(transition:"fade-left")[Hey, are you there? [(link: "...")[(transition:"fade-left")[<audio src="audio/woosh.mp3" type="audio/mpeg" autoplay></audio>I know you're there. Can you just get up now, please?] (link: "...")[(transition:"fade-left")[<audio src="audio/woosh.mp3" type="audio/mpeg" autoplay></audio>This is the last time I'm asking. Wake up.] (link: "...")[(transition:"fade-left")[<audio src="audio/woosh.mp3" type="audio/mpeg" autoplay></audio>...You're really testing me, aren't you?] [[...->intro end2]]]]]]] (link:"Huh...?")[(set:$count10 to 3)(live:1s)[(if:$count10 is 0)[(goto:"normroute")](elseif:$count10 is 3)[(enchant: ?page, (background: Gray) + (text-colour: white))(set:$count10 to it - 1)](elseif:$count10 is 2)[(enchant: ?page, (background: #C0C0C0) + (text-colour: white))(set:$count10 to it - 1)](elseif:$count10 is 1)[(enchant: ?page, (background: #F5F5F5) + (text-colour: white))(set:$count10 to it - 1)]]](transition:"fade-left")["Oh, you're finally awake!" <img src="images/goldilocks 1st scene.png"> *You try to recollect your thoughts on what was happening, in front of you a girl who adorned a blue dress, her blonde hair let down naturally as they formed waves down her back. Her blue, almond-shaped eyes were staring right at you with glee. Caucaisan in appearance, with her smooth, peach white skin mostly covered by a white one-piece beneath her dress, she looked unremarkable for the most part, and if you had to guess she was about 5'5" tall, if you were raised in a place that doesn't use the metric system. Yet, to other eyes, and possibly including yours, she could be regarded as cute for her petit structure, one that exuded a classical innocence found only in times long gone.*] (set:$count1 to 3)(live:1s)[ (if:$count1 is 0)[(transition:"fade-right")[<audio src="audio/woosh.mp3" type="audio/mpeg" autoplay></audio>*Right. Even as you tried for a short moment of time, you couldn't quite remember what led up to this moment.* "I guess that sauce I gave was too strong for you." *She giggled, her hand curling over to move in front of her lips, hiding her little grin as she got off from you, sitting up.*(stop:) (link: "What sauce?")[ <audio src="audio/woosh.mp3" type="audio/mpeg" autoplay></audio>(transition:"fade-right")["What sauce?" You asked. "Oh, you know..." *Her giggling turned nervous, the girl's expression turning anxious for a change. Whatever it was, you wouldn't know now. Nor would you want to.*]]] [[...->introend]]](else:)[(set:$count1 to it - 1)]] <audio src="audio/pageflip.mp3" autoplay></audio>(set:$cycle to 3) (live:1s)[ (if:$cycle is 0)[<audio src="audio/thud.mp3" type="audio/mpeg" autoplay></audio><center>(transition:"rumble")[WAKE UP](stop:)</center>](else:)[(set:$cycle to it - 1)<center>I said...</center>]] (live:7s)[(goto:"rude wakeup")](transition:"fade-right")[*Stirring up awake in a forced, brash manner, you come into a blur of vision as if you were just taken out of shock. Whether you were out for a drink only to pass out heavily the other night, or you were dead tired from whatever it is you were up to, all that didn't matter as of this moment. Your peaceful sleep, and the time you'd have wasted in unproductive means, abruptly ends as you can feel someone shaking you up in the most literal sense. Holding your shoulders was a girl of small proportions. Her hands felt soft, and with a tender touch that could make one question as to how she can so much as manage to rattle you with her own strength with ease. Still, your sight hasn't fully recovered in the next few moments. Only a silhouette in front of you that kept vehemently going forward and back. Or maybe that was just you being shaken too much.* *Do you...* [[Slap the girl and come to your senses->vibecheck]] [[Quietly and slowly come to your senses->normroute]]] <audio src="audio/chime.mp3" type="audio/mpeg" autoplay></audio><center> (transition:"fade-left")[*With a mighty swing of your arm, your palm, whether you were left handed, right handed or both handed, opened up, delivering what would be a painful slap to the girl's face.*] (set:$cycle to 3) (live:1s)[(if:$cycle is 0)[(transition:"fade-left")[*...What should be a painful slap to the girl's face.*](stop:)] (else:)[(set:$cycle to it - 1)]](set:$cycle2 to 5) (live:1s)[(if:$cycle is 0)[(set:$cycle2 to it - 1)(if:$cycle2 is 0)[(transition:"fade-left")[*That wet sound of slapping should be there right about now- oh, there!<audio src="audio/slap.mp3" autoplay></audio> Though it was weak. You didn't feel your palm/s burning from the friction of hitting something with brute force, nor the pain associated that came either from retaliation or hurting yourself in the process, only the warm sensation of soft skin.*](stop:)]]] (set:$cycle3 to 8) (live:1s)[(if:$cycle3 is 0)[(transition:"fade-left")["...Finally, finally! You're finally back." *You heard a cute, gentle voice, one that was pleasing to the ears like a soothing melody. Or not. Depending on your own world view, it didn't take a few seconds for that voice to become irritating to the mind. An offense to your ears that threatened to pop a nerve or two in the back of your neck.* [[...->vibecheck2]]](stop:)] (else:)[(set:$cycle3 to it - 1)]] <audio src="audio/pageflip.mp3" autoplay></audio>(transition:"fade-left")[*Finally, for the fourth time, the girl's visage started to manifest itself into your sight. Her face was close to yours, perhaps just a couple of inches away. You could still feel her tender touch that was oddly tightly grasped on your shoulders, and her expression changed from a scowl to delight.* <img src="images/goldilocks 1st scene.png"> *In front of you is a girl who adorned a blue dress, her blonde hair let down naturally as they formed waves down her back. Her blue, almond-shaped eyes were staring right at you with glee. Caucaisan in appearance, with her smooth, peach white skin mostly covered by a white one-piece beneath her dress, she looked unremarkable for the most part, and if you had to guess she was about 5'5" tall, if you were raised in a place that doesn't use the metric system. Yet, to other eyes, and possibly including yours, she could be regarded as cute for her petit structure, one that exuded a classical innocence found only in times long gone.* (link: "...")[(transition:"fade-left")[<audio src="audio/woosh.mp3" autoplay></audio>... "I guess that sauce I gave was too strong for you." *She giggled, her hand curling over to move in front of her lips, hiding her little grin as she got off from you, sitting up.*] (link: "What sauce?")[(transition:"fade-left")[<audio src="audio/woosh.mp3" autoplay></audio>"What sauce?" You asked. "Oh, you know..." *Her giggling turned nervous, the girl's expression turning anxious for a change. Whatever it was, you wouldn't know now. Nor would you want to.*]] [[...->introend]]]] <audio src="audio/pageflip.mp3" autoplay></audio>(transition:"fade-left")["Anyway, are you ready?" (set:$decstartques to "Actually, who are you?") (link:$decstartques)[<audio src="audio/woosh.mp3" autoplay></audio>(transition:"fade-left")[(set:$decstartquest to true)"Actually, who are you?" *You asked insensitively, or perhaps courteously depending on the context. Sadly, you weren't given any context, nor could you even remember it. Guess you were insensitive in this one.* "Did your little nap also make you forget who your one and only friend here is?" *The girl asked as she made a slight pout, putting her hands on her hips.* "Well... I guess I am pretty forgettable. Which comes in handy! But. Since I'm the only person in this world that just happens to be your childhood friend... Then I'll make sure you remember who I am starting forward. On the way, actually. We're running out of time."] (link:"What time?")[<audio src="audio/chime.mp3" autoplay></audio>(transition:"fade-left")["You ask too many questions! Come on, are you going to ask the most important part yet?" *The girl now complained, her expression contorting to that of impatience once more.*]]] [[Ready for what?->introanim]]] <audio src="audio/pageflip.mp3" autoplay></audio><center>(set:$count1 to 10)(set:$opacity to 1) (live:1s)[(if:$count1 is 6)[(set:$opacity to $opacity - 0.18)(opacity: $opacity)["Let's get going!"]](else:)[(set:$count1 to it - 1)["Come on..."]]] (live:10s)[(goto:"mainmenu")]</center> <audio src="audio/introtransition.mp3" type="audio/mpeg" autoplay></audio><center>(transition:"fade-up")[<img src="images/goldilocks 2nd scene.png">]<center>(transition:"fade-up")[ [[Start->maingamestart]] [[Credits->gamecredits]]]</center> <audio src="audio/mainmenusound1.mp3" autoplay></audio>(transition:"fade-left")[*Taking you by the hand, the girl gleefully dragged you into the woods. Prior to this, you were outside a common manor alone in the midst of the forest, resting in the clearing on the front yard up until the girl with the blonde braided locks broke that peaceful spell that you were in. She took an open path that led to forestry that grew sparser with a few steps, and the sounds of chirping and that of the small critters that rest in the woodlands grow weaker. It was clear that she was taking you out somewhere away from the trees.* (if:$decstartques is true)[[[You haven't told me about you yet.->startquestion1]]](else:)[[[I didn't ask earlier, but who are you?->startquestion1]]] [[Where are we going?->startquestion2]]] <audio src="audio/pageflip.mp3" autoplay></audio> <audio src="audio/forestwalking.mp3" autoplay loop></audio>hehe [[Go Back->mainmenu]](transition:"fade-left")["You haven't told me about you yet." *You said to her as you were being made to follow her against your own will. Not that you had anything better to do, really, but it would be nice if she wasn't in such a rush.* "Oh, me? Right! Right... I haven't told you about great ol' little me." *She chuckled, turning her head to look at you with a grin, all the while still keeping up her pace.* "I am..." (live:3s)[<audio src="audio/chime.mp3" autoplay></audio>(transition:"fade-left")["Goldilocks!"](stop:)] (live:7s)[(transition:"fade-left")[<audio src="audio/woosh.mp3" autoplay></audio>[[...Is that it?->startquestion1.1]]](stop:)]] <audio src="audio/pageflip.mp3" autoplay></audio> <audio src="audio/forestwalking.mp3" autoplay></audio>(transition:"fade-left")["To some house just out of the forest. It's north of here, far from anywhere remarkable. Away from any towns or cities or even populated groves and woodlands except for here." *The girl said, pointing ahead towards the general direction they were going.* "It's atop a hill, and I've no idea who or what lives in there. Honestly, they're probably our only neighbors! Well, neighbors that I don't know of." [[Our...?->houseentrance]]] <audio src="audio/forestwalking.mp3" autoplay></audio> <audio src="audio/pageflip.mp3" autoplay></audio>(transition:"fade-left")["What were you expecting me to say...?" (link:"Well...")[(live:1s)[(transition:"fade-left")["If you had to ask, then obviously I'm going to start out with the bad parts of myself. I'm quite humble, believe me." *She said with a smug smirk on her face, looking back ahead.* "People say that I'm too clumsy and dull to live on my own."](stop:)] (live:8s)[<audio src="audio/woosh.mp3" autoplay></audio>(transition:"fade-left")["...Well, people don't actually say that, but a voice insists they think so! "They say that I don't have much of a gift on anything, and worst of all, that I'm just a burden!" *Goldilocks harrumphed in infuriation as her hand tightly gripped on your wrist, seemingly spiffed at the idea.* "But I'll prove them wrong! Since you're here with me!" *She looked back at you with a grin.*(stop:) [[Wait, what?->houseentrance]]]]]] <audio src="audio/pageflip.mp3" autoplay></audio> <audio src="audio/forestwalking.mp3" autoplay loop></audio>(transition:"fade-left")["We're here!" (if:(history:) contains "startquestion1")[*You didn't know where you were going yet, but it looks like you've arrived at where you two were supposed to go, much to your dismay if you ever bothered to ask more questions from Goldilocks. In front of you both was a small house atop a hill, now far from the depths of the forest where you were in just a couple of moments ago. It looked to be in good condition with a comfortable, humble abode vibe, as far as countryside standards were considered. Strange, however, was the lack of paths leading here, nor any signs. There weren't other structures near it as far as you can tell. Can't come to much conclusions since you were still at the bottom of the hill.* [[Where are we?->houseentrance2a]]](elseif:(history:) contains "startquestion2")[*Like the girl said, you go out of the sparse forestry you were in only to find that both of you were in front of some hillsides, a notable one having a lonesome house on top of it. It looked comfortable, to say the least. Like a retiree's home that wanted to isolate themselves from anywhere else. It looks like you didn't have the time to ask other questions for now, though, as you saw the girl open her mouth once more with a twirl of her body.* "It's a pretty short walk from my place to here. I'm surprised I only noticed them yesterday!" *She said with a tinge of excitement in her voice. Looks like she can't wait to break into someone's home.* [[What're we doing here, then?->houseentrance2b]]]] <audio src="audio/pageflip.mp3" autoplay></audio>(transition:"fade-left")["In a neighbor's place! A neighbor I didn't notice of until yesterday. I usually sneak into other people's places to personally greet them, but they end up just banning me from coming back. Heck, they installed security systems in place just to keep me out!" *Seemed justifiable.* "Anyway, this is different! I'm not just going to greet them;(live:5s)[ I'm going to see how they live! Since they obviously didn't know the purpose of why I was there, maybe I should just be more straightforward with it." [[That doesn't...->houseentrance3]] [[Why do you...->houseentrance3]]]] <audio src="audio/pageflip.mp3" autoplay></audio>(transition:"fade-left")["I'm here to find out how people are living here, so I can learn a thing or two from them! People don't... Really stick around much often. Or, well, they don't really bother with me, even going so far as to avoid me." *You thought, for a moment, that she sounded quite dejected.* "So that's why I'll be straightforward from now on!" *The girl puffed her chest out with confidence. Or what looked to be confidence, at the very least.* "Anyway, aren't you going to ask who I am, now that I'm thinking about it?" (link:"...")[(transition:"fade-left")[<audio src="audio/woosh.mp3" autoplay></audio>"You forgot about it? You're more of a clutz than I am!" *She chuckled.* "Very well. My name is one that you will never forget, in this case!" *She turned around to face you.* "My name's Goldilocks, your local adventuress who's going to make it by her own one day!" *The girl said with a proud smile.* "And ''you'' will be there to support me!"] [[But...->houseentrance3]]]] <audio src="audio/pageflip.mp3" autoplay></audio>(set:$count to 3)(live:1s)[(if: $count is 0)[(enchant: ?page, (background: white) + (text-colour: black))*Huh?*(stop:)](else:)[(enchant: ?page, (background: black) + (text-colour: white))(set:$count to it - 1)<center>(transition:"flicker")[''Question it not'']</center>]] (live:7s)[<audio src="audio/pageflip.mp3" autoplay></audio>(transition:"fade-left")["Anyway, let's go knock on the door! See what kind of people our newfound neighbors are like." *Goldilocks blissfully skipped towards the front door, humming a tune in a low, soft pitch.* [[Peak through the front window->houseentrance2a.2a]] [[Let Goldilocks do her thing->houseentrance2a.2b]]](stop:)] (live:20s)[(transition:"dissolve")[[[Don't pretend like I didn't see that... Whatever you are.->mystvoice1]]](stop:)] <audio src="audio/glitch.mp3" autoplay></audio>(transition:"fade-left")[*Peeking inside the window, you saw that the curtains weren't closed. It was a traditional kind of red flaps, tied on each end to give a fanciful look to it. Inside was a bit spacious, revealing a living room that contained everything that wasn't out of the ordinary; a bunch of couches and sofas surrounding a coffee table with a glass top, a bunch of drawers and small tables that held vases and pictures you can't make out from where you're standing, and a television hanging above a fireplace.* (live:5s)[(transition:"fade-left")[<audio src="audio/woosh.mp3" autoplay></audio>*Wait, they have a TV here? From the looks of it, there's also a home computer as well, but it looked considerably old. The TV was a flatscreen that still had thick borders around it, though the size of it was still quite large, encompassing the width of the brick fireplace it was hanging on. The computer was a bit old relatively speaking. A bulky monitor that rested atop a computer desk, and a computer tower just below it next to the drawer. Apart from those, you could tell that the dining area wasn't far off, and the kitchen was open spaced as well, both connected to the living room directly. There was a hall on the opposite end, but you couldn't tell how many doors were there, nor how long it reached. The house looked bigger in the inside than it did outside. Still, it didn't look like anybody is home, but you could hear Goldilocks is still knocking.*](stop:) [[There's no one inside.->entry2]] [[Break into the house by yourself through the window.->entry1]]]] <audio src="audio/pageflip.mp3" autoplay></audio>(transition:"fade-left")["...Looks like nobody's answering." *Goldilocks said with a sigh, taking out something from the pocket of her dress.* (link:"What now?")[(transition:"fade-left")["What now?" *You asked her.* "Isn't it obvious?" *Goldilocks asked, pulling out a paperclip and a thin needle.*] (live:5s)[(transition:"fade-left")[<audio src="audio/woosh.mp3" autoplay></audio>*Looks like she really is about to commit a serious felony.*(stop:) [[Watch it play out->entry2consq]]]]] (if:(history:) contains "entry1")[](else:)[[[Jump into the nearby window->entry1]]]] <audio src="audio/pageflip.mp3" autoplay></audio><center>(set:$count to 3)(live:1s)[(if: $count is 0)[(goto:"houseentrancehiddenoption")](else:)[<audio src="audio/glitch.mp3" autoplay></audio>(enchant: ?page, (background: black) + (text-colour: white))(set:$count to it - 1)(transition:"flicker")[''You ask me? You've been patient. Keep at it.'']]]</center>*...?* (transition:"fade-left")["Anyway, let's go knock on the door! See what kind of people our newfound neighbors are like." *Goldilocks blissfully skipped towards the front door, humming a tune in a low, soft pitch.* [[Peak through the front window->houseentrance2a.2a]] [[Let Goldilocks do her thing->houseentrance2a.2b]] *And... You're back. Just what was that, you might wonder? Did you already figure out what it meant?*] (live:60s)[*Okay, maybe not now. Perhaps later on? At some point in time...?*](set:$mysteryint1 to 3)(if:(history:) contains "mystvoice1")[(live:1s)[(if:$mysteryint1 is 0)[(goto:"houseentrance2a.2b")](else:)[<audio src="audio/glitch.mp3" autoplay></audio>(enchant: ?page, (background: black) + (text-colour: white))(set:$mysteryint1 to it - 1)(transition:"flicker")[''Don't make this mistake'']]]](else:)[(transition:"fade-left")[*You decided to do things your way, taking a couple of steps back. Taking in a couple of seconds to breath in to commit to your decision, you immediately sprinted towards the direction of the window, running at the quickest motion that you could in the span of a second, and...*] (live:3s)[<audio src="audio/glassbreak.mp3" autoplay></audio>(transition:"shudder")[CRASH](stop:) (live:2s)[<audio src="audio/woosh.mp3" autoplay></audio>(transition:"fade-left")[*You felt yourself roll over on the ground now that you're inside of the house, but you now found yourself feeling a sharp pain on your arm. Your eyes were closed during the rush, and once you opened them, you could see shards of glass on the floor, and a ray of light invading your sight.* [[That... Was not smart of me.->entry1consq]](stop:)]]]] <audio src="audio/pageflip.mp3" autoplay></audio>"...Mhm. I think that's why no one's answering." *Goldilocks said with a sigh, taking out something from the pocket of her dress.* (link:"Right... What now?")[<audio src="audio/woosh.mp3" autoplay></audio>"Of course. What now?" *You asked her.* "Isn't it obvious?" *Goldilocks asked, pulling out a paperclip and a thin needle.* (live:5s)[<audio src="audio/woosh.mp3" autoplay></audio>*Looks like she really is about to commit a serious felony.* [[Watch it play out->entry2consq]]]] [[Jump into the nearby window->entry1]] <audio src="audio/pageflip.mp3" autoplay></audio>(transition:"fade-left")["Woah!" *You heard Goldilocks exclaim from outside, opening the door.* (live:3s)[<audio src="audio/woosh.mp3" autoplay></audio>(transition:"fade-left")["You didn't have to do that!" *She said, running towards you as she kneeled down.* "Are you alright?"](stop:) (live:3s)[<audio src="audio/woosh.mp3" autoplay></audio>(transition:"fade-left")["...Just get up already, will you?" *Goldilocks said afterwards with a sigh, immediately standing up.* "We have a house and some people to learn from!" *And with that, the girl who seemingly didn't care about your welfare walked around the living room, checking out the things inside. You groaned as you stood up, looking at the broken window, and with that a broken vase just in front of it.* (if:(history:) contains "houseentrance2a.2a")[*You didn't see that there while you were looking through the window, though perhaps it was just below and you somehow managed to stumble on it.*](else:)[*Probably should've looked around inside the house first.*](stop:) *The damage was already done though, and the only thing you got out of it was physical evidence of a break in, and shards of glass stabbed in your arm, though fortunately non-fatal.*] [[...->housein]]]]] <audio src="audio/pageflip.mp3" autoplay></audio>(transition:"fade-left")[*It took a couple of seconds for Goldilocks to pick the door lock open, the door lock being that of a knob with its keyhole right on the center of it. She effortlessly pushed the pin and needle around as you could hear faint clicks going on inside...* (live:5s)[<audio src="audio/lockopen.wav" autoplay></audio>(transition:"fade-left")[*And then you heard a loud flick inside. Goldilocks turned towards you with a big smile on her face, looking like she was waiting for praise.*](stop:) (link:"Good job... I guess?")[(goto:"goldpraised")]] (link:"...")[(if:(history:)contains "mystvoice1")[(goto:"goldforcedpraised")](else:)[(goto:"goldignored")]]] <audio src="audio/pageflip.mp3" autoplay></audio> <audio src="audio/lockpick.mp3" autoplay></audio>(transition:"fade-left")[*The inside of the house looked clean*(if:(history:) contains "entry1consq")[ *aside from the broken window you jumped through*], *the fireplace still having a fire cackling. You see Goldilocks immediately roam towards the dining area, and from what you can see there were three bowls lined up on the table, arranged by size;*] (set:$housecheck to 0)(if:(history:) contains "Pictures")[(set:$housecheck to $housecheck + 1)](if:(history:) contains "Old Computer")[(set:$housecheck to $housecheck + 1)](if:(history:) contains "Television")[(set:$housecheck to $housecheck + 1)](if:(history:) contains "Bowls")[(set:$housecheck to $housecheck + 1)](if:(history:) contains "Chairs")[(set:$housecheck to $housecheck + 1)] (if:(history:) contains "goldilocksevent1")[(set:$housecheck to $housecheck + 1)](if:(history:) contains "goldilocksevent2")[(set:$housecheck to $housecheck + 1)] Points searched: $housecheck (if:(history:) contains "housein")[](else:)[(live:1s)[*Small,*(stop:) (live:1s)[ *Medium,*(stop:) (live:1s)[*and Large*(stop:) (live:2s)[*Goldilocks looked to be curious, or moreso hungry, as she stared down at the bowls. Meanwhile, you had some time to look around the house until either you or her would do something crazy.*]]]]] (transition:"fade-left")[You have multiple things you can look around for: [[Family Pictures->Pictures]] [[Old Computer->Old Computer]] [[Flatscreen TV->Television]] [[Dining area->Bowls]] [[Randomly placed chairs arranged by size->Chairs]]]<housechoice| (if:(history:) contains "Pictures" and "Old Computer" and "Television" and "Bowls" and "Chairs")[[[Hallways->Hallway]]](else:)[There's still some areas to look for before you go to the hallway. ] (if: $housecheck is 2)[(hide:?housechoice)You heard something in the dining area. That's probably Goldilocks. Perhaps you should check her out and [[see what she's up to?->goldilocksevent1]]](elseif: $housecheck is 5)[(hide:?housechoice)You heard something around the chairs! It's Goldilocks again, most certainly, and most likely she broke something she shouldn't have. [[If you were curious, you can go check it out->goldilocksevent2]]](elseif: $housecheck is not 2 and is not 4)[] <audio src="audio/pageflip.mp3" autoplay></audio> <audio src="audio/fireplace.mp3" autoplay loop></audio><img src="images/goldilocks bear picture.png"> (transition:"fade-left")[*Looking at the photos, you see that there is a collage of photos containing a family of three; a mother, a father and their son, all dressed in their stereotypical atomic age clothing of frilly dresses and tidy wrinkless suits. They were all bears though, but it doesn't seem to bother you much. It's normal here, perhaps.* [[...->housein]]] <audio src="audio/pageflip.mp3" autoplay></audio>(transition:"fade-left")[*You go towards the old fashioned computer, and turning it on gives a nostalgic sound that reminded one of the good old days, if they were old enough to remember our good old days. There was one problem though: It had a password.* (if:(history:)contains "ComputerAccess")[*You were able to enter the password, so you can freely access the computer.*]] (if:(history:)contains "ComputerAccess")[[[Access the computer->ComputerAccess]]](else:)[ (link:"Let me enter the password")[(set: $pass to (prompt: "Enter your password", "0000"))[(if: $pass is "3013")[(goto:"ComputerAccess")](else:)[[[Retry?->Old Computer]]]]]] [[...->housein]] (if:(history:) contains "mystvoice1")[(set:$compcount to 0)(live:1s)[(if:$compcount is 0 or > 0)[(set:$compcount to $compcount + 1)(transition:"flicker")[*''3 0 1 3''*]]]] <audio src="audio/pageflip.mp3" autoplay></audio>(transition:"fade-left")[(if:(history:) contains "Television")[*It was still daytime. There wasn't really anything interesting on at this time, seeing as how the selected channels are limited. The current one is the channel that broadcasted dramas and such, and the only other one is a news channel. Both were so dull that you couldn't even count on it to waste time.*](else:)[*You find the remote on the coffee table. Since there isn't really much to do... You could just watch what was on.* (link:"Turn on the TV")[(transition:"fade-left")[... *A news broadcast was shown once you turned the television on. Right now it was going on about the weather report. Soon enough it went to a story about celebrity gossip that no one could really care about. Then the heartwarming story, the shocker, the provoking...*] (live:3s)[(transition:"fade-left")[*It turned really boring all too quickly.*](stop:) (link:"Look for other channels")[(transition:"fade-left")[... *There were only two channels available: One that regularly broadcasted TV shows of a variety of genres, with one or two hit shows that pop up on the weekdays every night when the rest of the waking world is asleep. The second one was the news channel that showed advertisements all day except for the night.* (if:(history:) contains "Pictures")[*Whatever these bears were watching, it probably must've] been unbearable to sit through this during the day.*]]]]] [[...->housein]]] <audio src="audio/pageflip.mp3" autoplay></audio>(transition:"fade-left")[(if:$housecheck < 2)[You walk over to the dining table where Goldilocks was just 'inspecting' the gruel. There were three bowls there all filled by the gruel, going from smallest to largest. You could see that the largest and smallest bowl had some steam on them, but the largest one was probably the hottest out of them all. The middle one looked to be cold. It looks like they still weren't consumed, evidenced by the spoons still being on the side.](else:)[(if:(history:)contains "goldilocksevent1good")[*You walk over to the dining table where the three bowls remain relatively untouched. You aren't sure if it was worth leaving them like that, but your conscience was at least uplifted knowing that you didn't take what was yours.* (if:(history:)contains "event1consq")[*Discounting the fact you broke through the window.*]] (elseif:(history:)contains "goldilocksevent1norm")[*You walk over to the dining table where the three bowls remain. The smallest bowl was empty, the medium sized spoon left there. Sure enough this was harmless but it still felt like you've done something wrong, even though you weren't the one who ate it all.*](elseif:(history:)contains "goldilocksevent1b")[*You walk over to the dining table where the three bowls remain. Sure enough the smallest bowl was empty, with you and Goldilocks being responsible for eating it. The gruel tasted sweet, perhaps it was given a little bit of extra sugar since it would've tasted bland otherwise. Hopefully the one who it was made for isn't too upset with you two finishing it.*](else:)[*You walk over to the dining table where the three bowls were, but you notice that the smallest bowl was empty. Goldilocks probably ate it, and you just weren't around to notice it.*]] [[[...->housein]]]] <audio src="audio/pageflip.mp3" autoplay></audio>(transition:"fade-left")[(if:$housecheck < 5)[*Walking over to this small part in the living room, you saw three chairs of varying styles and sizes. The largest one was a green armchair that was about twice Goldilock's size, all ironed up and dusted off to the bone. If a chair ever had bones. The second chair is a rocking chair that was just a bit smaller than the armchair, though still quite bigger Goldilocks, if she was here to measure up to it. There was a sewing kit and an unfinished scarf on top of it. The third chair was the smallest, and it was a simple wooden chair.*]\ (elseif:(history:)contains "goldilocksevent2good")[*Walking back over here, everything remained the same. The same green armchair, rocking chair and little wooden chair. It was nice to see that it still wasn't broken.* (if:(history:)contains "event1consq")[*Unlike the window.*]](elseif:(history:)contains "goldilocksevent2norm")[*Walking back over to the chairs, it was pretty dismaying to see broken furniture on the ground. Not to mention, Goldilocks running off from you for no particular reason. You were having a lot of problems, but it looks like you're not in the worse part yet.*] [[...->housein]]] <audio src="audio/pageflip.mp3" autoplay></audio>(transition:"fade-left")[*Going to the hallway, there were 4 doors that was comprised here, two on each side.* (if:(history:)contains "goldilocksevent2good")[*The second door on the left was left open, presumably where Goldilocks went after your brief time together in front of the fireplace.*] (set:$hallpoint to 0)(if:(history:)contains "bathroom")[(set:$hallpoint to $hallpoint + 1)](if:(history:)contains "masterbedroom")[(set:$hallpoint to $hallpoint + 1)](if:(history:)contains "guestroom")[(set:$hallpoint to $hallpoint + 1)](if:(history:)contains "randomattic")[(set:$hallpoint to $hallpoint + 1)] There were four doors you can go to: [[1st door to the left->bathroom]] [[2nd door to the left->masterbedroom]] [[1st door to the right->guestroom]] [[2nd door to the right->randomattic]] [[Go back->housein]]] <audio src="audio/pageflip.mp3" autoplay></audio>Welcome to the internet. Have a look around. (live:4s)[Anything that brain of yours can think of can be found.(stop:) (live:4s)[We've got mountains of content. Some better some worse,(stop:) (live:4s)[If none of it's of interest to you; you'd be the first(stop:)]]] [[Go back->Old Computer]](transition:"fade-left")[*Walking over to the dining area, you saw Goldilocks about to chow down on her meal, and that meal was the gruel in the smallest bow. She used the spoon that was beside the middle bowl, and it looked like she was about to take the first bite.* (link:"Did you not eat before we came here?")[<audio src="audio/woosh.mp3" autoplay></audio>(transition:"fade-left")["Did you not eat before we came here?" *You asked, glaring down at her as she had the spoon full of gruel hovering in front of her lips.* "Uhm... No? I gave you my meal earlier, remember? Which was mashed strawberries coated in crushed mushroom broth with mushrooms I got from the forest?" *She asked, lowering the spoon slightly.*] (live:5s)[*Wait.*(stop:) (live:3s)[*Was that what she meant by the sauce earlier...?* "...Oh, I didn't mean to let that slip out.(stop:) (live:3s)[(transition:"fade-left")[<audio src="audio/woosh.mp3" autoplay></audio>"...Anyway, do you want some?" *Goldilocks asked you, now holding out the spoon, with it pointing towards you.*](stop:) [[No thanks...->goldilocksevent1a]] [[Sure.->goldilocksevent1b]] [[...->goldilocksevent1a]]]]]]] <audio src="audio/pageflip.mp3" autoplay></audio>(transition:"fade-left")[*Going over to where Goldilocks is, she was currently walking in circles around the chairs, as if inspecting them.* [(link:"What're you doing?")[<audio src="audio/woosh.mp3" autoplay></audio>(hide:?event2c1b)(transition:"fade-left")[(if:(history:)contains "goldpraised")["Huh? Oh!" *Goldilocks stopped in her steps, turning to look at you with a smile.* "I'm just checking out these seats this bear family has. Does every family have something like this?"](else:)["Just checking out what's in here. Weird how you'd have separate personal chairs, though. Does everyone else do this?" *Goldilocks pondered, then turning to you.*]] (link:"Maybe?")[<audio src="audio/woosh.mp3" autoplay></audio>(transition:"fade-left")["Maybe?" *You replied, though how would you know?* "Well, wonder how they feel like!" *She exclaimed as she proceeded to sit down on the armchair.*] (live:3s)[(transition:"fade-left")[<audio src="audio/woosh.mp3" autoplay></audio>"...This feels too big."(stop:) [[We can just sit down in front of the fireplace->goldilocksevent2a]] [[Let's not, I don't think this is such a good idea->goldilocksevent2b]]]]]]]<event2c1a|\ [(link:"...")[<audio src="audio/woosh.mp3" autoplay></audio>(hide:?event2c1a)(transition:"fade-left")[*Goldilocks proceeded to sit own on the green armchair, though after shuffling around it, she looked discontented.*] (live:3s)[(transition:"fade-left")[<audio src="audio/woosh.mp3" autoplay></audio>"...This feels too big." [[We can just sit down in front of the fireplace->goldilocksevent2a]] [[Whatever you're doing, I don't think this is such a good idea->goldilocksevent2b]]]]]]<event2c1b|] <audio src="audio/pageflip.mp3" autoplay></audio>(transition:"fade-left")["Good job, I guess...?" *You meekly said, unsure if you should praise her talent for lockpicking or breaking into other people's houses. But hey, it made her giggle...* [[As long as she's happy...?->housein]]] <audio src="audio/pageflip.mp3" autoplay></audio>(transition:"fade-left")["..." *You stayed silent, waiting for her to enter. It probably must be your imagination, but you see her sulking. After a moment of awkward silence, she beckoned you to get inside as she opened the door and entered first.* [[...->housein]]] <audio src="audio/pageflip.mp3" autoplay></audio>(if:(history:)contains "goldpraised")[(goto:"goldilocksevent1good")](else:)[(goto:"goldilocksevent1norm")](transition:"fade-left")[*You accepted her offer, and she looked more than happy to share.* "What are you waiting for, then?" *Goldilocks stood up from her seat, leaning forward immediately as she hovered the spoonful of gruel to your lips. Since you already made your choice, you obediently ate the gruel spoonfed to you.* [[...->housein]]] <audio src="audio/pageflip.mp3" autoplay></audio>(transition:"fade-left")[*You declined her invitation, but it looks like Goldilocks took this well.* "Oh... Well... I guess I won't either." *Goldilocks wryly smiled, letting the gruel slide back down into the bowl before she put the spoon back on its place, albeit having its outer appendage covered.* [[...->housein]]] <audio src="audio/pageflip.mp3" autoplay></audio>(transition:"fade-left")[*You declined. Goldilocks sure looked like she was hungry though.* "Suit yourself!" *Goldilocks shrugged, then taking in a spoonful of the gruel. It didn't take long for her to eventually chow it all down, leaving nothing except for little grains inside the bowl.* [[...->housein]]] <audio src="audio/pageflip.mp3" autoplay></audio>(transition:"fade-left")[(if:(history:)contains "goldpraised" or "goldilocksevent1b")[*Goldilocks looked at you, grinning from ear to ear as she stood up from the chair and followed you immediately like a puppy.* "There's a TV, right? I don't have one back home. It usually breaks, and the subscription is expensive." *She said, looking up at you.* "Can we watch something together?" *She asked, looking up at you with pleading eyes. This girl was mostly a catastrophe so far, but it seems that she has her soft moments as well.* [[Why not?->goldilocksevent2good]]]\ (else:)["Mmm... Sure." *Goldilocks nodded, standing up from the armchair and walking over to the fireplace, sitting down on the sofa. Taking the remote, she flicked the TV on.* [[...->goldilocksevent2norm]]]] <audio src="audio/pageflip.mp3" autoplay></audio>(transition:"fade-left")["What, scared that I might break something?" *Goldilocks asked, raising a brow.* (link:"Yes..?")["Yes..?" (if:(history:)contains "event1consq")["I mean, you already broke something before me, so what's the difference if I break something too?" *She smirked.* [[...Fair enough?->goldilocksevent2norm]]]\ (elseif:(history:)contains "goldpraised" or "goldilocksevent1b")["I mean..." *She scratched the back of her head.* "I really might...(if:(history:)contains "event1consq")[ Although you already did.]" "Let's do something else, then!" *Goldilocks said, dragging you towards the fireplace and throwing you down on the sofa, sitting down beside you afterwards.* [[...->goldilocksevent2good]]]\ (else:)["Yeah... Nah." (live:5s)[(goto:"goldilocksevent2norm")]]]] <audio src="audio/pageflip.mp3" autoplay></audio><center>(set:$count5 to 3)(live:1s)[(if:$count5 is 0)[(goto:"goldpraised")](else:)[<audio src="audio/glitch.mp3" autoplay></audio>(enchant: ?page, (background: black) + (text-colour: white))(set:$count5 to it - 1)(transition:"flicker")[''P R A I S E _ H E R'']]]</center>(transition:"fade-left")[(if:(history:)contains "goldilocksevent2a")[*Looks like she was jubilant with that response, quickly running off towards the fireplace, sitting down on the couch that faced parallel to the flatscreen. You join her afterwards, sitting down beside her.*] *Goldilocks scooted closer towards you, to the point where she was almost leaning her body on your side. It's like she felt more secure around you now. You take the remote from the coffee table, turning the TV on. What was on was an episode of Batwoman.*] (live:4s)[(transition:"fade-left")[*And an episode of Batwoman was enough to turn you both off from the screen.*](stop:) (live:3s)[(transition:"fade-left")["...Let's do something else." *Goldilocks said, standing up with a smile on her face.* "I'll look at the hall. It's the only place that we haven't searched up yet." *After saying such, she then walked off towards the hallway, leaving you alone.*](stop:) [[...->housein]]]] <audio src="audio/pageflip.mp3" autoplay></audio>(transition:"fade-left")[(if:(history:)contains "goldilocksevent2a")[*It didn't take long for Goldilocks to get bored from watching the bland showings of the TV, and as quickly as she got there, she got up and went back to the chairs, sitting down on the little wooden one. She made a sigh of relief, rocking it back and forth, but on the second rock...* (live:8s)[<audio src="audio/woodbreak.mp3" autoplay></audio>(transition:"shudder")[CRASH(stop:) (live:3s)[<audio src="audio/woosh.mp3" autoplay></audio>(transition:"fade-left")[*The chair's rear legs snapped in two, sending Goldilocks falling on her back. You couldn't make it as you were just standing still in between, but you could also tell that she didn't really need the help.*](stop:) (live:5s)[<audio src="audio/woosh.mp3" autoplay></audio>(transition:"fade-left")["That hurt!" *She rose back up, proceeding to kick the chair once before storming off to the hallways, checking out each room quickly before going off into one room.*(stop:) [[...->housein]]]]]]]]\ (elseif:(history:)contains "goldilocksevent2b")[*Goldilocks then stood up from the armchair, glaring at the rocking chair before going off to the little wooden chair. She sat down on it quite quickly, and just as fast...*] (live:5s)[<audio src="audio/woosh.mp3" autoplay></audio>(transition:"shudder")[RIP](stop:) (live:2s)[<audio src="audio/woosh.mp3" autoplay></audio>(transition:"fade-left")[*The wooden chair crashed down with all of its stands breaking apart, sending her ass landing down along with the wooden seat. She huffed from surprise, but didn't look to be hurt. She looked up at you, teary-eyed for whatever reason, and making a pout, she stormed off towards the hallway, going through each room before running off into a specific one, slamming the door closed behind her.*(stop:) ] [[...->housein]]]]] <audio src="audio/pageflip.mp3" autoplay></audio>(transition:"fade-left")[*Inside is a pretty average bathroom. Squeaky clean, and opening the lights gave the tiles a shine. Nothing much special here, however.* [[...->Hallway]]] <audio src="audio/pageflip.mp3" autoplay></audio>(transition:"fade-left")[*Inside the bedroom were three beds. All lined up by their size, from biggest to smallest.* (if:(history:)contains "goldilocksevent2good")[*You saw Goldilocks sitting down on the bedside of the largest bed, looking down as she was twiddling her thumbs. For some reason, she's lost all her previous energy before, and it didn't look like it was because she was tired.*](elseif:(history:)contains "goldilocksevent2norm")[*You saw Goldilocks laying down on the smallest bed, a blanket over her head. It wasn't that cold, but she looked spiffed and angry because of something. Was it you? Or was it something else?*] (if:(history:)contains "goldilocksevent2good")[[[Sit down beside Goldilocks->bestfriend]]](elseif:(history:)contains "goldilocksevent2norm")[[[Confront Goldilocks about it->bitterness]]] [[...->Hallway]]] <audio src="audio/pageflip.mp3" autoplay></audio>(transition:"fade-left")[*Inside is a spare room of sorts. It lacked any sort of furnishing, and only the bare necessities for what a bedroom needs is here.* [[...->Hallway]]] <audio src="audio/pageflip.mp3" autoplay></audio>(transition:"fade-left")[*...The door's locked.* [[Budge->randomattic]] [[...->Hallway]]] <audio src="audio/pageflip.mp3" autoplay></audio>(transition:"fade-left")["Oh, hey!" *Goldilocks smiled at you as you approached, straightening her back. It looks like she was nervous about something, though at the same time she didn't look distressed about it. Rather, she seemed... Happy.* (link:"...")[(transition:"fade-left")["Something the matter?" *You asked. From the short time you've been with her, she didn't seem like the shy type. Rather, even with the fake confidence she was exuding, she wasn't the type to keep something to herself for so long.*] (live:5s)[(transition:"fade-left")[*At least, that's what you'd like to think.*](stop:) (live:3s)[(transition:"fade-left")["Well... I was doubting if you're actually... How do I say this." *She had a faint smile, her gaze going down to her lap.* "If you were just being nice for the sake of it."](stop:) (link:"...")[(transition:"fade-left")["People- well... The voice... Always kept saying that I'm just going to be a bother to everyone around me, and so far, it always looked like that." *Goldilocks added, holding her hands together.* "I can't do normal things well, and the only thing that I'm good at is thievery and being a nuisance. "I guess you can say that I'm just compensating for what I lack, but... By doing so, I guess I'm just proving its point.] (link:"...")[(transition:"fade-left")["But... You're here! Even if... I'm just a way to waste time for you."] [[That's not....->budding]] [[...->sonder]] (if:(history:)contains "mystvoice1")[[[Voice?->secrettruth]]]]]]]]] <audio src="audio/pageflip.mp3" autoplay></audio>*You approached Goldilocks, who was hiding herself inside a blanket. She wrapped herself in it, pulling the sheet over her head as well.* (link:"...Hey?")[<audio src="audio/woosh.mp3" autoplay></audio>... "..." (link:"Why are you being like this?")[<audio src="audio/woosh.mp3" autoplay></audio>... "..." (link:"Did I do something wrong...?")[<audio src="audio/woosh.mp3" autoplay></audio>... "..." (link:"If I did...")[<audio src="audio/woosh.mp3" autoplay></audio>... "...I'm sorry." *You heard Goldilocks talk in a soft, cracked voice. It was as if she were crying the whole time.* (link:"...")[<audio src="audio/woosh.mp3" autoplay></audio>...For what? *She sobbed for a moment, pulling the sheet further as she writhed around the mattress.* "I'm probably annoying to you." (link:"...")[<audio src="audio/woosh.mp3" autoplay></audio>You... "You don't have to be polite about it. I know I am." (link:"...")[<audio src="audio/woosh.mp3" autoplay></audio>I... "... (live:3s)[<audio src="audio/woosh.mp3" autoplay></audio>I'm even a bother to my only friend, aren't I?" [[...No.->acceptance]] [[...->rejection]]]]]]]]]] <audio src="audio/pageflip.mp3" autoplay></audio>(transition:"fade-left")["I never said that." *You answered, sitting down beside Goldilocks.*] (live:4s)[<audio src="audio/woosh.mp3" autoplay></audio>"..."(stop:) (live:3s)[<audio src="audio/woosh.mp3" autoplay></audio>"...I don't think of you as an annoyance, Goldilocks." *You added, even though there are numerous instances where she could be said as such.*(stop:) (link:"...")[<audio src="audio/woosh.mp3" autoplay></audio>"Sure, you could be boisterous, insensitive or even questionable, but you were never a bother." (live:4s)[<audio src="audio/woosh.mp3" autoplay></audio>"..."(stop:) (link:"...")[<audio src="audio/woosh.mp3" autoplay></audio>"If you were, then you wouldn't be my only friend now, would you?" (live:4s)[<audio src="audio/woosh.mp3" autoplay></audio>"...Yeah" *Goldilocks slowly pulled the cover back, sitting up, her eyes red with beads of tears sticking out from the corners.*(stop:) [[...->intruder]]]]]]]] <audio src="audio/pageflip.mp3" autoplay></audio>(transition:"fade-left")["..." *You stayed silent, not answering her question.*] (live:3s)[<audio src="audio/crimesound.mp3" autoplay></audio>(transition:"fade-left")[...That's what I thought..." *Goldilocks muttered, moving over to face the other side away from you.(stop:) [[...->intruder]]]] <audio src="audio/pageflip.mp3" autoplay></audio>(transition:"fade-left")[(if:(history:)contains "budding" or "acceptance")[*You move in forward for a hug, and Goldilocks did as well, her body slowly leaning forward as she made a slight sniffle.* (if:(history:)contains "entry2consq" or "$goldilocksevent2good")[*At least, that's what should've happened. You both heard faint voices outside. They don't seem to be too alarmed, but they looked a bit wary. Things looked to have been moved and people have made their presence quite clear here. Goldilocks frantically looked around for an escape, and you did too.* (live:5s)[<audio src="audio/failure.mp3" autoplay></audio>*Unfortunately, there was none.* [[What now..?->redemption]]]] (elseif:(history:)contains "entry1consq")[*At least, that's what should've happened. Both of you heard gasps from outside of the room, and a masculine shouting that cursed whoever came here. In this case, it was both of you.* (link:"Uh oh.")[<audio src="audio/woosh.mp3" autoplay></audio>''"WHO'S THE BLOODY RATS THAT DID THIS!?"'' *You both heard a rather angry voice from outside, as well as the crying of a child. The wailing of a mother to calm down her upset son could be made out amidst the furious yelling [[Is there a way out?->escape]]]]]\ (elseif:(history:)contains "rejection" or "sonder")[*There came a silence that seemed to last for quite a while. The atmosphere became quite tense and awkward, and anymore then either one of you would push the other away.* (if:(history:)contains "entry2consq" or "$goldilocksevent2good")[*At least, that's what should've happened. You both heard faint voices outside. They don't seem to be too alarmed, but they looked a bit wary. Things looked to have been moved and people have made their presence quite clear here. Goldilocks frantically looked around for an escape, and you did too.* (live:3s)[<audio src="audio/failure.mp3" autoplay></audio>*Unfortunately, there was none.* [[What now..?->redemption]]]] (elseif:(history:)contains "entry1consq")[*At least, that's what should've happened. Both of you heard gasps from outside of the room, and a masculine shouting that cursed whoever came here. In this case, it was both of you.* (link:"Uh oh.")[<audio src="audio/woosh.mp3" autoplay></audio>''"WHO'S THE BLOODY RATS THAT DID THIS!?"'' *You both heard a rather angry voice from outside, as well as the crying of a child. The wailing of a mother to calm down her upset son could be made out amidst the furious yelling [[Is there a way out?->escape]]]]]] <audio src="audio/pageflip.mp3" autoplay></audio>*You looked around for any other viable ways of escaping. The window was an obvious question, but the problem was that the window this house had... Was more like a glass wall. Alternatively, you both can hide, but that wasn't a surefire way of escape, and against these bears, it won't last very long. You had no other option but to break out just as you broke in. You readied yourself for another tussle with the glass, this time with your other, uninjured arm.* (link:"...")[<audio src="audio/woosh.mp3" autoplay></audio>"What're you doing...?" *Goldilocks asked as she watched you prepare yourself.* (live:2s)[<audio src="audio/woosh.mp3" autoplay></audio>"Getting out the same way we got in." *You answered.*(stop:) "But wasn't that just you!?" *She said in disbelief.* *Can't refute that. Anyway... It was your last call. The voices from behind you started to grow louder and nearer, with fast steps approaching your way.* [[Make a break for it->escapefailure]] [[Take it back, you're not ready for this->what?]]]] <audio src="audio/pageflip.mp3" autoplay></audio>(transition:"fade-left")["What now? Hm..." *You thought about it. There was a window, but... Breaking out of it was a huge risk. Mostly because it was a big wall. It couldn't be opened.* [(link:"We talk our way out.")[(hide:?unescape2)(set:$unescape1 to true)"We talk our way out." *You suggested.* "Wow, what a great idea. What's next, we cook them dinner so we can get out?" *Goldilocks asked, obviously a bit spiffed at your idea as if you were joking.* (live:5s)[*Unfortunately, you weren't.*(stop:) "Not a bad idea." *You replied, nodding. Soon enough, you heard the voices and the steps coming closer and closer, and the first one to peek inside was a large bear with an ironed, wrinkless, black suit. From what you've seen in the pictures, this must be the father bear. The breadwinner of the family, but he doesn't look to be very keen on being generous to you trespassers.* ''"What're you two doing here!? Who are you!?"'' *The father bear asked as he came into full view, standing 6'6" tall if you were, again, raised in a place where they use the imperial system. Aside from his gentlemanly fashion, he also had the gentlemanly weapon of a blunderbuss.* (live:10s)[<audio src="audio/failure.mp3" autoplay></audio>*Wait, a blunderbuss?*(stop:) [[Hold on, let's talk!->civilized discussion]] [[Try to tackle him->uncivilized discussion]]]]]]<unescape1|\ [(link:"We try to outpower them.")[(hide:?unescape1)(set:$unescape2 to true)"We try to outpower them." *You casually said. Really?* "Have you gone insane, or have you gone stupid!?" *Goldilocks retorted loudly, which was quite something coming from her.* "Maybe both." *You replied in turn. Soon enough, you heard the voices and the steps coming closer and closer, and the first one to peek inside was a large bear with an ironed, wrinkless, black suit. From what you've seen in the pictures, this must be the father bear. The breadwinner of the family, but he doesn't look to be very keen on being generous to you trespassers.* ''"What're you two doing here!? Who are you!?"'' *The father bear asked as he came into full view, standing 6'6" tall if you were, again, raised in a place where they use the imperial system. Aside from his gentlemanly fashion, he also had the gentlemanly weapon of a blunderbuss.* (live:10s)[*Wait, a blunderbuss?*(stop:) [[Hold on, let's talk!->civilized discussion]] [[Try to tackle him->uncivilized discussion]]]]]<unescape2|] <audio src="audio/pageflip.mp3" autoplay></audio>(transition:"fade-left")["That's not... You've got it wrong, Goldilocks." *You immediately answered, your hands instinctively going over to hers. Or, well, tried to, but you only ended up raising them slightly above her lap.* *For a moment, Goldilocks had a surprised look on her face, a genuine change of feeling that wasn't exaggerated or overwhelmed.*] (link:"...")[<audio src="audio/woosh.mp3" autoplay></audio>(transition:"fade-left")["Whatever it is you're thinking about people thinking you are a nuisance...] (live:5s)[<audio src="audio/woosh.mp3" autoplay></audio>(transition:"fade-left")["Stop that."](stop:) (link:"...")[<audio src="audio/woosh.mp3" autoplay></audio>(transition:"fade-left")["You've to believe in yourself more. Who cares what kind of thoughts people have on you? It may be morally questionable sometimes, but... Stay true to yourself." *You said. Wow, those words came from ''your'' mouth? No way.*](stop:) (link:"But...")[<audio src="audio/woosh.mp3" autoplay></audio>(transition:"fade-left")["But..." *Goldilocks looks like she was about to make a rebuttal, but another reflexive action took ahold of you.* "But what? The voice might be right? Who *cares* if it's right? What matters here is you. Not other people's opinions on you, and not even mine. Don't beat yourself up over it."] [[...->intruder]]]]]] <audio src="audio/pageflip.mp3" autoplay></audio>(transition:"fade-left")[*You stayed silent, not knowing how to answer.* "Well... Thank you, anyway, for being the only friend I have." [[...->intruder]]] <audio src="audio/pageflip.mp3" autoplay></audio> <center>(set:$count to 3)(live:1s)[(if: $count is 0)[(goto:"hiddenunfinishedending")](else:)[<audio src="audio/glitch.mp3" autoplay></audio>(enchant: ?page, (background: black) + (text-colour: white))(set:$count to it - 1)(transition:"flicker")[''Never question it'']]]</center>(transition:"fade-left")[*You decided to break through the glass wall, making a run for it. With all your speed and might, you tried true to push your damnest into you and Goldilock's escape.* (live:5s)[(transition:"fade-left")[<audio src="audio/failure.mp3" autoplay></audio>*Except, that didn't happen. Instead, you just bounced off from the window, barely managing to even bend it slightly. Goldilocks looked at you with disappointment, sighing, and soon enough you'd see the whole bear family behind you.* (link:"This isn't going to end well, is it?")[<audio src="audio/woosh.mp3" autoplay></audio>(transition:"fade-left")[*That's what it looks like. The father bear, wearing a black suit that was ironed well and wrinkless, held a blunderbass on his paws, approaching you and Goldilocks.* ''"YOU TWO!"'' *The father bear exclaimed.* ''"WHAT IN THE GOD'S NAME ARE YOU DOING HERE, BREAKING INTO SOMEONE ELSE'S PROPERTY AND EVEN CAUSING DAMAGE ON PLACES YOU DON'T OWN!?"'' *Behind him were mother bear and little bear, the latter of whom was crying with the mother trying to console him, all the while watching what was transpiring between you and papa bear.* [[...->escapefailure2]]]]]]] <audio src="audio/pageflip.mp3" autoplay></audio>(transition:"fade-left")[*All of a sudden you decided to cower now, turning to look at Goldilocks with a resolute expression.* "I can't do it." *You casually said to her.* "WHAT!?" *Goldilocks looked infuriated with your backing down, and fairly so. Now you two really have no way out.* (link:"Oh well.")[<audio src="audio/woosh.mp3" autoplay></audio>*Oh well indeed. Soon enough, the whole bear family was upon you, the father bear, wearing a black suit that was ironed well and wrinkless, holding a blunderbass on his paws, approaching you and Goldilocks.* ''"YOU TWO!"'' *The father bear exclaimed.* ''"WHAT IN THE GOD'S NAME ARE YOU DOING HERE, BREAKING INTO SOMEONE ELSE'S PROPERTY AND EVEN CAUSING DAMAGE ON PLACES YOU DON'T OWN!?"'' *Behind him were mother bear and little bear, the latter of whom was crying with the mother trying to console him, all the while watching what was transpiring between you and papa bear.* [[Sir, we can explain...->civilized discussion]] [[Try to tackle him->uncivilized discussion]]]] <audio src="audio/pageflip.mp3" autoplay></audio>''"You want to talk? After trespassing into our home!?"'' *Father bear angrily said as he pumped the blunderbuss, to which Goldilocks recoiled back in fear. To be fair, you did too.* "Relax, dear. What's wrong with talking? It'll be best to cool our heads with a little chat." *The mother bear smiled at both of them, and towards you as well.* (if:(history:)contains "escape")[*The little bear was still on mother bear's arms, still weeping.*] ''"Hm... Then, we'll talk in the living room."'' *Father bear walked back out, the blunderbuss now resting on his shoulder.* (link:"...Alright?")[<audio src="audio/woosh.mp3" autoplay></audio>"Then, will you excuse me and little Winnie here? I'll be sure to join you both later on." *The mother bear bowed to you both, and before you and Goldilocks knew it you were walking out of the room, the door being closed in front of you gently.* "...They were friendlier than I thought." *Goldilocks commented.* [[Hopefully they are->almost the end]] ] <audio src="audio/pageflip.mp3" autoplay></audio>*You attempted to tackle the father bear, taking him by surprise as he raised his blunderbuss and tried to throw you off as you threw yourself at him. As reality would have it, though, you weren't really Hercules. You aren't fitted to fight a bear hand to hand, or anyone that was of a higher caliber than you for that matter. You were easily shoved aside by papa bear.* ''"How uncouth!"'' *The father bear cursed.* ''"You dare not only to trespass my home,'' (if:(history:)contains "entry1consq" or "goldilocksevent2norm")[ ''and defile our abode,''] ''but also to assault me!?"'' "Now, dear, perhaps he's just a little intimidated. I mean, that blunderbuss isn't really making you as much of a gentleman as you want to seem." *The mother bear said*(if:(history:)contains "escape")[ *while she was consoling the whining little bear]. ''"Hmph."'' *The father bear then huffed, looking away.* *Goldilocks, for her part, was quite stupefied by your action, and instead approached the father bear with a cramped smile.* "Sir, perhaps we can just talk about this... Misunderstanding?" (link:"...")[<audio src="audio/woosh.mp3" autoplay></audio>''"...Very well."'' *The father bear nodded.* ''"Let's talk at the living room."'' *And with that, the father bear turned around and left.* "You both should join them." *The mother bear told you and Goldilocks, smiling.* "I'll join you both later." *Not that you needed telling. You immediately got up and left the room, Goldilocks joining in later.* "...What a friendly bunch." *Goldilocks commented.* [[...->almost the end]]] <audio src="audio/pageflip.mp3" autoplay></audio>(transition:"fade-left")["S-sir, we can explain!" *Goldilocks interjected between you and the father bear, her hands raised up. She was pretty anxious, being faced with a gun wielded by a bear.* ''"Right, right... Of course you can. Breaking into other's property unauthorized is very explainable, especially to those that we don't even know or have business with!"'' *The father bear grunted, raising the blunderbuss to rest up to his shoulder.* "Now, now, dear, let's not make petty squabble with this, why don't we have a chat with our... Guests... In the living room?" *Mother bear added, all the while patting the little bear's back while he was still whining.* (link:"...")[(transition:"fade-left")[<audio src="audio/woosh.mp3" autoplay></audio>''"Very well. You both heard the lady. Onto it, or I will drag you there by myself."'' *Papa bear haughtily said, turning around and walking back towards the living room.* "My apologies, he can have a very bad temper when something unexpected arrives." *Mama bear, meanwhile, was unusually calm about this. It took you a while to notice but the mother bear wore the same quality of gaudiness as the father bear did, but she wore a pink, frivolous one piece with a sunhat of the same color. Little bear, meanwhile, wore similar clothes to what you've seen in the photos; a green shirt under overalls cut short.* "If you can excuse us, I'll need to clean little Winnie here, so may we ask for some privacy? I'll be sure to join you all after this." *Mother bear said with a high amount of formality, to which both you and Goldilocks were forced to concede to as you both just made your way out. And just after you both came out of the room, the door was closed behind you.* "...They're more friendly than I thought." *Goldilocks commented. Just ahead, you see the father bear waiting for you two.* [[Here goes nothing->almost the end]]]]] <audio src="audio/pageflip.mp3" autoplay></audio>(if:(history:)contains "acceptance" or "budding")[(goto:"the good ending")](elseif:(history:)contains "rejection" or "sonder")[(goto:"the lonely ending")] *You and Goldilocks sat away from each other, as once both of you got from the sofa, you both sat on the opposite ends. The father bear looked to notice this, and it was probably your imagination, but there was a look of concern from him.* ''"Is... Everything between you two alright?"'' *His earlier rage seemed to have disappeared as he now looked confused and worried at the sight of both of you.* (link:"...")["Yes. Everything's... Alright." *Goldilocks answered.* ''"...I see. Well, I'll get to the point..."'' [[...->the lonely ending 2]]] <audio src="audio/pageflip.mp3" autoplay></audio>(transition:"fade-left")[*You and Goldilocks sat down together on the sofa in front of the coffee table. The father bear was sitting down on the opposite seat, his posture a perfect 90 degree angle. He was posh, right up to the core, and his gaze landed to both you and Goldilocks. There was short moment of silence between you three, but it was broken by the father bear's small cough.* ''"I believe introductions are in order, and as the bear of the house it is my responsibility to make sure our greetings go as well. I am Grizzie, the head of this household."'' *The father bear introduced himself.* (link:"...")[<audio src="audio/woosh.mp3" autoplay></audio>(transition:"fade-left")["I-I'm Goldilocks, sir!" *She spoke up nervously, stuttering on her words. Was she afraid of what the bears were going to do to them? Or that she was having a mental breakdown because she was meeting people in a heartfelt manner for the first time? Either way, you nudged her shoulder, egging her on to continue. She made a short glance back at you, a little smile on her face.* "Actually, sir-" ''"You may call me Grizzie, Miss Goldilocks, there is no need for us to be so formal in our home."'' *The father bear interrupted.* "Alright then... Mister Grizzie." *She made a small nod at him.* "I... Actually want to apologize first. It wasn't really in our intention to do anything to you or your things! I just wanted to meet our neighbors..." [[...->the good ending 2]]]]] <audio src="audio/pageflip.mp3" autoplay></audio>(transition:"fade-left")[''"Why, aren't you well-mannered!'' (if:(history:)contains "escapefailure" or "uncivilized discussion")[''Unlike this fellow here."'' *Grizzie glanced at you, before looking back at Goldilocks*](set:$couple to true) ''Should I believe that you two are vowed together?"'' *Grizzie took a glance at you and Goldilocks* (if:$couple is true)["Huh?" *Goldilocks tilted her head, not knowing what it meant. She looked at you for help, and leaning towards her ear, you explained what he meant. To your surprise, and amusement, her cheeks blushed a bright red.* "N-no, Mister Grizzie! It's not like that!" *Goldilocks frantically waved her hands, trying to deny such claims.* "We're just..." (live:8s)[(transition:"fade-left")[<audio src="audio/woosh.mp3" autoplay></audio>*She looked to trail off, her expression turning vexed and confused, and as you look up at her, you notice that she made a small gulp.* "...Friends. Yeah!" *She nodded twice.*(stop:) *Grizzie didn't look to buy this, though, and he had an amused expression on.* ''"To be young. You two shouldn't waste your energy on breaking into the houses of families."'' *He said.* ''"But... I'll cut to the point."''] [[...->good ending 3]]]]] <audio src="audio/pageflip.mp3" autoplay></audio>(set:$didntbreakchair to false)(if:(history:)contains "entry1consq")[''"One, if not both of you, broke into this house through the window. You've even broken a valuable antique that was in the way."'' *Grizzie said, putting his paws on top of one another.* (link:"What antique?")[''"A vase that was thousands of years old, gifted to me by a precious friend."'' ''"The point is, the damage you've done is already beyond both of you, and I'm sure, from the looks of things, both of you cannot afford the price of repaying it."'' *Grizzie said as he turned to look at you and Goldilocks. Goldilocks turned to look at you with a worried expression, something that told Grizzie on who was behind it.* (live:7s)[<audio src="audio/woosh.mp3" autoplay></audio>''"...Well, it was only a vase. I wouldn't be so petty as to demand reparations from both of you."'' *Grizzie said with a chuckle, as at this point, the mother bear has come back to bring a tray containing two ornate tea cups, and a slightly steaming pot.* ''"My apologies, I forgot to introduce you two to my wife!"'' *The father bear laughed, looking at the mother bear, opening his jaw as if he were about to continue speaking.* "It is not a problem, I've heard your conversation beforehand." *The mother bear bowed to both of you* "I am Getty, and feel free to call me as such if you wish." (transition:"fade-left")[(if:(history:)contains "goldilocksevent2norm")[(set:$didntbreakchair to true)"N-nice to meet you, madame, but... Mister Grizzie, what about the chair...?" *Goldilocks asked, slightly raising her hand.* ''"The chair? Oh, don't worry about that. I'll just build little Winnie a new one."'' *Grizzie answered her in a relaxed manner.* ''"If that hadn't broken, then it's going to break down the next time someone sits on it!"''] [[...->good ending 4]]]]]](elseif:(history:)contains "entry2consq")[''"Looks like I'll have to improve my house's door lock next time. One of you certainly knows their way through such hurdles."'' *Grizzie said, his eyes going between you and Goldilocks.* "That was me." *Goldilocks said with a proud look in her expression.* ''"Well, little girl, didn't your parents tell you not to snoop into other people's things?"'' *Grizzie asked as if he were telling a joke.* "That's..." *Her expression turned troubled in turn, but it didn't take Grizzie even a second to notice that he'd touched a rather sensitive topic for her.* ''"Nevermind that! Just don't do things like breaking into other people's homes again, however good you are at it."'' *Grizzie immediately said.* ''"You wouldn't want people to break into your own home and potentially steal your possessions, would you?"'' (link:"...")[<audio src="audio/woosh.mp3" autoplay></audio>(transition:"fade-left")["No, sir- I mean, Mister Grizzie, I would not." *Goldilocks stuttered, perhaps still feeling nervous after all this time. The mother bear arrived to bring a tray containing two ornate tea cups, and a slightly steaming pot.* ''"My apologies, I forgot to introduce you two to my wife!"'' *The father bear laughed, looking at the mother bear, opening his jaw as if he were about to continue speaking.* "It is not a problem, I've heard your conversation beforehand." *The mother bear bowed to both of you* "I am Getty, and feel free to call me as such if you wish." (if:(history:)contains "goldilocksevent2norm")[(set:$didntbreakchair to true)"N-nice to meet you, madame, but... Mister Grizzie, what about the chair...?" *Goldilocks asked, slightly raising her hand.* ''"The chair? Oh, don't worry about that. I'll just build little Winnie a new one."'' *Grizzie answered her in a relaxed manner.*]] [[...->good ending 4]]]] <audio src="audio/pageflip.mp3" autoplay></audio>(if:$didntbreakchair is false)["N-nice to meet you, madame." *Goldilocks nervously greeted.*] "Nice to meet you too, dearie." *Getty made a lovely giggle, turning towards you too.* "And to you as well." (link:"...")[(transition:"fade-left")[<audio src="audio/woosh.mp3" autoplay></audio>*You nodded back at Getty, who in turn returned a smile.* "Anywho, perhaps we can have this talk another time? It'd be more appropriate if we were all welcome to enjoy ourselves. Mayhaps... You two want to come to dinner later?" *The mother bear then asked.* "S-sure!" *Goldilocks answered immediately, trying to stifle an expression, her face looking as if she were trying to hold something deep inside.* (if:(history:)contains "goldilocksevent1good")["Winnie! Come over here to say goodbye to our guests!" *Getty called out to the little bear, who obediently went out of the room and went behind mother bear. He looked to be shy, hiding behind her leg. To that, Getty giggled, sparing a moment to glance down at little Winnie.* "Forgive him, he can be a little shy." *She smiled.* "Well, Winnie, what do you say to them?" (link:"...")[(transition:"fade-left")["...Bye." *Winnie softly said, tightly gripping on his mother's leg as he hid behind her.* *Goldilocks giggled, standing up. You stood up alongside her, with Goldilocks going over to the little bear and kneeling in front of him.* "You look like a good kid. Don't become a troublemaker like us two, alright?" *She grinned at the boy, who looked to be enchanted by that, as he just froze and fawned at Goldilocks. Grizzie stood up as well, and together with the whole bear family, you all walked out of the house.* [[...->good ending 5]]]]](elseif:(history:)contains "goldilocksevent1norm" or "goldilocksevent1b")[(transition:"fade-left")["I'd call out little Winnie, but... He's a bit upset that you all ate his meal." *Getty wryly smiled.* (if:(history:)contains "goldiocksevent1norm")["I-I'm sorry." *Goldilocks' lips quivered as she said that, her expression turning sunken. Looks like she regretted her decision.*](elseif:(history:)contains "goldilocksevent1b")["W-we're sorry..." *Goldilocks' lips quivered as she said that, though didn't look quite guilty about it.* "You can apologize later at dinner." *Getty kindly replied.* (link:"...")[<audio src="audio/woosh.mp3" autoplay></audio>(transition:"fade-left")["Anyway... Let's get going now, shall we?" *Goldilocks then turned to you, standing up. You stood up alongside her, and with Grizzie and Getty, you all walked out of the house] [[...->good ending 5]]]]]]]] <audio src="audio/pageflip.mp3" autoplay></audio>(transition:"fade-left")["Well then, Mister Grizzie, Miss Getty... Again, I... ] (live:5s)[<audio src="audio/woosh.mp3" autoplay></audio>(transition:"fade-left")[No, we apologize for intruding into your home. (if:(history:)contains "event1consq")[Breaking your vase. ](if:(history:)contains "goldilocksevent1norm" or "goldilocksevent1b")[Eating your son's gruel. ](if:(history:)contains "goldilocksevent2norm")[Breaking your son's chair. ] Among all other things." *Goldilocks bowed at them.* *Looking at her, you also followed her lead and bowed to them as well.* ''"It's alright. This is an experience for you two, after all, just be sure to learn good things from them."'' *Grizzie said with a grin.* "You two will come to dinner later, right?" *Getty asked.*](stop:) (transition:"fade-left")[<audio src="audio/woosh.mp3" autoplay></audio>(link:"...")[(transition:"fade-left")["Sure will!" *Goldilocks answered with a smile.* "Then, we'll see you two tonight." *Getty said with a smile of her own.* "You two take good care of yourselves, alright?" ''"And no more breaking into other people's homes, do I make myself clear?"'' "I'm sure they've heard their fair share of that by now." *Getty giggled, now waving at you both. *At this point, you and Goldilocks were off to leave, and with a wave to the bear family, you two walked down the hills, and back towards the forest.*] [[...->thegoodend]]]]] <audio src="audio/pageflip.mp3" autoplay></audio>(transition:"fade-left")["Well... That was fun. They were the nicest neighbours yet!" *Goldilocks said with a happy expression on her face.* (link:"...")[<audio src="audio/woosh.mp3" autoplay></audio>(transition:"fade-left")[*She turned to look at you, a grin on her face.* "Come on, didn't you enjoy that too?" (link:"...")[<audio src="audio/woosh.mp3" autoplay></audio>(transition:"fade-left")["Mmm... Whatever! We'll be coming back to their place later, anyway." *Goldilocks said, turning to look back in front of her, as silence began to grow between you two.* (live:5s)[<audio src="audio/woosh.mp3" autoplay></audio> (transition:"fade-left")["...Hey, you'll still be with me, right?" (stop:) [[What made you ask?->withher]] (if:(history:)contains "rejection" or "sonder")[[[...->lonely]]]]]]]]]] <audio src="audio/pageflip.mp3" autoplay></audio>(transition:"fade-left")["Of course." *You thought about why she'd suddenly ask, but you had a feeling that asking that would've felt redundant at this point.*] (live:5s)[<audio src="audio/woosh.mp3" autoplay></audio>(transition:"fade-left")[*Goldilocks's a girl who is insecure to herself. She had to fake her own confidence just for her to do initiate on something, and although she was somewhat right about it she felt as if she were just a bother to everyone with her antics, and worse of all she didn't have much faith in herself.*](stop:) (live:5s)[(transition:"fade-left")[*Whether it was pity, empathy, or something else, you couldn't really just afford to leave her alone like this.*](stop:) (live: 5s)["...Really?" (live:3s)[[[...->smile]]]]]] <audio src="audio/pageflip.mp3" autoplay></audio>(transition:"fade-left")["...Right, I guess I shouldn't bother you anymore. Goodbye." *With that, Goldilocks then went on ahead, leaving you on the path that you two were walking on up till now.* [[...->theend]]] <audio src="audio/pageflip.mp3" autoplay></audio>(transition:"fade-left")["Yes." *You answered.* (live:5s)[<audio src="audio/woosh.mp3" autoplay></audio>(transition:"fade-left")[*Both of you stopped walking, taking a pause in the middle of the path, and facing towards you, she looked to be crying.* <img src="images/smile.png"> *Not out of sorrow, but the grin on her face is one of joy.* [[...->theend]]]]] <audio src="audio/pageflip.mp3" autoplay></audio>(transition:"fade-left")[(if:(history:)contains "smile")[<audio src="audio/happyending.mp3" autoplay></audio>*Goldilocks ran over to you, and in an instant, she had her hands wrapped around you, her head leaning onto your body as you could feel her tears seeping into your clothes.* (live:3s)[<audio src="audio/woosh.mp3" autoplay></audio>*It was a pretty long hug, and after a short while, she pulled herself off from you, the expression on her face still one of pure glee.* "Anyway, let's go back to my place. I feel pretty tired. What do you want to do when we get back...?" *She started chatting as you both resumed your walk. It was a long day, for you and for her. Getting into the bear's family home ended up being a good experience for her, and it felt as if things were only going to get better from here. As Goldilock's only friend, you stayed with her, following her lead into whatever disaster she would run into, whether it be the bear family's dinner or something else. But that's a misadventure to tell for another time.*]] (elseif:(history:)contains "lonely")[<audio src="audio/lonely.mp3" autoplay></audio>*Ever since that moment that she left you alone on that path, you didn't hear, or even saw her, again. But something told you that you were going to meet with her. Eventually. Whether you were forced by her once more, or dragged around by fate, it was just another day in your life as a vagrant. Just another misadventure among many others.] (link:"Play Again?")[(reload:)]] <audio src="audio/pageflip.mp3" autoplay></audio>(if:(history:)contains "entry1consq")[''"One, if not both of you, broke into this house through the window. You've even broken a valuable antique that was in the way."'' *Grizzie said, putting his paws on top of one another.* (link:"What antique?")[''"A vase that was thousands of years old, gifted to me by a precious friend."'' ''"The point is, the damage you've done is already beyond both of you, and I'm sure, from the looks of things, both of you cannot afford the price of repaying it."'' *Grizzie said as he turned to look at you and Goldilocks. Goldilocks turned to look at you with a worried expression, something that told Grizzie on who was behind it.* (live:7s)[''"...Well, it was only a vase. I wouldn't be so petty as to demand reparations from both of you."'' *Grizzie said with a chuckle, as at this point, the mother bear has come back to bring a tray containing two ornate tea cups, and a slightly steaming pot.* ''"My apologies, I forgot to introduce you two to my wife!"'' *The father bear laughed, looking at the mother bear, opening his jaw as if he were about to continue speaking.* "It is not a problem, I've heard your conversation beforehand." *The mother bear bowed to both of you* "I am Getty, and feel free to call me as such if you wish." (if:(history:)contains "goldilocksevent2norm")["N-nice to meet you, madame, but... Mister Grizzie, what about the chair...?" *Goldilocks asked, slightly raising her hand.* ''"The chair? Oh, don't worry about that. I'll just build little Winnie a new one."'' *Grizzie answered her in a relaxed manner.* ''"If that hadn't broken, then it's going to break down the next time someone sits on it!"''] [[...->the lonely ending 3]]]]](elseif:(history:)contains "entry2consq")[''"Looks like I'll have to improve my house's door lock next time. One of you certainly knows their way through such hurdles."'' *Grizzie said, his eyes going between you and Goldilocks.* "That was me..." *Goldilocks said with a solemn look in her expression.* ''"Well, little girl, didn't your parents tell you not to snoop into other people's things?"'' *Grizzie asked as if he were telling a joke.* "That's..." *Her expression turned troubled in turn, but it didn't take Grizzie even a second to notice that he'd touched a rather sensitive topic for her.* ''"Nevermind that! Just don't do things like breaking into other people's homes again, however good you are at it."'' *Grizzie immediately said.* ''"You wouldn't want people to break into your own home and potentially steal your possessions, would you?"'' (link:"...")["No, sir- I mean, Mister Grizzie, I would not." *Goldilocks stuttered, perhaps still feeling nervous after all this time. The mother bear arrived to bring a tray containing two ornate tea cups, and a slightly steaming pot.* ''"My apologies, I forgot to introduce you two to my wife!"'' *The father bear laughed, looking at the mother bear, opening his jaw as if he were about to continue speaking.* "It is not a problem, I've heard your conversation beforehand." *The mother bear bowed to both of you* "I am Getty, and feel free to call me as such if you wish." (if:(history:)contains "goldilocksevent2norm")["N-nice to meet you, madame, but... Mister Grizzie, what about the chair...?" *Goldilocks asked, slightly raising her hand.* ''"The chair? Oh, don't worry about that. I'll just build little Winnie a new one."'' *Grizzie answered her in a relaxed manner.*] [[...->the lonely ending 3]]]] <audio src="audio/pageflip.mp3" autoplay></audio>(if:$didntbreakchair is false)["N-nice to meet you, madame." *Goldilocks nervously greeted.*] "Nice to meet you too, dearie." *Getty made a lovely giggle, turning towards you too.* "And to you as well." (link:"...")[*You nodded back at Getty, who in turn returned a smile.* "Anywho, perhaps we can have this talk another time? It'd be more appropriate if we were all welcome to enjoy ourselves. Mayhaps... You two want to come to dinner later?" *The mother bear then asked.* "Yes..." *Goldilocks answered with a delay, though she didn't look very enthused about it.* (if:(history:)contains "goldilocksevent1good")["Winnie! Come over here to say goodbye to our guests!" *Getty called out to the little bear, who obediently went out of the room and went behind mother bear. He looked to be shy, hiding behind her leg. To that, Getty giggled, sparing a moment to glance down at little Winnie.* "Forgive him, he can be a little shy." *She smiled.* "Well, Winnie, what do you say to them?" (link:"...")["...Bye." *Winnie softly said, tightly gripping on his mother's leg as he hid behind her.* *Goldilocks only smiled at the little bear, staying silent as she waved at him. Little Winnie tilted his head, though his head peeked out and looked at her the same way Grizzie was looking at both of you earlier. Grizzie stood up as well, and together with the whole bear family, you all walked out of the house.* [[...->the lonely ending 4]]]](elseif:(history:)contains "goldilocksevent1norm" or "goldilocksevent1b")["I'd call out little Winnie, but... He's a bit upset that you all ate his meal." *Getty wryly smiled.* (if:(history:)contains "goldiocksevent1norm")["I-I'm sorry." *Goldilocks' lips quivered as she said that, her expression turning sunken. Looks like she regretted her decision.*](elseif:(history:)contains "goldilocksevent1b")["W-we're sorry..." *Goldilocks' lips quivered as she said that, though didn't look quite guilty about it.* "You can apologize later at dinner." *Getty kindly replied.* (link:"...")["Anyway... Let's get going now, shall we?" *Goldilocks then turned to you, standing up. You stood up alongside her, and with Grizzie and Getty, you all walked out of the house] [[...->the lonely ending 4]]]]] <audio src="audio/pageflip.mp3" autoplay></audio>"Well, Mister Grizzie, Miss Getty... I'm... (live:5s)[Sorry for everything." *Goldilocks bowed to them.* "It's alright, sweetie. The important thing is that you don't do something like this ever again." *Getty smiled at her.* "Well, are we going to expect you later this evening?" "Yes... We'll be sure to make it." *Goldilocks said with a faint smile.* "Alright. You two best take care." *Getty said, waving at you two.* *Goldilocks nodded, waving at them too before she walked off on her own. [[...->secondchance]]] <audio src="audio/pageflip.mp3" autoplay></audio>Hey! Author here. You've stumbled upon the secret ending. Congratulations! Unfortunately, it isn't really finished yet as I ran out of time to do this part. I'm surprised if you ever managed to find this part, too! I'm sorry if it was a bit disappointing, though. Especially with the computer. I swear I was going to add some things into it, but again, time constraints. Anyway, I'll get to this if I can, or want to. For now, I'll give you this button to start over if you haven't finished the story yet. Just remember to avoid this route! Thank you, and thank you for finding this. (link:"Play Again?")[(reload:)]*You follow after her, seeing as how she didn't really wait for you.* (link:"Just what did you do...?")[*You wondered what really made her upset. Was it your ignorance of her? Your impatience? Or was it just her having a tantrum?* (link:"Anyway...")[*You managed to catch up to her, and she was still sulking over something.* (link:"...")[... (if:(history:)contains "rejection")["...What?" (link:"...")["I know. I must be petty, right?" (link:"...")["Yeah... Anyway, you can go now... [[Apologize->reason]] [[...->lonely]]]]](elseif:(history:)contains "sonder")["...Hey..." (link:"...")["I'm probably being petty right now. I am, aren't I?" (link:"...")["It's fine, I guess. Anyway, where are you going now?" [[With you->reason]] [[...->lonely]]]]]]]] <audio src="audio/pageflip.mp3" autoplay></audio>(transition:"fade-left")["Huh...?" (if:(history:)contains "rejection")["What for?" *She asked, looking confused.* (link:"For being an ass?")["For being an ass." *You said. This should be the case, right?* (live:3s)["...You were being an ass." *She said.* "But you don't have to be sorry about it." (stop:) (link:"Huh?")["It's only right for you that you can be like that... Yeah." *Goldilocks said rather dejectedly, a faint, though sorrow smile pursed on her lips.* (link:"Are you really going to treat your only friend like that?")[<audio src="audio/woosh.mp3" autoplay></audio>"No, it's not." *You said.* "I'm no saint, but the least I could've done was to support you as your friend." "What do you mean...?" *Goldilocks looked lost on what you were talking about.* "I mean... I shouldn't have just ignored you all this time." *You answered.* "If you want..." (live:5s)[<audio src="audio/woosh.mp3" autoplay></audio>"...I can still be your friend?" *She then asked as you trailed off.*(stop:) [[Yes->smile]]]]]]]](elseif:(history:)contains "sonder")["What do you mean...?" *She asked, flabbergasted at your response. You noticed that she looked flushed as well.* (link:"Exactly how I meant it")[<audio src="audio/woosh.mp3" autoplay></audio>"I want to be with you, Goldilocks." *You said so casually.* "H-huh...?" *The blush on Goldilock's face turned redder, recoiling backwards once she stood still.* (link:"...")[<audio src="audio/woosh.mp3" autoplay></audio>"T-that's now what you mean I'm thinking of, right?" *She asked, covering her mouth.* [(link:"Yes")[] (link:"No")[<audio src="audio/woosh.mp3" autoplay></audio>"No." *You said.* "I meant it as a friend." "O-oh. Right! Right. That's definitely what I was thinking about." *She nervously laughed.* (live:5s)[<audio src="audio/woosh.mp3" autoplay></audio>*An awkward silence ensued for a couple of moments, before Goldilocks broke off the silent with a cough of her throat.* "Anyway... Does that mean... You still want to be friends?"(stop:) [[Yes->smile]]]]]]]]] <audio src="audio/pageflip.mp3" autoplay></audio>