Everything waiting for you out there. Tap Go to set a course.
Backpack
Workshop
Atlas
Pinch or + to zoom · drag to move
World map
Each square is an archipelago. Tap one to see who charted it.
Loading…
YouFriendsChartedBeam litUncharted
Leaderboards
Friends & mail
Share your code. With a lighthouse at home, you can visit a friend's island.
You
Your friend code
Add a friend
Friends
Mail
Guestbook
z z z
Day 2
You slept through the night.
Day 1
Drift Atlas
Wash up on a small island, build a raft, and chart an endless sea of islands, secrets and relics.
The same seed always makes the same islands, so you can share a world with friends.
Starting a new game replaces your current save.
The great beam
0 m
0 / 2fish on the hook
Merchant
"Fresh off the tide! What can I do for you?"
0
0 raw fish
Everything goes dark…
Exhausted
You collapsed
You lost half of what you carried:
Energy is back to 50. Rest in your hut or tent before you run low, and carry food.
DecorateComfort Bare
Drift Atlas
You wash up on a small meadow island. It has wood, stone, fiber and berries, and nothing else.
Working uses energy. Sleep in your hut to restore it; food tops it up.
Build a campfire, a hut and a raft.
Sail out. Iron, resin, salt, clay and crystal only exist on other kinds of island. The rarer isles are further out.
At sea, tap Cast line to stop and fish. Grill fish at a campfire.
Find the 8 relics hidden in ruins, vaults and, once the four element shrines are lit, a drowned temple, set them in a museum at home, and light the lighthouse's great beam.
Move: drag on the screen, or WASD. Act: the big button or E. Nights are dark at sea. Art: Tiny Farm, Tiny Battle, Tiny Town, Tiny Ski and Tiny Dungeon by Kenney (CC0).