You are the Advocate. A newborn arrived whole. Now everyone from a well-meaning family friend to Dr. Morris himself has a reason he shouldn't stay that way. Out-argue the pitch, one room at a time, and get him home exactly as he came โ his to decide, someday.
How it works. It's a run of duels. Each turn your four schools gain mana and you draw back up to a full hand. Play Advocates into lanes and cast Moves. Your advocates make their case at the top of your turn โ pressing the lane across from them, or the opponent's Pitch if it's open. Drop every opponent's Pitch to 0; if your Resolve hits 0, the form gets signed. Win fights to add cards and steady your Resolve before the next room.
A game about informed consent and infant bodily autonomy. Every card the other side plays is a real talking point used to sell newborn circumcision โ and the debrief at the end unpacks each one. Not medical advice; a conversation-rehearsal in card form.
The ward, floor by floor
Choose your next room. Each win lets you add a card and recover some Resolve.