Saving Creativity An Interactive Fiction game by Danielle Fuller (c) 2017
"That's unfortunate. We'll have to do a bit more training then." Training is continued and after another day or two, it's said, "I'm afraid we can't wait any longer. Dreven needs to be stopped now."
“Alright, then let's go,” you say, even though you're not completely sure if you're ready but knowing you're needed now.
Not too long after you say that, you're teleported to an entirely new place. It doesn't look familiar at all, and you wonder where you are.