You have no relatives, nowhere to live, and a few bad habits.
Good luck.
?
Cash:
Use cash to buy new items to upgrade your abilities.
Night & Age:
How many nights you've played and how old your character is.
Heat:
How much the police want to catch you (which makes you more stressed).
Items:
Click on the store on the top left to buy items that will help you.
Cash: $0
Night: 0
Age: 18
Heat: 0
Items:None
Property Info:
Click on a property to see details.
Type:
Residents:
Chance for success:
NaN%
Possible Payoff:
$
Hide Store-
$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$
Open Store
$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$
Getaway Driver
I hope you trust this guy... Split the money. Only lasts one night.
Success: +50
Violence: +0
Capacity: +50
Cigarettes
Cool your nerves a little bit.
Success: +3
Violence: +0
Capacity: +0
Ski Mask
Conceal your identity.
Success: +5
Violence: +0
Capacity: +0
Baseball Bat
Intimidation is key to cooperation.
Success: +0
Violence: +3
Capacity: +0
Backpack
Put more loot in here.
Success: +0
Violence: +0
Capacity: +3
Duffel Bag
Haul away more valuable goods.
Success: +0
Violence: +0
Capacity: +7
Lockpick Kit
Use this to break in more quietly and increase your chances of success.
Success: +5
Violence: +0
Capacity: +0
Knife
Allows you to do more violence.
Success: +0
Violence: +5
Capacity: +0
Cocaine
Get revved up.
Success: +10
Violence: +10
Capacity: +0
Gun
Much more violence. Accidental violence likely to occur.
Success: +0
Violence: +20
Capacity: +0
Shotgun
Easier to hit people. Harder to conceal. Really loud.
Success:-10
Violence: +30
Capacity: +0
Rehab
You won't spend so much money on drugs. For a little while at least...
Success: +20
Violence: +0
Capacity: +0
Car
Stop relying on someone else to get around.
Success: +15
Violence: +0
Capacity: +50
Down payment on a house outside the city
Change your surroundings. The only way to win the game.
Success: +0
Violence: +0
Capacity: +0
SETTINGS
Difficulty of robbing:
?
How hard is it to rob someplace after all?
100%
100
Payoff:
?
How much money do you get from robberies?
100%
100
Degree of punishment:
?
For how long are they going to put you away?
100%
100
Discipline:
?
How good are you at saving your money?
100%
100
Effectiveness of violence:
?
How much the use of violence leads to a "successful" robbery, the idea being that someone willing to commit violence more readily would have a better chance of getting away with it (in the short term).
100%
100
Effects of "heat":
?
How much "heat" effects your post robbery decisions and sentencing.