Skill Levels
EVERDEEP IDLE v1.0.0
Hero
HP—
100 / 100
0 / 50
Dmg—
Atk spd—
MF0%
Crit Chance0%
AoE Chance0%
HP regen0/s
Dmg reduce0
Block0%
Spell Shield0
XP Gain0%
Gold Find0%
Recovery—
Status Eff.0%
What do these stats do?
Drag here to bank
Rogue Encampment
The Blood Moor reeks of corruption.
Mob 0/10
1x
⚔ Boss Fight! ⚔
has appeared
—
— / —
⬡ 0 gold
🏹 Hunting… 10s
Difficulty Pack
Lv 1
0 / 100 XP
Equipment DPS: —
Vault
Cards▭
🗺️ Runs✕
📊 Character✕
☰ More

Desolation

What carries over
Desolation opens after you clear Hell. Your character, gear, gold, skills, relics and other progress carry into a new Normal, Nightmare and Hell campaign.
What changes
Enemies gain more Life, damage and resistance as you move through Desolation. Bosses enrage during long fights. Gear also rolls at a higher scale.
Resist All, Thorns, Crit Multiplier, Sunder, Defense and Magic Damage become available on their supported slots. Bramble and Warding shards join crafting.
New slots and activities
Boots and a second ring unlock when Desolation starts.
The full Delve and Bloodpit open. The Everdeep follows later. Gloves unlock through the Everdeep, not at the start of Desolation.
Preparing a build
Resist All reduces incoming elemental damage. Defense reduces physical damage. Sunder lowers enemy resistance, while True Damage bypasses it.
Use separate loadouts and Loot Priorities when farming, fighting bosses or entering special activities.