''You are now in the main room of the museum. '' Around you, there is a room for each decade in the history of video games up to the 2000s. The sections you go to are the 1950s, 1960s, 1970s, 1980s, 1990s, and 2000s. You notice that each section is formed in a half circle, so if you went to the 1960s, you could easily go to the 1970s and 1950s. However, if you are going to the 1960s and wanted to go to the 2000s next, you would have to come out to the main room. You can go through sections in order or go through the sections in any order you want. [[(Go to the 1950s)|1950s]] (if: $50sCheck is 1)[//(text-colour:green)[visited]//] [[(Go to the 1960s)|1960s]] (if: $60sCheck is 1)[//(text-colour:green)[visited]//] [[(Go to the 1970s)|1970s]] (if: $70sCheck is 1)[//(text-colour:green)[visited]//] [[(Go to the 1980s)|1980s]] (if: $80sCheck is 1)[//(text-colour:green)[visited]//] [[(Go to the 1990s)|1990s]] (if: $90sCheck is 1)[//(text-colour:green)[visited]//] [[(Go to the 2000s)|2000s]] (if: $2000sCheck is 1)[//(text-colour:green)[visited]//] (if: $allCheck is 6)[[Exit]]''Welcome to the 1950s!'' You have made your way to the 1950s section of the museum. Here is where it all started, a time you were probably not alive to see. If you were alive, you still probably would not have noticed the birth of video games though. In this room, you see 2 artifacts from this time period that started it all. You see what is known as the NIMROD Computer and a device that holds the first video game. You can check either artifact or go to a different room. [[(Go to the NIMROD Computer)|milestone 1]] (if: $mile1 is true)[//(text-colour:green)[visited]//] [[(Go to the First Video Game)|milestone2]] (if: $mile2 is true)[//(text-colour:green)[visited]//] [[(Go back to the Main Room)|Mainroom]] [[(Go to the 1960s)|1960s]] (if: $60sCheck is 1)[//(text-colour:green)[visited]//] (set: $50sCheck to 1) (set: $allCheck to $50sCheck + $60sCheck + $70sCheck + $80sCheck + $90sCheck + $2000sCheck) (if: $allCheck is 6)[(You been to all the rooms! You can now exit through the main room.)] ''Here is the NIMROD Computer'' In 1951, a company that went by the name of Ferranti created a special computer called NIMROD. It was created for the 100th anniversary of The Great Exhibition of 1851 with the purpose of the computer being to play Nim, a mathematical strategy game. NIMROD would become the first ever computer created to play a game. [[(Back to the previous room.)|1950s]] (set: $mile1 to true)''Here is the First Video Game'' The first video game ever created was in 1958, and it was called //Tennis for Two//. William Higinbotham was the creator of the machine that ran //Tennis for Two//. He made it as a fun way to show off the power of technology. Higinbotham thought that if he created an interactive exhibit for the Brookhaven National Laboratory, it would capture the attention of visitors. He would be correct and visitors loved the machine. [[(Back to the previous room.)|1950s]] (set: $mile2 to true)''Welcome to the 1960s!'' You have made your way to the 1960s section of the museum. Here is where video games are still small and unknown and not accessible to the public. This time period did produce the beginning of innovation and the creation of a prototype that could change everything. This time period is still not well known for video games. However, it still helped pave a pathway for video games. In this room, you see 2 artifacts from this time period. You see a machine that holds the game //Spacewar!// and a prototype of the first video game system. You can check either artifact or go to a different room. [[(Go to the Spacewar! Exhibit)|milestone 3]] (if: $mile3 is true)[//(text-colour:green)[visited]//] [[Go to the Protoype of First Game System)|milestone 4]] (if: $mile4 is true)[//(text-colour:green)[visited]//] [[(Go Back to the Main Room)|Mainroom]] [[(Go to the 1970s)|1970s]] (if: $70sCheck is 1)[//(text-colour:green)[visited]//] [[(Go to the 1950s)|1950s]] (if: $50sCheck is 1)[//(text-colour:green)[visited]//] (set: $60sCheck to 1) (set: $allCheck to $50sCheck + $60sCheck + $70sCheck + $80sCheck + $90sCheck + $2000sCheck) (if: $allCheck is 6)[(You been to all the rooms! You can now exit through the main room.)]''Here is Spacewar!'' //Spacewar! //was created in 1961 by Steve Russell and other students at the Massachusetts Institute of Technology. The students were granted access to the PDP-1 (an early microcomputer) under these conditions: * They utilized as many of the computer’s resources as they could * It remained interesting after viewing multiple times * It was interactive The game would not be released to the public because at the time computers were too expensive. [[(Back to the previous room.)|1960s]] (set: $mile3 to true)''Here is the Brown Box'' In 1967, Ralph Baer led a team called Sanders Associates, Inc. who created a prototype system called the Brown Box. It was a multiplayer, multi-program system that could be used on a television. The prototype would be licensed to Magnavox and would eventually become the first console. [[(Back to the previous room.)|1960s]] (set: $mile4 to true) ''Welcome to the 1970s!'' You have made your way to the 1970s section of the museum. Here is where we see our first version of at home play and the icons of early video games. This time period shows video games starting to get traction in the public eye. In this room, you see 2 artifacts from this time period. You see the first video game console made and an arcade machine of //Pong//. You can check either artifact or go to a different room. [[(Go to the First Console)|milestone 5]] (if: $mile5 is true)[//(text-colour:green)[visited]//] [[(Go to the Pong Arcade Machine)|milestone 6]] (if: $mile6 is true)[//(text-colour:green)[visited]//] [[(Go Back to the Main Room)|Mainroom]] [[(Go to the 1980s)|1980s]] (if: $80sCheck is 1)[//(text-colour:green)[visited]//] [[(Go to the 1960s)|1960s]] (if: $60sCheck is 1)[//(text-colour:green)[visited]//] (set: $70sCheck to 1) (set: $allCheck to $50sCheck + $60sCheck + $70sCheck + $80sCheck + $90sCheck + $2000sCheck) (if: $allCheck is 6)[(You been to all the rooms! You can now exit through the main room.)]''Here is the Magnavox Odyssey'' The first console that was officially created, was called the Magnavox Odyssey. It was made by Ralph Baer in 1972. The ability of this console was displaying three square dots and a line in black and white. Although it was not complex, the idea was revolutionary as it brought video games to people’s homes. [[(Back to the previous room.)|1970s]] (set: $mile5 to true) ''Here is the Pong Arcade Machine'' Nolan Bushnell and his partner Ted Dabney would form Atari in 1972. Soon after, they would release the arcade version of ping pong called //Pong//. Nolan Bushnell believed that coin operated video games could be successful. So after seeing the Magnavox Odyssey’s table tennis game, he wanted to create an arcade machine of it. After that, it skyrocketed into popularity and was written into history. [[(Back to the previous room.)|1970s]] (set: $mile6 to true) ''Welcome to the 1980s!'' You have made your way to the 1980s section of the museum. Here is where the gaming industry got big, so big that it became oversaturated and almost crashed and burned. This time period could have been the potential death of the industry. Instead, the industry had a sort of revival that set it back on its feet. In this room, you see 2 artifacts from this time period. You see an article of the game industry crash and the Nintendo Entertainment System. You can check either artifact or go to a different room. [[(Go to the Article on the Video Game Crash)|milestone 7]] (if: $mile7 is true)[//(text-colour:green)[visited]//] [[(Go to the Nintendo Entertainment System)|milestone 8]] (if: $mile8 is true)[//(text-colour:green)[visited]//] [[(Go Back to the Main Room)|Mainroom]] [[(Go to the 1990s)|1990s]] (if: $90sCheck is 1)[//(text-colour:green)[visited]//] [[(Go to the 1970s)|1970s]] (if: $70sCheck is 1)[//(text-colour:green)[visited]//] (set: $80sCheck to 1) (set: $allCheck to $50sCheck + $60sCheck + $70sCheck + $80sCheck + $90sCheck + $2000sCheck) (if: $allCheck is 6)[(You been to all the rooms! You can now exit through the main room.)]''Here is an Article on the Video Game Crash'' In 1983, the video game industry in America experienced a major crash. Oversaturation on gaming consoles, competition from computer gaming, and many hyped-up games that ended up being low quality contributed to the crash. This would cause the bankruptcy of some home computer companies and video game console companies. The industry would overcome this crash and is thriving today. [[(Back to the previous room.)|1980s]] (set: $mile7 to true) ''Here is the Nintendo Entertainment System'' In 1983, Nintendo would release the Famicon console in Japan. In 1985, the Famicon would be redesigned and released in Europe and America under the name of the Nintendo Entertainment System (NES). This system would help get America out of the crisis it was in and help boost the market. [[(Back to the previous room.)|1980s]] (set: $mile8 to true)''Welcome to the 1990s!'' You have made your way to the 1990s section of the museum. Here is the decade that is the origin on many modern things we have in gaming today. This time period marks the beginning of Sony's involvement in the industry as well as shape how first-person shooters are today. In this room, you see 2 artifacts from this time period. You see some displays of first-person shooter games and the PlayStation. You can check either artifact or go to a different room. [[(Go to the Display of First Person Shooters)|milestone 9]] (if: $mile9 is true)[//(text-colour:green)[visited]//] [[(Go to the Playstation)|milestone 10]] (if: $mile10 is true)[//(text-colour:green)[visited]//] [[(Go Back to the Main Room)|Mainroom]] [[(Go to the 2000s)|2000s]] (if: $2000sCheck is 1)[//(text-colour:green)[visited]//] [[(Go to the 1980s)|1980s]] (if: $80sCheck is 1)[//(text-colour:green)[visited]//] (set: $90sCheck to 1) (set: $allCheck to $50sCheck + $60sCheck + $70sCheck + $80sCheck + $90sCheck + $2000sCheck) (if: $allCheck is 6)[(You been to all the rooms! You can now exit through the main room.)]''Here is the PlayStation'' Sony would launch the PlayStation in 1995 in America. This was done to directly compete with Nintendo. The cause of this was when Sony wanted to create a CD-ROM add-on for the Super Nintendo, Nintendo would opt out of it. In Sony's eyes, this would be seen as the greatest betrayal ever. [[(Back to the previous room.)|1990s]] (set: $mile10 to true)''Here is the Display of Wolfenstein 3D and Doom'' John Carmack and John Romero created //Wolfenstein 3D// in 1992. They also created //Doom// in 1993. These two games were the beginning of modern first-person shooters we see today. //Doom// in particular would get cloned dozens of times. [[(Back to the previous room.)|1990s]] (set: $mile9 to true) ''Welcome to the 2000s!'' You have made your way to the 2000s section of the museum. Here is the decade where some heavy hitters in the industry decided to join. This time period also marks the start of one of the largest video game distributing platforms ever. In this room, you see 2 artifacts from this time period. You see the Xbox and a computer with the release version of Steam. You can check either artifact or go to a different room. [[(Go to the Xbox)|milestone 11]] (if: $mile11 is true)[//(text-colour:green)[visited]//] [[(Go to the Computer with Steam on it)|milestone 12]] (if: $mile12 is true)[//(text-colour:green)[visited]//] [[(Go Back to the Main Room)|Mainroom]] [[(Go to the 1990s)|1990s]] (if: $90sCheck is 1)[//(text-colour:green)[visited]//] (set: $2000sCheck to 1) (set: $allCheck to $50sCheck + $60sCheck + $70sCheck + $80sCheck + $90sCheck + $2000sCheck) (if: $allCheck is 6)[(You been to all the rooms! You can now exit through the main room.)]''Here is the Xbox'' The year 2001 would introduce the Xbox to the industry. This officially marks Microsoft as part of the Video Game Market. With the release of the Xbox, the title //Halo: Combat Evolved// would also be released alongside it. Soon their subscription-based service, Xbox Live, would be released. This would make it easier to play with friends and to buy DLC. [[(Back to the previous room.)|2000s]] (set: $mile11 to true) ''Here is the Release Version of Steam'' In 2003, Valve would release Steam. This was done as a way to control the patching process for games. Another way it was used was for a way for Valve to stop cheating and provided easy access to content produced by the developer. In the early days, Steam was not the same as we see it today. This released version was only a client. You could only see listed games that were owned by Valve. You also could not buy from Steam itself. [[(Back to the previous room.)|2000s]] (set: $mile12 to true) ''Welcome to the Museum of Modern and Retro Video Games!'' You are mesmerized by the site of the building. The building expands out tall and wide, and you can tell that they plan to add more as the years pass. Before you enter, there is a sign next to the entrance that says: "Show us you are a gamer and enter the code!" Below the sign you see a bunch of buttons, and you decide to give it a go. You input: Up Up Down Down Left Right Left Right B A Start "Congratulations! You got the code corret!" You feel accomplishment and are ready to head inside. [[(Enter the Museum)|Mainroom]] (set: $50sCheck to 0)(set: $60sCheck to 0)(set: $70sCheck to 0)(set: $80sCheck to 0) (set: $90sCheck to 0)(set: $2000sCheck to 0) (set: $mile1 to false)(set: $mile2 to false)(set: $mile3 to false)(set: $mile4 to false) (set: $mile5 to false)(set: $mile6 to false)(set: $mile7 to false)(set: $mile8 to false) (set: $mile9 to false)(set: $mile10 to false)(set: $mile11 to false)(set: $mile12 to false)You had a great time at the Museum of Modern and Retro Video Games. However, you have multiple lives to get back to: your real life and your life through the screen. You were able to see where it all started in the 1950s with computers that were made to play games. You were able to see in the 1960s the early beginnings of video games and game consoles. You remember seeing the first game console in the 1970s along with this decade having //Pong//. You remember going through the 1980s and how a major crisis in America for the industry caused by oversaturation started healing with the release of a very popular console. You found the 1990s interesting as the beginning for the first-person shooter and of Sony's involvement. Finally, in the 2000s, you remember looking at the beginning of Microsoft in the industry and Valve releasing Steam. You enjoyed your time at the museum, and you look forward to coming back here.