Pie-Raydle v1.1

This game is a simplified version of pie-raying techniques from Minecraft speedrunning.

Use on-screen buttons to increase or decrease detection radius and move.

Or use WASD/arrow keys to move, F to increase radius and Shift+F to decrease radius.

You can also press 3 or Shift+3 to toggle the F3 menu open and closed.

The aim of the game is to get as low a time as possible, and get a low score.

Score increases by 1 point for each radius increase/decrease, and 10 points for each square travelled.

Be shown where the red target is immediately to help you wrap your head around the system/training tool. Have your radius visualised, and see which squares are candidates (in orange) or definitely empty (in grey). See nothing but the grid, and still try to find that target square. Like in Minecraft, you only have the pie chart to work with. The pie chart indicates when a mob spawner is loaded, but has a 4 chunk buffer in which it will stay loaded. So you need to decrease your radius by 4 and then close and re-open the chart menu to successfully unload the spawner.
Time: 0.00s Radius: 2 Detected: NO Score: 0
root.tick.level.entities.blockEntities [?] unspecified [2] minecraft:chest [3] minecraft:mob_spawner