[[Switch]]
[[Cap]]
[[Drawer]]
[[Keyhole]]
(if:$conscience is 1)[ [[Sleep]] ]
(if:$cap is 0)[Closed.]
(if:$cap is 0)[ [[Open]] ]
(if:$cap is 1)[Open.]
[[Desk]](if:$key is 0)[Key.]
(if:$key is 0)[ [[Grab]] ]
(if:$key is 1)[Nothing.]
[[Desk]](if:$turned is 0)[(if:$inserted is 0)[(if:$key is 1)[ [[Insert]] ]]]
(if:$turned is 0)[(if:$inserted is 1)[Inserted.]]
(if:$turned is 0)[(if:$inserted is 1)[ [[Turn]] ]]
(if:$turned is 1)[Turned.]
[[Desk]](if:$flipped is 0)[Unflipped.]
(if:$turned is 1)[(if:$cap is 1)[ [[Flip]] ]]
[[Desk]]
Grabbed.
[[Desk]]
(set:$key to 1)[[Desk]]
(set:$key to 0)
(Set:$cap to 0)
(Set:$inserted to 0)
(Set:$turned to 0)
(Set:$flipped to 0)
(Set:$conscience to 0)Opened.
[[Desk]]
(set:$cap to 1)Inserted.
[[Turn]]
[[Desk]]
(set:$inserted to 1)Turned.
Clicked.
[[Desk]]
(set:$turned to 1)Flipped.
Died. (set:$deaths to it + 1)
Died $deaths times.
Start Again.
[[Start]]
[[Desk]]
(Set:$conscience to 1)Can't.
[[Quit]]Can't.
---
[[Start]]Can't
[[Stop]]