In the year 2039 there was world peace, nations didnt fight eachother for resources as there was an abundance. The entire world was united under one democratic goverment. They moved all the farms on earth and used supermassive orbital stations to grow and harvest all their food. People lived a life of luxury where they could focus on the finer things such as art and music whilst robots did all the work for them. (Set: $MBOSS to 0) (Set: $Cat to 0) (Set: $Clue to 0)
[[Continue]]
[[skip]]
[[Future Plans]] July 17th 2042 one of the orbital farms exploded, nobody knows if it was an accident or an attack. The explosion was detramental, humanity needed that farm as it made a quarter of the food the population needed.
The council tried to keep order but their efforts where in vain as the world erupted into chaos, most people now lived in extreme poverty. Multiple countries broke off from the UWN (United World Nations) many people starved to death and many lives where lost.
The worst thing imaginable happened next, multiple nuclear power plants exploded no one knows why, we likley never will, but needless to say the world fought for resouces to make power. Countries invaded others many more lives where lost. Then it happened, multiple countries emptied nuclear missile silos...
[[continue->continue2]] When the first conflicts started the best scientists and engineers in the world created a large ship called the Ark. Along with the ship the also created the most powerful AI known to man, called Noah. The ship is capable of holding 50000 humans in cryostasis for millions of years so long that it dosnt get irepably damaged.
[[continue->continue3]] So they launched the ship as it was filled with 50,000 humans consisting of great artists and engineers. Its journey would be a very long one, but Noah must not fail.
As Noah took the last pictures of earth, large mushroom clouds could be seen the atmosphere filled with smoke and fire. Noah knew humanity was never coming back to its home after this.
Noah fired up the Ark's engines and exited earths orbit. The moon got closer as earth got smaller than the moon was behind the Arks view. Noah wondered how long it would take for humanity to find a new home.
[[Run System Diagnostic->skip]] System: Run diagnostic:
-Scanners:
--Water: Diagnostic: 100% (Set: $H2O to 100)
--Atmosphere: Diagnostic: 100% (Set: $Atmo to 100)
--Minerals: Diagnostic: 100% (Set: $Min to 100)
--Temperature: Diagnostic: 100% (Set: $Temp to 100)
--Geography: Diagnostic: 100% (Set: $Geo to 100)
-Databases: Run diagnostic:
--Science: Diangnostic: 100% (Set: $Sci to 100)
--Cultural: Diagnostic: 100% (Set: $Cul to 100)
-Systems: Run Diagnostic:
--Construction: Diagnostic: 100% (Set: $Con to 100)
--Landing: Diagnostic: 100% (Set: $Lan to 100)
--Cryo Preservation Chambers: Diagnostic: 100% (Set: $Col to 50000)
Diagnostics complete: All systems nominal.
Noah check one last time just to be extra sure. Looking over all the colonists on the cameras, they were all in deep sleep not to be woken up in for thousands of years. Noah shut down waiting to be awoken when he is needed.
[[Shut Down]] The ark shuts down awaiting its time to be woken again.
[[Continue->Planet]](b4r:"none","dotted","dotted","none")+(b4r-colour:white)
[Scanners------------Databases:
Water: $H2O%---------Science: $Sci%
Atmosphere: $Atmo%---Cultural $Cul%----Colonists: $Col
Mineral: $Min%-------Systems:
Temperature: $Temp%--Construction: $Con%
Geography: $Geo%-----Landing: $Lan% ]
(Set: $AtmoGen to (Random: 1,4) )(Set: $WaterGen to (Random: 1,5) )(Set: $MinGen to (Random: 1,4) )(Set: $GeoGen to (Random: 1,4) )(Set: $TempGen to (Random: 1,5) )
Atmosphere: (If: $AtmoGen is 1)[Corosive](If: $AtmoGen is 2)[Poisonious](If: $AtmoGen is 3)[Barely Breathable](If: $AtmoGen is 4)[Breathable]
Water: (If: $WaterGen is 1)[Dry](If: $WaterGen is 2)[Trace](If: $WaterGen is 3)[Small Rivers](If: $WaterGen is 4)[Oceans](If: $WaterGen is 5)[Planet Wide Ocean]
Minerals: (If: $MinGen is 1)[None](If: $MinGen is 3)[Trace](If: $MinGen is 4)[Some](If: $MinGen is 2)[Plentiful]
Temperature: (If: $TempGen is 1)[Freezing](If: $TempGen is 2)[Cold](If: $TempGen is 3)[Comfortable](If: $TempGen is 4)[Hot](If: $TempGen is 5)[Melting]
Geography: (If: $GeoGen is 1)[Dormant](If: $GeoGen is 3)[Highly Unstable](If: $GeoGen is 2)[Unstable](If: $GeoGen is 4)[Stable]
[[Settle]]
(If: $Clue is 0)[ [[Move On]] ]
(Else-If: $Clue is 1)[ [[Move On.]] ]
(Else:)[ [[Move On.]] ](b4r:"none","dotted","dotted","none")+(b4r-colour:white)
[Scanners------------Databases:
Water: $H2O%---------Science: $Sci%
Atmosphere: $Atmo%---Cultural $Cul%----Colonists: $Col
Mineral: $Min%-------Systems:
Temperature: $Temp%--Construction: $Con%
Geography: $Geo%-----Landing: $Lan% ]
{
(If: $Lan is >= 80)[The Arks lands on the planet easily, it insures that it is secure it then wakes the surviving humans.]
(Else-if: $Lan is >= 50)[The Ark plummets down to the planet, NOAH can bareley save the ship from being obliterated. The ship slams into the planet causing major damage some of the systems.(Set: $Sci to $Sci - (Random: 1,15) )(Set: $Cul to $Cul - (random: 1,15) )]
(Else-if: $Lan is >= 20)[The ark plummets into the planets surface NOAH uses anything he can do slow it down but to no avail, it slams into the planet with severe damage. (Set: $Sci to $Sci - (Random: 5,20) )(Set: $Cul to $Cul - (Random: 5,20) )(Set: $Col to $Col - (Random: 100, 5000) )](Else:)[The Ark falls noah tries to stop it the ground gets closer and closer... The Ark slams into the planet with a huge explosion. Destroying the last remanents of humanity.]
}
{
(click:?page)+(t8n:"pulse")[
(If: $WaterGen is 5 and $TempGen is 5)[The planets atmosphere dosnt matter becaue the colonists build their habitats underwater.]
(if: $AtmoGen is 1)[The colonists need to wear special suits to protect against the corrosive atmosphere that is highly toxic to breath. Some suits get damaged from the atmosphere killing he colonists. (Set: $Col to $Col - (Random: 1000,10000) )]
(if: $AtmoGen is 2)[The atmosphere is poisionous so the colonists need to wear gas masks to filter the air, but some die from the gas masks failing. ]
(If: $AtmoGen is 3)[The planet has barely enough oxygen for the colonists to survive. They have to you oxygen tanks some die from asphyxiation from tank failure ors from pump failures.. (Set: $Col to $Col - (Random: 100,2500) )]
(If: $AtmoGen is 4)[The planet has plenty of oxygen for the colonists to breath in.]
]
}
{
(click:?page)+(t8n:"pulse")[
(If: $WaterGen is 1 and $TempGen is 1)[When colonists leave the ship they need to wear bulky airtight suits to protect against the freezing temperatures. Some of the colonists die from malfunctions in the suit. (Set: $Col to $Col - (Random: 50,2000) )There is very little water on the planet any there is has been frozen or deep under the surface. Colonists manage do dig deep wells and survive off the little water rations there are on the ship, but some colonists die due to water shortages. (Set: $Col to $Col - (Random: 1000, 10000) ) ]
(If: $WaterGen is 1 and $TempGen is 2)[The planet is baren and cold the colonists are able to leave the ship with heavy coats but some die from hypothermia before setting up shelter. (Set: $Col to $Col - (Random: 50,1000) ) There is little to no water on the planet other than what is deep under the surface. The colonists manage to drill into caverns with a very small amount of water water, but not before many die from dehydration. (Set: $Col to $Col - (Random: 1000,10000) )]
(If: $WaterGen is 2 and $TempGen is 2)[The temperature is cold, the colonists have to wear heavy coats outside and a few die of hypothermia before setting up shelter. (Set: $Col to $Col - (Random: 50,1000) ) There are trace amounts of water the colonists manage to drill into an underground water resovior, but a few die of dehydration. (Set: $Col to $Col - (Random: 500,5000)]
(If: $WaterGen is 2 and $TempGen is 3)[The Colonists are able to leave the ship wearing light coats and long sleeved shirts. They get their water from a deep well but an outbreak of an unknown bacteria cause some colonists to die before a treatment is found. (Set: $Col to $Col - (Random: 50,1000) )]
(If: $WaterGen is 3 and $TempGen is 3)[The colonists are able to wear light jackets and long sleeve shirts outdoors. They get their water from a creek flows into the into a small river, but some die from dehydrations before they are able to find the creek. (Set: $Col to $Col - (Random: 50,1000) )]
(If: $WaterGen is 3 and $TempGen is 4)[The colonists are able to exit the ship wearing light clothing in the tropical temperatures. The planet is luxurious with comfortable temperatures and thick jungles. The colonists get their water from underground resoviors, but an outbreak from an alien parasite kills some of the colonists. (Set: $Col to $Col - (Random: 50,1000) )]
(If: $WaterGen is 4 and $TempGen is 4)[The colonists are able to leave the ship wearing light clothing in the tropical temperatures. The planet is beutifull with thick jungles full of vibrant alien plants with colors on every end of the spectrum. The water is crystal clear with long stretching oceans. The colonists get their water from a river that flows into one of the many oceans.]
(If: $WaterGen is 4 and $TempGen is 5)[The colonists exit the ship wearing heavy bulky suits from lead melting heat. They dig deep into the surface where the temperature is liveable. But not before some of the colonists die from suit malfunctions due to the extreme heat.(Set: $Col to $Col - (Random: 5000,15000) )Any water on that planet has evaporated so the colonists use specialized machines that extract the water vapour. Some die from shortages before the water is secured. (Set: $Col to $Col - (Random: 1000,5000) )]
(If: $WaterGen is 5 and $TempGen is 5)[The Ark lands in the boiling ocean. The colonists dont exit the the ship they instead let it sink to the bottem of the the water. The colonists use mechs to build out and they create a city underwater protected from the heat. Not before some die from being crushed at the extreme depths. (Set: $Col to $Col - (Random: 500,5000) ) They get their water from the ocean and purify it but some die from water shortages.(Set: $Col to $Col - (Random: 500,5000) )]
(If: $WaterGen is 5 and $TempGen is 1)[The colonists are able to leave the ship wearing heavy jackets to protects against the freezing temperatures but before they can set up shelter some die from hypothermia. (Set: $Col to $Col - (Random: 100,5000) )The planet is covered by a thick ice sheet and the colonists drill deep into it and pump out water but not before some die from water shortages. (Set: $Col to $Col - (Random: 100,5000) ) ]
(If: $WaterGen is 5 and $TempGen is 2)[The colonists are able to leave the ship wearing coats to protect against the cold. Some colonists die before shelter can be set up.(Set: $Col to $Col - (Random: 50,2500) ) There are large icebergs that float around in the planet wide sea, they get their water from pumping then filtering water from the ocean. Many die from pump malfunctions causing the water to not filter properly. (Set: $Col to $Col - (Random: 100,5000) )]
(If: $WaterGen is 5 and $TempGen is 3)[The colonists are able to leave the ship wearing light jackets and long sleeved shirts. They get their water from pumps in the ocean but some die before water supply can be secured. (Set: $Col to $Col - (Random: 100,5000) )]
(If: $WaterGen is 5 and $TempGen is 4)[The Ark lands in the planet wide ocean. The colonists are able to leave it wearing light clothing. The planet is a nice tropical temperature there would be beutiful beaches and lush forests if it wasnt for the ocean that spans throughout the entire planet. They get their water from the ocean and they filter it but not before some die from dehydration. (Set: $Col to $Col - (Random: 100,5000) )]
(If: $WaterGen is 1 and $TempGen is 3)[The Ark lands on the planet, the colonists are able to wear light jackets. Some die beofre a shelter can be set up. (Set: $Col to $Col - (Random: 100,5000) ) The planet has little water. The colonists manage to extract some from deep underground resoviors but many die from dehydration before their water supply is secured. (Set: $Col to $Col -(Random: 5000,10000) )]
(If: $WaterGen is 1 and $TempGen is 4)[The Ark lands on the planet the colonists are able to leave te ship wearing light clothing on the hot planet. Theres no shade so some die of heatstroke before shelter can be setup.(Set: $Col to $Col - (Random: 5000,10000) ) Aswell of the heat theres no water but luckily they find a large underground resovior but not before many die of dehydrations. (Set: $Col to $Col - (Random: 5000,15000) )]
(If: $WaterGen is 1 and $TempGen is 5)[The Ark lands on the scorching hot planet, the colonists are able to leave wearing bulky heavy suits to protect against the lead melting heat but many die from failures. (Set: $Col to $Col - (Random: 10000,20000) ) The planet is a scorching hot desert covered in sand. There are rivers of lava that melted from the rocks and sand. There is no water on the surface they have to dig very deep where they find pockets of steam which they pump out and turn into water, but many of the colonists die before waer can be secured. (Set: $Col to $Col - (Random: 20000,30000) )]
(If: $WaterGen is 2 and $TempGen is 1)[The Ark lands on the planet, the colonists are able to leave wearing heavy jackets in the cold temeratures and some die from hypothermia. (Set: $Col to $Col - (Random: 1000,10000) ) There are trace amounts of water on the surface of the planet. The colonists have to search but eventually they find a small creek which they get their water from. Before they find it some die of dehydration. (Set: $Col to $Col - (Random: 1000,5000) )]
(If: $WaterGen is 2 and $TempGen is 4)[The Ark lands on the planet, the colonists can leave the ship wearing light clothing. The planet is a large desert with little shade so some die from heat related health issues before shelter can be setup. (set: $Col to $Col - (Random: 500,2500) ) There are trace amounts of water on the planet, but they are easy to find since trees and plants grow around the small ponds. Some die from dehydration combined with the heat. (Set: $Col to $Col - (Random: 500,2000) )]
(if: $WaterGen is 2 and $TempGen is 5)[The Ark lands on the scorched sands of the planet. The colonists are able to leave wearing heavy suits in the lead melting heat. (Set: $Col to $Col - (Random: 1000,10000) ) The colonists are able to extract their water from the sky where it has evaporated, they use giant towers that suck up the steam and store it.]
(If: $WaterGen is 3 and $TempGen is 1)[The Ark lands on the planet, the colonists are able to leave the ship wearing heavy coats and many die from hypothermia. (Set: $Col to $Col - (Random: 1000,5000) ) There are small rivers and lakes on the planet. The colonists find one and drill a well into the ice covered rivers, but in an accident while they where drilling the ice gave way and some colonists fell into the lake. (Set: $Col to $Col - (Random: 100,5000) )]
(If: $WaterGen is 3 and $TempGen is 2)[The Ark lands on the planet. The colonists can leave it wearing heavy jackets in the cold. Some die from hypothermia. (Set: $Col to $Col - (Random: 100,2000) )The planet has small lakes and rivers covered in ice. THe colonists drill a well in the ice but suddenly it cracks away and some of the colonists fall into it. (Set: $Col to $Co - (Random: 100,1000)]
(If: $WaterGen is 3 and $TempGen is 5)[The Ark lands and the colonists are able to leave wearing heavy suits in the lead melting heat. But many die from suit failures. (Set: $Col to $Col - (Random: 1000,10000) ) The colonists find a cave filled with water that they use but many die from dehydration before the cave is found. (Set: $Col to $Col - (Random: 100,5000) )]
(If: $WaterGen is 4 and $TempGen is 1)[The Ark lands on the planet and the colonists are able to leave wearing heavy suits to protect against the extreme cold, some die from suit failures. (Set: $Col to $col - (Random: 1000,10000) ) The colonists make their settlement along a river where they drilled a well.]
(If: $WaterGen is 4 and $TempGen is 2)[The Ark lands on the planet and the colonists are able to leave wearing heavy suits to protect against the extreme cold, some die from suit failures. (Set: $Col to $col - (Random: 1000,10000) ) The colonists make their settlement aloung a river where they drilled a well.]
(If: $WaterGen is 4 and $TempGen is 3)[The Ark lands on the planet the colonists are able to exit the ship wearing light jackets in the cool temperature. They build their settlement next to a river that flows into one of the oceans where they collect their water.]
]
}
{
(click:?page)+(t8n:"pulse")[
(If: $MinGen is 2 and $Sci is 100)[The planet is very rich in resources and the science database is fully intact allowing the colonists to make full use of all the minerals.]
(If: $MinGen is 2 and $Sci is >= 90)[The planet is very rich in its resouces. The science database is intact so the colonists know how to make use of the many materials.]
(If: $MinGen is 3)[There are trace amounts of resources on the planet. The colonists make use ofwhat they have but its not enough. (Set: $Sci to $Sci - (Random: 15,25) )]
(If: $MinGen is 4)[There are some minerals on the planet. There isnt enough for the colonists to maintain earth level technology. (Set: $Sci to $Sci - (Random: 5,15) )]
(If: is 1)[There are no minerals on the planet. The colonists cant maintain a high level of technology because of this.(Set: $Sci to 0) ]
]
}
{
(click:?page)+(t8n:"pulse")[
(If: $GeoGen is >= 0 and $TempGen is 1 and $WaterGen is 5)[The planet has a stable geology. Though even if it was unstable the colonists would feel anything on the ice sheets.]
(if: $GeoGen is 4 and $TempGen is 2 and $WaterGen is 5)[The has stable geology the occasional earthquake shakes the planet but all is well.]
(if: $GeoGen is 4 and $TempGen is 5 and $WaterGen is 5)[The geology on the planet is stabl, the ocasional earthquake which causes damage do to habitats causing some colonists to die. (Set: $Col to $Col - (Random: 1000,5000) ) ]
(if: $GeoGen is 4)[The planet has stable geology. An earthquake kills some colonists. (Set: $Col to $Col - (Random: 100,1000) )]
(If: $GeoGen is 1)[The planets geology is dormant. No geisers no valcanoes.]
(if: $GeoGen is 2)[The geology on the planet is unstable and an earthquake kills some people. (Set: $Col to $Col - (Random: 1000,5000) )]
(if: $GeoGen is 3)[The geology on the planet is highly unstable, and an earthquake causes mass destructon and many colonists to die. (Set: $Col to $Col - (Random: 5000,15000) ) ]
(if: $GeoGen is 4 and $TempGen is 3 and $WaterGen is 5)[The planet has stable geology the occasional earthquake shakes the planet but all is well.]
(if: $GeoGen is 4 and $TempGen is 4 and $WaterGen is 5)[The has stable geology the occasional earthquake shakes the planet but all is well.]
]
}
[[Cities]] (b4r:"none","dotted","dotted","none")+(b4r-colour:white)
[Scanners------------Databases:
Water: $H2O%---------Science: $Sci%
Atmosphere: $Atmo%---Cultural $Cul%----Colonists: $Col
Mineral: $Min%-------Systems:
Temperature: $Temp%--Construction: $Con%
Geography: $Geo%-----Landing: $Lan% ]
(Set: $Random to (Random: 1,18) )
{
(If: $Random is 1)[The sensors awake Noah notifying him that the Ark is on a collision course with a large unkown object. Other sensors say nothing is there. Should Noah change course or stay on target.
[[Change Course]]
[[Stay On Target]] ]
(If: $Random is 2)[Sensors start to go off a large field of space debris is in the way.
[[Move On->Planet]]
[[Inspect]] ]
(If: $Random is 3)[Nothing happens.
[[Continue->Planet]] ]
(If: $Random is 4)[NOAH scours the cultural database looking for somthing interesting. He is disgusted by what he has found.
[[Continue->Planet]] ]
(If: $Random is 5)[Nothing Happens.
[[Continue->Planet]] ]
(If: $Random is 6)[Noah is bored he decides to dig through the cultural database, he find a neat game called 'SeedShip' the game is simmiliar to what NOAH has to do.
[[Continue->Planet]] ]
(If: $Random is 7)[A system failure happens and the scanner systems are damaged.
(Set: $H2O to $H2O - (random: 1,10) )
(Set: $Atmo to $Atmo - (random: 1,10) )
(Set: $Min to $Min - (random: 1,10) )
(Set: $Temp to $Temp - (Random: 1,10) )
(Set: $Geo to $Geo - (random: 1,10) )
[[Continue->Planet]] ]
(If: $Random is 8)[The sensors pickup a large burst of radiation. It could be harmfull but it might not be. NOAH could shut down and risk some colonists dying or he could carry on as usual.
[[Shut Down->SH2]]
[[Carry on]] ]
(If: $Random is 9)[Due to floating through space for thousands of years some of the systems have started degrading.
(Set: $H2O to $H2O - (random: 1,10) )
(Set: $Atmo to $Atmo - (random: 1,10) )
(Set: $Min to $Min - (random: 1,10) )
(Set: $Temp to $Temp - (Random: 1,10) )
(Set: $Geo to $Geo - (random: 1,10) )
[[Continue->Planet]] ]
(If: $Random is 10)[NOAH find a site called 'YouTUBE' the humans like this alot as statistics say that one billion hours a day are spent watching it. NOAH finds videos on it of somthing the humans call 'cats' noah unknowningly spends 20000 hours watching as many videos as he can.
[[Continue->Planet]] ]
(If: $Random is 11)[Sensor say a small meteorite is on a collision course with the ark, Noah can change course or stay on target.
[[Change Course->CC2]] [[Stay on Course->SC2]] ]
(If: $Random is 12)[Noah scowers the cultural database, why do humans have such a strange obbsession with animals? They make them human like... He searches for answers, he suddenly wishes he did not have accses to the cultural database. [[Continue->Planet]] ]
(If: $Random is 13)[A system failure happens and the scanner systems are damaged.
(Set: $H2O to $H2O - (random: 1,10) )
(Set: $Atmo to $Atmo - (random: 1,10) )
(Set: $Min to $Min - (random: 1,10) )
(Set: $Temp to $Temp - (Random: 1,10) )
(Set: $Geo to $Geo - (random: 1,10) )
[[Continue->Planet]] ]
(If: $Random is 14 and $Cat is 0)[Noah scowers the database, he finds a whole new world of fun and interesting things! He looks at cute creatures called cats and dogs... He remembers somthing, there is a cloning lab where need be he can clone more colonists! But... For that he needs DNA and that can only be used in an emergency. But he figures he has a some open cryostasis pods... In storage in the 'research' section supposedly for schools is microscopes and slides for them. Noah sends a bot to go get a slide titled 'cat spleen' he grabs a few different one.
Upon further inspection the DNA in the slides is still useable! Immediatly Noah starts the cloning process. 5 cats, it takes 1 year but the little creatures are done. Immediatly he stores them in cryostasis until they can be woken up. (Set: $Cat to 1) [[Continue->Planet]] ]
(If: $Random is 15)[Noah is bored he scowers the internet still bored so he just shuts down and waits.[[Continue->Planet]] ]
(If: $Random is 16)[Noah awakes to alarms and finds out that a small burst of radiation has caused damage to the scanners.
[[Continue->Planet]]
(Set: $H2O to $H2O - (random: 1,10) )
(Set: $Atmo to $Atmo - (random: 1,10) )
(Set: $Min to $Min - (random: 1,10) )
(Set: $Temp to $Temp - (Random: 1,10) )
(Set: $Geo to $Geo - (random: 1,10) )
]
(If: $Random is 14 and $Cat is 1)[Noah awakes to alarms and finds out that a small burst of radiation has caused damage to the scanners.
[[Continue->Planet]]
(Set: $H2O to $H2O - (random: 1,10) )
(Set: $Atmo to $Atmo - (random: 1,10) )
(Set: $Min to $Min - (random: 1,10) )
(Set: $Temp to $Temp - (Random: 1,10) )
(Set: $Geo to $Geo - (random: 1,10) ) ]
(If: $Random is 17)[Due to floating in space for thousands of years some of the systems have started to erode.
[[Continue->Planet]]
(Set: $Sci to $Sci - (Random: 1,10) )
(Set: $Col to $Col - (Random: 1,10) )]
(If: $Random is 18 and $Gun is 0)[Noah encounters a large ship. The ship sends a message to dock with them.
[[Ignore->Planet]]
[[Dock]]
]
(If: $Random is 18 and $Gun is 1)[NOAH scours the scientific database, so many interesting creations that the humans have discovered, he finds the plans to the ARK, maybe he can attempt to repair it?
[[Attempt to Repair]]
[[Dont Risk it ->Planet]]
]
}(b4r:"none","dotted","dotted","none")+(b4r-colour:white)
[Scanners------------Databases:
Water: $H2O%---------Science: $Sci%
Atmosphere: $Atmo%---Cultural $Cul%----Colonists: $Col
Mineral: $Min%-------Systems:
Temperature: $Temp%--Construction: $Con%
Geography: $Geo%-----Landing: $Lan% ]
(Set: $Ev1 to (Random: 1,1) )(Set: $ScanDM to (Random: 1,5) )
Noah decides the best course of action is to change course, he redirects the ship to a different planet to avoid the astroid.(If: $Ev1 is 1)[Noah waits a few minutes and nothing happens, we wonders if he even needed to change course.]
[[Continue->Planet]] (b4r:"none","dotted","dotted","none")+(b4r-colour:white)
[Scanners------------Databases:
Water: $H2O%---------Science: $Sci%
Atmosphere: $Atmo%---Cultural $Cul%----Colonists: $Col
Mineral: $Min%-------Systems:
Temperature: $Temp%--Construction: $Con%
Geography: $Geo%-----Landing: $Lan% ]
NOAH decides that he can stay on course. Suddenly multiple cryostasis chambers lose power when NOAH reroutes power he notices that some colonists died. (Set: $Col to $Col - (Random: 10,1000) )
[[Continue->Planet]](b4r:"none","dotted","dotted","none")+(b4r-colour:white)
[Scanners------------Databases:
Water: $H2O%---------Science: $Sci%
Atmosphere: $Atmo%---Cultural $Cul%----Colonists: $Col
Mineral: $Min%-------Systems:
Temperature: $Temp%--Construction: $Con%
Geography: $Geo%-----Landing: $Lan% ]
(Set: $Ev1 to (Random: 1,3) )
{
The Ark slows down and and inspects the debris.
(If: $Ev1 is 1)[NOAH inspects it and it appears to be usleless space junk, possibly from a long extinct civilization.
[[Continue->Planet]]]
(If: $Ev1 is 2)[Noah inspects closer and notices that its some kinda of old technology.
[[Look closer]]
[[Leave it->Planet]]]
(If: $Ev1 is 3)[Noah inspects closer and notices that its some kinda of old technology
[[Look closer->LC2]]
[[Leave it->Planet]]]
}(b4r:"none","dotted","dotted","none")+(b4r-colour:white)
[Scanners------------Databases:
Water: $H2O%---------Science: $Sci%
Atmosphere: $Atmo%---Cultural $Cul%----Colonists: $Col
Mineral: $Min%-------Systems:
Temperature: $Temp%--Construction: $Con%
Geography: $Geo%-----Landing: $Lan% ]
Noah gets closer and scans the debris more thuroughly. At first it seems like alien tech but upon closer inspection it seems to be the remains of a ship... Made by humans called the USS Enterprise, it was destroyed by somthing. Noah sees somthing, is that? No... It appears to be a cryostasis pod it looks like a very early design, a prototype. Noah scowers the rest of the ship nothing else of use accept old records which NOAH downloads.
(Set: $Cul to $Cul + (Random: 1,5) )(Set: $Clue to 1)
[[Continue->Planet]]
''Hint: You have found a clue.''(b4r:"none","dotted","dotted","none")+(b4r-colour:white)
[Scanners------------Databases:
Water: $H2O%---------Science: $Sci%
Atmosphere: $Atmo%---Cultural $Cul%----Colonists: $Col
Mineral: $Min%-------Systems:
Temperature: $Temp%--Construction: $Con%
Geography: $Geo%-----Landing: $Lan% ]
Noah inspects the debris closeley then suddenly a piece of debris crashes into the scanner array.
{
(Set: $H2O to $H2O - (Random: 1,6) )
(Set: $Atmo to $Atmo - (Random: 1,6) )
(Set: $Min to $Min - (Random: 1,6) )
(Set: $Temp to $Temp - (Random: 1,6) )
(Set: $Geo to $Geo - (Random: 1,6) )
}
[[Continue->Planet]] In the future i would like to add the following things:
-Settling (text-colour:green)[Done]
-Alien's (text-colour:yellow)[Being worked on]
-More Events (text-colour:yellow)[Really always being worked on]
-Space battles (text-colour:orange)[Started]
-Colony Managment (text-colour:red)[Not started]
-Lore (text-colour:orange)[Started]
*Note this list is subject to change. Nothing in it is final*
[[Start]]
[[skip]] (b4r:"none","dotted","dotted","none")+(b4r-colour:white)
[Scanners------------Databases:
Water: $H2O%---------Science: $Sci%
Atmosphere: $Atmo%---Cultural $Cul%----Colonists: $Col
Mineral: $Min%-------Systems:
Temperature: $Temp%--Construction: $Con%
Geography: $Geo%-----Landing: $Lan% ]
{(Set: $Coin to (Random: 1,2) )
(Set: $SC to (Random: 1,4) )}
{
(If: $Coin is 1)[Noah decides to stay on course he awaits the burst of radiation to hit The Ark but it never does, or atleast it wasnt harmfull.]
(If: $Coin is 2)[NOAH decides to stay on course. He awaits the burst of radiation. It hits The Ark and damages the
(If: $SC is 1)[Scienctific Database.(Set: $Sci to $Sci - (Random: 1,5) ) ]
(If: $SC is 2)[Cultural database.(Set: $Cul to $Cul - (Random: 1,5) ) ]
(If:$SC is 3)[construction systems.(Set: $Con to $Con - (Random: 1,5) ) ]
(If: $SC is 4)[landing systems.(Set: $Lan to $Lan - (Random: 1,5) ) ]
]
}
[[Continue->Planet]] (b4r:"none","dotted","dotted","none")+(b4r-colour:white)
[Scanners------------Databases:
Water: $H2O%---------Science: $Sci%
Atmosphere: $Atmo%---Cultural $Cul%----Colonists: $Col
Mineral: $Min%-------Systems:
Temperature: $Temp%--Construction: $Con%
Geography: $Geo%-----Landing: $Lan% ]
(Set: $Coin to (Random: 1,2) )
{
NOAH decides to shut down the ship.
(If: $Coin is 1)[Upon awakening NOAH inspects the ship, thankfully nothing was damaged.]
(If: $Coin is 2)[Upon awakening NOAH realises that some of the cryostasis pods have lost power.(Set: $Col to $Col - (Random: 1,2000) )]
}
[[Continue->Planet]] (Set: $TempGen to (Random: 1,5) )
(Set: $WaterGen to (Random: 1,5) )
(Set: $Lan to 100)
$WaterGen Water
$TempGen Temp
$Lan Landing
[[Settle]] {
(Set: $Random100 to (Random: 1,100) )
}
{
(If: $TempGen is 5 and $WaterGen is 5)[The colonists have made their city under the water in the extreme heat.]
(If: $AtmoGen is 1 or 2 and $WaterGen is 1 or 2 or 3 or 4 or $TempGen is 1 or 5)[The colonists have their cities in sealed domes to protect from the harmfull outside enviorment.]
}
{
(If: $Sci is >= 100 and $AlienTech is 1 and $Random100 is <= 99)[Thanks to the alien tech the colonists can build futuristic cities. Their technological levels ar beyond what they could of possibly imagined on earth. They bio engineer their babies to perfect humanity. They have flying cars and orbital stations. And in their capital a muesem stands, where Noah sits activated, he tells the stories of earth, and all the fascinating things he encountered.]
(If: $Sci is 100 and $AlienTech is 0)[The colonists live in cities with tall buildings, the science database is fully intact. In the middle of the capital a monument stands to the colonists who died. They maintain a level of technology of which they left. Their buildings made of glass and steel.]
(Else-If: $Sci is >=90)[The colonists live in cities with tall buildings made of steel and concrete. The have lost some technology but they remain in a modern era tech. They dont have some of the luxuries they did at home, but atlast they didnt lose much tech. They harness the power of the atom and are using nuclear energy.]
(Else-If: $Sci is >=80)[The colonists have lost alot of their technology but thy have the equivalent to tech from the the first 2 world wars, they have planes cars and mass production. But nothing to fancy in their tall concrete buildings.]
(Else-If: $Sci is >= 70)[The colonists lost alot of their scientific database but they have of it left for them to maintain technology relative to the industrial revolution. Their buildings arnt tall but they live in brick buildings and factorys pump out pollution.]
(Else-If: $Sci is >= 60)[The scientific database was heavily damaged but they manage to maintain a level of technology in the colonial age. Their buildings made of wood and at most 3 stories tall in the most dense areas. They use blackpowder weaponry for their battles.]
(else-If: $Sci is >= 50)[The colonists have lost most of their scientific database, but the remaining bits allow them to maintain a level of technology seen in the medieval era. They live in cities with tall stone walls with buildings made of stone and wood. They dont have any of the modern era luxuries.]
(else-If: $Sci is >= 40)[Most of the scientific database is gone but the colonists manage to maintain a level of technology equivalent to the iron age. They live in cities surrounded by stone walls, their houses are made of wood and stone with thatch roofs.]
(else-If: $Sci is >= 25)[Almost all of the scientific database has been destroyed or unusable, they maintain a level technology of the bronze age. They live in cities surrounded by wooden walls with their homes made of wood and thatch.]
(else-If:$Sci is > 0)[The entire scientific database has been lost, the colonists live in the stone age with rudementary tools. They mostly live in villages, the original landing spot is a large city, the biggest in the world. Their buildings are made of sticks, mud, and grass.]
(Else-if: $Sci is >= -9999)[The entire scientific database has been lost. The colonists live a life with no technology, (Set: $Cul to 5) because of this most of the cultural database has been lost accept for some stone tablets. They live in caves or very rudementary shelters.]
}
{
(click:?page)+(t8n:"pulse")[(Set: $Rando to (Random: 1,100))
(If: $MBOSS is 1)[The mob boss quickly takes over... He aparently had goons that went unnoticed. They delete everything that remains of the cultural database. The rule over the colonists, they turn a blind eye to most crime for the right price and 99% of the colonists live in extreme poverty while the mob oranization is filthy filthy rich.]
(If: $MBOSS is 0)[
(If: $Cul is >= 90 and $Sci is >= 110)[The colonists have a vast level of intelligence, they decide to base their goverment off of it. The rulers arnt elected by majority vote, instead every 10 years everybody takes a test, the people with the highest scored are elected as the leaders. They pursue a life of science to become smarter.]
(else-If: $Cul is >= 95 and $AlienCul is 0 and $Sci is < 110)[The colonists have a widley intact cultural database, they decide their goverment will be a republic, the citizens make all the decisions. Any remaining history from earth is free for anyone to view.]
(else-If: $Cul is >= 90)[The cultural database has suffered some damage but most of the database is intact, they decide on a democratic goverment, the citizens vote on a president who then rules for 5 years until the next election.]
(else-If: $Cul is >= 85)[The cultural database has suffered some damage, the colonists try to to set up a democracy but it is suceptible to corruption. The rich live a life of luxury and the police look the otherway when it comes to crime.]
(else-If: $Cul is >= 80)[The cultural database has suffered some damage, but the colonists choose to live in a theocracy, they devote their life to religon and one priest rules and makes the decisions until he dies where another is chosen in 'divine' ways.]
(else-If: $Cul is >= 75)[The cultural database has suffered some damage, but it remains mostly intact. One colonist gathers a group who all agree to have a monarchy and they force the others into that.]
(else-If: $Cul is >= 70)[The cultural database has suffered some damage, but it remains mostly intact. One colonist gathers a group who all agree to have a oligarchy. A group of people rule together.]
(else-If: $Cul is >= 65)[The cultural database has suffered alot of damage but is mostly intact. The colonists choose a totaltarian goverment, the colonists are under constant surevillence the people are supressed, anyone who speaks out about the goverment is quickly silenced. Civil War breaks out thousands of people die, but in the end the goverment wins.]
(else-If: $Cul is >= 50)[The cultural database has suffered alot of damage. A communists party takes over, the goverment controls the means of manufacturing and the colonists dnt own any propery of their own.]
(else-If: $Cul is >= 30)[The cultural database has suffered alot of damage, one colonists takes over the rest of the colonists using force. They live in a dictatorship, when the current ruler dies their child takes on the role of leader. A rebellion breaks out they fight passionatly for freedom but, eventually... They lose, the leader of the rebllion is publicly executed infront of thousands of onlookers.]
(else-If: $Cul is >= 10)[The colonists try to form a goverment but it breaks out in war, eventually the planet is split into multiple nations, stuck in war for my resources or territory.]
(else-If: $Cul is >= -99999)[The colonists try to set up a goverment, but to no avail. The world erupts into pure anarchy. There are no laws, people do as they please when they please.]
(If: $Cat is 1)[The colonists greatly enjoy the cats Noah cloned on the voyage. The creatures bring joy and they roam about. Their population grows rapidly leaving the colonists with many happy furry friends.]
]
]
}
[[New Game->Start]](Set: $AtmoGen to 1)
(Set: $TempGen to 5)
(Set: $WaterGen to 4)
$AtmoGen
$TempGen
$WaterGen
[[Cities]] (b4r:"none","dotted","dotted","none")+(b4r-colour:white)
[Scanners------------Databases:
Water: $H2O%---------Science: $Sci%
Atmosphere: $Atmo%---Cultural $Cul%----Colonists: $Col
Mineral: $Min%-------Systems:
Temperature: $Temp%--Construction: $Con%
Geography: $Geo%-----Landing: $Lan% ]
{
(Set: $Random to (Random: 1,5) )
Noah decides to stay on course hoping the meteor dosnt hit. But it does, it slams into the
(If: $Random is 1)[water scanner. Causing severe damage. (Set: $H2O to $H2O - (Random: 5,15) )]
(If: $Random is 2)[atmosphere scanner. Causing severe damage. (Set: $Atmo to $Atmo - (Random: 5,15) )]
(If: $Random is 3)[mineral scanner. Causing severe damage. (Set: $Min to $Min - (Random: 5,15) )]
(If: $Random is 4)[temperature scanner. Causing major damage. (Set: $Temp to $Temp - (Random: 5,15) )]
(If: $Random is 5)[geography scanner. Causing major damage. (Set: $Geo to $Geo - (Random: 5,15) )]
}
[[Continue->Planet]](b4r:"none","dotted","dotted","none")+(b4r-colour:white)
[Scanners------------Databases:
Water: $H2O%---------Science: $Sci%
Atmosphere: $Atmo%---Cultural $Cul%----Colonists: $Col
Mineral:$Min%-------Systems:
Temperature: $Temp%--Construction: $Con%
Geography: $Geo%-----Landing: $Lan% ]
Noah decides to change course, but the meteor was going faster than he anticipated and suddenly it tears into the
{
(Set: $Random to (Random: 1,5) )
(If: $Random is 1)[science database. Causing major damage. (Set: $Sci to $Sci - (Random: 5,10) )]
(If: $Random is 2)[cultural database. Causing major damage. (Set: $Cul to $Cul - (Random: 5,10) )]
(If: $Random is 3)[the crystasis pods. Causing major damage. (Set: $Col to $Col - (Random: 1000,5000) )]
(If: $Random is 4)[construction system. Causing major damage. (Set: $Con to $Con - (Random: 5,10) )]
(If: $Random is 5)[landing system. Causing major damage. (Set: $Lan to $Lan - (Random: 5,10) )]
}
[[Continue->Planet]] (b4r:"none","dotted","dotted","none")+(b4r-colour:white)
[Scanners------------Databases:
Water: $H2O%---------Science: $Sci%
Atmosphere: $Atmo%---Cultural $Cul%----Colonists: $Col
Mineral: $Min%-------Systems:
Temperature: $Temp%--Construction: $Con%
Geography: $Geo%-----Landing: $Lan% ]
Noah decides to ignore it, likley it was just a stray signal adrift for hundreds of years.
[[Continue->Planet]] (b4r:"none","dotted","dotted","none")+(b4r-colour:white)
[Scanners------------Databases:
Water: $H2O%---------Science: $Sci%
Atmosphere: $Atmo%---Cultural $Cul%----Colonists: $Col
Mineral: $Min%-------Systems:
Temperature: $Temp%--Construction: $Con%
Geography: $Geo%-----Landing: $Lan% ]
Noah listens to the broadcast, he manages to decode it.. It was from an ancient civilization extinct long ago this is what he manages to translate.
//Avoid the corruption. Avoid it all you can. You must not go near it. That was our mistake, we tried to study it. We have paid the price. Only a few things can stop it, here are the schematics.
Aswell as the corruption you must avoid a solar system located in the milky way. The inhabitants call themselfs... 'Humans' and their planet 'Earth'. Anyone we have sent to try and communicate with them has gone missing. We have never heard of them again. Stay away from the humans.//
Noah finds this fascinating, he immediatly archives this in the cultural database and put the schematics in the scientific database. (Set: $Cul to $Cul + (Random: 1,5) )(Set: $Sci to $Sci + (Random: 1,5) )(Set: $Clue to 2)
[[Continue->Planet]]
''Hint: You have found a clue.''(b4r:"none","dotted","dotted","none")+(b4r-colour:white)
[Scanners------------Databases:
Water: $H2O%---------Science: $Sci%
Atmosphere: $Atmo%---Cultural $Cul%----Colonists: $Col
Mineral: $Min%-------Systems:
Temperature: $Temp%--Construction: $Con%
Geography: $Geo%-----Landing: $Lan% ]
Noah decides to dock to the vessle. An alien with short stubby legs and 6 arms aproaches the ship. He tells Noah he can outfit the Ark with some low grade plasma weapons IF noah gives him 500 colonists to work as slaves for him.
[[Accept]]
[[Deny the Offer->Planet]](b4r:"none","dotted","dotted","none")+(b4r-colour:white)
[Scanners------------Databases:
Water: $H2O%---------Science: $Sci%
Atmosphere: $Atmo%---Cultural $Cul%----Colonists: $Col
Mineral: $Min%-------Systems:
Temperature: $Temp%--Construction: $Con%
Geography: $Geo%-----Landing: $Lan% ]
Noah reluctantly accepts the offer. The alien installs the weaponry and Noah wakes up 500 very confused colonists who are escorted off the ship by some of the aliens guards.
(Set: $Gun to 1)
[[Undock->Planet]](b4r:"none","dotted","dotted","none")+(b4r-colour:white)
[Scanners------------Databases:
Water: $H2O%---------Science: $Sci%
Atmosphere: $Atmo%---Cultural $Cul%----Colonists: $Col
Mineral: $Min%-------Systems:
Temperature: $Temp%--Construction: $Con%
Geography: $Geo%-----Landing: $Lan% ]
(Set: $Random to (Random: 1,2) )
NOAH decides to attempt to repair the ship. (If: $Random is 1)[NOAH tries to repair some of the systems! He succsessfully repairs the atmoshpere system! (Set: $Atmo to $Atmo + (Random: 1,10) )](If: $Random is 2)[NOAH tries to repair the ship but somthing goes wrong and power supply is cut to the cryopreservation pods. Some of the colonists wake up and quickly die without the needed life support.(Set: $Col to $Col - (Random: 10,500) )]
[[Continue->Planet]] NOAH decides it best to eject the criminal, who knows what he might do. It goes against what NOAH should do... A couple of seconds later the pod disconnects from the ship and is Ejected out.
[[Continue->Planet]] NOAH decides to read through the cultural database (Set: $Random to (Random: 1,2) ) (If: $Random is 1)[NOAH scowers the database but before he realises it he started to delete files. He noticed it and managed to stop it before all files where deleted. Terabytes of culture, gone... (Set: $Cul to $Cul - (Random: 5,10) )] (If: $Random is 2)[NOAH reads the database and learns many interesting things about humanity.]
[[Continue->Planet]]{
NOAH decides he will try to improve the sensor. (Set: $Random to (Random: 1,3,) ) (If: $Random is 1 or 2)[He cant seem to improve any of the sensors...] (If: $Random is 3)[NOAH manages to fix the
(Set: $Random2 to (Random: 1,5) )
(If: $Random2 is 1)[Water sensor! (Set: $H2O to $H2O + (Random: 1,5) )]
(If: $Random2 is 2)[Atmoshpere sensor! (Set: $Atmo to $Atmo + (Random: 1,5) )]
(If: $Random2 is 3)[Geography sensor! (Set: $Geo to $Geo + (Random: 1,5) )]
(If: $Random2 is 4)[Temperature sensor! (Set: $Temp to $Temp + (Random: 1,5) )]
(If: $Random2 is 5)[Mineral scanner! (Set: $Min to $Min + (Random: 1,5) )]
}
]
[[Continue->Planet]]NOAH decides to change course to avoid the object. He wonders if he even needed to.
[[Continue->Planet]]NOAH decides to do nothing and stay on course... (Set: $Random to (Random: 1,2) )
(If: $Random is 1)[Nothing happens and the ark avoids any damage... Must of just been a glitch.](If: $Random is 2)[NOAH hopes he made the right choice, than suddenly warnings go off. A small meteorite has hit the landing systems causing major damage. (Set: $Lan to $Lan - (Random: 5,15) )]
[[Contine->Planet]]Double-click this passage to edit it.NOAH decides to wait for the bot to run out of power and shut down. (Set: $Random to (Random: 1,2) ) NOAH puts the bay on lockdown and hope for the bot to stop. (If: $Random is 1)[] (If: $Random is 2)[NOAH](b4r:"none","dotted","dotted","none")+(b4r-colour:white)
[Scanners------------Databases:
Water: $H2O%---------Science: $Sci%
Atmosphere: $Atmo%---Cultural $Cul%----Colonists: $Col
Mineral: $Min%-------Systems:
Temperature: $Temp%--Construction: $Con%
Geography: $Geo%-----Landing: $Lan% ]
(Set: $Random to (Random: 1,18) )
{
(If: $Random is 1)[A small metorite slipped through the scanners and slams into the cryopreservation chambers. (Set: $Col to $Col - (Random: 500-2500) )]
(If: $Random is 2)[Noah hears something... It sounds like a transmission...? It seems to be coming from aliens. [[Ignore it]] [[Investigate it]]]
(If: $Random is 3)[Overtime the landing systems start to degrade, minor damage has occured. (Set: $Lan to $Lan - (Random: 1,5) ) [[Continue->Planet]]]
(If: $Random is 4)[Nothing happens. [[Continue->Planet]]]
(If: $Random is 5)[A undetected piece of space dust runs through some of the scanners, causing minor damage. (Set: $Temp to $Temp - (Random: 1,5) ) (Set: $Geo to $Geo - (Random: 1,5) ) (Set: $H2O to $H2O - (Random: 1,5) ) [[Continue->Planet]]]
(If: $Random is 6)[NOAH sits in boredom waiting for something fun to do. Before he realises 4 centuries have passed. [[Continue->Planet]]]
(If: $Random is 7 and $MBOSS is 0)[While scowering the records out of boredom NOAH notices something, a colonist in cryostasis dosnt match up with the records. The records show that its supposed to be a renowned doctor but the colonist is actually a infamous mob boss... What should NOAH do? (Set: $MBOSS to 1) [[Eject him from cryostasis]] [[Leave him be->Planet]]]
(If: $Random is 7 $MBOSS is 1)[Nothing happens. [[Continue->Planet]]]
(If: $Random is 8)[NOAH feels bored, he is trying to decide what to do. [[Nothing->Planet]] [[Scower the cultural database.]] [[Try to improve the sensors]]]
(If: $Random is 9)[A sudden radiation burst from a nearby star causes some damage to the landing systems. (Set: $Lan to $Lan - (Random: 1,5) ) [[Continue ->Planet]]]
(if: $Random is 10)[NOAH notices somthing coming toward the ark on the sensors. But everything else says its all clear? WHat should NOAH do? [[Emergency Change Course]] [[Do nothing]]]
(If: $Random is 11)[NOAH enters sleep mode and awaits arrival at the next system. [[Continue->Planet]]]
(If: $Random is 12)[Degradation overtime has caused multiple sensors to fail.
(Set: $H2O to $H2O - (random: 1,10) )
(Set: $Atmo to $Atmo - (random: 1,10) )
(Set: $Min to $Min - (random: 1,10) )
(Set: $Temp to $Temp - (Random: 1,10) )
(Set: $Geo to $Geo - (random: 1,10) )
[[Continue->Planet]]]
(If: $Random is 13)[NOAH is awoken to the sound of alarms, it appears a droid in the construction storage has gone rogue. What should NOAH do? [[Attempt to shut it down]] [[Wait for it to stop.]]]
(If: $Random is 14)[NOAH wakes up, the sound of alarms blares in his command pod. The Ark has been caught in the gravitational pole of a blackhole... He doesn't have enough power to the engines to escape, should NOAH push engines to max risking everything or should he eject 10,000 colonists?? [[Eject The Colonists]] [[Push Engines to Max]]]
(If: $Random is 15)[Nothing happens, the ark peacefully drifts through the cosmos to its next planet. [[Continue->Planet]]]
(If: $Random is 16)[Nothing happens..[[Continue->Planet]]]
(If: $Random is 17)[A burst of radiation damages the scientific database. (Set: $Sci to $Sci - (Random: 1,5) )[[Continue->Planet]] ]
(If: $Random is 18)[Nothing happens as the seedship drifts through the cosmos.[[Continue->Planet]]]
]
}NOAH Decides it best to eject the 10000 colonists, he does so and diverts power to the engines... The pull of the blackhole slips off of the ship and he flies off... He hopes this is the right decision. (Set: $Col to $Col - 10000)
[[Continue->Planet]](Set: $Random to $Random (Random: 1,2) ) (If: $Random is 1)[NOAH pushes the engines to max, the ship groans... NOAH has no sense of religion but he tries to pray to whatever is out there... A few seconds pass, then suddenly the ship lurches forward as he escapes the gravitional pole of the blackhole... He suffered major damage to the landing systems though. (Set: $Lan to $Lan - (Random: 5,20) ) [[Continue->Planet]]](If: $Random is 2)[NOAH pushes the engines to max. The ship groans, he can hear the struggle of the forward thrusters. It's just not eneough... He feel the ark slipping. Suddenly a large explosion shakes the ship, forward thrusters lost, he can only watch in horror as he watches the blackhole (what he can see of it) get closer and closer... The back of the ship slowly falls in he watches as what remains of humanity is lost...
(text-colour:red)[GAME OVER]
[[Retry->Start]]]Double-click this passage to edit it.
↶↷ In the year 2039 there was world peace, nations didnt fight eachother for resources as there was an abundance. The entire world was united under one democratic goverment. They moved all the farms on earth and used supermassive orbital stations to grow and harvest all their food. People lived a life of luxury where they could focus on the finer things such as art and music whilst robots did all the work for them.
Continue
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Future Plans