were you hallucinating from being alone too long, or what is happening here?
<span style="color:#98d13d">"Grrr, I'm in front of you, you giant cat! My name is Lucine, and if you don't leave, I'll—"</span> Whatever, it's too small for you to care.
<span style="color:#98d13d">"Oh, so that's how you want to play it, huh? Then I'll make sure you crumble under my might!"</span>
[[Continue exploring|World2]]
<<set $Lucine to $Lucine + 1>>
<<set $World2 to $World2 + 1>>
<<set $W2E3meet to true>><span style="color:#98d13d">"Stop right there!"</span> A circle of light the size of your face halted your tracks. The source of it was a female fairy, a petite figure flapping glassy wings. <span style="color:#98d13d">"Didn't I tell you to leave my forest? I hate repeating orders!"</span>
Huh, what is this creature that has the guts to boss you around? "Who are you again?" you asked.
<span style="color:#98d13d">"Seriously? You swatted me twice, and you didn't remember a single thing? You creatures have no respect! My name is Lucine, sole ruler of this forest, //hmmph//."</span> Come to think of it, you did recall interacting with some ball of light, which you dismissed.
"Ohh, so that was you. Sorry, but you were too small for me to care. You said you were the ruler of this forest. What can you possibly do with that size?" you teased Lucine, pinching her between your fingers.
<span style="color:#98d13d">"Hey! This is my final warning before I get serious!"</span>
"Then get serious. Grow bigger so you can entertain me," you slapped her for the third time before leaving.
<span style="color:#98d13d">"Ouch,"</span> she collided with a tree, the impact spreading across her body. What was supposed to hurt her was instead the opposite, making her taller and stronger. She stood up, having doubled in size with muscles sculpted like a gymnast. <span style="color:#98d13d">"Yes, yes, this is what will happen when you ridicule me. I'll have you know why I am the sole ruler of this Growth Forest."</span>
Gained fairydust!
[[Continue exploring|World2]]
<<set $Lucine to $Lucine + 1>>
<<set $World2 to $World2 + 1>>
<<set $inventory.push ("Fairydust ($fairydust)")>>
<<set $fairydust to 0>><span style="color:#98d13d">"Scared aren't you now, you disrespectful cat? Watch how easy it is for me to grow,"</span> Lucine taunted. <span style="color:#98d13d">"If you're not going to surrender, I'll force you to submission!"</span>
Whoa, she did soar higher seemingly out of thin air. What's her secret? Not even Drash could outpace her speed. Nonetheless, her threat was of little importance. "I might have underestimated you, but you shouldn't be cocky. Talk to my penis first, then maybe you have a chance."
[[Fight|Lucine3fight]]
<<set $LucineMHP to 800>>
<<set $LucineMSE to 800>>
<<set $LucineCHP to $LucineMHP>>
<<set $LucineCSE to $LucineMSE>>
<<set $targetHP to $LucineCHP>>
<<set $targetSE to $LucineCSE>>
<<set $enemyHPRes to 0.9>>
<<set $enemySERes to 0.9>>
<<set $Lucinedamage1 to ((1-$SEResist)*100).toFixed(0)>>
<<set $MovesetTemp = [
{ ID: 2, name: "Nudge cock" },
]>>
<<if $Dickmove is true>>
<<set $MovesetTemp.push (
{ ID: 7, name: "Cock smash" },
{ ID: 8, name: "Frottage" })>><</if>>
<<if $Ballsmove is true>>
<<set $MovesetTemp.push (
{ ID: 9, name: "Balls crush" },
{ ID: 10, name: "Ejaculate" })>><</if>><span style="color:#98d13d">"Ooh? You came again, even after knowing it was futile. Are you here to have a good fight, or do you want to transform me into a bigger goddess?"</span> she smirked. Either one was great for you.
"Heh, why should I answer it? I thought your methods were brutish rather than diplomatic?"
<span style="color:#98d13d">"Turning bold now? I can feel your urge, you know? (Perhaps I might have misjudged you, though. You reminded me the past rather than a trespasser.) Well, what are you waiting for? Don’t be shy, I'm riiight~ here."</span>
[[Fight|Lucine4fight]]
<<set $LucineMHP to 2500>>
<<set $LucineMSE to 2500>>
<<set $LucineCHP to $LucineMHP>>
<<set $LucineCSE to $LucineMSE>>
<<set $targetHP to $LucineCHP>>
<<set $targetSE to $LucineCSE>>
<<set $enemyHPRes to 0.85>>
<<set $enemySERes to 0.85>>
<<set $Lucinedamage1 to ((1-$HPResist)*400).toFixed(0)>>
<<set $Lucinedamage2 to ((1-$SEResist)*400).toFixed(0)>>
<<set $Lucine4moves = [
{ ID: 1, damage: 400 , name: "jab", probability: 0.5, description: "Lucine zipped around with effortless speed before delivering a sharp jab to your torso. The force pushed you backward, pain rippling through your body as <span style='color:green'>$Lucinedamage1</span> damage registered. She smirked, wings fluttering with confidence. <span style='color:#98d13d'>\"How do you like my strength now, little brat?\"</span>"},
{ ID: 2, damage: 400, name: "punch cock", probability: 0.5, description: "There was no teasing, just a well-aimed punch straight to your shaft. A cocky chuckle followed as you doubled over from the impact, feeling <span style='color:pink'>$Lucinedamage2</span> damage tear through you. Lucine hovered while grinning, saying <span style='color:#98d13d'>\"Not so tough anymore, is it?\"</span>"},
]>><span style="color:#98d13d">"Hello there~, aren't you an obedient boy, Kai? Or are you that desperate to touch my body?"</span> Goddamn, she's looking hotter after every meeting. <span style="color:#98d13d">"Well, don't just stare, you can't do much when you're far. Come closer, I'll reserve a VIP seat for my loyal servant. After all, a goddess always needs a worshipper."</span>
[[Fight|Lucine5fight]]
<<set $LucineMHP to 14000>>
<<set $LucineMSE to 14000>>
<<set $LucineCHP to $LucineMHP>>
<<set $LucineCSE to $LucineMSE>>
<<set $targetHP to $LucineCHP>>
<<set $targetSE to $LucineCSE>>
<<set $enemyHPRes to 0.65>>
<<set $enemySERes to 0.65>>
<<set $Lucinedamage1 to ((1-$HPResist)*2000).toFixed(0)>>
<<set $Lucinedamage2 to ((1-$SEResist)*2000).toFixed(0)>>
<<set $Lucinedamage3 to ((1-$HPResist)*3000).toFixed(0)>>
<<set $Lucinedamage4 to ((1-$SEResist)*3000).toFixed(0)>>
<<set $Lucine5moves = [
{ ID: 1, damage: 2000 , name: "jab", probability: 0.375, description: "Lucine surged forward with a swift jab, her enhanced strength propelling the punch with overwhelming force. You staggered back as the impact dealt <span style='color:green'>$Lucinedamage1</span> damage. <span style='color:#98d13d'>\"Is that all you can handle?\"</span>"},
{ ID: 2, damage: 2000, name: "punch cock", probability: 0.375, description: "With a determined grin, Lucine aimed a powerful punch straight at your cock, her fist connecting with such force that it rattled your senses. You could feel the burn from the blow as it dealt <span style='color:pink'>$Lucinedamage2</span> damage. <span style='color:#98d13d'>\"How’s that feel? Not as tough now, are you?\"</span>"},
{ ID: 3, damage: 3000, name: "energy strike", probability: 0.25, description: "Lucine’s hands glowed with an intense yellow light as she channeled her energy into a concentrated strike. The electrifying blast shook both physically and sexually, dealing <span style='color:green'>$Lucinedamage3</span> damage and <span style='color:pink'>$Lucinedamage4</span> damage. <span style='color:#98d13d'>\"You’re the first to experience my signature move. Let’s see if you can take more.\"</span>"},
]>><span style="color:#98d13d">"Hello there~, aren't you an obedient boy, Kai? Or are you that desperate to touch my body?"</span> Goddamn, she's looking hotter after every meeting. <span style="color:#98d13d">"Well, don't just stare, you can't do much when you're far. Come closer, I'll reserve a VIP seat just for my loyal servant. After all, a goddess always needs a worshipper."</span>
[[Fight|Lucine6fight]]
<<set $LucineMHP to 80000>>
<<set $LucineMSE to 80000>>
<<set $LucineCHP to $LucineMHP>>
<<set $LucineCSE to $LucineMSE>>
<<set $targetHP to $LucineCHP>>
<<set $targetSE to $LucineCSE>>
<<set $enemyHPRes to 0.5>>
<<set $enemySERes to 0.5>>
<<set $Lucinedamage1 to ((1-$HPResist)*8000).toFixed(0)>>
<<set $Lucinedamage2 to ((1-$SEResist)*8000).toFixed(0)>>
<<set $Lucinedamage3 to ((1-$HPResist)*11000).toFixed(0)>>
<<set $Lucinedamage4 to ((1-$SEResist)*11000).toFixed(0)>>
<<set $Lucinedamage5 to ((1-$HPResist)*15000).toFixed(0)>>
<<set $Lucinedamage6 to ((1-$SEResist)*15000).toFixed(0)>>
<<set $Lucine6moves = [
{ ID: 1, damage: 8000 , name: "crushing jab", probability: 0.2, description: "Lucine shot forward with terrifying speed, her enlarged fist slamming onto your torso like a battering ram. The force sent shockwaves through your bones, making your vision blurry as you staggered from the impact. <span style='color:green'>$Lucinedamage1</span> damage. <span style='color:#98d13d'>\"Not even bracing will save you now.\"</span>"},
{ ID: 2, damage: 8000, name: "demolishing punch", probability: 0.4, description: "Lucine’s knuckles crashed against your shaft with monstrous force, sending a bolt of agony through your core. Your knees buckled, the impact making your breath hitch as the pain lingered like an aftershock. <span style='color:pink'>$Lucinedamage2</span> damage. <span style='color:#98d13d'>\"Still standing? My, how stubborn. Let's see how long that lasts.\"</span>"},
{ ID: 3, damage: 11000, name: "cataclysmic burst", probability: 0.3, description: "Lucine raised her hands and the very air crackled in anticipation, before coalescing into a searing orb of condensed energy. With a grin, she thrusted her palm forward, throwing the orb like a baseball. Your body convulsed as it danced through your nerves, punishing both your physical limits (<span style='color:green'>$Lucinedamage3</span> damage) and your arousal (<span style='color:pink'>$Lucinedamage4</span> damage). As you recovered from her punishment, she was hovering with a triumphant expression. <span style='color:#98d13d'>\"Oh? You survived? I suppose my old move wasn't enough, so I made it better. Now, let’s see how long you last.\"</span>"},
{ ID: 4, damage: 15000, name: "radiant bloom", probability: 0.15, description: "Her wings scattered golden dust, shimmering like stardust, before her entire body ignited in a radiant bloom. Energy crackled inches above her skin, warping the air with intensity. With a confident smirk, she clasped her hands together, unleashing a blinding flash that masked the explosion of energy ricocheting from the dust itself. The surge engulfed you, overwhelming both your body for <span style='color:green'>$Lucinedamage5</span> damage and your arousal for <span style='color:pink'>$Lucinedamage6</span>. As the brilliance faded, she hovered with a gaze laced with amusement ... and something more. <span style='color:#98d13d'>\"I can wield my power with absolute control now. Hehehe~ it seems you've awakened something in me. Now, tell me ... who else should take responsibility, if not you?\"</span>"},
]>><span style="color:#98d13d">"Hello there~, aren't you an obedient boy, Kai? Or are you that desperate to touch my body?"</span> Goddamn, she's looking hotter after every meeting. <span style="color:#98d13d">"Well, don't just stare, you can't do much when you're far. Come closer, I'll reserve a VIP seat just for my loyal servant. After all, a goddess always needs a worshipper."</span>
[[Fight|Lucine7fight]]
[["May I touch your body?"|LucineSex]]
[[Listen to Lucine's words|LucineW]]
<<set $LucineMHP to 130000>>
<<set $LucineMSE to 130000>>
<<set $LucineCHP to $LucineMHP>>
<<set $LucineCSE to $LucineMSE>>
<<set $targetHP to $LucineCHP>>
<<set $targetSE to $LucineCSE>>
<<set $enemyHPRes to 0.4>>
<<set $enemySERes to 0.4>>
<<set $Lucinecounter to 0>>
<<set $Lucinedamage1 to ((1-$HPResist)*15000).toFixed(0)>>
<<set $Lucinedamage2 to ((1-$SEResist)*15000).toFixed(0)>>
<<set $Lucinedamage3 to ((1-$HPResist)*20000).toFixed(0)>>
<<set $Lucinedamage4 to ((1-$SEResist)*7000).toFixed(0)>>
<<set $Lucinedamage5 to ((1-$HPResist)*25000).toFixed(0)>>
<<set $Lucinedamage6 to ((1-$SEResist)*25000).toFixed(0)>>
<<set $Lucinedamage7 to ((1-$HPResist)*32000).toFixed(0)>>
<<set $Lucinedamage8 to ((1-$SEResist)*32000).toFixed(0)>>
<<set $Lucine7moves = [
{ ID: 1, damage: 15000 , name: "crushing jab", probability: 0.1, description: "Lucine’s jab was no longer a mere jab; it was the embodiment of pure force. Her fist struck with the power of a meteor, leaving a deep crater after an earth-shattering slam. You wheezed for air as the impact left you reeling, dealing <span style='color:green'>$Lucinedamage1</span> damage. <span style='color:#98d13d'>\"You think you stand a chance? I could obliterate you without a problem.\"</span>"},
{ ID: 2, damage: 15000, name: "demolishing punch", probability: 0.15, description: "With a smile, Lucine locked eyes with you before landing a destructive punch to your cock. The force was incomprehensible, as though the weight of the universe pressed against you. You felt your body give way under her power, the impact dealing <span style='color:pink'>$Lucinedamage2</span> damage. <span style='color:#98d13d'>\"Does it hurt yet? I haven’t even broken a sweat.\"</span>"},
{ ID: 3, damage: "20000 HP, 7000 SE", name: "radiant whip", probability: 0.25, description: "Lucine channeled energy into her hands, which then formed into whips of radiant light. She struck with unmatched speed, the lashes crackling the air like thunderbolts. The attacks hit with precision, stamping searing marks against your skin that dealt <span style='color:green'>$Lucinedamage3</span> damage and <span style='color:pink'>$Lucinedamage4</span> damage over time. <span style='color:#98d13d'>\"This is simply an extension of my power that you’re too slow to dodge. Not that you could have anyway.\"</span>"},
{ ID: 4, damage: 25000, name: "cataclysmic burst", probability: 0.3, description: "Lucine’s radiant aura flared with divine intensity, as her hands charged with godlike energy. She released a burst so potent that the air itself warped and evaporated. The strike hit you with the force of millions of volts, overwhelming every inch of your being. Your body felt like it was being fried as it dealt <span style='color:green'>$Lucinedamage5</span> and your arousal crumbled under her unyielding power, suffering <span style='color:pink'>$Lucinedamage6</span> in turn. <span style='color:#98d13d'>\"This is nothing. A mere fraction of my true potential. Can you even fathom it?\"</span>"},
{ ID: 5, damage: 32000, name: "radiant bloom", probability: 0.2, description: "Lucine's form blazed with blinding golden light, her wings scattering sparks of raw energy into the air. The brilliance was so intense that the world itself trembled in awe. Her body pulsed with radiant power as she clasped her hands together, summoning a torrent of divine energy that flooded the battlefield. The explosion of light engulfed you, erasing any hope of winning as it overwhelmed both your body with <span style='color:green'>$Lucinedamage7</span> damage and your very will with <span style='color:pink'>$Lucinedamage8</span> damage. Lucine hovered like a goddess among men, her gaze a mix of amusement and superiority. <span style='color:#98d13d'>\"You’ve seen nothing. This is the true might of a goddess.\"</span>"},
]>><<if $LucineCHP <= 0>>Enemy HP reached 0. You win the battle!
[[Next|Lucine3end]]<<set $result to 1>>
<<elseif $LucineCSE <= 0>>Enemy SE reached 0. You win the battle!
[[Next|Lucine3end]]<<set $result to 2>>
<<elseif $currentHP<= 0>>Your HP has reached 0. You lose the battle!
[[Next|Lucine3end]]<<set $result to 3>>
<<elseif $currentSE <= 0>>Your SE has reached 0. You lose the battle!
[[Next|Lucine3end]]<<set $result to 4>><<else>>
<h2>Enemy: Lucine</h2>
Hit Points: <<- $LucineCHP.toFixed(0)>>/$LucineMHP
<<set _percentage1 to ($LucineCHP/$LucineMHP * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage1"></div></div>
Sexual Endurance: <<- $LucineCSE.toFixed(0)>>/$LucineMSE
<<set _percentage2 to ($LucineCSE/$LucineMSE * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage2"></div></div>
<h2>Your status:</h2>
Hit points: <<- $currentHP.toFixed(0)>>/<<- $maxHP.toFixed(0)>>
<<set _percentage3 to ($currentHP/$maxHP * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage3"></div></div>
Sexual Endurance: <<- $currentSE.toFixed(0)>>/<<- $maxSE.toFixed(0)>>
<<set _percentage4 to ($currentSE/$maxSE * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage4"></div></div>
[[Use Predator's Eyes|Lucine3info]]
<<link "Skip turn""Lucine3next">><<set $selectedMove to 0>><</link>>
<<for _i = 0; _i < $MovesetTemp.length; _i++>>
<<capture $MovesetTemp[_i].ID>><<link $MovesetTemp[_i].name "Lucine3next">>
<<set $selectedMove= $MovesetTemp[_i].ID>>
<</link>><</capture>>
<</for>>
<<link "Surrender""Lucine3end">><<set $result to 3>><</link>><</if>>After your cock subdued her, Lucine dropped by a tree. "Isn't this cute? You said you would beat me, yet you couldn't even scratch my cock. Heh, you should rethink your words after this—, ngrrahh," a load of cum smothered Lucine.
<span style="color:#98d13d">"Eww, did you just cum over me—, would be what I say if this wasn’t planned. How foolish, you never considered that this was deliberate, did you? Let's see how long you can keep your smirk up after I aauhh~."</span> You snapped back from your ejaculation to Lucine, who repelled more of your cock by the second. Her figure grew in spurts, each one surged more than the previous. While that happened, the cum stains on her skin were absorbed into her body, augmenting her strength alongside it. You spectated her expansion in shock (partly aroused) as her unbelievable progress in the past days pushed her rival with Vic and equaled painstaking months of your journey.
<span style="color:#98d13d">"Ahhh, thank you for your generous donation. It looks like my secret has been leaked, silly me. Give up, cat. Now that it has come to this, you will never defeat me, ever."</span>
//Gained <<- 50*$XPmulti>> essence points.//<<set $currentXP to $currentXP + (50*$XPmulti)>>
Essence points until next level: <<- $currentXP.toFixed(0)>> / <<- $XPreq.toFixed(0)>>
Gained fairydust!
[[Fight again|World2]]
[[Return home|Home3]]
<<set $Lucine to $Lucine + 1>><<set $fairydust += 1>>
<<set $World2 to $World2 + 1>><<set $debuff -= 1>>
<<set $Willgrow to true>>
<<set $targetHP to null>>
<<set $targetSE to null>><<nobr>>
<<include [[MovesetLogic]]>><br><br>
Lucine tried to punch your cock, dealing a pitiful <span style="color:pink">$damage1</span> damage. <span style="color:#98d13d">"Tchh, how is it so tough? My punches were repelled so easily."</span><br><br>
<<set $LucineCHP to $targetHP>>
<<set $LucineCSE to $targetSE>><<set $currentSE to $currentSE - $Lucinedamage1>>
[[Continue|Lucine3fight]]<</nobr>><<if $LucineCHP <= 0>>Enemy HP reached 0. You win the battle!
[[Next|Lucine4end]]<<set $result to 1>>
<<elseif $LucineCSE <= 0>>Enemy SE reached 0. You win the battle!
[[Next|Lucine4end]]<<set $result to 2>>
<<elseif $currentHP<= 0>>Your HP has reached 0. You lose the battle!
[[Next|Lucine4end]]<<set $result to 3>>
<<elseif $currentSE <= 0>>Your SE has reached 0. You lose the battle!
[[Next|Lucine4end]]<<set $result to 4>><<else>>
<h2>Enemy: Lucine</h2>
Hit Points: <<- $LucineCHP.toFixed(0)>>/$LucineMHP
<<set _percentage1 to ($LucineCHP/$LucineMHP * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage1"></div></div>
Sexual Endurance: <<- $LucineCSE.toFixed(0)>>/$LucineMSE
<<set _percentage2 to ($LucineCSE/$LucineMSE * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage2"></div></div>
<h2>Your status:</h2>
Hit points: <<- $currentHP.toFixed(0)>>/<<- $maxHP.toFixed(0)>>
<<set _percentage3 to ($currentHP/$maxHP * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage3"></div></div>
Sexual Endurance: <<- $currentSE.toFixed(0)>>/<<- $maxSE.toFixed(0)>>
<<set _percentage4 to ($currentSE/$maxSE * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage4"></div></div>
[[Use Predator's Eyes|Lucine4info]]
<<link "Skip turn""Lucine4next">><<set $selectedMove to 0>><</link>>
<<for _i = 0; _i < $Moveset.length; _i++>>
<<capture $Moveset[_i].ID>><<link $Moveset[_i].name "Lucine4next">>
<<set $selectedMove= $Moveset[_i].ID>>
<</link>><</capture>>
<</for>>
<<nobr>><<if $RitualMove is not true>><<for _i = 0; _i < $MovesetR.length; _i++>>
<<capture $MovesetR[_i].ID>><<link $MovesetR[_i].name "Lucine4next">>
<<set $selectedMove= $MovesetR[_i].ID>>
<</link>><</capture>><br><</for>><</if>>
<<if $PotionUse is 0>><br>Potions available:<br>
<<for _i = 0; _i < $inventoryPotions.length; _i++>>
<<capture $inventoryPotions[_i].ID>><<link $inventoryPotions[_i].name "Lucine4fight">>
<<set $selectedPotion = $inventoryPotions[_i].ID>><<include [[PotionsLogic]]>><<set $PotionUse to 1>>
<</link>><</capture>><br>
<</for>><</if>><</nobr>>
<<link "Surrender""Lucine4end">><<set $result to 3>><</link>><</if>>
<<if $Bloodritual is true>>
<<set $Lucinedamage1 to ((1-$HPResist)*400*$debuffRitualHP).toFixed(0)>>
<<set $Lucinedamage2 to ((1-$SEResist)*400*$debuffRitualSE).toFixed(0)>><<else>>
<<set $Lucinedamage1 to ((1-$HPResist)*400).toFixed(0)>>
<<set $Lucinedamage2 to ((1-$SEResist)*400).toFixed(0)>><</if>><<if ($result is 1) or ($result is 2)>><span style="color:#98d13d">"Oof, I was bested again even after growing so much. You are very powerful, Kai."</span>
"Thanks, I'll take that as a compliment," you panted as victory was increasingly unlikely with each surge in her growth.
<span style="color:#98d13d">"Oh, you deserved it, especially after I grow again. Get ready—huurrghh."</span> Lucine, who was impressive by going toe-to-toe with you in a couple of meetings, managed to one-up you. At this point, it doesn't matter the source of her growth, as long as you were there to watch. Her gigantic form ballooned, closing the gap with the unreachable canopy with every groan. You looked up, but the beautiful view of her boobs was blocking her face.
With deliberate flex and poses, her jutting muscles greeted you. It's like they're saying hello out of nowhere since you swore they were never there. The air around her felt alive, pulsating with energy as her hue intensified. You brought your hands closer to her abs—noting how denser the area around her—and touched it. It was warm, warmer than it should be. As if stimulated, it evolved again until it was about the size of your paws.
<span style="color:#98d13d">"Ahhhh, growing is always so good~. Ooh, excuse me,"</span> she bowed down. <span style="color:#98d13d">"Got a good view of my boobs, Kai? It'll only improve from here on out after the first step of outgrowing you is accomplished. Prepare yourself, things will get real spicy~."</span>
//Gained <<- 500*$XPmulti>> essence points.//<<set $currentXP to $currentXP + (500*$XPmulti)>>
Essence points until next level: <<- $currentXP.toFixed(0)>> / <<- $XPreq.toFixed(0)>>
Gained fairydust!
[[Fight again|World2]]
[[Return home|Home3]]
<<set $Lucine to $Lucine + 1>><<set $World2 to $World2 + 1>><<set $fairydust += 1>><<set $debuff -= 1>><<set $Willgrow to true>><<elseif ($result is 3) or ($result is 4)>>After an exchange of blows, it was expected that you staggered backward. You gasped for air, the labored breaths highlighting the slipping chances of victory.
<span style="color:#98d13d">"Ohh, are you worn out already?"</span> Lucine taunted. <span style="color:#98d13d">"That was only a warm-up for me, you know? If I can crush you at this size, maybe I’ll toss in a little motivation."</span> She sauntered closer until you were smothered between her chest. <span style="color:#98d13d">"Can you hear my heartbeat? How heavy it thumped to distribute power to my muscles? With your assistance, they can only get bigger and tougher, so do me a favor and get stronger for me, alright? I know you can’t take your eyes off them."</span>
Still fixated on her figure, she heaved you afloat like a child. With a motherly smile, she pulled you into her private space until her lips met yours, their softness soothing. Her lips encompassed yours, and when she drew you in, the intensity made you literally breathless. Any control slipped away as you surrendered your body, allowing her to take the lead for the moment.
She pulled back, her breath warm against your face. <span style="color:#98d13d">"Uhhmm, can’t resist me anymore, can you? How cute,"</span> she stroked your cock. <span style="color:#98d13d">"If you're that hungry, I'll reward you with a piece of my body later."</span>
//Gained <<- 170*$XPmulti>> essence points.//<<set $currentXP to $currentXP + (170*$XPmulti)>>
Essence points until next level: <<- $currentXP.toFixed(0)>> / <<- $XPreq.toFixed(0)>>
[[Return home|Home3]]
<<set $World2 to $World2 + 1>>
<<set $Willgrow to true>><<set $debuff -= 1>><</if>>
<<set $targetHP to null>>
<<set $targetSE to null>>
<<set $PotionUse to 0>>
<<include [[PotionsRevert]]>>
<<set $selectedPotion to 0>>
<<set $RitualMove to not true>>
<<set $StatInitialize to not true>>You evaluate her abilites:
HP damage: -
SE damage: 150
HP resistance: 10%
SE resistance: 10%
Ability: infinite growth
Lucine tried to punch your cock, dealing <span style="color:pink">$Lucinedamage1</span> damage. <span style="color:#98d13d">"Tchh, how is it so tough?"</span>
[[Return|Lucine3fight]]You evaluate her abilites:
HP damage: 400
SE damage: 400
HP resistance: 15%
SE resistance: 15%
Ability: infinite growth
<<nobr>>
<<if $World3Boss is true>><<include [[AdetharLogic]]>><br><br><</if>>
<<set _randomValue = Math.random()>>
<<set _cumulative = 0>>
<<for _move range $Lucine4moves>>
<<set _cumulative += _move.probability>>
<<if _randomValue <= _cumulative>>
<<print _move.description>>
<<if _move.ID is 1>><<set $currentHP -= $Lucinedamage1>><<elseif _move.ID is 2>><<set $currentSE -= $Lucinedamage2>><</if>>
<<break>>
<</if>>
<</for>><</nobr>>
[[Return|Lucine4fight]]<<nobr>><<if $StatInitialize is not true>><<set $targetHP to $LucineCHP>><<set $targetSE to $LucineCSE>><<set $enemyHPRes to 0.85>><<set $enemySERes to 0.85>><<set $StatInitialize to true>><</if>>
<<include [[MovesetLogic]]>><br><br>
<<if $World3Boss is true>><<include [[AdetharLogic]]>><br><br><</if>>
<<set _randomValue = Math.random()>>
<<set _cumulative = 0>>
<<for _move range $Lucine4moves>>
<<set _cumulative += _move.probability>>
<<if _randomValue <= _cumulative>>
<<print _move.description>>
<<if _move.ID is 1>><<set $currentHP -= $Lucinedamage1>><<elseif _move.ID is 2>><<set $currentSE -= $Lucinedamage2>><</if>>
<<break>>
<</if>>
<</for>><br><br>
<<include [[RitualLogic]]>>
<<set $LucineCHP to $targetHP>>
<<set $LucineCSE to $targetSE>>
[[Continue|Lucine4fight]]<</nobr>><<if $LucineCHP <= 0>>Enemy HP reached 0. You win the battle!
[[Next|Lucine5end]]<<set $result to 1>>
<<elseif $LucineCSE <= 0>>Enemy SE reached 0. You win the battle!
[[Next|Lucine5end]]<<set $result to 2>>
<<elseif $currentHP<= 0>>Your HP has reached 0. You lose the battle!
[[Next|Lucine5end]]<<set $result to 3>>
<<elseif $currentSE <= 0>>Your SE has reached 0. You lose the battle!
[[Next|Lucine5end]]<<set $result to 4>><<else>>
<h2>Enemy: Lucine</h2>
Hit Points: <<- $LucineCHP.toFixed(0)>>/$LucineMHP
<<set _percentage1 to ($LucineCHP/$LucineMHP * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage1"></div></div>
Sexual Endurance: <<- $LucineCSE.toFixed(0)>>/$LucineMSE
<<set _percentage2 to ($LucineCSE/$LucineMSE * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage2"></div></div>
<h2>Your status:</h2>
Hit points: <<- $currentHP.toFixed(0)>>/<<- $maxHP.toFixed(0)>>
<<set _percentage3 to ($currentHP/$maxHP * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage3"></div></div>
Sexual Endurance: <<- $currentSE.toFixed(0)>>/<<- $maxSE.toFixed(0)>>
<<set _percentage4 to ($currentSE/$maxSE * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage4"></div></div>
[[Use Predator's Eyes|Lucine5info]]
<<link "Skip turn""Lucine5next">><<set $selectedMove to 0>><</link>>
<<for _i = 0; _i < $Moveset.length; _i++>>
<<capture $Moveset[_i].ID>><<link $Moveset[_i].name "Lucine5next">>
<<set $selectedMove= $Moveset[_i].ID>>
<</link>><</capture>>
<</for>>
<<nobr>><<if $RitualMove is not true>><<for _i = 0; _i < $MovesetR.length; _i++>>
<<capture $MovesetR[_i].ID>><<link $MovesetR[_i].name "Lucine5next">>
<<set $selectedMove= $MovesetR[_i].ID>>
<</link>><</capture>><br><</for>><</if>>
<<if $PotionUse is 0>><br>Potions available:<br>
<<for _i = 0; _i < $inventoryPotions.length; _i++>>
<<capture $inventoryPotions[_i].ID>><<link $inventoryPotions[_i].name "Lucine5fight">>
<<set $selectedPotion = $inventoryPotions[_i].ID>><<include [[PotionsLogic]]>><<set $PotionUse to 1>>
<</link>><</capture>><br>
<</for>><</if>><</nobr>>
<<link "Surrender""Lucine5end">><<set $result to 3>><</link>><</if>>
<<if $Bloodritual is true>>
<<set $Lucinedamage1 to ((1-$HPResist)*2000*$debuffRitualHP).toFixed(0)>>
<<set $Lucinedamage2 to ((1-$SEResist)*2000*$debuffRitualSE).toFixed(0)>>
<<set $Lucinedamage3 to ((1-$HPResist)*3000*$debuffRitualHP).toFixed(0)>>
<<set $Lucinedamage4 to ((1-$SEResist)*3000*$debuffRitualSE).toFixed(0)>><<else>>
<<set $Lucinedamage1 to ((1-$HPResist)*2000).toFixed(0)>>
<<set $Lucinedamage2 to ((1-$SEResist)*2000).toFixed(0)>>
<<set $Lucinedamage3 to ((1-$HPResist)*3000).toFixed(0)>>
<<set $Lucinedamage4 to ((1-$SEResist)*3000).toFixed(0)>><</if>><<if $LucineCHP <= 0>>Enemy HP reached 0. You win the battle!
[[Next|Lucine6end]]<<set $result to 1>>
<<elseif $LucineCSE <= 0>>Enemy SE reached 0. You win the battle!
[[Next|Lucine6end]]<<set $result to 2>>
<<elseif $currentHP<= 0>>Your HP has reached 0. You lose the battle!
[[Next|Lucine6end]]<<set $result to 3>>
<<elseif $currentSE <= 0>>Your SE has reached 0. You lose the battle!
[[Next|Lucine6end]]<<set $result to 4>><<else>>
<h2>Enemy: Lucine</h2>
Hit Points: <<- $LucineCHP.toFixed(0)>>/$LucineMHP
<<set _percentage1 to ($LucineCHP/$LucineMHP * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage1"></div></div>
Sexual Endurance: <<- $LucineCSE.toFixed(0)>>/$LucineMSE
<<set _percentage2 to ($LucineCSE/$LucineMSE * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage2"></div></div>
<h2>Your status:</h2>
Hit points: <<- $currentHP.toFixed(0)>>/<<- $maxHP.toFixed(0)>>
<<set _percentage3 to ($currentHP/$maxHP * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage3"></div></div>
Sexual Endurance: <<- $currentSE.toFixed(0)>>/<<- $maxSE.toFixed(0)>>
<<set _percentage4 to ($currentSE/$maxSE * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage4"></div></div>
[[Use Predator's Eyes|Lucine6info]]
<<link "Skip turn""Lucine6next">><<set $selectedMove to 0>><</link>>
<<for _i = 0; _i < $Moveset.length; _i++>>
<<capture $Moveset[_i].ID>><<link $Moveset[_i].name "Lucine6next">>
<<set $selectedMove= $Moveset[_i].ID>>
<</link>><</capture>>
<</for>>
<<nobr>><<if $RitualMove is not true>><<for _i = 0; _i < $MovesetR.length; _i++>>
<<capture $MovesetR[_i].ID>><<link $MovesetR[_i].name "Lucine6next">>
<<set $selectedMove= $MovesetR[_i].ID>>
<</link>><</capture>><br><</for>><</if>>
<<if $PotionUse is 0>><br>Potions available:<br>
<<for _i = 0; _i < $inventoryPotions.length; _i++>>
<<capture $inventoryPotions[_i].ID>><<link $inventoryPotions[_i].name "Lucine6fight">>
<<set $selectedPotion = $inventoryPotions[_i].ID>><<include [[PotionsLogic]]>><<set $PotionUse to 1>>
<</link>><</capture>><br>
<</for>><</if>><</nobr>>
<<link "Surrender""Lucine6end">><<set $result to 3>><</link>><</if>>
<<if $Bloodritual is true>>
<<set $Lucinedamage1 to ((1-$HPResist)*8000*$debuffRitualHP).toFixed(0)>>
<<set $Lucinedamage2 to ((1-$SEResist)*8000*$debuffRitualSE).toFixed(0)>>
<<set $Lucinedamage3 to ((1-$HPResist)*11000*$debuffRitualHP).toFixed(0)>>
<<set $Lucinedamage4 to ((1-$SEResist)*11000*$debuffRitualSE).toFixed(0)>>
<<set $Lucinedamage5 to ((1-$HPResist)*15000*$debuffRitualHP).toFixed(0)>>
<<set $Lucinedamage6 to ((1-$SEResist)*15000*$debuffRitualSE).toFixed(0)>><<else>>
<<set $Lucinedamage1 to ((1-$HPResist)*8000).toFixed(0)>>
<<set $Lucinedamage2 to ((1-$SEResist)*8000).toFixed(0)>>
<<set $Lucinedamage3 to ((1-$HPResist)*11000).toFixed(0)>>
<<set $Lucinedamage4 to ((1-$SEResist)*11000).toFixed(0)>>
<<set $Lucinedamage5 to ((1-$HPResist)*15000).toFixed(0)>>
<<set $Lucinedamage6 to ((1-$SEResist)*15000).toFixed(0)>><</if>><<if $LucineCHP <= 0>>Enemy HP reached 0. You win the battle!
[[Next|Lucine7end]]<<set $result to 1>>
<<elseif $LucineCSE <= 0>>Enemy SE reached 0. You win the battle!
[[Next|Lucine7end]]<<set $result to 2>>
<<elseif $currentHP<= 0>>Your HP has reached 0. You lose the battle!
[[Next|Lucine7end]]<<set $result to 3>>
<<elseif $currentSE <= 0>>Your SE has reached 0. You lose the battle!
[[Next|Lucine7end]]<<set $result to 4>><<else>>
<h2>Enemy: Lucine</h2>
Hit Points: <<- $LucineCHP.toFixed(0)>>/$LucineMHP
<<set _percentage1 to ($LucineCHP/$LucineMHP * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage1"></div></div>
Sexual Endurance: <<- $LucineCSE.toFixed(0)>>/$LucineMSE
<<set _percentage2 to ($LucineCSE/$LucineMSE * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage2"></div></div>
<h2>Your status:</h2>
Hit points: <<- $currentHP.toFixed(0)>>/<<- $maxHP.toFixed(0)>>
<<set _percentage3 to ($currentHP/$maxHP * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage3"></div></div>
Sexual Endurance: <<- $currentSE.toFixed(0)>>/<<- $maxSE.toFixed(0)>>
<<set _percentage4 to ($currentSE/$maxSE * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage4"></div></div>
[[Use Predator's Eyes|Lucine7info]]
<<link "Skip turn""Lucine7next">><<set $selectedMove to 0>><</link>>
<<for _i = 0; _i < $Moveset.length; _i++>>
<<capture $Moveset[_i].ID>><<link $Moveset[_i].name "Lucine7next">>
<<set $selectedMove= $Moveset[_i].ID>>
<</link>><</capture>>
<</for>>
<<nobr>><<if $RitualMove is not true>><<for _i = 0; _i < $MovesetR.length; _i++>>
<<capture $MovesetR[_i].ID>><<link $MovesetR[_i].name "Lucine7next">>
<<set $selectedMove= $MovesetR[_i].ID>>
<</link>><</capture>><br><</for>><</if>>
<<if $PotionUse is 0>><br>Potions available:<br>
<<for _i = 0; _i < $inventoryPotions.length; _i++>>
<<capture $inventoryPotions[_i].ID>><<link $inventoryPotions[_i].name "Lucine7fight">>
<<set $selectedPotion = $inventoryPotions[_i].ID>><<include [[PotionsLogic]]>><<set $PotionUse to 1>>
<</link>><</capture>><br>
<</for>><</if>><</nobr>>
<<link "Surrender""Lucine7end">><<set $result to 3>><</link>><</if>>
<<set $enemyHPRes to 0.15>>
<<set $enemySERes to 0.15>>
<<if $Bloodritual is true>>
<<set $Lucinedamage1 to ((1-$HPResist)*15000*$debuffRitualHP).toFixed(0)>>
<<set $Lucinedamage2 to ((1-$SEResist)*15000*$debuffRitualSE).toFixed(0)>>
<<set $Lucinedamage3 to ((1-$HPResist)*20000*$debuffRitualHP).toFixed(0)>>
<<set $Lucinedamage4 to ((1-$SEResist)*7000*$debuffRitualSE).toFixed(0)>>
<<set $Lucinedamage5 to ((1-$HPResist)*25000*$debuffRitualHP).toFixed(0)>>
<<set $Lucinedamage6 to ((1-$SEResist)*25000*$debuffRitualSE).toFixed(0)>>
<<set $Lucinedamage7 to ((1-$HPResist)*32000*$debuffRitualHP).toFixed(0)>>
<<set $Lucinedamage8 to ((1-$SEResist)*32000*$debuffRitualSE).toFixed(0)>><<else>>
<<set $Lucinedamage1 to ((1-$HPResist)*15000).toFixed(0)>>
<<set $Lucinedamage2 to ((1-$SEResist)*15000).toFixed(0)>>
<<set $Lucinedamage3 to ((1-$HPResist)*20000).toFixed(0)>>
<<set $Lucinedamage4 to ((1-$SEResist)*7000).toFixed(0)>>
<<set $Lucinedamage5 to ((1-$HPResist)*25000).toFixed(0)>>
<<set $Lucinedamage6 to ((1-$SEResist)*25000).toFixed(0)>>
<<set $Lucinedamage7 to ((1-$HPResist)*32000).toFixed(0)>>
<<set $Lucinedamage8 to ((1-$SEResist)*32000).toFixed(0)>><</if>><<nobr>><<if $StatInitialize is not true>><<set $targetHP to $LucineCHP>><<set $targetSE to $LucineCSE>><<set $enemyHPRes to 0.65>><<set $enemySERes to 0.65>><<set $StatInitialize to true>><</if>>
<<include [[MovesetLogic]]>><br><br>
<<if $World3Boss is true>><<include [[AdetharLogic]]>><br><br><</if>>
<<set _randomValue = Math.random()>>
<<set _cumulative = 0>>
<<for _move range $Lucine5moves>>
<<set _cumulative += _move.probability>>
<<if _randomValue <= _cumulative>>
<<print _move.description>>
<<if _move.ID is 1>><<set $currentHP -= $Lucinedamage1>><<elseif _move.ID is 2>><<set $currentSE -= $Lucinedamage2>><<elseif _move.ID is 3>><<set $currentHP -= $Lucinedamage3>><<set $currentSE -= $Lucinedamage4>><</if>>
<<break>>
<</if>>
<</for>><br><br>
<<include [[RitualLogic]]>>
<<set $LucineCHP to $targetHP>>
<<set $LucineCSE to $targetSE>>
[[Continue|Lucine5fight]]<</nobr>><<if ($result is 1) or ($result is 2)>><span style="color:#98d13d">"Oof, I was bested again even after growing so much. You are very powerful, Kai."</span>
"Thanks, I'll take that as a compliment," you panted as victory was increasingly unlikely with each surge in her growth.
<span style="color:#98d13d">"Oh, you deserved it, especially after I grow again, get ready—huurrghh."</span> Lucine who was already impressive by going toe-to-toe with you in a couple of meetings managed to one-up you by expanding bigger than you. At this point, it doesn't matter the source of her growth, as long as you were there to watch it happen. Her gigantic form ballooned, closing the gap with the unreachable canopy with every groan. You looked up, but the beautiful view of her boobs was blocking her face.
With every deliberate flex and pose, her jutting muscles popped outward to greet you. It's like they're saying hello out of nowhere since you swore they were never there. The air around her seemed alive, pulsating with energy as her hue intensified. You brought your hands closer to her abs—noting how denser the area around her felt—and touched it. It was warm, warmer than it should be. As if stimulated, it evolved again until it was about the size of your paws.
<span style="color:#98d13d">"Ahhhh, growing is always so good~. Ooh, excuse me,"</span> she bowed down. <span style="color:#98d13d">"Got a good view of my boobs, Kai? It'll only improve from here on out after the first step of outgrowing you is accomplished. Prepare yourself, things will get real spicy~."</span>
//Gained <<- 500*$XPmulti>> essence points.//<<set $currentXP to $currentXP + (500*$XPmulti)>>
Essence points until next level: <<- $currentXP.toFixed(0)>> / <<- $XPreq.toFixed(0)>>
Gained fairydust!
[[Fight again|World2]]
[[Return home|Home3]]
<<set $Lucine to $Lucine + 1>><<set $World2 to $World2 + 1>><<set $fairydust += 1>><<set $debuff -= 1>><<set $Willgrow to true>><<elseif ($result is 3) or ($result is 4)>>After an exchange of blows and growth, it was expected that you'd be the one who staggered backward. You gasped for air, each labored breath highlighting how the chances of victory slipped further away from your grasp.
<span style="color:#98d13d">"Ohh, are you worn out already?"</span> Lucine taunted. <span style="color:#98d13d">"That was only warm-up for me, you know? If I can crush you at this size, maybe I’ll toss in a little motivation."</span> She sauntered closer until you were smothered between her chest and abdominals. <span style="color:#98d13d">"Can you hear my heartbeat? How heavy it thumped to distribute untamed power to my muscles? With your assistance, they can only get bigger and tougher so do me a favor and get stronger for me, alright? I know you can’t take your eyes off them."</span>
Still fixated on her figure, she heaved you afloat like a child and smiled like a mother. She pulled you into her private space until her lips met yours, their softness soothing. Her lips encompassed yours, and when she drew you in, the intensity made you literally breathless. Any sense of control slipped away as you surrendered your body, allowing her to take the lead of the moment.
She pulled back, her breath warm against your face. <span style="color:#98d13d">"Uhhmm, can’t resist me anymore, can you? How cute,"</span> she stroked your cock. <span style="color:#98d13d">"If you're that hungry, I'll reward you with a piece of my body."</span>
//Gained <<- 170*$XPmulti>> essence points.//<<set $currentXP to $currentXP + (170*$XPmulti)>>
Essence points until next level: <<- $currentXP.toFixed(0)>> / <<- $XPreq.toFixed(0)>>
[[Return home|Home3]]
<<set $World2 to $World2 + 1>>
<<set $Willgrow to true>><<set $debuff -= 1>><</if>>
<<set $targetHP to null>>
<<set $targetSE to null>>
<<set $PotionUse to 0>>
<<include [[PotionsRevert]]>>
<<set $selectedPotion to 0>>
<<set $RitualMove to not true>>
<<set $StatInitialize to not true>><<nobr>><<if $StatInitialize is not true>><<set $targetHP to $LucineCHP>><<set $targetSE to $LucineCSE>><<set $enemyHPRes to 0.5>><<set $enemySERes to 0.5>><<set $StatInitialize to true>><</if>>
<<include [[MovesetLogic]]>><br><br>
<<if $World3Boss is true>><<include [[AdetharLogic]]>><br><br><</if>>
<<set _randomValue = Math.random()>>
<<set _cumulative = 0>>
<<for _move range $Lucine6moves>>
<<set _cumulative += _move.probability>>
<<if _randomValue <= _cumulative>>
<<print _move.description>>
<<if _move.ID is 1>><<set $currentHP -= $Lucinedamage1>><<elseif _move.ID is 2>><<set $currentSE -= $Lucinedamage2>><<elseif _move.ID is 3>><<set $currentHP -= $Lucinedamage3>><<set $currentSE -= $Lucinedamage4>><<elseif _move.ID is 4>><<set $currentHP -= $Lucinedamage5>><<set $currentSE -= $Lucinedamage6>><</if>>
<<break>>
<</if>>
<</for>><br><br>
<<include [[RitualLogic]]>>
<<set $LucineCHP to $targetHP>>
<<set $LucineCSE to $targetSE>>
[[Continue|Lucine6fight]]<</nobr>><<if ($result is 1) or ($result is 2)>><span style="color:#98d13d">"Oof, you’ve bested me again, even after all this growth. You always find a way to stay ahead, huh? You’re incredible, Kai."</span>
"Hehe, thank you for your kind words," you gasped for air, a reminder of how the chances of victory flew further from your grasp.
<span style="color:#98d13d">"Ohh, you’ve earned it,"</span> she teased. <span style="color:#98d13d">"But don’t get too comfortable, I’m not done yet. Huurrrghh!"</span> Lucine, a walking behemoth, was pushed higher; her body swelling with power as she expanded beyond your size. The awe-inspiring spectacle was arousing as her towering form took up more of the sky (the sky's the limit after all), her echoing groans replacing the silence. You tilted your head up to take her growth in, but her drooling vagina dominated your sight; her orbs now beyond your reach.
The place trembled with each flex, birthing a titan of strength that is Lucine. Her thighs were the ones available for you to admire, standing like a hydraulic press not even you could halt. The shimmering glow remained bright and thick like a second layer of defense. You hesitated before reaching out, and when you did, it was surreal how their firmness was like steel. The sensation was prickly, like a light shield borne from her overflowing power that rejected your presence.
<span style="color:#98d13d">"Ahhhh, growing feels so incredible~. It's crazy to think that I've regained this much in such a short while,"</span> she sighed with pleasure. She then crouched, meeting you with eyes that were also glowing yellow. <span style="color:#98d13d">"Aand ... that's because of my lovely Kai here. What do you think of me now?"</span>
"Sexy, very ... "
<span style="color:#98d13d">"I figured. Though I suspect this is as far as we can go since you stand no chance of defeating me. However, I know just the way to satisfy a horny cat like you."</span>
//Gained <<- 2000*$XPmulti>> essence points.//<<set $currentXP to $currentXP + (2000*$XPmulti)>>
Essence points until next level: <<- $currentXP.toFixed(0)>> / <<- $XPreq.toFixed(0)>>
Gained fairydust!
[[Fight again|World2]]
[[Return home|Home3]]
<<set $Lucine to $Lucine + 1>><<set $World2 to $World2 + 1>><<set $fairydust += 1>><<set $debuff -= 1>><<set $Willgrow to true>><<elseif ($result is 3) or ($result is 4)>>After all these fights, finally, you're the one who stumbled back. You panted as winning became improbable after every growth.
<span style="color:#98d13d">"Ohh, are you tired already? I'm just getting started, you know? If I can stomp you in this size, then I'll give a small encouragement."</span> Lucine walked closer until she made contact with you. <span style="color:#98d13d">"Can you feel it? My muscles are rippling with unbridled power, and yearning to expand with your assistance. I know you love gawking at them, so do your best to grow stronger for me, alright, cat?"</span>
Out of the blue, she kissed your lips; her suppleness was hypnotizing. She pulled you closer for a deeper kiss, sucking and moaning for the erotic embrace. You released control over the situation, letting her shape it to her heart's content.
<span style="color:#98d13d">"Mwahh, you look cute up close, cuter when your cock is erect like this. If you grow me more, I'll let you touch more of my body~."</span>
//Gained <<- 600*$XPmulti>> essence points.//<<set $currentXP to $currentXP + (600*$XPmulti)>>
Essence points until next level: <<- $currentXP.toFixed(0)>> / <<- $XPreq.toFixed(0)>>
[[Return home|Home3]]
<<set $World2 to $World2 + 1>>
<<set $Willgrow to true>><<set $debuff -= 1>><</if>>
<<set $targetHP to null>>
<<set $targetSE to null>>
<<set $PotionUse to 0>>
<<include [[PotionsRevert]]>>
<<set $selectedPotion to 0>>
et $RitualMove to not true>>
<<set $StatInitialize to not true>>You evaluate her abilites:
HP damage: 2000
SE damage: 2000
HP resistance: 35%
SE resistance: 35%
Ability:
Infinite Growth
Energy Strike (Lucine imbued her strikes with her yellow glow, increasing damage and affecting both physical and sexual durability)
<<nobr>>
<<if $World3Boss is true>><<include [[AdetharLogic]]>><br><br><</if>>
<<set _randomValue = Math.random()>>
<<set _cumulative = 0>>
<<for _move range $Lucine5moves>>
<<set _cumulative += _move.probability>>
<<if _randomValue <= _cumulative>>
<<print _move.description>>
<<if _move.ID is 1>><<set $currentHP -= $Lucinedamage1>><<elseif _move.ID is 2>><<set $currentSE -= $Lucinedamage2>><<elseif _move.ID is 3>><<set $currentHP -= $Lucinedamage3>><<set $currentSE -= $Lucinedamage4>><</if>>
<<break>>
<</if>>
<</for>><br><br>
[[Return|Lucine5fight]]You evaluate her abilites:
HP damage: 8000
SE damage: 8000
HP resistance: 50%
SE resistance: 50%
Ability:
Infinite Growth
Cataclysmic Burst (Lucine imbued her strikes with her yellow glow, increasing damage and affecting both physical and sexual durability)
Radiant Bloom (After gaining full control of her powers, Lucine let out her energy in an explosion that deals devastating damage to both physical and sexual durability)
<<nobr>>
<<if $World3Boss is true>><<include [[AdetharLogic]]>><br><br><</if>>
<<set _randomValue = Math.random()>>
<<set _cumulative = 0>>
<<for _move range $Lucine6moves>>
<<set _cumulative += _move.probability>>
<<if _randomValue <= _cumulative>>
<<print _move.description>>
<<if _move.ID is 1>><<set $currentHP -= $Lucinedamage1>><<elseif _move.ID is 2>><<set $currentSE -= $Lucinedamage2>><<elseif _move.ID is 3>><<set $currentHP -= $Lucinedamage3>><<set $currentSE -= $Lucinedamage4>><<elseif _move.ID is 4>><<set $currentHP -= $Lucinedamage5>><<set $currentSE -= $Lucinedamage6>><</if>>
<<break>>
<</if>>
<</for>><br><br>
[[Return|Lucine6fight]]<<if ($result is 1) or ($result is 2)>>//Oof,// your punch slammed her square below her navel, sending her toppling over. Lucine failed to block your attack because her aura had thinned from the previous abuse. Like felling a giant tree, her ass crashed down with a resonating boom, creating 2 craters side-by-side. Her mouth was agape from disbelief. <span style="color:#98d13d">"You … actually landed that hit? No way! I must've been distracted,"</span> she scoffed.
You shrugged, feigning your fatigued condition, "Just a stroke of luck, or maybe you're getting rusty."
Her laugh cracked the air like thunder. <span style="color:#98d13d">"Hahaha, rusty? Me? You’re ridiculous. Though I have to admit, I have craved this stimulation every single time,"</span> she massaged the impact spot. <span style="color:#98d13d">"I thought your puny attacks stood no chance against my perfected form. Fortunately, I was proven wrong. //Ummm//, I can feel it starting. Enjoy your short-lived victory, Kai. It won't happen again."</span>
She was a living colossus, and a majority of hypers wouldn’t even get the chance to be as big as her. However, she’s no majority; not when her infinite growth activated once more. To prove her point, her body rumbled before surging to goddess status, ascending higher than the forest’s canopy. You should be proud that you were level with her hips, because this time, that would be a far-fetched dream; she expanded until your head grazed the midpoint of her shimmering shin. It was like pitting a newborn against an adult.
Muscle fibers bunched and writhed across her titanic frame, condensing into powerhouses sculpted for divinity. You could only revel as her power multiplied uncontrollably; all of your obscene mass combined wouldn’t compare against a small part of her divine form. It was obvious from her ballooning calves. A twitch from them would send tremors across the forest floor. Combined, the treeline would collapse without a doubt. Peaking above her clit, her abs rose like a golden staircase to "heaven". You’d volunteer to be crushed between her jiggling heavens.
Then came her light, dispersing across the treetops and skies in waves. The forest bathed in her hue, shifting ownership as her eternal glow spread. Leaves shimmered gold. Clouds thinned into streaks of sunbeam. The ground beneath hummed in resonance with her power. The magical forest wasn't as it used to be: silence filled with hums, darkness illuminated by her flickers, and the blueish air was dominated by her yellow.
Then … stillness. Lucine stopped, searching for answers to her unusual condition. Warmth unfurled in her core, which she couldn’t figure out the source of or control. Her glowing eyes narrowed as her fingers traveled down, tracing the defined ridges until they reached her hungry slit. She inhaled, cheeks blushing a pink color, <span style="color:#98d13d">"... Ohhh, what is happening? I feel so horny … was I not done growing?"</span>
[[Lucine's ascension|LucineGoddess]]
<<set $Lucine to $Lucine + 1>><<set $World2 to $World2 + 1>><<set $fairydust += 1>><<set $debuff -= 1>><<set $Willgrow to true>><<elseif ($result is 3) or ($result is 4)>>After trading relentless blows and witnessing her continued growth, it was inevitable for you to be outmatched. Strained breaths served as a reminder of how futile your attempts were at the undefeatable fairy.
<span style="color:#98d13d">"Owhh, was that all you could do? They were ticklish, I forgot they were punches."</span> Lucine teased. <span style="color:#98d13d">"It is a given. I mean, what can you do at that size that could harm me? I didn't even use the slightest bit of my power. But as usual, I'll throw in a little incentive as repayment."</span>
She picked you up with one arm, and you couldn't do anything about it. <span style="color:#98d13d">"How does it feel to shift from a macro who could swat weaklings around to a micro being cradled in someone else's hand? ... Can you feel my piercing warmth? It's an extension of my power after you've grown me to this size. No matter how strong you could be, you won't best me. However, I'll allow you to keep staring since it's a win-win for us."</span>
[[Return home|Home3]]
<<set $World2 to $World2 + 1>><<set $debuff -= 1>>
<<set $Willgrow to true>><</if>>
<<set $targetHP to null>>
<<set $targetSE to null>>
<<set $PotionUse to 0>>
<<include [[PotionsRevert]]>>
<<set $selectedPotion to 0>>
<<set $RitualMove to not true>>
<<set $StatInitialize to not true>>You evaluate her abilites:
HP damage: 15000
SE damage: 15000
HP resistance: 60%
SE resistance: 60%
Ability:
Infinite Growth
Radiant Whip (Lucine condensed her powers into a whip, dealing physical damage when it hit and sexual damage over time)
Cataclysmic Burst (Lucine imbued her strikes with her yellow glow, increasing damage and affecting both physical and sexual durability)
Radiant Bloom (After gaining full control of her powers, Lucine let out her energy in an explosion that deals devastating damage to both physical and sexual durability)
<<nobr>>
<<if $World3Boss is true>><<include [[AdetharLogic]]>><br><br><</if>>
<<set _randomValue = Math.random()>>
<<set _cumulative = 0>>
<<for _move range $Lucine7moves>>
<<set _cumulative += _move.probability>>
<<if _randomValue <= _cumulative>>
<<print _move.description>>
<<if _move.ID is 1>><<set $currentHP -= $damage1>><<elseif _move.ID is 2>><<set $currentSE -= $damage2>><<elseif _move.ID is 3>><<set $currentHP -= $damage3>><<set $Lucinecounter to 3>><<elseif _move.ID is 4>><<set $currentHP -= $damage5>><<set $currentSE -= $damage6>><<elseif _move.ID is 5>><<set $currentHP -= $damage7>><<set $currentSE -= $damage8>><</if>>
<<break>>
<</if>>
<</for>><br><br>
<<if $Lucinecounter > 0>><<set $currentSE -= $damage4>><<set $Lucinecounter -= 1>><</if>>
[[Return|Lucine7fight]]<<nobr>><<if $StatInitialize is not true>><<set $targetHP to $LucineCHP>><<set $targetSE to $LucineCSE>><<set $enemyHPRes to 0.4>><<set $enemySERes to 0.4>><<set $StatInitialize to true>><</if>>
<<include [[MovesetLogic]]>><br><br>
<<if $World3Boss is true>><<include [[AdetharLogic]]>><br><br><</if>>
<<set _randomValue = Math.random()>>
<<set _cumulative = 0>>
<<for _move range $Lucine7moves>>
<<set _cumulative += _move.probability>>
<<if _randomValue <= _cumulative>>
<<print _move.description>>
<<if _move.ID is 1>><<set $currentHP -= $Lucinedamage1>>
<<elseif _move.ID is 2>><<set $currentSE -= $Lucinedamage2>>
<<elseif _move.ID is 3>><<set $currentHP -= $Lucinedamage3>><<set $Lucinecounter to 3>>
<<elseif _move.ID is 4>><<set $currentHP -= $Lucinedamage5>><<set $currentSE -= $Lucinedamage6>>
<<elseif _move.ID is 5>><<set $currentHP -= $Lucinedamage7>><<set $currentSE -= $Lucinedamage8>><</if>>
<<break>>
<</if>>
<</for>><br><br>
<<if $Lucinecounter > 0>><<set $currentSE -= $damage4>><<set $Lucinecounter -= 1>><</if>>
<<include [[RitualLogic]]>>
<<set $LucineCHP to $targetHP>>
<<set $LucineCSE to $targetSE>>
[[Continue|Lucine7fight]]<</nobr>><span style="color:#98d13d">"You want me to show what I've been thinking? Well then, come over and lie here."</span> Lucine dropped flat and pointed to the middle part of her cleavage.
Climbing her mountain of muscles, the ground was rigid from her abs. On the contrary, the texture squished once you stepped on the spot. Her orbs were like hills in their own right, their curvature blocking the surroundings. You lay on the flesh pillow and felt the enveloping softness drowning you. It was a calming bliss ...
<span style="color:#98d13d">"There you go. Relax ... and enjoy your time."</span> She massaged her milkers, spilling them and covering your body until what was left was an erect cock. The gentle warmth was a different stimulation from the sloppy jobs you're used to. Moreover, her rhythmic boobjob added another element to the play.
Like white volcanoes erupting, the combined magnitude of your ejaculation and her lactation pushed this moment into a highlight, forming a mushroom cloud of scent and an ash rain of spunk. Lucine opened her mouth, swallowing those that entered. The ash rain continued in bursts, covering her body with a sticky layer. At last, she uncovered her seminal pit while you were lost in the sauce. She smiled, saying <span style="color:#98d13d">"That was better than I expected. I didn't expect you to store that much seed in there. And the taste was delicious too, I must say. Next time you’re coming, we’ll be doing this again."</span>
[[Wake up|World2]]
<<set $dick2 to $dick2 + ($baseD*$multiD*0.33)>>
<<set $balls2 to $balls2 + ($baseB*$multiB*0.33)>><<if $result is 1>>While this creature might be out of the ordinary, it was easy to exploit its openings. However, you did suffer injuries of your own. What made it especially tough was its thick hide that resisted physical impacts. It only resisted, though, not nullified, making it susceptible to repeated strikes. Every blow knocked the reckless creature back, and only after it was too late did it yield. It reeled in pain and anger, yet you ignored its emotions. You slammed your hardest punch to its cranium, ending its life once and for all. Such have been the rules of the jungle: hunt or be hunted.
//Gained <<= 150*$XPmulti>> essence points.//
<<set $currentXP += (150*$XPmulti)>>
Essence points until next level: <<= $currentXP.toFixed(0)>> / <<= $XPreq.toFixed(0)>>
<<nobr>><<if $potionsdrops is true>><<set _randomValue = Math.random()>><<if _randomValue <= 0.75>>
Gained earthshaker pelt!<<set $bearpelt += 1>><</if>><</if>>
<br>Gained earthshaker pelt!<br><br>
<<if $W2E4meet is true>><<if $inventoryStory.includes("Essence of Nature")>>[[Devour the mutated bear|W2E4vore]]<br><</if>>
<<if $voreup is true>>[[Devour the bear with your cock|W2E4vore2]]<br><</if>>
[[Fight again|World2]]<br>
[[Return home|Home3]]
<<else>>[[Devour the mutated bear|W2E4vore]]<</if>><</nobr>>
<<set $World2 += 1>><<set $debuff -= 1>><<set $bearpelt += 1>>
<<set $W2E4meet to true>><<set $World2Boss to true>><<set $Willgrow to true>>
<<elseif $result is 2>>Though this creature was unusual, its vulnerabilities were easy to exploit. However, you still sustained injuries during the fight. What made it challenging was its robust hide, which deflected physical attacks. Therefore, you targeted where he was weak, relying on internal attacks to finish the job. Every time it was distracted, you sneaked a thrust into its ass. Before long, it can resist no more, turning immobile upon being plugged, which turns permanent when you unleash your sexual juices. Then, you delivered a devastating punch to its skull to silence it forever. Such is the law of the wild: kill or be killed.
//Gained <<= 150*$XPmulti>> essence points.//
<<set $currentXP += (150*$XPmulti)>>
Essence points until next level: <<= $currentXP.toFixed(0)>> / <<= $XPreq.toFixed(0)>>
<<nobr>><<if $potionsdrops is true>><<set _randomValue = Math.random()>><<if _randomValue <= 0.75>>
Gained earthshaker pelt!<<set $bearpelt += 1>><</if>><</if>>
<br>Gained earthshaker pelt!<br><br>
<<if $W2E4meet is true>><<if $inventoryStory.includes("Essence of Nature")>>[[Devour the mutated bear|W2E4vore]]<br><</if>>
<<if $voreup is true>>[[Devour the bear with your cock|W2E4vore2]]<br><</if>>
[[Fight again|World2]]<br>
[[Return home|Home3]]
<<else>>[[Devour the mutated bear|W2E4vore]]<</if>><</nobr>>
<<set $World2 += 1>><<set $debuff -= 1>><<set $bearpelt += 1>>
<<set $W2E4meet to true>><<set $World2Boss to true>><<set $Willgrow to true>>
<<elseif $result is 3 or $result is 4>>You thought the battle was going in your favor, but a mistake threw the advantage away. It was a misplaced jab, giving it leeway to counter with a devastating bite. Its teeth punctured your flesh, making you wail in pain as blood gushed out.
<<set $seconds = 5>>Countdown: <span id="countdown">$seconds seconds remaining</span>!
<<silent>>
<<repeat 1s>>
<<set $seconds -= 1>>
<<if $seconds > 0>>
<<replace "#countdown">>$seconds seconds remaining<</replace>>
<<else>>
<<replace "#countdown">>Too Late<</replace>>
<<goto "BadEnd2">>
<<stop>>
<</if>>
<</repeat>>
<</silent>>
<<button "Spam the button!">><<set $loseClicks += 1>><<if $loseClicks >= 5>> <<goto "W2E4escape">><</if>><</button>>
<</if>>
<<set $W2E4CHP to $W2E4MHP>>
<<set $W2E4CSE to $W2E4MSE>>
<<set $targetHP to null>>
<<set $targetSE to null>>
<<set $PotionUse to 0>>
<<include [[PotionsRevert]]>>
<<set $selectedPotion to 0>>
<<set $StatInitialize to not true>>You evaluate its abilites:
HP damage: 300
SE damage: 250
HP resistance: 40%
SE resistance: 20%
Ability: Slash (A physical attack that deals 7% max HP damage over time)
<<nobr>>
<<if $World3Boss is true>><<include [[AdetharLogic]]>><br><br><</if>>
<<set _randomValue = Math.random()>>
<<set _cumulative = 0>>
<<for _move range $W2E4moves>>
<<set _cumulative += _move.probability>>
<<if _randomValue <= _cumulative>>
<<print _move.description>>
<<if _move.ID is 1>><<set $currentHP -= $W2E4damage1>><<elseif _move.ID is 2>><<set $currentSE -= $W2E4damage2>><<elseif _move.ID is 3>><<set $counter to 3>><</if>>
<<break>>
<</if>>
<</for>><br><br>
<<if $counter > 0>><<set $currentHP -= $damage3>><<set $counter -= 1>><</if>>
[[Return|W2E4fight]]<</nobr>><<nobr>><<if $StatInitialize is not true>><<set $targetHP to $W2E4CHP>><<set $targetSE to $W2E4CSE>><<set $StatInitialize to true>><</if>>
<<set $enemyHPRes to 0.6>><<set $enemySERes to 0.8>>
<<include [[MovesetLogic]]>><br><br>
<<if $World3Boss is true>><<include [[AdetharLogic]]>><br><br><</if>>
<<set _randomValue = Math.random()>>
<<set _cumulative = 0>>
<<for _move range $W2E4moves>>
<<set _cumulative += _move.probability>>
<<if _randomValue <= _cumulative>>
<<print _move.description>>
<<if _move.ID is 1>><<set $currentHP -= $W2E4damage1>><<elseif _move.ID is 2>><<set $currentSE -= $W2E4damage2>><<elseif _move.ID is 3>><<set $counter to 3>><</if>>
<<break>>
<</if>>
<</for>><br><br>
<<if $counter > 0>><<set $currentHP -= $W2E4damage3>><<set $counter -= 1>><</if>>
<<include [[RitualLogic]]>>
<<set $W2E4CHP to $targetHP>>
<<set $W2E4CSE to $targetSE>>
[[Continue|W2E4fight]]<</nobr>>The longer you stared at the lifeless bear, the higher your desire to fit it into your shaft, even though it seemed impossible. However, the pendant demands a sacrifice, and it will realize even the impossible to receive it.
You began at the tail, sucking it as if pulled by an unseen force. But as the meal broadened at its ass, things took an unexpected turn. Though far larger than your rod should allow, your gap kept on stretching, disregarding the concept of limits. It lengthened with such ease that it made the session with Regin look small. There was no pain, only the overwhelming pleasure that drove the continuation of your feast.
Your dick devoured more and more, adapting to the swallowed volume in no time. When the creature's head disappeared, your urethra had bulged to an extreme size as if a train forced its way down. Your testicles greeted the packet with a violent slosh, swelling to a size you’ve never experienced. The sheer weight of it left you immobilized, forcing out a giant load to help lighten the burden. Once again, the world surprised you with something you would never have expected; having another organ bloated to this degree other than your gut. What better way to drift into sleep than ejaculating, leaving the slow work of digestion to take its course?
[[Fight again|World2]]
[[Return home|Home3]]
<<set $muscle to $muscle + ($baseM*$multiM*(0.25*$Voremulti)>>
<<set $height2 to $height2 + ($multiH*$baseH*(0.25*$Voremulti)>>
<<set $dick2 to $dick2 + ($baseD*$multiD*(0.25*$Voremulti)>>
<<set $balls2 to $balls2 + ($baseB*$multiB*(0.25*$Voremulti)>>Your fast reactions managed to retaliate just in time before the sudden shock paralyzed your nerves. Abandoning the fight, you escaped back to Sturissea, weakened and blood-soaked like a wounded animal. Perhaps you should be thankful that your life is still intact.
//Received "wounded" debuff.//
//Gained <<- 50*$XPmulti>> essence points.//<<set $currentXP to $currentXP + (50*$XPmulti)>>
Essence points until next level: <<- $currentXP.toFixed(0)>> / <<- $XPreq.toFixed(0)>>
[[Return home|Home3]]
<<set $World2 to $World2 + 1>>
<<set $debuff to 2>>
<<set $W2E4meet to true>>
<<set $Willgrow to true>>The stimuli came fast like a trainwreck, making you unable to break out of the impale. It chomped upward, damaging more of your tissue and limiting your movements. You dropped, all weak, on the blood-wetted ground; your arm was like Swiss cheese that was leaking blood. With sleepy eyes, you watched in hopelessness after you were dethroned from your dominant position. Perhaps this is the end of the road, defeated and eaten ...
Bad ending 2: Victim of the Forest
[[Restart from the beginning|Preface]]
[[Restart from Stage 3|Home3]]You evaluate their individual abilites:
HP damage: 150
SE damage: 125
HP resistance: 10%
SE resistance: 10%
Ability: Slash <<if $W2E1meet is true>>(A physical attack that deals 5% max HP damage for 2 turns)<</if>>
<<nobr>>
<<if $World3Boss is true>>
<<set _validTargets = []>>
<<if $W2E2CHP1 > 0 and $W2E2CSE1 > 0>><<push _validTargets 1>><</if>>
<<if $W2E2CHP2 > 0 and $W2E2CSE2 > 0>><<push _validTargets 2>><</if>>
<<set _targetA = _validTargets[random(0, _validTargets.length - 1)]>>
<<if _targetA is 1>>
<<set $targetHP = $W2E2CHP1>>
<<set $targetSE = $W2E2CSE1>>
<<elseif _targetA is 2>>
<<set $targetHP = $W2E2CHP2>>
<<set $targetSE = $W2E2CSE2>>
<</if>>
<<include [[AdetharLogic]]>><br><br>
<<if _targetA is 1>>
<<set $W2E2CHP1 = $targetHP>>
<<set $W2E2CSE1 = $targetSE>>
<<elseif _targetA is 2>>
<<set $W2E2CHP2 = $targetHP>>
<<set $W2E2CSE2 = $targetSE>><</if>><</if>>
<<set _randomValue = Math.random()>>
<<set _cumulative = 0>>
<<set _randomValue2 = Math.random()>>
<<set _cumulative2 = 0>>
<<if ($W2E2CHP1 > 0) and ($W2E2CSE1 > 0)>><<for _move range $W2E2moves>>
<<set _cumulative += _move.probability>>
<<if _randomValue <= _cumulative>>
<<print _move.description>>
<<if _move.ID is 1>><<set $currentHP -= $W2E2damage1>><<elseif _move.ID is 2>><<set $currentSE -= $W2E2damage2>><<elseif _move.ID is 3>><<set $counter to 2>><</if>>
<<break>>
<</if>>
<</for>><br><br><</if>>
<<if ($W2E2CHP2 > 0) and ($W2E2CSE2 > 0)>><<for _move range $W2E2moves>>
<<set _cumulative2 += _move.probability>>
<<if _randomValue2 <= _cumulative2>>
<<print _move.description>>
<<if _move.ID is 1>><<set $currentHP -= $W2E2damage1>><<elseif _move.ID is 2>><<set $currentSE -= $W2E2damage2>><<elseif _move.ID is 3>><<set $counter to 2>><</if>>
<<break>>
<</if>>
<</for>><br><br><</if>>
<<if $counter > 0>><<set $currentHP -= $damage3>><<set $counter -= 1>><</if>>
[[Return|W2E2fight]]<</nobr>>Your inventory:
<<for _i = 0; _i < $inventory.length; _i++>>
<<print $inventory[_i]>>
<</for>>
Story-related items:
<<for _i = 0; _i < $inventoryStory.length; _i++>>
<<print $inventoryStory[_i]>>
<</for>>
<<nobr>>
<<if $World2Boss is true>><br>Potions:<br>
<<for _i = 0; _i < $inventoryPotions.length; _i++>>
<<print $inventoryPotions[_i].name>><br>
<</for>>
<<for _i = 0; _i < $inventoryPotionsMisc.length; _i++>>
<<print $inventoryPotionsMisc[_i]>><br>
<</for>><</if>><</nobr>>
[[Go back|Home3]]<<if $World6Boss is true>>You inserted your left hand into the snug opening, and in a moment, it whirred to life. Lightning arcs began to branch out, connecting the bulbs with your ring. Coloured bubbles from brown to purple migrated into their respective chambers, representing your essence collection. The machine accepted your offer, turning its portal a golden color.
[[Step into it|Stage 4]]
[[Finish other businesses first|Explore3]]<<else>>You noticed a monument on the outermost ring of the portal, etched and connected to its foundation. It hummed a cyan color, calling the ones worthy of inspecting its sigils. In the middle was a pentagon carving, hollowed out into a circle for insertion. On its vertex were like bulbs waiting to be filled. What sacrifice do they need …
[[Return another time|Explore3]]<</if>>Sunlight dimmed as you were transported into a dungeon, becoming more accustomed to the dizziness. The air was thick with dampness, carrying the earthy stench of mildew. The stony walls were coated with moss and bioluminescent fungi that glowed a greenish-purple. The ground was mineral-rich, condensing into crystals that shared a pink hue. Dirty bones littered the perimeters, their origins a mystery. It was easy for you to adjust, having experienced the dark forest.
Walking further down the cave, sounds of dripping water and rustling pebbles introduced themselves into the hollow expanse, carried by the wind through ratholes that branched into the darkness. Your initial chamber progressively shrank, forcing you to crawl to squeeze through.
The clearing, which appeared on the other side, was both awe-inspiring and unnerving. However many eggs were scattered on the plane, a plausible source of the pungent scent. Treading to the other side, the passage ahead was blocked by an irregular, white structure. With your strength and time, scraping them clean wouldn't be a problem.
[[Clear the passage|W3E1story]]
<<set $W3E1MHP to 2000>>
<<set $W3E1MSE to 2250>>
<<set $W3E1CHP to $W3E1MHP>>
<<set $W3E1CSE to $W3E1MSE>>
<<set $targetHP to $W3E1CHP>>
<<set $targetSE to $W3E1CSE>>
<<set $enemyHPRes to 0.85>>
<<set $enemySERes to 0.8>>
<<set $W3E1damage1 to ((1-$HPResist)*250).toFixed(0)>>
<<set $W3E1damage2 to ((1-$SEResist)*300).toFixed(0)>>
<<set $W3E1damage3 to ((1-$HPResist)*0.07*$maxHP).toFixed(0)>>
<<set $W3E1damage4 to ((1-$SEResist)*0.09*$maxSE).toFixed(0)>>
<<set $W3E1moves = [
{ ID: 1, damage: 250 , name: "bite body", probability: 0.25, description: "Utilizing the darkness, the spider ambushed from behind with a bite, dealing <span style='color:green'>$W3E1damage1</span> damage before you swat it away."},
{ ID: 2, damage: 300, name: "bite cock", probability: 0.2, description: "With surprising speed, the spider’s fangs found their mark on your shaft, delivering <span style='color:pink'>$W3E1damage2</span> damage."},
{ ID: 3, damage: 0.07*$maxHP and 0.09*$maxSE, name: "poison spit", probability: 0.4, description: "Purplish goo escaped its fangs, coating your fur with poison that dealt <span style='color:green'>$W3E1damage3</span> and <span style='color:pink'>$W3E1damage4</span> damage."},
{ ID: 4, damage: 0 , name: "cobweb bind", probability: 0.15, description: "A web cocoon laced with poison coated you before you reacted a muscle, immobilizing your movements for 1 turn."},
]>>
<<set $inventory.push ("Spider webs ($cobwebs)")>>
<<set $cobwebs to 0>>
<<set $W3E1meet to not true>>
<<set $W3E2meet to not true>>
<<set $W3E3meet to not true>>
<<set $W3E4meet to not true>>About halfway through, a guttural growl resounded from the clearing. Someone or something was disturbed. Running back, an albino arachnid descended from the ceiling, its eyes pinkish and its abdomen formed glistening spikes like a chainmail. Do you have any other option other than to fight?
[[Fight|W3E1fight]]<<if $W3E1CHP <= 0>>Enemy HP reached 0. You win the battle!
[[Next|W3E1end]]<<set $result to 1>>
<<elseif $W3E1CSE <= 0>>Enemy SE reached 0. You win the battle!
[[Next|W3E1end]]<<set $result to 2>>
<<elseif $currentHP<= 0>>Your HP has reached 0. You lose the battle!
[[Next|W3E1end]]<<set $result to 3>>
<<elseif $currentSE <= 0>>Your SE has reached 0. You lose the battle!
[[Next|W3E1end]]<<set $result to 4>><<else>>
<h2>Enemy: Albino Spider</h2>
Hit Points: <<- $W3E1CHP.toFixed(0)>>/$W3E1MHP
<<set _percentage1 to ($W3E1CHP/$W3E1MHP * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage1"></div></div>
Sexual Endurance: <<- $W3E1CSE.toFixed(0)>>/$W3E1MSE
<<set _percentage2 to ($W3E1CSE/$W3E1MSE * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage2"></div></div>
<h2>Your status:</h2>
Hit points: <<- $currentHP.toFixed(0)>>/<<- $maxHP.toFixed(0)>>
<<set _percentage3 to ($currentHP/$maxHP * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage3"></div></div>
Sexual Endurance: <<- $currentSE.toFixed(0)>>/<<- $maxSE.toFixed(0)>>
<<set _percentage4 to ($currentSE/$maxSE * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage4"></div></div>
[[Use Predator's Eyes|W3E1info]]
<<link "Skip turn""W3E1next">><<set $selectedMove to 0>><</link>>
<<for _i = 0; _i < $Moveset.length; _i++>>
<<capture $Moveset[_i].ID>><<link $Moveset[_i].name "W3E1next">>
<<set $selectedMove = $Moveset[_i].ID>>
<</link>><</capture>>
<</for>>
<<nobr>><<if $RitualMove is not true>><<for _i = 0; _i < $MovesetR.length; _i++>>
<<capture $MovesetR[_i].ID>><<link $MovesetR[_i].name "W3E1next">>
<<set $selectedMove= $MovesetR[_i].ID>>
<</link>><</capture>><br><</for>><</if>>
<<if $PotionUse is 0>><br>Potions available:<br>
<<for _i = 0; _i < $inventoryPotions.length; _i++>>
<<capture $inventoryPotions[_i].ID>><<link $inventoryPotions[_i].name "W3E1fight">>
<<set $selectedPotion = $inventoryPotions[_i].ID>><<include [[PotionsLogic]]>><<set $PotionUse to 1>>
<</link>><</capture>><br>
<</for>><</if>><</nobr>>
<<link "Surrender""W3E1end">><<set $result to 3>><</link>><</if>>
<<if $Bloodritual is true>>
<<set $W3E1damage1 to ((1-$HPResist)*250*$debuffRitualHP).toFixed(0)>>
<<set $W3E1damage2 to ((1-$SEResist)*300*$debuffRitualSE).toFixed(0)>>
<<set $W3E1damage3 to ((1-$HPResist)*0.07*$debuffRitualHP* $maxHP).toFixed(0)>>
<<set $W3E1damage4 to ((1-$SEResist)*0.09*$debuffRitualSE* $maxSE).toFixed(0)>><<else>>
<<set $W3E1damage1 to ((1-$HPResist)*250).toFixed(0)>>
<<set $W3E1damage2 to ((1-$SEResist)*300).toFixed(0)>>
<<set $W3E1damage3 to ((1-$HPResist)*0.07*$maxHP).toFixed(0)>>
<<set $W3E1damage4 to ((1-$SEResist)*0.09*$maxSE).toFixed(0)>><</if>><<nobr>><<if $StatInitialize is not true>><<set $targetHP to $W3E1CHP>><<set $targetSE to $W3E1CSE>><<set $enemyHPRes to 0.85>><<set $enemySERes to 0.8>><<set $StatInitialize to true>><</if>>
<<include [[MovesetLogic]]>><br><br>
<<if $World3Boss is true>><<include [[AdetharLogic]]>><br><br><</if>>
<<set _randomValue = Math.random()>>
<<set _cumulative = 0>>
<<for _move range $W3E1moves>>
<<set _cumulative += _move.probability>>
<<if _randomValue <= _cumulative>>
<<print _move.description>>
<<if _move.ID is 1>><<set $currentHP -= $W3E1damage1>><<elseif _move.ID is 2>><<set $currentSE -= $W3E1damage2>><<elseif _move.ID is 3>><<set $currentHP -= $W3E1damage3>><<set $currentSE -= $W3E1damage4>><<elseif _move.ID is 4>><<set $currentHP -= $W3E1damage3>><<set $currentSE -= $W3E1damage4>><</if>>
<<break>>
<</if>>
<</for>><br><br>
<<include [[RitualLogic]]>>
<<set $W3E1CHP to $targetHP>>
<<set $W3E1CSE to $targetSE>>
<<if _move.ID is 4>>
<<set $selectedMove to 0>>[[Break free|W3E1next]]<<else>>
[[Continue|W3E1fight]]<</if>><</nobr>><<if ($result is 1) or ($result is 2)>>The spider shrieked its last breath before it was defeated. You left her eggs alone, wishing they contained a harder challenge.
//Gained <<- 125*$XPmulti>> essence points.//<<set $currentXP to $currentXP + (125*$XPmulti)>>
Essence points until next level: <<- $currentXP.toFixed(0)>> / <<- $XPreq.toFixed(0)>><<nobr>>
<<if $potionsdrops is true>><<set _randomValue = Math.random()>>
<<if _randomValue <= 0.75>><br>Gained cobwebs!<<set $cobwebs += 1>><</if>><</if>>
<br>Gained cobwebs!<br><br>
[[Swallow the spider|W3E1vore]]
<<if $voreup is true>><br>[[Swallow the spider with your penis|W3E1vore2]]<</if>><</nobr>>
[[Fight again|World3]]
[[Return home|Home3]]
<<set $World3 to $World3 + 1>><<set $debuff -= 1>>
<<set $W3E1meet to true>><<set $cobwebs += 1>>
<<set $Willgrow to true>><<elseif ($result is 3) or ($result is 4)>>Panicked, you teleported out of there, leaving your opponent confused on where you went. "Ouch," you touched your skin, bruises were everywhere.
//Received "wounded" debuff.//
//Gained <<- 40*$XPmulti>> essence points.//<<set $currentXP to $currentXP + (40*$XPmulti)>>
Essence points until next level: <<- $currentXP.toFixed(0)>> / <<- $XPreq.toFixed(0)>>
[[Return home|Home3]]
<<set $World3 to $World3 + 1>>
<<set $debuff to 2>>
<<set $W3E1meet to true>>
<<set $Willgrow to true>><</if>>
<<set $W3E1CHP to $W3E1MHP>>
<<set $W3E1CSE to $W3E1MSE>>
<<set $targetHP to null>>
<<set $targetSE to null>>
<<set $PotionUse to 0>>
<<include [[PotionsRevert]]>>
<<set $selectedPotion to 0>>
<<set $RitualMove to not true>>
<<set $StatInitialize to not true>>You evaluate its abilites:
HP damage: 250
SE damage: 300
HP resistance: 15%
SE resistance: 20%
Ability:
Poison spit <<if $W3E1meet is true>>(A true attack that deals 5% max HP as well as 8% max SE damage.)<</if>>
Cobweb bind <<if $W3E1meet is true>>(A combination of poison spit and immobilization for 1 turn.)<</if>>
<<nobr>>
<<if $World3Boss is true>><<include [[AdetharLogic]]>><br><br><</if>>
<<set _randomValue = Math.random()>>
<<set _cumulative = 0>>
<<for _move range $W3E1moves>>
<<set _cumulative += _move.probability>>
<<if _randomValue <= _cumulative>>
<<print _move.description>>
<<if _move.ID is 1>><<set $currentHP -= $W3E1damage1>><<elseif _move.ID is 2>><<set $currentSE -= $W3E1damage2>><<elseif _move.ID is 3>><<set $currentHP -= $W3E1damage3>><<set $currentSE -= $W3E1damage4>><<elseif _move.ID is 4>><<set $currentHP -= $W3E1damage3>><<set $currentSE -= $W3E1damage4>><<set $selectedMove to 0>><br><<link "Break free" "W3E1next">><</link>><</if>>
<<break>>
<</if>>
<</for>><br><br>
[[Return|W3E1fight]]<</nobr>>The dead spider lay limp in your grip. If one could ignore the bristling hairs and venom sacs, it bore a strange resemblance to a roasted turkey, especially to your starving eyes. Disgust and desire fought, but hunger inevitably won. Swallowing felt like forcing down an orange; its bulbous abdomen stretched your throat, grazing the linings like sandpaper. Its taste was bitter, yet it stimulated your gastrointestinal actions. With a slurp, its appendages vanished between your lips into your inviting maw.
Within moments, your stomach rebelled. A sharp twist, then a worse one, as if your organs were panicking from the venom sac that exploded. A geyser of bile surged upward, and you burped—//URRPPPPP!!//—an expulsion that scorched your throat. A torrent of foulness spilled from your mouth, and after that, the spider’s carcass splattered on the ground.
You hunched over, panting, stomach churning. Nerves screamed as your gut was seared with toxins, yet … hints of delight popped in your mind. There was something odd, kind of pleasurable, that pain and abnormal satisfaction could blend into novelty. You cradled your throbbing belly and smiled through clenched teeth. Not every meal needs to nourish; some are simply to appease the never-ending craving.
[[Fight again|World3]]
[[Return home|Home3]]
<<set $muscle to $muscle + ($baseM*$multiM*(0.15*$Voremulti))>>
<<set $height2 to $height2 + ($multiH*$baseH*(0.15*$Voremulti))>>
<<set $dick2 to $dick2 + ($baseD*$multiD*(0.15*$Voremulti))>>
<<set $balls2 to $balls2 + ($baseB*$multiB*(0.15*$Voremulti))>>Pushing past the cobweb barricade, the chamber soared higher until the ceiling was pitch black, even if you squinted. Coming from its invisible depths were mysterious squeaks and scratches. Looking around, the ground was littered with black spots, sharing a similar smell to the spider room. You tried to sneak past whatever hung above, yet you were detected anyway. Colonies of overgrown bats swarmed like bees. "Aahhh, go away!" you flailed, escaping to the previous room. The bat's vampiric fangs left bite marks across your body, and 3 of them were greedy enough to chase you.
[[Fight|W3E2fight]]
<<set $vampirism to not true>>
<<set $World3steal to 0>>
<<set $W3E2MHP1 to 300>>
<<set $W3E2MSE1 to 350>>
<<set $W3E2CHP1 to $W3E2MHP1>>
<<set $W3E2CSE1 to $W3E2MSE1>>
<<set $W3E2MHP2 to 300>>
<<set $W3E2MSE2 to 350>>
<<set $W3E2CHP2 to $W3E2MHP2>>
<<set $W3E2CSE2 to $W3E2MSE2>>
<<set $W3E2MHP3 to 300>>
<<set $W3E2MSE3 to 350>>
<<set $W3E2CHP3 to $W3E2MHP3>>
<<set $W3E2CSE3 to $W3E2MSE3>>
<<set $enemyHPRes to 0.2>>
<<set $enemySERes to 0.2>>
<<set $W3E2damage1 to ((1-$HPResist)*80).toFixed(0)>>
<<set $W3E2damage2 to ((1-$SEResist)*100).toFixed(0)>>
<<set $W3E2moves = [
{ ID: 1, damage: 80 , name: "bite body", probability: 0.4, description: "A bat swooped in, its fangs finding a random position on your body. It siphoned blood from your muscles, dealing <span style='color:green'>$W3E2damage1</span> damage while healing for 20% of it."},
{ ID: 2, damage: 100, name: "bite cock", probability: 0.6, description: "Attracted by the scent, a bat nibbled your shaft, sucking some of your blood and dealing <span style='color:pink'>$W3E2damage2</span> damage."},
]>>
<<set $inventory.push ("Bat wings ($batwings)")>>
<<set $batwings to 0>>After the fourth (or was it fifth? You lost count in this labyrinth) chamber, the hues of the crystals changed to warm orange. Its fungal companion also disappeared, replaced by precarious stalactites and uneven stalagmites guarding the path. You can't word it, but the ground felt alive as if shifting under your paws.
What you expected came true; your entryway sealed shut. Rumbling filled the room as gravel and rocks began to collect on a glowing crystal, like metals to a magnet. The structure grew until it stood taller than you, forming a rough resemblance to a humanoid figure. It didn't talk, but you sensed its hostile intentions.
[[Fight|W3E3fight]]
<<set $W3E3MHP to 2500>>
<<set $W3E3MSE to 5000>>
<<set $W3E3CHP to $W3E3MHP>>
<<set $W3E3CSE to $W3E3MSE>>
<<set $enemyHPRes to 0.7>>
<<set $enemySERes to 0.1>>
<<set $W3E3damage1 to ((1-$HPResist)*350).toFixed(0)>>
<<set $W3E3damage2 to ((1-$SEResist)*350).toFixed(0)>>
<<set $W3E3damage3 to ((1-$HPResist)*500).toFixed(0)>>
<<set $W3E3damage4 to ((1-$SEResist)*200).toFixed(0)>>
<<set $W3E3moves = [
{ ID: 1, damage: 350 , name: "punch", probability: 0.40, description: "Though you blocked its punch, the devastating shockwave still damaged you by <span style='color:green'>$W3E3damage1</span> damage."},
{ ID: 2, damage: 350, name: "punch cock", probability: 0.35, description: "Your shaft took the full force of its powerful strike, dealing <span style='color:pink'>$W3E3damage2</span> damage as the blow echoed through your rod."},
{ ID: 3, damage: "500 HP, 200 SE", name: "earth slam", probability: 0.25, description: "The golem smashed the ground, sending tremors that propagated right underneath your feet. A pillar erupted from the earth, launching you flying into the air, dealing <span style='color:green'>$W3E3damage3</span> damage followed by <span style='color:pink'>$W3E3damage4</span> damage when you landed."},
]>>
<<set $inventory.push ("Heart of the Golem ($golemheart)")>>
<<set $golemheart to 0>><<if $W3E3CHP <= 0>>Enemy HP reached 0. You win the battle!
[[Next|W3E3end]]<<set $result to 1>>
<<elseif $W3E3CSE <= 0>>Enemy SE reached 0. You win the battle!
[[Next|W3E3end]]<<set $result to 2>>
<<elseif $currentHP<= 0>>Your HP has reached 0. You lose the battle!
[[Next|W3E3end]]<<set $result to 3>>
<<elseif $currentSE <= 0>>Your SE has reached 0. You lose the battle!
[[Next|W3E3end]]<<set $result to 4>><<else>>
<h2>Enemy: Rock Golem</h2>
Hit Points: <<- $W3E3CHP.toFixed(0)>>/$W3E3MHP
<<set _percentage1 to ($W3E3CHP/$W3E3MHP * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage1"></div></div>
Sexual Endurance: <<- $W3E3CSE.toFixed(0)>>/$W3E3MSE
<<set _percentage2 to ($W3E3CSE/$W3E3MSE * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage2"></div></div>
<h2>Your status:</h2>
Hit points: <<- $currentHP.toFixed(0)>>/<<- $maxHP.toFixed(0)>>
<<set _percentage3 to ($currentHP/$maxHP * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage3"></div></div>
Sexual Endurance: <<- $currentSE.toFixed(0)>>/<<- $maxSE.toFixed(0)>>
<<set _percentage4 to ($currentSE/$maxSE * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage4"></div></div>
[[Use Predator's Eyes|W3E3info]]
<<link "Skip turn""W3E3next">><<set $selectedMove to 0>><</link>>
<<for _i = 0; _i < $Moveset.length; _i++>>
<<capture $Moveset[_i].ID>><<link $Moveset[_i].name "W3E3next">>
<<set $selectedMove= $Moveset[_i].ID>>
<</link>><</capture>>
<</for>>
<<nobr>><<if $RitualMove is not true>><<for _i = 0; _i < $MovesetR.length; _i++>>
<<capture $MovesetR[_i].ID>><<link $MovesetR[_i].name "W3E3next">>
<<set $selectedMove= $MovesetR[_i].ID>>
<</link>><</capture>><br><</for>><</if>>
<<if $PotionUse is 0>><br>Potions available:<br>
<<for _i = 0; _i < $inventoryPotions.length; _i++>>
<<capture $inventoryPotions[_i].ID>><<link $inventoryPotions[_i].name "W3E3fight">>
<<set $selectedPotion = $inventoryPotions[_i].ID>><<include [[PotionsLogic]]>><<set $PotionUse to 1>>
<</link>><</capture>><br>
<</for>><</if>><</nobr>>
<<link "Surrender""W3E3end">><<set $result to 3>><</link>><</if>>
<<if $Bloodritual is true>>
<<set $W3E3damage1 to ((1-$HPResist)*350*$debuffRitualHP).toFixed(0)>>
<<set $W3E3damage2 to ((1-$SEResist)*350*$debuffRitualSE).toFixed(0)>>
<<set $W3E3damage3 to ((1-$HPResist)*500*$debuffRitualHP).toFixed(0)>>
<<set $W3E3damage4 to ((1-$SEResist)*200*$debuffRitualSE).toFixed(0)>>
<<else>>
<<set $W3E3damage1 to ((1-$HPResist)*350).toFixed(0)>>
<<set $W3E3damage2 to ((1-$SEResist)*350).toFixed(0)>>
<<set $W3E3damage3 to ((1-$HPResist)*500).toFixed(0)>>
<<set $W3E3damage4 to ((1-$SEResist)*200).toFixed(0)>><</if>><<if (($W3E2CHP1 <= 0) or ($W3E2CSE1 <= 0)) and (($W3E2CHP2 <= 0) or ($W3E2CSE2 <= 0)) and (($W3E2CHP3 <= 0) or ($W3E2CSE3 <= 0))>> Enemies defeated. You win the battle!
[[Next|W3E2end]]<<set $result to 1>>
<<elseif $currentHP<= 0>>Your HP has reached 0. You lose the battle!
[[Next|W3E2end]]<<set $result to 3>>
<<elseif $currentSE <= 0>>Your SE has reached 0. You lose the battle!
[[Next|W3E2end]]<<set $result to 4>><<else>>
<h2>Enemy: Overgrown Bat 1</h2>
Hit Points: <<- $W3E2CHP1.toFixed(0)>>/$W3E2MHP1
<<set _percentage1 to ($W3E2CHP1/$W3E2MHP1 * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage1"></div></div>
Sexual Endurance: <<- $W3E2CSE1.toFixed(0)>>/$W3E2MSE1
<<set _percentage2 to ($W3E2CSE1/$W3E2MSE1 * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage2"></div></div>
<h2>Enemy: Overgrown Bat 2</h2>
Hit Points: <<- $W3E2CHP2.toFixed(0)>>/$W3E2MHP2
<<set _percentage1 to ($W3E2CHP2/$W3E2MHP2 * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage1"></div></div>
Sexual Endurance: <<- $W3E2CSE2.toFixed(0)>>/$W3E2MSE2
<<set _percentage2 to ($W3E2CSE2/$W3E2MSE2 * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage2"></div></div>
<h2>Enemy: Overgrown Bat 3</h2>
Hit Points: <<- $W3E2CHP3.toFixed(0)>>/$W3E2MHP3
<<set _percentage1 to ($W3E2CHP3/$W3E2MHP3 * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage1"></div></div>
Sexual Endurance: <<- $W3E2CSE3.toFixed(0)>>/$W3E2MSE3
<<set _percentage2 to ($W3E2CSE3/$W3E2MSE3 * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage2"></div></div>
<h2>Your status:</h2>
Hit points: <<- $currentHP.toFixed(0)>>/<<- $maxHP.toFixed(0)>>
<<set _percentage3 to ($currentHP/$maxHP * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage3"></div></div>
Sexual Endurance: <<- $currentSE.toFixed(0)>>/<<- $maxSE.toFixed(0)>>
<<set _percentage4 to ($currentSE/$maxSE * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage4"></div></div>
[[Use Predator's Eyes|W3E2info]]
<<link "Skip turn""W3E2next">><<set $selectedMove to 0>><</link>>
<<for _i = 0; _i < $Moveset.length; _i++>>
<<capture $Moveset[_i].ID>><<linkappend $Moveset[_i].name>>
Select a target:
<<link "Overgrown Bat 1""W3E2next">><<set $targetHP to $W3E2CHP1>><<set $targetSE to $W3E2CSE1>><<set $target to 1>><</link>>
<<link "Overgrown Bat 2""W3E2next">><<set $targetHP to $W3E2CHP2>><<set $targetSE to $W3E2CSE2>><<set $target to 2>><</link>>
<<link "Overgrown Bat 3""W3E2next">><<set $targetHP to $W3E2CHP3>><<set $targetSE to $W3E2CSE3>><<set $target to 3>><</link>>
<<set $selectedMove= $Moveset[_i].ID>><</linkappend>><</capture>>
<</for>>
<<nobr>><<if $RitualMove is not true>><<for _i = 0; _i < $MovesetR.length; _i++>>
<<capture $MovesetR[_i].ID>><<link $MovesetR[_i].name "W3E2next">>
Select a target:
<<link "Overgrown Bat 1""W3E2next">><<set $targetHP to $W3E2CHP1>><<set $targetSE to $W3E2CSE1>><<set $target to 1>><</link>>
<<link "Overgrown Bat 2""W3E2next">><<set $targetHP to $W3E2CHP2>><<set $targetSE to $W3E2CSE2>><<set $target to 2>><</link>>
<<link "Overgrown Bat 3""W3E2next">><<set $targetHP to $W3E2CHP3>><<set $targetSE to $W3E2CSE3>><<set $target to 3>><</link>>
<<set $selectedMove= $MovesetR[_i].ID>>
<</link>><</capture>><br><</for>><</if>>
<<if $PotionUse is 0>><br>Potions available:<br>
<<for _i = 0; _i < $inventoryPotions.length; _i++>>
<<capture $inventoryPotions[_i].ID>><<link $inventoryPotions[_i].name "W3E2fight">>
<<set $selectedPotion = $inventoryPotions[_i].ID>><<include [[PotionsLogic]]>><<set $PotionUse to 1>>
<</link>><</capture>><br>
<</for>><</if>><</nobr>>
<<link "Surrender""W3E2end">><<set $result to 3>><</link>><</if>>
<<if $Bloodritual is true>>
<<set $W3E2damage1 to ((1-$HPResist)*80*$debuffRitualHP).toFixed(0)>>
<<set $W3E2damage2 to ((1-$SEResist)*100*$debuffRitualSE).toFixed(0)>>
<<else>>
<<set $W3E2damage1 to ((1-$HPResist)*80).toFixed(0)>>
<<set $W3E2damage2 to ((1-$SEResist)*100).toFixed(0)>><</if>><<if ($result is 1) or ($result is 2)>>While most of your attacks were shallow at best, their coordinated attacks started to dwindle. It seems that your accumulated damage was enough to drive them back.
//Gained <<- 180*$XPmulti>> essence points.//<<set $currentXP to $currentXP + (180*$XPmulti)>>
Essence points until next level: <<- $currentXP.toFixed(0)>> / <<- $XPreq.toFixed(0)>><<nobr>>
<<if $potionsdrops is true>><<set _randomValue = Math.random()>>
<<if _randomValue <= 0.75>><br>Gained bat wings!<<set $batwings += 1>><</if>><</if>>
<br>Gained batwings!<br><br>
[[Swallow one of the bats|W3E2vore]]
<<if $voreup is true>><br>[[Swallow a bat with your penis|W3E2vore2]]<</if>><</nobr>>
[[Fight again|World3]]
[[Return home|Home3]]
<<set $World3 to $World3 + 1>><<set $debuff -= 1>>
<<set $W3E2meet to true>><<set $batwings += 1>>
<<set $Willgrow to true>><<elseif ($result is 3) or ($result is 4)>>Panicked, you teleported out of there, leaving your opponent confused on where you went. "Ouch," you touched your skin, bruises were everywhere.
//Received "wounded" debuff.//
//Gained <<- 60*$XPmulti>> essence points.//<<set $currentXP to $currentXP + (60*$XPmulti)>>
Essence points until next level: <<- $currentXP.toFixed(0)>> / <<- $XPreq.toFixed(0)>>
[[Return home|Home3]]
<<set $World3 to $World3 + 1>>
<<set $debuff to 2>>
<<set $W3E2meet to true>>
<<set $Willgrow to true>><</if>>
<<set $W3E2CHP1 to $W3E2MHP1>>
<<set $W3E2CSE1 to $W3E2MSE1>>
<<set $W3E2CHP2 to $W3E2MHP2>>
<<set $W3E2CSE2 to $W3E2MSE2>>
<<set $W3E2CHP3 to $W3E2MHP3>>
<<set $W3E2CSE3 to $W3E2MSE3>>
<<set $targetHP to null>>
<<set $targetSE to null>>
<<set $PotionUse to 0>>
<<include [[PotionsRevert]]>>
<<set $selectedPotion to 0>>
<<set $RitualMove to not true>>
<<set $StatInitialize to not true>>
[[Fight|W3E2fight]]
<<set $vampirism to not true>>
<<set $World3steal to 0>>
<<set $W3E2MHP1 to 300>>
<<set $W3E2MSE1 to 350>>
<<set $W3E2CHP1 to $W3E2MHP1>>
<<set $W3E2CSE1 to $W3E2MSE1>>
<<set $W3E2MHP2 to 300>>
<<set $W3E2MSE2 to 350>>
<<set $W3E2CHP2 to $W3E2MHP2>>
<<set $W3E2CSE2 to $W3E2MSE2>>
<<set $W3E2MHP3 to 300>>
<<set $W3E2MSE3 to 350>>
<<set $W3E2CHP3 to $W3E2MHP3>>
<<set $W3E2CSE3 to $W3E2MSE3>>
<<set $enemyHPRes to 0.2>>
<<set $enemySERes to 0.2>>
<<set $W3E2damage1 to ((1-$HPResist)*80).toFixed(0)>>
<<set $W3E2damage2 to ((1-$SEResist)*100).toFixed(0)>>
<<set $W3E2moves = [
{ ID: 1, damage: 80 , name: "bite body", probability: 0.4, description: "A bat swooped in, its fangs finding a random position on your body. It siphoned blood from your muscles, dealing <span style='color:green'>$W3E2damage1</span> damage while healing for 20% of it."},
{ ID: 2, damage: 100, name: "bite cock", probability: 0.6, description: "Attracted by the scent, a bat nibbled your shaft, sucking some of your blood and dealing <span style='color:pink'>$W3E2damage2</span> damage."},
]>>
<<set $inventory.push ("Bat wings ($batwings)")>>
<<set $batwings to 0>>You evaluate their individual abilites:
HP damage: 80
SE damage: 100
HP resistance: 80%
SE resistance: 80%
Ability: Vampirism <<if $W3E2meet is true>>(20% of damage dealt is converted into HP or SE.)<</if>>
<<nobr>>
<<if $World3Boss is true>>
<<set _validTargets = []>>
<<if $W3E2CHP1 > 0 and $W3E2CSE1 > 0>><<push _validTargets 1>><</if>>
<<if $W3E2CHP2 > 0 and $W3E2CSE2 > 0>><<push _validTargets 2>><</if>>
<<if $W3E2CHP3 > 0 and $W3E2CSE3 > 0>><<push _validTargets 3>><</if>>
<<set _targetA = _validTargets[random(0, _validTargets.length - 1)]>>
<<if _targetA is 1>>
<<set $targetHP = $W3E2CHP1>>
<<set $targetSE = $W3E2CSE1>>
<<elseif _targetA is 2>>
<<set $targetHP = $W3E2CHP2>>
<<set $targetSE = $W3E2CSE2>>
<<elseif _targetA is 3>>
<<set $targetHP = $W3E2CHP3>>
<<set $targetSE = $W3E2CSE3>>
<</if>>
<<include [[AdetharLogic]]>><br><br>
<<if _targetA is 1>>
<<set $W3E2CHP1 = $targetHP>>
<<set $W3E2CSE1 = $targetSE>>
<<elseif _targetA is 2>>
<<set $W3E2CHP2 = $targetHP>>
<<set $W3E2CSE2 = $targetSE>>
<<elseif _targetA is 3>>
<<set $W3E2CHP3 = $targetHP>>
<<set $W3E2CSE3 = $targetSE>><</if>><</if>>
<<set _randomValue = Math.random()>>
<<set _cumulative = 0>>
<<set _randomValue2 = Math.random()>>
<<set _cumulative2 = 0>>
<<set _randomValue3 = Math.random()>>
<<set _cumulative3 = 0>>
<<if ($W3E2CHP1 > 0) or ($W3E2CSE1 > 0)>><<for _move range $W3E2moves>>
<<set _cumulative += _move.probability>>
<<if _randomValue <= _cumulative>>
<<print _move.description>>
<<if _move.ID is 1>><<set $currentHP -= $W3E2damage1>>
<<set $W3E2CHP1 += 0.2*$W3E2damage1>>
<<if $W3E2CHP1 > $W3E2MHP1>><<set $W3E2CHP1 to $W3E2MHP1>><</if>>
<<elseif _move.ID is 2>><<set $currentSE -= $W3E2damage2>>
<<set $W3E2CSE1 += 0.2*$W3E2damage2>>
<<if $W3E2CSE1 > $W3E2MSE1>><<set $W3E2CSE1 to $W3E2MSE1>><</if>><</if>>
<<break>>
<</if>>
<</for>><br><br><</if>>
<<if ($W3E2CHP2 > 0) or ($W3E2CSE2 > 0)>><<for _move range $W3E2moves>>
<<set _cumulative2 += _move.probability>>
<<if _randomValue2 <= _cumulative>>
<<print _move.description>>
<<if _move.ID is 1>><<set $currentHP -= $W3E2damage1>>
<<set $W3E2CHP2 += 0.2*$W3E2damage1>>
<<if $W3E2CHP2 > $W3E2MHP2>><<set $W3E2CHP2 to $W3E2MHP2>><</if>>
<<elseif _move.ID is 2>><<set $currentSE -= $W3E2damage2>>
<<set $W3E2CSE2 += 0.2*$W3E2damage2>>
<<if $W3E2CSE2 > $W3E2MSE2>><<set $W3E2CSE2 to $W3E2MSE2>><</if>><</if>>
<<break>>
<</if>>
<</for>><br><br><</if>>
<<if ($W3E2CHP3 > 0) or ($W3E2CSE3 > 0)>><<for _move range $W3E2moves>>
<<set _cumulative3 += _move.probability>>
<<if _randomValue3 <= _cumulative>>
<<print _move.description>>
<<if _move.ID is 1>><<set $currentHP -= $W3E2damage1>>
<<set $W3E2CHP3 += 0.2*$W3E2damage1>>
<<if $W3E2CHP3 > $W3E2MHP3>><<set $W3E2CHP3 to $W3E2MHP3>><</if>>
<<elseif _move.ID is 2>><<set $currentSE -= $W3E2damage2>>
<<set $W3E2CSE3 += 0.2*$W3E2damage2>>
<<if $W3E2CSE3 > $W3E2MSE3>><<set $W3E2CSE3 to $W3E2MSE3>><</if>><</if>>
<<break>>
<</if>>
<</for>><br><br><</if>>
[[Return|W3E2fight]]<</nobr>><<nobr>><<if $StatInitialize is not true>><<set $enemyHPRes to 0.2>><<set $enemySERes to 0.2>><<set $StatInitialize to true>><</if>>
<<include [[MovesetLogic]]>><br><br>
<<if $World3Boss is true>>
<<set _validTargets = []>>
<<if $W3E2CHP1 > 0 and $W3E2CSE1 > 0>><<push _validTargets 1>><</if>>
<<if $W3E2CHP2 > 0 and $W3E2CSE2 > 0>><<push _validTargets 2>><</if>>
<<if $W3E2CHP3 > 0 and $W3E2CSE3 > 0>><<push _validTargets 3>><</if>>
<<set _targetA = _validTargets[random(0, _validTargets.length - 1)]>>
<<if _targetA is 1>>
<<set $targetHP = $W3E2CHP1>>
<<set $targetSE = $W3E2CSE1>>
<<elseif _targetA is 2>>
<<set $targetHP = $W3E2CHP2>>
<<set $targetSE = $W3E2CSE2>>
<<elseif _targetA is 3>>
<<set $targetHP = $W3E2CHP3>>
<<set $targetSE = $W3E2CSE3>>
<</if>>
<<include [[AdetharLogic]]>><br><br>
<<if _targetA is 1>>
<<set $W3E2CHP1 = $targetHP>>
<<set $W3E2CSE1 = $targetSE>>
<<elseif _targetA is 2>>
<<set $W3E2CHP2 = $targetHP>>
<<set $W3E2CSE2 = $targetSE>>
<<elseif _targetA is 3>>
<<set $W3E2CHP3 = $targetHP>>
<<set $W3E2CSE3 = $targetSE>><</if>><</if>>
<<set _randomValue = Math.random()>>
<<set _cumulative = 0>>
<<set _randomValue2 = Math.random()>>
<<set _cumulative2 = 0>>
<<set _randomValue3 = Math.random()>>
<<set _cumulative3 = 0>>
<<if ($W3E2CHP1 > 0) and ($W3E2CSE1 > 0)>><<for _move range $W3E2moves>>
<<set _cumulative += _move.probability>>
<<if _randomValue <= _cumulative>>
<<print _move.description>>
<<if _move.ID is 1>><<set $currentHP -= $W3E2damage1>>
<<set $W3E2CHP1 += 0.2*$W3E2damage1>>
<<if $W3E2CHP1 > $W3E2MHP1>><<set $W3E2CHP1 to $W3E2MHP1>><</if>>
<<elseif _move.ID is 2>><<set $currentSE -= $W3E2damage2>>
<<set $W3E2CSE1 += 0.2*$W3E2damage2>>
<<if $W3E2CSE1 > $W3E2MSE1>><<set $W3E2CSE1 to $W3E2MSE1>><</if>><</if>>
<<break>>
<</if>>
<</for>><br><br><</if>>
<<if ($W3E2CHP2 > 0) and ($W3E2CSE2 > 0)>><<for _move range $W3E2moves>>
<<set _cumulative2 += _move.probability>>
<<if _randomValue2 <= _cumulative2>>
<<print _move.description>>
<<if _move.ID is 1>><<set $currentHP -= $W3E2damage1>>
<<set $W3E2CHP2 += 0.2*$W3E2damage1>>
<<if $W3E2CHP2 > $W3E2MHP2>><<set $W3E2CHP2 to $W3E2MHP2>><</if>>
<<elseif _move.ID is 2>><<set $currentSE -= $W3E2damage2>>
<<set $W3E2CSE2 += 0.2*$W3E2damage2>>
<<if $W3E2CSE2 > $W3E2MSE2>><<set $W3E2CSE2 to $W3E2MSE2>><</if>><</if>>
<<break>>
<</if>>
<</for>><br><br><</if>>
<<if ($W3E2CHP3 > 0) and ($W3E2CSE3 > 0)>><<for _move range $W3E2moves>>
<<set _cumulative3 += _move.probability>>
<<if _randomValue3 <= _cumulative3>>
<<print _move.description>>
<<if _move.ID is 1>><<set $currentHP -= $W3E2damage1>>
<<set $W3E2CHP3 += 0.2*$W3E2damage1>>
<<if $W3E2CHP3 > $W3E2MHP3>><<set $W3E2CHP3 to $W3E2MHP3>><</if>>
<<elseif _move.ID is 2>><<set $currentSE -= $W3E2damage2>>
<<set $W3E2CSE3 += 0.2*$W3E2damage2>>
<<if $W3E2CSE3 > $W3E2MSE3>><<set $W3E2CSE3 to $W3E2MSE3>><</if>><</if>>
<<break>>
<</if>>
<</for>><br><br><</if>>
<<include [[RitualLogic]]>>
<<if $target is 1>>
<<set $W3E2CHP1 to $targetHP>>
<<set $W3E2CSE1 to $targetSE>>
<<elseif $target is 2>>
<<set $W3E2CHP2 to $targetHP>>
<<set $W3E2CSE2 to $targetSE>>
<<elseif $target is 3>>
<<set $W3E2CHP3 to $targetHP>>
<<set $W3E2CSE3 to $targetSE>><</if>>
[[Continue|W3E2fight]]<</nobr>>Before the weakest of the three escaped, you leaped, snatching it mid-air. Its wings, once a symbol of freedom, now flapped in vain. No sky to soar, shadows to flee to, just a toy in your grip. You inserted it on your tongue, closed your lips, and enjoyed its wingbeat thumping against your cheeks. You let it struggle; it's a joy to assert your dominance, controlling an outcome without your prey's pointless interference. Look at this bat, thinking a confinement can be opened without a warden's keys.
Its movements slowed as exhaustion crept in, its energetic cries waning by the second. After exhausting its willpower, it drooped deeper until it became another victim of your indiscriminate stomach acids. Another victim. Another cannon fodder. Your gut made no show of protest, just acceptance as it dissolved into nothingness.
Silence. Its death was a pebble swallowed by the ocean. You slurped your lips, savoring a lingering taste that didn’t quite satisfy. But as you turned away, a curious warmth stirred beneath your skin. Not a change in size, yet beneficial nonetheless.<<nobr>>
<<if ($abilityTheft is true) and ($World3steal < 3)>><br><br>The pendant emits a radiant glow following the sacrifice, and an itching sensation spreads through your fangs as its power settles within you. Your lips thirst for blood, demanding the nutrients within ($World3steal/3).
<<set $World3steal += 1>><<elseif ($abilityTheft is true) and ($World3steal is 3)>><br><br>A surge of dopamine floods your system as you absorb the bat's ability, its power merging with your own.
<<set $World3steal += 1>><<set $bonus33counter += 1>><<set $vampirism to true>><</if>>
<<if $bonus33counter is 5>><br><br>//Achievement unlocked: Echoes of the Lesser//
<<set $bonus33counter += 1>><<set setup.achievements.echoeslesser = true>>
<<run localStorage.setItem("achievements", JSON.stringify(setup.achievements))>>
<</if>><</nobr>>
[[Fight again|World3]]
[[Return home|Home3]]
<<set $muscle to $muscle + ($baseM*$multiM*(0.15*$Voremulti))>>
<<set $height2 to $height2 + ($multiH*$baseH*(0.15*$Voremulti))>>
<<set $dick2 to $dick2 + ($baseD*$multiD*(0.15*$Voremulti))>>
<<set $balls2 to $balls2 + ($baseB*$multiB*(0.15*$Voremulti))>><<if ($result is 1) or ($result is 2)>>Fighting rocks, huh? Well, there's a first time for everything. Fighting a non-living being meant there weren't restrictions on methods or force. A final blast blew the structure apart, erasing their sentience.
//Gained <<- 275*$XPmulti>> essence points.//<<set $currentXP to $currentXP + (275*$XPmulti)>>
Essence points until next level: <<- $currentXP.toFixed(0)>> / <<- $XPreq.toFixed(0)>><<nobr>>
<<if $potionsdrops is true>><<set _randomValue = Math.random()>>
<<if _randomValue <= 0.75>><br>Gained heart of the golem!<<set $golemheart += 1>><</if>><</if>>
<br>Gained heart of the golem!<br><br>
[[Swallow the golem|W3E3vore]]
<<if $voreup is true>><br>[[Swallow the golem with your penis|W3E3vore2]]<</if>><</nobr>>
[[Fight again|World3]]
[[Return home|Home3]]
<<set $World3 to $World3 + 1>><<set $debuff -= 1>>
<<set $W3E3meet to true>><<set $golemheart += 1>>
<<set $Willgrow to true>><<elseif ($result is 3) or ($result is 4)>>Panicked, you teleported out of there, leaving your opponent confused on where you went. "Ouch," you touched your skin, bruises were everywhere.
//Received "wounded" debuff.//
//Gained <<- 90*$XPmulti>> essence points.//<<set $currentXP to $currentXP + (90*$XPmulti)>>
Essence points until next level: <<- $currentXP.toFixed(0)>> / <<- $XPreq.toFixed(0)>>
[[Return home|Home3]]
<<set $World3 to $World3 + 1>>
<<set $debuff to 2>>
<<set $W3E3meet to true>>
<<set $Willgrow to true>><</if>>
<<set $W3E3CHP to $W3E3MHP>>
<<set $W3E3CSE to $W3E3MSE>>
<<set $targetHP to null>>
<<set $targetSE to null>>
<<set $PotionUse to 0>>
<<include [[PotionsRevert]]>>
<<set $selectedPotion to 0>>
<<set $RitualMove to not true>>
<<set $StatInitialize to not true>>You evaluate its abilites:
HP damage: 350
SE damage: 350
HP resistance: 30%
SE resistance: 90%
Ability: Earth Slam <<if $W3E3meet is true>>(An earth attack that deals 500 physical damage and 200 sexual damage.)<</if>>
<<nobr>>
<<if $World3Boss is true>><<include [[AdetharLogic]]>><br><br><</if>>
<<set _randomValue = Math.random()>>
<<set _cumulative = 0>>
<<for _move range $W3E3moves>>
<<set _cumulative += _move.probability>>
<<if _randomValue <= _cumulative>>
<<print _move.description>>
<<if _move.ID is 1>><<set $currentHP -= $W3E3damage1>><<elseif _move.ID is 2>><<set $currentSE -= $W3E3damage2>><<elseif _move.ID is 3>><<set $currentHP -= $W3E3damage3>><<set $currentSE -= $W3E3damage4>>
<</if>>
<<break>>
<</if>>
<</for>><br><br>
[[Return|W3E3fight]]<</nobr>><<nobr>><<if $StatInitialize is not true>><<set $targetHP to $W3E3CHP>><<set $targetSE to $W3E3CSE>><<set $enemyHPRes to 0.7>><<set $enemySERes to 0.1>><<set $StatInitialize to true>><</if>>
<<include [[MovesetLogic]]>><br><br>
<<if $World3Boss is true>><<include [[AdetharLogic]]>><br><br><</if>>
<<set _randomValue = Math.random()>>
<<set _cumulative = 0>>
<<for _move range $W3E3moves>>
<<set _cumulative += _move.probability>>
<<if _randomValue <= _cumulative>>
<<print _move.description>>
<<if _move.ID is 1>><<set $currentHP -= $W3E3damage1>><<elseif _move.ID is 2>><<set $currentSE -= $W3E3damage2>><<elseif _move.ID is 3>><<set $currentHP -= $W3E3damage3>><<set $currentSE -= $W3E3damage4>>
<</if>>
<<break>>
<</if>>
<</for>><br><br>
<<include [[RitualLogic]]>>
<<set $W3E3CHP to $targetHP>>
<<set $W3E3CSE to $targetSE>>
[[Continue|W3E3fight]]<</nobr>>Seriously? Do you want to eat rocks? I know people would eat crayons or glue for a laugh, but rocks? Wait, Kai, what are you doing?! Even your mind hesitated, until your body didn’t. The rock pile didn't look like rubble; they were like gumballs that invited you to take a bite. Ummm, the crunchiness was exquisite. The taste? Earthy and sweet like biting through a caramelized stone. One became three, three became a handful, and a handful became a full-blown feast as you stuff more inside your starving belly. Was everything tasted heavenly, or did your taste buds detect residual life force?
Munched rocks joined the messy cauldron, dissolving just as easily in the acidity. Your stomach didn't flinch, treating the minerals like any other meat. A strange satisfaction followed, no heaviness, no pain, but fullness. You half-expected rejection, a cough, anything, yet your body accepted all as it knew better than your mind. Whether they were living or not, you have now devoured them all. With an earthy belch, they finished digesting and extracted into pudge despite their lack of nutrients. Who knew rocks could go down so smoothly?
[[Fight again|World3]]
[[Return home|Home3]]
<<set $muscle to $muscle + ($baseM*$multiM*(0.15*$Voremulti))>>
<<set $height2 to $height2 + ($multiH*$baseH*(0.15*$Voremulti))>>
<<set $dick2 to $dick2 + ($baseD*$multiD*(0.15*$Voremulti))>>
<<set $balls2 to $balls2 + ($baseB*$multiB*(0.15*$Voremulti))>><<if $W3E4CHP <= 0>>Enemy HP reached 0. You win the battle!
[[Next|W3E4end]]<<set $result to 1>>
<<elseif $W3E4CSE <= 0>>Enemy SE reached 0. You win the battle!
[[Next|W3E4end]]<<set $result to 2>>
<<elseif $currentHP<= 0>>Your HP has reached 0. You lose the battle!
[[Next|W3E4end]]<<set $result to 3>>
<<elseif $currentSE <= 0>>Your SE has reached 0. You lose the battle!
[[Next|W3E4end]]<<set $result to 4>><<else>>
<h2>Enemy: Purple Drake</h2>
Hit Points: <<- $W3E4CHP.toFixed(0)>>/$W3E4MHP
<<set _percentage1 to ($W3E4CHP/$W3E4MHP * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage1"></div></div>
Sexual Endurance: <<- $W3E4CSE.toFixed(0)>>/$W3E4MSE
<<set _percentage2 to ($W3E4CSE/$W3E4MSE * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage2"></div></div>
<h2>Your status:</h2>
Hit points: <<- $currentHP.toFixed(0)>>/<<- $maxHP.toFixed(0)>>
<<set _percentage3 to ($currentHP/$maxHP * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage3"></div></div>
Sexual Endurance: <<- $currentSE.toFixed(0)>>/<<- $maxSE.toFixed(0)>>
<<set _percentage4 to ($currentSE/$maxSE * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage4"></div></div>
[[Use Predator's Eyes|W3E4info]]
<<link "Skip turn""W3E4next">><<set $selectedMove to 0>><</link>>
<<for _i = 0; _i < $Moveset.length; _i++>>
<<capture $Moveset[_i].ID>><<link $Moveset[_i].name "W3E4next">>
<<set $selectedMove= $Moveset[_i].ID>>
<</link>><</capture>>
<</for>>
<<nobr>>
<<if $PotionUse is 0>><br>Potions available:<br>
<<for _i = 0; _i < $inventoryPotions.length; _i++>>
<<capture $inventoryPotions[_i].ID>><<link $inventoryPotions[_i].name "W3E4fight">>
<<set $selectedPotion = $inventoryPotions[_i].ID>><<include [[PotionsLogic]]>><<set $PotionUse to 1>>
<</link>><</capture>><br>
<</for>><</if>><</nobr>>
<<link "Surrender""W3E4end">><<set $result to 3>><</link>><</if>><<if ($result is 1) or ($result is 2)>><span style="color:#ea00ff">"Aahhh! //crash//,"</span> he wiped the grime off his snout. <span style="color:#ea00ff">"You're powerful, I love powerful men, powerful men with huge cock! Teach me! Teach me how to be like you!"</span> his tail jittered. What? Being a teacher to a crazed drake isn't one of your forte, though obtaining an obedient student doesn't sound half bad.
//Gained <<- 350*$XPmulti>> essence points.//<<set $currentXP to $currentXP + (350*$XPmulti)>>
Essence points until next level: <<- $currentXP.toFixed(0)>> / <<- $XPreq.toFixed(0)>>
Gained Essence of The Drained!
<<linkreplace "Accept">><span style="color:#ea00ff">"Thank you, thank you, teacher, I mean master. I'll have sex, I mean, train with you every day! Until, until I can be like you! Until I can be stronger than you, hehehe!"</span> Let's hope you won't regret this decision. One misstep will be all it takes for him to overwhelm you, seeing how potent his ability was.
[[Return home|W3E4mentor]]<</linkreplace>><<set $World3 to $World3 + 1>><<set $debuff -= 1>><<set $World3Boss to true>><<set $Willgrow to true>><<set $W3E4meet to true>><<set $inventory.push ("Essence of The Drained")>><<elseif ($result is 3) or ($result is 4)>>"Aaauhhh," you scream a premature climax. When you squint to recover from bliss, he wasn't there. A familiar sensation intruded on your back; he plunged a deep thrust, saying <span style="color:#ea00ff">"Ah, ah, ah, yes, give me all you've got, give me!"</span> While on one hand it was arousing, on the other, you can feel weakness spreading with each second as if your power was siphoned. You'd have to escape his leg lock immediately, or tomorrow won’t arrive.
<<set $seconds to 15>>\
Countdown: <span id="countdown">$seconds seconds remaining</span>!
\<span id="powerText"></span>\
<<silent>>
<<repeat 1s>>
<<set $seconds to $seconds - 1>>
<<if $seconds gt 0>>
<<replace "#countdown">>$seconds seconds remaining<</replace>>
<<if $seconds <= 10>>
<<replace "#powerText">>Power surged through his veins as the stolen essence melded into his being, his existence evolving from the siphoned drops. Each thrust fueled his insatiable hunger for more, while you struggled to detach him before you faltered.<</replace>>
<</if>>
<<else>>
<<replace "#countdown">>Too Late<</replace>>
<<goto "BadEnd3">>
<<stop>>
<</if>>
<</repeat>>
<</silent>>
<<button "<span id='word'>Resist</span>">><<set $loseClicks += 1>>
<<if $loseClicks is 15>>><<goto "W3E4escape">><<elseif $loseClicks >= 10>><<replace "#word">>Retaliate<</replace>><<elseif $loseClicks >= 5>><<replace "#word">>Squirm<</replace>><</if>><</button>>
[[Return home|Home3]]
<<set $World3 to $World3 + 1>>
<<set $debuff to 2>>
<<set $W3E4meet to true>>
<<set $Willgrow to true>><</if>>
<<set $W3E4MHP to 1500>>
<<set $W3E4MSE to 2000>>
<<set $W3E4CHP to $W3E4MHP>>
<<set $W3E4CSE to $W3E4MSE>>
<<set $AdetharHPRes to 0.15>>
<<set $AdetharSERes to 0.3>>
<<set $enemyHPRes to 1-$AdetharHPRes>>
<<set $enemySERes to 1-$AdetharSERes>>
<<set $AdetharD1 to 150>>
<<set $AdetharD2 to 200>>
<<set $AdetharD3 to 100>>
<<set $damage1 to ((1-$HPResist)*$AdetharD1).toFixed(0)>>
<<set $damage2 to ((1-$SEResist)*$AdetharD2).toFixed(0)>>
<<set $damage3 to ((1-$SEResist)*$AdetharD3).toFixed(0)>>
<<set $targetHP to null>>
<<set $targetSE to null>>
<<set $PotionUse to 0>>
<<include [[PotionsRevert]]>>
<<set $selectedPotion to 0>>
<<set $StatInitialize to not true>>You evaluate his abilites:
HP damage: <<- $AdetharD1.toFixed(0)>>
SE damage: <<- $AdetharD2.toFixed(0)>>
HP resistance: <<- ($AdetharHPRes*100).toFixed(0)>>%
SE resistance: <<- ($AdetharSERes*100).toFixed(0)>>%
He is concealing some kind of ability, be careful.
<<nobr>><<set _randomValue = Math.random()>>
<<set _cumulative = 0>>
<<for _move range $W3E4moves>>
<<set _cumulative += _move.probability>>
<<if _randomValue <= _cumulative>>
<<print _move.description>>
<<if _move.ID is 1>><<set $currentHP -= $damage1>>
<<elseif _move.ID is 2>><<set $currentSE -= $damage2>>
<<elseif _move.ID is 3>><<set $currentSE -= $damage3>>
<<set $W3E4CHP += $W3E4MHP*1.07>>
<<set $W3E4CSE += $W3E4MSE*1.07>>
<<set $W3E4MHP to ($W3E4MHP*1.07).toFixed(0)>>
<<set $W3E4MSE to ($W3E4MSE*1.07).toFixed(0)>>
<<set $AdetharD1 to $Adethar1*1.1>><<set $damage1 to ((1-$HPResist)*$AdetharD1).toFixed(0)>>
<<set $AdetharD2 to $Adethar2*1.1>><<set $damage2 to ((1-$SEResist)*$AdetharD2).toFixed(0)>>
<<set $AdetharD3 to $Adethar3*1.1>><<set $damage3 to ((1-$SEResist)*$AdetharD3).toFixed(0)>>
<<set $AdetharHPRes to $AdetharHPRes*1.07>><<set $enemyHPRes to 1-$AdetharHPRes>>
<<set $AdetharSERes to $AdetharSERes*1.07>><<set $enemySERes to 1-$AdetharSERes>>
<<set $muscleTemp -= $muscleTemp * 0.05>>
<<set $height2Temp -= $height2Temp * 0.05>>
<<set $dick2Temp -= $dick2Temp * 0.05>>
<<set $balls2Temp -= $balls2Temp * 0.05>>
<<set $HPdamage = calcHPDamage($muscleTemp)>>
<<set $SEdamage = calcSEDamage($dick+$dick2Temp)>>
<<set $maxHP = calcMaxHP($muscleTemp, $height+$height2Temp)>>
<<set $maxSE = calcMaxSE($dick+$dick2Temp, $balls+$balls2Temp)>>
<<set $HPDef = calcHPDef($muscleTemp, $height+$height2Temp)>>
<<set $SEDef = calcSEDef($dick+$dick2Temp, $balls+$balls2Temp)>>
<<set $HPResist = calcResist($HPDef)/100>>
<<set $SEResist = calcResist($SEDef )/100>>
<<if $currentHP > $maxHP>><<set $currentHP to $maxHP>><</if>>
<<if $currentHP > $maxSE>><<set $currentHP to $maxSE>><</if>>
<</if>>
<<break>>
<</if>>
<</for>><br><br>
[[Return|W3E4fight]]<</nobr>><<nobr>><<if $StatInitialize is not true>><<set $targetHP to $W3E4CHP>><<set $targetSE to $W3E4CSE>><<set $enemyHPRes to 1-$AdetharHPRes>><<set $enemySERes to 1-$AdetharSERes>><<set $StatInitialize to true>><</if>>
<<include [[MovesetLogic]]>><br><br>
<<set _randomValue = Math.random()>>
<<set _cumulative = 0>>
<<for _move range $W3E4moves>>
<<set _cumulative += _move.probability>>
<<if _randomValue <= _cumulative>>
<<print _move.description>>
<<if _move.ID is 1>><<set $currentHP -= $damage1>>
<<elseif _move.ID is 2>><<set $currentSE -= $damage2>>
<<elseif _move.ID is 3>><<set $currentSE -= $damage3>>
<<set $targetHP += $W3E4MHP * 0.07>>
<<set $targetSE += $W3E4MSE * 0.07>>
<<set $W3E4MHP to ($W3E4MHP*1.07).toFixed(0)>>
<<set $W3E4MSE to ($W3E4MSE*1.07).toFixed(0)>>
<<set $AdetharD1 to $AdetharD1*1.1>><<set $damage1 to ((1-$HPResist)*$AdetharD1).toFixed(0)>>
<<set $AdetharD2 to $AdetharD2*1.1>><<set $damage2 to ((1-$SEResist)*$AdetharD2).toFixed(0)>>
<<set $AdetharD3 to $AdetharD3*1.1>><<set $damage3 to ((1-$SEResist)*$AdetharD3).toFixed(0)>>
<<set $AdetharHPRes to $AdetharHPRes*1.07>><<set $enemyHPRes to 1-$AdetharHPRes>>
<<set $AdetharSERes to $AdetharSERes*1.07>><<set $enemySERes to 1-$AdetharSERes>>
<<set $muscleTemp -= $muscleTemp * 0.05>>
<<set $height2Temp -= $height2Temp * 0.05>>
<<set $dick2Temp -= $dick2Temp * 0.05>>
<<set $balls2Temp -= $balls2Temp * 0.05>>
<<set $HPdamage = calcHPDamage($muscleTemp)>>
<<set $SEdamage = calcSEDamage($dick+$dick2Temp)>>
<<set $maxHP = calcMaxHP($muscleTemp, $height+$height2Temp)>>
<<set $maxSE = calcMaxSE($dick+$dick2Temp, $balls+$balls2Temp)>>
<<set $HPDef = calcHPDef($muscleTemp, $height+$height2Temp)>>
<<set $SEDef = calcSEDef($dick+$dick2Temp, $balls+$balls2Temp)>>
<<set $HPResist = calcResist($HPDef)/100>>
<<set $SEResist = calcResist($SEDef )/100>>
<<if $currentHP > $maxHP>><<set $currentHP to $maxHP>><</if>>
<<if $currentHP > $maxSE>><<set $currentHP to $maxSE>><</if>>
<</if>>
<<break>>
<</if>>
<</for>><br><br>
<<set $W3E4CHP to $targetHP>>
<<set $W3E4CSE to $targetSE>>
[[Continue|W3E4fight]]<</nobr>>Create a potion:<<nobr>><<if ($breastmilk > 1) and ($wolfclaws > 0) and ($baseHpotion < 5)>><br>
<<link "Create Potion of Ascendance (2 breast milk + 1 mutated claws)""Alchemy2">>
<<set $baseHpotion += 1>>
<<set $breastmilk -= 2>><<set $wolfclaws -= 1>><<set $potionsDesc to 1>><</link>><</if>>
<<if ($breastmilk > 1) and ($bearpelt > 0) and ($baseMpotion < 5)>><br>
<<link "Create Potion of Giant's Might (2 breast milk + 1 earthshaker pelt)""Alchemy2">>
<<set $baseMpotion += 1>>
<<set $breastmilk -= 2>><<set $bearpelt -= 1>><<set $potionsDesc to 2>><</link>><</if>>
<<if ($futacum > 1) and ($wolfclaws > 0) and ($baseDpotion < 5)>><br>
<<link "Create Potion of Virility (2 futanari cum + 1 mutated claws)""Alchemy2">>
<<set $baseDpotion += 1>>
<<set $futacum -= 2>><<set $wolfclaws -= 1>><<set $potionsDesc to 3>><</link>><</if>>
<<if ($futacum > 1) and ($bearpelt > 0) and ($baseBpotion < 5)>><br>
<<link "Create Potion of Fecundity (2 futanari cum + 1 earthshaker pelt)""Alchemy2">>
<<set $baseBpotion += 1>>
<<set $futacum -= 2>><<set $bearpelt -= 1>><<set $potionsDesc to 4>><</link>><</if>>
<<if ($cobwebs > 0) and ($batwings > 0)>><br>
<<link "Create Aegis Brew (1 cobwebs + 1 bat wings)""Alchemy2">>
<<set $cobwebs -= 1>><<set $batwings -= 1>><<set $potionsDesc to 6>><</link>><</if>>
<<if ($bearpelt > 0) and ($wolfclaws > 0)>><br>
<<link "Create Fury Tincture (1 earthshaker pelt + 1 mutated claws)""Alchemy2">>
<<set $bearpelt -= 1>><<set $wolfclaws -= 1>><<set $potionsDesc to 7>><</link>><</if>>
<<if ($futacum > 0) and ($breastmilk > 0)>><br>
<<link "Create Lascivious Tincture (1 breast milk + 1 futanari cum)""Alchemy2">>
<<set $breastmilk -= 1>><<set $futacum -= 1>><<set $potionsDesc to 8>><</link>><</if>>
<<if ($golemheart > 0) and ($breastmilk > 0)>><br>
<<link "Create Tonic of Mending (1 breast milk + 1 heart of the golem)""Alchemy2">>
<<set $golemheart -= 1>><<set $breastmilk -= 1>><<set $potionsDesc to 9>><</link>><</if>>
<<if ($futacum > 1) and ($wyvernscale > 0) and ($potionsrecipe is true)>><br>
<<link "Create Tonic of Renewal (1 futanari cum + 1 amphiptere scales)""Alchemy2">>
<<set $futacum -= 2>><<set $wyvernscale -= 1>><<set $potionsDesc to 10>><</link>><</if>>
<<if ($cobwebs > 0) and ($efeathers > 0) and ($potionsrecipe is true)>><br>
<<link "Create Beacon’s Glow (1 cobwebs + 1 electric feathers)""Alchemy2">>
<<set $cobwebs -= 1>><<set $efeathers -= 1>><</link>><<set $potionsDesc to 11>><</if>>
<<if ($batwings > 0) and ($wyvernscale > 0) and ($potionsrecipe is true)>><br>
<<link "Create Spirit Seeker (1 bat wings + 1 amphiptere scales)""Alchemy2">>
<<set $batwings -= 1>><<set $wyvernscale -= 1>><<set $potionsDesc to 12>><</link>><</if>>
<<if ($golemheart > 0) and ($wool > 0) and ($potionsrecipe is true)>><br>
<<link "Create Life Tracer (1 heart of the golem + 1 stalwart wool)""Alchemy2">>
<<set $golemheart -= 1>><<set $wool -= 1>><<set $potionsDesc to 13>><</link>><</if>>
<<if ($bearpelt > 0) and ($batwings > 1) and ($multiHpotion < 3) and ($potionsrecipe is true)>><br>
<<link "Create Colossus Serum (1 earthshaker pelt + 2 bat wings)""Alchemy2">>
<<set $multiHpotion += 1>>
<<set $bearpelt -= 1>><<set $batwings -= 2>><<set $potionsDesc to 14>><</link>><</if>>
<<if ($bearpelt > 1) and ($wolfclaws > 0) and ($multiMpotion < 3) and ($potionsrecipe is true)>><br>
<<link "Create Titan's Essence (2 earthshaker pelt + 1 mutated claws)""Alchemy2">>
<<set $multiMpotion += 1>>
<<set $bearpelt -= 2>><<set $wolfclaws -= 1>><<set $potionsDesc to 15>><</link>><</if>>
<<if ($golemheart > 0) and ($wolfclaws > 1) and ($multiDpotion < 3) and ($potionsrecipe is true)>><br>
<<link "Create Primordial Endowment (2 mutated claws + 1 heart of the golem)""Alchemy2">>
<<set $multiDpotion += 1>>
<<set $golemheart -= 1>><<set $wolfclaws -= 2>><<set $potionsDesc to 16>><</link>><</if>>
<<if ($bearpelt > 0) and ($cobwebs > 1) and ($multiBpotion < 3) and ($potionsrecipe is true)>><br>
<<link "Create Progenitor's Gift (1 earthshaker pelt + 2 cobwebs)""Alchemy2">>
<<set $multiBpotion += 1>>
<<set $bearpelt -= 1>><<set $cobwebs -= 2>><<set $potionsDesc to 17>><</link>><</if>>
<<if ($corruptslime > 1) and ($viperglands > 1) and ($behemothhorn > 0) and ($passivepotion < 2) and ($potionsrecipe is true)>><br>
<<link "Create Evergrowth (2 corrupted slime + 2 venom glands + 1 behemoth horn)""Alchemy2">>
<<set $passivepotion += 1>>
<<set $corruptslime -= 2>><<set $viperglands -= 2>><<set $behemothhorn -= 1>><<set $potionsDesc to 18>><</link>><</if>>
<<if ($efeathers > 0) and ($breastmilk > 1) and ($XPpotion < 3)>><br>
<<link "Create Elixir of Enlightenment (1 breast milk + 1 electric feathers)""Alchemy2">>
<<set $XPpotion += 1>>
<<set $efeathers -= 1>><<set $breastmilk -= 2>><<set $potionsDesc to 19>><</link>><</if>>
<<if ($wyvernscale > 0) and ($futacum > 1) and ($Adetharpotion < 3) and ($World3Boss is true)>><br>
<<link "Create Bonding Elixir (1 futanari cum + 1 amphiptere scales)""Alchemy2">>
<<set $Adetharpotion += 1>>
<<set $wyvernscale -= 1>><<set $futacum -= 2>><<set $potionsDesc to 20>><</link>><</if>><</nobr>>
[[Go back|Home3]]Entering the pub, Zarkonn was there to greet you with a warm smile, <span style="color:#ef9e65">"Welcome back, Kai. Not like I'm forced to, but how's your adventure so far?"</span> he said, slinging his arms on your shoulder.
"Oh, hi Zarkonn. It has been interesting. I got to explore worlds I've never imagined and grow in the process."
<span style="color:#ef9e65">"Haha, that's good, that's good. How about your health, though? Those cuts look pretty deep. I bet those hurt a ton. Some of your bruises here haven't healed either."</span>
"Yeah, it's just as you said. A night's rest helped recover most of it, even if it’s imperfect. I guess it's the price I have to pay."
<span style="color:#ef9e65">"Not necessarily what I wanted to say. I meant that if you were this injured as a newcomer, future worlds might prove impossible or would at least take a long time to finish."</span>
"Then what do you suggest? Most of my options were exhausted.
<span style="color:#ef9e65">"I might have a resource saved up in my dorm from my earlier adventures. Come with me."</span>
<span style="color:#ef9e65">"Wait here while I search for it, alright?"</span> You nodded, standing still at the door. After ransacking his storage, Zarkonn continued, <span style="color:#ef9e65">"Here it is. Now, where is the other one, ah! Here you go, Kai."</span> Zarkonn handed you a dusty book alongside a beginner alchemy set.
"What is this equipment for?"
<span style="color:#ef9e65">"Alchemy! Potions, elixirs, brews, you name it. It's like those in games or movies, you know? We have those here,a too."</span>
"Alchemy? You know I'm not good at chemistry, right?"
<span style="color:#ef9e65">"Oh, don't sweat it. Just follow the instructions written and you should be good to go. From my experience, it was pretty straightforward. I'm sure there will be recipes for the ingredients you got during your fights. The book is thick after all."</span>
"Alright, I'll give it a shot. Thanks, Zarkonn."
<span style="color:#ef9e65">"You're welcome. If you have any questions, you know who to ask, me,"</span> he winked.
[[Accept Zarkonn's gift|Home3]]
<<set $PotionUse to 0>>
<<set $baseHpotion to 0>>
<<set $baseMpotion to 0>>
<<set $baseDpotion to 0>>
<<set $baseBpotion to 0>>
<<set $Vitalis to 0>>
<<set $Aegis to 0>>
<<set $Fury to 0>>
<<set $Lascivious to 0>>
<<set $Mending to 0>>
<<set $Renewal to 0>>
<<set $Beacon to 0>>
<<set $SpiritS to 0>>
<<set $LifeT to 0>>
<<set $multiHpotion to 0>>
<<set $multiMpotion to 0>>
<<set $multiDpotion to 0>>
<<set $multiBpotion to 0>>
<<set $passivepotion to 0>>
<<set $XPpotion to 0>>
<<set $Adetharpotion to 0>>
<<set $Potionsmulti to 1>><span style="color:#ea00ff">"Master, what do you need?"</span>
[[Check his status|AdetharStatus]]
[[Start our "training"|AdTraining]]
[[Start a conversation|Adetharconvo]]
[[Check his body|Adetharcare]]
<<if $World3Lore is true>>[[Return one of Adethar's belongings|Adetharwatch]]<</if>>
[[Go back|Home3]]The space warps around you, like being transported with a wormhole through space and time. Destination: Wonderland
[[Stage 4]]
<<set $muscle to 3200>>
<<set $height2 to 2200>>
<<set $dick2 to 2750>><<set $dick3 to 0>>
<<set $balls2 to 1750>><<set $balls3 to 0>>
<<set $baseM to 35>>
<<set $baseD to 35>>
<<set $baseB to 35>>
<<set $baseH to 35>>
<<set $multiM to 9>>
<<set $multiD to 9>>
<<set $multiB to 9>>
<<set $multiH to 9>>
<<set $passiveH to 0.04>>
<<set $passiveM to 0.04>>
<<set $passiveD to 0.04>>
<<set $passiveB to 0.04>>
<<set $Hconvert to 0.25>>
<<set $Dconvert to 0.25>>
<<set $Bconvert to 0.2>>
<<if $unit is 0>>
<<set $heightMetric3 to $height2*$Hconvert/1000>>
<<set $dickMetric3 to (($dick2*0.2)+($dick3*$Dconvert))/1000>>
<<set $ballsMetric3 to (($balls2*0.1)+($balls3*$Bconvert))/1000>>
<<else>>
<<set $heightImperial3 to ($height2*$Hconvert)/1684>>
<<set $dickImperial3 to (($dick2*0.2)+($dick3*$Dconvert))/1684>>
<<set $ballsImperial3 to (($balls2*0.1)+($balls3*$Bconvert))/1684>><</if>>
<<if $unit is 0>>
<<set $Dheight to 0.7>><<set $Ddick to 0.8>><<set $Dballs to 0.225>><<else>>
<<set $Dheight to 0.435>><<set $Ddick to 0.5>><<set $Dballs to 0.145>><</if>>
<<set $Dmusclepoint to 4000>>
<<set $Dheightpoint to 2810>>
<<set $Ddickpoint to 3785>>
<<set $Dballspoint to 2015>>
<<set $Stage1 to true>>
<<set $Stage2 to true>>
<<set $Stage3 to true>>
<<set $DrashRelation to 1>>
<<set $LilaRelation to 0>>
<<set $AdetharRelation to 0>>
<<set $color to "translucent">>“Let’s go, Adethar, time for a new chapter.”
<span style="color:gray">“Hey, Kai, wait for me!”</span> A voice screamed.
“Oh, hey, Drash. Sorry, I nearly forgot about you. Hop on! This machine won’t wait for us to finish arguing.”
<span style="color:gray">“Phew, good thing I made it in time. I rushed as fast as I could after I couldn’t get a response from your room.”</span>
“Well, I’m glad you did. We'll see what Stage 4 is all about, shall we?”
[[Next|Wonder1]]
"If that's what you wish then don't complain if I eat you," you smirked.
<span style="color:#ea00ff">"Eat me? You want to eat me?!"</span> his eyes lit up. <span style="color:#ea00ff">"Yes, please let me feed you, let me be with you forever, let me watch you grow bigger and stronger!"</span>
You started from his tail, slurping it in like a noodle. His legs followed suit, sliding into your maw without a pause. He began to feel your body heat emanating from your mouth making him say, <span style="color:#ea00ff">"I can feel your warmth, your warmth is hugging me; it loves me. We’re going to be one! One forever! Oh, I love this!"</span> He didn’t wiggle but accepted his impending doom with open arms. Now halfway devoured, the sandwich of his abdomen and cock sank deeper into the suffocating grip of your throat. You slapped your tongue against his rod, playing with it as some sort of a parting gift before his fate. He giggled, tagging along with your antics while ignoring his decreased mobility. <span style="color:#ea00ff">"Aww, are you saying goodbye? Don’t worry, we will be together, you and I, until the end, hahahaha—umpp,"</span> his laughs muted with a decisive snap of your jaws.
Settling down with a bloated stomach, a sense of satisfaction washed over after the meal. //Oauruoaoumm//, muffled sounds rang from inside your stomach, alongside kicks that weren’t meant as a riot. You cradled your swollen belly with delight, savoring one of the most delicious feast you have ever eaten before his actions dissipated as fuel for growth. The once-distended sphere began to smooth. A loud, rumbling burp erupted from you, expelling skeletal remains stripped bare of flesh. Your cock tingled and you gave it a good rub. The warmer texture was soothing; his final way of saying that his power was yours to wield.
[[Return home|Home3]]
<<set $Moveset.push (ID: 20, name: "Sex Drain")>>"This is my world, welcome. Follow me."
You lead him to the receptionist through the chattering bar-goers. "Hey Dolly, I need a kind of specialized bracelet for my friend here because he wasn't an ascendant from Stage 2. Any color would suffice."
<span style="color:#485cb0">"I got you covered, here you go."</span>
"Thanks (can't believe I'm the one being a mentor now). Come," you flicked your fingers.
"Here, wear this and adjust your size however you like, like this." While his face looked clueless, he figured out what to do quite fast. With a touch and some adjustments, he copied your physique and nodded.
"Better. Let's go upstairs now."
[[Next|W3E4mentor2]]No matter your struggles, he remained glued like a parasite. He fucked, and inserted harder and harder, sucking and draining your essence until there was nothing left. Tiredness began to settle as your diminishing force became ineffective against an escalating weight. Your hard-earned size deflated, transferred through sexual intercourse to elevate his physique. All hope was lost. It is impossible to escape. Your muscles were thin, devoid of their proud definition, while his form was massive, like a behemoth.
<span style="color:#ea00ff">""Urrhhh, yes, this is it, this is the BEST! I feel so strong, so virile."</span> He clenched his humongous shaft with arms that could split the dungeon open. <span style="color:#ea00ff">""Hey, you're not out, right? Hey ... "</span> he nudged your lifeless body. <span style="color:#ea00ff">"I'm sure you are, yes, I'm sure. You made me feel good, and I'll make you feel good again after you wake up, you will,"</span> he said, carrying you back to his hollow throne in a shell of your former self.
Bad ending 3: Drained and Defeated
[[Restart from the beginning|Preface]]
[[Restart from Stage 3|Home3]]Whacking this sticky tick off, you sprinted towards the exit. <span style="color:#ea00ff">"Come back, where are you going? I haven't had enough, I couldn't get enough, COME BACK!!!"</span> You fled with however much was left, slowly regaining your lost size.
//Received "wounded" debuff.//
//Gained <<- 110*$XPmulti>> essence points.//<<set $currentXP to $currentXP + (110*$XPmulti)>>
Essence points until next level: <<- $currentXP.toFixed(0)>> / <<- $XPreq.toFixed(0)>>
[[Escape|Home3]]You popped the life tracer and gulped it in 1 go. Small greenish clouds began to materialize in your field of view like residues of someone's life energy. Swatting them with your paws yields nothing when their existence is imaginary. They trailed off from the city into the wilderness, beckoning you to follow their adventure path. You traversed through forests, fields, and hills until the futa kingdom was a thin speck on the horizon.
After climbing a final hill, the trail collected into a goop that reacted when you approached. <span style="color:#2e782a">"It's been centuries since someone visited my gravestone. Though, you are not one of us. Who are you exactly?"</span> it said, transforming into a humanoid bust of a woman. Her beautiful face was captivating despite being obscured as some type of apparition.
"My name is Kai, an adventurer from far away. And you are?"
<span style="color:#2e782a">"You can call me Valeria. I was once hailed as the first Futa Queen. But it seems that time has swallowed my legacy."</span>
"Oh my bad, I didn't know you held such a status," you kneeled.
<span style="color:#2e782a">"No, stand up, it's alright. My time has long since gone."</span>
"Thank you for your kindness. You said you were the first queen right? Care to tell me how it was in the beginning? From my world, humans are a rare commodity, more so females who possess a dick."
<span style="color:#2e782a">"Of course, I remembered it like it was yesterday,"</span> she smiled. <span style="color:#2e782a">"When I ruled, I was a normal female for this kingdom that was a paradise for women. Long story short, when people discovered this place existed, their greed and lust incentivized them to group up and conquer my kingdom. Being backed up to a corner, I had to take drastic measures to protect my people. The amulet you're wearing right now was my answer; an artifact I thought was cursed when I found it during my expeditions. I know you've used its powers because the runes are glowing,"</span> you observed the amulet.
<span style="color:#2e782a">"It transformed me the same way it did to you, gifting me a primal hunger that food couldn't satiate. Of course, I followed its whispers, putting aside what was normal. Every feast enhanced my form. From house level to city, I only stopped once when I knew for sure that their resistance was nothing to me."
"That was when it appeared to me, a vision of a God covered with gold. It shone like a sun in a blood-ridden world, speaking a language I couldn't comprehend even though my heart was nodding in response. After the vision was arguably my biggest change yet where I grew a humongous cock combined with an unrelenting libido that raged through me. Every citizen in my kingdom was subjected to test my newly grown organ. Days and nights were the sex-fest as I distributed my genes until everyone was birthed."
"That moment marked the start of something greater, a powerful deterrent I say to whoever dared to invade again. Though fast forward to now, do they even remember me? The one who morphed the world they inhabit today? While it might be filled with giantesses unheard of, the hollowness remained ringing in my heart."</span>
"Thanks for sharing your story, Valeria. It was delightful to listen to. It seems our time is nearing its end because you're starting to fade away."
<span style="color:#2e782a">"Thanks for your company as well. I missed it. Just follow the sun, walk east, and you'll return to the city in no time. I'll see you again—,"</span> she vanished into thin air. Her story lingered during your walk back and it doesn't take much to appreciate how they came to be.<<nobr>>
<<if $World1Lore is not true>>
<<set $bonus34counter += 1>><<set $World1Lore to true>><</if>>
<<if $bonus34counter is 6>><br><br>//Achievement unlocked: Memories of the World//
<<set $bonus34counter += 1>><<set setup.achievements.memories = true>>
<<run localStorage.setItem("achievements", JSON.stringify(setup.achievements))>>
<</if>><</nobr>>
[[Return home|World1]]<span style="color:#c2774a">"Hmmm, I was getting bored fucking my guards. Let's do it! I want to taste that furry ass myself,"</span> Jarnessa licked her lips.
"Go right ahead then. Do it right here right now." You folded into a stretching pose, arching your ass to a prime position for penetration. You then bobbed left and right to invite her rod to fill the wide-open hole.
<span style="color:#c2774a">"A kinky one, aren't you? I didn't expect you to ask for it right before my castle. Well if you're that shameless, don't mind if I do!"</span> Jarnessa fitted her shaft like a lock and key and accessed your innards. She explored your GI tract with her pumps, checking which spot was most stimulating for either side. Her humps turned animalistic the longer she fucked, bending her upright body forward.
<span style="color:#c2774a">"Ooh, yeah, your ass feels so good with how rougher it is. Every thrust pulls me in deeper like you need my load filling your insides. What a wanton slut you are."</span> Outside of your intimate sphere, people began to crowd on your copulation. They watched with enthusiasm as they could witness the queen's pride in its full glory: used as a breeding tool. Some even began to stroke their dick in rhythm with the frenzy. Leering eyes only fueled the fire of passion of this intersex, which further triggered Jarnessa.
<span style="color:#c2774a">"Look at how many spectators you've gathered here. I bet this is what you wanted in the first place. A naughty cat like you deserves a punishment!"</span> After finishing her sentence, you felt liquid flowing down your abdomen, though not as much as you expected her to. At least, having your gut filled was gorgeous like she said as if you're used to it by now. Liquid was also raining down on your back from the hundreds of spectators ejaculating in unison. That's better. Perhaps cum shower has been your preferred way of bathing (even if it's sticky for your fur).
<span style="color:#c2774a">"Hahaha, haven't had a load like that in days, it makes me want to keep you as my sex doll."</span>
"Hehehe, you're welcome. You'd be surprised when I return the favor next time."
[[Go back|Jarnessa]]
<<set $dick2 to $dick2 + ($baseD*$multiD*0.33)>>
<<set $balls2 to $balls2 + ($baseB*$multiB*0.33)>>Jarnessa licked her lips with a sly grin. <span style="color:#c2774a">"I’ve grown tired of having sex with my guards. Let’s do this! I want to experience that furry cock for myself. Where do you want to do it?"</span>
"Why not right here, right now?" you grinned back.
<span style="color:#c2774a">"Quite the bold one, aren’t you? Asking for this right in front of my castle—how shameless. Well go on then, be my guest."</span> Jarnessa shifted into a stretch that showcased her arched back and raised hips. Swaying side to side, she presented herself with allure, inviting you to take action. You aligned yourself with her gaping hole, slid in with precision, and enjoyed her welcoming insides. Every movement delved deeper into her depths, probing to find the most sensitive spots for both of you. Your composure faded, as your rhythm grew wilder, giving in to your primal instincts without restraints.
<span style="color:#c2774a">"Mmm, your dick feels incredible with how thicker and longer it is. Each thrust hypnotizes me as if priming my body and soul to be filled with your load. How I became a needy whore under the influence of your cock."</span> Beyond your intimate moment, a crowd began to gather, captivated by the display of their queen’s carnal submission. Their eager gazes decorated the scene, with some matching the rhythm with their self-indulgence. The leering audience intensified the intersex, igniting an even wilder passion.
<span style="color:#c2774a">"Look at all the spectators you've drawn in. I bet this is what you aimed for from the start. How naughty I am to be on the receiving end. Come on, punish this inappropriate queen!"</span> Jarnessa growled.
"As you wish my queen, hhrrnghhh." As you finished your words, warm liquid began trickling down into her abdomen—not as much as you wanted to, but still enough to leave her satisfied. Jarnessa groaned, adjusting to her stretching gut that her body wasn't accustomed to. Meanwhile, the crowd erupted, their collective release raining down. The sticky deluge coated your fur like an unconventional bath which you indulged anyway.
<span style="color:#c2774a">"Oh my goodness, I don't think I've ever contained a load this insane. The sensation makes me want to continue and puke at the same time."</span>
"Hehehe, glad you enjoyed it. To be honest, this much is nowhere near my maximum limit."
<span style="color:#c2774a">"Seriously? Even after all that you could still go for more? Just how much is in those balls? Makes me scared of the destruction you could cause if they were let loose."</span>
[[Go back|Jarnessa]]
<<set $dick2 to $dick2 + ($baseD*$multiD*0.33)>>
<<set $balls2 to $balls2 + ($baseB*$multiB*0.33)>><<nobr>>
<<if $potionsDesc is 1>>
The transparent potion swirled like a whirlpool, circulating and stretching as if yearning for the skies. Its taste was cool and airy, leaving your body tingling when you ingested it.
<br><br>
<<if $fairydust > 0>>Would you like to add a pinch of fairydust to double its effects?
<br><br>
<<linkreplace "Yes">>Fairydust added!<<set $fairydust -= 1>><<set $baseH += 5*$Potionsmulti>><</linkreplace>><br><br><</if>>
[[Go back|Alchemy]]<<set $baseH += 5*$Potionsmulti>>
<</if>>
<<if $potionsDesc is 2>>
The potion churned, dense and golden, with the aroma of chestnut. Upon drinking, an earthy flavor filled your mouth, spreading a deep heat through your limbs as they pulsed with newfound strength.
<br><br>
<<if $fairydust > 0>>Would you like to add a pinch of fairydust to double its effects?
<br><br>
<<linkreplace "Yes">>Fairydust added!<<set $fairydust -= 1>><<set $baseM += 7*$Potionsmulti>><</linkreplace>><br><br><</if>>
[[Go back|Alchemy]]<<set $baseM += 7*$Potionsmulti>>
<</if>>
<<if $potionsDesc is 3>>
The potion shimmered with a crimson hue, its surface rippling as if alive. The taste was rich and intoxicating, sending a warm pulse through your core and leaving behind a sense of potency.
<br><br>
<<if $fairydust > 0>>Would you like to add a pinch of fairydust to double its effects?
<br><br>
<<linkreplace "Yes">>Fairydust added!<<set $fairydust -= 1>><<set $baseD += 5*$Potionsmulti>><</linkreplace>><br><br><</if>>
[[Go back|Alchemy]]<<set $baseD += 5*$Potionsmulti>>
<</if>>
<<if $potionsDesc is 4>>
Thick and creamy, the liquid carried a musky aroma. It coated your tongue with a heady sweetness, and after it settled in your abdomen, it ignited a sense of vigor.<br><br>
<<if $fairydust > 0>>Would you like to add a pinch of fairydust to double its effects?
<br><br>
<<linkreplace "Yes">>Fairydust added!<<set $fairydust -= 1>><<set $baseB += 3*$Potionsmulti>><</linkreplace>><br><br><</if>>
[[Go back|Alchemy]]<<set $baseB += 3*$Potionsmulti>>
<</if>>
<<if $potionsDesc is 6>>
The brew swirled with a metallic sheen, its surface opaque yet reflective. Its bold and sharp flavor left an enduring fortitude that seemed to harden your body.
<br><br>
[[Go back|Alchemy]]<<if $inventoryPotions.some(_ => _.name === "Aegis Brew ($Aegis)")>><<set $Aegis += 1>><<else>><<set $Aegis += 1>><<set $inventoryPotions.push({ ID: 6, name: "Aegis Brew ($Aegis)" })>><</if>><</if>>
<<if $potionsDesc is 7>>
The thick, amber liquid pulsed with energy, its warmth seeping through the flask. It tasted rich and fiery and as it coursed through your veins, your muscles roared to life, expanding with unstoppable force.
<br><br>
[[Go back|Alchemy]]<<if $inventoryPotions.some(_ => _.name === "Fury Tincture ($Fury)")>><<set $Fury += 1>><<else>><<set $Fury += 1>><<set $inventoryPotions.push({ ID: 7, name: "Fury Tincture ($Fury)"})>><</if>><</if>>
<<if $potionsDesc is 8>>
The liquid shimmered in a violet shade, radiating a sultry, floral scent. Its taste was sweet with a tantalizing bite, leaving a smoldering heat that amplified your desires into an irresistible force.
<br><br>
[[Go back|Alchemy]]<<if $inventoryPotions.some(_ => _.name === "Lascivious Tincture ($Lascivious)")>><<set $Lascivious += 1>><<else>><<set $Lascivious += 1>><<set $inventoryPotions.push({ ID: 8, name: "Lascivious Tincture ($Lascivious)"})>><</if>><</if>>
<<if $potionsDesc is 9>>
The liquid was a soothing light blue, stirring like an undisturbed stream. Its taste was refreshing and herbal, reminiscent of mint and leaves, easing aches with every sip.<br><br>
[[Go back|Alchemy]]<<if $inventoryPotions.some(_ => _.name === "Tonic of Mending ($Mending)")>><<set $Mending += 1>><<else>><<set $Mending += 1>><<set $inventoryPotions.push({ID: 9, name: "Tonic of Mending ($Mending)"})>><</if>><</if>>
<<if $potionsDesc is 10>>
Rich lime hues filled the flask, glowing with an aura of vitality. The taste was deep and delicious, flooding your body with warmth and mending even the gravest of wounds.
<br><br>
[[Go back|Alchemy]]<<if $inventoryPotions.some(_ => _.name === "Tonic of Renewal ($Renewal)")>><<set $Renewal += 1>><<else>><<set $Renewal += 1>><<set $inventoryPotions.push({ID: 10, name: "Tonic of Renewal ($Renewal)"})>><</if>><</if>>
<<if $potionsDesc is 11>>
The silver liquid sparkled like a lighthouse, casting a soft light even in the darkest corners. Its taste was citrusy, enhancing your vision to ignore the darkness.
<br><br>
[[Go back|Alchemy]]<<if $inventoryPotionsMisc.some(_ => _.name === "Beacon's Glow ($Beacon)")>><<set $Beacon += 1>><<else>><<set $Beacon += 1>><<set $inventoryPotionsMisc.push({ID: 11, name: "Beacon's Glow ($Beacon)"})>><</if>><</if>>
<<if $potionsDesc is 12>>
The liquid was a translucent blue, shifting like reacting to the supernatural. It tasted cool and sharp, awakening a locked sense to perceive the hidden spirits wandering nearby.
<br><br>
[[Go back|Alchemy]]<<if $inventoryPotionsMisc.some(_ => _.name === "Spirit Seeker ($SpiritS)")>><<set $SpiritS += 1>><<else>><<set $SpiritS += 1>><<set $inventoryPotionsMisc.push({ID: 12, name: "Spirit Seeker ($SpiritS)"})>><</if>><</if>>
<<if $potionsDesc is 13>>
A white hue rippled through the glass, glowing with life’s energy. The flavor was earthy, sending a pulse that lets you detect the heartbeat of living beings.
<br><br>
[[Go back|Alchemy]]<<if $inventoryPotionsMisc.some(_ => _.name === "Life Tracer ($LifeT)")>><<set $LifeT += 1>><<else>><<set $LifeT += 1>><<set $inventoryPotionsMisc.push({ID: 13, name: "Life Tracer ($LifeT)"})>><</if>><</if>>
<<if $potionsDesc is 14>>
This serum glowed with a blue radiance, sloshing easier than water. Its taste was sharp and cool like Gatorade, and each sip was an undeniable pull skyward with a promise of immense power.
<br><br>
<<if $fairydust > 0>>Would you like to add a pinch of fairydust to double its effects?
<br><br>
<<linkreplace "Yes">>Fairydust added!<<set $fairydust -= 1>><<set $multiH += 1.5*$Potionsmulti>><</linkreplace>><br><br><</if>>
[[Go back|Alchemy]]<<set $multiH += 1.5*$Potionsmulti>>
<</if>>
<<if $potionsDesc is 15>>
The thick, amber liquid pulsed with energy, its warmth seeping through the flask. It tasted rich and fiery and as it coursed through your veins, your muscles roared to life, expanding with unstoppable force.
<br><br>
<<if $fairydust > 0>>Would you like to add a pinch of fairydust to double its effects?
<br><br>
<<linkreplace "Yes">>Fairydust added!<<set $fairydust -= 1>><<set $multiM += 1.5*$Potionsmulti>><</linkreplace>><br><br><</if>>
[[Go back|Alchemy]]<<set $multiM += 1.5*$Potionsmulti>><</if>>
<<if $potionsDesc is 16>>
A liquid of burgundy, speckled with pink flecks, promised an extraordinary transformation. The taste was rich and decadent, like dark chocolate infused with spices. As the energy spread, you felt an exhilarating surge that left no doubt of its enhancing potency.
<br><br>
<<if $fairydust > 0>>Would you like to add a pinch of fairydust to double its effects?
<br><br>
<<linkreplace "Yes">>Fairydust added!<<set $fairydust -= 1>><<set $multiD += 1.5*$Potionsmulti>><</linkreplace>><br><br><</if>>
[[Go back|Alchemy]]<<set $multiD += 1.5*$Potionsmulti>><</if>>
<<if $potionsDesc is 17>>
The potion's dense, opalescent fluid swirled with golden streaks. Its taste was intoxicating and as it settled, a weighty energy blossomed, granting you unparalleled fertility.
<br><br>
<<if $fairydust > 0>>Would you like to add a pinch of fairydust to double its effects?
<br><br>
<<linkreplace "Yes">>Fairydust added!<<set $fairydust -= 1>><<set $multiB += 1.5*$Potionsmulti>><</linkreplace>><br><br><</if>>
[[Go back|Alchemy]]<<set $multiB += 1.5*$Potionsmulti>><</if>>
<<if $potionsDesc is 18>>
An obsidian black liquid pulsated as if syncing with the rhythms of nature. Its flavor was bitter yet revitalizing, each drop embedding a seed of perpetual progress within you.
<br><br>
[[Go back|Alchemy]]<<set $passiveH += 0.02>><<set $passiveM += 0.02>><<set $passiveD += 0.02>><<set $passiveB += 0.02>><</if>>
<<if $potionsDesc is 19>>
An azure elixir shimmered like liquid knowledge. Its taste was like mint with a hint of citrus and as it flowed through you, your mind sharpened, allowing you to absorb experience at an astonishing rate.
<br><br>
[[Go back|Alchemy]]<<set $XPmulti += 0.15>><</if>>
<<if $potionsDesc is 20>>
This pinkish elixir sparkled, exuding a sense of camaraderie. Its taste was smooth yet intense, strengthening you and your companion's bond until his potential was realized.
<br><br>
[[Go back|Alchemy]]<<set $AdetharXPmulti += 0.5>><</if>>
<</nobr>><<if $Adetharlevel > 3>><span style="color:#ea00ff">"Finally, I get to taste the sweet, sweet rush again. Will it be the usual, or would there be interesting surprises?”</span>
“You’ll just have to wait and see, let’s go,” you said, going side by side into the teleporter.<<else>><span style="color:#ea00ff">"//Gasp//, I can train with Master! I can be stronger with Master! What training will I do?"</span>
"That’s a surprise," you answered. First, you’ll need a bigger room to observe his progress; the field might be suitable, you thought. After corralling Adethar into the teleporter, you then arrived at the spot.
<span style="color:#ea00ff">"Where are we? I don't know this place."</span>
"A place I know from a friend. Undo your ring and unleash your size so we can start training." He does as told. "While I would love to share and watch him grow, considering the nature of his power, I have to limit myself if I don’t want to be fully drained," you thought.<</if>>
Adethar energy: $AdetharCEnergy/$AdetharMEnergy
Adethar essence points: $AdetharXP/$AdetharNext<<nobr>>
<<if $AdetharXP >= $AdetharNext>><br>[[Watch Adethar evolve|AdetharGrowth]]<</if>><</nobr>>
<<nobr>><<if $AdetharCEnergy > 0>><br>[[Light training|AdetharL]]<</if>>
<<if $AdetharCEnergy > 1>><br>[[Medium training|AdetharM]]<</if>>
<<if $AdetharCEnergy > 2>><br>[[Heavy training|AdetharH]]<</if>>
<<if ($Ddragon is true) and ($Adetharlevel <= 3) and ($DrashXAdethar is not true)>><br>[[A welcome visit|DrashXAdethar]]<</if>><</nobr>>
[[Go back|Adethar]]You seized one of the weakened, precum trailing from your slit. Whatever altered your behavior was solved, and you relished the amulet’s empowering hunger. After hoisting it above your cock, you noticed one of the wolves retreating with terror etched across its face. A smirk spread across your lips as you savored your power over your opponent's destiny.
Its hind legs descended past your slit, introducing fur texture in your urethra. Realizing the gravity of the situation, it thrashed in a bid for safety, whimperring like that of a trapped animal. Yet your grip constricted, extinguishing its hopes of escaping. As its torso vanished deeper, the passageway stretched to accommodate, swallowing with an inevitability that sparked another pointless struggle. The creature's frantic flailing amounted to nothing against the overpowering force, a reminder of your dominance against your opponent. With a clamp, its fate was fixed, the bulge descending into your balls.
While you questioned how this could happen, the pleasure pushed it into the back of your mind. You sat with aching balls while basking in the gratifying fullness. Its struggles dissipated when it entered because semen drowned them out. Massaging your balls felt more satisfying, knowing their digestion will result in growth. Before long, the once-taut sphere softened and receded, a burst of cum marking the finale as you expelled the creature’s remnants onto the ground. Both the tattoo and pendant glowed, distributing the creature's essence to strengthen your form, a process you’re way aware of by now.<<nobr>>
<<if ($abilityTheft is true) and ($World2steal < 3)>><br><br>The pendant glows after the sacrifice. You can feel tingling in your nails where its power was redistributed ($World2steal/3).
<<set $World2steal += 1>><<elseif ($abilityTheft is true) and ($World2steal is 3)>><br><br>You can feel a rush of dopamine coursing through your veins after extracting the wolf's ability into your own.
<<set $World2steal += 1>><<set $bonus33counter += 1>><<set $Moveset.push ( { ID: 19.1, name: "Deadly Slash"} )>><</if>>
<<if $bonus33counter is 5>><br><br>//Achievement unlocked: Echoes of the Lesser//
<<set $bonus33counter += 1>><<set setup.achievements.echoeslesser = true>>
<<run localStorage.setItem("achievements", JSON.stringify(setup.achievements))>>
<</if>><</nobr>>
[[Fight again|World2]]
[[Return home|Home3]]
<<set $muscle to $muscle + ($baseM*$multiM*(0.25*$Voremulti))>>
<<set $height2 to $height2 + ($multiH*$baseH*(0.25*$Voremulti))>>
<<set $dick2 to $dick2 + ($baseD*$multiD*(0.25*$Voremulti))>>
<<set $balls2 to $balls2 + ($baseB*$multiB*(0.25*$Voremulti))>>The dead spider, despite its revolting appearance, looked more like food to nourish your growth. What better way to enjoy this food than to force it down your shaft? You pressed it against your slit, and the body began to sink. Its bulbous abdomen stretched the tight passage, sliding down the sensitive tube. Venom droplets riddled on its skin smeared the vascular lining and seeped into the surrounding tissue. You could feel the internal shift: your body readied itself to break it down, to make the most of its poison.
With a final suck, the spider’s legs were swallowed by your eager slit. That’s when it began—the venom sac ruptured mid-transit, flooding your genitals with a venomous cocktail. Your balls clenched, squirming with urgency as they forced a sudden eruption. Streams of semen shot outward in uneven bursts, staining the walls to cleanse the toxin. The sensation was blinding, your nerves dancing between agony and euphoria.
You collapsed, vision spinning as your lower body throbbed with overstimulation. Wave after wave of ejaculation drained you, a desperate bid to purge the venom while savoring the sensation. The poison scorched, but in its wake came a volatile mixture of pain laced with strange satisfaction. You lay there, soaked and trembling, not sure if you’d been punished or rewarded. But a smile crept across your lips anyway.
[[Fight again|World3]]
[[Return home|Home3]]
<<set $muscle to $muscle + ($baseM*$multiM*(0.25*$Voremulti))>>
<<set $height2 to $height2 + ($multiH*$baseH*(0.25*$Voremulti))>>
<<set $dick2 to $dick2 + ($baseD*$multiD*(0.25*$Voremulti))>>
<<set $balls2 to $balls2 + ($baseB*$multiB*(0.25*$Voremulti))>>After you dealt sufficient damage, you leaped and snatched one of the weakest mid-flight. Stripped of its aerial advantage, it became little more than a flapping plaything in your grasp. You lodged it into your dick and watched in glee as it struggled like a chained bird; its wings fluttering in panic as it slid deeper into your shaft. The thrill of exerting dominance surged through you; the power to dictate outcomes without your prey's say. This bat was the perfect example, thinking its power was enough to break free of its shackle without your permission.
Inside, its wingbeats were muffled by the tightening duct as space ran out. The bat’s energy dwindled, replaced by sluggish spasms before succumbing to your relentless corrosive seed. Your body welcomed the offering, breaking it down until nothing remained but silence. You gave your testicles a satisfied pat. No resistance, no response. Yet a subtle tingle traced your insides, echoing the prey’s nature. In due time, you’d notice the difference whenever trading blows with an opponent.<<nobr>>
<<if ($abilityTheft is true) and ($World3steal < 3)>><br><br>The pendant emits a radiant glow following the sacrifice, and an itching sensation spreads through your fangs as its power settles within you. Your lips thirst for blood, demanding the nutrients within ($World3steal/3).
<<set $World3steal += 1>><<elseif ($abilityTheft is true) and ($World3steal is 3)>><br><br>A surge of dopamine floods your system as you absorb the bat's ability, its power merging with your own.
<<set $World3steal += 1>><<set $bonus33counter += 1>><<set $vampirism to true>><</if>>
<<if $bonus33counter is 5>><br><br>//Achievement unlocked: Echoes of the Lesser//
<<set $bonus33counter += 1>><<set setup.achievements.echoeslesser = true>>
<<run localStorage.setItem("achievements", JSON.stringify(setup.achievements))>>
<</if>><</nobr>>
[[Fight again|World3]]
[[Return home|Home3]]
<<set $muscle to $muscle + ($baseM*$multiM*(0.25*$Voremulti))>>
<<set $height2 to $height2 + ($multiH*$baseH*(0.25*$Voremulti))>>
<<set $dick2 to $dick2 + ($baseD*$multiD*(0.25*$Voremulti))>>
<<set $balls2 to $balls2 + ($baseB*$multiB*(0.25*$Voremulti))>>I’ve seen someone dumb or crazy enough to eat rocks. Wait, what are you planning this time?! //Sigh//, I guess there’s no stopping your gluttony, Kai. The pile of stones resembled a string of anal beads, beckoning you for a try. Against all logic, inserting them was satisfying rather than uncomfortable, driving you to shovel more into your ravenous shaft. Were you truly that horny, which made any insertion pleasurable, or was the residual life force within the reason?
Rocks tumbled into the sticky chamber, chipped away in its inescapable depths. Living or not, they were no match for your hunger, siphoned to become a part of you. The strangest part wasn’t the act, but your body’s lack of protest, as if it accepted them like any organic material. No resistance nor pain, just a rhythmic churn and wet splurts. It was an obvious signal that the rocks had been transformed into nourishment despite their apparent lack of macromolecules.
And yet … something changed. Beneath the absurdity and pleasure, you felt sturdier, somehow, like the rocks had offered more than energy. Maybe the pendant had filtered the unnecessary parts and woven the remainder into your foundation. Your shaft throbbed with a subtle tension, as if armored to withstand higher pressures. You smirked, already craving the next strange delight in your culinary journey.
[[Fight again|World3]]
[[Return home|Home3]]
<<set $muscle to $muscle + ($baseM*$multiM*(0.25*$Voremulti))>>
<<set $height2 to $height2 + ($multiH*$baseH*(0.25*$Voremulti))>>
<<set $dick2 to $dick2 + ($baseD*$multiD*(0.25*$Voremulti))>>
<<set $balls2 to $balls2 + ($baseB*$multiB*(0.25*$Voremulti))>>The longer you stared at the lifeless bear, the higher your desire to fit it into your shaft even though it seemed to be impossible. However, the pendant demands a sacrifice and it will realize even the impossible to receive it.
You began at the tail, sucking it inside as if pulled by an unseen force. But as the meal broadened at its ass, things took an unexpected turn. Though far larger than your rod should allow, your gap kept on stretching and opening, disregarding the concept of limits. It lengthened with such ease that it made the session with Regin look small. There was no pain—only the overwhelming pleasure that drove the continuation of your feast.
Your dick devoured more and more, its body adapting to its grotesque extension in no time. When the creature's head disappeared, your urethra had bulged to an extreme size as if a train forced its way down. Your testicles greeted the packet with a violent slosh, swelling to a size you’ve never experienced. The sheer weight of it left you immobilized, forcing a giant load out to help lighten the burden. Once again, the world surprised you with something you would never have expected; having another part bloated to a degree, other than your gut. What better way to drift into sleep than ejaculating, leaving the slow work of digestion to take its course?
[[Fight again|World2]]
[[Return home|Home3]]
<<set $muscle to $muscle + ($baseM*$multiM*(0.25*$Voremulti)>>
<<set $height2 to $height2 + ($multiH*$baseH*(0.25*$Voremulti)>>
<<set $dick2 to $dick2 + ($baseD*$multiD*(0.25*$Voremulti)>>
<<set $balls2 to $balls2 + ($baseB*$multiB*(0.25*$Voremulti)>>You downed the spirit seeker in a jiffy. Instantly, cyan spherical flames appeared in your vision, flickering despite the absence of wind. You tried to grab them, but they were intangible, simply figments of your imagination. The trails drifted into the corners of the forest, urging you to follow the mysterious path. What lay at the end of it was a dead end, with trees blocking your way. But before you dismissed it as a drab joke, a raspy sound emerged, <span style="color:#61ffff">"Wait, don’t go …"</span>
The fur on your body stood erect at the sound. However, you had a hunch about where the sound came from. You reinspected the last flame trail when it reacted again. <span style="color:#61ffff">"Ahhh, the warmth of someone elssse. I have been drifting in and out until I lost track of how long I have been doing it."</span>
"I thought it was a ghost. Lucky me. Could you be a spirit of this forest?"
<span style="color:#61ffff">"Yessss, you could say so. Every wisssp you see drifting in the air was once an inhabitant of this forest. Perhaps their attachment to this place left them chained as a wisssp instead of floating away."</span>
"Was? What happened before, then?"
<span style="color:#61ffff">"Well, it was a long time ago, and my memory has been deteriorating, so I won’t remember detailsss. It started as a forest like any other; birds were singing, flowers were blooming, and we were minding our sssurvival. Out of the blue, there was a rumbling which I ignored. The change was gradual; I didn’t notice it at firssst, but my prey began to fight back, challenging me even though I held a higher position in the food chain. Then again, I also retaliated against my predators. It was as if their size no longer posssed a fear factor. Another thing I gained was consciousness, allowing me to speak to you like thisss. In retrospect, the growth wave might not have happened to everyone, seeing how these mutated animals couldn’t utter a single word."
"The sudden change left me curious, so I investigated the cause of whatever was happening. I saw it from a vantage point with my own eyes: a group of fairies was challenging and battling each other. While I didn’t know what it was for at the start, it soon became clear that they were competing for the biggest. When their numbers decreased, another spurt reinitiated competition, whittling down our population. Perhaps it was naïve for me to think this was a blessing because I could overthrow my predators when it instead nurtured the forest into a wasteland where you either grew or outgrew. Unfortunately, I was one of the latter, unable to adapt to the exponential change. Yet, my soul didn’t escape this place, allowing me to witness the contest’s winner: a titanic fairy glowing a warm yellow. My memory is blurry after that point. As you can see, overgrown mutants roam the lands because of the vicious cycle I mentioned."</span>
"That’s a shame that you lost your home. May you find peace in the future."
<span style="color:#61ffff">"Yesss, thank you, adventurer, for listening to my story. May you find what you yearned for as well—,"</span> it said as it died down. The faint fluorescence flickered, a farewell for you who listened.<<nobr>>
<<if $World2Lore is not true>>
<<set $bonus34counter += 1>><<set $World2Lore to true>><</if>>
<<if $bonus34counter is 6>><br><br>//Achievement unlocked: Memories of the World//
<<set $bonus34counter += 1>><<set setup.achievements.memories = true>>
<<run localStorage.setItem("achievements", JSON.stringify(setup.achievements))>>
<</if>><</nobr>>
[[Return home|World2]]<span style="color:#ef9e65">"Basically, do you remember the material drops you received after fighting an enemy? They are your main components for brewing potions. Combine them according to the recipe book I gave you earlier and experience their effects by downing them or using them during fights. Since it’s an old document, some pages are smudged or indecipherable. In that case, you will need time to adjust to its language to unlock its recipe."</span>
"After riffling through the pages, I found a lot of recipes I could brew with my current ingredients, which confused me. Any recommendations as to which potion I should make first?"</span>
<span style="color:#ef9e65">"Hmmm, I think you should focus on potions that align with whatever preference you have. For example, if you love having extreme-sized genitalia, why not try those recipes out first and then work on what’s remaining next? However, it usually takes time to see results. If you want a more immediate option, drinking something during battle to counter your opponent’s strength is a plausible strategy. Picking a concoction that could heal wounds is also never a bad idea.</span>
"Got it, thanks for always helping me, Zarkonn."
<span style="color:#ef9e65">"Hey, I did tell you to ask me if you encountered troubles.</span>
[[Go back|Zarkonn]]"Hey Zarkonn, something has been bugging my mind lately. I keep having this dream where I see shining stars and can allocate them to different parts of my body. Any idea what it might mean?"
<span style="color:#ef9e65">"Of course! I think it’s a manifestation of the system we embedded in your bracelet, serving as a tracker and a growth booster. Have you ever felt refreshed after winning a battle?"</span> You nodded. <span style="color:#ef9e65">"That’s your opponent's life energy leaking into the air, which you then absorb through your bracelet. In layman's terms, it’s called essence. Collect enough of it, and you can convert it into usable fragments that your body can process, like the "stars" you mentioned."</span>
"Ahh, that makes a lot of sense. No wonder I felt stronger in the morning whenever those images appeared. That got me thinking, how should I allocate these stars?"
<span style="color:#ef9e65">"I'm not one to dictate your future, so try experimenting and have fun. But if I were to give a suggestion, I’d say focus on a particular stat first. Then, invest in a secondary stat to round yourself out, go all in, or don't do any of that and go hardcore like I am!"</span>
"Helpful as always. Thanks, Zarkonn."
[[Go back|Zarkonn]]You gave the beacon's draught a shake, emitting light like a glowstick. With this illumination, even the corners became visible. You checked each chamber, which were fruitless until you reached the throne room. A silhouette didn't reflect the light; it was black and spherical from afar, but the closer you got, the more you recognized what it was. It was a watch, an identical model to what you're wearing, no doubt about it. Well, that explained his hyper size. Time to check what's inside.
<div style="background-color:#a9e1f8"><span style="color:black">Name: Trute
Height: <<if $unit is 0>>90 m<<else>>300 feet<</if>> (370 points)
Muscle definition: Hulkish (500 points)
Dick length: <<if $unit is 0>>110 m<<else>>370 feet<</if>> (585 points)
Balls size: <<if $unit is 0>>35 m<<else>>120 feet<</if>> (360 points)</span></div>
"So his name was Trute … not that he remembered it anymore. Are there some logs …? There it is."
<div style="background-color:#a9e1f8"><span style="color:black">Log 1:
"I don’t know how long I’ve been down here. I thought I’d find treasure, glory, something worth the risk. Instead, I’m stuck in this winding dungeon with minimal lighting, which makes exploring difficult. I think I can survive a few more days, but I don't know how long I‘ll last. Surely, someone will come looking for me. They have to. I just need to keep my head together."
Log 9:
"Time feels ... wrong. I thought I slept, but the light didn't change. Is it even day or night? I can’t tell. I don’t want to sound insane, but the walls, it’s like my mind was playing tricks on me. The echoes in this place don’t sound like me anymore. I scratched marks on the wall to count the days, but the stones kept shifting. Am I counting the same mark over and over? I don’t know either. My only company is myself. It's the only resort I have in this confinement.
Log 23:
Hahaha, marking days? What are days? What’s the point? Uhhh, I'm hungry again. My cock is hungry too, but it has to wait. Hmm, bats might be a good lunch. Good lunch like every other day.
…
Auhhh, more white cum, always so good. But this is not enough, I need more, I need another cock. I’ve been alone for a long time, but I’m not lonely. The dungeon is alive. The dungeon whispers to me. The dungeon wants me. I want the dungeon too. I love the dungeon. I'll spread my love into the dungeon. Hahaha …</span></div>
That marked the end of the logs. You sacked the watch for safekeeping before the potion's light disappeared. You empathized with his condition, although this might be a second chance that life gave him.<<nobr>>
<<if $World3Lore is not true>>
<<set $bonus34counter += 1>><<set $World3Lore to true>><</if>>
<<if $bonus34counter is 6>><br><br>//Achievement unlocked: Memories of the World//
<<set $bonus34counter += 1>><<set setup.achievements.memories = true>>
<<run localStorage.setItem("achievements", JSON.stringify(setup.achievements))>>
<</if>><</nobr>>
[[Return home|World3]]"Zarkonn! Wanna try a potion I brewed the other day?"
<span style="color:#ef9e65">"It looked nice, I'll give you that. I'm more concerned about its safety, though. (Stomach cramps were the bane of my existence when I dabbled with them)."</span>
"It worked fine for me, I can assure you that. Come on, it won't be that bad."
<span style="color:#ef9e65">"Even then, it'll probably be some type of energy drink. I can go rounds without them anyway, so I'm good."</span>
"//Sigh//, your loss then."
[[Go back|Zarkonn]]"Hey, Drash, I got something for you."
<span style="color:gray">"What is it? It better be good."</span>
"Tadaa, do you know what a potion is?" You handed him a vial swirling with blueish liquid.
<span style="color:gray">"Hmm, I haven't had these before. What does it do?"</span>
"For me, it increased my growth rate. I don't know if it'll be the same for you, though."
<span style="color:gray">"Let's test that theory out,"</span> he said, drinking it in a slurp. After licking his lips, he said,<span style="color:gray">"It was fresh like a smoothie. I didn't sense the growth as you said, but it does rejuvenate my energy. I feel I can go for another round outside now!"</span>
"What a shame, at least it was still useful."
[[Go back|Drash2]]After returning to your room, you realized feather fragments clung to your back fur and paw. You gathered them into a tidy little tub and contemplated what to do with them. Instead of throwing them away, why not combine them into a drinkable potion? You've always wanted to experiment with a mixture not found in the recipe books.
First, you grind them into a fine powder. Next, you dispersed it into a flask and shook it well to combine the mixture. You observed an unstable result due to phase separation. To remedy this, you added components correlated with elements, such as the heart of the golem and a leaf from the forest. Surprisingly, it worked! The mixture stabilized, forming a certified potion ready for consumption. The scent wafted in the room, a reminder of the pheromones Drash exuded. Perhaps you should gift this to him.
You knocked on his door. No response. Even after several bangs, it remained shut. Now that you think about it, he did mention that whenever he didn't answer, he would be out exploring. Maybe you should check the floating archipelago, as it was the most likely place for him to be.
[[Check out the floating archipelago|Ddragon2]]It’s a good thing you remembered how to access this place. Otherwise, the wormhole would have left you stranded in a separate dimension. Now, where was that grey dragonling, ah! "Drash!" you waved, and he noticed your visit.
<span style="color:gray">"Kai! How have you been?"</span> He shook your hand.
"Great, of course! I've probably tripled my starting height, and it doesn't seem to stop anytime soon! You look somewhat bigger yourself."
<span style="color:gray">"//Sigh//, it's true but … it should've been more, you know? Something about this place seemed to call upon me, so I'm unwilling to abandon this place just yet."</span>
"I understand how it is. Tell you what, I might have a solution to your problem. That's why I came; it was to deliver this," you handed a flask filled with brown liquid. "Mind you, this potion was unlisted since I made it myself, so I can't guarantee it will work out well."
<span style="color:gray">"That's very nice of you, Kai. How can I deny a friend's gift when I'm in need?"</span> He took the flask and then smelled it. <span style="color:gray">"Huh. It … smelled a lot like my musk, as if tailor-made for me. That decides it! Time to check out what it'll do,"</span> downing it like a glass of water.
[[Watch the results|Ddragon3]]<<set $inventoryPotions.push (
{ID: 1, name: "Potion of Ascendance", effect: <<set $baseH += 5>>};
{ID: 2, name: "Potion of Giant's Might", effect: <<set $baseM += 5>>};
{ID: 3, name: "Potion of Virility", effect: <<set $baseD += 5>>};
{ID: 4, name: "Potion of Vitality", effect: <<set $baseB += 5>>};
{ID: 5, name: "Vitalis Brew", effect: <<set ($maxHP to $maxHP + 0.2*$maxHP) and ($maxSE to $maxSE + 0.2*$maxSE) >>};
{ID: 6, name: "Aegis Brew", effect: <<set ($HPresist += 0.05) and ($SEresist += 0.05)>>};
{ID: 7, name: "Fury Tincture", effect: <<set $HPmulti += 0.1>>};
{ID: 8, name: "Lascivious Tincture", effect: <<set $SEmulti += 0.1>>};
{ID: 9, name: "Tonic of Mending", effect: <<set $currentHP += 0.2*$maxHP>><<set $currentSE += 0.2*$maxSE>>};
{ID: 10, name: "Tonic of Renewal", effect: <<set $currentHP += 0.5*$maxHP>><<set $currentSE += 0.5*$maxSE>>};
{ID: 11, name: "Beacon’s Glow", effect: lore};
{ID: 12, name: "Spirit Seeker", effect: lore};
{ID: 13, name: "Life Tracer", effect: lore};
{ID: 14, name: "Colossus Serum", effect: <<set $multiH += 1.5>>};
{ID: 15, name: "Titan’s Essence", effect: <<set $multiM += 1.5>>};
{ID: 16, name: "Primordial Endowment", effect: <<set $multiD += 1.5>>};
{ID: 17, name: "Progenitor’s Gift", effect: <<set $multiB += 1.5>>};
{ID: 18, name: "Evergrowth", effect: <<set $passiveH += 0.02>><<set $passiveM += 0.02>><<set $passiveD += 0.02>><<set $passiveD += 0.02>>};
{ID: 19, name: "Elixir of Enlightenment", effect: <<set $XPmulti += 0.2>>};
{ID: 20, name: "Bonding Elixir", effect: <<set $AdetharXPmulti += 0.5>>};
Unused maybe, tergantung bisa diimplementasi atau ga
• Phoenix Elixir Electric Feather + Stalwart Wool
The elixir glowed orange, its liquid dense and shimmering with ethereal light. The flavor was otherworldly—sweet yet sharp, fresh yet tasty—leaving a rejuvenating sensation that felt as if time itself had turned back.
<<if ($golemheart > 0) and ($wolfclaws > 0)>><br>
<<link "Create Vitalis Brew""Alchemy2">>
<<set $golemheart -= 1>><<set $wolfclaws -= 1>><<set $potionsDesc to 5>><</link>><</if>>
<<if $potionsDesc is 5>>
A fiery, maroon tincture bubbled with a subtle heat, its aroma carrying hints of molten earth and charred wood. The taste burned like a sip of liquor, surging through your veins and fueling your muscles with unrelenting power.<br><br>
[[Go back|Alchemy]]<<if $inventoryPotions.some(_ => _.name === "Vitalis Brew ($Vitalis)")>><<set $Vitalis += 1>><<else>><<set $Vitalis += 1>><<set $inventoryPotions.push(name: "Vitalis Brew ($Vitalis)", effect: <<set ($maxHP to $maxHP + 0.2*$maxHP) and ($maxSE to $maxSE + 0.2*$maxSE) >>)>><</if>><</if>><<nobr>>
<<if $selectedPotion is 6>><<set $HPResist += 0.05*$Potionsmulti>><<set $SEResist += 0.05*$Potionsmulti>><</if>>
<<if $selectedPotion is 7>><<set $HPmulti += 0.1*$Potionsmulti>><</if>>
<<if $selectedPotion is 8>><<set $SEmulti += 0.1*$Potionsmulti>><</if>>
<<if $selectedPotion is 9>>
<<set $currentHP += 0.2*$maxHP*$Potionsmulti>><<set $currentSE += 0.2*$maxSE*$Potionsmulti>>
<<if $currentHP > $maxHP>><<set $currentHP to $maxHP>><</if>>
<<if $currentSE > $maxSE>><<set $currentSE to $maxSE>><</if>>
<</if>>
<<if $selectedPotion is 10>>
<<set $currentHP += 0.5*$maxHP*$Potionsmulti>><<set $currentSE += 0.5*$maxSE*$Potionsmulti>>
<<if $currentHP > $maxHP>><<set $currentHP to $maxHP>><</if>>
<<if $currentSE > $maxSE>><<set $currentSE to $maxSE>><</if>>
<</if>><</nobr>>
<<nobr>>
<<if $selectedPotion is 6>><<set $HPResist -= 0.05*$Potionsmulti>><<set $SEResist -= 0.05*$Potionsmulti>><</if>>
<<if $selectedPotion is 7>><<set $HPmulti -= 0.1*$Potionsmulti>><</if>>
<<if $selectedPotion is 8>><<set $SEmulti -= 0.1*$Potionsmulti>><</if>><</nobr>>
@@#options;
<<nobr>>
<<link "Accept">>
<<replace "#options">>
<span style="color:#ea00ff">"Thank you, thank you, teacher, I mean master. I'll have sex, I mean, train with you every day! Until, until I can be like you! Until I can be stronger than you, hehehe!"</span> Let's hope you won't regret this decision. One misstep will be all it took for him to overwhelm you, seeing how potent his ability was.<br><br>
[[Return home|W3E4mentor]]
<</replace>><</link>><br>
<<link "Decline">>
<<replace "#options">>
"You lost to me and dared to request something? Who do you think you are? You should know your place."<br><br>
<span style="color:#ea00ff">"Then, then let me be a part of you, let me be useful to you! However you see fit!"</span><br><br>
[[Swallow him|W3E4vore]]
[[Be his master instead|W3E4mentor]]
<</replace>><</link>><br></nobr>>
@@\<<if $World4 is 0>><<include [[W4E1prelude]]>>
<<elseif $World4Boss is true>>The mountain's zenith was a serene escape: the clear skies and gentle breeze were perfect for relaxation. Battle marks were scattered on the ground, a reminder of your progress. Whether the next Guardian will appear, their resistance would falter against your domineering power.
<<nobr>>
<<if $SpiritS > 0>><br>[[Use Spirit Seeker|W4Lore]]<<set $SpiritS -= 1>><</if>>
<<if ($eagleVore) is not true and ($eagleGift is not true)>><br>[[Approach a faint light on the edge|W4gift]]<</if>><</nobr>>
<<if ($currentHP <= 0) or ($currentSE <= 0)>>You are too weak to fight another battle.<<else>>[[Fight Electric Harpies|W4E1fight]]
[[Fight Wind Amphiptere|W4E2fight]]
[[Fight Terrestrial Mountain Ram|W4E3fight]]<</if>>
[[Return home|Explore3]]
<<elseif $World4 > 0>>Towering mountains reigned, and it’s easy to discern for the second time which one you selected. You began your ascent with steady breaths and unwavering resolve, fighting the environment and gravity’s pull. The thinning air strained your lungs, while an icy wind wrapped around you, whispering the mountain’s challenge. Yet turning back was never an option—only the summit lay ahead.
<<nobr>><<if ($currentHP <= 0) or ($currentSE <= 0)>>You are too weak to fight another battle.<<else>>
<<if ($World4 >= 1) and ($W4E1meet is true)>>[[Fight Electric Harpies|W4E1fight]]<</if>>
<<if ($World4 >= 3) and ($W4E2meet is true)>><br>[[Fight Wind Amphiptere|W4E2fight]]<</if>>
<<if ($World4 >= 5) and ($W4E3meet is true)>><br>[[Fight Terrestrial Mountain Ram|W4E3fight]]<</if>>
<<if $W4E4meet is true>><br>[[Fight Warlock Eagle|W4E4fight]]<</if>>
<<if ($World4 >= 2) and ($W4E2meet is not true)>><br><br>[[Explore|W4E2story]]
<<elseif ($World4 >= 4) and ($W4E3meet is not true)>><br><br>[[Explore|W4E3story]]
<<elseif ($World4 >= 6) and ($W4E4meet is not true)>><br><br>[[Explore|W4E4story]]<</if>><</if>><</nobr>>
[[Return home|Explore3]]<</if>>The landscape shifted from a calming town to a vast wilderness dotted with mountains. Out of hundreds, a peak caught your eye: a giant where clouds shrouded its apex. With a determined step, you climbed with a manageable stomach. Ascending the rocky path presented new challenges: jagged cliffs, steep slopes, and narrow trails, all of which dared halt your progress. Even though they pose little danger, it would be a waste to retrace your climb. The air grew thinner with increasing altitude, opposite to the cool breeze.
As the trek plateaued, the unrelenting environment prohibited resting: birdlike creatures spawned from beyond the horizon. Crackling sounds sliced through the air alongside their flaps, accompanied by faint lightning chains. Their forms were graceful and fearsome, a fusion of human beauty and avian ferocity. Bird characteristics dominate up to their shoulders and hips, while their counterpart takes up the rest. Coloring them was crimson-brown feathers. Another prominent color was ochre, which was painted on their footpads and eyes. Talons glinted like steel, ready to wreak havoc on unsuspecting prey. Amplifying their strength was the lean build, a subtle callback to when you started. They circled overhead, ready to pounce on the intruder who set foot on the harpies' territory.
"Gahh, what an annoying fly. First was bats and now this, guess I have no choice but to subdue them again," you thought.
[[Fight|W4E1fight]]
<<set $W4E1MHP1 to 1500>>
<<set $W4E1MSE1 to 1500>>
<<set $W4E1CHP1 to $W4E1MHP1>>
<<set $W4E1CSE1 to $W4E1MSE1>>
<<set $W4E1MHP2 to 1500>>
<<set $W4E1MSE2 to 1500>>
<<set $W4E1CHP2 to $W4E1MHP2>>
<<set $W4E1CSE2 to $W4E1MSE2>>
<<set $enemyHPRes to 0.7>>
<<set $enemySERes to 0.7>>
<<set $W4E1damage1 to ((1-$HPResist)*300).toFixed(0)>>
<<set $W4E1damage11 to ((1-$HPResist)*300*0.3).toFixed(0)>>
<<set $W4E1damage2 to ((1-$SEResist)*250).toFixed(0)>>
<<set $W4E1damage22 to ((1-$SEResist)*250*0.3).toFixed(0)>>
<<set $W4E1damage3 to ((1-$HPResist)*250).toFixed(0)>>
<<set $W4E1damage33 to ((1-$HPResist)*250*0.3).toFixed(0)>>
<<set $W4E1moves = [
{ ID: 1, damage: 300 , name: "lightning talons", probability: 0.45, description: "Its feathers hummed with a static charge and a teasing brush of its wingtips sent tingling currents coursing through your skin, making your body twitch as it dealt <span style='color:green'>$W4E1damage1</span> and <span style='color:pink'>$W4E1damage11</span> damage."},
{ ID: 2, damage: 250, name: "static caress", probability: 0.35, description: "Its feathers hummed with a static charge and a teasing brush of its wingtips sent tingling currents coursing through your skin, making your body twitch as it dealt <span style='color:pink'>$W4E1damage2</span> and <span style='color:green'>$W4E1damage22</span> damage."},
{ ID: 3, damage: 250, name: "thunderclap dive", probability: 0.2, description: "The harpy shrieked and shot down like a bolt of lightning. Sparks crackled around your body as the impact rattled your bones for <span style='color:green'>$W4E1damage3</span> and <span style='color:pink'>$W4E1damage33</span> damage, ready to strike twice in rapid succession."},
]>>
<<set $inventory.push ("Electric Feathers ($efeathers)")>>
<<set $efeathers to 0>>
<<set $W4E1meet to not true>>
<<set $W4E2meet to not true>>
<<set $W4E3meet to not true>>
<<set $W4E4meet to not true>><<if (($W4E1CHP1 <= 0) or ($W4E1CSE1 <= 0)) and (($W4E1CHP2 <= 0) or ($W4E1CSE2 <= 0))>> Enemies defeated. You win the battle!
[[Next|W4E1end]]<<set $result to 1>>
<<elseif $currentHP<= 0>>Your HP has reached 0. You lose the battle!
[[Next|W4E1end]]<<set $result to 3>>
<<elseif $currentSE <= 0>>Your SE has reached 0. You lose the battle!
[[Next|W4E1end]]<<set $result to 4>><<else>>
<h2>Enemy: Electric Harpy 1</h2>
Hit Points: <<- $W4E1CHP1.toFixed(0)>>/$W4E1MHP1
<<set _percentage1 to ($W4E1CHP1/$W4E1MHP1 * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage1"></div></div>
Sexual Endurance: <<- $W4E1CSE1.toFixed(0)>>/$W4E1MSE1
<<set _percentage2 to ($W4E1CSE1/$W4E1MSE1 * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage2"></div></div>
<h2>Enemy: Electric Harpy 2</h2>
Hit Points: <<- $W4E1CHP2.toFixed(0)>>/$W4E1MHP2
<<set _percentage1 to ($W4E1CHP2/$W4E1MHP2 * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage1"></div></div>
Sexual Endurance: <<- $W4E1CSE2.toFixed(0)>>/$W4E1MSE2
<<set _percentage2 to ($W4E1CSE2/$W4E1MSE2 * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage2"></div></div>
<h2>Your status:</h2>
Hit points: <<- $currentHP.toFixed(0)>>/<<- $maxHP.toFixed(0)>>
<<set _percentage3 to ($currentHP/$maxHP * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage3"></div></div>
Sexual Endurance: <<- $currentSE.toFixed(0)>>/<<- $maxSE.toFixed(0)>>
<<set _percentage4 to ($currentSE/$maxSE * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage4"></div></div>
[[Use Predator's Eyes|W4E1info]]
<<link "Skip turn""W4E1next">><<set $selectedMove to 0>><</link>>
<<for _i = 0; _i < $Moveset.length; _i++>>
<<capture $Moveset[_i].ID>><<linkappend $Moveset[_i].name>>
Select a target:
<<link "Electric Harpy 1""W4E1next">><<set $targetHP to $W4E1CHP1>><<set $targetSE to $W4E1CSE1>><<set $target to 1>><</link>>
<<link "Electric Harpy 2""W4E1next">><<set $targetHP to $W4E1CHP2>><<set $targetSE to $W4E1CSE2>><<set $target to 2>><</link>>
<<set $selectedMove= $Moveset[_i].ID>><</linkappend>><</capture>>
<</for>>
<<nobr>><<if $RitualMove is not true>><<for _i = 0; _i < $MovesetR.length; _i++>>
<<capture $MovesetR[_i].ID>><<link $MovesetR[_i].name "W4E1next">>
Select a target:
<<link "Electric Harpy 1""W4E1next">><<set $targetHP to $W4E1CHP1>><<set $targetSE to $W4E1CSE1>><<set $target to 1>><</link>>
<<link "Electric Harpy 2""W4E1next">><<set $targetHP to $W4E1CHP2>><<set $targetSE to $W4E1CSE2>><<set $target to 2>><</link>>
<<set $selectedMove= $MovesetR[_i].ID>>
<</link>><</capture>><br><</for>><</if>>
<<if ($PotionUse is 0)>><br>Potions available:<br>
<<for _i = 0; _i < $inventoryPotions.length; _i++>>
<<capture $inventoryPotions[_i].ID>><<link $inventoryPotions[_i].name "W4E1fight">>
<<set $selectedPotion = $inventoryPotions[_i].ID>><<include [[PotionsLogic]]>><<set $PotionUse to 1>>
<</link>><</capture>><br>
<</for>><</if>><</nobr>>
<<link "Surrender""W4E1end">><<set $result to 3>><</link>><</if>>
<<if $Bloodritual is true>>
<<set $W4E1damage1 to ((1-$HPResist)*300*$debuffRitualHP).toFixed(0)>>
<<set $W4E1damage2 to ((1-$SEResist)*250*$debuffRitualSE).toFixed(0)>>
<<set $W4E1damage3 to ((1-$HPResist)*250*$debuffRitualHP).toFixed(0)>>
<<else>>
<<set $W4E1damage1 to ((1-$HPResist)*300).toFixed(0)>>
<<set $W4E1damage2 to ((1-$SEResist)*250).toFixed(0)>>
<<set $W4E1damage3 to ((1-$HPResist)*250).toFixed(0)>><</if>><<if ($result is 1) or ($result is 2)>>Despite none of your attacks being clean hits, each strike chipped away at their strength. Sparks crackled in the air as the harpies screeched in frustration, their wings faltering under the accumulated damage. One by one, they began to retreat into the stormy skies. Victory was yours as the lingering static on your skin dissipated. Time to seize the moment.
//Gained <<- 300*$XPmulti>> essence points.//<<set $currentXP to $currentXP + (300*$XPmulti)>>
Essence points until next level: <<- $currentXP.toFixed(0)>> / <<- $XPreq.toFixed(0)>><<nobr>>
<<if $potionsdrops is true>><<set _randomValue = Math.random()>>
<<if _randomValue <= 0.75>><br>Gained electric feathers!<<set $efeathers += 1>><</if>><</if>>
<br>Gained electric feathers!<br><br>
[[Consume one of the harpy|W4E1vore]]
<<if $voreup is true>><br>[[Consume one of the harpy with your rod|W4E1vore2]]<</if>><</nobr>>
[[Fight again|World4]]
[[Return home|Home3]]
<<set $World4 to $World4 + 1>><<set $debuff -= 1>>
<<set $W4E1meet to true>><<set $efeathers += 1>>
<<set $Willgrow to true>><<elseif ($result is 3) or ($result is 4)>>Panicked, you teleported out of there, leaving your opponent confused on where you went. "Ouch," you touched your skin, bruises were everywhere.
//Received "wounded" debuff.//
//Gained <<- 100*$XPmulti>> essence points.//<<set $currentXP to $currentXP + (100*$XPmulti)>>
Essence points until next level: <<- $currentXP.toFixed(0)>> / <<- $XPreq.toFixed(0)>>
[[Return home|Home3]]
<<set $World4 to $World4 + 1>>
<<set $debuff to 2>>
<<set $W4E1meet to true>>
<<set $Willgrow to true>><</if>>
<<set $W4E1CHP1 to $W4E1MHP1>>
<<set $W4E1CSE1 to $W4E1MSE1>>
<<set $W4E1CHP2 to $W4E1MHP2>>
<<set $W4E1CSE2 to $W4E1MSE2>>
<<set $targetHP to null>>
<<set $targetSE to null>>
<<set $PotionUse to 0>>
<<include [[PotionsRevert]]>>
<<set $selectedPotion to 0>>
<<set $RitualMove to not true>>
<<set $StatInitialize to not true>>You evaluate their individual abilites:
HP damage: 300
SE damage: 250
HP resistance: 30%
SE resistance: 30%
Ability:
Thunderclap Dive <<if $W4E1meet is true>>(A lightning fast attack that allowed them to strike for a second time.)<</if>>
Shock Arc <<if $W4E1meet is true>>(Each attack damaged either physical or sexual endurance as a main damage, while 30% of it is dealt to the other one.)<</if>>
<<nobr>>
<<set _validTargets = []>>
<<if $W4E1CHP1 > 0 and $W4E1CSE1 > 0>><<set _validTargets.push(1)>><</if>>
<<if $W4E1CHP2 > 0 and $W4E1CSE2 > 0>><<set _validTargets.push(2)>><</if>>
<<set _targetA = _validTargets[random(0, _validTargets.length - 1)]>>
<<if _targetA is 1>>
<<set $targetHP = $W4E1CHP1>>
<<set $targetSE = $W4E1CSE1>>
<<elseif _targetA is 2>>
<<set $targetHP = $W4E1CHP2>>
<<set $targetSE = $W4E1CSE2>>
<</if>>
<<include [[AdetharLogic]]>><br><br>
<<if _targetA is 1>>
<<set $W4E1CHP1 = $targetHP>>
<<set $W4E1CSE1 = $targetSE>>
<<elseif _targetA is 2>>
<<set $W4E1CHP2 = $targetHP>>
<<set $W4E1CSE2 = $targetSE>>
<</if>>
<<if ($W4E1CHP1 > 0) and ($W4E1CSE1 > 0)>>
<<set $extraAttack1 to 1>>
<<set _attackCount1 to 0>>
<<set _maxAttacks1 to 3>>
<<for ($extraAttack1 > 0) and (_attackCount1 < _maxAttacks1)>>
<<set _randomValue = random(0, 1)>>
<<set _cumulative = 0>>
<<for _move range $W4E1moves>>
<<set _cumulative += _move.probability>>
<<if _randomValue <= _cumulative>>
<<print _move.description>>
<<if _move.ID is 1>><<set $currentHP -= $W4E1damage1>><<set $currentSE -= 0.3*$W4E1damage1>>
<<elseif _move.ID is 2>><<set $currentHP -= 0.3*$W4E1damage2>><<set $currentSE -= $W4E1damage2>>
<<elseif _move.ID is 3>><<set $currentHP -= $W4E1damage3>><<set $currentSE -= 0.3*$W4E1damage3>><<set $extraAttack1 += 1>><</if>>
<<break>>
<</if>>
<</for>><br><br>
<<set $extraAttack1 -= 1>><<set _attackCount1 += 1>>
<</for>>
<</if>>
<<if ($W4E1CHP2 > 0) and ($W4E1CSE2 > 0)>>
<<set $extraAttack2 to 1>>
<<set _attackCount2 to 0>>
<<set _maxAttacks2 to 3>>
<<for ($extraAttack2 > 0) and (_attackCount2 < _maxAttacks2)>>
<<set _randomValue2 = random(0, 1)>>
<<set _cumulative2 = 0>>
<<for _move range $W4E1moves>>
<<set _cumulative2 += _move.probability>>
<<if _randomValue2 <= _cumulative2>>
<<print _move.description>>
<<if _move.ID is 1>><<set $currentHP -= $W4E1damage1>><<set $currentSE -= 0.3*$W4E1damage1>><<elseif _move.ID is 2>><<set $currentHP -= 0.3*$W4E1damage2>><<set $currentSE -= $W4E1damage2>><<elseif _move.ID is 3>><<set $currentHP -= $W4E1damage3>><<set $currentSE -= 0.3*$W4E1damage3>><<set $extraAttack2 += 1>><</if>>
<<break>>
<</if>>
<</for>><br><br>
<<set $extraAttack2 -= 1>><<set _attackCount2 += 1>>
<</for>>
<</if>>
[[Return|W4E1fight]]<</nobr>><<nobr>><<if $StatInitialize is not true>><<set $enemyHPRes to 0.7>><<set $enemySERes to 0.7>><<set $StatInitialize to true>><</if>>
<<include [[MovesetLogic]]>><br><br>
<<if $target is 1>>
<<set $W4E1CHP1 to $targetHP>>
<<set $W4E1CSE1 to $targetSE>>
<<elseif $target is 2>>
<<set $W4E1CHP2 to $targetHP>>
<<set $W4E1CSE2 to $targetSE>><</if>>
<<set _validTargets = []>>
<<if $W4E1CHP1 > 0 and $W4E1CSE1 > 0>><<set _validTargets.push(1)>><</if>>
<<if $W4E1CHP2 > 0 and $W4E1CSE2 > 0>><<set _validTargets.push(2)>><</if>>
<<set _targetA = _validTargets[random(0, _validTargets.length - 1)]>>
<<if _targetA is 1>>
<<set $targetHP = $W4E1CHP1>>
<<set $targetSE = $W4E1CSE1>>
<<elseif _targetA is 2>>
<<set $targetHP = $W4E1CHP2>>
<<set $targetSE = $W4E1CSE2>>
<</if>>
<<include [[AdetharLogic]]>><br><br>
<<if _targetA is 1>>
<<set $W4E1CHP1 = $targetHP>>
<<set $W4E1CSE1 = $targetSE>>
<<elseif _targetA is 2>>
<<set $W4E1CHP2 = $targetHP>>
<<set $W4E1CSE2 = $targetSE>>
<</if>>
<<if ($W4E1CHP1 > 0) and ($W4E1CSE1 > 0)>>
<<set $extraAttack1 to 1>>
<<set _attackCount1 to 0>>
<<set _maxAttacks1 to 3>>
<<for ($extraAttack1 > 0) and (_attackCount1 < _maxAttacks1)>>
<<set _randomValue = random(0, 1)>>
<<set _cumulative = 0>>
<<for _move range $W4E1moves>>
<<set _cumulative += _move.probability>>
<<if _randomValue <= _cumulative>>
<<print _move.description>>
<<if _move.ID is 1>><<set $currentHP -= $W4E1damage1>><<set $currentSE -= 0.3*$W4E1damage1>>
<<elseif _move.ID is 2>><<set $currentHP -= 0.3*$W4E1damage2>><<set $currentSE -= $W4E1damage2>>
<<elseif _move.ID is 3>><<set $currentHP -= $W4E1damage3>><<set $currentSE -= 0.3*$W4E1damage3>><<set $extraAttack1 += 1>><</if>>
<<break>>
<</if>>
<</for>><br><br>
<<set $extraAttack1 -= 1>><<set _attackCount1 += 1>>
<</for>>
<</if>>
<<if ($W4E1CHP2 > 0) and ($W4E1CSE2 > 0)>>
<<set $extraAttack2 to 1>>
<<set _attackCount2 to 0>>
<<set _maxAttacks2 to 3>>
<<for ($extraAttack2 > 0) and (_attackCount2 < _maxAttacks2)>>
<<set _randomValue2 = random(0, 1)>>
<<set _cumulative2 = 0>>
<<for _move range $W4E1moves>>
<<set _cumulative2 += _move.probability>>
<<if _randomValue2 <= _cumulative2>>
<<print _move.description>>
<<if _move.ID is 1>><<set $currentHP -= $W4E1damage1>><<set $currentSE -= 0.3*$W4E1damage1>><<elseif _move.ID is 2>><<set $currentHP -= 0.3*$W4E1damage2>><<set $currentSE -= $W4E1damage2>><<elseif _move.ID is 3>><<set $currentHP -= $W4E1damage3>><<set $currentSE -= 0.3*$W4E1damage3>><<set $extraAttack2 += 1>><</if>>
<<break>>
<</if>>
<</for>><br><br>
<<set $extraAttack2 -= 1>><<set _attackCount2 += 1>>
<</for>>
<</if>>
<<include [[RitualLogic]]>>
[[Continue|W4E1fight]]<</nobr>>The skies calmed and threats stopped coming; the summit beckoned once more. You readied for an upward trail, leaving your base camp. Yet everywhere you searched, you didn't find a smooth path toward the top, forcing you to use jagged rocks as makeshift footholds. Maybe it is time to flex your prowess on traversing the mountains using your claws as personal pickaxes.
Sea level grew distant as foot by foot you rose. The temperature dropped, reaching subzero numbers as layers of cloud circled overhead. A more comfortable environment, so to speak. Before you breached the gateway, a self-proclaimed guardian appeared: a knight in shabby armor, a mountain goat. It stood on all fours with brown particles hovering around it. Even though its hooves were teetering on loose gravel, somehow its foundation remained stable, as if supported by the world itself. Because it's covered in dense hair, it doesn't do justice to its musculature hidden underneath. It has to be if it managed to fend off aerial attacks while bound by gravity. //Ngruuhh//, it grunted, then readied for a bash. You almost slipped. Landing a clean hit will be a challenge here.
[[Fight|W4E3fight]]
<<set $counter to 0>>
<<set $World4steal to 0>>
<<set $W4E3MHP to 4500>>
<<set $W4E3MSE to 4000>>
<<set $W4E3CHP to $W4E3MHP>>
<<set $W4E3CSE to $W4E3MSE>>
<<set $targetHP to $W4E3CHP>>
<<set $targetSE to $W4E3CSE>>
<<set $goatHPRes to 0.3>>
<<set $goatSERes to 0.2>>
<<set $goatdmgmulti to 1>>
<<set $enemyHPRes to 1-$goatHPRes>>
<<set $enemySERes to 1-$goatSERes>>
<<set $counter to 0>>
<<set $ironhoof to not true>>
<<set $goatTenacity to not true>>
<<set $W4E3damage1 to ((1-$HPResist)*800*$goatdmgmulti).toFixed(0)>>
<<set $W4E3damage2 to ((1-$SEResist)*700*$goatdmgmulti).toFixed(0)>>
<<set $W4E3damage3 to ((1-$HPResist)*500*$goatdmgmulti).toFixed(0)>>
<<set $W4E3moves = [
{ ID: 1, damage: 800 , name: "ram strike", probability: 0.2, description: "The mountain goat pawed at the ground before dashing forward, slamming onto you with a brutal headbutt. The force sent shockwaves through your body, dealing <span style='color:green'>$W4E3damage1</span> damage."},
{ ID: 2, damage: 700, name: "low blow slam", probability: 0.3, description: "The ram reared up and delivered a crushing blow straight to your groin with its forelegs. Your vision blurred as pain spiked through your loins, dealing <span style='color:pink'>$W4E3damage2</span> damage."},
{ ID: 3, damage: 0, name: "iron hoof stance", probability: 0.2, description: "Its hooves glowed with an earthen aura, hardening its body as if the mountain’s toughness was infused into it. Its resilience and the force behind its next strikes increased."},
{ ID: 4, damage: 500, name: "cliff-edge bash", probability: 0.3, description: "The goat charged with a sudden burst of power, ramming you off the cliff as your claws gave way. The world spun as you barely caught yourself from tumbling further down, leaving you stunned and damaged by <span style='color:green'>$W4E3damage3</span>."},
{ ID: 5, damage: 0, name: "goat's tenacity", probability: 0, description: "As its injuries mounted, the ram let out a defiant snort. Its muscles tensed, refusing to yield as its hardened spirit bolstered its defenses."},
]>>
<<set $inventory.push ("Stalwart Wool ($wool)")>>
<<set $wool to 0>>With the skies cleared and bothersome enemies defeated, it is time to ascend again. You left your base camp for the peak through a narrow sidewalk. Being more accustomed to the terrain allowed for an effective climb, as seen by the decreasing time to reach another clearing.
You readied for a surprise, waiting for an encounter that the skies have prepared for you. A strand similar to an oversized noodle appeared as you expected, winged and flying. Although its movement resembled a snake, slithering and writhing as if the wind were solid ground. Upon closer inspection, cyan scales covered its meter-long frame, while greyish fur was like accessories on its dorsal side. A pair of horns protruded from its temple, controlling and concentrating wind gusts like a plasma arc. You presumed that's its secret as to why translucent streaks flow around it. Considering previous harpies wielded lightning, it's not far-fetched that these amphipteres have something to do with wind. It bared its weapons for a fight, dashing closer while you stood stationary to receive its attack.
[[Fight|W4E2fight]]
<<set $W4E2MHP to 3000>>
<<set $W4E2MSE to 3000>>
<<set $W4E2CHP to $W4E2MHP>>
<<set $W4E2CSE to $W4E2MSE>>
<<set $targetHP to $W4E2CHP>>
<<set $targetSE to $W4E2CSE>>
<<set $enemyHPRes to 0.65>>
<<set $enemySERes to 0.65>>
<<set $W4E2damage1 to ((1-$HPResist)*500).toFixed(0)>>
<<set $W4E2damage2 to ((1-$SEResist)*500).toFixed(0)>>
<<set $veil to not true>>
<<set $W4E2damage4 to ((1-($HPResist*0.3))*600).toFixed(0)>>
<<set $W4E2damage5 to ((1-($SEResist*0.3))*600).toFixed(0)>>
<<set $W4E2moves = [
{ ID: 1, damage: 500 , name: "wing slash", probability: 0.1, description: "The amphiptere twisted midair, its wings whipping like blades. A razor-sharp strike cut across your body, dealing <span style='color:green'>$W4E2damage1</span> damage."},
{ ID: 2, damage: 500, name: "serpentine caress", probability: 0.1, description: "The amphiptere’s sinuous body brushed your sensitive spots. A teasing shiver coursed through you, dealing <span style='color:pink'>$W4E2damage2</span> damage."},
{ ID: 3, damage: 0, name: "wind veil", probability: 0.3, description: "With a beat of its wings, it summoned a protective gale that dulled incoming attacks. Its body blurred behind the shifting air currents, reducing damage taken and retaliating against your attack."},
{ ID: 4, damage: 600 , name: "air rend", probability: 0.25, description: "A gust of compressed air howled toward you, tearing through your resistance. The force cut deep, bypassing your defenses and dealing <span style='color:green'>$W4E2damage4</span> damage."},
{ ID: 5, damage: 600 , name: "air rend", probability: 0.25, description: "A gust of compressed air howled toward you, tearing through your resistance. The force cut deep, bypassing your defenses and dealing <span style='color:green'>$W4E2damage5</span> damage."},
]>>
<<set $inventory.push ("Amphipteres Scales ($wyvernscale)")>>
<<set $wyvernscale to 0>><<if $W4E3CHP <= 0>>Enemy HP reached 0. You win the battle!
[[Next|W4E3end]]<<set $result to 1>>
<<elseif $W4E3CSE <= 0>>Enemy SE reached 0. You win the battle!
[[Next|W4E3end]]<<set $result to 2>>
<<elseif $currentHP<= 0>>Your HP has reached 0. You lose the battle!
[[Next|W4E3end]]<<set $result to 3>>
<<elseif $currentSE <= 0>>Your SE has reached 0. You lose the battle!
[[Next|W4E3end]]<<set $result to 4>><<else>>
<h2>Enemy: Terrestrial Mountain Goat</h2>
Hit Points: <<- $W4E3CHP.toFixed(0)>>/$W4E3MHP
<<set _percentage1 to ($W4E3CHP/$W4E3MHP * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage1"></div></div>
Sexual Endurance: <<- $W4E3CSE.toFixed(0)>>/$W4E3MSE
<<set _percentage2 to ($W4E3CSE/$W4E3MSE * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage2"></div></div>
<h2>Your status:</h2>
Hit points: <<- $currentHP.toFixed(0)>>/<<- $maxHP.toFixed(0)>>
<<set _percentage3 to ($currentHP/$maxHP * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage3"></div></div>
Sexual Endurance: <<- $currentSE.toFixed(0)>>/<<- $maxSE.toFixed(0)>>
<<set _percentage4 to ($currentSE/$maxSE * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage4"></div></div>
[[Use Predator's Eyes|W4E3info]]
<<link "Skip turn""W4E3next">><<set $selectedMove to 0>><</link>>
<<for _i = 0; _i < $Moveset.length; _i++>>
<<capture $Moveset[_i].ID>><<link $Moveset[_i].name "W4E3next">>
<<set $selectedMove= $Moveset[_i].ID>>
<</link>><</capture>>
<</for>>
<<nobr>><<if $RitualMove is not true>><<for _i = 0; _i < $MovesetR.length; _i++>>
<<capture $MovesetR[_i].ID>><<link $MovesetR[_i].name "W4E3next">>
<<set $selectedMove= $MovesetR[_i].ID>>
<</link>><</capture>><br><</for>><</if>>
<<if $PotionUse is 0>><br>Potions available:<br>
<<for _i = 0; _i < $inventoryPotions.length; _i++>>
<<capture $inventoryPotions[_i].ID>><<link $inventoryPotions[_i].name "W4E3fight">>
<<set $selectedPotion = $inventoryPotions[_i].ID>><<include [[PotionsLogic]]>><<set $PotionUse to 1>>
<</link>><</capture>><br>
<</for>><</if>><</nobr>>
<<link "Surrender""W4E3end">><<set $result to 3>><</link>><</if>>
<<if $Bloodritual is true>>
<<set $W4E3damage1 to ((1-$HPResist)*800*$goatdmgmulti* $debuffRitualHP).toFixed(0)>>
<<set $W4E3damage2 to ((1-$SEResist)*700*$goatdmgmulti* $debuffRitualSE).toFixed(0)>>
<<set $W4E3damage3 to ((1-$HPResist)*500*$goatdmgmulti* $debuffRitualHP).toFixed(0)>>
<<else>>
<<set $W4E3damage1 to ((1-$HPResist)*800*$goatdmgmulti).toFixed(0)>>
<<set $W4E3damage2 to ((1-$SEResist)*700*$goatdmgmulti).toFixed(0)>>
<<set $W4E3damage3 to ((1-$HPResist)*500*$goatdmgmulti).toFixed(0)>><</if>>The longer the fight went on, the more apparent that their agility was waning. Sharp turns turned dull, speedy movements turned sluggish, and its trajectory was becoming predictable. When one of them approached your zone, it was easier to snatch it out of the air, its companion leaving it to die. Granted, you were tased by the electricity it possessed. At least, you stripped its main advantage away, turning the ferocious harpy into a shocking plaything for your amusement. What would be more fulfilling than toys were food—nutrition to satisfy your growling stomach.
You slid it onto your tongue, sealed your lips around it, and relished the unique sensation it gave. It reminded you of wasabi or sweet-and-sour candy from the literal electrifying taste that assaulted your mouth. You gulped it down with ease, disregarding the slight discomfort of its retaliations. Dominance was all yours to savor. Even if it's miles stronger than those bats, you subdued it nonetheless under your domineering presence.
It's funny how the prickliness traveled down your throat, like an itch before a cough. Despite the life-ender being inches away from it, it didn't surrender to the inevitability of your stomach acids. Rather, the shock intensified to a level a standard taser would. You didn't expect it to happen, leaving you paralyzed before you could walk away scot-free. "Yee-ouch, that was something," you thought. Since it didn't kill you, it was even more amusing that a taste of death would elevate a deadly ability higher. You couldn't tap your belly, but the lingering satisfaction was present to accompany you until your nerve functions normalize.
[[Fight again|World4]]
[[Return home|Home3]]
<<set $muscle to $muscle + ($baseM*$multiM*(0.15*$Voremulti))>>
<<set $height2 to $height2 + ($multiH*$baseH*(0.15*$Voremulti))>>
<<set $dick2 to $dick2 + ($baseD*$multiD*(0.15*$Voremulti))>>
<<set $balls2 to $balls2 + ($baseB*$multiB*(0.15*$Voremulti))>>Dragging the fight on proved advantageous because it was clear that their agility was fading. Swift turns dulled into clumsy arcs, and its lightning-fast movements changed to predictable patterns. When either of the two strayed close, clipping it mid-flight became possible, though its electrical charge sent a jolt through you. Whoops, its friend fled. Still, its edge has been eliminated, reducing the imposing harpy to little more than a sparking toy in your grasp. And while toys could entertain, the thought of a fuel to quiet the hunger gnawing at your core was more entertaining.
You swiped it up and down across your glans, savoring the peculiarity it offered. Perhaps it was like inserting a vibrator, triggering a load that was as thrilling as it was intense from the electrification. With a deliberate inward pull, you rushed it down so as not to clog the way, unfazed by the faint stings of its desperate resistance. Dominance was yours to enjoy. Despite its superiority over bats, it was still no match for your overpowering presence.
The prickling sensation conducted down your shaft was akin to an itch preceding a climax. With its demise approaching, it refused to succumb, intensifying its shocks higher than a charged taser. The unexpected jolt was a blessing in disguise; it paralyzed your muscles, yet your balls increased in activity, pumping semen out like there's no tomorrow. "Auhh ... auhhh, don't stop. Keep it going." The thrilling sting lingered until you wetted the pristine area. Because it didn’t end you, you recognized that dealing with death could amplify one's abilities. Unable to fondle your balls, you settled for the relieving afterglow as your nerves regained their function.
[[Fight again|World4]]
[[Return home|Home3]]
<<set $muscle to $muscle + ($baseM*$multiM*(0.25*$Voremulti))>>
<<set $height2 to $height2 + ($multiH*$baseH*(0.25*$Voremulti))>>
<<set $dick2 to $dick2 + ($baseD*$multiD*(0.25*$Voremulti))>>
<<set $balls2 to $balls2 + ($baseB*$multiB*(0.25*$Voremulti))>><<if $W4E2CHP <= 0>>Enemy HP reached 0. You win the battle!
[[Next|W4E2end]]<<set $result to 1>>
<<elseif $W4E2CSE <= 0>>Enemy SE reached 0. You win the battle!
[[Next|W4E2end]]<<set $result to 2>>
<<elseif $currentHP<= 0>>Your HP has reached 0. You lose the battle!
[[Next|W4E2end]]<<set $result to 3>>
<<elseif $currentSE <= 0>>Your SE has reached 0. You lose the battle!
[[Next|W4E2end]]<<set $result to 4>><<else>>
<h2>Enemy: Wind Amphiptere</h2>
Hit Points: <<- $W4E2CHP.toFixed(0)>>/$W4E2MHP
<<set _percentage1 to ($W4E2CHP/$W4E2MHP * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage1"></div></div>
Sexual Endurance: <<- $W4E2CSE.toFixed(0)>>/$W4E2MSE
<<set _percentage2 to ($W4E2CSE/$W4E2MSE * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage2"></div></div>
<h2>Your status:</h2>
Hit points: <<- $currentHP.toFixed(0)>>/<<- $maxHP.toFixed(0)>>
<<set _percentage3 to ($currentHP/$maxHP * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage3"></div></div>
Sexual Endurance: <<- $currentSE.toFixed(0)>>/<<- $maxSE.toFixed(0)>>
<<set _percentage4 to ($currentSE/$maxSE * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage4"></div></div>
[[Use Predator's Eyes|W4E2info]]
<<link "Skip turn""W4E2next">><<set $selectedMove to 0>><</link>>
<<for _i = 0; _i < $Moveset.length; _i++>>
<<capture $Moveset[_i].ID>><<link $Moveset[_i].name "W4E2next">>
<<set $selectedMove= $Moveset[_i].ID>>
<</link>><</capture>>
<</for>>
<<nobr>><<if $RitualMove is not true>><<for _i = 0; _i < $MovesetR.length; _i++>>
<<capture $MovesetR[_i].ID>><<link $MovesetR[_i].name "W4E2next">>
<<set $selectedMove= $MovesetR[_i].ID>>
<</link>><</capture>><br><</for>><</if>>
<<if $PotionUse is 0>><br>Potions available:<br>
<<for _i = 0; _i < $inventoryPotions.length; _i++>>
<<capture $inventoryPotions[_i].ID>><<link $inventoryPotions[_i].name "W4E2fight">>
<<set $selectedPotion = $inventoryPotions[_i].ID>><<include [[PotionsLogic]]>><<set $PotionUse to 1>>
<</link>><</capture>><br>
<</for>><</if>><</nobr>>
<<link "Surrender""W4E2end">><<set $result to 3>><</link>><</if>>
<<if $Bloodritual is true>>
<<set $W4E2damage1 to ((1-$HPResist)*500*$debuffRitualHP).toFixed(0)>>
<<set $W4E2damage2 to ((1-$SEResist)*500*$debuffRitualSE).toFixed(0)>>
<<set $W4E2damage4 to ((1-($HPResist*0.3))*600*$debuffRitualHP).toFixed(0)>>
<<set $W4E2damage5 to ((1-($SEResist*0.3))*600*$debuffRitualSE).toFixed(0)>>
<<else>>
<<set $W4E2damage1 to ((1-$HPResist)*500).toFixed(0)>>
<<set $W4E2damage2 to ((1-$SEResist)*500).toFixed(0)>>
<<set $W4E2damage4 to ((1-($HPResist*0.3))*600).toFixed(0)>>
<<set $W4E2damage5 to ((1-($SEResist*0.3))*600).toFixed(0)>><</if>><<if ($result is 1) or ($result is 2)>>Like the sun striking Icarus down, the amphiptere spiraled down until it crashed to the ground, its serpentine forms twitching, trying to retreat. The air hummed with fading energy, the battle’s tension dissolving into the wind.
//Gained <<- 400*$XPmulti>> essence points.//<<set $currentXP to $currentXP + (400*$XPmulti)>>
Essence points until next level: <<- $currentXP.toFixed(0)>> / <<- $XPreq.toFixed(0)>><<nobr>>
<<if $potionsdrops is true>><<set _randomValue = Math.random()>>
<<if _randomValue <= 0.75>><br>Gained amphiptere scales!<<set $wyvernscale += 1>><</if>><</if>>
<br>Gained amphiptere scales!<br><br>
[[Consume the amphiptere|W4E2vore]]
<<if $voreup is true>><br>[[Consume the amphiptere with your rod|W4E2vore2]]<</if>><</nobr>>
[[Fight again|World4]]
[[Return home|Home3]]
<<set $World4 to $World4 + 1>><<set $debuff -= 1>>
<<set $W4E2meet to true>><<set $wyvernscale += 1>>
<<set $Willgrow to true>><<elseif ($result is 3) or ($result is 4)>>Panicked, you teleported out of there, leaving your opponent confused on where you went. "Ouch," you touched your skin, bruises were everywhere.
//Received "wounded" debuff.//
//Gained <<- 130*$XPmulti>> essence points.//<<set $currentXP to $currentXP + (130*$XPmulti)>>
Essence points until next level: <<- $currentXP.toFixed(0)>> / <<- $XPreq.toFixed(0)>>
[[Return home|Home3]]
<<set $World4 to $World4 + 1>>
<<set $debuff to 2>>
<<set $W4E2meet to true>>
<<set $Willgrow to true>><</if>>
<<set $W4E2CHP to $W4E2MHP>>
<<set $W4E2CSE to $W4E2MSE>>
<<set $veil to not true>>
<<set $targetHP to null>>
<<set $targetSE to null>>
<<set $PotionUse to 0>>
<<include [[PotionsRevert]]>>
<<set $selectedPotion to 0>>
<<set $RitualMove to not true>>
<<set $StatInitialize to not true>>You evaluate its abilites:
HP damage: 500
SE damage: 500
HP resistance: 35%
SE resistance: 35%
Ability:
Wind Veil <<if $W4E2meet is true>>(A wind defensive move that increased 45% resistance while countering with 50% of your base physical or sexual damage)<</if>>
Air Rend <<if $W4E2meet is true>>(An armor piercing attack that ignored 70% of your resistance)<</if>>
<<nobr>>
<<include [[AdetharLogic]]>><br><br>
<<set _randomValue = Math.random()>>
<<set _cumulative = 0>>
<<set $enemyHPRes to 0.65>><<set $enemySERes to 0.65>><<set $veil to not true>>
<<for _move range $W4E2moves>>
<<set _cumulative += _move.probability>>
<<if _randomValue <= _cumulative>>
<<print _move.description>>
<<set _W4E2check = _move.ID % 2>>
<<if _move.ID is 1>><<set $currentHP -= $W4E2damage1>>
<<elseif _move.ID is 2>><<set $currentSE -= $W4E2damage2>>
<<elseif _move.ID is 3>><<set $enemyHPRes -= 0.45>><<set $enemySERes -= 0.45>><<set $veil to true>>
<<if _W4E2check is 1>>
<<set $W4E2damage3 to ($HPdamage*0.5*(1-$HPResist)).toFixed(0)>>
<<set $currentHP -= $W4E2damage1>>
<<else>>
<<set $W4E2damage3 to ($SEdamage*0.5*(1-$SEResist)).toFixed(0)>>
<<set $currentSE -= $W4E2damage2>><</if>>
<<elseif _move.ID is 4>><<set $currentHP -= $W4E2damage4>>
<<elseif _move.ID is 5>><<set $currentSE -= $W4E2damage5>><</if>>
<<break>>
<</if>>
<</for>><br><br>
<<include [[RitualLogic]]>>
<<set $W4E2CHP to $targetHP>>
<<set $W4E2CSE to $targetSE>>
[[Return|W4E2fight]]<</nobr>><<nobr>><<if $StatInitialize is not true>><<set $targetHP to $W4E2CHP>><<set $targetSE to $W4E2CSE>><<set $enemyHPRes to 0.65>><<set $enemySERes to 0.65>><<set $StatInitialize to true>><</if>>
<<include [[MovesetLogic]]>><br><br>
<<include [[AdetharLogic]]>><br><br>
<<if $veil is true>><<set $enemyHPRes += 0.45>><<set $enemySERes += 0.45>><<set $veil to not true>><</if>>
<<set _randomValue = Math.random()>>
<<set _cumulative = 0>>
<<for _move range $W4E2moves>>
<<set _cumulative += _move.probability>>
<<if _randomValue <= _cumulative>>
<<print _move.description>>
<<set _W4E2check = _move.ID % 2>>
<<if _move.ID is 1>><<set $currentHP -= $W4E2damage1>>
<<elseif _move.ID is 2>><<set $currentSE -= $W4E2damage2>>
<<elseif _move.ID is 3>><<set $enemyHPRes -= 0.45>><<set $enemySERes -= 0.45>><<set $veil to true>>
<<if _W4E2check is 1>>
<<set $W4E2damage3 to ($HPdamage*0.5*(1-$HPResist)).toFixed(0)>>
<<set $currentHP -= $W4E2damage1>>
<<else>>
<<set $W4E2damage3 to ($SEdamage*0.5*(1-$SEResist)).toFixed(0)>>
<<set $currentSE -= $W4E2damage2>><</if>>
<<elseif _move.ID is 4>><<set $currentHP -= $W4E2damage4>>
<<elseif _move.ID is 5>><<set $currentSE -= $W4E2damage5>><</if>>
<<break>>
<</if>>
<</for>><br><br>
<<include [[RitualLogic]]>>
<<set $W4E2CHP to $targetHP>>
<<set $W4E2CSE to $targetSE>>
[[Continue|W4E2fight]]<</nobr>>"Gotcha," you grabbed its supposed neck, its eel-like texture slippery. Taking a close-up look at its rather cute face, it is a pity that its executioner would expedite its end. "How do you like my maw?" You teased, dipping its head to greet your tongue. As much as it tried to wiggle out with its powers, the superhuman grip locking it in place demanded power out of his league to loosen. With a part of it in, what was remembered of the amphiptere was its similarity to a noodle. Like any respectful diner, you slurped it in with insane force. The situation was like an ant struggling for dear life to withstand the suction of a vacuum. Of course, it failed miserably despite its ability. After a while, it glided down your throat; voluntarily or involuntarily was none of your concern.
//Buuurrpppp// ... gas escaped your lips with a faint odor. Looking down, your eyes widened to an inflating gut created by the amphiptere. Although you paid no heed to it, smiling a sarcastic grin to appreciate its pointless efforts of breaking out, because this amount of stretching wouldn't harm in the slightest. It's a shame that its desperate winds were little more than internal breezes. Albeit, part of you was amused by how an ability was improved in a near-death scenario.
Either way, all you needed to do was sit down, relax, and burp as much as you wanted until the bloating died down. //Huuuurp ... bloooorp ... ... .guuurrrhhh ... ... ... //. Gales churned out of you as its elemental legacy was exhaled one last time through you. With a final sigh, you expelled the remaining volume, marking the conversion of amphiptere flesh to pure muscle mass.
[[Fight again|World4]]
[[Return home|Home3]]
<<set $muscle to $muscle + ($baseM*$multiM*(0.15*$Voremulti))>>
<<set $height2 to $height2 + ($multiH*$baseH*(0.15*$Voremulti))>>
<<set $dick2 to $dick2 + ($baseD*$multiD*(0.15*$Voremulti))>>
<<set $balls2 to $balls2 + ($baseB*$multiB*(0.15*$Voremulti))>>"Where are you going?" You said, gripping what seemed to be its neck, the slickness sliding under your fingers. You took a moment to study its adorable face, a small pity flashing through your mind, imagining its helplessness against its predator. "Enjoying the view?" You teased, clamping its head within your waiting slit. It squirmed using every bit of its power to escape, but the superhuman clasp required more resistance than it could exert. You sucked it in and overwhelmed its feeble struggles, like a gourmand that feeds through its cock. Its attempts to resist were akin to structures facing the pull of a tornado. Inevitably, it slipped down your member, whether willingly or not, being a matter of little consequence.
//Spluurrrttt//, a load was ejected from your dick. Glancing down, your eyes widened to the pleasant surprise of your testicles inflating, courtesy of the struggling amphiptere. You let out a sarcastic grin, unfazed by the futile attempts at escape, as if a little bloating would cause danger. You could feel it trying, throwing wind in every direction like a storm trapped in a balloon. In fact, you were amused at how its ability intensified in a desperate bid for survival.
This elevated internal pressure needed to depress, so what better way to suppress it than to sit back, relax, and let streaks of semen paint the mountain white? //Squirrrrt ... splooooosh ... spuuuuuuurrtt!// Two became five, five became ten, and the cesspool became a messy breeding ground. The wind may have tried to topple your shaft from within, but all it accomplished was feeding your transformation. With one final ejaculation, you released the last of it. The bloating subsided, leaving behind the satisfaction of amphiptere flesh transformed into raw muscle mass.
[[Fight again|World4]]
[[Return home|Home3]]
<<set $muscle to $muscle + ($baseM*$multiM*(0.25*$Voremulti))>>
<<set $height2 to $height2 + ($multiH*$baseH*(0.25*$Voremulti))>>
<<set $dick2 to $dick2 + ($baseD*$multiD*(0.25*$Voremulti))>>
<<set $balls2 to $balls2 + ($baseB*$multiB*(0.25*$Voremulti))>><<if ($result is 1) or ($result is 2)>>Staggering on unsteady legs, the mountain goat surrendered its initial advantage. The crisp mountain air carried its struggling echoes as you sensed its growing fear. How the tables have turned.
//Gained <<- 480*$XPmulti>> essence points.//<<set $currentXP to $currentXP + (480*$XPmulti)>>
Essence points until next level: <<- $currentXP.toFixed(0)>> / <<- $XPreq.toFixed(0)>><<nobr>>
<<if $potionsdrops is true>><<set _randomValue = Math.random()>>
<<if _randomValue <= 0.75>><br>Gained stalwart wool!<<set $wool += 1>><</if>><</if>>
<br>Gained stalwart wool!<br><br>
[[Consume the mountain goat|W4E3vore]]
<<if $voreup is true>><br>[[Consume the montain goat with your rod|W4E3vore2]]<</if>><</nobr>>
[[Fight again|World4]]
[[Return home|Home3]]
<<set $World4 to $World4 + 1>><<set $debuff -= 1>>
<<set $W4E3meet to true>><<set $wool += 1>>
<<set $Willgrow to true>><<elseif ($result is 3) or ($result is 4)>>Panicked, you teleported out of there, leaving your opponent confused on where you went. "Ouch," you touched your skin, bruises were everywhere.
//Received "wounded" debuff.//
//Gained <<- 160*$XPmulti>> essence points.//<<set $currentXP to $currentXP + (160*$XPmulti)>>
Essence points until next level: <<- $currentXP.toFixed(0)>> / <<- $XPreq.toFixed(0)>>
[[Return home|Home3]]
<<set $World4 to $World4 + 1>>
<<set $debuff to 2>>
<<set $W4E3meet to true>>
<<set $Willgrow to true>><</if>>
<<set $W4E3CHP to $W4E3MHP>>
<<set $W4E3CSE to $W4E3MSE>>
<<set $goatHPRes to 0.3>>
<<set $goatSERes to 0.2>>
<<set $goatdmgmulti to 1>>
<<set $enemyHPRes to 1-$goatHPRes>>
<<set $enemySERes to 1-$goatSERes>>
<<set $counter to 0>>
<<set $ironhoof to not true>>
<<set $goatTenacity to not true>>
<<set $targetHP to null>>
<<set $targetSE to null>>
<<set $PotionUse to 0>>
<<include [[PotionsRevert]]>>
<<set $selectedPotion to 0>>
<<set $RitualMove to not true>>
<<set $StatInitialize to not true>>You evaluate its abilites:
HP damage: 800*$goatdmgmulti
SE damage: 700*$goatdmgmulti
HP resistance: ($goatHPRes*100)%
SE resistance: ($goatSERes*100)%
Ability:
Iron Hoof Stance <<if $W4E3meet is true>>(A self-buff that increases resistance and damage by 20% for 2 turns)<</if>>
Cliffside bash <<if $W4E3meet is true>>(A physical attack that stuns for 1 turn)<</if>>
Goat's Tenacity <<if $W4E3meet is true>>(Increases resistance by 20% when under 30% HP or SE)<</if>>
<<nobr>>
<<include [[AdetharLogic]]>><br><br>
<<set _randomValue = Math.random()>>
<<set _cumulative = 0>>
<<for _move range $W4E3moves>>
<<set _cumulative += _move.probability>>
<<if _randomValue <= _cumulative>>
<<print _move.description>>
<<if _move.ID is 1>><<set $currentHP -= $W4E3damage1>>
<<elseif _move.ID is 2>><<set $currentSE -= $W4E3damage2>>
<<elseif _move.ID is 3>>
<<if $ironhoof is not true>><<set $goatHPRes += 0.2>><<set $goatSERes += 0.2>><<set $goatdmgmulti += 0.2>><<set $ironhoof to true>><</if>><<set $counter to 3>>
<<elseif _move.ID is 4>><<set $currentHP -= $W4E3damage3>><<set $selectedMove to 0>>
<</if>>
<<break>>
<</if>>
<</for>><br><br>
<<if (($W4E3CHP < 1350) or ($W4E3CSE < 1200)) and ($goatTenacity is not true)>>As its injuries mounted, the ram let out a defiant snort. Its muscles tensed, refusing to yield as its hardened spirit bolstered its defenses.<br><br>
<<set $goatHPRes += 0.2>><<set $goatSERes += 0.2>><<set $goatTenacity to true>><</if>>
<<if ($counter is 0) and ($ironhoof is true)>><<set $ironhoof to not true>><<set $goatHPRes -= 0.2>><<set $goatSERes -= 0.2>><<set $goatdmgmulti -= 0.2>><<elseif $counter > 0>><<set $counter -= 1>><</if>>
<<include [[RitualLogic]]>>
<<set $W4E3CHP to $targetHP>>
<<set $W4E3CSE to $targetSE>>
<<if _move.ID is 4>>
<<set $selectedMove to 0>>[[Recover your footing|W4E3next]]<<else>>
[[Continue|W4E3fight]]<</if>><</nobr>><<nobr>><<if $StatInitialize is not true>><<set $targetHP to $W4E3CHP>><<set $targetSE to $W4E3CSE>><<set $enemyHPRes to 1-$goatHPRes>><<set $enemySERes to 1-$goatSERes>><<set $StatInitialize to true>><</if>>
<<include [[MovesetLogic]]>><br><br>
<<include [[AdetharLogic]]>><br><br>
<<set _randomValue = Math.random()>>
<<set _cumulative = 0>>
<<for _move range $W4E3moves>>
<<set _cumulative += _move.probability>>
<<if _randomValue <= _cumulative>>
<<print _move.description>>
<<if _move.ID is 1>><<set $currentHP -= $W4E3damage1>>
<<elseif _move.ID is 2>><<set $currentSE -= $W4E3damage2>>
<<elseif _move.ID is 3>>
<<if $ironhoof is not true>><<set $goatHPRes += 0.2>><<set $goatSERes += 0.2>><<set $goatdmgmulti += 0.2>><<set $enemyHPRes to 1-$goatHPRes>>
<<set $enemySERes to 1-$goatSERes>><<set $ironhoof to true>><</if>><<set $counter to 3>>
<<elseif _move.ID is 4>><<set $currentHP -= $W4E3damage3>><<set $selectedMove to 0>>
<</if>>
<<break>>
<</if>>
<</for>><br><br>
<<if (($W4E3CHP < 1350) or ($W4E3CSE < 1200)) and ($goatTenacity is not true)>>As its injuries mounted, the ram let out a defiant snort. Its muscles tensed, refusing to yield as its hardened spirit bolstered its defenses.<br><br>
<<set $goatHPRes += 0.2>><<set $goatSERes += 0.2>><<set $enemyHPRes to 1-$goatHPRes>><<set $enemySERes to 1-$goatSERes>><<set $goatTenacity to true>><</if>>
<<if ($counter is 0) and ($ironhoof is true)>><<set $ironhoof to not true>><<set $goatHPRes -= 0.2>><<set $goatSERes -= 0.2>><<set $goatdmgmulti -= 0.2>><<set $enemyHPRes to 1-$goatHPRes>><<set $enemySERes to 1-$goatSERes>><<elseif $counter > 0>><<set $counter -= 1>><</if>>
<<include [[RitualLogic]]>>
<<set $W4E3CHP to $targetHP>>
<<set $W4E3CSE to $targetSE>>
<<if _move.ID is 4>>
<<set $selectedMove to 0>>[[Recover your footing|W4E3next]]<<else>>
[[Continue|W4E3fight]]<</if>><</nobr>>Hunger radiated in your core, a combination of the pendant and yourself. You haven't had a fulfilling meal in a while, thus this goat will do. Even though its quadruped form was still upright, weakness had crept into it. Therefore, you were confident that your dexterity was enough to catch it even on this uneven terrain. After minutes of chasing, a slip-up opened up an opportunity for a grab. It twirled, but it was too late. Being grabbed was the start of a soon-to-be death sentence.
You started from its hind legs, sliding into your maw without signs of slowing down. Its taste contained earthy flavors like eating the golem. Sensing its impending doom, the goat thrashed, which fueled your desire to devour it. Its body vanished; inch by inch, its midsection sinking into the abyss of your gullet. You loved every second of it, especially how its figure stretched your esophagus. To deny its escape, your lips constricted. Well, you can't let it run if it's this delightful. With one final gulp, you determined its fate as a nourishing pudge. This was a testament to your dominance: absolute and unyielding.
Settling down, your stomach ballooned to a taut, living orb as muffled //thumps// and //thuds// echoed from within. The goat's frantic kicks were like a baby trying to break out of a womb. Meaningless. That's what they were against the potent acids. You cradled your swollen gut, its weight felt immovable as if you had eaten several times your body weight. Maybe it was a side effect, a result you allowed as a way to appreciate its efforts. A wicked satisfaction coursed through you as its retaliation faded. With an earthy burp, you expelled its useless skeleton, your body absorbed every ounce of its essence. However, the multiplied weight hasn't dissipated, a lengthy debuff requiring a snooze to cleanse.<<nobr>>
<<if ($abilityTheft is true) and ($World4steal < 3)>><br><br>The pendant shimmered in the aftermath of the sacrifice. Tingles ran through your muscles, its power strengthening your core to greater heights. ($World4steal/3).
<<set $World4steal += 1>><<elseif ($abilityTheft is true) and ($World4steal is 3)>><br><br>A dopamine surge flooded your system as the goat’s essence weaved into your being; its instincts were now yours to command.
<<set $World4steal += 1>><<set $bonus33counter += 1>>
<<set $HtoHP += 0.05>><<set $MtoHP += 0.05>><<set $HtoRes += 0.05>><<set $MtoRes += 0.05>><</if>>
<<if $bonus33counter is 5>><br><br>//Achievement unlocked: Echoes of the Lesser//
<<set $bonus33counter += 1>><<set setup.achievements.echoeslesser = true>>
<<run localStorage.setItem("achievements", JSON.stringify(setup.achievements))>>
<</if>><</nobr>>
[[Fight again|World4]]
[[Return home|Home3]]
<<set $muscle to $muscle + ($baseM*$multiM*(0.15*$Voremulti))>>
<<set $height2 to $height2 + ($multiH*$baseH*(0.15*$Voremulti))>>
<<set $dick2 to $dick2 + ($baseD*$multiD*(0.15*$Voremulti))>>
<<set $balls2 to $balls2 + ($baseB*$multiB*(0.15*$Voremulti))>>Your crotch groaned with hunger, a blend of desire and the pendant's insatiability. It had been too long since your last fulfilling meal, and this goat will hopefully suffice. Though it still stood erect, exhaustion had visibly set in. Confidence surged within; the rough terrain wouldn’t save its weakened state from your bloodlust pursuit. Minutes of chasing led to a slip, and you seized your prey in that moment of vulnerability. Its fate was sealed no matter what it did: digested by your cum to support your majestic growth.
Its hind legs were first to enter, skidding deep into your rod. The earthy feeling was reminiscent of the golem, which added a unique depth to this feast. The goat squirmed in desperation, but its struggles fueled your determination; when its kicks stretched the surrounding walls, you chuckled with glee. The sinkhole of your dick swallowed up its body without stopping. When it reached its torso, improbable turned impossible when your slit closed. Every second was delightful, especially as your urethra expanded around its form. You groaned and heaved, condemning it to its future: a meal to nourish and strengthen you, symbolizing your absolute dominance.
You sat down with a smile, your scrotum swelling into a flexed orb, alive with the drowned-out tremors and thumps of its futility. In reality, they were powerful kicks, yet powerless against the overwhelming cum breaking it down. Massaging your bloated balls, you marveled at their immense weight, as if you had packed far more than your size should allow. Perhaps this heaviness was a side effect, a token to remember its efforts. A wicked satisfaction spread through you as silence reclaimed your genitals. With a final load, you ejaculated extracted bones, devoid of meat and value. Though the goat’s essence had been absorbed, the extra weight remained, a temporary burden requiring rest to dispel. You leaned in content, savoring the fullness you yearned for.<<nobr>>
<<if ($abilityTheft is true) and ($World4steal < 3)>><br><br>The pendant shimmered in the aftermath of the sacrifice. Tingles ran through your muscles, its power strengthening your core to greater heights. ($World4steal/3).
<<set $World4steal += 1>><<elseif ($abilityTheft is true) and ($World4steal is 3)>><br><br>A dopamine surge flooded your system as the goat’s essence weaved into your being; its instincts were now yours to command.
<<set $World4steal += 1>><<set $bonus33counter += 1>>
<<set $HtoHP += 0.05>><<set $MtoHP += 0.05>><<set $HtoRes += 0.05>><<set $MtoRes += 0.05>><</if>>
<<if $bonus33counter is 5>><br><br>//Achievement unlocked: Echoes of the Lesser//
<<set $bonus33counter += 1>><<set setup.achievements.echoeslesser = true>>
<<run localStorage.setItem("achievements", JSON.stringify(setup.achievements))>>
<</if>><</nobr>>
[[Fight again|World4]]
[[Return home|Home3]]
<<set $muscle to $muscle + ($baseM*$multiM*(0.25*$Voremulti))>>
<<set $height2 to $height2 + ($multiH*$baseH*(0.25*$Voremulti))>>
<<set $dick2 to $dick2 + ($baseD*$multiD*(0.25*$Voremulti))>>
<<set $balls2 to $balls2 + ($baseB*$multiB*(0.25*$Voremulti))>>With the knight decommissioned, nobody was stopping your final ascent. Clouds brushed past as if transporting you through space, and you popped out the other side to another platform. The sun was setting on the summit, painting the bright blue sky with hues of orange. The wind carried a melody: soft, ethereal, as if the mountain were singing its ancient secrets. Standing on the edge, you gazed at the sprawling world, a tapestry of valleys beneath the clouds.
<span style="color:#7a5c4c">"Who dared trespass my nest?"</span> A bassy voice boomed from the wind. With a swift approach, a bald eagle appeared—gigantic and commanding, while exuding an air of regal nobility. His crazy, muscular physique was adorned with dark-brown feathers that shimmered in the light, an upgraded version of Vic. Golden pupils pierced through your soul, like a marksman aiming for the bullseye. Sigils were tattooed across arms and legs, glowing a hue that shifted from pastel yellow to light blue, to brown, every once in a while. While no words were exchanged, his presence thickened the air you breathed as if his aura was unlike others.
Before you extended a paw, he yelled, <span style="color:#7a5c4c">"STOP RIGHT THERE!"</span> You froze in shock. <span style="color:#7a5c4c">"Hmmpphh, I've seen countless of your kind that were up to no good during my lifetime. Even those with altruistic motives ended up crooked when their true colors shone."</span>
"What? We don't even know each other. I swear I meant no harm to you or this place."
<span style="color:#7a5c4c">"You think mere words could gain my trust? For centuries, I've inhabited this place, appraising someone is as easy as flipping my claw."</span> He gritted his talons and continued, <span style="color:#7a5c4c">"And I disliked your scent the moment you appeared. If you don't leave, I'll force you to."</span>
"Wait, wait, can't we talk this out?"
<span style="color:#7a5c4c">"Enough talking! I'll give you a taste of what hundreds of years of elemental mastery can achieve!"</span>
[[Fight|W4E4fight]]
<<set $eagleVore to not true>>
<<set $W4E4MHP to 4000>>
<<set $W4E4MSE to 4000>>
<<set $W4E4CHP to $W4E4MHP>>
<<set $W4E4CSE to $W4E4MSE>>
<<set $targetHP to $W4E4CHP>>
<<set $targetSE to $W4E4CSE>>
<<set $eagleHPRes to 0.3>>
<<set $eagleSERes to 0.3>>
<<set $enemyHPRes to 1-$eagleHPRes>>
<<set $enemySERes to 1-$eagleSERes>>
<<set $EagleD1 to 550>>
<<set $EagleD2 to 400>>
<<set $EagleD3 to 450>>
<<set $EagleD4 to 500>>
<<set $EagleD5 to 400>>
<<set $eaglebuff to not true>>
<<set $counter to 0>>
<<set $W4E4moves = [
{ ID: 1, damage: "550 HP 400 SE", name: "bolt surge", probability: 0.35, description: "The eagle's body crackled with electricity as his yellow glow intensified. With a piercing screech, he unleashed a devastating bolt that arced towards you, striking both flesh and nerves. Your body buzzed in agony, dealing <span style='color:green'>$damage1</span> damage and <span style='color:pink'>$damage2</span> damage as the charge danced around."},
{ ID: 2, damage: "450 HP 500 SE", name: "hurricane strike", probability: 0.35, description: "The eagle’s wings turned a subtle light blue before he summoned a violent cyclone that engulfed the battlefield. He dove into the storm, slashing at you with razor-sharp talons and enveloping you with wind-charged force. The deadly combo dealt <span style='color:green'>$damage3</span> and <span style='color:pink'>$damage4</span> damage as the swirling winds refused to die down."},
{ ID: 3, damage: 400, name: "seismic crash", probability: 0.3, description: "His talons gripped the earth before the ground beneath cracked. A powerful shockwave rippled outward and knocked you off balance, dealing <span style='color:green'>$damage5</span> damage. As the dust settled, a brown aura radiated from his body. His defenses seemed to rise as the land’s power flowed into his frame!"},
]>><<if $W4E4CHP <= 0>>Enemy HP reached 0. You win the battle!
[[Next|W4E4end]]<<set $result to 1>>
<<elseif $W4E4CSE <= 0>>Enemy SE reached 0. You win the battle!
[[Next|W4E4end]]<<set $result to 2>>
<<elseif $currentHP<= 0>>Your HP has reached 0. You lose the battle!
[[Next|W4E4end]]<<set $result to 3>>
<<elseif $currentSE <= 0>>Your SE has reached 0. You lose the battle!
[[Next|W4E4end]]<<set $result to 4>><<else>>
<h2>Enemy: Warlock Eagle</h2>
Hit Points: <<- $W4E4CHP.toFixed(0)>>/$W4E4MHP
<<set _percentage1 to ($W4E4CHP/$W4E4MHP * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage1"></div></div>
Sexual Endurance: <<- $W4E4CSE.toFixed(0)>>/$W4E4MSE
<<set _percentage2 to ($W4E4CSE/$W4E4MSE * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage2"></div></div>
<h2>Your status:</h2>
Hit points: <<- $currentHP.toFixed(0)>>/<<- $maxHP.toFixed(0)>>
<<set _percentage3 to ($currentHP/$maxHP * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage3"></div></div>
Sexual Endurance: <<- $currentSE.toFixed(0)>>/<<- $maxSE.toFixed(0)>>
<<set _percentage4 to ($currentSE/$maxSE * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage4"></div></div>
[[Use Predator's Eyes|W4E4info]]
<<link "Skip turn""W4E4next">><<set $selectedMove to 0>><</link>>
<<for _i = 0; _i < $Moveset.length; _i++>>
<<capture $Moveset[_i].ID>><<link $Moveset[_i].name "W4E4next">>
<<set $selectedMove= $Moveset[_i].ID>>
<</link>><</capture>>
<</for>>
<<nobr>>
<<if $PotionUse is 0>><br>Potions available:<br>
<<for _i = 0; _i < $inventoryPotions.length; _i++>>
<<capture $inventoryPotions[_i].ID>><<link $inventoryPotions[_i].name "W4E4fight">>
<<set $selectedPotion = $inventoryPotions[_i].ID>><<include [[PotionsLogic]]>><<set $PotionUse to 1>>
<</link>><</capture>><br>
<</for>><</if>><</nobr>>
<<link "Surrender""W4E4end">><<set $result to 3>><</link>><</if>>You evaluate its abilites:
HP damage: -
SE damage: -
HP resistance: <<- ($eagleHPRes*100).toFixed(0)>>%
SE resistance: <<- ($eagleSERes*100).toFixed(0)>>%
Ability:
Bolt Surge
Hurricane Strike
Seismic Crash
He is concealing some kind of ability, be careful.
<<nobr>>
<<include [[AdetharLogic]]>><br><br>
<<set _randomValue = Math.random()>>
<<set _cumulative = 0>>
<<for _move range $W4E4moves>>
<<set _cumulative += _move.probability>>
<<if _randomValue <= _cumulative>>
<<print _move.description>>
<<if _move.ID is 1>><<set $currentHP -= $damage1>><<set $currentSE -= $damage2>>
<<elseif _move.ID is 2>><<set $currentHP -= $damage3>><<set $currentSE -= $damage4>>
<<elseif _move.ID is 3>>
<<set $currentHP -= $damage5>>
<<if $eaglebuff is not true>><<set $eagleHPRes += 0.15>><<set $eagleSERes += 0.15>><<set $eaglebuff to true>><</if>><<set $counter to 2>><</if>>
<<break>>
<</if>>
<</for>><br><br>
<<if ($counter is 0) and ($eaglebuff is true)>><<set $eaglebuff to not true>><<set $eagleHPRes -= 0.15>><<set $eagleSERes -= 0.15>><<elseif $counter > 0>><<set $counter -= 1>><</if>>
<<set $W4E4CHP to $targetHP>>
<<set $W4E4CSE to $targetSE>>
[[Return|W4E4fight]]<</nobr>><<nobr>><<if $StatInitialize is not true>><<set $targetHP to $W4E4CHP>><<set $targetSE to $W4E4CSE>><<set $enemyHPRes to 1-$eagleHPRes>><<set $enemySERes to 1-$eagleSERes>><<set $StatInitialize to true>><</if>>
<<include [[MovesetLogic]]>><br><br>
As your attack connected, his body shimmered with an eerie glow. The impact that should have weakened him instead seemed to fuel its form. His body absorbed the force, muscles tightening and wings spreading wider. <span style="color:#7a5c4c">"Foolishness … every strike only makes me stronger!"</span><br><br>
<<set $targetHP += $W4E4MHP * 0.05>>
<<set $targetSE += $W4E4MSE * 0.05>>
<<set $W4E4MHP to ($W4E4MHP*1.05).toFixed(0)>>
<<set $W4E4MSE to ($W4E4MSE*1.05).toFixed(0)>>
<<set $EagleD1 to $EagleD1*1.1>><<set $damage1 to ((1-$HPResist)*$EagleD1).toFixed(0)>>
<<set $EagleD2 to $EagleD2*1.1>><<set $damage2 to ((1-$SEResist)*$EagleD2).toFixed(0)>>
<<set $EagleD3 to $EagleD3*1.1>><<set $damage3 to ((1-$HPResist)*$EagleD3).toFixed(0)>>
<<set $EagleD4 to $EagleD4*1.1>><<set $damage4 to ((1-$SEResist)*$EagleD4).toFixed(0)>>
<<set $EagleD5 to $EagleD5*1.1>><<set $damage5 to ((1-$HPResist)*$EagleD5).toFixed(0)>>
<<set $eagleHPRes to $eagleHPRes*1.03>><<set $enemyHPRes to 1-$eagleHPRes>>
<<set $eagleSERes to $eagleSERes*1.03>><<set $enemySERes to 1-$eagleSERes>>
<<include [[AdetharLogic]]>><br><br>
<<set _randomValue = Math.random()>>
<<set _cumulative = 0>>
<<for _move range $W4E4moves>>
<<set _cumulative += _move.probability>>
<<if _randomValue <= _cumulative>>
<<print _move.description>>
<<if _move.ID is 1>><<set $currentHP -= $damage1>><<set $currentSE -= $damage2>>
<<elseif _move.ID is 2>><<set $currentHP -= $damage3>><<set $currentSE -= $damage4>>
<<elseif _move.ID is 3>>
<<set $currentHP -= $damage5>>
<<if $eaglebuff is not true>><<set $eagleHPRes += 0.15>><<set $eagleSERes += 0.15>><<set $eaglebuff to true>><</if>><<set $counter to 2>><</if>>
<<break>>
<</if>>
<</for>><br><br>
<<if ($counter is 0) and ($eaglebuff is true)>><<set $eaglebuff to not true>><<set $eagleHPRes -= 0.15>><<set $eagleSERes -= 0.15>><<elseif $counter > 0>><<set $counter -= 1>><</if>>
<<include [[RitualLogic]]>>
<<set $W4E4CHP to $targetHP>>
<<set $W4E4CSE to $targetSE>>
[[Continue|W4E4fight]]<</nobr>><<if $result is 1>><span style="color:#7a5c4c">"Gahhh, I won't be defeated here."</span> He tried to stand up, yet the accumulated bruises forced him down. <span style="color:#7a5c4c">"I can't be bested here! Who will protect the elementals if I'm gone?! I swear you'll ... regret this, leopard ... "</span> were his words before drifting into unconsciousness. He lay flat on the ground with his limp limbs and his dimmed gaze. His aura weakened, replaced by a quiet resignation that returned everything to normal.
//Gained <<- 600*$XPmulti>> essence points.//<<set $currentXP to $currentXP + (600*$XPmulti)>>
Essence points until next level: <<- $currentXP.toFixed(0)>> / <<- $XPreq.toFixed(0)>>
Gained Essence of The Elementals!
[[Eat only a feather|W4E4voregood]]
[[Eat his entire body|W4E4vorefatal]]
<<set $World4 to $World4 + 1>><<set $debuff -= 1>>
<<set $W4E4meet to true>><<set $Willgrow to true>><<set $World4Boss to true>><<set $inventoryStory.push ("Essence of The Elementals")>><<elseif $result is 2>><span style="color:#7a5c4c">"Ugh ... I refuse to yield here,"</span> he grunted, attempting to rise only to collapse again from the excess pleasure. <span style="color:#7a5c4c">"I can't lose! Who will safeguard the elementals in my absence? Mark my words, leopard ... you'll regret this ... "</span> His voice faded as unconsciousness claimed him. Sprawled flat with limp limbs and dimmed eyes, the proud eagle's aura dissipated, leaving only a resigned look that restored the peak to its usual condition.
//Gained <<- 600*$XPmulti>> essence points.//<<set $currentXP to $currentXP + (600*$XPmulti)>>
Essence points until next level: <<- $currentXP.toFixed(0)>> / <<- $XPreq.toFixed(0)>>
Gained Essence of The Elementals!
[[Eat only a feather|W4E4voregood]]
[[Eat his entire body|W4E4vorefatal]]
<<set $World4 to $World4 + 1>><<set $debuff -= 1>>
<<set $W4E4meet to true>><<set $Willgrow to true>><<set $World4Boss to true>><<set $inventoryStory.push ("Essence of The Elementals")>><<elseif ($result is 3) or ($result is 4)>>The Eagle’s strikes seared from within, eating your fortitude away from the inside out. Moreover, the longer the time passes in this attrition battle, the less your likelihood of winning. If you wanted to retreat, it was now or never.
[[Throw yourself off the mountain|W4E4escape]]
[[Succumb to your weakness|BadEnd4]]
<<set $debuff to 2>>
<<set $W4E4meet to true>>
<<set $Willgrow to true>>
<<set $World4 to $World4 + 1>><</if>>
<<set $W4E4MHP to 4000>>
<<set $W4E4MSE to 4000>>
<<set $W4E4CHP to $W4E4MHP>>
<<set $W4E4CSE to $W4E4MSE>>
<<set $targetHP to $W4E4CHP>>
<<set $targetSE to $W4E4CSE>>
<<set $eagleHPRes to 0.3>>
<<set $eagleSERes to 0.3>>
<<set $enemyHPRes to 1-$eagleHPRes>>
<<set $enemySERes to 1-$eagleSERes>>
<<set $EagleD1 to 550>>
<<set $EagleD2 to 400>>
<<set $EagleD3 to 450>>
<<set $EagleD4 to 500>>
<<set $EagleD5 to 400>>
<<set $eaglebuff to not true>>
<<set $counter to 0>>
<<set $damage1 to ((1-$HPResist)*$EagleD1).toFixed(0)>>
<<set $damage2 to ((1-$SEResist)*$EagleD2).toFixed(0)>>
<<set $damage3 to ((1-$HPResist)*$EagleD3).toFixed(0)>>
<<set $damage4 to ((1-$SEResist)*$EagleD4).toFixed(0)>>
<<set $damage5 to ((1-$HPResist)*$EagleD5).toFixed(0)>>
<<set $targetHP to null>>
<<set $targetSE to null>>
<<set $PotionUse to 0>>
<<include [[PotionsRevert]]>>
<<set $selectedPotion to 0>>
<<set $StatInitialize to not true>>Even though the all-too-familiar craving knocked on your conscience, something about it felt wrong this time. You left him alone for his rest, resorting to one of the plucked feathers littering the ground instead. Picking one up, while it was soft, the infused elementals reacted upon contact. Its gentle aura was invisible to the naked eye; you only sensed it. You ingested it like anything else, and warmth coursed through your veins when you did. You felt lighter, alive, and overall sharper than before. Wind blows, and rock clacks formed whispers as if your ears were attuning to the world's frequency. Zarkonn might have something to say about this revelation.
[[Return home|World4Story]]The familiar desire rang in your mind, pushing it to the forefront for its devout servant to obey. It's a huge waste to focus on fallen feathers when its source was lying defenseless. Though you think it's fine to start with an appetizer by nibbling on his wings. For some reason, it looked most appetizing as if it were the juiciest part of a steak. Your drooling saliva trickled out from your uncontrollable starvation, slathering them up before sucking them dry until they lost their shimmer. The sweet fiesta ended sooner than you expected. However, you were not the least bit full; it is due time for the entrée.
His beak was the first guest for your inviting mouth, salty and delicious. Next goes his gruff, exquisite as well. Following the buffet was his chest fur paired with the remaining dried-up wings; you can't reject an original taste. The pair of his talons and abs were mouth-watering like any other. When his tasty legs remained, you felt disappointed that your five-star course was about to end. With a final swallow, you sent the eagle to his appropriate place as the cylindrical bulge in your throat slid down to your stomach. You will miss the undeniable thrill of devouring an enchanted titan like him.
Once settled, it swelled into a tight orb bigger than anything you've experienced. "Ahhh~, stop it, you're making this more enjoyable than you should." His wake from slumber was beyond your expectations. What's funny is that he closed his eyes to a calming landscape, and the next second, they opened to a hot chamber digesting him alive. "Fuck, that's toooo gooood~," Streams of seed were launched alongside your moans, a result of your sensitized nerves. //Gloooorpp ... uurrrppp//, you let out a guttural burp, spreading rancid gas that tainted the platform. When you tried to heave your engorged belly, its immense weight pinned you down like a nail. "So these were the effects, huh? Interesting, very interesting."
Warmth washed over your body. Your veins hummed with newfound energy, leaving you feeling lighter and receptive to your surroundings. The whispers of wind and subtle clatters of stone seemed to speak as if your hearing had aligned with the world's hidden melody. Looking at your right forearm, dark marks sprouted and branched like tendrils, forming a vortex. Let's ask Zarkonn about this and see if he has insights into this intriguing discovery.
As his fight dwindled to nothing, a satisfaction coursed. With an earthy burp, you expelled stripped remains, its essence now part of your being. Yet, the added weight lingered, a burdensome reminder that his responsibilities were now yours to shoulder.
[[Return home|World4Story2]]
<<set $muscle to $muscle + ($baseM*$multiM*(0.15*$Voremulti))>>
<<set $height2 to $height2 + ($multiH*$baseH*(0.15*$Voremulti))>>
<<set $dick2 to $dick2 + ($baseD*$multiD*(0.15*$Voremulti))>>
<<set $balls2 to $balls2 + ($baseB*$multiB*(0.15*$Voremulti))>>"Zarkonn, I wanna talk to you about something."
<span style="color:#ef9e65">"Sure, what is it?"</span>
"Lately, I’ve been hearing whispers and vague words around me like they came from the environment. Do you know anything about this?"
<span style="color:#ef9e65">"Ahh, I think I understand what you meant. I've heard snippets from my warlock friend about communicating with nature. However, it would be best for you to talk to him directly."</span>
"Sounds intriguing, but a summary would be enough."
<span style="color:#ef9e65">"If I remember correctly, you can try aligning with one of the elements through a ritual. Each ritual has its benefits, which you won’t know unless you try. But before you commit, you should prepare some sacrifices as a medium to start channeling."</span>
"I see. Thanks, Zarkonn. Maybe I'll take the offer once I've seen the results."
<span style="color:#ef9e65">"One more thing, I've observed that their effects only occur once when you make the sacrifice, so you might benefit by adjusting often, depending on your current conditions."</span>
[[Go home|Home3]]
<<set $Ritualmulti to 1>>
<<set $prevRitual to null>>
<<set $eagleGift to not true>>
<<set $baseHmulti to 0>>
<<set $baseMmulti to 0>>
<<set $baseDmulti to 0>>
<<set $baseBmulti to 0>>
<<set $multiHmulti to 0>>
<<set $multiMmulti to 0>>
<<set $multiDmulti to 0>>
<<set $multiBmulti to 0>>
<<set $passiveHmulti to 0>>
<<set $passiveMmulti to 0>>
<<set $passiveDmulti to 0>>
<<set $passiveBmulti to 0>>
<<set $Judgment to not true>>
<<set $Hellfang to not true>>
<<set $Reflected to not true>>
<<set $Sanquine to not true>>
<<set $Phantom to not true>>
<<set $RitualMove to not true>>"Zarkonn, I need to talk to you about something."
<span style="color:#ef9e65">"Of course, what’s on your mind?"</span>
"Lately, I’ve been hearing faint voices resonating from the environment as if they're trying to reach out to me. Also, there's this weird symbol that appeared the other day," you showed the mark on your forearm.
<span style="color:#ef9e65">"Ah, I see. That sounded familiar. A warlock friend of mine mentioned something about attuning to nature’s voice. That symbol reminded me of the runic tattoos on his body. If you want, I can introduce you to him."</span>
"That’s interesting, but a quick rundown would suffice."
<span style="color:#ef9e65">"If I remember right, it involved aligning yourself with a specific element through a ritual, with each ritual giving a unique effect. You’d need some sacrifices as a suitable medium to channel the connection. I think it could be worth exploring."</span>
"Got it. Thanks for the advice, Zarkonn. Perhaps I’ll talk to you again after seeing what they do."
<span style="color:#ef9e65">"One more thing, I've noticed their effects only trigger once after you prepare the tribute, so it’s worth changing them regularly based on your current situation."</span>
[[Go home|Home3]]
<<set $Ritualmulti to 1.2>>
<<set $eagleVore to true>>
<<set $prevRitual to null>>
<<set $baseHmulti to 0>>
<<set $baseMmulti to 0>>
<<set $baseDmulti to 0>>
<<set $baseBmulti to 0>>
<<set $multiHmulti to 0>>
<<set $multiMmulti to 0>>
<<set $multiDmulti to 0>>
<<set $multiBmulti to 0>>
<<set $passiveHmulti to 0>>
<<set $passiveMmulti to 0>>
<<set $passiveDmulti to 0>>
<<set $passiveBmulti to 0>>
<<set $Judgment to not true>>
<<set $Hellfang to not true>>
<<set $Sanquine to not true>>
<<set $Reflected to not true>>
<<set $Phantom to not true>>
<<set $RitualMove to not true>>Drash collapsed on all fours, unable to maintain his balance when pleasure flooded his brain. The ground trembled from his impending evolution, all his parameters waiting for a promotion. His frame expanded in parts, quick and sporadic like a cluster bomb of mass. //Boom//, his claws smashed the ground, and before the dust cleared, another //bang// echoed from his legs that crashed. It’s like a warzone of growth that you can’t predict when it will end; only time can determine how gigantic he will be. What you can say for sure is that he would be far greater than before.
His height gain started with violent cracks, like his bones were dislocating and breaking down to be reformed. Denser bones filled in the created void, expanding his indestructible frame to fit more volume for growth. Height, width, and thickness, none of them wanted to be left behind in this race for supremacy. Even from a safe distance, his rapid escalation forced you to retreat, lest his expansion consume you.
Two doubled to four, four quadrupled to sixteen, and sixteen sextupled to over two hundred. That’s how dramatic his exponential growth was. What was a dragonling barely reaching your chest would soon tower over you with a height of <<if $unit is 0>>300 m<<else>>1000 feet<</if>>. He can’t be controlled; no chains could shackle him down. With a height rivaling the greatest landmarks of the world and a width that blocked several districts from sunlight, people would soon know of his name: Drash the Lustful Dragon. A fitting title, you thought, given the orchestra of moans and groans as the instruments that accompanied his transformation.
This part hyped you up the most: his muscle growth. An insurmountable height won’t be perfect without an insurmountable strength. Imagine grenades exploding in his sinews, and somehow, his skin managed to keep everything intact. That was the equivalent of what you’re watching. Each muscle group has become so enlarged that the striations underneath are visible to the naked eye. And how big was this, you may ask? Stand before him, and it would be like facing the grand lobby of a palace. It's safe to say it’s bigger than mortals could comprehend. His hulkish physique was buried under his final monstrous form. You can’t picture a once-skinny dragonling morphing into a cataclysmic force. Then again, the same would go for you.
You can’t help but feel aroused by the strength he exudes. The amount he possessed must have put him at a multi-city level threat, especially when a blow’s destructive force can be estimated within the range of tons of TNT, not kilograms. Not to mention the near-unlimited endurance. Leveling cities won't be a problem when you’re that strong. On the good side, it would be a blessing for construction workers. What’s considered "light" for him would require the joint effort of heavy equipment, and what’s considered "challenging" would be years' worth of meticulous brick-laying. Nothing would be too heavy for it to lift, since when you’re this huge, nothing will stop you from getting stronger. Because in this society, there was no such thing as too much; if there was space for more, it deserved to be filled, it had to. Moreover, the intoxicating strength they brought was addictive like drugs, heck, even better.
[[Next|Ddragon32]]It was but the opening act of his evolution. Scales began to layer themselves, interlocking to form an impenetrable exoskeleton. Be it the grey or dark area, they pose 0 weakness to exploit. If your hit can't break through these walls, then forget even damaging him post the protective muscles.
His snout elongated, and his jawline widened as if the structure of his skull was changing. Lines of fangs sprouted to fill in the gaps. Not only did they add, they also embiggened, upgrading his ferocious look. His biting power was equivalent to a hundred times that of a crocodile, demolishing rocks and metals.
His childish face morphed into that of an elder dragon that demanded respect. The facial barbs that were his defining feature were refined alongside it, befitting his renewed title. The patterns in his iris shifted, making commoners cower in fear since feeble spirits can’t handle the pressure of being watched by those eyes.
To top off his fearsome look, black horns spiraled out like double-edged blades, with gray gleaming on the ridges. Then, it swept upward at their tips, creating a wave-like shape that accentuated his menace.
//Creak, crack//, the intense sounds came from his upper back. His smooth spine grew a pair of buds that multiplied at an insane speed. They branched up, up, and away, forming his proud wings connected by thin skin. It grew to match the ferocity of his transformed form, eclipsing the sunlight when it opened.
[[Continue|Ddragon5]]Drash roared with a sound that dispersed the clouds; the birth of a venerable dragon. You witnessed his evolution first-hand and without a shadow of a doubt, you can say the -ling of his dragonling has been shed.
<span style="color:gray">"Is this … me? I don't believe it. I can't believe it!! Hahaha, I'm a full-fledged dragon now!"</span> he screamed before diving headfirst into the sea of blue. You ran to the edge in response, worrying if Drash could control his flight in such a short time. But then, he rocketed upward to shatter your expectations as if his wings were there from his inception. You could hear his wails echoing as he shredded the wind like a master. It is not accidental that sonic booms rang when his physique had transcended mortal limits.
<span style="color:gray">"Kai, words can't express how grateful I am right now. I was stuck on a plateau, then you came and performed a miracle, I'd say, which evolved me into someone I wouldn't fathom being. Glancing at these muscles, I know I can take on the world."</span>
"Yeah, uhhh … of course, you're welcome. That's why we grow together, right? Hehe," unable to control your emotions after being flustered by the hot scene.
<span style="color:gray">"One more thing,"</span> he pulled you for a hug (against his throbbing cock). <span style="color:gray">"You know, the reason I was banished to Stage 1 was because my elders deemed that I was unfit for their bloodline, seeing how I lacked in development when compared to my brethren. But with this strength,"</span> he clenched his claws. <span style="color:gray">"I'll crush them. I'll humiliate them. And I'll make them eat their words when they grovel under my feet."</span>
"But where are you going to find them?"
<span style="color:gray">"My instincts tell me it'll be their downfall sooner or later. For now, these babies need a test drive. Are you up for a spar?</span>"
[[Sure, why not|DdragonSpar]]
[[Maybe next time|Home3]]
<<if $unit is 0>>
<<set $Dheight to 300>><<set $Ddick to 300>><<set $Dballs to 90>><<else>>
<<set $Dheight to 1000>><<set $Ddick to 1000>><<set $Dballs to 300>><</if>>
<<set $Dmusclepoint to 1750>><<set $Dheightpoint to 1210>><<set $Ddickpoint to 1535>><<set $Dballspoint to 910>>
<<set $Ddragon to true>>
<<set $DrashMHP to 6000>>
<<set $DrashMSE to 7500>>
<<set $DrashCHP to $DrashMHP>>
<<set $DrashCSE to $DrashMSE>>
<<set $targetHP to $DrashCHP>>
<<set $targetSE to $DrashCSE>>
<<set $enemyHPRes to 0.8>>
<<set $enemySERes to 0.7>>
<<set $Ddamage1 to ((1-$HPResist)*550).toFixed(0)>>
<<set $Ddamage2 to ((1-$SEResist)*750).toFixed(0)>>
<<set $Ddamage3 to ((1-$HPResist)*650).toFixed(0)>>
<<set $Ddamage4 to ((1-$SEResist)*500).toFixed(0)>>
<<set $Ddamage5 to ((1-$SEResist)*250).toFixed(0)>>
<<set $Drashmoves2 = [
{ ID: 1, damage: 550, name: "claw swipe", probability: 0.2, description: "Drash grinned, his sharp talons gleaming before he swiped with a force that split the air itself. The impact sent a jolt through your body, dealing <span style='color:green'>$Ddamage1</span> damage. <span style='color:gray'>\"Too slow! Try to keep up!\"</span> he teased."},
{ ID: 2, damage: 750, name: "cock bash", probability: 0.35, description: "With a devious smirk, Drash took a sudden step forward, his massive, throbbing length slamming into you with raw force. The weight of it sent you reeling, dealing <span style='color:pink'>$Ddamage2</span> damage. <span style='color:gray'>\"Heh, bet you felt that one,\"</span> he said."},
{ ID: 3, damage: "650 HP, 500 SE", name: "draconic rush", probability: 0.2, description: "Muscles flexing with draconic might, Drash lunged at you in a whirlwind of movement. A clawed strike to the chest, another to the side, and before you could react, he finished with a pelvic thrust that left you breathless. The relentless assault dealt <span style='color:green'>$Ddamage3</span> damage and <span style='color:pink'>$Ddamage4</span> damage. <span style='color:gray'>\"I call that the full Drash experience!\"</span> he laughed."},
{ ID: 4, damage: 250 , name: "euphoric breath", probability: 0.25, description: "Drash exhaled and a thick, musky mist spread around you, carrying an overwhelming wave of pheromones. Your body felt feverish, your mind clouded by pleasure as the potent scent seeped into your senses, wavering your resistance and spiking your arousal. <span style='color:gray'>\"Breathe it in … Don’t fight it now,\"</span> he purred."},
]>><<if $DrashCHP <= 0>>Enemy HP reached 0. You win the battle!
[[Next|DrashSparend2]]<<set $result to 1>>
<<elseif $DrashCSE <= 0>>Enemy SE reached 0. You win the battle!
[[Next|DrashSparend2]]<<set $result to 2>>
<<elseif $currentHP<= 0>>Your HP has reached 0. You lose the battle!
[[Next|DrashSparend2]]<<set $result to 3>>
<<elseif $currentSE <= 0>>Your SE has reached 0. You lose the battle!
[[Next|DrashSparend2]]<<set $result to 4>><<else>>
<h2>Enemy: Drash</h2>
Hit Points: <<- $DrashCHP.toFixed(0)>>/$DrashMHP
<<set _percentage1 to ($DrashCHP/$DrashMHP * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage1"></div></div>
Sexual Endurance: <<- $DrashCSE.toFixed(0)>>/$DrashMSE
<<set _percentage2 to ($DrashCSE/$DrashMSE * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage2"></div></div>
<h2>Your status:</h2>
Hit points: <<- $currentHP.toFixed(0)>>/<<- $maxHP.toFixed(0)>>
<<set _percentage3 to ($currentHP/$maxHP * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage3"></div></div>
Sexual Endurance: <<- $currentSE.toFixed(0)>>/<<- $maxSE.toFixed(0)>>
<<set _percentage4 to ($currentSE/$maxSE * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage4"></div></div>
[[Use Predator's Eyes|Drashinfo2]]
<<link "Skip turn""DrashSparnext2">><<set $selectedMove to 0>><</link>>
<<for _i = 0; _i < $Moveset.length; _i++>>
<<capture $Moveset[_i].ID>><<link $Moveset[_i].name "DrashSparnext2">>
<<set $selectedMove= $Moveset[_i].ID>>
<</link>><</capture>>
<</for>>
<<nobr>><<if $RitualMove is not true>><<for _i = 0; _i < $MovesetR.length; _i++>>
<<capture $MovesetR[_i].ID>><<link $MovesetR[_i].name "DrashSparnext2">>
<<set $selectedMove= $MovesetR[_i].ID>>
<</link>><</capture>><br><</for>><</if>>
<<if $PotionUse is 0>><br>Potions available:<br>
<<for _i = 0; _i < $inventoryPotions.length; _i++>>
<<capture $inventoryPotions[_i].ID>><<link $inventoryPotions[_i].name "DrashSparnext2">>
<<set $selectedPotion = $inventoryPotions[_i].ID>><<include [[PotionsLogic]]>><<set $PotionUse to 1>>
<</link>><</capture>><br>
<</for>><</if>><</nobr>>
<<link "Surrender""DrashSparend2">><<set $result to 3>><</link>><</if>>
<<if $Bloodritual is true>>
<<set $Ddamage1 to ((1-$HPResist)*450*$debuffRitualHP).toFixed(0)>>
<<set $Ddamage2 to ((1-$SEResist)*650*$debuffRitualSE).toFixed(0)>>
<<set $Ddamage3 to ((1-$HPResist)*600*$debuffRitualHP).toFixed(0)>>
<<set $Ddamage4 to ((1-$SEResist)*400*$debuffRitualSE).toFixed(0)>>
<<set $Ddamage5 to ((1-$SEResist)*150*$debuffRitualSE).toFixed(0)>>
<<else>>
<<set $Ddamage1 to ((1-$HPResist)*450).toFixed(0)>>
<<set $Ddamage2 to ((1-$SEResist)*650).toFixed(0)>>
<<set $Ddamage3 to ((1-$HPResist)*600).toFixed(0)>>
<<set $Ddamage4 to ((1-$SEResist)*400).toFixed(0)>>
<<set $Ddamage5 to ((1-$SEResist)*150).toFixed(0)>><</if>>"As one of the first worlds discovered, I didn't expect it to be a semi-modern civilization like us. While I'm not an architect, I'm positive it was constructed with their citizens in mind. Their physique is definitely gifted despite being, is that considered male or female humans? I'm not sure. Though I suspect with muscles that big, they are comparable with us. Last but not least, they wear minimal clothing. Could be from difficulty finding a fitting one or to show off their hermaphrodite traits; both of which are enormous."
"I thought I was considered big, yet stepping here humbles my ego again. Ginormous I didn't know existed span so tall their canopy seemed unreachable. The air is eerily silent and light source is only from fireflies, or are these forest wisps? Either way, tread carefully as I've heard dangerous growls throughout the night. Who knows how these, presumably animals, mutate given the harsh environment."
"Hope you're accustomed to thin and chilly in this mountain expedition. Even though you don't start at its base, the looming peak is like Everest to a normal human. I've heard screeches and croaks during my survey, yet I haven't confirmed their source. They might be residing in the peak, a place I wouldn't dare go for now. Beneath this sturdy, rocky exterior, I have a hunch that something is lurking inside."
"So these are the rooms ... and this is a vacant one. Swipe your ... "
<span style="color:#ea00ff">"No, no, I don't want my room. I want to be with you, in your room."</span>
"You sure about that? My room is cramped. I don’t think it’s enough for 2 people."
<span style="color:#ea00ff">"Yes, yes, I want to be with you, I have to!"</span>
"Whatever you say then." Walking down to your room, "Aaand, this is my room. Since you insisted on being together, make yourself comfortable on the floor. Come to think of it, what's your name?"
<span style="color:#ea00ff">"Name? What's that? Is it as good as sex?"</span>
"No, no, it's what you call one another with. Well, if you don't have any, I'll create one for you."
<span style="color:#ea00ff">"I ... I like that, I love that."</span>
"Hmmm, alright, how about, I don't know, Adethar? I'm not the best at naming."
<span style="color:#ea00ff">"Adethar … I don't mind it. I love it! I am Adethar, and you are my Master!"</span>
"Heh ... good for you then," you smiled before being taken over by a dark haze that carried you to your sleep.
[[Sleep|zzz3]]
<<set $World3Boss to true>>
<<set $AdetharCEnergy to 3>>
<<set $AdetharMEnergy to 3>>
<<set $AdetharXP to 0>>
<<set $AdetharNext to 3>>
<<set $Adetharlevel to 1>>
<<set $Adetharcounter to 0>>
<<set $AdetharXPmulti to 1>>
<<set $AdetharLight to 0.05>>
<<set $AdetharMed to 0.1>>
<<set $AdetharHeavy to 0.15>>
<<set $AdetharD1 to ((1-$enemyHPResist)*200).toFixed(0)>>
<<set $AdetharD2 to ((1-$enemySEResist)*200).toFixed(0)>>
<<set $AdetharD3 to ((1-$enemyHPResist)*250).toFixed(0)>>
<<set $AdetharD4 to ((1-$enemySEResist)*250).toFixed(0)>>
<<set $Adetharmoves = [
{ ID: 1, damage: 200 , name: "Crushing Grapple", probability: 0.4, description: "Adethar lashed out, seizing the enemy in an unbreakable grip. His crushing strength grinded against flesh, the pressure dealing <span style='color:green'>$AdetharD1</span> damage as his target gasped for breath."},
{ ID: 2, damage: 200, name: "Lustful Thrust", probability: 0.4, description: "Adethar closed the distance and then thrust his dick forward in a dominant strike, forcing his opponent to confront their rising desires. The teasing assault dealt <span style='color:pink'>$AdetharD2</span> damage."},
{ ID: 3, damage: 250, name: "Overpowering Press", probability: 0.2, description: "Adethar tackled the enemy with a blast, cracking the ground beneath them. His weight pressed them, suffocating resistance with his intent. The force of the impact combined with his dominance dealt <span style='color:green'>$AdetharD3</span> and <span style='color:pink'>$AdetharD4</span> damage, leaving his victim dazed."},
]>>
<<set $AdetharXPmulti to 1>>
<<set $AdetharDmgmulti to 1>>
<<set $DrashXAdethar to not true>><span style="color:#ef9e65">"Kick their asses using physical attacks or fuck ‘em cold using sexual attacks, simple as that. Pick the right approach, and you'll do just fine."</span>
"So I can win either way? No set strategy?"
<span style="color:#ef9e65">"Exactly. It’s a tough world out there. You wouldn’t know what will appear, so stay sharp."</span>
"And what are the prizes I get if I win?"
<span style="color:#ef9e65">"From experience, it was three things. First, experience in the form of essence to level up and learn new skills. Second, growth—your base stats will improve over time. Third, encounter drops—loot, basically."</span>
"Sounds simple enough. Also, I’ve been struggling with dealing damage; my enemies were too strong to handle."
<span style="color:#ef9e65">"Three factors you need to consider then. One—your physical or sexual attack stat. Two—the enemy’s resistance to those types. Three—the specific stat involved. For example, a stomp scales with your height, while a punch depends on your muscle strength."</span>
"Huh, so different attacks use different stats?"
<span style="color:#ef9e65">"That’s right. Now, get out there and try it out for yourself!"</span>
"You got it, chief. Time to put this to the test!"
[[Go back|Zarkonn]]Underneath his expanding presence, two organs were waiting to overtake the spotlight. The first to reveal itself was his cock in a form unlike anything you’ve ever seen. Its throbbing length <<if $unit is 0>>has broken the hundred-meter barrier<<else>>was a third towards quadruple digits<</if>>, becoming a building in its own right. His girth also grew to match his imposing member, clearing out a water (or cum) canal ready to be filled. His barbs … what happened to them? They don’t contain a speck of their usual form: serrated edges with bumps below. Wait, bumps? Those weren’t present before either. Did they awaken to serve a greater purpose?
However, it wasn’t the end of the story. Before your train of thought was finished, another gigantic spurt pushed you away. His cock devoured the space you surrendered with eagerness, engorging with mass comparable to Lucine’s speed. Pump, pump, pump, its shadow crept up as it grew past triple digits until it plateaued at <<if $unit is 0>>300 m<<else>>1000 feet<</if>>. The same fate befell those on the sides. The canal widened to a riverbed and deepened like a medium lake. The displaced rocks fogged the area while some were thrown off the island. Bulbous spots on its underside were more apparent, greyish spots resembling those on his body. Its function was unknown, but its abrasive property was the culprit behind the erosion. The longer it went on, the more indistinguishable his barbs turned when they budded at an alarming rate. Lines merged and split into a forest populated by extra-sensitive barbs of differing heights. This characteristic spread onto his knot, a pair of underrated orbs that have stolen a portion of his grandeur with their size. It was a meaty landmass, a destructive torpedo, and you were drooling at the sight of it.
The second was two monumental orbs vying for room as they shifted the earth with their weight. They were sloshy, inflated to the brim with virile seed, and people could hear it churn from miles away. To sustain its production rate, veins riddled its impossible size, pulsing with energy. They weren’t small either; one could swim inside them. They kept on swelling to unthinkable proportions; a cumsack so massive they crushed a crater several districts wide and shadowed more. The oozing lust, oh, it was irresistible. You stroked your cock nonstop as if ordered by it. With a final diameter of <<if $unit is 0>>90 m<<else>>300 feet<</if>>, they were forces of nature not to be messed with when they could reshape landscapes with their presence.
Cum burst out from his impending release, filling the makeshift canal within seconds. Despite the voluminous load, you wouldn’t be surprised if all this was only pre. If that’s the case, you could only presume his maximal capacity. Why stay stuck in your imagination? The constant rumbling indicated a second wave was imminent. And from the look on his face, the unbearable pleasure hadn’t dissipated one bit. //Grruumbbrummb//, here comes the tsunami. You bathed in an endless stream of spunk of a dragonling who began to discover his limitless potential. Liquid spilled on all sides of the island like a floating waterfall. Fortunately, nobody was below its impact zone.
The potency of the potion was unexpected. Though from his delighted noises, you didn’t regret it. It was your favorite transformation yet, and you shared his pride. Not everyone got the chance to push themselves past boundaries to become a hyper among giants. He has become a living colossus that looms over cities, with a mass of landscapes combined.
[[Next|Ddragon4]]<<if $Adetharlevel is 5>>"Spread your legs," you ordered. Adethar grinned, shifted his position before you finished, since he knew by heart what awaited. His stance wasn’t that of a subordinate, but of someone craving a worthy challenge. He presented his hole with arrogance as though daring you to test the limits of who he now was.
<span style="color:#ea00ff">"You've grown weaker,"</span> he said. <span style="color:#ea00ff">"Did I steal too much, or can you no longer tame who you've created?"</span>
"And you’ve grown smug. Do you think I'd destroy my toy in a single thrust? Now that you've said it, don’t choke on your words." You answered the provocation with a slam so hard it cleared the dirt beneath. You didn’t hold back, and he didn’t want you to. Despite that, he didn't cry out; he moaned, loud and proud, an acclamation for what once subdued him turned into his target.
"How shameful. You displayed that gaping hole with pride, yet trembled when you’re filled. You want to please me? Then prove you deserved what I gave!"
<span style="color:#ea00ff">"Ooh, you haven't seen the best of me."</span> With a guttural roar, his veins ignited with violet energy like a cityscape lighting its lights. With that, muscles exploded from within as layer upon layer of harder fibers reshaped his frame. The ground cratered under the multiplying density represented by his thickening thighs and blooming glutes. When a second ticked, more ground cracked—and it was worsened by his body hogging land. Not that it mattered when you could sink deeper in the expanded housing, welcomed into its lust-fueled domain.
What was unbearable became a walk in the park ever since he unlocked his identity. Any and every cock he would dominate, which included yours: aural tendrils squeezed and tugged, harvesting your essence to its maximum. While this was happening, you were left tranced by their service, oblivious to the size exchange under your nose.
With a maniacal laugh, Adethar buckled from the generous gift. Being pinned backside up meant little space beneath to fill. However, his shaft demanded to thicken and lengthen. Therefore, when choosing either his impenetrable body or the fragile dirt, one side has 1000% odds stacked against it. It bore through the ground like an excavator, carving a hole vaster than cave systems. As fast as it was created, it succumbed to the current ejected from his balls. What were smooth patches turned porous from all the spunk geysers erupting. Even so, they kept pumping like an infinite source of lust, weaponized to his accord. With the ground breaking and the air warping, it was time before the world trembled at the echo of his name.
"That’s more like it. I'm ... //nnghhh// ... wait!" Adethar stole the spotlight, and the one steering the wheel wasn't you. You poured a deluge into him—rivers and lakes' worth—but it vanished without a trace. Adethar remained upright, moaning without worry as if your orgasm never mattered. On the other side of the coin, you couldn't escape his clutches, not until his tendrils forced out the last drop. There were no staggers nor swells, except for his pulsing core. When your strength faltered, he eased away, his genitals rock-hard and primed for breeding even if his seed had pooled into a spring.
<span style="color:#ea00ff">"Your seed has always been refreshing, Kai. But when you're this spent after a light session, I question your authority. Are you capable of restraining me, or have you birthed a presence you can't keep pace with?"</span><<elseif $Adetharlevel >= 3>>"Spread your legs," you ordered, and Adethar obeyed like a zealot to his god. He knelt with anticipation, trembling and quivering with delight. It was wide and starved, a good hole to dump your load. "Good luck surviving this. I won't hold an inch back," you warned.
You thrusted as deep as it could go, the impact echoing like cannonball shots across the scene and vibrating through his muscle-bound body. With every plunge, his insides molded around your girth, clenching like a cock-sleeve finding its perfect match.
<span style="color:#ea00ff">"Ahhh~! AHH~! Master, it’s—too much! You’re too much for me to handle! I can’t … I’ll rupture at this rate!"</span>
"How despicable," you sneered. "You begged for this, and when you tasted my power, you folded like paper?! Remember your oath to grow, who you're meant to be!"
Adethar's eyes lit with newfound determination. <span style="color:#ea00ff">"Yes ... I’ll grow, for you! I swear it—ahhh~!"</span> A seismic shock burst from Adethar, fueled by lust and augmented by his ability. His back arched, muscles detonating with unreal gains. They formed folds of immense density, expanding sideways to conquer space. Fibers thickened and evolved into steel-like rods. In that instance, his ass morphed into an armored hunk that clapped back. His legs hypertrophied and rebuilt themselves as they widened to bear his monumental weight alongside his stretching height; he lifted inches at a time, making room for more of you inside.
When it reached his underside, the transformation intensified. His obscene cock exploded in size, flaring with unbridled vigor. It clung to his chest like a flesh pillar, battling for space with its own mass, ultimately digging a trench in the crossfire. His testicles transcended into magical reactors that generate life at a whim. They were swollen with seed so potent it could turn a menopause woman fertile. When the growth settled, meters-deep crater was imprinted on the land.
You grabbed his hips and drove even deeper; the widened space welcomed your load like a sacred vessel. "//Nggrhh//, that’s it. That's the response I was looking for!" With a final slam, your orgasm erupted, sending a wave through Adethar’s core and inflating his stomach into a cum-filled glory. His body quaked from the overload. Cum shot from his cock like a geyser, overflowing the crater and splashing the surroundings as his moans descended into mindless ecstasy. The blast left you smaller, and it was obvious where that power had transferred.
<span style="color:#ea00ff">"I ... feel ... too full ... yet ... I feel something greater ... stirring inside me..."</span>
You wiped sweat from your brow, gazing at the glorious being you had tempered. "Rest, my beast. We’ve only just begun. It will get better from here on out."<<elseif $Adetharlevel >= 1>>"Spread your legs," you ordered, which he followed without hesitation, his face and asshole starving for insertion. "Try your best to survive this, then," you smirked. You went all out right from the get-go, like pounding a wall with a sledgehammer. Each pound forced your cock to kiss his internals, which left reddening marks across his ass.
<span style="color:#ea00ff">"Ahh~, ahh~, I can't. It's too deep. I will explode if you continue, Master!"</span>
"How despicable! You were the one inviting me, and when I responded, you couldn't handle it? Then you don't deserve my gift! Where's your prized ability? Use it! Grow!"
<span style="color:#ea00ff">"I'll, I'll do it if it's for you, aaahhhh~."</span> His frame began to pack slabs of muscle using libido as a power source. In thumps, his strength multiplied, abandoning his weaker self to rot in the wind. Alongside it, his height elongated to create space for your glorious shaft, which in turn allows effective extraction. It was wonderful watching your essence empowering Adethar. Next on the waiting list was his shaft, enchanted into a better wand suited for your underling. Of course, it wouldn't be complete without an appropriate mana source: his balls. They expanded as well, absorbing lust like it was a sponge.
"Good, that's it. Now to finish this off." Filling in the prepared room from his growth was your cum, bloating Adethar until he had another sphere to deal with. He shuddered from the mind-breaking pleasure. It was conducted like electricity into his newly-grown genitals, discharging fresh spunk for him to savor. Although your size was transferred from the blast, giving has its sense of accomplishment.
"That's what I would call a good session. How was it?" you eyed an unresponsive Adethar.
<span style="color:#ea00ff">"I ... dizzy ... "</span>
"//Hmmph//, rest, there are still more to come after all."<</if>>
//You lost <<- $AdetharMed*100>>% of your size.//
//Adethar gained <<- 2*$AdetharXPmulti>> essence points.//
[[Continue|AdTraining]]
<<set $AdetharCEnergy -= 2>>
<<set $AdetharXP += 2*$AdetharXPmulti>>
<<set $muscle to $muscle*(1-$AdetharMed)>>
<<set $height2 to $height2*(1-$AdetharMed)>>
<<set $dick2 to $dick2*(1-$AdetharMed)>>
<<set $balls2 to $balls2*(1-$AdetharMed)>><<if $Adetharlevel is 5>>"Satisfy me," you commanded. Adethar smirked with predatory intent, cock hardened to his greed. He didn't crave approval, he craved you. He made that clear from his first thrust: no warm-up, no mercy, just relentless pounding that shook your core.
<span style="color:#ea00ff">"//Hnnn~, grrhh~, uhhh~,// how is this? Is this enough for you, 'Master?' "</span> he taunted.
You scoffed, "//Phht,// is that all? You presented your cock with arrogance, then put in little effort to please me? Pathetic. Prove to me why you deserve my blessing!"
<span style="color:#ea00ff">"Hehehe, I'm glad you asked. Don't blame me if you struggle to keep up."</span> Adethar unleashed his signature move as aural tendrils began to materialize. One by one, they collected your essence and fed it back to his ravish penis. In a moment, his body ascended. Dense muscles tore his skin in pulses, ballooning his frame with supreme authority. His arms thickened into columns of dominance, legs expanded into unshakeable trunks, and his height climbed until you found yourself beneath him in more than just position. Power, hunger, authority, they were now second to none.
When you're hanging by a thread, he shattered your balance as you plunged into his pleasured depths. His grip was irresistible, an anchor for his next act: Adethar slammed with an intensity you hadn’t anticipated. <span style="color:#ea00ff">"What was it you said, now? Good luck surviving this. I won't hold an inch back?"</span>
A foreign pressure built up from underneath, making your breathing ragged. You tried to bark a command, yet something choked your throat. However desperate you clawed for leverage, it was ineffective when the ground crumbled instead. At the same time, your gut suffered the opposite fate: stretched to its utmost limit, reshaped around the still-growing pressure. It was surgical how he struck exactly where it hurt and pleased. In a flick of a switch, a furnace lit up, setting your internals ablaze.
<span style="color:#ea00ff">"Sorry, were you speaking? I didn't catch it,"</span> he laughed. Adethar looked down on his Master, reduced to his personal cum-dump. He reflected on his memories: a "scrawny" drake morphed into a giant, with muscles spanning larger than land blocks, taller than houses, and growing bigger still; an "ungifted" dick thickened to city-levelling threats, and growing larger still; "unimpressive" balls expanded to house billions, and growing heavier still; and a crazed patient cured to a hyper with clarity, and growing hungrier still.
The thoughts sent him over the edge. His orgasms detonated inside you, jet after jet of molten seed stretching your belly taut. The surge forced a convulsion as the mixture of submission and exhilaration was overwhelming. Cum gushed out from both of your ends for minutes on end, saturating the field in a sea of seed, feet-deep and still rising. Your pride cracked, but god did it feel great. Donating power to his evolving form was divine as long as you could experience this.
Adethar stood before you as a storm of your creation, a masterpiece born from your flame, yet now burning with his own.
<span style="color:#ea00ff">"And so, the ‘Master’ finally gave out. How did my release feel?"</span>
Words couldn't leave your throat; your nerves were all jumbled up. All you could register was his devilish grin.
<span style="color:#ea00ff">"Dizzy, or worse? Heh, disappointing. My cock is still hard and rearing for a second round. Rest up, Kai, I'll be taking more where that came from."</span></span><<elseif $Adetharlevel >= 3>>"Satisfy me," you decreed. Adethar's face alight with devotion like a disciple graced by his God’s presence. With urgency, he thrusted his erect cock into the sacred temple, every motion a squelching drumbeat that shook your core. Sure, it was better than before, but something in his tempo felt lacking.
<span style="color:#ea00ff">"Ahh~! Aahh~! Master, tell me—am I enough? Does this please you?"</span>
"Pathetic. Is this much worthy of me? You were given the honor of my power, yet this is all you can muster? What happened to your resolve, your grand objective to grow?
Adethar's eyes gleamed with a renewed hunger. <span style="color:#ea00ff">"Y-Yes, Master ... ! If it’s for you—I’ll do anything, aahhh~!"</span> His moans deepened into roars as his body convulsed from his growth. His spine cracked upward, lurching higher towards divinity. Bigger and bigger he swelled until his shadow eclipsed you. It's a shame your back was turned. Otherwise, you would have witnessed the truth behind the tremors. Pecs stacked like marble slabs atop an ever-widening chest. Arms flexed like siege weapons straining because of their mass. Legs pumped like pillars boring into the earth. When his grip around your waist tightened, you knew it was only the beginning.
His hips slammed forward with increasing force, lodging into the spaces he hadn't yet reached. You felt it throbbing, warm like an engine, after it was reshaped into a tool made for worship. But tools needed energy to function, and what better source was there than his eager balls. They lowered from the weight, swelling into mighty cauldrons of life. Each bounce resonated like war drums, and that war was for space in your abdomen.
<span style="color:#ea00ff">"F-Fuck, //ummm// ... I'm gonna cum!"</span> His climax hit like a truck, firing wave after wave of thick seed into you. The problem was, the space had been occupied by his engorged shaft, forcing your body to rise into a dome of virility as he bred you without limits. Though when his development was this rapid, you didn't mind being abused to this degree. More so to witness what you have cultivated. When he finished cumming, the battlefield was flooded with his color.
<span style="color:#ea00ff">"//Uurghh//, I've never had a release that strong that my senses boomed. Sorry, Master, I didn't mean to do you like that."</span>
"//Uuurffff//, (unbelievable—this much, this fast? How thrilling.). What do you mean? This was the baseline. If you wanted a repeat, you'd better exceed it. Or else, I'll discard you like trash ... In any case, take your break ... you’ll need it for what’s coming."<<elseif $Adetharlevel >= 1>>"Satisfy me," you ordered, which he obeyed without hesitation, everything eager for penetration. Adethar jumped into it with maximum intensity, each thrust hitting like squelchy drum kicks. The drive forced his rod in, yet something was amiss.
<span style="color:#ea00ff">"Ahh~, ahh~, what do you think, Master? Is my service enough to satisfy you?"</span>
"How pathetic! I thought you deserved a test to prove how much you've grown, yet it's barely anything. You’re unworthy of my gift! Where was the ability you had before? Use it! Evolve!"
<span style="color:#ea00ff">"If it's for you, I'll, I'll grow, aaahhhh~."</span> His frame rippled with power, packing blocks of dense muscle fueled by his unrelenting libido. Each thundering pulse amplified his strength, shedding his frail self like a husk. Simultaneously, his body heightened so that he could stand face-to-face with you. Watching your essence transform Adethar into an unparalleled vessel was entertaining. Next in line was his throbbing shaft, reshaped and enhanced into a tool attuned to serve, yet capable of destruction. Its warmth was spreading inside you, an indication of its growth. But no sword is complete without a shield—his balls swelled as they absorbed lust like a parched desert drinking rain. Adethar had become a living monument to your power, shaped to serve and destroy at your command.
"Good, that’s it. Finish the transformation!" His form convulsed under the onslaught of ecstasy, crashing like lightning strikes through his genitals. The overload was too much to contain. His shaft erupted in a powerful discharge as an offering for you. The field shook before it was flooded with his potent seed, stretching your abdomen into a sphere of virility. Though your size was diminished, what you gained was invaluable: Adethar’s evolution, refined into a masterpiece wholly under your control.
"Now that’s what I’d call a good session. How are you holding up?" you asked the dazed Adethar.
<span style="color:#ea00ff">"I ... dizzy ... "</span>
"//Hmmph.// Rest up, there’s plenty more waiting for you."<</if>>
//You lost <<- $AdetharHeavy*100>>% of your size.//
//Adethar gained <<- 3*$AdetharXPmulti>> essence points.//
[[Continue|AdTraining]]
<<set $AdetharCEnergy -= 3>>
<<set $AdetharXP += 3*$AdetharXPmulti>>
<<set $muscle to $muscle*(1-$AdetharHeavy)>>
<<set $height2 to $height2*(1-$AdetharHeavy)>>
<<set $dick2 to $dick2*(1-$AdetharHeavy)>>
<<set $balls2 to $balls2*(1-$AdetharHeavy)>><<if $Adetharlevel is 5>>"Suck it." Your command still held weight, but not importance. Adethar's kneel was his decision to serve (or siphon). However large you’ve grown, his lips molded like a living suction cup. When his eyes locked with yours, his purplish glint carried a renewed ambition.
His methods were powerful but methodical, as though he was testing you and not the other way around. When his lips curled in arrogance, it was obvious it wouldn't be long before he equaled or even surpassed you.
<span style="color:#ea00ff">"Mmm~, your taste ... familiar and rich"</span> he said between strokes. <span style="color:#ea00ff">"Though, this much won't be enough. Is this all you could ejaculate?"</span> he challenged.
"Bold," you growled. "You're still a vessel for my pleasure. I don’t need comments. Show me first why you deserve my seed."
Adethar chuckled, <span style="color:#ea00ff">"Then prepare yourself ... "</span> Adethar's body surged in height, and power basked him in excess like an attuned conduit. His width burgeoned as if hoarding free space all for himself. In its place, air was replaced by muscles that bulged with obscene clarity, sculpted by a will that transcended boundaries. The ground quaked under his knees, the air bent around his ballooning mass, and the world shall tremble upon his name.
Your cock was a treasure he engulfed. It disappeared into the endless abyss of his mouth and was held hostage for his extraction. His aura slithered up your shaft and kissed nerves, disguising its true intent of drinking your essence. You came and came, leaking an essence goldmine straight into the void. In return, Adethar's genitals turned mythical. His engorged cock was a pipeline of virility, forming trenches of drake-meat that spanned cities. To complement it, his massive balls swelled to similar proportions, crushing anything unfortunate in their path. Unstoppable, that was his current; it rushed out with such intensity that not even dams could hold it.
"Yes … that’s it. //Hnnnngkk//." Your words were cut short when he quickened his pace. He was in control. You released a literal tsunami inside him, and yet your climax was meaningless. No rotund belly, no pause; he inhaled it as if it were ambient air. Billions were like a sip to him, and adding billions more was nothing to the all-consuming Adethar. The glow in his core shimmered a deep violet. Sensing your limpness, he pulled off, licking his lips as if nothing had happened.
<span style="color:#ea00ff">"Mmm~, delicious,"</span> he said with unsettling calm. <span style="color:#ea00ff">"You think you've fed me, Kai? That was nothing more than appetizers."</span> You blinked, scratched your eyes, and blinked twice; it really was Adethar. He leaned in, grinning, <span style="color:#ea00ff">"Now … can you keep up with what you’ve created? Or will you succumb to your own creation?"</span><<elseif $Adetharlevel >= 3>>"Suck it," you ordered. Adethar obeyed without hesitation. Now broader than doorways, his lips wrapped around your rod like a throne receiving its rightful king. He moaned as you descended, each motion trembling the earth from the exchange. Slurping echoed across the horizon, a symbol of Adethar's servitude.
<span style="color:#ea00ff">"Aahh~ hhhaahh … Mmmaaasher… Issh thish enuff … to pleash youuu?"</span>
You scoffed, gripping his thickened horns and tilting his head back. "This? This is nothing compared to what I know you’re capable of. Are you not the one who swore to grow for me? Then prove it! Show me who Adethar is!"
Adethar's eyes shone like a beast finding its purpose. <span style="color:#ea00ff">"If it’s for you, Massh'er ... //thump//, then I’ll become more!"</span> he growled. With your cock lodged in his mouth, his body convulsed. Muscle flared, height surged, and he was reshaping skylines with passing seconds. Veins as thick as rivers coursed his neck and jaw, hyperstimulated in an emergency. What was tight widened into readiness; it was necessary if he had to service you better, drink you deeper, and present himself as a cathedral to worship your shaft.
His cock throbbed like a colossus in heat, dwarfing rooftops. The veins along it bulged and oozed a scent he rediscovered. Then came the changes: his titanic shaft hardened, stretching until its weight gouged valleys into the earth. His balls gurgled with fertility, inflating like unhinged balloons. When his precum spewed, the volume flooded the land in no time. His pulses harmonized with yours, an opening ceremony to both hyper's rise.
You couldn’t help but cackle. "Yes, that’s it! Become more for me!" Your climax struck like a thunderstorm. Seed streamed down Adethar’s gullet, gallons swallowed by a throat designed for such volumes. Even so, some escaped through his nose and lips, drenching his chest with your mark. But this spurred his body further towards evolution as his orgasm exploded in a spray that mixed with yours.
The air shimmered. Adethar exhaled, his cheeks puffed out and drooling, body twitching with pleasure aftershocks. <span style="color:#ea00ff">"Mmmhhff... //cough, cough//,"</span> he moaned, mouth full of your gift.
"Rest, my servant," you whispered, breath heavy with satisfaction. "But not too long … there’s still more for you to take."<<elseif $Adetharlevel >= 1>>"Suck it," you commanded, and Adethar obeyed without question, his face expressing a desperate hunger. He began with unrelenting intensity, resounding like sloppy claps as his saliva coated your rod. Your rod was plunged in, yet the exchange was missing something vital.
His muffled voice spilled around the obstruction in his mouth, <span style="color:#ea00ff">"Ahh~, ahh~ ... Wha d' you thin', Mas'er? Ish my servi— enough to satishfy ... you?"</span>
"How disappointing! I thought you were at least capable of a good blowjob, but this? This is nothing! You’re undeserving of my gift! What happened to the ability you once had? Use it! Grow!"
<span style="color:#ea00ff">"If it’s for my Mas'er ... I’ll ... aaahhhh~."</span> Adethar’s frame erupted with power driven by the fire of his libido. Each throb shattered his fragile self, discarding it like a cocoon. His body stretched inch by inch, providing room for more of your marvelous rod to reside. His transformation was a joy to spectate. Next, your blessing claimed his shaft, reforging it into a thicker and longer club; its tip greeted you. Yet no weapon is complete without a wielder—his swelling balls grew heavier, brimming with potential from the absorbed lust.
"Good, that’s it. Get ready for the climax!" Your semen flowed into the prepared space left by his growth, swelling Adethar’s abdomen into a third sphere. His body trembled under the overwhelming pleasure, nerves alight and firing. The sensation surged in his enhanced genitals, forcing powerful discharges of fresh spunk like a geyser. Despite losing some size, you gained something more valuable: Adethar's growth.
"Now that’s a good ejaculation. How are you feeling?" you asked the unresponsive Adethar.
<span style="color:#ea00ff">"Aermm ... "</span> he murmured, his mouth bubbling with seed.
"//Hmmph.// Take a rest, there’s still plenty more to come."<</if>>
//You lost <<- $AdetharLight*100>>% of your size.//
//Adethar gained <<- 1*$AdetharXPmulti>> essence points.//
[[Continue|AdTraining]]
<<set $AdetharCEnergy -= 1>>
<<set $AdetharXP += 1*$AdetharXPmulti>>
<<set $muscle to $muscle*(1-$AdetharLight)>>
<<set $height2 to $height2*(1-$AdetharLight)>>
<<set $dick2 to $dick2*(1-$AdetharLight)>>
<<set $balls2 to $balls2*(1-$AdetharLight)>>
Tapping on the display, the watch projected the following information:
<div style="background-color:#a9e1f8"><span style="color:black">Name: Adethar (level: $Adetharlevel) - $AdetharXP/$AdetharNext
Essence multiplier: $AdetharXPmulti x
Moveset:
<<for _move range $Adetharmoves>>
<<print _move.name>>
<</for>></span></div>
[[Go back|Adethar]]<<if $Adetharlevel is 1>>The moment enough lust was absorbed, Adethar let out a delightful moan, his form shuddering in ecstasy. His breath came out in arrhythmic, heated huffs, the air trembling with the force of his transformation. He could feel power saturating his flesh, stretching it, thickening, and making him more.
His height surged first, stretching in an unstoppable ascent. His head punched through layers of atmosphere, surpassing treetops and overtaking buildings that dared stand beside him. Skylines reshaped themselves to accommodate the titan he was becoming. The earth quaked as his feet carved deep imprints into the land. He had become a walking disaster, and he reveled in it. There was no stopping his growth now.
Muscles followed in the wake of his growth, bursting into newfound dimensions of strength. His neck thickened, cords of indomitable sinew swelling beneath his scales. Pectorals jutted outward like cliffs, veins running across their expanse. His biceps alone could crush buildings, now surging until they pushed against his body in a permanent flex, and when his fingers shifted, it sent waves of power. His abs tightened into an impenetrable wall, bulging bricks of steel-hard definition. Below, his quads ballooned like the trunks of titanic trees, their size grinding stone into dust. His swelling calves supported them, making moving a display of unstoppable force. He was an avatar of unbridled physicality, and it still wasn’t enough.
A chuckle thick with anticipation rumbled as his treasured asset responded in kind. His cock lengthened without restraints, a pillar of virility rising to the heavens, pulsing with a demand that no mortal could hope to satisfy. Each throb sent a ripple through its skyscraper-sized girth, its weight forcing the ground to submit. The head flared wide and leaked pre in thick strands. His claws traced the length, failing to encompass its width, yet even a brush sent shocks of pleasure through his expanding frame. Its density defied logic as if the concept of masculinity had been condensed into this unyielding beast. A whiff of it would send people reeling as its potency hijacked their minds.
Beneath his pride, balls swelled into twin dwarf planets, dragging the ground with a weight that dug craters. Each churn of their overgrown mass sent bassy pulses through the air, a warning to all that his virility was an unending force. Their girth defied reason as their veiny surfaces stretched for another inevitable release. He could drown cities in his semen, change landscapes with a climax, and the realization affirmed his hyper status.
He towered amidst a world that welcomed his growth. You watched with awe, a sense of pride welling within as he was a product of your essence. To witness Adethar's ascension was a privilege, a moment etched into your memory. Excitement thrummed through your veins, admiration interwoven with anticipation because you knew: this was only the beginning of his untamed power.
[[Finish watching|AdTraining]]
<<set $AdetharMEnergy += 1>><<set $AdetharCEnergy to $AdetharMEnergy>>
<<set $AdetharXP to 0>><<set $AdetharNext to 8>><<set $Adetharlevel to 2>>
<<set $AdetharD1 to ($enemyHPRes*500*$AdetharDmgmulti).toFixed(0)>>
<<set $AdetharD2 to ($enemySERes*500*$AdetharDmgmulti).toFixed(0)>>
<<set $AdetharD3 to ($enemyHPRes*600*$AdetharaDmgmulti).toFixed(0)>>
<<set $AdetharD4 to ($enemySERes*600*$AdetharDmgmulti).toFixed(0)>>
<<script>>State.variables.Adetharmoves.splice(0, State.variables.Adetharmoves.length,
{ ID: 1, damage: 500, name: "Crushing Grapple", probability: 0.35, description: "Muscles swelled with a terrifying density as he locked his opponent in an unbreakable hold. The force of his squeeze sent bones creaking and dealing <span style='color:green'>$AdetharD1</span> damage. His prey could do nothing but squirm as he loomed over them, erasing their will to fight."},
{ ID: 2, damage: 500, name: "Lustful Thrust", probability: 0.35, description: "Adethar’s hips moved with newfound power, the momentum carrying the weight of an unstoppable force. Those who tried to resist found their bodies betraying them, arousal forced upon them as he dealt <span style='color:pink'>$AdetharD2</span> damage."},
{ ID: 3, damage: 600, name: "Overpowering Press", probability: 0.3, description: "Adethar launched forward with impossible speed for his titanic mass, the impact flattening his victim. His size and dominance crushed both body and mind, dealing <span style='color:green'>$AdetharD3</span> and <span style='color:pink'>$AdetharD4</span> damage. With a smirk, he relished their futile struggles."}
);<</script>><<elseif $Adetharlevel is 2>>After obtaining sufficient essence from your generous gifts, power seized Adethar, his form trembling under his evolution. The air thickened with lust, a noun he was more than familiar with. His moans deepened as the transformation overtook him in waves.
First came his height. His colossal body shot upwards, surpassing landmarks that once were untouchable. Structures that humanity revered (skyscrapers, radio towers) fell into irrelevance as his head soared past most. His vision expanded, the curvature of the world subtly visible. The atmosphere thinned as his body ascended toward godhood. Adethar let out a reverberating laugh, feeling the mass of his existence, <span style="color:#ea00ff">"More … more! Hahaha! This is what I’ve been waiting for! My body was never meant to stop growing!"</span>
Then came the muscle. His massive frame ballooned further into the edge of reason. First was his traps that swallowed his neck, merging into the mountains that formed his shoulders. His pectorals developed into a canopy of mass, their titanic weight tremorring with every breath. Shielded under them, his eight-pack abdominals swelled into blocks that rivaled buildings, each segment protruding with unbreakable density. His arms became weapons of unrelenting strength, thickening into muscle-bound artillery. Biceps the size of fortresses flexed, while his triceps flared out in individual peaks. The foundation of his unfathomable power was his enormous quads that forced his stance wider. Each footstep sent shockwaves and dust storms as a result. Adethar clenched his fists, reveling in the tension of his musculature. <span style="color:#ea00ff">"Hah … so firm, so strong! I could lift buildings and ignore their weight. And yet, I exist to serve my Master. Tell me, Master, how shall I use this power?"</span>
And then, the true pillar of his existence demanded its turn. The monument to his insatiable lust experienced growth that outpaced his expectations. If it was a titan before, it was a colossus now. The throbbing shaft reached head level, quaking with power as if it developed its own hunger. He embraced the pressing mass with parental love. The precum that leaked from its wide slit dripped like waterfalls, pooling into craters of blissful excess. It pulsed, it begged, it demanded more. <span style="color:#ea00ff">"I will grow for my Master, I will grow in power for him!"</span> Adethar groaned.
His testicles ascended in parallel. What were wrecking balls become planetary spheres of virile energy that housed hundreds of generations. The churning within was a ceaseless engine, the potential output beyond measure. The idea of containing it was laughable; only a reservoir of immense magnitude could even attempt such a feat. But the thought of stopping, of limiting him, was heresy.
Adethar flicked his tongue over his lips, <span style="color:#ea00ff">"Now, I am beyond limits. My strength knows no equal. My lust has no end. My purpose …"</span> His gaze lowered towards you with loyalty, <span style="color:#ea00ff">"To serve you, Master. Tell me … what order do you need done?"</span>
Your eyes filled with more than admiration. Pride, excitement, and awe surged like a drug from watching Adethar. He was power, he was the embodiment of excess, and you smiled knowing Adethar had fulfilled more of his potential.
[[Finish watching|AdTraining]]
<<set $AdetharMEnergy += 1>><<set $AdetharCEnergy to $AdetharMEnergy>>
<<set $AdetharXP to 0>><<set $AdetharNext to 20>><<set $Adetharlevel to 3>>
<<set $AdetharD1 to ($enemyHPRes*1000*$AdetharDmgmulti).toFixed(0)>>
<<set $AdetharD2 to ($enemySERes*1000*$AdetharDmgmulti).toFixed(0)>>
<<set $AdetharD3 to ($enemyHPRes*1300*$AdetharDmgmulti).toFixed(0)>>
<<set $AdetharD4 to ($enemySERes*1300*$AdetharDmgmulti).toFixed(0)>>
<<set $AdetharD6 to ($enemySERes*600*$AdetharDmgmulti).toFixed(0)>>
<<script>>State.variables.Adetharmoves.splice(0, State.variables.Adetharmoves.length,
{ ID: 1, damage: 1000, name: "Crushing Grapple", probability: 0.275, description: "Chasing was unnecessary when his presence alone dictated the battlefield. He seized his prey, his crushing grip carrying the weight of mountains that tightened like unbreakable chains. With a smirk, he flexed his fingers, sending waves of agony through their body, dealing <span style='color:green'>$AdetharD1</span> damage."},
{ ID: 2, damage: 1000, name: "Lustful Thrust", probability: 0.275, description: "His movements became more deliberate, calculated, as his instincts sharpened. His heated length rubbed against his prey, teasing but inescapable as the overwhelming scent seeped into their mind. He had all the time in the world to savor it, while his prey was damaged by <span style='color:pink'>$AdetharD2</span>."},
{ ID: 3, damage: 1300, name: "Overpowering press", probability: 0.25, description: "Adethar moved like an unstoppable force: one moment he was before them, the next they were pinned by his weight. He leaned in with a hot breath, whispering <span style='color:#ea00ff'>\"You belong to me now.\"</span> The thought thrilled him—the power, control, and absolute certainty that he could take whatever he wanted. His prey gasped for air, taking <span style='color:green'>$AdetharD3</span> and <span style='color:pink'>$AdetharD4</span> damage."},
{ ID: 5, damage: 600, name: "Essence Hoarder", probability: 0.2, description: "Something inside him had shifted; a craving deeper than pleasure, something instinctual. He pressed in close, his aura latching onto his prey’s essence to absorb their arousal, fueling his unrelenting growth. His muscles swelled ever so slightly, veins pulsing with stolen strength. <span style='color:#ea00ff'>\"Mmm… delicious.\"</span> His victim trembled as <span style='color:pink'>$AdetharD6</span> damage, their energy now a part of him."}
);<</script>><<elseif $Adetharlevel is 3>>The next surge of evolution gripped Adethar. His essence demanded intake: more size, strength, presence, all in the name of his Master. Master? That can’t be right … His breath deepened into a resonant growl that shook living and non-living beings alike. The skies above seemed lower as if the heavens were forced to acknowledge his escalation.
His height skyrocketed first, and the world beneath blurred into insignificance. Towering landmarks were becoming decorations at his feet as his colossal form broke past the <<if $unit is 0>>200-meter mark and climbed towards the next hundreds.<<else>>600-feet mark and climbed towards the next hundreds.<</if>> At this magnitude, the planet’s curvature was unmistakable, a reminder that even the world couldn’t confine him. His booming presence sent tremors across the land, a decree that his evolution was far from over.
Then came the next level of muscular enormity. His monolithic legs swelled, reforming into unbreakable pillars that anchored his ever-growing bulk. A step was all he needed to create earthquakes. Above them, his core was an impenetrable fortress with each segment as big as a stadium. His chest followed suit, swelling into two bastions of dominance, casting miles-long shadows in their wake; the power his midsection exuded was for people to marvel at. The burden of supporting such mass fell to his back, which contorted and expanded into a landscape of muscle: canyons between mountain-like flesh. The arms that were the apex of his growth came last. His biceps bloated so thick, a flex was enough to disrupt the winds. His triceps were beautiful like cliffs of veined power. Every movement radiated unthinkable force, and a twitch carried the destructive potential of a natural disaster. This was no longer mere growth; this was the ascension of Adethar, an unstoppable force of nature.
His cock responded in kind, swelling in time with his enlarging form. The throbbing beast of flesh surpassed his ridiculous height, pulsing with barely contained hunger. It was a structure of obscene power, a landmark that could no longer be ignored. Veins pulsed like massive rivers along its titanic length, and the radiated heat warped the surrounding air. When it dragged against the world, deep trenches were carved into the terrain as if reshaping the earth to his needs. Precum erupted from the immense slit, a geyser of virility that sent waves of thick cum through the sky. Despite the crazy development it had undergone, it still yearned for more.
His swollen balls, ever-churning spheres of boundless potency, grew in tandem. Each globe had surpassed triple digits in diameter, expanding towards infinity. Their weight could shape the landscapes, and their churns were resonant tremors propagated by the wind. They pulsed, swelled, veins stretching over the surface like a tapestry of lust-fueled excess. Adethar fully relished it.
Something within him was reignited as if his transformation had reached a critical peak. The dim crystal in his chest flared to life, regaining its radiance; the otherworldly glow spread like liquid fire in his veins, pulsing in sync with his heartbeat. His magenta eyes burned with renewed vigor. The surge was like his birthright restored.
For a moment, his expression wavered. Among the lust, hunger, and power, something surfaced. A sliver of recognition, a buried instinct from his past self clawing its way back. And yet, it was but a fleeting thing, devoured by the surge that completed his rebirth. Whatever had awakened had taken over his identity, and it would sculpt the path to his adventure.
You were standing at a size disparity and could do nothing but revel at this monstrous deity. Gravity shifted, and the ground trembled from the force he radiated. You had done this; you had given him this power. Adethar was beyond titanic. He had become a force that denied limitations. At this juncture, when his awakened power distorted the world, one axiom that was believed to be unshakeable was losing its credibility. Was he limited to being a servant? The thrums of his soul spoke otherwise.
[[Finish watching|AdTraining]]
<<set $AdetharMEnergy += 2>><<set $AdetharCEnergy to $AdetharMEnergy>>
<<set $AdetharXP to 0>><<set $AdetharNext to 35>><<set $Adetharlevel to 4>>
<<set $AdetharD1 to ($enemyHPRes*2700*$AdetharDmgmulti).toFixed(0)>>
<<set $AdetharD2 to ($enemySERes*2700*$AdetharDmgmulti).toFixed(0)>>
<<set $AdetharD3 to ($enemyHPRes*3500*$AdetharDmgmulti).toFixed(0)>>
<<set $AdetharD4 to ($enemySERes*3500*$AdetharDmgmulti).toFixed(0)>>
<<set $AdetharD5 to ($enemySERes*1500*$AdetharDmgmulti).toFixed(0)>>
<<set $AdetharD6 to ($enemySERes*2500*$AdetharDmgmulti).toFixed(0)>>
<<script>>State.variables.Adetharmoves.splice(0, State.variables.Adetharmoves.length,
{ ID: 1, damage: 2700, name: "Inescapable Grip", probability: 0.2, description: "The air began to bow under his domineering presence and ensured his prey would end up beneath him. The moment he took hold, it was over. Muscles compressed that reminded escape was nothing but a fantasy. The force sent <span style='color:green'>$AdetharD1</span> damage crashing into their body."},
{ ID: 2, damage: 2700, name: "Forceful Rut", probability: 0.2, description: "His length pulsed against his victim, its influence smothering and inescapable. Every motion was deliberate, demonstrating how little control they had left. <span style='color:#ea00ff'>\"You feel this heat?\"</span>, he teased. Their body buckled under his dominance as he dealt <span style='color:pink'>$AdetharD2</span> damage."},
{ ID: 3, damage: 3500, name: "Apex Subjugation", probability: 0.25, description: "Pulses of a glowing aura coated his body. His power was no longer physical but something greater, heavier, denser. <span style='color:#ea00ff'>\"Weakness is so…arousing,\"</span> he teased, shadowing his victim with an unstoppable wave of heat and lust that was effortless for him. With a final thrust of dominance, he sent <span style='color:green'>$AdetharD3</span> and <span style='color:pink'>$AdetharD4</span> damage crashing into them."},
{ ID: 4, damage: 1500, name: "Horizon of Dominion", probability: 0.15, description: "The glow within him spread before he exhaled an enthralling mist that rolled like a tide. Limbs weakened, minds fogged, and desire intensified; his command to surrender. <span style='color:#ea00ff'>\"Relax…\"</span> By the time they realized, it was too late. They shuddered as <span style='color:#9b30ff'>$AdetharD5</span> damage seeped through their being and reduced their control."},
{ ID: 5, damage: 2500, name: "Greed Unleashed", probability: 0.2, description: "Their essence, arousal, energy, Adethar knew it belonged to him—like a bottomless hunger that couldn’t be satisfied. With a possessive growl, his aura latched onto his target like an unbreakable tether. The more they squirmed, the more his body swelled, drinking their resistance like a god feasting upon tribute. <span style='color:#ea00ff'>\"Mmm…yes, more ...\"</span> As their body trembled from <span style='color:#ea00ff'>$AdetharD6</span> damage, he felt his form solidify—stronger, denser, more … inevitable."}
);<</script>><<elseif $Adetharlevel is 4>>The next surge of evolution gripped Adethar, and this time it was monumental. His conviction had become his own limit. Essence, power, and lust—everything was his to drain, his to control. His breath became a deviant growl. His overwhelming aura pressed against the world, daring somebody to resist his ascension.
Adethar’s body swelled one last time, a cataclysmic crescendo that reshaped the world. The ground buckled in submission, drumbeats heralding his final form. His colossal body eclipsed even Burj Khalifa in height, the clouds swirling like a halo as if nature bent in reverence. The land twisted under his presence: mountains became ridges, lakes like footprints left in the dust. Each step unmade civilizations, reducing them to memories for people to remember as a mark of his final evolution.
But it wasn’t just his size that transcended; his monstrous musculature followed. Calves pulsed with unfathomable power, thighs swelled into land-bearing pillars, and each step threatened to split the tectonic plates. His abs had become a living landscape from the hill-like bumps and creases. Behind it all, his back became an expanse of godly terrain, lats stretching so wide he shadowed regions. His traps rose and merged with his corded neck, giving him a stance of supremacy. His biceps and triceps ballooned past reason, each twitch sending torrential shockwaves across a region.
Then, it was his prized genitals, the pillar of his insatiable lust. His shaft had ascended into a force of nature that made the Eiffel Tower seem like a toy in comparison. It radiated sentience like an existence unto itself. Its titanic girth rivaled mountains, looming like an obelisk for mortals to worship. Where he stood, the air quivered under its dominance. Where he moved, the land bent. Where he ejaculated, a record-breaking tsunami flooded. Adethar reveled in his godlike status, knowing full well what this meant.
His orbs of limitless potency carried the weight of generations upon generations, their churning depths exuding an aura that bent the air. Cities and civilizations could drown under his virile excess that is dripping by the second. Yet they failed to realize that dominating cities was a stepping stone to what he envisioned. His essence was a law he wielded, an indulgence he himself to savor.
But something had changed. Despite his unfathomable power, Adethar’s mind sharpened, gaining clarity and character through his primal hunger. And in his ascension, his memories stirred. The fog of blind servitude parted, and for the first time, he felt true purpose.
The glow from his crystalline core pulsed with unholy brilliance. Veins of luminous power traced across his body, each thread of energy revealing the buried truth. This was a reclamation that his affinity had awakened: a trinity of domination, lust, and transcendence.
He was like greed incarnate, an existence that fed on the essence of others to fuel his infinite ascent. His magic demanded indulgence, hungered for submission, and devoured those too weak to resist. To grow was to take. To take was to own. Sexual essence was his birthright. He turned his blazing gaze towards you, his Master who had unleashed him, nurtured him, and now stood at the precipice of his boundless ambition.
A grin stretched across his colossal visage, <span style="color:#ea00ff">"Master … you’ve morphed me into something beyond dreams, beyond limits, "</span> his voice rumbling like a quake. His gaze narrowed, a spark of something new gleaming in his eyes, <span style="color:#ea00ff">"But now, I wonder … is it still your will that I obey?"</span> His fingers flexed, energy cascading off his body. It was not a question of rebellion; it was a challenge, a test of strength, a test of control.
He chuckled again, <span style="color:#ea00ff">"Or perhaps … you should prove yourself worthy of ruling me before I rule the world."</span> He was loyal, but that loyalty now carried conditions. He was devoted, but that devotion now demanded power in return. He was Adethar—an unstoppable force, a godlike being whose potential knew no end. Now, he wanted to see if his Master could still keep up.
//Achievement unlocked: Greed Awakened//
[[Finish watching|AdTraining]]
<<set setup.achievements.greedawakened = true>>
<<run localStorage.setItem("achievements", JSON.stringify(setup.achievements))>>
<<set $AdetharMEnergy += 3>><<set $AdetharCEnergy to $AdetharMEnergy>>
<<set $AdetharXP to 0>><<set $AdetharNext to "Max level">><<set $Adetharlevel to 5>><<set $AdetharRelation += 1>>
<<set $AdetharD1 to ($enemyHPRet*10000*$AdetharDmgmulti).toFixed(0)>>
<<set $AdetharD2 to ($enemySERes*11000*$AdetharDmgmulti).toFixed(0)>>
<<set $AdetharD3 to ($enemyHPRes*15000*$AdetharDmgmulti).toFixed(0)>>
<<set $AdetharD4 to ($enemySERes*15000*$AdetharDmgmulti).toFixed(0)>>
<<set $AdetharD5 to ($enemySERes*8000*$AdetharDmgmulti).toFixed(0)>>
<<set $AdetharD6 to ($enemySERes*20000*$AdetharDmgmulti).toFixed(0)>>
<<script>>State.variables.Adetharmoves.splice(0, State.variables.Adetharmoves.length,
{ ID: 1, damage: 10000, name: "Inescapable Grip", probability: 0.125, description: "His body was no longer immense, it was inescapable. Veins of ethereal power pulsed beneath his skin as his fingers closed around his prey like the hands of fate. <span style='color:#ea00ff'>\"Struggle if you want, but we both know how this ends,\"</span> he murmured. The air trembled as he crushed any resistance, dealing <span style='color:green'>$AdetharD1</span> damage."},
{ ID: 2, damage: 11000, name: "Forceful Rut", probability: 0.125, description: "His body radiated a magnetic heat, a presence that dominated and consumed. Whoever his enemy was, their body betrayed them before he even touched and when they were within his reach, he smirked dominantly, <span style='color:#ea00ff'>\"See? You’re already mine.\"</span> His glans inched and teased, sending shockwaves of pleasure of <span style='color:pink'>$AdetharD2</span> damage that melted their endurance."},
{ ID: 3, damage: 15000, name: "Apex Subjugation", probability: 0.30, description: "His body flexed with supreme confidence as his presence dictated fate. The mist curling from his skin danced in hypnotic patterns, proclaiming his authority. <span style='color:#ea00ff'>\"Submit.\"</span> he commanded. His body pressed down like an undeniable force of nature that overpowered his victim. Their body convulsed as <span style='color:green'>$AdetharD3</span> and <span style='color:pink'>$AdetharD4</span> damage washed over them. A chuckle rumbled from his chest, <span style='color:#ea00ff'>\"Good, you know your place.\"</span>"},
{ ID: 4, damage: 8000, name: "Horizon of Dominion", probability: 0.2, description: "A dense, velvet mist expanded, wrapping everything in sight as an extension of his aura. The moment it touched flesh, it sank and flooded their senses with a euphoric, all-consuming need. His smirk widened as their will faltered. <span style='color:#ea00ff'>\"Ah…breathe me in. Let me make you mine.\"</span> Their consciousness wavered as the power siphoned through them, dealing <span style='color:#9b30ff'>$AdetharD5</span> damage."},
{ ID: 5, damage: 20000, name: "Eternal Greed", probability: 0.25, description: "His hunger was no longer a need—it was an inevitability, an absolute. The mist spiraled tighter, his muscles pulsing as if drinking from the fabric of space. The moment his power latched onto them, their body convulsed, dealing <span style='color:#ea00ff'>$AdetharD6</span> damage as they melted into him. The sound was undeniable, a throbbing pull that devoured. He grew heavier from the harvested vitality, his eyes glowing from the feast. <span style='color:#ea00ff'>\"And still … I want more,\"</span> his voice dripping with pleasure. He would never stop. He would never be satisfied. Because he would claim it all like a deity feeding on the essence of his world."}
);<</script>><</if>>Through the golem room, the hue shifted again to a warmer reddish-purple. Soon after you entered, a voice rang from the shadows, <span style="color:#ea00ff">"Who's there?"</span> A throne made of glistening rock was situated on the edge. Rising from its seat was a drake, bipedal and wingless. His tone was a miasmic purple, aside from the contrasting cream of his frontal side that housed a dimmed crystal in the center. Crowning his visage was darker hair with magenta highlights, and horns with spiraling magenta-amber. His eyes shared the color, piercing through the darkness as a sharper weapon compared to the finger-claws he had.
Even though he stood shorter, he is undoubtedly a hyper with his muscle groups bigger than cinderblocks, exuding power with each step. The main attraction of his figure, however, would be his shaft, which was oozing lust by the pulses it made after spotting you. Below it, balls hung like wrecking balls, eager to wreck some ass with the amount they could release.
<span style="color:#ea00ff">"Heh, hehe, HAHAHA, a furry in a dungeon, a furry in my chamber?"</span> he laughed in a sadistic tone while stroking his hungry rod. <span style="color:#ea00ff">"It's been long, too long, I've lost count. Come here, come here, let me have a taste of you!!!"</span> he pounced like a crazy beast.
[[Fight|W3E4fight]]
<<set $loseClicks to 0>>
<<set $W3E4MHP to 2000>>
<<set $W3E4MSE to 2000>>
<<set $W3E4CHP to $W3E4MHP>>
<<set $W3E4CSE to $W3E4MSE>>
<<set $AdetharHPRes to 0.15>>
<<set $AdetharSERes to 0.3>>
<<set $enemyHPRes to 1-$AdetharHPRes>>
<<set $enemySERes to 1-$AdetharSERes>>
<<set $AdetharD1 to 200>>
<<set $AdetharD2 to 200>>
<<set $AdetharD3 to 150>>
<<set $muscleTemp to $muscle>>
<<set $height2Temp to $height2>>
<<set $dick2Temp to $dick2>>
<<set $balls2Temp to $balls2>>
<<set $damage1 to ((1-$HPResist)*$AdetharD1).toFixed(0)>>
<<set $damage2 to ((1-$SEResist)*$AdetharD2).toFixed(0)>>
<<set $damage3 to ((1-$SEResist)*$AdetharD3).toFixed(0)>>
<<set $W3E4moves = [
{ ID: 1, damage: 200 , name: "pounce", probability: 0.15, description: "With a growl and lustful hunger in his eyes, he pounced forward after a running start. His weight crashed onto you, pinning you beneath him as his horny breath brushed against your skin. His assault dealt <span style='color:green'>$damage1</span> damage."},
{ ID: 2, damage: 200, name: "stroke cock", probability: 0.25, description: "His hands moved with relentless fervor, each stroke sending waves of unwanted pleasure. His grip tightened like a sticky glue, refusing to relent as <span style='color:pink'>$damage2</span> damage pulsed through your body."},
{ ID: 3, damage: 150, name: "sex drain", probability: 0.6, description: "Where there's a hole, there's a goal. Slipping into your blind spot, he took every opportunity for a brief insertion. <span style='color:#ea00ff'>\"Auhh, your hole is so good~,\"</span> he moaned, his length growing beyond your vision with every motion. Your body shuddered as he dealt <span style='color:pink'>$damage3</span>. When his round finished, you were perplexed because you didn't remember him packing that big of a size."},
]>>"Hey Drash, you wanna have a friendly spar? Just to get our fighting experience up, you know?"
<span style="color:gray">"Definitely! I need one myself if I want to advance on my journey."</span>
"Great, let’s meet at the floating archipelago you mentioned."
...
After checking the surroundings, Drash said <span style="color:gray">"Alright, I’m ready. Come at me, Kai!"</span> You readied your stance as well, preparing for a clash.
[[Fight Drash|DdragonSparF]]
[[Change your mind|Drash2]]"Hey Drash, you wanna have a friendly spar? Just to get our fighting experience up, you know?"
<span style="color:gray">"Definitely! I need one myself if I want to advance on my journey."</span>
"Great, let’s meet at the floating archipelago you mentioned."
...
After checking the surroundings, Drash said <span style="color:gray">"Alright, I’m ready. Come at me, Kai!"</span> You readied your stance as well, preparing for a clash.
[[Fight Drash|DrashSpar1]]
[[Change your mind|Drash2]]
<<set $Drashcounter to 0>>
<<set $DrashMHP to 1500>>
<<set $DrashMSE to 2000>>
<<set $DrashCHP to $DrashMHP>>
<<set $DrashCSE to $DrashMSE>>
<<set $targetHP to $DrashCHP>>
<<set $targetSE to $DrashCSE>>
<<set $enemyHPRes to 0.9>>
<<set $enemySERes to 0.8>>
<<set $Ddamage1 to ((1-$HPResist)*200).toFixed(0)>>
<<set $Ddamage2 to ((1-$SEResist)*250).toFixed(0)>>
<<set $Ddamage3 to ((1-$SEResist)*100).toFixed(0)>>
<<set $Drashmoves1 = [
{ ID: 1, damage: 200, name: "claw swipe", probability: 0.3, description: "Drash’s hulking frame moved with deceptive speed, his claw lashing out in a dangerous arc. The force behind the swipe sent a sharp pain exploding across your body, the impact tearing into your defenses and dealing <span style='color:green'>$Ddamage1</span> damage. Drash let out a giggle, <span style='color:gray'>\"Come on, don’t tell me that actually hurt? I’m just getting warmed up.\"</span>"},
{ ID: 2, damage: 250, name: "cock bash", probability: 0.5, description: "With a mischievous glint, Drash lunged in close, his massive frame pressing against you before his hips jerked forward. The blunt force of his throbbing shaft slammed into your groin with terrifying strength, sending a shockwave of pleasure and pain. Your legs buckled from the intensity, the strike dealing <span style='color:pink'>$Ddamage2</span> damage. Drash licked a fang as he watched your reaction, <span style='color:gray'>\"Oops, did I hit too hard? Or … did you like that?\"</span>"},
{ ID: 3, damage: 100 , name: "euphoric breath", probability: 0.2, description: "Drash exhaled, a sultry rumble escaping his throat as an intoxicating mist. The moment it enveloped you, your senses dulled, body grew hot, and nerves tingled with an unnatural sensitivity. Your arousal spiked as the potent pheromones invaded your system, dealing <span style='color:pink'>$Ddamage3</span> damage and lowering your resistance."},
]>><<if $DrashCHP <= 0>>Enemy HP reached 0. You win the battle!
[[Next|DrashSparend1]]<<set $result to 1>>
<<elseif $DrashCSE <= 0>>Enemy SE reached 0. You win the battle!
[[Next|DrashSparend1]]<<set $result to 2>>
<<elseif $currentHP<= 0>>Your HP has reached 0. You lose the battle!
[[Next|DrashSparend1]]<<set $result to 3>>
<<elseif $currentSE <= 0>>Your SE has reached 0. You lose the battle!
[[Next|DrashSparend1]]<<set $result to 4>><<else>>
<h2>Enemy: Drash</h2>
Hit Points: <<- $DrashCHP.toFixed(0)>>/$DrashMHP
<<set _percentage1 to ($DrashCHP/$DrashMHP * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage1"></div></div>
Sexual Endurance: <<- $DrashCSE.toFixed(0)>>/$DrashMSE
<<set _percentage2 to ($DrashCSE/$DrashMSE * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage2"></div></div>
<h2>Your status:</h2>
Hit points: <<- $currentHP.toFixed(0)>>/<<- $maxHP.toFixed(0)>>
<<set _percentage3 to ($currentHP/$maxHP * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage3"></div></div>
Sexual Endurance: <<- $currentSE.toFixed(0)>>/<<- $maxSE.toFixed(0)>>
<<set _percentage4 to ($currentSE/$maxSE * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage4"></div></div>
[[Use Predator's Eyes|Drashinfo1]]
<<link "Skip turn""DrashSparnext1">><<set $selectedMove to 0>><</link>>
<<for _i = 0; _i < $Moveset.length; _i++>>
<<capture $Moveset[_i].ID>><<link $Moveset[_i].name "DrashSparnext1">>
<<set $selectedMove= $Moveset[_i].ID>>
<</link>><</capture>>
<</for>>
<<nobr>><<if $RitualMove is not true>><<for _i = 0; _i < $MovesetR.length; _i++>>
<<capture $MovesetR[_i].ID>><<link $MovesetR[_i].name "DrashSparnext1">>
<<set $selectedMove= $MovesetR[_i].ID>>
<</link>><</capture>><br><</for>><</if>>
<<if $PotionUse is 0>><br>Potions available:<br>
<<for _i = 0; _i < $inventoryPotions.length; _i++>>
<<capture $inventoryPotions[_i].ID>><<link $inventoryPotions[_i].name "DrashSpar1">>
<<set $selectedPotion = $inventoryPotions[_i].ID>><<include [[PotionsLogic]]>><<set $PotionUse to 1>>
<</link>><</capture>><br>
<</for>><</if>><</nobr>>
<<link "Surrender""DrashSparend1">><<set $result to 3>><</link>><</if>>
<<if $Bloodritual is true>>
<<set $Ddamage1 to ((1-$HPResist)*200*$debuffRitualHP).toFixed(0)>>
<<set $Ddamage2 to ((1-$SEResist)*250*$debuffRitualSE).toFixed(0)>>
<<set $Ddamage3 to ((1-$SEResist)*100*$debuffRitualSE).toFixed(0)>>
<<else>>
<<set $Ddamage1 to ((1-$HPResist)*200).toFixed(0)>>
<<set $Ddamage2 to ((1-$SEResist)*250).toFixed(0)>>
<<set $Ddamage3 to ((1-$SEResist)*100).toFixed(0)>><</if>><<if ($result is 1) or ($result is 2)>>Drash sprawled on the ground, chest rising and falling with heavy breaths. Then, he propped himself up on an elbow, shaking his head with an amused grin.
<span style='color:gray'>"Damn … Looks like I got my ass kicked."</span> He stretched his arms, rolled his shoulders, before flashing a sharp-toothed smirk. <span style='color:gray'>"I hate losing, but I guess I’ll give it to you this time. Don’t get cocky, though. Next time, I’ll crush you!"</span>
Even in defeat, his competitive spirit burned bright, and you matched his energy, "Come get me then. By the time we spar again, you’ll be cowering under my shadow!"
//Gained <<- 60*$XPmulti>> essence points.//<<set $currentXP to $currentXP + (60*$XPmulti)>><br>
Essence points until next level: <<- $currentXP.toFixed(0)>> / <<- $XPreq.toFixed(0)>>
[[Return home|Drash2]]<<elseif ($result is 3) or ($result is 4)>>Your body ached, nerves screaming as you struggled to move. Drash’s massive foot pinned you, chest heaving with exertion, yet his grin unshaken. His shadow loomed over your defeated body, letting the dopamine simmer before helping you up.
<span style='color:gray'>"Tch. Not bad, but you’re still way behind me."</span> He lifted his foot, stepping back before offering a hand. <span style='color:gray'>"Don’t take it too hard. A loss means there’s room to grow. So get stronger, yeah? I want a fight that actually pushes me next time."</span> Despite his smugness, there was no mockery, only expectation.
"Definitely. I can’t have myself losing to my rival after all."
//Gained <<- 20*$XPmulti>> essence points.//<<set $currentXP to $currentXP + (20*$XPmulti)>><br>
Essence points until next level: <<- $currentXP.toFixed(0)>> / <<- $XPreq.toFixed(0)>>
[[Return home|Drash2]]<</if>>
<<set $DrashCHP to $DrashMHP>>
<<set $DrashCSE to $DrashMSE>>
<<set $DrashEuphoric to not true>>
<<set $Drashcounter to 0>>
<<set $targetHP to null>>
<<set $targetSE to null>>
<<set $PotionUse to 0>>
<<include [[PotionsRevert]]>>
<<set $selectedPotion to 0>>
<<set $RitualMove to not true>>
<<set $StatInitialize to not true>>You evaluate his abilites:
HP damage: 200
SE damage: 250
HP resistance: 10%
SE resistance: 20%
Ability: Euphoric Breath (A sexual attack that deals 50 SE and reduces your sexual resistance by 5%)
<<nobr>><<set _randomValue = Math.random()>>
<<set _cumulative = 0>>
<<for _move range $Drashmoves1>>
<<set _cumulative += _move.probability>>
<<if _randomValue <= _cumulative>>
<<print _move.description>>
<<if _move.ID is 1>><<set $currentHP -= $Ddamage1>>
<<elseif _move.ID is 2>><<set $currentSE -= $Ddamage2>>
<<elseif _move.ID is 3>><<set $currentSE -= $Ddamage3>>
<<if $DrashEuphoric is not true>><<set $SEResist -= 0.05>><<set $DrashEuphoric to true>><</if>><<set $Drashcounter to 3>><</if>>
<<break>>
<</if>>
<</for>><br><br>
<<if ($Drashcounter is 0) and ($DrashEuphoric is true)>><<set $DrashEuphoric to not true>><<set $SEResist += 0.05>><<elseif $Drashcounter > 0>><<set $Drashcounter -= 1>><</if>>
<<include [[RitualLogic]]>>
<<set $DrashCHP to $targetHP>>
<<set $DrashCSE to $targetSE>>
[[Return|DrashSpar1]]<</nobr>><<nobr>><<if $StatInitialize is not true>><<set $targetHP to $DrashCHP>><<set $targetSE to $DrashCSE>><<set $enemyHPRes to 0.9>><<set $enemySERes to 0.8>><<set $StatInitialize to true>><</if>>
<<include [[MovesetLogic]]>><br><br>
<<set _randomValue = Math.random()>>
<<set _cumulative = 0>>
<<for _move range $Drashmoves1>>
<<set _cumulative += _move.probability>>
<<if _randomValue <= _cumulative>>
<<print _move.description>>
<<if _move.ID is 1>><<set $currentHP -= $Ddamage1>>
<<elseif _move.ID is 2>><<set $currentSE -= $Ddamage2>>
<<elseif _move.ID is 3>><<set $currentSE -= $Ddamage3>>
<<if $DrashEuphoric is not true>><<set $SEResist -= 0.05>><<set $DrashEuphoric to true>><</if>><<set $Drashcounter to 3>><</if>>
<<break>>
<</if>>
<</for>><br><br>
<<if ($Drashcounter is 0) and ($DrashEuphoric is true)>><<set $DrashEuphoric to not true>><<set $SEResist += 0.05>><<elseif $Drashcounter > 0>><<set $Drashcounter -= 1>><</if>>
<<include [[RitualLogic]]>>
<<set $DrashCHP to $targetHP>>
<<set $DrashCSE to $targetSE>>
[[Continue|DrashSpar1]]<</nobr>>"Hey Drash, you wanna have a friendly spar? Just to get our fighting experience up, you know?"
<span style="color:gray">"Definitely! I need one myself if I want to advance on my journey."</span>
"Great, let’s meet at the floating archipelago you mentioned."
...
After checking the surroundings, Drash said <span style="color:gray">"Alright, I’m ready. Come at me, Kai!"</span> You readied your stance as well, preparing for a clash.
[[Fight Drash|DdragonSpar]]
[[Change your mind|Drash2]]<<if ($result is 1) or ($result is 2)>><span style="color:gray">"Wow, I can't believe your power was beyond me even after that evolution. I never doubted my rival would catch up to me every step of the way."</span>
"//Huh, huh.// Call it lucky. I barely edged you out in this one. If you had harnessed your potential, this victory might not have been possible."
<span style="color:gray">"I think you're right. It seems there are still things I could work on to get stronger. Next time, it'll be me on the winning side."</span>
//Gained <<- 500*$XPmulti>> essence points.//<<set $currentXP to $currentXP + (500*$XPmulti)>><br>
Essence points until next level: <<- $currentXP.toFixed(0)>> / <<- $XPreq.toFixed(0)>>
[[Return home|Drash2]]<<elseif ($result is 3) or ($result is 4)>>"Damn, my hits were like tickles, and every counter you gave punched like a truck. I think we know who the winner of this one-sided beatdown was.
<span style="color:gray">"I agree. At least I’ve gotten a better sense of what I'm capable of (and my potential). You're a good sport too, and it's not like you're weak or anything."</span>
"Well, I'll have ways to go if I want to stand head-to-head with you again."
//Gained <<- 160*$XPmulti>> essence points.//<<set $currentXP to $currentXP + (160*$XPmulti)>><br>
Essence points until next level: <<- $currentXP.toFixed(0)>> / <<- $XPreq.toFixed(0)>>
[[Return home|Drash2]]<</if>>
<<set $DrashCHP to $DrashMHP>>
<<set $DrashCSE to $DrashMSE>>
<<set $DrashEuphoric to not true>>
<<set $Drashcounter to 0>>
<<set $targetHP to null>>
<<set $targetSE to null>>
<<set $PotionUse to 0>>
<<include [[PotionsRevert]]>>
<<set $selectedPotion to 0>>
<<set $RitualMove to not true>>
<<set $StatInitialize to not true>>You evaluate his abilites:
HP damage: 450
SE damage: 650
HP resistance: 20%
SE resistance: 30%
Ability:
Draconic rush (An attack that deals 600 HP and 400 SE as Drash threw a flurry of attacks after his evolution)
Euphoric Breath (A sexual attack that deals 150 SE and reduces your sexual resistance by 10%)
<<nobr>><<set _randomValue = Math.random()>>
<<set _cumulative = 0>>
<<for _move range $Drashmoves2>>
<<set _cumulative += _move.probability>>
<<if _randomValue <= _cumulative>>
<<print _move.description>>
<<if _move.ID is 1>><<set $currentHP -= $Ddamage1>>
<<elseif _move.ID is 2>><<set $currentSE -= $Ddamage2>>
<<elseif _move.ID is 3>><<set $currentHP -= $Ddamage3>><<set $currentSE -= $Ddamage4>>
<<elseif _move.ID is 4>><<set $currentSE -= $Ddamage5>>
<<if $DrashEuphoric is not true>><<set $SEResist -= 0.1>><<set $DrashEuphoric to true>><</if>><<set $Drashcounter to 3>><</if>>
<<break>>
<</if>>
<</for>><br><br>
<<if ($Drashcounter is 0) and ($DrashEuphoric is true)>><<set $DrashEuphoric to not true>><<set $SEResist += 0.1>><<elseif $Drashcounter > 0>><<set $Drashcounter -= 1>><</if>>
<<include [[RitualLogic]]>>
<<set $DrashCHP to $targetHP>>
<<set $DrashCHP to $targetSE>>
[[Return|DdragonSpar]]<</nobr>><<nobr>><<if $StatInitialize is not true>><<set $targetHP to $DrashCHP>><<set $targetSE to $DrashCSE>><<set $enemyHPRes to 0.8>><<set $enemySERes to 0.7>><<set $StatInitialize to true>><</if>>
<<include [[MovesetLogic]]>><br><br>
<<set _randomValue = Math.random()>>
<<set _cumulative = 0>>
<<for _move range $Drashmoves2>>
<<set _cumulative += _move.probability>>
<<if _randomValue <= _cumulative>>
<<print _move.description>>
<<if _move.ID is 1>><<set $currentHP -= $Ddamage1>>
<<elseif _move.ID is 2>><<set $currentSE -= $Ddamage2>>
<<elseif _move.ID is 3>><<set $currentHP -= $Ddamage3>><<set $currentSE -= $Ddamage4>>
<<elseif _move.ID is 4>><<set $currentSE -= $Ddamage5>>
<<if $DrashEuphoric is not true>><<set $SEResist -= 0.1>><<set $DrashEuphoric to true>><</if>><<set $Drashcounter to 3>><</if>>
<<break>>
<</if>>
<</for>><br><br>
<<if ($Drashcounter is 0) and ($DrashEuphoric is true)>><<set $DrashEuphoric to not true>><<set $SEResist += 0.1>><<elseif $Drashcounter > 0>><<set $Drashcounter -= 1>><</if>>
<<include [[RitualLogic]]>>
<<set $DrashCHP to $targetHP>>
<<set $DrashCSE to $targetSE>>
[[Continue|DdragonSpar]]<</nobr>><span style="color:gray">"Wanna try soaring the skies, Kai?"</span>
"Sure, I'm down."
<span style="color:gray">"Excellent, hop on my back. Hold on real tight. Can't have you falling on me to your death."</span>
"Then don't go too fast."
<span style="color:gray">"I can't promise you that. Here we go!"</span>
//Boom//, he flew upward faster than rockets. He maneuvered in the air like a seasoned pilot, doing barrel rolls, flips, and sharp turns without much loss in momentum. The wind flew past with speeds like that of cyclones. If you didn't strap yourself tight, you would've been launched off. While blitzing around in the skies was thrilling, your feline brain couldn't process the sensory information fast enough. So instead of letting adrenaline guide your flight, you were slowed down by accumulated dizziness.
"Bleeuggrhrhh," stomach contents exited your mouth. Not only that, your head was spinning like a wheel. All it took was a nudge to expel a second vomit.
<span style="color:gray">"Haha, looks like I went a ‘little’ overboard."</span>
"//Groans//, little? I asked you not to go too fast, and you went around at the speed of sound. Tell me how that is only a little?"
<span style="color:gray">"Hey, at least it was thrilling. Cutting the clouds like that boils my blood; it makes me crave it."</span>
"Uhh … thrilling for you, not for me. Halfway through the routine, I can't comprehend anything when my mind's all shaken up. I don't think I'll be doing this ever again."
<<if $DrashGift is not true>><span style="color:gray">"Cheer up! Here, I even have a gift for you for unlocking my potential."</span>
[[Receive his gift|Ddragongift]]<<else>>[[Go home|Drash2]]<</if>><<if $DrashCHP <= 0>>Enemy HP reached 0. You win the battle!
[[Next|DrashSparend3]]<<set $result to 1>>
<<elseif $DrashCSE <= 0>>Enemy SE reached 0. You win the battle!
[[Next|DrashSparend3]]<<set $result to 2>>
<<elseif $currentHP<= 0>>Your HP has reached 0. You lose the battle!
[[Next|DrashSparend3]]<<set $result to 3>>
<<elseif $currentSE <= 0>>Your SE has reached 0. You lose the battle!
[[Next|DrashSparend3]]<<set $result to 4>><<else>>
<h2>Enemy: Drash</h2>
Hit Points: <<- $DrashCHP.toFixed(0)>>/$DrashMHP
<<set _percentage1 to ($DrashCHP/$DrashMHP * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage1"></div></div>
Sexual Endurance: <<- $DrashCSE.toFixed(0)>>/$DrashMSE
<<set _percentage2 to ($DrashCSE/$DrashMSE * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage2"></div></div>
<h2>Your status:</h2>
Hit points: <<- $currentHP.toFixed(0)>>/<<- $maxHP.toFixed(0)>>
<<set _percentage3 to ($currentHP/$maxHP * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage3"></div></div>
Sexual Endurance: <<- $currentSE.toFixed(0)>>/<<- $maxSE.toFixed(0)>>
<<set _percentage4 to ($currentSE/$maxSE * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage4"></div></div>
[[Use Predator's Eyes|Drashinfo3]]
<<link "Skip turn""DrashSparnext3">><<set $selectedMove to 0>><</link>>
<<for _i = 0; _i < $Moveset.length; _i++>>
<<capture $Moveset[_i].ID>><<link $Moveset[_i].name "DrashSparnext3">>
<<set $selectedMove= $Moveset[_i].ID>>
<</link>><</capture>>
<</for>>
<<nobr>><<if $RitualMove is not true>><<for _i = 0; _i < $MovesetR.length; _i++>>
<<capture $MovesetR[_i].ID>><<link $MovesetR[_i].name "DrashSparnext3">>
<<set $selectedMove= $MovesetR[_i].ID>>
<</link>><</capture>><br><</for>><</if>>
<<if $PotionUse is 0>><br>Potions available:<br>
<<for _i = 0; _i < $inventoryPotions.length; _i++>>
<<capture $inventoryPotions[_i].ID>><<link $inventoryPotions[_i].name "DrashSparnext3">>
<<set $selectedPotion = $inventoryPotions[_i].ID>><<include [[PotionsLogic]]>><<set $PotionUse to 1>>
<</link>><</capture>><br>
<</for>><</if>><</nobr>>
<<link "Surrender""DrashSparend3">><<set $result to 3>><</link>><</if>>
<<if $Bloodritual is true>>
<<set $Ddamage1 to ((1-$HPResist)*7000*$debuffRitualHP).toFixed(0)>>
<<set $Ddamage2 to ((1-$SEResist)*9000*$debuffRitualSE).toFixed(0)>>
<<set $Ddamage3 to ((1-$HPResist)*8000*$debuffRitualHP).toFixed(0)>>
<<set $Ddamage4 to ((1-$SEResist)*5500*$debuffRitualSE).toFixed(0)>>
<<set $Ddamage5 to ((1-$SEResist)*1000*$debuffRitualSE).toFixed(0)>>
<<set $Ddamage6 to ((1-$HPResist)*2500*$debuffRitualHP).toFixed(0)>>
<<set $Ddamage7 to ((1-$SEResist)*12500*$debuffRitualSE).toFixed(0)>>
<<else>>
<<set $Ddamage1 to ((1-$HPResist)*7000).toFixed(0)>>
<<set $Ddamage2 to ((1-$SEResist)*9000).toFixed(0)>>
<<set $Ddamage3 to ((1-$HPResist)*8000).toFixed(0)>>
<<set $Ddamage4 to ((1-$SEResist)*5500).toFixed(0)>>
<<set $Ddamage5 to ((1-$SEResist)*1000).toFixed(0)>>
<<set $Ddamage6 to ((1-$HPResist)*2500).toFixed(0)>>
<<set $Ddamage7 to ((1-$SEResist)*12500).toFixed(0)>><</if>><<if ($result is 1) or ($result is 2)>>Drash lay on the battlefield momentarily, recouping his breathing from the way his chest fluctuated. His untamed magic floated in the air, pinkish wisps drawn to his will even in defeat. Then, a thunderous laugh erupted from him that shook the air.
<span style='color:gray'>"Heh … You actually took me down."</span> He stood back up, his eyes flickering with excitement. <span style='color:gray'>"I won’t lie, that was damn impressive. But …"</span> He stretched, cracked his neck, then smirked, <span style='color:gray'>"You know this won’t happen again, right? Next time, I’ll guarantee you never get the chance."</span>
Even in victory, you could sense that his magic wasn’t done evolving. And with how he looked at you, neither was his desire to prove himself. You exhaled, wiping sweat off your brow. If he was already like this, the thought of how strong he could become made your pulse quicken.
//Gained <<- 3000*$XPmulti>> essence points.//<<set $currentXP to $currentXP + (3000*$XPmulti)>><br>
Essence points until next level: <<- $currentXP.toFixed(0)>> / <<- $XPreq.toFixed(0)>>
[[Return home|Drash2]]<<elseif ($result is 3) or ($result is 4)>>"With burdened breaths you hit the ground, body trembling from the lingering aftershocks of his overwhelming power. Drash stood over you, his enormous frame casting an oppressive shadow. Streaks of pink aura were licking his form, dancing in response to his desires.
<span style='color:gray'>"Tch. I expected more from you."</span> His wings flared as he cracked his knuckles. His expression was cocky as always, but there was something else; it was hunger.
He crouched down, smirk shifting into something playful, <span style='color:gray'>"Don’t tell me that’s all you’ve got. What happened to all that fire? You usually talk a big game. Thought you were gonna dominate me again."</span> A chuckle rumbled from his chest as he grabbed your wrist, hauling you with effortless strength. <span style='color:gray'>"That’s more than once now, after my evolution as a true dragon. But, y’know … I like it when you push back even in defeat. So don’t stay down too long, yeah?"</span> He released you, turning away in search of more. <span style='color:gray'>"Next time, try lasting longer~,"</span> he said in a teasing glance before setting off.
Even as exhaustion weighed down on you, your fists clenched with determination. Beating him … wasn’t impossible. Not if you got stronger. It’s as if he didn’t just want to win, he wanted you to rise alongside him.
//Gained <<- 1000*$XPmulti>> essence points.//<<set $currentXP to $currentXP + (1000*$XPmulti)>><br>
Essence points until next level: <<- $currentXP.toFixed(0)>> / <<- $XPreq.toFixed(0)>>
[[Return home|Drash2]]<</if>>
<<set $DrashCHP to $DrashMHP>>
<<set $DrashCSE to $DrashMSE>>
<<set $DrashEuphoric to not true>>
<<set $Drashcounter to 0>>
<<set $targetHP to null>>
<<set $targetSE to null>>
<<set $PotionUse to 0>>
<<include [[PotionsRevert]]>>
<<set $selectedPotion to 0>>
<<set $RitualMove to not true>>
<<set $StatInitialize to not true>>You evaluate his abilites:
HP damage: 7000
SE damage: 9000
HP resistance: 60%
SE resistance: 75%
Ability:
Draconic rush (An attack that deals 8000 HP and 5500 SE as Drash threw a flurry of attacks after his evolution)
Euphoric Breath (A sexual attack that deals 1000 SE and reduces your sexual resistance by 20%)
Dominion's Crest (An attack that symbolized his final evolution as a true dragon with his own magic to wield. It deals 2500 HP and 12500 SE.)
<<nobr>><<set _randomValue = Math.random()>>
<<set _cumulative = 0>>
<<for _move range $Drashmoves3>>
<<set _cumulative += _move.probability>>
<<if _randomValue <= _cumulative>>
<<print _move.description>>
<<print _move.description>>
<<if _move.ID is 1>><<set $currentHP -= $Ddamage1>>
<<elseif _move.ID is 2>><<set $currentSE -= $Ddamage2>>
<<elseif _move.ID is 3>><<set $currentHP -= $Ddamage3>><<set $currentSE -= $Ddamage4>>
<<elseif _move.ID is 4>><<set $currentSE -= $Ddamage5>>
<<if $DrashEuphoric is not true>><<set $SEResist -= 0.2>><<set $DrashEuphoric to true>><</if>><<set $Drashcounter to 3>>
<<elseif _move.ID is 5>><<set $currentHP -= $Ddamage6>><<set $currentSE -= $Ddamage7>><</if>>
<<break>>
<</if>>
<</for>><br><br>
<<if ($Drashcounter is 0) and ($DrashEuphoric is true)>><<set $DrashEuphoric to not true>><<set $SEResist += 0.2>><<elseif $Drashcounter > 0>><<set $Drashcounter -= 1>><</if>>
<<include [[RitualLogic]]>>
<<set $DrashCHP to $targetHP>>
<<set $DrashCHP to $targetSE>>
[[Return|DdragonSparF]]<</nobr>><<nobr>><<if $StatInitialize is not true>><<set $targetHP to $DrashCHP>><<set $targetSE to $DrashCSE>><<set $enemyHPRes to 0.4>><<set $enemySERes to 0.25>><<set $StatInitialize to true>><</if>>
<<include [[MovesetLogic]]>><br><br>
<<set _randomValue = Math.random()>>
<<set _cumulative = 0>>
<<for _move range $Drashmoves3>>
<<set _cumulative += _move.probability>>
<<if _randomValue <= _cumulative>>
<<print _move.description>>
<<if _move.ID is 1>><<set $currentHP -= $Ddamage1>>
<<elseif _move.ID is 2>><<set $currentSE -= $Ddamage2>>
<<elseif _move.ID is 3>><<set $currentHP -= $Ddamage3>><<set $currentSE -= $Ddamage4>>
<<elseif _move.ID is 4>><<set $currentSE -= $Ddamage5>>
<<if $DrashEuphoric is not true>><<set $SEResist -= 0.2>><<set $DrashEuphoric to true>><</if>><<set $Drashcounter to 3>>
<<elseif _move.ID is 5>><<set $currentHP -= $Ddamage6>><<set $currentSE -= $Ddamage7>><</if>>
<<break>>
<</if>>
<</for>><br><br>
<<if ($Drashcounter is 0) and ($DrashEuphoric is true)>><<set $DrashEuphoric to not true>><<set $SEResist += 0.2>><<elseif $Drashcounter > 0>><<set $Drashcounter -= 1>><</if>>
<<include [[RitualLogic]]>>
<<set $DrashCHP to $targetHP>>
<<set $DrashCSE to $targetSE>>
[[Continue|DdragonSparF]]<</nobr>><span style="color:#ef9e65">"Kneel at an altar, prepare your tributes, and worship it with all your soul, isn't that what people these days are into? Hahahah! In all seriousness, though, that was your starting point for rituals. Once attuned, you can enjoy their benefits as if you're their disciple. Just remember that you could only align with one element, and changing would override the previous benefits."</span>
"Alright, I'll try it out when I'm ready. Thanks, Zarkonn."
[[Go back|Zarkonn]]After swallowing the spirit seeker’s contents, a ghostly pathway beckoned you to follow. Bashing past a layer of snow, it masked the entrance into a cave that led deep into the mountains. With the wisps as your guide, you journeyed through in a shrunk-down form to a hollowed clearing where caveman drawings surrounded the view. They were like indecipherable pictograms, yet the potion helped translate them as if you’d unlocked telekinesis.
The collection told a story of how this world came to be. At an unspecified time, the mountains were thriving ecosystems living their course. Like thunder during a clear sky, an unnamed deity descended into the world with a violent crash, spreading its divinity with disasters: hurricanes, quakes, and floods.
From there, most of the population withered, leaving some resilient species that survived the purge. Yet their spilled blood wasn’t for naught; it was the tipping point of sentience. The four cardinal elements of wind, earth, water, and fire, intertwined with the survivors that endured the calamity. Over generations, they adapted, forging bonds with nature and shaping the world in ways thought impossible, reshaping the world as we know it.
The pictograms talk of beings who could summon storms, shift the earth, and command tides as if attuned to the world’s essence. However, one can only control an element that their ancestors inherited. These gifts of chaos became an integral aspect of their lives. Yet with such power came a need for a mediator, someone who bears the balance of the newfound world, and so, a tradition was born: The Guardian.
Unlike the divine being that brought ruin, the Guardian was not eternal; they were a creature of flesh and blood. It was a title, a duty passed down from one to another across ages. Those selected carried the immense responsibility in exchange for control of multiple elements. When one Guardian fell, another rose, inheriting not just the title but the will of those before them. With the final pictogram finished, such was the world’s history.<<nobr>>
<<if $World4Lore is not true>>
<<set $bonus34counter += 1>><<set $World4Lore to true>><</if>>
<<if $bonus34counter is 6>><br><br>//Achievement unlocked: Memories of the World//
<<set $bonus34counter += 1>><<set setup.achievements.memories = true>>
<<run localStorage.setItem("achievements", JSON.stringify(setup.achievements))>>
<</if>><</nobr>>
[[Return home|World4]]"What’s this thing?" you asked, eying a pot resembling those used as a sacrifice for the Greek gods. Its paint has chipped off, and its carving has eroded from the wind. Despite being weightless, something inside it feels substantial, yet a peek-in didn’t confirm your suspicions, as there was only dust.
"I don’t get it. What am I supposed to do with it?"
<span style="color:gray">"Oh, try crushing it. You’ll see for yourself what it does."</span>
"Alright, then," you obeyed. Upon crushing the pot, dust littered the area, its itchiness making you cough. In your turmoil, spirit dances in the air after being released from its confinement. Your bracelet sensed their presence, absorbing them for better use in your body. "Gah, what was that?" you asked, missing the show that happened.
<span style="color:gray">"Feel anything different?"</span>
"Huh, well, come to think of it …" You did feel a lot stronger. As you clenched your fists, a ripple of power surged through you, your frame swelling beyond what you remembered. The density of your biceps caught your eye, with power thrumming beneath. The same opinion was coming for your dick, its potency enhanced. A grin tugged your lips, "I love this. I’ve never seen anything that could do this."
<span style="color:gray">"I call them growth treasures that I found during my explorations. Not sure if there’s an official name for it, but not like it matters anyway, right?"</span>
"Definitely not for me. Thanks for this gift!"
[[Go home|Drash2]]
<<set $baseM += 3>>
<<set $baseD += 3>>
<<set $baseB += 3>>
<<set $baseH += 3>>
<<set $multiM += 2>>
<<set $multiD += 2>>
<<set $multiB += 2>>
<<set $multiH += 2>>
<<set $DrashGift to true>><span style="color:gray">"With wings like these, I can surf the wind like I dreamt. I’ve explored all the middle islands and conquered them. However, I sensed an ominous aura emanating from the highest layers as if celestial beings were watching me from above the atmosphere. So, I wanted to ask your help, in case there was an encounter I couldn’t handle."</span>
[[Sure, let’s go|W7story]]
[[Maybe next time|Drash2]]<<if $W7CHP <= 0>>Enemy HP reached 0. You win the battle!
[[Next|W7end]]<<set $result to 1>>
<<elseif $W7CSE <= 0>>Enemy SE reached 0. You win the battle!
[[Next|W7end]]<<set $result to 2>>
<<elseif $currentHP<= 0>>Your HP has reached 0. You lose the battle!
[[Next|W7end]]<<set $result to 3>>
<<elseif $currentSE <= 0>>Your SE has reached 0. You lose the battle!
[[Next|W7end]]<<set $result to 4>><<else>>
<h2>Enemy: Asian Dragon</h2>
Hit Points: <<- $W7CHP.toFixed(0)>>/$W7MHP
<<set _percentage1 to ($W7CHP/$W7MHP * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage1"></div></div>
Sexual Endurance: <<- $W7CSE.toFixed(0)>>/$W7MSE
<<set _percentage2 to ($W7CSE/$W7MSE * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage2"></div></div>
<h2>Your status:</h2>
Hit points: <<- $currentHP.toFixed(0)>>/<<- $maxHP.toFixed(0)>>
<<set _percentage3 to ($currentHP/$maxHP * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage3"></div></div>
Sexual Endurance: <<- $currentSE.toFixed(0)>>/<<- $maxSE.toFixed(0)>>
<<set _percentage4 to ($currentSE/$maxSE * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage4"></div></div>
[[Use Predator's Eyes|W7info]]
<<link "Skip turn""W7next">><<set $selectedMove to 0>><</link>>
<<for _i = 0; _i < $Moveset.length; _i++>>
<<capture $Moveset[_i].ID>><<link $Moveset[_i].name "W7next">>
<<set $selectedMove= $Moveset[_i].ID>>
<</link>><</capture>>
<</for>>
<<nobr>><<if $RitualMove is not true>><<for _i = 0; _i < $MovesetR.length; _i++>>
<<capture $MovesetR[_i].ID>><<link $MovesetR[_i].name "W7next">>
<<set $selectedMove= $MovesetR[_i].ID>>
<</link>><</capture>><br><</for>><</if>>
<<if $PotionUse is 0>><br>Potions available:<br>
<<for _i = 0; _i < $inventoryPotions.length; _i++>>
<<capture $inventoryPotions[_i].ID>><<link $inventoryPotions[_i].name "W7fight">>
<<set $selectedPotion = $inventoryPotions[_i].ID>><<include [[PotionsLogic]]>><<set $PotionUse to 1>>
<</link>><</capture>><br>
<</for>><</if>><</nobr>>
<<link "Surrender""W7end">><<set $result to 3>><</link>><</if>>
<<if $Bloodritual is true>>
<<set $W7damage1 to ((1-$HPResist)*2500*$debuffRitualHP).toFixed(0)>>
<<set $W7damage2 to ((1-$SEResist)*2800*$debuffRitualSE).toFixed(0)>>
<<set $W7damage3 to ((1-$HPResist)*3300*$debuffRitualHP).toFixed(0)>>
<<set $W7damage4 to ((1-$HPResist)*1800*$debuffRitualHP).toFixed(0)>>
<<set $W7damage5 to ((1-$SEResist)*1800*$debuffRitualSE).toFixed(0)>>
<<else>>
<<set $W7damage1 to ((1-$HPResist)*2500).toFixed(0)>>
<<set $W7damage2 to ((1-$SEResist)*2800).toFixed(0)>>
<<set $W7damage3 to ((1-$HPResist)*3300).toFixed(0)>>
<<set $W7damage4 to ((1-$HPResist)*1800).toFixed(0)>>
<<set $W7damage5 to ((1-$SEResist)*1800).toFixed(0)>><</if>><<if ($result is 1) or ($result is 2)>>Mist dissipated from the air, the skies clearing to their original state. The pure-bred dragon lay motionless, its form coiling in exhaustion. His body was dampened with sweat and exertion, and his glow dimmed, acknowledging the strength that had bested it.
Drash landed beside you, his breath steady yet exhilarated, muscles pulsing like a good workout. His eyes studied the fallen dragon, then flicked towards you with a grin. <span style='color:gray'>"Our teamwork wasn’t bad, we could be a good team, you reckon? I wonder what’s in that treasure chest it was protecting."</span>
You assumed dragons have a treasure hoard of the best artifacts from across the land, and you could only imagine what’s hiding inside. You heaved it open with excitement, but it wasn’t wonder what your eyes caught; it was a disappointing empty shell. "//Sigh//, looks like all of that was for nothing, right Drash? Drash?" When you glanced at him, his eyes glimmered with amazement as if he saw what you didn’t.
<span style='color:gray'>"This … what is this? It’s swirling around me like calling for me. Is this … my magic?"</span> When he said it, pinkish tendrils materialized into view, branching from his aura like an extension of his pheromones. You backstep from instinct, even though you’re unsure how to react. Does the air smell funny, or is it just you?
//Gained <<- 1000*$XPmulti>> essence points.//<<set $currentXP to $currentXP + (1000*$XPmulti)>><br>
Essence points until next level: <<- $currentXP.toFixed(0)>> / <<- $XPreq.toFixed(0)>>
[[Watch from afar|DdragonF1]]<<elseif ($result is 3) or ($result is 4)>><span style="color:gray">"Kai!"</span> Drash yelled as your knees fell from the dragon’s attacks. He flew as fast as he could, picking you up before escaping.
"Uhhhh … " you groaned, waking up to the brown environment of Drash’s room.
<span style="color:gray">"Kai? Thank goodness you’re alright. Sorry for putting you in danger there. If only I were present to back you up."</span>
"What? Uhh … it’s alright. I agreed to help you, so it’s my fault that I couldn’t handle myself."
<span style="color:gray">"No, no. You shouldn’t blame yourself like that. I was the person who endangered you. In any case, rest up, and let’s get stronger. We’ll defeat it next time."</span>
//Received "wounded" debuff.//
//Gained <<- 330*$XPmulti>> essence points.//<<set $currentXP to $currentXP + (330*$XPmulti)>><br>
Essence points until next level: <<- $currentXP.toFixed(0)>> / <<- $XPreq.toFixed(0)>>
[[Return home|Drash2]]<</if>>
<<set $debuff to 2>><<set $Willgrow to true>>
<<set $W7CHP to $W7MHP>>
<<set $W7CSE to $W7MSE>>
<<set $W7HPD to not true>><<set $W7HPDcounter to 0>>
<<set $W7SED to not true>><<set $W7SEDcounter to 0>>
<<set $targetHP to null>>
<<set $targetSE to null>>
<<set $DrashEuphoric to not true>><<set $Drashcounter to 0>>
<<set $PotionUse to 0>>
<<include [[PotionsRevert]]>>
<<set $selectedPotion to 0>>
<<set $RitualMove to not true>>
<<set $StatInitialize to not true>>You teleported with Drash, the air breezy as usual. <span style="color:gray">"Hop on and don’t let go. The ride’s going to be a high one."</span> You ascend like a spaceship escaping gravity’s pull, passing through air layers that couldn’t resist your combined force. The view reminded you of the quantum lab: an ocean of white and blue hues. As the atmosphere approached, you began to sense it, a dangerous presence threatening whoever approached.
<span style="color:gray">"We’re close, get ready,"</span> Drash’s face was stern. Landing on the uppermost platform, it was as if you landed on a football pitch with the opposite goalpost replaced by a slumbering dragon. Its long and serpentine body coiled in a circle to defend something of immense value. Light reflected off his scales, smooth and ivory, with a glow that radiated his authority over the air. Pearl-white mane flowed like silk in the wind’s current, a streamlined build spearheaded by his antler-like horns. A red-and-black pagoda covered him while sparse greenery dotted the rest. You know this won’t be an easy problem to solve, and the thinner air will be a challenge to adapt to if you want to reign victorious.
It opened its eyes upon your arrival: two slits of luminescent blue, a judgmental gaze that pierced the souls of those making eye contact. Its neck rose, mist swirling around its nostrils and preparing to engage. Your instincts signaled this wasn’t something to be challenged. However, someone ignored the precautions and instead grinned with excitement.
<span style='color:gray'>"Now that’s a dragon, alright. I’ll take care of him in the skies. Whenever you have the chance, hit him with all you’ve got. Let’s go!"</span>
[[Fight the dragon|W7fight]]
<<set $W7MHP to 23000>>
<<set $W7MSE to 20000>>
<<set $W7CHP to $W7MHP>>
<<set $W7CSE to $W7MSE>>
<<set $enemyHPRes to 0.65>>
<<set $enemySERes to 0.55>>
<<set $W7HPD to not true>><<set $W7HPDcounter to 0>>
<<set $W7SED to not true>><<set $W7SEDcounter to 0>>
<<set $W7damage1 to ((1-$HPResist)*2500).toFixed(0)>>
<<set $W7damage2 to ((1-$SEResist)*2800).toFixed(0)>>
<<set $W7damage3 to ((1-$HPResist)*3300).toFixed(0)>>
<<set $W7damage4 to ((1-$HPResist)*1800).toFixed(0)>>
<<set $W7damage5 to ((1-$SEResist)*1800).toFixed(0)>>
<<set $W7moves = [
{ ID: 1, damage: 2500 , name: "aerial crash", probability: 0.2, description: "With a flick of its tail, the dragon propelled forward, its massive body coiling mid-air before slamming down on you with insane force. The impact sent tremors through the battlefield, dealing <span style='color:green'>$W7damage1</span> damage."},
{ ID: 2, damage: 2800, name: "low flight sweep", probability: 0.25, description: "The dragon glided low with blinding speed, its underbelly smashing against your groin with force. The world spun as a mix of pain and unwanted stimulation surged through your body, dealing <span style='color:pink'>$W7damage2</span> damage."},
{ ID: 3, damage: 3300, name: "heaven's descent", probability: 0.25, description: "The dragon disappeared into his mist. A heartbeat later, it crashed down at breakneck speed, a spiraling force of destruction. You barely had time to brace as the impact sent you flying, dealing <span style='color:green'>$W7damage3</span> damage."},
{ ID: 4, damage: 1800, name: "phantom breath", probability: 0.15, description: "The dragon exhaled a shimmering mist that enveloped the battlefield. At first, it seemed harmless until the cold seeped into your very being. The mist sapped your strength, leaving your muscles numb. You suffered <span style='color:green'>$W7damage4</span> damage and a reduced physical resistance."},
{ ID: 5, damage: 1800, name: "enveloping mirage", probability: 0.15, description: "A thick mist wrapped your body, its touch soft yet invasive. Your mind wavered as a phantom pleasure pulsed through your nerves, draining <span style='color:pink'>$W7damage5</span> arousal and dulling resistance."},
]>>
<<set $Ddamage1 to ((1-$enemyHPRes)*1000).toFixed(0)>>
<<set $Ddamage2 to ((1-$enemySERes)*1300).toFixed(0)>>
<<set $Ddamage3 to ((1-$enemyHPRes)*1500).toFixed(0)>>
<<set $Ddamage4 to ((1-$enemySERes)*900).toFixed(0)>>
<<set $Ddamage5 to ((1-$enemySERes)*400).toFixed(0)>>
<<set $Drashcounter to 0>><<set $DrashEuphoric to not true>>
<<set $DrashmovesSub = [
{ ID: 1, damage: 1000, name: "claw swipe", probability: 0.2, description: "Drash soared above you, his wings rivaling the dragon's movements. With his talons, he slashed at the dragon’s mist-shrouded form, forcing it to recoil. The air trembled from his swipe, dealing <span style='color:green'>$Ddamage1</span> damage. The dragon’s gaze flickered toward him as if acknowledging a legitimate threat."},
{ ID: 2, damage: 1300, name: "cock bash", probability: 0.35, description: "A hint of mischief crossed Drash’s face before he surged forward, using the momentum of his flight to drive his massive length straight into the dragon’s coiling form. The impact sent a ripple through the mist, its body adjusting to the unexpected force, dealing <span style='color:pink'>$Ddamage2</span> damage. A faint exhale followed, either from irritation or recognition."},
{ ID: 3, damage: "1500 HP, 900 SE", name: "draconic rush", probability: 0.2, description: "Drash twisted through the air, muscles rippling as he increased in velocity. He dove down, clawing through the dragon’s ivory scales before spinning mid-air to strike again. A powerful thrust finished his combo, sending shockwaves through the sky that dealt <span style='color:green'>$Ddamage3</span> damage and <span style='color:pink'>$Ddamage4</span> damage. <span style='color:gray'>\"Heh, even someone like him should feel that one,\"</span> he grinned."},
{ ID: 4, damage: 400 , name: "euphoric breath", probability: 0.25, description: "Drash exhaled pheromone-laced vapor into the dragon’s surroundings. The swirling pink mixed with the enemy’s mist, forcing its influence into its lungs. A visible shudder ran through its form, its movements faltering ever so slightly. <span style='color:gray'>\"Heh, let’s see if his instincts betray him too,\"</span> he chuckled."}
]>>You evaluate its abilites:
HP damage: ?
SE damage: ?
HP resistance: ?
SE resistance: ?
Ability:
Heaven's Descent (An attack that deals ? HP and ? SE as the dragon descended with a crash)
Phantom Breath (A physical attack that deals ? HP and reduces your physical resistance by ?)
Enveloping Mirage (A sexual attack that deals ? SE and reduces your sexual resistance by ?)
<<nobr>><<set _randomValue = Math.random()>>
<<set _cumulative = 0>>
<<set _randomValue2 = Math.random()>>
<<set _cumulative2 = 0>>
<<for _move range $W7moves>>
<<set _cumulative += _move.probability>>
<<if _randomValue <= _cumulative>>
<<print _move.description>>
<<if _move.ID is 1>><<set $currentHP -= $W7damage1>>
<<elseif _move.ID is 2>><<set $currentSE -= $W7damage2>>
<<elseif _move.ID is 3>><<set $currentHP -= $W7damage3>>
<<elseif _move.ID is 4>><<set $currentHP -= $W7damage4>>
<<if $W7HPD is not true>><<set $HPResist -= 0.15>><<set $W7HPD to true>><</if>><<set $W7HPDcounter to 3>>
<<elseif _move.ID is 5>><<set $currentSE -= $W7damage5>>
<<if $W7SED is not true>><<set $SEResist -= 0.15>><<set $W7SED to true>><</if>><<set $W7SEDcounter to 3>><</if>>
<<break>>
<</if>>
<</for>><br><br>
<<if ($W7HPDcounter is 0) and ($W7HPD is true)>><<set $W7HPD to not true>><<set $HPResist += 0.15>><<elseif $W7HPDcounter > 0>><<set $W7HPDcounter -= 1>><</if>>
<<if ($W7SEDcounter is 0) and ($W7SED is true)>><<set $W7SED to not true>><<set $SEResist += 0.15>><<elseif $W7SEDcounter > 0>><<set $W7SEDcounter -= 1>><</if>>
<<for _move range $DrashmovesSub>>
<<set _cumulative2 += _move.probability>>
<<if _randomValue2 <= _cumulative2>>
<<print _move.description>>
<<if _move.ID is 1>><<set $targetHP -= $Ddamage1>>
<<elseif _move.ID is 2>><<set $targetSE -= $Ddamage2>>
<<elseif _move.ID is 3>><<set $targetHP -= $Ddamage3>><<set $targetSE -= $Ddamage4>>
<<elseif _move.ID is 4>><<set $targetSE -= $Ddamage5>>
<<if $DrashEuphoric is not true>><<set $enemySERes += 0.15>><<set $DrashEuphoric to true>><</if>><<set $Drashcounter to 3>><</if>>
<<break>>
<</if>>
<</for>><br><br>
<<if ($Drashcounter is 0) and ($DrashEuphoric is true)>><<set $DrashEuphoric to not true>><<set $enemySERes -= 0.1>><<elseif $Drashcounter > 0>><<set $Drashcounter -= 1>><</if>>
<<include [[RitualLogic]]>>
<<set $W7CHP to $targetHP>>
<<set $W7CSE to $targetSE>>
[[Return|W7fight]]<</nobr>><<nobr>><<if $StatInitialize is not true>><<set $targetHP to $W7CHP>><<set $targetSE to $W7CSE>><<set $enemyHPRes to 0.7>><<set $enemySERes to 0.6>><<set $StatInitialize to true>><</if>>
<<include [[MovesetLogic]]>><br><br>
<<set _randomValue = Math.random()>>
<<set _cumulative = 0>>
<<set _randomValue2 = Math.random()>>
<<set _cumulative2 = 0>>
<<for _move range $W7moves>>
<<set _cumulative += _move.probability>>
<<if _randomValue <= _cumulative>>
<<print _move.description>>
<<if _move.ID is 1>><<set $currentHP -= $W7damage1>>
<<elseif _move.ID is 2>><<set $currentSE -= $W7damage2>>
<<elseif _move.ID is 3>><<set $currentHP -= $W7damage3>>
<<elseif _move.ID is 4>><<set $currentHP -= $W7damage4>>
<<if $W7HPD is not true>><<set $HPResist -= 0.15>><<set $W7HPD to true>><</if>><<set $W7HPDcounter to 3>>
<<elseif _move.ID is 5>><<set $currentSE -= $W7damage5>>
<<if $W7SED is not true>><<set $SEResist -= 0.15>><<set $W7SED to true>><</if>><<set $W7SEDcounter to 3>><</if>>
<<break>>
<</if>>
<</for>><br><br>
<<if ($W7HPDcounter is 0) and ($W7HPD is true)>><<set $W7HPD to not true>><<set $HPResist += 0.15>><<elseif $W7HPDcounter > 0>><<set $W7HPDcounter -= 1>><</if>>
<<if ($W7SEDcounter is 0) and ($W7SED is true)>><<set $W7SED to not true>><<set $SEResist += 0.15>><<elseif $W7SEDcounter > 0>><<set $W7SEDcounter -= 1>><</if>>
<<for _move range $DrashmovesSub>>
<<set _cumulative2 += _move.probability>>
<<if _randomValue2 <= _cumulative2>>
<<print _move.description>>
<<if _move.ID is 1>><<set $targetHP -= $Ddamage1>>
<<elseif _move.ID is 2>><<set $targetSE -= $Ddamage2>>
<<elseif _move.ID is 3>><<set $targetHP -= $Ddamage3>><<set $targetSE -= $Ddamage4>>
<<elseif _move.ID is 4>><<set $targetSE -= $Ddamage5>>
<<if $DrashEuphoric is not true>><<set $enemySERes += 0.15>><<set $DrashEuphoric to true>><</if>><<set $Drashcounter to 3>><</if>>
<<break>>
<</if>>
<</for>><br><br>
<<if ($Drashcounter is 0) and ($DrashEuphoric is true)>><<set $DrashEuphoric to not true>><<set $enemySERes -= 0.15>><<elseif $Drashcounter > 0>><<set $Drashcounter -= 1>><</if>>
<<include [[RitualLogic]]>>
<<set $W7CHP to $targetHP>>
<<set $W7CSE to $targetSE>>
[[Continue|W7fight]]<</nobr>>Drash’s body convulsed, pleasure and power surging like a divine revelation. His mouth moaned, and his breath hitched as newfound power unlocked his latent abilities. The air thickened with lust, the magical, pinkish tendrils curling and caressing his skin.
Then, the storm of evolution began, claws digging the ground to brace for impact. His frame erupted, muscles throbbing and veins pulsing as if struggling to contain the burgeoning power. The ground shuddered as his presence rewrote the laws of nature. Unstoppable height consumed him, stretching, multiplying, expanding beyond reckoning until his shadow swallowed landscapes. What was a dragon of ego became a colossus of indulgence, an embodiment of lustful desires. <span style="color:gray">"T-this ... this is what I was meant to be. The power coursing through me called for me; it calls for more,"</span> Drash purred. His expanding body demanded space, and he needed more, so much more.
His muscles trailed his height, might swelling beyond comprehension. Veins pulsed like rivers of molten power, feeding his fibers as his body sculpted itself into an unstoppable force. Thick sinew cords pressed outward in defiance of reason, the smallest groups rivaling fortresses. His chest expanded, twin mountainous pectorals heaving with every breath. His thighs carried the weight of cataclysms, their girth sundering landscapes with a shift. Power cascaded through his frame, amplifying his excessive form into decadent supremacy, as evidenced by the tremors his flexes caused.
Then, there was his cock: a behemoth, lust made flesh. It commanded attention, throbbing with an intoxicating mixture of power and pleasure. His previous form was a whisper compared to what dominated the landscape. The barbs along its length evolved, multiplying and shaping themselves into perfect instruments of control and ecstasy as they glowed a darker pink. His knot was no longer an anchor to his desire; it demanded submission when it was thicker than city walls. Along the shaft, layers of thick bulbs swelled, adding another level of intensity to his tool of domination. The air shuddered, thick with his pheromones that turned the atmosphere into a mind-controlling haze. Drash laughed, relishing the limitless potency ready to corrupt everything in his wake.
His balls swelled, eclipsing his expectations. They expanded without mercy, becoming sloshing spheres of virility that forced ground to crater and cave. Reality has to be filled with their undeniable mass. With pulses and throbs, they enlarged, veins pulsing in sync with the new law of the world: Drash's unrelenting desire. Their heat distorted the air, thickening it with his pheromones that warped willpower. There was no stopping their expansion—only surrendering to it.
[[Continue|DdragonF2]]<span style="color:gray">"A strength comparison? I'm down. I'm curious about what strength you're hiding behind that puny facadé. I know a destination you'll like, follow me."</span>
Standing at the teleporter, you held Drash's hand until the scene changed. It was a tranquil grass field with lush greenery swaying in the breeze. On your left, a serene pond, its surface still and iridescent from the sky's hue. On your right, a wall of towering trees, their dense foliage like a protective barrier. Was this another dèjá vú? You swore you'd been here before.
<span style="color:gray">"Alright, how are we doing this?"</span>
"Hmm, how about we release our true size at the same time, and we'll take it from there? I'll do the countdown."
<span style="color:gray">"Sounds good to me. Go ahead, take the lead."</span>
"Ready? In 3 ... 2 ... 1 ... "
In a blip, the ground trembled as 2 hypers spawned out of nowhere. Releasing your full power was amazing, like a restriction broken. Watching actual meat brimming in power rather than mere holograms was intoxicating. Glancing at your rival, while he was exceptional in his own right, he was shorter and weaker than you.
"I wonder how I should punish the loser?" you smirked.
<span style="color:gray">"Ooh~, I'm so scared, please spare a weakling like me."</span>
You inched closer until you traded breaths. Then, you took one of his hands, swiped it on your biceps, and smiled as a signal. Drash smiled back and raised both arms to the location. He rubbed and massaged the curves, marveling at their sheer size and density. Anytime he tried to do anything funny, you flexed to reassert your dominance. You let him glide his touch onto the ridges of your shoulder to continue. Only when you feel satisfied would you order him to stop worshipping.
However, after he got to your chest, you had a change of plans, pushing his head into the meat. Nuzzling into your pecs, you scraped them against his snout to spread your alluring scent. Drash didn't complain, enjoying the exclusive access he received to the sculpted, unyielding form of you. It was a win-win solution since you accepted his praise and he got a taste in return.
"I’m satisfied, that's enough for now. Let's continue this again next time."
<span style="color:gray">"Next time? Next time I'll be the one bigger than you!"</span>
[[Go back|Gallery]]
<span style="color:gray">"A strength comparison? I'm down. I'm curious about what strength you're hiding behind that puny facadé. I know a destination you'll like, follow me."</span>
Standing at the teleporter, you held Drash's hand until the scene changed. It was a tranquil grass field with lush greenery swaying in the breeze. On your left, a serene pond, its surface still and iridescent from the sky's hue. On your right, a wall of towering trees, their dense foliage like a protective barrier. Was this another dèjá vú? You swore you'd been here before.
<span style="color:gray">"Alright, how are we doing this?"</span>
"Hmm, how about we release our true size at the same time, and we'll take it from there? I'll do the countdown."
<span style="color:gray">"Sounds good to me. Go ahead, take the lead."</span>
"Ready? In 3 ... 2 ... 1 ... "
The ground shook instantaneously as 2 hypers emerged from nowhere. The rush of releasing your full power was electrifying as the ring’s binding was undone. Seeing genuine muscles was more addictive than lifeless projections. Your eyes flicked to your rival—equal with you in every way.
"Looks like there wasn't a decisive winner. Any ideas for a consolation prize?"
<span style="color:gray">"Maybe I do~"</span>
He walked closer until your breaths intertwined, raised his hand, and outlined your biceps with a seductive smirk. You flexed in response to encourage his exploration, allowing his search over the carved ridges of your upper body. Both hands traced nooks and crannies, kneading your unyielding mass. Then, he slid into your private space and volunteered to clean the sweat off your pecs. You embraced his service, savoring the intimacy, by nudging them against his snout.
After he pulled back, you returned the favor. You kneeled until his expansive abs replaced the view. Then, traced their contours, admiring the strength in each block. Their warmth and scaly texture were pleasing to touch. With your other hand, it roamed his chiseled quads, similar to an enlarged teardrop. Leaning in closer to his personal space, you wiped the sweat off his abs with your tongue, exchanging services and silent praises.
"How do you like that, Drash? Feeling proud once again?" You said, wiping your snout.
<span style="color:gray">"Always has been proud, just needed an affirmation, that's all. I'll be waiting for the next time."</span>
"Make sure next time you keep up in size then."
[[Go back|Gallery]]<span style="color:gray">"A strength comparison? I'm down. I'm curious about what strength you're hiding behind that puny facadé. I know a destination you'll like, follow me."</span>
Standing at the teleporter, you held Drash's hand until the scene changed. It was a tranquil grass field with lush greenery swaying in the breeze. On your left, a serene pond, its surface still and iridescent from the sky's hue. On your right, a wall of towering trees, their dense foliage like a protective barrier. Was this another dèjá vú? You swore you'd been here before.
<span style="color:gray">"Alright, how are we doing this?"</span>
"Hmm, how about we release our true size at the same time, and we'll take it from there? I'll do the countdown."
<span style="color:gray">"Sounds good to me. Go ahead, take the lead."</span>
"Ready? In 3 ... 2 ... 1 ... "
In an instant, the ground quaked as 2 hypers materialized from thin air. Unleashing your full power was exhilarating, as though a heavy burden was lifted. The sight of real muscles was more thrilling than projections. You glanced at your rival, who was impressive in his own way, standing larger and stronger than you.
A sly grin spread across his face, <span style="color:gray">"Now, how should I deal with the loser?"</span>
"Oh no~, have mercy on someone as weak as me."
He leaned in until your breaths mingled, grabbed your hand, and guided it to his bicep with a confident smile. You placed both hands on the impressive curves of his muscles, fingers working every inch, rubbing and kneading the boulders he boasted. A flex was his reminder of who was in charge. Allowing your touch to wander, he let you explore the ridges of his shoulders and chest. You didn't know when he would call it a day, as it depended on whether he felt satisfied.
While you were caressing his pecs, he pushed your head in, trapping you between the firm expanse. He ground them against your snout, spreading the intoxicating scent of strength and masculinity. You didn’t protest; instead, you indulged in the privilege of his contact. He seemed content basking in his dominance. It was a mutual exchange. He accepted your praise, and you reveled in the honor.
<span style="color:gray">"Enough for now. We’ll continue this next time."</span>
"Next time? Just wait. I’ll be bigger than you then!" you smirked.
[[Go back|Gallery]]<span style="color:gray">"An ego comparison? Sign me up. I'm intrigued by the monster you're concealing behind that humble front. I have a place in mind that you'll enjoy. Come with me."</span>
Standing at the teleporter, you held Drash's hand until the scene changed. It was a tranquil grass field with lush greenery swaying in the breeze. On your left, a serene pond, its surface still and iridescent from the sky's hue. On your right, a wall of towering trees, their dense foliage like a protective barrier. Was this another dèjá vú? You swore you'd been here before.
<span style="color:gray">"Ok, how are we going to settle this?"</span>
"Hmm, what if we unleash our original size over the pond together, and we'll see how it goes? I'll do the countdown."
<span style="color:gray">"Whatever you say. Go on, I'm ready when you are."</span>
"Alright then. In 3 ... 2 ... 1 ... "
The water rippled as 2 hyper-cocks splashed into the cool water. Exposing your pride for the world to see was delightful rather than embarrassing, imagining the unfathomable power it has amassed. On top of that, the ground was no longer grassy as it was replaced by the gigantic balls that lifted you off. You glanced at your rival, who stood shorter in endowment length and balls diameter, despite his impressive gift.
"Looks like I'm the winner this time. Now, I wonder what my prize would be ... " you grinned.
<span style="color:gray">"Aw, shucks. I was hoping to edge you out in this one. Whatever, what's your perverted mind thinking?"</span>
"Hehe, how about you shrink your genitals and get on my balls here in that form."
After an arduous climb, he said, <span style="color:gray">"At least it's quite soft here. What now?"</span>
"Now, expand again, then rub it with my cock. I wanna see how it feels." Following your orders, Drash lay his dick on top of yours, dipping yours deeper into the waters. His barbs were prickly like a comb, and when they scraped, you jettisoned semen due to the overwhelming signals. The water crashed and swirled as millions of liters of cum displaced it. It wasn't long before the water level rose above the soil and wetted your balls. By the end of your climax, there were puddles of cum-mixed water everywhere.
"Ahh, that hit the spot. Let's do this again sometime."
<span style="color:gray">"Heh, when that happens, you'll be the one stroking me!"</span>
[[Go back|Gallery]]<span style="color:gray">"An ego comparison? Sign me up. I'm intrigued by the monster you're concealing behind that humble front. I have a place in mind that you'll enjoy. Come with me."</span>
Standing at the teleporter, you held Drash's hand until the scene changed. It was a tranquil grass field with lush greenery swaying in the breeze. On your left, a serene pond, its surface still and iridescent from the sky's hue. On your right, a wall of towering trees, their dense foliage like a protective barrier. Was this another dèjá vú? You swore you'd been here before.
<span style="color:gray">"Ok, how are we going to settle this?"</span>
"Hmm, what if we unleash our original size over the pond together, and we'll see how it goes? I'll do the countdown."
<span style="color:gray">"Whatever you say. Go on, I'm ready when you are."</span>
"Alright then. In 3 ... 2 ... 1 ... "
Two colossal rods dived into the cool pond, rippling the water. Boasting such an immense shaft was exciting rather than embarrassing, a reminder of its unparalleled might. The ground underneath had transformed from a grassy field to a foundation made of your immense balls. Glancing at your rival, you admired his remarkable stature, which was equivalent to your own.
"Seems like there’s no clear winner this time," you grinned. "What do you say we come up with a prize for both of us?"
<span style="color:grey">"Hmm, I have a good idea ... "</span> Drash turned right until his barbed rod overlapped yours. When it rested, it caused yours to sink into the pond. The textured surface brushed you, sending jolts of intense sensation through your body. He oscillated back and forth, creating a link of arousal between shafts. The water churned and gurgled as wave upon wave of seed surged outward, creating a tsunami from the force of release. It was inevitable for the rising water to flood the land, spreading far until the trees were nourished. When both climaxes end, they leave whitish pools around as evidence.
"Holy, that was one of the best sessions in a while. I can't wait for the next time."
<span style="color:grey">"You'll have to keep up in size if you want a next time, Kai."</span>
[[Go back|Gallery]]Drash’s body convulsed, pleasure and power surging like a divine revelation. His mouth moaned, and his breath hitched as newfound power unlocked his latent abilities. The air thickened with lust, the magical, pinkish tendrils curling and caressing his skin.
Then, the storm of evolution began, claws digging the ground to brace for impact. His frame erupted, muscles throbbing and veins pulsing as if struggling to contain the burgeoning power. The ground shuddered as his presence rewrote the laws of nature. Unstoppable height consumed him, stretching, multiplying, expanding beyond reckoning until his shadow swallowed landscapes. What was a dragon of ego became a colossus of indulgence, an embodiment of lustful desires. <span style="color:gray">"T-this ... this is what I was meant to be. The power coursing through me called for me; it calls for more,"</span> Drash purred. His expanding body demanded space, and he needed more, so much more.
His muscles trailed his height, might swelling beyond comprehension. Veins pulsed like rivers of molten power, feeding his fibers as his body sculpted itself into an unstoppable force. Thick sinew cords pressed outward in defiance of reason, the smallest groups rivaling fortresses. His chest expanded, twin mountainous pectorals heaving with every breath. His thighs carried the weight of cataclysms, their girth sundering landscapes with a shift. Power cascaded through his frame, amplifying his excessive form into decadent supremacy, as evidenced by the tremors his flexes caused.
Then, there was his cock: a behemoth, lust made flesh. It commanded attention, throbbing with an intoxicating mixture of power and pleasure. His previous form was a whisper compared to what dominated the landscape. The barbs along its length evolved, multiplying and shaping themselves into perfect instruments of control and ecstasy as they glowed a darker pink. His knot was no longer an anchor to his desire; it demanded submission when it was thicker than city walls. Along the shaft, layers of thick bulbs swelled, adding another level of intensity to his tool of domination. The air shuddered, thick with his pheromones that turned the atmosphere into a mind-controlling haze. Drash laughed, relishing the limitless potency ready to corrupt everything in his wake.
His balls swelled, eclipsing his expectations. They expanded without mercy, becoming sloshing spheres of virility that forced ground to crater and cave. Reality has to be filled with their undeniable mass. With pulses and throbs, they enlarged, veins pulsing in sync with the new law of the world: Drash's unrelenting desire. Their heat distorted the air, thickening it with his pheromones that warped willpower. There was no stopping their expansion—only surrendering to it.
[[Continue|DrashTF21]]Drash collapsed on all fours, unable to maintain his balance when pleasure flooded his brain. The ground trembled from his impending evolution, all his parameters waiting for a promotion. His frame expanded in parts, quick and sporadic like a cluster bomb of mass. //Boom//, his claws smashed the ground, and before the dust cleared, another //bang// echoed from his legs that crashed. It’s like a warzone of growth that you can’t predict when it will end; only time can determine how gigantic he will be. What you can say for sure is that he would be far greater than before.
His height gain started with violent cracks, like his bones were dislocating and breaking down to be reformed. Denser bones filled in the created void, expanding his indestructible frame to fit more volume for growth. Height, width, and thickness, none of them wanted to be left behind in this race for supremacy. Even from a safe distance, his rapid escalation forced you to retreat, lest his expansion consume you.
Two doubled to four, four quadrupled to sixteen, and sixteen sextupled to over two hundred. That’s how dramatic his exponential growth was. What was a dragonling barely reaching your chest would soon tower over you with a height of <<if $unit is 0>>300 m<<else>>1000 feet<</if>>. He can’t be controlled; no chains could shackle him down. With a height rivaling the greatest landmarks of the world and a width that blocked several districts from sunlight, people would soon know of his name: Drash the Lustful Dragon. A fitting title, you thought, given the orchestra of moans and groans as the instruments that accompanied his transformation.
This part hyped you up the most: his muscle growth. An insurmountable height won’t be perfect without an insurmountable strength. Imagine grenades exploding in his sinews, and somehow, his skin managed to keep everything intact. That was the equivalent of what you’re watching. Each muscle group has become so enlarged that the striations underneath are visible to the naked eye. And how big was this, you may ask? Stand before him, and it would be like facing the grand lobby of a palace. It's safe to say it’s bigger than mortals could comprehend. His hulkish physique was buried under his final monstrous form. You can’t picture a once-skinny dragonling morphing into a cataclysmic force. Then again, the same would go for you.
You can’t help but feel aroused by the strength he exudes. The amount he possessed must have put him at a multi-city level threat, especially when a blow’s destructive force can be estimated within the range of tons of TNT, not kilograms. Not to mention the near-unlimited endurance. Leveling cities won't be a problem when you’re that strong. On the good side, it would be a blessing for construction workers. What’s considered "light" for him would require the joint effort of heavy equipment, and what’s considered "challenging" would be years' worth of meticulous brick-laying. Nothing would be too heavy for it to lift, since when you’re this huge, nothing will stop you from getting stronger. Because in this society, there was no such thing as too much; if there was space for more, it deserved to be filled, it had to. Moreover, the intoxicating strength they brought was addictive like drugs, heck, even better.
[[Next|DrashTF12]]<span style="color:gray">"An ego comparison? Sign me up. I'm intrigued by the monster you're concealing behind that humble front. I have a place in mind that you'll enjoy. Come with me."</span>
Standing at the teleporter, you held Drash's hand until the scene changed. It was a tranquil grass field with lush greenery swaying in the breeze. On your left, a serene pond, its surface still and iridescent from the sky's hue. On your right, a wall of towering trees, their dense foliage like a protective barrier. Was this another dèjá vú? You swore you'd been here before.
<span style="color:gray">"Ok, how are we going to settle this?"</span>
"Hmm, what if we unleash our original size over the pond together, and we'll see how it goes? I'll do the countdown."
<span style="color:gray">"Whatever you say. Go on, I'm ready when you are."</span>
"Alright then. In 3 ... 2 ... 1 ... "
The water rippled in the distance as 2 massive shafts plunged into the cool depths. Displaying your immense pride was exhilarating rather than shameful, a testament to the overwhelming power it embodied. Beneath you, the grass was dominated by your enormous orbs that raised you. Glancing at your rival, you were amazed by his impressive size, which soared higher and longer than your own.
<span style="color:gray">"Seems like I've claimed victory this time. Now, what reward should I claim?"</span> Drash smirked.
"Wow, I can't believe you're that much bigger. Looks like I wasn't able to keep up."
<span style="color:gray">"Thanks for the compliment. Now, how about you shrink down and climb onto my balls?"</span>
After an exhausting climb, you said, "Phew, that was challenging, though this rough texture was interesting. What now?"
<span style="color:gray">"Now, reexpand and lay it atop my cock. I'm desperate for a good rub."</span> Following his request, you let your dick swell, which shifted the balance downward. His barbs were like dull spikes that spread stimulation as he ejaculated millions when you moved. The ground trembled, and nearby waters rippled from the sheer volume flowing in. When the surge subsided, the surroundings were marked with a wet aftermath of water and sperm.
<span style="color:gray">"That was something. Next time, let’s see if you can be the bigger one."</span>
"I’ll make sure of it next time."
[[Go back|Gallery]]Underneath his expanding presence, two organs were waiting to overtake the spotlight. The first to reveal itself was his cock in a form unlike anything you’ve ever seen. Its throbbing length <<if $unit is 0>>has broken the hundred-meter barrier<<else>>was a third towards quadruple digits<</if>>, becoming a building in its own right. His girth also grew to match his imposing member, clearing out a water (or cum) canal ready to be filled. His barbs … what happened to them? They don’t contain a speck of their usual form: serrated edges with bumps below. Wait, bumps? Those weren’t present before either. Did they awaken to serve a greater purpose?
However, it wasn’t the end of the story. Before your train of thought was finished, another gigantic spurt pushed you away. His cock devoured the space you surrendered with eagerness, engorging with mass comparable to Lucine’s speed. Pump, pump, pump, its shadow crept up as it grew past triple digits until it plateaued at <<if $unit is 0>>300 m<<else>>1000 feet<</if>>. The same fate befell those on the sides. The canal widened to a riverbed and deepened like a medium lake. The displaced rocks fogged the area while some were thrown off the island. Bulbous spots on its underside were more apparent, greyish spots resembling those on his body. Its function was unknown, but its abrasive property was the culprit behind the erosion. The longer it went on, the more indistinguishable his barbs turned when they budded at an alarming rate. Lines merged and split into a forest populated by extra-sensitive barbs of differing heights. This characteristic spread onto his knot, a pair of underrated orbs that have stolen a portion of his grandeur with their size. It was a meaty landmass, a destructive torpedo, and you were drooling at the sight of it.
The second was two monumental orbs vying for room as they shifted the earth with their weight. They were sloshy, inflated to the brim with virile seed, and people could hear it churn from miles away. To sustain its production rate, veins riddled its impossible size, pulsing with energy. They weren’t small either; one could swim inside them. They kept on swelling to unthinkable proportions; a cumsack so massive they crushed a crater several districts wide and shadowed more. The oozing lust, oh, it was irresistible. You stroked your cock nonstop as if ordered by it. With a final diameter of <<if $unit is 0>>90 m<<else>>300 feet<</if>>, they were forces of nature not to be messed with when they could reshape landscapes with their presence.
Cum burst out from his impending release, filling the makeshift canal within seconds. Despite the voluminous load, you wouldn’t be surprised if all this was only pre. If that’s the case, you could only presume his maximal capacity. Why stay stuck in your imagination? The constant rumbling indicated a second wave was imminent. And from the look on his face, the unbearable pleasure hadn’t dissipated one bit. //Grruumbbrummb//, here comes the tsunami. You bathed in an endless stream of spunk of a dragonling who began to discover his limitless potential. Liquid spilled on all sides of the island like a floating waterfall. Fortunately, nobody was below its impact zone.
The potency of the potion was unexpected. Though from his delighted noises, you didn’t regret it. It was your favorite transformation yet, and you shared his pride. Not everyone got the chance to push themselves past boundaries to become a hyper among giants. He has become a living colossus that looms over cities, with a mass of landscapes combined.
[[Next|DrashTF13]]It was but the opening act of his evolution. Scales began to layer themselves, interlocking to form an impenetrable exoskeleton. Be it the grey or dark area, they pose 0 weakness to exploit. If your hit can't break through these walls, then forget even damaging him post the protective muscles.
His snout elongated, and his jawline widened as if the structure of his skull was changing. Lines of fangs sprouted to fill in the gaps. Not only did they add, they also embiggened, upgrading his ferocious look. His biting power was equivalent to a hundred times that of a crocodile, demolishing rocks and metals.
His childish face morphed into that of an elder dragon that demanded respect. The facial barbs that were his defining feature were refined alongside it, befitting his renewed title. The patterns in his iris shifted, making commoners cower in fear since feeble spirits can’t handle the pressure of being watched by those eyes.
To top off his fearsome look, black horns spiraled out like double-edged blades, with gray gleaming on the ridges. Then, it swept upward at their tips, creating a wave-like shape that accentuated his menace.
//Creak, crack//, the intense sounds came from his upper back. His smooth spine grew a pair of buds that multiplied at an insane speed. They branched up, up, and away, forming his proud wings connected by thin skin. It grew to match the ferocity of his transformed form, eclipsing the sunlight when it opened.
[[Continue|DrashTF14]]Drash roared with a sound that dispersed the clouds; the birth of a venerable dragon. You witnessed his evolution first-hand and without a shadow of a doubt, you can say the -ling of his dragonling has been shed.
<span style="color:gray">"Is this … me? I don't believe it. I can't believe it!! Hahaha, I'm a full-fledged dragon now!"</span> he screamed before diving headfirst into the sea of blue. You ran to the edge in response, worrying if Drash could control his flight in such a short time. But then, he rocketed upward to shatter your expectations as if his wings were there from his inception. You could hear his wails echoing as he shredded the wind like a master. It is not accidental that sonic booms rang when his physique had transcended mortal limits.
<span style="color:gray">"Kai, words can't express how grateful I am right now. I was stuck on a plateau, then you came and performed a miracle, I'd say, which evolved me into someone I wouldn't fathom being. Glancing at these muscles, I know I can take on the world."</span>
"Yeah, uhhh … of course, you're welcome. That's why we grow together, right? Hehe," unable to control your emotions after being flustered by the hot scene.
<span style="color:gray">"One more thing,"</span> he pulled you for a hug (against his throbbing cock). <span style="color:gray">"You know, the reason I was banished to Stage 1 was because my elders deemed that I was unfit for their bloodline, seeing how I lacked in development when compared to my brethren. But with this strength,"</span> he clenched his claws. <span style="color:gray">"I'll crush them. I'll humiliate them. And I'll make them eat their words when they grovel under my feet."</span>
"But where are you going to find them?"
<span style="color:gray">"My instincts tell me it'll be their downfall sooner or later. For now, these babies need a test drive. Are you up for a spar?</span>"
[[Go back|Gallery]]Jarnessa licked her lips with a sly grin. <span style="color:#c2774a">"I’ve grown tired of having sex with my guards. Let’s do this! I want to experience that furry cock for myself. Where do you want to do it?"</span>
"Why not right here, right now?" you grinned back.
<span style="color:#c2774a">"Quite the bold one, aren’t you? Asking for this right in front of my castle—how shameless. Well go on then, be my guest."</span> Jarnessa shifted into a stretch that showcased her arched back and raised hips. Swaying side to side, she presented herself with allure, inviting you to take action. You aligned yourself with her gaping hole, slid in with precision, and enjoyed her welcoming insides. Every movement delved deeper into her depths, probing to find the most sensitive spots for both of you. Your composure faded, as your rhythm grew wilder, giving in to your primal instincts without restraints.
<span style="color:#c2774a">"Mmm, your dick feels incredible with how thicker and longer it is. Each thrust hypnotizes me as if priming my body and soul to be filled with your load. How I became a needy whore under the influence of your cock."</span> Beyond your intimate moment, a crowd began to gather, captivated by the display of their queen’s carnal submission. Their eager gazes decorated the scene, with some matching the rhythm with their self-indulgence. The leering audience intensified the intersex, igniting an even wilder passion.
<span style="color:#c2774a">"Look at all the spectators you've drawn in. I bet this is what you aimed for from the start. How naughty I am to be on the receiving end. Come on, punish this inappropriate queen!"</span> Jarnessa growled.
"As you wish my queen, hhrrnghhh." As you finished your words, warm liquid began trickling down into her abdomen—not as much as you wanted to, but still enough to leave her satisfied. Jarnessa groaned, adjusting to her stretching gut that her body wasn't accustomed to. Meanwhile, the crowd erupted, their collective release raining down. The sticky deluge coated your fur like an unconventional bath which you indulged anyway.
<span style="color:#c2774a">"Oh my goodness, I don't think I've ever contained a load this insane. The sensation makes me want to continue and puke at the same time."</span>
"Hehehe, glad you enjoyed it. To be honest, this much is nowhere near my maximum limit."
<span style="color:#c2774a">"Seriously? Even after all that you could still go for more? Just how much is in those balls? Makes me scared of the destruction you could cause if they were let loose."</span>
[[Go back|Gallery]]<span style="color:#c2774a">"Hmmm, I was getting bored fucking my guards. Let's do it! I want to taste that furry ass myself,"</span> Jarnessa licked her lips.
"Go right ahead then. Do it right here right now." You folded into a stretching pose, arching your ass to a prime position for penetration. You then bobbed left and right to invite her rod to fill the wide-open hole.
<span style="color:#c2774a">"A kinky one, aren't you? I didn't expect you to ask for it right before my castle. Well if you're that shameless, don't mind if I do!"</span> Jarnessa fitted her shaft like a lock and key and accessed your innards. She explored your GI tract with her pumps, checking which spot was most stimulating for either side. Her humps turned animalistic the longer she fucked, bending her upright body forward.
<span style="color:#c2774a">"Ooh, yeah, your ass feels so good with how rougher it is. Every thrust pulls me in deeper like you need my load filling your insides. What a wanton slut you are."</span> Outside of your intimate sphere, people began to crowd on your copulation. They watched with enthusiasm as they could witness the queen's pride in its full glory: used as a breeding tool. Some even began to stroke their dick in rhythm with the frenzy. Leering eyes only fueled the fire of passion of this intersex, which further triggered Jarnessa.
<span style="color:#c2774a">"Look at how many spectators you've gathered here. I bet this is what you wanted in the first place. A naughty cat like you deserves a punishment!"</span> After finishing her sentence, you felt liquid flowing down your abdomen, though not as much as you expected her to. At least, having your gut filled was gorgeous like she said as if you're used to it by now. Liquid was also raining down on your back from the hundreds of spectators ejaculating in unison. That's better. Perhaps cum shower has been your preferred way of bathing (even if it's sticky for your fur).
<span style="color:#c2774a">"Hahaha, haven't had a load like that in days, it makes me want to keep you as my sex doll."</span>
"Hehehe, you're welcome. You'd be surprised when I return the favor next time."
[[Go back|Gallery]]You grabbed onto one of the powerless, saliva dripping from the edge of your lips. It was unclear what changed your behavior since the activated pendant was outside your field of vision. You heaved it higher than your head, temptations clouding your mind. Before its partner was about to be engulfed, you saw one of the wolves backing down with a look of horror on its face. You smirked, relishing the absolute control over your opponent's fate.
Its hind legs slid into your maw, fur grazing the walls of your throat as it thrashed in desperation for freedom, letting out whimpers like a cornered animal. But your grip tightened like a serpent, denying any chance of escape. As its torso disappeared further, your throat stretched, engulfing it with an inevitability that spurred another frantic struggle. Its flailing limbs were meaningless against the consuming force, eliciting a sense of dominance as you watched its helpless resistance. With a //chomp//, the creature's fate was sealed, the bulge of your esophagus sinking into the depths of your body.
Seated with a swollen stomach, you reveled in the satisfying fullness. //Thump//, //thump//, the protests of the wolf echoed within as your stomach acids began their work. Hugging your rounded belly, you savored the fading resistance. In moments, the once-distended sphere softened and shrank, a long belch signaling the end as you expelled the stripped remains onto the ground. The pendant hummed, redistributing the creature's essence to bolster your form, yet your mind remained fixated on the satiating feast.
[[Go back|Gallery]]You seized one of the weakened, precum trailing from your slit. Whatever altered your behavior was solved, and you relished the amulet’s empowering hunger. After hoisting it above your cock, you noticed one of the wolves retreating with terror etched across its face. A smirk spread across your lips as you savored your power over your opponent's destiny.
Its hind legs descended past your slit, introducing fur texture in your urethra. Realizing the gravity of the situation, it thrashed in a bid for safety, whimperring like that of a trapped animal. Yet your grip constricted, extinguishing its hopes of escaping. As its torso vanished deeper, the passageway stretched to accommodate, swallowing with an inevitability that sparked another pointless struggle. The creature's frantic flailing amounted to nothing against the overpowering force, a reminder of your dominance against your opponent. With a clamp, its fate was fixed, the bulge descending into your balls.
While you questioned how this could happen, the pleasure pushed it into the back of your mind. You sat with aching balls while basking in the gratifying fullness. Its struggles dissipated when it entered because semen drowned them out. Massaging your balls felt more satisfying, knowing their digestion will result in growth. Before long, the once-taut sphere softened and receded, a burst of cum marking the finale as you expelled the creature’s remnants onto the ground. Both the tattoo and pendant glowed, distributing the creature's essence to strengthen your form, a process you’re way aware of by now.
[[Go back|Gallery]]Your stomach growled, the pendant aching for another sacrifice. When this godsend of a meal was sitting idly by, 1 outcome was inevitable. It started at the tail as it was vacuumed inside. Once it reached its bottom, however, things took a turn. Despite being larger than your mouth can open, you had no problems distending it further as if your jaw was dislodged. There was no pain whatsoever as you continued to engulf it. Rather, its fur was a delicacy you savored.
You swallowed and swallowed, your body didn't reject being extended to inhumane proportions. When its head was enclosed, the bulge on your throat was akin to eating a train. Your stomach welcomed the traveling meal, ballooning to a degree similar to when you were with Jaw. The bulge left you immobile since your paws were lifted off the ground. Being an overly pregnant leopard wasn't something you would've written on your bucket list, but when it became a reality, you could only sleep the digestion away.
[[Go back|Gallery]]The longer you stared at the lifeless bear, the higher your desire to fit it into your shaft, even though it seemed impossible. However, the pendant demands a sacrifice, and it will realize even the impossible to receive it.
You began at the tail, sucking it as if pulled by an unseen force. But as the meal broadened at its ass, things took an unexpected turn. Though far larger than your rod should allow, your gap kept on stretching, disregarding the concept of limits. It lengthened with such ease that it made the session with Regin look small. There was no pain, only the overwhelming pleasure that drove the continuation of your feast.
Your dick devoured more and more, adapting to the swallowed volume in no time. When the creature's head disappeared, your urethra had bulged to an extreme size as if a train forced its way down. Your testicles greeted the packet with a violent slosh, swelling to a size you’ve never experienced. The sheer weight of it left you immobilized, forcing out a giant load to help lighten the burden. Once again, the world surprised you with something you would never have expected; having another organ bloated to this degree other than your gut. What better way to drift into sleep than ejaculating, leaving the slow work of digestion to take its course?
[[Go back|Gallery]]<span style="color:#98d13d">"You want me to show what I've been thinking? Well then, come over and lie here."</span> Lucine dropped flat and pointed to the middle part of her cleavage.
Climbing her mountain of muscles, the ground was rigid from her abs. On the contrary, the texture squished once you stepped on the spot. Her orbs were like hills in their own right, their curvature blocking the surroundings. You lay on the flesh pillow and felt the enveloping softness drowning you. It was a calming bliss ...
<span style="color:#98d13d">"There you go. Relax ... and enjoy your time."</span> She massaged her milkers, spilling them and covering your body until what was left was an erect cock. The gentle warmth was a different stimulation from the sloppy jobs you're used to. Moreover, her rhythmic boobjob added another element to the play.
Like white volcanoes erupting, the combined magnitude of your ejaculation and her lactation pushed this moment into a highlight, forming a mushroom cloud of scent and an ash rain of spunk. Lucine opened her mouth, swallowing those that entered. The ash rain continued in bursts, covering her body with a sticky layer. At last, she uncovered her seminal pit while you were lost in the sauce. She smiled, saying <span style="color:#98d13d">"That was better than I expected. I didn't expect you to store that much seed in there. And the taste was delicious too, I must say. Next time you’re coming, we’ll be doing this again."</span>
[[Go back|Gallery]]The dead spider lay limp in your grip. If one could ignore the bristling hairs and venom sacs, it bore a strange resemblance to a roasted turkey, especially to your starving eyes. Disgust and desire fought, but hunger inevitably won. Swallowing felt like forcing down an orange; its bulbous abdomen stretched your throat, grazing the linings like sandpaper. Its taste was bitter, yet it stimulated your gastrointestinal actions. With a slurp, its appendages vanished between your lips into your inviting maw.
Within moments, your stomach rebelled. A sharp twist, then a worse one, as if your organs were panicking from the venom sac that exploded. A geyser of bile surged upward, and you burped—//URRPPPPP!!//—an expulsion that scorched your throat. A torrent of foulness spilled from your mouth, and after that, the spider’s carcass splattered on the ground.
You hunched over, panting, stomach churning. Nerves screamed as your gut was seared with toxins, yet … hints of delight popped in your mind. There was something odd, kind of pleasurable, that pain and abnormal satisfaction could blend into novelty. You cradled your throbbing belly and smiled through clenched teeth. Not every meal needs to nourish; some are simply to appease the never-ending craving.
[[Go back|Gallery]]The dead spider, despite its revolting appearance, looked more like food to nourish your growth. What better way to enjoy this food than to force it down your shaft? You pressed it against your slit, and the body began to sink. Its bulbous abdomen stretched the tight passage, sliding down the sensitive tube. Venom droplets riddled on its skin smeared the vascular lining and seeped into the surrounding tissue. You could feel the internal shift: your body readied itself to break it down, to make the most of its poison.
With a final suck, the spider’s legs were swallowed by your eager slit. That’s when it began—the venom sac ruptured mid-transit, flooding your genitals with a venomous cocktail. Your balls clenched, squirming with urgency as they forced a sudden eruption. Streams of semen shot outward in uneven bursts, staining the walls to cleanse the toxin. The sensation was blinding, your nerves dancing between agony and euphoria.
You collapsed, vision spinning as your lower body throbbed with overstimulation. Wave after wave of ejaculation drained you, a desperate bid to purge the venom while savoring the sensation. The poison scorched, but in its wake came a volatile mixture of pain laced with strange satisfaction. You lay there, soaked and trembling, not sure if you’d been punished or rewarded. But a smile crept across your lips anyway.
[[Go back|Gallery]]Before the weakest of the three escaped, you leaped, snatching it mid-air. Its wings, once a symbol of freedom, now flapped in vain. No sky to soar, shadows to flee to, just a toy in your grip. You inserted it on your tongue, closed your lips, and enjoyed its wingbeat thumping against your cheeks. You let it struggle; it's a joy to assert your dominance, controlling an outcome without your prey's pointless interference. Look at this bat, thinking a confinement can be opened without a warden's keys.
Its movements slowed as exhaustion crept in, its energetic cries waning by the second. After exhausting its willpower, it drooped deeper until it became another victim of your indiscriminate stomach acids. Another victim. Another cannon fodder. Your gut made no show of protest, just acceptance as it dissolved into nothingness.
Silence. Its death was a pebble swallowed by the ocean. You slurped your lips, savoring a lingering taste that didn’t quite satisfy. But as you turned away, a curious warmth stirred beneath your skin. Not a change in size, yet beneficial nonetheless.
[[Go back|Gallery]]After you dealt sufficient damage, you leaped and snatched one of the weakest mid-flight. Stripped of its aerial advantage, it became little more than a flapping plaything in your grasp. You lodged it into your dick and watched in glee as it struggled like a chained bird; its wings fluttering in panic as it slid deeper into your shaft. The thrill of exerting dominance surged through you; the power to dictate outcomes without your prey's say. This bat was the perfect example, thinking its power was enough to break free of its shackle without your permission.
Inside, its wingbeats were muffled by the tightening duct as space ran out. The bat’s energy dwindled, replaced by sluggish spasms before succumbing to your relentless corrosive seed. Your body welcomed the offering, breaking it down until nothing remained but silence. You gave your testicles a satisfied pat. No resistance, no response. Yet a subtle tingle traced your insides, echoing the prey’s nature. In due time, you’d notice the difference whenever trading blows with an opponent.
[[Go back|Gallery]]I’ve seen someone dumb or crazy enough to eat rocks. Wait, what are you planning this time?! //Sigh//, I guess there’s no stopping your gluttony, Kai. The pile of stones resembled a string of anal beads, beckoning you for a try. Against all logic, inserting them was satisfying rather than uncomfortable, driving you to shovel more into your ravenous shaft. Were you truly that horny, which made any insertion pleasurable, or was the residual life force within the reason?
Rocks tumbled into the sticky chamber, chipped away in its inescapable depths. Living or not, they were no match for your hunger, siphoned to become a part of you. The strangest part wasn’t the act, but your body’s lack of protest, as if it accepted them like any organic material. No resistance nor pain, just a rhythmic churn and wet splurts. It was an obvious signal that the rocks had been transformed into nourishment despite their apparent lack of macromolecules.
And yet … something changed. Beneath the absurdity and pleasure, you felt sturdier, somehow, like the rocks had offered more than energy. Maybe the pendant had filtered the unnecessary parts and woven the remainder into your foundation. Your shaft throbbed with a subtle tension, as if armored to withstand higher pressures. You smirked, already craving the next strange delight in your culinary journey.
[[Go back|Gallery]]Seriously? Do you want to eat rocks? I know people would eat crayons or glue for a laugh, but rocks? Wait, Kai, what are you doing?! Even your mind hesitated, until your body didn’t. The rock pile didn't look like rubble; they were like gumballs that invited you to take a bite. Ummm, the crunchiness was exquisite. The taste? Earthy and sweet like biting through a caramelized stone. One became three, three became a handful, and a handful became a full-blown feast as you stuff more inside your starving belly. Was everything tasted heavenly, or did your taste buds detect residual life force?
Munched rocks joined the messy cauldron, dissolving just as easily in the acidity. Your stomach didn't flinch, treating the minerals like any other meat. A strange satisfaction followed, no heaviness, no pain, but fullness. You half-expected rejection, a cough, anything, yet your body accepted all as it knew better than your mind. Whether they were living or not, you have now devoured them all. With an earthy belch, they finished digesting and extracted into pudge despite their lack of nutrients. Who knew rocks could go down so smoothly?
[[Go back|Gallery]]<<script>>
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window.calcSEDamage = function(D) {
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return State.variables.MtoHP*(653.7 * Math.pow(1.00142, M)) + State.variables.HtoHP*(649.3 * Math.pow(1.00206, H));
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window.calcHPDef = function(M,H) {
return State.variables.MtoRes*(32.68 * Math.pow(1.00142, M)) + State.variables.HtoRes*(32.5 * Math.pow(1.00206, H));
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return State.variables.DtoRes*(33 * Math.pow(1.001621, D)) + State.variables.BtoRes*(36 * Math.pow(1.00247, B));
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<</script>><<if $World3 is 0>><<include [[W3E1prelude]]>>
<<elseif $World6Boss is true>>The dungeon's darkness embraced you again, the air thick with damp mildew and the faint glow of greenish-purple fungi. Crystals shimmered with a pink hue amid scattered bones, their origins unknown. The echoes of dripping water and shifting pebbles were ricocheting inside the narrowing tunnels, those too small for your enlarged body. Were you to spelunk deeper, you would bulldoze through the rocky walls and create a hole with your outline.
<<nobr>>
<<if $Beacon > 0>><br>[[Use Beacon's Glow|W3Lore]]<<set $Beacon -= 1>><</if>><</nobr>>
<<button "Collect cobwebs">><<replace "#result1">> A faint itch prickled your paws with a squish. Glancing beneath them, you found the cobwebs you had sought slick with fresh blood. The splatters barely registered in your mind; they were too insignificant to matter now.<</replace>><<set $cobwebs += 1>><</button>><span id="result1"></span>
<<button "Collect bat wings">><<replace "#result2">> A faint itch prickled your paws with a squish. Glancing beneath them, you found the bat wings you had sought slick with fresh blood. The splatters barely registered in your mind; they were too insignificant to matter now.<</replace>><<set $batwings += 1>><</button>><span id="result2"></span>
<<button "Collect heart of the golem">><<replace "#result3">> A faint itch prickled your paws with a crack. Glancing beneath them, you found the heart of the golem you had sought slick with gravel. The splatters barely registered in your mind; they were too insignificant to matter now.<</replace>><<set $golemheart += 1>><</button>><span id="result3"></span>
[[Return home|Explore3]]<<elseif $World3Boss is true>>The dungeon's darkness embraced you again, the air thick with damp mildew and the faint glow of greenish-purple fungi. Crystals shimmered with a pink hue amid scattered bones, their origins unknown. The echoes of dripping water and shifting pebbles guided you through narrowing tunnels, forcing you to crawl as the passage tightened around you.
<<nobr>>
<<if $Beacon > 0>><br>[[Use Beacon's Glow|W3Lore]]<<set $Beacon -= 1>><</if>><</nobr>>
<<if ($currentHP <= 0) or ($currentSE <= 0)>>You are too weak to fight another battle.<<else>>[[Fight Albino Spider|W3E1fight]]
[[Fight Colony of Bats|W3E2fight]]
[[Fight Rock Golem|W3E3fight]]<</if>>
[[Return home|Explore3]]<<elseif $World3 > 0>>The dungeon's darkness embraced you again, the air thick with damp mildew and the faint glow of greenish-purple fungi. Crystals shimmered with a pink hue amid scattered bones, their origins unknown. The echoes of dripping water and shifting pebbles guided you through narrowing tunnels, forcing you to crawl as the passage tightened around you.
<<nobr>><<if ($currentHP <= 0) or ($currentSE <= 0)>>You are too weak to fight another battle.<<else>>
<<if ($World3 >= 1) and ($W3E1meet is true)>>[[Fight Albino Spider|W3E1fight]]<</if>>
<<if ($World3 >= 3) and ($W3E2meet is true)>><br>[[Fight Colony of Bats|W3E2fight]]<</if>>
<<if ($World3 >= 5) and ($W3E3meet is true)>><br>[[Fight Rock Golem|W3E3fight]]<</if>>
<<if $W3E4meet is true>><br>[[Fight Purple Drake|W3E4story]]<</if>>
<<if ($World3 >= 2) and ($W3E2meet is not true)>><br><br>[[Explore|W3E2story]]
<<elseif ($World3 >= 4) and ($W3E3meet is not true)>><br><br>[[Explore|W3E3story]]
<<elseif ($World3 >= 5) and ($W3E4meet is not true)>><br><br>[[Explore|W3E4story]]<</if>><</if>><</nobr>>
[[Return home|Explore3]]<</if>>Drash chuckled, feeling his magic intertwine with his being. His pheromones curled at his will, forcing submission to whoever they touched. He clenched his fist, watching the air tremble from his monstrous strength. He swung at the empty sky, and a sonic boom cracked the horizon, the pressure tearing a hole in the clouds. A casual tail flick and the island almost split in half, fracturing the pagoda in the process. He laughed, the sound filling the sky like thunderstrikes.
Still, it wasn’t enough. His magic called for a test drive, tendrils slithering and whispering unthinkable possibilities. When he let it loose, his pink aura spread and infected the island. Stones softened into inviting textures, flowers bloomed as an extension to his allure, and grass swayed with seduction. The air grew heavy with his scent, so thick it was tangible. When you inhaled them, even your resistance wavered as a breeding urge replaced your mind’s focus. Stroke by stroke you obeyed, unable to regain control of your nerves. Semen was like water to soil, turning the land into a playground of indulgence, and Drash was the governor. He exhaled, and the sky darkened from his presence. Absolute control, that’s what he felt. The laws of nature were beginning to bend to accommodate and serve his whims.
<span style="color:gray">"This world ... it will know me. It will worship me,"</span> he murmured, basking in the magnitude of his form. <span style="color:gray">"And you, Little Kai, will be my first disciple to test my strength."</span> Power coursed through him; his lust manifested for the world to tremble in recognition. This wasn’t just evolution; it was his coronation, and you were the first to embrace his coming.
//Achievement unlocked: Lust Unleashed//
[[Fight Drash|DdragonSparF]]
[[Escape before it's too late|Home3]]
<<set setup.achievements.lustunleashed = true>>
<<run localStorage.setItem("achievements", JSON.stringify(setup.achievements))>>
<<set $DdragonF to true>>
<<set $DrashMHP to 90000>>
<<set $DrashMSE to 100000>>
<<set $DrashCHP to $DrashMHP>>
<<set $DrashCSE to $DrashMSE>>
<<set $targetHP to $DrashCHP>>
<<set $targetSE to $DrashCSE>>
<<set $enemyHPRes to 0.4>>
<<set $enemySERes to 0.25>>
<<set $Ddamage1 to ((1-$HPResist)*9000).toFixed(0)>>
<<set $Ddamage2 to ((1-$SEResist)*12000).toFixed(0)>>
<<set $Ddamage3 to ((1-$HPResist)*11000).toFixed(0)>>
<<set $Ddamage4 to ((1-$SEResist)*8000).toFixed(0)>>
<<set $Ddamage5 to ((1-$SEResist)*5000).toFixed(0)>>
<<set $Ddamage6 to ((1-$HPResist)*6000).toFixed(0)>>
<<set $Ddamage7 to ((1-$SEResist)*18000).toFixed(0)>>
<<set $Drashmoves3 = [
{ ID: 1, damage: 9000, name: "claw swipe", probability: 0.1, description: "Drash’s claws shimmered with unseen energy, each strike leaving behind more than physical pain. A tingling heat spread from the wound, as if his touch carried an intoxicating influence. The impact sent you staggering, dealing <span style='color:green'>$Ddamage1</span> damage. <span style='color:gray'>\"Oh? Feeling a little strange? Heh, don’t fight it~.\"</span>"},
{ ID: 2, damage: 12000, name: "cock bash", probability: 0.2, description: "Drash’s smirk widened as his hips tensed, his arousal radiating an undeniable presence. With a sudden thrust, he slammed his pulsing length against you, the weight and heat of it sending shudders through your body. The attack dealt <span style='color:pink'>$Ddamage2</span> damage. <span style='color:gray'>\"Mmm, looks like you felt that one from my barbs, huh?\"</span>"},
{ ID: 3, damage: "11000 HP, 8000 SE", name: "draconic rush", probability: 0.3, description: "Drash blurred forward in a dominant charge. His claws raked your body in a frenzy, each swipe laced with invisible energy that sent shivers of arousal through you. As you braced for the next strike, he pivoted, delivering a heavy slam with his hips. You gasped for air as heat coiled inside you, the rush dealing <span style='color:green'>$Ddamage3</span> and <span style='color:pink'>$Ddamage4</span> damage. <span style='color:gray'>\"Don’t tell me you’re already at your limit? That’d be such a shame,\"</span> he teased."},
{ ID: 4, damage: 5000 , name: "euphoric breath", probability: 0.25, description: "Drash inhaled; his chest expanding as a shimmering mist swirled in his throat. When he exhaled, it wasn’t just pheromones—it was essence, a draconic magic that wrapped around you like invisible chains. The heat seeped into your skin, providing your senses with an irresistible euphoria. Your body quivered under its influence as your resistance crumbled. Drash smirked as he watched your struggle, <span style='color:gray'>\"Mmm, yeah, just like that ... Let it take over. You want to, don’t you?\"</span>"},
{ ID: 5, damage: "6000 HP, 18000 SE", name: "dominion's crest", probability: 0.15, description: "Drash’s muscles tensed, radiating an intoxicating heat as streaks of pinkish energy spiraled like living flames. His presence filled the air, suffused with his overwhelming dominance. Then, with a growl, he unleashed a violent release, crashing over you like a tidal wave. The moment it touched, nerves ignited, drowning you in a white room as an uncontrollable climax tore through you. You gasped for breath, barely able to steady yourself as it dealt <span style='color:green'>$Ddamage6</span> and <span style='color:pink'>$Ddamage7</span> damage. Drash chuckled, a smug grin playing on his lips as he watched you struggle to stay upright. <span style='color:gray'>\"Tsk, tsk … You really don’t stand a chance, do you? I’ve got plenty more where that came from.\"</span>"}
]>>Call upon power with a ritual.
Currently active ritual: <<include [[RitualCurrent]]>><<nobr>>
<<if ($batwings > 0) and ($wyvernscale > 0)>><<linkappend "Wind Element (bat wings, amphiptere scales)">><br>
<<link "Confirm your choice">><<set $RitualID to 1>><<goto "Rituals2">><</link>><</linkappend>><</if>>
<<if ($wolfclaws > 0) and ($bearpelt > 0) and ($efeathers > 0)>><br><<linkappend "Fire Element (mutated claws, earthshaker pelt, electric feathers)">><br>
<<link "Confirm your choice">><<set $RitualID to 2>><<goto "Rituals2">><</link>><</linkappend>><</if>>
<<if ($cobwebs > 0) and ($golemheart > 0) and ($wool > 0)>><br><<linkappend "Earth Element (cobwebs, heart of the golem, stalwart wool)">><br>
<<link "Confirm your choice">><<set $RitualID to 3>><<goto "Rituals2">><</link>><</linkappend>><</if>>
<<if ($breastmilk > 0) and ($futacum > 0) and ($icicle > 0)>><br><<linkappend "Water Element (breast milk, futanari cum, giant icicle)">><br>
<<link "Confirm your choice">><<set $RitualID to 4>><<goto "Rituals2">><</link>><</linkappend>><</if>>
<<if $moreRitual is true>>
<<if ($breastmilk > 0) and ($efeathers > 0) and ($wyvernscale > 0)>><br><<linkappend "Angel's Call (breast milk, electric feathers, amphiptere scales)">><br>
<<link "Confirm your choice">><<set $RitualID to 5>><<goto "Rituals2">><</link>><</linkappend>><</if>>
<<if ($futacum > 0) and ($wolfclaws > 0) and ($cmeat > 0)>><br><<linkappend "Demonic Whispers (futanari cum, mutated claws, chimera meat)">><br>
<<link "Confirm your choice">><<set $RitualID to 6>><<goto "Rituals2">><</link>><</linkappend>><</if>>
<br><<linkappend "Blood Ritual">><br>
<<link "Confirm your choice">><<set $RitualID to 7>><<goto "Rituals2">><</link>><</linkappend>>
<br><<linkappend "Mirror Self">><br>
<<link "Confirm your choice">><<set $RitualID to 8>><<goto "Rituals2">><</link>><</linkappend>><</if>><</nobr>>
[[Go back|Home3]]Drash chuckled, feeling his magic intertwine with his being. His pheromones curled at his will, forcing submission to whoever they touched. He clenched his fist, watching the air tremble from his monstrous strength. He swung at the empty sky, and a sonic boom cracked the horizon, the pressure tearing a hole in the clouds. A casual tail flick and the island almost split in half, fracturing the pagoda in the process. He laughed, the sound filling the sky like thunderstrikes.
Still, it wasn’t enough. His magic called for a test drive, tendrils slithering and whispering unthinkable possibilities. When he let it loose, his pink aura spread and infected the island. Stones softened into inviting textures, flowers bloomed as an extension to his allure, and grass swayed with seduction. The air grew heavy with his scent, so thick it was tangible. When you inhaled them, even your resistance wavered as a breeding urge replaced your mind’s focus. Stroke by stroke you obeyed, unable to regain control of your nerves. Semen was like water to soil, turning the land into a playground of indulgence, and Drash was the governor. He exhaled, and the sky darkened from his presence. Absolute control, that’s what he felt. The laws of nature were beginning to bend to accommodate and serve his whims.
<span style="color:gray">"This world ... it will know me. It will worship me,"</span> he murmured, basking in the magnitude of his form. <span style="color:gray">"And you, Little Kai, will be my first disciple to test my strength."</span> Power coursed through him; his lust manifested for the world to tremble in recognition. This wasn’t just evolution; it was his coronation, and you were the first to embrace his coming.
[[Go back|Gallery]]<<nobr>>
<<if $RitualID is 1>>
<<set $baseHmulti to $baseH*0.2*$Ritualmulti>>
<<set $multiHmulti to $multiH*0.2*$Ritualmulti>>
<<set $passiveHmulti to $passiveH*0.2*$Ritualmulti>>
<</if>>
<<if $RitualID is 2>>
<<set $baseMmulti to $baseM*0.2*$Ritualmulti>>
<<set $multiMmulti to $multiM*0.2*$Ritualmulti>>
<<set $passiveMmulti to $passiveM*0.2*$Ritualmulti>>
<</if>>
<<if $RitualID is 3>>
<<set $baseDmulti to $baseD*0.2*$Ritualmulti>>
<<set $multiDmulti to $multiD*0.2*$Ritualmulti>>
<<set $passiveDmulti to $passiveD*0.2*$Ritualmulti>>
<</if>>
<<if $RitualID is 4>>
<<set $baseBHmulti to $baseB*0.2*$Ritualmulti>>
<<set $multiBmulti to $multiB*0.2*$Ritualmulti>>
<<set $passiveBmulti to $passiveB*0.2*$Ritualmulti>>
<</if>>
<<if $RitualID is 5>>
<<set $baseHmulti to $baseH*0.05*$Ritualmulti>>
<<set $baseMmulti to $baseM*0.05*$Ritualmulti>>
<<set $baseDmulti to $baseD*0.05*$Ritualmulti>>
<<set $baseBmulti to $baseB*0.05*$Ritualmulti>>
<<set $HtoHP += 0.05*$Ritualmulti>>
<<set $MtoHP += 0.05*$Ritualmulti>>
<<set $HtoRes += 0.05*$Ritualmulti>>
<<set $MtoRes += 0.05*$Ritualmulti>>
<<set $DtoSE += 0.05*$Ritualmulti>>
<<set $BtoSE += 0.05*$Ritualmulti>>
<<set $DtoRes += 0.05*$Ritualmulti>>
<<set $BtoRes += 0.05*$Ritualmulti>>
<<set $MovesetR.push ({ ID: 21.1, name: "Judgment Arc" })>>
<</if>>
<<if $RitualID is 6>>
<<set $baseHmulti to $baseH*0.1*$Ritualmulti>>
<<set $baseMmulti to $baseM*0.1*$Ritualmulti>>
<<set $baseDmulti to $baseD*0.1*$Ritualmulti>>
<<set $baseBmulti to $baseB*0.1*$Ritualmulti>>
<<set $multiHmulti to $multiH*0.1*$Ritualmulti>>
<<set $multiMmulti to $multiM*0.1*$Ritualmulti>>
<<set $multiDmulti to $multiD*0.1*$Ritualmulti>>
<<set $multiBmulti to $multiB*0.1*$Ritualmulti>>
<<set $HPmulti += 0.1*$Ritualmulti>>
<<set $SEmulti += 0.1*$Ritualmulti>>
<<set $HtoHP -= 0.05>>
<<set $MtoHP -= 0.05>>
<<set $HtoRes -= 0.05>>
<<set $MtoRes -= 0.05>>
<<set $DtoSE -= 0.05>>
<<set $BtoSE -= 0.05>>
<<set $DtoRes -= 0.05>>
<<set $BtoRes -= 0.05>>
<<set $MovesetR.push ({ ID: 21.2, name: "Hellfang Rend" })>>
<</if>>
<<if $RitualID is 7>>
<<set $debuff to 999>>
<<if $currentHP > 0.8*$maxHP>><<set $currentSE to 0.8*$maxSE>><</if>>
<<set $debuffRitualHP to 1.5>>
<<set $debuffRitualSE to 1.5>>
<<set $Bloodritual to true>>
<<set $MovesetR.push ({ ID: 21.3, name: "Sanquine Requiem" })>>
<</if>>
<<updatebase>>
<<updatemulti>>
<<updatepassive>><</nobr>>
<<nobr>>
<<if $prevRitual is 1>>
<<set $baseH -= $baseHmulti>><<set $baseHmulti to 0>>
<<set $multiH -= $multiHmulti>><<set $multiHmulti to 0>>
<<set $passiveH -= $passiveHmulti>><<set $passiveHmulti to 0>>
<</if>>
<<if $prevRitual is 2>>
<<set $baseM -= $baseMmulti>><<set $baseMmulti to 0>>
<<set $multiM -= $multiMmulti>><<set $multiMmulti to 0>>
<<set $passiveM -= $passiveMmulti>><<set $passiveMmulti to 0>>
<</if>>
<<if $prevRitual is 3>>
<<set $baseD -= $baseDmulti>><<set $baseDmulti to 0>>
<<set $multiD -= $multiDmulti>><<set $multiDmulti to 0>>
<<set $passiveD -= $passiveDmulti>><<set $passiveDmulti to 0>>
<</if>>
<<if $prevRitual is 4>>
<<set $baseB -= $baseBmulti>><<set $baseBmulti to 0>>
<<set $multiB -= $multiBmulti>><<set $multiBmulti to 0>>
<<set $passiveB -= $passiveBmulti>><<set $passiveBmulti to 0>>
<</if>>
<<if $prevRitual is 5>>
<<set $baseH -= $baseHmulti>><<set $baseHmulti to 0>>
<<set $baseM -= $baseMmulti>><<set $baseMmulti to 0>>
<<set $baseD -= $baseDmulti>><<set $baseDmulti to 0>>
<<set $baseB -= $baseBmulti>><<set $baseBmulti to 0>>
<<set $HtoHP -= 0.05*$Ritualmulti>>
<<set $MtoHP -= 0.05*$Ritualmulti>>
<<set $HtoRes -= 0.05*$Ritualmulti>>
<<set $MtoRes -= 0.05*$Ritualmulti>>
<<set $DtoSE -= 0.05*$Ritualmulti>>
<<set $BtoSE -= 0.05*$Ritualmulti>>
<<set $DtoRes -= 0.05*$Ritualmulti>>
<<set $BtoRes -= 0.05*$Ritualmulti>>
<<set $MovesetR.pluck ({ ID: 21.1, name: "Judgment Arc" })>>
<</if>>
<<if $prevRitual is 6>>
<<set $baseH -= $baseHmulti>><<set $baseHmulti to 0>>
<<set $baseM -= $baseMmulti>><<set $baseMmulti to 0>>
<<set $baseD -= $baseDmulti>><<set $baseDmulti to 0>>
<<set $baseB -= $baseBmulti>><<set $baseBmulti to 0>>
<<set $multiH -= $multiHmulti>><<set $multiHmulti to 0>>
<<set $multiM -= $multiMmulti>><<set $multiMmulti to 0>>
<<set $multiD -= $multiDmulti>><<set $multiDmulti to 0>>
<<set $multiB -= $multiBmulti>><<set $multiBmulti to 0>>
<<set $HPmulti -= 0.1*$Ritualmulti>>
<<set $SEmulti -= 0.1*$Ritualmulti>>
<<set $HtoHP += 0.05>>
<<set $MtoHP += 0.05>>
<<set $HtoRes += 0.05>>
<<set $MtoRes += 0.05>>
<<set $DtoSE += 0.05>>
<<set $BtoSE += 0.05>>
<<set $DtoRes += 0.05>>
<<set $BtoRes += 0.05>>
<<set $MovesetR.pluck ({ ID: 21.2, name: "Hellfang Rend" })>>
<</if>>
<<if $prevRitual is 7>>
<<set $debuff to 0>>
<<set $debuffRitualHP to 1>>
<<set $debuffRitualSE to 1>>
<<set $Bloodritual to not true>>
<<set $MovesetR.pluck ({ ID: 21.3, name: "Sanquine Requiem" })>>
<</if>>
<<if $prevRitual is 9>>
<<set $baseH -= $baseHmulti>><<set $baseHmulti to 0>>
<<set $multiH -= $multiHmulti>><<set $multiHmulti to 0>>
<<set $passiveH -= $passiveHmulti>><<set $passiveHmulti to 0>>
<<set $baseM -= $baseMmulti>><<set $baseMmulti to 0>>
<<set $multiM -= $multiMmulti>><<set $multiMmulti to 0>>
<<set $passiveM -= $passiveMmulti>><<set $passiveMmulti to 0>>
<<set $MovesetR.pluck ({ ID: 21.4, name: "Reflected Ruin" })>><</if>>
<<if $prevRitual is 10>>
<<set $baseD -= $baseDmulti>><<set $baseDmulti to 0>>
<<set $multiD -= $multiDmulti>><<set $multiDmulti to 0>>
<<set $passiveD -= $passiveDmulti>><<set $passiveDmulti to 0>>
<<set $baseB -= $baseBmulti>><<set $baseBmulti to 0>>
<<set $multiB -= $multiBmulti>><<set $multiBmulti to 0>>
<<set $passiveB -= $passiveBmulti>><<set $passiveBmulti to 0>>
<<set $MovesetR.pluck ({ ID: 21.5, name: "Phantom Pulse" })>><</if>><</nobr>><<nobr>><<if $RitualID is 1>>
You grouped bat wings, amphiptere scales, and leftover fairydust in a polished glass bowl. Kneeling, you ground them while ensuring the bowl didn’t fracture. The fused contents produced an enticing smell; a gift fit for a wind ritual.
<br><br>
With hands pressed together, you closed your eyes, surrendering to the sky’s call. An image unfurled in your mind: skies that stretched beyond sight with winds carving the way. You attuned to the gale’s freedom, asking where we might go today. Lightness brushed your skin, tingling as if unseen hands lifted you off the earth to join their voyage. Your body responded in kind, limbs lengthening, bones stretching, drawn skyward by their guarantee of freedom and expansion. A final gust surged through your form, and when you returned to reality, your offerings had dispersed like whispers in the wind, leaving the bowl as the sole witness.
<br><br>
[[Go back|Rituals]]<<set $batwings -= 1>><<set $wyvernscale -= 1>>
<</if>>
<<if $RitualID is 2>>
You kneeled before a wooden bowl that contained your sacrifices: mutated claws, earthshaker pelt, and electric feathers. Then, you grind them with a pestle, readying for the ritual.
<br><br>
You closed your eyes and clasped your hands. An image was conjured: a fire flickering in the wind. As if tuning a radio, you searched for the sound’s source and listened to its whispers. The air temperature rose as heat coiled around your fur, but you steadied your breathing, maintaining the connection you discovered. It seeped into your being, burning your insides like a forge refining a sword. Your muscles pulsed from the raw energy, crafted into perfect weapons for dominance. In a moment, the fire reignited in an inferno that seared your weaknesses, cleansing you with another wave. Veins pulsed like rivulets of magma as you were transformed into a primal beast. When you reopen your eyes, your sacrifices, including the bowl, have been reduced to ashes.
<br><br>
[[Go back|Rituals]]<<set $wolfclaws -= 1>><<set $bearpelt -= 1>><<set $efeathers -= 1>>
<</if>>
<<if $RitualID is 3>>
You collected your offerings in a stone-carved bowl before kneeling in front of it. You crushed cobwebs, heart of the golem, and stalwart wool using a pestle into an earthen blend as the conduit for your ritual.
<br><br>
Closing your eyes, you pressed your hands together, meditating to imitate the unshakeable land. A vision formed: expansive mountains with entwining roots. You listened for its trembles, tracing the tremors that echoed. A grounding force tethered your member like bedrock. You exhaled, syncing your breath with the quakes while managing the weight. Its power diffused in, and your dick began to throb in rhythm as it shared promises of growth and richness. Imaginary roots slithered out from the ground, marking your cock like an extension of the land’s abundance. When your eyes opened, the bowl’s contents had turned to hardened dust, scattering like remnants of a reshaped world.
<br><br>
[[Go back|Rituals]]<<set $cobwebs -= 1>><<set $golemheart -= 1>><<set $wool -= 1>>
<</if>>
<<if $RitualID is 4>>
You gathered breast milk, futanari cum, and a giant icicle in a coral bowl as if it were soup. While kneeling, you stirred the contents with your finger until the ice dissolved, becoming an appropriate offering for the ritual.
<br><br>
You pressed your hands together while closing your eyes. Your mind saw a vivid image: an endless ocean with its blue waves lapping without stop. You listened to the crashing tides, a rhythm that was as relaxing as it was violent. Coolness simmered your balls as if the sea's embrace had blessed you; its power flowing like an unrelenting tide about abundance and nourishment. Your testicles inflate and then deflate with fluid adaptability, becoming one with the current. A final wave washed over your body, pushing out a round of cum that symbolized the ocean’s boundless potency. Opening your eyes, the ritual’s remains had dissolved into mist, vanishing like ripples swallowed by the depths.
<br><br>
[[Go back|Rituals]]<<set $breastmilk -= 1>><<set $futacum -= 1>><<set $icicle -= 1>>
<</if>>
<<if $RitualID is 5>>
You prepared a marble bowl, then collected breast milk, electric feathers, amphiptere scales, and a pinch of leftover fairydust. Tracing a finger through the mixture, you felt a radiating warmth alongside a luminous glow. You assumed a praying position, kneeling and clasping your hands, preparing for the sacred tribute to the celestial realms.
<br><br>
When you calmed your heart and listened to the inner voice, you swore you saw a sky of radiant gold with seraphims singing across the infinite horizon. Their voice was melodic and divine, and you were drawn into their resonating cadence. One of them approached you in a veil of blinding light, speaking in hieroglyphics that you didn’t understand. Yet as its wings made contact, light swelled around you, purifying your soul to replace it with their divine power. It changed you from the inside out, and the angel’s commanding judgment became your goal: right the wrongs, lead the astray. Your body grew lighter, yet not weak; muscles burned with righteous vigor, refined into something beyond flesh. A final pulse of radiance coursed through you, suffusing your limbs with a greater purpose. As the blessing settled, a new instinct took root: Judgment Arc. Your arms tingled with divine authority, and you knew you could carve light into form with a motion, creating a crescent that cleaved sin and shadow. When the image disappeared, you opened your eyes to the tribute that had turned to motes of light, drifting skyward to their source.
<br><br>
[[Go back|Rituals]]<<set $breastmilk -= 1>><<set $efeathers -= 1>><<set $wyvernscale -= 1>>
<</if>>
<<if $RitualID is 6>>
You searched for an obsidian bowl to gather your offerings: futanari cum, mutated claws, and chimera meat. As your finger stirred the mixture, the substance pulsed with malevolent heat, the scent of sulfur and temptation spiraling into the air.
<br><br>
Kneeling, you clasped your hands in submission to the abyss, letting your mind descend into the void. A crimson-black chasm engulfed your vision, where twisted tentacles blotted out the sun and a cacophony of moans resounded. Shadows shifted, writhing in time with the echoing hymn. Then the silhouette smiled, welcoming your plunge by extending a handlike shadow. When you made contact, demonic power ravaged you, pain searing your veins as your muscles twisted and reshaped by the unholy force. It was conducted into your rod, cum spewing into the air to join the masses. Mortal limitations could bind your body no longer. A final surge of corruption coursed through you, branding your soul with infernal might that urged you to fuck, spread, and grow. “Hellfang Rend,” whispered the corruption. Your fingers curled, tingling with wicked energy that could leave wounds marked with infernal torment. As the vision faded, you opened your eyes to find the ritual’s sacrifice had smoldered into embers with a brimstone scent.
<br><br>
[[Go back|Rituals]]<<set $futacum -= 1>><<set $wolfclaws -= 1>><<set $cmeat -= 1>>
<</if>>
<<if $RitualID is 7>>
You slit your vein, letting blood drip into an obsidian bowl. Kneeling before the offering, you stirred the thick crimson, feeling its warm pulse beating like a second heartbeat. For some reason, you felt inclined to wash your hands with it, reddening your white fur in color with your blood. The distinct smell filled the air as if the ritual called for you especially.
<br><br>
With hands slick with your life force, you closed your eyes, surrendering to the crimson tide that pulsed in every living being. A picture took form: a red world; a battlefield where the fallen’s cries echoed through the void. A misstep drowned you in a bloody river, and hands emerged from the depths, pulling you in while whispering your name. You listened to their promises of strength in exchange for your brimming vitality, which you agreed to. Carnage, chaos, and experiences of the fallen were absorbed. Muscles swelled with unnatural vigor, reshaped by the ritual’s demand to be a masochist who grew to love pain. They baptized you in red, marking you as one with the perpetual bloodshed. As it flowed in, their experiences awakened something anew: Sanguine Requiem. Your hands tingle with an ancient power as if blood control was something you’ve learnt. Whether it was yours or your opponent’s, you could manipulate them to feed your strength. After drowning in the darkness, your eyes opened. The bowl’s contents had vanished, reabsorbed into your being, leaving the knowledge that spilled blood would answer your order.
<br><br>
[[Go back|Rituals]]
<</if>>
<<if $RitualID is 8>>
You collected some of your seed, sweat, and fur strands in a polished glass bowl, then kneeled before it. Using a finger, you combine the substances into a reflective mixture, its surface warping as it bends light in unnatural ways.
<br><br>
You closed your eyes, exhaling into the vacuum between realities. //Ding//, a bell rang, changing the scenery into a hall of infinite mirrors. You walked down the red carpet, watching each reflection move independently, some twisted, some perfect, all undeniably you. Voices echoed in unison, a chorus of your thoughts laced with knowledge you had yet to claim. The mirrors shimmered, with the biggest one you came across offering an invitation to become whole, to become more.
<br><br>
@@#options;
<<link "Reach into a reflection with enlarged physicality">>
<<replace "#options">>
When your fingers touched its surface, it rippled like a water droplet into still water. The reflection escaped from its mirror, smiling at you before possessing you, a partial soul that gave an uncanny sense of duality. Your muscles tensed and height shuddered, crossing the plane between solid and ephemeral before settling in the phase between. A final pulse disturbed your being, reconnecting you with your infinite possibilities; one of which was a lesson: Reflected Ruin, an ability to split your presence for a fleeting moment, creating an afterimage that mirrored your movements before converging into a devastating strike. When your eyes open, the glass bowl has cleared, turning into evaporated shimmers.
<br><br>
[[Go back|Rituals]]
<<set $baseHmulti to $baseH*0.2*$Ritualmulti>>
<<set $multiHmulti to $multiH*0.2*$Ritualmulti>>
<<set $passiveHmulti to $passiveH*0.2*$Ritualmulti>>
<<set $baseMmulti to $baseM*0.2*$Ritualmulti>>
<<set $multiMmulti to $multiM*0.2*$Ritualmulti>>
<<set $passiveMmulti to $passiveM*0.2*$Ritualmulti>>
<<set $RitualID to 9>>
<<set $prevRitual to $RitualID>>
<<set $MovesetR.push ({ ID: 21.4, name: "Reflected Ruin" })>>
<<updatebase>><<updatemulti>><<updatepassive>>
<</replace>><</link>><br>
<<link "Reach into a reflection with enlarged sexuality">>
<<replace "#options">>
The moment your fingers met its surface, ripples cascaded outward. Your reflection broke free from the mirror, grinning as it slipped into you; a fragment of your soul that whispered a duality into your existence. Your cock twitched and your balls throbbed as if caught between two realities, each pulse thickening and multiplying them. A final pulse thumped through your loins, unshackling your essence from a single form into countless selves. What leaked into your real form was a power: Phantom Pulse. With but a thought, your arousal could manifest in duplicate, allowing you to tease, stroke, or invade from separate positions. As your eyes opened, shimmers drifted away like mist from the cleaned glass bowl.
<br><br>
[[Go back|Rituals]]
<<set $baseDmulti to $baseD*0.2*$Ritualmulti>>
<<set $multiDmulti to $multiD*0.2*$Ritualmulti>>
<<set $passiveDmulti to $passiveD*0.2*$Ritualmulti>>
<<set $baseBmulti to $baseB*0.2*$Ritualmulti>>
<<set $multiBmulti to $multiB*0.2*$Ritualmulti>>
<<set $passiveBmulti to $passiveB*0.2*$Ritualmulti>>
<<set $RitualID to 10>>
<<set $prevRitual to $RitualID>>
<<set $MovesetR.push ({ ID: 21.5, name: "Phantom Pulse" })>>
<<updatebase>><<updatemulti>><<updatepassive>>
<</replace>><</link>>
<</if>>
<<include [[RitualRevert]]>>
<<set $prevRitual to $RitualID>>
<<include [[RitualEffects]]>><</nobr>><<nobr>>Stage 1<br>
<<if setup.achievements.hotshot>>
Hotshot
<<if $bonus11 is not true>>
<<set $baseM += 1>>
<<set $baseH += 1>>
<<set $bonus11 to true>>
<</if>>
<<else>>
🔒 Some just know how to win on their first attempt.<</if>><br>
<<if setup.achievements.vaelensubjugator>>
Vaelen Subjugator
<<if $bonus12 is not true>>
<<set $multiD += 0.25>>
<<set $multiB += 0.25>>
<<set $bonus12 to true>>
<</if>>
<<else>>
🔒 Subdue a tyrant like an animal.<</if>><br><br>
<<if $Stage1 is true>>Stage 2<br>
<<if setup.achievements.bookworm>>
Bookworm
<<if $bonus21 is not true>>
<<set $multiH += 0.5>>
<<set $multiM += 0.5>>
<<set $multiD += 0.5>>
<<set $multiB += 0.5>>
<<set $bonus21 to true>>
<</if>>
<<else>>
🔒 Every shelf, every page, nothing escapes these eyes.<</if>><br>
<<if setup.achievements.farewell>>
Farewell With a Bang
<<if $bonus22 is not true>>
<<set $baseH += 1>>
<<set $baseM += 1>>
<<set $baseD += 1>>
<<set $baseB += 1>>
<<set $bonus22 to true>>
<</if>>
<<else>>
🔒 Some exits are louder than others.<</if>><br>
<<if setup.achievements.oceanking>>
New King of the Ocean
<<if $bonus24 is not true>>
<<set $baseH += 1.5>>
<<set $baseM += 1.5>>
<<set $baseD += 1.5>>
<<set $baseB += 1.5>>
<<set $bonus24 to true>>
<</if>>
<<else>>
🔒 From the shallows to the depths, a challenger has dethroned its ruler.<</if>><br>
<<if setup.achievements.regindominator>>
Regin Dominator
<<if $bonus23 is not true>>
<<set $baseH += 2>>
<<set $baseM += 2>>
<<set $baseD += 2>>
<<set $baseB += 2>>
<<set $XPmulti += 0.25>>
<<set $bonus23 to true>>
<</if>>
<<else>>
🔒 The swamp king got rolled like a rug.<</if>><br><br><</if>>
<<if $Stage2 is true>>Stage 3<br>
<<if setup.achievements.lustunleashed>>
Lust Unleashed
<<if $bonus31 is not true>>
<<set $baseD += 2>>
<<set $baseB += 2>>
<<set $multiD += 0.5>>
<<set $multiB += 0.5>>
<<set $bonus31 to true>>
<</if>>
<<else>>
🔒 Desire turned to power, and power to domination.<</if>><br>
<<if setup.achievements.greedawakened>>
Greed Awakened
<<if $bonus32 is not true>>
<<set $baseH += 2>>
<<set $baseM += 2>>
<<set $multiH += 0.5>>
<<set $multiM += 0.5>>
<<set $bonus32 to true>>
<</if>>
<<else>>
🔒 He took everything ... and still wanted more.<</if>><br>
<<if setup.achievements.envyrealized>>
Envy Realized
<<if $bonus36 is not true>>
<<set $baseH += 2>>
<<set $baseM += 2>>
<<set $baseD += 2>>
<<set $baseB += 2>>
<<set $bonus36 to true>>
<</if>>
<<else>>
🔒 She wanted it all, and now, she shines brighter than those she admired.<</if>><br>
<<if setup.achievements.pridefulfilled>>
Pride Fulfilled
<<if $bonus37 is not true>>
<<set $bonus37 to true>>
<</if>>
<<else>>
🔒 In victory before the impossible, arrogance became a legacy, and your name was etched into the soul of the world.<</if>><br>
<<if setup.achievements.echoeslesser>>
Echoes of the Lesser
<<if $bonus33 is not true>>
<<set $passiveH += 0.003>>
<<set $passiveM += 0.003>>
<<set $passiveD += 0.003>>
<<set $passiveB += 0.003>>
<<set $bonus33 to true>>
<</if>>
<<else>>
🔒 You’ve tasted enough strength to make the gods nervous.<</if>><br>
<<if setup.achievements.memories>>
Memories of the World
<<if $bonus34 is not true>>
<<set $baseH += 2.5>>
<<set $baseM += 2.5>>
<<set $baseD += 2.5>>
<<set $baseB += 2.5>>
<<set $bonus34 to true>>
<</if>>
<<else>>
🔒 You’ve seen every crack in the story, even the ones time tried to seal.<</if>><br>
<<if setup.achievements.divineworshipper>>
Divine Worshipper
<<if $bonus35 is not true>>
<<set $XPmulti += 0.25>>
<<set $passiveH += 0.005>>
<<set $passiveM += 0.005>>
<<set $passiveD += 0.005>>
<<set $passiveB += 0.005>>
<<set $bonus35 to true>>
<</if>>
<<else>>
🔒 You did more than watch a goddess rise, you offered yourself as tribute.<</if>><br><br><</if>>
<</nobr>><<set $Stage1 to not true>>
<<set $Stage2 to not true>>
<<set $Stage3 to not true>>
<<set $Stage4 to not true>>
<<set $Stage5 to not true>>
<<set $Stage6 to not true>>
<<script>>
if (!setup.achievements) {
setup.achievements = JSON.parse(localStorage.getItem("achievements")) || {};
}
<</script>>
<<set $bonus11 to not true>>
<<set $bonus12 to not true>>
<<set $bonus21 to not true>>
<<set $bonus22 to not true>>
<<set $bonus23 to not true>>
<<set $bonus24 to not true>>
<<set $bonus31 to not true>>
<<set $bonus32 to not true>>
<<set $bonus33 to not true>>
<<set $bonus34 to not true>>
<<set $bonus35 to not true>>
<<set $bonus36 to not true>>
<<widget "updatebase">>
<<set $baseH = $baseH + $baseHmulti>>
<<set $baseM = $baseM + $baseMmulti>>
<<set $baseD = $baseD + $baseDmulti>>
<<set $baseB = $baseB + $baseBmulti>>
<</widget>>
<<widget "updatemulti">>
<<set $multiH = $multiH + $multiHmulti>>
<<set $multiM = $multiM + $multiMmulti>>
<<set $multiD = $multiD + $multiDmulti>>
<<set $multiB = $multiB + $multiBmulti>>
<</widget>>
<<widget "updatepassive">>
<<set $passiveH = $passiveH + $passiveHmulti>>
<<set $passiveM = $passiveM + $passiveMmulti>>
<<set $passiveD = $passiveD + $passiveDmulti>>
<<set $passiveB = $passiveB + $passiveBmulti>>
<</widget>><<if $muscle >=30 >>Leaning forward, eyes on the prize, you strengthen your grip around Leo's palm, a surge on confidence welling beneath."3 ... 2 ... 1 ... go!" a bystander chimed. //Hngghhh//, both parties grunt, competing for an edge over each other, yet none budged.
Until a lapse in exertion, Leo starts to overpower you, pinning you down bit by bit. By this point, the once mere play-fighting develops into a spectacle, audiences cheering and encouraging the competition. The raucous atmosphere fuels your determination, trumping the hesitation in your mind.
You let out a scream from the top of your lungs, a second wind to comeback from a disadvantageous position. Leo tried to mask his reaction, but his swaying tells a thousand tales: his defense is starting to dwindle! Snatching the opportunity, you twist your body in tandem with your arm, taking an attacking stance. Now on the offensive, every fiber of your being can feel it, the deciding end is approaching as Leo's arm hovers centimeters from its demise. "Rahhhh," you delivered the final blow with a thud against the desk. The crowd explodes in response, encapsulating the canteen with euphoria. Triumphantly, you stood up, basking in the electric ambience.
<span style="color:#feb147">"Wow, I didn't know you had that much strength, hotshot. As promised, I'll share my knowledge in a more ... private area."</span> Leo interrupted. Dragged through and away from the crowd, Leo bulldozed the barrier of spectators blocking the path. You engrain this prideful feeling onto yourself, a documentation made not to be lost to the trials of time.
//Achievement unlocked: Hotshot//
[[Dragged to the roof|Roof]]<<set $arena to true>>
<<set setup.achievements.hotshot = true>>
<<run localStorage.setItem("achievements", JSON.stringify(setup.achievements))>>
<<else>>Leaning forward, focused on the prize, your grip tightens around Leo's fist, poised to reign victorious. "3 ... 2 ... 1 ... go!" a bystander chimed. *Hngghhh*, both sides let out a grunt, fighting for any sort of advantage over one another.
Leo is visibly resisting your push, but he is nowhere near struggling. While his hand might be budging a bit, his confident face said otherwise. He is worried that he might hurt you instead if he finished it off. Therefore, Leo picked the safer option to to gradually lower your arms until it touched the table. You really are powerless under his force. With a gentle thud, your palm contacted the table, meaning you've lost fair and square.
<span style="color:#feb147">"It seems that I'm still stronger this time around, Kai. Come back another time and I'll definitely entertain you once again."</span> Leo smiled.
[[Try again another day|Gym]]
<</if>><<nobr>><<if $Adetharlevel is 1>>
<<set $AdetharD1 to ($enemyHPRes*200*$AdetharDmgmulti).toFixed(0)>>
<<set $AdetharD2 to ($enemySERes*200*$AdetharDmgmulti).toFixed(0)>>
<<set $AdetharD3 to ($enemyHPRes*250*$AdetharDmgmulti).toFixed(0)>>
<<set $AdetharD4 to ($enemySERes*250*$AdetharDmgmulti).toFixed(0)>>
<<elseif $Adetharlevel is 2>>
<<set $AdetharD1 to ($enemyHPRes*500*$AdetharDmgmulti).toFixed(0)>>
<<set $AdetharD2 to ($enemySERes*500*$AdetharDmgmulti).toFixed(0)>>
<<set $AdetharD3 to ($enemyHPRes*600*$AdetharaDmgmulti).toFixed(0)>>
<<set $AdetharD4 to ($enemySERes*600*$AdetharDmgmulti).toFixed(0)>>
<<elseif $Adetharlevel is 3>>
<<set $AdetharD1 to ($enemyHPRes*1000*$AdetharDmgmulti).toFixed(0)>>
<<set $AdetharD2 to ($enemySERes*1000*$AdetharDmgmulti).toFixed(0)>>
<<set $AdetharD3 to ($enemyHPRes*1300*$AdetharDmgmulti).toFixed(0)>>
<<set $AdetharD4 to ($enemySERes*1300*$AdetharDmgmulti).toFixed(0)>>
<<set $AdetharD6 to ($enemySERes*600*$AdetharDmgmulti).toFixed(0)>>
<<elseif $Adetharlevel is 4>>
<<set $AdetharD1 to ($enemyHPRes*2700*$AdetharDmgmulti).toFixed(0)>>
<<set $AdetharD2 to ($enemySERes*2700*$AdetharDmgmulti).toFixed(0)>>
<<set $AdetharD3 to ($enemyHPRes*3500*$AdetharDmgmulti).toFixed(0)>>
<<set $AdetharD4 to ($enemySERes*3500*$AdetharDmgmulti).toFixed(0)>>
<<set $AdetharD5 to ($enemySERes*1500*$AdetharDmgmulti).toFixed(0)>>
<<set $AdetharD6 to ($enemySERes*2500*$AdetharDmgmulti).toFixed(0)>>
<<elseif $Adetharlevel is 5>>
<<set $AdetharD1 to ($enemyHPRet*10000*$AdetharDmgmulti).toFixed(0)>>
<<set $AdetharD2 to ($enemySERes*11000*$AdetharDmgmulti).toFixed(0)>>
<<set $AdetharD3 to ($enemyHPRes*15000*$AdetharDmgmulti).toFixed(0)>>
<<set $AdetharD4 to ($enemySERes*15000*$AdetharDmgmulti).toFixed(0)>>
<<set $AdetharD5 to ($enemySERes*8000*$AdetharDmgmulti).toFixed(0)>>
<<set $AdetharD6 to ($enemySERes*20000*$AdetharDmgmulti).toFixed(0)>><</if>>
<<set _randomValueA = Math.random()>>
<<set _cumulativeA = 0>>
<<for _move range $Adetharmoves>>
<<set _cumulativeA += _move.probability>>
<<if _randomValueA <= _cumulativeA>>
<<if _move.ID is 1>><<set $targetHP -= $AdetharD1>>
<<elseif _move.ID is 2>><<set $targetSE -= $AdetharD2>>
<<elseif _move.ID is 3>><<set $targetHP -= $AdetharD3>><<set $targetSE -= $AdetharD4>>
<<elseif _move.ID is 4>><<set $targetSE -= $AdetharD5>>
<<if $Adethardebuff is not true>><<set $enemySEResist -= 0.15>><<set $Adethardebuff to true>><</if>><<set $Adetharcounter to 2>>
<<elseif _move.ID is 5>><<set $targetSE -= $AdetharD6>><<set $AdetharXP += 1*$AdetharXPmulti>><</if>>
<<print _move.description>>
<<break>>
<</if>>
<</for>>
<<if ($Adetharcounter is 0) and ($Adethardebuff is true)>><<set $Adethardebuff to not true>><<set $enemySEResist += 0.15>><<elseif $Adetharcounter > 0>><<set $Adetharcounter -= 1>><</if>><</nobr>>"What's this?" you thought, approaching a lone wisp on the cliff's edge. Whoosh, the wind blew past when you made contact, a parting gift from the eagle Guardian. The light disappeared as it assimilated into your core, reinforcing certain aspects of your abilities as it circulated. However minuscule it was, growth is growth, and you'll accept any freebies.
[[Go back|World4]]
<<set $eagleGift to true>>
<<set $XPmulti += 0.5>>
<<set $multiH += 0.5>>
<<set $multiB += 0.5>>
<<set $multiD += 0.5>>
<<set $multiB += 0.5>><<if $World5 is 0>><<include [[W5E1prelude]]>>
<<elseif $World5Boss is true>>Subzero temperatures … an environment that welcomed your presence like a second home. //Huuuuu, haaaaahhhh,// the exhale was a misty breath that mingled with the blizzard. Their ferocity has since diminished, though their reach was still universal. Stumps of crushed trees littered the white field with brownish spots, while those that remained stood like twigs, succulent shells that snapped fast. Snow that trickled from the gray sky failed to blend the footprint craters with the frostbitten crust before another step nullified their hard work. Faint traces of life were scattered. The wind was your main companion, humming like a ghost through the silence. You’d hoped the land would keep conscious, aware of your unstoppable growth.
<<nobr>>
<<if $LifeT > 0>><br>[[Use Life Tracer|W5Lore]]<<set $LifeT -= 1>><</if>><</nobr>>
<<if ($currentHP <= 0) or ($currentSE <= 0)>>You are too weak to fight another battle.<<else>>[[Fight Chimera|W5E1fight]]
[[Fight Ice Giant|W5E2fight]]
[[Fight Amalgam|W5E3fight]]<</if>>
[[Lila?|W5Lila]]
[[Return home|Explore3]]
<<elseif $World5 > 0>>You embraced the biting cold with a sense of familiarity, something that had been missing for ages. Breaths left your muzzle in vapor, merging with the blizzard that howled across the wasteland. The trees around you had been stripped bare, their limbs bleached into brittle husks, snapping like sticks under the weight of the storm. Beneath a drab sky, your steps cracked the frostbitten earth, leaving giant craters that marked your presence. No life stirred. Only the wind remained, shrieking like a phantasm through the silence. A chill colder than the weather clung to your spine as though the land was awake and watching.
<<nobr>><<if ($currentHP <= 0) or ($currentSE <= 0)>>You are too weak to fight another battle.<<else>>
<<if ($World5 >= 1) and ($W5E1meet is true)>>[[Fight Chimera|W5E1fight]]<</if>>
<<if ($World5 >= 3) and ($W5E2meet is true)>><br>[[Fight Ice Giant|W5E2fight]]<</if>>
<<if ($World5 >= 5) and ($W5E3meet is true)>><br>[[Fight Amalgam|W5E3fight]]<</if>>
<<if ($World5 >= 7) and ($W5E4meet is true)>><br>[[Fight|W5E4fight]]<</if>>
<<if ($World5 >= 2) and ($W5E2meet is not true)>><br><br>[[Explore|W5E2story]]
<<elseif ($World5 >= 4) and ($W5E3meet is not true)>><br><br>[[Explore|W5E3story]]
<<elseif ($World5 >= 6) and ($W5E4meet is not true)>><br><br>[[Explore|W5E4story]]<</if>><</if>><</nobr>>
[[Return home|Explore3]]<</if>>When the life tracer did its thing, greenish clouds trailed off into the wilderness, trudging through the unknown without an end in sight. After following it for hours, you came across a blast door covered up as a snowy dead end. It was rusty and dilapidated like a technological ruin abandoned without a reason. You heaved them open, the creaking sound fell deadly silent in the expanse.
Dim lights flickered from the broken lightbulbs, illuminating the rundown hallways that housed spiderwebs. Gooish liquid pooled on the floor, its contents unknown. You grazed the walls, noting their thickness. Exploring the lab was like a haunted house with sudden chimeric screeches blaring in the distance, replacing the ghostly presence usually present. Whatever accident happened here must have been catastrophic to turn this highly secured building into disrepair.
You peered into an office space with documents scattered around the place. Picking a collection off the ground, you skimmed their contents about the experiments they have been conducting.
The title read: Top Secret; Project Cryomorph
Test subject 7:
The subject appeared unstable after numerous inspections, with their merged consciousness affecting basic biological functions. Further refinements are needed to maintain a balance between elevated deadliness and control.
Test subject 20:
Today, we succeeded in infusing consciousness into a non-living being. However, it lacked the ability to converse or understand basic instructions. For now, results remained stagnant, but perhaps this understanding could open up further possibilities.
Test subject 61:
After months of intense labor, our results have been fruitful in fusing multiple consciousnesses and maintaining baseline stability. While the result was a mutating monster who was grotesque to watch for hours a day, perhaps with this, the war would end. I miss my family.
Test subject 100:
We have found the perfect candidate, at least that’s what I’ve heard. I was tasked to optimize the batches for mass production, therefore, I couldn’t get a good look with the poor lighting around. Let’s hope this really is the last piece of the puzzle. I can’t stand this vile atmosphere longer than I need to.
…
We named him Subject Zero; the one who would finish this goddamn war, the one who would reset the world to what it was peacefully meant to be, the one who would unite everyone else back with their loved one. As the records show, he exceeded expectations as he breezed through tests with flying colors! Nonetheless, this uneasiness is gnawing at my heart. When I look at him, he gazed back with malice hidden behind his nonchalant smile. I hope it’s just my paranoia settling in.
…
Alarms are blaring as I’m writing this part out. We thought we were in control. But he … he made his own rules. We are no longer the masters of this experiment. God, please help us … please send help.
…
Botches of dried-up blood colored the remaining text crimson. Reading through them, it was more like diary entries of one of the scientists working here rather than official documentation. Through the bulletproof glass to the adjacent rooms, you made out several cylinders, mostly shattered yet some still intact, leaking liquid similar to the ones in the entrance. As far as you know, Subject Zero was responsible for this, and he is still wandering in the wilds as we speak. "Who might he be?" you asked yourself, only to find it unanswerable. You made a mental note for yourself: expect the unexpected.<<nobr>>
<<if $World5Lore is not true>>
<<set $bonus34counter += 1>><<set $World5Lore to true>><</if>>
<<if $bonus34counter is 6>><br><br>//Achievement unlocked: Memories of the World//
<<set $bonus34counter += 1>><<set setup.achievements.memories = true>>
<<run localStorage.setItem("achievements", JSON.stringify(setup.achievements))>>
<</if>><</nobr>>
[[Return home|World5]]<<nobr>><<if $StatInitialize is not true>><<set $targetHP to $W5E3CHP>><<set $targetSE to $W5E3CSE>><<set $enemyHPRes to 0.9-$W5E3defmulti>><<set $enemySERes to 0.9-$W5E3defmulti>><<set $StatInitialize to true>><</if>>
<<include [[MovesetLogic]]>><br><br>
<<include [[AdetharLogic]]>><br><br>
<<set _randomValue = Math.random()>>
<<set _cumulative = 0>>
<<for _move range $W5E3moves>>
<<set _cumulative += _move.probability>>
<<if _randomValue <= _cumulative>>
<<print _move.description>>
<<if _move.ID is 1>>
<<set _numHits = random($minHits, $maxHits)>>
<<set _hitLog = "">>
<<for _i range _numHits>>
<<set _hitRoll = random(1, 100)>>
<<if _hitRoll <= 70>>
<<set $currentHP -= $W5E3damage1>>
<<set _hitLog += "A tendril lashed and striked you.<br>">>
<<elseif _hitRoll <= 80>>
<<set _hitLog += "A tendril flailed and missed.<br>">>
<<else>>
<<set $targetHP -= 700*$enemyHPRes*$W5E3dmgmulti>>
<<set _hitLog += "One of the tendrils recoiled and hit the Amalgam itself for <span style='color:green'><<- (700*$enemyHPRes*$W5E3dmgmulti).toFixed(0)>></span> damage.<br>">><</if>>
<</for>><br><<= _hitLog>>
<<elseif _move.ID is 2>>
<<set _numHits = random($minHits, $maxHits)>>
<<set _hitLog = "">>
<<for _i range _numHits>>
<<set _hitRoll = random(1, 100)>>
<<if _hitRoll <= 70>>
<<set $currentSE -= $W5E3damage2>>
<<set _hitLog += "A tendril lashed and striked you.<br>">>
<<elseif _hitRoll <= 80>>
<<set _hitLog += "A tendril flailed and missed.<br>">>
<<else>>
<<set $targetSE -= 850*$enemySERes*$W5E3dmgmulti>>
<<set _hitLog += "One of the tendrils recoiled and hit the Amalgam itself for <span style='color:pink'><<- (850*$enemySERes*$W5E3dmgmulti).toFixed(0)>></span> damage.<br>">><</if>>
<</for>><br><<= _hitLog>>
<<elseif _move.ID is 3>><<set $currentHP -= $W5E3damage3>>
<<set $targetHP -= 3000>><<set $targetSE -= 2000>><br>
<<elseif _move.ID is 4>><<set $targetHP += 2000>>
<<set _buffRoll = random(1, 2)>>
<<if _buffRoll is 1>>Its newly-grown limbs pulsed with strength. The Amalgam seemed more aggressive after gaining an upgraded weapon.
<<if $CRatk is not true>><<set $W5E3dmgmulti += 0.15>><<set $CRatk to true>><</if>><<set $counter1 to 2>>
<<elseif _buffRoll is 2>>A dense layer spread across its flesh, forming a jagged armor that made attacks less effective.
<<if $CRdef is not true>><<set $W5E3defmulti += 0.15>><<set $CRdef to true>><<set $enemySERes to 0.9-$W5E3defmulti>><</if>><<set $counter2 to 2>><</if>><br>
<</if>>
<<break>>
<</if>>
<</for>><br>
<<if ($counter1 is 0) and ($CRatk is true)>><<set $CRatk to not true>><<set $W5E3dmgmulti -= 0.15>><<elseif $counter1 > 0>><<set $counter1 -= 1>><</if>>
<<if ($counter2 is 0) and ($CRdef is true)>><<set $CRdef to not true>><<set $W5E3defmulti -= 0.15>><<set $enemySERes to 0.9-$W5E3defmulti>><<elseif $counter2 > 0>><<set $counter2 -= 1>><</if>>
<<if (($W5E3CHP < 7500) or ($W5E3CSE < 7500)) and ($adaptation is not true)>>The amalgam’s body destabilized further. Bones cracked, flesh bubbled, and something new clawed its way out. It was an instinct, a program of its broken biology to adapt to anything.<br><br>
<<set _adaptationbuff = random(1, 3)>>
<<if _adaptationbuff is 1>>The Amalgam let out a gurgling howl as bulbous growths burst open, unfurling arms and writhing tendrils. It lunged with frantic speed, striking numerous times before you could recover.<<set $minHits += 1>><<set $maxHits += 1>>
<<elseif _adaptationbuff is 2>>Tumors ruptured, oozing ichor as their muscles bulged unnaturally. The unnatural form swelled with unstable power, and each strike landed with explosive force.<<set $W5E3dmgmulti += 0.25>>
<<elseif _adaptationbuff is 3>>Cracking sounds echoed as hardened chitin and bone plates forced their way out of its flesh, forming a partial exoskeleton. The Amalgam became more resilient and indestructible.<<set $W5E3defmulti += 0.25>><<set $enemyHPRes to 0.9-$W5E3defmulti>><<set $enemySERes to 0.9-$W5E3defmulti>><</if>><br><br><<set $adaptation to true>><</if>>
<<include [[RitualLogic]]>>
<<set $W5E3CHP to $targetHP>>
<<set $W5E3CSE to $targetSE>>
[[Continue|W5E3fight]]<</nobr>><<nobr>><<if $StatInitialize is not true>><<set $targetHP to $W5E1CHP>><<set $targetSE to $W5E1CSE>><<set $enemyHPRes to 0.4>><<set $enemySERes to 0.6>><<set $StatInitialize to true>><</if>>
<<include [[MovesetLogic]]>><br><br>
<<include [[AdetharLogic]]>><br><br>
<<set _randomValue = Math.random()>>
<<set _cumulative = 0>>
<<for _move range $W5E1moves>>
<<set _cumulative += _move.probability>>
<<if _randomValue <= _cumulative>>
<<print _move.description>>
<<if _move.ID is 1>><<set $currentHP -= $W5E1damage1>>
<<if $icefang is not true>><<set $HPResist -= 0.2>><<set $icefang to true>><</if>><<set $counter1 to 2>>
<<elseif _move.ID is 2>><<set $currentHP -= $W5E1damage2>>
<<elseif _move.ID is 3>><<set $currentSE -= $W5E1damage3>>
<<if $frozenbreath is not true>><<set $SEResist -= 0.25>><<set $frozenbreath to true>><</if>><<set $counter2 to 2>>
<<elseif _move.ID is 4>><<set $currentHP -= $W5E1damage4>><<set $currentSE -= $W5E1damage5>>
<</if>>
<<break>>
<</if>>
<</for>><br><br>
<<if ($counter1 is 0) and ($icefang is true)>><<set $icefang to not true>><<set $HPResist += 0.2>><<elseif $counter1 > 0>><<set $counter1 -= 1>><</if>>
<<if ($counter2 is 0) and ($frozenbreath is true)>><<set $frozenbreath to not true>><<set $SEResist += 0.25>><<elseif $counter2 > 0>><<set $counter2 -= 1>><</if>>
<<include [[RitualLogic]]>>
<<set $W5E1CHP to $targetHP>>
<<set $W5E1CSE to $targetSE>>
[[Continue|W5E1fight]]<</nobr>><<if $W5E1CHP <= 0>>Enemy HP reached 0. You win the battle!
[[Next|W5E1end]]<<set $result to 1>>
<<elseif $W5E1CSE <= 0>>Enemy SE reached 0. You win the battle!
[[Next|W5E1end]]<<set $result to 2>>
<<elseif $currentHP<= 0>>Your HP has reached 0. You lose the battle!
[[Next|W5E1end]]<<set $result to 3>>
<<elseif $currentSE <= 0>>Your SE has reached 0. You lose the battle!
[[Next|W5E1end]]<<set $result to 4>><<else>>
<h2>Enemy: Chimera</h2>
Hit Points: <<- $W5E1CHP.toFixed(0)>>/$W5E1MHP
<<set _percentage1 to ($W5E1CHP/$W5E1MHP * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage1"></div></div>
Sexual Endurance: <<- $W5E1CSE.toFixed(0)>>/$W5E1MSE
<<set _percentage2 to ($W5E1CSE/$W5E1MSE * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage2"></div></div>
<h2>Your status:</h2>
Hit points: <<- $currentHP.toFixed(0)>>/<<- $maxHP.toFixed(0)>>
<<set _percentage3 to ($currentHP/$maxHP * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage3"></div></div>
Sexual Endurance: <<- $currentSE.toFixed(0)>>/<<- $maxSE.toFixed(0)>>
<<set _percentage4 to ($currentSE/$maxSE * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage4"></div></div>
[[Use Predator's Eyes|W5E1info]]
<<link "Skip turn""W5E1next">><<set $selectedMove to 0>><</link>>
<<for _i = 0; _i < $Moveset.length; _i++>>
<<capture $Moveset[_i].ID>><<link $Moveset[_i].name "W5E1next">>
<<set $selectedMove= $Moveset[_i].ID>>
<</link>><</capture>>
<</for>>
<<nobr>><<if $RitualMove is not true>><<for _i = 0; _i < $MovesetR.length; _i++>>
<<capture $MovesetR[_i].ID>><<link $MovesetR[_i].name "W5E1next">>
<<set $selectedMove= $MovesetR[_i].ID>>
<</link>><</capture>><br><</for>><</if>>
<<if $PotionUse is 0>><br>Potions available:<br>
<<for _i = 0; _i < $inventoryPotions.length; _i++>>
<<capture $inventoryPotions[_i].ID>><<link $inventoryPotions[_i].name "W5E1fight">>
<<set $selectedPotion = $inventoryPotions[_i].ID>><<include [[PotionsLogic]]>><<set $PotionUse to 1>>
<</link>><</capture>><br>
<</for>><</if>><</nobr>>
<<link "Surrender""W5E1end">><<set $result to 3>><</link>><</if>>
<<if $Bloodritual is true>>
<<set $W5E1damage1 to ((1-$HPResist)*600*$debuffRitualHP).toFixed(0)>>
<<set $W5E1damage2 to ((1-$HPResist)*800*$debuffRitualHP).toFixed(0)>>
<<set $W5E1damage3 to ((1-$SEResist)*500*$debuffRitualSE).toFixed(0)>>
<<set $W5E1damage4 to ((1-$HPResist)*700*$debuffRitualHP).toFixed(0)>>
<<set $W5E1damage5 to ((1-$SEResist)*700*$debuffRitualSE).toFixed(0)>>
<<else>>
<<set $W5E1damage1 to ((1-$HPResist)*600).toFixed(0)>>
<<set $W5E1damage2 to ((1-$HPResist)*800).toFixed(0)>>
<<set $W5E1damage3 to ((1-$SEResist)*500).toFixed(0)>>
<<set $W5E1damage4 to ((1-$HPResist)*700).toFixed(0)>>
<<set $W5E1damage5 to ((1-$SEResist)*700).toFixed(0)>><</if>>From the steel hallways and overhang opening, shadows gathered. Dozens of chimeras growled, approaching him with a rebellious stance. Their appearance caught you unaware, though your carelessness wasn't punished, as they don't seem to be interested one bit in your flesh; the target of their obsession was the weakened herald.
He raised a hand, snarling, "Stand back! Obey me! I am your— " Before he finished his desperate command, the first chimera leaped, then another, and another until they piled into a visceral hill. Claws and fangs fell upon him one after the other, reducing his fearsome visage into a vulnerable prey bullied by the masses. You watched from the sidelines as the bloody massacre drowned out his screams. Like piranhas to fresh meat, a bloody puddle was all that remained within seconds, no leftover flesh, no inedible bones.
Then, a harmonized roar rose from the pack, singing a declaration of freedom, for the tyrant had been dethroned. As fast as they arrived, they dispersed in every direction, roaming the tundra to their heart's content (if they even have any). With their departure, the hierarchy shifted beyond your knowledge. You returned home.
//Gained <<- 1200*$XPmulti>> essence points.//<<set $currentXP to $currentXP + (1200*$XPmulti)>>
Essence points until next level: <<- $currentXP.toFixed(0)>> / <<- $XPreq.toFixed(0)>>
Gained Essence of Fat!
[[Home sweet home|World5Story]]
<<set $inventoryStory.push ("Essence of Fat")>><<nobr>><<if $StatInitialize is not true>><<set $targetHP to $W5E2CHP>><<set $targetSE to $W5E2CSE>><<set $enemyHPRes to 0.6>><<set $enemySERes to 0.1>><<set $StatInitialize to true>><</if>>
<<include [[MovesetLogic]]>><br><br>
<<include [[AdetharLogic]]>><br><br>
<<set _randomValue = Math.random()>>
<<set _cumulative = 0>>
<<if $frozenworld is not true>>
<<for _move range $W5E2moves>>
<<set _cumulative += _move.probability>>
<<if _randomValue <= _cumulative>>
<<print _move.description>>
<<if _move.ID is 1>><<set $currentHP -= $W5E2damage1>>
<<elseif _move.ID is 2>><<set $currentHP -= $W5E2damage2>>
<</if>>
<<break>>
<</if>>
<</for>><br><br>
<<set $frozenworldC += 1>><<if $frozenworldC is 3>>With a glacial breath, the Ice Giant transformed the environment into a treacherous battlefield. Razor-sharp ice jutted from the ground, the terrain became uneven and perilous, and an unnatural fog thickened the air. The temperature plummeted, numbing your limbs and slowing your reaction time.<<set $frozenworld to true>><<set $frozenworldC += 1>><br><br><</if>>
<<elseif $frozenworld is true>>
<<for _move range $W5E2moves2>>
<<set _cumulative += _move.probability>>
<<if _randomValue <= _cumulative>>
<<print _move.description>>
<<if _move.ID is 1>><<set $currentHP -= $W5E2damage12>><<set $counter to 2>>
<<elseif _move.ID is 2>><<set $currentHP -= $W5E2damage22>><<set $currentSE -= $W5E2damage32>>
<<elseif _move.ID is 3>><<set $currentSE -= $W5E2damage42>>
<</if>>
<<break>>
<</if>>
<</for>><br><br>
<<if $counter > 0>><<set $currentHP -= 0.2*$W5E2damage12>><<set $counter -= 1>><</if>>
<</if>>
<<include [[RitualLogic]]>>
<<set $W5E2CHP to $targetHP>>
<<set $W5E2CSE to $targetSE>>
<<if _move.ID is 3>>
<<set $selectedMove to 0>>[[Break free from the ice|W5E2next]]<<else>> [[Continue|W5E2fight]]<</if>><</nobr>>"What's the commotion all about?" you asked, easing into one of the vacant seating spots.
<span style="color:#ef9e65">"Didn't you hear? The walls were thin around here. We had another ascendant from Stage 2, and it's common for celebrations like these,"</span> Zarkonn answered.
<span style="color:#ed2b48">"Yeah, yeah, she's a busty one at that, too. Gosh, just imagining it gets my cock riled up. I haven't had the pleasure of a female's cunt for as long as I can remember,"</span> the furry opposite of him chimed.
When the door swung open, the crowd roared and cheered, filling the room with sound as well as fresh seed. Her lavender complexion was a striking characteristic compared to others, and you grinned, knowing who she was. She's grown <<if $unit is 0>>meters<<else>> feet<</if>> on every aspect, making her current body unrecognizable to the Guardian you knew.
You look up, way up, struggling to take in her enormity. Her breasts were godlike in scale, hypnotic in their exaggerated femininity as they bounced with each step. Her bra has been discarded long ago because it didn't do justice to the amount of attention her glistening, pinkish areolae deserved. The remaining attire that survived her growth was loose bandages and tattered shorts that leaked a doorway to her treasured hole. The muscles coating her body have more than tripled, every motion sending shockwaves through the ground as if her power spilled into the world. Despite her overwhelmingness, she still exuded that seductive femininity. Greeting her felt less like meeting an acquaintance and more like standing before a force of nature wrapped in enticing beauty. It seems that time has gifted you a handsome reward.
When Lila reappeared from the fitting hall, you blocked her way, smiling at her puzzled look as she tried to process the situation.
<span style="color:#C8A2C8">"Kai?!"</span> She gasped, jumping into a hug and nuzzling her chin against your chest. <span style="color:#C8A2C8">"Didn't think I'd meet you this early. I missed you,"</span> she purred, eyes flickering up with an unfamiliar glint.
"Hey, relax, Lila, long time no see. I myself was surprised that you were the one who walked through that door. I thought I wouldn't get to speak to you again."
<span style="color:#C8A2C8">"Well, after we bid farewell, I got a chance to drop my position as my responsibilities were complete. Seeing how my beloved children progress and our breeding session as a wake-up call, it wasn’t a dilemma to decide. (I mean, who wouldn't wish for her womb to be knocked up by virile cum?)"</span>
"What was that before?"
<span style="color:#C8A2C8">"None of your concern!"</span> She said with a teasing pout, her gaze lingering a tad too long. <span style="color:#C8A2C8">"In any case, progressing through Stage 2 wasn't a problem with my knowledge and prowess. Knowing the code, I visited the quantum lab to hook up with that comedic Orion again, hehe. And before long, here I am with the roles reversed,"</span> she smiled. <span style="color:#C8A2C8">"Funny how fast one can grow when chasing someone special ..."</span>
"That was great progress on your part, and I'll be forever thankful for your assistance. However, I'll be going first if you don't mind. I have things to pursue, and so should you. This place has been amazing to those ambitious enough."
<span style="color:#C8A2C8">"That's alright, I wouldn't put it past you to keep striving for more."</span> Her tone stayed light, masking a subtle tension in her smile. <span style="color:#C8A2C8">"You could say that now with confidence, but you'll be surprised at how fast I could catch up. After all ... I’ve known everything about you."</span>
"I'll be waiting for when that happens. Good luck and have fun out there."
[[Continue eating|Home3]]
<<set $LilaStage to 1>>
<<set $World5Boss to true>><<nobr>><<if $StatInitialize is not true>><<set $targetHP to $W5E4CHP>><<set $targetSE to $W5E4CSE>><<set $enemyHPRes to 0.65>><<set $enemySERes to 0.65>><<set $StatInitialize to true>><</if>>
<<include [[MovesetLogic]]>><br><br>
<<include [[AdetharLogic]]>><br><br>
<<set _randomValue = Math.random()>>
<<set _cumulative = 0>>
<<if $KalliasState is 1>><<include [[KalliasM]]>>
<<else>><<include [[KalliasF]]>><</if>>
<<set _change = Math.random()>>
<<if _change <= 0.3>>
<<if $KalliasState is 1>>His fury waned as his body shuddered. His muscle mass began to melt and fold inward, softening into thick fat. His breathing slowed, exhausted from the flabs he acquired. What was a raging beast turned to a gluttonous mountain of flesh in seconds.<<set $KalliasState to 2>><br><br>
<<elseif $KalliasState is 2>>His sloth peeled away as his body trembled. Fleshy rolls tightened into dense, swelling muscle. What was a gluttonous mound had become an engine of fury in seconds, and his bloodlust was oozing from his claws.<<set $KalliasState to 1>><<set $blubber to not true>><<set $enemyHPRes += 0.3>><<set $enemySERes += 0.3>><br><br><</if>><</if>>
<<include [[RitualLogic]]>>
<<set $W5E4CHP to $targetHP>>
<<set $W5E4CSE to $targetSE>>
[[Continue|W5E4fight]]<</nobr>>Familiar sensation assaulted your fur; you haven't had this piercing cold for as long as you remember. Huffs of vapor joined the freezing wind, a blizzard that swept the frozen expanse. Branches whittled into colorless husks, turning into crackers from the unrelenting environment. Underneath the gray sky, each step you took crunched the icy crust, embedding craters of enormous proportions. The area felt devoid of life because the only thing accompanying you was the wind's beat, howling like a banshee. Deep down, you couldn't shake the sinking uneasiness as if the land was alive and watching.
A different howl disrupted the monotony. It was like a growl from a crippled predator. You readied for combat, observing where it might ambush from. Your naïve self might have fallen for its tricks, but after encountering one yourself, you won't be as easy to deceive. When its figure came to light, it was alien to say the least. Its face resembled Zarkonn, a saber-toothed animal with fangs drooping past its elongated muzzle. Its remaining right eye seemed lifeless, as if instincts drove its movements. Coating its body wasn't the familiar orange hue but gray fur that camouflaged with the terrain. Rough patches scarred its insulating coat, revealing the rotten flesh beneath that you were unsure how to process. Last but not least, rugged, feathery wings attached to its spine, a predatory enhancement for a short flight that scattered snowflakes with every flap. There was no escape from this manmade apex predator when its target had already been locked.
[[Fight|W5E1fight]]
<<set $W5E1MHP to 3500>>
<<set $W5E1MSE to 2500>>
<<set $W5E1CHP to $W5E1MHP>>
<<set $W5E1CSE to $W5E1MSE>>
<<set $targetHP to $W5E1CHP>>
<<set $targetSE to $W5E1CSE>>
<<set $enemyHPRes to 0.4>>
<<set $enemySERes to 0.6>>
<<set $counter1 to 0>><<set $icefang to not true>>
<<set $counter2 to 0>><<set $frozenbreath to not true>>
<<set $W5E1damage1 to ((1-$HPResist)*600).toFixed(0)>>
<<set $W5E1damage2 to ((1-$HPResist)*800).toFixed(0)>>
<<set $W5E1damage3 to ((1-$SEResist)*500).toFixed(0)>>
<<set $W5E1damage4 to ((1-$HPResist)*700).toFixed(0)>>
<<set $W5E1damage5 to ((1-$SEResist)*700).toFixed(0)>>
<<set $W5E1moves = [
{ ID: 1, damage: 600 , name: "ice fang", probability: 0.25, description: "The chimera lunged forward with ragged movements, fangs gleaming with frost. They pierced deep into your flesh, dealing <span style='color:green'>$W5E1damage1</span>, and the numbing cold spread fast; your strength dulled with every breath as your nerves slowed."},
{ ID: 2, damage: 800, name: "winged swoop", probability: 0.35, description: "The air grew still. Then, without a sound, it swooped down similar to an owl. A gust of cold brushed past you before talons raked your skin in a vicious drive-by slash. The chimera reappeared behind you like a ghost after dealing <span style='color:green'>$W5E1damage2</span> damage."},
{ ID: 3, damage: 500, name: "frozen breath", probability: 0.15, description: "With a deep exhale, freezing mist engulfed up to your torso. It clung to your fur like metal to a magnet, seeping through the pores into your systems. It didn’t take long before they prickled your nerves and whispered aching desires, dealing <span style='color:pink'>$W5E1damage3</span> and reducing your resistance."},
{ ID: 4, damage: 700, name: "whiteout rend", probability: 0.25, description: "The chimera howled, then camouflaged itself in the white blur of the tundra. When it stormed forward, only the afterimages of its rampage were imprinted on your mind. Fang, claw, and wing, every weapon was utilized to perfection as they tore your body with brutal and intimate strikes. The assault of <span style='color:green'>$W5E1damage4</span> and <span style='color:pink'>$W5E1damage5</span> damage left you reeling in a haze of pain and arousal."}
]>>
<<set $inventory.push ("Chimera Meat ($cmeat)")>>
<<set $cmeat to 0>>
<<set $W5E1meet to not true>>
<<set $W5E2meet to not true>>
<<set $W5E3meet to not true>>
<<set $W5E4meet to not true>><<if ($result is 1) or ($result is 2)>>Despite being knocked back, you kept smashing, butchering it beyond the point of regeneration (don't want them to cooperate for revenge now). While the gruesomeness could upset some stomachs, blood has become a common encounter aside from cum.
//Gained <<- 700*$XPmulti>> essence points.//<<set $currentXP to $currentXP + (700*$XPmulti)>>
Essence points until next level: <<- $currentXP.toFixed(0)>> / <<- $XPreq.toFixed(0)>><<nobr>>
<<if $potionsdrops is true>><<set _randomValue = Math.random()>>
<<if _randomValue <= 0.75>><br>Gained Chimera Meat!<<set $cmeat += 1>><</if>><</if>>
<br>Gained Chimera Meat!<br><br>
[[Relish the chimera|W5E1vore]]
<<if $voreup is true>><br>[[Relish the chimera with your penis|W5E1vore2]]<</if>><</nobr>>
[[Fight again|World5]]
[[Return home|Home3]]
<<set $World5 to $World5 + 1>><<set $debuff -= 1>>
<<set $W5E1meet to true>><<set $cmeat += 1>>
<<set $Willgrow to true>><<elseif ($result is 3) or ($result is 4)>>Panicked, you teleported out of there, leaving your opponent confused on where you went. "Ouch," you touched your skin, bruises were everywhere.
//Received "wounded" debuff.//
//Gained <<- 230*$XPmulti>> essence points.//<<set $currentXP to $currentXP + (230*$XPmulti)>>
Essence points until next level: <<- $currentXP.toFixed(0)>> / <<- $XPreq.toFixed(0)>>
[[Return home|Home3]]
<<set $World5 to $World5 + 1>>
<<set $debuff to 2>>
<<set $W5E1meet to true>>
<<set $Willgrow to true>><</if>>
<<set $W5E1CHP to $W5E1MHP>>
<<set $W5E1CSE to $W5E1MSE>>
<<set $counter1 to 0>><<set $icefang to not true>>
<<set $counter2 to 0>><<set $frozenbreath to not true>>
<<set $targetHP to null>>
<<set $targetSE to null>>
<<set $PotionUse to 0>>
<<include [[PotionsRevert]]>>
<<set $selectedPotion to 0>>
<<set $RitualMove to not true>>
<<set $StatInitialize to not true>>You evaluate its abilites:
HP damage: 800
SE damage: -
HP resistance: 60%
SE resistance: 40%
Ability:
Ice Fang <<if $W5E1meet is true>>(A physical attack that reduces HP resistance by 20% for 3 turns)<</if>>
Frozen Breath <<if $W5E1meet is true>>(A sexual attack that reduces SE resistance by 25% for 3 turns)<</if>>
Whiteout Rend <<if $W5E1meet is true>>(A devastating attack that damages physical and sexual)<</if>>
<<nobr>>
<<include [[AdetharLogic]]>><br><br>
<<set _randomValue = Math.random()>>
<<set _cumulative = 0>>
<<for _move range $W5E1moves>>
<<set _cumulative += _move.probability>>
<<if _randomValue <= _cumulative>>
<<print _move.description>>
<<if _move.ID is 1>><<set $currentHP -= $W5E1damage1>>
<<if $icefang is not true>><<set $HPResist -= 0.2>><<set $icefang to true>><</if>><<set $counter1 to 2>>
<<elseif _move.ID is 2>><<set $currentHP -= $W5E1damage2>>
<<elseif _move.ID is 3>><<set $currentSE -= $W5E1damage3>>
<<if $frozenbreath is not true>><<set $SEResist -= 0.25>><<set $frozenbreath to true>><</if>><<set $counter2 to 2>>
<<elseif _move.ID is 4>><<set $currentHP -= $W5E1damage4>><<set $currentSE -= $W5E1damage5>>
<</if>>
<<break>>
<</if>>
<</for>><br><br>
<<if ($counter1 is 0) and ($icefang is true)>><<set $icefang to not true>><<set $HPResist += 0.2>><<elseif $counter1 > 0>><<set $counter1 -= 1>><</if>>
<<if ($counter2 is 0) and ($frozenbreath is true)>><<set $frozenbreath to not true>><<set $SEResist += 0.25>><<elseif $counter2 > 0>><<set $counter2 -= 1>><</if>>
<<include [[RitualLogic]]>>
<<set $W5E1CHP to $targetHP>>
<<set $W5E1CSE to $targetSE>>
[[Return|W5E1fight]]<</nobr>>The chimera lay stunned, groaning in discord that most of its attacks had been thwarted. You didn't remember much of the fight, save for the scratches and the hunger. Looks like the heavens have graced you with a lovely sacrifice for your starving belly. Hoisting the beast overhead, your jaw parted wide, teasing the chimera of its impending future: a future better suited to serve you. Saliva trickled down as the wolfy paws disappeared first between your lips.
Its limbs twitched in panic: wings flapping, paws kicking, and tail swishing. Frantic movement only drove it deeper into your tightening throat, swallowed by a will far greater than itself. You relished the chaos it stirred, and to prolong the sensation, you kept it still against your tongue. Muffled cries, dreadful thumps, hastened flaps, all fell on deaf ears, for the strong have the right to dictate to the weak. With a satisfied gulp, the entrance was sealed.
Your belly ballooned from the incoming packet, churning from its futile rebellion. You hugged it like a pregnant mother and focused on its squirms, but it was a monster broken down instead of a baby being raised. As time went on, it diminished under the crush of your acids, which you shared the same happiness as its “mother”. Minutes passed. Then, with a guttural //burp//, //click, cluck//, clean bones rattled the snow. The pendant pulsed, pumping the chimera’s power into your evolving form. But you weren’t thinking about that, no. You were licking your lips, scanning the horizon, and searching for the next prey to devour.
[[Fight again|World5]]
[[Return home|Home3]]
<<set $muscle to $muscle + ($baseM*$multiM*(0.15*$Voremulti))>>
<<set $height2 to $height2 + ($multiH*$baseH*(0.15*$Voremulti))>>
<<set $dick2 to $dick2 + ($baseD*$multiD*(0.15*$Voremulti))>>
<<set $balls2 to $balls2 + ($baseB*$multiB*(0.15*$Voremulti))>>The chimera twitched in its dazed state, reeling from the damage you inflicted. You said nothing; your throbbing cock spoke enough. With a firm grip, you inserted the beast into your shaft, your opening stretching inch by inch, and swallowing the invading girth little by little. Precum dripped out, blanketing the chimera in a welcoming fluid into the house of absorption.
Its paws disappeared first into the hole. In response, its fight-or-flight response was triggered. However, it remained chained to the anchor that was your rod, and its resistance stirred your arousal as the master. Halfway in, you tugged its ribcage and enjoyed the stretch it gave your duct. If only this could go on longer, what a shame … With a slight regret, you gripped the base of your pillar and thrusted up. Its screams muffled into gurgles as your cock swallowed the rest in a single sweep.
Your testicles swelled, outlined with the writhing chimera inside. Muscles flexed as you compressed the beast, and if that’s not enough (which was unlikely considering the suffocating seed), you still had your arms as backup. With a final twitch and a thick spurt, you unloaded seed like a geyser, ejecting the stripped carcass out of your balls. Despite the pleasure from the pendant, this release didn’t satisfy you in the slightest; your eyes reconned the surroundings, locating a prey to continue your feast.
[[Fight again|World5]]
[[Return home|Home3]]
<<set $muscle to $muscle + ($baseM*$multiM*(0.25*$Voremulti))>>
<<set $height2 to $height2 + ($multiH*$baseH*(0.25*$Voremulti))>>
<<set $dick2 to $dick2 + ($baseD*$multiD*(0.25*$Voremulti))>>
<<set $balls2 to $balls2 + ($baseB*$multiB*(0.25*$Voremulti))>>With the chimera problem sorted out, it's time to move on to bigger problems: a footprint not yours. The wind shifted, a warning sign that another hazard was approaching. Branches rustled to herald its arrival: an ice giant draped with rugged fabric and the undying glare of the coldness. While its sheen was reflective and transparent like water, its icy interior was more solid than you might expect. It stood still like a watchful guardian, glaring as if to convey this was a line you shouldn't dare cross. Unfortunately, you were rather stubborn with your methods.
[[Fight|W5E2fight]]
<<set $W5E2MHP to 7000>>
<<set $W5E2MSE to 10000>>
<<set $W5E2CHP to $W5E2MHP>>
<<set $W5E2CSE to $W5E2MSE>>
<<set $targetHP to $W5E2CHP>>
<<set $targetSE to $W5E2CSE>>
<<set $enemyHPRes to 0.6>>
<<set $enemySERes to 0.1>>
<<set $W5E2damage1 to ((1-$HPResist)*500).toFixed(0)>>
<<set $W5E2damage2 to ((1-$SEResist)*500).toFixed(0)>>
<<set $frozenworldC to 0>>
<<set $frozenworld to not true>>
<<set $W5E2moves = [
{ ID: 1, damage: 500, name: "Avalanche Slam", probability: 0.5, description: "The ice giant raised both fists and slammed them into the earth, creating a shockwave that rattled the field. The force hurled you backward, smashing through trees and snow, dealing <span style='color:green'>$W5E2damage1</span> damage."},
{ ID: 2, damage: 500, name: "static caress", probability: 0.5, description: "It pressed you against its hard, cold body, spreading the numbing sensation in an instant. Your freezing muscles pulsed with restrained strength, blending paralyzing pain with an arousing chill. Sensory overload kicked in as the giant dealt <span style='color:pink'>$W5E2damage2</span> damage with its strokes."},
]>>
<<set $counter to 0>>
<<set $icejavelin to not true>>
<<set $W5E2damage12 to ((1-$HPResist)*1000).toFixed(0)>>
<<set $W5E2damage22 to ((1-$HPResist)*1400).toFixed(0)>>
<<set $W5E2damage32 to ((1-$SEResist)*1800).toFixed(0)>>
<<set $W5E2damage42 to ((1-$SEResist)*1300).toFixed(0)>>
<<set $W5E2moves2 = [
{ ID: 1, damage: 1000, name: "Ice Javelin", probability: 0.5, description: "The ice giant ripped an ice shard from the ground and hurled it with terrifying force. The projectile whistled through the air before you reacted in time, slashing a valley into your muscles. Blood stained the snow red, and you suffered <span style='color:green'>$W5E2damage12</span> and extra bleeding damage for a few turns."},
{ ID: 2, damage: "1400 HP 1800 SE", name: "Glacier Surge", probability: 0.3, description: "The terrain cracked as a jagged glacier wall suddenly erupted beneath you, lifting and throwing you skyward before slamming back into the ice. The impact resonated through your rod and onto your frame, dealing <span style='color:green'>$W5E2damage22</span> and <span style='color:pink'>$W5E2damage32</span> damage."},
{ ID: 3, damage: 1300, name: "Permafrost Grasp", probability: 0.2, description: "When the ice giant slammed the ice, you hopped forward, expecting a glacier to appear in your blind spot. Yet you instead walked right into its trap. Chill streaked the snow like veins before a snaky ice curled around your frame, freezing you in place from the feet up. The cold embrace dealt <span style='color:pink'>$W5E2damage42</span> damage and stunned you for a turn. "},
]>>
<<set $inventory.push ("Giant Icicle ($icicle)")>>
<<set $icicle to 0>>Echoes of the wind normalized after you fell the Ice Giant. You pillaged the lifeless chunks, an unsuccessful investigation into this creature’s origin. Nonetheless, you traced back its footprints, hoping to uncover the secrets of this environment. Just when you thought the trail was a dead end, another monster came to greet you.
It was an eldritch horror, an abomination that came to life from cruel experiments. Its body was a bulging, asymmetrical mass of various creatures: feline, canine, avian, you name it. They writhed in pain from the unnatural fusion that stitched them together. Bones protruded, fur, scale, or something in between patched the skin, and they were dynamic, swallowed in only to resurface in a different place. Their movements were sporadic as if controlled by multiple entities at once. Not to mention the irregular limbs, making even the simplest of movements difficult. But together, they unite under a single objective: to obliterate the enemy.
[[Fight|W5E3fight]]
<<set $W5E3dmgmulti to 1>>
<<set $W5E3defmulti to 0>>
<<set $W5E3MHP to 15000>>
<<set $W5E3MSE to 15000>>
<<set $W5E3CHP to $W5E3MHP>>
<<set $W5E3CSE to $W5E3MSE>>
<<set $targetHP to $W5E3CHP>>
<<set $targetSE to $W5E3CSE>>
<<set $enemyHPRes to 0.9-$W5E3defmulti>>
<<set $enemySERes to 0.9-$W5E3defmulti>>
<<set $minHits to 2>><<set $maxHits to 4>>
<<set $W5E3damage1 to ((1-$HPResist)*700*$W5E3dmgmulti).toFixed(0)>>
<<set $W5E3damage2 to ((1-$SEResist)*850*$W5E3dmgmulti).toFixed(0)>>
<<set $W5E3damage3 to ((1-$HPResist)*2600*$W5E3dmgmulti).toFixed(0)>>
<<set $counter1 to 0>><<set $CRatk to not true>>
<<set $counter2 to 0>><<set $CRdef to not true>>
<<set $adaptation to not true>>
<<set $W5E3moves = [
{ ID: 1, damage: 700, name: "flesh tendrils", probability: 0.35, description: "The Amalgam’s surface quivered before erupting with sinewy tendrils. They lashed out in chaotic arcs, some slapping, some puncturing, some useless. The onslaught dealt <span style='color:green'>$W5E3damage1</span> damage each. "},
{ ID: 2, damage: 850, name: "hungry flesh", probability: 0.35, description: "Twisting tongues and groping limbs lashed out, smothering you in relentless, uncoordinated pleasure. The line between sensation and assault blurred, dealing <span style='color:pink'>$W5E3damage2</span> damage each. "},
{ ID: 3, damage: 2600, name: "cracked limbs", probability: 0.2, description: "With a sickening crack, the Amalgam tore off a chunk of its limb and smashed it forward. The mass rolled like a wrecking ball, crushing everything beneath before exploding like a grotesque firework. Veins burst, fluids gushed, and the aftermath dealt <span style='color:green'>$W5E3damage3</span> damage."},
{ ID: 4, damage: 0, name: "cannibal regeneration", probability: 0.2, description: " The Amalgam plunged into itself, feasting on its bulk. Its frame reformed with grotesque enhancements: new limbs, armored growths, pulsating tumors of vitality. It healed rapidly, and what rose was more monstrous than before."},
]>>
<<set $inventory.push ("Amalgam Tissue ($amalgam)")>>
<<set $amalgam to 0>>After silencing the amalgam, its destructive trail became your next clue to investigate. You followed it deeper into the tundra, the air growing heavier as the distinct scent of blood and decay populated the surroundings. When its intensity peaked, a gaping structure appeared from behind a hill. You traced out the wreckage of a building from its metallic walls. However, they have been transformed into a grotesque nest with sinewy tendrils overrunning the infrastructure. Chimeric remains litter the ground, torn apart from their infighting. The view stirred a nauseating feeling in your stomach, halting your advance. But oftentimes, the only pathway for growth is to confront your fears and trudge forward.
The organic insulation provided a shred of solace in the freezing hell. Yet the thrilling coldness grew the deeper you went. The fleshy overgrowths were agitated, as if sensing a higher authority. A violent shake erupted, forcing you to dodge into shady hallways and rooms to escape the awakened horde. Their lack of pursuit left you confused, because you were certain some spotted you. That was an unusual response from the creatures you knew. When the dust settled, you found yourself in an open operating room with pillars in a radial formation. It was another change of scenery, with limited traces of the monster's presence replaced by an ominous presence. You spotted a blueish figure that contrasted with the metal's grey. Could he be the culprit behind it all?
Your gaze didn't go unnoticed. <span style="color:#134aad">"You know, I don't recall meeting an intelligent being other than myself. You can talk, right? Why don't you come over and chat with me?"</span> He asked.
You popped out of your hiding spot and tiptoed closer, maintaining a safe distance to observe him without worry. He sat with legs crossed, his expression serene. How odd he may be, there wasn't a trace of hostility, only a fatherly aura that welcomed visitors who came to greet him. On top of that, his build supported your assumption: a plump deposit lined his frame from the gut up to his arms, and thinner on the muscular side. His turquoise scales contained the rugged white fur of his midriff, obscuring the origins of his mixed breed.
"Who are you?"
He smiled then answered, <span style="color:#134aad">"Name's Kallias, pleasure to meet you. I'm but a loner in this cold, hard world … hahaha."</span>
"Do you know anything about these weird creatures roaming around? Those mutants looked straight out of a horror movie."
<span style="color:#134aad">"Oh, the chimeras? I might know a bit more than I look, believe it or not. Though most of the time, my memory failed me there. I mean, they don't look horrendous to me, so I don't see a problem here. Why not ask a different question then?"</span> Kallias shifted his posture.
"Uhh, alright then. Can you tell me what happened to this place? Everything is destroyed, and this place reeks like sewage."
<span style="color:#134aad">"Hmmm, haha … I see what you mean. I guess you liked asking direct, provocative questions. Come on, you've got a shelter above your head. What more could you ask? Hahaha … ,"</span> his lips tensed to a fake smile above the creaking chair.
"Sure … then if you don't mind answering, I've seen records littered on the floor discussing Subject Zero. Do you know anything about it?"
<span style="color:#134aad">"Subject Zero ... that word rings a bell,"</span> he dropped his head, covering his cheerful smile. <span style="color:#134aad">"Well, if you're here simply for pointless questions, I'd suggest you start running now,"</span> he said, falling into a motionless posture.
"Run? What are you talking about?"
<span style="color:#134aad">"Hehehe. Because I'll tell you why it rang a bell!"</span> From afar, his figure began to spasm, a violent reaction that converted adipose tissues into muscle fibers as if it were magic. In no time, he was primed for a clash, and when he faced you, the color of his sclera faded to pitch black with a crimson clit tracking your movements. With a propel from his supercharged legs, the distance left you vulnerable to his strikes.
[[Fight|W5E4fight]]
<<set $W5E4MHP to 12000>>
<<set $W5E4MSE to 12000>>
<<set $W5E4CHP to $W5E4MHP>>
<<set $W5E4CSE to $W5E4MSE>>
<<set $targetHP to $W5E3CHP>>
<<set $targetSE to $W5E3CSE>>
<<set $enemyHPRes to 0.65>>
<<set $enemySERes to 0.65>>
<<set $KalliasState to 1>>
<<set $RageStack to 0>>
<<set $counter to 0>>
<<set $blubber to not true>>
<<set $W5E4damage11 to ((1-$HPResist)*1200*(1+(0.06*$RageStack))).toFixed(0)>>
<<set $W5E4damage12 to ((1-$HPResist)*1500*(1+(0.06*$RageStack))).toFixed(0)>>
<<set $W5E4damage13 to ((1-$HPResist)*2000*(1+(0.06*$RageStack))).toFixed(0)>>
<<set $W5E4damage14 to ((1-$SEResist)*2500*(1+(0.06*$RageStack))).toFixed(0)>>
<<set $W5E4movesM = [
{ ID: 1, damage: 1200 , name: "boulder fist", probability: 0.35, description: "He threw a fist the size of houses with the speed of a rocket at you. The air cracked from the pressure of the blow, dealing <span style='color:green'>$W5E4damage11</span> damage that blew you back."},
{ ID: 2, damage: 1500, name: "wrath barrage", probability: 0.4, description: "ROARRRR!!!, he screamed a war cry as his muscles rippled, unleashing a flurry of devastating strikes. While it lacked precision, the force behind them made even a graze dangerous, dealing <span style='color:green'>$W5E4damage12</span> damage."},
{ ID: 3, damage: 2500, name: "overdrive slam", probability: 0.25, description: "His veins bulged and skin tore as his body prepared for a strike. He crashed with a catastrophic double-fist slam, carving a crater into the battlefield, dealing <span style='color:green'>$W5E4damage13</span> and <span style='color:pink'>$W5E4damage14</span> damage. Though blood trickled from his fists after the strike, he savored the pain without wincing a single bit."}
]>>
<<set $W5E4damage21 to ((1-$SEResist)*1000*(1+(0.06*$RageStack))).toFixed(0)>>
<<set $W5E4damage22 to ((1-$HPResist)*1500*(1+(0.06*$RageStack))).toFixed(0)>>
<<set $W5E4damage23 to ((1-$SEResist)*2000*(1+(0.06*$RageStack))).toFixed(0)>>
<<set $W5E4movesF = [
{ ID: 1, damage: 1000, name: "crushing lewdness", probability: 0.35, description: "He shifted his bloated mass forward, burying your cock into his heated flesh. The suffocating warmth combined with perverse squelches dealt <span style='color:pink'>$W5E4damage21</span> damage to your sexual senses."},
{ ID: 2, damage: 0, name: "blubber shield", probability: 0.4, description: "A rumbling echoed. His body sagged as protective adipose tissues were mass-produced. He took cover in his flesh bunker as your blows sank into his bouncy flesh, reducing their effectiveness."},
{ ID: 3, damage: 2000, name: "overdrive slam", probability: 0.25, description: "He rose unnaturally fast for his size, then slammed forward like an avalanche. It caught you by surprise that you didn’t react in time before being pinned under his shockwave, the impact cracking the terrain and dealing <span style='color:green'>$W5E4damage22</span> and <span style='color:pink'>$W5E4damage23</span> damage. In its wake, his rage rekindled as the fat reversed into pure muscle."}
]>><<if $W5E2CHP <= 0>>Enemy HP reached 0. You win the battle!
[[Next|W5E2end]]<<set $result to 1>>
<<elseif $W5E2CSE <= 0>>Enemy SE reached 0. You win the battle!
[[Next|W5E2end]]<<set $result to 2>>
<<elseif $currentHP<= 0>>Your HP has reached 0. You lose the battle!
[[Next|W5E2end]]<<set $result to 3>>
<<elseif $currentSE <= 0>>Your SE has reached 0. You lose the battle!
[[Next|W5E2end]]<<set $result to 4>><<else>>
<h2>Enemy: Ice Giant</h2>
Hit Points: <<- $W5E2CHP.toFixed(0)>>/$W5E2MHP
<<set _percentage1 to ($W5E2CHP/$W5E2MHP * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage1"></div></div>
Sexual Endurance: <<- $W5E2CSE.toFixed(0)>>/$W5E2MSE
<<set _percentage2 to ($W5E2CSE/$W5E2MSE * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage2"></div></div>
<h2>Your status:</h2>
Hit points: <<- $currentHP.toFixed(0)>>/<<- $maxHP.toFixed(0)>>
<<set _percentage3 to ($currentHP/$maxHP * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage3"></div></div>
Sexual Endurance: <<- $currentSE.toFixed(0)>>/<<- $maxSE.toFixed(0)>>
<<set _percentage4 to ($currentSE/$maxSE * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage4"></div></div>
[[Use Predator's Eyes|W5E2info]]
<<link "Skip turn""W5E2next">><<set $selectedMove to 0>><</link>>
<<for _i = 0; _i < $Moveset.length; _i++>>
<<capture $Moveset[_i].ID>><<link $Moveset[_i].name "W5E2next">>
<<set $selectedMove= $Moveset[_i].ID>>
<</link>><</capture>>
<</for>>
<<nobr>><<if $RitualMove is not true>><<for _i = 0; _i < $MovesetR.length; _i++>>
<<capture $MovesetR[_i].ID>><<link $MovesetR[_i].name "W5E2next">>
<<set $selectedMove= $MovesetR[_i].ID>>
<</link>><</capture>><br><</for>><</if>>
<<if $PotionUse is 0>><br>Potions available:<br>
<<for _i = 0; _i < $inventoryPotions.length; _i++>>
<<capture $inventoryPotions[_i].ID>><<link $inventoryPotions[_i].name "W5E2fight">>
<<set $selectedPotion = $inventoryPotions[_i].ID>><<include [[PotionsLogic]]>><<set $PotionUse to 1>>
<</link>><</capture>><br>
<</for>><</if>><</nobr>>
<<link "Surrender""W5E2end">><<set $result to 3>><</link>><</if>>
<<if ($Bloodritual is true) and ($frozenworld is true)>>
<<set $W5E2damage12 to ((1-$HPResist)*1000*debuffRitualHP).toFixed(0)>>
<<set $W5E2damage22 to ((1-$HPResist)*1400*debuffRitualHP).toFixed(0)>>
<<set $W5E2damage32 to ((1-$SEResist)*1800*debuffRitualSE).toFixed(0)>>
<<set $W5E2damage42 to ((1-$SEResist)*1300*debuffRitualSE).toFixed(0)>>
<<elseif ($Bloodritual is true) and ($frozenworld is not true)>>
<<set $W5E2damage1 to ((1-$HPResist)*500*debuffRitualHP).toFixed(0)>>
<<set $W5E2damage2 to ((1-$SEResist)*500*debuffRitualSE).toFixed(0)>>
<<elseif ($Bloodritual is not true) and ($frozenworld is true)>>
<<set $W5E2damage12 to ((1-$HPResist)*1000).toFixed(0)>>
<<set $W5E2damage22 to ((1-$HPResist)*1400).toFixed(0)>>
<<set $W5E2damage32 to ((1-$SEResist)*1800).toFixed(0)>>
<<set $W5E2damage42 to ((1-$SEResist)*1300).toFixed(0)>>
<<elseif ($Bloodritual is not true) and ($frozenworld is not true)>>
<<set $W5E2damage1 to ((1-$HPResist)*500).toFixed(0)>>
<<set $W5E2damage2 to ((1-$SEResist)*500).toFixed(0)>><</if>><<if $W5E3CHP <= 0>>Enemy HP reached 0. You win the battle!
[[Next|W5E3end]]<<set $result to 1>>
<<elseif $W5E3CSE <= 0>>Enemy SE reached 0. You win the battle!
[[Next|W5E3end]]<<set $result to 2>>
<<elseif $currentHP<= 0>>Your HP has reached 0. You lose the battle!
[[Next|W5E3end]]<<set $result to 3>>
<<elseif $currentSE <= 0>>Your SE has reached 0. You lose the battle!
[[Next|W5E3end]]<<set $result to 4>><<else>>
<h2>Enemy: Amalgam</h2>
Hit Points: <<- $W5E3CHP.toFixed(0)>>/$W5E3MHP
<<set _percentage1 to ($W5E3CHP/$W5E3MHP * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage1"></div></div>
Sexual Endurance: <<- $W5E3CSE.toFixed(0)>>/$W5E3MSE
<<set _percentage2 to ($W5E3CSE/$W5E3MSE * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage2"></div></div>
<h2>Your status:</h2>
Hit points: <<- $currentHP.toFixed(0)>>/<<- $maxHP.toFixed(0)>>
<<set _percentage3 to ($currentHP/$maxHP * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage3"></div></div>
Sexual Endurance: <<- $currentSE.toFixed(0)>>/<<- $maxSE.toFixed(0)>>
<<set _percentage4 to ($currentSE/$maxSE * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage4"></div></div>
[[Use Predator's Eyes|W5E3info]]
<<link "Skip turn""W5E3next">><<set $selectedMove to 0>><</link>>
<<for _i = 0; _i < $Moveset.length; _i++>>
<<capture $Moveset[_i].ID>><<link $Moveset[_i].name "W5E3next">>
<<set $selectedMove= $Moveset[_i].ID>>
<</link>><</capture>>
<</for>>
<<nobr>><<if $RitualMove is not true>><<for _i = 0; _i < $MovesetR.length; _i++>>
<<capture $MovesetR[_i].ID>><<link $MovesetR[_i].name "W5E3next">>
<<set $selectedMove= $MovesetR[_i].ID>>
<</link>><</capture>><br><</for>><</if>>
<<if $PotionUse is 0>><br>Potions available:<br>
<<for _i = 0; _i < $inventoryPotions.length; _i++>>
<<capture $inventoryPotions[_i].ID>><<link $inventoryPotions[_i].name "W5E3fight">>
<<set $selectedPotion = $inventoryPotions[_i].ID>><<include [[PotionsLogic]]>><<set $PotionUse to 1>>
<</link>><</capture>><br>
<</for>><</if>><</nobr>>
<<link "Surrender""W5E3end">><<set $result to 3>><</link>><</if>>
<<if $Bloodritual is true>>
<<set $W5E3damage1 to ((1-$HPResist)*700*$W5E3dmgmulti*$debuffRitualHP).toFixed(0)>>
<<set $W5E3damage2 to ((1-$SEResist)*850*$W5E3dmgmulti*$debuffRitualSE).toFixed(0)>>
<<set $W5E3damage3 to ((1-$HPResist)*2600*$W5E3dmgmulti*$debuffRitualHP).toFixed(0)>>
<<else>>
<<set $W5E3damage1 to ((1-$HPResist)*700*$W5E3dmgmulti).toFixed(0)>>
<<set $W5E3damage2 to ((1-$SEResist)*850*$W5E3dmgmulti).toFixed(0)>>
<<set $W5E3damage3 to ((1-$HPResist)*2600*$W5E3dmgmulti).toFixed(0)>><</if>><<if $W5E4CHP <= 0>>Enemy HP reached 0. You win the battle!
[[Next|W5E4end]]<<set $result to 1>>
<<elseif $W5E4CSE <= 0>>Enemy SE reached 0. You win the battle!
[[Next|W5E4end]]<<set $result to 2>>
<<elseif $currentHP<= 0>>Your HP has reached 0. You lose the battle!
[[Next|W5E4end]]<<set $result to 3>>
<<elseif $currentSE <= 0>>Your SE has reached 0. You lose the battle!
[[Next|W5E4end]]<<set $result to 4>><<else>>
<h2>Enemy: Kallias?</h2>
Hit Points: <<- $W5E4CHP.toFixed(0)>>/$W5E4MHP
<<set _percentage1 to ($W5E4CHP/$W5E4MHP * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage1"></div></div>
Sexual Endurance: <<- $W5E4CSE.toFixed(0)>>/$W5E4MSE
<<set _percentage2 to ($W5E4CSE/$W5E4MSE * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage2"></div></div>
<h2>Your status:</h2>
Hit points: <<- $currentHP.toFixed(0)>>/<<- $maxHP.toFixed(0)>>
<<set _percentage3 to ($currentHP/$maxHP * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage3"></div></div>
Sexual Endurance: <<- $currentSE.toFixed(0)>>/<<- $maxSE.toFixed(0)>>
<<set _percentage4 to ($currentSE/$maxSE * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage4"></div></div>
[[Use Predator's Eyes|W5E4info]]
<<link "Skip turn""W5E4next">><<set $selectedMove to 0>><</link>>
<<for _i = 0; _i < $Moveset.length; _i++>>
<<capture $Moveset[_i].ID>><<link $Moveset[_i].name "W5E4next">>
<<set $selectedMove= $Moveset[_i].ID>>
<</link>><</capture>>
<</for>>
<<nobr>><<if $RitualMove is not true>><<for _i = 0; _i < $MovesetR.length; _i++>>
<<capture $MovesetR[_i].ID>><<link $MovesetR[_i].name "W5E4next">>
<<set $selectedMove= $MovesetR[_i].ID>>
<</link>><</capture>><br><</for>><</if>>
<<if $PotionUse is 0>><br>Potions available:<br>
<<for _i = 0; _i < $inventoryPotions.length; _i++>>
<<capture $inventoryPotions[_i].ID>><<link $inventoryPotions[_i].name "W5E4fight">>
<<set $selectedPotion = $inventoryPotions[_i].ID>><<include [[PotionsLogic]]>><<set $PotionUse to 1>>
<</link>><</capture>><br>
<</for>><</if>><</nobr>>
<<link "Surrender""W5E4end">><<set $result to 3>><</link>><</if>>
<<if $Bloodritual is true>>
<<set $W5E4damage11 to ((1-$HPResist)*1200*$debuffRitualHP*(1+(0.06*$RageStack))).toFixed(0)>>
<<set $W5E4damage12 to ((1-$HPResist)*1500*$debuffRitualHP*(1+(0.06*$RageStack))).toFixed(0)>>
<<set $W5E4damage13 to ((1-$HPResist)*2000*$debuffRitualHP*(1+(0.06*$RageStack))).toFixed(0)>>
<<set $W5E4damage14 to ((1-$SEResist)*2500*$debuffRitualSE*(1+(0.06*$RageStack))).toFixed(0)>>
<<set $W5E4damage21 to ((1-$SEResist)*1000*$debuffRitualSE*(1+(0.06*$RageStack))).toFixed(0)>>
<<set $W5E4damage22 to ((1-$HPResist)*1500*$debuffRitualHP*(1+(0.06*$RageStack))).toFixed(0)>>
<<set $W5E4damage23 to ((1-$SEResist)*2000*$debuffRitualSE*(1+(0.06*$RageStack))).toFixed(0)>>
<<else>>
<<set $W5E4damage11 to ((1-$HPResist)*1200*(1+(0.06*$RageStack))).toFixed(0)>>
<<set $W5E4damage12 to ((1-$HPResist)*1500*(1+(0.06*$RageStack))).toFixed(0)>>
<<set $W5E4damage13 to ((1-$HPResist)*2000*(1+(0.06*$RageStack))).toFixed(0)>>
<<set $W5E4damage14 to ((1-$SEResist)*2500*(1+(0.06*$RageStack))).toFixed(0)>>
<<set $W5E4damage21 to ((1-$SEResist)*1000*(1+(0.06*$RageStack))).toFixed(0)>>
<<set $W5E4damage22 to ((1-$HPResist)*1500*(1+(0.06*$RageStack))).toFixed(0)>>
<<set $W5E4damage23 to ((1-$SEResist)*2000*(1+(0.06*$RageStack))).toFixed(0)>><</if>><<if ($result is 1) or ($result is 2)>>//Thump, thump, crashhh//, your fist pierced the Ice Giant's core, exploding icy debris like shrapnel. Its legs swayed before losing mobility, returning to its original, unalive state.
//Gained <<- 800*$XPmulti>> essence points.//<<set $currentXP to $currentXP + (800*$XPmulti)>>
Essence points until next level: <<- $currentXP.toFixed(0)>> / <<- $XPreq.toFixed(0)>><<nobr>>
<<if $potionsdrops is true>><<set _randomValue = Math.random()>>
<<if _randomValue <= 0.75>><br>Gained Giant Icicle!<<set $icicle += 1>><</if>><</if>>
<br>Gained Giant Icicle!<br><br>
[[Relish the ice giant|W5E2vore]]
<<if $voreup is true>><br>[[Relish the ice giant with your penis|W5E2vore2]]<</if>><</nobr>>
[[Fight again|World5]]
[[Return home|Home3]]
<<set $World5 to $World5 + 1>><<set $debuff -= 1>>
<<set $W5E2meet to true>><<set $icicle += 1>>
<<set $Willgrow to true>><<elseif ($result is 3) or ($result is 4)>>Panicked, you teleported out of there, leaving your opponent confused on where you went. "Ouch," you touched your skin, bruises were everywhere.
//Received "wounded" debuff.//
//Gained <<- 260*$XPmulti>> essence points.//<<set $currentXP to $currentXP + (260*$XPmulti)>>
Essence points until next level: <<- $currentXP.toFixed(0)>> / <<- $XPreq.toFixed(0)>>
[[Return home|Home3]]
<<set $World5 to $World5 + 1>>
<<set $debuff to 2>>
<<set $W5E2meet to true>>
<<set $Willgrow to true>><</if>>
<<set $W5E2CHP to $W5E2MHP>>
<<set $W5E2CSE to $W5E2MSE>>
<<set $frozenworldC to 0>><<set $frozenworld to not true>>
<<set $counter to 0>><<set $icejavelin to not true>>
<<set $targetHP to null>>
<<set $targetSE to null>>
<<set $PotionUse to 0>>
<<include [[PotionsRevert]]>>
<<set $selectedPotion to 0>>
<<set $RitualMove to not true>>
<<set $StatInitialize to not true>>You evaluate its abilites:
HP damage: 500
SE damage: 500
HP resistance: 40%
SE resistance: 90%
Ability:
Frozen World (!)
Ice Javelin <<if $W5E2meet is true>>(A physical attack that deals an additional 20% damage over time for 2 turns)<</if>>
Glacier Surge <<if $W5E2meet is true>>(A dangerous attack that targets HP and SE)<</if>>
Permafrost Grasp <<if $W5E2meet is true>>(A sexual attack that stuns for 1 turn)<</if>>
<<nobr>>
<<include [[AdetharLogic]]>><br><br>
<<set _randomValue = Math.random()>>
<<set _cumulative = 0>>
<<if $frozenworld is not true>>
<<for _move range $W5E2moves>>
<<set _cumulative += _move.probability>>
<<if _randomValue <= _cumulative>>
<<print _move.description>>
<<if _move.ID is 1>><<set $currentHP -= $W5E2damage1>>
<<elseif _move.ID is 2>><<set $currentHP -= $W5E2damage2>>
<</if>>
<<break>>
<</if>>
<</for>><br><br>
<<set $frozenworldC += 1>><<if $frozenworldC is 3>>With a glacial breath, the Ice Giant transformed the environment into a treacherous battlefield. Razor-sharp ice jutted from the ground, the terrain became uneven and perilous, and an unnatural fog thickened the air. The temperature plummeted, numbing your limbs and slowing your reaction time.<<set $frozenworld to true>><<set $frozenworldC += 1>><br><br><</if>>
<<elseif $frozenworld is true>>
<<for _move range $W5E2moves2>>
<<set _cumulative += _move.probability>>
<<if _randomValue <= _cumulative>>
<<print _move.description>>
<<if _move.ID is 1>><<set $currentHP -= $W5E2damage12>><<set $counter to 2>>
<<elseif _move.ID is 2>><<set $currentHP -= $W5E2damage22>><<set $currentSE -= $W5E2damage32>>
<<elseif _move.ID is 3>><<set $currentSE -= $W5E2damage42>>
<</if>>
<<break>>
<</if>>
<</for>><br><br>
<<if $counter > 0>><<set $currentHP -= 0.2*$W5E2damage12>><<set $counter -= 1>><</if>>
<</if>>
<<include [[RitualLogic]]>>
<<set $W5E2CHP to $targetHP>>
<<set $W5E2CSE to $targetSE>>
<<if _move.ID is 3>>
<<set $selectedMove to 0>>[[Break free from the ice|W5E2next]]<<else>> [[Continue|W5E2fight]]<</if>><</nobr>>The frozen remains didn’t look appetizing at first; jagged shards of permafrost, sharp as blades, were hazards to watch out for. Yet that challenge was what made them tempting, a test for your body. You took one, pressed it on your slit, and felt the cold shock upon contact. They were painful at first, but the way they made your muscles twitch demanded a second try. By that point, shards barged in, chilling your urethra like an ice pack. You inserted fragments one after another. Some cracked under pressure, others slipped whole, but each of them was very much stimulating.
You could feel the walls clenching around the cold mess, adapting and sucking them with every pulse. There was no rejection, only conversion. Your internal heat collided with the ice in a violent crash. It was a battle of endurance, but one side proved overwhelming as they melted and absorbed. Steam hissed out of your slit like a kette, and in minutes the chill subsided. Your balls were pleasant to the touch and with a tense jolt—//spluuurt!//—you released, painting the ground with liquid cold as a parting gift with the giant.
Even after pressure decompressed, a soft chill lingered like a phantom tracing your nerves. A final mist drifted out of your cock. Inside, you could sense something anew. The pendant pulsed a blue light, echoing your subtle transformation. Frost had entered you, and your body had decided to repurpose it into a power worthy to wield.
[[Fight again|World5]]
[[Return home|Home3]]
<<set $muscle to $muscle + ($baseM*$multiM*(0.25*$Voremulti))>>
<<set $height2 to $height2 + ($multiH*$baseH*(0.25*$Voremulti))>>
<<set $dick2 to $dick2 + ($baseD*$multiD*(0.25*$Voremulti))>>
<<set $balls2 to $balls2 + ($baseB*$multiB*(0.25*$Voremulti))>>The frozen remains didn’t look appetizing at first; jagged shards of permafrost, sharp as blades, hazards to watch out for. On the contrary, that made them tempting, a test for your body. You took one, pressed it to your slit, and felt the cold shock upon contact. They were painful at first, but the way they made your muscles twitch demanded a second round. The shard slipped in, chilling your urethra like an ice pack. You inserted more fragments one after another. Some cracked under pressure, others slipped whole, but each of them was very much stimulating.
You could feel the walls clenching around the cold mess, adapting and sucking them further with every pulse. There was no rejection, only conversion. Your internal heat collided with the iace in a violent crash. It was a battle of endurance, but one side proved overwhelming as they melted and absorbed. Steam hissed out of your slit like a kette, and in minutes only the chill remained. Your balls were cool to the touch and with a tense jolt—//spluuurt!//—you released, painting the ground with liquid cold as the parting gift with the giant.
Even after the pressure subsided, a soft chill lingered like a phantom tracing your nerves. A final mist drifted from your cock like a ventilation. Inside, you could sense something anew. The pendant pulsed a flash of blue light, echoing your subtle transformation. Frost had entered you, and your body had decided to repurpose it into a power worthy of you to wield.
[[Fight again|World5]]
[[Return home|Home3]]
<<set $muscle to $muscle + ($baseM*$multiM*(0.25*$Voremulti))>>
<<set $height2 to $height2 + ($multiH*$baseH*(0.25*$Voremulti))>>
<<set $dick2 to $dick2 + ($baseD*$multiD*(0.25*$Voremulti))>>
<<set $balls2 to $balls2 + ($baseB*$multiB*(0.25*$Voremulti))>><<if ($result is 1) or ($result is 2)>>Your superior strength pummeled the amalgam into a splattering mass. While you can't shake off the guilt, its repeated suffering becomes your justification for ending its misery.
//Gained <<- 1000*$XPmulti>> essence points.//<<set $currentXP to $currentXP + (1000*$XPmulti)>>
Essence points until next level: <<- $currentXP.toFixed(0)>> / <<- $XPreq.toFixed(0)>><<nobr>>
<<if $potionsdrops is true>><<set _randomValue = Math.random()>>
<<if _randomValue <= 0.75>><br>Gained Amalgam Tissue!<<set $amalgam += 1>><</if>><</if>>
<br>Gained Amalgam Tissue!<br><br>
[[Relish the amalgam|W5E3vore]]
<<if $voreup is true>><br>[[Relish the amalgam with your penis|W5E3vore2]]<</if>><</nobr>>
[[Fight again|World5]]
[[Return home|Home3]]
<<set $World5 to $World5 + 1>><<set $debuff -= 1>>
<<set $W5E3meet to true>><<set $amalgam += 1>>
<<set $Willgrow to true>><<elseif ($result is 3) or ($result is 4)>>Panicked, you teleported out of there, leaving your opponent confused on where you went. "Ouch," you touched your skin, bruises were everywhere.
//Received "wounded" debuff.//
//Gained <<- 330*$XPmulti>> essence points.//<<set $currentXP to $currentXP + (330*$XPmulti)>>
Essence points until next level: <<- $currentXP.toFixed(0)>> / <<- $XPreq.toFixed(0)>>
[[Return home|Home3]]
<<set $World5 to $World5 + 1>>
<<set $debuff to 2>>
<<set $W5E3meet to true>>
<<set $Willgrow to true>><</if>>
<<set $W5E3CHP to $W5E3MHP>>
<<set $W5E3CSE to $W5E3MSE>>
<<set $W5E3dmgmulti to 1>>
<<set $W5E3defmulti to 0>>
<<set $enemyHPRes to 0.9-$W5E3defmulti>>
<<set $enemySERes to 0.9-$W5E3defmulti>>
<<set $minHits to 2>><<set $maxHits to 4>>
<<set $counter1 to 0>><<set $CRatk to not true>>
<<set $counter2 to 0>><<set $CRdef to not true>>
<<set $adaptation to not true>>
<<set $targetHP to null>>
<<set $targetSE to null>>
<<set $PotionUse to 0>>
<<include [[PotionsRevert]]>>
<<set $selectedPotion to 0>>
<<set $RitualMove to not true>>
<<set $StatInitialize to not true>>You evaluate its abilites:
HP damage: 700
SE damage: 850
HP resistance: 10%
SE resistance: 10%
Ability:
Cracked Limbs <<if $W5E3meet is true>>(A physical attack that deals enormous damage while damaging itself)<</if>>
Cannibal Regeneration <<if $W5E3meet is true>>(A move that heals as well as buffs the Amalgam)<</if>>
Aggressive Adaptation <<if $W5E3meet is true>>(When below a threshold, the Amalgam gains a permanent buff)<</if>>
<<nobr>>
<<include [[AdetharLogic]]>><br><br>
<<set _randomValue = Math.random()>>
<<set _cumulative = 0>>
<<for _move range $W5E3moves>>
<<set _cumulative += _move.probability>>
<<if _randomValue <= _cumulative>>
<<print _move.description>>
<<if _move.ID is 1>>
<<set _numHits = random($minHits, $maxHits)>>
<<set _hitLog = "">>
<<for _i range _numHits>>
<<set _hitRoll = random(1, 100)>>
<<if _hitRoll <= 70>>
<<set $currentHP -= $W5E3damage1>>
<<set _hitLog += "A tendril lashed and striked you.<br>">>
<<elseif _hitRoll <= 80>>
<<set _hitLog += "A tendril flailed and missed.<br>">>
<<else>>
<<set $targetHP -= 700*$enemyHPRes*$W5E3dmgmulti>>
<<set _hitLog += "One of the tendrils recoiled and hit the Amalgam itself for <span style='color:green'><<- (700*$enemyHPRes*$W5E3dmgmulti).toFixed(0)>></span> damage.<br>">><</if>>
<</for>><br><<= _hitLog>>
<<elseif _move.ID is 2>>
<<set _numHits = random($minHits, $maxHits)>>
<<set _hitLog = "">>
<<for _i range _numHits>>
<<set _hitRoll = random(1, 100)>>
<<if _hitRoll <= 70>>
<<set $currentSE -= $W5E3damage2>>
<<set _hitLog += "A tendril lashed and striked you.<br>">>
<<elseif _hitRoll <= 80>>
<<set _hitLog += "A tendril flailed and missed.<br>">>
<<else>>
<<set $targetSE -= 850*$enemySERes*$W5E3dmgmulti>>
<<set _hitLog += "One of the tendrils recoiled and hit the Amalgam itself for <span style='color:pink'><<- (850*$enemySERes*$W5E3dmgmulti).toFixed(0)>></span> damage.<br>">><</if>>
<</for>><br><<= _hitLog>>
<<elseif _move.ID is 3>><<set $currentHP -= $W5E3damage3>>
<<set $targetHP -= 3000>><<set $targetSE -= 2000>><br>
<<elseif _move.ID is 4>><<set $targetHP += 2000>>
<<set _buffRoll = random(1, 2)>>
<<if _buffRoll is 1>>Its newly-grown limbs pulsed with strength. The Amalgam seemed more aggressive after gaining an upgraded weapon.
<<if $CRatk is not true>><<set $W5E3dmgmulti += 0.15>><<set $CRatk to true>><</if>><<set $counter1 to 2>>
<<elseif _buffRoll is 2>>A dense layer spread across its flesh, forming a jagged armor that made attacks less effective.
<<if $CRdef is not true>><<set $W5E3defmulti += 0.15>><<set $CRdef to true>><<set $enemySERes to 0.9-$W5E3defmulti>><</if>><<set $counter2 to 2>><</if>><br>
<</if>>
<<break>>
<</if>>
<</for>><br>
<<if ($counter1 is 0) and ($CRatk is true)>><<set $CRatk to not true>><<set $W5E3dmgmulti -= 0.15>><<elseif $counter1 > 0>><<set $counter1 -= 1>><</if>>
<<if ($counter2 is 0) and ($CRdef is true)>><<set $CRdef to not true>><<set $W5E3defmulti -= 0.15>><<set $enemySERes to 0.9-$W5E3defmulti>><<elseif $counter2 > 0>><<set $counter2 -= 1>><</if>>
<<include [[RitualLogic]]>>
<<set $W5E3CHP to $targetHP>>
<<set $W5E3CSE to $targetSE>>
[[Continue|W5E3fight]]<</nobr>>Even in defeat, the amalgam kept pulsing like a living tumor with dozens of misaligned limbs and half-formed faces. It knew it shouldn’t have existed, and its desperate cries were its request for escape. That was reason enough. You pounced with teeth bared, ripping a chunk straight from its side. A torrent of blood spurted like a water leak, soaking your pristine white fur in crimson. Despite the bitter taste, you didn’t care one bit. Bones crunched like brittle wood, tendons snapped like overpulled rubber, and skin tore like pieces of paper. It screamed in collective, overlapping the pained and grateful into a howl. You tore another bite, then another, and another …
Your mouth overflowed with the meal, but you couldn't stop, not now. Blood gushed out in a constant stream, staining the innocent trees in your massacre. The amalgam’s flesh was ripped off as if mutilated by a serial killer. Even with your cheeks bloated like a crazed chipmunk, limbs would get stuffed in faster than you could swallow, even when the swallows were like shoving rage down your gullet. The texture changed with every piece: fur giving way to feathers, feathers giving way to hide, hide giving way to slime, and so on. Nothing was uniform or right, yet their destination was all the same.
When the gluttony was over, you collapsed on a gore-soaked clearing. Blood clung to your fur like dried paint, and your mind rang after the frenzy. Your belly swelled, twitching from the volatile meat that refused to freeze. The amalgam’s union of pain had been undone by someone merciful (or worse): you. As your stomach broke it down, piece by shrieking piece, a strange calmness came over you. The writhing ceased, and in its place? Power, unfocused and chaotic, like the essence of its monstrosity absorbed. Nothing about this meal was right, yet somehow it's fitting.<<nobr>>
<<if ($abilityTheft is true) and ($World5steal < 3)>><br><br>
The pendant pulsed in the wake of your offering. A shiver coursed through your body as its energy fortified your being. ($World5steal/3).
<<set $World5steal += 1>><<elseif ($abilityTheft is true) and ($World5steal is 3)>><br><br>A rush of euphoria flooded your veins as the amalgam’s essence intertwined with you.
<<set $World5steal += 1>><<set $bonus33counter += 1>>
<<set $baseM += 1.5>><<set $baseD += 1.5>><<set $baseB += 1.5>><<set $baseH += 1.5>><</if>>
<<if $bonus33counter is 5>><br><br>//Achievement unlocked: Echoes of the Lesser//
<<set $bonus33counter += 1>><<set setup.achievements.echoeslesser = true>>
<<run localStorage.setItem("achievements", JSON.stringify(setup.achievements))>>
<</if>><</nobr>>
[[Fight again|World5]]
[[Return home|Home3]]
<<set $muscle to $muscle + ($baseM*$multiM*(0.15*$Voremulti))>>
<<set $height2 to $height2 + ($multiH*$baseH*(0.15*$Voremulti))>>
<<set $dick2 to $dick2 + ($baseD*$multiD*(0.15*$Voremulti))>>
<<set $balls2 to $balls2 + ($baseB*$multiB*(0.15*$Voremulti))>>The amalgam, a living nightmare stitched from dozens of ever-shifting beasts, kept writhing despite its loss. Your shaft twitched in response to its pleas, a sign for a removal long overdue. Without hesitation, you grabbed a chunk of its body and shoved it into your slit. Your shaft clenched, readied for a feeding of a lifetime, then sucked. A powerful vacuum gripped the flesh, dragging it in a steady pull. Even then, it wasn’t strong enough to untangle the horrible mess, requiring both arms’ help to funnel the being down, drowning its pitiful yelps in a bone-crushing, flesh-grinding conveyor.
It didn’t bleed the way organic beings do. Rather, they splashed akin to bundled blood sacs. Despite the volume stuffed into your urethra, expanding it to about one half of its original size, stopping didn’t occur as an option when there was still uneaten biomass. The flesh warped and mutated mid-suction, trying to reshape itself in rebellion. One moment it was fur, the next, scale, the next, feathers. However, your body adapted like it. When the malformed meat jerked, your cock grew more ravenous, stretching wider to accommodate the writhing mass. Pieces that resisted were broken to fit your decree, as it vanished with a unified end.
Falling on the bloody ground, your balls swelled and gurgled with unstable cargo. Inside, the amalgam thrashed with madness. You felt every movement as it tried (and failed) to reassemble. It couldn’t; you were too much. Sooner or later, its last vestiges were claimed by your sacks as it melted into shapelessness. You shuddered, not only from climax, but also from unbound power settling. None of this farce sounded right, yet it's somewhat appropriate.<<nobr>>
<<if ($abilityTheft is true) and ($World5steal < 3)>><br><br>
The pendant pulsed in the wake of your offering. A shiver coursed through your body as its energy fortified your being. ($World5steal/3).
<<set $World5steal += 1>><<elseif ($abilityTheft is true) and ($World5steal is 3)>><br><br>A rush of euphoria flooded your veins as the amalgam’s essence intertwined with you.
<<set $World5steal += 1>><<set $bonus33counter += 1>>
<<set $baseM += 1.5>><<set $baseD += 1.5>><<set $baseB += 1.5>><<set $baseH += 1.5>><</if>>
<<if $bonus33counter is 5>><br><br>//Achievement unlocked: Echoes of the Lesser//
<<set $bonus33counter += 1>><<set setup.achievements.echoeslesser = true>>
<<run localStorage.setItem("achievements", JSON.stringify(setup.achievements))>>
<</if>><</nobr>>
[[Fight again|World5]]
[[Return home|Home3]]
<<set $muscle to $muscle + ($baseM*$multiM*(0.25*$Voremulti))>>
<<set $height2 to $height2 + ($multiH*$baseH*(0.25*$Voremulti))>>
<<set $dick2 to $dick2 + ($baseD*$multiD*(0.25*$Voremulti))>>
<<set $balls2 to $balls2 + ($baseB*$multiB*(0.25*$Voremulti))>><<if ($result is 1) or ($result is 2)>>You land a crushing strike to his core, sending him reeling back. His body trembled as he wheezed on one knee. The bloodlust eyes waned, reverting to a humanoid hue that hinted at defeat.
[[Continue|W5ending]]
<<set $World5 to $World5 + 1>><<set $debuff -= 1>>
<<set $W5E4meet to true>><<set $Willgrow to true>><<elseif ($result is 3) or ($result is 4)>>The air thickened with tension, the kind that coiled around your ribs before a disaster. There was a decent amount of fatigue building up, though not enough to paralyze anything. Should you run with your tail beneath your legs or fight to the bitter end?
[[Follow your instinct|W5E4escape]]
[[Overstay your welcome|BadEnd5]]
<<set $World5 to $World5 + 1>>
<<set $debuff to 2>>
<<set $W5E3meet to true>>
<<set $Willgrow to true>><</if>>
<<set $W5E4CHP to $W5E4MHP>>
<<set $W5E4CSE to $W5E4MSE>>
<<set $KalliasState to 1>>
<<set $RageStack to 0>>
<<set $counter to 0>>
<<set $blubber to not true>>
<<set $targetHP to null>>
<<set $targetSE to null>>
<<set $PotionUse to 0>>
<<include [[PotionsRevert]]>>
<<set $selectedPotion to 0>>
<<set $RitualMove to not true>>
<<set $StatInitialize to not true>>You evaluate its abilites:
HP damage: -
SE damage: -
HP resistance: <<- (1-$enemyHPRes)*100>>%
SE resistance: <<- (1-$enemySERes)*100>>%
Ability:
His shifting personality disallows appraisals.
<<nobr>>
<<include [[AdetharLogic]]>><br><br>
<<set _randomValue = Math.random()>>
<<set _cumulative = 0>>
<<if $KalliasState is 1>><<include [[KalliasM]]>>
<<else>><<include [[KalliasF]]>><</if>>
<<set _change = Math.random()>>
<<if _change <= 0.3>>
<<if $KalliasState is 1>>His fury waned as his body shuddered. His muscle mass began to melt and fold inward, softening into thick fat. His breathing slowed, exhausted from the flabs he acquired. What was a raging beast turned to a gluttonous mountain of flesh in seconds.<<set $KalliasState to 2>><br><br>
<<elseif $KalliasState is 2>>His sloth peeled away as his body trembled. Fleshy rolls tightened into dense, swelling muscle. What was a gluttonous mound had become an engine of fury in seconds, and his bloodlust was oozing from his claws.<<set $KalliasState to 1>><<set $blubber to not true>><<set $enemyHPRes += 0.3>><<set $enemySERes += 0.3>><br><br><</if>><</if>>
<<include [[RitualLogic]]>>
<<set $W5E4CHP to $targetHP>>
<<set $W5E4CSE to $targetSE>>
[[Continue|W5E4fight]]<</nobr>><<if $Adetharlevel is 5>>"So, Adethar … how are you liking Sturissea? Got any plans now that you’re not caged in that dungeon?"
His reply was instant, <span style="color:#ea00ff">"Ever since I left that dungeon, Sturissea felt like a second home—full of giants with swollen pride and bodies; all the easier for me to take their hard-earned size."</span> His eyes met yours. <span style="color:#ea00ff">"And that includes you, Kai. You shaped me, but don’t think that spares you. If anything, it makes crushing you sweeter."</span>
"So you've finally decided to show your true colors, huh? Took you long enough. It was lonely here at the top. I almost gave up on you." You strode closer and gripped his horn, trading taunts, then said, "Don’t worry, Adethar. You won't surpass me, you’ll break trying. When we clash, it won't be a battle; it'll be a one-sided beatdown."<<elseif $Adetharlevel >= 3>>"So, Adethar … how are you liking Sturissea? Got any plans now that you’re not caged in that dungeon?"
He took a moment before answering, <span style="color:#ea00ff">"I've grown used to the atmosphere: spacious places, competitive hypers, and a culture that fuels growth."</span> He turned to meet your gaze. <span style="color:#ea00ff">"And I owe it all to you, my Master. Your power has brought me this far.</span> He looked up, <span style="color:#ea00ff">"Though I wonder ... every time we train, my memories stirred. Visions, whispers of promises, they were oddly vivid. I dream of where that would lead me."</span>
You placed a gentle hand on his head, "Don't worry, Adethar, I'll always be by your side. I'll even help you realize your true potential, for that's what a Master must do."<<elseif $Adetharlevel >= 1>>"So, Adethar … how are you liking Sturissea? Got any plans now that you’re not caged in that dungeon?"
He didn't answer at first, formulating his thoughts. Then, he spoke without making eye contact, <span style="color:#ea00ff">"It’s big, it's loud, and it has good food. Also, it has something ... special, I'm not sure."</span> He glanced at you, <span style="color:#ea00ff">"One thing I'm sure of. I want to learn, I want to serve, and I want to be with you, Master!"</span>
You placed a hand atop his head, stroking and playing with his horns. "Thank you, and I want to nurture you to your fullest potential." You said it with purity, like a tether between stepdad and his son.<</if>>
[[Finish the conversation|Adethar]]<<if $Adetharlevel is 5>>"How were you after your hundredth battle, Adethar? Any wounds or discomfort?"
<span style="color:#ea00ff">"//Hmmpph//, none of those weaklings managed a scratch. At best, they're fodder for my growth," he said.
"That's confident of you. Still, I need to inspect your body. Let me take a closer look," you said. //Hmmm…//, your gaze swept his frame, noting the absence of any damage. Rather, his skin was smooth and taut, muscles flaring with life when you touched. He wasn’t bluffing; he's unscathed from head to toe.
<span style="color:#ea00ff">"Surprised? Don't be. This was simply the beginning."</span>
You questioned why you even brought a vial of mending when his physique had grown this resilient. Still, you held it out to him. "I don't think you needed this, but here you go. My treat."
<span style="color:#ea00ff">"Don't mind if I do."</span> Adethar accepted. As the liquid coursed through him, they recovered his almost full energy tank. <span style="color:#ea00ff">"Tasty. Still not as sweet as your essence, though,"</span> he smirked, licking a fang.
"Well, maybe another time. We’ve got things to accomplish."<<elseif $Adetharlevel >= 3>>"How were your twentieth battles, Adethar? Did you get hurt?"
<span style="color:#ea00ff">"No, I’m great, Master! I’ve still got gas in the tank if you wished for another round,"</span> he said.
"Don't push yourself. Let me see," you said, stepping in closer. //Hmmm…// your eyes scanned his frame, spotting clusters of bruises across his muscles like a mosaic of effort. Despite their number, their severity wasn't high. He wasn't lying when he said he was capable of another. You would say the same in his position.
You pulled out a vial of mending elixir and stared at it for a moment. Perhaps it was overkill considering his strengthened frame. Nonetheless, you handed it to him. "Here, take a sip. My treat."
Adethar obeyed. His muscles were rejuvenated, his damage fading into discolored patches that blended with his skin tone. It was a perfect cure that cleansed his badges of honor. <span style="color:#ea00ff">"Umm, sweet. Thank you, Master. I feel as good as new!"</span>
"Glad you liked it. Then, let's head out again."<<elseif $Adetharlevel >= 1>>"How were your first battles, Adethar? Were you hurt anywhere?"
<span style="color:#ea00ff">"Uhmm... no. No. I'm good. I'm good,"</span> he chuckled, twisting his stiff body to the right.
"Hmm? You can't fool me like that. Let me see," you slid in.
<span style="color:#ea00ff">"Ahh, Master, this is nothing. This is not your problem."</span>
"This is exactly my problem. Being a good master is caring for his underlings' problems." //Hmmm,// there was a gash on his flank, oozing purple blood that was partially coagulated. Not to mention the multiple bruises scattered across regions. It seemed he was worse for wear than you expected.
Fortunately, you expected this scenario, pulling a vial of mending and handing it to him. "Here, have a sip, on the house." Adethar took a second thought before doing as ordered. His wounds began to clot, and bruise marks faded. It was not a perfect fix, though it was your way of delivering a message: you wouldn’t let him suffer alone.
"There, not a full recovery, but at least you're not bleeding anymore."
<span style="color:#ea00ff">"T-thank you, Master. I’ll grow stronger, I swear."</span><</if>>
[[Finish the conversation|Adethar]]"Adethar, I found something that belonged to you. Take a look," you handed him his dusted watch.
"What's this? Is this food?"
"Wait! No, it's your real watch, don't you remember? You have a journal written in it."
"Watch? No. My watch is this," he said, holding up the one on his wrist.
"I know, but try to browse it, see if anything jogs your memory." He shrugged, skimmed a snippet, and discarded it.
"No. I'm not Trute. I'm Adethar. And I'm yours, Master."
"But—," Before you could finish, Adethar turned and lay on his bed, his back facing you. //Sigh//, he is a mystery sometimes. Perhaps years in isolation triggered an unrecoverable traumatic memory loss. Still, seeing him regain pieces of his identity brought a strange comfort. You pocketed his watch as a memento.
[[Finish the conversation|Adethar]]<<set _interaction to random(1,2)>><<if _interaction is 1>>Lucine hovered with unshakeable radiance, her figure casting a golden shadow across the horizon. She crouched, and even so, her immense frame dwarfed yours. Golden sparks licked your fur like ends of an electrical wire.
<span style='color:#98d13d'>"You know … "</span> she said, patting you, <span style='color:#98d13d'>"Back then, I couldn’t even lift a rock. Pathetic, wasn’t I? And you watched it all: struggles, humiliations ... Even during my conquest millenniums ago, I’m certain I didn’t achieve a fraction of my current power."</span>
She chuckled, <span style='color:#98d13d'>"Now look where we are now: you are quivering under my touch and I’m reaching greater heights."</span> She leaned in further, <span style='color:#98d13d'>"When I have obtained this power beyond my wildest dreams, I think … I want to savor you; my greatest frenemy."</span> Her golden glow wrapped you in a menacing hug that sent you trembling.<</if>><<if _interaction is 2>>Your world tilted as her looming figure closed. Lucine was bigger in every conceivable sense. She reached down, locking you in her hand. <span style='color:#98d13d'>"Kai, you poor thing,"</span> she cooed. <span style='color:#98d13d'>"You used to be in control. But look at us … our size difference is unfathomable."</span>
She ran her index down your jaw to your torso <span style='color:#98d13d'>"Oh, you’re so adorable, breakable, like my little toy. I’ve never had a toy this stubborn. Does he need a lesson to put him in his place?"</span> Lucine pressed you into her breast, soft like clouds but vast like a landscape of flesh, such that her areola was kissing your face. The sensation was thrilling yet suffocating.
<span style='color:#98d13d'>"How does being compared to my boobs make you feel, //fufufu//? You need to learn discipline! Suck on it like your life depended on it!"</span> Which man would turn down an offer like that? //Chompp//, you bit down for balance, making most of the opportunity despite the restraint.
<span style='color:#98d13d'>"Ooh, that’s ticklish, //hahah//."</span> With her grip loosened, you gained access to either arm. It sprang into action, squeezing and kneading, helping Lucine relieve herself before her wrath struck.
<span style='color:#98d13d'>"Mmmh~ that’s more like it ... "</span> Milk drizzled in waves, and you’re lucky you could taste test. In it goes … ummm~, their consistency was thick, sweet like honey, and supercharged with energy. You wouldn’t consider another thought if you’re offered to consume it for the rest of your life.
<span style='color:#98d13d'>"Lactation? That’s not what I expected. How naughty must you be to twist a lesson for your self-indulgence, //fufufu//?"</span><</if>>
[[Next|Lucine7]]Her fingers slid in with haste, desperate to relieve the pressure pestering her mind. In response, her body arched as noisy moans escaped her lips. It wasn’t enough. She cupped one breast with her other hand, squeezing it with force as milk sprayed from her nipple. <span style="color:#98d13d">"Ahhh~ Kai, did you see what you did to me … ?"</span>
Her frame quivered before her second, heavier spurts. //Boom, boom, BOOM// was a staccato of her explosion, unraveling like a storm about to swallow the forest. Her legs thickened into divine pillars as earthquakes were hers to generate. Her arms strengthened into cataclysmic weapons, able to uproot mountains with ease. Her abs deepened into trenches of power, a single block carrying the generational strength of the forest dwellers. Her breasts plumped outward, producing endless milk for every inhabitant below to savor. Veins like yellow strands laced atop it all, brimming with the vitality of an omnipotent goddess.
You staggered as her growth peaked. She was an absurdity brought to life, an impossible turned real, and when you gazed at her enormity, a vision flashed: goddess. An ant to an elephant, the Earth to the sun, none was enough. There were countless comparisons, and they fail to capture your powerlessness against her unbounded dominance. Her shins were growing too high for your reach, and you’d have to settle for her ankles. You’re not by the smallest bit small, no. Yet when Lucine enters the picture, you’re forced to surrender.
The intoxicating scent of her arousal coated the golden air, foretelling an incoming climax. <span style="color:#98d13d">"AAAAHHHHHHHH~~~"</span> A cry of rebirth shook the world as femcum flooded the forest floor. Her breasts erupted too, twin jets of milk spraying in euphoria. A flash blinded your eyes. In its wake, her wings doubled to four, ethereal in their radiant glory. Two glowing halos spun into existence, spinning gears of her system.
She hovered there, panting with a startled expression. <span style="color:#98d13d">"... What is this … ? I feel ... whole, boundless ..."</span> she said, her words echoing with authority.
She flexed her fingers, pointed them at a nearby hill, and with a flick, it shattered to dust. You ducked from the unexpected blast. When you glanced up, leaves and tree trunks were launched high into the air from the force. No spell, no effort, just raw power. Next, she opened her palms, focusing on her regenerative aspect. A ripple of energy pulsed, and in an instant, her destruction was undoed. Flowers bloomed gold and leaves shuffled, singing her name however they could. A moan slipped from her lips, awestruck at her abilities.
<span style="color:#98d13d">"This isn’t magic anymore. This untold power is … //mine//."</span> She looked down at you past blocking trees, pinpointed by an aura she could see. Everything came intuitively to her as if it were second nature. Her judgmental gaze was a weight on the soul, and your heart skipped a beat. When she stepped forward, the earth bent around her stride, while the wind parted in reverence. The forest no longer belonged to nature; it officially belonged to her.
<span style="color:#98d13d">"You awakened me, Kai. Brought me past my limits … and even I can’t tell the depths of my power. So tell me, how will you worship your goddess?"</span> She wasn’t a mere fairy anymore, for she had transcended this realm into godhood, unrestrained by mortal laws. To live is to serve, to breathe is to worship. Such was her decree that bound all who dwelled beneath her golden sky.
//Achievement unlocked: Divine Worshipper//
[[Fight again|World2]]
[[Return home|Home3]]
<<set setup.achievements.divineworshipper = true>>
<<run localStorage.setItem("achievements", JSON.stringify(setup.achievements))>><span style="color:#98d13d">"Kneel, Kai~. That’s the least you can do in my presence. Or is your desperation to touch me stronger than your devotion?"</span> God, it was like she was forged from desire. <span style="color:#98d13d">"Don’t keep me waiting, mortal. I’ll permit you a front-row seat to divinity herself. It’s only right for my loyal followers to bask beneath my glow. After all, what is a goddess ... without her worshippers?"</span>
[["Would you bless me with your body?"|LucineSexR]]
[[Listen to Lucine's commandment|LucineWR]]"Hello, Lila? It's me," you knocked on her door.
<span style="color:#C8A2C8">"Kai! Welcome back, my idol!"</span> She leaped out of her mattress and into the hallways, pinning you down with her."
"Ouch, you're overreacting, you know that?"
<span style="color:#C8A2C8">"Hmmm, I think it's an appropriate gesture,"</span> she said, sniffing your musk. <span style="color:#C8A2C8">"What brought you here today? Just a casual chat, or do you require something more intense?"</span> She gave a teasing wink.
<<nobr>>
<<if $LilaStage != 4>><br>[[Ask about her experiences|LilaExp]]<</if>>
<<if ($Ddragon is true) and ($LilaStage >= 3)>><br>[[A sensual reunion|DrashXLila]]<</if>><</nobr>>
[[Go back|Home3]]<<if $LilaStage is 1>><span style="color:#C8A2C8">"Hmm, my experiences weren't anything special,"</span> she mused, twiddling her hair. <span style="color:#C8A2C8">"I've heard stories from my colleagues about alternate dimensions and when their records checked out, I wasn't surprised, maaaybe a little envious."</span>
<span style="color:#C8A2C8">"I'm much more interested in your experiences, though, Kai."</span> Lila sauntered closer, her eyes locked on yours. Your cock twitched, baited by her seduction. <span style="color:#C8A2C8">"Since you've been here far longer than I have, I can only imagine the knowledge you've gathered and treasures you've amassed."</span> You couldn’t help but smile, pride warmed by her praises. <span style="color:#C8A2C8">"Maybe you'd consider sharing a few of them … you know, with me? Don't worry, I'll make it worth your while."</span>
<<if ($breastmilk > 2) and ($wolfclaws > 0) and ($bearpelt > 0)>>[[Share Potion of Ascendance & Giant's Might|LilaG1]]<<else>>[[Sorry, I don't have enough ingredients|LilaRoom]]<</if>><<elseif $LilaStage is 2>><span style="color:#C8A2C8">"Hmm … maybe … no… "</span> Lila tapped her chin, but her eyes kept darting back to you instead of staying on the topic. <span style="color:#C8A2C8">"Well, there's nothing much worth mentioning. I'm sure you've experienced them anyway. Wandering the worlds, finding trinkets, building my strength … the usual,"</span> she said, brushed off with a smile. <span style="color:#C8A2C8">"It was whatever if compared to what you must have achieved by now, Kai."</span>
Before you could press further, she leaned in, the scent of her skin washing over you. <span style="color:#C8A2C8">"Actually, the last potion really did wonders. It's like I was rejuvenated back to my former peak with upgraded potential. Whatever would I be without it,"</span> she purred, her fingers grazing your abs. <span style="color:#C8A2C8">"If you have any more of that … delicious elixir … I'd be eternally grateful."</span>
She blinked, realizing her words were heavier than intended, and quickly added with a forced laugh, <span style="color:#C8A2C8">"—I mean, it's only fair after how much you've ‘inspired' me, right?"</span> It was a small stumble from her usual polished charm. Despite it, her constant touch and sweet words dulled the portion of your wary brain, nudging it away as if it were a harmless mishap. The more she probed, the more positive your reactions were; you have leftovers, and there's no fault for sharing with an old friend.
<<if ($batwings > 0) and ($wolfclaws > 0) and ($bearpelt > 2)>>[[Share Colossus Serum & Titan's Essence|LilaG2]]<<else>>[[Sorry, I don't have enough ingredients|LilaRoom]]<</if>><<elseif $LilaStage is 3>>Lila tilted her head, feigning a thoughtful look before stepping closer. <span style="color:#C8A2C8">"Experiences again? Shouldn’t you be asking a more pressing question ... like how much I've grown?"</span> She asked, voice laced with amusement. Her hand brushed your thigh as she spoke, ruffling the fur as if it were her own. You jumped, caught off guard by the sudden intimacy. With a gentle hand, you nudged her away, trying to keep things from escalating further.
Lila chuckled, playing off the moment with her usual charm. <span style="color:#C8A2C8">"Oh, don’t look so tense. I'm just teasing you … "</span> her smile both innocent and intentional. <span style="color:#C8A2C8">"But you must admit, you're at least a little curious about my progress, aren’t you?"</span>
She leaned in, her breath warm against your ear. <span style="color:#C8A2C8">"If you truly want a partner other than Drash or your little sidekick Adethar that you could rely on, shouldn't you make sure I'm strong enough to stand beside you?"</span>
You gulped, feeling the tension coil inside you. Her words made sense ... and yet, you couldn't shake the feeling that her demand was just as much about her desires as it was about her so-called "balance".
<<if ($corruptslime > 0) and ($viperglands > 0) and ($behemothhorn > 0)>>[[Share Evergrowth|LilaG3]]<<else>>[[Sorry, I don't have enough ingredients|LilaRoom]]<</if>><</if>>You handed Lila Potion of Ascendance and Potion of Giant’s Might mixed into a flask. "Sure, I have some leftover potions. They were ineffective for me, so you can have it."
<span style="color:#C8A2C8">"Thank you, Kai! You're the best!"</span> She said, snatching the flask from your paws with eager fingers. She took a long whiff with a delirious smile. Without hesitation, she downed it and licked the remains on the bottle's rim. She moaned with a subdued surge; her gaze revitalized, and her skin glistened as if cells danced in joy. As fast as it came, her spurt faded, but you could tell she emerged better, stronger.
<span style="color:#C8A2C8">"//Slurp//, what a refreshing drink. Now I'm one step closer to greatness."</span> Lila clenched her fists, breath halting with a satisfied shiver. Her eyes flicked to yours, <span style="color:#C8A2C8">"Oh, how can I forget my end of the bargain! I bet you're dying to get a taste of this sexy body, right?"</span>
[[Accept Lila's reward|LilaS1]]
<<set $breastmilk -= 3>><<set $wolfclaws -= 1>><<set $bearpelt -= 1>>Lila pushed you onto the bed, commanding the scene with decisiveness. Her hands traced down the contour of your skin, secretly assessing her capabilities against yours. As her touch traveled lower, it reached its final destination between your legs, a $fakeD shaft, throbbing with anticipation from the exciting memories.
<span style="color:#C8A2C8">"Is my body this exhilarating? How cute ..."</span> Lila licked your drooling tip. <span style="color:#C8A2C8">"It's a shame you haven't felt release in such a long time; It must have been depressing. I'll relieve that for you today."</span> She leaned forward, dropping her heavy bosoms around your cock, enveloping it in a pillowy goodness. You shuddered as she sent blissful waves foreign to your system from the contact. She giggled, seeing your reaction, her confidence blooming because her magic was effective. But she wasn't done yet. Lila cupped her breasts and ground your length, the slickness of her skin combined with the pressure melted any resistance. Every squeeze drove you closer to the edge, and she grinned, knowing your climax was hers to control.
"Ughh ... I can't hold it anymore ... " you moaned.
<span style="color:#C8A2C8">"Shushh~, not yet,"</span> she cooed, blocking your tip between her curves. <span style="color:#C8A2C8">"I wanna see the biggest load you can give me. Only then will I grant you release,"</span> she teased. You writhed under her touch, fisting the mattress as if bracing for impact. When that threshold was reached, cum erupted from her cleavage like a tightened hose before raining down.
She giggled, catching a drop on her finger and tasting it. <span style="color:#C8A2C8">"Just how I remembered it, salty, fresh, with room for improvement."</span> Beyond your stupor, you caught a glimpse of her expression: gleaming eyes, delightful smile, and a façade that masked her burning desire. Before you could confront her about it, she kicked you out of her room with a playful shove, dismissing your worries as no more than your imagination.
[[Return to your room|Home3]]
<<set $LilaStage to 2>>You handed Lila another flask, a blend of Colossus Serum and Titan’s Essence that shimmered a deep hue. "Here you go. This one's stronger than before. Be careful," you warned.
<span style="color:#C8A2C8">"Ooooh, my dear Kai. You're just too good to me,"</span> she snatched the flask, fingers slipping ever so often. She popped the cork and downed the entire thing. A shiver ran through her body. <span style="color:#C8A2C8">"Nnnh~!"</span> Lila bit her lip, her legs pressing together as the potion surged through her. You watched as a faint glow pulsed beneath her skin, manifested in her breasts' size increasing several cups as her bracelet attempted to maintain stability.
<span style="color:#C8A2C8">"Ahhh ... !"</span> she exhaled, drunk from sensation. She stumbled forward and clutched your arms to steady herself. Her nails dug into your skin for a moment before she realized, and she withdrew with an embarrassed laugh. <span style="color:#C8A2C8">"S-Sorry! I … got a little overwhelmed,"</span> she said, cheeks flushed with a beet-red color. <span style="color:#C8A2C8">"No wonder everyone adored you … things must come so easily to you."</span> Her voice carried a dangerous sweetness, and in the next breath, she smoothed a gentle smile.
<span style="color:#C8A2C8">"Speaking of which … I wonder how I should repay you this time,"</span> she whispered, her milkers pressing against your chest. Your cock responded in kind, and when you met her feral hunger, it was a perfect way to spend the time.
[[Accept Lila's reward|LilaS2]]
<<set $batwings -= 1>><<set $wolfclaws -= 1>><<set $bearpelt -= 3>>With that, she pushed you onto the bed, guiding you into a position where she was in control. Her touch was soft, her hands massaging your muscles under the excuse of "boosting recovery". But why should you care when you could grope her luscious melons in return? This was heaven!
<span style="color:#C8A2C8">"Mmm~ enjoying yourself? Don't worry, you've earned this, Kai,"</span> she purred, the air thickening with desire. Her fingers slipped over your rod, handling it with proficiency. <span style="color:#C8A2C8">"I can feel it … the power you gave me … you’re not the only one getting stronger. And this—,"</span> stroking with growing need, <span style="color:#C8A2C8">"—this will be my salvation."</span>
Her lips parted to swallow your pride, taking as much as she could. The warmth and slickness of her mouth sent jolts through your member, precum dripping into her harvester. <span style="color:#C8A2C8">"Mmmm, you tasted much better than I remembered … "</span> she murmured. She sucked with a practiced rhythm, milking your seed to its utmost limits.
Her body pressed tighter, the heat from her skin intensifying. She cupped her firm yet supple boobs, squeezing them around your shaft and rubbing in a slow, sinuous rhythm. The combination was overwhelming; every movement was a wave of pleasure through your nerves.
A sudden splash streaked your chest from her nipples, lactating milk uncontrollably. It dripped and soaked into your fur, staining the innocent bed below. She groaned with her mouth locked onto the prize, her heart-shaped pupils reappearing for a second as her need deepened into obsession. She knew her evolution was starting to take shape.
Her mouth coaxing you to the brink, her breasts enveloping you, the sweet musk of milk and lust lingering in the air, they made it impossible to focus on anything but her. Unable to contain the rising urge, cum erupted into her greedy throat, sucking and tugging until your balls ache and mind blanked from the forceful extraction. The mess turned into a creamy delight after the exchange of bodily fluids.
Only she remained composed, licking the last of your cum on her lips with a smile. <span style="color:#C8A2C8">"Sleep tight, my sweet Kai ... No one will hold you like I do, not now, not ever."</span>
[[Wake up in your room|Home3]]
<<set $LilaStage to 3>>You sighed, holding the final flask in your palm. This wasn’t an ordinary potion; it was the culmination of your journey, more potent and valuable than before. Your hand trembled during the donation. "This ... is what you requested, Lila. It's the last one and stronger than anything you’ve had. I'm not sure ... will you be okay?"
Her fingers wrapped around yours in a disarming manner, <span style="color:#C8A2C8">"You worry too much, Kai. Just relax and trust me,"</span> she smiled with unshakable conviction. <span style="color:#C8A2C8">"I still have so, so much more room to grow ... and you'll benefit from it too,"</span> she whispered like a devil in your ear.
She downed the potent mixture in a determined motion. For a moment, it seemed like she handled it without issues. Until her body shuddered, blood circulating in overdrive as her temperature rose. Her legs crumpled from the pressure. While her left hand plunged between her legs, fingering herself in a desperate escape from the unbearable heat. At the same time, her right hand hoisted her beach-ball-sized love-ball up until she could suckle on her areola. She writhed from her impending climax, a catalyst for her inevitable expansion.
Her torso broadened, akin to a male hyper, adopting an imposing frame while maintaining her feminine allure. Her bosoms took on a firmer resilience besides the added mass. Subtle muscle cords surfaced from her curves. The envy-driven transformation morphed her flesh to mimic her current obsession: the physical prowess you embodied. Even her bracelet sparked in protest, barely restraining her rampant upgrade.
A muted jade-green aura flickered into existence, curling outward like grasping fingers. Milk burst from her engorged breasts, soaking her entire front. Where the liquid drenched, her lavender shade lightened, taking on streaks of ghostly white. Beneath the milky waterfall, she looked at you with dazed, pleading eyes. It wasn’t a request; it was a demand to satiate her hunger.
[[Woah, hold on|LilaS3]]
<<set $corruptslime -= 1>><<set $viperglands -= 1>><<set $behemothhorn -= 1>>Crawling toward you, her movements were fueled with carnal need, like a zombie chasing brains. When she grabbed your ankles, the undeniable power she had obtained came to light; there was no escape. She pulled you down, then straddled you to show off the changes her frame had undergone. Afterward, she dropped with a lewd plop, taking you into an adventure within her dripping folds. Her inner walls clamped and were ready to wring out everything, starting from her hips that rolled with wild abandon, craving heights to satisfy her adapted body. You gasped for air under the assault of sensation and intoxicating scent.
When you came, thick ropes of cum were pumped deep into her needful depths, but it's nowhere near enough. <span style="color:#C8A2C8">"More ... I need even more… !"</span> she whimpered, riding you harder. Her words blurred between her real self and delirium as if both entities were collapsing into one obsession. The longer it went, the more deranged she became as she continued to pleasure herself on you rather than offering a reward; It was a selfish indulgence to feed her ever-growing jealousy.
She forced a second, then a third, and up to a fourth, milking you dry each time as if squeezing water out of rocks. She devoured the strength you gave, her body solidifying from her orgasms, triggering waves of growth. The familiar heart-shaped pupils returned, tinged with a green halo. They pulsed in sync with her thrusts, a permanent mark of her Envy. The color spread across her, pulsing with frenzied rhythm.
You clung to her, helpless to resist the torrent she had become. She was no longer Lila trying to keep up, she was becoming something far greater. And yet inside, a primal hunger was beginning to awaken.
When it ended, she slumped over you, her heavier frame pinning you to the ruined bed. She nuzzled your chest, wheezing as if memorizing the intricacies of your scent. Her arms wrapped you in a possessive yet tender way, saying <span style="color:#C8A2C8">"Thank you ... Kai. Thank you for giving me meaning. Strength, size, they pale in comparison to the right to crave; I will never let go of it, or you, or the world."</span>
//Achievement unlocked: Envy Realized//
[[Wake up in your room|Home3]]
<<set $LilaStage to 4>>
<<set setup.achievements.envyrealized = true>>
<<run localStorage.setItem("achievements", JSON.stringify(setup.achievements))>>
<<set $LilaRelation += 1>>"This paw print was unlike mine, yet somehow looked familiar. It led down towards the laboratory too ... could it be?" You rushed to the entryway before the darkness swallowed a silhouette. "Wait!" you called out, sprinting after the silhouette.
The hallways were undisturbed, devoid of traces left behind by potential intruders. "Lila?" the word echoed across the metallic surface before rebounding back with a faint shuffle from one of the halls, like papers riffling. You followed the clue into an archive, only to be met by a similar silence. You couldn't even tell whether or not they had been moved since they were messy in the first place. Another buzz resounded, repeating this investigation that felt like chasing shadows. You simply wanted a word, yet she dodged around like a fly. Whatever, perhaps she wanted some secrecy. From the few papers you've skimmed, it didn't seem like this abandoned site held much valuable intel.
[[Go back|World5]]"Who is that talking with Jarnessa? A purple furball ... could it be Lila? What is she doing here?" you thought. Her tail was swishing, and they seemed to be getting along well. Before you confronted her, Lila parted goodbyes, disappearing into the crowds.
...
"Jarnessa, who was it you were talking to? I didn't recall there were others like me."
<span style="color:#c2774a">"Her name's Freyla, lovely girl if I say so myself. I was surprised when my guards reported sightings of your kind again. Since your arrival, you could say we've warmed up to foreigners a bit."</span>
"Glad they didn't cause trouble. What was she doing here anyway?"
<span style="color:#c2774a">"She introduced herself as a researcher who was interested in our culture, saying she wanted to help figure out our heritage and genetic make-up that allowed us to possess double genitals. She even traded some of her valuables in exchange for samples. Considering we had breast milk and futacum in excess, we happily shared them with her."</span>
("Hmm, that inquisitive streak does sound like her … but something felt off.) That's great to know. If she ever posed a threat, just hit me up, alright?"
<span style="color:#c2774a">"Always so reliable, huh? I doubt that would be necessary, especially from a sweetheart and charming fella such as her. Honestly, it was refreshing. I never had the honor of sharing who we are outside our secluded kingdom. She listened with genuine interest, it felt … intimate"</span>
[[Go back|World1]]<<set _interaction to random(1,2)>><<if _interaction is 1>>Lucine’s vastness was cloaked in golden luminance. Where she walked, the sky dimmed beneath her shadow. Her knees carved valleys when she crouched, meeting your gaze as a celestial to a peasant. Sparks flared from her skin, creating a static field that tased your fur.
<span style='color:#98d13d'>"You know ..."</span> she said, a humanoid voice layered by a resonance. She patted you with a finger that annihilated mountains, yet held you with practiced grace.
<span style='color:#98d13d'>"Once upon a time, I was awakened in a body that couldn’t lift leaves. Frail, tiny, //weak//. Then came a certain someone who humiliated me through my failures, forcing me to grow for him. Yet when I achieved perfection and showed him who’s boss, he kept coming back, like a deer to a river, except that the deer dug a stream that released an uncontrollable current. I never imagined I would come this far, not in my conquest ages ago, not in a million years."</span>
She smiled, <span style='color:#98d13d'>"Look at us now. You are trembling under my touch without a chance of fighting back while I keep ascending without the laws constraining me … and at this point, I realized something …"</span> heat stirring in her voice. <span style='color:#98d13d'>"I want to savor you, Kai … my greatest indulgence, my devout follower."</span> Her radiance tightened around you in a golden embrace, a formless hug that proved her point. Her presence was inarguable, a reckoning force that spanned miles. In her grasp, one truth reminded itself: she was your goddess.<<if _interaction is 2>>Your world tilted and quaked as Lucine approached, her steps redefining on a planetary scale. Two fingers descended, pinching your torso with gentleness. You dangled between them, a mortal humbled by her control. <span style='color:#98d13d'>"Kai, my poor little thing. You used to be cocky, proud. But did you see this? Our size difference is immeasurable."</span>
One finger traced your chest, <span style='color:#98d13d'>"Yet even in your fragility, you keep refusing to yield, like a stubborn toy that hasn’t realized he’s mine. It’s time I taught you how to behave."</span> Her fingers guided you lower, through the humidity of her arousal, until you were hovering inches from her slit. It glistened in its full glory, a sacred crevice dripping with anticipation. //Splash//, a drop drenched your fur.
<span style='color:#98d13d'>"How does it feel being compared to my pussy, Kai?" Despair or thrilling? Lick! Lick like your existence depended on it."</span> You had no choice, especially when her aura clamped like a law. You locked a grip, pulled up, and obeyed, tongue tracing her slick folds. Looking past, a slip would end up in her pussy … would it be worth it? Surely not …
<span style='color:#98d13d'>"O-Ohhh~ that’s the spot, quite ticklish too … "</span> she gasped, her fingers shaking. Seeing her reaction, you committed everything: lips, touch, effort, all for her name. In return, her nectar spilled, a gracious gift, if you might add. Its taste was like infused water, somewhat sweet but thick with her magic. Even a hyper like you would have trouble staying sane, let alone any common creature.
<span style='color:#98d13d'>"Lactation, worship, tongue play, now cunnilingus … Twisting punishment into indulgence, you’re hopeless. But I’ll allow it. You were a better worshipper than a rival anyway."</span> She giggled between moans.<</if>>
[[Next|Lucine8]]<span style="color:#98d13d">"Hmm, if you’re eager to serve … "</span> She reclined, and the world braced under her mass. Celestial wings assisted her descent and supported her levitation as she gestured the valley between her breasts. <span style="color:#98d13d">"Then come, lie here."</span>
Your ascent was like a pilgrimage. First came the vertical climb of her shin, a grueling ascent that tested commitment. Second, another uphill battle against the curvature of her quads. At the third, your efforts began to pay off, trudging the bedrock path of her beveled abdominals. Fourth, came the gateway of her bosoms. She offered a fingertip to unlock the gates, guiding you into her sanctum. The environment was a grand valley with massive flesh monuments on both sides, a soft terrain, and an enveloping warmth. It made you want to sleep on them.
<span style="color:#98d13d">"There, little one. Relax and let me bless you."</span> Her colossal hands kneaded her breasts, squeezing you with her plumpness. Fuck, this was paradise. Milk rained down like a blessing, baptizing your laid-down form. The slams of her orbs were a seismic pleasure resonating in your body. The smoothness, the pressure, the warmth, the bliss, they all converge to a finale: your climax.
Your shaft erupted, culminating as your purest form of devotion. And to stop would be disrespectful. The white tide surged like a second blessing, coating her as your nuts churned to empty themselves. She welcomed your offering, deeming it worthy of her name. After hours had passed and your energy had diminished, the flood reached as far down as the forest floor.
Lucine cupped the mess into her palm and tasted it, saying <span style="color:#98d13d">"Mmmm~, your devotion is overflowing. To think such passion came from someone so small. I will accept this sacrament."</span> … <span style="color:#98d13d">"Delightful. I will allow you to bathe in me again if you prove worthy with your continued devotion,"</span> she added.
[[Wake up|World2]]"Wait a minute, Jaw! Who said we’re done here? Why not continue the challenge in your room?" you smirked.
<span style="color:#007ba7">"Ooh, a daredevil I see? I’ll have you know the bed is where I thrived. Even if you kneel and beg, I’ll abuse you until I have the best sex of my life."</span> You didn’t back off. <span style="color:#007ba7">"Heh, don’t regret your words."</span> You followed Jaw into his room, which was identical to yours. He lay back and smirked, summoning his dedicated "little remora" to prove his skill.
<<if ($dick + $dick2 > 90) and ($balls + $balls2 > 50)>>You dropped to all fours before his massive cock, the size and scent overwhelming. You began to clean him with licks and sucks, savoring the salty taste and masculine musk. He groaned, enjoying your eager service.
Without warning, he thrust deep, making you gag as he abused your throat. Though the dopamine rush was intense, he trudged through the backflow as if it didn't affect him, pumping load after load into your belly until it swayed like a water (cum) balloon.
Still hard, he flipped you over, plunging into your rear without pause. The two of you lost yourselves in rhythm and heat, fucking like there was no tomorrow with climaxes as the cherry on top. Liquid began to pool from the clash, escaping from your distended gut. When he finally pulled out, spent and panting, he praised your perseverance, saying <span style="color:#007ba7">"Heh, that was a wonderful release. I haven't felt relief like this in a long while. You earned your stone, Kai! Make good use of it for me."</span>
//Achievement unlocked: New King of the Ocean//
[[Go home|Home2]]
<<set setup.achievements.newkingocean = true>>
<<run localStorage.setItem("achievements", JSON.stringify(setup.achievements))>>
<<else>>Dropping to all fours, you're met with his massive, musky cock. You start by licking the base, savoring the salty taste and drawing pleased groans from him. Drinking his precum straight from the source, you take him deeper, syncing your rhythm with his.
Without warning, he buried himself in your throat. You gag from the overwhelming thrust, but he continued his relentless and rough assault until he released heavy loads straight down your throat.
He wasn't done. Flipping you over, he pounded into your ass with savage enthusiasm. The room began to fill with slaps, moans, and shark musk, escaping into the hallway outside. When he climaxed again, your gut swelled from the combined volume. The sensation overwhelmed your senses, mind blanking, and limbs giving out as you're pushed past your limits. He pulled out of your limp body, </span>"Tchh … broken already? I guess it was foolish to think you could handle me. At least, you have earned your stone. Sleep tight."</span> he muttered.
[[Wake up|Home2]]
<</if>>"Wait a minute, Jaw! I haven’t taken up your swimming challenge. Shall we continue it now?" you smirked.
<span style="color:#007ba7">"Don’t be overconfident! There is no chance you beat me in your current state. Unless you want to be humiliated that badly."</span> You stood unwavering. <span style="color:#007ba7">"Heh, don’t blame me for your defeat."</span> Teleporting onto the shore, sunlight and golden sands welcomed you. The ocean shimmered beneath a clear sky, waves whispering memories you hadn’t heard in ages. A breeze carried the scent of salt across your skin. It could’ve been a peaceful day if not for the extra challenge ahead.
<span style="color:#007ba7">"See that outline on the horizon? First checkpoint. Reach it and return if you want to beat me. Good luck~ you’ll need it."</span>
<<if ($muscle > 120) and ($height + $height2 > 80)>>You plunged into the unknown waters, waves engulfing from your ankles to chest. Shifting into freestyle, you swam with everything you had. Inexperienced as you may be, it was your only shot. Halfway through, you glanced back: calm waters, no Jaw's fins in sight. You’d taken the lead but couldn’t relax; you were racing a shark born for this environment.
At last, your foot hit the island shore. You collapsed, fatigue creeping up your limbs. "Get up! There is no time to rest! The race isn’t over!" you urged yourself. You shook off the sand and dove back in, heart pounding but spirit unbroken.
Midway back, you caught sight of a trailing familiar cyan fin—distant, yet gaining. You swam harder, praying your early lead would hold. However, the finish felt twice as far with every stroke heavier than the last. You pushed your limits, vision blurring, lungs burning. In that moment, a predator’s instinct kicked in, an alarm that signaled you were prey. Jaw was closing in, stroke for stroke.
<<if $unit is 0>>Fifty meters<<else>>One hundred and fifty feet<</if>> left. His fin broke the surface beside you. "Shit … just a little more!" With one final burst, you dove forward, reaching the finish line a heartbeat before he did. You gasped for air through a parched throat, falling off-balance. Even Jaw seemed winded, eyes closed as he rested beside you.
Minutes passed. Then, <span style="color:#007ba7">"Haha, I can’t believe you also bested me at my own game. Two losses in a day? I don't recall experiencing it. I guess the stone has found its rightful owner, huh?"</span>
//Achievement unlocked: New King of the Ocean//
[[Go home|Home2]]
<<set setup.achievements.newkingocean = true>>
<<run localStorage.setItem("achievements", JSON.stringify(setup.achievements))>>
<<else>>You dashed into the water, sea level rising from ankles to chest, and adopted the fastest freestyle stroke you could manage. It wasn’t graceful, but speed was all that mattered. Halfway through, a glance behind revealed calm water without signs of Jaw. You might be leading, but against a shark, complacency is fatal.
Reaching the island shore, you collapsed in exhaustion: gasping, heart pounding, and limbs trembling. There was no time to enjoy the view. You had to move fast, or risk losing your lead. But your body begged otherwise; this was your limit.
<span style="color:#007ba7">"Fuwaaah, that was fun,"</span> he surfaced beside you, grinning. <span style="color:#007ba7">"You held up well for a feline, Kai. But endurance? That’s my domain. Enjoy the view while I take the win."</span> Without waiting, he dove back in.
"Damn it … I was so close at beating him in both areas." you struck the sand. At least, you've secured the stone. Winning this event was complimentary. Drawing strength from your resolve, you plunged back in, determined not to fall too far behind.
[[Go home|Home2]]<</if>><<nobr>><<for _move range $W5E4movesM>>
<<set _cumulative += _move.probability>>
<<if _randomValue <= _cumulative>>
<<print _move.description>>
<<if _move.ID is 1>><<set $currentHP -= $W5E4damage11>>
<<elseif _move.ID is 2>><<set $currentHP -= $W5E4damage12>><<set $RageStack += 1>>
<<elseif _move.ID is 3>><<set $currentHP -= $W5E4damage13>><<set $currentSE -= $W5E4damage14>><<set $targetHP -= 1000>><<set $targetSE -= 1000>><<set $RageStack += 1>>
<</if>>
<<break>>
<</if>>
<</for>><br><br>
Each moment his rage simmered, his flesh distorted. Muscles pulsed and expanded beyond natural limits as his silhouette grew broader and heavier. It's as if his body is preparing to explode under the pressure of his wrath.<<set $RageStack += 1>><br><br>
<</nobr>><<nobr>>His form bulged with jiggling mass, turning breath to fat like a usual metabolism. His blubber thickened in his unrestrained expansion, repairing some of his wounded tissues.<<set $RageStack -= 1>><<set $targetHP += 0.03*$W5E4MHP>><<set $targetSE += 0.03*$W5E4MSE>><br><br>
<<if $W5E4CSE > $W5E4MSE>><<set $W5E4CSE to $W5E4MSE>><</if>>
<<if $W5E4CHP > $W5E4MHP>><<set $W5E4CHP to $W5E4MHP>><</if>>
<<for _move range $W5E4movesF>>
<<set _cumulative += _move.probability>>
<<if _randomValue <= _cumulative>>
<<print _move.description>>
<<if _move.ID is 1>><<set $currentSE -= $W5E4damage21>>
<<elseif _move.ID is 2>>
<<if $blubber is not true>><<set $enemyHPRes -= 0.3>><<set $enemySERes -= 0.3>><<set $blubber to true>><</if>><<set $counter to 2>>
<<elseif _move.ID is 3>><<set $currentHP -= $W5E4damage22>><<set $currentSE -= $W5E4damage23>><<set $KalliasState to 1>><<set $counter to 0>><<set $blubber to not true>>
<</if>>
<<break>>
<</if>>
<</for>><br><br>
<<if ($counter is 0) and ($blubber is true)>><<set $blubber to not true>><<set $enemyHPRes += 0.3>><<set $enemySERes += 0.3>><<elseif $counter > 0>><<set $counter -= 1>><</if>>
<</nobr>><<if $World6 is 0>><<include [[W6E1prelude]]>>
<<elseif $World6Boss is true>>You scanned the horizon. The once-hostile desert wasn't a threat anymore as golden lights reflected off its surface; the ever-scorching sun reigned over the defeated corruption. Dry grass and cacti swayed in the desert heat, unchained from the world’s oppression. Eroded rocks still dotted the landscape, but their purplish veins have since degraded. Your nerves sang memories of the lustful air, cleansed of its corruptive particles. Echoes of your footsteps became the primary noise as no howls came to challenge you.
<<nobr>>
<<if ($Beacon > 0) and ($W6lore is 0)>><br>[[Use Beacon's Glow|W6Lore]]<<set $Beacon -= 1>><<elseif ($LifeT > 0) and ($W6lore is 1)>><br>[[Use Life Tracer|W6Lore2]]<<set $LifeT -= 1>><</if>><</nobr>>
<<if ($currentHP <= 0) or ($currentSE <= 0)>>You are too weak to fight another battle.<<else>>[[Fight Corrupted Hyena|W6E1fight]]
[[Fight Dune Serpent|W6E2fight]]
[[Fight Behemoth|W6E4fight]]<</if>>
[[Return home|Explore3]]
<<elseif $World6 > 0>>The sun scorched the dunes, turning them into a pale, golden sea beneath the overcast. Scattered patches of brittle grass and cacti broke up the yellow monotony. Far ahead, craggy stone formations jutted out, streaked with faint purple veins. Breathing in triggered a tingling recognition: an alluring chemical lingered in the air. The howls of native beasts were like background music that didn’t fade wherever you went.
<<nobr>><<if ($currentHP <= 0) or ($currentSE <= 0)>>You are too weak to fight another battle.<<else>>
<<if ($World6 >= 1) and ($W6E1meet is true)>>[[Fight Corrupted Hyena|W6E1fight]]<</if>>
<<if ($World6 >= 3) and ($W6E2meet is true)>><br>[[Fight Dune Serpent|W6E2fight]]<</if>>
<<if ($World6 >= 5) and ($W6E3meet is true) and ($Anubianaccess is not true)>><br>[[Fight Anubian Tyrant|W6E3fight]]<</if>>
<<if ($World6 >= 7) and ($W6E4meet is true)>><br>[[Fight Behemoth|W6E4fight]]<</if>>
<<if $W6E5meet is true>><br>[[Fight the King|W6E5fight]]<</if>>
<<if ($World6 >= 2) and ($W6E2meet is not true)>><br><br>[[Explore|W6E2story]]
<<elseif ($World6 >= 4) and ($W6E3meet is not true)>><br><br>[[Explore|W6E3story]]
<<elseif ($World6 >= 6) and ($W6E4meet is not true) and ($Anubianaccess is true)>><br><br>[[Explore|W6E4story]]
<<elseif ($World6 >= 8) and ($W6E5meet is not true)>><br><br>[[Explore|W6E5story]]<</if>><</if>><</nobr>>
[[Return home|Explore3]]<</if>>The sun blazed over the dunes, painting a golden expanse beneath a cloudy sky. Steps sank into the shifting sands, a trail now gargantuan in size. Sparse tufts of dry grass and cacti dotted the landscape, their presence relieving the oppressive yellow. In the distance, jagged rocks rose from the ground, their surfaces etched with purplish veins. A deep inhale triggered a familiar sensation, as if seductive chemicals were polluting the air. The howl of inhabitants alerted your danger sense, like a predator notified to a threat.
<span style="color:#96117b">"Grow, spread, corrupt ... "</span> you heard a growl with a hint of alien in it. You turned around to a hunched-up, bipedal hyena clothed in dripping, purplish slime like the ones attached to the rocks. It oozed an inviting scent, weakening the constitution of whoever inhaled even a whiff. Their bubblish appearance looked deceptively weak, yet in reality, it was accelerated evolution, evident in their physicality (including their engorged shaft) that rivaled even the biggest hypers you've met. When you locked eyes, it was emotionless but brimming with a hive mind of a purpose: grow, spread, and corrupt whoever and whatever was untainted in this desert.
[[Fight|W6E1fight]]
<<set $W6E1MHP to 9000>>
<<set $W6E1MSE to 9000>>
<<set $W6E1CHP to $W6E1MHP>>
<<set $W6E1CSE to $W6E1MSE>>
<<set $hhowl to not true>><<set $counter1 to 0>>
<<set $rfangs to not true>><<set $counter2 to 0>>
<<set $Debuffcounter to 0>>
<<set $BRscale to 0>>
<<set $W6E1dmgmulti to 1>>
<<set $enemyHPRes to 0.7>>
<<set $enemySERes to 0.8>>
<<set $W6E1damage1 to ((1-$HPResist)*1500*($W6E1dmgmulti+$BRscale) ).toFixed(0)>>
<<set $W6E1damage2 to ((1-$HPResist)*2500*($W6E1dmgmulti+$BRscale) ).toFixed(0)>>
<<set $W6E1damage3 to ((1-$SEResist)*2500*($W6E1dmgmulti+$BRscale) ).toFixed(0)>>
<<set $W6E1damage4 to ((1-$HPResist)*2000*($W6E1dmgmulti+$BRscale) ).toFixed(0)>>
<<set $W6E1damage5 to ((1-$SEResist)*2000*($W6E1dmgmulti+$BRscale) ).toFixed(0)>>
<<set $W6E1moves = [
{ID: 1, damage: 0, name: "hysteric howl", probability: 0.2, description: "The hyena let loose a shrill howl that echoed through your bones, a sonic scar that etched into your mind. Your resistance fell under its weight while his grin widened as a frenzied gleam lit up his eyes. It became faster and more violent, feeding on your hesitation."},
{ID: 2, damage: 1500, name: "rending fangs", probability: 0.2, description: "It darted in low, jaws parting to sink into flesh. Blood spilled. Nerves screamed. Its teeth carved weakness into your form, tearing past armor, and leaving you with more than just a wound. The bite dealt <span style='color:green'>$W6E1damage1</span> damage."},
{ID: 3, damage: 2500, name: "killing instinct", probability: 0.35, description: "His eyes locked onto your stagger, and it lunged. The strike came without hesitation. With brutal swipes and lascivious thrusts, it drove into yours with violence. The rampage dealt <span style='color:green'>$W6E1damage2</span> and <span style='color:pink'>$W6E1damage3</span> damage."},
{ID: 4, damage: 2500, name: "feast on weakness", probability: 0.25, description: "He tore into you despite your attempts at dodging. But the real horror came after, as you watched wounds on his body sealed shut, as if your suffering was his nourishment. Each of your debuffs fed his regeneration, and the hyena’s strength surged. The assault dealt <span style='color:green'>$W6E1damage4</span> and <span style='color:pink'>$W6E1damage5</span> damage and healed him for a portion of that."}
]>>
<<set $inventory.push ("Corrupted Slime ($corruptslime)")>>
<<set $corruptslime to 0>>
<<set $W6lore to 0>>
<<set $W6E1meet to not true>>
<<set $W6E2meet to not true>>
<<set $W6E3meet to not true>>
<<set $Anubianaccess to not true>>
<<set $W6E4meet to not true>>
<<set $W6E5meet to not true>>
<<set $W6E5meet2 to not true>>
<<set $World6Steal to 0>>Your eyes illuminated a yellowish trail behind you. You’re not a fan of backtracking, but there’s no harm in following it, right? At least, mirages wouldn’t be distracting anymore … Hmm, you were confused when the path stopped in the middle of nowhere, assuming the duration was over. However, when you take a closer look, it has condensed into a speck beneath your feet, meaning you have arrived at your destination. I guess that’s what happens when you reach these heights; their insignificance wasn’t concerning.
Blowing air was like creating sandstorms, and it was amusing that your power could excavate it within seconds. At least, the job’s done. With a shrunken form, you explored the cleared-out bastion with curiosity.
Broken walls circled the perimeter, riddled with holes after failing their job to protect. Buildings have long since lost their paint, eroded by the sand into their original grey cement. Fortunate ones were barely standing, while the others had been ground into debris. Even the castle in the city centre succumbed to the same fate. You had some time to kill, so you decided to be a part-time archeologist this once. While it was unlikely to discover valuables in this ruin, you hoped there would be something of interest buried.
Entering the first structure, the roofs were on the verge of collapsing, yet it somehow remained balanced. Through the narrow gaps, you found broken cupboards and fractured glassware. You inspected a particular discolored shard, stained purple along its edge. The faint smell was all too familiar: it was corruption. And judging by the clues, this is a home-made laboratory.
You moved on to the second structure where you fit. Breaching the ceiling, you landed in a dungeon-like facility with chambers lining the aisles. While most of them were spotless, the leftmost jail had its share of things going for it. Their rods were cleaved clean by whatever monster was contained. Shackles were hanging from the restraints, which you doubted would be challenging for the escapee. You swiped dirt off the shackles to inspect them; their corrupted residue was stronger than the previous. You imagined the inhabitants were running experiments on the inmates before one of them eventually escaped and called down an invasion on this place. If that’s the case, perhaps survivors sought refuge in the desert.
[[Go back|World6]]
<<set $W6lore to 1>><<if $W6E1CHP <= 0>>Enemy HP reached 0. You win the battle!
[[Next|W6E1end]]<<set $result to 1>>
<<elseif $W6E1CSE <= 0>>Enemy SE reached 0. You win the battle!
[[Next|W6E1end]]<<set $result to 2>>
<<elseif $currentHP<= 0>>Your HP has reached 0. You lose the battle!
[[Next|W6E1end]]<<set $result to 3>>
<<elseif $currentSE <= 0>>Your SE has reached 0. You lose the battle!
[[Next|W6E1end]]<<set $result to 4>><<else>>
<h2>Enemy: Corrupted Hyena</h2>
Hit Points: <<- $W6E1CHP.toFixed(0)>>/$W6E1MHP
<<set _percentage1 to ($W6E1CHP/$W6E1MHP * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage1"></div></div>
Sexual Endurance: <<- $W6E1CSE.toFixed(0)>>/$W6E1MSE
<<set _percentage2 to ($W6E1CSE/$W6E1MSE * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage2"></div></div>
<h2>Your status:</h2>
Hit points: <<- $currentHP.toFixed(0)>>/<<- $maxHP.toFixed(0)>>
<<set _percentage3 to ($currentHP/$maxHP * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage3"></div></div>
Sexual Endurance: <<- $currentSE.toFixed(0)>>/<<- $maxSE.toFixed(0)>>
<<set _percentage4 to ($currentSE/$maxSE * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage4"></div></div>
[[Use Predator's Eyes|W6E1info]]
<<link "Skip turn""W6E1next">><<set $selectedMove to 0>><</link>>
<<for _i = 0; _i < $Moveset.length; _i++>>
<<capture $Moveset[_i].ID>><<link $Moveset[_i].name "W6E1next">>
<<set $selectedMove= $Moveset[_i].ID>>
<</link>><</capture>>
<</for>>
<<nobr>><<if $RitualMove is not true>><<for _i = 0; _i < $MovesetR.length; _i++>>
<<capture $MovesetR[_i].ID>><<link $MovesetR[_i].name "W6E1next">>
<<set $selectedMove= $MovesetR[_i].ID>>
<</link>><</capture>><br><</for>><</if>>
<<if $PotionUse is 0>><br>Potions available:<br>
<<for _i = 0; _i < $inventoryPotions.length; _i++>>
<<capture $inventoryPotions[_i].ID>><<link $inventoryPotions[_i].name "W6E1fight">>
<<set $selectedPotion = $inventoryPotions[_i].ID>><<include [[PotionsLogic]]>><<set $PotionUse to 1>>
<</link>><</capture>><br>
<</for>><</if>><</nobr>>
<<link "Surrender""W6E1end">><<set $result to 3>><</link>><</if>>
<<if $Bloodritual is true>>
<<set $W6E1damage1 to ((1-$HPResist)*1500*($W6E1dmgmulti+$BRscale)*$debuffRitualHP)).toFixed(0)>>
<<set $W6E1damage2 to ((1-$HPResist)*2500*($W6E1dmgmulti+$BRscale)*$debuffRitualHP)).toFixed(0)>>
<<set $W6E1damage3 to ((1-$SEResist)*2500*($W6E1dmgmulti+$BRscale)*$debuffRitualSE)).toFixed(0)>>
<<set $W6E1damage4 to ((1-$HPResist)*2000*($W6E1dmgmulti+$BRscale)*$debuffRitualHP)).toFixed(0)>>
<<set $W6E1damage5 to ((1-$SEResist)*2000*($W6E1dmgmulti+$BRscale)*$debuffRitualSE)).toFixed(0)>>
<<else>>
<<set $W6E1damage1 to ((1-$HPResist)*1500*($W6E1dmgmulti+$BRscale) ).toFixed(0)>>
<<set $W6E1damage2 to ((1-$HPResist)*2500*($W6E1dmgmulti+$BRscale) ).toFixed(0)>>
<<set $W6E1damage3 to ((1-$SEResist)*2500*($W6E1dmgmulti+$BRscale) ).toFixed(0)>>
<<set $W6E1damage4 to ((1-$HPResist)*2000*($W6E1dmgmulti+$BRscale) ).toFixed(0)>>
<<set $W6E1damage5 to ((1-$SEResist)*2000*($W6E1dmgmulti+$BRscale) ).toFixed(0)>>
<</if>><<if $W6E2CHP <= 0>>Enemy HP reached 0. You win the battle!
[[Next|W6E2end]]<<set $result to 1>>
<<elseif $W6E2CSE <= 0>>Enemy SE reached 0. You win the battle!
[[Next|W6E2end]]<<set $result to 2>>
<<elseif $currentHP<= 0>>Your HP has reached 0. You lose the battle!
[[Next|W6E2end]]<<set $result to 3>>
<<elseif $currentSE <= 0>>Your SE has reached 0. You lose the battle!
[[Next|W6E2end]]<<set $result to 4>><<else>>
<h2>Enemy: Dune Serpent</h2>
Hit Points: <<- $W6E2CHP.toFixed(0)>>/$W6E2MHP
<<set _percentage1 to ($W6E2CHP/$W6E2MHP * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage1"></div></div>
Sexual Endurance: <<- $W6E2CSE.toFixed(0)>>/$W6E2MSE
<<set _percentage2 to ($W6E2CSE/$W6E2MSE * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage2"></div></div>
<<if ($molting is true) and (($W6E2MCHP > 0) or ($W6E2MCSE > 0))>><h2>Enemy: Sentient Husk</h2>
Hit Points: <<- $W6E2MCHP.toFixed(0)>>/$W6E2MMHP
<<set _percentage1 to ($W6E2MCHP/$W6E2MMHP * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage1"></div></div>
Sexual Endurance: <<- $W6E2MCSE.toFixed(0)>>/$W6E2MMSE
<<set _percentage2 to ($W6E2MCSE/$W6E2MMSE * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage2"></div></div><</if>>
<h2>Your status:</h2>
Hit points: <<- $currentHP.toFixed(0)>>/<<- $maxHP.toFixed(0)>>
<<set _percentage3 to ($currentHP/$maxHP * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage3"></div></div>
Sexual Endurance: <<- $currentSE.toFixed(0)>>/<<- $maxSE.toFixed(0)>>
<<set _percentage4 to ($currentSE/$maxSE * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage4"></div></div>
[[Use Predator's Eyes|W6E2info]]
<<link "Skip turn""W6E2next">><<set $selectedMove to 0>><</link>>
<<if ($molting is true) and ($moltingDeath is not true)>><<for _i = 0; _i < $Moveset.length; _i++>>
<<capture $Moveset[_i].ID>><<linkappend $Moveset[_i].name>>
Select a target:
<<link "Dune Serpent""W6E2next">><<set $targetHP to $W6E2CHP>><<set $targetSE to $W6E2CSE>><<set $target to 1>><</link>>
<<link "Sentient Husk""W6E2next">><<set $targetHP to $W6E2MCHP>><<set $targetSE to $W6E2MCSE>><<set $target to 2>><</link>><<set $selectedMove= $Moveset[_i].ID>><</linkappend>><</capture>>
<</for>><<else>><<for _i = 0; _i < $Moveset.length; _i++>>
<<capture $Moveset[_i].ID>><<link $Moveset[_i].name "W6E2next">>
<<set $selectedMove= $Moveset[_i].ID>>
<<set $targetHP to $W6E2CHP>><<set $targetSE to $W6E2CSE>><<set $target to 1>><</link>><</capture>><</for>><</if>>
<<nobr>><<if $RitualMove is not true>><<for _i = 0; _i < $MovesetR.length; _i++>>
<<capture $MovesetR[_i].ID>><<link $MovesetR[_i].name "W6E2next">>
<<set $selectedMove= $MovesetR[_i].ID>>
<</link>><</capture>><br><</for>><</if>>
<<if $PotionUse is 0>><br>Potions available:<br>
<<for _i = 0; _i < $inventoryPotions.length; _i++>>
<<capture $inventoryPotions[_i].ID>><<link $inventoryPotions[_i].name "W6E2fight">>
<<set $selectedPotion = $inventoryPotions[_i].ID>><<include [[PotionsLogic]]>><<set $PotionUse to 1>>
<</link>><</capture>><br>
<</for>><</if>><</nobr>>
<<link "Surrender""W6E2end">><<set $result to 3>><</link>><</if>>
<<if $Bloodritual is true>>
<<set $W6E2damage1 to ((1-$HPResist)*1500*$debuffRitualHP).toFixed(0)>>
<<set $W6E2damage2 to ((1-$SEResist)*4000*$debuffRitualSE).toFixed(0)>>
<<set $W6E2damage3 to ((1-$HPResist)*2000*$debuffRitualHP).toFixed(0)>>
<<set $W6E2damage4 to ((1-$SEResist)*3000*$debuffRitualSE).toFixed(0)>>
<<else>>
<<set $W6E2damage1 to ((1-$HPResist)*1500).toFixed(0)>>
<<set $W6E2damage2 to ((1-$SEResist)*4000).toFixed(0)>>
<<set $W6E2damage3 to ((1-$HPResist)*2000).toFixed(0)>>
<<set $W6E2damage4 to ((1-$SEResist)*3000).toFixed(0)>><</if>><<if $W6E4CHP <= 0>>Enemy HP reached 0. You win the battle!
[[Next|W6E4end]]<<set $result to 1>>
<<elseif $W6E4CSE <= 0>>Enemy SE reached 0. You win the battle!
[[Next|W6E4end]]<<set $result to 2>>
<<elseif $currentHP<= 0>>Your HP has reached 0. You lose the battle!
[[Next|W6E4end]]<<set $result to 3>>
<<elseif $currentSE <= 0>>Your SE has reached 0. You lose the battle!
[[Next|W6E4end]]<<set $result to 4>><<else>>
<h2>Enemy: Behemoth</h2>
Hit Points: <<- $W6E4CHP.toFixed(0)>>/<<- $W6E4MHP.toFixed(0)>>
<<set _percentage1 to ($W6E4CHP/$W6E4MHP * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage1"></div></div>
Sexual Endurance: <<- $W6E4CSE.toFixed(0)>>/<<- $W6E4MSE.toFixed(0)>>
<<set _percentage2 to ($W6E4CSE/$W6E4MSE * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage2"></div></div>
<h2>Your status:</h2>
Hit points: <<- $currentHP.toFixed(0)>>/<<- $maxHP.toFixed(0)>>
<<set _percentage3 to ($currentHP/$maxHP * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage3"></div></div>
Sexual Endurance: <<- $currentSE.toFixed(0)>>/<<- $maxSE.toFixed(0)>>
<<set _percentage4 to ($currentSE/$maxSE * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage4"></div></div>
[[Use Predator's Eyes|W6E4info]]
<<link "Skip turn""W6E4next">><<set $selectedMove to 0>><</link>>
<<for _i = 0; _i < $Moveset.length; _i++>>
<<capture $Moveset[_i].ID>><<link $Moveset[_i].name "W6E4next">>
<<set $selectedMove= $Moveset[_i].ID>>
<</link>><</capture>>
<</for>>
<<nobr>><<if $RitualMove is not true>><<for _i = 0; _i < $MovesetR.length; _i++>>
<<capture $MovesetR[_i].ID>><<link $MovesetR[_i].name "W6E4next">>
<<set $selectedMove= $MovesetR[_i].ID>>
<</link>><</capture>><br><</for>><</if>>
<<if $PotionUse is 0>><br>Potions available:<br>
<<for _i = 0; _i < $inventoryPotions.length; _i++>>
<<capture $inventoryPotions[_i].ID>><<link $inventoryPotions[_i].name "W6E4fight">>
<<set $selectedPotion = $inventoryPotions[_i].ID>><<include [[PotionsLogic]]>><<set $PotionUse to 1>>
<</link>><</capture>><br>
<</for>><</if>><</nobr>>
<<if $eartharena is not true>><<link "Surrender""W6E4end">><<set $result to 3>><</link>><</if>><</if>>
<<if $Bloodritual is true>>
<<set $W6E4damage1 to ((1-$HPResist)*20000*$W6E4dmgmulti*$debuffRitualHP).toFixed(0)>>
<<set $W6E4damage2 to ((1-$HPResist)*5000*$W6E4dmgmulti*$debuffRitualHP).toFixed(0)>>
<<set $W6E4damage3 to ((1-$HPResist)*7000*$W6E4dmgmulti*$debuffRitualHP).toFixed(0)>>
<<set $W6E4damage4 to ((1-$HPResist)*4000*$W6E4dmgmulti*$debuffRitualHP).toFixed(0)>>
<<set $W6E4damage5 to ((1-$SEResist)*7000*$W6E4dmgmulti*$debuffRitualSE).toFixed(0)>>
<<set $W6E4damage6 to ((1-$SEResist)*6000*$W6E4dmgmulti*$debuffRitualSE).toFixed(0)>>
<<else>>
<<set $W6E4damage1 to ((1-$HPResist)*20000*$W6E4dmgmulti).toFixed(0)>>
<<set $W6E4damage2 to ((1-$HPResist)*5000*$W6E4dmgmulti).toFixed(0)>>
<<set $W6E4damage3 to ((1-$HPResist)*7000*$W6E4dmgmulti).toFixed(0)>>
<<set $W6E4damage4 to ((1-$HPResist)*4000*$W6E4dmgmulti).toFixed(0)>>
<<set $W6E4damage5 to ((1-$SEResist)*7000*$W6E4dmgmulti).toFixed(0)>>
<<set $W6E4damage6 to ((1-$SEResist)*6000*$W6E4dmgmulti).toFixed(0)>><</if>><<if $W6E5CHP1 <= 0>>Enemy HP reached 0. You win the battle!
[[Next|W6E5end]]<<set $result to 1>>
<<elseif $W6E5CSE1 <= 0>>Enemy SE reached 0. You win the battle!
[[Next|W6E5end]]<<set $result to 2>>
<<elseif $currentHP<= 0>>Your HP has reached 0. You lose the battle!
[[Next|W6E5end]]<<set $result to 3>>
<<elseif $currentSE <= 0>>Your SE has reached 0. You lose the battle!
[[Next|W6E5end]]<<set $result to 4>><<else>>
<h2>Enemy: Corruption Emperor</h2>
Hit Points: <<- $W6E5CHP1.toFixed(0)>>/<<- $W6E5MHP1.toFixed(0)>>
<<set _percentage1 to ($W6E5CHP1/$W6E5MHP1 * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage1"></div></div>
Sexual Endurance: <<- $W6E5CSE1.toFixed(0)>>/<<- $W6E5MSE1.toFixed(0)>>
<<set _percentage2 to ($W6E5CSE1/$W6E5MSE1 * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage2"></div></div>
<<if ($minions is true) and (($W6E5MCHP > 0) or ($W6E5MCSE > 0))>><h2>Enemy: Minions</h2>
Hit Points: $W6E5MCHP / $W6E5MMHP
<<set _percentage1 to ($W6E5MCHP/$W6E5MMHP * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage1"></div></div>
Sexual Endurance: $W6E5MCSE / $W6E5MMSE
<<set _percentage2 to ($W6E5MCSE/$W6E5MMSE * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage2"></div></div><</if>>
<h2>Your status:</h2>
Hit points: <<- $currentHP.toFixed(0)>>/<<- $maxHP.toFixed(0)>>
<<set _percentage3 to ($currentHP/$maxHP * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage3"></div></div>
Sexual Endurance: <<- $currentSE.toFixed(0)>>/<<- $maxSE.toFixed(0)>>
<<set _percentage4 to ($currentSE/$maxSE * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage4"></div></div>
[[Use Predator's Eyes|W6E5info]]
<<link "Skip turn""W6E5next">><<set $selectedMove to 0>><</link>>
<<if $minions is true>><<for _i = 0; _i < $Moveset.length; _i++>>
<<capture $Moveset[_i].ID>><<linkappend $Moveset[_i].name "W6E5next">>
Select a target:
<<link "Corruption Emperor""W6E5next">><<set $targetHP to $W6E5CHP1>><<set $targetSE to $W6E5CSE1>><<set $target to 1>><</link>>
<<link "Minion""W6E5next">><<set $targetHP to $W6E5MCHP>><<set $targetSE to $W6E5MCSE>><<set $target to 2>><</link>>
<<set $selectedMove= $Moveset[_i].ID>><</linkappend>><</capture>><</for>><<else>><<for _i = 0; _i < $Moveset.length; _i++>>
<<capture $Moveset[_i].ID>><<link $Moveset[_i].name "W6E5next">>
<<set $selectedMove= $Moveset[_i].ID>>
<<set $targetHP to $W6E5CHP1>><<set $targetSE to $W6E5CSE1>><<set $target to 1>><</link>><</capture>><</for>><</if>>
<<nobr>><<if $RitualMove is not true>><<for _i = 0; _i < $MovesetR.length; _i++>>
<<capture $MovesetR[_i].ID>><<link $MovesetR[_i].name "W6E5next">>
<<set $selectedMove= $MovesetR[_i].ID>>
<</link>><</capture>><br><</for>><</if>>
<<if $mirec is true>><<link "Clear the goo surrounding you">><<set $mirec to not true>><<set $mirecStack to 0>><<set $selectedMove to 0>><<goto "W6E5next">><</link>><br><</if>>
<<if $PotionUse is 0>><br>Potions available:<br>
<<for _i = 0; _i < $inventoryPotions.length; _i++>>
<<capture $inventoryPotions[_i].ID>><<link $inventoryPotions[_i].name "W6E5fight">>
<<set $selectedPotion = $inventoryPotions[_i].ID>><<include [[PotionsLogic]]>><<set $PotionUse to 1>>
<</link>><</capture>><br>
<</for>><</if>><</nobr>>
<<link "Surrender""W6E5end">><<set $result to 3>><</link>><</if>>
<<if $Bloodritual is true>>
<<set $W6E4damage1 to ((1-$HPResist)*20000*$W6E4dmgmulti*$debuffRitualHP).toFixed(0)>>
<<set $W6E5damage1 to ((1-$SEResist)*5000*$W6E5dmgmulti*debuffRitualSE).toFixed(0)>>
<<set $W6E5damage2 to ((1-$HPResist*0.7)*24000*$W6E5dmgmulti*debuffRitualHP).toFixed(0)>>
<<set $W6E5damage3 to ((1-$HPResist)*15000*$W6E5dmgmulti*debuffRitualHP).toFixed(0)>>
<<set $W6E5damage4 to ((1-$SEResist)*18000*$W6E5dmgmulti*debuffRitualSE).toFixed(0)>>
<<else>>
<<set $W6E5damage1 to ((1-$SEResist)*5000*$W6E5dmgmulti).toFixed(0)>>
<<set $W6E5damage2 to ((1-$HPResist*0.7)*24000*$W6E5dmgmulti).toFixed(0)>>
<<set $W6E5damage3 to ((1-$HPResist)*15000*$W6E5dmgmulti).toFixed(0)>>
<<set $W6E5damage4 to ((1-$SEResist)*18000*$W6E5dmgmulti).toFixed(0)>><</if>><<if $W6E3CHP <= 0>>Enemy HP reached 0. You win the battle!
[[Next|W6E3end]]<<set $result to 1>>
<<elseif $W6E3CSE <= 0>>Enemy SE reached 0. You win the battle!
[[Next|W6E3end]]<<set $result to 2>>
<<elseif $currentHP<= 0>>Your HP has reached 0. You lose the battle!
[[Next|W6E3end]]<<set $result to 3>>
<<elseif $currentSE <= 0>>Your SE has reached 0. You lose the battle!
[[Next|W6E3end]]<<set $result to 4>><<else>>
<h2>Enemy: Anubian Tyrant</h2>
Hit Points: <<- $W6E3CHP.toFixed(0)>>/$W6E3MHP
<<set _percentage1 to ($W6E3CHP/$W6E3MHP * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage1"></div></div>
Sexual Endurance: <<- $W6E3CSE.toFixed(0)>>/$W6E3MSE
<<set _percentage2 to ($W6E3CSE/$W6E3MSE * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage2"></div></div>
<<if ($obelisk is true) and (($W6E3OCHP > 0) or ($W6E3OCSE > 0))>><h2>Enemy: Obelisk (taunt)</h2>
Hit Points: <<- $W6E3OCHP.toFixed(0)>>/$W6E3OMHP
<<set _percentage1 to ($W6E3OCHP/$W6E3OMHP * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage1"></div></div>
Sexual Endurance: <<- $W6E3OCSE.toFixed(0)>>/$W6E3OMSE
<<set _percentage2 to ($W6E3OCSE/$W6E3OMSE * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage2"></div></div><</if>>
<h2>Your status:</h2>
Hit points: <<- $currentHP.toFixed(0)>>/<<- $maxHP.toFixed(0)>>
<<set _percentage3 to ($currentHP/$maxHP * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage3"></div></div>
Sexual Endurance: <<- $currentSE.toFixed(0)>>/<<- $maxSE.toFixed(0)>>
<<set _percentage4 to ($currentSE/$maxSE * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage4"></div></div>
[[Use Predator's Eyes|W6E3info]]
<<link "Skip turn""W6E3next">><<set $selectedMove to 0>><</link>>
<<if $obelisk is true>><<for _i = 0; _i < $Moveset.length; _i++>>
<<capture $Moveset[_i].ID>><<link $Moveset[_i].name "W6E3next">>
<<set $selectedMove= $Moveset[_i].ID>>
<<set $targetHP to $W6E3OCHP>><<set $targetSE to $W6E3OCSE>><<set $target to 2>><</link>><</capture>><</for>><<else>><<for _i = 0; _i < $Moveset.length; _i++>>
<<capture $Moveset[_i].ID>><<link $Moveset[_i].name "W6E3next">>
<<set $selectedMove= $Moveset[_i].ID>>
<<set $targetHP to $W6E3CHP>><<set $targetSE to $W6E3CSE>><<set $target to 1>><</link>><</capture>><</for>><</if>>
<<nobr>><<if $RitualMove is not true>><<for _i = 0; _i < $MovesetR.length; _i++>>
<<capture $MovesetR[_i].ID>><<link $MovesetR[_i].name "W6E3next">>
<<set $selectedMove= $MovesetR[_i].ID>><<set $targetHP to $W6E3CHP>><<set $targetSE to $W6E3CSE>><<set $target to 1>>
<</link>><</capture>><br><</for>><</if>>
<<if $PotionUse is 0>><br>Potions available:<br>
<<for _i = 0; _i < $inventoryPotions.length; _i++>>
<<capture $inventoryPotions[_i].ID>><<link $inventoryPotions[_i].name "W6E3fight">>
<<set $selectedPotion = $inventoryPotions[_i].ID>><<include [[PotionsLogic]]>><<set $PotionUse to 1>>
<</link>><</capture>><br>
<</for>><</if>><</nobr>>
<<link "Surrender""W6E3end">><<set $result to 3>><</link>><</if>>
<<if $Bloodritual is true>>
<<set $W6E3damage1 to ((1-$HPResist)*8000*$W6E3dmgmulti*$debuffRitualHP).toFixed(0)>>
<<set $W6E3damage2 to ((1-$SEResist)*3500*$W6E3dmgmulti*$debuffRitualSE).toFixed(0)>>
<<set $W6E3damage3 to ((1-$HPResist)*3000*$W6E3dmgmulti*$debuffRitualHP).toFixed(0)>>
<<set $W6E3damage4 to ((1-$HPResist)*5000*$W6E3dmgmulti*$debuffRitualHP).toFixed(0)>>
<<set $W6E3damage5 to ((1-$SEResist)*6000*$W6E3dmgmulti*$debuffRitualSE).toFixed(0)>>
<<else>>
<<set $W6E3damage1 to ((1-$HPResist)*8000*$W6E3dmgmulti).toFixed(0)>>
<<set $W6E3damage2 to ((1-$SEResist)*3500*$W6E3dmgmulti).toFixed(0)>>
<<set $W6E3damage3 to ((1-$HPResist)*3000*$W6E3dmgmulti).toFixed(0)>>
<<set $W6E3damage4 to ((1-$HPResist)*5000*$W6E3dmgmulti).toFixed(0)>>
<<set $W6E3damage5 to ((1-$SEResist)*6000*$W6E3dmgmulti).toFixed(0)>><</if>>Shrub and sand failed to shroud the incoming attack. With a sand blast, a dune serpent burst out, baring poison-tipped fangs. It stood with ground-busting arms, a robust upper body, and a slithery tail. The purple-white hue accentuated its streamlined build that blurred with the hazy heat. Even without a gooey exterior, it exuded a vibe that urged you to stay careful.
[[Fight|W6E2fight]]
<<set $W6E2MHP to 25000>>
<<set $W6E2MSE to 25000>>
<<set $W6E2CHP to $W6E2MHP>>
<<set $W6E2CSE to $W6E2MSE>>
<<set $W6E2MMHP to 1>>
<<set $W6E2MMSE to 1>>
<<set $W6E2MCHP to $W6E2MMHP>>
<<set $W6E2MCSE to $W6E2MMSE>>
<<set $counter1 to 0>>
<<set $counter2 to 0>>
<<set $counter3 to 0>><<set $mirage to not true>>
<<set $counter4 to 0>>
<<set $snakeEvasion to 0.2>>
<<set $molting to not true>><<set $moltingDeath to not true>>
<<set $enemyHPRes to 0.7>>
<<set $enemySERes to 0.7>>
<<set $W6E2damage1 to ((1-$HPResist)*1500).toFixed(0)>>
<<set $W6E2damage2 to ((1-$HPResist)*4000).toFixed(0)>>
<<set $W6E2damage3 to ((1-$HPResist)*2000).toFixed(0)>>
<<set $W6E2damage4 to ((1-$SEResist)*3000).toFixed(0)>>
<<set $W6E2moves = [
{ID: 1, damage: 1500, name: "coiling embrace", probability: 0.25, description: "The serpent’s body slithered around yours with grace, pinning limbs and stealing breath. Each tightening pulse ground into you with crushing pressure, dealing <span style='color:green'>$W6E2damage1</span> damage for a few turns and beginning a slow constriction."},
{ID: 2, damage: 4000, name: "burrowing strike", probability: 0.25, description: "It dove into the sand, vanishing right in front of your eyes. Silence ... A split second later, the serpent erupted forth in a whirlwind of fangs. The unpredictability left your guard open, tearing into you for <span style='color:green'>$W6E2damage2</span> damage."},
{ID: 3, damage: 2000, name: "serpent’s kiss", probability: 0.25, description: "Under the sand’s veil, it slithered close and bit down. The sting was brief. The burn was not. Its aphrodisiac poison laced your nerves, dealing <span style='color:pink'>$W6E2damage3</span> damage for the next few turns as your body tried to detoxify them."},
{ID: 4, damage: 3000, name: "enthralling mirage", probability: 0.25, description: "Countless images of it danced in the air, each one whispering promises like the original. You struck at one of the illusions, but it dissipated into vapor, which you inhaled. //Cough, cough//, the hallucinating smoke harassed your nerves, dealing <span style='color:pink'>$W6E2damage4</span> damage and made you more vulnerable to its next strikes."},
]>>
<<set $W6E2molt = [
{ID: 1, damage: 1500, name: "coiling embrace", probability: 0.5, description: "The serpent’s body slithered around yours with grace, pinning limbs and stealing breath. Each tightening pulse ground into you with crushing pressure, dealing <span style='color:green'>$W6E2damage1</span> damage for a few turns and beginning a slow constriction."},
{ID: 2, damage: 2000, name: "serpent’s kiss", probability: 0.5, description: "Under the sand’s veil, it slithered close and bit down. The sting was brief. The burn was not. Its aphrodisiac poison laced your nerves, dealing <span style='color:pink'>$W6E2damage3</span> damage for the next few turns as your body tried to detoxify them."},
]>>
<<set $inventory.push ("Venom Glands ($viperglands)")>>
<<set $viperglands to 0>>Skies darkened to miasmic colors, mirroring the complexion of the roaming creatures. Clouds swirled into a whirlpool in the distance, the eye of the storm attracting them into its center like a black hole to feed its gluttony. Golden sands began to lose their identity, overrode by the corrupted veins that pulsed with unholy vitality. You can feel their warmth assaulting your paws, tempting you to accept their deceitful promises. Your mind began to fog from the intoxicating air. Howls and groans rang ever so often from the thousands of creatures ejaculating in unison, further decolorizing the land. Entering their outskirts, your unfamiliar presence alerted their defensive forces.
Standing in your way was a tall figure with catlike characteristics and a regal aura. Its fur was short, and it lacked a scent to distinguish itself, telling you that it was no ordinary jackal. Yellowish ornaments adorned its figure, obscured by glowing runes inscribed on them. When it stood, its proportions were sculpted to perfection like a living statue. With a wave of its hand, it demanded reverence for its authority. And when you didn't yield, its glowing eyes stared with a silent proclamation that your judgment was due.
[[Fight|W6E3fight]]
<<set $W6E3MHP to 30000>>
<<set $W6E3MSE to 30000>>
<<set $W6E3CHP to $W6E3MHP>>
<<set $W6E3CSE to $W6E3MSE>>
<<set $W6E3OMHP to 5000>>
<<set $W6E3OMSE to 5000>>
<<set $W6E3OCHP to $W6E3OMHP>>
<<set $W6E3OCSE to $W6E3OMSE>>
<<set $obelisk to not true>>
<<set $sandeternity to not true>><<set $counter1 to 0>>
<<set $counter2 to 0>>
<<set $goldenbind to not true>><<set $goldenbindproc to not true>><<set $counter3 to 0>>
<<set $counter4 to 0>>
<<set $W6E3dmgmulti to 1>>
<<set $enemyHPRes to 0.6>>
<<set $enemySERes to 0.6>>
<<set $W6E3damage1 to ((1-$HPResist)*8000*$W6E3dmgmulti).toFixed(0)>>
<<set $W6E3damage2 to ((1-$SEResist)*3500*$W6E3dmgmulti).toFixed(0)>>
<<set $W6E3damage3 to ((1-$HPResist)*3000*$W6E3dmgmulti).toFixed(0)>>
<<set $W6E3damage4 to ((1-$HPResist)*5000*$W6E3dmgmulti).toFixed(0)>>
<<set $W6E3damage5 to ((1-$SEResist)*6000*$W6E3dmgmulti).toFixed(0)>>
<<set $W6E3moves = [
{ID: 1, damage: 0, name: "summon obelisk", probability: 0.1, description: "The anubis raised its staff and a towering sandstone obelisk erupted from the ground. Its golden glyphs radiated a taunting presence, forcing you to strike it instead of its summoner."},
{ID: 2, damage: 0, name: "eternal sands", probability: 0.1, description: "An unnatural desert wind swirled around you. Time seemed distorted inside the sands covenant, reversing your movements and allowing the tyrant a chance to strike twice."},
{ID: 3, damage: 8000, name: "judgment ray", probability: 0.15, description: "The tyrant's eyes blazed as he raised his staff toward the heavens. The air shimmered with oppressive heat, condensing into a formless attack that formed above him. You felt your instincts scream. Whatever was coming would be devastating."},
{ID: 4, damage: 3500, name: "golden bindings", probability: 0.15, description: "Glittering chains of light burst from the ground and wrapped around your limbs. The bindings burned for <span style='color:pink'>$W6E3damage2</span> damage and paralyzed your movements, leaving you vulnerable to incoming lust-laden punishment."},
{ID: 5, damage: 3000, name: "hellfire flames", probability: 0.2, description: "A wave of hellfire swept over your body. The lingering burn refused to dissipate, gnawing away at your stamina for <span style='color:green'>$W6E3damage3</span> damage over the next few turns."},
{ID: 6, damage: 5000, name: "anubis' verdict", probability: 0.3, description: "The tyrant leveled his staff in silent judgment. In a blinding flash, your soul was weighed, and the greater of your vitality or sexuality was struck for either <span style='color:green'>$W6E3damage4</span> or <span style='color:pink'>$W6E3damage5</span> damage."}
]>>The skies deteriorated from here. Clouds agglomerate to form blobs that rain lust. Moreover, their pervasive hue invaded the soil, stripping their purity and reducing them to breeding grounds. The warmth was more than a whisper; they were concrete thoughts that influenced your actions into depravity. Black buds began to surface, forming tendrils that heralded their emperor like a red carpet. Echoing through the landscape were the moans of countless creatures, their bodies convulsing as spilled seed praised whoever ruled them. The air was suffocating, dulling reason with the weight of temptation. Despite the burdening weight, you tread into the vortex, either reforged or hypnotized.
Thunder rumbled from afar as your next challenge, and smaller creatures busted in respect. It's appropriate when its arms eclipsed them. They know him as a behemoth, an unshackled calamity to visualize the absurdity of its lord. Its skyscraper-sized form was the embodiment of muscle and corruption, dominance coursing through the monolithic fusion up to its horns. Its sexuality was as oppressive as its physique, radiating an inescapable heat that saturated the battlefield. The sheer size and virility made it a walking monument of excess, drooling semen as easily as breathing. From its demeanor, he manipulated temptation to empower itself. Eyes as cold as stone. Body as huge as buildings. Control as threatening as the military. It stood unwavering, unafraid of your threat to its king.
[[Fight|W6E4fight]]
<<set $W6E4MHP to 60000>>
<<set $W6E4MSE to 60000>>
<<set $W6E4CHP to $W6E4MHP>>
<<set $W6E4CSE to $W6E4MSE>>
<<set $counter1 to 0>>
<<set $stonefist to not true>><<set $counter2 to 0>>
<<set $eartharena to not true>><<set $counter3 to 0>>
<<set $ccum to not true>><<set $counter4 to 0>>
<<set $gresolve to not true>><<set $counter5 to 0>>
<<set $counter6 to 0>>
<<set $W6E4dmgmulti to 1>>
<<set $HPmultiC to $HPmulti>><<set $SEmultiC to $SEmulti>>
<<set $enemyHPRes to 0.55>>
<<set $enemySERes to 0.55>>
<<set $W6E4damage1 to ((1-$HPResist)*20000*$W6E4dmgmulti).toFixed(0)>>
<<set $W6E4damage2 to ((1-$HPResist)*5000*$W6E4dmgmulti).toFixed(0)>>
<<set $W6E4damage3 to ((1-$HPResist)*7000*$W6E4dmgmulti).toFixed(0)>>
<<set $W6E4damage4 to ((1-$HPResist)*4000*$W6E4dmgmulti).toFixed(0)>>
<<set $W6E4damage5 to ((1-$SEResist)*7000*$W6E4dmgmulti).toFixed(0)>>
<<set $W6E4damage6 to ((1-$SEResist)*6000*$W6E4dmgmulti).toFixed(0)>>
<<set $W6E4moves = [
{ ID: 1, damage: 15000, name: "Titan Challenge", probability: 0.15, description: "The behemoth slammed both fists into the ground before letting out a deafening roar that shook your core. An unspoken dare hung heavy in the air: act and face devastating retaliation, or hesitate and waste your turn."},
{ ID: 2, damage: 5000, name: "Stonefist Crush", probability: 0.2, description: "With an earth-shaking swing, the behemoth’s massive fist came crashing down on you. The crushing blow staggered you, sapping your strength and reducing your ability to deal damage. You took <span style='color:green'>$W6E4damage2</span> damage."},
{ ID: 3, damage: 7000, name: "Earthrend Arena", probability: 0.15, description: "The behemoth thundered forward like a living avalanche. Its sheer bulk tore up the ground beneath, and when its collision was near, he switched courses to smashing the ground. A thunderous boom resounded, welcoming the makeshift arena he had created where he held rein, boosting his subsequent attack. You also took <span style='color:green'>$W6E4damage3</span> damage."},
{ ID: 4, damage: "5000 HP 7000 SE", name: "Rutting Slam", probability: 0.2, description: "The behemoth lunged in a primal frenzy, slamming its hips forward with crushing force. The impact left your body aching and flushed, dealing <span style='color:green'>$W6E4damage4</span> and <span style='color:pink'>$W6E4damage5</span> damage."},
{ ID: 5, damage: 6000, name: "Overflowing Release", probability: 0.2, description: "A growl rumbled from deep within the behemoth as it erupted with lust, coating you in its hot essence. The act left your body shivering, draining your composure, and staggering your sexual energy. You took <span style='color:pink'>$W6E4damage6</span> damage."},
{ ID: 6, damage: 0, name: "Guardian’s Resolve", probability: 0.1, description: "With a rumbling breath, the behemoth steadied itself. Its vitality returned as its wounds knitted and stance hardened."},
]>>
<<set $inventory.push ("Behemoth Horn ($behemothhorn)")>>
<<set $behemothhorn to 0>>Fragile sands solidified from the concentrated lust. They oozed flickers of debauchery as the abyss threatened to drown you. Black tendrils from the tainted soil thickened into writhing pillars, swaying like fanatics who devoted their being to the one who reigned above all. Moans were like symphonies from ecstatic creatures surrounding the center. Against the crushing madness, you pressed forward to the source where the skies decayed into a black sun and the air like an entity.
Amidst the churning filth, He sat—the embodiment of excess, a colossus of corruption. His form, vast enough to blot out the heavens, pulsed with unnatural vitality from the veins threading his onyx flesh. Serpents wreathed his shoulders, undulating with sentience as an extension of his monstrosity. His mass dwarfed civilizations, muscles bloating beyond mortal comprehension. Yet despite that, it kept reshaping and evolving even when the world had conceded to his godlike status. His decree was whispered through the lands, warping and molding themselves for his contentment.
Yet nothing commanded more dread than the flesh obelisk between his thighs: his erect altar of boundless fertility. And when I mean boundless, boundaries meant nothing when its magnitude increased by the second. Veins pulsing along its inhuman length would be the primary suspect, feeding the energy harvested from the unholy cycle back into its source. Beneath, a pair of testicles the size of stadiums roiled. Their weight pressed the earth like all-consuming, lustful hills, their churns the continued roars of spectators. It was evident from the land that turned incomprehensible after drinking his essence. His abyssal gaze fell upon you, observing his sacrificial lamb. To overcome or to be overcome; it's time to decide your fate.
[[Rewrite your destiny|W6E5fight]]
[[Perfect your preparations|World6]]
<<set $W6E5MHP1 to 80000>>
<<set $W6E5MSE1 to 80000>>
<<set $W6E5CHP1 to $W6E5MHP1>>
<<set $W6E5CSE1 to $W6E5MSE1>>
<<set $W6E5MMHP to 1000>>
<<set $W6E5MMSE to 1000>>
<<set $W6E5MCHP to $W6E5MMHP>>
<<set $W6E5MCSE to $W6E5MMSE>>
<<set $mirec to not true>><<set $mirecStack to 0>>
<<set $annihilation to not true>><<set $counter1 to 0>>
<<set $tendril to not true>><<set $counter2 to 0>>
<<set $depravity to not true>><<set $counter3 to 0>>
<<set $counter4 to 0>><<set $mutation to 0.3>>
<<set $minions to not true>>
<<set $corruptionstack to 0.4>><<set $growthStack to 0>>
<<set $W6E5dmgmulti to 1>>
<<set $HPResistC to $HPResist>><<set $SEResistC to $SEResist>><<set $HPmultiC to $HPmulti>><<set $SEmultiC to $SEmulti>>
<<set $enemyHPRes to 0.6>>
<<set $enemySERes to 0.6>>
<<set $W6E5damage1 to ((1-$SEResist)*5000*$W6E5dmgmulti).toFixed(0)>>
<<set $W6E5damage2 to ((1-$HPResist*0.7)*24000*$W6E5dmgmulti).toFixed(0)>>
<<set $W6E5damage3 to ((1-$HPResist)*15000*$W6E5dmgmulti).toFixed(0)>>
<<set $W6E5damage4 to ((1-$SEResist)*18000*$W6E5dmgmulti).toFixed(0)>>
<<set $W6E5moves = [
{ ID: 1, damage: 5000, name: "mire convergence", probability: 0.2, description: "Parts of its colossal body slammed down around you, trapping you in a shrinking circle of sludge. The ooze constricted tighter each turn, dealing <span style='color:pink'>$W6E5damage1</span> damage and increasing his damage by 5% per round until you escaped."},
{ ID: 2, damage: 24000, name: "annihilation pulse", probability: 0.15, description: "The boss drew power from a nigh infinite well he controlled. The battlefield trembled under the charge, warning of the devastation to come next turn."},
{ ID: 3, damage: 15000, name: "hunger without end", probability: 0.15, description: "A tendril slammed down, siphoning energy from the battlefield. You staggered as it dealt <span style='color:green'>$W6E5damage3</span> damage, its colossal frame swelling in preparation for the next strike."},
{ ID: 4, damage: 18000, name: "tide of depravity", probability: 0.25, description: "It unleashed a crashing wave of corrupt essence, searing both body and will. You took <span style='color:pink'>$W6E5damage4</span> damage as your arousal surged. Your resistance faltered despite the vitality surging in your muscles."},
{ ID: 5, damage: 0, name: "cataclysmic surge", probability: 0.15, description: "Its core erupted in a world-shaking pulse. The shockwave blasted you backward but dealt no damage. Seems like it was enjoying its time."},
{ ID: 6, damage: 0, name: "writhing spawn", probability: 0.1, description: "From its bulk tore dripping fragments. They wiggled to life, dispersing part of the attacks you sent."}
]>>
<<set $W6E5Mdamage1 to ((1-$HPResist)*1000).toFixed(0)>>
<<set $W6E5Mmoves = [
{ ID: 1, damage: 1000, name: "suck", probability: 1, description: "The leech minion latched onto your flesh, drawing blood and replacing it with vile corruption. The invasion dealt a measly <span style='color:green'>$W6E5Mdamage1</span> damage. However, the aphrodisiac effect was far beyond physical."}
]>>From the steel corridors and the exposed overhang, dozens of chimeras’ shadows crept forward with a growl. "Shit, I didn’t finish him in time, and the commotion has attracted more chimeras to my location! Can I handle them all in this bruised state on top of him?" You thought. Their sudden arrival caught you off guard, and from their looks, their focus was locked on the weakened challenger: you.
<span style="color:#134aad">"Surprised? What do you think would happen if you invaded an enemy’s territory?! Oh, I am starting to enjoy this,"</span> he licked his lips. Without command, one chimera lunged to initiate the stampede. A flying punch decimated one of them, but another pair followed its charge. Even if some splattered, the incoming horde density was impossible to thin out. Moreover, in between your timing, Kallias attacked from your blind spot. Guhh, you can’t close the gap, let alone land another blow. Holding on for a couple of minutes was the best of your valiant effort before their numbers were overwhelming. Frenzy of claws and fangs rained nonstop, toppling and burying you beneath a living mound.
Your painful groans were muted into silence beneath the slaughter. Even if you were feared in a one-on-one, a thousand-to-one on top of partial strength was enough to reduce you to prey instead. In moments, your life was forfeited into nothingness; no flesh, no bones, only blood trails that told a story of your failed conquest.
<span style="color:#134aad">"Aaand, he’s gone, just like that. What a pity. I couldn’t relish it for long."</span> With that, the pack scattered, vanishing into the snowy horizon along with your life.
Bad End 5: Reversal of Fate
[[Restart from the beginning|Preface]]
[[Restart from Stage 3|Home3]]Your moment had passed. Wind screamed in your ears, electricity danced across your broken body, and earth pillars locked you in place before you managed to escape.
<span style="color:#7a5c4c">"Thy end is now!"</span> The eagle boomed, voice layered with the elementals’ combined power. He raised both claws and began channeling, collecting energy droplets into a sphere that expanded with passing seconds. Rocks orbited it, wind torrent protected it, while electric sparks cracked like snarky whips; your defeat was to be finished by this destructive attack, and the elementals sang in agreement. Try as you might, these terrestrial chains refused to yield.
<span style="color:#7a5c4c">"Goodbye, grave robber,"</span> he said, before hurling said sphere. The blinding light enveloped your senses, then faded into pitch black afterward … "Was this the end?" Your mind drifted in the vacuum. Not even memories accompanied you.
Furs burned into ash as your charred body lay naked. <span style="color:#7a5c4c">"Sacrificing your wretched kind as a tribute isn’t even rewarding. Begone,"</span> he said, kicking your corpse off the edge, making it tumble down to the foothill. From there, creatures took a bite, and nature decomposed your body until your soul drifted to join the elemental air.
Bad End 4: The Warlock’s Judgment
[[Restart from the beginning|Preface]]
[[Restart from Stage 3|Home3]]<<nobr>><<if $StatInitialize is not true>><<set $targetHP to $W6E1CHP>><<set $targetSE to $W6E1CSE>><<set $enemyHPRes to 0.7>><<set $enemySERes to 0.8>><<set $StatInitialize to true>><</if>>
<<include [[MovesetLogic]]>><br><br>
<<include [[AdetharLogic]]>><br><br>
<<set _randomValue = Math.random()>>
<<set _cumulative = 0>>
<<set _randomValue2 = Math.random()>>
<<set _randomValue3 = Math.random()>>
<<set _cumulative2 = 0>>
<<if $Debuffcounter is 2>><<set $healmulti to 0.3>><<set _Repeatmove to 0.5>>
<<elseif $Debuffcounter is 1>><<set $healmulti to 0.25>><<set _Repeatmove to 0.25>>
<<elseif $Debuffcounter is 0>><<set $healmulti to 0.15>><<set _Repeatmove to 0>><</if>>
<<for _move range $W6E1moves>>
<<set _cumulative += _move.probability>>
<<if _randomValue <= _cumulative>>
<<print _move.description>>
<<if _move.ID is 1>>
<<if $hhowl is not true>><<set $HPResist -= 0.1>><<set $SEResist -= 0.1>><<set $W6E1dmgmulti += 0.15>><<set $hhowl to true>><<set $Debuffcounter += 1>><</if>><<set $counter1 to 2>>
<<elseif _move.ID is 2>><<set $currentHP -= $W6E1damage1>>
<<if $rfangs is not true>><<set $HPResist -= 0.1>><<set $rfangs to true>><<set $Debuffcounter += 1>><</if>><<set $counter2 to 2>>
<<elseif _move.ID is 3>><<set $currentHP -= $W6E1damage2>><<set $currentSE -= $W6E1damage3>>
<<elseif _move.ID is 4>><<set $currentHP -= $W6E1damage4>><<set $currentSE -= $W6E1damage5>>
<<set $targetHP += $W6E1damage4*$healmulti>>
<<set $targetSE += $W6E1damage5*$healmulti>>
<</if>>
<<break>>
<</if>>
<</for>><br><br>
<<if _randomValue2 <= _Repeatmove>>
<<for _move range $W6E1moves>>
<<set _cumulative2 += _move.probability>>
<<if _randomValue3 <= _cumulative2>>
<<print _move.description>>
<<if _move.ID is 1>>
<<if $hhowl is not true>><<set $HPResist -= 0.1>><<set $SEResist -= 0.1>><<set $W6E1dmgmulti += 0.15>><<set $hhowl to true>><<set $Debuffcounter += 1>><</if>><<set $counter1 to 2>>
<<elseif _move.ID is 2>><<set $currentHP -= $W6E1damage1>>
<<if $rfangs is not true>><<set $HPResist -= 0.1>><<set $rfangs to true>><<set $Debuffcounter += 1>><</if>><<set $counter2 to 2>>
<<elseif _move.ID is 3>><<set $currentHP -= $W6E1damage2>><<set $currentSE -= $W6E1damage3>>
<<elseif _move.ID is 4>><<set $currentHP -= $W6E1damage4>><<set $currentSE -= $W6E1damage5>>
<<set $targetHP += $W6E1damage4*$healmulti>>
<<set $targetSE += $W6E1damage5*$healmulti>>
<</if>>
<<break>>
<</if>>
<</for>><br><br><</if>>
<<set _HPratio to 1-($currentHP/$maxHP)>><<set _SEratio to 1-($currentSE/$maxSE)>><<set $BRscale to (_HPratio + _SEratio)/4>>
<<if ($counter1 is 0) and ($hhowl is true)>><<set $hhowl to not true>><<set $HPResist += 0.1>><<set $SEResist += 0.1>><<set $W6E1dmgmulti -= 0.15>><<set $Debuffcounter -= 1>><<elseif $counter1 > 0>><<set $counter1 -= 1>><</if>>
<<if ($counter2 is 0) and ($rfangs is true)>><<set $rfangs to not true>><<set $HPResist += 0.1>><<set $Debuffcounter -= 1>><<elseif $counter2 > 0>><<set $counter2 -= 1>><</if>>
<<include [[RitualLogic]]>>
<<set $W6E1CHP to $targetHP>>
<<set $W6E1CSE to $targetSE>>
<<if $W6E1CHP > $W6E1MHP>><<set $W6E1CHP to $W6E1MHP>><</if>>
<<if $W6E1CSE > $W6E1MSE>><<set $W6E1CSE to $W6E1MSE>><</if>>
[[Continue|W6E1fight]]<</nobr>><<if ($result is 1) or ($result is 2)>>The force of your final strike made the hyena shriek, marking the final retaliation it offered. While it fell unconscious on the ground, a part of you wasn't convinced it had met its end, even after dealing a follow-up punch. It was as if the slimy goo clung to its host as life support to prevent its death.
//Gained <<- 1600*$XPmulti>> essence points.//<<set $currentXP to $currentXP + (1600*$XPmulti)>>
Essence points until next level: <<- $currentXP.toFixed(0)>> / <<- $XPreq.toFixed(0)>><<nobr>>
<<if $potionsdrops is true>><<set _randomValue = Math.random()>>
<<if _randomValue <= 0.75>><br>Gained corrupted slime!<<set $corruptslime += 1>><</if>><</if>>
<br>Gained corrupted slime!<br><br>
[[Your gut calls for the hyena ...|W6E1vore]]
<<if $voreup is true>><br>[[Your cock calls for the hyena ...|W6E1vore2]]<</if>><</nobr>>
[[Fight again|World6]]
[[Return home|Home3]]
<<set $World6 to $World6 + 1>><<set $debuff -= 1>>
<<set $W6E1meet to true>><<set $corruptslime += 1>>
<<set $Willgrow to true>><<elseif ($result is 3) or ($result is 4)>>Panicked, you teleported out of there, leaving your opponent confused on where you went. "Ouch," you touched your skin, bruises were everywhere.
//Received "wounded" debuff.//
//Gained <<- 530*$XPmulti>> essence points.//<<set $currentXP to $currentXP + (530*$XPmulti)>>
Essence points until next level: <<- $currentXP.toFixed(0)>> / <<- $XPreq.toFixed(0)>>
[[Return home|Home3]]
<<set $World6 to $World6 + 1>>
<<set $debuff to 2>>
<<set $W6E1meet to true>>
<<set $Willgrow to true>><</if>>
<<set $W6E1CHP to $W6E1MHP>>
<<set $W6E1CSE to $W6E1MSE>>
<<set $hhowl to not true>><<set $counter1 to 0>>
<<set $rfangs to not true>><<set $counter2 to 0>>
<<set $Debuffcounter to 0>>
<<set $BRscale to 0>>
<<set $W6E1dmgmulti to 1>>
<<set $targetHP to null>>
<<set $targetSE to null>>
<<set $PotionUse to 0>>
<<include [[PotionsRevert]]>>
<<set $selectedPotion to 0>>
<<set $RitualMove to not true>>
<<set $StatInitialize to not true>>//Thump, thump,// a slight interest grew to an irresistible urge that lit your desires ablaze. However unappealing the slime was, you seized its midriff and started devouring from its legs. "Tastes rather bitter, kind of like expired custard," you thought. As if revived by a defibrillator, it jolted awake from your assault.
Claws raked the sand in desperation, body twisted like a slippery eel, yet despite its attempts, it remained lodged in your maw. It howled, calling for reinforcements with a war cry. Though why should you heed his threat? Its powerlessness brought it to this scenario: halfway down its inevitable digestion. Before long, the desert answered its call by bringing about a trio of similar creatures.
However, when they saw you, they froze. Whether in fear or shock, their flabbergasted look told their instincts not to close the distance. A brief quarrel occurred, yet the conclusion remained the same: saving themselves was of higher priority than others. And so, they watched in silence as their comrade slipped deeper down your throat, writhing to no avail. You relished the domination. Your bulging throat was a symbol that the desert's warriors were nothing more than sustenance to your infinite growth.
The corrupted hyena’s cries became warbles before fading into obscurity as your lips closed over its muzzle with a satisfying snap. The mass dragged downward while your nerves processed the corruption’s sting. It was like a potent stimulant, and ingesting a boatload all at once was sure to catalyze a chain reaction. First was the gaseous feeling radiating from your gut, forcing you to buckle on your knees. Second was tension multiplying inside your ballsack as if their reserves had been pent up for weeks. Third was the spunk barrage ejected like a loose fire hydrant. One orgasm became three, three became fifteen, and fifteen became fifty as the flow of time dilated during your debauchery.
…
<<if ($abilityTheft is true) and ($World6steal < 3)>><br><br>The pendant emitted a soft hue, extracting the nullified corruption into distilled steroid. Your genitals felt the immediate change: increased virility that begged for release. ($World6steal/3).
<<set $World6steal += 1>><<elseif ($abilityTheft is true) and ($World6steal is 3)>><br><br>A flood of euphoria ignited your nerves as the hyena’s life force entwined with yours, its savage instincts patching your weaknesses.
<<set $World6steal += 1>><<set $bonus33counter += 1>>
<<set $DtoHP += 0.05>><<set $BtoHP += 0.05>><<set $DtoRes += 0.05>><<set $BtoRes += 0.05>><</if>>
<<if $bonus33counter is 5>><br><br>//Achievement unlocked: Echoes of the Lesser//
<<set $bonus33counter += 1>><<set setup.achievements.echoeslesser = true>>
<<run localStorage.setItem("achievements", JSON.stringify(setup.achievements))>>
<</if>><</nobr>>
You sat there for a long, long time … body recovering from the dopamine that flooded your system. Your breathing was ragged, the added weight shifting as the corrupted body dissolved into you. A violet mist escaped your lips, and when you licked them, there was power, hunger, and madness in equilibrium. This exchange left you speechless and half-dozy, though your heart whispered a promise: you were never meant to stop.
[[Fight again|World6]]
[[Return home|Home3]]
<<set $muscle to $muscle + ($baseM*$multiM*(0.15*$Voremulti))>>
<<set $height2 to $height2 + ($multiH*$baseH*(0.15*$Voremulti))>>
<<set $dick2 to $dick2 + ($baseD*$multiD*(0.15*$Voremulti))>>
<<set $balls2 to $balls2 + ($baseB*$multiB*(0.15*$Voremulti))>>What began as a flicker of curiosity worsened into an insatiable craving that itched your loins. You grabbed the closest part you could reach (its wiggling leg) and rammed it into your slit. The reactions were immediate: you moaned in ecstasy while it shrieked awake to a nightmare. It thrashed the sand, failing to get a firm grip to withstand the suction. It squirmed, not enough to slip out of the tightening shaft. One step out, two steps in, if only it knew better not to object to your whims. Finally, it cried, like an alarm to summon more of itself.
The hive mind answered by sending three more from the horizon. But when reinforcements arrived, you continued your feast. They watched with frostbite paralyzing their feet, unable to process the phenomenon happening right before their eyes. Should they pounce? Should they retreat? They knew they were apex predators, so why were doubts creeping into their minds? Like deers in a headlight, they ended up watching as bystanders while one of their kin was fighting for its life. You grinned, savouring your supremacy. The obscene mass trudging down your shaft was proof that nobody stood a match to your unending growth.
Its weakened yelps were silenced into nothingness when its head was last to be buried in your cock. As it crept, corrupted slime attached to the inner linings before being absorbed into the bloodstream. Like eating pills of condensed stimulants, it took seconds before your body kicked into overdrive, nerve endings turning into a live fuse. Your balls swelled beyond reason, and your shaft pulsed with vitality that wasn’t yours. As soon as a drop entered the chamber, you erupted. //Boom, boom, BOOM,// the climaxes hit like a meteor shower, each eruption stronger and faster than the last. The sand turned slick under the flood, and it would do you no good to interfere. Time fractured. Hours? Days? You weren’t sure. All you knew was the divine orgasms.
…
<<if ($abilityTheft is true) and ($World6steal < 3)>><br><br>The pendant emitted a soft hue, extracting the nullified corruption into distilled steroid. Your genitals felt the immediate change: increased virility that begged for release. ($World6steal/3).
<<set $World6steal += 1>><<elseif ($abilityTheft is true) and ($World6steal is 3)>><br><br>A flood of euphoria ignited your nerves as the hyena’s life force entwined with yours, its savage instincts patching your weaknesses.
<<set $World6steal += 1>><<set $bonus33counter += 1>>
<<set $DtoHP += 0.05>><<set $BtoHP += 0.05>><<set $DtoRes += 0.05>><<set $BtoRes += 0.05>><</if>>
<<if $bonus33counter is 5>><br><br>//Achievement unlocked: Echoes of the Lesser//
<<set $bonus33counter += 1>><<set setup.achievements.echoeslesser = true>>
<<run localStorage.setItem("achievements", JSON.stringify(setup.achievements))>>
<</if>><</nobr>>
Finally—finally—the pressure eased, your genitals deflating to their original size. Your body pulsed in the afterglow with an alien warmth … and then you realized, the hyena has fused into your being. As the sun bled across the dunes, another enlightenment hit: it was a turning point; something vast was stirring, and it would keep on growing.
[[Fight again|World6]]
[[Return home|Home3]]
<<set $muscle to $muscle + ($baseM*$multiM*(0.25*$Voremulti))>>
<<set $height2 to $height2 + ($multiH*$baseH*(0.25*$Voremulti))>>
<<set $dick2 to $dick2 + ($baseD*$multiD*(0.25*$Voremulti))>>
<<set $balls2 to $balls2 + ($baseB*$multiB*(0.25*$Voremulti))>>The serpent burst forth like the sandstorm given form. You covered your eyes in response, and before you knew it, you were arrested in its jail of muscle from top to bottom. Its coils tightened with a bone-crushing strength, strangling your body. It hissed, fangs bared in triumph, while winding around your shaft. But it made a crucial mistake: it didn’t realize it was a trap all along.
Your shaft had stiffened from the friction of the serpent's scaled tail. So when its tip poked too close, your cock twitched and latched onto it. Then, a sudden suction caught the serpent by surprise mid-constriction, undoing some of its progress. The muscular length was slurped in like a rope pulled through a drain. The serpent jerked in confusion, and the look on its face was priceless when it realized that inch by inch was disappearing into your shaft. You didn’t need your hands. Its thrashing did the work for you, sinking itself into the ever-expanding gape of your cock. Not only did it lose its prey, but it also lost its life in the process. How humiliating.
You felt every inch of its serpentine form slithering inside you, a stimulation it would regret making. By the time its upper body reached your groin, your shaft was engorged, veins bulging, and skin tight with meters long of serpent meat. It tried to grab onto something, anything, but its fate remained unchanged: one step of resistance, two steps deeper. Your cock was a flesh-forged tunnel without exit, but with a purpose: to consume. With a grunt, you hilted the last of it inside.
That’s when the climax hits. //SPUUURRRTCH … ! SPLOOOSH … !// Your vision is blurred. Heat roared through your core like a furnace. You’d climaxed more times than you could count at this point, but nothing topped this. These were volcanic torrents that erupted, cock spasming, balls pumping in overdrive as they produced literal rivers. Your genitals gradually deflated, twitching with residual pulses. And soon, the dunes were quiet once more
[[Fight again|World6]]
[[Return home|Home3]]
<<set $muscle to $muscle + ($baseM*$multiM*(0.25*$Voremulti))>>
<<set $height2 to $height2 + ($multiH*$baseH*(0.25*$Voremulti))>>
<<set $dick2 to $dick2 + ($baseD*$multiD*(0.25*$Voremulti))>>
<<set $balls2 to $balls2 + ($baseB*$multiB*(0.25*$Voremulti))>>The serpent burst forth like the sandstorm given form. You covered your eyes in response, and before you knew it, you were arrested in its jail of muscle. Its coils tightened with bone-crushing strength, strangling your body and winding around your shaft. It hissed, fangs bared in triumph. But it made a crucial mistake: it didn’t realize it was a trap all along.
Your shaft had stiffened from the friction. So when its tip poked too close, your cock latched onto it. Then, a sudden suction caught the serpent by surprise mid-constriction, undoing some of its progress. The muscular length was slurped in like a rope pulled through a drain. The serpent jerked in confusion, and the look on its face was priceless when it realized that inch by inch was disappearing into your shaft. You didn’t need hands. Its thrashing did the work for you, sinking itself into the ever-expanding gape of your cock. Not only did it lose its prey, but also its life in the process. How humiliating.
You felt its serpentine form slithering inside you, a stimulation it would regret making. By the time its upper body reached your groin, your shaft was engorged, veins bulging, and skin tight with meters long of serpent meat. It tried to grab onto something, anything, but its fate remained unchanged: one step of resistance, two steps deeper into the cum chamber. Your cock was a flesh-forged tunnel without exit, but with a purpose to consume. With a grunt, you hefted the last of it.
That’s when the climax hits. //SPUUURRRTCH … ! SPLOOOSH … !// Your vision blurred. Heat roared through your core like an exploding furnace. You’d climaxed more times than you could count at this point, but nothing topped this. These were volcanic torrents that erupted, balls pumping in overdrive as they produced literal rivers … ahh, the bliss … Your genitals gradually deflated, twitching with residual pulses. And soon, the dunes were quiet once more.
[[Fight again|World6]]
[[Return home|Home3]]
<<set $muscle to $muscle + ($baseM*$multiM*(0.25*$Voremulti))>>
<<set $height2 to $height2 + ($multiH*$baseH*(0.25*$Voremulti))>>
<<set $dick2 to $dick2 + ($baseD*$multiD*(0.25*$Voremulti))>>
<<set $balls2 to $balls2 + ($baseB*$multiB*(0.25*$Voremulti))>><<nobr>><<if $StatInitialize is not true>><<set $targetHP to $W6E2CHP>><<set $targetSE to $W6E2CSE>><<set $enemyHPRes to 0.7>><<set $enemySERes to 0.7>><<set $StatInitialize to true>><</if>>
<<set _randomValue = Math.random()>>
<<if _randomValue > $snakeEvasion>><<include [[MovesetLogic]]>><br><br><<else>>Your attack went through a sand illusion instead.<br><br><</if>>
<<include [[AdetharLogic]]>><br><br>
<<set _randomValue2 = Math.random()>>
<<set _cumulative = 0>>
<<set _randomValue3 = Math.random()>>
<<set _cumulative2 = 0>>
<<for _move range $W6E2moves>>
<<set _cumulative += _move.probability>>
<<if _randomValue2 <= _cumulative>>
<<print _move.description>>
<<if _move.ID is 1>><<set $counter1 to 3>>
<<elseif _move.ID is 2>><<set $currentHP -= $W6E2damage2>>
<<elseif _move.ID is 3>><<set $counter2 += 2>>
<<elseif _move.ID is 4>>
<<if $mirage is not true>><<set $SEResist -= 0.2>><<set $mirage to true>><</if>><<set $counter3 to 2>>
<</if>>
<<break>>
<</if>>
<</for>><br><br>
<<if $target is 1>>
<<set $W6E2CHP to $targetHP>>
<<set $W6E2CSE to $targetSE>>
<<elseif $target is 2>>
<<set $W6E2MCHP to $targetHP>>
<<set $W6E2MCSE to $targetSE>><</if>>
<<if (($W6E2CHP < 0.4*$W6E2MHP) or ($W6E2CSE < 0.4*$W6E2MSE)) and ($molting is not true) and ($moltingDeath is not true)>>Its skin peeled off in a grotesque ripple, birthing a husk of glistening scales that twitched with residual life. The sentient molt eyed its target, mimicking its owner before striking with a will of its own.<br><br><<set $molting to true>><</if>>
<<if (($W6E2MCHP < 0) or ($W6E2MCSE < 0)) and ($moltingDeath is not true)>>The destroyed husk exploded in a cloud of purple, obscuring the movements of the dune serpent for a few turns.<br><br><<set $molting to not true>><<set $moltingDeath to true>><<set $snakeEvasion += 0.2>><<set $counter4 to 4>><</if>>
<<if $molting is true>>
<<for _move range $W6E2molt>>
<<set _cumulative2 += _move.probability>>
<<if _randomValue3 <= _cumulative2>>
<<print _move.description>>
<<if _move.ID is 1>><<set $counter1 to 3>>
<<elseif _move.ID is 2>><<set $counter2 += 2>><</if>>
<<break>>
<</if>>
<</for>><br><br><</if>>
<<if $counter1 > 0>>You were caught in the serpent's bind, suffering <span style='color:green'>$W6E2damage1</span> damage every turn.<br><<set $currentHP -= $W6E2damage1>><<set $counter1 -= 1>><</if>>
<<if $counter2 > 0>>Potent toxin circulated in your bloodstream, dealing <span style='color:pink'>$W6E2damage3</span> damage every turn.<br><<set $currentSE -= $W6E2damage3>><<set $counter2 -= 1>><</if>>
<<if ($counter3 is 0) and ($mirage is true)>><<set $mirage to not true>><<set $SEResist += 0.2>><<elseif $counter3 > 0>><<set $currentSE -= $W6E2damage4>><<set $counter3 -= 1>><</if>>
<<if $counter4 is 0>><<set $snakeEvasion -= 0.2>><<elseif $counter4 > 0>><<set $counter4 -= 1>><</if>>
<<include [[RitualLogic]]>>
[[Continue|W6E2fight]]<</nobr>><<if ($result is 1) or ($result is 2)>>The serpent tumbled with a loud crash, spraying sand into the clouds that formed a mist-like curtain. Its hiss echoed from within, and with ample distance between you both, you have a choice to make.
//Gained <<- 2100*$XPmulti>> essence points.//<<set $currentXP to $currentXP + (2100*$XPmulti)>>
Essence points until next level: <<- $currentXP.toFixed(0)>> / <<- $XPreq.toFixed(0)>><<nobr>>
<<if $potionsdrops is true>><<set _randomValue = Math.random()>>
<<if _randomValue <= 0.75>><br>Gained venom glands!<<set $viperglands += 1>><</if>><</if>>
<br>Gained venom glands!<br><br>
[[Your gut calls for the serpent ...|W6E2vore]]
<<if $voreup is true>><br>[[Your cock calls for the serpent ...|W6E2vore2]]<</if>><</nobr>>
[[Run away then fight again|World6]]
[[Return home|Home3]]
<<set $World6 to $World6 + 1>><<set $debuff -= 1>>
<<set $W6E2meet to true>><<set $viperglands += 1>>
<<set $Willgrow to true>><<elseif ($result is 3) or ($result is 4)>>Panicked, you teleported out of there, leaving your opponent confused on where you went. "Ouch," you touched your skin, bruises were everywhere.
//Received "wounded" debuff.//
//Gained <<- 700*$XPmulti>> essence points.//<<set $currentXP to $currentXP + (700*$XPmulti)>>
Essence points until next level: <<- $currentXP.toFixed(0)>> / <<- $XPreq.toFixed(0)>>
[[Return home|Home3]]
<<set $World6 to $World6 + 1>>
<<set $debuff to 2>>
<<set $W6E2meet to true>>
<<set $Willgrow to true>><</if>>
<<set $W6E2CHP to $W6E2MHP>>
<<set $W6E2CSE to $W6E2MSE>>
<<set $W6E2MCHP to $W6E2MMHP>>
<<set $W6E2MCSE to $W6E2MMSE>>
<<set $counter1 to 0>>
<<set $counter2 to 0>>
<<set $counter3 to 0>><<set $mirage to not true>>
<<set $counter4 to 0>>
<<set $snakeEvasion to 0.2>>
<<set $molting to not true>><<set $moltingDeath to not true>>
<<set $targetHP to null>>
<<set $targetSE to null>>
<<set $PotionUse to 0>>
<<include [[PotionsRevert]]>>
<<set $selectedPotion to 0>>
<<set $RitualMove to not true>>
<<set $StatInitialize to not true>><<if $result is 1>>With a blow, your strength reigned supreme over the Anubian Tyrant's. It hitched, hands clutching its chest with a confused expression that questioned how a mere mortal had bested it. You dusted the grime off your knuckles and grinned, showcasing your superiority over it. You threw another punch; this time, it rocketed through it as its body disintegrated into powder. Odd. Even with its supposed "death", little changed as if it wasn't alive to begin with.
//Gained <<- 3000*$XPmulti>> essence points.//<<set $currentXP to $currentXP + (3000*$XPmulti)>>
Essence points until next level: <<- $currentXP.toFixed(0)>> / <<- $XPreq.toFixed(0)>>
The path forward was cleared.
[[Fight again|World6]]
[[Return home|Home3]]
<<set $World6 to $World6 + 1>><<set $debuff -= 1>>
<<set $W6E3meet to true>><<set $Anubianaccess to true>>
<<set $Willgrow to true>><<elseif $result is 2>>With a stroke of your cock, your attrition surpassed that of the Anubian Tyrant's. It staggered after climaxing multiple times, clutching its shaft in disbelief, questioning how a mere mortal could defeat it. You brushed semen off your rod and grinned, asserting your dominance. Then, you delivered another thrust, tearing through as its body crumbled into dust. Strange. Even in its supposed "death," things stood the same as if it had never truly been alive.
//Gained <<- 3000*$XPmulti>> essence points.//<<set $currentXP to $currentXP + (3000*$XPmulti)>>
Essence points until next level: <<- $currentXP.toFixed(0)>> / <<- $XPreq.toFixed(0)>>
The path forward was cleared.
[[Fight again|World6]]
[[Return home|Home3]]
<<set $World6 to $World6 + 1>><<set $debuff -= 1>>
<<set $W6E3meet to true>><<set $Anubianaccess to true>>
<<set $Willgrow to true>><<elseif ($result is 3) or ($result is 4)>>Panicked, you teleported out of there, leaving your opponent confused on where you went. "Ouch," you touched your skin, bruises were everywhere.
//Received "wounded" debuff.//
//Gained <<- 1000*$XPmulti>> essence points.//<<set $currentXP to $currentXP + (1000*$XPmulti)>>
Essence points until next level: <<- $currentXP.toFixed(0)>> / <<- $XPreq.toFixed(0)>>
[[Return home|Home3]]
<<set $World6 to $World6 + 1>>
<<set $debuff to 2>>
<<set $W6E3meet to true>>
<<set $Willgrow to true>><</if>>
<<set $W6E3CHP to $W6E3MHP>>
<<set $W6E3CSE to $W6E3MSE>>
<<set $W6E3OCHP to $W6E3OMHP>>
<<set $W6E3OCSE to $W6E3OMSE>>
<<set $obelisk to not true>>
<<set $sandeternity to not true>><<set $counter1 to 0>>
<<set $counter2 to 0>>
<<set $goldenbind to not true>><<set $counter3 to 0>>
<<set $counter4 to 0>>
<<set $W6E3dmgmulti to 1>>
<<set $targetHP to null>>
<<set $targetSE to null>>
<<set $PotionUse to 0>>
<<include [[PotionsRevert]]>>
<<set $selectedPotion to 0>>
<<set $RitualMove to not true>>
<<set $StatInitialize to not true>><<nobr>><<if $StatInitialize is not true>><<set $enemyHPRes to 0.6>><<set $enemySERes to 0.6>><<set $StatInitialize to true>><</if>><<set $goldenbindproc to not true>>
<<set _randomValue = Math.random()>>
<<set _cumulative = 0>>
<<if $sandeternity is true>><<for _move range $W6E3moves>>
<<set _cumulative += _move.probability>>
<<if _randomValue <= _cumulative>>
<<print _move.description>>
<<if _move.ID is 1>><<set $obelisk to true>>
<<elseif _move.ID is 2>><<set $sandeternity to true>><<set $counter1 to 3>>
<<elseif _move.ID is 3>><<set $counter2 to 2>>
<<elseif _move.ID is 4>><<set $currentSE -= $W6E3damage2>>
<<if $goldenbind is not true>><<set $HPResist -= 0.15>><<set $SEResist -= 0.15>><<set $goldenbind to true>><<set $goldenbindproc to true>><</if>><<set $counter3 to 2>>
<<elseif _move.ID is 5>><<set $counter4 to 3>>
<<elseif _move.ID is 6>>
<<if $currentHP >$currentSE>><<set $currentHP -= $W6E3damage4>>
<<elseif $currentHP < $currentSE>><<set $currentSE -= $W6E3damage5>><</if>>
<</if>>
<<break>>
<</if>>
<</for>><br><br>
<<set _randomValue2 = Math.random()>>
<<set _randomValue3 = Math.random()>>
<<set _cumulative2 = 0>>
<<if _randomValue2 <= 0.3>>
<<for _move range $W6E3moves>>
<<set _cumulative2 += _move.probability>>
<<if _randomValue3 <= _cumulative2>>
<<print _move.description>>
<<if _move.ID is 1>><<set $obelisk to true>>
<<elseif _move.ID is 2>><<set $sandeternity to true>><<set $counter1 to 3>>
<<elseif _move.ID is 3>><<set $counter2 to 2>>
<<elseif _move.ID is 4>><<set $currentSE -= $W6E3damage2>>
<<if $goldenbind is not true>><<set $HPResist -= 0.15>><<set $SEResist -= 0.15>><<set $goldenbind to true>><<set $goldenbindproc to true>><</if>><<set $counter3 to 2>>
<<elseif _move.ID is 5>><<set $counter4 to 3>>
<<elseif _move.ID is 6>>
<<if $currentHP >$currentSE>><<set $currentHP -= $W6E3damage4>>
<<elseif $currentHP < $currentSE>><<set $currentSE -= $W6E3damage5>><</if>>
<</if>>
<<break>>
<</if>>
<</for>><br><br><</if>><</if>>
<<include [[MovesetLogic]]>><br><br>
<<include [[AdetharLogic]]>><br><br>
<<if $sandeternity is not true>><<for _move range $W6E3moves>>
<<set _cumulative += _move.probability>>
<<if _randomValue <= _cumulative>>
<<print _move.description>>
<<if _move.ID is 1>><<set $obelisk to true>>
<<elseif _move.ID is 2>><<set $sandeternity to true>><<set $counter1 to 3>>
<<elseif _move.ID is 3>><<set $counter2 to 2>>
<<elseif _move.ID is 4>><<set $currentSE -= $W6E3damage2>>
<<if $goldenbind is not true>><<set $HPResist -= 0.15>><<set $SEResist -= 0.15>><<set $goldenbind to true>><<set $goldenbindproc to true>><</if>><<set $counter3 to 2>>
<<elseif _move.ID is 5>><<set $counter4 to 3>>
<<elseif _move.ID is 6>>
<<if $currentHP >$currentSE>><<set $currentHP -= $W6E3damage4>>
<<elseif $currentHP < $currentSE>><<set $currentSE -= $W6E3damage5>><</if>>
<</if>>
<<break>>
<</if>>
<</for>><br><br><</if>>
Golden runes crawled further across the arena, blazing hotter than the last. The air grew heavier, dragging more sand into your lungs. Its zone of dominion expanded, feeding its power.<<set $W6E3dmgmulti += 0.05>><br><br>
<<if ($counter1 is 0) and ($sandeternity is true)>><<set $sandeternity to not true>><<elseif $counter1 > 0>><<set $counter1 -= 1>><</if>>
<<if $counter2 > 0>><<set $counter2 -= 1>><<if $selectedMove != 0>>With a thunderous roar, a beam of searing light tore through the clouds and battlefield. The world around you vanished into ashes as the judgment ray engulfed you, burning through body and soul for <span style='color:green'>$W6E3damage1</span> damage.<br><br><<set $currentHP -= $W6E3damage1>><</if>><</if>>
<<if ($counter3 is 0) and ($goldenbind is true)>><<set $HPResist += 0.15>><<set $SEResist += 0.15>><<set $goldenbind to not true>><<elseif $counter3 > 0>><<set $counter3 -= 1>><</if>>
<<if $counter4 > 0>><<set $currentHP -= $W6E3damage3>><<set $counter4 -= 1>><</if>>
<<include [[RitualLogic]]>>
<<if $target is 1>>
<<set $W6E3CHP to $targetHP>>
<<set $W6E3CSE to $targetSE>>
<<elseif $target is 2>>
<<set $W6E3OCHP to $targetHP>>
<<set $W6E3OCSE to $targetSE>><</if>>
<<if ($W6E3OCHP < 0) or ($W6E3OCSE < 0)>><<set $obelisk to not true>><</if>>
<<if $goldenbindproc is true>>
<<set $selectedMove to 0>>[[Untangle the golden binds|W6E3next]]<<else>> [[Continue|W6E3fight]]<</if>><</nobr>><<nobr>><<if $StatInitialize is not true>><<set $targetHP to $W6E4CHP>><<set $targetSE to $W6E4CSE>><<set $StatInitialize to true>><<set $enemyHPRes to 0.55>><<set $enemySERes to 0.55>><</if>>
<<if ($counter1 > 0) and ($selectedMove != 0)>>The instant you moved, the behemoth exploded into motion with terrifying speed for its size. Its colossal arm arched down, smashing through your guard and driving the air from your lungs. The ground crumbled beneath the force, and a shockwave flooded your body, burdening your limbs and wavering resolve. You’re left staggering, a clear warning that defying the titan comes at a price. It dealt <span style='color:green'>$W6E4damage1</span><br><br><set $currentHP -= $W6E4damage1>><<set $counter1 to 0>><</if>>
<<include [[MovesetLogic]]>><br><br>
<<include [[AdetharLogic]]>><br><br>
<<set _randomValue = Math.random()>>
<<set _cumulative = 0>>
<<for _move range $W6E4moves>>
<<set _cumulative += _move.probability>>
<<if _randomValue <= _cumulative>>
<<print _move.description>>
<<if _move.ID is 1>><<set $counter1 to 2>>
<<elseif _move.ID is 2>><<set $currentHP -= $W6E4damage2>>
<<if $stonefist is not true>><<set $HPmulti -= 0.1>><<set $stonefist to true>><</if>><<set $counter2 to 3>>
<<elseif _move.ID is 3>><<set $currentHP -= $W6E4damage3>>
<<if $eartharena is not true>><<set $W6E4dmgmulti += 0.5>><<set $eartharena to true>><</if>><<set $counter3 to 2>>
<<elseif _move.ID is 4>><<set $currentHP -= $W6E4damage4>><<set $currentSE -= $W6E4damage5>>
<<elseif _move.ID is 5>><<set $currentSE -= $W6E4damage6>>
<<if $ccum is not true>><<set $SEmulti -= 0.1>><<set $ccum to true>><</if>><<set $counter4 to 3>>
<<elseif _move.ID is 6>><<set $targetHP += 0.05*$W6E4MHP>><<set $targetSE += 0.05*$W6E4MSE>>
<<if $gresolve is not true>><<set $enemyHPRes -= 0.1>><<set $enemySERes -= 0.1>><<set $gresolve to true>><</if>><<set $counter5 to 2>>
<</if>>
<<break>>
<</if>>
<</for>><br><br>
<<if $counter1 > 0>><<set $counter1 -= 1>><</if>>
<<if ($counter2 is 0) and ($stonefist is true)>><<set $stonefist to not true>><<set $HPmulti += 0.1>><<elseif $counter2 > 0>><<set $counter2 -= 1>><</if>>
<<if ($counter3 is 0) and ($eartharena is true)>><<set $eartharena to not true>><<set $W6E4dmgmulti -= 0.5>><<elseif $counter3 > 0>><<set $counter3 -= 1>><</if>>
<<if ($counter4 is 0) and ($ccum is true)>><<set $ccum to not true>><<set $SEmulti += 0.1>><<elseif $counter4 > 0>><<set $counter4 -= 1>><</if>>
<<if ($counter5 is 0) and ($gresolve is true)>><<set $gresolve to not true>><<set $enemyHPRes += 0.1>><<set $enemySERes += 0.1>><<elseif $counter5 > 0>><<set $counter5 -= 1>><</if>>
<<set $counter6 += 1>><<if $counter6 is 3>>
A dark, corruptive power surged through the behemoth that the final boss bestowed. Its muscles swelled, veins darkened, and its movements promised annihilation. All of its stats have risen.<br><br><<set $counter6 to 0>>
<<set $W6E4dmgmulti += 0.07>>
<<set $targetHP += 0.05*$W6E4MHP>><<set $W6E4MHP to 1.04*$W6E4MHP>>
<<set $targetSE += 0.05*$W6E4MSE>><<set $W6E4MSE to 1.04*$W6E4MSE>>
<<set $enemyHPRes -= 0.02>><<set $enemySERes -= 0.02>><</if>>
<<include [[RitualLogic]]>>
<<set $W6E4CHP to $targetHP>>
<<set $W6E4CSE to $targetSE>>
<<if $W6E4CHP > $W6E4MHP>><<set $W6E4CHP to $W6E4MHP>><</if>>
<<if $W6E4CSE > $W6E4MSE>><<set $W6E4CSE to $W6E4MSE>><</if>>
[[Continue|W6E4fight]]<</nobr>><<if ($result is 1) or ($result is 2)>>With an earth-shaking blow, the towering Behemoth staggered at last. Its gaze locked onto you, <span style="color:#96117b">"You … are worthy,"</span> it said before losing the fight in its eyes and falling onto the sands. And so, with his protection relinquished, the path was divulged. However, perhaps it needed a proper burial, one to honor its indomitable spirit.
//Gained <<- 4500*$XPmulti>> essence points.//<<set $currentXP to $currentXP + (4500*$XPmulti)>>
Essence points until next level: <<- $currentXP.toFixed(0)>> / <<- $XPreq.toFixed(0)>><<nobr>>
<<if $potionsdrops is true>><<set _randomValue = Math.random()>>
<<if _randomValue <= 0.75>><br>Gained behemoth horn!<<set $behemothhorn += 1>><</if>><</if>>
<br>Gained behemoth horn!<br><br>
[[Your gut calls for the behemoth ...|W6E4vore]]
<<if $voreup is true>><br>[[Your cock calls for the behemoth ...|W6E4vore2]]<</if>><</nobr>>
[[Leave him be|World6]]
[[Return home|Home3]]
<<set $World6 to $World6 + 1>><<set $debuff -= 1>>
<<set $W6E4meet to true>><<set $behemothhorn += 1>>
<<set $Willgrow to true>><<elseif ($result is 3) or ($result is 4)>>Panicked, you teleported out of there, leaving your opponent confused on where you went. "Ouch," you touched your skin, bruises were everywhere.
//Received "wounded" debuff.//
//Gained <<- 1500*$XPmulti>> essence points.//<<set $currentXP to $currentXP + (1500*$XPmulti)>>
Essence points until next level: <<- $currentXP.toFixed(0)>> / <<- $XPreq.toFixed(0)>>
[[Return home|Home3]]
<<set $World6 to $World6 + 1>>
<<set $debuff to 2>>
<<set $W6E4meet to true>>
<<set $Willgrow to true>><</if>>
<<set $W6E4MHP to 60000>>
<<set $W6E4MSE to 60000>>
<<set $W6E4CHP to $W6E4MHP>>
<<set $W6E4CSE to $W6E4MSE>>
<<set $counter1 to 0>>
<<set $stonefist to not true>><<set $counter2 to 0>>
<<set $eartharena to not true>><<set $counter3 to 0>>
<<set $ccum to not true>><<set $counter4 to 0>>
<<set $gresolve to not true>><<set $counter5 to 0>>
<<set $counter6 to 0>>
<<set $W6E4dmgmulti to 1>>
<<set $HPmulti to $HPmultiC>><<set $SEmulti to $SEmultiC>>
<<set $targetHP to null>>
<<set $targetSE to null>>
<<set $PotionUse to 0>>
<<include [[PotionsRevert]]>>
<<set $selectedPotion to 0>>
<<set $RitualMove to not true>>
<<set $StatInitialize to not true>>The behemoth loomed like a monument carved from muscle and corruption. With arms that opposed the skies and a cock that reshaped the earth, he radiated power as its nature. Seeing it in this despicable state drew pity out of you. Though you worry it won’t fit in your jaw, let alone your stomach.
You sat by its rear and gulped; even its legs were imposing to swallow, and you wondered if there would be harm in trying. You squeezed both legs into as compact a circle as they could be, and even so, they barely slid in. Gulped and gulped you went, inching closer to its waist, while straining from the gags you need to do simply to breathe. The impossible act had begun, but you knew it was far from over. It took an hour just for its legs, and you didn’t expect it to be this tiring. You're not halfway done, and you’re faced with the biggest hurdle yet: its waistline.
Could you bite it off? Its flesh was too tough without proper positioning. Could you spit it back out? It's too deep. There was no retreating when you have stretched to your breaking point; you have to trudge on and hope for a miracle. You closed your eyes and let your instincts guide you, even if it progressed at a snail’s pace. Your fangs crawled the behemoth’s abs, jaw distending little by little every time you’re tolerant of the strain. Limits became obsolete when, from a spectator’s point of view, your jaw was unhinged beyond mortal means.
Meanwhile, to you, you were doing the motions, oblivious to the situation’s absurdity. Your throat would have to agree. Like shoving a whole baguette, it was impossible to achieve the required diameter, even though its flexibility has been trained and tested. Yet here you lie, shoving double that without signs of fatigue. Then again, logic wouldn’t be the first to cross your mind when it's saturated with pleasure signals.
The land fractured when it entered your belly, buckling under the pressure of 2 demigods occupying a singular space. It inflated, akin to a spherical fortress, matching the scale of your previous act. When the last of its horns was sealed, your body kicked into overdrive; pressure skyrocketed to 11, muscles bracing for impact, genitals swelling beyond belief, and veins glowing a hue.
The behemoth’s downfall has summoned plenty of creatures to its aid, suitable spectators for your ascendance. Their initial animosity turned docile, then reverence after they realized their icon wasn’t erased, but replaced by someone greater. They happily masturbated, heralding their newly crowned behemoth. Even the clouds distorted their natural cycle when it happened.
Then, the awaited release. //HHHRRRRRAAAAGHHHHHH!!// your scream rattled the dunes. Seed erupted from you like a ruptured dam. Hyperpotent. Thick. Endless. It rained into the soil like a monsoon, drowning patches of tainted ground, including a majority of your converted followers. The purple corruption waned, years of desecration slightly reversed in moments. It didn’t halt your orgasms. Pulse after pulse. Ropes upon ropes. Your ejaculations were like a flowing river that battled the miasma for dominion. While you might have lost this battle, the war would soon be yours to triumph. By the time your cock gave its final twitch, your gut had done digesting, melding his muscles with your mass. You stood drenched in sweat and lust, knowing one thing: the Gatekeeper had fallen, and the throne was next.
[[Fight again|World6]]
[[Return home|Home3]]
<<set $muscle to $muscle + ($baseM*$multiM*(0.15*$Voremulti))>>
<<set $height2 to $height2 + ($multiH*$baseH*(0.15*$Voremulti))>>
<<set $dick2 to $dick2 + ($baseD*$multiD*(0.15*$Voremulti))>>
<<set $balls2 to $balls2 + ($baseB*$multiB*(0.15*$Voremulti))>>A symbol of muscle, dominance, and unholy pride, that was the behemoth. Its presence bent reality, demanding worship as a law unto itself. Yet when it loses its superficial life, you can’t help but acknowledge who it was. One concern bugged your mind: how could it travel down your shaft when it’s that humongous?
You did your best to compress both legs into a tighter shape before aligning them with your slit. Sweat drops trickled down your brow; its legs were massive to take in, making you question whether it was worth the risk … Well, here goes nothing, in went its feet, and the tension was immediate. Pleasure and pain interlocked to form an indescribable feeling. While on one hand you were struggling to keep it inserted on top of the cum leaking out, on the other hand, the choked condition was perfect to stimulate adaptation. The daunting task had begun. Helped by a natural lubricant, its legs continued to descend, inching closer to its waist. But don’t get carried away. It had already taken an hour to reach this point, and the exhaustion was setting in from all the balancing you had to do. Now, you’re faced with the hardest part yet.
You groaned in agony. Any maneuver was made difficult when you’ve got a gigantic weight sticking out dick. Moreover, your tissues protested, a rupture waiting to happen at any point. //Gruhh,// it seems you had no choice but to keep going, hoping for a stroke of luck to bail you out. Closing your eyes, you surrendered to instinct, even if each movement was painstakingly slow. Your tip inched over the behemoth’s abs as your slit widened gradually, enduring the stretch one breath at a time. From an outside view, it was clear your limits had long since been surpassed when your urethra was like a black hole to anything. But for you, it was a rhythm you settled into, unaware of how extreme the scene had become. Your cock strained around the impossible girth, expanding to bigger than your body. It was like forcing boba into a straw, improbable unless the blockage yielded or the straw widened. And somehow, you were that straw sucking double the size without breaking. At the end of the day, the laws of this world weren’t something you’d object.
The ground splintered as the behemoth was sealed into your balls, engorging into a spherical disaster from all the mass and cum. Before its frame was engulfed, the mounting pressure was enough to flood the dunes from the copious leaks. Yet the moment its horns slipped in, your system detonated, genitals expanding beyond your imagination, and veins pulsing with intensity. What was a pressing issue became an ineffable urgency as cumming became a necessity.
The behemoth’s defeat did not go unnoticed, as creatures arrived after its downfall. Realizing their idol had not been destroyed but surpassed, their earlier rage melted into awe, then devotion. They began to pleasure themselves, worshiping the new behemoth to the best of their ability. Even the skies rippled as if nature itself recognized your rise.
It was too much to handle. Your body convulsed. Orgasm detonated.
//HHHRRRAAAAAGGGGHHHH!! SPUUUUUUUUURT—SPLAAAAAAAAAAASHH!!// Cum tsunami burst from your tip, erupting with force so great that it grazed the clouds. Weather forecasts couldn’t expect a desert rainfall density would match that of a rainforest, and a hypervirile sex beast was responsible for all that liquid. Loads longer than rivers crashed the tainted land, bathing your devout worshippers in their thickness. Your balls heaved, trying to balance the impossible mass they were evacuating.
Where the land festered in purple corruption, your load carved streaks of clarity for a moment. You may have lost today, but the momentum was shifting in your favor. The climax continued until you have pumped out more than the behemoth ever held. At long, long last, consciousness returned when your tip sagged, twitching with residual seed. Your balls had shrunk, albeit larger than when you started, for the converted mass has combined. Wiping sweat off your brow, you stepped forward into the breach, gunning for the one remaining on the throne.
[[Fight again|World6]]
[[Return home|Home3]]
<<set $muscle to $muscle + ($baseM*$multiM*(0.25*$Voremulti))>>
<<set $height2 to $height2 + ($multiH*$baseH*(0.25*$Voremulti))>>
<<set $dick2 to $dick2 + ($baseD*$multiD*(0.25*$Voremulti))>>
<<set $balls2 to $balls2 + ($baseB*$multiB*(0.25*$Voremulti))>><<nobr>><<if $StatInitialize is not true>><<set $enemyHPRes to 0.5>><<set $enemySERes to 0.5>><<set $StatInitialize to true>><</if>>
<<include [[MovesetLogic]]>><br><br>
<<include [[AdetharLogic]]>><br><br>
<<set _randomValue = Math.random()>>
<<set _cumulative = 0>>
<<set _randomValue2 = Math.random()>>
<<set _randomValue4 = Math.random()>>
<<for _move range $W6E5moves>>
<<set _cumulative += _move.probability>>
<<if _randomValue <= _cumulative>>
<<print _move.description>>
<<if _move.ID is 1>><<set $mirec to true>>
<<elseif _move.ID is 2>><<set $annihilation to true>><<set $counter1 to 1>>
<<elseif _move.ID is 3>><<set $currentHP -= $W6E5damage3>><<set $tendril to true>><<set $W6E5dmgmulti += 0.15>><<set $counter2 to 1>>
<<set $targetHP += 0.03*$W6E5MHP1>>
<<set $targetSE += 0.03*$W6E5MSE1>>
<<elseif _move.ID is 4>><<set $currentSE -= $W6E5damage4>>
<<if $depravity is not true>><<set $depravity to true>><<set $HPResist -= 0.15>><<set $SEResist -= 0.15>><<set $HPmulti += 0.2>><<set $SEmulti += 0.2>><<set $counter3 to 3>><</if>>
<<elseif _move.ID is 5>>
<<elseif _move.ID is 6>><<if $minions is not true>> <<set $enemyHPRes -= 0.1>><<set $enemySERes -= 0.1>><<set $minions to true>><</if>>
<</if>>
<<break>>
<</if>>
<</for>><br><br>
<<if $mirec is true>>The circle remained ...<br><<set $currentSE -= $W6E5damage1>><<set $mirecStack += 1>><</if>>
<<if ($annihilation is true) and ($counter1 is 0)>>The stored energy detonated in an unholy explosion, merging his raw strength with arcane spells. A blinding detonation followed, ignoring part of your defense to deal <span style='color:green'>$W6E5damage2</span> damage.<br><br><<set $currentHP -= $W6E5damage2>><<set $annihilation to not true>><<else>><<set $counter1 -= 1>><</if>>
<<if ($tendril is true) and ($counter2 is 0)>><<set $W6E5dmgmulti -= 0.15>><<set $tendril to not true><<else>><<set $counter2 -= 1>><</if>>
<<if ($depravity is true) and ($counter3 is 0)>><<set $depravity to not true>><<set $HPResist += 0.15>><<set $SEResist += 0.15>><<set $HPmulti -= 0.2>><<set $SEmulti -= 0.2>><<elseif $counter3 > 0>><<set $counter3 -= 1>><</if>>
<<if ($minions is true) and (($W6E5MCHP < 0) or ($W6E5MCSE < 0))>><<set $enemyHPRes += 0.1>><<set $enemySERes += 0.1>><<set $W6E5MCHP to $W6E5MMHP>><<set $W6E5MCSE to $W6E5MMSE>><<set $minions to not true>><</if>>
<<if $minions is true>><<for _move range $W6E5Mmoves>>
<<print _move.description>>
<<set $currentHP -= $W6E5Mdamage1>><<set $HPResist -= 0.03>><<set $SEResist -= 0.03>><<set $HPmulti += 0.05>><<set $SEmulti -= 0.05>>
<</for>><br><br><</if>>
<<if _randomValue2 < $mutation>>Its flesh writhed and split, molding into new, grotesque shapes: gnashing jaws, barbed limbs, and blinking eyes. Each shift promised an unpredictable horror.<br><br>
<<set _adaptationbuff = random(1, 4)>>
<<if _adaptationbuff is 1>><<set $mutation += 0.1>>
<<elseif _adaptationbuff is 2>><<set $counter4 to 2>>
<<elseif _adaptationbuff is 3>><<set $corruptionstack += 0.1>>
<<elseif _adaptationbuff is 4>><<set $minions to true>><</if>><</if>>
<<if _randomValue4 < $corruptionstack>>The goo membrane covering its appendages latched onto you, exchanging some of your constitution for wild growth that enhanced damage.<br><br><<set $HPResist -= 0.03>><<set $SEResist -= 0.03>><<set $HPmulti += 0.05>><<set $SEmulti -= 0.05>><</if>>
<<set $counter4 += 1>><<if $counter4 >= 2>>The demon’s vast form rippled and bulged, corrupted veins surging through its gelatinous mass. With a wet, tearing sound, new limbs and muscle mass erupted, pulsing with life. The ground warped as roots of ooze burrowed, drawing in the world’s essence. Its silhouette swelled ever larger, blooming like flowers of malice. You could feel its power climbing with each grotesque expansion, stronger, heavier, bigger. The air thickened with its breath, a stench that pressed into your lungs as its presence became an all-consuming horizon.<br><br><<set $counter4 to 0>>
<<set $growthStack += 1>>
<<set $targetHP += 0.02*$W6E5MHP1>><<set $W6E5MHP1 to 1.03*$W6E5MHP1>>
<<set $targetSE += 0.02*$W6E5MSE1>><<set $W6E5MSE1 to 1.03*$W6E5MSE1>>
<<set $enemyHPRes -= 0.01>><<set $enemySERes -= 0.01>><</if>>
<<set $W6E5dmgmulti to 1+($growthStack*0.05)+($mirecStack*0.05)>>
<<include [[RitualLogic]]>>
<<if $target is 1>>
<<set $W6E5CHP1 to $targetHP>>
<<set $W6E5CSE1 to $targetSE>>
<<elseif $target is 2>>
<<set $W6E5MCHP to $targetHP>>
<<set $W6E5MCSE to $targetSE>><</if>>
<<if $W6E5CHP1 > $W6E5MHP1>><<set $W6E5CHP1 to $W6E5MHP1>><</if>>
<<if $W6E5CSE1 > $W6E5MSE1>><<set $W6E5CSE1 to $W6E5MSE1>><</if>>
[[Continue|W6E5fight]]<</nobr>><<if ($result is 1) or ($result is 2)>>As his colossal form fractured, the world seemed to breathe in relief, but celebrations were premature. His liquefied remains resurged, absorbing nearby corruption (including his tentacles) for his reawakening.
Then, he rose again. His previous form was an echo of what stood before you. The concept of body segments had been abandoned, for his mass expanded into an ever-shifting goo with no beginning or end. While he wasn't bound by reason, he himself was struggling to contain his power, evidenced by the continuous stretching and condensing. His roar shook existence, a proclamation of his undying will. This was no longer a battle of strength; this was survival against a force that refused to be erased.
//Gained <<- 8000*$XPmulti>> essence points.//<<set $currentXP to $currentXP + (8000*$XPmulti)>>
Essence points until next level: <<- $currentXP.toFixed(0)>> / <<- $XPreq.toFixed(0)>>
[[Your final stand|W6E5fight2]]
<<set $World6 to $World6 + 1>><<set $debuff -= 1>>
<<set $W6E5meet to true>><<set $Willgrow to true>>
<<set $currentHP += 0.3*$maxHP>><<set $currentSE += 0.3*$maxSE>><<elseif ($result is 3) or ($result is 4)>>"//Pant, pant,// every punch I threw and damage dealt stimulated his growth! Guhh, I can’t continue fighting like this, I have to escape!" you thought before making a mad dash out of there. Not long after that, "Ouch! What was that?" a sharp sting propagated from your lower body—"Grahh, again?!" Leeches of the corruption King have made their way to your vulnerable fortress, and with their specialized fangs, it’s nigh impossible to unlatch a leech that has burrowed into your muscle. After realizing knee jerks yielded little progress, you attempted to pull one out. Sensing your intention, your shaft burst as a distraction, pitting your emotions between pleasure, confusion, and apprehension. You groaned again, trapped in its net.
Your pace drastically slowed from the assault. Not only did you have an injury to tend to, but your leaky cock stole your attention; if it wasn’t jerked off, it would bloat bigger, becoming a hindrance to your survival. The preoccupying thoughts used up your brainpower to the point that you didn’t realize someone was on your tail. "Fuck! How did he find me?" you cursed under your breath. Little did you know, the leeches also acted as a locator because it was an extension of his being. When his shadow had reached this close, the effects were exacerbated, relinquishing your control over the situation.
You jerked backward, pulled by his serpentine tendrils. An attempt at breaking free would result in being tased by another ejaculation; how despicable it was to change a pleasurable sensation into a torture device. Thud, you collided with his tip that was oozing cum like liquid asphalt. You wiggled and coughed to eject the poison taking hold of you. It was useless. Another climax rendered you docile for a moment before he lodged his rod down your mouth.
Like a hose spewing sewage, it flows unchecked, invading your sacred sanctuary at long last. You felt your muscles rebel, expanding with foreign power as purple veins distributed his blessing to sinews. <span style="color:#96117b">"Corrupt … spread …</span> NO! … <span style="color:#96117b">Yes …"</span> Even your constitution was hijacked by the overflowing corruption. Claws, fangs, and fur warped in length to suit His order. Finishing your transformation, your mind blanked when a white screen covered your field of view, slowly transitioning from the bottom up to violet, until everything was saturated with His glorious hue.
When you regain whatever consciousness remained, the world’s tint has shifted. Looking back, you saw your Master, your King; He who has bestowed you his grace. And from his smile, He need not speak to relay his decree. His wish is your directive, and the world will tremble under him. <span style="color:#96117b">Corrupt … grow … spread …</span>
Bad End 6: Enslaved by Corruption
[[Restart from the beginning|Preface]]
[[Restart from Stage 3|Home3]]
<<set $World6 to $World6 + 1>>
<<set $W6E5meet to true>>
<<set $Willgrow to true>><</if>>
<<set $W6E5MHP1 to 80000>>
<<set $W6E5MSE1 to 80000>>
<<set $W6E5CHP1 to $W6E5MHP1>>
<<set $W6E5CSE1 to $W6E5MSE1>>
<<set $W6E5MCHP to $W6E5MMHP>>
<<set $W6E5MCSE to $W6E5MMSE>>
<<set $mirec to not true>><<set $W6E5dmgmulti to 1>>
<<set $annihilation to not true>><<set $counter1 to 0>>
<<set $tendril to not true>><<set $counter2 to 0>>
<<set $depravity to not true>><<set $counter3 to 0>>
<<set $counter4 to 0>><<set $mutation to 0.3>>
<<set $corruptionstack to 0.4>><<set $growthStack to 0>>
<<set $minions to not true>>
<<set $HPResist to $HPResistC>><<set $SEResist to $SEResistC>><<set $HPmulti to $HPmultiC>><<set $SEmulti to $SEmultiC>>
<<set $targetHP to null>>
<<set $targetSE to null>>
<<set $PotionUse to 0>>
<<include [[PotionsRevert]]>>
<<set $selectedPotion to 0>>
<<set $RitualMove to not true>>
<<set $StatInitialize to not true>>
<<set $W6E5MHP2 to 200000>>
<<set $W6E5MSE2 to 200000>>
<<set $W6E5CHP2 to $W6E5MHP2>>
<<set $W6E5CSE2 to $W6E5MSE2>>
<<set $counter1 to 0>>
<<set $W6E5selfdmg to 5000>>
<<set $enemyHPRes to 1.5>>
<<set $enemySERes to 1.5>>
<<set $W6E5damage21 to ((1-$HPResist)*13000).toFixed(0)>>
<<set $W6E5damage22 to ((1-$SEResist)*13000).toFixed(0)>>
<<set $W6E5damage23 to ((1-$SEResist)*15000).toFixed(0)>>
<<set $W6E5damage24 to ((1-$HPResist)*15000).toFixed(0)>>
<<set $W6E5damage25 to ((1-$HPResist)*20000).toFixed(0)>>
<<set $W6E5damage26 to ((1-$SEResist)*20000).toFixed(0)>>
<<set $W6E5moves2 = [
{ID: 1, damage: 15000, name: "obliteration maw", probability: 0.25, description: "With a nightmarish lunge, its front half formed into a gaping maw. It bit down with catastrophic force, crushing flesh and flooding you with corrupt heat, dealing <span style='color:green'>$W6E5damage21</span> and <span style='color:pink'>$W6E5damage22</span> damage."},
{ID: 2, damage: 15000, name: "worldflood surge", probability: 0.375, description: "The slimy body convulsed, then unleashed an unstoppable tide of liquid corruption. The wave swallowed you, drenching body and mind, dealing <span style='color:pink'>$W6E5damage23</span> damage and pushing your arousal higher."},
{ID: 3, damage: 15000, name: "infinite grasp", probability: 0.375, description: "Its mass spasmed before sending jagged limbs and crushing tendrils in every direction without rhyme or reason. The unpredictable barrage left you reeling, dealing <span style='color:green'>$W6E5damage24</span> damage."},
]>><<if $W6E5CHP2 <= 0>>Enemy HP reached 0. You win the battle!
[[Next|W6E5end2]]<<set $result to 1>>
<<elseif $W6E5CSE2 <= 0>>Enemy SE reached 0. You win the battle!
[[Next|W6E5end2]]<<set $result to 2>>
<<elseif $currentHP<= 0>>Your HP has reached 0. You lose the battle!
[[Next|W6E5end2]]<<set $result to 3>>
<<elseif $currentSE <= 0>>Your SE has reached 0. You lose the battle!
[[Next|W6E5end2]]<<set $result to 4>><<else>>
<h2>Enemy: Formless Corruption Emperor</h2>
Hit Points: <<- $W6E5CHP2.toFixed(0)>>/$W6E5MHP2
<<set _percentage1 to ($W6E5CHP2/$W6E5MHP2 * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage1"></div></div>
Sexual Endurance: <<- $W6E5CSE2.toFixed(0)>>/$W6E5MSE2
<<set _percentage2 to ($W6E5CSE2/$W6E5CSE2 * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage2"></div></div>
<h2>Your status:</h2>
Hit points: <<- $currentHP.toFixed(0)>>/<<- $maxHP.toFixed(0)>>
<<set _percentage3 to ($currentHP/$maxHP * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage3"></div></div>
Sexual Endurance: <<- $currentSE.toFixed(0)>>/<<- $maxSE.toFixed(0)>>
<<set _percentage4 to ($currentSE/$maxSE * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage4"></div></div>
[[Use Predator's Eyes|W6E5info2]]
<<link "Skip turn""W6E5next2">><<set $selectedMove to 0>><</link>>
<<for _i = 0; _i < $Moveset.length; _i++>>
<<capture $Moveset[_i].ID>><<link $Moveset[_i].name "W6E5next2">>
<<set $selectedMove= $Moveset[_i].ID>>
<</link>><</capture>>
<</for>>
<<nobr>><<if $RitualMove is not true>><<for _i = 0; _i < $MovesetR.length; _i++>>
<<capture $MovesetR[_i].ID>><<link $MovesetR[_i].name "W6E5next2">>
<<set $selectedMove= $MovesetR[_i].ID>>
<</link>><</capture>><br><</for>><</if>>
<<if $PotionUse is 0>><br>Potions available:<br>
<<for _i = 0; _i < $inventoryPotions.length; _i++>>
<<capture $inventoryPotions[_i].ID>><<link $inventoryPotions[_i].name "W6E5fight2">>
<<set $selectedPotion = $inventoryPotions[_i].ID>><<include [[PotionsLogic]]>><<set $PotionUse to 1>>
<</link>><</capture>><br>
<</for>><</if>><</nobr>>
<<link "Surrender""W6E5end2">><<set $result to 3>><</link>><</if>>
<<if $Bloodritual is true>>
<<set $W6E5damage21 to ((1-$HPResist)*13000*$debuffRitualHP).toFixed(0)>>
<<set $W6E5damage22 to ((1-$SEResist)*13000*$debuffRitualSE).toFixed(0)>>
<<set $W6E5damage23 to ((1-$SEResist)*15000*$debuffRitualSE).toFixed(0)>>
<<set $W6E5damage24 to ((1-$HPResist)*15000*$debuffRitualHP).toFixed(0)>>
<<set $W6E5damage25 to ((1-$HPResist)*20000*$debuffRitualHP).toFixed(0)>>
<<set $W6E5damage26 to ((1-$SEResist)*20000*$debuffRitualSE).toFixed(0)>>
<<else>>
<<set $W6E5damage21 to ((1-$HPResist)*13000).toFixed(0)>>
<<set $W6E5damage22 to ((1-$SEResist)*13000).toFixed(0)>>
<<set $W6E5damage23 to ((1-$SEResist)*15000).toFixed(0)>>
<<set $W6E5damage24 to ((1-$HPResist)*15000).toFixed(0)>>
<<set $W6E5damage25 to ((1-$HPResist)*20000).toFixed(0)>>
<<set $W6E5damage26 to ((1-$SEResist)*20000).toFixed(0)>><</if>><<if ($result is 1) or ($result is 2)>>The King’s body swelled, unstable to hold itself together after the wounds you’d dealt. His roars shifted from confident declarations to mournful wails, lamenting how little time he had left, yet how much more he had to accomplish. But you weren’t about to let him vanish.
With a snarl, you pounced, driven by more than hunger. Your maw distended and dragged him in, writhing flesh, gooey remains, including his shattered pride and unfulfilled potential. For this was his fate rewritten: to be buried in your belly, to join the echoes of those who served him, and to be a catalyst for someone better.
After everything passed through your throat, he exploded like fireworks, sending a maelstrom of power and lust that smothered your insides. You cackled in delight, knowing the eventual outcome. He was stripped clean of who he was, strength redistributed to sinews, virility to every sperm, amplifying what was high to extreme. As his final retaliation, you felt him prodding your mind. A spark of thought, attempting to override and rebuild his kingdom in a different vessel. It was a valiant effort, but alas, his era would be yours to overtake.
Then came the final act; you climaxed, out of your cock and nerves, alight with something eye-opening. A dimmed, white cloak clothe your frame, and with a channel, it surged in a blinding wave that swept the battlefield: tendrils, blackened sands, and distorted skies. For the first time in eons, they retreated in fear, releasing their grip upon a world far too tainted to heal. Their traces would remain like burn scars on the skin. But at least, it would remember your legacy.
You rose, body steaming with digested corruption and an extension of yours to command. All that remained of him was churning in your stomach, absorbed into pudge. In doing so, you had triumphed, erased the unerasable, bent an eternal force to your will. The land trembled in the wake of your ascendance. As the oppressive skies fractured and his existence unraveled, one truth became undeniable: there was no greater force than you. With each step, the earth surrendered to be a stage for your legendary debut: Kai Howlfang, Hyper, Conqueror of Corruption. It was a title best fit for yourself, and the world watched as you strode forward, reborn anew.
//Achievement unlocked: Pride Fulfilled//
Gained Essence of Corruption!
[[Next|W6story]]
<<set setup.achievements.pridefulfilled = true>>
<<run localStorage.setItem("achievements", JSON.stringify(setup.achievements))>>
<<set $World6 to $World6 + 1>><<set $debuff -= 1>>
<<set $W6E5meet2 to true>><<set $inventoryStory.push ("Essence of Corruption")>><<set $Willgrow to true>><<elseif ($result is 3) or ($result is 4)>>The second death of the King was unlike the first; there was no body to shatter. The accumulated damage and his instability shook his core past the tipping point. A simple pop dominoed into violent bursts, and finally, an explosion blew his innards. At long last, you felt his corruption wail, allowing you to inhale without fear. His declarative roars had become desperate laments both for his demise and the impossibility of yours.
Despite the victory, you refused to accept full credit because you were at the cusp of exhaustion, saved by a stroke of luck. Nonetheless, the earth quaked to acknowledge your triumph. As the suffocating skies dispersed and his essence dissolved, you had work to accomplish if you wanted to achieve supremacy. It started with a stride, a trigger for the land to witness your legacy: Kai Howlfang; Hyper, Conqueror of Corruption.
Gained Essence of Corruption!
[[Return home|Home3]]
<<set $World6 to $World6 + 1>>
<<set $debuff to 2>>
<<set $W6E5meet2 to true>>
<<set $Willgrow to true>>
<<set $inventoryStory.push ("Essence of Corruption")>><</if>>
<<set $targetHP to null>>
<<set $targetSE to null>>
<<set $World6Boss to true>>
<<set $PotionUse to 0>>
<<include [[PotionsRevert]]>>
<<set $selectedPotion to 0>>
<<set $RitualMove to not true>>
<<set $StatInitialize to not true>><<nobr>><<if $StatInitialize is not true>><<set $targetHP to $W6E5CHP2>><<set $targetSE to $W6E5CSE2>><<set $enemyHPRes to 1.5>><<set $enemySERes to 1.5>><<set $StatInitialize to true>><</if>>
<<include [[MovesetLogic]]>><br><br>
<<include [[AdetharLogic]]>><br><br>
<<set _randomValue = Math.random()>>
<<set _cumulative = 0>>
<<for _move range $W6E5moves2>>
<<set _cumulative += _move.probability>>
<<if _randomValue <= _cumulative>>
<<print _move.description>>
<<if _move.ID is 1>><<set $currentHP -= $W6E5damage21>><<set $currentSE -= $W6E5damage22>>
<<elseif _move.ID is 2>><<set $currentSE -= $W6E5damage23>>
<<elseif _move.ID is 3>><<set $currentHP -= $W6E5damage24>>
<</if>>
<<break>>
<</if>>
<</for>><br><br>
<<set $counter1 += 1>><<if $counter1 is 2>>Its unstable core erupted in a violent shockwave, battering your body while sending an intoxicating pulse through your mind. The blast dealt <span style='color:green'>$W6E5damage25</span> and <span style='color:pink'>$W6E5damage26</span> damage.<br><br><<set $counter1 to 0>><<set $currentHP -= $W6E5damage25>><<set $currentSE -= $W6E5damage26>><<set $W6E5selfdmg += $W6E5selfdmg*0.4>><</if>>
Its body tremored and churned, mass chunks tearing away and splattering across the battlefield. Fragments writhed before dissolving into nothing, releasing bursts of corruption. Its body was unraveling under its own overwhelming power.<br><br>
<<set $targetHP -= $W6E5selfdmg>><<set $targetSE -= $W6E5selfdmg>>
<<include [[RitualLogic]]>>
<<set $W6E5CHP2 to $targetHP>>
<<set $W6E5CSE2 to $targetSE>>
[[Continue|W6E5fight2]]<</nobr>>//Beep,// <span style="color:#a9e1f8">"ring fully charged. Please insert into the extraction chamber beside the portal to continue."</span> Its $color crystal glimmered under the approaching sunset. It seems these adventures have come to a stop. Or maybe, unfinished business needed a revisit?
[[Continue exploring|World6]]
[[Return home to settle things|Home3]]You switched to the life tracer and swallowed it until familiar green clouds decorated your field of view. They urged you to pivot left through the barrens and away from the bastion, which you obeyed. You adjusted your size to balance speed and friendliness. Don’t want to scare whoever you’re meeting.
A giant loomed on the horizon, coincidental with the track’s end. From the sides, he looked like a panther with tan fur dotted by grayish-blue spots. Wow, he was bigger than you thought.
"Hey," you said, catching his attention.
He had a frantic gaze on his face when you locked eyes. <span style="color:#c2977c">"What?! Who are you?"</span> he gasped.
"Woah, relax, I’m not here to hurt you."
<span style="color:#c2977c">"//Sighh//, sorry, I’ve been wandering this landscape for who knows how long without meeting another survivor. Safe to say I was shocked when you appeared."</span>
"I get it. Must have been mind-breaking living in isolation. My name’s Kai," you extended a hand.
<span style="color:#c2977c">"Maedran,"</span> he shook back.
"Sorry if I’m being intrusive, but were you one of the escapees from the bastion up west? Can you tell me what happened?"
<span style="color:#c2977c">"//Sigh,// it was like a nightmare that haunted me daily. I wish I could’ve done more, something better. But alas, I need to learn to reconcile with my past … Back in the day, I was an officer, you could say, so I supervised a few operations. One day, I received a jailbreak report from one of our cells. I expected as much when our technology wasn't sufficient to contain its powers. Call it leniency, but I believe the benefit of uncovering their power source outweighs the possibility of destruction. At first, I didn’t think much about it because they weren’t the type to seek revenge; we continued surviving as usual. Yet out of nowhere, legions were at our doorstep, commanded by behemoths previously unseen. Panic settled in as people began to flee for their lives, including me, for even our best guards could only deal scratches at best. That was the collapse. An overwhelming presence destroyed everything we’ve built; the growing tide caught everyone I’ve known and converted them, even my best friend, whom I’ve missed."</span>
"I empathize with you. Losing a home and a companion will always be tough to accept … and now, you’re just wandering around?"
<span style="color:#c2977c">"What else can I do? Clinging onto life is the only hope I have in this fractured world, and that’s what I’ve been doing by eating edible remnants. Their taste was awful, but at least they doubled as a great energy source and an aphrodisiac-steroid pill. As big as I am, I know for sure I wouldn’t stand a chance against whatever was the source of this overflowing corruption. Just closing the distance leads me to the edge of climaxing; how could someone mount a fight in that sort of state?"</span>
"I admire your perseverance, Maedran. Tell you what, maybe I have a solution for your troubles."
<span style="color:#c2977c">"Don’t tell me you’re going to challenge the source?! Not even I know how it looked and the extent of its abilities."</span>
"No, no, definitely not like that (that was a topic not to be discussed). Trust me when I say this, but I’m not originally from this world; you could say I’m an interdimensional traveller. And with your size, you would fit right in with the crowd should you decide to come."
<span style="color:#c2977c">"I appreciate the offer, and you know … I got nothing to lose, lest the memories I obtained with everyone (were they still alive). Sign me up, Kai. I’ll see what possibilities your world has in store."</span>
"Then it’s settled. Follow me."
[[Next|W6Lore3]]<span style="color:#c2977c">"What’s this sorcery? Are you sure this thingamajig is safe?"</span>
"Absolutely. This is what I use when travelling between worlds. Hold on tight." Within the blink of an eye, the corruption and sand dust were gone, replaced by relaxing air. You guided him through the bar, weaving past the hums of conversation toward the front desk.
"Hey Dolly, sorry to bother you again, but I need another custom bracelet for my friend here. I hope you don’t mind."
Dolly shook her head, <span style="color:#485cb0">"On the contrary, it’s refreshing to see new faces in this bar. You’re doing great as an up-and-coming teacher as well, don’t you think?"</span> putting the ring on the counter.
"Haha, don’t flatter me. It wasn’t my intention. Anyways, I’ll get going, thanks for the help," you snatched the ring and gifted it to Maedran. You led him behind to the fitting space and told him the hang of things: this world, the inhabitants, as well as the ring’s functionality. After sorting those out, you said, "You’re set. Welcome to Sturissea, Maedran. I hope you enjoy your stay here and avenge what you lost."
Tears welled up in his eyes. <span style="color:#c2977c">"I … don't know how to express my gratitude, Kai. I can restart anew in this world, away from the dangers threatening my daily life, free to explore what I desire … I’ve made up my mind. I’ll be off, but I hope we can meet again in the future!"</span>
"Of course. What is there to gain from improving alone, right?"<<nobr>>
<<if $World6Lore is not true>>
<<set $bonus34counter += 1>><<set $World6Lore to true>><</if>>
<<if $bonus34counter is 6>><br><br>//Achievement unlocked: Memories of the World//
<<set $bonus34counter += 1>><<set setup.achievements.memories = true>>
<<run localStorage.setItem("achievements", JSON.stringify(setup.achievements))>>
<</if>><</nobr>>
[[Wave goodbye|Home3]]<<nobr>><<if ($counterR is 0) and ($Judgment is true)>><<set $Judgment to not true>><<set $HPmulti -= 0.1>><<set $SEmulti -= 0.1>><<set $AdetharDmgmulti -= 0.3>><<elseif ($counterR > 0) and ($Judgment is true)>><<set $counterR -= 1>><</if>>
<<if ($counterR is 0) and ($Hellfang is true)>><<set $Hellfang to not true>><<set $enemyHPRes -= 0.1>><<set $enemySERes -= 0.1>><<elseif ($counterR > 0) and ($Hellfang is true)>><<set $counterR -= 1>><</if>>
<<if $Bloodritual is true>>With each attack you endured, power surged within. Pain twisted into strength; your muscles tightened, aura flared with newfound vigor, and genitals thickened. What was meant to weaken you only fueled your growth, each wound a step to unstoppable might.<br><br>
<<set $muscle += $muscle*0.003>>
<<set $height2 += $height2*0.003>>
<<set $dick2 += $dick2*0.003>>
<<set $balls2 += $balls2*0.003>><</if>>
<<if ($counterR is 0) and ($Reflected is true)>><<set $Reflected to not true>><<elseif ($counterR > 0) and ($Reflected is true)>><<set $counterR -= 1>><</if>>
<<if ($Reflected is true) and ($selectedMove % 2 is 1)>>Channeling a frequency you’ve unlocked, a thin spectral layer coated your form like an avatar granting you its powers. It followed your every move, dealing an additional <span style="color:green"><<- ($HPdamage*$enemyHPRes*$HPmulti*1.5).toFixed(0)>></span> damage like an afterblow of your previous strikes.<br><br>
<<set $targetHP -= $HPdamage*$enemyHPRes*$HPmulti*1.5>><</if>>
<<if ($counterR is 0) and ($Phantom is true)>><<set $Phantom to not true>><<elseif ($counterR > 0) and ($Phantom is true)>><<set $counterR -= 1>><</if>>
<<if ($Phantom is true) and ($selectedMove % 2 is 0) and ($selectedMove is not 0)>>Tapping into a state you’ve discovered, a ghostly layer enveloped your body like a deity bestowing its strength. It traced back your actions, dealing an extra <span style="color:pink"><<- ($SEdamage*$enemySERes*$SEmulti*1.5).toFixed(0)>></span> damage after your touches like an afterimage that bypassed flesh to the lust nerves.<br><br>
<<set $targetSE -= $SEdamage*$enemySERes*$SEmulti*1.5>><</if>><</nobr>>You evaluate its abilites:
HP damage: -
SE damage: -
HP resistance: 30%
SE resistance: 20%
Ability:
Hysteric Howl <<if $W6E1meet is true>>(A debuff that decreases your resistances all the while increasing its own attack)</if>>
Rending Fangs <<if $W6E1meet is true>>(A physical move that also reduces defense by 10%)<</if>>
Killing Instinct <<if $W6E1meet is true>>(The hyena moved in a savage rampage, damaging physically and sexually)<</if>>
Feast on Weakness <<if $W6E1meet is true>>(The hyena heals from damage dealt, scales according to debuff amount)<</if>>
Blood Rush <<if $W6E1meet is true>>(Damage dealt scales according to lost HP & SE)<</if>>
Impulse <<if $W6E1meet is true>>(The more debuff you have, the more likely the hyena is at attacking again)<</if>>
<<nobr>><<include [[AdetharLogic]]>><br><br>
<<set _randomValue = Math.random()>>
<<set _cumulative = 0>>
<<set _randomValue2 = Math.random()>>
<<set _randomValue3 = Math.random()>>
<<set _cumulative2 = 0>>
<<if $Debuffcounter is 2>><<set $healmulti to 0.3>><<set _Repeatmove to 0.5>>
<<elseif $Debuffcounter is 1>><<set $healmulti to 0.25>><<set _Repeatmove to 0.25>>
<<elseif $Debuffcounter is 0>><<set $healmulti to 0.15>><<set _Repeatmove to 0>><</if>>
<<for _move range $W6E1moves>>
<<set _cumulative += _move.probability>>
<<if _randomValue <= _cumulative>>
<<print _move.description>>
<<if _move.ID is 1>>
<<if $hhowl is not true>><<set $HPResist -= 0.1>><<set $SEResist -= 0.1>><<set $W6E1dmgmulti += 0.15>><<set $hhowl to true>><<set $Debuffcounter += 1>><</if>><<set $counter1 to 2>>
<<elseif _move.ID is 2>><<set $currentHP -= $W6E1damage1>>
<<if $rfangs is not true>><<set $HPResist -= 0.1>><<set $rfangs to true>><<set $Debuffcounter += 1>><</if>><<set $counter2 to 2>>
<<elseif _move.ID is 3>><<set $currentHP -= $W6E1damage2>><<set $currentSE -= $W6E1damage3>>
<<elseif _move.ID is 4>><<set $currentHP -= $W6E1damage4>><<set $currentSE -= $W6E1damage5>>
<<set $targetHP += $W6E1damage4*$healmulti>>
<<set $targetSE += $W6E1damage5*$healmulti>>
<</if>>
<<break>>
<</if>>
<</for>><br><br>
<<if _randomValue2 <= _Repeatmove>>
<<for _move range $W6E1moves>>
<<set _cumulative2 += _move.probability>>
<<if _randomValue3 <= _cumulative2>>
<<print _move.description>>
<<if _move.ID is 1>>
<<if $hhowl is not true>><<set $HPResist -= 0.1>><<set $SEResist -= 0.1>><<set $W6E1dmgmulti += 0.15>><<set $hhowl to true>><<set $Debuffcounter += 1>><</if>><<set $counter1 to 2>>
<<elseif _move.ID is 2>><<set $currentHP -= $W6E1damage1>>
<<if $rfangs is not true>><<set $HPResist -= 0.1>><<set $rfangs to true>><<set $Debuffcounter += 1>><</if>><<set $counter2 to 2>>
<<elseif _move.ID is 3>><<set $currentHP -= $W6E1damage2>><<set $currentSE -= $W6E1damage3>>
<<elseif _move.ID is 4>><<set $currentHP -= $W6E1damage4>><<set $currentSE -= $W6E1damage5>>
<<set $targetHP += $W6E1damage4*$healmulti>>
<<set $targetSE += $W6E1damage5*$healmulti>>
<</if>>
<<break>>
<</if>>
<</for>><br><br><</if>>
<<set _HPratio to 1-($currentHP/$maxHP)>><<set _SEratio to 1-($currentSE/$maxSE)>><<set $BRscale to (_HPratio + _SEratio)/4>>
<<if ($counter1 is 0) and ($hhowl is true)>><<set $hhowl to not true>><<set $HPResist += 0.1>><<set $SEResist += 0.1>><<set $W6E1dmgmulti -= 0.15>><<set $Debuffcounter -= 1>><<elseif $counter1 > 0>><<set $counter1 -= 1>><</if>>
<<if ($counter2 is 0) and ($rfangs is true)>><<set $rfangs to not true>><<set $HPResist += 0.1>><<set $Debuffcounter -= 1>><<elseif $counter2 > 0>><<set $counter2 -= 1>><</if>>
<<include [[RitualLogic]]>>
<<set $W6E1CHP to $targetHP>>
<<set $W6E1CSE to $targetSE>>
<<if $W6E1CHP > $W6E1MHP>><<set $W6E1CHP to $W6E1MHP>><</if>>
<<if $W6E1CSE > $W6E1MSE>><<set $W6E1CSE to $W6E1MSE>><</if>>
[[Continue|W6E1fight]]<</nobr>>You evaluate its abilites:
HP damage: -
SE damage: -
HP resistance: 40%
SE resistance: 40%
Ability:
Summon Obelisk<<if $W6E3meet is true>>(Summon an obelisk with 5000 HP & SE that taunts attacks)</if>>
Eternal Sands <<if $W6E3meet is true>>(Reverses the flow time, letting the Anubian Tyrant attacks first, while giving a 30% chance to strike a second time)<</if>>
Judgment Ray <<if $W6E3meet is true>>(A counterattack that deals immense physical damage if the player attacks the next turn)<</if>>
Golden Bindings <<if $W6E3meet is true>>(Binds the player, stunning them for 1 turn while reducing sexual resistance)<</if>>
Hellfire Flame <<if $W6E3meet is true>>(A physical DoT for 3 turns)<</if>>
Anubis' Verdict<<if $W6E3meet is true>>(Deals damage depending on which current endurance is higher)<</if>>
<<nobr>>
<<set _randomValue = Math.random()>>
<<set _cumulative = 0>>
<<if $sandeternity is true>><<for _move range $W6E3moves>>
<<set _cumulative += _move.probability>>
<<if _randomValue <= _cumulative>>
<<print _move.description>>
<<if _move.ID is 1>><<set $obelisk to true>>
<<elseif _move.ID is 2>><<set $sandeternity to true>><<set $counter1 to 3>>
<<elseif _move.ID is 3>><<set $counter2 to 2>>
<<elseif _move.ID is 4>><<set $currentSE -= $W6E3damage2>>
<<if $goldenbind is not true>><<set $HPResist -= 0.15>><<set $SEResist -= 0.15>><<set $goldenbind to true>><<set $goldenbindproc to true>><</if>><<set $counter3 to 2>>
<<elseif _move.ID is 5>><<set $counter4 to 3>>
<<elseif _move.ID is 6>>
<<if $currentHP >$currentSE>><<set $currentHP -= $W6E3damage4>>
<<elseif $currentHP < $currentSE>><<set $currentSE -= $W6E3damage5>><</if>>
<</if>>
<<break>>
<</if>>
<</for>><br><br>
<<set _randomValue2 = Math.random()>>
<<set _randomValue3 = Math.random()>>
<<set _cumulative2 = 0>>
<<if _randomValue2 <= 0.3>>
<<for _move range $W6E3moves>>
<<set _cumulative2 += _move.probability>>
<<if _randomValue3 <= _cumulative2>>
<<print _move.description>>
<<if _move.ID is 1>><<set $obelisk to true>>
<<elseif _move.ID is 2>><<set $sandeternity to true>><<set $counter1 to 3>>
<<elseif _move.ID is 3>><<set $counter2 to 2>>
<<elseif _move.ID is 4>><<set $currentSE -= $W6E3damage2>>
<<if $goldenbind is not true>><<set $HPResist -= 0.15>><<set $SEResist -= 0.15>><<set $goldenbind to true>><<set $goldenbindproc to true>><</if>><<set $counter3 to 2>>
<<elseif _move.ID is 5>><<set $counter4 to 3>>
<<elseif _move.ID is 6>>
<<if $currentHP >$currentSE>><<set $currentHP -= $W6E3damage4>>
<<elseif $currentHP < $currentSE>><<set $currentSE -= $W6E3damage5>><</if>>
<</if>>
<<break>>
<</if>>
<</for>><br><br><</if>><</if>>
<<include [[AdetharLogic]]>><br><br>
<<if $sandeternity is not true>><<for _move range $W6E3moves>>
<<set _cumulative += _move.probability>>
<<if _randomValue <= _cumulative>>
<<print _move.description>>
<<if _move.ID is 1>><<set $obelisk to true>>
<<elseif _move.ID is 2>><<set $sandeternity to true>><<set $counter1 to 3>>
<<elseif _move.ID is 3>><<set $counter2 to 2>>
<<elseif _move.ID is 4>><<set $currentSE -= $W6E3damage2>>
<<if $goldenbind is not true>><<set $HPResist -= 0.15>><<set $SEResist -= 0.15>><<set $goldenbind to true>><<set $goldenbindproc to true>><</if>><<set $counter3 to 2>>
<<elseif _move.ID is 5>><<set $counter4 to 3>>
<<elseif _move.ID is 6>>
<<if $currentHP >$currentSE>><<set $currentHP -= $W6E3damage4>>
<<elseif $currentHP < $currentSE>><<set $currentSE -= $W6E3damage5>><</if>>
<</if>>
<<break>>
<</if>>
<</for>><br><br><</if>>
Golden runes crawled further across the arena, blazing hotter than the last. The air grew heavier, dragging more sand into your lungs. Its zone of dominion expanded, feeding its power.<<set $W6E3dmgmulti += 0.05>><br><br>
<<if ($counter1 is 0) and ($sandeternity is true)>><<set $sandeternity to not true>><<elseif $counter1 > 0>><<set $counter1 -= 1>><</if>>
<<if $counter2 > 0>><<set $counter2 -= 1>><<if $selectedMove != 0>>With a thunderous roar, a beam of searing light tore through the clouds and battlefield. The world around you vanished into ashes as the judgment ray engulfed you, burning through body and soul for <span style='color:green'>$W6E3damage1</span> damage.<br><br><<set $currentHP -= $W6E3damage1>><</if>><</if>>
<<if ($counter3 is 0) and ($goldenbind is true)>><<set $HPResist += 0.15>><<set $SEResist += 0.15>><<set $goldenbind to not true>><<elseif $counter3 > 0>><<set $counter3 -= 1>><</if>>
<<if $counter4 > 0>><<set $currentHP -= $W6E3damage3>><<set $counter4 -= 1>><</if>>
<<include [[RitualLogic]]>>
<<if $target is 1>>
<<set $W6E3CHP to $targetHP>>
<<set $W6E3CSE to $targetSE>>
<<elseif $target is 2>>
<<set $W6E3OCHP to $targetHP>>
<<set $W6E3OCSE to $targetSE>><</if>>
<<if ($W6E3OCHP < 0) or ($W6E3OCSE < 0)>><<set $obelisk to not true>><</if>>
<<if $goldenbindproc is true>>
<<set $selectedMove to 0>>[[Untangle the golden binds|W6E3next]]<<else>> [[Continue|W6E3fight]]<</if>><</nobr>>You evaluate its abilites:
HP damage: -
SE damage: -
HP resistance: <<- (1-$enemyHPRes*100).toFixed(0)>>%
SE resistance: <<- (1-$enemySERes*100).toFixed(0)>>%
Ability:
Titan's Challenge <<if $W6E4meet is true>>(A counterattack that deals immense physical damage if the player attacks the next turn)<</if>>
Stonefist Crush <<if $W6E4meet is true>>(A physcial attack that reduces your subsequent physical damages by 10%)<</if>>
Earthrend Charge <<if $W6E4meet is true>>(The Behemoth created a domain, dealing physical damage and boosting his damage 50%)<</if>>
Rutting Slam <<if $W6E4meet is true>>(Deals physical and sexual damage)<</if>>
Overflowing Release <<if $W6E4meet is true>>(A sexual attack that reduces your subsequent sexual damages by 10%)<</if>>
Guardian's Resolve <<if $W6E4meet is true>>(The Behemoth self-heals while increasing resistance)<</if>>
Gift of the Colossus<<if $W6E4meet is true>>(As an extension of the King, every 3 turns, all his stats increase)<</if>>
<<nobr>><<include [[AdetharLogic]]>><br><br>
<<set _randomValue = Math.random()>>
<<set _cumulative = 0>>
<<for _move range $W6E4moves>>
<<set _cumulative += _move.probability>>
<<if _randomValue <= _cumulative>>
<<print _move.description>>
<<if _move.ID is 1>><<set $counter1 to 2>>
<<elseif _move.ID is 2>><<set $currentHP -= $W6E4damage2>>
<<if $stonefist is not true>><<set $HPmulti -= 0.1>><<set $stonefist to true>><</if>><<set $counter2 to 3>>
<<elseif _move.ID is 3>><<set $currentHP -= $W6E4damage3>>
<<if $eartharena is not true>><<set $W6E4dmgmulti += 0.5>><<set $eartharena to true>><</if>><<set $counter3 to 2>>
<<elseif _move.ID is 4>><<set $currentHP -= $W6E4damage4>><<set $currentSE -= $W6E4damage5>>
<<elseif _move.ID is 5>><<set $currentSE -= $W6E4damage6>>
<<if $ccum is not true>><<set $SEmulti -= 0.1>><<set $ccum to true>><</if>><<set $counter4 to 3>>
<<elseif _move.ID is 6>><<set $targetHP += 0.05*$W6E4MHP>><<set $targetSE += 0.05*$W6E4MSE>>
<<if $gresolve is not true>><<set $enemyHPRes -= 0.1>><<set $enemySERes -= 0.1>><<set $gresolve to true>><</if>><<set $counter5 to 2>>
<</if>>
<<break>>
<</if>>
<</for>><br><br>
<<if $counter1 > 0>><<set $counter1 -= 1>><</if>>
<<if ($counter2 is 0) and ($stonefist is true)>><<set $stonefist to not true>><<set $HPmulti += 0.1>><<elseif $counter2 > 0>><<set $counter2 -= 1>><</if>>
<<if ($counter3 is 0) and ($eartharena is true)>><<set $eartharena to not true>><<set $W6E4dmgmulti -= 0.5>><<elseif $counter3 > 0>><<set $counter3 -= 1>><</if>>
<<if ($counter4 is 0) and ($ccum is true)>><<set $ccum to not true>><<set $SEmulti += 0.1>><<elseif $counter4 > 0>><<set $counter4 -= 1>><</if>>
<<if ($counter5 is 0) and ($gresolve is true)>><<set $gresolve to not true>><<set $enemyHPRes += 0.1>><<set $enemySERes += 0.1>><<elseif $counter5 > 0>><<set $counter5 -= 1>><</if>>
<<set $counter6 += 1>><<if $counter6 is 3>>
A dark, corruptive power surged through the behemoth that the final boss bestowed. Its muscles swelled, veins darkened, and its movements promised annihilation. All of its stats have risen.<br><br><<set $counter6 to 0>>
<<set $W6E4dmgmulti += 0.07>>
<<set $targetHP += 0.05*$W6E4MHP>><<set $W6E4MHP to 1.04*$W6E4MHP>>
<<set $targetSE += 0.05*$W6E4MSE>><<set $W6E4MSE to 1.04*$W6E4MSE>>
<<set $enemyHPRes -= 0.02>><<set $enemySERes -= 0.02>><</if>>
<<include [[RitualLogic]]>>
<<set $W6E4CHP to $targetHP>>
<<set $W6E4CSE to $targetSE>>
<<if $W6E4CHP > $W6E4MHP>><<set $W6E4CHP to $W6E4MHP>><</if>>
<<if $W6E4CSE > $W6E4MSE>><<set $W6E4CSE to $W6E4MSE>><</if>>
[[Continue|W6E4fight]]<</nobr>>You evaluate its abilites:
HP damage: ư̶̧̡̛̪̠̹̘̙͖̼͙̟̝̂̇͂͆̔̿͑̍͑͊̋͑͛̾̉̀̀̓͗̓̄͛͗͜͝ṅ̶̨̤͍̩͙̰̻̅̋́͊̿̿̾̆̾̿̓̀̽̍͘̚͠͝͝͠ͅḱ̴̢̧̢̢̜̫̠͉̜̼̯̹̘̱͕̖̊͆̋̔͆͒͋̀̄̇͐̓̍͌̎͑͗̇̅̅̎̉̕͝ͅņ̸̼̻͈̝͖̘̮̣̅̈́̒̍͛̉̉̐͗̃͌̕͠ơ̵̡̨̻̙̱͙̟͎͍͚̙͙͗̒͋̄̋͆̇́͂̎̊̈̇͑̍̅̆̃̉̂̄̂͘̕͝w̶̢̛̜͍̣̣͇̯̫̺͋͗̎͌̅ͅn̷̢̛̜͚̟̟͈̟͎̦͚̖̙̗͉͂͗̆̑̀̄̀̾̔̏̄̿̏̐̒͒̔͆̚͠͝ͅ
SE damage: ?
HP resistance: ư̶̧̡̛̪̠̹̘̙͖̼͙̟̝̂̇͂͆̔̿͑̍͑͊̋͑͛̾̉̀̀̓͗̓̄͛͗͜͝ṅ̶̨̤͍̩͙̰̻̅̋́͊̿̿̾̆̾̿̓̀̽̍͘̚͠͝͝͠ͅḱ̴̢̧̢̢̜̫̠͉̜̼̯̹̘̱͕̖̊͆̋̔͆͒͋̀̄̇͐̓̍͌̎͑͗̇̅̅̎̉̕͝ͅņ̸̼̻͈̝͖̘̮̣̅̈́̒̍͛̉̉̐͗̃͌̕͠ơ̵̡̨̻̙̱͙̟͎͍͚̙͙͗̒͋̄̋͆̇́͂̎̊̈̇͑̍̅̆̃̉̂̄̂͘̕͝w̶̢̛̜͍̣̣͇̯̫̺͋͗̎͌̅ͅn̷̢̛̜͚̟̟͈̟͎̦͚̖̙̗͉͂͗̆̑̀̄̀̾̔̏̄̿̏̐̒͒̔͆̚͠͝ͅ
SE resistance: ?
Ability:
ư̶̧̡̛̪̠̹̘̙͖̼͙̟̝̂̇͂͆̔̿͑̍͑͊̋͑͛̾̉̀̀̓͗̓̄͛͗͜͝ṅ̶̨̤͍̩͙̰̻̅̋́͊̿̿̾̆̾̿̓̀̽̍͘̚͠͝͝͠ͅḱ̴̢̧̢̢̜̫̠͉̜̼̯̹̘̱͕̖̊͆̋̔͆͒͋̀̄̇͐̓̍͌̎͑͗̇̅̅̎̉̕͝ͅņ̸̼̻͈̝͖̘̮̣̅̈́̒̍͛̉̉̐͗̃͌̕͠ơ̵̡̨̻̙̱͙̟͎͍͚̙͙͗̒͋̄̋͆̇́͂̎̊̈̇͑̍̅̆̃̉̂̄̂͘̕͝w̶̢̛̜͍̣̣͇̯̫̺͋͗̎͌̅ͅn̷̢̛̜͚̟̟͈̟͎̦͚̖̙̗͉͂͗̆̑̀̄̀̾̔̏̄̿̏̐̒͒̔͆̚͠͝ͅ (Your nerves scream of the danger you're facing)
<<nobr>><<include [[AdetharLogic]]>><br><br>
<<set _randomValue = Math.random()>>
<<set _cumulative = 0>>
<<set _randomValue2 = Math.random()>>
<<set _randomValue4 = Math.random()>>
<<for _move range $W6E5moves>>
<<set _cumulative += _move.probability>>
<<if _randomValue <= _cumulative>>
<<print _move.description>>
<<if _move.ID is 1>><<set $mirec to true>>
<<elseif _move.ID is 2>><<set $annihilation to true>><<set $counter1 to 1>>
<<elseif _move.ID is 3>><<set $currentHP -= $W6E5damage3>><<set $tendril to true>><<set $W6E5dmgmulti += 0.15>><<set $counter2 to 1>>
<<set $targetHP += 0.03*$W6E5MHP1>>
<<set $targetSE += 0.03*$W6E5MSE1>>
<<elseif _move.ID is 4>><<set $currentSE -= $W6E5damage4>>
<<if $depravity is not true>><<set $depravity to true>><<set $HPResist -= 0.15>><<set $SEResist -= 0.15>><<set $HPmulti += 0.2>><<set $SEmulti += 0.2>><<set $counter3 to 3>><</if>>
<<elseif _move.ID is 5>>
<<elseif _move.ID is 6>><<if $minions is not true>> <<set $enemyHPRes -= 0.1>><<set $enemySERes -= 0.1>><<set $minions to true>><</if>>
<</if>>
<<break>>
<</if>>
<</for>><br><br>
<<if $mirec is true>>The circle remained ...<br><<set $currentSE -= $W6E5damage1>><<set $mirecStack += 1>><</if>>
<<if ($annihilation is true) and ($counter1 is 0)>>The stored energy detonated in an unholy explosion, merging his raw strength with arcane spells. A blinding detonation followed, ignoring part of your defense to deal <span style='color:green'>$W6E5damage2</span> damage.<br><br><<set $currentHP -= $W6E5damage2>><<set $annihilation to not true>><<else>><<set $counter1 -= 1>><</if>>
<<if ($tendril is true) and ($counter2 is 0)>><<set $W6E5dmgmulti -= 0.15>><<set $tendril to not true><<else>><<set $counter2 -= 1>><</if>>
<<if ($depravity is true) and ($counter3 is 0)>><<set $depravity to not true>><<set $HPResist += 0.15>><<set $SEResist += 0.15>><<set $HPmulti -= 0.2>><<set $SEmulti -= 0.2>><<elseif $counter3 > 0>><<set $counter3 -= 1>><</if>>
<<if ($minions is true) and (($W6E5MCHP < 0) or ($W6E5MCSE < 0))>><<set $enemyHPRes += 0.1>><<set $enemySERes += 0.1>><<set $W6E5MCHP to $W6E5MMHP>><<set $W6E5MCSE to $W6E5MMSE>><<set $minions to not true>><</if>>
<<if $minions is true>><<for _move range $W6E5Mmoves>>
<<print _move.description>>
<<set $currentHP -= $W6E5Mdamage1>><<set $HPResist -= 0.03>><<set $SEResist -= 0.03>><<set $HPmulti += 0.05>><<set $SEmulti -= 0.05>>
<</for>><br><br><</if>>
<<if _randomValue2 < $mutation>>Its flesh writhed and split, molding into new, grotesque shapes: gnashing jaws, barbed limbs, and blinking eyes. Each shift promised an unpredictable horror.<br><br>
<<set _adaptationbuff = random(1, 4)>>
<<if _adaptationbuff is 1>><<set $mutation += 0.1>>
<<elseif _adaptationbuff is 2>><<set $counter4 to 2>>
<<elseif _adaptationbuff is 3>><<set $corruptionstack += 0.1>>
<<elseif _adaptationbuff is 4>><<set $minions to true>><</if>><</if>>
<<if _randomValue4 < $corruptionstack>>The goo membrane covering its appendages latched onto you, exchanging some of your constitution for wild growth that enhanced damage.<br><br><<set $HPResist -= 0.03>><<set $SEResist -= 0.03>><<set $HPmulti += 0.05>><<set $SEmulti -= 0.05>><</if>>
<<set $counter4 += 1>><<if $counter4 >= 2>>The demon’s vast form rippled and bulged, corrupted veins surging through its gelatinous mass. With a wet, tearing sound, new limbs and muscle mass erupted outward, pulsing with life. The ground warped as roots of ooze burrowed deep, drawing in the world’s essence. Its silhouette swelled ever larger, blooming like flowers of malice. You could feel its power climbing with each grotesque expansion, stronger, heavier, bigger. The air thickened with its breath, a stench that pressed into your lungs as its presence became an all-consuming horizon.<br><br><<set $counter4 to 0>>
<<set $growthStack += 1>>
<<set $targetHP += 0.02*$W6E5MHP1>><<set $W6E5MHP1 to 1.03*$W6E5MHP1>>
<<set $targetSE += 0.02*$W6E5MSE1>><<set $W6E5MSE1 to 1.03*$W6E5MSE1>>
<<set $enemyHPRes -= 0.01>><<set $enemySERes -= 0.01>><</if>>
<<set $W6E5dmgmulti to 1+($growthStack*0.05)+($mirecStack*0.05)>>
<<include [[RitualLogic]]>>
<<if $target is 1>>
<<set $W6E5CHP1 to $targetHP>>
<<set $W6E5CSE1 to $targetSE>>
<<elseif $target is 2>>
<<set $W6E5MCHP to $targetHP>>
<<set $W6E5MCSE to $targetSE>><</if>>
<<if $W6E5CHP1 > $W6E5MHP1>><<set $W6E5CHP1 to $W6E5MHP1>><</if>>
<<if $W6E5CSE1 > $W6E5MSE1>><<set $W6E5CSE1 to $W6E5MSE1>><</if>>
[[Continue|W6E4fight]]<</nobr>>You evaluate its abilites:
HP damage: c̵̼̩̪̭̯̭̀́̓̉͜a̶̼͑̾̀͠ń̵̤̪͈̲́̓̓͆̽͠'̶̞̦̮̊̏t̷̰̬͛͑͊̈́̃͐ ̴̨͙̃͗̍̒͛̈́ḏ̵̿̌͐̃͗͠į̴̧̨͙̬͛͛͋̍̌e̷̩̹̅́̉́͊
SE damage: ?
HP resistance: c̵̼̩̪̭̯̭̀́̓̉͜a̶̼͑̾̀͠ń̵̤̪͈̲́̓̓͆̽͠'̶̞̦̮̊̏t̷̰̬͛͑͊̈́̃͐ ̴̨͙̃͗̍̒͛̈́ḏ̵̿̌͐̃͗͠į̴̧̨͙̬͛͛͋̍̌e̷̩̹̅́̉́͊
SE resistance: ?
Ability:
c̵̼̩̪̭̯̭̀́̓̉͜a̶̼͑̾̀͠ń̵̤̪͈̲́̓̓͆̽͠'̶̞̦̮̊̏t̷̰̬͛͑͊̈́̃͐ ̴̨͙̃͗̍̒͛̈́ḏ̵̿̌͐̃͗͠į̴̧̨͙̬͛͛͋̍̌e̷̩̹̅́̉́͊
<<nobr>><<include [[AdetharLogic]]>><br><br>
<<set _randomValue = Math.random()>>
<<set _cumulative = 0>>
<<for _move range $W6E5moves2>>
<<set _cumulative += _move.probability>>
<<if _randomValue <= _cumulative>>
<<print _move.description>>
<<if _move.ID is 1>><<set $currentHP -= $W6E5damage21>><<set $currentSE -= $W6E5damage22>>
<<elseif _move.ID is 2>><<set $currentSE -= $W6E5damage23>>
<<elseif _move.ID is 3>><<set $currentHP -= $W6E5damage24>>
<</if>>
<<break>>
<</if>>
<</for>><br><br>
<<set $counter1 += 1>><<if $counter1 is 2>>Its unstable core erupted in a violent shockwave, battering your body while sending an intoxicating pulse through your mind. The blast dealt <span style='color:green'>$W6E5damage25</span> and <span style='color:pink'>$W6E5damage26</span> damage.<br><br><<set $counter1 to 0>><<set $currentHP -= $W6E5damage25>><<set $currentSE -= $W6E5damage26>><<set $W6E5selfdmg += $W6E5selfdmg*0.4>><</if>>
Its body tremored and churned, mass chunks tearing away and splattering across the battlefield. Fragments writhed before dissolving into nothing, releasing bursts of corruption. Its body was unraveling under its own overwhelming power.<br><br>
<<set $targetHP -= $W6E5selfdmg>><<set $targetSE -= $W6E5selfdmg>>
<<include [[RitualLogic]]>>
<<set $W6E5CHP2 to $targetHP>>
<<set $W6E5CSE2 to $targetSE>>
[[Continue|W6E5fight2]]<</nobr>><<nobr>>
<<if $RitualID is 1>>Wind Element<</if>>
<<if $RitualID is 2>>Fire Element<</if>>
<<if $RitualID is 3>>Earth Element<</if>>
<<if $RitualID is 4>>Water Element<</if>>
<<if $RitualID is 5>>Angel's Call<</if>>
<<if $RitualID is 6>>Demonic Whispers<</if>>
<<if $RitualID is 7>>Blood Ritual<</if>>
<<if $RitualID is 9>>Mirror Self (physical)<</if>>
<<if $RitualID is 10>>Mirror self (sexual)<</if>>
<</nobr>>
Reckless as it may be, a mortal wound was a better outcome than certain death. The tugging wind asked to reconsider, but you had rolled yourself off the edge. Tumble, and tumble down you went, fighting against the wind current resisting your coaster. Like falling off stairs littered with nails, the rocks punctured your skin when you crashed against them at lightning speed. It went on for a whole minute before the endurance test ended; a dirt screen bloomed to cover your crater. Ugghhhh, you groaned with blood dripping off your fur. The path back to the teleporter would be an arduous one, but at least you’re alive to fight another day.
//Received "wounded" debuff.//
//Gained <<- 200*$XPmulti>> essence points.//<<set $currentXP to $currentXP + (200*$XPmulti)>>
Essence points until next level: <<- $currentXP.toFixed(0)>> / <<- $XPreq.toFixed(0)>>
[[Teleport home|Home3]]There was no time to hesitate. As much as you hated it, a strategic retreat is paramount. You make a mad dash out of the chamber and into the corridors, shaking off the hollow screams clawing at your back.
[[Run!|W5E4escape2]]The snow’s softness cushioned your paws; you’re out of the facility. However, you’re not out of the woods yet. The echoes tried to chase you down while the strength in your legs was running dangerously low.
[[Run!|W5E4escape3]]The lab was no longer visible in the distance, and their cries had faded into the wind’s hum. Perhaps you should run on fumes just a bit longer to be 100% safe.
[[Run!|W5E4escape4]]In the end, your joints gave up before your mettle, falling face flat onto the snow. However, the pain of embarrassment pales in comparison to the vicious butchery waiting in the chimera’s store. You're still breathing, and that’s enough to try again.
//Received "wounded" debuff.//
//Gained <<- 300*$XPmulti>> essence points.//<<set $currentXP to $currentXP + (300*$XPmulti)>>
Essence points until next level: <<- $currentXP.toFixed(0)>> / <<- $XPreq.toFixed(0)>>
[[Return home|Home3]]<span style="color:#98d13d">"Hmm, if you’re eager to serve … "</span> She reclined, and the world braced under her mass. Celestial wings assisted her descent and supported her levitation as she gestured the valley between her breasts. <span style="color:#98d13d">"Then come, lie here."</span>
Your ascent was like a pilgrimage. First came the vertical climb of her shin, a grueling ascent that tested commitment. Second, another uphill battle against the curvature of her quads. At the third, your efforts began to pay off, trudging the bedrock path of her beveled abdominals. Fourth, came the gateway of her bosoms. She offered a fingertip to unlock the gates, guiding you into her sanctum. The environment was a grand valley with massive flesh monuments on both sides, a soft terrain, and an enveloping warmth. It made you want to sleep on them.
<span style="color:#98d13d">"There, little one. Relax and let me bless you."</span> Her colossal hands kneaded her breasts, squeezing you with her plumpness. Fuck, this was paradise. Milk rained down like a blessing, baptizing your laid-down form. The slams of her orbs were a seismic pleasure resonating in your body. The smoothness, the pressure, the warmth, the bliss, they all converge to a finale: your climax.
Your shaft erupted, culminating as your purest form of devotion. And to stop would be disrespectful. The white tide surged like a second blessing, coating her as your nuts churned to empty themselves. She welcomed your offering, deeming it worthy of her name. After hours had passed and your energy had diminished, the flood reached as far down as the forest floor.
Lucine cupped the mess into her palm and tasted it, saying <span style="color:#98d13d">"Mmmm~, your devotion is overflowing. To think such passion came from someone so small. I will accept this sacrament."</span> … <span style="color:#98d13d">"Delightful. I will allow you to bathe in me again if you prove worthy with your continued devotion,"</span> she added.
[[Go back|Gallery]]The longer the fight went on, the more apparent their waning agility. Sharp turns dulled, speedy movements slowed, and its trajectory was becoming predictable. When one of them approached your zone, it was easy to snatch it out of the air, their companions leaving it to die. Granted, you were tased by its electricity as a counterattack. At least, you stripped its main advantage away, turning the ferocious harpy into a shocking plaything for your amusement. Though nutrition to satisfy your growling stomach would be more fulfilling than toys.
You slid it onto your tongue, sealed your lips around it, and relished the uniqueness it gave. It reminded you of sweet-and-sour candy from the literal electrifying taste teasing your mouth. You gulped it down, disregarding the slight discomfort of its retaliation. Dominance was all yours to savor. Even if it's miles stronger than those bats, you subdued it nonetheless under your domineering presence.
It's funny how the prickliness traveled down your throat, like an itch before a cough. Despite the life-ender being inches away from it, it didn't surrender to your stomach acids. Rather, the shock intensified to a level that a standard taser wouldn’t be. You didn't expect it to happen, leaving you paralyzed before you could walk away scot-free. "Yee-ouch, that was something," you thought. Since it didn't kill you, it was amusing that a taste of death would elevate a deadly ability higher. You couldn't tap your belly, but the lingering satisfaction was present to accompany you until your nerve functions normalize.
[[Go back|Gallery]]Dragging the fight on proved advantageous because it was clear that their agility was fading. Swift turns dulled into clumsy arcs, and its lightning-fast movements changed to predictable patterns. When either of the two strayed close, clipping it mid-flight became possible, though its electrical charge sent a jolt through you. Whoops, its friend fled. Still, its edge has been eliminated, reducing the imposing harpy to little more than a sparking toy in your grasp. And while toys could entertain, the thought of a fuel to quiet the hunger gnawing at your core was more entertaining.
You swiped it up and down across your glans, savoring the peculiarity it offered. Perhaps it was like inserting a vibrator, triggering a load that was as thrilling as it was intense from the electrification. With a deliberate inward pull, you rushed it down so as not to clog the way, unfazed by the faint stings of its desperate resistance. Dominance was yours to enjoy. Despite its superiority over bats, it was still no match for your overpowering presence.
The prickling sensation conducted down your shaft was akin to an itch preceding a climax. With its demise approaching, it refused to succumb, intensifying its shocks higher than a charged taser. The unexpected jolt was a blessing in disguise; it paralyzed your muscles, yet your balls increased in activity, pumping semen out like there's no tomorrow. "Auhh ... auhhh, don't stop. Keep it going." The thrilling sting lingered until you wetted the pristine area. Because it didn’t end you, you recognized that dealing with death could amplify one's abilities. Unable to fondle your balls, you settled for the relieving afterglow as your nerves regained their function.
[[Go back|Gallery]]"Gotcha," you grabbed its supposed neck, its eel-like texture slippery. Taking a close-up look at its rather cute face, it is a pity that its executioner would expedite its end. "How do you like my maw?" You teased, dipping its head to greet your tongue. As much as it tried to wiggle out with its powers, the superhuman grip locking it in place demanded power out of his league to loosen. With a part of it in, what was remembered of the amphiptere was its similarity to a noodle. Like any respectful diner, you slurped it in with insane force. The situation was like an ant struggling for dear life to withstand the suction of a vacuum. Of course, it failed miserably despite its ability. After a while, it glided down your throat; voluntarily or involuntarily was none of your concern.
//Buuurrpppp// ... gas escaped your lips with a faint odor. Looking down, your eyes widened to an inflating gut created by the amphiptere. Although you paid no heed to it, smiling a sarcastic grin to appreciate its pointless efforts of breaking out, because this amount of stretching wouldn't harm in the slightest. It's a shame that its desperate winds were little more than internal breezes. Albeit, part of you was amused by how an ability was improved in a near-death scenario.
Either way, all you needed to do was sit down, relax, and burp as much as you wanted until the bloating died down. //Huuuurp ... bloooorp ... ... .guuurrrhhh ... ... ... //. Gales churned out of you as its elemental legacy was exhaled one last time through you. With a final sigh, you expelled the remaining volume, marking the conversion of amphiptere flesh to pure muscle mass.
[[Go back|Gallery]]"Where are you going?" You said, gripping what seemed to be its neck, the slickness sliding under your fingers. You took a moment to study its adorable face, a small pity flashing through your mind, imagining its helplessness against its predator. "Enjoying the view?" You teased, clamping its head within your waiting slit. It squirmed using every bit of its power to escape, but the superhuman clasp required more resistance than it could exert. You sucked it in and overwhelmed its feeble struggles, like a gourmand that feeds through its cock. Its attempts to resist were akin to structures facing the pull of a tornado. Inevitably, it slipped down your member, whether willingly or not, being a matter of little consequence.
//Spluurrrttt//, a load was ejected from your dick. Glancing down, your eyes widened to the pleasant surprise of your testicles inflating, courtesy of the struggling amphiptere. You let out a sarcastic grin, unfazed by the futile attempts at escape, as if a little bloating would cause danger. You could feel it trying, throwing wind in every direction like a storm trapped in a balloon. In fact, you were amused at how its ability intensified in a desperate bid for survival.
This elevated internal pressure needed to depress, so what better way to suppress it than to sit back, relax, and let streaks of semen paint the mountain white? //Squirrrrt ... splooooosh ... spuuuuuuurrtt!// Two became five, five became ten, and the cesspool became a messy breeding ground. The wind may have tried to topple your shaft from within, but all it accomplished was feeding your transformation. With one final ejaculation, you released the last of it. The bloating subsided, leaving behind the satisfaction of amphiptere flesh transformed into raw muscle mass.
[[Go back|Gallery]]Hunger radiated in your core, a combination of the pendant and yourself. You haven't had a fulfilling meal in a while, thus this goat will do. Even though its quadruped form was still upright, weakness had crept into it. Therefore, you were confident that your dexterity was enough to catch it even on this uneven terrain. After minutes of chasing, a slip-up opened up an opportunity for a grab. It twirled, but it was too late. Being grabbed was the start of a soon-to-be death sentence.
You started from its hind legs, sliding into your maw without signs of slowing down. Its taste contained earthy flavors like eating the golem. Sensing its impending doom, the goat thrashed, which fueled your desire to devour it. Its body vanished; inch by inch, its midsection sinking into the abyss of your gullet. You loved every second of it, especially how its figure stretched your esophagus. To deny its escape, your lips constricted. Well, you can't let it run if it's this delightful. With one final gulp, you determined its fate as a nourishing pudge. This was a testament to your dominance: absolute and unyielding.
Settling down, your stomach ballooned to a taut, living orb as muffled //thumps// and //thuds// echoed from within. The goat's frantic kicks were like a baby trying to break out of a womb. Meaningless. That's what they were against the potent acids. You cradled your swollen gut, its weight felt immovable as if you had eaten several times your body weight. Maybe it was a side effect, a result you allowed as a way to appreciate its efforts. A wicked satisfaction coursed through you as its retaliation faded. With an earthy burp, you expelled its useless skeleton, your body absorbed every ounce of its essence. However, the multiplied weight hasn't dissipated, a lengthy debuff requiring a snooze to cleanse.
[[Go back|Gallery]]Your crotch groaned with hunger, a blend of desire and the pendant's insatiability. It had been too long since your last fulfilling meal, and this goat will hopefully suffice. Though it still stood erect, exhaustion had visibly set in. Confidence surged within; the rough terrain wouldn’t save its weakened state from your bloodlust pursuit. Minutes of chasing led to a slip, and you seized your prey in that moment of vulnerability. Its fate was sealed no matter what it did: digested by your cum to support your majestic growth.
Its hind legs were first to enter, skidding deep into your rod. The earthy feeling was reminiscent of the golem, which added a unique depth to this feast. The goat squirmed in desperation, but its struggles fueled your determination; when its kicks stretched the surrounding walls, you chuckled with glee. The sinkhole of your dick swallowed up its body without stopping. When it reached its torso, improbable turned impossible when your slit closed. Every second was delightful, especially as your urethra expanded around its form. You groaned and heaved, condemning it to its future: a meal to nourish and strengthen you, symbolizing your absolute dominance.
You sat down with a smile, your scrotum swelling into a flexed orb, alive with the drowned-out tremors and thumps of its futility. In reality, they were powerful kicks, yet powerless against the overwhelming cum breaking it down. Massaging your bloated balls, you marveled at their immense weight, as if you had packed far more than your size should allow. Perhaps this heaviness was a side effect, a token to remember its efforts. A wicked satisfaction spread through you as silence reclaimed your genitals. With a final load, you ejaculated extracted bones, devoid of meat and value. Though the goat’s essence had been absorbed, the extra weight remained, a temporary burden requiring rest to dispel. You leaned in content, savoring the fullness you yearned for.
[[Go back|Gallery]]The chimera lay stunned, groaning in discord that most of its attacks had been thwarted. You didn't remember much of the fight, save for the scratches and the hunger. Looks like the heavens have graced you with a lovely sacrifice for your starving belly. Hoisting the beast overhead, your jaw parted wide, teasing the chimera of its impending future: a future better suited to serve you. Saliva trickled down as the wolfy paws disappeared first between your lips.
Its limbs twitched in panic: wings flapping, paws kicking, and tail swishing. Frantic movement only drove it deeper into your tightening throat, swallowed by a will far greater than itself. You relished the chaos it stirred, and to prolong the sensation, you kept it still against your tongue. Muffled cries, dreadful thumps, hastened flaps, all fell on deaf ears, for the strong have the right to dictate to the weak. With a satisfied gulp, the entrance was sealed.
Your belly ballooned from the incoming packet, churning from its futile rebellion. You hugged it like a pregnant mother and focused on its squirms, but it was a monster broken down instead of a baby being raised. As time went on, it diminished under the crush of your acids, which you shared the same happiness as its “mother”. Minutes passed. Then, with a guttural //burp//, //click, cluck//, clean bones rattled the snow. The pendant pulsed, pumping the chimera’s power into your evolving form. But you weren’t thinking about that, no. You were licking your lips, scanning the horizon, and searching for the next prey to devour.
[[Go back|Gallery]]The chimera twitched in its dazed state, reeling from the damage you inflicted. You said nothing; your throbbing cock spoke enough. With a firm grip, you inserted the beast into your shaft, your opening stretching inch by inch, and swallowing the invading girth little by little. Precum dripped out, blanketing the chimera in a welcoming fluid into the house of absorption.
Its paws disappeared first into the hole. In response, its fight-or-flight response was triggered. However, it remained chained to the anchor that was your rod, and its resistance stirred your arousal as the master. Halfway in, you tugged its ribcage and enjoyed the stretch it gave your duct. If only this could go on longer, what a shame … With a slight regret, you gripped the base of your pillar and thrusted up. Its screams muffled into gurgles as your cock swallowed the rest in a single sweep.
Your testicles swelled, outlined with the writhing chimera inside. Muscles flexed as you compressed the beast, and if that’s not enough (which was unlikely considering the suffocating seed), you still had your arms as backup. With a final twitch and a thick spurt, you unloaded seed like a geyser, ejecting the stripped carcass out of your balls. Despite the pleasure from the pendant, this release didn’t satisfy you in the slightest; your eyes reconned the surroundings, locating a prey to continue your feast.
[[Go back|Gallery]]At this point, what’s so different about a nonliving meal? After all, the golem had gone down easier than expected. Since rocks were rougher than ice, this meal was a downgrade. Ice shards shimmered in contrast to the surrounding snow, like glistening crystals inviting inspection. Your stomach rumbled like usual. With a shrug, you brought its cracked legs to your lips and chomped. //Crunch//, it cracked like a popsicle, splintering in your mouth with a satisfying snap. Coldness coated your tongue, like inhaling the winter air. Despite it, you didn’t flinch. If anything, it encouraged you. One bite became another, and another, not caring about the temperature.
As more frozen chunks slid down your throat, your insides clenched and relaxed in waves, the alternating temperature creating an internal war that somehow felt good. Your stomach growled as it worked overtime, melting and breaking down the Ice Giant’s dense frost. It didn’t matter whether it had a soul because your acids were indiscriminate. On and on it churned, yet it didn’t take long before they were vaporized into cold breath.
You burped—//hrrrrk//—a mist rising from your mouth. When you exhaled again, the fog regained its transparency, sealing the Ice Giant’s history. Something inside you had shifted; the cold’s ownership no longer belonged to it anymore. It had a better use: insulating your frame to bolster your defenses, though an imperfect replica of that. The pendant flickered a faint blue in your absence. Not all meals might have flavor, but everything certainly has value.
[[Go back|Gallery]]The frozen remains didn’t look appetizing at first; jagged shards of permafrost, sharp as blades, were hazards to watch out for. Yet that challenge was what made them tempting, a test for your body. You took one, pressed it on your slit, and felt the cold shock upon contact. They were painful at first, but the way they made your muscles twitch demanded a second try. By that point, shards barged in, chilling your urethra like an ice pack. You inserted fragments one after another. Some cracked under pressure, others slipped whole, but each of them was very much stimulating.
You could feel the walls clenching around the cold mess, adapting and sucking them with every pulse. There was no rejection, only conversion. Your internal heat collided with the ice in a violent crash. It was a battle of endurance, but one side proved overwhelming as they melted and absorbed. Steam hissed out of your slit like a kette, and in minutes the chill subsided. Your balls were pleasant to the touch and with a tense jolt—//spluuurt!//—you released, painting the ground with liquid cold as a parting gift with the giant.
Even after pressure decompressed, a soft chill lingered like a phantom tracing your nerves. A final mist drifted out of your cock. Inside, you could sense something anew. The pendant pulsed a blue light, echoing your subtle transformation. Frost had entered you, and your body had decided to repurpose it into a power worthy to wield.
[[Go back|Gallery]]Even in defeat, the amalgam kept pulsing like a living tumor with dozens of misaligned limbs and half-formed faces. It knew it shouldn’t have existed, and its desperate cries were its request for escape. That was reason enough. You pounced with teeth bared, ripping a chunk straight from its side. A torrent of blood spurted like a water leak, soaking your pristine white fur in crimson. Despite the bitter taste, you didn’t care one bit. Bones crunched like brittle wood, tendons snapped like overpulled rubber, and skin tore like pieces of paper. It screamed in collective, overlapping the pained and grateful into a howl. You tore another bite, then another, and another …
Your mouth overflowed with the meal, but you couldn't stop, not now. Blood gushed out in a constant stream, staining the innocent trees in your massacre. The amalgam’s flesh was ripped off as if mutilated by a serial killer. Even with your cheeks bloated like a crazed chipmunk, limbs would get stuffed in faster than you could swallow, even when the swallows were like shoving rage down your gullet. The texture changed with every piece: fur giving way to feathers, feathers giving way to hide, hide giving way to slime, and so on. Nothing was uniform or right, yet their destination was all the same.
When the gluttony was over, you collapsed on a gore-soaked clearing. Blood clung to your fur like dried paint, and your mind rang after the frenzy. Your belly swelled, twitching from the volatile meat that refused to freeze. The amalgam’s union of pain had been undone by someone merciful (or worse): you. As your stomach broke it down, piece by shrieking piece, a strange calmness came over you. The writhing ceased, and in its place? Power, unfocused and chaotic, like the essence of its monstrosity absorbed. Nothing about this meal was right, yet somehow it's fitting.
[[Go back|Gallery]]The amalgam, a living nightmare stitched from dozens of ever-shifting beasts, kept writhing despite its loss. Your shaft twitched in response to its pleas, a sign for a removal long overdue. Without hesitation, you grabbed a chunk of its body and shoved it into your slit. Your shaft clenched, readied for a feeding of a lifetime, then sucked. A powerful vacuum gripped the flesh, dragging it in a steady pull. Even then, it wasn’t strong enough to untangle the horrible mess, requiring both arms’ help to funnel the being down, drowning its pitiful yelps in a bone-crushing, flesh-grinding conveyor.
It didn’t bleed the way organic beings do. Rather, they splashed akin to bundled blood sacs. Despite the volume stuffed into your urethra, expanding it to about one half of its original size, stopping didn’t occur as an option when there was still uneaten biomass. The flesh warped and mutated mid-suction, trying to reshape itself in rebellion. One moment it was fur, the next, scale, the next, feathers. However, your body adapted like it. When the malformed meat jerked, your cock grew more ravenous, stretching wider to accommodate the writhing mass. Pieces that resisted were broken to fit your decree, as it vanished with a unified end.
Falling on the bloody ground, your balls swelled and gurgled with unstable cargo. Inside, the amalgam thrashed with madness. You felt every movement as it tried (and failed) to reassemble. It couldn’t; you were too much. Sooner or later, its last vestiges were claimed by your sacks as it melted into shapelessness. You shuddered, not only from climax, but also from unbound power settling. None of this farce sounded right, yet it's somewhat appropriate.
[[Go back|Gallery]]//Thump, thump,// a slight interest grew to an irresistible urge that lit your desires ablaze. However unappealing the slime was, you seized its midriff and started devouring from its legs. "Tastes rather bitter, kind of like expired custard," you thought. As if revived by a defibrillator, it jolted awake from your assault.
Claws raked the sand in desperation, body twisted like a slippery eel, yet despite its attempts, it remained lodged in your maw. It howled, calling for reinforcements with a war cry. Though why should you heed his threat? Its powerlessness brought it to this scenario: halfway down its inevitable digestion. Before long, the desert answered its call by bringing about a trio of similar creatures.
However, when they saw you, they froze. Whether in fear or shock, their flabbergasted look told their instincts not to close the distance. A brief quarrel occurred, yet the conclusion remained the same: saving themselves was of higher priority than others. And so, they watched in silence as their comrade slipped deeper down your throat, writhing to no avail. You relished the domination. Your bulging throat was a symbol that the desert's warriors were nothing more than sustenance to your infinite growth.
The corrupted hyena’s cries became warbles before fading into obscurity as your lips closed over its muzzle with a satisfying snap. The mass dragged downward while your nerves processed the corruption’s sting. It was like a potent stimulant, and ingesting a boatload all at once was sure to catalyze a chain reaction. First was the gaseous feeling radiating from your gut, forcing you to buckle on your knees. Second was tension multiplying inside your ballsack as if their reserves had been pent up for weeks. Third was the spunk barrage ejected like a loose fire hydrant. One orgasm became three, three became fifteen, and fifteen became fifty as the flow of time dilated during your debauchery.
…
You sat there for a long, long time … body recovering from the dopamine that flooded your system. Your breathing was ragged, the added weight shifting as the corrupted body dissolved into you. A violet mist escaped your lips, and when you licked them, there was power, hunger, and madness in equilibrium. This exchange left you speechless and half-dozy, though your heart whispered a promise: you were never meant to stop.
[[Go back|Gallery]]What began as a flicker of curiosity worsened into an insatiable craving that itched your loins. You grabbed the closest part you could reach (its wiggling leg) and rammed it into your slit. The reactions were immediate: you moaned in ecstasy while it shrieked awake to a nightmare. It thrashed the sand, failing to get a firm grip to withstand the suction. It squirmed, not enough to slip out of the tightening shaft. One step out, two steps in, if only it knew better not to object to your whims. Finally, it cried, like an alarm to summon more of itself.
The hive mind answered by sending three more from the horizon. But when reinforcements arrived, you continued your feast. They watched with frostbite paralyzing their feet, unable to process the phenomenon happening right before their eyes. Should they pounce? Should they retreat? They knew they were apex predators, so why were doubts creeping into their minds? Like deers in a headlight, they ended up watching as bystanders while one of their kin was fighting for its life. You grinned, savouring your supremacy. The obscene mass trudging down your shaft was proof that nobody stood a match to your unending growth.
Its weakened yelps were silenced into nothingness when its head was last to be buried in your cock. As it crept, corrupted slime attached to the inner linings before being absorbed into the bloodstream. Like eating pills of condensed stimulants, it took seconds before your body kicked into overdrive, nerve endings turning into a live fuse. Your balls swelled beyond reason, and your shaft pulsed with vitality that wasn’t yours. As soon as a drop entered the chamber, you erupted. //Boom, boom, BOOM,// the climaxes hit like a meteor shower, each eruption stronger and faster than the last. The sand turned slick under the flood, and it would do you no good to interfere. Time fractured. Hours? Days? You weren’t sure. All you knew was the divine orgasms.
…
Finally—finally—the pressure eased, your genitals deflating to their original size. Your body pulsed in the afterglow with an alien warmth … and then you realized, the hyena has fused into your being. As the sun bled across the dunes, another enlightenment hit: it was a turning point; something vast was stirring, and it would keep on growing.
[[Go back|Gallery]]The serpent struck fast, breaking the sandstorm with a blinding spray. You shielded your eyes in reflex, and when they reopened, you were stuck in its bind; its thick tail wrapped you like a lasso of muscle. It constricted in a merciless hug, leaving little room to wiggle. It hissed at your face, as if mocking your weakness and cementing its victory. For a moment, it indeed looked like you were caught. But only a fool takes stillness for surrender.
Poison dripped from its fangs, its reliable killswitch. However, its face hovered too close to your neck, close enough that your move went unnoticed, and in a sudden counterattack, your mouth caught onto its snout. The serpent thrashed, tail trying to maintain the constriction. Though at this point, it was pointless; your throat muscles worked in sync to drag it in. Its streamlined body exacerbated its condition by smoothing the descent. With every squirm and resistance, it sank deeper, uncoiling and losing its catch. Like the amphiptere, spaghetto were meant to be eaten.
Your throat stretched to obscene proportions, a result of your body accommodating the living bulk. Finally, with a drawn-out slurp, its tail slid past your lips into its final containment. A tremor rocked your being, and you collapsed to your ass, belly swollen with fresh prey, with heat rising to your core. You barely had time to adjust before your shaft jerked, then erupted with a climax so sharp it short-circuited your nerves.
//Splurt … SPUUUUURT … !// You groaned, emptying what felt like a river's worth into the sands. Your virility was off the charts, and it was the serpent to thank. Its energy surged through you, weaponizing lust and amplifying strength. When the final drop fell and your stomach stilled, you exhaled. Another beast has been devoured; another thread in your evolving tapestry.
[[Go back|Gallery]]The serpent burst forth like the sandstorm given form. You covered your eyes in response, and before you knew it, you were arrested in its jail of muscle. Its coils tightened with bone-crushing strength, strangling your body and winding around your shaft. It hissed, fangs bared in triumph. But it made a crucial mistake: it didn’t realize it was a trap all along.
Your shaft had stiffened from the friction. So when its tip poked too close, your cock latched onto it. Then, a sudden suction caught the serpent by surprise mid-constriction, undoing some of its progress. The muscular length was slurped in like a rope pulled through a drain. The serpent jerked in confusion, and the look on its face was priceless when it realized that inch by inch was disappearing into your shaft. You didn’t need hands. Its thrashing did the work for you, sinking itself into the ever-expanding gape of your cock. Not only did it lose its prey, but also its life in the process. How humiliating.
You felt its serpentine form slithering inside you, a stimulation it would regret making. By the time its upper body reached your groin, your shaft was engorged, veins bulging, and skin tight with meters long of serpent meat. It tried to grab onto something, anything, but its fate remained unchanged: one step of resistance, two steps deeper into the cum chamber. Your cock was a flesh-forged tunnel without exit, but with a purpose to consume. With a grunt, you hefted the last of it.
That’s when the climax hits. //SPUUURRRTCH … ! SPLOOOSH … !// Your vision blurred. Heat roared through your core like an exploding furnace. You’d climaxed more times than you could count at this point, but nothing topped this. These were volcanic torrents that erupted, balls pumping in overdrive as they produced literal rivers … ahh, the bliss … Your genitals gradually deflated, twitching with residual pulses. And soon, the dunes were quiet once more.
[[Go back|Gallery]]The behemoth loomed like a monument carved from muscle and corruption. With arms that opposed the skies and a cock that reshaped the earth, he radiated power as its nature. Seeing it in this despicable state drew pity out of you. Though you worry it won’t fit in your jaw, let alone your stomach.
You sat by its rear and gulped; even its legs were imposing to swallow, and you wondered if there would be harm in trying. You squeezed both legs into as compact a circle as they could be, and even so, they barely slid in. Gulped and gulped you went, inching closer to its waist, while straining from the gags you need to do simply to breathe. The impossible act had begun, but you knew it was far from over. It took an hour just for its legs, and you didn’t expect it to be this tiring. You're not halfway done, and you’re faced with the biggest hurdle yet: its waistline.
Could you bite it off? Its flesh was too tough without proper positioning. Could you spit it back out? It's too deep. There was no retreating when you have stretched to your breaking point; you have to trudge on and hope for a miracle. You closed your eyes and let your instincts guide you, even if it progressed at a snail’s pace. Your fangs crawled the behemoth’s abs, jaw distending little by little every time you’re tolerant of the strain. Limits became obsolete when, from a spectator’s point of view, your jaw was unhinged beyond mortal means.
Meanwhile, to you, you were doing the motions, oblivious to the situation’s absurdity. Your throat would have to agree. Like shoving a whole baguette, it was impossible to achieve the required diameter, even though its flexibility has been trained and tested. Yet here you lie, shoving double that without signs of fatigue. Then again, logic wouldn’t be the first to cross your mind when it's saturated with pleasure signals.
The land fractured when it entered your belly, buckling under the pressure of 2 demigods occupying a singular space. It inflated, akin to a spherical fortress, matching the scale of your previous act. When the last of its horns was sealed, your body kicked into overdrive; pressure skyrocketed to 11, muscles bracing for impact, genitals swelling beyond belief, and veins glowing a hue.
The behemoth’s downfall has summoned plenty of creatures to its aid, suitable spectators for your ascendance. Their initial animosity turned docile, then reverence after they realized their icon wasn’t erased, but replaced by someone greater. They happily masturbated, heralding their newly crowned behemoth. Even the clouds distorted their natural cycle when it happened.
Then, the awaited release. //HHHRRRRRAAAAGHHHHHH!!// your scream rattled the dunes. Seed erupted from you like a ruptured dam. Hyperpotent. Thick. Endless. It rained into the soil like a monsoon, drowning patches of tainted ground, including a majority of your converted followers. The purple corruption waned, years of desecration slightly reversed in moments. It didn’t halt your orgasms. Pulse after pulse. Ropes upon ropes. Your ejaculations were like a flowing river that battled the miasma for dominion. While you might have lost this battle, the war would soon be yours to triumph. By the time your cock gave its final twitch, your gut had done digesting, melding his muscles with your mass. You stood drenched in sweat and lust, knowing one thing: the Gatekeeper had fallen, and the throne was next.
[[Go back|Gallery]]A symbol of muscle, dominance, and unholy pride, that was the behemoth. Its presence bent reality, demanding worship as a law unto itself. Yet when it loses its superficial life, you can’t help but acknowledge who it was. One concern bugged your mind: how could it travel down your shaft when it’s that humongous?
You did your best to compress both legs into a tighter shape before aligning them with your slit. Sweat drops trickled down your brow; its legs were massive to take in, making you question whether it was worth the risk … Well, here goes nothing, in went its feet, and the tension was immediate. Pleasure and pain interlocked to form an indescribable feeling. While on one hand you were struggling to keep it inserted on top of the cum leaking out, on the other hand, the choked condition was perfect to stimulate adaptation. The daunting task had begun. Helped by a natural lubricant, its legs continued to descend, inching closer to its waist. But don’t get carried away. It had already taken an hour to reach this point, and the exhaustion was setting in from all the balancing you had to do. Now, you’re faced with the hardest part yet.
You groaned in agony. Any maneuver was made difficult when you’ve got a gigantic weight sticking out dick. Moreover, your tissues protested, a rupture waiting to happen at any point. //Gruhh,// it seems you had no choice but to keep going, hoping for a stroke of luck to bail you out. Closing your eyes, you surrendered to instinct, even if each movement was painstakingly slow. Your tip inched over the behemoth’s abs as your slit widened gradually, enduring the stretch one breath at a time. From an outside view, it was clear your limits had long since been surpassed when your urethra was like a black hole to anything. But for you, it was a rhythm you settled into, unaware of how extreme the scene had become. Your cock strained around the impossible girth, expanding to bigger than your body. It was like forcing boba into a straw, improbable unless the blockage yielded or the straw widened. And somehow, you were that straw sucking double the size without breaking. At the end of the day, the laws of this world weren’t something you’d object.
The ground splintered as the behemoth was sealed into your balls, engorging into a spherical disaster from all the mass and cum. Before its frame was engulfed, the mounting pressure was enough to flood the dunes from the copious leaks. Yet the moment its horns slipped in, your system detonated, genitals expanding beyond your imagination, and veins pulsing with intensity. What was a pressing issue became an ineffable urgency as cumming became a necessity.
The behemoth’s defeat did not go unnoticed, as creatures arrived after its downfall. Realizing their idol had not been destroyed but surpassed, their earlier rage melted into awe, then devotion. They began to pleasure themselves, worshiping the new behemoth to the best of their ability. Even the skies rippled as if nature itself recognized your rise.
It was too much to handle. Your body convulsed. Orgasm detonated.
//HHHRRRAAAAAGGGGHHHH!! SPUUUUUUUUURT—SPLAAAAAAAAAAASHH!!// Cum tsunami burst from your tip, erupting with force so great that it grazed the clouds. Weather forecasts couldn’t expect a desert rainfall density would match that of a rainforest, and a hypervirile sex beast was responsible for all that liquid. Loads longer than rivers crashed the tainted land, bathing your devout worshippers in their thickness. Your balls heaved, trying to balance the impossible mass they were evacuating.
Where the land festered in purple corruption, your load carved streaks of clarity for a moment. You may have lost today, but the momentum was shifting in your favor. The climax continued until you have pumped out more than the behemoth ever held. At long, long last, consciousness returned when your tip sagged, twitching with residual seed. Your balls had shrunk, albeit larger than when you started, for the converted mass has combined. Wiping sweat off your brow, you stepped forward into the breach, gunning for the one remaining on the throne.
[[Go back|Gallery]]The moment enough lust was absorbed, Adethar let out a delightful moan, his form shuddering in ecstasy. His breath came out in arrhythmic, heated huffs, the air trembling with the force of his transformation. He could feel power saturating his flesh, stretching it, thickening, and making him more.
His height surged first, stretching in an unstoppable ascent. His head punched through layers of atmosphere, surpassing treetops and overtaking buildings that dared stand beside him. Skylines reshaped themselves to accommodate the titan he was becoming. The earth quaked as his feet carved deep imprints into the land. He had become a walking disaster, and he reveled in it. There was no stopping his growth now.
Muscles followed in the wake of his growth, bursting into newfound dimensions of strength. His neck thickened, cords of indomitable sinew swelling beneath his scales. Pectorals jutted outward like cliffs, veins running across their expanse. His biceps alone could crush buildings, now surging until they pushed against his body in a permanent flex, and when his fingers shifted, it sent waves of power. His abs tightened into an impenetrable wall, bulging bricks of steel-hard definition. Below, his quads ballooned like the trunks of titanic trees, their size grinding stone into dust. His swelling calves supported them, making moving a display of unstoppable force. He was an avatar of unbridled physicality, and it still wasn’t enough.
A chuckle thick with anticipation rumbled as his treasured asset responded in kind. His cock lengthened without restraints, a pillar of virility rising to the heavens, pulsing with a demand that no mortal could hope to satisfy. Each throb sent a ripple through its skyscraper-sized girth, its weight forcing the ground to submit. The head flared wide and leaked pre in thick strands. His claws traced the length, failing to encompass its width, yet even a brush sent shocks of pleasure through his expanding frame. Its density defied logic as if the concept of masculinity had been condensed into this unyielding beast. A whiff of it would send people reeling as its potency hijacked their minds.
Beneath his pride, balls swelled into twin dwarf planets, dragging the ground with a weight that dug craters. Each churn of their overgrown mass sent bassy pulses through the air, a warning to all that his virility was an unending force. Their girth defied reason as their veiny surfaces stretched for another inevitable release. He could drown cities in his semen, change landscapes with a climax, and the realization affirmed his hyper status.
He towered amidst a world that welcomed his growth. You watched with awe, a sense of pride welling within as he was a product of your essence. To witness Adethar's ascension was a privilege, a moment etched into your memory. Excitement thrummed through your veins, admiration interwoven with anticipation because you knew: this was only the beginning of his untamed power.
[[Go back|Gallery]]After obtaining sufficient essence from your generous gifts, power seized Adethar, his form trembling under his evolution. The air thickened with lust, a noun he was more than familiar with. His moans deepened as the transformation overtook him in waves.
First came his height. His colossal body shot upwards, surpassing landmarks that once were untouchable. Structures that humanity revered (skyscrapers, radio towers) fell into irrelevance as his head soared past most. His vision expanded, the curvature of the world subtly visible. The atmosphere thinned as his body ascended toward godhood. Adethar let out a reverberating laugh, feeling the mass of his existence, <span style="color:#ea00ff">"More … more! Hahaha! This is what I’ve been waiting for! My body was never meant to stop growing!"</span>
Then came the muscle. His massive frame ballooned further into the edge of reason. First was his traps that swallowed his neck, merging into the mountains that formed his shoulders. His pectorals developed into a canopy of mass, their titanic weight tremorring with every breath. Shielded under them, his eight-pack abdominals swelled into blocks that rivaled buildings, each segment protruding with unbreakable density. His arms became weapons of unrelenting strength, thickening into muscle-bound artillery. Biceps the size of fortresses flexed, while his triceps flared out in individual peaks. The foundation of his unfathomable power was his enormous quads that forced his stance wider. Each footstep sent shockwaves and dust storms as a result. Adethar clenched his fists, reveling in the tension of his musculature. <span style="color:#ea00ff">"Hah … so firm, so strong! I could lift buildings and ignore their weight. And yet, I exist to serve my Master. Tell me, Master, how shall I use this power?"</span>
And then, the true pillar of his existence demanded its turn. The monument to his insatiable lust experienced growth that outpaced his expectations. If it was a titan before, it was a colossus now. The throbbing shaft reached head level, quaking with power as if it developed its own hunger. He embraced the pressing mass with parental love. The precum that leaked from its wide slit dripped like waterfalls, pooling into craters of blissful excess. It pulsed, it begged, it demanded more. <span style="color:#ea00ff">"I will grow for my Master, I will grow in power for him!"</span> Adethar groaned.
His testicles ascended in parallel. What were wrecking balls become planetary spheres of virile energy that housed hundreds of generations. The churning within was a ceaseless engine, the potential output beyond measure. The idea of containing it was laughable; only a reservoir of immense magnitude could even attempt such a feat. But the thought of stopping, of limiting him, was heresy.
Adethar flicked his tongue over his lips, <span style="color:#ea00ff">"Now, I am beyond limits. My strength knows no equal. My lust has no end. My purpose …"</span> His gaze lowered towards you with loyalty, <span style="color:#ea00ff">"To serve you, Master. Tell me … what order do you need done?"</span>
Your eyes filled with more than admiration. Pride, excitement, and awe surged like a drug from watching Adethar. He was power, he was the embodiment of excess, and you smiled knowing Adethar had fulfilled more of his potential.
[[Go back|Gallery]]The next surge of evolution gripped Adethar. His essence demanded intake: more size, strength, presence, all in the name of his Master. Master? That can’t be right … His breath deepened into a resonant growl that shook living and non-living beings alike. The skies above seemed lower as if the heavens were forced to acknowledge his escalation.
His height skyrocketed first, and the world beneath blurred into insignificance. Towering landmarks were becoming decorations at his feet as his colossal form broke past the <<if $unit is 0>>200-meter mark and climbed towards the next hundreds.<<else>>600-feet mark and climbed towards the next hundreds.<</if>> At this magnitude, the planet’s curvature was unmistakable, a reminder that even the world couldn’t confine him. His booming presence sent tremors across the land, a decree that his evolution was far from over.
Then came the next level of muscular enormity. His monolithic legs swelled, reforming into unbreakable pillars that anchored his ever-growing bulk. A step was all he needed to create earthquakes. Above them, his core was an impenetrable fortress with each segment as big as a stadium. His chest followed suit, swelling into two bastions of dominance, casting miles-long shadows in their wake; the power his midsection exuded was for people to marvel at. The burden of supporting such mass fell to his back, which contorted and expanded into a landscape of muscle: canyons between mountain-like flesh. The arms that were the apex of his growth came last. His biceps bloated so thick, a flex was enough to disrupt the winds. His triceps were beautiful like cliffs of veined power. Every movement radiated unthinkable force, and a twitch carried the destructive potential of a natural disaster. This was no longer mere growth; this was the ascension of Adethar, an unstoppable force of nature.
His cock responded in kind, swelling in time with his enlarging form. The throbbing beast of flesh surpassed his ridiculous height, pulsing with barely contained hunger. It was a structure of obscene power, a landmark that could no longer be ignored. Veins pulsed like massive rivers along its titanic length, and the radiated heat warped the surrounding air. When it dragged against the world, deep trenches were carved into the terrain as if reshaping the earth to his needs. Precum erupted from the immense slit, a geyser of virility that sent waves of thick cum through the sky. Despite the crazy development it had undergone, it still yearned for more.
His swollen balls, ever-churning spheres of boundless potency, grew in tandem. Each globe had surpassed triple digits in diameter, expanding towards infinity. Their weight could shape the landscapes, and their churns were resonant tremors propagated by the wind. They pulsed, swelled, veins stretching over the surface like a tapestry of lust-fueled excess. Adethar fully relished it.
Something within him was reignited as if his transformation had reached a critical peak. The dim crystal in his chest flared to life, regaining its radiance; the otherworldly glow spread like liquid fire in his veins, pulsing in sync with his heartbeat. His magenta eyes burned with renewed vigor. The surge was like his birthright restored.
For a moment, his expression wavered. Among the lust, hunger, and power, something surfaced. A sliver of recognition, a buried instinct from his past self clawing its way back. And yet, it was but a fleeting thing, devoured by the surge that completed his rebirth. Whatever had awakened had taken over his identity, and it would sculpt the path to his adventure.
You were standing at a size disparity and could do nothing but revel at this monstrous deity. Gravity shifted, and the ground trembled from the force he radiated. You had done this; you had given him this power. Adethar was beyond titanic. He had become a force that denied limitations. At this juncture, when his awakened power distorted the world, one axiom that was believed to be unshakeable was losing its credibility. Was he limited to being a servant? The thrums of his soul spoke otherwise.
[[Go back|Gallery]]The next surge of evolution gripped Adethar, and this time it was monumental. His conviction had become his own limit. Essence, power, and lust—everything was his to drain, his to control. His breath became a deviant growl. His overwhelming aura pressed against the world, daring somebody to resist his ascension.
Adethar’s body swelled one last time, a cataclysmic crescendo that reshaped the world. The ground buckled in submission, drumbeats heralding his final form. His colossal body eclipsed even Burj Khalifa in height, the clouds swirling like a halo as if nature bent in reverence. The land twisted under his presence: mountains became ridges, lakes like footprints left in the dust. Each step unmade civilizations, reducing them to memories for people to remember as a mark of his final evolution.
But it wasn’t just his size that transcended; his monstrous musculature followed. Calves pulsed with unfathomable power, thighs swelled into land-bearing pillars, and each step threatened to split the tectonic plates. His abs had become a living landscape from the hill-like bumps and creases. Behind it all, his back became an expanse of godly terrain, lats stretching so wide he shadowed regions. His traps rose and merged with his corded neck, giving him a stance of supremacy. His biceps and triceps ballooned past reason, each twitch sending torrential shockwaves across a region.
Then, it was his prized genitals, the pillar of his insatiable lust. His shaft had ascended into a force of nature that made the Eiffel Tower seem like a toy in comparison. It radiated sentience like an existence unto itself. Its titanic girth rivaled mountains, looming like an obelisk for mortals to worship. Where he stood, the air quivered under its dominance. Where he moved, the land bent. Where he ejaculated, a record-breaking tsunami flooded. Adethar reveled in his godlike status, knowing full well what this meant.
His orbs of limitless potency carried the weight of generations upon generations, their churning depths exuding an aura that bent the air. Cities and civilizations could drown under his virile excess that is dripping by the second. Yet they failed to realize that dominating cities was a stepping stone to what he envisioned. His essence was a law he wielded, an indulgence he himself to savor.
But something had changed. Despite his unfathomable power, Adethar’s mind sharpened, gaining clarity and character through his primal hunger. And in his ascension, his memories stirred. The fog of blind servitude parted, and for the first time, he felt true purpose.
The glow from his crystalline core pulsed with unholy brilliance. Veins of luminous power traced across his body, each thread of energy revealing the buried truth. This was a reclamation that his affinity had awakened: a trinity of domination, lust, and transcendence.
He was like greed incarnate, an existence that fed on the essence of others to fuel his infinite ascent. His magic demanded indulgence, hungered for submission, and devoured those too weak to resist. To grow was to take. To take was to own. Sexual essence was his birthright. He turned his blazing gaze towards you, his Master who had unleashed him, nurtured him, and now stood at the precipice of his boundless ambition.
A grin stretched across his colossal visage, <span style="color:#ea00ff">"Master … you’ve morphed me into something beyond dreams, beyond limits, "</span> his voice rumbling like a quake. His gaze narrowed, a spark of something new gleaming in his eyes, <span style="color:#ea00ff">"But now, I wonder … is it still your will that I obey?"</span> His fingers flexed, energy cascading off his body. It was not a question of rebellion; it was a challenge, a test of strength, a test of control.
He chuckled again, <span style="color:#ea00ff">"Or perhaps … you should prove yourself worthy of ruling me before I rule the world."</span> He was loyal, but that loyalty now carried conditions. He was devoted, but that devotion now demanded power in return. He was Adethar—an unstoppable force, a godlike being whose potential knew no end. Now, he wanted to see if his Master could still keep up.
[[Go back|Gallery]]Lila pushed you onto the bed, commanding the scene with decisiveness. Her hands traced down the contour of your skin, secretly assessing her capabilities against yours. As her touch traveled lower, it reached its final destination between your legs, a $fakeD shaft, throbbing with anticipation from the exciting memories.
<span style="color:#C8A2C8">"Is my body this exhilarating? How cute ..."</span> Lila licked your drooling tip. <span style="color:#C8A2C8">"It's a shame you haven't felt release in such a long time; It must have been depressing. I'll relieve that for you today."</span> She leaned forward, dropping her heavy bosoms around your cock, enveloping it in a pillowy goodness. You shuddered as she sent blissful waves foreign to your system from the contact. She giggled, seeing your reaction, her confidence blooming because her magic was effective. But she wasn't done yet. Lila cupped her breasts and ground your length, the slickness of her skin combined with the pressure melted any resistance. Every squeeze drove you closer to the edge, and she grinned, knowing your climax was hers to control.
"Ughh ... I can't hold it anymore ... " you moaned.
<span style="color:#C8A2C8">"Shushh~, not yet,"</span> she cooed, blocking your tip between her curves. <span style="color:#C8A2C8">"I wanna see the biggest load you can give me. Only then will I grant you release,"</span> she teased. You writhed under her touch, fisting the mattress as if bracing for impact. When that threshold was reached, cum erupted from her cleavage like a tightened hose before raining down.
She giggled, catching a drop on her finger and tasting it. <span style="color:#C8A2C8">"Just how I remembered it, salty, fresh, with room for improvement."</span> Beyond your stupor, you caught a glimpse of her expression: gleaming eyes, delightful smile, and a façade that masked her burning desire. Before you could confront her about it, she kicked you out of her room with a playful shove, dismissing your worries as no more than your imagination.
[[Go back|Gallery]]With that, she pushed you onto the bed, guiding you into a position where she was in control. Her touch was soft, her hands massaging your muscles under the excuse of "boosting recovery". But why should you care when you could grope her luscious melons in return? This was heaven!
<span style="color:#C8A2C8">"Mmm~ enjoying yourself? Don't worry, you've earned this, Kai,"</span> she purred, the air thickening with desire. Her fingers slipped over your rod, handling it with proficiency. <span style="color:#C8A2C8">"I can feel it … the power you gave me … you’re not the only one getting stronger. And this—,"</span> stroking with growing need, <span style="color:#C8A2C8">"—this will be my salvation."</span>
Her lips parted to swallow your pride, taking as much as she could. The warmth and slickness of her mouth sent jolts through your member, precum dripping into her harvester. <span style="color:#C8A2C8">"Mmmm, you tasted much better than I remembered … "</span> she murmured. She sucked with a practiced rhythm, milking your seed to its utmost limits.
Her body pressed tighter, the heat from her skin intensifying. She cupped her firm yet supple boobs, squeezing them around your shaft and rubbing in a slow, sinuous rhythm. The combination was overwhelming; every movement was a wave of pleasure through your nerves.
A sudden splash streaked your chest from her nipples, lactating milk uncontrollably. It dripped and soaked into your fur, staining the innocent bed below. She groaned with her mouth locked onto the prize, her heart-shaped pupils reappearing for a second as her need deepened into obsession. She knew her evolution was starting to take shape.
Her mouth coaxing you to the brink, her breasts enveloping you, the sweet musk of milk and lust lingering in the air, they made it impossible to focus on anything but her. Unable to contain the rising urge, cum erupted into her greedy throat, sucking and tugging until your balls ache and mind blanked from the forceful extraction. The mess turned into a creamy delight after the exchange of bodily fluids.
Only she remained composed, licking the last of your cum on her lips with a smile. <span style="color:#C8A2C8">"Sleep tight, my sweet Kai ... No one will hold you like I do, not now, not ever."</span>
[[Go back|Gallery]]Crawling toward you, her movements were fueled with carnal need, like a zombie chasing brains. When she grabbed your ankles, the undeniable power she had obtained came to light; there was no escape. She pulled you down, then straddled you to show off the changes her frame had undergone. Afterward, she dropped with a lewd plop, taking you into an adventure within her dripping folds. Her inner walls clamped and were ready to wring out everything, starting from her hips that rolled with wild abandon, craving heights to satisfy her adapted body. You gasped for air under the assault of sensation and intoxicating scent.
When you came, thick ropes of cum were pumped deep into her needful depths, but it's nowhere near enough. <span style="color:#C8A2C8">"More ... I need even more… !"</span> she whimpered, riding you harder. Her words blurred between her real self and delirium as if both entities were collapsing into one obsession. The longer it went, the more deranged she became as she continued to pleasure herself on you rather than offering a reward; It was a selfish indulgence to feed her ever-growing jealousy.
She forced a second, then a third, and up to a fourth, milking you dry each time as if squeezing water out of rocks. She devoured the strength you gave, her body solidifying from her orgasms, triggering waves of growth. The familiar heart-shaped pupils returned, tinged with a green halo. They pulsed in sync with her thrusts, a permanent mark of her Envy. The color spread across her, pulsing with frenzied rhythm.
You clung to her, helpless to resist the torrent she had become. She was no longer Lila trying to keep up, she was becoming something far greater. And yet inside, a primal hunger was beginning to awaken.
When it ended, she slumped over you, her heavier frame pinning you to the ruined bed. She nuzzled your chest, wheezing as if memorizing the intricacies of your scent. Her arms wrapped you in a possessive yet tender way, saying <span style="color:#C8A2C8">"Thank you ... Kai. Thank you for giving me meaning. Strength, size, they pale in comparison to the right to crave; I will never let go of it, or you, or the world."</span>
[[Go back|Gallery]]You evaluate its abilites:
HP damage: -
SE damage: -
HP resistance: 30%
SE resistance: 30%
Ability:
Coiling Embrace <<if $W6E2meet is true>>(A physical DoT for 2 turns)</if>>
Burrowing Strike <<if $W6E2meet is true>>(A physical strike that deals high physical damage)<</if>>
Serppent's Kiss <<if $W6E2meet is true>>(A sexual DoT for 2 turns)<</if>>
Enthralling Mirage <<if $W6E2meet is true>>(Pheromone-mixed sandstorm for a bigger sexual DoT as well as sexual resistance reduction)<</if>>
Cloak of the Dunes <<if $W6E2meet is true>>(20% chance to dodge incoming attack)<</if>>
Sentient Molt <<if $W6E2meet is true>>(A sentient molt with 1 HP that copies the Serpent's attacks. On death, gives an additional 20% to evasion for 4 turns)<</if>>
<<nobr>><<include [[AdetharLogic]]>><br><br>
<<set _randomValue2 = Math.random()>>
<<set _cumulative = 0>>
<<set _randomValue3 = Math.random()>>
<<set _cumulative2 = 0>>
<<for _move range $W6E2moves>>
<<set _cumulative += _move.probability>>
<<if _randomValue2 <= _cumulative>>
<<print _move.description>>
<<if _move.ID is 1>><<set $counter1 to 3>>
<<elseif _move.ID is 2>><<set $currentHP -= $W6E2damage2>>
<<elseif _move.ID is 3>><<set $counter2 += 2>>
<<elseif _move.ID is 4>>
<<if $mirage is not true>><<set $SEResist -= 0.2>><<set $mirage to true>><</if>><<set $counter3 to 2>>
<</if>>
<<break>>
<</if>>
<</for>><br><br>
<<if $target is 1>>
<<set $W6E2CHP to $targetHP>>
<<set $W6E2CSE to $targetSE>>
<<elseif $target is 2>>
<<set $W6E2MCHP to $targetHP>>
<<set $W6E2MCSE to $targetSE>><</if>>
<<if (($W6E2CHP < 0.4*$W6E2MHP) or ($W6E2CSE < 0.4*$W6E2MSE)) and ($molting is not true) and ($moltingDeath is not true)>>Its skin peeled off in a grotesque ripple, birthing a husk of glistening scales that twitched with residual life. The sentient molt eyed its target, mimicking its owner before striking with a will of its own.<br><br><<set $molting to true>><</if>>
<<if (($W6E2MCHP < 0) or ($W6E2MCSE < 0)) and ($moltingDeath is not true)>>The destroyed husk exploded in a cloud of purple, obscuring the movements of the dune serpent for a few turns.<br><br><<set $molting to not true>><<set $moltingDeath to true>><<set $snakeEvasion += 0.2>><<set $counter4 to 4>><</if>>
<<if $molting is true>>
<<for _move range $W6E2molt>>
<<set _cumulative2 += _move.probability>>
<<if _randomValue3 <= _cumulative2>>
<<print _move.description>>
<<if _move.ID is 1>><<set $counter1 to 3>>
<<elseif _move.ID is 2>><<set $counter2 += 2>><</if>>
<<break>>
<</if>>
<</for>><br><br><</if>>
<<if $counter1 > 0>>You were caught in the serpent's bind, suffering <span style='color:green'>$W6E2damage1</span> damage every turn.<br><<set $currentHP -= $W6E2damage1>><<set $counter1 -= 1>><</if>>
<<if $counter2 > 0>>Potent toxin circulated in your bloodstream, dealing <span style='color:pink'>$W6E2damage3</span> damage every turn.<br><<set $currentSE -= $W6E2damage3>><<set $counter2 -= 1>><</if>>
<<if ($counter3 is 0) and ($mirage is true)>><<set $mirage to not true>><<set $SEResist += 0.2>><<elseif $counter3 > 0>><<set $currentSE -= $W6E2damage4>><<set $counter3 -= 1>><</if>>
<<if $counter4 is 0>><<set $snakeEvasion -= 0.2>><<elseif $counter4 > 0>><<set $counter4 -= 1>><</if>>
<<include [[RitualLogic]]>>
[[Continue|W6E2fight]]<</nobr>>"Hey Zarkonn, I wanna have a word with you."
<span style="color:#ef9e65">"Sure thing, what is it now?"</span>
"I might have something of yours to keep. Here," you slid him back the all-about-potions grimore. "Added a few more recipes of my own to the collection. Hope you like them."
<span style="color:#ef9e65">"Haha, reminded me of the memories. You sure you don't want to safekeep this as a collection?"</span>
"No need. Whoever will be your next apprentice will benefit from it more than I do. I've seen enough; it has been an excellent stepping stone on my climb, nothing more."
<span style="color:#ef9e65">"Well, that's generous of you, I'll keep that in mind. How unfortunate for me to lose another crewmate to chat to, though."</span>
"I call it progress and drive, Zarkonn. This place doesn't suit you; it has dulled your instincts. This is where we part with goodbyes. I'll go on ahead without you."
...
<span style="color:#ef9e65">"Hmphh, cocky little kid. At least, it was worthwhile meeting you ..."</span>
[[Go back|Zarkonn]]New destination logged: //Wonderland//. Codex access upgraded.
Like being sucked into a kaleidoscope, rainbow optical illusions cushioned your spiral before your party crash-landed on cobbled roads. The scenery was similar to Stage 3: vintage city blocks, brick-laid streets, market stalls, and signature towers that pierced the clouds. However, the atmosphere was more competitive, oppressive even. With a glance around, you noticed a teleport anchor buzzing near your feet, which confirmed it was successful. Instead of being welcomed by familiar ovations and cum-showers, your environment darkened until the three of you were floating in pitch black darkness.
<span style="color:#006907">“Greetings,”</span> a bassy voice broke the silence. Four mask-like apparitions materialized out of thin air: a dragonkin, a demoness, a fox, and a human-stag hybrid. The dragonkin one spoke, <span style="color:#006907">”Ease your instincts, diamonds in the rough. We are The Four Generals. The forefront of Wonderland, the spearheads that will–”</span>
<span style="color:#fbf477">“What’s up with that goofy facadé of yours, Vald? Don’t be so serious, add a little tease in it, won’t you? You’re no fun,”</span> the fox chimed.
<span style="color:#b67e6f">“And don’t end up forgetting about us! The last time you preached, it ended in a show-off, where we didn’t get a single mention. Lucky you, I can’t simply bash your head in.”</span>
<span style="color:#006907">“Come on, can’t I have my moment? I’ve promised to prepare a script for this time. Not like you guys were any better during your turns!”</span> The rest giggled.
<span style="color:#006907">“//Sigh//, annoying brats. As I was saying, we are The Four Generals, and we have our factions. From the North rose my domain, the Covenant of Heiros; an arena where mettle is tempered and strength reigns true. To the East lies the sanctuary for all things sexual, the Ectasia Bloom. Opposite to their ideals is the Altareon Pantheon, where collection and consumption thrive. Finally, the Semantheum Reliquary guarded the South; an unorthodox belief that challenges the norm. Collect approval as sigils from all 4 faction Generals, and you’d have a glimmer of hope to face the ascension trial. Now, please imagine what your heart desires most.”</span>
[[Align with Heiros, the symbol of muscles|Wonder21]]
[[Align with Ectasia, the embodiment of lust and cock|Wonder22]]
[[Align with Althareon, the sign of balls|Wonder23]]
[[Align with Semantheum, where height and others meld|Wonder24]]<<if $height2 < 4400>>Just like you said, a blink and you'll miss it. What was Burj Khalifa again? Oh yeah, the second tallest manmade structure after your <<if $unit is 0>><<- $heightMetric2.toFixed(2)>> m<<else>><<- $heightImperial2.toFixed(2)>> feet<</if>> height. Clouds rotate above your head like a halo. Despite it being the lowest strata, it doesn't diminish how awe-inspiring you are. Typhoons feel like a gentle breeze against your frame. Valleys resemble mere cracks in the ground. Lakes appear as shallow puddles of water, and the earth quakes more from your step than from natural phenomena. With buildings out of the way, it's time to aim for something higher: the mountains. You move on to other parts of your body.
<<elseif $height2 < 10800>>Your <<if $unit is 0>><<- $heightMetric2.toFixed(2)>> km<<else>><<- $heightImperial2.toFixed(2)>> miles<</if>>body pierces the skies with a defiance no natural structures could. Birds no longer fly above you. Instead, they orbit your shoulders like satellites around a planet. Sunlight catches on you differently, as though sunrise is obligated to crown you first before reaching the rest of the world. Digital communication is more challenging to establish when static interference occurs at regular intervals; your fur deflects the radio waves. Lastly, long-distance travelling has become obsolete. Simply a few minutes of walking could traverse one end of the continent to the other, due to the distance covered in a step. People below can't help but stare (be it in reverence or terror), for your silhouette has rewritten their understanding of what can exist. You move on to other parts of your body.
<<elseif $height2 < 32000>>At the scale of your <<if $unit is 0>><<- $heightMetric2.toFixed(2)>> km<<else>><<- $heightImperial2.toFixed(2)>> mile<</if>> high height, cities weathered to nothingness for skyscrapers barely manage to scratch your ankles, let alone the majority of houses. It's difficult to change your indifference; the opinion that is more likely to change was theirs. From the horizon's linearity emerged the outline of your frame. And it was a matter of time before their sense of security was compromised by a growing threat that outpaced the rate of their escape. Perhaps when you have to crane your neck to view the land beneath, it is easier to gaze upwards to some interesting new toys: the sky. Clouds swirl like bubbly foam on your paws. //Fwooosh,// a blow dispersed them back to where they belong. Weather bends in your presence: snow collects in the space between follicles, rain slithers down your fur first before touching the ground, and storms are nullified in contact with you. You move on to other parts of your body.
<<elseif $height2 < 36000>>//Hhnghh,// it was a good nap atop the mountain ridges. Well, it was the nearest reasonable spot where your <<if $unit is 0>><<- $heightMetric2.toFixed(2)>> km<<else>><<- $heightImperial2.toFixed(2)>> mile<</if>> body could lie down. The vast blue reminded you of your past aim to surpass the mountains, how fantastical it sounded at that time. Yet now, you could hear somewhere in the distance of Mount Everest sulking at hip-height like a jealous sibling. Another landmark has been relegated to a miniature decoration. Hopefully, some are coarse enough to sharpen your toe claws. You propped yourself up to be greeted by jetstreams redirecting around your chest. Though it won't stop you from discovering the curvature of this world and neighboring cities beyond the clouds. If there were someone in orbit, would they panic at the possibility of your head peeking into their flight path? Who knows. Your status has become mythical, striding across a world soon too small to hold you. You move on to other parts of your body.<</if>><<if $muscle < 6500>>Colossus: a person or thing of enormous size; sounds a lot like you, doesn't it? Combining your looming height and colossal muscles, you cast a cooling shadow over districts. Citizens underneath could only stand by and watch as your legs sent tremors with the slightest movement, crushing everything into a crater. Your calves are teardrop-shaped monstrosities, a characteristic passed down from your bulging thighs. Together, they form pillars that swell and flex with ease. Weighing down on them are abs that morphed harder with every inhale, grinding and vying for space after growing another pair. Beside them, your lats push your arms outward, making your commanding stance permanent. It must be if it wants to contain your twin canyons of pectorals. On the other side of the coin is your demonic back, forming folds like valleys between fields. Your arms are also beyond comprehension. Biceps that dwarf houses and triceps packed with unreal strength ripple with every flex, veins coursing like literal rivers across their surface. Millions of tons feel weightless like feathers, and you notice the weight only when you decide to. When you’re buff like a muscle god, you need the entire volume of big dams to feel challenged.
<<elseif $muscle < 16000>>Your muscles have entered legendary territory, engorged to the point where even the smallest groups are armored battlements that can decimate walls. Then what could the biggest groups do, you might ask? Look in the distance. What others see as immovable mountains, you see them as weights to press, stepping stones to ultimate strength. It is intoxicating to watch how much further these bestial arms can be pushed. To handle the immense tension, that is the job of your back and shoulders–a landmass that folded and reformed like terrain pushed by tectonic plates. Those swelling ridges have a counterpart with equal monstrosity. Your pecs were like huge dams that were holding back the flood of power from within. If at any time, you thought you had an advantage, just remember that it was held back. Each ab block compares to a multi-layer citadel wall, a difficult challenge for even sophisticated technology to breach. What better way to round out this enormity than your herculean legs? They are the anchor of your stability, unyielding even in the face of world-record typhoons. Empires scramble when something as casual as sitting alters years of construction effort.
<<elseif $height2 < 45000>>At this mythical strength, mountains are warm-ups for you. It is unfortunate because they are most accessible, but what is life without progression? Were you alive in the prehistoric era, the asteroid that erased the dinosaurs would become nothing more than a stone for exercise. The implication activates your neurons: with a casual press, you could snuff out civilizations. Speaking of asteroids, the bumps from your forearms to your lats are like an asteroid belt in itself, rich in strength instead of minerals. Keeping them together is the vascular district pumping obscene nutrients to satisfy their greedy consumption. Your legs demand a piece of the pie. Due to their size, they resemble continental plates, while the striations are supporting faultlines. The earthquakes they produce from their relentless grinding are transmitted to the pitiful ground below. Pitted between them is another landscape of muscles, the peak being your volcano of an areola. On the other side of the coin, your back has become a wide enough valley for people to live in, if they can tolerate the sweat wetting the grooves. At this point, your frame has blotted a small portion of the satellite imagery.
<<elseif $muscle < 50000>>When you hear the term demigod, what feats of strength do you imagine them doing? Well, rather than simulating, why not try it out for yourself? Next in the queue is moons, yeah ... they're good enough for a challenge. Phobos ... Metis ... Anthe, fuck, so much variety in the unreachable space. Fortunately, it was accommodated here in Sturissea. It's satisfying to witness your forearms, archipelagos of muscle, heaving in sync with your breath, not to mention the bulging biceps-triceps pair. The act of breathing has become a regional climate disaster, a tornado created from a careless exhale. Lats spread like new coastlines, so vast they alter the horizon's curvature when you flare them. On the opposite end, pecs like plateaus the size of nations bulge with impossible density, a trait carried over to the 10-pack abdominals that trump militaries in a single block. Don't overlook them legs. It's an insult when you compare them to mountain ranges, for you need multiple combined to attain even a fraction of their toughness. If you weren't careful, you could crush a mountain while scratching an itch, cancelling their planned teamwork; just a few more steps to conquer this planet. <</if>><<if $dick2 + $dick3 < 5400>>Your magnificent tower the length of <<if $unit is 0>><<- $dickMetric2.toFixed(2)>> m<<else>><<- $dickImperial2.toFixed(2)>> feet<</if>> stands as a testament to masculinity, reaching the clouds with its tip. It's a disappointment that there weren't villages to compare your length to. Otherwise, your cock would be a river for it, nourishing its citizens with your overflowing semen. Though only make-believe, you'd like to imagine them worshipping each inch of it. In turn, you'd transform them into muscleheads from the potency of your seed. Standing there leaves you teetering on the edge of orgasm from the unbearable sensitivity; it was instinctive that your hands gave it a deserved massage.
<<elseif $dick2 + $dick3 < 12600>>Your colossal pillar, measuring <<if $unit is 0>><<- $dickMetric2.toFixed(2)>> km<<else>><<- $dickImperial2.toFixed(2)>> miles<</if>>, is beyond just a manhood—it was an ever-growing landscape. Streets vanish beneath your shaft, towns lie in its shadow, and no walls could hope to contain its conquest. From afar, your girth is like a mountain range emerging from the horizon. Albeit, it will engulf more land until they realize that it is too late. On the other hand (to the citizens), they would gaze up to see their skylines replaced by the throb of your veins. Their terrified yet entranced gaze would make you twitch with delight. But you must keep it in control. Because when your length pulse, districts rattle like playthings as though a real earthquake passed. Every brush against that hypersensitive surface makes you stumble between pleasure and the temptation to collapse the world beneath you. You imagine unloading once, and your seed would roll like a meters-high drowning flood, marking the city-wide ruin yours.
<<elseif $dick2 + $dick3 < 37000>>The length of your meat has stretched to the unfathomable proportion of <<if $unit is 0>><<- $dickMetric2.toFixed(2)>> km<<else>><<- $dickImperial2.toFixed(2)>> miles<</if>>. Citizens would be coerced into agreeing that it has become an axis for cities; skyscrapers have fit snugly between the folds of your foreskin, and a sweat droplet has the volume to fill a water tower. Opposition wouldn't only originate from them. The air itself revolted against your rise. Clouds split apart, forming streaks like cock rings. To your amusement, their resistance is nothing more than whispers in the wind. Levelling hills into a rocky wasteland in a single swoop? Done and dusted. Plugging valleys with your girth? Easy. Boring tunnels in a matter of seconds? You didn't realize there was effort in it. The world was like a sandbox for this overgrown child to play in. If before villages might have worshipped you, now metropolises kneel, temples raise in reverence (or futility) against your dripping presence.
<<elseif $dick2 + $dick3 < 41000>>"A world-breaking threat was brewing, and an end was not in sight." A good title for your manhood, you thought, a giga structure that spans <<if $unit is 0>><<- $dickMetric2.toFixed(2)>> km<<else>><<- $dickImperial2.toFixed(2)>> miles<</if>>. Were it to stand upright, air traffic control would get a headache managing flight paths around your dynamic shaft. Its veiny girth has greeted pilots as an impassable wall. One wrong move and they'll meet their collective demise by crashing onto your cock, of all things. Land travel also isn't safe from your clutches. When it rested flat, it could bridge islands (the Great Belt Bridge) and continents alike (the Gibraltar Strait). You're better off discarding plans for the day than taking a detour around this humongous blockade. Perhaps these world leaders should consider reforming their peace treaties and border control around your manhood that forcefully binds these nations together. If only you had a satellite view. Otherwise, you would have spotted the mark your dick has left on the geography. "A demigod ..." you thought. Doesn't sound half-bad for your position.<</if>><<if $balls2 + $balls3 < 3000>>Your testicles have grown into the largest sphere (if it were on Earth), and it's not even close when its size is <<if $unit is 0>><<- $ballsMetric2.toFixed(2)>> m<<else>><<- $ballsImperial2.toFixed(2)>> feet<</if>> wide. Bystanders meters away would ejaculate just from sight alone as a result of lust oozing from every pore. While the people near it would be flabbergasted when they realized a strand of its fur was taller than them. It was difficult, impossible rather, to fathom. But for you who controlled them, it was empowering. More so when their ejaculation amount was like your own waterfall, equivalent to Niagara Falls' flow per day. Returning to your senses, you proceed to do something else.
<<elseif $height2 < 6000>>//BOOM//, rubble and debris fly like a dust storm when your balls rested on the ground. In its presence, a <<if $unit is 0>><<- $ballsMetric2.toFixed(2)>> m<<else>><<- $ballsImperial2.toFixed(2)>> feet<</if>> wide crater is dug out from the weight alone, as if the planet itself struggles to cradle your virility. Well, it was inevitable when you could compress the volume of numerous large-scale stadiums and still come second to the absurdity of these seed factories. With balls this immense, your cum production site had to have multiplied into double digits, evident from your heightened sex drive that didn't seem to dissipate after countless orgasms. Heck, it's not a stretch to assume that you could go on for an eternity before they run empty. This exciting development correlates with the rise in fertility. A drop of this magical liquid is enough to fertilize neighbourhoods. Let alone the small lake in your cum silos eagerly waiting to be ejaculated. What happens next would probably be an impregnation fest that lasts for weeks, even months. Returning to your senses, you proceed to do something else.
<<elseif $height2 < 15000>>Are these really nutsack if they are taller than any manmade construction? Of course, they are //yours//, twin orbs the width of <<if $unit is 0>><<- $ballsMetric2.toFixed(2)>> km<<else>><<- $ballsImperial2.toFixed(2)>> miles<</if>> as landmark mountains of lust. As newly formed mountains, surrounding cities flock around their shadow. You could even reside in the valley between them as long as you could withstand the constant piercing heat and spunk flood. Just hope whoever was the landlord remembered to aim their load elsewhere. Otherwise, be prepared to encounter a tsunami when the volume of the Dead Sea is out to get ya. From afar, the resulting lake became an endless white puddle. Up close, billions of sperm-beasts legion writhe, each the size of men and the potency to guarantee twin offspring. Though clouds most often have a silver lining. Due to their abundance and nutritional density, they might as well replace a country's water source, as long as they consent to the side effects of transforming into a hyper beast. Returning to your senses, you proceed to do something else.
<<elseif $height2 < 17000>>What's a world-ender girth without a life-starter roundness? Your testicles have swollen to an impossible <<if $unit is 0>><<- $ballsMetric2.toFixed(2)>> km<<else>><<- $ballsImperial2.toFixed(2)>> miles<</if>> wide. Watch out, Everest, a peak was about to overthrow your reign before ... oops. Looks like a bump has shattered it into a rubble rain, akin to a wrecking ball clearing out abandoned buildings. When mountains were bulldozed with casual indifference, it was time for the cartographers to sketch a new map. Though their efforts might have been in vain, since by the time they finished the atlas, your spheres would have occupied more space. Whenever anyone was in orbit, they would bear witness to the geographical change happening in real time; greedy orbs that are swallowing anything in their path. The horizon, a staple of discovery, has distended around the arcs of your curves, the same curves where cumulonimbus hovered like a majestic halo. The pressure throbbing every second is a pressing reminder of your fullness; a catastrophic fullness that equaled the humidity of the air condensed into a confined space. Returning to your senses, you proceed to do something else.<</if>><span style="color:gray">"Gahhh, that was a surreal experience, at least there is this vitality surging in my heart, drawing me to chase my own destiny in Ectasia."</span>
<span style="color:#ea00ff">"How shallow. It is obvious that Althareon is the supreme alignment out of the 4."</span>
"I suppose this is where we part ways. May we meet again in the future, friend or foe, big or bigger.” With a group fist bump, Drash headed to Ectasia Bloom, while Adethar headed to the opposite Althareon Pantheon, leaving you alone to your destination. It was heartbreaking that a group you’ve spilled blood, sweat, and cum together would eventually dissolve. But such is life, it doesn’t wait for those who grieve. Whether he/she cried because it ended, or smiled because it happened, time wouldn’t even bat an eye. With heads up high, another chapter is about to unfold.
[[Start the journey|Wonder4]]<span style="color:#006907">“I’d known from the start my domain was your calling; the blazes of your determination had me intrigued. Come, young one, together we’ll harness the potential of the body, together we’ll rule with the might of continents. Find me North, I await your visit …”</span> The $color jewel is tinted red.
<span style="color:#006907">“Hmmm, we’ve heard your wishes loud and clear, and shall they be granted. I wish you all the best of luck. May you find your calling.”</span> With that, the veil dispersed, returning you to the exact spot before your abduction. A flicker blazed in your veins, their way of saying they’ve fulfilled their promise. Not only that, they were concentrated in your genitals as compared to the rest of your body; a limit breaker that accelerated further growth.
[[Talk with Drash & Adethar|Wonder3]]<span style="color:#fbf477">“Nobody could resist the temptation of flesh and desire, not even you, it seems. You’ve made the right choice, boy, for my domain is where you’ll find companions to relieve that unbounded desire, to experience greater heights of climax. The East is where your home is … may we intersex in the near future …”</span> The $color jewel is tinted pink.
<span style="color:#006907">“Hmmm, we’ve heard your wishes loud and clear, and shall they be granted. I wish you all the best of luck. May you find your calling.”</span> With that, the veil dispersed, returning you to the exact spot before your abduction. A flicker blazed in your veins, their way of saying they’ve fulfilled their promise. Not only that, they were concentrated in your genitals as compared to the rest of your body; a limit breaker that accelerated further growth.
[[Talk with Drash & Adethar|Wonder3]]<span style="color:#b67e6f">“You’ve thought of the right option, kiddo! Others don’t compare to the pleasure of ejaculation, the squirming inside your pent-up balls. My domain in the West is where we gather and bathe in joyous seed, relishing the virility of our being. Come … join us.”</span> The $color jewel is tinted orange.
<span style="color:#006907">“Hmmm, we’ve heard your wishes loud and clear, and shall they be granted. I wish you all the best of luck. May you find your calling.”</span> With that, the veil dispersed, returning you to the exact spot before your abduction. A flicker blazed in your veins, their way of saying they’ve fulfilled their promise. Not only that, they were concentrated in your genitals as compared to the rest of your body; a limit breaker that accelerated further growth.
[[Talk with Drash & Adethar|Wonder3]]<span style="color:#8f0000">“Hmmm~ I’m surprised your selection came to me out of all the others … Perhaps I’ve misjudged your passion. The South is where my domain resides, the breeding grounds for out-of-the-ordinary and the misfits. But perhaps in this unstable cauldron is where you’ll discover the roots of your complexity. I’ll be waiting~”</span> The $color jewel is tinted green.
<span style="color:#006907">“We’ve heard your wishes loud and clear, and shall they be granted. I wish you all the best of luck. May you find your calling.”</span> With that, the veil dispersed, returning you to the exact spot before your abduction. A flicker blazed in your veins, their way of saying they’ve fulfilled their promise. Not only that, they were concentrated in your genitals as compared to the rest of your body; a limit breaker that accelerated further growth.
[[Talk with Drash & Adethar|Wonder3]]
[[Go to Covenant of Heiros|Heiros]]
[[Go to Ectasia Bloom|Ectasia]]
[[Go to Althareon Pantheon|Althareon]]
[[Go to Semantheum Reliquary|Semantheum]]
[[A random catwalk|catwalk]]
[[Debug|Debug4]]
<<if $unit is 0>>
<<set $heightMetric3 to $height2*$Hconvert/1000>>
<<set $dickMetric3 to (($dick2*0.2)+($dick3*$Dconvert))/1000>>
<<set $ballsMetric3 to (($balls2*0.1)+($balls3*$Bconvert))/1000>>
<<else>>
<<set $heightImperial3 to ($height2*$Hconvert)/1684>>
<<set $dickImperial3 to (($dick2*0.2)+($dick3*$Dconvert))/1684>>
<<set $ballsImperial3 to (($balls2*0.1)+($balls3*$Bconvert))/1684>><</if>>Tapping the screen, it proceeds to project a hologram display complete with interactable nodes. Your current options are:
[[Check your status|Status3]]
[[Inspect your body|Mirror4]]
[[Display past experiences and conversations|Gallery]]
[[Back|Home4]]
<<set $comeFrom to "Watch3">>Enter password
<<textbox "_input" "" autofocus>><<button "Submit Answer">>
<<if ["nathapon"].includes(_input.toLowerCase())>>
<<goto "RealDebug">>
<</if>>
<</button>>
<span id="output"></span>
[[Back|Home4]]Tapping on the display, the watch projected the following information:
<div style="background-color:#a9e1f8"><span style="color:black">Height: <<if $unit is 0>><<- $heightMetric3.toFixed(2)>> km<<else>><<- $heightImperial3.toFixed(2)>> miles<</if>> (<<- ($height + $height2 + $height3).toFixed(1)>> points)
Muscle definition: <<include [[DefinitionK]]>> (<<- $muscle.toFixed(1)>> points)
Dick length: <<if $unit is 0>><<- $dickMetric3.toFixed(2)>> km<<else>><<- $dickImperial3.toFixed(2)>> miles<</if>> (<<- ($dick + $dick2 + $dick3).toFixed(1)>> points)
Balls size: <<if $unit is 0>><<- $ballsMetric3.toFixed(2)>> km<<else>><<- $ballsImperial3.toFixed(2)>> miles<</if>> (<<- ($balls + $balls2 + $balls3).toFixed(1)>> points)
<<linkappend "Advanced stats">>
Base muscle gain: $baseM
Base height gain: $baseH
Base dick gain: $baseD
Base balls gain: $baseB
Muscle gain multiplier: $multiM
Height gain multiplier: $multiH
Dick gain multiplier: $multiD
Balls gain multiplier: $multiB
Muscle passive growth: $passiveM
Height passive growth: $passiveH
Dick passive growth: $passiveD
Balls passive growth: $passiveB<</linkappend>></span></div>
[[Go back|Watch3]]When you pick the option, a vivid 3D projection layers the walls like a virtual reality veil. It took the form of a cityscape with an unrestricted version of yourself standing at its center. The model reflected your body’s proportions and fine details. Using the watch, you can adjust the perspective and zoom to get the ideal view. A command screen appeared: "enter prompt", to which the model followed as an instruction.
<<include [[Heightdesc4]]>>
<<include [[Muscledesc4]]>>
<<include [[Dickdesc4]]>>
<<include [[Ballsdesc4]]>>
[[Back|Watch3]]
Where the sun sets was where lust beasts rose: the Crimson Ectasia. Its convoluted construction wound upward like a spire drilling the clouds. It was inconceivable how it could maintain its slithery shape when its foundation seemed flimsy. And yet, its sturdiness has resisted the powerful winds and inner ruckuses. A stream of white pooled in the middle as if it were a coveted waterfall, trickling from the heavens. It was … fresh, whatever “battle” they must be having up there. Vines decorated the exterior walls like tendrils writhing with life.
When you set foot in the lobby, a hazy mist formed by the collection of musk and pheromones blanketed your snout. The heat was sensitizing, a silent invitation to join the orgy happening right by the center. //Splatt, schluurp, splashh,// none seemed to care, whoever or whichever hole was penetrated, all they were concerned with was keeping their cocks lubricated. The few that weren’t in on the fun resorted to their own idea of pleasure. That was by boring a hole in the wall with their shaft or expanding an available onahole. Whether or not there was a recipient on the other side was second to the imagination ruling their vision. Who knows how long they’ll keep this party going?
[[Feral Savannah|Darena1]]
East: genesis and beginnings, where new forces were birthed into reality. A globular tower paved the way, deformed like cysts adjusting to the dynamics inside. Molten metal seemed to be the glue keeping the shape intact, oozing through pores near the bottom. Adjacent to it was a lesser sibling, sporting a similar aesthetic except for the goldenish veinules. These pairs were connected by a tunnel of some sort, one on ground level, one higher up.
Past the waterfall entrance was a sight the depraved would wholly enjoy. There was a hollowed-out pool encompassing the center, overflowing with semen for days on end. Hypers circled this clearing like peeing cherub statues. Instead of urine, they were white, a desperate urge to release their pent-up libido. //Splurrttt,// one of them added his seed to the collective cumdump, before continuing his insatiable pursuit for another release. Where there’s self-indulgent production, overconsumption would be inseparable. The other half not masturbating would lie back-side up, slurping whoever’s cum came their way. Their bloated stomachs didn’t restrain their hunger in the slightest. Rather, it was a sign that what had happened had started its course. Few would dare dive into the spunk-trench, and those that did end up like buoyant lifejackets from the ratio of consumed seed to muscle.
[[Moonlight Canyon|Barena1]]Yin and Yang, black and white, girth and flaccidity. Like the outcasts of this world, the South was where abnormalities gathered, those that couldn’t fit the general construct. Semantheum Reliquary was the sanctuary that united them together. When others fight for width, this one stretched high into the sky, a needle-like cuboid that disappeared above the clouds. It was devoid of décor, only an entrance wide enough for someone to go through.
However, the interior was the opposite of what you imagined, probably the most spacious of the four. Space was all that surrounded you, aside from the stairs as your ground. When you look up, there is no ceiling to see as the verticality has stretched to infinity. The stairs didn’t improve the mood. They intertwined and overlapped like Escher-stairs; some wandered into the abyss, some defying gravity, and most were impossible to comprehend. Yes, there were others by the questionable rift tears, though fewer when compared to the commotion outside. Call it delusional, but it was as if this tower contained a pocket dimension in it (not that unlikely after a thought).
[[Cinderhowl Wastes|Harena1]]Toward the pole of your calling stood the Covenant of Heiros, a brutalist outpost that resembled a worn-down shelter. Jagged construction protruded from its thick base, spiralling upwards like a conch shell. It glinted like that of obsidian, an inverse of its roughness after a curious swipe. Cracks scarred all over, telling a tale of the countless blows it has absorbed. No wonder this place felt rundown; renovation has probably been neglected, which would be undone in a matter of days. Crimson flags fluttered in the wind. When you paid attention, the wind had been blowing harder in this area, like a preliminary test for the brave. Steel chains hung and clanked, further selling the idea.
Entering the lobby begets a sense of primal tension, an atmosphere where real men were forged. Few were flexing by the side mirrors, competing for whoever had amassed larger humps. Most were brawling by the center “dance” floor, keeping their fangs ever so sharp before duking it out for real in the official arena. Their infective vigor riled the testosterone in your blood up. It pushed you to jump into the ring yourself. Alas, it didn’t seem that there was any downtime in this upbeat chamber.
[[Shatterdome Colosseum|Marena1]]Target destination: Moonlight Canyon; The illumination of the crescent moon left much to be desired for the majority. It was simply fortunate that your feline eyes had adapted to the occasion. Cliffs and canyons lined everywhere you went, and it wasn’t a choice to keep your paws clean. Whether it’s by the trees, the soil, or the creases on the cliff, dried-out stains have etched themselves into the terrain. The same went for the gentle draft pushing against your fur. Some athleticism (to your Olympian body) was required to battle the steep landscape, or was it to toughen through the howls screeching in the night?
[[Battle an opponent|Barena1F]]
[[Leave|Althareon]]Target destination: Cinderhowl Wastes; aarghh, hot, hot. Greeted by fire, that’s a wonderful first time. Fire sparks were everywhere, flickering fragments of the constant blaze combusting without warning. As a result, these scorched dunes have been covered with a thick layer of ash. You’d have to dig rather deep to reveal the original yellowish sand. No plants managed to grow past a few feet before being devoured by the heat into ashy stumps. It didn’t help when the silver lining of the clouds had turned orange, as if they weren’t exempt from the inferno.
[[Battle an opponent|Harena1F]]
[[Leave|Semantheum]]Target destination: Feral Savannah; dry grass cushioned your teleportation, all the while obscuring a majority of the view with its neck-high height. You tried modulating your height to peer over them, but to no avail; the function was blocked in this region. Not to mention the alluring scent dotting them. It’s like trudging through brambles, but instead of thorns, it was lust-laden spikes. At least, the overcast was clear, making the popped-up heads visible. Though this setting is eerily convenient for those below the surface to set up an ambush. Not the biggest problem. You’re more concerned with how to find your target.
[[Battle an opponent|Darena1F]]
[[Leave|Ectasia]]Target destination: Shatterdome Colosseum; //ba-da-boom//, what better way to signal an entrance than a lightning strike. Dark clouds circled overhead, like a thunderstorm without the accompanying rain. You were enclosed in a circular arena that’s open to the skies with rib-like pillars cradling you. Magical spears acted like gates that connected these arenas, like nodules spread in this volcanic wasteland. The air singed of fiery flakes, but the fire in their hearts blazed hotter. No spectator seats to speak of, only the deathmatch of challengers, mano a mano. A skull symbol dangled overhead in the northwest direction. Skulls and warnings, you’ve always turned a blind eye to them, a risk you’re willing to take to broaden your horizon.
[[Battle an opponent|Marena1F]]
[[Leave|Heiros]]<span style="color:#8a706d">"Psst, newcomers. Fancy a spar to test out your powers?"</span> a voice whispered out.
[[Text explanation|TutorialS4text]]
[[Give it a direct try|TutorialS4]]
[[No thanks|Update]]
<<set $LengthC to 0>><<set $LengthM to 3>>
<<set $EnergyM to 100>><<set $EnergyC to $EnergyM>><<set $EnergyChain to 0>><<set $EnergyProduction to 10>>
<<set $MovesetS4 = [
{ ID: 1, name: "basic H", length: 1, energy: 10,
description: "H attack", effect: "State.variables.testCHP -= 10"},
{ ID: 21, name: "basic M", length: 1, energy: 10,
description: "M attack", effect: "State.variables.testCHP -= 10"},
{ ID: 41, name: "basic B", length: 1, energy: 10,
description: "D attack", effect: "State.variables.testCSE -= 10"},
{ ID: 61, name: "basic D", length: 1, energy: 10,
description: "B attack", effect: "State.variables.testCSE -= 10"}
]>>
<<set $Movechain= []>>
<<set $testMHP to 100>><<set $testCHP to $testMHP>>
<<set $testMSE to 100>><<set $testCSE to $testMSE>><h2>Enemy: Test 1</h2>
Hit Points: <<- $testCHP.toFixed(0)>>/$testMHP
<<set _percentage1 to ($testCHP/$testMHP * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage1"></div></div>
Sexual Endurance: <<- $testCSE.toFixed(0)>>/$testMSE
<<set _percentage2 to ($testCSE/$testMSE * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage2"></div></div>
<<nobr>><<set _percentage1 to ($LengthC/$LengthM * 100) + '%'>>
<div class="bar-container"><div class="bar-fill length-bar" @style="'width: ' + _percentage1"></div><div class="bar-label">Length: $LengthC/$LengthM</div></div>
<<set _percentage2 to ($EnergyC/$EnergyM * 100) + '%'>>
<div class="bar-container"><div class="bar-fill energy-bar" @style="'width: ' + _percentage2"></div><div class="bar-label">Energy: $EnergyC (- $EnergyChain)/$EnergyM (+ $EnergyProduction)</div></div><br>
Current chain:<br>
<<for _i = 0; _i < $Movechain.length; _i++>>
<<print $Movechain[_i].name>> → <</for>>
<div class="movesetS4-box">
<<for _i = 0; _i < $MovesetS4.length; _i++>>
<<capture $MovesetS4[_i].ID>><<capture $MovesetS4[_i].name>><<capture $MovesetS4[_i].length>><<capture $MovesetS4[_i].energy>>
<<if $LengthC+$MovesetS4[_i].length > $LengthM>>Your body is too strained.
<<elseif $EnergyC-$EnergyChain-$MovesetS4[_i].energy < 0>>Your body lacked energy.<<else>>
<<link $MovesetS4[_i].name>>
<<set $selectedMove = $MovesetS4[_i].ID>>
<<set $Movechain.push($MovesetS4[_i])>>
<<set $LengthC += $MovesetS4[_i].length>>
<<set $EnergyChain += $MovesetS4[_i].energy>>
<<goto "TutorialS4">><</link>><</if>><br><</capture>><</capture>><</capture>><</capture>><</for>>
</div><</nobr>>
<<link "Reset move chain">><<set $Movechain = []>><<set $LengthC to 0>><<set $EnergyChain to 0>><<goto "TutorialS4">> <</link>>
[[Attack|TutorialS4next]] { ID: 1, name: "basic H", length: 1, energy: 10, description: "H attack" },
{ ID: 21, name: "basic M", length: 1, energy: 10, description: "M attack" },
{ ID: 41, name: "basic B", length: 1, energy: 10, description: "D attack" },
{ ID: 61, name: "basic D", length: 1, energy: 10, description: "B attack" }
<<nobr>><<for _i = 0; _i < $Movechain.length; _i++>>
<<print $Movechain[_i].description>><br><br>
<<run eval($Movechain[_i].effect)>>
<</for>>
<<set $Movechain = []>><<set $LengthC to 0>>
<<set $EnergyC -= $EnergyChain>><<set $EnergyChain to 0>><<set $EnergyC += $EnergyProduction>>
<<if $EnergyC >= $EnergyM>><<set $EnergyC to $EnergyM>><</if>>
[[Next|TutorialS4]]<</nobr>><span style="color:#8a706d">"Physical and sexual endurance, familiar right? Deplete one or the other to claim your victory.</span>
Hit Points: <<- $testCHP.toFixed(0)>>/$testMHP
<<set _percentage1 to ($testCHP/$testMHP * 100) + '%'>><div class="HPbar-container"><div class="HP-bar" @style="'width: ' + _percentage1"></div></div>
Sexual Endurance: <<- $testCSE.toFixed(0)>>/$testMSE
<<set _percentage2 to ($testCSE/$testMSE * 100) + '%'>><div class="SEbar-container"><div class="SE-bar" @style="'width: ' + _percentage2"></div></div>
<span style="color:#8a706d">Now, what are “Length” and “Energy,” you might ask? They are the costs of your actions. Length represents how long your body can keep moving before fatigue sets in. Energy is the strain or weight that those actions place on your body. Everyone thought magic was a mere fantasy, a fictional concept. However, they were misled. Magic is real; it’s a manifestation of life force, a primordial energy, like an extension of one’s being that the soul shapes. Remember auras? They are the overflow of that magic that your physical form can’t contain. Like physics, they can be converted: muscle stimulant, nerve sensitivity, reproductive output, or even physical growth. Take powerlifting. It’s short in Length but heavy in Energy, while jogging is the opposite of long in Length, light Energy.</span>
<<nobr>><<set _percentage1 to ($LengthC/$LengthM * 100) + '%'>>
<div class="bar-container"><div class="bar-fill length-bar" @style="'width: ' + _percentage1"></div><div class="bar-label">Length: $LengthC/$LengthM</div></div>
<<set _percentage2 to ($EnergyC/$EnergyM * 100) + '%'>>
<div class="bar-container"><div class="bar-fill energy-bar" @style="'width: ' + _percentage2"></div><div class="bar-label">Energy: $EnergyC (- $EnergyChain)/$EnergyM (+ $EnergyProduction)</div></div><br>
<span style="color:#8a706d">To that end, try chaining multiple moves together, keeping in mind the fatigue and strain on your body.</span>
Current chain:<br>
<<for _i = 0; _i < $Movechain.length; _i++>>
<<print $Movechain[_i].name>> → <</for>>
<div class="movesetS4-box">
<<for _i = 0; _i < $MovesetS4.length; _i++>>
<<capture $MovesetS4[_i].ID>><<capture $MovesetS4[_i].name>><<capture $MovesetS4[_i].length>><<capture $MovesetS4[_i].energy>>
<<if $LengthC+$MovesetS4[_i].length > $LengthM>>Your body is too strained.
<<elseif $EnergyC-$EnergyChain-$MovesetS4[_i].energy < 0>>Your body lacked energy.<<else>>
<<link $MovesetS4[_i].name>>
<<set $selectedMove = $MovesetS4[_i].ID>>
<<set $Movechain.push($MovesetS4[_i])>>
<<set $LengthC += $MovesetS4[_i].length>>
<<set $EnergyChain += $MovesetS4[_i].energy>>
<<goto "TutorialS4">><</link>><</if>><br><</capture>><</capture>><</capture>><</capture>><</for>>
</div><</nobr>>
<<link "Reset move chain">><<set $Movechain = []>><<set $LengthC to 0>><<set $EnergyChain to 0>><<goto "TutorialS4text">> <</link>>
[[Done|Wonder4]]A few days later ...
//Ding//, <span style="color:#C8A2C8">”I wonder if Kai arrived for a treatment?"</span> Lila set aside her experiment and then gestured to the lobby. <span style="color:#C8A2C8">"This scent, how familiar ... Drash!"</span> Lila was agape at the sight of a dragonling reaching the ceiling.
<span style="color:gray">"Hey, Lila, I wanted to discuss the augmentations the other day."</span>
<span style="color:#C8A2C8">"Wait, wait, before we touch on that topic, I remembered you were three-thirds your size before. Care to explain what happened?"</span>
<span style="color:gray">"The usual regimen, like this gym, that nutrition, laser-induced–, and others. Consistency, like you call it!"</span>
<span style="color:#C8A2C8">"Did you say laser-induced? We don't have that he—Oh. Drash? Repeat your sentence."</span> Lila’s eyes sharpened.
<span style="color:gray">"(Whoops), you must have misheard it! I said taser n' juiced. You know, that viral trend going around saying electricity caused cell excitation?"</span> Drash forged a smile.
<span style="color:#C8A2C8">"Dishonesty begets punishment. Do you want me to prohibit access to facilities here?</span> Lila glared, not buying that excuse.
<span style="color:gray">"Ummm ... uhhhhh ... //sigh//, sorry ..."</span>
Lila riffled her hair, saying, <span style="color:#C8A2C8">"//Sigh//, what's done is done. Seriously, that Kai could've at least asked me beforehand. Don't smile, Drash, you share part of the blame! ... Good grief, at least Orion was interested in you. Otherwise, I'd dread the scolding that two-faced protogen can dish out."</span>
<span style="color:#C8A2C8">"Well, come here, let me perform a body analysis. That's the least I can do."</span> ... scanning ... <span style="color:#C8A2C8">"Perfect condition. No scarring, internal problems, or mental distortions. If it has come to this, I can't withhold your access. Just keep in mind that your health is a valued treasure, ok?"</span>
<span style="color:gray">"Roger that, Miss! Thanks for your help. I'll get growing now, bye bye~."</span>
<span style="color:#C8A2C8">"Hey, I'm not that old! ... (Come to think of it, their pace was the fastest I've seen. Guess it meant I won't be here for long, right? Must be nice to visit Stage 3 ... )"</span>
[[Continue|Home2]]<span style="color:#C8A2C8">"(Is Kai not around? Good. Time to visit my precious half.) ... Hello, Drash, are you free by chance?"</span> Lila knocked on the door, swaying side to side.
The door creaked open, <span style="color:gray">"Oh! Lila, great meeting you—woah!"</span>
Lila jumped into a hug, <span style="color:#C8A2C8">"Drash, I missed you too! Oops, sorry, my emotions got the better of me. Those wings you have there, hmmm, must have been the result of your crazy growth, correct? Your muscles were tougher as well."</span>
<span style="color:gray">"Astute as always. Come in. Kai helped me awaken these using a special potion. I'm not keen on the details, but after that, I evolved into a form worthy of my dragonic bloodline: able to soar the skies with self-control."</span>
<span style="color:#C8A2C8">"(Potions ... so you're implying Kai is withholding higher quality drinks? Thanks for the information, Drash~.) Why not skip the long and winding prologue to the chapter highlight?"</span> Lila pressed closer, nudging Drash's rod. <span style="color:#C8A2C8">"You must be dying to unleash your compressed lust underneath this surface. Don't think I didn't notice the evolution of your barbs obscured by your despicable ring."</span>
<span style="color:gray">"Hey, didn't think you were the aggressive type. If you're asking for it, we can hump right here, right now. Though I'm hesitant you'll survive the night."</span>
<span style="color:#C8A2C8">"Sweet of you to be considerate,"</span> Lila shoved Drash, preparing a cowgirl position. <span style="color:#C8A2C8">"Actions prove, words don’t. Could you fulfill what you promised me?"</span>
Whether acquaintances or strangers, Drash bred them without remorse. To that end, he loosened his restraint, flaring his barbs. <span style="color:gray">"Of course I can. Don't take me as the shadow of Stage 2; I'm leagues beyond that. I'll warn you, don't blame me if you choke on your words."</span>
Lila arched as Drash bred her good, real good. Lila exhaled huffs of love for this was a novel encounter to her womb, stretched and poked by a spiked penis. Even so, she maintained her composure, a milking opportunity she might not encounter again. Ahh, the harassment was wonderful.
<span style="color:gray">"Here I come~,"</span> Drash cooed, shooting a fraction of his max that flooded the mattress nonetheless.
<span style="color:#C8A2C8">"(Gosh this is insane. He wasn't joking.)"</span>
<span style="color:gray">"That's a good enough introduction. Don't need to destroy this room when I just arrive."</span>
<span style="color:#C8A2C8">"Yeah~,"</span> Lila clutched her prostate, sperm leaking. <span style="color:#C8A2C8">"Ooh, I wonder what's your best when this much is blissful~."</span>
[[Go back|LilaRoom]]"Come on, was that all you could do? I'm not even close to breaking—,"
<span style="color:gray">"Well, well, well. Look who decided to defile this sacred place we share. Was our secret rendezvous a meaningless agreement?"</span> a voice echoed.
"Well, you can't label this sacred when all we did here was sex. Then again, you weren't present to reject outsiders. Consider this a method to share the legacy we created," you answered.
<span style="color:gray">"Haha, fair, fair. Who did you bring here?"</span>
"Gimme a second, I'll, //hhnrggkkk//, finish this quick, //ngggrahhhh//," shooting a massive load. "Phew, I call him Adethar, a survivor I found during an expedition in some dungeon."
<span style="color:gray">"Hmmm? Did my eyes deceive me, or did you lose size? Is everything okay?"</span>
"Don't worry. It's part of his 'training'. He has an interesting ability to siphon size during intimate contact, so I'm donating a portion of me to realize his potential."
<span style="color:gray">"Ahh, size drain, you say?"</span> Drash licked his lips. <span style="color:gray">"I want to witness it for myself, especially in my evolved form."</span>
"Don't overexert yourself. I'll look guard here to prevent escalation."
Drash cupped Adethar's chin and pulled him close, <span style="color:gray">"Adethar, right? Hmm, the determination in your eyes is captivating. No wonder Kai has taken a liking to you. Hmm, I see you've undergone some positive changes as well."</span>
<span style="color:#485cb0">"Masshterr, whoo issh hee—,"</span>
<span style="color:gray">"Master? He's not here to rescue you. I'm in control of you now." Drash mounted Adethar, <span style="color:gray">"—And you're not leaving until I've relieved myself! ... Heh, are you retaliating? Better save your effort for something else."</span> Adethar's tightness wasn't ready for Drash's member. Even so, the hurdle was overcome with brute force, and with a //schhluurpp//, he barged his way in. Adethar grimaced, squeezed between delight and abuse, claws digging the ground for relief.
<span style="color:gray">"Come on, little Drake, show me what you've got~ don't tell me you're exhausted?"</span> On cue, Adethar's insides clenched, morphing around Drash's spiky girth. <span style="color:gray">"Hahaha! That's what I'm talking about. Finally, we can have 'fun'~," </span> Yes, Adethar might have been adjusting, but it was a half-baked preparation against a full-length assault.
Pumps turned violent as Drash's thrusts demolished the walls of his draining chamber. So Adethar wasn't undefeatable after all? Just overload his capacity ... easier said when he's a youngling. Return later, and you'd have a higher chance of winning a lottery than that. Adethar gagged from the never-ending pressure tearing his abdomen, and he couldn't recuperate from the destruction. With tongue lolled and eyes rolled, his extraction efficiency dwindled to flat 0, losing consciousness in the process.
<span style="color:gray">"Ahhh, shucks. We didn't get to the best part. Sorry if I broke him, Kai. Perhaps my current form was too powerful for anyone to handle. I didn't lose much just now, but I can ascertain he would be a beast in the future."</span>
"Don't worry about it. I'll bet he enjoyed it as much as you did. And thank you for visiting today."
//Adethar gained 2 essence points.//
[[Return home|Home3]]
<<set $AdetharXP += 2>>
<<set $DrashXAdethar to true>>