Rummage
{{Math.round(this.rummageEfficiency * 100)}}%
Craft a rake
x {{this.rakesCount}}
{{key[0].toUpperCase()}}{{key.slice(1)}}: {{Math.round(resource)}}
Hire a rat
x {{this.ratsCount}}
Fire a rat
{{Math.round(this.ratRummageEfficiency * 100)}}%
{{key[0].toUpperCase()}}{{key.slice(1)}}: {{Math.round(resource * 100) / 100}}/s
Or:
{{key[0].toUpperCase()}}{{key.slice(1)}}: {{Math.round(resource * 100) / 100}}/s
Or:
{{key[0].toUpperCase()}}{{key.slice(1)}}: {{Math.round(resource * 100) / 100}}/s
Rummages every {{Math.round(ratSpeed * 100) / 100}} s
Hire a bird
x {{this.birdsCount}}
Fire a bird
{{Math.round(this.birdEfficiency * 100)}}%
{{key[0].toUpperCase()}}{{key.slice(1)}}: {{Math.round(resource * 100) / 100}}/s
Or:
{{key[0].toUpperCase()}}{{key.slice(1)}}: {{Math.round(resource * 100) / 100}}/s
Or:
{{key[0].toUpperCase()}}{{key.slice(1)}}: {{Math.round(resource * 100) / 100}}/s
Looks for a specific resource every {{Math.round(birdSpeed * 100) / 100}} s
Build a factory
x {{this.factoryCount}}
{{key[0].toUpperCase()}}{{key.slice(1)}}: {{Math.round(resource)}}
Produces:
{{key[0].toUpperCase()}}{{key.slice(1)}}: {{Math.round(resource * 100) / 100}}/s
{{key[0].toUpperCase()}}{{key.slice(1)}}: {{Math.round(resource * 100) / 100}}/s
Sell off your button production
{{key[0].toUpperCase()}}{{key.slice(1)}}: {{Math.round(resource * 100) / 100}} / button
{{key[0].toUpperCase()}}{{key.slice(1)}}: {{Math.floor(resource)}}
{{log}}
Save game
✓
Drop save