Slashes light and heavy, cleaves, cross cuts, claws, pierces, smashes and ground pounds, two crits, blocks, clangs, parries, a guard loop, misses, dodges, combos, a hurt flash and damage, crit and heal number pops. Every blow lands on a held impact frame, then lets go. Pure light on two layers round the sprite, fitted to the unit you pass, mirrored for attacks from either side, recoloured without re-rendering. Plus 31 explosions, fire bursts, spark showers and smoke plumes for the big moments.
Pick a target, then attack it. The left line strikes from the left, the right line from the right: the same effect, mirrored. Every hit pops its number on the impact frame.
Strikes
Crits & combos
Defence
Other
Hold Guard on the target and every strike turns into a block.
Four glyph styles in numbers/ — hit, crit, heal and word — at @2x / @1x / @0.5x. combat.js composes any number or word from them and pops it with its light.
Cartoon explosions, fire bursts, sparks and electric blasts drawn as light, plus white smoke you tint in your engine. Six groups below, each with its own heading. Tiles animate only while on screen and loop with a short pause; click one to restart it. Switch the background to see the smoke alpha-blend.
Legion Executioner, Orc Gong King and Chapel Bastion come with this pack. Use and modify them in your own projects, commercial too (no resale as standalone assets). AI-assisted art from our upcoming Unit Forge unit pack. See LICENSE.md.