THE FORMULA
BASE PTS × MULT = DISH SCORE
Base points come from the ingredients you played. Multiplier comes from combos, crew, techniques, and spice cards.
🎯 FLAVOUR MATCHING
Wanted flavours (green chips on table): matches boost your mult.
Avoided flavours (red chips): each avoided card slashes your dish score. Read the table carefully before serving.
🏅 TIER TARGETS
BRONZE = pass (e.g. 100 pts) → small cash + bonus ingredient
SILVER = 1.5× target → pick a reward: cash, discards, ingredient, upgrade...
GOLD = 2× target → premium rewards: free crew, boss skip, legendary ingredients
🃏 DISH TYPES
Certain card combinations form named dishes: TRINITY (3 flavours), PERFECT PLATE (5 of a kind), and more. Named dishes give bonus multipliers and discovering them all unlocks rewards.
👥 CREW (your engine)
Crew members give passive score bonuses. Start with 5 slots. Most of your power comes from crew combos — stack effects that support each other and watch your scores explode.
🍴 INGREDIENT ORDERS
Pick 1 of 3 flavoured ingredients to add to your deck. Specialist orders (RICH, SPICY, SMOKY...) give uncommons. RARE FINDS and BLACK MARKET give rarer, stronger cards.
⚗️ TECHNIQUES (Run 2+)
One-time permanent effects for the run — like "EARTHY + SHARP = x4 mult" or "+1 mult per held spice." Stack with crew.
🌶 SPICES (Run 3+)
One-shot power moves you hold in reserve. Click a spice card to trigger it before serving — extra cash, next dish 2×, all mults doubled, etc.
🔄 RESTOCK
Don't like what's on offer? Pay $3 to refresh the market. Cost rises by $1 per restock within the same shop visit.
💡 EARLY GAME
Save cash for crew on the first two nights. A good crew member is worth 3-4 ingredient packs. Buy the $4 CREW ORDER pack for safe crew.
💡 READ THE TABLES
An AVOIDED flavour card in your dish tanks your score. Discard cards that only have avoided flavours — they're dead weight. Look for cards that have only wanted flavours, or mixed wanted + neutral.
💡 DECK SIZE
Smaller decks = more consistent draws. Silver rewards sometimes let you THIN THE DECK (remove a weak card) — take it when you can. Don't bloat your deck with too many packs.
💡 BOSS PLANNING
Check "COMING UP" in the market to see the next boss's twist. Buy counter-crew if you can. Save a spice card for the boss course — that's when you want your biggest play.
💡 GO FOR GOLD
If you can hit a silver easily, think about pushing for gold — the rewards (free crew, permanent buffs, boss skips) snowball hard through a run.