,,,You enter through the door. It shuts behind you and the room is dark. A deep voice booms from the darkness "This research facility is inactive. I cannot verify your identity. Who are you and what is the purpose for your visit?" You weren't expecting to find security measures like this. Perhaps a spell blocking access but not a disembodied voice demanding answers in the dark. [[Try leaving->trapped]] [[Ask for the lights to be turned on->nolight]] [[Tell the voice your name and about the curse->answer]] (set: $entered to true) (set: $door to true)You have entered the Lounge room. (if: $bronzekey is false)[\ You see a bronze key sitting on the coffee table. [[Pick it up->bronze]] ] (if: $bronzekey is true)[\ You have already taken the bronze key from the coffee table. ] [[Relax on lounge.->Relax]] [[Leave->Hall 2]]This door is locked. It has a silver lock. (if: $silverkey is true)[\ [[Use silver key->SUnLock]] ] [[Try another door->Hall 2]] This door is locked. It has a bronze keyhole. (if: $bronzekey is true)[\ [[Use bronze key->BUnLock]] ] [[Try another door->Hall 2]] (if: $goldkey is false)[\ You enter the study and see a large golden key sitting on the table. [[Pick it up->Gold]] ] (if: $goldkey is true)[\ You have already taken the large golden key from the table. ] [[Leave->Hall 2]](if: $door is false)[\ You follow the path which leads to the front door. It swings open as you approach it. ] (if: $door is true)[\ You follow the path which leads to the front door. The door is still open. ] (if: $lights is false)[\ [[Enter the door->Hall]] ] (if: $lights is true)[\ [[Enter the door->Hall 2]] ] [[Enter the research Centre.->Hall]] (if: $green is false)[\ [[Examine the Garden.->Garden]] ] (if: $green is true)[\ [[Go back to Garden.->Garden]] ] Rain pours down around you but not on you. Although some might find this convenient, you miss the feeling of fresh rain on your skin. This is part of your curse, no pure element of nature or living being can come within 50cm of you. A witch, Zanthia, placed this curse on you after you refused to help her set up for her house-warming party. You used to be room-mates with her but she decided to move out because she was fed up with your refusal to co-operate with others. You believe you work best when working alone. But now you need to shower and can't without breaking this curse. You know that Zanthia would've used a spell from the 'Book of Life' but it's kept in a public library and there’s lots of people there plus you can't actually get close enough to the book to use it. Perhaps you could just asker her or someone else to help you but you don't believe you need their help. All you need to do is break into the old research centre, find the research notes about the ‘Book of Life’ and look through them until you find the part relating to this annoying curse. [[Approach the Large Gateway entrance.->Gateway]] [[Run Away.->Runaway]] You have entered the Stairwell [[Go Up->Stairway Down]] [[Go To Entrance->Hall 2]]You enter a corridor and see four doors. The one on your right seems to lead to a Balcony. The first one on your left is marked guest room. The second door is unmarked. At the end of the corridor there is an old stained-glass door. You feel oddly compelled towards this door. [[Open Balcony Door->Balcony]] [[Guest Bedroom->Guest Bedroom]] [[Open Unmarked Door->Library]] (if: $obstairs is false)[\ [[Open Stained-Glass Door->Observatory Door]] ] (if: $obstairs is true)[\ [[Go to Observatory Stairwell->Observatory Stairs]] ] [[Enter Main Stairwell->Stairway Down]](if: $thebook is false)[\ This room appears to be a library. There are books all around. Maybe one of them have information about your curse. [[Look in cursed section->the book]] ] (if: $thebook is true)[\ This room appears to be a library. The book you read stated that $name will need to harness the power of a red, blue and purple gem in the observatory tower to remove the curse. ] [[Leave->Corridor]]You can see the garden from here. The green mole is still amongst the dying plants. It is still raining outside. [[Leave->Corridor]]You have entered the guest bedroom. (if: $bluegem is false)[\ You see a blue stone sitting on the bed-side table. [[Pick it up->blue]] ] (if: $bluegem is true)[\ You have already taken the blue stone from the bed-side table. ] [[Rest->Rest]] [[Enter Guest Bathroom->Guest En Suite]] [[Leave->Corridor]] You enter the guest bathroom. You can't go in very far because of the water in the toilet. You don't care about the toilet because you're a vampire but the shower... [[Stare Longingly at shower->longing]] [[Leave->Guest Bedroom]] You have entered the observatory tower stairwell [[Go up observatory tower->Observatory Tower]] [[Leave->Corridor]] (set: $obstairs to true)(if: $silverkey is false)[\ This must be the observatory tower. You see a cauldron sitting on a table and silver key sitting next to it. [[Pick up Silver Key->silverkey]] ] (if: $silverkey is true)[\ This must be the observatory tower. You see a cauldron sitting on a table. You have already picked up the silver key. ] (if: $redgem is true)[\ (if: $bluegem is true)[\ (if: $purplegem is true)[\ [[Harness the power of the stones.->Well Done]] ] ] ] [[Leave->Observatory Stairs]]Before you embark in this quest, what should your name be? <input type="text" data-varname="name">\ <script>processInputElements();</script> (link-goto: "Done", "Intro") (if: $name is 0) [(set: $name to "Unnamed Protagonist")] (set: $door to false) (set: $mole1 to false) (set: $mole2 to false) (set: $green to false) (set: $asklight to false) (set: $trydoor to false) (set: $lights to false) (set: $goldkey to false) (set: $silverkey to false) (set: $bronzekey to false) (set: $curse to true) (set: $bluegem to false) (set: $redgem to false) (set: $purplegem to false) (set: $thebook to false) (set: $obstairs to false) (set: $silverl to false) (set: $bronzel to false)A small voice in the back of your head says "$name, you shouldn’t be doing this" but you choose to ignore it. Th ominous large black iron gates are stand shut before you. A small padlock is all that keeps them locked. There are also words written across the locked gates in an ancient witch language. [[Rattle the gates.->Rattle]] [[Use phone to download ancient witch languages translation app and translate text..->Translate]] [[Try breaking the lock.->Lock]]Who needs to shower anyway? You certainly don't. You don't like being around others and now they won't approach you either. This is for the best. Zanthia didn't curse you, she gave you a gift. You go home.You rattle the gates. They are indeed locked. [[Rattle the gates again.->Rattle]] [[Use phone to download ancient witch languages translation app and translate text.->Translate]] [[Try breaking the lock.->Lock]]You Download that app Zanthia mentioned which can translate a bunch of which languages. Hopefully it will translate this one. You take a picture of the gates and the app translates the text to "Speak friend and enter". You suspect this is some kind of joke, but it is also a riddle. [[Say friend->no friend]] [[Type friend into app and get it to say friend in ancient witch.->Gate Open]] [[Try breaking the lock.->Lock]]You crush the small lock in your hand. It breaks easily. The gate swings open. [[Approach Research Centre->Path]] (set: $lockbroken to "true")The lock falls to the ground and the gates swing open. [[Approach Research Centre->Path]]You say the word friend in English and nothing happens. [[Type friend into app and get it to say friend in ancient witch.->Gate Open]] [[Try breaking the lock.->Lock]]You decide to examine the garden which you saw beside the path. You see a bunch of almost dead plants which look like they need to be watered. Considering the research centre is abandoned, its surprising they're alive at all. Amongst the plants, you see a green stone. [[Pick up green stone.->green]] [[Leave garden alone.->Path]] (set: $door to true) You try to pick up the intriguing green stone in the middle of the dying plants. You're glad that plants aren't counted as living beings by the curse. But as you reach over, you feel the barrier preventing you from reaching the stone. Maybe there's something else alive in the garden. Suddenly the green stone moves up and you realise its actually part of an angry-looking green mole-like creature which is now raising its head. It shouts at you "Give my plants WATER!" (if: $mole1 is false)[\ [[Tell it you can't->Greenx]] ] (elseif: $mole2 is false) [\ [[Ask the Mole about the rain->rain]] ] [[Go back to the path->Path]] (set: $green to true)You tell the green mole "I can't help you because I'm cursed. It prevents me from being 50cm from living beings and natural elements including water." The mole shouts at you "Use magic or some other method to carry water 50cm from you. Or get help. Just give my plants WATER!" The mole does have a point. There are still ways for you to water the mole's plants within the confinements of your curse but do you have to?Surely that's what the rain is doing. [[Ask the Mole about the rain->rain]] [[Go back to the path->Path]] (set: $mole1 to true)You ask the mole "Why do your plants need more water considering its raining?" The mole shouts "This rain is not enough. Give my plants more WATER!" [[Go back to the path->Path]] (set: $mole2 to true) The green mole-like creature is still sitting amongst it almost dead plants which look like they need to be watered. It shouts again "Give my plants WATER!" (if: $mole1 is false)[\ [[Tell it you can't->Greenx]] ] (elseif: $mole2 is false) [\ [[Ask the Mole about the rain->rain]] ] [[Go back to the path->Path]] (set: $green to true)You try opening the door you entered through but no matter how you turn, push or pull the knob, the door remains closed. (if: $asklight is false)[\ [[Ask for the lights to be turned on->nolight]] ] [[Tell the voice your name and about the curse->answer]] (set: $trydoor to true)You ask the disembodied voice "Could you turn the light on so I can see?" It booms "The lights will automatically turn on after you answer my question." (if: $trydoor is false)[\ [[Try leaving->trapped]] ] [[Tell the voice your name and about the curse->answer]] (set: $asklight to true)You decide you have no other option but to answer the disembodied voice's question. "My name is $name and I am here to try and break a curse which was put on me." The voice booms in response "$name, I've added you to my temporary guest list. You are welcome to stay here in the guest room upstairs while you research and recover from your curse. I recommend reading through notes on 'The Book of Life' which are stored in the tower." Well, that's nice but you don't plan to stay here long. You look around the room and see four doors and a stairway. The first one is marked lounge room, the second one Study, the third one bathroom and the fourth one Do Not Enter. The Entry Door opens behind you. [[Open Lounge Room Door->Lounge Room]] [[Open Study Door->Study]] [[Open Bathroom Door->Bathroom]] [[Open Fourth Door->Bedroom 1]] [[Enter Stairwell->Stairway Up]] [[Go Outside->Path]] (set: $lights to true) You look around the room and see four doors and a stairway. The first one is marked lounge room, the second one Study, the third one bathroom and the fourth one Do Not Enter. [[Open Lounge Room Door->Lounge Room]] [[Open Study Door->Study]] (if: $silverl is false)[\ [[Open Bathroom Door->Bathroom]] ] (if: $silverl is true)[\ [[Open Bathroom Door->SUnLock]] ] (if: $bronzel is false)[\ [[Open Fourth Door->Bedroom 1]] ] (if: $bronzel is true)[\ [[Open Fourth Door->BUnLock]] ] [[Enter Main Stairwell->Stairway Up]] [[Go Outside->Path]]You have entered the Stairwell [[Go Down->Stairway Up]] [[Go To Corridor->Corridor]]You pick up the large gold key and put it in your jacket pocket. [[Leave->Hall 2]] (set: $goldkey to true)You relax on the lounge, dreaming of having a shower. [[Stand up->Lounge Room]]You lie down and rest in the guest bed for a while. [[Get up->Guest Bedroom]]You stare at the shower dreaming of using it and getting clean. There even are packets of soap and cleaning implements and a towel but they look a bit dusty. If you manage to break your curse though, you would still be willing to use them. [[Leave->Guest Bedroom]]There is a large golden key-hole on this door. (if: $goldkey is false)[\ [[Try opening door->OLock]] ] (if: $goldkey is true)[\ [[Use golden key->OUnLock]] ] [[Leave->Corridor]]The door is locked. [[Leave->Corridor]]You've unlocked the door! [[Go to Observatory Tower Stairs->Observatory Stairs]] [[Leave->Corridor]]You glance at the section of books which look like they're about curses. You feel drawn to a battered-old red book with an unexpected title of Protagonist Cure. You pick it up and flick through it until you find a page which seems to describe your curse. It states that $name will need to harness the power of a red, blue and purple gem in the observatory tower to remove the curse. [[Leave->Corridor]] (set: $thebook to true) You pick up the bronze key and put it in your jacket pocket. [[Leave->Hall 2]] (set: $bronzekey to true)You enter the bathroom and lying in the middle of it is a red gemstone. [[Pick up->Red]] [[Leave->Hall 2]] (set: $silverl to true)You enter the room to find that's its another bedroom. Lying in the middle of the bed is a Purple stone. [[Pick up->Purple]] [[Leave->Hall 2]] (set: $bronzel to true)You pick up the red stone and put it in your pocket. [[Leave->Hall 2]] (set: $redgem to true)You Pick up the blue stone and put it in your pocket. [[Leave->Corridor]] (set: $bluegem to true)You pick up the purple stone and put it in your pocket. [[Leave->Hall 2]] (set: $purplegem to true)Well Done You have broken Your Curse! You had a shower then watered the Green Mole's plants before you went home.You pick up the silver key and put it in your jacket pocket. [[Leave->Observatory Stairs]] (set: $silverkey to true)