[[Switch]] [[Cap]] [[Drawer]] [[Keyhole]] (if:$conscience is 1)[ [[Sleep]] ] (if:$cap is 0)[Closed.] (if:$cap is 0)[ [[Open]] ] (if:$cap is 1)[Open.] [[Desk]](if:$key is 0)[Key.] (if:$key is 0)[ [[Grab]] ] (if:$key is 1)[Nothing.] [[Desk]](if:$turned is 0)[(if:$inserted is 0)[(if:$key is 1)[ [[Insert]] ]]] (if:$turned is 0)[(if:$inserted is 1)[Inserted.]] (if:$turned is 0)[(if:$inserted is 1)[ [[Turn]] ]] (if:$turned is 1)[Turned.] [[Desk]](if:$flipped is 0)[Unflipped.] (if:$turned is 1)[(if:$cap is 1)[ [[Flip]] ]] [[Desk]] Grabbed. [[Desk]] (set:$key to 1)[[Desk]] (set:$key to 0) (Set:$cap to 0) (Set:$inserted to 0) (Set:$turned to 0) (Set:$flipped to 0) (Set:$conscience to 0)Opened. [[Desk]] (set:$cap to 1)Inserted. [[Turn]] [[Desk]] (set:$inserted to 1)Turned. Clicked. [[Desk]] (set:$turned to 1)Flipped. Died. (set:$deaths to it + 1) Died $deaths times. Start Again. [[Start]] [[Desk]] (Set:$conscience to 1)Can't. [[Quit]]Can't. --- [[Start]]Can't [[Stop]]