Illegal goods for the desperate gambler.
Reset all options to their defaults. This will revert all settings to their default values and will not affect saved game progress.
Export and import your game saves. Export produces a copyable string you can store; import lets you paste a save string to restore. These operations can be destructive.
Reset game progress and save data. This action will wipe your balance, upgrades, rank, and other persistent progress and cannot be undone.
Double or Nothing was originally a game created for the ÜNOG Mikro Jam 2025 W47 within 5 hours. This is not the jam version and has been updated with new features, polish, and content.
The jam included several optional challenges. This project focused on the highlighted challenges below.
A ) Make an incremental game.
B ) All sounds are made of foley, no 3rd party SFX.
C ) Make a game with vibe coding.
No code was written by hand for the jam version of this project. It was all made by prompting agentic AI's. Used techs were vanilla HTML, CSS and JS.
Small balancing and quality of life tweaks. Hard Gamble payout was adjusted, a purchasable shop upgrade was added to further buff it, and several UI and UX improvements reduce accidental input and improve modal behavior.
This update added save export/import functionality, a better support for mobile and low-end devices, and several quality-of-life improvements and bug fixes as well as a couple new features.
Features