Easy Map Editor v1.0

Paint: left-drag. Pan: right-drag. Zoom: wheel. Pick: Alt+click. ID: —
x:— y:—

We scan for textures.dat and the referenced PNGs inside the chosen folder.
No textures loaded.
?

IMPORTANT SETUP INSTRUCTIONS

1. Import your wall and floor textures into the
Easy FPS project you plan to build a map for.

2. Open your project folder and locate the
textures folder. It should now contain
all imported textures.

3. In the main project folder, find the file
textures.dat. Copy it and paste it
into the textures folder.

4. When launching Easy Map Editor, upload the
entire textures folder.

5. The editor requires textures.dat
to be inside that folder. Without it, the editor
will not function.

The map generator can be activated by clicking the refresh icon.

Maps are generated deterministically, meaning the same seed will always recreate the same map.

Default seed: 12345