<img src="images/title.png">
[img[images/begin.png][stars]]
<<set $book to false>>
<<set $letter to false>>
<<set $doubt to false>>
<<set $secs to 5>>
<<set $secss to 1>>
<<set $attack1 to false>>
<<set $attack2 to false>>
<<set $attack3 to false>>
<<set $attack4 to false>>
<<set $f to false>>
<<set $p to false>>
<<audio "train" fadeto 0>>
<<set $end to false>>
<<set $fromfight to false>><<cacheaudio "start" "Sweet/09.ogg">>
<<cacheaudio "fight" "Creepy/02.ogg">>
<<cacheaudio "train" "Sweet/13.ogg">><img src="images/stars.gif" height="400" width="1200">
You awake in a field and find a sea of stars shining above you.
It is cold. It is quiet.
You are safe.
[img[images/getup.png][sit up]] [img[images/stay.png][stay]]
<<if $end is false>>
<<audio "start" play>>
<<audio "start" loop play>>
<<elseif $end is true>>
<<audio "train" fadeto 0>>
<<audio "start" volume 0 fadeoverto 2.5 1>>>
<</if>>
<<if $fromfight is true>>
<<audio "fight" fadeto 0>>
<<audio "start" volume 0 fadeoverto 2.5 1>>>
<</if>>
<<set $a to 0>>
<<set $m to 0>>
<<set $book to false>>
<<set $letter to false>><img src="images/stars.gif" height="400" width="1200">
You stay down.
The stars shine above you.
You are safe.
[img[images/getup.png][sit up]] or <<if $doubt is false>>[img[images/stay.png][stay]]<<else>>[img[images/stay.png][1]]<</if>>You sit up, and notice a bag beside you. Inside is a letter and a book.
[img[images/letter.png][letter]][img[images/book.png][book]]<img src="images/home.png">
<<if $book is true>>[img[images/next.png][moving]]<<else>>[img[images/next.png][book]]<</if>>
<<set $letter to true>>The book appears to be an empty journal…
<<if $letter is true>>[img[images/next.png][moving]]<<else>>[img[images/next.png][letter]]<</if>>
<<set $book to true>>[img[images/getup.png][1]] [img[images/stay.png][stay]]Are you sure?
<<timed 1.5s>>[img[images/getup.png][2]] [img[images/stay.png][stay]]<</timed>>
<<set $doubt to true>>Are you positive?
<<timed 1.5s>>[img[images/getup.png][3]] [img[images/stay.png][stay]]<</timed>>But it's so quiet here.
<<timed 2s>>[img[images/getup.png][4]] [img[images/stay.png][stay]]<</timed>>What if we just stayed?
<<timed 2s>>[img[images/getup.png][5]] [img[images/stay.png][stay]]<</timed>>It's fine as it is.
<<timed 1.5s>>[img[images/getup.png][6]] [img[images/stay.png][stay]]<</timed>>Don't you have enough problems?
<<timed 2.5s>>[img[images/getup.png][7]] [img[images/stay.png][stay]]<</timed>>Why are you trying to stress yourself out more?
<<timed 3.5s>>[img[images/getup.png][8]] [img[images/stay.png][stay]]<</timed>>But you are safe.
<<timed 1.5s>>[img[images/getup.png][9]] [img[images/stay.png][stay]]<</timed>>Nothing's going to change even if you leave.
<<timed 3.5s>>[img[images/getup.png][10]] [img[images/stay.png][stay]]<</timed>>You're just looking for attention.
<<timed 2.5s>>[img[images/getup.png][11]] [img[images/stay.png][stay]]<</timed>>But it's so quiet here.
<<timed 2s>>[img[images/getup.png][112]] [img[images/stay.png][stay]]<</timed>>Are you sure?
<<timed 1.5s>>[img[images/getup.png][okay]] [img[images/stay.png][stay]]<</timed>><<timed 1s>>.<</timed>><<timed 2s>>.<</timed>><<timed 3s>>.<</timed>>
<<timed 4s>>Okay<</timed>>
<<include "timer1">>You get up and start walking.
[img[images/next.png][flowerfield]]
<<audio "fight" play volume 0>><img src="images/flowers.png" height="400" width="1200">
You come across a flower field.
[img[images/next.png][flower]]
<<set $secs to 2>>
<span id="timer1"></span>
<<silently>>
<<repeat 1s>>
<<set $secs to $secs - 1>>
<<if $secs gt 0>>
<<replace "#timer1">><</replace>>
<<else>>
<<replace "#timer1">><</replace>>
<<goto "Walking">>
<<stop>>
<</if>>
<</repeat>>
<</silently>><img src="images/added.png">
Picking a flower, you place it between the pages of the empty jour--
<<include "timer2">>
<span id="timer2"></span>
<<silently>>
<<repeat 1s>>
<<set $secs to $secs - 1>>
<<if $secs gt 0>>
<<replace "#timer2">><</replace>>
<<else>>
<<replace "#timer2">><</replace>>
<<goto "encounter1">>
<<stop>>
<</if>>
<</repeat>>
<</silently>><span id="timer3"></span>
<<silently>>
<<repeat 1s>>
<<set $secss to $secss - 1>>
<<if $secss gt 0>>
<<replace "#timer3">><</replace>>
<<else>>
<<replace "#timer3">><</replace>>
<<goto "person1">>
<<stop>>
<</if>>
<</repeat>>
<</silently>><img src="images/H.png" height="500" width="1200">
<<include "timer3">>
<img src="images/person1.png" height="400" width="1200">
What are you doing here? You don't belong here.
[img[images/next.png][person1p2]]
<<audio "start" volume 1 fadeoverto 2.5 0>>
<<audio "fight" volume 0 fadeoverto 2.5 1>>
<img src="images/person1.png" height="400" width="1200">
You don't belong anywhere.
[img[images/next.png][fight?]]
<<audio "start" stop>>[img[images/fight.png][fight1]] [img[images/retreat.png][stars]]
<<set $fromfight to true>><<if $a is 1>><img src="images/a2.png" height="400" width="1200"><<else>><img src="images/a1.png" height="400" width="1200"><</if>>
NoBOodY wAnTS tO BEe aRoUNndD yoOu
[img[images/mercy.png][m1]]
[img[images/attack.png][a1]]
<<set $fromfight to false>><<if $a is 1>><img src="images/a2.png" height="400" width="1200"><<else>><img src="images/a1.png" height="400" width="1200"><</if>>
I do have people who love and care for me!
<<if $m is 0>>[img[images/next.png][fight1p2]]<<elseif $m is 1>>[img[images/next.png][fight1]]<<elseif $m is 2>>[img[images/next.png][Mercy]]<</if>>
<<set $m to $m + 1>><<if $a is 1>><img src="images/a2.png" height="400" width="1200"><<else>><img src="images/a1.png" height="400" width="1200"><</if>>
YOu'Re nEveR gOiNng tTo fEeL cOmForRtAblE iN yOuR oWN sKIn-yOu'rE aLwAys gOInG tO bEe 'dIfFRreNt'
[img[images/mercy.png][m2]]
[img[images/attack.png][a2]] <<if $a is 1>><img src="images/a2.png" height="400" width="1200"><<else>><img src="images/a1.png" height="400" width="1200"><</if>>
This world is to big for me to not have a place in it!
<<if $m is 0>>[img[images/next.png][fight1p3]]<<elseif $m is 1>>[img[images/next.png][fight1p3]]<<elseif $m is 2>>[img[images/next.png][Mercy]]<</if>>
<<set $m to $m + 1>><<if $a is 2>><img src="images/a3.png" height="400" width="1200"><<elseif $a is 1>><img src="images/a2.png" height="400" width="1200"><<else>><img src="images/a1.png" height="400" width="1200"><</if>>
<<if $a is 2>>You can no longer hear them...
[img[images/next.png][Booknumber1]]<<else>><span class="fight">PEOplE aRe gOiNGg tO exClUdE yOUu</span>
[img[images/mercy.png][m3]]
[img[images/attack.png][a3]]<</if>><<if $a is 1>><img src="images/a2.png" height="400" width="1200"><<else>><img src="images/a1.png" height="400" width="1200"><</if>>
Then those are people I don't want to be around.
<<if $m is 0>>[img[images/next.png][fight1p2]]<<elseif $m is 1>>[img[images/next.png][fight1]]<<elseif $m is 2>>[img[images/next.png][Mercy]]<</if>>
<<set $m to $m + 1>><img src="images/person1.png" height="400" width="1200">
...But what if I'm abandoned? What if I get hurt?
[img[images/mercy.png][m4]]
<<audio "fight" volume 1 fadeoverto 2.5 0>>
<<audio "start" play>>
<<audio "start" volume 0 fadeoverto 2.5 1>><img src="images/a3.png" height="400" width="1200">
You can no longer hear them...
[img[images/next.png][Booknumber1]]<img src="images/person1.png" height="400" width="1200">
Then those people weren't worthy of your time. You’ll find people who are though. Just give it some time.
[img[images/next.png][Mercy1]]<img src="images/person1.png" height="400" width="1200">
But waiting is so hard. It's so painful.
[img[images/mercy.png][m5]]<img src="images/person1.png" height="400" width="1200">
I know… but it’ll be worth it. Just give it a try and see where it takes you.
[img[images/next.png][Booknumber1]]
<<set $f to true>>You check between the pages of the journal.<<if $a is 2>> You are missing the flower.<<else>>You find the pressed flower right where you left it.<</if>>
You keep moving.
[img[images/next.png][city]]
<<if $a is 2>><<audio "fight" volume 1 fadeoverto 2.5 0>>
<<audio "start" play>>
<<audio "start" volume 0 fadeoverto 2.5 1>><</if>><img src="images/city.gif" height="400" width="1200">
You come across a city. It is loud.
Overwhelming.
[img[images/next.png][city1]]
<<set $a to 0>>
<<set $m to 0>>
<<audio "fight" stop>><img src="images/city.gif" height="400" width="1200">
As you walk along the city streets, something bright and small catches the corner of your eye.
[img[images/next.png][crane]]
<<set $secs to 3>>
<<set $secss to 1>>
<<audio "fight" play volume 0>><img src="images/crane.png" height="400" width="400">
Somebody has left a little paper crane in the window of a building. You place it between the pages of your journ--
<<include "timer4">>
<span id="timer4"></span>
<<silently>>
<<repeat 1s>>
<<set $secs to $secs - 1>>
<<if $secs gt 0>>
<<replace "#timer4">><</replace>>
<<else>>
<<replace "#timer4">><</replace>>
<<goto "encounter2">>
<<stop>>
<</if>>
<</repeat>>
<</silently>><img src="images/H.png" height="400" width="1200">
<<include "timer5">>
<span id="timer5"></span>
<<silently>>
<<repeat 1s>>
<<set $secss to $secss - 1>>
<<if $secss gt 0>>
<<replace "#timer5">><</replace>>
<<else>>
<<replace "#timer5">><</replace>>
<<goto "person2">>
<<stop>>
<</if>>
<</repeat>>
<</silently>><img src="images/person2.gif" height="400" width="1200">
Who do you think you are, walking into my city!
[img[images/next.png][person2p2]]
<<audio "start" volume 1 fadeoverto 3 0>>
<<audio "fight" volume 0 fadeoverto 3 1>><img src="images/person2.gif" height="400" width="1200">
You’re too different and weird to be here!
[img[images/next.png][fight??]]
<<audio "start" stop>>[img[images/fight.png][fight2]] [img[images/retreat.png][stars]]
<<set $fromfight to true>><<if $a is 1>><img src="images/a5.png" height="400" width="1200"><<else>><img src="images/a4.png" height="400" width="1200"><</if>>
PeOpLe tHIinK YOu loOKk aNd aCTt WeIrD!
[img[images/mercy.png][m6]]
[img[images/attack.png][a4]]
<<set $fromfight to false>><<if $a is 1>><img src="images/a5.png" height="400" width="1200"><<else>><img src="images/a4.png" height="400" width="1200"><</if>>
You attack!
<<if $a is 0>>[img[images/next.png][fight2p2]]<<elseif $a is 1>>[img[images/next.png][fight2]]<<elseif $a is 2>>[img[images/next.png][Attack2]]<</if>>
<<set $a to $a + 1>><<if $a is 1>><img src="images/a5.png" height="400" width="1200"><<else>><img src="images/a4.png" height="400" width="1200"><</if>>
Actually they probably don’t. Other people have their own worlds to worry about.
<<if $m is 0>>[img[images/next.png][fight2p2]]<<elseif $m is 1>>[img[images/next.png][fight2]]<<elseif $m is 2>>[img[images/next.png][Mercy2]]<</if>>
<<set $m to $m + 1>><<if $a is 1>><img src="images/a5.png" height="400" width="1200"><<else>><img src="images/a4.png" height="400" width="1200"><</if>>
PeoPlE wOn’T bEliEve yOUu! ThEY’lL tHiNk yOUu’rE mAkiNg tHinGSs UP!
[img[images/mercy.png][m7]]
[img[images/attack.png][a5]] <<if $a is 2>><img src="images/a6.png" height="400" width="1200"><<elseif $a is 1>><img src="images/a5.png" height="400" width="1200"><<else>><img src="images/a4.png" height="400" width="1200"><</if>>
<<if $a is 2>>You can no longer hear them...
[img[images/next.png][Booknumber2]]<<else>><span class="fight">PEoplE wIlL jUdGe yOu! THEey’Ll sTop tALlKinG tO yOu!</span>
[img[images/mercy.png][m8]]
[img[images/attack.png][a6]]<</if>><<if $a is 1>><img src="images/a5.png" height="400" width="1200"><<else>><img src="images/a4.png" height="400" width="1200"><</if>>
You attack!
<<if $a is 0>>[img[images/next.png][fight2p3]]<<elseif $a is 1>>[img[images/next.png][fight2p3]]<<elseif $a is 2>>[img[images/next.png][Attack2]]<</if>>
<<set $a to $a + 1>><<if $a is 1>><img src="images/a5.png" height="400" width="1200"><<else>><img src="images/a4.png" height="400" width="1200"><</if>>
The people who really matter will believe me and listen to me.
<<if $m is 0>>[img[images/next.png][fight2p3]]<<elseif $m is 1>>[img[images/next.png][fight2p3]]<<elseif $m is 2>>[img[images/next.png][Mercy2]]<</if>>
<<set $m to $m + 1>><<if $a is 1>><img src="images/a5.png" height="400" width="1200"><<else>><img src="images/a4.png" height="400" width="1200"><</if>>
You attack!
<<if $a is 0>>[img[images/next.png][fight2p2]]<<elseif $a is 1>>[img[images/next.png][fight2]]<<elseif $a is 2>>[img[images/next.png][Attack2]]<</if>>
<<set $a to $a + 1>><<if $a is 1>><img src="images/a5.png" height="400" width="1200"><<else>><img src="images/a4.png" height="400" width="1200"><</if>>
They probably won’t actually, and if they do, they’re not worthy of my time.
<<if $m is 0>>[img[images/next.png][fight2p2]]<<elseif $m is 1>>[img[images/next.png][fight2]]<<elseif $m is 2>>[img[images/next.png][Mercy2]]<</if>>
<<set $m to $m + 1>><img src="images/a6.png" height="400" width="1200">
You can no longer hear them...
[img[images/next.png][Booknumber2]]<img src="images/person2.gif" height="400" width="1200">
…But what if they say something mean to me?
[img[images/mercy.png][m9]]
<<audio "fight" volume 1 fadeoverto 2.5 0>>
<<audio "start" play>>
<<audio "start" volume 0 fadeoverto 2.5 1>><img src="images/person2.gif" height="400" width="1200">
Then you recover with the people who matter to you.
[img[images/next.png][Mercy3]]<img src="images/person2.gif" height="400" width="1200">
Words hurt so much.
[img[images/mercy.png][m10]]<img src="images/person2.gif" height="400" width="1200">
They do, there’s no getting around that, but that's why talking with the people who listen and love you matters so much.
[img[images/next.png][Booknumber2]]
<<set $p to true>>You check between the pages of the journal.<<if $a is 2>> You are missing the paper crane.<<else>>You find the paper crane right where you left it.<</if>>
You keep moving.
[img[images/next.png][train]]
<<if $a is 2>><<audio "fight" volume 1 fadeoverto 2.5 0>>
<<audio "start" play>>
<<audio "start" volume 0 fadeoverto 2.5 1>><</if>>You find a train station. It is time to go home.
[img[images/next.png][ticket]]
<<audio "start" volume 1 fadeoverto 4 0>>
<<audio "train" volume 0 fadeoverto 4 1>><img src="images/ticket.png" height="400" width="400">
You place your train ticket between the pages of your journal.
[img[images/next.png][sitting]]
<<set $secs to 1>><img src="images/train.gif" height="400" width="1200">
You sit...
[img[images/next.png][13]]
<img src="images/train.gif" height="400" width="1200">
But what if you shouldn’t go home?
[img[images/next.png][14]]<img src="images/train.gif" height="400" width="1200">
What if you really are an attention seeker?
[img[images/next.png][15]]<img src="images/train.gif" height="400" width="1200">
What if they judge you?
[img[images/next.png][16]]<img src="images/train.gif" height="400" width="1200">
What if you're just being dramatic?
[img[images/next.png][17]]<img src="images/train.gif" height="400" width="1200">
And what's your pain compared to others? People have gone through so much worse.
[img[images/next.png][18]]<img src="images/train.gif" height="400" width="1200">
You shouldn't be causing trouble.
[img[images/next.png][19]]<img src="images/train.gif" height="400" width="1200">
You're bothering the people around you.
[img[images/next.png][fight???]][img[images/mercy.png][leaving]]
[img[images/attack.png][youattack]] You attack yourself!
[img[images/next.png][stars]]
<<set $end to true>>You check between the pages of the journal.
You find the train ticket right where you left it.
<<if $f is true>>...Along with the flower.<</if>>
<<if $p is true>>...Along with the paper crane.<</if>>
You get off the train and come home.
[img[images/next.png][end]]You are loved.
You matter.
Please reach out if you need help.
It can be really scary, but in the end, you’ll find home.
[img[images/play.png][stars]][img[images/credits.png][credits]]
<<set $end to true>><<if $a is 1>><img src="images/a2.png" height="400" width="1200"><<else>><img src="images/a1.png" height="400" width="1200"><</if>>
You attack!
<<if $a is 0>>[img[images/next.png][fight1p2]]<<elseif $a is 1>>[img[images/next.png][fight1]]<<elseif $a is 2>>[img[images/next.png][Attack]]<</if>>
<<set $a to $a + 1>><<if $a is 1>><img src="images/a2.png" height="400" width="1200"><<else>><img src="images/a1.png" height="400" width="1200"><</if>>
You attack!
<<if $a is 0>>[img[images/next.png][fight1p3]]<<elseif $a is 1>>[img[images/next.png][fight1p3]]<<elseif $a is 2>>[img[images/next.png][Attack]]<</if>>
<<set $a to $a + 1>><<if $a is 1>><img src="images/a2.png" height="400" width="1200"><<else>><img src="images/a1.png" height="400" width="1200"><</if>>
You attack!
<<if $a is 0>>[img[images/next.png][fight1p2]]<<elseif $a is 1>>[img[images/next.png][fight1]]<<elseif $a is 2>>[img[images/next.png][Attack]]<</if>>
<<set $a to $a +1>>Written and coded by: Peachy
__Music__
"Event Horizon" by Peter Chang
"Entropeace" by HaruMKT
"A train back to..." by Possums At Twilight
[img[images/playagain_.png][START!]]You're going to annoy the people around you if you leave.
<<timed 2.5s>>[img[images/getup.png][113]] [img[images/stay.png][stay]]<</timed>>Are you not tired?
<<timed 2s>>[img[images/getup.png][114]] [img[images/stay.png][stay]]<</timed>>You're just going to make more problems for yourself.
<<timed 3.5s>>[img[images/getup.png][115]] [img[images/stay.png][stay]]<</timed>>But who's going to listen to you anyway?
<<timed 2.5s>>[img[images/getup.png][116]] [img[images/stay.png][stay]]<</timed>>Are you not exhausted?
<<timed 2s>>[img[images/getup.png][117]] [img[images/stay.png][stay]]<</timed>>Don't leave...
<<timed 1.5s>>[img[images/getup.png][12]] [img[images/stay.png][stay]]<</timed>>