{(if: $relicsBag's length<2)[(display: "Refill Relics Bag")] (set: $buriedInTheSand to (either: "buried in the sand", "in the midst of deep vegetation", "in the shadows of the forest", "in a mist-filled bog", "amongst the ruins", "buried in the snow")) (if: (random: 1,2) is 1) [(display: "Draw from Tech Artifacts")] (else:)[(display: "Draw from Relics Bag")] (if: (random: 1,2) is 1) [ [(if: (random: 1,2) is 1) [(set: $phrase to "ARTIFACT. " + (upperfirst:$buriedInTheSand) + " you find " + $draw + ". Update your $shipmap.") (if: (random: 1,2) is 1)[ (set: $phrase to it + " Do you have " + (either: $newCrew1, $newCrew1, $newCrew4, $newCrew5, $newCrew6) + " in your crew? If so, they know what must be done to awaken the artifact. What must be done?")] (else:) [(set: $phrase to it + " Is the " + (either: $witch, $witch, $cleric, $crew9, $crew10) + " part of your crew? If so, they know what must be done to awaken the artifact. What must be done?")] <!-- Possibly remove this next line later? --> (if: (random:1,15) is 1) [(set: $questArtifact to $draw)] (set: $draw to (either: "$guile", "$steel", "$spirit", "$tech")) (set: $phrase to it + " Once the artifact is awakened, take +5 " + $draw + ".") ] (else:) [(set: $phrase to "ARTIFACT. While exploring an abandoned " + (either: "library", "solarium", "observation station", "watch tower", "moss-covered skyship") + " " + (either: "deep in the forest,", "high in the mountains,", "on the shores of a large lake,") + " you discover a " + (either: "Wand", "Corset", "set of Goggles", "Cane", "Crystal Ashtray", "Silk Orb", "Kite", "Brimming Ashtray", "Cube", "Garter-Belt", "Choker", "Camisole", "Brass Bird", "Negligee", "Nightshirt", "Candlebra", "Corset", "Timepiece", "Cape", "Orb", "Pocketwatch", "Wax Flower", "Painted Miniature", "Porcelain Vase") + " of " + (either: "Serendipity", "Adventure", "Fortitude", "Shadow", "Patterning", "Shadow and Light", "Portents and Patterns", "Robust Policy", "Providence", "Fortuity", "Happy Accident", "Mutation", "Fortuna", "Seraphic Milk", "Animation", "Haunting", "Substitutiary Locomotion", "Djinn and Juice", "Transmogrification", "the Fae") + (either: ". This relic ", ". Burn 3 $spirit to awaken it. Once awakened, this relic ") + "may be used *once* on your voyage, and only by a $witch, " + (either:"$engineer, ", "$bosun, ", "$navigator, ", "$crew9, ", "$crew10, ") + (either:"or $cleric. ") + (either: "It lets you to convert up to 10 points of any resource (except $gold) into any other resource(s).", "It allows you to burn $spirit as though it were $steel.", "It heals 2 $skyship $damage.", "It allows you to see the next card before making any decisions about the active card.", "It permanently increases the amount of damage $shipName can sustain from 6 to 8.", " It allows you to choose *both* options on a card.", "It allows you to burn $spirit as $guile, or vice-versa.", "If the entire crew is ever killed but the ship is still functioning, this artifact will pilot the ship until it can find a new crew."))] (if: (random:1,40) is 1) [(set: $phrase to "ARTIFACT. Buried in the sand you find a leather top hat covered in clockwork, fitted with a set of antlers and goggles wrought of some unidentified dark crystal matter. It is clearly very magical, but none of the crew are willing to be seen in public wearing it. You leave it in the sand and go on your way. ")] (if: (random:1,35) is 1) [(display: "Find Relic with Description")]]] (else:) [(display: "Relic Quest")] }$phrase [[Find Another Artifact->Find Artifact]] *A random artifact generator for <a href="https://sadpress.itch.io/the-shrike">The Shrike</a>.*{(set: $draw to (either: ...$relicsBag)) (set: $relicsBag to it - (a: $draw))}{(set: $relicsBag to (a: (either: "a Wand of", "a Scroll of", "a Crystal of", "a Helm of", "a Shirt of", "Boots of", "a Necklace of", "a Brooch of", "a Pendant of", "an Orb of", "an Amulet of", "a Cloak of", "a Corset of", "a Biscuit Tin of", "a Fold-Out Chair of"))) (set: $relicsBag to it + (a: (either: "a Wand of", "a Scroll of", "a Crystal of", "a Helm of", "a Shirt of", "Boots of", "a Necklace of", "a Brooch of", "a Pendant of", "an Orb of", "an Amulet of", "a Cloak of", "a Corset of", "Breeches of", "a Candle of"))) (set: $relicsBag to it + (a: (either: "a Gauntlet of", "a Crucible of", "an Alembic of", "a Horn of", "a Samovar of", "a Cog of", "a Spanner of", "a Fuel Cell of", "a Needle of", "a Helm of", "a Cane of", "a Wrench of", "a Slide-Rule of", "a Pyramid of", "an Exoskeleton of"))) (set: $relicsBag to it + (a: (either: "the Deck of", "an Astrolabe of", "an Alembic of", "a Waldo of", "a Bracelet of", "a Flywheel of", "a Musket of", "a Geode of", "Goggles of", "a Tricorne of", "a Circuit of", "a Looking Glass of", "a Tea Cup of", "a Cane of", "a Top Hat of", "a Gown of", "a Face that Untangles into Tentacles of"))) (set: $relicsBag to it + (a: (either: "a Mace of", "a Pyx of", "a Buckler of", "a Belt of", "Trousers of", "a Pore of", "an Exhumation of ", "a Jacket of", "an Aludel of", "an Athanor of", "a Puzzlebox of", "a Tablet of", "the Sapphire of", "a Syringe of", "a Flute of", "an Emerald of", "an Agate of", "the Amethyst of", "a Potion of", "the Elixir of", "the Sword of", "the Lantern of"))) (set: $relicsBag to (altered: _item via _item + " " + (either: "Aqua", "Healing", "Luck", "Estrangement", "Displacement", "Shadow", "Recalibration", "Untangling Tentacles", "Hacking", "Empathy", "Compassion", "Plenty", "Plenteous Centers", "Practical Imbalance", "Fey Heuristics", "Average Vengeance", "Qualities", "Various Inversions", "Clemency", "Practical Imbalances", "Balance", "Rebel Harmony", "Anarchic Law", "Crystal Contradictions", "Memory", "the Day and the Dream", "the City and the Garden", "the Revaluing of Values", "Fairness Theater", "Made Things", "Dreams", "Serendipity", "Unmercenary Marvels", "Some Things", "Fleetness", "Kindness", "Wrathworking", "Mercyworking", "Beauty", "Rainbows", "Wisdom", "Patience", "Hackable Hauntings", "Vigilance", "Good Passage", "Vitality", "Breaking", "the Worldwell", "the Far Forest", "Promulgation", "Grease", "Geases", "Levitation", "Starlight", "Invisibility", "Transformation", "Frost"), ...$relicsBag)) (display: "Set Temp to Artifact") (set: $relicsBag to it + (a:$temp)) (display: "Set Temp to Artifact") (set: $relicsBag to it + (a:$temp)) (display: "Draw from Tech Artifacts") (set: $relicsBag to it + (a:$draw)) (set: $relicsBag to (shuffled:...$relicsBag)) }{(if: (random:1, 6) is 1) [(set: $draw to (either: "Obedient Blade", "Obedient Demonflesh", "Obedient Tail", "Ocular Graft", "Ocular Helm", "Oracle Node", "Organ Bath", "Oubliette", "Image Husker", "Image Projector", "Imager", "Impeller", "Impossible Blade", "Impulse Collar", "Indigenous Gloves Set", "Instability Inducer", "Instantaneous Ladder", "Interceptor Golem", "Adamantine Cable", "Autumn Maul", "Adaptor Repulsor", "Added Arm", "Added Bones", "Added Hand", "Added Leg", "Adjustive Compassion", "Agony Spindle", "Aim True Wearable", "Airskin", "Amberlike Storage System", "Amber Coiffeur", "Amber Eyes System", "Amber Golem", "Amber Lung", "Analyzing Shield", "Annihilation Chamber", "Annihilation Hamper", "Armored Flesh", "Armored Parasite", "Armoring Cloth", "Augmentation Heptagon", "Augmenter Harness", "Auto Cook", "Automapper", "Autoscribe", "Avid Digester", "Ecstasy Wand", "Electromagnetic Projector", "Onboard Search Engine", "Emitter Enhancer", "Empty Field Generator", "Endless Key", "Energy Converter", "Energy Discus Launcher", "Energy Nullifier", "Environmental Armor", "Eternal Journal", "Ever-Armor", "Exploding Arrow", "External Compassion System", "Extraneous Arm", "Extraneous Leg", "Extreme Lenses Set", "Antipersonnel Burster", "Eyepiece of Insight", "Eye Spy")) (set: $draw to "an " + it)] (else:) [ (set: $draw to (either: "Zombie Key", "Terra Ansible", "Nanotech Beak", "Walkable Shriek", "Compersion Wineskin", "Backpack Telescopic Guardian", "Basic Auto Porter", "Basic Duplicator", "Basic Pathsnuffer", "Basic Pulse Staff", "Battle Armor", "Battlesuit Set", "Beacon Sensor", "Sky Azurifier", "Vast Atom", "Mettle Biotelemetry Looper", "Beam Lance", "Bezoar Whistle", "Principal Power Telemetry", "Bio-Stabilizer", "Biometric Patch", "Combat Ruggedized Search Engine", "Biting Model", "Chewing Circles System", "Bloodblade", "Bloombone Shard Gun", "Blurred Model", "Blurred Brain System", "Process Automator Wand Kit", "Boiling Rod", "Bone Bed", "Bone Lance", "Bone Seedling", "Boots of Bounding", "Brain Bud", "Breathing Sphere Projector", "Breath Recycler", "Bubble Splitter", "Bulkplate", "Cacophony Proboscis", "Catastrophe Catalyst", "Cataclysm Annealer", "Cellular Disruptor", "Chameleon Cloak", "Chitin Carapace", "Chiurgeon Orb", "Choker of Calm Time", "Chronicling Flowspike", "Chronometer", "Chrysalis Injector", "Chuckling Shroud", "set of Clawed Gauntlets", "Climate Cube", "Cloak of Finery", "Cloak of Unrest", "set of Cloning Mirrors", "Cloning Orb", "Cognition Fogger", "Cognition Tester", "Cognitive Eradicator", "Cohesion Stabilizer", "Collapsible Castle Corridor", "Communication Beads System", "Concussion Mace", "Concussive Great Maul", "Confession Hum Generator", "Conflict Gloss", "Control Spike", "Coolant Cloth", "Crawler Mech", "Creation Lanthorn", "Crew-Tagged Bloodbag", "Crew Spider Harness", "Crimson Maul", "Croaking Thunder Gun", "Crown of Eyes", "Cryogen Box", "Cryogen Staff", "Crystal Armor", "Crystal Helmet", "Crystal Injector", "Rainbow Eye", "Crystal Thought Storage", "Cthonic Bore", "Crypto Armor", "Crypto Bag", "Cypher Ray", "Data Armor", "Data Imager", "Dazzle Step", "Dead Timeline Perceptualizer", "Deck Compactor", "Destabilizer", "Detachable Eye", "Detexturizer", "Devitalizer Dart", "Devotee", "Dimensional Armor", "Dimension Blazer", "set of Dimensional Pockets", "Backpack-Based Discomfiting Spirit", "Disruption Blade", "Disruptive Sword", "Distance Imager", "Dom-Rod", "Dragon Lure System", "Drill Spear", "Fabricator", "Fabric Forge", "Feather Armor Cloak", "Fibre Optic Sleeves Set", "Field Destabilizer", "Filigree Brace", "Filigree Flame", "Filtration Straw", "Finger Comms Set", "Flame Caster", "Flame Suppressor", "Flensing Noose", "Flesh-Render Wand", "Flexsteel Weapon", "Flicker Cope", "Flight Pack", "Floating Full Plate", "Flux Suit", "Foldable Coach", "Foldable Lightwings Set", "Food Cornocopia", "Fool's Axe", "Fool's Bay", "Force Dome", "Force Impaler", "Force Shield", "Fractal Fox", "Fractal Suit", "Frost Ghost", "full set of Crew Lifepacks", "Galvanic Maul", "Gestural Interface Grenado", "Ghost Belt", "Gill Implants", "Globe Projector", "Glorious Shell", "Glory Mace", "pair of Glow Boots", "Glow Garb", "Glowglobe", "Glow Lathe", "Glow Mortar", "Gold Aura", "Graviton Emitter", "Graviton Suppressor", "pair of Gravity Boots", "Gravity Modulator", "Gravity Spear", "Gravity Suit", "Gravity Wand", "Groom of the Stool Golem", "Guardian Sphere", "Gut Worm", "Hammer of Operations", "Handy Bridge", "Healing Knife", "Heat Stone", "Hellmaker", "Hold Drone", "Hollow Dragon", "Homing Staff", "Horde Reader", "Hover Belt", "Hover Disk", "Hypno-Lenses System", "Killfile Projector", "Kinetic Shield", "Folding Frog Mount", "Launcher", "Lightning Scourge", "Light Spike", "Liminal Glass", "Liminal Scanner", "Liquid Armor", "Liquid Sword", "Liquid Transfer Orb", "Living Armor Sheath", "Living Cable", "Living Wall", "Logic Gate Physicalizer", "Machine Stimulator", "Machinic Heart", "Machinic Prosthesis", "Makewhip", "Manysack", "Matter Separator", "Microgolem Hive", "Rain Modulator Orb", "Grappletongue Boarding Frog Golem System", "Melding Projector", "Memory Extractor", "Memory Shard", "Mental Storage", "Mephitic Maul", "Mesmerizing Flicker", "Syndromizer", "Meta-Gem Toolkit", "Metabolism Bud", "Mind Blade", "Mind Displacer", "Mind Imager", "Mine Nanny", "set of Minute Lenses", "Mirage Generator", "Mobile Arm", "Moonblood Transfusion Unit", "Molecular Bonder", "Molecular Annealer", "Monitor Bracelet", "Moon Suit", "Queen Parasite Nuc", "Moth Lifter", "Mouth of the Host", "Multi-Opener", "Multidimensional Blade", "Multidimensional Projector", "Multiphasic Ray", "Multi Skin", "Murder Globe", "Bard Robot", "Mutation Mask", "Nano-Needler", "set of Native Lenses", "Needler", "Nerve Disruptor", "Neural Disruptor", "set of Nightvision Goggles", "Node Interface", "Null Blade", "Conflict Oracle", "Pacifying Needler", "Deployable Parasitic Horror", "Path Blade", "Pax Buds", "Pellucid Extender", "Perception Extender", "Periscopic Plague-Mask", "Phase Axe", "Phase Cape", "Phase Modulator", "Phasing Piton", "Stasis Bag", "Bag of Holding", "Cometstaff", "Doom Moon", "Heart of Titan", "Book of Babel", "Clockwork Moon", "Clockwork Heart", "Clockwork Form", "Talisman of Ambiguity", "Arm Womb System", "Amulet of Ambiguity", "Adamantine Arm", "Lamp of Discord", "Wishing Witch", "Photon Transporter", "Pincer Arm", "Plant Gem", "Point Clamp", "Poison Brain Implant", "Polar Touch Lance", "Portable Feast", "Lavation Golem", "Enchanted Water Closet", "Enchanted Chamberpot of Health", "set of Soulripper Slippers", "Myxy Goggles", "Titanheart Spark", "Portable Trebuchet", "Powered Grip", "Power Glove", "Pressure Watcher", "Prevarication Stylus", "Printing Stylus", "Probability Engine", "Probability Mantle", "Quick Trench", "Tactics Oracle", "Auto-Diagrammatizer", "Shipseed", "Rumblepuzzler Diagnostic Suite", "Projectile Drone", "Protection Amulet", "Psionic Feathercap", "Psychic Helmet", "Psychic Pincher", "Punishment Tick", "Vorpal Surd", "Vorpal Syringe", "Snicker-Snack Syringe", "Variable Engine", "Pseudoscience Actualizer", "Quick Bridge", "Rapid Refuge", "Rebreather", "Recorder Headband", "Redlight Clip", "Hafnium-Tipped Spear", "Red Mimic", "Relayer", "Remnant Reader", "Remote Clamp", "set of Rendering Goggles", "Rending Gauntlets", "Repair Sphere", "Replacement Hand", "Replayer System", "Risk Lenses", "Risk Shunt", "Robe of Restoration", "set of aft-mounted Rotating Blades", "set of Roving Eyes", "Rumbler", "Seasplicer", "Seated Lift", "set of Empath Lenses", "set of Eye-Eaters", "set of Eye Edges", "set of Leap-and-Stick Boots", "set of Murder Lenses", "set of Salvage Packs", "set of Shake Manacles", "Shatter-Wand", "Ship Nose", "Sidereal Voyager", "Silver Wind", "Singularity Ichor", "Skill Skin", "Skill Spine", "Skill Wand", "Sky Chariot", "Sky Eye", "Skyshield", "Skywalk Tether System", "Slough Flame", "Sloughskin", "Smart Boots", "Smart Cape", "pair of Combat Smart Gloves", "Smart Helm", "Smoke Gauntlet", "Sniper Wand", "Solid Light Chains", "Solo Submersible", "Sonic Blade", "Spasmshot", "Spatial Click Staff", "Speargun", "Spearlight Torch", "Spectral Vista", "Spike Jet", "Spill Wand", "Spine Armor", "Spined Sphere Thrower", "Spinneret Ring", "Tentacle Ring", "Spirit Call", "Spline Gel", "Spooky Perimeter", "Stability Spike", "Stasis Pod", "Stasis Projector", "Static Force Gun", "Steamer", "Adamantine Helpmeet", "Steelsnail Shell", "Stellar Loop", "Stillsuit", "Stim Stem", "Stinging Baton", "Stone Adaptor", "Structural Extruder", "Stunner", "Submarine", "Suspensor Belt", "Synth-Shield", "Synthchitin Carryall", "Tectonic Emitter", "Telepathic Whistle", "Telescopic Assault Animal", "Telescoping Moonlet", "Telltale Spindle", "Combat Dirigible", "Stealth Dirigible", "Telemetry Extrusions System", "Telltale Tentacle", "Temporal Anchor", "Temporal Armor", "Temporary Armor", "Temporal Mace", "Temporal Quickener", "Temporal Scraper", "Temporary Wing", "Tendril Graft", "Tentacle Figurehead", "Tentacle Gas Emittor", "Tentacle Helmet", "Tentacle Maul", "Tentacle Sword", "Tentacle Armor Chrysalis", "Tentacle Wand", "Thinkbetter Tendril", "Thinklight", "Thought Ward", "Thundershock Vocalizer", "Thunder Stompers System", "Tongue Kraken", "Torment Scarab", "Tentacle Boots", "Tentacle Drone", "Tentacle Dirigible Probe", "Toxic Fogger", "Toxic Touch System", "Toxin Scanner", "Tracer Nodule", "Transdimensional Blade", "Transdimensional Ray Projector", "Transdimensional Scalpel", "Transmuting Chamber", "Transposing Mask", "Caltrop Cloud Trigger Trap", "Trio", "Truth Stressor", "set of Tunnelmaker Gauntlets", "Very-Tendrilled Gasmask", "Tentacle Drill", "Carbon Negative Armor", "Hull-Breacher Assault Golem", "Usurper-Class Boarding Golem", "Very-Tendrilled Drill", "Viscous Fogger", "Vision Tentacles System", "Void Clamp", "Void Eye", "Void Knife", "Void Suit", "Vox Scrambler", "Walkwater Path", "Wand of Dread", "Water Adapter", "Water Finder", "Water Purifier", "Weapon Graft", "Weapon Mount", "Wearable Moonlet", "Wearable Sense-Space", "Wearable Wizard", "Wearable Workshop", "Windrider", "Windslice Blade", "Winged Flotsam System", "Wearable Wizard", "Wearable Alchemical Lab", "Windrider Cocoon", "Windslice Blade", "Winged Flotsam System", "Walking Hand Golem")) (set: $draw to "a " + it) ]}{(display: "Refill Relics Bag") (set: $guile to "Guile") (set: $steel to "Steel") (set: $spirit to "Spirit") (set: $tech to "Tech") (set: $gold to (either: "Gold", "Silver", "Auragentum")) (set: $shipmap to "journal") (display: "Set Draw to Quick Ship Name") (set: $shipName to $draw) (set: $peoplesBag to (a:"Northerner", "Southerner", "Kolashk", "Brokenborn", "Boggle", "Yarrowborn", "Bearborn", "Bellowborn", "Snailborn", "Toplander", "Malkish", "Humber", "Wynnish", "Veldtvolk", "Splinterwaif", "Banshee", "Rotterling", "Tantalam Swarm", "Copper Swarm", "Mianyuan", "Bonehome", "Pendrassil", "Yellowshaddow", "Gurvangat", "Glowglummer", "Urzulan", "Ursellulan", "Mellalalurian", "Janbulagger")) (set: $peoplesBag to (shuffled: ...$peoplesBag)) (set: $foesBag to (a: $peoplesBag's 1st, $peoplesBag's 2nd, $peoplesBag's 3rd, $peoplesBag's 4th)) (set: $skyship to (either:"skyship", "airship")) (set: $damage to "damage") (set:$newCrew1 to (either: "Mable", "Molly", "Eledy", "Farah", "Myfanwy", "Constance", "Gertrude", "Arabella", "Sadah", "Uchechie", "Layaali")) (set:$newCrew2 to (either: "Faye", "Nombolelo", "Sophie", "Chloe", "Bessy", "Gwendolyn", "Obasie", "Eftekhar")) (set:$newCrew3 to (either: "Artwell", "Aoibh", "Lida", "Gwydion", "Aaron", "Jan", "Siyabonga", "Tokolo", "Rishi", "Katarina", "Adaora", "Pia")) (set:$newCrew4 to (either: "Bonebelly", "Zoll", "Valencia", "Nicola", "Nikolai", "Ivan", "Sienna", "Istavan", "Tilde", "Oddbjørg", "Nolusindiso")) (set:$newCrew5 to (either: "Yu Yan", "Baozhai", "Ying Yue", "Zhi Ruo", "Feng Mian", "Wang Shu", "Moukib", "Ansariah", "Jette", "Åse", "Nosakhlele", "Żaklina", "Nadia")) (set:$newCrew6 to (either: "Krell", "Urhurum", "Yasmin", "Firreserd", "Nikolai", "Ivan", "Sienna", "Istavan", "Świętosława", "Gweyir", "Anker", "Frøydis")) (set: $captain to "Captain") (set: $firstMate to (either:"First Mate", "First Mate", "XO")) (set: $navigator to (either: "Navigator")) (set: $crew9 to (either: "Able Aviator", "Apprentice", "Armourer", "Botanist", "Carpenter", "Caulker", "Chandler", "Cook", "Deck Hand", "Docker", "Ecologist", "Mathematician", "Merchant", "Meteorologist", "Minstrel", "Ordinary Aviator", "Scientist", "Scout", "Scribe", "Stevedore", "Weatherworker", "Wiper")) (set: $engineer to (either: "Engineer", "Engineer", "Mechanic", "Technician")) (set: $gunner to (either: "Gunner", "Gunner", "Artillerist", "Artillerist", "Bombadier", "Tactical Officer", "Security Officer", "Weapons Officer", "Master-At-Arms")) (set: $cleric to (either: "Cleric", "Medic", "Healer", "Doctor", "Chaplain", "Sage", "Druid", "Surgeon", "Chirurgeon")) (set: $witch to (either: "Witch", "Warlock", "Aetherist", "Alchemist", "Scryer", "Patterner", "Natural Philosopher", "Demonologist", "Runemaster")) (set: $bosun to (either: "Bosun", "Boatswain", "Pilot", "Signal Master", "Aviator")) (set: $crew10 to (either: "Ropemaker", "Yeoman of the Sheet", "Oiler", "Zoologist", "Quartermaster", "Purser", "Steward", "Bursar")) (goto: "Find Artifact") }{(if: (random:1,13) is 1) [(set: $questArtifact to $draw)] (set: $phrase to "ARTIFACT QUEST. " + (upperfirst:$draw) + " is kept deep within ") (display: "Set Draw to Heist Location") (set: $phrase to it + $draw + ". What do the rumors say about this relic? Burn 3 $guile or 4 $steel to steal it and see for yourselves. " + (either: "What unexpected danger do you face during the heist? ", "What goes according to plan? And what goes very wrong? ", "What's a close shave you have during this adventure?", "What unexpected fact do you confront once you're inside?", "What do you learn about yourself during this perilous process?", "Does it go off without a cinch? Or is there a moment where you deeply regret ever having come here?") + " Once you've secured the artifact, you can sell it at any SHIPYARD or TRADING POST for 4 $gold, or awaken it to take +6 " + (either: "$guile", "$steel", "$spirit", "$tech") + ". ")}{(if: (random: 1, 3) is 1) [(if: (random: 1, 2) is 1) [(set: $draw to (either: "the Red Citadel", "the Sky Dungeon", "Marseden Citadel", "Stappleton Castle", "the Midnight Hightower", "Blaise Palace", "Selsmire Keep", "the Iron Garden", "the Governed Gardens", "the Pale Palace", "Arcop Stronghold", "Dragonspire Stronghold", "a Bone Dragon's cave", "the Dark Bank", "the Dank Bank", "the Festering Rainbow", "Salkire Palace", "the Black Bank", "the Ducal Museum", "the Bone Bank", "the Alabaster Fastness", "the Pale Bank", "the White Bank", "Stowerling Castle", "the Red Vault", "Arpton Fastness", "Hordrigg Citadel"))] (else:) [(set: $draw to $peoplesBag's (random:1,6)) (set: $draw to "the " + it + (either: " town hall", " Museum of Marvels", " financial center", " state bank", " royal bank", " Vaults", " Ducal Palace", " Portal Bunker", " navy's flagship"))]] (else:) [ (display: "Set Draw to Villain Name") (if: $quest is 4) [(if: (random:1,2)) is 1 [(set: $draw to $villain)]] (set: $draw to it + "'s ") (if: (random: 1, 2) is 1) [(set: $draw to it + (either: "Castle ", "Castle ", "High Keep ", "Fastness ", "Fortress ")) (set: $draw to it + (either: "Swarm", "Maggot", "Bones", "Sighs", "Sleep", "Slumber", "Dreams", "Spark", "Dream", "Clover", "Boneclover", "Stonesworn", "Drake", "Egg", "Cloudborn", "Blackcloud", "Shroud", "Simmer", "Acrid", "Crabbe", "Rose", "Flowers", "Cleverdeaths", "Deadclever", "Clovis", "Rift", "Redrift", "Rack", "Clever", "Cinnamon", "Nutmeg", "Candle", "Night", "Balebloom", "Charred", "Balance", "Steady", "Steadfast", "Boneseed", "Falling", "Tumble", "Kite", "Straybone", "Slime", "Dragonstone", "Veil", "Potato", "Bloodstone", "Redrock"))] (else:) [(set: $draw to it + (either: "fortress", "castle", "fastness", "keep", "Museum of Marvels", "dungeon", "catacombs", "sepulchre", "security complex", "fortress", "liveable storm", "perfumery", "charnel house", "Castle Black", "country manor", "palace", "summer residence", "secure storage unit", "mountain hideaway", "swamp hide-out", "extraplanar HQ", "acropolis", "ossuary", "ossuary offices", "necropolis", "dream dungeon", "wish-castle", "rainbow retreat", "Castellar Stellar Stepper", "Castellar Contraption", "crystal castle", "isle of beguilements and illusions", "top floor penthouse", "luxury villa", "alchemical laboratory", "château", "villa", "Antiheist Arcology", "labyrinthine ruins", "Library of Death", "elaborate dungeon built into the flank of a decomposing titan", "labyrinthine manufactory", "battle arena", "alchemy lab", "reality sending stone show", "Zoo of Sorrows and Horrors", "cottage", "cottage in the woods", "winter residence", "summer residence", "Endless Nest", "fortified cemetary", "Stone Octopus", "Eternal Ball", "masked ball", "private tower block", "lair", "repurposed stellar arcology", "decaying arcology", "Court of Flies", "enchanted factory", "secure warehouse", "maximum security facility", "Short Maze", "walled city", "flying island forest", "forest fortress", "Hog Tower", "Crawling Tower", "Ancient Cistern", "stone machine", "clockwork dungeon", "steampunk nightmare", "underwater castle", "Sandworm Tower", "Burrowing Tower", "Living Tower", "shrunken crystal universe", "Citadel of Tears", "Citadel of Sighs", "haunted house", "extremely haunted house", "creepy circus", "creepy carnival", "hollow collusus", "mechanical orchard", "charnel orchard", "Tower of Crowls", "bone fortress", "Broken Keep", "Floating Keep", "Castle Strangle", "Flowstone Fortress", "Castle Bones", "Castle Corpse", "petrified forest", "Fastness Darkness", "company town", "company town", "necrotic skyship", "mothership", "riddle-riddled", "labyrinth of inconveniences", "mysterious misty realm", "mountain fortress", "ice fortress", "corporate headquarters", "tower", "high tower", "secret forest dwelling", "subterranean", "cave complex", "pyramid complex", "mountain temple" )) ]]}{(if: (random: 1,2) is 1) [ (set: $draw to (either: "Archon", "Admiral", "Admiral", "Ambassador", "Brigadier", "Brother", "the Blessed", "the Butcher", "the Boss", "Begum", "Basilissa", "Caliph", "Captain", "Commissioner", "Corrector", "Captain", "Chief Inspector", "Cardinal", "Chanter", "Colnel", "Comrade", "Duchess", "Duke", "Don", "Divine Adoratrice", "Exarch", "Earl", "Father", "General", "Generaless", "Generalissimo", "Greyulf", "Graycop", "Gong", "Gongo Bao", "Greatcop", "Gray", "Her Graveness", "His Graveness", "Governor", "Groot", "Helpmeet", "Hierodeacon", "High Consul", "High Constable", "Hierophant", "Iron", "Imperator", "Inquisitor", "Imperatrice", "Jemadar", "Judge", "Lady", "Lady", "Lord", "Lord", "Master", "Mr.", "Magus", "the Marquess", "the Enchanter", "Vicereine")) (set: $draw to it + " " + (either: "Alba", "Also", "Alm", "Already", "Bedblood", "Bell", "Bliss", "Beatrice", "Bloasas", "Brass", "Candle", "Chukwuma", "Curious", "Carious", "Cressel", "Cinnamon", "Cadomom", "Crale", "Delight", "Ember", "Eaten", "Edward", "Elspeth", "Flay", "Frassblepheratis", "Flense", "Freshinsk", "Flog", "Furze", "Finger", "Forget-me-Not", "Glass", "Graveglass", "Goga", "Gas", "Gaslight", "Godhead", "Grasp", "Glistening", "Headember", "Hard", "It", "Itter", "Iln", "Inks", "Jorigan", "Korigan", "Kindness", "Karen", "Kandle", "Lanthorn", "Laughter", "Loop", "Maul", "Milk", "Milksop", "Maugnefarque", "Obvious", "Obis", "Oss", "Prel", "Pearl", "Silk"))] (else:) [ (set: $draw to (either: "Archon", "Argbadh", "Agoranomos", "Admiral", "Captain", "Chakravartin", "Duke", "Father", "Lady", "Lady", "Lord", "Lord", "the Lich", "the Luscious", "Meek", "Magus", "Mooi", "Mr.", "Nanny", "Natálie", "Navarch", "Old", "Palatine", "Pardoner", "Pontiff", "Praetor", "Prebendary", "Prime Minister", "Prefect", "Prelate", "Prince", "Princess", "Pure", "Poor", "Pseudo", "Patriarch", "Presbyter", "Quaestor", "Reverand", "Saint", "Sergeant", "Stadtholder", "Senator", "Ser", "Sir", "Sister", "the Slaver", "Secretary of State Lord", "Spahbod", "Secretary of State Lady", "General Secretary", "the Green", "Manager", "the Marquess", "the Marquis", "the Marquise", "the Merciful", "Tenzo", "the Venerable", "the Worshipful", "the Yellow", "Undersecretary", "Vicereine", "Viceroy", "Von", "the Wizard", "Wise")) (set: $draw to it + " " + (either: "Mouth", "Morgwenna", "Mealwort", "Math", "Monster", "Monstersorrow", "Mosskeep", "Moth", "Ock", "Oct", "Purl", "Painless", "Phlogiston", "Pike", "Pistusk", "Pavelková", "Pikestooge", "Quill", "Ripple", "Reed", "Steeplepike", "Scale", "Sandra", "Scarla", "Self", "Salmonthunder", "Sonnow", "Saffron", "Shod", "Sarcasafaghast", "Sluice", "Spite", "Steadypike", "Steadybittern", "Scuttleblunder", "State", "Tusk", "Thorn", "Torn", "Tendertusk", "Threadthroad", "Threadthroat", "Dawnspark Darkspawn", "Tender", "Tourney", "Tutgot", "Wearyghast", "Wellwight", "Whiteworm", "Wemouth", "Wreynard", "Yaramakaseoul", "Yromont", "Udegbunam", "Vellum", "Večeřová", "Yefim"))] (if: (random:1, 10) is 1) [(display: "Set Draw to Random Name")]}{(set: _temp to (random: 1, 5)) (if: _temp is 1) [ (set: $draw to (either: "Lord", "Lord", "Lady", "Lady", "Doctor", "Professor", "Ambassador", "Councillor", "Admiral", "Mr.", "Mrs.", "Miss", "Madame", "Master", "Madam", "Aya", "Agnes", "Aubrey", "Alban", "Anastasia", "Barnaby", "Bart", "Bartholomew", "Baru", "Barulaganye", "Bontle", "Ben", "Cetaww", "Cyril", "Cor", "Cordelia", "Dor", "Dorcas", "Eupheme", "Gekewk", "Gorata", "Hugh", "Isaac", "Israel", "Jacob", "Jules", "Julian", "Julius", "Joseph", "Jebediah", "Lu", "Lee", "Lebogang", "Luke", "Lucius", "Mor", "Mortimer", "Motlalepula", "Mpho", "Naledi", "Noma", "Nomagugu", "Nomandla", "Penny", "Pen")) (set: $draw to it + " ") <!-- Weight first half alphabet, single double --> (set: $draw to it + (either: "Ack", "Ash", "Asp", "Ace", "Alm", "Arm", "Ache", "All", "Bear", "Bad", "Bin", "Bon", "Bull", "Bent", "Broke", "Boy", "Bell", "Beam", "Belch", "Beast", "Blood", "Bliss", "Cut", "Cave", "Carve", "Cairn", "Chort", "Clay", "Clog", "Copper", "Crab", "Cob", "Creb", "Crust", "Crow", "Dallow", "Dippen", "Damp", "Dark", "Droop", "Dirk", "Dread", "Dream", "Dusk", "Eve", "Elf", "Elm", "Egg", "Ember", "Eye", "Fizz", "Futch", "Fig", "Finch", "Fickle", "Fontle", "Fox", "Glass", "Goose", "Gormen", "His", "Hel", "Haunt", "High", "Heap", "Hag", "Hog", "Helm", "Horn", "Humber", "Iron", "Key", "Moth", "Mag", "Peach", "Prender", "Spurn", "Quail", "Quis", "Quince", "Shriek", "Spear", "Thorn", "Worry", "Worm", "Wand", "Wisp")) (set: $draw to it + (either: "", "", "", "", "", "aura", "apple", "bauble", "blossom", "button", "babble", "berry", "belly", "besel", "bevel", "bell", "beard", "bone", "bundle", "bottle", "bottom", "candle", "callow", "castle", "coppice", "crinkle", "chin", "case", "crystal", "kimble", "camber", "cosset", "cop", "coal", "crumble", "daddy", "dazzle", "dimple", "dangle", "dolly", "dimmer", "dew", "dell", "fang", "feather", "furnace", "fester", "fumble", "finger", "fog", "fellow", "fallow", "frost", "garden", "geist", "ghast", "ghost", "giant", "glue", "gold", "gourd", "golem", "grave", "grumble", "guzzle", "gallow", "gargle", "heaven", "harbour", "hardle", "harrow", "hollow", "hollow", "honey", "hopper", "house", "keep", "kite", "kin", "lantern", "light", "marrow", "mangle", "meagre", "muzzle", "mottle", "mumble", "petty", "quarrel", "scar", "soak", "sparrow", "silver", "shadow", "stone", "throttle", "thimble", "wort", "whelk", "water", "wind")) ] (if: _temp is 2) [ <!-- Weight second half alphabet, double single --> (set: $draw to (either: "Lord", "Lord", "Lady", "Lady", "Doctor", "Professor", "Ambassador", "Councillor", "Admiral", "Mr.", "Mrs.", "Miss", "Madame", "Master", "Madam", "Jebediah", "Lu", "Lee", "Lebogang", "Luke", "Lucius", "Mor", "Mortimer", "Motlalepula", "Mpho", "Naledi", "Noma", "Nomagugu", "Nomandla", "Penny", "Pen", "Penelope", "Ru", "Rupert", "Rainn", "Oaitse", "Qetaiw", "Qraiww", "Sally", "Seb", "Sebastian", "Sylvester", "Severin", "Scacat", "Sikhangezile", "Simangaliso", "Sinikiwe", "Sinobuhle", "Sithembile", "Sithenjiwe", "Sifu", "Skooth", "Thaddeus", "Thandeka", "Tanya", "Titus", "Unella", "Well", "Willow", "Wesley", "Winter", "Yara", "Ziawk", "Zibusiso")) (set: $draw to it + " ") (set: $draw to it + (either: "Acker", "Amber", "Apple", "Bluddy", "Coppice", "Crinkle", "Crumble", "Callow", "Copper", "Elbow", "Fontle", "Feather", "Fester", "Finger", "Finch", "Gallow", "Gargle", "Girdle", "Garrow", "Gutter", "Gilder", "Glas", "Hollow", "Honey", "Lenten", "Marrow", "Molly", "Mortal", "Mettle", "Mangle", "Meagre", "Mumble", "Musket", "Mossy", "Nelly", "Narrow", "Nimble", "Never", "Needle", "Prender", "Poison", "Penny", "Rook", "Rumble", "Sallow", "Sharrow", "Sparrow", "Scarlet", "Seizing", "Slopper", "Snugger", "Suckle", "Silver", "Stony", "Soak", "Scar", "Spike", "Sepul", "Sorrel", "Supple", "Scatter", "Scuttle", "Slither", "Sorrow", "Shadow", "Sprew", "Stout", "Sure", "Strong", "Sugar", "Thimble", "Thistle", "Thunder", "Tuskle", "Temple", "Thorny", "Thorn", "Tender", "Umber", "Ventle", "Verdi", "Wander", "Wine", "Widow", "Window", "Winter", "Weeping", "Willow", "Whistle", "Yellow", "Yarrow")) (set: $draw to it + (either: "", "", "", "", "", "bell", "blood", "bean", "boots", "beard", "bone", "bird", "crow", "crumb", "crop", "crone", "egg", "finger", "font", "fox", "fork", "glass", "grouse", "goose", "gosling", "ghost", "glue", "glug", "grave", "ham", "hang", "hag", "haunts", "house", "horse", "hill", "kin", "keep", "larch", "leaf", "moss", "musk", "molt", "mole", "morgue", "monk", "mouth", "nail", "nose", "nymph", "nag", "pin", "pen", "rose", "retch", "rew", "rot", "rust", "rag", "rags", "stream", "spoke", "spun", "short", "shriek", "snore", "spear", "staff", "snake", "spit", "spurt", "star", "sprout", "sprat", "snipe", "son", "song", "spike", "stent", "stock", "sweats", "shade", "thatch", "tin", "ton", "ton", "thorne", "thrash", "thrush", "thorn", "thumb", "tongue", "tree", "vale", "wash", "well", "whist", "wisp", "will", "whelk", "wort", "whelp", "wand", "whip", "warg", "winkle", "wink", "wit", "wizard", "worm", "wood", "wick", "yoke", "yolk")) ] (if: _temp is 3) [ (set: $draw to (either: "Lord", "Lord", "Lady", "Lady", "Doctor", "Professor", "Ambassador", "Councillor", "Admiral", "Mr.", "Mrs.", "Miss", "Madame", "Master", "Madam", "Aya", "Agnes", "Aubrey", "Alban", "Anastasia", "Barnaby", "Bart", "Bartholomew", "Baru", "Barulaganye", "Bontle", "Ben", "Cetaww", "Cyril", "Cor", "Cordelia", "Dor", "Dorcas", "Eupheme", "Gekewk", "Gorata", "Hugh", "Isaac", "Israel", "Jacob", "Jules", "Julian", "Julius", "Joseph", "Jebediah", "Lu", "Lee", "Lebogang", "Luke", "Lucius", "Mor", "Mortimer", "Motlalepula", "Mpho", "Naledi", "Noma", "Nomagugu", "Nomandla", "Penny", "Pen", "Penelope", "Ru", "Rupert", "Rainn", "Oaitse", "Qetaiw", "Qraiww", "Sally", "Seb", "Sebastian", "Sylvester", "Severin", "Scacat", "Sikhangezile", "Simangaliso", "Sinikiwe", "Sinobuhle", "Sithembile", "Sithenjiwe", "Sifu", "Skooth", "Thaddeus", "Thandeka", "Tanya", "Titus", "Unella", "Well", "Willow", "Wesley", "Winter", "Yara", "Ziawk", "Zibusiso")) (set: $draw to it + " ") (set: $draw to it + (either: "Archer", "Askew", "Amberfast", "Bekithemba", "Bertram", "Bhekimpilo", "Brogley", "Busani", "Cobb", "Cobb", "Copperwind", "Dumisani", "Farrier", "Gininda", "Grey", "Greywind", "Khosini", "Khuyameni", "Kwenzakwenkosi", "Langstaff", "Lester", "Little", "Luwin", "Magadlela", "Mangena", "Mayibongwinkosi", "Mbede", "Mbonisi", "Mcoyi", "Mehluli", "Mlawula", "Mnembe", "Mnquhe", "Mondise", "Mtuswa", "Musa", "Mzulwini", "Ndima", "Nkwali", "Nodanga", "Ntandoyenkosi", "Ntshalintshali", "Nyawose", "Packer", "Perch", "Ramsbottom", "Silver", "Sishiya", "Thorn", "Stone", "of $questCity")) ] (if: _temp is 4) [ (set: $draw to (either: "Abelarda", "Aega", "Aegon", "Aelfur", "Aelrun", "Aemon", "Alaria", "Allarya", "Alliser", "Amaranth", "Anne-Laurette", "Arnhild", "Arnhild", "Aron", "Arthur", "Arya", "Athanaric", "Aude", "Azor", "Balerion", "Benjen", "Berthild", "Berthilda", "Big", "Bjarnlaugur", "Bran", "Branden", "Bronn", "Bryden", "Børge", "Caramella", "Carfoon", "Catelyn", "Cersei", "Chinwendu", "Chioke", "Chrystabelle", "Clara", "Corbinian", "Cosob", "Craster", "Cressida", "Daenerys", "Davos", "Dhiirran", "Diamon", "Diaspor", "Dickon", "Doran", "Dulsie", "Edd", "Edmund", "Edvard", "Elias", "Enok", "Ernesta", "Ernesta", "Ettin", "Euron", "Evan", "Flemming", "Flodoard", "Foy", "Frost", "Gargaara", "Gendry", "Gilly", "Gormadoc", "Grenn", "Gry", "Gundradis", "Halim", "Harley", "Hergill", "Heribald", "Hodor", "Ibezimako", "Idilo", "Irmlinde", "Jaime", "Jaminder", "Jakos", "Jasper", "Jelanea", "Jennifer", "Jeor", "Jerry", "Jessica", "Joffery", "Johannes", "Jojen", "Jojo", "Jon", "Jorah", "Jory", "Kallen", "Karma", "Kasper", "Keven", "Kinan", "Krist", "Kristdór", "Kristian", "Lancel", "Lemmy", "Limmy", "Little", "Loras", "Lyanna", "Samawado", "Shankaroon", "Sureer", "Tisqaad", "Yvann", "Yaryaro")) (set: $draw to it + " ") (set: $draw to it + (either: "Amazu", "Arryn", "Axelsen", "Barrowes", "Belladoth", "Berdahl", "Bergmundsson", "Birtisson", "Bolton", "Burrows", "Chike", "Chillydale", "Christensen", "Christiansen", "Cutton", "Dimpleshore", "Duale", "Dualeh", "Eskildsen", "Faconfall", "Feyfather", "Fengsson", "Flemming", "Gamgee", "Gardner", "Gaukrogers", "Gilsson", "Gray", "Greyspice", "Grie", "Guttergaw", "Hammerhand", "Harfoot", "Hermansen", "Holen", "Hornblower", "Hængsson", "Ikenna", "Irm", "Irmlinde", "Kruse", "Laake", "Laursen", "Schwanhilde", "Samatar", "Warsame")) ] (if: _temp is 5) [ (set: $draw to (either: "Carfoon", "Cosob", "Dhiirran", "Gargaara", "Idilo", "Lyanna", "Lysa", "Madelgarde", "Madison", "Mance", "Marcella", "Margaery", "Mathilde", "Mathilde", "Matta", "Meera", "Melisandre", "Mitah", "Mungo", "Ndidi", "Ned", "Nisa", "Oberyn", "Ollena", "Olly", "Orgulas", "Osha", "Patch", "Peder", "Pip", "Plume", "Ramsey", "Raymon", "Remi", "Renly", "Rhaegar", "Rhaella", "Rhaenys", "Richomer", "Rickhart", "Rickon", "Robb", "Robert", "Robin", "Rodick", "Roose", "Ros", "Ruothilde", "Rúbar", "Sam", "Samawado", "Sansa", "Schwanhilde", "Septa", "Sera", "Shankaroon", "Shireen", "Simon", "Siro", "Stannis", "Starfish", "Stella", "Stoneface", "Sureer", "Tarragon", "Theon", "Thorleif", "Tisqaad", "Tommen", "Tord", "Tori", "Tormund", "Tommen Tristan", "Truls", "Tywin Tisqaad", "Tyristan", "Tywin", "Varys", "Vetch", "Viserys", "Walda", "Walden", "Waldra", "William", "Yara", "Yaryaro", "Ygitte", "Ylur", "Yngve", "Yoren", "Þorri", "Þórlindur")) (set: $draw to it + " ") (set: $draw to it + (either: "Leafwalker", "Lone", "Lorenzen", "Madelgarde", "Madelgarde Stoutheart", "Madu", "Mellum", "Mordoth", "Moremont", "Mossywillow", "Mørch", "Nabadoth", "Neridoth", "Ngozi", "Nilssen", "Nygaard", "Oakbottom", "Okonkwo", "Poulsen", "Pounce", "Povlsen", "Quickcreek", "Ramsey", "Redripple", "Reed", "Reinertsen", "Roe", "Rosmont", "Rudd", "Ruen", "Rumble", "Rustad", "Rygh", "Ráðgeirsson", "Schwanhilde", "Selberg", "Sigfinnsson", "Sigsson", "Skar", "Slynt", "Soren", "Sparrow", "Stark", "Sa", "Sin", "Syf", "Starray", "Stensrud", "Storgaard", "Stumbletoe", "Stoutheart", "Syvertsen", "Thorbergsson", "Treebay", "Tully", "Twofoot", "Tímoteusarson", "Underhill", "Undertree", "Valle", "Vilhelmsen", "Whitfoot", "Whitewalker", "Walleye", "Wu")) (if: (random: 1,4) is 1) [(display: "Set Draw to Villain Name")]]}{(if: (random:1,2) is 1) [(set: $temp to (either: "the Rune of ", "a Culverin of ", "the Sphere of ", "a Helm of ", "the Difference Engine of ", "a Phonograph of ", "a Press of ", "a Geode of ", "the Horn of ", "the Palate of ", "the Needle of ", "a Corset of ", "a Shroud of ", "a Quilt of ", "the Oubliette of ", "the Starhole of ", "the Mole of ", "the Array of ", "the Code of ", "the Script of ", "the Index of ", "the Platform of ", "the Cleft of ", "the Key to ", "the Book of ", "the Mangle of ", "the Integumentary ", "the Witchwand of ", "the Gopher of ", "the Awl of ", "the Planisphere of ", "the Armillary Sphere of ", "the Nomogram of ", "a Mechanical Micro-Centaur of ", "the Jaws of ", "the Abaque of ", "the Librascope of ", "the Astrolab of ", "the Slide of ", "the Surgical Robot of ", "the Mill of ", "a Servitor of ", "an Amulet of ", "a Mech of ", "the Pince-Nez of ", "the Goggles of ", "the Waldo of ", "the Checklist of ", "the Spam of ", "the Glass of ", "the Iron of ", "the Solder of ", "the Dot of ", "the Readwriter of ", "the Astaara Yab of ", "a Lung of ", "a Shield of ", "the Render of ", "the Butter of ", "the Actuator of ", "the Fat of ", "the Mask of ", "the Ghostgear ", "the Failsafe of ", "the Firewall of ", "the Bezoar of ", )) (set: $temp to it + (either: "the Noumenon", "Interference", "Whispers", "Diamagnetism", "Gravitic Glaives", "Noumena", "Gravitic Rifting", "Static", "Compromise", "Stealth", "Scything", "Stone", "Eternal Infrastructure", "Permanence", "Basic Enhancements", "Fastgrowth", "Postgrowth", "Solarity", "Value Linkage", "Portals", "Dust", "Promissory Emptiness", "Grief", "Enlightenment", "Solidarity", "Exponential Edge", "Illusion", "Sidereal Passage", "the First Age", "the Variable", "Mutability", "Procedural Power", "Stellar Wind", "Balefire", "Praxis", "Practise", "Prototype Blasts", "Fairy Risk", "Boons and Banes", "Mindwipe", "Stellar Striking", "Insight", "Foresight", "Shadow Action", "Agency", "Dreams", "Serendipity", "Unmercenary Marvels", "Some Things", "Fleetness", "Kindness", "Wrathworking", "Mercyworking", "Beauty", "Rainbows", "Wisdom", "Patience", "Vigilance", "Good Passage", "Vitality", "Breaking", "the Worldwell", "the Far Forest", "Promulgation", "Exfiltration", "Catchup", "Lookahead", "Augmentation", "Agential Augmentation", "Perception", "Inversion", "Filters", "Reality Cropping"))] (else:) [(set: $temp to (either: "an Augmentation ", "an Anoetic ", "an Interference ", "an Armoring ", "an Airstrike ", "a Spider ", "a Flex ", "a Glow ", "a Serendipitous ", "a Smart ", "a Strikefirst ", "a Balefire ", "a Vigilant ", "an Obedient ", "a Tentacle " )) (set: $temp to it + (either:"Fairylight", "Foil", "Tail", "Advisor", "Array", "Mech", "Tissue", "Gel", "Plexus", "Mesh", "Harness", "Tether", "Mold", "Scarab", "Lattice", "Rope", "Ironwind", "Foam", "Lightwings Set", "Plastic", "Lamp", "Lookahead", "Firewall", "Suit", "Splitter", "Coiffeur", "Fogger", "Wand", "Sword", "Submersible", "Drone", "Wearable", "Playable", "Bud", "Shard", "Heart"))] }{(set: $phrase to "ARTIFACT. While exploring an abandoned " + (either: "library", "solarium", "observation station", "watch tower", "moss-covered skyship") + " " + (either: "deep in the forest,", "high in the mountains,", "on the shores of a large lake,") + " you discover a ") (set: _pick to (random: 1, 6)) (if: _pick is 1)[ (set: $phrase to it + "Belittled Ballroom. Burn 3 $guile to awaken it, and take +2 $tech and +2 $spirit. The Belittled Ballroom is an ornate crate, five foot by five foot, with a small set of double doors in its side. The interior is like a dollhouse, dominated by a lavish colonnaded ballroom, with marble floors, a painted cupola. Anyone who crawls in will be shrunk to a size of about three inches, and also find themselves dressed in the most splendid gown, or some outher attire suitable for a ball. Some balconies command views of the palace gardens, others look out as if from $shipName's upper deck or crow's nest. " + (either: "Guests are restored to their ordinary size and garb upon exit, although if many leave at once, there may be a lag of some ten or so minutes. ", "If any little insects or other creatures find their way in, the Belittled Ballroom will equip them with form, manners, and wits suitable to the occasion. ")) ] (else-if: _pick is 2)[ (set: $phrase to it + (either: "Geas Waldo", "Win Win Waldo") + ". Burn 3 $guile to awaken it. The Waldo is an exoskeleton of an unknown, mother-of-pearl-like material. Use it to reduce by 1 any $steel based challenge whose initial difficulty is 4 or higher. It cannot operate without a wearer. The Waldo is pursuing a quest of its own with a very long time scale, so while it will aid you in whatever you need, it will also undertake certain other actions to progress its own agenda as well. If your objectives are ever in direct conflict, the Waldo will seek a more roundabout route to its goals, and it expects you to do the same. ") ] (else-if: _pick is 3)[ (set: $phrase to it + "set of " + (either: "Seance Dice", "Seance Dice", "SeAnCe DIce", "Spoopbones", "Dice of the Dead", "Game Night Dice", "Spirit Dice") + ". Burn 3 $guile to awaken the dice, and take 5 $spirit. A set of six finely wrought polyhedral dice of " + (either: "ivory, ", "crystal, ", "quartz, ", "glass, ", "amber, ", "granite, ", "chalk, ", "stained glass, ", "amethyst, ", "rose quartz, ", "milky quartz, ") + (either: "chalcedony, ", "limestone, ", "chrysocolla, ", "chrysoprase, ", "citrine, ", "garnet, ", "hematite, ", "emerald, ", "ruby, ", "chitin, ", "sapphire, ", "soapstone, ") + "bone, " + (either: "silver, ", "pewter, ", "jade, ", "jasper, ", "jet, ", "kunzite, ", "lapis lazuli, ", "malachite, ", "rhodium, ", "moonstone, ", "iridium, ", "obsidian, ", "onyx, ", "peridot, ", "leather, ", "rhodonite, ", "sunstone, ", "tiger's-eye, ", "tanzanite, ", "topaz, ", "diamond, ", "oak, ", "bamboo, ") + (either: "gold, ", "palladium, ", "lead, ", "iron, ", "titanium, ", "zirconium, ", "iron, ", "copper, ", "bronze, ", "paper, ", "basalt, ", "parchment, ", "birchwood, ", "ebony, ") + "and " + (either: "alderwood", "rose petals in resin", "hard wax", "apparently, somehow, shadow", "apparently, somehow, light", "apparently, somehow, candleflame", "apparently, somehow, ice", "ash", "sandalwood", "tin", "marble", "alabaster", "dragonscale") + ". Should any of your crew die while gaming with these dice, may to return from time to time to keep playing, only by candlelight, till the game is complete. Should the game be the kind that is spread out over many sessions, the dice also take their effect on anyone who dies between sessions. ") ] (else-if: _pick is 4) [ (set: $phrase to it + "set of " + (either: "Hamper of Memerable Revels") + ". Burn 3 $guile to awaken it and take +5 $spirit. When it is opened, an enormous chaotic party will commence, lasting anywhere from a few hours to a week or two. Then comes the clean up which, even once everything is apparently shipshape, will never completely be finished. Traces of the party will be found forever. When $shipName is low on provisions, an unopened bag of snacks will be spotted tucked in some overlooked corner. When it faces some monstrous peril, a groggy gatecrasher may arise from years of peaceful slumber to offer a hand. ")] (else-if: _pick is 5) [ (set: $phrase to it + (either: "Braai of Abundance", "Kettle Cooker of Abundance", "Everburning Babecue", "Sempiternal Brazier", "Sempiternal Tandoor Oven", "Angithi of Opportune Embers", "Sempiternal Shichirin", "Everembered Oven", "Manghal of Ever-Burning Ember") + ". Burn 3 $guile to awaken it and take +5 $spirit. Perhaps slightly misnomered, this is actually a waist-high tripod brazier made of " + (either: "pewter", "marble", "iron", "fire dragon scales", "crystal", "a mysterious shimmery blue metal") + ". Once it is keyed to you, you can conjure it at any time, and it will self-ignite even on the wettest and windiest night, and burns exactly as brightly, as warmly and as smokily as you ask. Its only drawback is that the summoning ritual is merely feeling hungry, so it has atendency to appear at inopprtune moments.")] (else-if: _pick is 6) [ (set: $phrase to it + (either: "Belt of Plenteous Sushi") + ". Burn 3 $guile to awaken it and take +5 $spirit. This is a kind of conveyer belt that " + (either: "passes between two glowing portals, about three feet apart. A succession of tasty mostly fish-based dishes process across it under small glass domes.", "surrounds the user like a skirt. A variety of tasty dishes, mostly fish-based, will rotate around the user, each of which will be replaced by a new offering if not taken after four or five circuits.") +" Very occasionally something else may appear on the Belt.")] }{(if: (random: 1, 2) is 1) [(if: (random: 1, 2) is 1)[(set: $draw to "*The How to " + (either: "Adorn", "Adore", "Bind", "Bore", "Burn", "Behold", "Broach", "Be", "Clone", "Cope with", "Crush", "Crush", "Clothe", "Connote", "Cue", "Control", "Doff", "Dethrone", "Enthrone", "Fang", "Fault", "Find", "Flaunt", "Flense", "Flout", "Fold", "Fold", "Foreclose", "Foreclose on", "Follow", "Fool", "Forget", "Float", "Forgo", "Ghost", "Glow", "Grow", "Hang", "Harden", "Harm", "Harsh", "Hate", "Heal", "Hearten", "Heel", "Hold", "Host", "Hush", "Hush", "Ignore", "Loft", "Owe", "Own", "Orbit", "Scorn", "Not Grow", "Not Know", "Wash", "Wish for") + " a " + (either: "Bone", "Bone", "Bowl", "Cloud", "Clown", "Coxcomb", "Cornathaum", "Comb", "Cone", "Crow", "Dream", "Faun", "Feeling", "Foal", "Form", "Ghost", "Glow", "Groan", "Heart", "Heart", "Heart", "Heartbreak", "Home", "Hope", "Host", "Song", "Soul", "Stone", "Star", "Snore", "Tone") + "*")] (else:) [(set: $draw to "*The How to " + (either: "Broach", "Be", "Clothe", "Crush", "Fold", "Follow", "Ghost", "Glow", "Grow", "Hold", "Host", "Know", "Loft", "Love", "Milk", "Moderate", "Make", "Mend", "Name", "Name", "Offer", "Owe", "Own", "Open", "Orbit", "Proffer", "Pwn", "Scorn", "Shame", "Shame", "Salve", "Set", "Sissy", "Solve", "Scourge", "Scar", "Sew", "Shield", "Soil", "Spoil", "Shoo", "Shred", "Shoulder", "Show", "Strobe", "Stow", "Stir", "Stroke", "Strengthen", "Temper", "Troll", "Tolerate", "Toggle", "Unknow", "Wash", "Wash", "Waste", "Withhold", "Work", "Not Grow", "Not Know") + " " + (either: "an Autumn", "a Bone", "a Cloud", "a Comb", "a Crow", "an Emberglow", "a Faun", "a Form", "a Glow", "a Heart", "a Heart", "a Home", "a Hope", "a Moan", "a Mould", "an Omen", "an Orison", "a Pawn", "a Poem", "a Song", "a Strop", "a Soul", "a Stone", "a Storm", "a Star", "a Spore", "a Tomb", "a Thorn", "a Tone", "a Zone") + "*")]] (else:) [(set: $draw to (either: "*The Wandering ", "*The Wellbeloved ", "*The White ", "*The Wild ", "*The Weeping ", "*The Wicked ", "*The Wishful ", "*The Wayfaring ", "*The Western ", "*The Watchful ", "*The Whiskered ", "*The Winter ", "*The Zealous ", "*The Zigzag ") + (either: "Scratch", "Warbler", "Wasp", "Warmonger", "Wulver", "Wyrm", "Wil-o'-the-Wisp", "Wirry-cow", "Waldgeist", "Warg", "Whisper", "Witchetty Grub", "Wren", "Watcher", "Witch", "Warrior", "Warbler", "Warden", "Wigeon", "Wryneck", "Wringnneck", "Whimbrel", "Wish", "Wound", "Wand", "Whipper", "Zephyr", "Zygote") + (either: "*", "*", "*", " I*", " II*", " III*", " IV*"))]}