Print A Variable In Dialogue
{print variableName}
{say variableName}
Set A Variable In Dialogue
Text:
{variableName = "a word or words"}
Number:
{variableName = 2}
Math A Variable in Dialogue
Text:
{variableName = "h" + "i"}
(result: "hi")
Number:
{variableName = 2 + 2}
(result: 4)
Variable:
{variableName = catVariable + catVariable}
(result where catVariable is
equal to 2: 4)
Note: These can be mixed and matched
{variableName = catVariable + 2}
or {variableName = "hi" + catVariable}
Any number added to text will cause the number to be added as text!
{ variableName = "hi"
+ 2
}
(result: "hi2")
Print A Sprite, Tile, or Item In Dialogue
Sprite:
{printSprite "spriteName"}
Tile:
{printTile "tileName"}
Item:
{printItem "itemName"}
Text Decorations
Movement:
Wavy:
{wvy} this text is wavy! {wvy}
Shaky:
{shk} this text is shaky! {shk}
Color:
Background:
{clr1} this text is the background color! {clr1}
Tile:
{clr2} this text is the tile color! {clr2}
Item/Sprite:
{clr3} this text is the Item & Sprite color! {clr3}
Rainbow:
{rbw} this text is rainbow-colored! {rbw}