You know exactly what you lost. The store sells several identical copies, so you have to spot the one that moves. Your toy will try to find you, too.
Controls
WASD
Walk
Mouse
Look around. Click the game first so it can capture the mouse.
Click
Grab the toy under your crosshair when it is within reach
Points
+100
Grab your own toy. You both get points, plus a bonus for time left.
+40
Carry someone else's lost toy to Lost & Found
-60
Grab a toy that is for sale. The alarm goes off, you slow down, and Security comes after you. Each repeat costs 30 more.
Caught
Security gives you an 8 second talking-to on the spot and may confiscate any lost toys you are carrying.
You only have a hint about who lost you. Find your owner, get in front of them, and wiggle while they are looking at you. Everyone else who sees you can grab you too.
Controls
WASD
Move, but only while nobody is looking at you
Mouse
Turn the camera
E
Wiggle. Anyone looking at you will see it.
R
Squeak. Everyone nearby hears it, even through shelves.
Points
+100
Your owner grabs you. You both get points, plus a bonus for time left.
+10
Someone else turns you in at Lost & Found
Good to know
Watchers
Shoppers, kids and Security all count as watchers.
The kid
The kid near the ball pit likes to carry toys off.
Once someone grabs you, your spirit rides along with them for the rest of the round. If your owner found you, team up and fool the other searchers. If someone else found you, make their search harder.
Controls
Drag
Orbit the camera around the person you are riding with. WASD and the mouse wheel work too.
Space+Click
Make any store toy on screen wiggle (8 second cooldown)
Space+Right Click
Make any store toy on screen squeak (12 second cooldown)
Points
+5
A fake wiggle or squeak tricks someone into grabbing a store toy
You hunt lost toys, not owners. You don't know what anyone lost.
Controls
WASD
Walk (a little slower than the kids)
Click
Grab the toy under your crosshair
F
Flashlight. Lost toys in the beam sparkle for a moment.
Space
During a talking-to, stop the marker in the green to confiscate their lost toys
Points
+40
Turn a lost toy in at Lost & Found
+15
Catch a shoplifting suspect before their alarm runs out
-30
Grab a toy that is for sale
Good to know
Ball pit
You can't fit through the ball pit gate.
Every round, pairings are shuffled. Nobody knows who is whose until the round starts.
Around the store
Lost & Found
The desk in the bottom-left corner. Once a toy is turned in there, it counts as found and its owner is told.
Security
With 7 or 9 players, one person plays Security. With 4 players, the store runs Security.
Map
The map in the corner shows where you are. As a lost toy it also shows the owners and Security.
Any role
Esc
Pause