[[Start the game.|Outside]] (set: $been_in_living_room to false) (set: $been_in_kitchen to false) (set: $been_in_workshop to false) (set: $been_in_staircase to false) (set: $been_in_bedroom to false) (set: $been_in_bathroom to false) (set: $been_in_basement to false) (set: $got_food to false) (set: $got_camping_equipment to false) (set: $got_tool to false) (set: $chest_open to false) (set: $time to 0) (set: $max_time to 35) You are freezing to death tonight. [[Ok|End]]The end. [[Reset|Start]] (set: $time to it + 1) (if: $time > $max_time)[(go-to: "Time is up")] You are standing in a dark forest in front of an old, weathered house. It is winter, it is cold and your backpack is empty. What are you doing? [[Go in the house|Hallway]] (if: $got_camping_equipment)[ [[Find a place for camping]] ](else:)[ [[Stay outside]] ](set: $time to it + 1) (if: $time > $max_time)[(go-to: "Time is up")] You are in a small hallway with five doors. Which door do you take? (if: $been_in_kitchen)[ [[The door to the kitchen|Kitchen]] ](else:)[ [[The first door on the left|Kitchen]] ] (if: $been_in_living_room)[ [[The door to the living room|Living room]] ](else:)[ [[The first door on the right|Living room]] ] (if: $been_in_staircase)[ [[The door to the staircase|Staircase ground floor]] ](else:)[ [[The second door on the left|Staircase ground floor]] ] (if: $been_in_workshop)[ [[The door to the workshop|Workshop]] ](else:)[ [[The second door on the right|Workshop]] ] [[The front door|Outside]](set: $been_in_kitchen to true) (set: $time to it + 1) (if: $time > $max_time)[(go-to: "Time is up")] You found the kichen of the house. There are three plates in the sink(if: $got_food)[.][ and a canned soup beside the stove. ] (if: not $got_food)[ [Take the soup]<take_food| ] [[Go back to the hallway|Hallway]] (click: ?take_food)[{ (set: $got_food to true) (go-to: "Kitchen") }](set: $been_in_living_room to true) (set: $time to it + 1) (if: $time > $max_time)[(go-to: "Time is up")] You are in a living room with a couch, a television and a table with two chairs. [[Go back to the hallway|Hallway]] (set: $been_in_staircase to true) (set: $time to it + 1) (if: $time > $max_time)[(go-to: "Time is up")] You entert a staircase. [[Go back to the hallway|Hallway]] [[Go upsairs|Staircase first floor]] [[Go downstairs|Staircase basement]] (set: $been_in_workshop to true) (set: $time to it + 1) (if: $time > $max_time)[(go-to: "Time is up")] You find your self in a smal workshop. Most of the space is occupied by a workbench and there are (if: $got_tool)[eight](else:)[nine] tools hanging on nails on the wall. (if: $been_in_basement and not $got_tool)[ [Take a bolt cutter]<take_tool| ] [[Go back to the hallway|Hallway]] (click: ?take_tool)[{ (set: $got_tool to true) (go-to: "Workshop") }](set: $time to it + 1) (if: $time > $max_time)[(go-to: "Time is up")] At the top of the stairs is a door. (if: $been_in_basement)[ [[Go in to the bedroom|Bedroom]] ](else:)[ [[Go through the door|Bedroom]] ] [[Go downstairs|Staircase ground floor]] (set: $time to it + 1) (if: $time > $max_time)[(go-to: "Time is up")] At the bottom of the stairs is another door. (if: $been_in_basement)[ [[Go to the basement|Basement]] ](else:)[ [[Go through the door|Basement]] ] [[Go upstairs|Staircase ground floor]] (set: $been_in_bedroom to true) (set: $time to it + 1) (if: $time > $max_time)[(go-to: "Time is up")] You are in a bedroom with a wardrobe and a cosy looking bed. (if: $been_in_basement)[ [[Go in to the bathroom|Bathroom]] ](else:)[ At the other side of the room is another door. [[Go through the door|Bathroom]] ] [[Look at the wardrobe|Wardrobe]] [[Go to bed and sleep|Sleep]] [[Go back to the staircase|Staircase first floor]] (set: $been_in_basement to true) (set: $time to it + 1) (if: $time > $max_time)[(go-to: "Time is up")] You are now in the basment of the house. There is a washing machine, some old furniture and a wooden chest. [[Try to open the chest|Chest]] [[Go back to the staircase|Staircase basement]] (set: $been_in_bathroom to true) (set: $time to it + 1) (if: $time > $max_time)[(go-to: "Time is up")] You are in a small bathroom with a toilet, a sink and a shower. From the water puddles in the shower you see that it was used not so long ago. [[Go back to the bedroom|Bedroom]] (set: $time to it + 1) (if: $time > $max_time)[(go-to: "Time is up")] (if: $chest_open)[ (go-to: "Right 4") ] The Chest has a combination lock with fore digits. Put in the first digit. [[0|Wrong 1]] [[1|Wrong 1]] [[2|Wrong 1]] [[3|Wrong 1]] [[4|Wrong 1]] [[5|Right 1]] [[6|Wrong 1]] [[7|Wrong 1]] [[8|Wrong 1]] [[9|Wrong 1]] (if: $got_tool)[ [[Break the lock with the bolt cutter|Right 4]] ] [[I don't want to try|Basement]] (set: $time to it + 1) (if: $time > $max_time)[(go-to: "Time is up")] The Chest has a combination lock with fore digits. Put in the second digit. [[0|Wrong 2]] [[1|Wrong 2]] [[2|Wrong 2]] [[3|Wrong 2]] [[4|Wrong 2]] [[5|Wrong 2]] [[6|Wrong 2]] [[7|Wrong 2]] [[8|Wrong 2]] [[9|Wrong 2]] (set: $time to it + 1) (if: $time > $max_time)[(go-to: "Time is up")] The Chest has a combination lock with fore digits. Put in the third digit. [[0|Wrong 3]] [[1|Wrong 3]] [[2|Wrong 3]] [[3|Wrong 3]] [[4|Wrong 3]] [[5|Wrong 3]] [[6|Wrong 3]] [[7|Wrong 3]] [[8|Wrong 3]] [[9|Wrong 3]] (set: $time to it + 1) (if: $time > $max_time)[(go-to: "Time is up")] The Chest has a combination lock with fore digits. Put in the forth digit. [[0|Wrong 4]] [[1|Wrong 4]] [[2|Wrong 4]] [[3|Wrong 4]] [[4|Wrong 4]] [[5|Wrong 4]] [[6|Wrong 4]] [[7|Wrong 4]] [[8|Wrong 4]] [[9|Wrong 4]] (set: $time to it + 1) (if: $time > $max_time)[(go-to: "Time is up")] The combination was wrong. [[Try again|Chest]] [[Leave the chest alone|Basement]] (set: $time to it + 1) (if: $time > $max_time)[(go-to: "Time is up")] The Chest has a combination lock with fore digits. Put in the second digit. [[0|Wrong 2]] [[1|Wrong 2]] [[2|Wrong 2]] [[3|Right 2]] [[4|Wrong 2]] [[5|Wrong 2]] [[6|Wrong 2]] [[7|Wrong 2]] [[8|Wrong 2]] [[9|Wrong 2]](set: $time to it + 1) (if: $time > $max_time)[(go-to: "Time is up")] The Chest has a combination lock with fore digits. Put in the third digit. [[0|Wrong 3]] [[1|Wrong 3]] [[2|Right 3]] [[3|Wrong 3]] [[4|Wrong 3]] [[5|Wrong 3]] [[6|Wrong 3]] [[7|Wrong 3]] [[8|Wrong 3]] [[9|Wrong 3]] (set: $time to it + 1) (if: $time > $max_time)[(go-to: "Time is up")] The Chest has a combination lock with fore digits. Put in the forth digit. [[0|Wrong 4]] [[1|Wrong 4]] [[2|Wrong 4]] [[3|Wrong 4]] [[4|Wrong 4]] [[5|Wrong 4]] [[6|Wrong 4]] [[7|Wrong 4]] [[8|Wrong 4]] [[9|Right 4]] (set: $chest_open to true) (set: $time to it + 1) (if: $time > $max_time)[(go-to: "Time is up")] The chest opens. (if: $got_camping_equipment)[ But the chest is now empty. [[Close|Basement]] ] (else:)[ Inside is camping equpment including a warm sleeping bag. [[Ignore and close the chest|Basement]] [Take the camping equpment]<take_camping_equpment| (click: ?take_camping_equpment)[{ (set: $got_camping_equipment to true) (go-to: "Right 4") }] ]You find a nice clearing in the woods, where you can place your tent. Your sleeping bag holds you warm during the night and so you survive the night. [[Ok|End]]Unfortuned you wont ever wake up from this sleep again. [[Ok|End]]The hunter who lives here comes back. You are an intruder in his house. And in good old American manner, he shoots frist and asks questions later. Your head explodes! [[Ok|End]](set: $time to it + 1) (if: $time > $max_time)[(go-to: "Time is up")] There are some cloths in there, but nothing of interest. [[Ok|Bedroom]]