Your browser does not support the audio element. *
Eternal Guild
Tavern Management · Text Adventure · Prototype
You've inherited an abandoned tavern and a guild nobody asked for.
Hire adventurers. Send them on quests.
Keep the mead flowing for whoever wanders in. Pay your taxes. Don't die broke.
Matchilda is already waiting. She looks unimpressed.
Continue
Enter the Tavern
Choose Your Path
How hard should the road be?
Tavern-Keeper · Hard
Missions are more forgiving. A gentler road.
Guildmaster
Very Hard
Standard danger. The game as intended.
Eternal Guild
Day 1 · The guild opens its doors
↺ Restart
♪ Music
Day
1
Gold
30g
Mead
5
Guild
1/5
2g/day
Next Tax
Day 30
Adventurers -
expand
▶
Mission Board -
expand
▶
The tavern is quiet. What will you do today?
hover an action to learn more
Copy