<style> img { max-width:50%; max-height:50%; } </style> <img src=https://cdn.discordapp.com/attachments/725387336619130922/932859174176583760/5MinuteSavior_Logo6.png> </div> What if you only had (text-color:"crimson")[''5 minutes''] to save the world? Would you do it? { (set: $health to 100) (set: $maxhealth to 100) (set: $gold to 0) (set: $damage to 1)} (t8n-time:1.5s)[[Save the World->exposition]]Oi! Oi! Oi! Wake up! You have been passed out in this cave for a couple days straight! We need you now more than ever, Hero. While you were out cold, (text-colour:"Chartreuse")[//The Slimes//] from the ruins have come out seeking revenge. It seems like they have a (text-colour:"Crimson")[''DOOMSDAY DEVICE''] that is going to destroy the world in just (text-colour:"Crimson")[''5 MINUTES'']... Well, not 5 minutes from right now. 5 minutes from when you decide to get off your butt and do your job, "Hero." Go and find the head honcho (text-colour:"Chartreuse")[//Slime//] and disable the (text-colour:"Crimson")[''DOOMSDAY DEVICE''] before it's too late! (t8n-time:1.5s)[[What can I do?->tutorial]]The might Hero has fallen in battle. Any hope for the world dies along with him. ''YOU MUST PERSEVERE AND SAVE THE WORLD IN 5 MINUTES'' (t8n-time:1.5s)[[You are filled with DETERMINATION->start timer]] (t8n-time:1.5s)[[Give Up->start screen]](set: $countdown to 14928310492819382) With the evil head honcho (text-colour:"Chartreuse")[//Deceptively Small Slime//] defeated and the (text-colour:"Crimson")[''DOOMSDAY DEVICE''] disarmed within mere seconds (I guess you just have that kind of powers), the world is saved! The people of Townia rejoice, while the rest of the world just go about their day, because they literally had no idea what was going on. Nevertheless, you are a Hero. You managed to save the world in under (text-color:"crimson")[''5 minutes'']... Now try to do it under (text-color:"crimson")[''4 minutes'']. (t8n-time:1.5s)[[End Game->start screen]](set: $countdown to 300) You have just (text-colour:"Crimson")[''5 MINUTES''] to save the world. (t8n-time:1.5s)[[Let's save the world->where to go]](live: 3s)[(either: "Come on, we ain't got all day", "Uhmm, the world is ending soon, hurry up?", "Are you really going to waste everyone's time sitting here like this?")] (t8n-time:1.5s)[[Slime->slime]] (t8n-time:1.5s)[[Big Slime->big slime]] (t8n-time:1.5s)[[Giant Slime->giant slime]] (t8n-time:1.5s)[[Colossal Slime->colossal slime]] (t8n-time:1.5s)[[You won't believe how large this Slime is even if I told you->wow slime]] (t8n-time:1.5s)[[Leave->where to go]]<style> img { max-width:25%; max-height:25%; } </style> <img src=https://static.wikia.nocookie.net/hearthstone_gamepedia/images/b/b1/Echoing_Ooze_full.jpg/revision/latest/scale-to-width-down/400?cb=20150906170534> </div> You encounter a (text-colour:"Chartreuse")[//Slime//] (text-colour:"Red")[''Health: 15 HP''] (text-colour:"DarkGoldenRod")[''Loot: 3-7 gold''] (t8n-time:1.5s)[[Fight the //Slime//->slime fight]] (t8n-time:1.5s)[[Escape->forest]]<style> img { max-width:25%; max-height:25%; } </style> <img src=https://static.wikia.nocookie.net/hearthstone_gamepedia/images/b/b4/Acidic_Swamp_Ooze_full.jpg/revision/latest/scale-to-width-down/400?cb=20140918230333> </div> You encounter a (text-colour:"Chartreuse")[//Big Slime//] (text-colour:"Red")[''Health: 35 HP''] (text-colour:"DarkGoldenRod")[''Loot: 14-21 gold''] (t8n-time:1.5s)[[Fight the //Big Slime//->big fight]] (t8n-time:1.5s)[[Escape->forest]]<style> img { max-width:25%; max-height:25%; } </style> <img src=https://i.pinimg.com/474x/8c/6f/dc/8c6fdcabef6981fceb6a53279da469ea.jpg> </div> You encounter a (text-colour:"Chartreuse")[//Giant Slime//] (text-colour:"Red")[''Health: 65 HP''] (text-colour:"DarkGoldenRod")[''Loot: 28-42 gold''] (t8n-time:1.5s)[[Fight the //Giant Slime//->giant fight]] (t8n-time:1.5s)[[Escape->forest]]<style> img { max-width:25%; max-height:25%; } </style> <img src=http://pm1.narvii.com/6739/07ff3da3271c0e44497024a6b8586666e7bf30d1v2_00.jpg> </div> You encounter a (text-colour:"Chartreuse")[//Colossal Slime//] (text-colour:"Red")[''Health: 100 HP''] (text-colour:"DarkGoldenRod")[''Loot: 40-69 gold''] (t8n-time:1.5s)[[Fight the Colossal Slime->colossal fight]] (t8n-time:1.5s)[[Escape->forest]]<style> img { max-width:25%; max-height:25%; } </style> <img src=https://static.wikia.nocookie.net/hearthstone_gamepedia/images/0/0e/Gluttonous_Ooze_full.jpg/revision/latest/scale-to-width-down/400?cb=20170516185758> </div> You encounter a (text-colour:"Chartreuse")[//Unbelievably Humonguous Slime, like ''realllyyyyy BIG''//] (text-colour:"Red")[''Health: 250 HP''] (text-colour:"DarkGoldenRod")[''Loot: 100-160 gold''] You see something glinting amongst all the slime. {(if: (history:) contains "key")[ The remains of the slime look like a slimy mountain] (else:)[ (t8n-time:1.5s)[[Fight the Slime that you still can't believe the size of even after seeing it->wow fight]]]} (t8n-time:1.5s)[[Escape->forest]]You picked up a large, very conspicuous metal key. Must be important. It's drenched in (text-colour:"green")[''green goo'']... Yuck. (t8n-time:1.5s)[[Trail back->forest]]May Barbatos be with you, traveller. (live: 3s)[(either: "Come on, we ain't got all day", "Uhmm, the world is ending soon, hurry up?", "Are you really going to waste everyone's time sitting here like this?")] (t8n-time:1.5s)[[Receive the blessing of Barbatos->healed]] (t8n-time:1.5s)[[Leave->where to go]](either: "You receive the blessing of Lord Barbatos (5s).","Lord Barbatos smiles upon you (5s).","You are rejuvenated by the favor of Lord Barbatos (5s).") { (track: 'heal', 'play') (live: 5s)[(stop:)(set: $health to $maxhealth) (text-colour:"green")[Your health is restored to full.]] } (t8n-time:1.5s)[[Leave the Church->where to go]](either: "I've got the finest wares for the fairest prices", "Looking for a little travel companion? I've got just the thing for y'a", "Take a gander, take a look, pay the price and take it home!") (live: 3s)[(either: "Come on, we ain't got all day", "Uhmm, the world is ending soon, hurry up?", "Are you really going to waste everyone's time sitting here like this?")] (t8n-time:1.5s)[[Buy a balanced knife->balanced knife]] (t8n-time:1.5s)[[Buy a unbalanced sword->unbalanced sword]] (t8n-time:1.5s)[[Buy a broken blade->broken blade]] (t8n-time:1.5s)[[Buy sacrificial goat blood->health]] (t8n-time:1.5s)[[Leave->where to go]]Do you want to buy ''Balanced Knife''? (set:_price to 30) (text-colour: "DarkGoldenRod")[Price: ''_price gold''] (text-colour:"DarkOrange")[Damage: //''2''//] The ''Balanced Knife'' deals moderate damage and easy to use thanks to its well balanced design. {(if: $gold > _price)[ (t8n-time:1.5s) [[Buy ''Balanced Knife''->buy knife]] ]} {(else:)[ Sorry! You don't have enough gold. ]} (t8n-time:1.5s)[[Buy something else->market]] (t8n-time:1.5s)[[Leave->where to go]]Do you want to buy ''Unbalanced Sword''? (set:_price to 150) (text-colour: "DarkGoldenRod")[Price: ''_price gold''] (text-colour:"DarkOrange")[Damage: //''5''//] The ''Unbalanced Sword'' deals a bit more damage than it should. Some might even say that using this weapon is a little unfair. {(if: $gold > _price)[ (t8n-time:1.5s) [[Buy Unbalanced Sword->buy sword]] ]} {(else:)[ Sorry! You don't have enough gold. ]} (t8n-time:1.5s)[[Buy something else->market]] (t8n-time:1.5s)[[Leave->where to go]]Do you want to buy ''Broken Blade''? (set:_price to 1000) (text-colour: "DarkGoldenRod")[Price: ''_price gold''] (text-colour:"DarkOrange")[Damage: //''100''//] Don't let the appearance of the ''Broken Blade'' deceive you. Although it's broken in fragments, it causes unspeakable havoc on anyone who is unfortunate enough to stand on the receiving end its edge. People on the streets will keep crying about how unfair it is to have this weapon. {(if: $gold > _price)[ (t8n-time:1.5s) [[Buy Broken Blade->buy sword]] ]} {(else:)[ Sorry! You don't have enough gold. ]} (t8n-time:1.5s)[[Buy something else->market]] (t8n-time:1.5s)[[Leave->where to go]]Do you want to buy ''Sacrificial Goat Blood''? There were some black robed blokes using ''Sacrificial Goat Blood'' in the woods. I am not sure what it does, but why don't you try rubbing some on your skin. You know... For science. (t8n-time:1.5s)[[Buy Sacrificial Goat Blood->buy health]] (t8n-time:1.5s)[[Buy something else->market]] (t8n-time:1.5s)[[Leave->where to go]]Welcome to the Bank of Townia, what can I do you for? We are operating a totally legit business over here. No scams or anything like that. (live: 3s)[(either: "Come on, we ain't got all day", "Uhmm, the world is ending soon, hurry up?", "Are you really going to waste everyone's time sitting here like this?")] (t8n-time:1.5s)[[How do I take a loan?->loan]] {(if: $crypto < 1)[ (t8n-time:1.5s)[[I want money fast without putting in any work->crypto]]] (if: $crypto > 1)[ (t8n-time:1.5s)[[Cash out your crypto->cash out]]]} (t8n-time:1.5s)[[Leave->where to go]]Need money fast? Great! Our bank offers the unique offer for you to (text-colour: "DarkGoldenRod")[''loan 150 gold'']... You'll have to pay us back in 60 seconds... Oh and there is a very modest, 30% interest fee on top of that. (t8n-time:1.5s)[[Take out a loan for 150 gold->take loan]] (t8n-time:1.5s)[[Go back->bank]]Thanks for doing business with us. Don't forget that you have to pay back your loan + interest in 60 seconds. Or we might have to just take it from you by force. Who knows, we might secretly deduct it from your coin purse during a scene transition without warning you. {(set: $gold to it + 150) (set: $loan to 150) (set: $loantime to 60)} (t8n-time:1.5s)[[Go back->bank]] (track: 'coin', 'play')Good choice investing in crypto. Our newest coin has been going up and up. I am sure you will see a great rise in your investment instantly. (t8n-time:1.5s)[[Buy 150$ of cryptocurrency->buy crypto]] (t8n-time:1.5s)[[Go back->bank]]{ (set: $gold to it - 150) (set: $crypto to 150) } (track: 'coin', 'play') You bought ''Crypto'' for (text-colour:"DarkGoldenRod")[''150 gold'']! (t8n-time:1.5s)[[Go back->bank]](set: _earnings to (either: 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1000)) Total earnings: _earnings gold {(set: $crypto to 0) (set: $gold to it + _earnings)} (if: _earnings < 1000)[ Aaaaaaand it's gone. Your money. It's gone.] (else:)[ Wow! I can't believe you actually made money. Most of the time, we just sell these things to people to get a quick buck. I would have never thought that you could actually make money from this overhyped trend of buying random crypto coins. Congratulations for being the 0.0000001%] (t8n-time:1.5s)[[Go back->bank]]//The Ruins// are locked by an enormous metal gate. Seems like you need a large steel key to open it. Type of key that probably shines in the sunlight even through thick, disgusting (text-colour:"green")[''green goo''] (live: 3s)[(either: "Come on, we ain't got all day", "Uhmm, the world is ending soon, hurry up?", "Are you really going to waste everyone's time sitting here like this?")] {(if: (history:) contains "key")[ (t8n-time:1.5s)[[Enter the ruins->floor 1]] ]} (t8n-time:1.5s)[[Leave->where to go]]Three doors to three different chambers stand before you. Which path will you take? (t8n-time:1.5s)[[Enter Chamber 1->chamber 1]] (t8n-time:1.5s)[[Enter Chamber 2->chamber 2]] (t8n-time:1.5s)[[Enter Chamber 3->chamber 3]] (t8n-time:1.5s)[[Leave->where to go]]You fall into a (text-colour: "red")[//pit of spikes...//] Good thing the spikes were weathered and old. { (set: _hurt to 45) (set: $health to it - _hurt) You lost (text-colour: "red")[_hurt HP.] You now have: (text-colour: "green")[$health HP.] } (t8n-time:1.5s)[[Proceed deeper in to the ruins->floor 2]]You find an empty chamber with a staircase ahead. (t8n-time:1.5s)[[Proceed deeper in to the ruins->floor 2]]<style> img { max-width:25%; max-height:25%; } </style> <img src=https://i.pinimg.com/474x/8c/6f/dc/8c6fdcabef6981fceb6a53279da469ea.jpg> </div> (track: 'battle', 'play') You are attacked by a Giant Slime! (live:3s)[(stop:)(set: _hurt to 65/$damage)(set: $health to it - _hurt) (if: $health > 0)[ You defeated the Slime! You lost (text-colour: "red")[_hurt HP.] You now have: (text-colour: "green")[$health HP.] { (set: _loot to (random: 20,42)) (set: $gold to it + _loot) } You looted: (text-colour: "DarkGoldenRod")[_loot gold.] (t8n-time:1.5s)[[Proceed deeper in to the ruins->floor 2]] ] (else:)[(goto:"death")] ]Yet another three doors to three different chambers stand before you. You know the drill. (t8n-time:1.5s)[[Enter Chamber 21->chamber 21]] (t8n-time:1.5s)[[Enter Chamber 22->chamber 22]] (t8n-time:1.5s)[[Enter Chamber 23->chamber 23]] (t8n-time:1.5s)[[Leave->where to go]]You find an empty chamber with a staircase ahead. (t8n-time:1.5s)[[Proceed deeper in to the ruins->floor 3]]<style> img { max-width:25%; max-height:25%; } </style> <img src=http://pm1.narvii.com/6739/07ff3da3271c0e44497024a6b8586666e7bf30d1v2_00.jpg> </div> (track: 'battle', 'play') You are ambushed by a Colossal Slime! (live:3s)[(stop:)(set: _hurt to 100/$damage)(set: $health to it - _hurt) (if: $health > 0)[ You defeated the Slime! You lost (text-colour: "red")[_hurt HP.] You now have: (text-colour: "green")[$health HP.] { (set: _loot to (random: 40,69)) (set: $gold to it + _loot) } You looted: (text-colour: "DarkGoldenRod")[_loot gold.] (t8n-time:1.5s)[[Proceed deeper in to the ruins->floor 3]] ] (else:)[(goto:"death")] ]You activate a trap and (text-colour: "red")[//arrows fly at you...//] The arrows fail to hit any of your vital organs... Still hurts a lot though, probably should get that checked... Like right now... Before it gets infected in this damp, weird cave thing. { (set: _hurt to 65) (set: $health to it - _hurt) You lost (text-colour: "red")[_hurt HP.] You now have: (text-colour: "green")[$health HP.] } (t8n-time:1.5s)[[Proceed deeper in to the ruins->floor 3]]Again? //Three doors, again?// This is really getting old. Let's just hope that there is something different on the next floor. (t8n-time:1.5s)[[Enter Chamber 31->chamber 31]] (t8n-time:1.5s)[[Enter Chamber 32->chamber 32]] (t8n-time:1.5s)[[Enter Chamber 33->chamber 33]] (t8n-time:1.5s)[[Leave->where to go]]<style> img { max-width:25%; max-height:25%; } </style> <img src=https://i.pinimg.com/474x/8c/6f/dc/8c6fdcabef6981fceb6a53279da469ea.jpg> </div> (track: 'battle', 'play') You are attacked by a Giant Slime! (live:3s)[(stop:)(set: _hurt to 65/$damage)(set: $health to it - _hurt) (if: $health > 0)[ You defeated the Slime! You lost (text-colour: "red")[_hurt HP.] You now have: (text-colour: "green")[$health HP.] { (set: _loot to (random: 20,42)) (set: $gold to it + _loot) } You looted: (text-colour: "DarkGoldenRod")[_loot gold.] (t8n-time:1.5s)[[Proceed deeper in to the ruins->small slime]] ] (else:)[(goto:"death")] ]You find an empty chamber with a staircase ahead. (t8n-time:1.5s)[[Proceed deeper in to the ruins->small slime]]<style> img { max-width:25%; max-height:25%; } </style> <img src=http://pm1.narvii.com/6739/07ff3da3271c0e44497024a6b8586666e7bf30d1v2_00.jpg> </div> (track: 'battle', 'play') You are ambushed by a Colossal Slime! (live:3s)[(stop:)(set: _hurt to 100/$damage)(set: $health to it - _hurt) (if: $health > 0)[ You defeated the Slime! You lost (text-colour: "red")[_hurt HP.] You now have: (text-colour: "green")[$health HP.] { (set: _loot to (random: 40,69)) (set: $gold to it + _loot) } You looted: (text-colour: "DarkGoldenRod")[_loot gold.] (t8n-time:1.5s)[[Proceed deeper in to the ruins->small slime ]] ] (else:)[(goto:"death")] ]<style> img { max-width:25%; max-height:25%; } </style> <img src=https://static.wikia.nocookie.net/hearthstone_gamepedia/images/f/fe/Slime_full.png/revision/latest?cb=20150918181634> </div> A tiny, cute, little (text-colour:"Chartreuse")[//Slime//] appears before you on the final floor. It's so fragile and itty-bitty that you don't want to hurt it. But it seems to be guarding the (text-colour:"Crimson")[''DOOMSDAY DEVICE'']. (t8n-time:1.5s)[[Challenge the small slime->deception]] (t8n-time:1.5s)[[Leave->where to go]]<style> img { max-width:25%; max-height:25%; } </style> <img src=https://static.wikia.nocookie.net/hearthstone_gamepedia/images/f/fe/Slime_full.png/revision/latest?cb=20150918181634> </div> (track: 'battle', 'play') YOU HAVE BEEN DECEIVED. THIS IS THE DEADLIEST, MOST RUTHLESS BEING OF ALL TIME. You challenge (text-colour:"Chartreuse")[//Deceptively Small Slime//] (text-colour:"Red")[''Health: 850 HP''] (live:5s)[(stop:)(set: _hurt to 850/$damage)(set: $health to it - _hurt) (if: $health > 0)[ You defeated the (text-colour:"Chartreuse")[//Deceptively Small Slime!//] You lost (text-colour: "red")[_hurt HP.] You now have: (text-colour: "green")[$health HP.] (t8n-time:1.5s)[[''Deactivate Doomsday Device''->ending]] ] (else:)[(goto:"death")] ]Where to next? (live: 3s)[(either: "Come on, we ain't got all day", "Uhmm, the world is ending soon, hurry up?", "Are you really going to waste everyone's time sitting here like this?")] (t8n-time:1.5s)[[Go to the Church->church]] (t8n-time:1.5s)[[Go to the Market->market]] (t8n-time:1.5s)[[Go to the Bank->bank]] (t8n-time:1.5s)[[Go to the Forest->forest]] (t8n-time:1.5s)[[Go to the Ruins->ruins]](if: $countdown > 0)[{ (live:)[Time left: (str: $countdown,"s")] (live: 1s)[(set: $countdown to it - 1) (if: $countdown <= 0)[(goto:"fail")]] }] <hr><hr> (live:)[(text-colour:"green")[''HP: $health'']] (live:)[(text-colour:"DarkGoldenRod")[''Gold: $gold'']] {(if: $loan > 0)[ (live:1s)[(set: $loantime to it - 1)]]} (if: $loantime <0)[(set: $gold to it - 200) (set: $loantime to 10000)]<style> img { max-width:25%; max-height:25%; } </style> <img src=https://static.wikia.nocookie.net/hearthstone_gamepedia/images/b/b1/Echoing_Ooze_full.jpg/revision/latest/scale-to-width-down/400?cb=20150906170534> </div> (track: 'battle', 'play') You fight the (text-colour:"Chartreuse")[//Slime!//] (live:3s)[(stop:)(set: _hurt to 15/$damage)(set: $health to it - _hurt) (if: $health > 0)[ You defeated the (text-colour:"Chartreuse")[//Slime!//] You lost (text-colour: "red")[''_hurt HP.''] You now have: (text-colour: "green")[''$health HP.''] { (set: _loot to (random: 3,7)) (set: $gold to it + _loot) } You looted: (text-colour: "DarkGoldenRod")[''_loot gold.''] (t8n-time:1.5s)[[Trail back->forest]] ] (else:)[(goto:"death")] ]<style> img { max-width:25%; max-height:25%; } </style> <img src=https://static.wikia.nocookie.net/hearthstone_gamepedia/images/b/b4/Acidic_Swamp_Ooze_full.jpg/revision/latest/scale-to-width-down/400?cb=20140918230333> </div> (track: 'battle', 'play') You fight the (text-colour:"Chartreuse")[//Big Slime!//] (live:3s)[(stop:)(set: _hurt to 35/$damage)(set: $health to it - _hurt) (if: $health > 0)[ You defeated the (text-colour:"Chartreuse")[//Big Slime!//] You lost (text-colour: "red")[''_hurt HP.''] You now have: (text-colour: "green")[''$health HP.''] { (set: _loot to (random: 14,21)) (set: $gold to it + _loot) } You looted: (text-colour: "DarkGoldenRod")[''_loot gold.''] (t8n-time:1.5s)[[Trail back->forest]] ] (else:)[(goto:"death")] ]<style> img { max-width:25%; max-height:25%; } </style> <img src=https://i.pinimg.com/474x/8c/6f/dc/8c6fdcabef6981fceb6a53279da469ea.jpg> </div> (track: 'battle', 'play') You fight the (text-colour:"Chartreuse")[//Giant Slime!//] (live:3s)[(stop:)(set: _hurt to 65/$damage)(set: $health to it - _hurt) (if: $health > 0)[ You defeated the (text-colour:"Chartreuse")[//Giant Slime!//] You lost (text-colour: "red")[''_hurt HP.''] You now have: (text-colour: "green")[''$health HP.''] { (set: _loot to (random: 20,42)) (set: $gold to it + _loot) } You looted: (text-colour: "DarkGoldenRod")[''_loot gold.''] (t8n-time:1.5s)[[Trail back->forest]] ] (else:)[(goto:"death")] ]<style> img { max-width:25%; max-height:25%; } </style> <img src=http://pm1.narvii.com/6739/07ff3da3271c0e44497024a6b8586666e7bf30d1v2_00.jpg> </div> (track: 'battle', 'play') You fight the (text-colour:"Chartreuse")[//Colossal Slime!//] (live:3s)[(stop:)(set: _hurt to 100/$damage)(set: $health to it - _hurt) (if: $health > 0)[ You defeated the (text-colour:"Chartreuse")[//Colossal Slime!//] You lost (text-colour: "red")[''_hurt HP.''] You now have: (text-colour: "green")[''$health HP.''] { (set: _loot to (random: 40,69)) (set: $gold to it + _loot) } You looted: (text-colour: "DarkGoldenRod")[''_loot gold.''] (t8n-time:1.5s)[[Trail back->forest]] ] (else:)[(goto:"death")] ]<style> img { max-width:25%; max-height:25%; } </style> <img src=https://static.wikia.nocookie.net/hearthstone_gamepedia/images/0/0e/Gluttonous_Ooze_full.jpg/revision/latest/scale-to-width-down/400?cb=20170516185758> </div> (track: 'battle', 'play') You fight the (text-colour:"Chartreuse")[//Incredibly Large Slime!//] (live:3s)[(stop:)(set: _hurt to 250/$damage)(set: $health to it - _hurt) (if: $health > 0)[ You defeated the (text-colour:"Chartreuse")[//Incredibly Large Slime!//] You lost (text-colour: "red")[''_hurt HP.''] You now have: (text-colour: "green")[''$health HP.''] { (set: _loot to (random: 100,160)) (set: $gold to it + _loot) } You looted: (text-colour: "DarkGoldenRod")[''_loot gold.''] Something other than coins sparkles inside the slime's dead remains. (t8n-time:1.5s)[[//''Inspect the slimy remains''//->key]] ] (else:)[(goto:"death")] ]Lord Barbatos! Kid, am I a tutorial or something? You can't just treat my like a NPC in a video game designed to do nothing but provide exposition and tutorials on how to play the game. I am a real person over here. Figure it out yourself. I have a feeling that you are going to be doing this multiple times anyways. Here's the obligatory, useless, level 1 sword that only deals (text-colour:"DarkOrange")[//''1 damage''//]. Good Luck! (t8n-time:1.5s)[[Pick up the sword->start timer]](set:_price to 30) { (track: 'coin', 'play') (set: $gold to it - _price) (set: $damage to 2) You bought ''Balanced Knife'' for (text-colour:"DarkGoldenRod")[''_price gold'']! Your attack rating increased to (text-colour:"DarkOrange")[//''2''//]! ]} (t8n-time:1.5s)[[Buy something else->market]] (t8n-time:1.5s)[[Leave->where to go]](set:_price to 150) { (track: 'coin', 'play') (set: $gold to it - _price) (set: $damage to 5) You bought ''Unbalanced Sword'' for (text-colour:"DarkGoldenRod")[''_price gold'']! Your attack rating increased to (text-colour:"DarkOrange")[//''5''//]! ]} (t8n-time:1.5s)[[Buy something else->market]] (t8n-time:1.5s)[[Leave->where to go]](set:_price to 1000) { (track: 'coin', 'play') (set: $gold to it - _price) (set: $damage to 100) You bought ''Broken Blade'' for (text-colour:"DarkGoldenRod")[''_price gold'']! Your attack rating increased to (text-colour:"DarkOrange")[//''100''//]! ]} (t8n-time:1.5s)[[Buy something else->market]] (t8n-time:1.5s)[[Leave->where to go]](set:_price to 50) { (track: 'coin', 'play') (if: $gold > _price)[ (set: $gold to it - _price) (set: $maxhealth to it + 20) You bought Sacrificial Goat Blood for (text-colour:"DarkGoldenRod")[''_price gold'']! As you smear the Sacrificial Goat Blood on your skin, you feel your body getting tougher... for some reason. Your max health increased to (text-colour:"Brown")[//''$maxhealth''//]! ]} {(else:)[ Sorry! You don't have enough gold. ]} (t8n-time:1.5s)[[Buy something else->market]] (t8n-time:1.5s)[[Leave->where to go]]The (text-colour:"Crimson")[''DOOMSDAY DEVICE''] has been activated. The whole world has been destroyed. It is too graphic to describe what happened even in this twine game. ''YOU MUST PERSEVERE AND SAVE THE WORLD IN 5 MINUTES'' (t8n-time:1.5s)[[You are filled with DETERMINATION->start timer]] (t8n-time:1.5s)[[Give Up->start screen]]battle: ./audio/Battle_SFX.mp3 coin: ./audio/Coin_SFX.mp3 heal: ./audio/Heal_SFX.mp3