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<img src="https://www.dropbox.com/s/7nvybwx79lx4btk/blank1.jpg?dl=1"/>
<<timed 2s t8n>> The Waiting Game
<<next 2s>> by Jason Shulkin
<<next 2s>> Based on true events.
<<next 2.5s>> Please wear headphones or play with speakers.
<<next 3s>> [[Click Red Text To Continue|000]]<</timed>>@@
[[explore room]]
[[steal key]] or [[steal form]]
[[no one cares]] [[make a run for it]] [[blackmail director]] [[convince director]]
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[[HD tackles PC]]
[[Player reveals HD was stealing company money through undocumented use of the van.]]
[[Player remembers that they are the founder of the home and pulls authority on HD. She responds with respect.]]
[[Player reminds HD of her youth when she had time to actually help people and not work papers.]]
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Double-click this passage to edit it.
[[Breaks down crying and everyone shames her. ]]
[[Event Director promises no one will report her if she drives player to hospital]]
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Double-click this passage to edit it.
Double-click this passage to edit it.
[[chase scene]]
[[chase scene]]
[[get caught]]
[[escape into community event]]
[[HN punish]]
[[MG punish]]
[[Mean resident encounter]]
[[Harassed and steals item]]
[[Hides pc]]
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Double-click this passage to edit it.
Double-click this passage to edit it.
Double-click this passage to edit it.
[[nurses]]
[[Join community event]]
[[Decline]]
[[Exercise]]
[[Run in with MG1]]
[[Mean resident encounter1]]
[[go for a walk]]
[[try to escape]]
[[win over with diplomacy]]
Double-click this passage to edit it.
Double-click this passage to edit it.
Double-click this passage to edit it.
The player must make it to the hospital before their loved one undergoes surgery so they can be by their side.
The loved one was scheduled for surgery in several months, but while the player was out, their condition grew worse and forced immediate operation.
No one is immediately available to drive the player to the hospital. They must find their own way there before it's too late.
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<img src="https://www.dropbox.com/s/7nvybwx79lx4btk/blank1.jpg?dl=1"/>
<<timed .5s t8n>> ...
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<<audio "beep" play>>
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<img src="https://www.dropbox.com/s/7nvybwx79lx4btk/blank1.jpg?dl=1"/>
<<audio "beep" play>>
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<img src="https://www.dropbox.com/s/7nvybwx79lx4btk/blank1.jpg?dl=1"/>
<<timed .5s t8n>> ....
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<img src="https://www.dropbox.com/s/7nvybwx79lx4btk/blank1.jpg?dl=1"/>
<<audio "beep" play>>
<<timed 1s t8n>> [[Beep|005]]<</timed>>@@
<<audio "beep" play>>
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<img src="https://www.dropbox.com/s/7nvybwx79lx4btk/blank1.jpg?dl=1"/>
<<timed .5s t8n>> ... (Cough!) Hnunnn...
<<next 1s>> [[Beep|007]]<</timed>>@@
<<audio "beep" play>>
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<img src="https://www.dropbox.com/s/7nvybwx79lx4btk/blank1.jpg?dl=1"/>
<<audio "beep" play>>
<<timed 1s t8n>> [[Beep|007]]<</timed>>@@
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<img src="https://www.dropbox.com/s/7nvybwx79lx4btk/blank1.jpg?dl=1"/>
<<timed .5s t8n>>..... again? Every day-
<<next 1s>>[[Beep|008]]<</timed>>@@
<<audio "beep" play>>
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<img src="https://www.dropbox.com/s/f5oy96ux47lc1ha/Nanaroom_01.jpg?dl=1"/>
<<timed .5s t8n>> -it starts like this.. (Cough cough)
<<next 2s>>[[Beep|009]]<</timed>>@@
<<audio "beep" play>>
@@.blur;
<img src="https://www.dropbox.com/s/f5oy96ux47lc1ha/Nanaroom_01.jpg?dl=1"/>
<<timed .5s t8n>> I...
<<next 1.5s>> [[Beep|010]]<</timed>>@@
<<audio "beep" play>>
@@.blur;
<img src="https://www.dropbox.com/s/f5oy96ux47lc1ha/Nanaroom_01.jpg?dl=1"/>
<<timed .5s t8n>>I just don't know how long I can keep doing this.
<<next 1.5s>> [[Beep|011]]<</timed>>@@
<<audio "beep" play>>
@@.blur;
<img src="https://www.dropbox.com/s/f5oy96ux47lc1ha/Nanaroom_01.jpg?dl=1"/>
<<timed .5s t8n>>.....
<<next 1.5s>> [[Beep|012]]<</timed>>@@
<<audio "beep" play>>
@@.blur;
<img src="https://www.dropbox.com/s/xww5ulfe8fdyes4/Nanaroom_02.jpg?dl=1"/>
<<timed .5s t8n>>After that fall a few years ago, nothin's been the same.
<<next 1.5s>>[[If only I had paid more attention|013]]
[[It's not my fault|013]]<</timed>>@@
<<audio "beep" play>>
@@.blur;
<img src="https://www.dropbox.com/s/xww5ulfe8fdyes4/Nanaroom_02.jpg?dl=1"/>
<<timed .5s t8n>> .. (Sigh).. I shouldn't complain though-
<<next 1.5s>> [[Beep|014]] <</timed>>@@
<<audio "beep" play>>
<img src="https://www.dropbox.com/s/tp3yde1xvsdeksn/pa.jpg?dl=1"/>
<<timed .5s t8n>> At least I still have him.
<<next 1s>> [[Beep|015]]<</timed>>@@
<<audio "beep" play>>
<img src="https://www.dropbox.com/s/tp3yde1xvsdeksn/pa.jpg?dl=1"/>
@@.blur;
<<timed .5s t8n>> Every day he's holdin my hand when I come to.
<<next 1s>> [[Beep|016]]<</timed>>@@
<<audio "beep" play>>
<img src="https://www.dropbox.com/s/tp3yde1xvsdeksn/pa.jpg?dl=1"/>
<<timed .5s t8n>> I love the way he looks at me with that gentle smile..
<<next 1s>> [[Beep|017]]<</timed>>@@
<<audio "beep" play>>
<img src="https://www.dropbox.com/s/tp3yde1xvsdeksn/pa.jpg?dl=1"/>
@@.blurrier;
<<timed .5s t8n>> And those beautiful eyes...
<<next 1s>> [[Beep|018]]<</timed>>@@
<<audio "beep" play>>
@@.blur;
<img src="https://www.dropbox.com/s/7nvybwx79lx4btk/blank1.jpg?dl=1"/>
<<timed .5s t8n>> ......... God I wish I could just see those eyes again.
<<next 1s>> [[Do they still light up when he sees me?|019]]
[[What color are they?|019]]<</timed>>@@
<<audio "beep" play>>
@@.blur;
<img src="https://www.dropbox.com/s/tp3yde1xvsdeksn/pa.jpg?dl=1"/>
<<timed .5s t8n>> It's okay. He's still here. That's whats important.
<<next 1.5s t8n>> [[Beep|020]]<</timed>>@@
<<audio "beep" play>>
@@.blur;
<img src="https://www.dropbox.com/s/xj93x0wtyj6ajnh/Nanaroom_08_ceiling.jpg?dl=1"/>
<<timed .5s t8n>> ....
<<next 2s>> He's whispering somethin in my ear now.
<<next 2s>> It's been years since I really heard anything.
<<next 1s>> So I'm only catchin bits n pieces.
<<next 1s>> But least I can feel the warmth of his breath on my cheek.
<<next 2s>> [[Beep|022]]<</timed>>@@
<<audio "beep" play>>
@@.blur;
<img src="https://www.dropbox.com/s/vxtfsgdtgmpney3/Nanaroom_04.jpg?dl=1"/>
<<timed .5s t8n>> It's been years since I really heard anything.
<<next 1s>> So I'm only catchin bits n pieces.
<<next 3s>> But least I can feel the warmth of his breath on my cheek.
<<next 3s>> [[Beep|022]]<</timed>>@@
<<audio "beep" play>>
@@.blur;
<img src="https://www.dropbox.com/s/xj93x0wtyj6ajnh/Nanaroom_08_ceiling.jpg?dl=1"/>
<<timed .5s t8n>> I squeeze his hand as we kiss, and then off he goes to get me breakfast.
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<<audio "beep" play>>
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<img src="https://www.dropbox.com/s/f5oy96ux47lc1ha/Nanaroom_01.jpg?dl=1"/>
<<timed .5s t8n>> ... The room gets so cold when he isn't around. I don't even know what's in here anymore.
<<next 1s>> [[There used to be flowers in the corner|024]]
<<next 1s>> [[My candy is around here somewhere|024]]
<<next 1s>> [[The kids told me there's a family photo over there|024]]<</timed>>@@
<<audio "beep" play>>
@@.blur;
<img src="https://www.dropbox.com/s/zlfyto6rwd1rj67/Nanaroom_07_curtain.jpg?dl=1"/>
<<timed .5s t8n>> All my good stuff is gone.
And I can't remember the last time I had real food.
<<next 3.3s>> This chalk they call coffee is a joke!
<<next 2s>> [[Beep|026]]<</timed>>@@
<<audio "beep" play>>
@@.blur;
<img src="https://www.dropbox.com/s/zlfyto6rwd1rj67/Nanaroom_07_curtain.jpg?dl=1"/>
<<timed .5s t8n>> I wish I wasn't so damned cranky all the time... (wheeze)
<<next 1.5s>> [[Beep|026]]<</timed>>@@
<<audio "beep" play>>
@@.blur;
<img src="https://www.dropbox.com/s/xww5ulfe8fdyes4/Nanaroom_02.jpg?dl=1"/>
<<timed .5s t8n>> I wish I wasn't so damned cranky all the time... (wheeze)
<<next 4s>> I'm so useless. Can't even go to the bathroom on my own..
<<next 2s>> [[Beep|027_2]]<</timed>>@@
<<audio "beep" play>>
@@.blur;
<img src="https://www.dropbox.com/s/f5oy96ux47lc1ha/Nanaroom_01.jpg?dl=1"/>
<<timed .5s t8n>> ... It's been a while since he left.
Wonder if he got lost again.
<<next 3s>> Darn memory of his keeps getting worse an worse.
<<next 3s>> [[Check the time|028]]
[[Nibble the food|028]]<</timed>>@@
<<audio "beep" play>>
@@.blur;
<img src="https://www.dropbox.com/s/ofac3kg5egaxm4x/Nanaroom_09_mom.jpg?dl=1"/>
<<timed .5s t8n>> Oh, it must be around ten if your here nurse...
<<next 3s>> "You seen him around? The foods probably cold!" (cough cough)
<<next 3s>> [[Beep|029]]<</timed>>@@
<<audio "beep" play>>
@@.blur;
<img src="https://www.dropbox.com/s/ofac3kg5egaxm4x/Nanaroom_09_mom.jpg?dl=1"/>
<<timed .5s t8n>> ......
<<next 1s>> [[Beep|030]]<</timed>>@@
<<audio "beep" play>>
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<img src="https://www.dropbox.com/s/ofac3kg5egaxm4x/Nanaroom_09_mom.jpg?dl=1"/>
<<timed 2.5s t8n>> "What?"
<<next 2s>> [[Beep|031]]<</timed>>@@
<<audio "beep" play>>
@@.blur;
<img src="https://www.dropbox.com/s/ofac3kg5egaxm4x/Nanaroom_09_mom.jpg?dl=1"/>
<<timed 2.8s t8n>> ".. What? "
<<next 3s>> [[Beep|032]]<</timed>>@@
<<audio "beep" play>>
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<img src="https://www.dropbox.com/s/ofac3kg5egaxm4x/Nanaroom_09_mom.jpg?dl=1"/>
<<timed .5s t8n>> "... What? "
<<next 1s>> [[Beep|033]]<</timed>>@@
<<audio "beep" play>>
@@.blur;
<img src="https://www.dropbox.com/s/ofac3kg5egaxm4x/Nanaroom_09_mom.jpg?dl=1"/>
<<timed 4.5s t8n>> "Oh. Thank you.."
<<next 3s>> [[Speak louder next time!|035]]
[[I'm sorry to take up her time like that|035]]<</timed>>@@
<<audio "beep" play>>
<<cacheaudio "nana" "Sounds/longbgm.wav">>
@@.blur;
<img src="https://www.dropbox.com/s/zlfyto6rwd1rj67/Nanaroom_07_curtain.jpg?dl=1"/>
<<timed .5s t8n>> Yesh! They took him out for icecream with out me?<</timed>>@@
<<timed 1.5s t8n>> [[Beep|035]]<</timed>>@@
<<audio "beep" play>>
@@.blur;
<img src="https://www.dropbox.com/s/xj93x0wtyj6ajnh/Nanaroom_08_ceiling.jpg?dl=1"/>
<<timed .5s t8n>> Yesh! They took him out for icecream with out me?
<<next 3s>> ......
<<next 1s>> [[I'm not even that hungry|037]]
[[I guess I could eat|037]]
[[I'll wait for something that actually tastes good.|037]]<</timed>>@@
<<audio "beep" play>>
@@.blur;
<img src="https://www.dropbox.com/s/xj93x0wtyj6ajnh/Nanaroom_08_ceiling.jpg?dl=1"/>
<<timed .5s t8n>> This is what happens when you don't eat your food!
The nurses force feed you..
<<next 3s>>Jesus, I can't even chew! (cough)
<<next 2s>> [[Beep|038]]<</timed>>@@
<<audio "beep" play>>
<img src="https://www.dropbox.com/s/7nvybwx79lx4btk/blank1.jpg?dl=1"/>
<<timed .5s t8n>> Just stop with the food already!
<<audio "beep" play>>
<<next 1s>> [[Shove the food away|039]]
[[Shove the nurse away|039]]<</timed>>@@
<img src="https://www.dropbox.com/s/xj93x0wtyj6ajnh/Nanaroom_08_ceiling.jpg?dl=1"/>
<<timed .5s t8n>> Take this stupid bib with you too!
<<next 1s>> [[Beep|040]]<</timed>>@@
<<audio "beep" play>>
@@.blur;
<img src="https://www.dropbox.com/s/f5oy96ux47lc1ha/Nanaroom_01.jpg?dl=1"/>
<<timed .5s t8n>> ....
<<next 3s>> [[I want to go outside|041]]
[[Maybe I need a nap|041]]
[[I hear the radio calling|041]]<</timed>>@@
<<audio "beep" play>>
@@.blur;
<img src="https://www.dropbox.com/s/f5oy96ux47lc1ha/Nanaroom_01.jpg?dl=1"/>
<<timed .5s t8n>> I don't know....
<<next 1s>> [[Beep|043]]<</timed>>@@
<<audio "beep" play>>
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<img src="https://www.dropbox.com/s/f5oy96ux47lc1ha/Nanaroom_01.jpg?dl=1"/>
<<timed 1s t8n>> Oh? I can't keep my head up....
<<next 3s>> [[Beep|044]]<</timed>>@@
<<audio "beep" play>>
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<img src="https://www.dropbox.com/s/7nvybwx79lx4btk/blank1.jpg?dl=1"/>
<<audio "beep" play>>
<<timed 2s t8n>> [[BEEP|044_2]]<</timed>>@@
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<img src="https://www.dropbox.com/s/7nvybwx79lx4btk/blank1.jpg?dl=1"/>
<<timed .5s t8n>> ....
<<next 1.5s>> [[BEEP|044_3]]<</timed>>@@
<<audio "beep" play>>
@@.shudder;
<img src="https://www.dropbox.com/s/mamf2ka8ig5pf3r/surg_06.jpg?dl=1"/>
<<timed .3s t8n>> "WHaT! ?"
<<next 1s>> [[BEEP|045]]<</timed>>@@
<<audio "beep" play>>
@@.rumble;
<img src="https://www.dropbox.com/s/exqba1ue6ol3lzs/surg_04.jpg?dl=1"/>
<<timed .3s t8n>> Why is he..?
<<next 1s>> [[BEEP|046]]<</timed>>@@
<<audio "beep" play>>
@@.shudder;
<img src="https://www.dropbox.com/s/6567pze7cp0bvxx/surg_05.jpg?dl=1"/>
<<timed .3s t8n>> Oh!... God! I
<<next 1s>> [[BEEP|047]]<</timed>>@@
<<audio "beep" play>>
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<img src="https://www.dropbox.com/s/7nvybwx79lx4btk/blank1.jpg?dl=1"/>
<<timed .5s t8n>> ...........
<<next 1.5s>> [[BEEP|048]]<</timed>>@@
<<audio "beep" play>>
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<img src="https://www.dropbox.com/s/7nvybwx79lx4btk/blank1.jpg?dl=1"/>
<<timed .5s t8n>> ..........
<<next 2s>> [[BEEP|049]]<</timed>>@@
<<audio "beep" play>>
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<img src="https://www.dropbox.com/s/7nvybwx79lx4btk/blank1.jpg?dl=1"/>
<<timed .5s t8n>> ....
<<next 2s>> [[Beep|050]]<</timed>>@@
<<audio "beep" play>>
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<img src="https://www.dropbox.com/s/7nvybwx79lx4btk/blank1.jpg?dl=1"/>
<<timed .5s t8n>> ... (cough cough cough)
<<next 4s>> [[Beep|051]]<</timed>>@@
<<audio "nana" play>>
@@.blurrier;
<img src="https://www.dropbox.com/s/7nvybwx79lx4btk/blank1.jpg?dl=1"/>
<<timed .5s t8n>> .. Every day it's always..
<<next 2s>> [[Beep|052]]<</timed>>@@
@@.blur;
<img src="https://www.dropbox.com/s/7nvybwx79lx4btk/blank1.jpg?dl=1"/>
<<timed .5s>> ...
<<next 4s>> [[Beep|053]]<</timed>>@@
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<img src="https://www.dropbox.com/s/7nvybwx79lx4btk/blank1.jpg?dl=1"/>
<<timed .5s t8n>> Where the... heck?
<<next 2s>> [[Beep|054]]<</timed>>@@
@@.blurrier;
<img src="https://www.dropbox.com/s/cr95nts9tlgtcpr/room2.jpg?dl=1"/>
<<timed .5s t8n>> This isn't..
<<next 2s>> .. I can't move....
<<next 3s>> [[Beep|056]]<</timed>>@@
@@.blurrier;
<img src="https://www.dropbox.com/s/cr95nts9tlgtcpr/room2.jpg?dl=1"/>
<<timed .5s t8n>> .. I can't move....
<<next 2s>> [[Beep|056]]<</timed>>@@
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<img src="https://www.dropbox.com/s/cr95nts9tlgtcpr/room2.jpg?dl=1"/>
<<timed .5s t8n>> Ah... Where is he?
<<next 2s>> [[Beep|058]]<</timed>>@@
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<img src="https://www.dropbox.com/s/cr95nts9tlgtcpr/room2.jpg?dl=1"/>
<<timed .5s t8n>> ...
<<next 3s>> [[Beep|058]]<</timed>>@@
@@.blurrier;
<img src="https://www.dropbox.com/s/cr95nts9tlgtcpr/room2.jpg?dl=1"/>
<<timed .5s t8n>> Where... He..?
<<next 2s>> [[Beep|059]]<</timed>>@@
@@.blurrier;
<img src="https://www.dropbox.com/s/cr95nts9tlgtcpr/room2.jpg?dl=1"/>
<<timed .5s t8n>> What is going on??
<<next 2s>> [[Beep|060]]<</timed>>@@
@@.blurrier;
<img src="https://www.dropbox.com/s/cr95nts9tlgtcpr/room2.jpg?dl=1"/>
<<timed .5s t8n>> ... Why is this happening?
<<next 3s>> [[Keep trying|061]]
[[Give up|061]]<</timed>>@@
@@.blur;
<img src="https://www.dropbox.com/s/cr95nts9tlgtcpr/room2.jpg?dl=1"/>
<<timed .5s t8n>> ......... "... Mmmmaa..."
<<next 3s>> [[Beep|062]]<</timed>>@@
@@.blur;
<img src="https://www.dropbox.com/s/cr95nts9tlgtcpr/room2.jpg?dl=1"/>
<<timed .5s t8n>> I need him now! Why isn't he here?!
<<next 2s>> [[Beep|063]]<</timed>>@@
@@.blurrier;
<img src="https://www.dropbox.com/s/cr95nts9tlgtcpr/room2.jpg?dl=1"/>
<<timed .5s t8n>> Where is he?? Go get him! Why can't you understand me?! I nee-
<<next 2s>> [[Someone help me!|064]]
[[I'm going to scream!|064]]<</timed>>@@
@@.blur;
<img src="https://www.dropbox.com/s/cr95nts9tlgtcpr/room2.jpg?dl=1"/>
<<timed .5s t8n>> It's no good..........
<<next 3s>> [[Beep|065]]<</timed>>@@
@@.blurrier;
<img src="https://www.dropbox.com/s/7nvybwx79lx4btk/blank1.jpg?dl=1"/>
<<timed .5s t8n>> I'm no good....
<<next 3s>> [[Beep|066]]<</timed>>@@
@@.blurrier;
<img src="https://www.dropbox.com/s/cr95nts9tlgtcpr/room2.jpg?dl=1"/>
<<timed .5s t8n>> Is this how I die?
<<next 4s>> [[Beep|067]]<</timed>>@@
@@.blur;
<img src="https://www.dropbox.com/s/cr95nts9tlgtcpr/room2.jpg?dl=1"/>
<<timed .5s t8n>> .. Not without seeing him first.
<<next 2s>> [[Beep|068]]<</timed>>@@
@@.blur;
<img src="https://www.dropbox.com/s/cr95nts9tlgtcpr/room2.jpg?dl=1"/>
<<timed .5s t8n>> I can't just lay here! He could be hurt!
<<next 1s>> [[Beep|069]]<</timed>>@@
@@.blurrier;
<img src="https://www.dropbox.com/s/cr95nts9tlgtcpr/room2.jpg?dl=1"/>
<<timed .5s t8n>> ".... Ammmaa... "
<<next 1s>> [[Beep|071]]<</timed>>@@
@@.blurrier;
<img src="https://www.dropbox.com/s/cr95nts9tlgtcpr/room2.jpg?dl=1"/>
<<timed .5s t8n>> OH! The nurse is coming! Finally some help!
<<next 2s>> [[Beep|071]]<</timed>>@@
@@.blur;
<img src="https://www.dropbox.com/s/cr95nts9tlgtcpr/room2.jpg?dl=1"/>
<<timed .5s t8n>> OH! The nurse is coming! Finally some help!
<<next 3s>> Yes, go get my husband please
<<next 2s>> [[Beep|072]]<</timed>>@@
@@.blurrier;
<img src="https://www.dropbox.com/s/cr95nts9tlgtcpr/room2.jpg?dl=1"/>
<<timed .5s t8n>> "...... mmm... aaaaa.."
<<next 3s>> [[Beep|074]]<</timed>>@@
@@.blurrier;
<img src="https://www.dropbox.com/s/cr95nts9tlgtcpr/room2.jpg?dl=1"/>
<<timed .5s t8n>> .... Why?
<<next 2s>> [[Beep|074]]<</timed>>@@
@@.blurrier;
<img src="https://www.dropbox.com/s/7nvybwx79lx4btk/blank1.jpg?dl=1"/>
<<timed .5s t8n>> .... Why?
<<next 2s>> .... Please just... I need....
<<next 3s>> [[Beep|075]]<</timed>>@@
@@.blurrier;
<img src="https://www.dropbox.com/s/7nvybwx79lx4btk/blank1.jpg?dl=1"/>
<<timed .5s t8n>> ..(sobbing)
<<next 3s>> [[Beep|076]]<</timed>>@@
@@.blur;
<img src="https://www.dropbox.com/s/7nvybwx79lx4btk/blank1.jpg?dl=1"/>
<<timed .5s t8n>> If only..... So many regrets..
<<next 3s>> [[Beep|078]]<</timed>>@@
@@.blurrier;
<img src="https://www.dropbox.com/s/7nvybwx79lx4btk/blank1.jpg?dl=1"/>
<<timed .5s t8n>> ....
<<next 6s>> [[Beep|078]]<</timed>>@@
@@.blur;
<img src="https://www.dropbox.com/s/cr95nts9tlgtcpr/room2.jpg?dl=1"/>
<<timed .5s t8n>> I have to hold on.. He'll come.
<<next 1s>> [[Beep|079]]<</timed>>@@
@@.blur;
<img src="https://www.dropbox.com/s/cr95nts9tlgtcpr/room2.jpg?dl=1"/>
<<timed .5s t8n>> ..... Yeah, he's always there.
<<next 1s>> [[Beep|080]]<</timed>>@@
@@.blurrier;
<img src="https://www.dropbox.com/s/7nvybwx79lx4btk/blank1.jpg?dl=1"/>
<<timed .5s t8n>> He'll come...
<<next 3s>> To save me...
<<next 2s>> [[Beep|081]]<</timed>>@@
<img src="https://www.dropbox.com/s/7nvybwx79lx4btk/blank1.jpg?dl=1"/>
<<timed .5s t8n>> You must be there for your wife in her final hours.
<<next 3s>> Make your way to the hospital as fast as you can.
<<next 3s>> It will be a long road with many challenges.
But you are playing on borrowed time.
<<next 3s>> When the game ends, so does her life.
<<next 3s>> Try to make the most of it.
<<next 3s>> [[Beep|082]]<</timed>>@@
<<set $dice to random(1, 99)>>
<<if $dice is 6>>
<<display[[Game Over]]>>
<<else>>
<img src="https://www.dropbox.com/s/7nvybwx79lx4btk/blank1.jpg?dl=1"/>
<<timed .5s t8n>> You wake up to find yourself in a car seat. It's so very cold, and you have no idea how you got here.
The air is stale and hot air is blasting in your face but it brings no warmth.
A friendly face calls your name and says: “Come on! Let's go!”
<<next 5s>> [[Where are we?|101]]
[[Who are you?|101]]<</timed>>@@
<<endif>>
There is a spooky UFO in the sky.
<div class="aliens">When you look at it, it disappears.</div>
But you’re sure it’s there.
@@.shadow;This text should have a shadow@@
@@.emboss;This text should be embossed@@
@@.blur;This text should be blurred@@
@@.blurrier;This text should be blurrier@@
@@.smear;This text should be smeared@@
@@.mirror;This text should be mirrored@@
@@.upside-down;This text should be upside-down@@
@@.fade-in-out;This text should fade in and out@@
@@.rumble;This text should be rumbling@@
@@.shudder;This text should be shuddering@@
You thought you had plenty of time to say goodbye.
But death comes for us at any moment.
The machines kept her going well beyond her limits.
Sadly, you could not be there for her as she passed away.
Finally, she can now rest.
Double-click this passage to edit it.
@@.blur;
<img src="https://www.dropbox.com/s/xww5ulfe8fdyes4/Nanaroom_02.jpg?dl=1"/>
<<timed .5s t8n>> And here I thought retirement was going to be fun! Work now and play later..
@@.blur;
<<next 1.5s>> What good is it if you can't even walk? What a load of...
<<next 2s>> [[Beep|027]]<</timed>>@@
<<audio "beep" play>>
<img src="https://www.dropbox.com/s/1pb2k4fhaaux5uq/hospital_06.jpg?dl=1"/>
<<timed 1s t8n>> You were not able to get to the hospital in time.
<<next 3s>> Like many, she died in a cold sterile room.
<<next 3s>> Without any family or friends.
<<next 3s>> Surrounded by strangers and loud machines.
<<next 3s>> [[=====|202]]<</timed>>@@
<<stopallaudio>>
<<audio "flat" play>>
<<set $dice to random(1, 88)>>
<<if $dice is 6>>
<<display[[Game Over]]>>
<<else>>
<img src="https://www.dropbox.com/s/7nvybwx79lx4btk/blank1.jpg?dl=1"/>
<<timed .5s t8n>> She reaches in and unbuckles you with a sigh.
“Hey, let's go give that ice cream to your wife before it melts all over you. Okay?.”
Her hand remains extended just outside the van waiting for you.
<<next 6s>> [[You didn't answer me|102]]<</timed>>@@
<<endif>>
<<set $dice to random(1, 82)>>
<<if $dice is 6>>
<<display[[Game Over]]>>
<<else>>
<img src="https://www.dropbox.com/s/7nvybwx79lx4btk/blank1.jpg?dl=1"/>
<<timed .5s t8n>> “We really don't have time for this.”
A slight frown is forming in her mouth.
<<next 3s>> [[Get out of the van|103]]<</timed>>@@
<<endif>>
<<set $dice to random(1, 82)>>
<<if $dice is 6>>
<<display[[Game Over]]>>
<<else>>
<img src="https://www.dropbox.com/s/7nvybwx79lx4btk/blank1.jpg?dl=1"/>
<<timed .5s t8n>> As you enter the building, your overwhelmed with a sense of dread in the air.
Everyone seems to be staring at you like they've seen a ghost.
<<next 5s>> The woman whose hand your holding is pulled aside for a moment and gasps.
In complete silence, she safely returns you to your room.
<<next 5s>> It feels strangely empty in here.
<<next 3s>> [[Investigate the bed|104]]
[[Check the TV|104]]
[[Examine the dresser|104]]<</timed>>@@
<<endif>>
<<set $dice to random(1, 82)>>
<<if $dice is 6>>
<<display[[Game Over]]>>
<<else>>
<img src="https://www.dropbox.com/s/7nvybwx79lx4btk/blank1.jpg?dl=1"/>
<<timed .5s t8n>> Before you manage to do that, your hand goes numb and something cold lands on your shoes.
Ice cream? How did that get here?
<<next 4s>> [[Clean up the mess|105]]<</timed>>@@
<<endif>>
<<set $dice to random(1, 82)>>
<<if $dice is 6>>
<<display[[Game Over]]>>
<<else>>
<img src="https://www.dropbox.com/s/7nvybwx79lx4btk/blank1.jpg?dl=1"/>
<<timed .5s t8n>> While your busy wiping up your feet, a nurse enters the room with a quick knock on the door.
<<next 3s>>In a rather quiet voice she says: “Just a quick vitals check, okay?”
<<next 2s>>Her hands are trembling.
<<next 2s>> [[Are you alright?|106]]
[[What is going on around here?|106]]
[[Did someone take my things?|106]]<</timed>>@@
<<endif>>
<<set $dice to random(1, 55)>>
<<if $dice is 6>>
<<display[[Game Over]]>>
<<else>>
<img src="https://www.dropbox.com/s/7nvybwx79lx4btk/blank1.jpg?dl=1"/>
<<timed .5s t8n>> After she takes a hard swallow, your silenced with a thermometer and some humming.
<<next 2s>> …
<<next 4s>> Beep!
<<next 2s>> “Your vitals are all set. See you later!”
<<next 2s>> She's gone.
<<next 3s>> [[Finish cleaning yourself up|107]]
[[Find out whats going on around here|107]]
[[Check the dresser|107]]<</timed>>@@
<<endif>>
<<set $dice to random(1, 45)>>
<<if $dice is 6>>
<<display[[Game Over]]>>
<<else>>
<img src="https://www.dropbox.com/s/7nvybwx79lx4btk/blank1.jpg?dl=1"/>
<<timed .5s t8n>> You take about three steps before the woman from the van enters the room.
<<next 3.5s t8n>>The red puffy eyes are all the explanation you need.
<<next 2s>> You turn to face the bed and remember.
<<next 3s>> [["My wife is missing."|108]]<</timed>>@@
<<endif>>
<<set $dice to random(1, 45)>>
<<if $dice is 6>>
<<display[[Game Over]]>>
<<else>>
<img src="https://www.dropbox.com/s/7nvybwx79lx4btk/blank1.jpg?dl=1"/>
<<timed .5s t8n>> A hand rests on your shoulder and sits you down.
<<next 2s>> “Look... I don't know how to say this but.. your wife.. she-”
Both of her hands are now cupping yours.
<<next 3s>> “She's in the hospital. We don't know what happened, but there's talk of surgery.”
<<next 3s>> [[Surgery? With out me there?|109]]
[[Didn't you already tell me this?|109]]
[[When do we leave?|109]]<</timed>>@@
<<endif>>
<<set $dice to random(1, 83)>>
<<if $dice is 6>>
<<display[[Game Over]]>>
<<else>>
<img src="https://www.dropbox.com/s/7nvybwx79lx4btk/blank1.jpg?dl=1"/>
<<timed .5s t8n>> Her hands tighten around yours, almost painfully.
<<next 2s>>“Thing is.. we can't go see her just yet. They brought her all the way to the general hospital.. It's at least a two hour drive and well we.. we don't have time... Or the money to take you there.” she looks away in disgust.
<<next 4s>> [[This is an outrage!|111]]
[[I demand to see my wife!|111]]
[[You can't keep me from her!|111]]
[[I'll find a way if you don't first!|111]]<</timed>>@@
<<endif>>
<<set $dice to random(1, 65)>>
<<if $dice is 6>>
<<display[[Game Over]]>>
<<else>>
<img src="https://www.dropbox.com/s/7nvybwx79lx4btk/blank1.jpg?dl=1"/>
<<timed .5s t8n>> As you wrench your hands free you see her lips tighten.
<<next 2s>>The sorrow in her eyes is replaced with a dull stare.
She stands up and heads for the door
<<next 3s>>“I have to go help setup the chairs... I'll be back later to check on you”
<<next 3s>> Your alone again, head hanging in your hands.
There has to be a way to get to that hospital.
<<next 2s>>If only your brain wasn't no good.
<<next 3s>>When did your shoes get covered in ice cream?
<<next 2s>> [[Go talk to the head nurse|112]]
[[Plead with the event director|112]]
[[Ask your neighbor for help|112]]<</timed>>@@
<<endif>>
<<set $dice to random(1, 55)>>
<<if $dice is 6>>
<<display[[Game Over]]>>
<<else>>
<img src="https://www.dropbox.com/s/7nvybwx79lx4btk/blank1.jpg?dl=1"/>
<<timed .5s t8n>> Your now standing in the hallway just outside your room.
<<next 2s>>Which way is it?
<<next 1s>> [[Left?|113]]
[[Right?|113]]<</timed>>@@
<<endif>>
<<set $dice to random(1, 57)>>
<<if $dice is 6>>
<<display[[Game Over]]>>
<<else>>
<img src="https://www.dropbox.com/s/7nvybwx79lx4btk/blank1.jpg?dl=1"/>
<<timed .5s t8n>> The hallway is littered with occupied wheelchairs.
<<next 2s>>Sleeping heads bob up and down over unwrapped sandwiches and little cartons of milk.
What was originally a short distance now seems to stretch on forever.
<<next 3s>> Another intersection.
<<next 2s>> [[Left?|114]]
[[Right?|114]]<</timed>>@@
<<endif>>
<<set $dice to random(1, 39)>>
<<if $dice is 6>>
<<display[[Game Over]]>>
<<else>>
<img src="https://www.dropbox.com/s/7nvybwx79lx4btk/blank1.jpg?dl=1"/>
<<timed .5s t8n>> Turning the corner leads you straight into a young woman.
She grunts and pushes you back onto your feet.
<<next 3s>>For a moment you see a flash of horror in her face but it's quickly erased.
<<next 3s>> “Oh! It's you... Ahem! I'm sorry to hear about your wife.”
<<next 3s>> [[Who are you?|115]]
[[What do you know about my wife?|115]]
[[Can you help me see her?|115]]<</timed>>@@
<<endif>>
<<set $dice to random(1, 22)>>
<<if $dice is 6>>
<<display[[Game Over]]>>
<<else>>
<img src="https://www.dropbox.com/s/7nvybwx79lx4btk/blank1.jpg?dl=1"/>
<<timed .5s t8n>> “Look, I want to help you. Really. But as the head director I can't just break protocol and cause everyone else to suffer over one person. You'll have to wait until Monday when we have the availability. Besides, she's in good hands. Soon enough we'll be bringing her back. So try to relax a little, okay?”
<<next 8s>> [[No! There's no time!|116]]<</timed>>@@
<<endif>>
<<set $dice to random(1, 22)>>
<<if $dice is 6>>
<<display[[Game Over]]>>
<<else>>
<img src="https://www.dropbox.com/s/7nvybwx79lx4btk/blank1.jpg?dl=1"/>
<<timed .5s t8n>> “Your right, there is no time.”
<<next 2s>> She nods slightly, and in one quick motion she's emptying out her purse back at her desk.
Among all the items being placed in drawers, a set of keys catch your eyes.
<<next 6s>> “I was supposed to be in a meeting two minutes ago. Go back to your room and have some lunch.”
<<next 3s>> She signs something that clearly has the words “Van” and “Permission” before getting up.
You blink and she's gone.
<<next 4s>> Your standing alone in the head director's office.
Tall towers of delicately stacked papers loom over the desk.
Their height blocks the light, casting long shadows in the room.
<<next 4s>> [[Find those keys!|117]]
[[What was that paper?|117]]<</timed>>@@
<<endif>>
<<set $dice to random(1, 15)>>
<<if $dice is 6>>
<<display[[Game Over]]>>
<<else>>
<img src="https://www.dropbox.com/s/7nvybwx79lx4btk/blank1.jpg?dl=1"/>
<<timed .5s t8n>> Carefully, you make your way around the desk making sure not to bump into anything.
She left in such a hurry that she forgot to shut the drawers, exposing the keys.
You can also see the form she signed right there in front of you.
<<next 4s>> Not to look a gift horse in the mouth, you grab the keys and the form.
<<next 3s>> [[Time to leave|118]]
[[Inspect form|118]]
[[Look around more|118]]<</timed>>@@
<<endif>>
<<set $dice to random(1, 18)>>
<<if $dice is 6>>
<<display[[Game Over]]>>
<<else>>
<img src="https://www.dropbox.com/s/7nvybwx79lx4btk/blank1.jpg?dl=1"/>
<<timed .5s t8n>> Once again, you gingerly tip toe around the desk and towards the exit.
Suddenly you hear a voice bellowing from across the way.
<<next 4s>> “Aaahhmaaaaazzzzzzing grace! Hoowwwwwww sweeeeeet the sound...... Oh... did you drop your ice cream?”
The frizzled set of gray hairs standing before belongs to your neighbor.
<<next 4s>> [[Why are you always singing?|119]]
[[I really have to go|119]]
[[What about ice cream?|119]]<</timed>>@@
<<endif>>
<<set $dice to random(1, 17)>>
<<if $dice is 6>>
<<display[[Game Over]]>>
<<else>>
<img src="https://www.dropbox.com/s/7nvybwx79lx4btk/blank1.jpg?dl=1"/>
<<timed .5s t8n>> With a smile she grabs your arm and dances wildly in a circle with you.
<<next 2s>>“Your such a good dancer! Yes yes! Aahhmaaaaazzzzing grace!”
<<next 2s>>After spinning you around for a while, she lets go and claps her hands.
Then, her smile drops and she lets out a whisper.
<<next 2s>> “Say, what's that paper in your hand anyways?”
<<next 2s>> [[What paper is she talking about?|121]]
[[What's in my hand?|121]]
[[How did I get this form?|121]]<</timed>>@@
<<endif>>
<<set $dice to random(1, 18)>>
<<if $dice is 6>>
<<display[[Game Over]]>>
<<else>>
<img src="https://www.dropbox.com/s/7nvybwx79lx4btk/blank1.jpg?dl=1"/>
<<timed .5s t8n>> The paper describes the legal bindings in order to use the company van for non scheduled use.
<<next 2s>> It's already signed and dated.
<<next 1s>> All you need to do is erase the destination and forge a new one.
<<next 1s>> You saw some whiteout on the desk.
<<next 1s>> [[What am I doing? This is illegal!|122]]
[[I must see my wife! No matter the cost!|122]]<</timed>>@@
<<endif>>
<<set $dice to random(1, 18)>>
<<if $dice is 6>>
<<display[[Game Over]]>>
<<else>>
<img src="https://www.dropbox.com/s/7nvybwx79lx4btk/blank1.jpg?dl=1"/>
<<timed .5s t8n>> When you look up from the paper, you see your neighbor is fast asleep on her feet.
She's slowly leaning over like she might fall.
<<next 4s>> Your conscious gets the best of you, and you find yourself catching her before she drops.
Unfortunately you can't move like you used to, and the two of you crash into the desk.
<<next 4s>> It felt like the storm of papers would never pass.
<<next 2s>> The noise most likely caught someones attention.
You need to move. But your neighbor is still unconscious.
<<next 3s>> [[Help her up|123]]
[[Leave her|123]]<</timed>>@@
<<endif>>
<<set $dice to random(1, 18)>>
<<if $dice is 6>>
<<display[[Game Over]]>>
<<else>>
<img src="https://www.dropbox.com/s/7nvybwx79lx4btk/blank1.jpg?dl=1"/>
<<timed .5s t8n>> You have to move her off you before you can get up.
As your lifting her up and over, you hear shouts and alarms.
<<next 5s>>Fear takes over and you suddenly find yourself on your feet running.
But it's not enough, age has slowed you down and your top speed is a fast walk less you fall over.
<<next 3s>> [[Go left|124]]
[[Try right|124]]
[[Head straight|124]]<</timed>>@@
<<endif>>
<<set $dice to random(1, 11)>>
<<if $dice is 6>>
<<display[[Game Over]]>>
<<else>>
<img src="https://www.dropbox.com/s/7nvybwx79lx4btk/blank1.jpg?dl=1"/>
<<timed .5s t8n>> The shouting is getting closer.
<<next 2s>> You hear the footsteps marching behind you.
<<next 3s>> They're almost upon you.
<<next 2s>> [[Take a right|125]]
[[No go left|125]]
[[I told you straight, dummy!|125]]<</timed>>@@
<<endif>>
<<set $dice to random(1, 9)>>
<<if $dice is 6>>
<<display[[Game Over]]>>
<<else>>
<img src="https://www.dropbox.com/s/7nvybwx79lx4btk/blank1.jpg?dl=1"/>
<<timed .5s t8n>> Up ahead, you can see up the perfect getaway car.
<<next 4s>> An electric scooter with out an owner.
It starts right up and you goose it.
<<next 3s>> No hope of going back now.
<<next 2s>> [[Head to the van!|126]]<</timed>>@@
<<endif>>
<<set $dice to random(1, 9)>>
<<if $dice is 6>>
<<display[[Game Over]]>>
<<else>>
<img src="https://www.dropbox.com/s/7nvybwx79lx4btk/blank1.jpg?dl=1"/>
<<timed .5s t8n>> It's a struggle to keep this thing from smashing into all these zombies in their wheelchairs.
<<next 3s>> They moan and grope at the air as you blaze past them in a red blur.
<<next 3s>> You hear something that sounds like a freight train just behind you.
<<next 2s>> You look back and see
<<next 3s>> the maintenance guy in a large scooter gunning for you.
<<next 2s>> [[We have to lose him!|127]]
[[I know, let's slow him down!|127]]
[[He can't catch us!|127]]<</timed>>@@
<<endif>>
<<set $dice to random(1, 9)>>
<<if $dice is 6>>
<<display[[Game Over]]>>
<<else>>
<img src="https://www.dropbox.com/s/7nvybwx79lx4btk/blank1.jpg?dl=1"/>
<<timed .5s t8n>> With out thinking, you grab the drink from your scooter basket and lob it behind you.
<<next 4s>>Sadly it does nothing to stop your purser.
<<next 2s>> In a desperate attempt to get ahead, you knock over a few residents with the scooter.
<<next 4s>> As you sharply turn the corner, you hear cursing and heavy footsteps getting fainter and fainter.
<<next 3s>> [[There it is!|128]]<</timed>>@@
<<endif>>
<<set $dice to random(1, 9)>>
<<if $dice is 6>>
<<display[[Game Over]]>>
<<else>>
<img src="https://www.dropbox.com/s/7nvybwx79lx4btk/blank1.jpg?dl=1"/>
<<timed .5s t8n>> The main entrance to the parking garage is blocked by two nurses armed with sedatives.
<<next 3s>> To the left you can see a fire extinguisher. And the nurses station to the right.
<<next 3s>> [[Run them right through!|129]]
[[Spray them in the face!|129]]
[[Knock them out with sedatives!|129]]<</timed>>@@]
<<endif>>
<<set $dice to random(1, 9)>>
<<if $dice is 6>>
<<display[[Game Over]]>>
<<else>>
<img src="https://www.dropbox.com/s/7nvybwx79lx4btk/blank1.jpg?dl=1"/>
<<timed .5s t8n>> Your hands are trembling and sweaty. The pounding of your heart drowns out any other sound.
<<next 4s>> My god, you've never felt so alive!
<<next 2s>> [[I'll save you!|131]]<</timed>>@@
<<endif>>
<<set $dice to random(1, 9)>>
<<if $dice is 6>>
<<display[[Game Over]]>>
<<else>>
<img src="https://www.dropbox.com/s/7nvybwx79lx4btk/blank1.jpg?dl=1"/>
<<timed .5s t8n>> The throttle chokes and you snatch up the extinguisher with one hand.
With the other, you drive the scooter right up to the pair.
<<next 6s>> They stare in awe with their jaws hanging as you come to a screeching halt.
<<next 3s t8n>> [[Nothing can stop me!|132]]
[[Blast them!|132]]
[[Freedom!|132]]<</timed>>@@
<<endif>>
<<set $dice to random(1, 9)>>
<<if $dice is 6>>
<<display[[Game Over]]>>
<<else>>
<img src="https://www.dropbox.com/s/7nvybwx79lx4btk/blank1.jpg?dl=1"/>
<<timed .5s t8n>> Just as they get their wits about them, you unload a smoke screen thicker than cotton.
<<next 1s>>With out skipping a beat, you whiz by the choking couple.
<<next 4s>> But just as your out the door, something weighs down the scooter and topples you over.
After laying on the ground for a few moments you struggle to get to your feet.
<<next 4s>> Slowly but surely, the maintenance guy makes his way over.
<<next 3s>> [[The van's right there!|133]]
[[We are so close!|133]]
[[Don't give up now!|133]]<</timed>>@@
<<endif>>
<<set $dice to random(1, 9)>>
<<if $dice is 1>>
<<display[[Game Over]]>>
<<else>>
<img src="https://www.dropbox.com/s/7nvybwx79lx4btk/blank1.jpg?dl=1"/>
<<timed .5s t8n>> Every bone in your body feels like it's broken.
Yet you continue to rise.
His meaty fists grab a hold of your collar and he bellows in your face.
<<next 5s>> Your not scared. In fact, your laughing.
The perplexed look on his face shows he hasn't got a clue.
<<next 4s>> And that's when you hit him with a sedative.
<<next 3s>> [[Didn't see that coming did ya punk?!|134]]
[[No one messes with me and my wife!!|134]]
[[I'm king of the world!!|134]]<</timed>>@@
<<endif>>
<<set $dice to random(1, 6)>>
<<if $dice is 1>>
<<display[[Game Over]]>>
<<else>>
<img src="https://www.dropbox.com/s/7nvybwx79lx4btk/blank1.jpg?dl=1"/>
<<timed .5s t8n>> Your chariot awaits it's driver patiently.
Just a few spaces down the way.
Pain floods your senses and you drop to your knees.
<<next 4s>> It's all catching up to you old man.
<<next 3s>>The strength in your legs just won't come.
<<next 3s>> So you crawl your way to the van.
<<next 4s>> [[I have to say goodbye to her..|135]]
[[If only we had been more prepared..|135]]
[[I didn't see this coming..|135]]<</timed>>@@
<<endif>>
<<set $dice to random(1, 6)>>
<<if $dice is 1>>
<<display[[Game Over]]>>
<<else>>
<img src="https://www.dropbox.com/s/7nvybwx79lx4btk/blank1.jpg?dl=1"/>
<<timed .5s t8n>> The familiar sound of a slow clap fills the air.
<<next 4s>> And out steps the head director from the shadows.
<<next 2s>> She shines a blinding flashlight in your eyes and strolls by.
<<next 3s>> “Hello.... father”
<<next 3s>> [[No…|136]]
[[It's not true…|136]]
[[That's impossible!|136]]<</timed>>@@
<<endif>>
<img src="https://www.dropbox.com/s/7nvybwx79lx4btk/blank1.jpg?dl=1"/>
<<timed .5s t8n>> “Search your memories, you know it to be true.”
<<next 3s>> Acting on instinct, you pull out your wallet.
Inside you find a photograph containing you, your wife, and...
<<next 4s>> Your daughter. But why?
<<next 4s>> [[Does my wife know?|Game Over]]<</timed>>@@
<img src="https://www.dropbox.com/s/u3y3v6lny3sg78d/hospital_05.jpg?dl=1"/>
<<timed .5s t8n>> She was 97 years old.
<<next 3s>> The year she was born, average life expectancy was 54 years old.
<<next 3s>> Today it's 78.
<<next 3s>> Despite being 19 years over due, no one seemed prepared for her death.
<<next 4s>> [[=====|d111]]<</timed>>@@
<iframe width="640" height="360" src="https://www.youtube.com/embed/99h9jDicfeU?rel=0&controls=0&showinfo=0" frameborder="0" allowfullscreen></iframe>
<<timed 34s t8n>> [[=====|d112]]<</timed>>@@
<img src="https://www.dropbox.com/s/rordzxzlljo7xwx/hospital_04.jpg?dl=1"/>
<<timed .5s t8n>> Today, three out of four Americans over the age of 65 will need long-term care at some point in their lives.
<<next 4s>> The average cost of nursing home care is more than $70,000 a year.
<<next 4s>> [[=====|d114]]<</timed>>@@
<<stopallaudio>>
<img src="https://www.dropbox.com/s/lri03lliusvfmg3/grave.jpg?dl=1"/>
<<timed 2s t8n>> Rest in peace Nana.
<<next 3s>> [[=====|d116]]<</timed>>@@
<<audio "ticktock" play>>
<img src="https://www.dropbox.com/s/7nvybwx79lx4btk/blank1.jpg?dl=1"/>
<<timed .5s t8n>> This is a single play-through story
<<next 3s>> You only get one shot
<<next 3s>> [[Make it count|0001]]<</timed>>@@
<img src="https://www.dropbox.com/s/5so8ln2ik1w1wl7/RIP.jpg?dl=1"/>
Dedicated in loving memory of Nana.
<<timed 5s t8n>> [[Beep|001]]<</timed>>@@
<<audio "beep" play>>
<img src="https://www.dropbox.com/s/7nvybwx79lx4btk/blank1.jpg?dl=1"/>
<<timed 1s t8n>> You experienced <<print state.length - 3>> out of 374 events.
<<next 4s>> [[=====|Credits]]<</timed>>@@
The following people directly helped make this game possible.
Thank you for your love, help, and support.
Peter & Eileen Shulkin
Gail Bukowski
Tiffany
Sid & Sara Ceaser
Lindsay Coats
Joe Acone
Marissa Maitland
Alex Nunn
Beth Wittenberg
Sheri Potter
Kiranada Benjamin
Brian Colby
The entire Starr and Shulkin family
And thank you to everyone else in my life.
You had a hand in this even if you were not aware of it.
RIP Tina
©Jason Shulkin 2017 - www.JasonShulkin.com
<<cacheaudio "beep" "https://www.dropbox.com/s/8d0sc3ymga0a255/Beep_01.mp3?dl=1">>
<<cacheaudio "nana" "https://www.dropbox.com/s/s5qk7l6xw7xovq7/longbgm.mp3?dl=1">>
<<cacheaudio "flat" "https://www.dropbox.com/s/kcg685rvalm3fp5/flatline.mp3?dl=1">>
<<cacheaudio "ticktock" "https://www.dropbox.com/s/masfzgmb3m8vd47/ticktock.mp3?dl=1">>
<<timed 1s t8n>> Please consider talking about alternatives to prolonged suffering due to age.
<<next 2s>> Here are a few examples:
<<next 1s>> Share care.
Adult Daycare
Companion Care
ECHO -- Elder Housing Cottage Opportunity
http://www.zenhospice.org/about/
<<next 2s>> [[=====|d116]]<</timed>>@@