👁️

HEADITE AI is analyzing...

🪓 EVIL HEAD: CARD GAME
⏱️60s
🃏 - / -
YOUR TURN
🧟‍♂️ HEADITE AI 🤔 TACTICAL
❤️ HP
25/30
🛡️ ARMOR
0
💉 MANA
3/3
🃏 15
Bot's played cards...

🌲 ENVIRONMENT

🌫️
Foggy Woods
NEUTRAL
All attacks deal -1 damage
Changes in: 3 rounds

📜 BATTLE LOG

⚔️ Click NEW GAME to start!
Your played cards...
🪓 KHASH WILLIAMS PLAYER
❤️ HP
25/30
🛡️ ARMOR
0
💉 MANA
3/3
🃏 15

👹 BOSS BATTLE

Pick your opponent. Each boss has its own tactics — and its own weakness.

👹

BOSS

🏆 HALL OF FAME

Only the strongest survive...

RANKNAMEMODESCOREDATE
-No entries yet---

🃏 LIST OF CARDS

Meet the arsenal — the good, the evil, and the cellar-y.

📖 HOW TO PLAY

🎯 OBJECTIVE

Reduce the Headite AI's HP to 0 before it reduces yours! A coin flip decides who moves first. Start with 25 HP (max 30) and 3 Mana (+1 max per turn, up to 5). Your hand refills to 5 cards each turn. You have 60 seconds per turn.

⚔️
ATTACK

Deal damage

🛡️
DEFENSE

Gain armor / block

💚
SUPPORT

Heal / Draw / Mana

✨
EFFECT

Special tricks

🌲 ENVIRONMENT

Every 3 rounds, the environment changes, affecting BOTH players!

🧠 TACTICAL AI

The Headite AI uses a decision tree with situational protocols: it defends when near death, breaks your armor and goes for lethal blows when it can!

👹 BOSS BATTLE

In Boss Battle mode you face one of the bosses — each has its own deck and tactics:

  • 🧟 HEADITE AI (×1.0) — baseline opponent, HP 25.
  • 👹 HELGA THE BREAKER (×1.25) — HP 22, deck of pure attacks. Every 4th turn 🔥 FURY: +3 mana, one huge hit (the intent badge warns you). Weakness: she never defends.
  • 🌑 NEKRO-MANIAC (×1.25) — HP 20, heals and draws, his attacks -1. He reshuffles his graveyard; your empty deck = -2 HP. Weakness: pressure from turn 1.
  • 🪞 EVIL KHASH (×1.5) — HP 25, plays YOUR deck. 🪞 Echo 65%: copies your last move at half strength.
  • 🎲 RANDOM HELL — random boss (not the Grunt), +25% score multiplier. Rage-quit = recorded loss.
  • 📅 DAILY DEADITE — the SAME run for everyone, every day (seeded by date): same boss, same deck order, same environments. One shared high-score board.

W/L records per boss are stored locally; Hall of Fame entries carry the mode tag.

🩸 STATUSES (Tier 2.5)

🩸 Bleed — damage at the start of the bleeding side's turn, ignoring armor; ticks down each turn. 🎯 Mark — the next attack on the marked side deals +2 and consumes it. Combos: Scavenge (mark) → Headshot (10 dmg).

🔍 CARD ZOOM

Desktop: right-click any card to zoom it (sticky — close with any click, right-click again, or Esc). Combat clicks never trigger it. Mobile: press and hold a card (~0.35s) to preview; a quick tap plays it. Works on your hand, played cards and the Environment card.

📼 BATTLE REPORT

📈 HP TIMELINE

📊 MATCH BREAKDOWN

🏆 MVP CARD

🧠 BASEMENT COACH

🎉

VICTORY!

You have defeated the Headite horde!

💀

DEFEAT

The Headites have consumed another soul...

"I'll floss your soul!" — Headite