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(((TW: fire, potential death)))
You are a fire.
You haven't been alive very long, but you know that your nature is to destroy.
Your spirit is small and alive, but everywhere you go you leave behind a blazing trail of flames.
You spread quickly, burning through the kitchen in a matter of minutes.
Now you can move to other parts of the house.
There's sounds of a TV coming from the [[LIVING ROOM]].
The [[DINING ROOM]] is full of valuable porcelain.
<<set $peopleAlive = 3>>
<<set $strength = 3>>
<<set $peopleEscaped = 0>>
<<set $foyerBurn = false>>
<<set $garageBurn = false>>
<<set $officeBurn = false>>
<<set $diningBurn = false>>
<<set $laundryBurn = false>>
<<set $bathBurn = false>>
<<set $smbedBurn = false>>
<<set $masterBurn = false>>
<<set $closetBurn = false>>
<<set $livingBurn = false>>
<<set $houseBurn = false>>
<<set $Parent1 = 'LivingRoom'>>
<<set $Parent2 = 'MasterBed'>>
<<set $Child2 = 'SmallBed'>>
<<set $hasChild = false>>
<<set $garageIn = false>><<if $noone eq true>>
There's [[NO ONE]] left alive in the house.
<<else>>
<<if $peopleAlive eq 0>>
The residents of the house are [[ALL DEAD]]
<<else>>
<<if $houseBurn eq true>>
You've burned through the [[ENTIRE HOUSE]]
<<else>>
<<if $strength eq 1>>
You've grown [[TOO WEAK]] to spread any farther.
<<else>>
<<if $livingBurn eq false>>
The TV is playing in the living room, tuned to a news station. There are two couches, a coffee table, a pile of magazines.
<<if $Parent1 eq 'LivingRoom'>>
There's a person in here, panicked, calling out to their family.
<<endif>>
[[BURN DOWN LIVING ROOM]]
<<else>>
The living room is on fire.
<<if $Parent1 eq 'DEAD'>>
<<if $p1Death eq 'Living'>>
The person is on the floor. You're slowly eating away at their body.
<<endif>>
<<endif>>
<<endif>>
<<if $officeBurn eq false>>
There's a computer in the [[OFFICE]].
<<endif>>
The [[FOYER]] leads to other parts of the house.
The [[KITCHEN]], where you came into being, is still burning strong.
<<if $Parent2 eq 'Foyer'>>
<<set $Parent2 = "OUT">>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<if $Child2 eq 'Foyer'>>
<<set $Child2 = "OUT">>
<<endif>>
<<if $garageBurn eq true>>
<<if $officeBurn eq true>>
<<if $diningBurn eq true>>
<<if $laundryBurn eq true>>
<<if $bathBurn eq true>>
<<if $smbedBurn eq true>>
<<if $masterBurn eq true>>
<<if $closetBurn eq true>>
<<if $livingBurn eq true>>
<<set $houseBurn = true>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<if $Parent1 eq 'DEAD' or $Parent1 eq 'OUT'>>
<<if $Parent2 eq 'DEAD' or $Parent2 eq 'OUT'>>
<<if $Child2 eq 'DEAD' or $Child2 eq 'OUT'>>
<<set $noone = true>>
<<endif>>
<<endif>>
<<endif>><<if $noone eq true>>
There's [[NO ONE]] left alive in the house.
<<else>>
<<if $peopleAlive eq 0>>
The residents of the house are [[ALL DEAD]]
<<else>>
<<if $houseBurn eq true>>
You've burned through the [[ENTIRE HOUSE]]
<<else>>
<<if $strength eq 1>>
You've grown [[TOO WEAK]] to spread any farther.
<<else>>
<<if $diningBurn eq false>>
There's a large dining table in the middle of the room, and a china cabinet on the far side of the room. It's full of porcelain dishware.
[[BURN DOWN DINING ROOM]]
<<else>>
The varnish on the dining table is burning off, releasing fumes into the air. The porcelain in the cabinet is starting to crack from the heat.
<<endif>>
The [[KITCHEN]], where you came into being, is still burning strong.
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<if $garageBurn eq true>>
<<if $officeBurn eq true>>
<<if $diningBurn eq true>>
<<if $laundryBurn eq true>>
<<if $bathBurn eq true>>
<<if $smbedBurn eq true>>
<<if $masterBurn eq true>>
<<if $closetBurn eq true>>
<<if $livingBurn eq true>>
<<set $houseBurn = true>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<if $Parent1 eq 'DEAD' or $Parent1 eq 'OUT'>>
<<if $Parent2 eq 'DEAD' or $Parent2 eq 'OUT'>>
<<if $Child2 eq 'DEAD' or $Child2 eq 'OUT'>>
<<set $noone = true>>
<<endif>>
<<endif>>
<<endif>>The main entryway of the house. Here is the front door, and two windows on either side of it look out onto the street. The ceiling extends up to the second floor, where most of the family is, or was, asleep.
<<if $noone eq true>>
There's [[NO ONE]] left alive in the house.
<<else>>
<<if $peopleAlive eq 0>>
The residents of the house are [[ALL DEAD]]
<<else>>
<<if $houseBurn eq true>>
You've burned through the [[ENTIRE HOUSE]]
<<else>>
<<if $strength eq 1>>
You've grown [[TOO WEAK]] to spread any farther.
<<else>>
A staircase leads to the [[UPSTAIRS LANDING]].
<<if $laundryBurn eq false>>
A small [[LAUNDRY]] room is next to the staircase. The sound of a machine running is coming from there.
<<endif>>
<<if $garageBurn eq false>>
There's a door to the [[GARAGE]], where there are two cars parked inside.
<<endif>>
<<if $livingBurn eq false>>
The sound of a TV playing is coming from the [[LIVING ROOM]].
<<endif>>
<<if $foyerBurn eq true>>
The front door is burning, the charred remains of a human body lying just in front of it. No one can leave the house this way.
<<endif>>
<<if $Parent2 !eq 'DEAD'>>
<<if $Parent1 eq 'Foyer'>>
The person from the living room is here in the foyer now, and is trying to escape through the front door.
[[BURN FRONT DOOR]]
<<endif>>
<<endif>>
<<if $Parent1 !eq 'DEAD'>>
<<if $Parent1 eq 'OUT'>>
The front door is open, and the person from the living room is gone.
<<set $peopleEscaped = $peopleEscaped + 1>>
<<endif>>
<<endif>>
<<if $Parent2 !eq 'DEAD'>>
<<if $Parent2 eq 'Foyer'>>
The person from the master bedroom has made their way into the foyer.
<<if $foyerBurn eq true>>
The front door is burning- they can't go out that way. They stop in their panic, then move towards the garage.
<<else>>
They make their way to the front door to flee from you.
[[BURN FRONT DOOR]]
<<if $Child2 !eq 'DEAD'>>
<<if $Child2 eq 'Foyer'>>
They're carrying the smaller person in their arms.
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<if $Parent2 !eq 'DEAD'>>
<<if $Parent2 eq 'OUT'>>
The front door is open, and the person from the master bedroom is gone.
<<set $peopleEscaped = $peopleEscaped + 1>>
<<if $Child2 !eq 'DEAD'>>
<<if $Child2 eq 'OUT'>>
They carried the screaming child out with them.
<<set $peopleEscaped = $peopleEscaped + 1>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<if $garageIn eq true>>
<<if $Parent2 eq 'Garage'>>
<<set $Parent2 eq 'OUT'>>
<<endif>>
<<endif>>
<<if $garageBurn eq true>>
<<if $officeBurn eq true>>
<<if $diningBurn eq true>>
<<if $laundryBurn eq true>>
<<if $bathBurn eq true>>
<<if $smbedBurn eq true>>
<<if $masterBurn eq true>>
<<if $closetBurn eq true>>
<<if $livingBurn eq true>>
<<set $houseBurn = true>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<if $Parent1 eq 'DEAD' or $Parent1 eq 'OUT'>>
<<if $Parent2 eq 'DEAD' or $Parent2 eq 'OUT'>>
<<if $Child2 eq 'DEAD' or $Child2 eq 'OUT'>>
<<set $noone = true>>
<<endif>>
<<endif>>
<<endif>><<if $noone eq true>>
There's [[NO ONE]] left alive in the house.
<<else>>
<<if $peopleAlive eq 0>>
The residents of the house are [[ALL DEAD]]
<<else>>
<<if $houseBurn eq true>>
You've burned through the [[ENTIRE HOUSE]]
<<else>>
<<if $strength eq 1>>
You've grown [[TOO WEAK]] to spread any farther.
<<else>>
<<if $officeBurn eq false>>
A small office. There's a desk with a computer, two large bookshelves, and an armchair.
[[BURN DOWN OFFICE]]
<<else>>
The office is burning. All the paper from the books is helping you grow stronger.
<<endif>>
<<if $livingBurn eq false>>
There's sounds of a TV coming from the [[LIVING ROOM]].
<<else>>
<<if $officeBurn eq true>>
You're [[STUCK]] in this part of the house, with no clean surfaces where you can spread.
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<if $Parent1 eq 'LivingRoom'>>
<<set $Parent1 = 'Foyer'>>
<<endif>>
<<if $garageBurn eq true>>
<<if $officeBurn eq true>>
<<if $diningBurn eq true>>
<<if $laundryBurn eq true>>
<<if $bathBurn eq true>>
<<if $smbedBurn eq true>>
<<if $masterBurn eq true>>
<<if $closetBurn eq true>>
<<if $livingBurn eq true>>
<<set $houseBurn = true>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<if $Parent1 eq 'DEAD' or $Parent1 eq 'OUT'>>
<<if $Parent2 eq 'DEAD' or $Parent2 eq 'OUT'>>
<<if $Child2 eq 'DEAD' or $Child2 eq 'OUT'>>
<<set $noone = true>>
<<endif>>
<<endif>>
<<endif>>
<<if $noone eq true>>
There's [[NO ONE]] left alive in the house.
<<else>>
<<if $peopleAlive eq 0>>
The residents of the house are [[ALL DEAD]]
<<else>>
<<if $houseBurn eq true>>
You've burned through the [[ENTIRE HOUSE]]
<<else>>
<<if $strength eq 1>>
You've grown [[TOO WEAK]] to spread any farther.
<<else>>
<<if $laundryBurn eq false>>
A small room with a washing machine and a dryer. A basket of clothes is on the floor.
The washing machine is running.
[[BURN DOWN LAUNDRY ROOM]]
<<else>>
There's water everywhere- you can't spread this way anymore.
<<endif>>
The [[FOYER]] connects to more areas of the house.
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<if $Parent1 eq 'Foyer'>>
<<set $Parent1 = "OUT">>
<<endif>>
<<if $Parent2 eq 'Foyer'>>
<<set $Parent2 = "OUT">>
<<endif>>
<<if $Child2 eq 'Foyer'>>
<<set $Child2 = "OUT">>
<<endif>>
<<if $garageBurn eq true>>
<<if $officeBurn eq true>>
<<if $diningBurn eq true>>
<<if $laundryBurn eq true>>
<<if $bathBurn eq true>>
<<if $smbedBurn eq true>>
<<if $masterBurn eq true>>
<<if $closetBurn eq true>>
<<if $livingBurn eq true>>
<<set $houseBurn = true>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<if $Parent1 eq 'DEAD' or $Parent1 eq 'OUT'>>
<<if $Parent2 eq 'DEAD' or $Parent2 eq 'OUT'>>
<<if $Child2 eq 'DEAD' or $Child2 eq 'OUT'>>
<<set $noone = true>>
<<endif>>
<<endif>>
<<endif>><<if $noone eq true>>
There's [[NO ONE]] left alive in the house.
<<else>>
<<if $peopleAlive eq 0>>
The residents of the house are [[ALL DEAD]]
<<else>>
<<if $houseBurn eq true>>
You've burned through the [[ENTIRE HOUSE]]
<<else>>
<<if $strength eq 1>>
You've grown [[TOO WEAK]] to spread any farther.
<<else>>
<<if $garageBurn eq false>>
There are two cars parked in the garage. There are also some bikes hanging from a rack on the wall, a workbench with a toolbox.
[[BURN DOWN GARAGE]]
<<else>>
You're still burning strong in the garage. The gasoline from the tanks of what remains of the two cars is keeping you going.
<<if $p2Death eq 'Garage'>>
The person from the bedroom is collapsed on the floor, engulfed in flames.
<<if $c2Death eq 'Garage'>>
The child is collapsed on the floor besides them.
<<endif>>
<<endif>>
<<endif>>
[[FOYER]]
<<if $Parent2 !eq 'DEAD'>>
<<if $Parent2 eq 'Foyer'>>
<<if $foyerBurn eq true>>
The person from the master bedroom stands in the doorway that leads from the foyer to the garage.
<<set $garageIn = true>>
<<if $Child2 !eq 'DEAD'>>
<<if $Child2 eq 'Foyer'>>
They're carrying the screaming child.
<<if $garageBurn eq false>>
They turn to the keypad on the wall and type in the garage code, causing the garage door to open. They rush over to the door.
[[BURN DOWN GARAGE]]
<<set $Parent2 = 'Garage'>>
<<set $Child2 = 'Garage'>>
<<else>>
They're staring disparingly at the flames engulfing their cars, the thick wall of fire blocking their path from the doorway where they stand and the outside.
There's no other safe paths out of the house.
<<if $Parent1 eq 'DEAD'>>
They realize that they are [[TRAPPED]] inside the burning house.
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<if $garageIn eq true and $garageBurn eq false>>
The garage door is open. The person from the bedroom escaped.
<<set $Parent2 = 'OUT'>>
<<if $Child2 eq 'Garage'>>
They carried the screaming child out with them.
<<set $Child2 = 'OUT'>>
<<endif>>
<<endif>>
<<endif>>
<<if $Parent2 !eq 'DEAD'>>
<<if $Parent1 eq 'Foyer'>>
<<if $foyerBurn eq false>>
<<set $Parent1 = "OUT">>
<<endif>>
<<endif>>
<<endif>>
<<if $Parent2 !eq 'DEAD'>>
<<if $Parent2 eq 'Foyer'>>
<<if $foyerBurn eq false>>
<<set $Parent2 = "OUT">>
<<endif>>
<<endif>>
<<endif>>
<<if $Child2 !eq 'DEAD'>>
<<if $Child2 eq 'Foyer'>>
<<if $foyerBurn eq false>>
<<set $Child2 = "OUT">>
<<endif>>
<<endif>>
<<endif>>
<<if $garageBurn eq true>>
<<if $officeBurn eq true>>
<<if $diningBurn eq true>>
<<if $laundryBurn eq true>>
<<if $bathBurn eq true>>
<<if $smbedBurn eq true>>
<<if $masterBurn eq true>>
<<if $closetBurn eq true>>
<<if $livingBurn eq true>>
<<set $houseBurn = true>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<if $Parent1 eq 'DEAD' or $Parent1 eq 'OUT'>>
<<if $Parent2 eq 'DEAD' or $Parent2 eq 'OUT'>>
<<if $Child2 eq 'DEAD' or $Child2 eq 'OUT'>>
<<set $noone = true>>
<<endif>>
<<endif>>
<<endif>>
The landing at the top of the stairs overlooks the foyer.
<<if $noone eq true>>
There's [[NO ONE]] left alive in the house.
<<else>>
<<if $strength eq 1>>
You've grown [[TOO WEAK]] to spread any farther.
<<else>>
<<if $houseBurn eq true>>
You've burned through the [[ENTIRE HOUSE]]
<<else>>
<<if $Parent2 !eq 'DEAD'>>
<<if $Parent2 eq 'Landing'>>
The person from the master bedroom is at the landing above the stairs now. They're rushing to get down the staircase to the foyer where the front door is.
<<set $Parent2 = 'Foyer'>>
<<if $Child2 !eq 'DEAD'>>
<<if $Child2 eq 'Landing'>>
They're carrying the smaller person in their arms, who is still crying and screaming in fear.
<<set $Child2 = 'Foyer'>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
There's more rooms down the [[HALLWAY]].
<<if $bathBurn eq false>>
There's a small [[BATHROOM]] next to the staircase.
<<endif>>
<<if $closetBurn eq false>>
A small door opens to a [[CLOSET]] full of linens.
<<endif>>
The staircase leads back down to the [[FOYER]].
<<endif>>
<<endif>>
<<endif>>
<<if $Parent1 eq 'Foyer'>>
<<set $Parent1 = "OUT">>
<<endif>>
<<if $garageBurn eq true>>
<<if $officeBurn eq true>>
<<if $diningBurn eq true>>
<<if $laundryBurn eq true>>
<<if $bathBurn eq true>>
<<if $smbedBurn eq true>>
<<if $masterBurn eq true>>
<<if $closetBurn eq true>>
<<if $livingBurn eq true>>
<<set $houseBurn = true>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<if $Parent1 eq 'DEAD' or $Parent1 eq 'OUT'>>
<<if $Parent2 eq 'DEAD' or $Parent2 eq 'OUT'>>
<<if $Child2 eq 'DEAD' or $Child2 eq 'OUT'>>
<<set $noone = true>>
<<endif>>
<<endif>>
<<endif>><<silently>>
<<if $masterBurn eq false>>
<<if $MasterIn eq true>>
<<if $Parent2 !eq 'DEAD'>>
<<if $hasChild eq false>>
<<set $Parent2 = 'Hallway'>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endsilently>>
<<if $noone eq true>>
There's [[NO ONE]] left alive in the house.
<<else>>
<<if $peopleAlive eq 0>>
The residents of the house are [[ALL DEAD]]
<<else>>
<<if $houseBurn eq true>>
You've burned through the [[ENTIRE HOUSE]]
<<else>>
<<if $strength eq 1>>
You've grown [[TOO WEAK]] to spread any farther.
<<else>>
The hallway extends from the landing and connects to more rooms on the upper floor of the house.
<<if $MasterIn eq true>>
<<if $Parent2 !eq 'DEAD'>>
<<if $Parent2 eq 'Hallway'>>
<<if $smbedBurn eq false>>
The person from the bedroom followed you into the hall. They're moving towards the small bedroom.
<<else>>
The person from the bedroom followed you into the hall. They see the fire in the small bedroom, and start to move towards the landing.
<<set $Parent2 = 'Landing'>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<if $Parent2 !eq 'DEAD'>>
<<if $Parent2 eq 'SmallBed'>>
<<if $hasChild eq true>>
<<if $Child2 eq 'SmallBed'>>
The person from the master bedroom is carrying the smaller person, running towards the upstairs landing.
<<set $Parent2 = 'Landing'>>
<<set $Child2 = 'Landing'>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<if $masterBurn eq false>>
The [[MASTER BEDROOM]] is at the end of the hall.
<<endif>>
<<if $smbedBurn eq false>>
<<if $Child2 !eq 'DEAD'>>
<<if $hasChild eq false>>
There's screaming coming from the [[SMALL BEDROOM]].
<<else>>
The person from the master bedroom rescued the child from the [[SMALL BEDROOM]].
<<endif>>
<<endif>>
<<endif>>
The staircase that goes downstairs is in the [[UPSTAIRS LANDING]].
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<if $garageBurn eq true>>
<<if $officeBurn eq true>>
<<if $diningBurn eq true>>
<<if $laundryBurn eq true>>
<<if $bathBurn eq true>>
<<if $smbedBurn eq true>>
<<if $masterBurn eq true>>
<<if $closetBurn eq true>>
<<if $livingBurn eq true>>
<<set $houseBurn = true>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<if $noone eq true>>
There's [[NO ONE]] left alive in the house.
<<else>>
<<if $peopleAlive eq 0>>
The residents of the house are [[ALL DEAD]]
<<else>>
<<if $houseBurn eq true>>
You've burned through the [[ENTIRE HOUSE]]
<<else>>
<<if $strength eq 1>>
You've grown [[TOO WEAK]] to spread any farther.
<<else>>
<<if $bathBurn eq false>>
A small bathroom with a sink, shower, and toilet. A small tube of toothpaste is next to the sink, the cap sitting next to it, as though someone forgot to put it back on.
[[BURN DOWN BATHROOM]]
<<else>>
There's water everywhere, coating every surface of the small tiled bathroom.
You can't spread this way anymore.
<<endif>>
The hallway and staircase connect to the [[UPSTAIRS LANDING]].
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<if $garageBurn eq true>>
<<if $officeBurn eq true>>
<<if $diningBurn eq true>>
<<if $laundryBurn eq true>>
<<if $bathBurn eq true>>
<<if $smbedBurn eq true>>
<<if $masterBurn eq true>>
<<if $closetBurn eq true>>
<<if $livingBurn eq true>>
<<set $houseBurn = true>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<if $Parent1 eq 'DEAD' or $Parent1 eq 'OUT'>>
<<if $Parent2 eq 'DEAD' or $Parent2 eq 'OUT'>>
<<if $Child2 eq 'DEAD' or $Child2 eq 'OUT'>>
<<set $noone = true>>
<<endif>>
<<endif>>
<<endif>><<if $noone eq true>>
There's [[NO ONE]] left alive in the house.
<<else>>
<<if $peopleAlive eq 0>>
The residents of the house are [[ALL DEAD]]
<<else>>
<<if $houseBurn eq true>>
You've burned through the [[ENTIRE HOUSE]]
<<else>>
<<if $strength eq 1>>
You've grown [[TOO WEAK]] to spread any farther.
<<else>>
<<if $closetBurn eq false>>
A linen closet, full of bath towels, blankets, sheets, and extra pillows. Fabric burns easily.
[[BURN DOWN CLOSET]]
<<else>>
The charred remains of the mass of fabric is still smoldering.
<<endif>>
The hallway and staircase connect to the [[UPSTAIRS LANDING]].
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<if $garageBurn eq true>>
<<if $officeBurn eq true>>
<<if $diningBurn eq true>>
<<if $laundryBurn eq true>>
<<if $bathBurn eq true>>
<<if $smbedBurn eq true>>
<<if $masterBurn eq true>>
<<if $closetBurn eq true>>
<<if $livingBurn eq true>>
<<set $houseBurn = true>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<if $Parent1 eq 'DEAD' or $Parent1 eq 'OUT'>>
<<if $Parent2 eq 'DEAD' or $Parent2 eq 'OUT'>>
<<if $Child2 eq 'DEAD' or $Child2 eq 'OUT'>>
<<set $noone = true>>
<<endif>>
<<endif>>
<<endif>><<if $noone eq true>>
There's [[NO ONE]] left alive in the house.
<<else>>
<<if $peopleAlive eq 0>>
The residents of the house are [[ALL DEAD]]
<<else>>
<<if $houseBurn eq true>>
You've burned through the [[ENTIRE HOUSE]]
<<else>>
<<if $strength eq 1>>
You've grown [[TOO WEAK]] to spread any farther.
<<else>><<if $masterBurn eq false>>
The master bedroom. There's a large bed in the middle of the room, with a closet and a large armoire.
<<if $Parent2 !eq 'DEAD'>>
<<if $Parent2 eq 'MasterBed'>>
There's another person in this room, panicking and crying out. They're making their way over towards the hallway.
<<endif>>
<<endif>>
[[BURN DOWN MASTER BEDROOM]]
<<else>>
<<if $Parent2 eq 'DEAD'>>
<<if $masterBurn eq true>>
The master bedroom is on fire. The person that was inside when you arrived is still collapsed on the floor, unmoving.
<<endif>>
<<endif>>
<<endif>>
The [[HALLWAY]] connects to other rooms.
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<set $MasterIn = true>>
<<if $garageBurn eq true>>
<<if $officeBurn eq true>>
<<if $diningBurn eq true>>
<<if $laundryBurn eq true>>
<<if $bathBurn eq true>>
<<if $smbedBurn eq true>>
<<if $masterBurn eq true>>
<<if $closetBurn eq true>>
<<if $livingBurn eq true>>
<<set $houseBurn = true>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<if $Parent1 eq 'DEAD' or $Parent1 eq 'OUT'>>
<<if $Parent2 eq 'DEAD' or $Parent2 eq 'OUT'>>
<<if $Child2 eq 'DEAD' or $Child2 eq 'OUT'>>
<<set $noone = true>>
<<endif>>
<<endif>>
<<endif>><<if $noone eq true>>
There's [[NO ONE]] left alive in the house.
<<else>>
<<if $peopleAlive eq 0>>
The residents of the house are [[ALL DEAD]]
<<else>>
<<if $houseBurn eq true>>
You've burned through the [[ENTIRE HOUSE]]
<<else>>
<<if $strength eq 1>>
You've grown [[TOO WEAK]] to spread any farther.
<<else>>
<<if $smbedBurn eq false>>
A small bedroom. There's a twin sized bed, bookshelves, and toys on the floor.
<<if $Child2 !eq 'DEAD'>>
<<if $Child2 eq 'SmallBed'>>
There's a smaller person in here, crying and screaming incessently. They're paralyzed by fear, unmoving from the bed. They won't be able to escape on their own.
<<endif>>
<<endif>>
<<else>>
The small bedroom is on fire.
<<if $c2Death eq 'smBed'>>
The small person's body is still laying in the bed, but they're silent now. They'll never wake up.
<<endif>>
<<if $P2Death eq 'smBed'>>
The person from the master bedroom is collapsed on the floor, still reaching out to their child in death.
<<endif>>
<<endif>>
<<if $Parent2 !eq 'DEAD'>>
<<if $Parent2 eq 'Hallway'>>
The person from the master bedroom is in the small bedroom now. They grab the smaller person from the bed and make their way over to the door.
<<set $Parent2 = 'SmallBed'>>
<<set $hasChild = true>>
<<endif>>
<<endif>>
<<if $smbedBurn eq false>>
[[BURN DOWN SMALL BEDROOM]]
<<endif>>
The [[HALLWAY]] connects to more rooms.
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<if $garageBurn eq true>>
<<if $officeBurn eq true>>
<<if $diningBurn eq true>>
<<if $laundryBurn eq true>>
<<if $bathBurn eq true>>
<<if $smbedBurn eq true>>
<<if $masterBurn eq true>>
<<if $closetBurn eq true>>
<<if $livingBurn eq true>>
<<set $houseBurn = true>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<if $Parent1 eq 'DEAD' or $Parent1 eq 'OUT'>>
<<if $Parent2 eq 'DEAD' or $Parent2 eq 'OUT'>>
<<if $Child2 eq 'DEAD' or $Child2 eq 'OUT'>>
<<set $noone = true>>
<<endif>>
<<endif>>
<<endif>>You burn through the office, quickly incinerating the bookshelves.
<<set $strength = $strength + 1>>
<<set $officeBurn = true>>
[[OFFICE]]
The wooden dining table catches fire easily. The porcelain in the cabinet starts to crack and shatter from your heat.
<<set $diningBurn = true>>
[[DINING ROOM]]<<if $Parent2 eq 'MasterBed'>>
You quickly spread through the master bedroom without hesitation. The large bed bursts into flames. The person inside collapses.
<<else>>
You quickly spread through the master bedroom without hesitation. The large bed bursts into flames.
<<endif>>
[[MASTER BEDROOM]]
<<set $masterBurn = true>>
<<if $Parent2 eq 'MasterBed'>>
<<set $Parent2 = 'DEAD'>>
<<set $p2Death = 'Master'>>
<<set $peopleAlive = $peopleAlive - 1>>
<<endif>>
<<if $Child2 eq 'SmallBed'>>
As you move through the small bedroom, the smaller person stops screaming. Their toys and books are reduced to ash.
<<set $Child2 = 'DEAD'>>
<<set $c2Death = 'smBed'>>
<<set $peopleAlive = $peopleAlive - 1>>
<<if $Parent2 eq 'SmallBed'>>
The person from the master bedroom also collapses, unable to save their child from you.
<<set $Parent2 = 'DEAD'>>
<<set $P2Death = 'smBed'>>
<<endif>>
<<else>>
You move through the small bedroom quickly, burning up children's toys and books until they're nothing more than a pile of ashes.
<<endif>>
<<set $smbedBurn = true>>
[[SMALL BEDROOM]]
<<set $laundryBurn = true>>
The washing machine bursts open as you burn through it, causing water to spill everywhere. Some pipes burst, spraying water, covering the whole room.
It extinguishes part of you- it stings. You're slightly weaker now.
You can't spread this way anymore.
[[LAUNDRY]]
<<set $strength = $strength - 1>><<set $garageBurn = true>>
You burn through the garage quickly. The gasoline from the two cars causes you to erupt in a large burst very suddenly. You're a bit stronger now.
<<if $Parent2 eq 'Garage'>>
The person collapses as they are running towards the door.
<<set $Parent2 = 'DEAD'>>
<<set $p2Death = 'Garage'>>
<<set $peopleAlive = $peopleAlive - 1>>
<<if $Child2 eq 'Garage'>>
<<if $Child2 !eq 'DEAD'>>
The child collapses with them.
<<set $Child2 = 'DEAD'>>
<<set $c2Death = 'Garage'>>
<<set $peopleAlive = $peopleAlive - 1>>
<<endif>>
<<endif>>
<<endif>>
[[GARAGE]]
<<set $strength = $strength + 1>>The linens in the closet burn easily, giving you a boost to fuel you. You're a bit stronger now.
[[CLOSET]]
<<set $closetBurn = true>>
<<set $strength = $strength + 1>>As you burn through the bathroom, pipes burst, spraying water everywhere. it extinguishes part of you, which stings. You're a little weaker now.
[[BATHROOM]]
<<set $bathBurn = true>>
<<set $strength = $strength - 1>>You burn down the living room, couches, coffee table, magazines and all. After a while, the TV stops making noise.
<<if $Parent1 eq 'LivingRoom'>>
<<set $Parent1 = 'DEAD'>>
The person that was in the living room is now lying on the floor. They've stopped screaming.
<<set $p1Death = 'Living'>>
<<endif>>
[[LIVING ROOM]]
<<set $livingBurn = true>>
<<set $peopleAlive = $peopleAlive - 1>><<if $noone eq true>>
There's [[NO ONE]] left alive in the house.
<<else>>
<<if $peopleAlive eq 0>>
The residents of the house are [[ALL DEAD]]
<<else>>
<<if $houseBurn eq true>>
You've burned through the [[ENTIRE HOUSE]]
<<else>>
<<if $strength eq 1>>
You've grown [[TOO WEAK]] to spread any farther.
<<else>>
You were born here.
The kitchen is still on fire.
<<if $livingBurn eq false>>
There's a TV on in the [[LIVING ROOM]].
<<else>>
<<if $diningBurn eq true>>
You're [[STUCK]] in the kitchen. You've burned through every surrounding room and now you're trapped here.
<<endif>>
<<endif>>
<<if $diningBurn eq false>>
The [[DINING ROOM]] is full of valuable porcelain.
<<endif>>
<<if $Parent1 eq 'LivingRoom'>>
<<set $Parent1 = 'Foyer'>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<if $garageBurn eq true>>
<<if $officeBurn eq true>>
<<if $diningBurn eq true>>
<<if $laundryBurn eq true>>
<<if $bathBurn eq true>>
<<if $smbedBurn eq true>>
<<if $masterBurn eq true>>
<<if $closetBurn eq true>>
<<if $livingBurn eq true>>
<<set $houseBurn = true>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<if $Parent1 eq 'DEAD' or $Parent1 eq 'OUT'>>
<<if $Parent2 eq 'DEAD' or $Parent2 eq 'OUT'>>
<<if $Child2 eq 'DEAD' or $Child2 eq 'OUT'>>
<<set $noone = true>>
<<endif>>
<<endif>>
<<endif>>dead people go here<<if $Parent1 eq 'Foyer'>>
You burn down the front door of the house as the person is trying to escape. Their body lays there, in the entryway, so close to freedom.
No one else will be able to go out this way.
[[FOYER]]
<<set $Parent1 = 'DEAD'>>
<<set $peopleAlive = $peopleAlive - 1>>
<<set $foyerBurn = true>>
<<endif>>
<<if $Parent2 eq 'Foyer'>>
You burn down the front door as they are trying to escape. Their body lays there, in the entryway, so close to freedom. No one else will be able to go out this way.
[[FOYER]]
<<set $Parent2 = 'DEAD'>>
<<set $peopleAlive = $peopleAlive - 1>>
<<set $foyerBurn = true>>
<<if $Child2 eq 'Foyer'>>
The child in their arms falls along with them, perishing before they can reach the outside.
<<set $Child2 eq 'DEAD'>>
<<set $peopleAlive = $peopleAlive - 1>>
<<endif>>
<<endif>>you've been spared.....for nowThe person from the bedroom stops and looks around. They have nowhere to go, no way to escape.
<<if $Child2 !eq 'DEAD'>>
The child in their arms is screaming even louder now, and coughing from the smoke.
<<endif>>
<<if $Parent1 eq 'DEAD'>>
The other person's body is still laying lifeless.
<<endif>>
The house starts to collapse as you surround them.
They have no way out.You've grown weak- your spark is dimming.
Parts of you are still burning strong in the house, but you're struggling to spread any further.
While you are trying to move, you feel the sting of a powerful blast of water extinguishing parts of you. The fire department has arrived.
They spray down the house until you're reduced to nothing more than a few smoldering piles of ash.You've burned through every room in the house.
Your flames have weakened the infrastructure, and the house is starting to collapse.
Walls fall into each other, supports topple over, the roof caves in, until the house is reduced to nothing more than a burning heap.
<<if $Parent1 !eq 'DEAD'>>
The person from the living room made it to the front door before you did.
<<endif>>
<<if $Parent2 !eq 'DEAD'>>
The person that was asleep when you arrived made it out in a panicked frenzy.
<<endif>>
<<if $Child2 !eq 'DEAD'>>
The child was rescued from you. If not for their parent, you would've burned them up along with all of their toys.
<<endif>>
<<if $peopleAlive eq 3>>
Everyone inside managed to escape you, but their home, their belongings, everything they had, is gone.
You destroyed their livelihood.
<<endif>>
<<if $peopleAlive eq 0>>
No one was able to escape you. You took their home, their belongings, and their lives.
Everything is gone.
<<endif>>-fix endings lol
-can't go back into rooms when they're burned?
-maybe make language more clear about when some1 will die??? jenna didn't want to kill people in the garage but did when they burned it
-change master bedroom to just bedroom?? language more abstract. fire doesn't know what shit is
i feel like this has a high replayability value which is good but it might possibly be frustrating. maybe that depends on the player but i suppose we shall see
make game end once everyone is either dead or escapedYou've closed yourself in this part of the house. Each area surrounding you is ablaze, the remnants of the path you visciously forged burning strong.
You slowly die out, your spirit becoming nothing more than a pile of smouldering embers before you finally disappear, and the only trace that you ever existed is the wreckage you left behind.
No one was able to escape you.
You burn down the rest of the house with their bodies still inside.
Eventually, the fire department comes and extinguishes you, but they're too late. They couldn't save the people, they couldn't save the house.
And no one will save you.<<if $Parent1 !eq 'DEAD'>>
The person from the living room made it to the front door before you did.
<<else>>
The person from the living room perished.
<<endif>>
<<if $Parent2 !eq 'DEAD'>>
The person that was asleep when you arrived made it out in a panicked frenzy.
<<else>>
The person that was asleep when you arrived wasn't awake for very long. They weren't able to save their child.
<<endif>
<<if $Child2 !eq 'DEAD'>>
The child was rescued from you. If not for their parent, you would've burned them up along with all of their toys.
<<endif>>
<<if $peopleAlive eq 3>>
Everyone inside managed to escape you, but their home, their belongings, everything they had, is gone.
You destroyed their livelihood.
<<endif>>