[[Start the game.|Outside]]
(set: $been_in_living_room to false)
(set: $been_in_kitchen to false)
(set: $been_in_workshop to false)
(set: $been_in_staircase to false)
(set: $been_in_bedroom to false)
(set: $been_in_bathroom to false)
(set: $been_in_basement to false)
(set: $got_food to false)
(set: $got_camping_equipment to false)
(set: $got_tool to false)
(set: $chest_open to false)
(set: $time to 0)
(set: $max_time to 35)
You are freezing to death tonight.
[[Ok|End]]The end.
[[Reset|Start]] (set: $time to it + 1)
(if: $time > $max_time)[(go-to: "Time is up")]
You are standing in a dark forest in front of an old, weathered house. It is winter, it is cold and your backpack is empty.
What are you doing?
[[Go in the house|Hallway]]
(if: $got_camping_equipment)[ [[Find a place for camping]] ](else:)[ [[Stay outside]] ](set: $time to it + 1)
(if: $time > $max_time)[(go-to: "Time is up")]
You are in a small hallway with five doors.
Which door do you take?
(if: $been_in_kitchen)[ [[The door to the kitchen|Kitchen]] ](else:)[ [[The first door on the left|Kitchen]] ]
(if: $been_in_living_room)[ [[The door to the living room|Living room]] ](else:)[ [[The first door on the right|Living room]] ]
(if: $been_in_staircase)[ [[The door to the staircase|Staircase ground floor]] ](else:)[ [[The second door on the left|Staircase ground floor]] ]
(if: $been_in_workshop)[ [[The door to the workshop|Workshop]] ](else:)[ [[The second door on the right|Workshop]] ]
[[The front door|Outside]](set: $been_in_kitchen to true)
(set: $time to it + 1)
(if: $time > $max_time)[(go-to: "Time is up")]
You found the kichen of the house. There are three plates in the sink(if: $got_food)[.][ and a canned soup beside the stove. ]
(if: not $got_food)[ [Take the soup]<take_food| ]
[[Go back to the hallway|Hallway]]
(click: ?take_food)[{
(set: $got_food to true)
(go-to: "Kitchen")
}](set: $been_in_living_room to true)
(set: $time to it + 1)
(if: $time > $max_time)[(go-to: "Time is up")]
You are in a living room with a couch, a television and a table with two chairs.
[[Go back to the hallway|Hallway]] (set: $been_in_staircase to true)
(set: $time to it + 1)
(if: $time > $max_time)[(go-to: "Time is up")]
You entert a staircase.
[[Go back to the hallway|Hallway]]
[[Go upsairs|Staircase first floor]]
[[Go downstairs|Staircase basement]]
(set: $been_in_workshop to true)
(set: $time to it + 1)
(if: $time > $max_time)[(go-to: "Time is up")]
You find your self in a smal workshop. Most of the space is occupied by a workbench and there are (if: $got_tool)[eight](else:)[nine] tools hanging on nails on the wall.
(if: $been_in_basement and not $got_tool)[ [Take a bolt cutter]<take_tool| ]
[[Go back to the hallway|Hallway]]
(click: ?take_tool)[{
(set: $got_tool to true)
(go-to: "Workshop")
}](set: $time to it + 1)
(if: $time > $max_time)[(go-to: "Time is up")]
At the top of the stairs is a door.
(if: $been_in_basement)[ [[Go in to the bedroom|Bedroom]] ](else:)[ [[Go through the door|Bedroom]] ]
[[Go downstairs|Staircase ground floor]] (set: $time to it + 1)
(if: $time > $max_time)[(go-to: "Time is up")]
At the bottom of the stairs is another door.
(if: $been_in_basement)[ [[Go to the basement|Basement]] ](else:)[ [[Go through the door|Basement]] ]
[[Go upstairs|Staircase ground floor]] (set: $been_in_bedroom to true)
(set: $time to it + 1)
(if: $time > $max_time)[(go-to: "Time is up")]
You are in a bedroom with a wardrobe and a cosy looking bed.
(if: $been_in_basement)[ [[Go in to the bathroom|Bathroom]] ](else:)[ At the other side of the room is another door.
[[Go through the door|Bathroom]] ]
[[Look at the wardrobe|Wardrobe]]
[[Go to bed and sleep|Sleep]]
[[Go back to the staircase|Staircase first floor]] (set: $been_in_basement to true)
(set: $time to it + 1)
(if: $time > $max_time)[(go-to: "Time is up")]
You are now in the basment of the house. There is a washing machine, some old furniture and a wooden chest.
[[Try to open the chest|Chest]]
[[Go back to the staircase|Staircase basement]] (set: $been_in_bathroom to true)
(set: $time to it + 1)
(if: $time > $max_time)[(go-to: "Time is up")]
You are in a small bathroom with a toilet, a sink and a shower. From the water puddles in the shower you see that it was used not so long ago.
[[Go back to the bedroom|Bedroom]] (set: $time to it + 1)
(if: $time > $max_time)[(go-to: "Time is up")]
(if: $chest_open)[ (go-to: "Right 4") ]
The Chest has a combination lock with fore digits.
Put in the first digit.
[[0|Wrong 1]]
[[1|Wrong 1]]
[[2|Wrong 1]]
[[3|Wrong 1]]
[[4|Wrong 1]]
[[5|Right 1]]
[[6|Wrong 1]]
[[7|Wrong 1]]
[[8|Wrong 1]]
[[9|Wrong 1]]
(if: $got_tool)[ [[Break the lock with the bolt cutter|Right 4]] ]
[[I don't want to try|Basement]] (set: $time to it + 1)
(if: $time > $max_time)[(go-to: "Time is up")]
The Chest has a combination lock with fore digits.
Put in the second digit.
[[0|Wrong 2]]
[[1|Wrong 2]]
[[2|Wrong 2]]
[[3|Wrong 2]]
[[4|Wrong 2]]
[[5|Wrong 2]]
[[6|Wrong 2]]
[[7|Wrong 2]]
[[8|Wrong 2]]
[[9|Wrong 2]]
(set: $time to it + 1)
(if: $time > $max_time)[(go-to: "Time is up")]
The Chest has a combination lock with fore digits.
Put in the third digit.
[[0|Wrong 3]]
[[1|Wrong 3]]
[[2|Wrong 3]]
[[3|Wrong 3]]
[[4|Wrong 3]]
[[5|Wrong 3]]
[[6|Wrong 3]]
[[7|Wrong 3]]
[[8|Wrong 3]]
[[9|Wrong 3]]
(set: $time to it + 1)
(if: $time > $max_time)[(go-to: "Time is up")]
The Chest has a combination lock with fore digits.
Put in the forth digit.
[[0|Wrong 4]]
[[1|Wrong 4]]
[[2|Wrong 4]]
[[3|Wrong 4]]
[[4|Wrong 4]]
[[5|Wrong 4]]
[[6|Wrong 4]]
[[7|Wrong 4]]
[[8|Wrong 4]]
[[9|Wrong 4]]
(set: $time to it + 1)
(if: $time > $max_time)[(go-to: "Time is up")]
The combination was wrong.
[[Try again|Chest]]
[[Leave the chest alone|Basement]] (set: $time to it + 1)
(if: $time > $max_time)[(go-to: "Time is up")]
The Chest has a combination lock with fore digits.
Put in the second digit.
[[0|Wrong 2]]
[[1|Wrong 2]]
[[2|Wrong 2]]
[[3|Right 2]]
[[4|Wrong 2]]
[[5|Wrong 2]]
[[6|Wrong 2]]
[[7|Wrong 2]]
[[8|Wrong 2]]
[[9|Wrong 2]](set: $time to it + 1)
(if: $time > $max_time)[(go-to: "Time is up")]
The Chest has a combination lock with fore digits.
Put in the third digit.
[[0|Wrong 3]]
[[1|Wrong 3]]
[[2|Right 3]]
[[3|Wrong 3]]
[[4|Wrong 3]]
[[5|Wrong 3]]
[[6|Wrong 3]]
[[7|Wrong 3]]
[[8|Wrong 3]]
[[9|Wrong 3]]
(set: $time to it + 1)
(if: $time > $max_time)[(go-to: "Time is up")]
The Chest has a combination lock with fore digits.
Put in the forth digit.
[[0|Wrong 4]]
[[1|Wrong 4]]
[[2|Wrong 4]]
[[3|Wrong 4]]
[[4|Wrong 4]]
[[5|Wrong 4]]
[[6|Wrong 4]]
[[7|Wrong 4]]
[[8|Wrong 4]]
[[9|Right 4]]
(set: $chest_open to true)
(set: $time to it + 1)
(if: $time > $max_time)[(go-to: "Time is up")]
The chest opens.
(if: $got_camping_equipment)[ But the chest is now empty.
[[Close|Basement]] ] (else:)[ Inside is camping equpment including a warm sleeping bag.
[[Ignore and close the chest|Basement]]
[Take the camping equpment]<take_camping_equpment|
(click: ?take_camping_equpment)[{
(set: $got_camping_equipment to true)
(go-to: "Right 4")
}]
]You find a nice clearing in the woods, where you can place your tent.
Your sleeping bag holds you warm during the night and so you survive the night.
[[Ok|End]]Unfortuned you wont ever wake up from this sleep again.
[[Ok|End]]The hunter who lives here comes back. You are an intruder in his house. And in good old American manner, he shoots frist and asks questions later.
Your head explodes!
[[Ok|End]](set: $time to it + 1)
(if: $time > $max_time)[(go-to: "Time is up")]
There are some cloths in there, but nothing of interest.
[[Ok|Bedroom]]