Choose a side. Earn weekly bonuses. Fight for your faction in the weekly Sigma War.
🗓️ This Week's War
📋 Patch Notes
v1.7 — LATEST 🔥 The Ascension
🔥 Sigma Trials — Daily + Weekly challenges with gameplay modifiers (No Crits, Boss Overload, Sigma Decay, Cost Mutation, and more). Earn Trial Points to spend in the Relic Forge.
🌸 Sigma Corruption — After resets, random upgrades mutate permanently: cost surges, power drains, chaotic variance. Fight corruption with Trial Points via the Purify system.
👑 Gol. D. Sigma — Chapter 1 — 7 hidden Fragments scattered across your progression. Each grants a lore cutscene, a permanent buff, and a clue. The 7th Fragment reveals a name.
⚗️ Relic Forge — Combine 3 same-rarity Relics to forge one of the next tier. Shatter unwanted Relics for shards. Upgrade your collection from Common all the way to Transcendent.
🌐 Sigma Network — Global collective events. When the entire playerbase hits a Sigma milestone together, everyone online gets a reward: SPS boost, Crate Storm, or GC bonus.
👁️ The Observer — A Void-exclusive multi-phase boss. Phase 2 inverts your click power. Defeating it drops a Void Relic and advances the Gol. D. Sigma storyline.
v1.6 — LATEST 🌌 The Void
🗿 Relics — 22 collectible artifacts with permanent passive effects. Common → Rare → Epic → Void → Transcendent. Obtainable from Observatory, Achievements, Crates, Bosses, and The Void itself.
🏛️ Museum — A trophy room that permanently records your milestones: first click, biggest crit, rarest crate, first rebirth, and more. Survives every reset.
🔭 Observatory — Spend Sigma to observe reality. Usually nothing happens. Occasionally: Relics, lore fragments, strange messages, and Void hints. Everything is expandable.
👑 Hall of Legends — The highscores board is now the Hall of Legends. New rankings: Bosses Defeated, Prestiges, GC Points — with polished player cards.
🌌 The Void — A hidden endgame layer that unlocks through gameplay, not menus. When requirements are met, a mysterious button appears. It says ???.
🏆 Achievement Expansion — 20+ new achievements covering Relics, Observatory discoveries, Museum completion, and Void progression. Unlock animations improved.
v1.5 — LATEST 🎨 Skins
🎨 Skins are here — 9 cosmetic skins that recolor the ENTIRE game: click button, ambient background glow, title glow, sigma counter color, and click particles. Purely cosmetic, no power gained.
💎 GC-tier skins — Inferno, Deep Ocean, Toxic, Royal — purchasable with Gigachad Points.
🌟 RP-tier skins — Void, Celestial, Omega, Prismatic — purchasable with Rebirth Points, for serious flexing.
🎨 New Skins tab — accessible from the user bar, right next to Factions.
v1.4 ⚔️ Factions
🏴 Factions are here — pick a side: 🗿 Sigma Grindset, 🤖 NPC Rebellion, or 🌑 Void Cult. Each gives a permanent passive bonus.
⚔️ Weekly Sigma War — every faction's combined sigma earnings count toward a weekly leaderboard. New week starts every Monday.
🔄 Faction switching — you can change factions, but there's a 7-day cooldown after joining.
🏆 Faction badges — your chosen faction now shows next to your name on the leaderboard.
📊 Factions tab in Highscores — a dedicated tab in the leaderboard shows live weekly war standings and the top 5 contributors per faction.
v1.3
📖 The Codex expanded — Several new fragments have been added, hidden between the ones you already know. They don't show up in the quest tracker the normal way.
🏆 New hidden achievements — A few new achievements have been added. They don't tell you what they're for.
v1.2
🏆 Achievement Overhaul — Completely reworked achievement list. 45+ achievements across clicks, sigma, SPS, shop, prestige, rebirth, reset, research, bosses, events, combo, and the Codex.
📖 Codex progress reworked — Fragments now unlock through achievements instead of raw stat checks. Sequential, no skipping.
📖 "Die Abhandlung" → "The Codex" — renamed to English everywhere.
🔍 ...something else — A system that should exist has been found. We're not sure what it does yet. Keep playing.
v1.1.1 — 🐛 Lore Order Fix
🐛 Lore fragments now unlock strictly in order — previously, multiple fragments could become "unlocked" in the background once their conditions were met, causing later fragments to appear immediately after reading an earlier one. Now only one fragment at a time can unlock, and only after the previous one has been shown.
v1.1 👁️ The Game Is Sick
🔥 Combo System — Click fast enough (under 0.9s apart) to build a combo, up to ×4 Click Power. Hit 50 combo to trigger 10 seconds of OVERDRIVE — ×2 Click Power.
✨ Click Particles — Every click now bursts with particles. Crits explode harder.
⌨️ Spacebar Hotkey — Press Space to click. Rest your mouse finger.
💤 Offline Progress — Earn 18% of your Σ/sec while away, up to 6 hours.
📖 Codex expanded — New fragments added. Keep progressing to uncover more.
♻️ Reset gating — Total Reset now requires reaching the Sigma cap (1e187) first.
👻 Guest Mode Fixed — Lab, Boss Challenges, Stats, Settings and Profile are now visible and working when playing as Guest.
🐛 Click-blocking fix — Toast notifications no longer create an invisible layer that blocked clicks on quests, modifier slots, and the click button.
🛠️ Admin: Reset Player — Admins can now reset any individual player's progress from the admin panel (keeps their account and titles).
🛠️ Admin: User list fix — Admin panel now loads all players from game_saves, so everyone shows up — not just those with highscores.
v1.0 — 🗿 The Codex
📖 The Codex — ΣIGMACLICKA hat jetzt eine vollständige Lore. 12 Fragmente, freigeschaltet durch Meilensteine wie Prestige, Rebirth, Research und den Sigma-Cap.
🎭 Lore-Buch UI — Ein animiertes Buch öffnet sich automatisch wenn ein neues Fragment verfügbar ist. Text erscheint Buchstabe für Buchstabe.
🔊 Vorlesefunktion — Jedes Fragment kann per Web Speech API vorgelesen werden, auf Deutsch und Englisch.
🧭 Quest-Tracker — Rechts unten zeigt ein Panel immer das nächste Lore-Ziel mit Fortschrittsbalken.
✨ Version 1.0 — Das ist jetzt die Vollversion. 🗿
v0.17.1 — 🐛 Highscore Fix
🏆 Persistent highscores — all stats (clicks, sigma, rebirths, resets, prestiges, GC, bosses) now stick forever and never reset when you prestige/rebirth/reset.
💛 ×MAX badge — if you've hit the sigma cap (1e187 NOVdec), your leaderboard score now shows how many times you reached it.
v0.17 — 🎮 CrazyGames
🎮 CrazyGames launch — ΣIGMACLICKA is now available on CrazyGames! Full SDK v3 integration added.
📺 Midgame ads — Short ads now appear at natural break points: after Prestige, Rebirth, and Reset. Game state is fully preserved.
⚙️ Gameplay events — SDK gameplay start/stop signals integrated so CrazyGames can accurately track session data.
v0.16 — 🧪 Research Lab
🧪 Research Lab — tap ⚔️→🧪 in the top bar. 20 permanent nodes across 5 branches. Survive all resets. Costs GC + Rebirth Points.
⚡ Click Research — Sharp Nails (+25% click) → Iron Fingers (+60%) → Crit Surge (+8% crit) → Crit Amplifier (×2 crit damage)
🏭 Production Research — Sigma Flow (+25% SPS) → Efficient Grid (12% cheaper upgrades) → Sigma Core (+55% SPS) → Infinite Loop (+10% SPS per Breakthrough)
✨ Golden Research — Golden Eye (30% more frequent) → Golden Mind (+10s duration) → Golden Amplifier (+4× mult) → Jackpot Protocol (25% chance 2× duration)
👑 Boss Research — Combat Training (+30% boss dmg) → Iron Will (+20s boss timer) → Loot Expertise (×1.5 boss rewards) → Boss Slayer (+80% dmg, bonus Void Crate on defeat)
🔧 Click char fix — Sedat, Sam, Max, Kevin, Tim, Leo now correctly update the click power stat shown in the HUD. (Code was right; display wasn't.)
📋 Patch notes — "LATEST" badge now only on v0.15 and v0.15.1. All older versions show clean version labels.
v0.15.1 — 💡 Tips System
💡 Real Tips added. A rotating tip bar now appears under the game title. Tips cycle every 5 seconds with a smooth fade transition. These are genuine, scientifically verified gameplay tips that will meaningfully improve your sigma output.
📋 60 tips total. Covering every advanced mechanic: prestige optimization, void strategy, crate timing, modifier theory, boss aggro patterns, and more. Read them carefully. They are real.
🗿 Also added 10+ new splash texts to the click phrases pool for additional brainrot variety.
v0.15 — ⚔️ Boss System
⚔️ Boss System — full rebuild. The old single-type random boss is gone. Tap the new ⚔️ button in the top bar to open the Boss Challenges modal.
🧾 The Tax Collector[Easy / Always available] — steals 0.5% SPS while alive. Rewards: GC + Sigma + 2× Common Crates.
🧠 Brainrot Entity[Medium / 5 Prestiges or 1Q Σ] — distorts your UI during the fight. Rewards: GC + RP + Sigma + Epic & Rare Crates.
👁️ The Void Consumer[Hard / 1 Rebirth] — dims the screen, high HP, 120s timer. Rewards: GC + RP + Sigma + Void Crate + Rare Crate + "🌑 Void Consumer" title.
⚡ Dual damage model — Clicks deal clickPow × mult damage. SPS passively deals SPS × %/s. Both scale naturally with your progression. HP is always calibrated against current SPS so fights are always a genuine challenge.
🎬 Cinematic arena — each boss has its own bg gradient, animated icon, glow, HP bar, damage readouts, mechanic warning, and screen effect (distort / dim).
🏆 Victory screen — defeat → screen flash → particle burst → reward breakdown → crates drop onto screen. Reward rows show exactly what you earned.
📊 Stats page — new Boss Challenges section: total defeated, per-boss kill counts, times summoned, times fled.
🔌 BossSystem API — BossSystem.summon(id), BossSystem.types, BossSystem.flee(). Expandable for raid bosses, seasonal bosses, and boss-exclusive crate drops.
v0.14.1 — 🔧 Reset Fix
♻️ Reset now keeps your Reset Points. Everything else is still wiped (sigma, GC, Rebirth Points, upgrades, shop, modifiers, breakthroughs) — but your ♻️ balance carries over. You still gain +1 on top.
💪 Highscores Clicks = All-Time. The clicks leaderboard now tracks all-time total clicks — a number that never decreases no matter how many prestiges, rebirths, or resets you do. Previous leaderboard entries will update on next save.
v0.14 — 📦 Loot Crates
📦 Loot Crates — Crates now fall from the top of the screen while you play! First one appears ~45s in, then every 1.5–3 minutes. Up to 3 on screen at once.
🎨 5 Rarities — each with its own glow colour, drop weight, and reward pool:
🎁 Reward System — Sigma bursts, GC Points, Rebirth Points, Reset Points (Transcendent only), temporary SPS boosts (×2 to ×20!), crit chance surges, instant Golden Sigma, free modifier RP, and even Title unlocks from Transcendent crates.
✨ Opening Animation — dramatic shake → rarity colour flash → particle burst → reward reveal. Particles scale with rarity (10 for Common, 28 for Transcendent).
⚡ Boost Bar — when a crate gives an SPS boost, a bar appears under the game title showing the multiplier and countdown.
⏱ Crate Timers — each crate has a limited time before disappearing. Rare crates last longer. When <8s remain the border pulses red.
📊 Stats Page — new Loot Crates section showing total opened and breakdown by rarity.
🔌 Modular API — CrateSystem.spawn(rarity), .rollRarity(), .rollReward(), .grant(), .open() — ready for boss drops, seasonal crates, and the future crate shop.
v0.13 — 🎖️ Titles + 👁️ Boss Events
🎖️ Title System — 5 unlockable titles that display next to your name in the Highscores leaderboard!
👆 "The Clicker"[Common] — Reach 100,000 total clicks
💰 "Sigma Tycoon"[Rare] — Earn 1 quadrillion Σ total lifetime
🌑 "Void Consumer"[Boss Drop] — Defeat the Void Boss event (rare spawn!)
🧠 "CEO of Brainrot"[Rare] — Own Brainrot Generator while at 1B+ Σ/s
💀 "He Has No Life"[Legendary] — Accumulate 10 hours of in-game playtime
👁️ Void Boss Event — A rare boss (spawns when SPS ≥ 1,000) takes over the screen. Click it fast to drain its HP in 20 seconds. Win = title + 30s Σ bonus. Boss HP scales with your Rebirth count.
👤 Title Equip — Open your Profile (👤 button) to see owned titles and equip/unequip them. Equipped title shows as a badge on your leaderboard entry.
🗄️ DB note — The highscores table needs an active_title text column added in Supabase for title display in leaderboards.
v0.12.2 — 📊 Stats Page
📊 Stats Page added — tap the 📊 button in the top bar to open a full Statistics modal!
💰 Economy stats — current sigma, total earned, best SPS, current SPS, sigma spent on shop, next prestige GC estimate
👆 Click stats — total clicks, critical hits, crit rate %, biggest single click, average sigma per click, current click power
✨ Events & Feats — golden sigma events triggered, achievements unlocked, active modifiers & breakthroughs
⏱ Playtime tracker — total accumulated in-game playtime, tracked every tick and saved
v0.12.1 — ✨ Special Shop + 🔧 Fixes
✨ Special Shop redesigned — now has 3 full sections: 💎 GC Shop (as before), 🌟 Rebirth Store (spend Rebirth Points), ♻️ Reset Store (spend Reset Points)!
🌟 Rebirth Store — 4 permanent upgrades: Rebirth Surge (+15% SPS/level), Rebirth Click Power (+30% click/level), Golden Amplifier (+2× golden mult/level), Rebirth Prestige Boost (+15% GC from prestige/level)
♻️ Reset Store — 3 powerful upgrades: Sigma Resonance (×1.5 ALL sigma/level), Click Resonance (×2 click/level), Golden Overdrive (+4× golden event/level)
💥 Breakthroughs now cost Rebirth Points — 5 🌟 per breakthrough (was 30 💎 GC). Makes breakthroughs unlockable in mid-game!
🧬 Modifiers now cost Reset Points — 1 ♻️ per modifier (was 3–8 💎 GC). Modifiers become a late-late-game flex.
🔧 Fixed: Settings button — no longer shows the word "Settings" under the ⚙️ icon button in the top bar.
🆕 Fixed: 🆕 Tab — now correctly shows the 6 new click characters from v0.12 (Sedat, Sam, Max, Kevin, Tim, Leo).
⚖️ Balance — Rebirth mult display corrected (×1.5/pt). Click power now correctly includes all 6 new character upgrades. Golden event multiplier scales with Rebirth/Reset upgrades.
🔒 Reset now gated — requires 1000 NOVdec (1e66) Rebirth Points to unlock. This is intentionally insane. A progress % hint appears below the Rebirth section so you know how far you are. Reset consumes the RP cost instead of wiping all RP.
v0.12 — 🌐 Language + 🖱️ New Clicks + ⚙️ Settings
🌐 Language support — choose between English 🇬🇧 and German 🇩🇪. Pick on the login screen or via the new ⚙️ Settings button. Numbers format correctly per locale (e.g. German uses K→Tsd, M→Mio, B→Mrd etc.)
⚙️ Settings panel — new ⚙️ button in the top bar. Full settings coming later — says so clearly with a WIP notice (🚧 still in traffic)
🖱️ 6 new named click upgrades — Yapper (Sedat), Gamer (Sam), Brainrot (Max), Nerd (Kevin), Sleeper (Tim), Plugged (Leo). Names are translated to German automatically
✨ Special Shop tab — the GC Shop tab is now called "✨ SPECIAL" — will hold both GC and Rebirth Point spends in future updates
🛡️ Admin: Reset Points — admin panel can now give/remove/set Reset Points for any player
📐 1 Reset Point = 1,000,000,000,000 Rebirth Points — conversion rate set. Effects coming in future updates
v0.11.1 ♻️ Reset Points
♻️ Reset Points — a brand new third prestige layer! After enough Rebirth Points, you can perform a full Reset. Resets everything including Rebirth Points, but earns you permanent Reset Points (RP) that multiply ALL sigma production forever. Displayed on the stats panel.
🐛 Fixed: patch notes — v0.10.1 block was broken and missing. All patch notes now display correctly.
v0.11 🔤 Fonts + ⚔️ Harder + 🛒 New Items
🐛 Fixed: Infinity clamped at source inside getItemSps(), calcSPS(), getClickPow()
🔤 New fonts — Bebas Neue for title/counter, Space Grotesk for UI
⚔️ HARDER — all base costs raised 2–5×. Breakthrough decay 2%/purchase
🛒 5 new ultra-late shop items — Void Sigma, Omega Grind, Transcendence, Sigma God, Rizz Singularity (unlocks at 1e15 Σ)
💬 60+ splash texts with fresh brainrot energy
v0.10.2 ⚔️ Harder + 👤 Profile
🐛 Fixed: Infinity hard cap at 1e250 every tick
⚔️ Cost scaling 1.22× past 50 owned, breakthrough threshold 50→30, rebirth mult ×3→×1.5