Presenting
VIKTOR
ENGINE
LITE · v2.0
CLICK TO BEGIN
VIKTOR
ENGINE
LITE
Full 2D HTML5 Canvas Game Engine · v2.0
✦ Create
📂 Import .vkr
Open Empty
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VIKTOR
E
💾 Save
📤 Export .vkr
🎮 Export Game HTML
+ Actor
🗂 Templates ▾
▶ PLAY
■ STOP
⊞ Snap: OFF
⌖ Cam Reset
◉ EDIT
-- FPS
Spawn Template
🧑
Platformer Player
▬
Ground / Platform
👾
Patrol Enemy
💎
Collectible
🔫
Gun Pickup
🎯
Shooter Enemy
🚡
Moving Platform
🔺
Spike / Hazard
🟡
Spring / Bouncer
🚩
Checkpoint
🖊
Text Label
✨
Particle Emitter
⭐ Load Full Demo Scene
Scene
0
🗑 Del
Background
BG Color
Solid
Gradient ↓
Gradient →
Stars
Grid
Grid
Show editor grid
Right-drag: Pan · Scroll: Zoom · Del: Delete · Ctrl+D: Duplicate · G: Grid Snap · F5: Play
🏆 VICTORY!
Level Complete!
■ Stop
💀 GAME OVER
Better luck next time!
■ Stop
Inspector
Script
🎨 Sprite
🖥 HUD
API Ref
🤖 Viktor AI
No actor selected. Click in the scene or hierarchy.
⇔
Transform
Name
Position
Scale
Rotation
deg
🏷
Tags
+ Add
— Add Component —
🎨 Sprite Renderer
▣ Box Collider
⚡ Rigidbody
◎ Trigger Zone
❤ Health
↔ Patrol Behavior
➤ Follow Behavior
🚡 Moving Platform
🟡 Spring / Bouncer
💥 Projectile
🎞 Animator
🖊 Text Renderer
✨ Particle Emitter
📜 Script
Add Component
Select an actor with a Script component.
✓ Apply Script
✕
Canvas:
16×16
32×32
48×48
64×64
+ Frame
✏ Pen
◻ Erase
🪣 Fill
💧 Pick
🗑 Clear
Color:
6×
Frames (click to edit)
✓ Apply to Actor
📂 Import PNG
⬇ PNG
HUD / UI Elements — displayed over the game
+ Text
+ Bar
+ Image
Select an element above to edit it.
📍
Position & Size
X / Y
W / H
Anchor
Top Left
Top Center
Top Right
Mid Left
Center
Mid Right
Bot Left
Bot Center
Bot Right
🖊
Text
Content
Var Key
Prefix
Font Size
Color
Bold
▬
Progress Bar
Var Key
Max Key
Fill Color
BG Color
Border R
🖼
Image
URL / Data
📂 Import image file
Alpha
⚙
Visibility
Visible
Show when
🗑 Delete
⎘ Duplicate
API Reference — click any example to insert
🤖 VIKTOR AI
Ask me to write or edit scripts for the selected actor. Powered by Groq.
Viktor suggests — review before applying:
✓ Approve & Apply
✕ Reject
Send ↵
Clear
Console
Clear
ViktorEngineLite v2.0 — ready. Use Templates ▾ to build your game!