Click to start
Volume :
Psst! There aren't sound effects in this game right now, but try adjusting the volume :)
Skip animations :
Skipping animations will skip text animation and enemy movement between turns and other things that lengthen gameplay unnecessarily.
Made by Tom Foolery
Chief Advisor/Sensei Aster
Fonts from Fontspace used with permission
Photos from Pixabay used with permission
This is an alpha version! I ran out of the time I gave myself to make the prologue, so i stripped out the unfinished parts and polished up a 'playable' version of the game. There will be a story, and extra chapters of this game! I'm just tired lol. This is a mess.
Development map : Complete prologue => polish story engine, draw backgrounds, write dialogue, make tutorial, add sfx, add achivements
Guide
Hey! Here's the temporary guide in place of the tutorial. Your goal is to kill all the bugs on screen before you run out of turns. You can do a normal or a buffed attack each turn. In normal mode, you can only use the buffed attack once per level, so think carefully of when you want to rip it. After that choose where you want to attack on the grid. You can see your stats on the right! Click confirm to proceed. If you accidentally clicked on the wrong spot, just click again to un select. Pink sqaures are obstacles, so you can't directly attack there! Attacks with obstacles in the periphery are debuffed and doo less damage. That's it really. Itll get more complex when the full thing is out, with environmental effects, more weapons, and special moves!
You can hover on different things to learn more about them, and you can click the enemies for some extra stuff!
Log Book