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<img src="images/title.png"> [img[images/begin.png][stars]] <<set $book to false>> <<set $letter to false>> <<set $doubt to false>> <<set $secs to 5>> <<set $secss to 1>> <<set $attack1 to false>> <<set $attack2 to false>> <<set $attack3 to false>> <<set $attack4 to false>> <<set $f to false>> <<set $p to false>> <<audio "train" fadeto 0>> <<set $end to false>> <<set $fromfight to false>><<cacheaudio "start" "Sweet/09.ogg">> <<cacheaudio "fight" "Creepy/02.ogg">> <<cacheaudio "train" "Sweet/13.ogg">><img src="images/stars.gif" height="400" width="1200"> You awake in a field and find a sea of stars shining above you. It is cold. It is quiet. You are safe. [img[images/getup.png][sit up]] [img[images/stay.png][stay]] <<if $end is false>> <<audio "start" play>> <<audio "start" loop play>> <<elseif $end is true>> <<audio "train" fadeto 0>> <<audio "start" volume 0 fadeoverto 2.5 1>>> <</if>> <<if $fromfight is true>> <<audio "fight" fadeto 0>> <<audio "start" volume 0 fadeoverto 2.5 1>>> <</if>> <<set $a to 0>> <<set $m to 0>> <<set $book to false>> <<set $letter to false>><img src="images/stars.gif" height="400" width="1200"> You stay down. The stars shine above you. You are safe. [img[images/getup.png][sit up]] or <<if $doubt is false>>[img[images/stay.png][stay]]<<else>>[img[images/stay.png][1]]<</if>>You sit up, and notice a bag beside you. Inside is a letter and a book. [img[images/letter.png][letter]][img[images/book.png][book]]<img src="images/home.png"> <<if $book is true>>[img[images/next.png][moving]]<<else>>[img[images/next.png][book]]<</if>> <<set $letter to true>>The book appears to be an empty journal… <<if $letter is true>>[img[images/next.png][moving]]<<else>>[img[images/next.png][letter]]<</if>> <<set $book to true>>[img[images/getup.png][1]] [img[images/stay.png][stay]]Are you sure? <<timed 1.5s>>[img[images/getup.png][2]] [img[images/stay.png][stay]]<</timed>> <<set $doubt to true>>Are you positive? <<timed 1.5s>>[img[images/getup.png][3]] [img[images/stay.png][stay]]<</timed>>But it's so quiet here. <<timed 2s>>[img[images/getup.png][4]] [img[images/stay.png][stay]]<</timed>>What if we just stayed? <<timed 2s>>[img[images/getup.png][5]] [img[images/stay.png][stay]]<</timed>>It's fine as it is. <<timed 1.5s>>[img[images/getup.png][6]] [img[images/stay.png][stay]]<</timed>>Don't you have enough problems? <<timed 2.5s>>[img[images/getup.png][7]] [img[images/stay.png][stay]]<</timed>>Why are you trying to stress yourself out more? <<timed 3.5s>>[img[images/getup.png][8]] [img[images/stay.png][stay]]<</timed>>But you are safe. <<timed 1.5s>>[img[images/getup.png][9]] [img[images/stay.png][stay]]<</timed>>Nothing's going to change even if you leave. <<timed 3.5s>>[img[images/getup.png][10]] [img[images/stay.png][stay]]<</timed>>You're just looking for attention. <<timed 2.5s>>[img[images/getup.png][11]] [img[images/stay.png][stay]]<</timed>>But it's so quiet here. <<timed 2s>>[img[images/getup.png][112]] [img[images/stay.png][stay]]<</timed>>Are you sure? <<timed 1.5s>>[img[images/getup.png][okay]] [img[images/stay.png][stay]]<</timed>><<timed 1s>>.<</timed>><<timed 2s>>.<</timed>><<timed 3s>>.<</timed>> <<timed 4s>>Okay<</timed>> <<include "timer1">>You get up and start walking. [img[images/next.png][flowerfield]] <<audio "fight" play volume 0>><img src="images/flowers.png" height="400" width="1200"> You come across a flower field. [img[images/next.png][flower]] <<set $secs to 2>> <span id="timer1"></span> <<silently>> <<repeat 1s>> <<set $secs to $secs - 1>> <<if $secs gt 0>> <<replace "#timer1">><</replace>> <<else>> <<replace "#timer1">><</replace>> <<goto "Walking">> <<stop>> <</if>> <</repeat>> <</silently>><img src="images/added.png"> Picking a flower, you place it between the pages of the empty jour-- <<include "timer2">> <span id="timer2"></span> <<silently>> <<repeat 1s>> <<set $secs to $secs - 1>> <<if $secs gt 0>> <<replace "#timer2">><</replace>> <<else>> <<replace "#timer2">><</replace>> <<goto "encounter1">> <<stop>> <</if>> <</repeat>> <</silently>><span id="timer3"></span> <<silently>> <<repeat 1s>> <<set $secss to $secss - 1>> <<if $secss gt 0>> <<replace "#timer3">><</replace>> <<else>> <<replace "#timer3">><</replace>> <<goto "person1">> <<stop>> <</if>> <</repeat>> <</silently>><img src="images/H.png" height="500" width="1200"> <<include "timer3">> <img src="images/person1.png" height="400" width="1200"> What are you doing here? You don't belong here. [img[images/next.png][person1p2]] <<audio "start" volume 1 fadeoverto 2.5 0>> <<audio "fight" volume 0 fadeoverto 2.5 1>> <img src="images/person1.png" height="400" width="1200"> You don't belong anywhere. [img[images/next.png][fight?]] <<audio "start" stop>>[img[images/fight.png][fight1]] [img[images/retreat.png][stars]] <<set $fromfight to true>><<if $a is 1>><img src="images/a2.png" height="400" width="1200"><<else>><img src="images/a1.png" height="400" width="1200"><</if>> NoBOodY wAnTS tO BEe aRoUNndD yoOu [img[images/mercy.png][m1]] [img[images/attack.png][a1]] <<set $fromfight to false>><<if $a is 1>><img src="images/a2.png" height="400" width="1200"><<else>><img src="images/a1.png" height="400" width="1200"><</if>> I do have people who love and care for me! <<if $m is 0>>[img[images/next.png][fight1p2]]<<elseif $m is 1>>[img[images/next.png][fight1]]<<elseif $m is 2>>[img[images/next.png][Mercy]]<</if>> <<set $m to $m + 1>><<if $a is 1>><img src="images/a2.png" height="400" width="1200"><<else>><img src="images/a1.png" height="400" width="1200"><</if>> YOu'Re nEveR gOiNng tTo fEeL cOmForRtAblE iN yOuR oWN sKIn-yOu'rE aLwAys gOInG tO bEe 'dIfFRreNt' [img[images/mercy.png][m2]] [img[images/attack.png][a2]] <<if $a is 1>><img src="images/a2.png" height="400" width="1200"><<else>><img src="images/a1.png" height="400" width="1200"><</if>> This world is to big for me to not have a place in it! <<if $m is 0>>[img[images/next.png][fight1p3]]<<elseif $m is 1>>[img[images/next.png][fight1p3]]<<elseif $m is 2>>[img[images/next.png][Mercy]]<</if>> <<set $m to $m + 1>><<if $a is 2>><img src="images/a3.png" height="400" width="1200"><<elseif $a is 1>><img src="images/a2.png" height="400" width="1200"><<else>><img src="images/a1.png" height="400" width="1200"><</if>> <<if $a is 2>>You can no longer hear them... [img[images/next.png][Booknumber1]]<<else>><span class="fight">PEOplE aRe gOiNGg tO exClUdE yOUu</span> [img[images/mercy.png][m3]] [img[images/attack.png][a3]]<</if>><<if $a is 1>><img src="images/a2.png" height="400" width="1200"><<else>><img src="images/a1.png" height="400" width="1200"><</if>> Then those are people I don't want to be around. <<if $m is 0>>[img[images/next.png][fight1p2]]<<elseif $m is 1>>[img[images/next.png][fight1]]<<elseif $m is 2>>[img[images/next.png][Mercy]]<</if>> <<set $m to $m + 1>><img src="images/person1.png" height="400" width="1200"> ...But what if I'm abandoned? What if I get hurt? [img[images/mercy.png][m4]] <<audio "fight" volume 1 fadeoverto 2.5 0>> <<audio "start" play>> <<audio "start" volume 0 fadeoverto 2.5 1>><img src="images/a3.png" height="400" width="1200"> You can no longer hear them... [img[images/next.png][Booknumber1]]<img src="images/person1.png" height="400" width="1200"> Then those people weren't worthy of your time. You’ll find people who are though. Just give it some time. [img[images/next.png][Mercy1]]<img src="images/person1.png" height="400" width="1200"> But waiting is so hard. It's so painful. [img[images/mercy.png][m5]]<img src="images/person1.png" height="400" width="1200"> I know… but it’ll be worth it. Just give it a try and see where it takes you. [img[images/next.png][Booknumber1]] <<set $f to true>>You check between the pages of the journal.<<if $a is 2>> You are missing the flower.<<else>>You find the pressed flower right where you left it.<</if>> You keep moving. [img[images/next.png][city]] <<if $a is 2>><<audio "fight" volume 1 fadeoverto 2.5 0>> <<audio "start" play>> <<audio "start" volume 0 fadeoverto 2.5 1>><</if>><img src="images/city.gif" height="400" width="1200"> You come across a city. It is loud. Overwhelming. [img[images/next.png][city1]] <<set $a to 0>> <<set $m to 0>> <<audio "fight" stop>><img src="images/city.gif" height="400" width="1200"> As you walk along the city streets, something bright and small catches the corner of your eye. [img[images/next.png][crane]] <<set $secs to 3>> <<set $secss to 1>> <<audio "fight" play volume 0>><img src="images/crane.png" height="400" width="400"> Somebody has left a little paper crane in the window of a building. You place it between the pages of your journ-- <<include "timer4">> <span id="timer4"></span> <<silently>> <<repeat 1s>> <<set $secs to $secs - 1>> <<if $secs gt 0>> <<replace "#timer4">><</replace>> <<else>> <<replace "#timer4">><</replace>> <<goto "encounter2">> <<stop>> <</if>> <</repeat>> <</silently>><img src="images/H.png" height="400" width="1200"> <<include "timer5">> <span id="timer5"></span> <<silently>> <<repeat 1s>> <<set $secss to $secss - 1>> <<if $secss gt 0>> <<replace "#timer5">><</replace>> <<else>> <<replace "#timer5">><</replace>> <<goto "person2">> <<stop>> <</if>> <</repeat>> <</silently>><img src="images/person2.gif" height="400" width="1200"> Who do you think you are, walking into my city! [img[images/next.png][person2p2]] <<audio "start" volume 1 fadeoverto 3 0>> <<audio "fight" volume 0 fadeoverto 3 1>><img src="images/person2.gif" height="400" width="1200"> You’re too different and weird to be here! [img[images/next.png][fight??]] <<audio "start" stop>>[img[images/fight.png][fight2]] [img[images/retreat.png][stars]] <<set $fromfight to true>><<if $a is 1>><img src="images/a5.png" height="400" width="1200"><<else>><img src="images/a4.png" height="400" width="1200"><</if>> PeOpLe tHIinK YOu loOKk aNd aCTt WeIrD! [img[images/mercy.png][m6]] [img[images/attack.png][a4]] <<set $fromfight to false>><<if $a is 1>><img src="images/a5.png" height="400" width="1200"><<else>><img src="images/a4.png" height="400" width="1200"><</if>> You attack! <<if $a is 0>>[img[images/next.png][fight2p2]]<<elseif $a is 1>>[img[images/next.png][fight2]]<<elseif $a is 2>>[img[images/next.png][Attack2]]<</if>> <<set $a to $a + 1>><<if $a is 1>><img src="images/a5.png" height="400" width="1200"><<else>><img src="images/a4.png" height="400" width="1200"><</if>> Actually they probably don’t. Other people have their own worlds to worry about. <<if $m is 0>>[img[images/next.png][fight2p2]]<<elseif $m is 1>>[img[images/next.png][fight2]]<<elseif $m is 2>>[img[images/next.png][Mercy2]]<</if>> <<set $m to $m + 1>><<if $a is 1>><img src="images/a5.png" height="400" width="1200"><<else>><img src="images/a4.png" height="400" width="1200"><</if>> PeoPlE wOn’T bEliEve yOUu! ThEY’lL tHiNk yOUu’rE mAkiNg tHinGSs UP! [img[images/mercy.png][m7]] [img[images/attack.png][a5]] <<if $a is 2>><img src="images/a6.png" height="400" width="1200"><<elseif $a is 1>><img src="images/a5.png" height="400" width="1200"><<else>><img src="images/a4.png" height="400" width="1200"><</if>> <<if $a is 2>>You can no longer hear them... [img[images/next.png][Booknumber2]]<<else>><span class="fight">PEoplE wIlL jUdGe yOu! THEey’Ll sTop tALlKinG tO yOu!</span> [img[images/mercy.png][m8]] [img[images/attack.png][a6]]<</if>><<if $a is 1>><img src="images/a5.png" height="400" width="1200"><<else>><img src="images/a4.png" height="400" width="1200"><</if>> You attack! <<if $a is 0>>[img[images/next.png][fight2p3]]<<elseif $a is 1>>[img[images/next.png][fight2p3]]<<elseif $a is 2>>[img[images/next.png][Attack2]]<</if>> <<set $a to $a + 1>><<if $a is 1>><img src="images/a5.png" height="400" width="1200"><<else>><img src="images/a4.png" height="400" width="1200"><</if>> The people who really matter will believe me and listen to me. <<if $m is 0>>[img[images/next.png][fight2p3]]<<elseif $m is 1>>[img[images/next.png][fight2p3]]<<elseif $m is 2>>[img[images/next.png][Mercy2]]<</if>> <<set $m to $m + 1>><<if $a is 1>><img src="images/a5.png" height="400" width="1200"><<else>><img src="images/a4.png" height="400" width="1200"><</if>> You attack! <<if $a is 0>>[img[images/next.png][fight2p2]]<<elseif $a is 1>>[img[images/next.png][fight2]]<<elseif $a is 2>>[img[images/next.png][Attack2]]<</if>> <<set $a to $a + 1>><<if $a is 1>><img src="images/a5.png" height="400" width="1200"><<else>><img src="images/a4.png" height="400" width="1200"><</if>> They probably won’t actually, and if they do, they’re not worthy of my time. <<if $m is 0>>[img[images/next.png][fight2p2]]<<elseif $m is 1>>[img[images/next.png][fight2]]<<elseif $m is 2>>[img[images/next.png][Mercy2]]<</if>> <<set $m to $m + 1>><img src="images/a6.png" height="400" width="1200"> You can no longer hear them... [img[images/next.png][Booknumber2]]<img src="images/person2.gif" height="400" width="1200"> …But what if they say something mean to me? [img[images/mercy.png][m9]] <<audio "fight" volume 1 fadeoverto 2.5 0>> <<audio "start" play>> <<audio "start" volume 0 fadeoverto 2.5 1>><img src="images/person2.gif" height="400" width="1200"> Then you recover with the people who matter to you. [img[images/next.png][Mercy3]]<img src="images/person2.gif" height="400" width="1200"> Words hurt so much. [img[images/mercy.png][m10]]<img src="images/person2.gif" height="400" width="1200"> They do, there’s no getting around that, but that's why talking with the people who listen and love you matters so much. [img[images/next.png][Booknumber2]] <<set $p to true>>You check between the pages of the journal.<<if $a is 2>> You are missing the paper crane.<<else>>You find the paper crane right where you left it.<</if>> You keep moving. [img[images/next.png][train]] <<if $a is 2>><<audio "fight" volume 1 fadeoverto 2.5 0>> <<audio "start" play>> <<audio "start" volume 0 fadeoverto 2.5 1>><</if>>You find a train station. It is time to go home. [img[images/next.png][ticket]] <<audio "start" volume 1 fadeoverto 4 0>> <<audio "train" volume 0 fadeoverto 4 1>><img src="images/ticket.png" height="400" width="400"> You place your train ticket between the pages of your journal. [img[images/next.png][sitting]] <<set $secs to 1>><img src="images/train.gif" height="400" width="1200"> You sit... [img[images/next.png][13]] <img src="images/train.gif" height="400" width="1200"> But what if you shouldn’t go home? [img[images/next.png][14]]<img src="images/train.gif" height="400" width="1200"> What if you really are an attention seeker? [img[images/next.png][15]]<img src="images/train.gif" height="400" width="1200"> What if they judge you? [img[images/next.png][16]]<img src="images/train.gif" height="400" width="1200"> What if you're just being dramatic? [img[images/next.png][17]]<img src="images/train.gif" height="400" width="1200"> And what's your pain compared to others? People have gone through so much worse. [img[images/next.png][18]]<img src="images/train.gif" height="400" width="1200"> You shouldn't be causing trouble. [img[images/next.png][19]]<img src="images/train.gif" height="400" width="1200"> You're bothering the people around you. [img[images/next.png][fight???]][img[images/mercy.png][leaving]] [img[images/attack.png][youattack]] You attack yourself! [img[images/next.png][stars]] <<set $end to true>>You check between the pages of the journal. You find the train ticket right where you left it. <<if $f is true>>...Along with the flower.<</if>> <<if $p is true>>...Along with the paper crane.<</if>> You get off the train and come home. [img[images/next.png][end]]You are loved. You matter. Please reach out if you need help. It can be really scary, but in the end, you’ll find home. [img[images/play.png][stars]][img[images/credits.png][credits]] <<set $end to true>><<if $a is 1>><img src="images/a2.png" height="400" width="1200"><<else>><img src="images/a1.png" height="400" width="1200"><</if>> You attack! <<if $a is 0>>[img[images/next.png][fight1p2]]<<elseif $a is 1>>[img[images/next.png][fight1]]<<elseif $a is 2>>[img[images/next.png][Attack]]<</if>> <<set $a to $a + 1>><<if $a is 1>><img src="images/a2.png" height="400" width="1200"><<else>><img src="images/a1.png" height="400" width="1200"><</if>> You attack! <<if $a is 0>>[img[images/next.png][fight1p3]]<<elseif $a is 1>>[img[images/next.png][fight1p3]]<<elseif $a is 2>>[img[images/next.png][Attack]]<</if>> <<set $a to $a + 1>><<if $a is 1>><img src="images/a2.png" height="400" width="1200"><<else>><img src="images/a1.png" height="400" width="1200"><</if>> You attack! <<if $a is 0>>[img[images/next.png][fight1p2]]<<elseif $a is 1>>[img[images/next.png][fight1]]<<elseif $a is 2>>[img[images/next.png][Attack]]<</if>> <<set $a to $a +1>>Written and coded by: Peachy __Music__ "Event Horizon" by Peter Chang "Entropeace" by HaruMKT "A train back to..." by Possums At Twilight [img[images/playagain_.png][START!]]You're going to annoy the people around you if you leave. <<timed 2.5s>>[img[images/getup.png][113]] [img[images/stay.png][stay]]<</timed>>Are you not tired? <<timed 2s>>[img[images/getup.png][114]] [img[images/stay.png][stay]]<</timed>>You're just going to make more problems for yourself. <<timed 3.5s>>[img[images/getup.png][115]] [img[images/stay.png][stay]]<</timed>>But who's going to listen to you anyway? <<timed 2.5s>>[img[images/getup.png][116]] [img[images/stay.png][stay]]<</timed>>Are you not exhausted? <<timed 2s>>[img[images/getup.png][117]] [img[images/stay.png][stay]]<</timed>>Don't leave... <<timed 1.5s>>[img[images/getup.png][12]] [img[images/stay.png][stay]]<</timed>>