,Welcome to game of hearts! You are to assign bachelors and bachellorettes together to date one another. When you are allowed to play you can either match a pair or reveal a groups traits! Each time you match a pair, we compare their characteristics. Each time you match a characteristic, you will gain points! If you choose to reveal traits, you can ask the group a question from your question deck, but your score multiplier will decrease each time you do so. You may do this for 4 rounds max and then you'll have to guess! Every match we will replace the matched people and you will have one less round to see people's traits. When three matches are done, we end the game! The higher the score, the bigger the reward! Are you ready to play?
[[Ready?]]
{
(set:$physDate to (macro: string-type _p1, string-type _p2, num-type _rating, [
(output-data:
(a: (str:_p1 + " took " + _p2 + " out to a surf date. Neither of them knew how to surf but they were both very much up for the task. They both ended up wiping out multiple times, and called it quits at the end of the day. But, through their failures, they grew fond of each other. The date was mostly a success!"),
(str:_p1 + "went to the carnival with "+_p2+". " + _p2 + " wasn't sure what would happen because they didn't seem all that compatible but they ended up having a good time. Although "+_p1+" wasnt strong enough any of the carnival games, "+_p2+" was winning games for the both of them. They had fun, but they think it may be better to just be friends."),
(str:"The date was horrendous. "+_p1+" ended up throwing a fit because they were out all day. Their mental exhaustion caused "+_p2+" to not enjoy themselves at all. They did not want a second date or get together period.")
)'s (3 - _rating))
]))
(set:$recDate to (macro: string-type _p1, string-type _p2, num-type _rating, [
(output-data:
(a: _p1 + " took " + _p2 + " to a boardgame cafe. It was "+_p2+"'s first time but they got along just fine. They ended up playing a mean game of 'decks opposed to gods'. They were laughing and hollering all day, and awaiting to play games again with one another",
_p1 + "went on a date to bisknee world with "+_p2+" . " + _p2 + " was expecting a really fun day, and no doubt it was fun but they didn't really have as much fun as they thought they would. Maybe it was because it was someone they werent familiar with but they did feel a little more anxious. Maybe they might go on another date to see if they are right for one another.",
"The date didnt last long. "+_p1+" brought "+_p2+" to laser tag but " +_p2+" felt it was a bit childish for a first date. Maybe they would have hit it off in another life, but instead "+_p2+" hit "+_p1+" in the head after the lights went dark by accident and now has sent them to a hospital. I think the only numbers being exchanged now are with 911"
)'s (3 - _rating))
]))
(set:$prodDate to (macro: string-type _p1, string-type _p2, num-type _rating, [
(output-data:
(a: _p1 + " wasn't ready for the day, but was plesantly surprised in the end. "+_p2+" took them on a date to the library. "+_p1+" wasn't really a book worm but "+_p2+" took them under their wing. Both of them were reading from classics to present-day fiction for a good day, exploring novels neither have ever read before. The experience was eye opening, atleast to " +_p1+" and "+_p2+" was more than satisfied sharing all of their interests. They are now considering a second date.",
_p2 + " thought the date was okay. It seems, the feeling was mututal too, since " +_p1+" brought them to eat dinner at a fancy restaurant. The food was a bit too fancy for "+_p2+" and "+_p2+" found it to be way too expensive. Their mutual dislike of their circumstance was enough for a conversation but their mutual dislike could only take them so far. They may talk again just to talk about the night they had, but nothing more.",
"They hated eachother's presence. There really is nothing more to say. Both abnoxious in their own ways, polar opposites."
)'s (3 - _rating))
]))
(set:$genDate to (macro: string-type _p1, string-type _p2, [
(output-data: (a: _p1 + " hi", _p2)'s random)
]))
(set: $possibleCards to (a: "Reveal one trait", "Reveal random two", "Reveal all three", "reveal a row"))
(set: $cardHand to (a: "", "", "", "", "", ""))
(set: $numArray to (a:1,2,3,4,5,6))
(for: each _num, ...$numArray)[(set: $cardHand's (_num) to $possibleCards's ((random:1,2) + (round:(random: 0,100) * 0.007) + (round:(random: 0,100) * 0.008)))
]
[
(set: $names to (a:"Ben Strickland", "Bryson Fritz", "Laci Vang", "Phoebe Bradshaw", "Hendra Maw", "Monty Sharp", "Jennifer Blonde", "Coca Tan", "Helga Dor", "Grant Willow", "Manny Porter", "Donny Don", "Sigma Sal", "Volly Trouse", "Bonnie Clam","Alan Strong", "Annita Moriarty", "Ben Cumber", "Anelise Poppyseed", "River Strong" , "Amy Ponds", "Rory Lakes" , "Parker Petes" , "Tony Stork" ))
(move: $names's random into _name1)
(move: $names's random into _name2)
(move: $names's random into _name3)
(move: $names's random into _name4)
(move: $names's random into _name5)
(move: $names's random into _name6)
(move: $names's random into _name7)
(move: $names's random into _name8)
(set: $person1 to (dm: "name", _name1, "physical", (random:1,3), "recreation", (random:1,3), "productivity", (random:1,3), "rev1", 0, "rev2", 0, "rev3", 0))
(set: $person2 to (dm: "name", _name2, "physical", (random:1,3), "recreation", (random:1,3), "productivity", (random:1,3), "rev1", 0, "rev2", 0, "rev3", 0))
(set: $person3 to (dm: "name", _name3, "physical", (random:1,3), "recreation", (random:1,3), "productivity", (random:1,3), "rev1", 0, "rev2", 0, "rev3", 0))
(set: $person4 to (dm: "name", _name4, "physical", (random:1,3), "recreation", (random:1,3), "productivity", (random:1,3), "rev1", 0, "rev2", 0, "rev3", 0))
(set: $person5 to (dm: "name", _name5, "physical", (random:1,3), "recreation", (random:1,3), "productivity", (random:1,3), "rev1", 0, "rev2", 0, "rev3", 0))
(set: $person6 to (dm: "name", _name6, "physical", (random:1,3), "recreation", (random:1,3), "productivity", (random:1,3), "rev1", 0, "rev2", 0, "rev3", 0))
(set: $person7 to (dm: "name", _name7, "physical", (random:1,3), "recreation", (random:1,3), "productivity", (random:1,3), "rev1", 0, "rev2", 0, "rev3", 0))
(set: $person8 to (dm: "name", _name8, "physical", (random:1,3), "recreation", (random:1,3), "productivity", (random:1,3), "rev1", 0, "rev2", 0, "rev3", 0))
(set: $people to (a: $person1, $person2, $person3, $person4, $person5, $person6, $person7, $person8))
(set: $points to 0)
(set: $rounds to 0)
(move:$people's random into $hand1)
(move:$people's random into $hand2)
(set: $scoreMulti to 5.0)
]
}Alright then, lets see who your bachelors are:
(text-colour:#f783ac)[(print:$hand1's name + " and " + $hand2's name)]
These are who you will be matching them with:
(for: each _person, ...$people) [(text-colour:#69db7c)[(print:_person's name + ", ")]]
Are you ready?
[[I'm Ready!->trial1]]
[[Can You Run Me Through The Rules Again?]]=|=
points: $points
=|=
Round: $rounds
=|=
Score Multiplier: x$scoreMulti
|==|
These are who you're going to match:
=|=
(text-colour:#f783ac)[''(print: $hand1's name)'']
Physicality: (print: $hand1's physical)
Fun-Ability: (print: $hand1's recreation)
Work Ethic: (print: $hand1's productivity)
=|=
(text-colour:#f783ac)[''(print: $hand2's name)'']
Physicality: (print: $hand2's physical)
Fun-Ability: (print: $hand2's recreation)
Work Ethic: (print: $hand2's productivity)
|==|
And These are their potential Dates:
|=
(text-colour:#69db7c)[''(print: $people's 1st's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 2nd's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 3rd's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 4th's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 5th's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 6th's name)'']
|==|
|=
Physical: (if: $people's 1st's rev1 is 0)[?] (else:)[(print: $people's 1st's physical)]
Fun-Ability: (if: $people's 1st's rev2 is 0)[?] (else:)[(print: $people's 1st's recreation)]
Work Ethic: (if: $people's 1st's rev3 is 0)[?] (else:)[(print: $people's 1st's productivity)]
|=
Physical: (if: $people's 2nd's rev1 is 0)[?] (else:)[(print: $people's 2nd's physical)]
Fun-Ability: (if: $people's 2nd's rev2 is 0)[?] (else:)[(print: $people's 2nd's recreation)]
Work Ethic: (if: $people's 2nd's rev3 is 0)[?] (else:)[(print: $people's 2nd's productivity)]
|=
Physical: (if: $people's 3rd's rev1 is 0)[?] (else:)[(print: $people's 3rd's physical)]
Fun-Ability: (if: $people's 3rd's rev2 is 0)[?] (else:)[(print: $people's 3rd's recreation)]
Work Ethic: (if: $people's 3rd's rev3 is 0)[?] (else:)[(print: $people's 3rd's productivity)]
|=
Physical: (if: $people's 4th's rev1 is 0)[?] (else:)[(print: $people's 4th's physical)]
Fun-Ability: (if: $people's 4th's rev2 is 0)[?] (else:)[(print: $people's 4th's recreation)]
Work Ethic: (if: $people's 4th's rev3 is 0)[?] (else:)[(print: $people's 4th's productivity)]
|=
Physical: (if: $people's 5th's rev1 is 0)[?] (else:)[(print: $people's 5th's physical)]
Fun-Ability: (if: $people's 5th's rev2 is 0)[?] (else:)[(print: $people's 5th's recreation)]
Work Ethic: (if: $people's 5th's rev3 is 0)[?] (else:)[(print: $people's 5th's productivity)]
|=
Physical: (if: $people's 6th's rev1 is 0)[?] (else:)[(print: $people's 6th's physical)]
Fun-Ability: (if: $people's 6th's rev2 is 0)[?] (else:)[(print: $people's 6th's recreation)]
Work Ethic: (if: $people's 6th's rev3 is 0)[?] (else:)[(print: $people's 6th's productivity)]
|==|
[[Reveal A Trait->What Are We Revealing?]]
[[Let's Make A Match!->Who Are We Matching?]]{(if:$match1 matches $match2)[[[You cant do that! go back!->Who Are We Matching?]]]}
(else:)[
{
(move: $names's random into $name1)
(if: $match1 matches $hand1's name)[
(move: $hand1 into $match1)
(set: $hand1 to (dm: "name", $name1, "physical", (random:1,3), "recreation", (random:1,3), "productivity", (random:1,3), "rev1", 0, "rev2", 0, "rev3", 0))
]
(else-if: $match1 matches $hand2's name)[
(move: $hand2 into $match1)
(set: $hand2 to (dm: "name", $name1, "physical", (random:1,3), "recreation", (random:1,3), "productivity", (random:1,3), "rev1", 0, "rev2", 0, "rev3", 0))
]
(if: $match2 matches $people's 1st's name)[
(set: $box2 to "1st")
]
(else-if: $match2 matches $people's 2nd's name)[
(set: $box2 to "2nd")
]
(else-if: $match2 matches $people's 3rd's name)[
(set: $box2 to "3rd")
]
(else-if: $match2 matches $people's 4th's name)[
(set: $box2 to "4th")
]
(else-if: $match2 matches $people's 5th's name)[
(set: $box2 to "5th")
]
(else-if: $match2 matches $people's 6th's name)[
(set: $box2 to "6th")
]
(move: $people's ($box2) into $match2)
(move: $names's random into $name2)
(set: $people to $people + (a:(dm: "name", $name2, "physical", (random:1,3), "recreation", (random:1,3), "productivity", (random:1,3), "rev1", 0, "rev2", 0, "rev3", 0)))
}
{
(set: $traitMatches to 0)
(if: $match1's physical matches $match2's physical)[(set:$traitMatches to $traitMatches + 1)]
(if: $match1's recreation matches $match2's recreation)[(set:$traitMatches to $traitMatches + 1)]
(if: $match1's productivity matches $match2's productivity)[(set:$traitMatches to $traitMatches + 1)]
(set: $score to $traitMatches * 1000)
(set: $points to $points + ($score * $scoreMulti))
}
You have matched (print: $match1's name) and (print: $match2's name).
=|=
(print: $match1's name)
Physicallity: (print: $match1's physical)
Fun-Ability: (print: $match1's recreation)
Work Ethic: (print: $match1's productivity)
=|=
(print: $match2's name)
Physicallity: (print: $match2's physical)
Fun-Ability: (print: $match2's recreation)
Work Ethic: (print: $match2's productivity)
|==|
This is how their date went:
{
(if: $traitMatches is 0)[yikes. We really don't talk about those]
(else:)[
(either: ($physDate:$match1's name, $match2's name, $traitMatches),
($recDate:$match1's name, $match2's name, $traitMatches),
($prodDate:$match1's name, $match2's name, $traitMatches))
]
}
They are $traitMatches / 3 compatible with eachother! You have scored $score points and, with the score multiplier of X$scoreMulti, you now have $points in total!
Here is the new set of people:
|=
(text-colour:#69db7c)[''(print: $people's 1st's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 2nd's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 3rd's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 4th's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 5th's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 6th's name)'']
|==|
|=
Physicality: (if: $people's 1st's rev1 is 0)[?] (else:)[(print: $people's 1st's physical)]
Fun-Ability: (if: $people's 1st's rev2 is 0)[?] (else:)[(print: $people's 1st's recreation)]
Work Ethic: (if: $people's 1st's rev3 is 0)[?] (else:)[(print: $people's 1st's productivity)]
|=
Physicality: (if: $people's 2nd's rev1 is 0)[?] (else:)[(print: $people's 2nd's physical)]
Fun-Ability: (if: $people's 2nd's rev2 is 0)[?] (else:)[(print: $people's 2nd's recreation)]
Work Ethic: (if: $people's 2nd's rev3 is 0)[?] (else:)[(print: $people's 2nd's productivity)]
|=
Physicality: (if: $people's 3rd's rev1 is 0)[?] (else:)[(print: $people's 3rd's physical)]
Fun-Ability: (if: $people's 3rd's rev2 is 0)[?] (else:)[(print: $people's 3rd's recreation)]
Work Ethic: (if: $people's 3rd's rev3 is 0)[?] (else:)[(print: $people's 3rd's productivity)]
|=
Physicality: (if: $people's 4th's rev1 is 0)[?] (else:)[(print: $people's 4th's physical)]
Fun-Ability: (if: $people's 4th's rev2 is 0)[?] (else:)[(print: $people's 4th's recreation)]
Work Ethic: (if: $people's 4th's rev3 is 0)[?] (else:)[(print: $people's 4th's productivity)]
|=
Physicality: (if: $people's 5th's rev1 is 0)[?] (else:)[(print: $people's 5th's physical)]
Fun-Ability: (if: $people's 5th's rev2 is 0)[?] (else:)[(print: $people's 5th's recreation)]
Work Ethic: (if: $people's 5th's rev3 is 0)[?] (else:)[(print: $people's 5th's productivity)]
|=
Physicality: (if: $people's 6th's rev1 is 0)[?] (else:)[(print: $people's 6th's physical)]
Fun-Ability: (if: $people's 6th's rev2 is 0)[?] (else:)[(print: $people's 6th's recreation)]
Work Ethic: (if: $people's 6th's rev3 is 0)[?] (else:)[(print: $people's 6th's productivity)]
|==|
(set: $scoreMulti to 5)
(set: $rounds to $rounds + 1)
[[On to the next round!]]
][[Cancel->trial2]]
Here is Your Hand:
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[1]
(align:"=><=")+(box:"X=")(print:$cardHand's 1st)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[2]
(align:"=><=")+(box:"X=")(print:$cardHand's 2nd)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[3]
(align:"=><=")+(box:"X=")(print:$cardHand's 3rd)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[4]
(align:"=><=")+(box:"X=")(print:$cardHand's 4th)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[5]
(align:"=><=")+(box:"X=")(print:$cardHand's 5th)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[6]
(align:"=><=")+(box:"X=")(print:$cardHand's 6th)]
|==|
which one you choose:
(dropdown: bind $revealCard,"1","2","3","4","5","6")
[[This One -> confirm Reveal]]=|=
(text-colour:#f783ac)[''(print: $hand1's name)'']
Physicality: (print: $hand1's physical)
Fun-Ability: (print: $hand1's recreation)
Work Ethic: (print: $hand1's productivity)
=|=
(text-colour:#f783ac)[''(print: $hand2's name)'']
Physicality: (print: $hand2's physical)
Fun-Ability: (print: $hand2's recreation)
Work Ethic: (print: $hand2's productivity)
|==|
|=
(text-colour:#69db7c)[''(print: $people's 1st's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 2nd's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 3rd's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 4th's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 5th's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 6th's name)'']
|==|
|=
Physicality: (if: $people's 1st's rev1 is 0)[?] (else:)[(print: $people's 1st's physical)]
Fun-Ability: (if: $people's 1st's rev2 is 0)[?] (else:)[(print: $people's 1st's recreation)]
Work Ethic: (if: $people's 1st's rev3 is 0)[?] (else:)[(print: $people's 1st's productivity)]
|=
Physicality: (if: $people's 2nd's rev1 is 0)[?] (else:)[(print: $people's 2nd's physical)]
Fun-Ability: (if: $people's 2nd's rev2 is 0)[?] (else:)[(print: $people's 2nd's recreation)]
Work Ethic: (if: $people's 2nd's rev3 is 0)[?] (else:)[(print: $people's 2nd's productivity)]
|=
Physical: (if: $people's 3rd's rev1 is 0)[?] (else:)[(print: $people's 3rd's physical)]
Fun-Ability: (if: $people's 3rd's rev2 is 0)[?] (else:)[(print: $people's 3rd's recreation)]
Work Ethic: (if: $people's 3rd's rev3 is 0)[?] (else:)[(print: $people's 3rd's productivity)]
|=
Physical: (if: $people's 4th's rev1 is 0)[?] (else:)[(print: $people's 4th's physical)]
Fun-Ability: (if: $people's 4th's rev2 is 0)[?] (else:)[(print: $people's 4th's recreation)]
Work Ethic: (if: $people's 4th's rev3 is 0)[?] (else:)[(print: $people's 4th's productivity)]
|=
Physical: (if: $people's 5th's rev1 is 0)[?] (else:)[(print: $people's 5th's physical)]
Fun-Ability: (if: $people's 5th's rev2 is 0)[?] (else:)[(print: $people's 5th's recreation)]
Work Ethic: (if: $people's 5th's rev3 is 0)[?] (else:)[(print: $people's 5th's productivity)]
|=
Physical: (if: $people's 6th's rev1 is 0)[?] (else:)[(print: $people's 6th's physical)]
Fun-Ability: (if: $people's 6th's rev2 is 0)[?] (else:)[(print: $people's 6th's recreation)]
Work Ethic: (if: $people's 6th's rev3 is 0)[?] (else:)[(print: $people's 6th's productivity)]
|==|
(dropdown: bind $match1, $hand1's name, $hand2's name)
(dropdown: bind $match2, $people's 1st's name, $people's 2nd's name, $people's 3rd's name, $people's 4th's name, $people's 5th's name, $people's 6th's name)
[[Are They A Match?]] You must either (text-colour:blue)[reveal traits] from the floor using reveal cards or (text-colour:red)[match a person] from your hand to someone on the floor.
(text-colour:blue)[Reveal cards] will ''decrease'' your (text-colour:orange)[score multiplier] by a fixed amount and will ''reset to x5 each round''. Each round will have their own fixed decrease amount for the score multiplier.
Each (text-colour:blue)[reveal] has it's own abilities:
* (text-colour:blue)[one]'s will allow you to reveal one trait of your choosing from one person of your choosing
* (text-colour:blue)[two]'s will randomly reveal two traits from a person of your choosing (traits chosen could be one already revealed!)
* (text-colour:blue)[three]'s will reveal all traits of one person of your choosing
* (text-colour:blue)[row]'s will reveal one of the categories for everybody
You will (text-colour:red)[gain points] based off how many traits you have (text-colour:red)[matched] and how many (text-colour:blue)[reveal cards] you had used before then.
All who (text-colour:red)[dated] will be replaced accordingly while the rest stay ''(including the traits that are revealed)''.
Every round, the amount of times you may reveal traits decreases by one.
The game ends after three rounds. (so at most each round can go 4>3>2>end)
[[Oh, Alright then!->trial1]](if: $revealCard is "1" or "2" or "3" or "4" or "5" or "6")[you choose "(print:$cardHand's (num: $revealCard))"! (move: $cardHand's (num: $revealCard) into $revealCard)
{
|=
(text-colour:#69db7c)[''(print: $people's 1st's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 2nd's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 3rd's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 4th's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 5th's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 6th's name)'']
|==|
|=
Physicality: (if: $people's 1st's rev1 is 0)[?] (else:)[(print: $people's 1st's physical)]
Fun-Ability: (if: $people's 1st's rev2 is 0)[?] (else:)[(print: $people's 1st's recreation)]
Work Ethic: (if: $people's 1st's rev3 is 0)[?] (else:)[(print: $people's 1st's productivity)]
|=
Physicality: (if: $people's 2nd's rev1 is 0)[?] (else:)[(print: $people's 2nd's physical)]
Fun-Ability: (if: $people's 2nd's rev2 is 0)[?] (else:)[(print: $people's 2nd's recreation)]
Work Ethic: (if: $people's 2nd's rev3 is 0)[?] (else:)[(print: $people's 2nd's productivity)]
|=
Physicality: (if: $people's 3rd's rev1 is 0)[?] (else:)[(print: $people's 3rd's physical)]
Fun-Ability: (if: $people's 3rd's rev2 is 0)[?] (else:)[(print: $people's 3rd's recreation)]
Work Ethic: (if: $people's 3rd's rev3 is 0)[?] (else:)[(print: $people's 3rd's productivity)]
|=
Physicality: (if: $people's 4th's rev1 is 0)[?] (else:)[(print: $people's 4th's physical)]
Fun-Ability: (if: $people's 4th's rev2 is 0)[?] (else:)[(print: $people's 4th's recreation)]
Work Ethic: (if: $people's 4th's rev3 is 0)[?] (else:)[(print: $people's 4th's productivity)]
|=
Physicality: (if: $people's 5th's rev1 is 0)[?] (else:)[(print: $people's 5th's physical)]
Fun-Ability: (if: $people's 5th's rev2 is 0)[?] (else:)[(print: $people's 5th's recreation)]
Work Ethic: (if: $people's 5th's rev3 is 0)[?] (else:)[(print: $people's 5th's productivity)]
|=
Physicality: (if: $people's 6th's rev1 is 0)[?] (else:)[(print: $people's 6th's physical)]
Fun-Ability: (if: $people's 6th's rev2 is 0)[?] (else:)[(print: $people's 6th's recreation)]
Work Ethic: (if: $people's 6th's rev3 is 0)[?] (else:)[(print: $people's 6th's productivity)]
|==|
}
Who will you use it on?
]
(else:)[[You didnt pick a card! go back and pick again. ->What Are We Revealing?]]
(if: $revealCard contains "row")[
What is everyone revealing?
(dropdown: bind $target, "physical", "recreation", "productivity")
[[Reveal Thy Selves!->The Reveal]]
]
(else-if: $revealCard contains "one")[
Who will it be?
(dropdown: bind $target, $people's 1st's name, $people's 2nd's name, $people's 3rd's name, $people's 4th's name, $people's 5th's name, $people's 6th's name)
What will you reveal?
(dropdown: bind $target2, "physical", "recreation", "productivity")
[[Show us something!->The Reveal]]
]
(else:)[
(dropdown: bind $target, $people's 1st's name, $people's 2nd's name, $people's 3rd's name, $people's 4th's name, $people's 5th's name, $people's 6th's name)
[[Reveal Yourself!->The Reveal]]
]{
(set:$cardHand to $cardHand+(a:$possibleCards's ((random:1,2) + (round:(random: 0,100) * 0.008) + (round:(random: 0,100) * 0.006))))
(set: $choices to (a:"rev1","rev2","rev3"))
(move: $choices's random into $roll1)
(move: $choices's random into $roll2)
}
Your new hand will look like this:
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[1]
(align:"=><=")+(box:"X=")(print:$cardHand's 1st)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[2]
(align:"=><=")+(box:"X=")(print:$cardHand's 2nd)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[3]
(align:"=><=")+(box:"X=")(print:$cardHand's 3rd)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[4]
(align:"=><=")+(box:"X=")(print:$cardHand's 4th)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[5]
(align:"=><=")+(box:"X=")(print:$cardHand's 5th)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[6]
(align:"=><=")+(box:"X=")(print:$cardHand's 6th)]
|==|
{
(if: $target is "physical")[{
(set: $people's 1st's rev1 to 1)
(set: $people's 2nd's rev1 to 1)
(set: $people's 3rd's rev1 to 1)
(set: $people's 4th's rev1 to 1)
(set: $people's 5th's rev1 to 1)
(set: $people's 6th's rev1 to 1)
}
]
(else-if: $target is "recreation")[
{
(set: $people's 1st's rev2 to 1)
(set: $people's 2nd's rev2 to 1)
(set: $people's 3rd's rev2 to 1)
(set: $people's 4th's rev2 to 1)
(set: $people's 5th's rev2 to 1)
(set: $people's 6th's rev2 to 1)
}
]
(else-if: $target is "productivity")[
{
(set: $people's 1st's rev3 to 1)
(set: $people's 2nd's rev3 to 1)
(set: $people's 3rd's rev3 to 1)
(set: $people's 4th's rev3 to 1)
(set: $people's 5th's rev3 to 1)
(set: $people's 6th's rev3 to 1)
}
]
(else-if: $revealCard contains "three")[
(if: $target matches $people's 1st's name)[
(set: $people's 1st's rev1 to 1)
(set: $people's 1st's rev2 to 1)
(set: $people's 1st's rev3 to 1)
]
(else-if: $target matches $people's 2nd's name)[
(set: $people's 2nd's rev1 to 1)
(set: $people's 2nd's rev2 to 1)
(set: $people's 2nd's rev3 to 1)
]
(else-if: $target matches $people's 3rd's name)[
(set: $people's 3rd's rev1 to 1)
(set: $people's 3rd's rev2 to 1)
(set: $people's 3rd's rev3 to 1)
]
(else-if: $target matches $people's 4th's name)[
(set: $people's 4th's rev1 to 1)
(set: $people's 4th's rev2 to 1)
(set: $people's 4th's rev3 to 1)
]
(else-if: $target matches $people's 5th's name)[
(set: $people's 5th's rev1 to 1)
(set: $people's 5th's rev2 to 1)
(set: $people's 5th's rev3 to 1)
]
(else-if: $target matches $people's 6th's name)[
(set: $people's 6th's rev1 to 1)
(set: $people's 6th's rev2 to 1)
(set: $people's 6th's rev3 to 1)
]
]
(else-if: $revealCard contains "two")[
(if: $target matches $people's 1st's name)[
(set: $people's 1st's $roll1 to 1)
(set: $people's 1st's $roll2 to 1)
]
(else-if: $target matches $people's 2nd's name)[
(set: $people's 2nd's $roll1 to 1)
(set: $people's 2nd's $roll2 to 1)
]
(else-if: $target matches $people's 3rd's name)[
(set: $people's 3rd's $roll1 to 1)
(set: $people's 3rd's $roll2 to 1)
]
(else-if: $target matches $people's 4th's name)[
(set: $people's 4th's $roll1 to 1)
(set: $people's 4th's $roll2 to 1)
]
(else-if: $target matches $people's 5th's name)[
(set: $people's 5th's roll1 to 1)
(set: $people's 5th's roll2 to 1)
]
(else-if: $target matches $people's 6th's name)[
(set: $people's 6th's roll1 to 1)
(set: $people's 6th's roll2 to 1)
]
]
(else:)[
(if: $target matches $people's 1st's name)[
(if: $target2 matches "physical")[
(set: $people's 1st's rev1 to 1)
]
(else-if: $target2 matches "recreation")[
(set: $people's 1st's rev2 to 1)
]
(else:)[
(set: $people's 1st's rev3 to 1)
]
]
(if: $target matches $people's 2nd's name)[
(if: $target2 matches "physical")[
(set: $people's 2nd's rev1 to 1)
]
(else-if: $target2 matches "recreation")[
(set: $people's 2nd's rev2 to 1)
]
(else:)[
(set: $people's 2nd's rev3 to 1)
]
]
(if: $target matches $people's 3rd's name)[
(if: $target2 matches "physical")[
(set: $people's 3rd's rev1 to 1)
]
(else-if: $target2 matches "recreation")[
(set: $people's 3rd's rev2 to 1)
]
(else:)[
(set: $people's 3rd's rev3 to 1)
]
]
(if: $target matches $people's 4th's name)[
(if: $target2 matches "physical")[
(set: $people's 4th's rev1 to 1)
]
(else-if: $target2 matches "recreation")[
(set: $people's 4th's rev2 to 1)
]
(else:)[
(set: $people's 4th's rev3 to 1)
]
]
(if: $target matches $people's 5th's name)[
(if: $target2 matches "physical")[
(set: $people's 5th's rev1 to 1)
]
(else-if: $target2 matches "recreation")[
(set: $people's 5th's rev2 to 1)
]
(else:)[
(set: $people's 5th's rev3 to 1)
]
]
(if: $target matches $people's 6th's name)[
(if: $target2 matches "physical")[
(set: $people's 6th's rev1 to 1)
]
(else-if: $target2 matches "recreation")[
(set: $people's 6th's rev2 to 1)
]
(else:)[
(set: $people's 6th's rev3 to 1)
]
]
]
}
(set: $target to "")
[[back to the board ->trial2]]{
(set: $scoreMulti to $scoreMulti - 1)
}
=|=
points: $points
=|=
Round: $rounds
=|=
Score Multiplier: x$scoreMulti
|==|
These are who you're going to match:
=|=
(text-colour:#f783ac)[''(print: $hand1's name)'']
Physical: (print: $hand1's physical)
Fun-Ability: (print: $hand1's recreation)
Work Ethic: (print: $hand1's productivity)
=|=
(text-colour:#f783ac)[''(print: $hand2's name)'']
Physical: (print: $hand2's physical)
Fun-Ability: (print: $hand2's recreation)
Work Ethic: (print: $hand2's productivity)
|==|
And These are their potential Dates:
|=
(text-colour:#69db7c)[''(print: $people's 1st's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 2nd's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 3rd's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 4th's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 5th's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 6th's name)'']
|==|
|=
Physical: (if: $people's 1st's rev1 is 0)[?] (else:)[(print: $people's 1st's physical)]
Fun-Ability: (if: $people's 1st's rev2 is 0)[?] (else:)[(print: $people's 1st's recreation)]
Work Ethic: (if: $people's 1st's rev3 is 0)[?] (else:)[(print: $people's 1st's productivity)]
|=
Physical: (if: $people's 2nd's rev1 is 0)[?] (else:)[(print: $people's 2nd's physical)]
Fun-Ability: (if: $people's 2nd's rev2 is 0)[?] (else:)[(print: $people's 2nd's recreation)]
Work Ethic: (if: $people's 2nd's rev3 is 0)[?] (else:)[(print: $people's 2nd's productivity)]
|=
Physical: (if: $people's 3rd's rev1 is 0)[?] (else:)[(print: $people's 3rd's physical)]
Fun-Ability: (if: $people's 3rd's rev2 is 0)[?] (else:)[(print: $people's 3rd's recreation)]
Work Ethic: (if: $people's 3rd's rev3 is 0)[?] (else:)[(print: $people's 3rd's productivity)]
|=
Physical: (if: $people's 4th's rev1 is 0)[?] (else:)[(print: $people's 4th's physical)]
Fun-Ability: (if: $people's 4th's rev2 is 0)[?] (else:)[(print: $people's 4th's recreation)]
Work Ethic: (if: $people's 4th's rev3 is 0)[?] (else:)[(print: $people's 4th's productivity)]
|=
Physical: (if: $people's 5th's rev1 is 0)[?] (else:)[(print: $people's 5th's physical)]
Fun-Ability: (if: $people's 5th's rev2 is 0)[?] (else:)[(print: $people's 5th's recreation)]
Work Ethic: (if: $people's 5th's rev3 is 0)[?] (else:)[(print: $people's 5th's productivity)]
|=
Physical: (if: $people's 6th's rev1 is 0)[?] (else:)[(print: $people's 6th's physical)]
Fun-Ability: (if: $people's 6th's rev2 is 0)[?] (else:)[(print: $people's 6th's recreation)]
Work Ethic: (if: $people's 6th's rev3 is 0)[?] (else:)[(print: $people's 6th's productivity)]
|==|
[[Reveal A Trait->What Are We Revealing?2]]
[[Let's Make A Match!->Who Are We Matching?]][[Cancel->trial2]]
Here is Your Hand:
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[1]
(align:"=><=")+(box:"X=")(print:$cardHand's 1st)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[2]
(align:"=><=")+(box:"X=")(print:$cardHand's 2nd)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[3]
(align:"=><=")+(box:"X=")(print:$cardHand's 3rd)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[4]
(align:"=><=")+(box:"X=")(print:$cardHand's 4th)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[5]
(align:"=><=")+(box:"X=")(print:$cardHand's 5th)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[6]
(align:"=><=")+(box:"X=")(print:$cardHand's 6th)]
|==|
which one you choose:
(dropdown: bind $revealCard,"1","2","3","4","5","6")
[[This One -> confirm Reveal2]](if: $revealCard is "1" or "2" or "3" or "4" or "5" or "6")[you choose "(print:$cardHand's (num: $revealCard))"! (move: $cardHand's (num: $revealCard) into $revealCard)
{
|=
(text-colour:#69db7c)[''(print: $people's 1st's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 2nd's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 3rd's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 4th's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 5th's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 6th's name)'']
|==|
|=
Physicality: (if: $people's 1st's rev1 is 0)[?] (else:)[(print: $people's 1st's physical)]
Fun-Ability: (if: $people's 1st's rev2 is 0)[?] (else:)[(print: $people's 1st's recreation)]
Work Ethic: (if: $people's 1st's rev3 is 0)[?] (else:)[(print: $people's 1st's productivity)]
|=
Physicality: (if: $people's 2nd's rev1 is 0)[?] (else:)[(print: $people's 2nd's physical)]
Fun-Ability: (if: $people's 2nd's rev2 is 0)[?] (else:)[(print: $people's 2nd's recreation)]
Work Ethic: (if: $people's 2nd's rev3 is 0)[?] (else:)[(print: $people's 2nd's productivity)]
|=
Physicality: (if: $people's 3rd's rev1 is 0)[?] (else:)[(print: $people's 3rd's physical)]
Fun-Ability: (if: $people's 3rd's rev2 is 0)[?] (else:)[(print: $people's 3rd's recreation)]
Work Ethic: (if: $people's 3rd's rev3 is 0)[?] (else:)[(print: $people's 3rd's productivity)]
|=
Physicality: (if: $people's 4th's rev1 is 0)[?] (else:)[(print: $people's 4th's physical)]
Fun-Ability: (if: $people's 4th's rev2 is 0)[?] (else:)[(print: $people's 4th's recreation)]
Work Ethic: (if: $people's 4th's rev3 is 0)[?] (else:)[(print: $people's 4th's productivity)]
|=
Physicality: (if: $people's 5th's rev1 is 0)[?] (else:)[(print: $people's 5th's physical)]
Fun-Ability: (if: $people's 5th's rev2 is 0)[?] (else:)[(print: $people's 5th's recreation)]
Work Ethic: (if: $people's 5th's rev3 is 0)[?] (else:)[(print: $people's 5th's productivity)]
|=
Physicality: (if: $people's 6th's rev1 is 0)[?] (else:)[(print: $people's 6th's physical)]
Fun-Ability: (if: $people's 6th's rev2 is 0)[?] (else:)[(print: $people's 6th's recreation)]
Work Ethic: (if: $people's 6th's rev3 is 0)[?] (else:)[(print: $people's 6th's productivity)]
|==|
}
Who will you use it on?
]
(else:)[[You didnt pick a card! go back and pick again. ->What Are We Revealing?2]]
(if: $revealCard contains "row")[
What is everyone revealing?
(dropdown: bind $target, "physical", "recreation", "productivity")
[[Reveal Thy Selves!->The Reveal2]]
]
(else-if: $revealCard contains "one")[
Who will it be?
(dropdown: bind $target, $people's 1st's name, $people's 2nd's name, $people's 3rd's name, $people's 4th's name, $people's 5th's name, $people's 6th's name)
What will you reveal?
(dropdown: bind $target2, "physical", "recreation", "productivity")
[[Show us something!->The Reveal2]]
]
(else:)[
(dropdown: bind $target, $people's 1st's name, $people's 2nd's name, $people's 3rd's name, $people's 4th's name, $people's 5th's name, $people's 6th's name)
[[Reveal Yourself!->The Reveal2]]
]
{
(set:$cardHand to $cardHand+(a:$possibleCards's ((random:1,2) + (round:(random: 0,100) * 0.008) + (round:(random: 0,100) * 0.006))))
(set: $choices to (a:"rev1","rev2","rev3"))
(move: $choices's random into $roll1)
(move: $choices's random into $roll2)
}
Your new hand will look like this:
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[1]
(align:"=><=")+(box:"X=")(print:$cardHand's 1st)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[2]
(align:"=><=")+(box:"X=")(print:$cardHand's 2nd)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[3]
(align:"=><=")+(box:"X=")(print:$cardHand's 3rd)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[4]
(align:"=><=")+(box:"X=")(print:$cardHand's 4th)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[5]
(align:"=><=")+(box:"X=")(print:$cardHand's 5th)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[6]
(align:"=><=")+(box:"X=")(print:$cardHand's 6th)]
|==|
{
(if: $target is "physical")[{
(set: $people's 1st's rev1 to 1)
(set: $people's 2nd's rev1 to 1)
(set: $people's 3rd's rev1 to 1)
(set: $people's 4th's rev1 to 1)
(set: $people's 5th's rev1 to 1)
(set: $people's 6th's rev1 to 1)
}
]
(else-if: $target is "recreation")[
{
(set: $people's 1st's rev2 to 1)
(set: $people's 2nd's rev2 to 1)
(set: $people's 3rd's rev2 to 1)
(set: $people's 4th's rev2 to 1)
(set: $people's 5th's rev2 to 1)
(set: $people's 6th's rev2 to 1)
}
]
(else-if: $target is "productivity")[
{
(set: $people's 1st's rev3 to 1)
(set: $people's 2nd's rev3 to 1)
(set: $people's 3rd's rev3 to 1)
(set: $people's 4th's rev3 to 1)
(set: $people's 5th's rev3 to 1)
(set: $people's 6th's rev3 to 1)
}
]
(else-if: $revealCard contains "three")[
(if: $target matches $people's 1st's name)[
(set: $people's 1st's rev1 to 1)
(set: $people's 1st's rev2 to 1)
(set: $people's 1st's rev3 to 1)
]
(else-if: $target matches $people's 2nd's name)[
(set: $people's 2nd's rev1 to 1)
(set: $people's 2nd's rev2 to 1)
(set: $people's 2nd's rev3 to 1)
]
(else-if: $target matches $people's 3rd's name)[
(set: $people's 3rd's rev1 to 1)
(set: $people's 3rd's rev2 to 1)
(set: $people's 3rd's rev3 to 1)
]
(else-if: $target matches $people's 4th's name)[
(set: $people's 4th's rev1 to 1)
(set: $people's 4th's rev2 to 1)
(set: $people's 4th's rev3 to 1)
]
(else-if: $target matches $people's 5th's name)[
(set: $people's 5th's rev1 to 1)
(set: $people's 5th's rev2 to 1)
(set: $people's 5th's rev3 to 1)
]
(else-if: $target matches $people's 6th's name)[
(set: $people's 6th's rev1 to 1)
(set: $people's 6th's rev2 to 1)
(set: $people's 6th's rev3 to 1)
]
]
(else-if: $revealCard contains "two")[
(if: $target matches $people's 1st's name)[
(set: $people's 1st's $roll1 to 1)
(set: $people's 1st's $roll2 to 1)
]
(else-if: $target matches $people's 2nd's name)[
(set: $people's 2nd's $roll1 to 1)
(set: $people's 2nd's $roll2 to 1)
]
(else-if: $target matches $people's 3rd's name)[
(set: $people's 3rd's $roll1 to 1)
(set: $people's 3rd's $roll2 to 1)
]
(else-if: $target matches $people's 4th's name)[
(set: $people's 4th's $roll1 to 1)
(set: $people's 4th's $roll2 to 1)
]
(else-if: $target matches $people's 5th's name)[
(set: $people's 5th's roll1 to 1)
(set: $people's 5th's roll2 to 1)
]
(else-if: $target matches $people's 6th's name)[
(set: $people's 6th's roll1 to 1)
(set: $people's 6th's roll2 to 1)
]
]
(else:)[
(if: $target matches $people's 1st's name)[
(if: $target2 matches "physical")[
(set: $people's 1st's rev1 to 1)
]
(else-if: $target2 matches "recreation")[
(set: $people's 1st's rev2 to 1)
]
(else:)[
(set: $people's 1st's rev3 to 1)
]
]
(if: $target matches $people's 2nd's name)[
(if: $target2 matches "physical")[
(set: $people's 2nd's rev1 to 1)
]
(else-if: $target2 matches "recreation")[
(set: $people's 2nd's rev2 to 1)
]
(else:)[
(set: $people's 2nd's rev3 to 1)
]
]
(if: $target matches $people's 3rd's name)[
(if: $target2 matches "physical")[
(set: $people's 3rd's rev1 to 1)
]
(else-if: $target2 matches "recreation")[
(set: $people's 3rd's rev2 to 1)
]
(else:)[
(set: $people's 3rd's rev3 to 1)
]
]
(if: $target matches $people's 4th's name)[
(if: $target2 matches "physical")[
(set: $people's 4th's rev1 to 1)
]
(else-if: $target2 matches "recreation")[
(set: $people's 4th's rev2 to 1)
]
(else:)[
(set: $people's 4th's rev3 to 1)
]
]
(if: $target matches $people's 5th's name)[
(if: $target2 matches "physical")[
(set: $people's 5th's rev1 to 1)
]
(else-if: $target2 matches "recreation")[
(set: $people's 5th's rev2 to 1)
]
(else:)[
(set: $people's 5th's rev3 to 1)
]
]
(if: $target matches $people's 6th's name)[
(if: $target2 matches "physical")[
(set: $people's 6th's rev1 to 1)
]
(else-if: $target2 matches "recreation")[
(set: $people's 6th's rev2 to 1)
]
(else:)[
(set: $people's 6th's rev3 to 1)
]
]
]
}
(set: $target to "")
[[back to the board ->trial3]]{
(set: $scoreMulti to $scoreMulti - 1)
}
=|=
points: $points
=|=
Round: $rounds
=|=
Score Multiplier: x$scoreMulti
|==|
These are who you're going to match:
=|=
(text-colour:#f783ac)[''(print: $hand1's name)'']
Physical: (print: $hand1's physical)
Fun-Ability: (print: $hand1's recreation)
Work Ethic: (print: $hand1's productivity)
=|=
(text-colour:#f783ac)[''(print: $hand2's name)'']
Physical: (print: $hand2's physical)
Fun-Ability: (print: $hand2's recreation)
Work Ethic: (print: $hand2's productivity)
|==|
And These are their potential Dates:
|=
(text-colour:#69db7c)[''(print: $people's 1st's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 2nd's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 3rd's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 4th's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 5th's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 6th's name)'']
|==|
|=
Physical: (if: $people's 1st's rev1 is 0)[?] (else:)[(print: $people's 1st's physical)]
Fun-Ability: (if: $people's 1st's rev2 is 0)[?] (else:)[(print: $people's 1st's recreation)]
Work Ethic: (if: $people's 1st's rev3 is 0)[?] (else:)[(print: $people's 1st's productivity)]
|=
Physical: (if: $people's 2nd's rev1 is 0)[?] (else:)[(print: $people's 2nd's physical)]
Fun-Ability: (if: $people's 2nd's rev2 is 0)[?] (else:)[(print: $people's 2nd's recreation)]
Work Ethic: (if: $people's 2nd's rev3 is 0)[?] (else:)[(print: $people's 2nd's productivity)]
|=
Physical: (if: $people's 3rd's rev1 is 0)[?] (else:)[(print: $people's 3rd's physical)]
Fun-Ability: (if: $people's 3rd's rev2 is 0)[?] (else:)[(print: $people's 3rd's recreation)]
Work Ethic: (if: $people's 3rd's rev3 is 0)[?] (else:)[(print: $people's 3rd's productivity)]
|=
Physical: (if: $people's 4th's rev1 is 0)[?] (else:)[(print: $people's 4th's physical)]
Fun-Ability: (if: $people's 4th's rev2 is 0)[?] (else:)[(print: $people's 4th's recreation)]
Work Ethic: (if: $people's 4th's rev3 is 0)[?] (else:)[(print: $people's 4th's productivity)]
|=
Physical: (if: $people's 5th's rev1 is 0)[?] (else:)[(print: $people's 5th's physical)]
Fun-Ability: (if: $people's 5th's rev2 is 0)[?] (else:)[(print: $people's 5th's recreation)]
Work Ethic: (if: $people's 5th's rev3 is 0)[?] (else:)[(print: $people's 5th's productivity)]
|=
Physical: (if: $people's 6th's rev1 is 0)[?] (else:)[(print: $people's 6th's physical)]
Fun-Ability: (if: $people's 6th's rev2 is 0)[?] (else:)[(print: $people's 6th's recreation)]
Work Ethic: (if: $people's 6th's rev3 is 0)[?] (else:)[(print: $people's 6th's productivity)]
|==|
[[Reveal A Trait->What Are We Revealing?3]]
[[Let's Make A Match!->Who Are We Matching?]][[Cancel->trial3]]
Here is Your Hand:
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[1]
(align:"=><=")+(box:"X=")(print:$cardHand's 1st)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[2]
(align:"=><=")+(box:"X=")(print:$cardHand's 2nd)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[3]
(align:"=><=")+(box:"X=")(print:$cardHand's 3rd)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[4]
(align:"=><=")+(box:"X=")(print:$cardHand's 4th)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[5]
(align:"=><=")+(box:"X=")(print:$cardHand's 5th)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[6]
(align:"=><=")+(box:"X=")(print:$cardHand's 6th)]
|==|
which one you choose:
(dropdown: bind $revealCard,"1","2","3","4","5","6")
[[This One -> confirm Reveal3]](if: $revealCard is "1" or "2" or "3" or "4" or "5" or "6")[you choose "(print:$cardHand's (num: $revealCard))"! (move: $cardHand's (num: $revealCard) into $revealCard)
{
|=
(text-colour:#69db7c)[''(print: $people's 1st's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 2nd's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 3rd's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 4th's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 5th's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 6th's name)'']
|==|
|=
Physicality: (if: $people's 1st's rev1 is 0)[?] (else:)[(print: $people's 1st's physical)]
Fun-Ability: (if: $people's 1st's rev2 is 0)[?] (else:)[(print: $people's 1st's recreation)]
Work Ethic: (if: $people's 1st's rev3 is 0)[?] (else:)[(print: $people's 1st's productivity)]
|=
Physicality: (if: $people's 2nd's rev1 is 0)[?] (else:)[(print: $people's 2nd's physical)]
Fun-Ability: (if: $people's 2nd's rev2 is 0)[?] (else:)[(print: $people's 2nd's recreation)]
Work Ethic: (if: $people's 2nd's rev3 is 0)[?] (else:)[(print: $people's 2nd's productivity)]
|=
Physicality: (if: $people's 3rd's rev1 is 0)[?] (else:)[(print: $people's 3rd's physical)]
Fun-Ability: (if: $people's 3rd's rev2 is 0)[?] (else:)[(print: $people's 3rd's recreation)]
Work Ethic: (if: $people's 3rd's rev3 is 0)[?] (else:)[(print: $people's 3rd's productivity)]
|=
Physicality: (if: $people's 4th's rev1 is 0)[?] (else:)[(print: $people's 4th's physical)]
Fun-Ability: (if: $people's 4th's rev2 is 0)[?] (else:)[(print: $people's 4th's recreation)]
Work Ethic: (if: $people's 4th's rev3 is 0)[?] (else:)[(print: $people's 4th's productivity)]
|=
Physicality: (if: $people's 5th's rev1 is 0)[?] (else:)[(print: $people's 5th's physical)]
Fun-Ability: (if: $people's 5th's rev2 is 0)[?] (else:)[(print: $people's 5th's recreation)]
Work Ethic: (if: $people's 5th's rev3 is 0)[?] (else:)[(print: $people's 5th's productivity)]
|=
Physicality: (if: $people's 6th's rev1 is 0)[?] (else:)[(print: $people's 6th's physical)]
Fun-Ability: (if: $people's 6th's rev2 is 0)[?] (else:)[(print: $people's 6th's recreation)]
Work Ethic: (if: $people's 6th's rev3 is 0)[?] (else:)[(print: $people's 6th's productivity)]
|==|
}
Who will you use it on?
]
(else:)[[You didnt pick a card! go back and pick again. ->What Are We Revealing?3]]
(if: $revealCard contains "row")[
What is everyone revealing?
(dropdown: bind $target, "physical", "recreation", "productivity")
[[Reveal Thy Selves!->The Reveal3]]
]
(else-if: $revealCard contains "one")[
Who will it be?
(dropdown: bind $target, $people's 1st's name, $people's 2nd's name, $people's 3rd's name, $people's 4th's name, $people's 5th's name, $people's 6th's name)
What will you reveal?
(dropdown: bind $target2, "physical", "recreation", "productivity")
[[Show us something!->The Reveal3]]
]
(else:)[
(dropdown: bind $target, $people's 1st's name, $people's 2nd's name, $people's 3rd's name, $people's 4th's name, $people's 5th's name, $people's 6th's name)
[[Reveal Yourself!->The Reveal3]]
]
{
(set:$cardHand to $cardHand+(a:$possibleCards's ((random:1,2) + (round:(random: 0,100) * 0.008) + (round:(random: 0,100) * 0.006))))
(set: $choices to (a:"rev1","rev2","rev3"))
(move: $choices's random into $roll1)
(move: $choices's random into $roll2)
}
Your new hand will look like this:
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[1]
(align:"=><=")+(box:"X=")(print:$cardHand's 1st)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[2]
(align:"=><=")+(box:"X=")(print:$cardHand's 2nd)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[3]
(align:"=><=")+(box:"X=")(print:$cardHand's 3rd)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[4]
(align:"=><=")+(box:"X=")(print:$cardHand's 4th)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[5]
(align:"=><=")+(box:"X=")(print:$cardHand's 5th)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[6]
(align:"=><=")+(box:"X=")(print:$cardHand's 6th)]
|==|
{
(if: $target is "physical")[{
(set: $people's 1st's rev1 to 1)
(set: $people's 2nd's rev1 to 1)
(set: $people's 3rd's rev1 to 1)
(set: $people's 4th's rev1 to 1)
(set: $people's 5th's rev1 to 1)
(set: $people's 6th's rev1 to 1)
}
]
(else-if: $target is "recreation")[
{
(set: $people's 1st's rev2 to 1)
(set: $people's 2nd's rev2 to 1)
(set: $people's 3rd's rev2 to 1)
(set: $people's 4th's rev2 to 1)
(set: $people's 5th's rev2 to 1)
(set: $people's 6th's rev2 to 1)
}
]
(else-if: $target is "productivity")[
{
(set: $people's 1st's rev3 to 1)
(set: $people's 2nd's rev3 to 1)
(set: $people's 3rd's rev3 to 1)
(set: $people's 4th's rev3 to 1)
(set: $people's 5th's rev3 to 1)
(set: $people's 6th's rev3 to 1)
}
]
(else-if: $revealCard contains "three")[
(if: $target matches $people's 1st's name)[
(set: $people's 1st's rev1 to 1)
(set: $people's 1st's rev2 to 1)
(set: $people's 1st's rev3 to 1)
]
(else-if: $target matches $people's 2nd's name)[
(set: $people's 2nd's rev1 to 1)
(set: $people's 2nd's rev2 to 1)
(set: $people's 2nd's rev3 to 1)
]
(else-if: $target matches $people's 3rd's name)[
(set: $people's 3rd's rev1 to 1)
(set: $people's 3rd's rev2 to 1)
(set: $people's 3rd's rev3 to 1)
]
(else-if: $target matches $people's 4th's name)[
(set: $people's 4th's rev1 to 1)
(set: $people's 4th's rev2 to 1)
(set: $people's 4th's rev3 to 1)
]
(else-if: $target matches $people's 5th's name)[
(set: $people's 5th's rev1 to 1)
(set: $people's 5th's rev2 to 1)
(set: $people's 5th's rev3 to 1)
]
(else-if: $target matches $people's 6th's name)[
(set: $people's 6th's rev1 to 1)
(set: $people's 6th's rev2 to 1)
(set: $people's 6th's rev3 to 1)
]
]
(else-if: $revealCard contains "two")[
(if: $target matches $people's 1st's name)[
(set: $people's 1st's $roll1 to 1)
(set: $people's 1st's $roll2 to 1)
]
(else-if: $target matches $people's 2nd's name)[
(set: $people's 2nd's $roll1 to 1)
(set: $people's 2nd's $roll2 to 1)
]
(else-if: $target matches $people's 3rd's name)[
(set: $people's 3rd's $roll1 to 1)
(set: $people's 3rd's $roll2 to 1)
]
(else-if: $target matches $people's 4th's name)[
(set: $people's 4th's $roll1 to 1)
(set: $people's 4th's $roll2 to 1)
]
(else-if: $target matches $people's 5th's name)[
(set: $people's 5th's roll1 to 1)
(set: $people's 5th's roll2 to 1)
]
(else-if: $target matches $people's 6th's name)[
(set: $people's 6th's roll1 to 1)
(set: $people's 6th's roll2 to 1)
]
]
(else:)[
(if: $target matches $people's 1st's name)[
(if: $target2 matches "physical")[
(set: $people's 1st's rev1 to 1)
]
(else-if: $target2 matches "recreation")[
(set: $people's 1st's rev2 to 1)
]
(else:)[
(set: $people's 1st's rev3 to 1)
]
]
(if: $target matches $people's 2nd's name)[
(if: $target2 matches "physical")[
(set: $people's 2nd's rev1 to 1)
]
(else-if: $target2 matches "recreation")[
(set: $people's 2nd's rev2 to 1)
]
(else:)[
(set: $people's 2nd's rev3 to 1)
]
]
(if: $target matches $people's 3rd's name)[
(if: $target2 matches "physical")[
(set: $people's 3rd's rev1 to 1)
]
(else-if: $target2 matches "recreation")[
(set: $people's 3rd's rev2 to 1)
]
(else:)[
(set: $people's 3rd's rev3 to 1)
]
]
(if: $target matches $people's 4th's name)[
(if: $target2 matches "physical")[
(set: $people's 4th's rev1 to 1)
]
(else-if: $target2 matches "recreation")[
(set: $people's 4th's rev2 to 1)
]
(else:)[
(set: $people's 4th's rev3 to 1)
]
]
(if: $target matches $people's 5th's name)[
(if: $target2 matches "physical")[
(set: $people's 5th's rev1 to 1)
]
(else-if: $target2 matches "recreation")[
(set: $people's 5th's rev2 to 1)
]
(else:)[
(set: $people's 5th's rev3 to 1)
]
]
(if: $target matches $people's 6th's name)[
(if: $target2 matches "physical")[
(set: $people's 6th's rev1 to 1)
]
(else-if: $target2 matches "recreation")[
(set: $people's 6th's rev2 to 1)
]
(else:)[
(set: $people's 6th's rev3 to 1)
]
]
]
}
(set: $target to "")
[[back to the board ->trial4]]{
(set: $scoreMulti to $scoreMulti - 1)
}
=|=
points: $points
=|=
Round: $rounds
=|=
Score Multiplier: x$scoreMulti
|==|
These are who you're going to match:
=|=
(text-colour:#f783ac)[''(print: $hand1's name)'']
Physical: (print: $hand1's physical)
Fun-Ability: (print: $hand1's recreation)
Work Ethic: (print: $hand1's productivity)
=|=
(text-colour:#f783ac)[''(print: $hand2's name)'']
Physical: (print: $hand2's physical)
Fun-Ability: (print: $hand2's recreation)
Work Ethic: (print: $hand2's productivity)
|==|
And These are their potential Dates:
|=
(text-colour:#69db7c)[''(print: $people's 1st's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 2nd's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 3rd's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 4th's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 5th's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 6th's name)'']
|==|
|=
Physical: (if: $people's 1st's rev1 is 0)[?] (else:)[(print: $people's 1st's physical)]
Fun-Ability: (if: $people's 1st's rev2 is 0)[?] (else:)[(print: $people's 1st's recreation)]
Work Ethic: (if: $people's 1st's rev3 is 0)[?] (else:)[(print: $people's 1st's productivity)]
|=
Physical: (if: $people's 2nd's rev1 is 0)[?] (else:)[(print: $people's 2nd's physical)]
Fun-Ability: (if: $people's 2nd's rev2 is 0)[?] (else:)[(print: $people's 2nd's recreation)]
Work Ethic: (if: $people's 2nd's rev3 is 0)[?] (else:)[(print: $people's 2nd's productivity)]
|=
Physical: (if: $people's 3rd's rev1 is 0)[?] (else:)[(print: $people's 3rd's physical)]
Fun-Ability: (if: $people's 3rd's rev2 is 0)[?] (else:)[(print: $people's 3rd's recreation)]
Work Ethic: (if: $people's 3rd's rev3 is 0)[?] (else:)[(print: $people's 3rd's productivity)]
|=
Physical: (if: $people's 4th's rev1 is 0)[?] (else:)[(print: $people's 4th's physical)]
Fun-Ability: (if: $people's 4th's rev2 is 0)[?] (else:)[(print: $people's 4th's recreation)]
Work Ethic: (if: $people's 4th's rev3 is 0)[?] (else:)[(print: $people's 4th's productivity)]
|=
Physical: (if: $people's 5th's rev1 is 0)[?] (else:)[(print: $people's 5th's physical)]
Fun-Ability: (if: $people's 5th's rev2 is 0)[?] (else:)[(print: $people's 5th's recreation)]
Work Ethic: (if: $people's 5th's rev3 is 0)[?] (else:)[(print: $people's 5th's productivity)]
|=
Physical: (if: $people's 6th's rev1 is 0)[?] (else:)[(print: $people's 6th's physical)]
Fun-Ability: (if: $people's 6th's rev2 is 0)[?] (else:)[(print: $people's 6th's recreation)]
Work Ethic: (if: $people's 6th's rev3 is 0)[?] (else:)[(print: $people's 6th's productivity)]
|==|
[[Reveal A Trait->What Are We Revealing?4]]
[[Let's Make A Match!->Who Are We Matching?]][[Cancel->trial4]]
Here is Your Hand:
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[1]
(align:"=><=")+(box:"X=")(print:$cardHand's 1st)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[2]
(align:"=><=")+(box:"X=")(print:$cardHand's 2nd)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[3]
(align:"=><=")+(box:"X=")(print:$cardHand's 3rd)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[4]
(align:"=><=")+(box:"X=")(print:$cardHand's 4th)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[5]
(align:"=><=")+(box:"X=")(print:$cardHand's 5th)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[6]
(align:"=><=")+(box:"X=")(print:$cardHand's 6th)]
|==|
which one you choose:
(dropdown: bind $revealCard,"1","2","3","4","5","6")
[[This One -> confirm Reveal4]](if: $revealCard is "1" or "2" or "3" or "4" or "5" or "6")[you choose "(print:$cardHand's (num: $revealCard))"! (move: $cardHand's (num: $revealCard) into $revealCard)
{
|=
(text-colour:#69db7c)[''(print: $people's 1st's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 2nd's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 3rd's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 4th's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 5th's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 6th's name)'']
|==|
|=
Physicality: (if: $people's 1st's rev1 is 0)[?] (else:)[(print: $people's 1st's physical)]
Fun-Ability: (if: $people's 1st's rev2 is 0)[?] (else:)[(print: $people's 1st's recreation)]
Work Ethic: (if: $people's 1st's rev3 is 0)[?] (else:)[(print: $people's 1st's productivity)]
|=
Physicality: (if: $people's 2nd's rev1 is 0)[?] (else:)[(print: $people's 2nd's physical)]
Fun-Ability: (if: $people's 2nd's rev2 is 0)[?] (else:)[(print: $people's 2nd's recreation)]
Work Ethic: (if: $people's 2nd's rev3 is 0)[?] (else:)[(print: $people's 2nd's productivity)]
|=
Physicality: (if: $people's 3rd's rev1 is 0)[?] (else:)[(print: $people's 3rd's physical)]
Fun-Ability: (if: $people's 3rd's rev2 is 0)[?] (else:)[(print: $people's 3rd's recreation)]
Work Ethic: (if: $people's 3rd's rev3 is 0)[?] (else:)[(print: $people's 3rd's productivity)]
|=
Physicality: (if: $people's 4th's rev1 is 0)[?] (else:)[(print: $people's 4th's physical)]
Fun-Ability: (if: $people's 4th's rev2 is 0)[?] (else:)[(print: $people's 4th's recreation)]
Work Ethic: (if: $people's 4th's rev3 is 0)[?] (else:)[(print: $people's 4th's productivity)]
|=
Physicality: (if: $people's 5th's rev1 is 0)[?] (else:)[(print: $people's 5th's physical)]
Fun-Ability: (if: $people's 5th's rev2 is 0)[?] (else:)[(print: $people's 5th's recreation)]
Work Ethic: (if: $people's 5th's rev3 is 0)[?] (else:)[(print: $people's 5th's productivity)]
|=
Physicality: (if: $people's 6th's rev1 is 0)[?] (else:)[(print: $people's 6th's physical)]
Fun-Ability: (if: $people's 6th's rev2 is 0)[?] (else:)[(print: $people's 6th's recreation)]
Work Ethic: (if: $people's 6th's rev3 is 0)[?] (else:)[(print: $people's 6th's productivity)]
|==|
}
Who will you use it on?
]
(else:)[[You didnt pick a card! go back and pick again. ->What Are We Revealing?4]]
(if: $revealCard contains "row")[
What is everyone revealing?
(dropdown: bind $target, "physical", "recreation", "productivity")
[[Reveal Thy Selves!->The Reveal4]]
]
(else-if: $revealCard contains "one")[
Who will it be?
(dropdown: bind $target, $people's 1st's name, $people's 2nd's name, $people's 3rd's name, $people's 4th's name, $people's 5th's name, $people's 6th's name)
What will you reveal?
(dropdown: bind $target2, "physical", "recreation", "productivity")
[[Show us something!->The Reveal4]]
]
(else:)[
(dropdown: bind $target, $people's 1st's name, $people's 2nd's name, $people's 3rd's name, $people's 4th's name, $people's 5th's name, $people's 6th's name)
[[Reveal Yourself!->The Reveal4]]
]
{
(set:$cardHand to $cardHand+(a:$possibleCards's ((random:1,2) + (round:(random: 0,100) * 0.008) + (round:(random: 0,100) * 0.006))))
(set: $choices to (a:"rev1","rev2","rev3"))
(move: $choices's random into $roll1)
(move: $choices's random into $roll2)
}
Your new hand will look like this:
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[1]
(align:"=><=")+(box:"X=")(print:$cardHand's 1st)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[2]
(align:"=><=")+(box:"X=")(print:$cardHand's 2nd)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[3]
(align:"=><=")+(box:"X=")(print:$cardHand's 3rd)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[4]
(align:"=><=")+(box:"X=")(print:$cardHand's 4th)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[5]
(align:"=><=")+(box:"X=")(print:$cardHand's 5th)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[6]
(align:"=><=")+(box:"X=")(print:$cardHand's 6th)]
|==|
{
(if: $target is "physical")[{
(set: $people's 1st's rev1 to 1)
(set: $people's 2nd's rev1 to 1)
(set: $people's 3rd's rev1 to 1)
(set: $people's 4th's rev1 to 1)
(set: $people's 5th's rev1 to 1)
(set: $people's 6th's rev1 to 1)
}
]
(else-if: $target is "recreation")[
{
(set: $people's 1st's rev2 to 1)
(set: $people's 2nd's rev2 to 1)
(set: $people's 3rd's rev2 to 1)
(set: $people's 4th's rev2 to 1)
(set: $people's 5th's rev2 to 1)
(set: $people's 6th's rev2 to 1)
}
]
(else-if: $target is "productivity")[
{
(set: $people's 1st's rev3 to 1)
(set: $people's 2nd's rev3 to 1)
(set: $people's 3rd's rev3 to 1)
(set: $people's 4th's rev3 to 1)
(set: $people's 5th's rev3 to 1)
(set: $people's 6th's rev3 to 1)
}
]
(else-if: $revealCard contains "three")[
(if: $target matches $people's 1st's name)[
(set: $people's 1st's rev1 to 1)
(set: $people's 1st's rev2 to 1)
(set: $people's 1st's rev3 to 1)
]
(else-if: $target matches $people's 2nd's name)[
(set: $people's 2nd's rev1 to 1)
(set: $people's 2nd's rev2 to 1)
(set: $people's 2nd's rev3 to 1)
]
(else-if: $target matches $people's 3rd's name)[
(set: $people's 3rd's rev1 to 1)
(set: $people's 3rd's rev2 to 1)
(set: $people's 3rd's rev3 to 1)
]
(else-if: $target matches $people's 4th's name)[
(set: $people's 4th's rev1 to 1)
(set: $people's 4th's rev2 to 1)
(set: $people's 4th's rev3 to 1)
]
(else-if: $target matches $people's 5th's name)[
(set: $people's 5th's rev1 to 1)
(set: $people's 5th's rev2 to 1)
(set: $people's 5th's rev3 to 1)
]
(else-if: $target matches $people's 6th's name)[
(set: $people's 6th's rev1 to 1)
(set: $people's 6th's rev2 to 1)
(set: $people's 6th's rev3 to 1)
]
]
(else-if: $revealCard contains "two")[
(if: $target matches $people's 1st's name)[
(set: $people's 1st's $roll1 to 1)
(set: $people's 1st's $roll2 to 1)
]
(else-if: $target matches $people's 2nd's name)[
(set: $people's 2nd's $roll1 to 1)
(set: $people's 2nd's $roll2 to 1)
]
(else-if: $target matches $people's 3rd's name)[
(set: $people's 3rd's $roll1 to 1)
(set: $people's 3rd's $roll2 to 1)
]
(else-if: $target matches $people's 4th's name)[
(set: $people's 4th's $roll1 to 1)
(set: $people's 4th's $roll2 to 1)
]
(else-if: $target matches $people's 5th's name)[
(set: $people's 5th's roll1 to 1)
(set: $people's 5th's roll2 to 1)
]
(else-if: $target matches $people's 6th's name)[
(set: $people's 6th's roll1 to 1)
(set: $people's 6th's roll2 to 1)
]
]
(else:)[
(if: $target matches $people's 1st's name)[
(if: $target2 matches "physical")[
(set: $people's 1st's rev1 to 1)
]
(else-if: $target2 matches "recreation")[
(set: $people's 1st's rev2 to 1)
]
(else:)[
(set: $people's 1st's rev3 to 1)
]
]
(if: $target matches $people's 2nd's name)[
(if: $target2 matches "physical")[
(set: $people's 2nd's rev1 to 1)
]
(else-if: $target2 matches "recreation")[
(set: $people's 2nd's rev2 to 1)
]
(else:)[
(set: $people's 2nd's rev3 to 1)
]
]
(if: $target matches $people's 3rd's name)[
(if: $target2 matches "physical")[
(set: $people's 3rd's rev1 to 1)
]
(else-if: $target2 matches "recreation")[
(set: $people's 3rd's rev2 to 1)
]
(else:)[
(set: $people's 3rd's rev3 to 1)
]
]
(if: $target matches $people's 4th's name)[
(if: $target2 matches "physical")[
(set: $people's 4th's rev1 to 1)
]
(else-if: $target2 matches "recreation")[
(set: $people's 4th's rev2 to 1)
]
(else:)[
(set: $people's 4th's rev3 to 1)
]
]
(if: $target matches $people's 5th's name)[
(if: $target2 matches "physical")[
(set: $people's 5th's rev1 to 1)
]
(else-if: $target2 matches "recreation")[
(set: $people's 5th's rev2 to 1)
]
(else:)[
(set: $people's 5th's rev3 to 1)
]
]
(if: $target matches $people's 6th's name)[
(if: $target2 matches "physical")[
(set: $people's 6th's rev1 to 1)
]
(else-if: $target2 matches "recreation")[
(set: $people's 6th's rev2 to 1)
]
(else:)[
(set: $people's 6th's rev3 to 1)
]
]
]
}
(set: $target to "")
[[back to the board ->trial5]]{
(set: $scoreMulti to $scoreMulti - 1)
}
=|=
points: $points
=|=
Round: $rounds
=|=
Score Multiplier: x$scoreMulti
|==|
These are who you're going to match:
=|=
(text-colour:#f783ac)[''(print: $hand1's name)'']
Physical: (print: $hand1's physical)
Fun-Ability: (print: $hand1's recreation)
Work Ethic: (print: $hand1's productivity)
=|=
(text-colour:#f783ac)[''(print: $hand2's name)'']
Physical: (print: $hand2's physical)
Fun-Ability: (print: $hand2's recreation)
Work Ethic: (print: $hand2's productivity)
|==|
And These are their potential Dates:
|=
(text-colour:#69db7c)[''(print: $people's 1st's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 2nd's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 3rd's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 4th's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 5th's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 6th's name)'']
|==|
|=
Physical: (if: $people's 1st's rev1 is 0)[?] (else:)[(print: $people's 1st's physical)]
Fun-Ability: (if: $people's 1st's rev2 is 0)[?] (else:)[(print: $people's 1st's recreation)]
Work Ethic: (if: $people's 1st's rev3 is 0)[?] (else:)[(print: $people's 1st's productivity)]
|=
Physical: (if: $people's 2nd's rev1 is 0)[?] (else:)[(print: $people's 2nd's physical)]
Fun-Ability: (if: $people's 2nd's rev2 is 0)[?] (else:)[(print: $people's 2nd's recreation)]
Work Ethic: (if: $people's 2nd's rev3 is 0)[?] (else:)[(print: $people's 2nd's productivity)]
|=
Physical: (if: $people's 3rd's rev1 is 0)[?] (else:)[(print: $people's 3rd's physical)]
Fun-Ability: (if: $people's 3rd's rev2 is 0)[?] (else:)[(print: $people's 3rd's recreation)]
Work Ethic: (if: $people's 3rd's rev3 is 0)[?] (else:)[(print: $people's 3rd's productivity)]
|=
Physical: (if: $people's 4th's rev1 is 0)[?] (else:)[(print: $people's 4th's physical)]
Fun-Ability: (if: $people's 4th's rev2 is 0)[?] (else:)[(print: $people's 4th's recreation)]
Work Ethic: (if: $people's 4th's rev3 is 0)[?] (else:)[(print: $people's 4th's productivity)]
|=
Physical: (if: $people's 5th's rev1 is 0)[?] (else:)[(print: $people's 5th's physical)]
Fun-Ability: (if: $people's 5th's rev2 is 0)[?] (else:)[(print: $people's 5th's recreation)]
Work Ethic: (if: $people's 5th's rev3 is 0)[?] (else:)[(print: $people's 5th's productivity)]
|=
Physical: (if: $people's 6th's rev1 is 0)[?] (else:)[(print: $people's 6th's physical)]
Fun-Ability: (if: $people's 6th's rev2 is 0)[?] (else:)[(print: $people's 6th's recreation)]
Work Ethic: (if: $people's 6th's rev3 is 0)[?] (else:)[(print: $people's 6th's productivity)]
|==|
YOURE OUT OF REVEAL TURNS!
[[Let's Make A Match!->Who Are We Matching?]]=|=
points: $points
=|=
Round: $rounds
=|=
Score Multiplier: x$scoreMulti
|==|
These are who you're going to match:
=|=
(text-colour:#f783ac)[''(print: $hand1's name)'']
Physicality: (print: $hand1's physical)
Fun-Ability: (print: $hand1's recreation)
Work Ethic: (print: $hand1's productivity)
=|=
(text-colour:#f783ac)[''(print: $hand2's name)'']
Physicality: (print: $hand2's physical)
Fun-Ability: (print: $hand2's recreation)
Work Ethic: (print: $hand2's productivity)
|==|
And These are their potential Dates:
|=
(text-colour:#69db7c)[''(print: $people's 1st's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 2nd's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 3rd's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 4th's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 5th's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 6th's name)'']
|==|
|=
Physical: (if: $people's 1st's rev1 is 0)[?] (else:)[(print: $people's 1st's physical)]
Fun-Ability: (if: $people's 1st's rev2 is 0)[?] (else:)[(print: $people's 1st's recreation)]
Work Ethic: (if: $people's 1st's rev3 is 0)[?] (else:)[(print: $people's 1st's productivity)]
|=
Physical: (if: $people's 2nd's rev1 is 0)[?] (else:)[(print: $people's 2nd's physical)]
Fun-Ability: (if: $people's 2nd's rev2 is 0)[?] (else:)[(print: $people's 2nd's recreation)]
Work Ethic: (if: $people's 2nd's rev3 is 0)[?] (else:)[(print: $people's 2nd's productivity)]
|=
Physical: (if: $people's 3rd's rev1 is 0)[?] (else:)[(print: $people's 3rd's physical)]
Fun-Ability: (if: $people's 3rd's rev2 is 0)[?] (else:)[(print: $people's 3rd's recreation)]
Work Ethic: (if: $people's 3rd's rev3 is 0)[?] (else:)[(print: $people's 3rd's productivity)]
|=
Physical: (if: $people's 4th's rev1 is 0)[?] (else:)[(print: $people's 4th's physical)]
Fun-Ability: (if: $people's 4th's rev2 is 0)[?] (else:)[(print: $people's 4th's recreation)]
Work Ethic: (if: $people's 4th's rev3 is 0)[?] (else:)[(print: $people's 4th's productivity)]
|=
Physical: (if: $people's 5th's rev1 is 0)[?] (else:)[(print: $people's 5th's physical)]
Fun-Ability: (if: $people's 5th's rev2 is 0)[?] (else:)[(print: $people's 5th's recreation)]
Work Ethic: (if: $people's 5th's rev3 is 0)[?] (else:)[(print: $people's 5th's productivity)]
|=
Physical: (if: $people's 6th's rev1 is 0)[?] (else:)[(print: $people's 6th's physical)]
Fun-Ability: (if: $people's 6th's rev2 is 0)[?] (else:)[(print: $people's 6th's recreation)]
Work Ethic: (if: $people's 6th's rev3 is 0)[?] (else:)[(print: $people's 6th's productivity)]
|==|
[[Reveal A Trait->What Are We Revealing?11]]
[[Let's Make A Match!->Who Are We Matching?2]][[Cancel->On to the next round!]]
Here is Your Hand:
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[1]
(align:"=><=")+(box:"X=")(print:$cardHand's 1st)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[2]
(align:"=><=")+(box:"X=")(print:$cardHand's 2nd)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[3]
(align:"=><=")+(box:"X=")(print:$cardHand's 3rd)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[4]
(align:"=><=")+(box:"X=")(print:$cardHand's 4th)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[5]
(align:"=><=")+(box:"X=")(print:$cardHand's 5th)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[6]
(align:"=><=")+(box:"X=")(print:$cardHand's 6th)]
|==|
which one you choose:
(dropdown: bind $revealCard,"1","2","3","4","5","6")
[[This One -> confirm Reveal11]](if: $revealCard is "1" or "2" or "3" or "4" or "5" or "6")[you choose "(print:$cardHand's (num: $revealCard))"! (move: $cardHand's (num: $revealCard) into $revealCard)
{
|=
(text-colour:#69db7c)[''(print: $people's 1st's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 2nd's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 3rd's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 4th's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 5th's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 6th's name)'']
|==|
|=
Physicality: (if: $people's 1st's rev1 is 0)[?] (else:)[(print: $people's 1st's physical)]
Fun-Ability: (if: $people's 1st's rev2 is 0)[?] (else:)[(print: $people's 1st's recreation)]
Work Ethic: (if: $people's 1st's rev3 is 0)[?] (else:)[(print: $people's 1st's productivity)]
|=
Physicality: (if: $people's 2nd's rev1 is 0)[?] (else:)[(print: $people's 2nd's physical)]
Fun-Ability: (if: $people's 2nd's rev2 is 0)[?] (else:)[(print: $people's 2nd's recreation)]
Work Ethic: (if: $people's 2nd's rev3 is 0)[?] (else:)[(print: $people's 2nd's productivity)]
|=
Physicality: (if: $people's 3rd's rev1 is 0)[?] (else:)[(print: $people's 3rd's physical)]
Fun-Ability: (if: $people's 3rd's rev2 is 0)[?] (else:)[(print: $people's 3rd's recreation)]
Work Ethic: (if: $people's 3rd's rev3 is 0)[?] (else:)[(print: $people's 3rd's productivity)]
|=
Physicality: (if: $people's 4th's rev1 is 0)[?] (else:)[(print: $people's 4th's physical)]
Fun-Ability: (if: $people's 4th's rev2 is 0)[?] (else:)[(print: $people's 4th's recreation)]
Work Ethic: (if: $people's 4th's rev3 is 0)[?] (else:)[(print: $people's 4th's productivity)]
|=
Physicality: (if: $people's 5th's rev1 is 0)[?] (else:)[(print: $people's 5th's physical)]
Fun-Ability: (if: $people's 5th's rev2 is 0)[?] (else:)[(print: $people's 5th's recreation)]
Work Ethic: (if: $people's 5th's rev3 is 0)[?] (else:)[(print: $people's 5th's productivity)]
|=
Physicality: (if: $people's 6th's rev1 is 0)[?] (else:)[(print: $people's 6th's physical)]
Fun-Ability: (if: $people's 6th's rev2 is 0)[?] (else:)[(print: $people's 6th's recreation)]
Work Ethic: (if: $people's 6th's rev3 is 0)[?] (else:)[(print: $people's 6th's productivity)]
|==|
}
]
(else:)[
Who will you use it on?
[You didnt pick a card! go back and pick again. ->What Are We Revealing?11]]
(if: $revealCard contains "row")[
What is everyone revealing?
(dropdown: bind $target, "physical", "recreation", "productivity")
[[Reveal Thy Selves!->The Reveal11]]
]
(else-if: $revealCard contains "one")[
Who will it be?
(dropdown: bind $target, $people's 1st's name, $people's 2nd's name, $people's 3rd's name, $people's 4th's name, $people's 5th's name, $people's 6th's name)
What will you reveal?
(dropdown: bind $target2, "physical", "recreation", "productivity")
[[Show us something!->The Reveal11]]
]
(else:)[
(dropdown: bind $target, $people's 1st's name, $people's 2nd's name, $people's 3rd's name, $people's 4th's name, $people's 5th's name, $people's 6th's name)
[[Reveal Yourself!->The Reveal11]]
]
{
(set:$cardHand to $cardHand+(a:$possibleCards's ((random:1,2) + (round:(random: 0,100) * 0.008) + (round:(random: 0,100) * 0.006))))
(set: $choices to (a:"rev1","rev2","rev3"))
(move: $choices's random into $roll1)
(move: $choices's random into $roll2)
}
Your new hand will look like this:
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[1]
(align:"=><=")+(box:"X=")(print:$cardHand's 1st)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[2]
(align:"=><=")+(box:"X=")(print:$cardHand's 2nd)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[3]
(align:"=><=")+(box:"X=")(print:$cardHand's 3rd)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[4]
(align:"=><=")+(box:"X=")(print:$cardHand's 4th)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[5]
(align:"=><=")+(box:"X=")(print:$cardHand's 5th)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[6]
(align:"=><=")+(box:"X=")(print:$cardHand's 6th)]
|==|
{
(if: $target is "physical")[{
(set: $people's 1st's rev1 to 1)
(set: $people's 2nd's rev1 to 1)
(set: $people's 3rd's rev1 to 1)
(set: $people's 4th's rev1 to 1)
(set: $people's 5th's rev1 to 1)
(set: $people's 6th's rev1 to 1)
}
]
(else-if: $target is "recreation")[
{
(set: $people's 1st's rev2 to 1)
(set: $people's 2nd's rev2 to 1)
(set: $people's 3rd's rev2 to 1)
(set: $people's 4th's rev2 to 1)
(set: $people's 5th's rev2 to 1)
(set: $people's 6th's rev2 to 1)
}
]
(else-if: $target is "productivity")[
{
(set: $people's 1st's rev3 to 1)
(set: $people's 2nd's rev3 to 1)
(set: $people's 3rd's rev3 to 1)
(set: $people's 4th's rev3 to 1)
(set: $people's 5th's rev3 to 1)
(set: $people's 6th's rev3 to 1)
}
]
(else-if: $revealCard contains "three")[
(if: $target matches $people's 1st's name)[
(set: $people's 1st's rev1 to 1)
(set: $people's 1st's rev2 to 1)
(set: $people's 1st's rev3 to 1)
]
(else-if: $target matches $people's 2nd's name)[
(set: $people's 2nd's rev1 to 1)
(set: $people's 2nd's rev2 to 1)
(set: $people's 2nd's rev3 to 1)
]
(else-if: $target matches $people's 3rd's name)[
(set: $people's 3rd's rev1 to 1)
(set: $people's 3rd's rev2 to 1)
(set: $people's 3rd's rev3 to 1)
]
(else-if: $target matches $people's 4th's name)[
(set: $people's 4th's rev1 to 1)
(set: $people's 4th's rev2 to 1)
(set: $people's 4th's rev3 to 1)
]
(else-if: $target matches $people's 5th's name)[
(set: $people's 5th's rev1 to 1)
(set: $people's 5th's rev2 to 1)
(set: $people's 5th's rev3 to 1)
]
(else-if: $target matches $people's 6th's name)[
(set: $people's 6th's rev1 to 1)
(set: $people's 6th's rev2 to 1)
(set: $people's 6th's rev3 to 1)
]
]
(else-if: $revealCard contains "two")[
(if: $target matches $people's 1st's name)[
(set: $people's 1st's $roll1 to 1)
(set: $people's 1st's $roll2 to 1)
]
(else-if: $target matches $people's 2nd's name)[
(set: $people's 2nd's $roll1 to 1)
(set: $people's 2nd's $roll2 to 1)
]
(else-if: $target matches $people's 3rd's name)[
(set: $people's 3rd's $roll1 to 1)
(set: $people's 3rd's $roll2 to 1)
]
(else-if: $target matches $people's 4th's name)[
(set: $people's 4th's $roll1 to 1)
(set: $people's 4th's $roll2 to 1)
]
(else-if: $target matches $people's 5th's name)[
(set: $people's 5th's roll1 to 1)
(set: $people's 5th's roll2 to 1)
]
(else-if: $target matches $people's 6th's name)[
(set: $people's 6th's roll1 to 1)
(set: $people's 6th's roll2 to 1)
]
]
(else:)[
(if: $target matches $people's 1st's name)[
(if: $target2 matches "physical")[
(set: $people's 1st's rev1 to 1)
]
(else-if: $target2 matches "recreation")[
(set: $people's 1st's rev2 to 1)
]
(else:)[
(set: $people's 1st's rev3 to 1)
]
]
(if: $target matches $people's 2nd's name)[
(if: $target2 matches "physical")[
(set: $people's 2nd's rev1 to 1)
]
(else-if: $target2 matches "recreation")[
(set: $people's 2nd's rev2 to 1)
]
(else:)[
(set: $people's 2nd's rev3 to 1)
]
]
(if: $target matches $people's 3rd's name)[
(if: $target2 matches "physical")[
(set: $people's 3rd's rev1 to 1)
]
(else-if: $target2 matches "recreation")[
(set: $people's 3rd's rev2 to 1)
]
(else:)[
(set: $people's 3rd's rev3 to 1)
]
]
(if: $target matches $people's 4th's name)[
(if: $target2 matches "physical")[
(set: $people's 4th's rev1 to 1)
]
(else-if: $target2 matches "recreation")[
(set: $people's 4th's rev2 to 1)
]
(else:)[
(set: $people's 4th's rev3 to 1)
]
]
(if: $target matches $people's 5th's name)[
(if: $target2 matches "physical")[
(set: $people's 5th's rev1 to 1)
]
(else-if: $target2 matches "recreation")[
(set: $people's 5th's rev2 to 1)
]
(else:)[
(set: $people's 5th's rev3 to 1)
]
]
(if: $target matches $people's 6th's name)[
(if: $target2 matches "physical")[
(set: $people's 6th's rev1 to 1)
]
(else-if: $target2 matches "recreation")[
(set: $people's 6th's rev2 to 1)
]
(else:)[
(set: $people's 6th's rev3 to 1)
]
]
]
}
(set: $target to "")
[[back to the board ->trial12]]{
(set: $scoreMulti to $scoreMulti - 1.25)
}
=|=
points: $points
=|=
Round: $rounds
=|=
Score Multiplier: x$scoreMulti
|==|
These are who you're going to match:
=|=
(text-colour:#f783ac)[''(print: $hand1's name)'']
Physicality: (print: $hand1's physical)
Fun-Ability: (print: $hand1's recreation)
Work Ethic: (print: $hand1's productivity)
=|=
(text-colour:#f783ac)[''(print: $hand2's name)'']
Physicality: (print: $hand2's physical)
Fun-Ability: (print: $hand2's recreation)
Work Ethic: (print: $hand2's productivity)
|==|
And These are their potential Dates:
|=
(text-colour:#69db7c)[''(print: $people's 1st's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 2nd's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 3rd's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 4th's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 5th's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 6th's name)'']
|==|
|=
Physical: (if: $people's 1st's rev1 is 0)[?] (else:)[(print: $people's 1st's physical)]
Fun-Ability: (if: $people's 1st's rev2 is 0)[?] (else:)[(print: $people's 1st's recreation)]
Work Ethic: (if: $people's 1st's rev3 is 0)[?] (else:)[(print: $people's 1st's productivity)]
|=
Physical: (if: $people's 2nd's rev1 is 0)[?] (else:)[(print: $people's 2nd's physical)]
Fun-Ability: (if: $people's 2nd's rev2 is 0)[?] (else:)[(print: $people's 2nd's recreation)]
Work Ethic: (if: $people's 2nd's rev3 is 0)[?] (else:)[(print: $people's 2nd's productivity)]
|=
Physical: (if: $people's 3rd's rev1 is 0)[?] (else:)[(print: $people's 3rd's physical)]
Fun-Ability: (if: $people's 3rd's rev2 is 0)[?] (else:)[(print: $people's 3rd's recreation)]
Work Ethic: (if: $people's 3rd's rev3 is 0)[?] (else:)[(print: $people's 3rd's productivity)]
|=
Physical: (if: $people's 4th's rev1 is 0)[?] (else:)[(print: $people's 4th's physical)]
Fun-Ability: (if: $people's 4th's rev2 is 0)[?] (else:)[(print: $people's 4th's recreation)]
Work Ethic: (if: $people's 4th's rev3 is 0)[?] (else:)[(print: $people's 4th's productivity)]
|=
Physical: (if: $people's 5th's rev1 is 0)[?] (else:)[(print: $people's 5th's physical)]
Fun-Ability: (if: $people's 5th's rev2 is 0)[?] (else:)[(print: $people's 5th's recreation)]
Work Ethic: (if: $people's 5th's rev3 is 0)[?] (else:)[(print: $people's 5th's productivity)]
|=
Physical: (if: $people's 6th's rev1 is 0)[?] (else:)[(print: $people's 6th's physical)]
Fun-Ability: (if: $people's 6th's rev2 is 0)[?] (else:)[(print: $people's 6th's recreation)]
Work Ethic: (if: $people's 6th's rev3 is 0)[?] (else:)[(print: $people's 6th's productivity)]
|==|
[[Reveal A Trait->What Are We Revealing?12]]
[[Let's Make A Match!->Who Are We Matching?2]][[Cancel->trial12]]
Here is Your Hand:
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[1]
(align:"=><=")+(box:"X=")(print:$cardHand's 1st)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[2]
(align:"=><=")+(box:"X=")(print:$cardHand's 2nd)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[3]
(align:"=><=")+(box:"X=")(print:$cardHand's 3rd)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[4]
(align:"=><=")+(box:"X=")(print:$cardHand's 4th)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[5]
(align:"=><=")+(box:"X=")(print:$cardHand's 5th)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[6]
(align:"=><=")+(box:"X=")(print:$cardHand's 6th)]
|==|
which one you choose:
(dropdown: bind $revealCard,"1","2","3","4","5","6")
[[This One -> confirm Reveal12]]=|=
(text-colour:#f783ac)[''(print: $hand1's name)'']
Physicality: (print: $hand1's physical)
Fun-Ability: (print: $hand1's recreation)
Work Ethic: (print: $hand1's productivity)
=|=
(text-colour:#f783ac)[''(print: $hand2's name)'']
Physicality: (print: $hand2's physical)
Fun-Ability: (print: $hand2's recreation)
Work Ethic: (print: $hand2's productivity)
|==|
|=
(text-colour:#69db7c)[''(print: $people's 1st's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 2nd's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 3rd's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 4th's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 5th's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 6th's name)'']
|==|
|=
Physicality: (if: $people's 1st's rev1 is 0)[?] (else:)[(print: $people's 1st's physical)]
Fun-Ability: (if: $people's 1st's rev2 is 0)[?] (else:)[(print: $people's 1st's recreation)]
Work Ethic: (if: $people's 1st's rev3 is 0)[?] (else:)[(print: $people's 1st's productivity)]
|=
Physicality: (if: $people's 2nd's rev1 is 0)[?] (else:)[(print: $people's 2nd's physical)]
Fun-Ability: (if: $people's 2nd's rev2 is 0)[?] (else:)[(print: $people's 2nd's recreation)]
Work Ethic: (if: $people's 2nd's rev3 is 0)[?] (else:)[(print: $people's 2nd's productivity)]
|=
Physicality: (if: $people's 3rd's rev1 is 0)[?] (else:)[(print: $people's 3rd's physical)]
Fun-Ability: (if: $people's 3rd's rev2 is 0)[?] (else:)[(print: $people's 3rd's recreation)]
Work Ethic: (if: $people's 3rd's rev3 is 0)[?] (else:)[(print: $people's 3rd's productivity)]
|=
Physicality: (if: $people's 4th's rev1 is 0)[?] (else:)[(print: $people's 4th's physical)]
Fun-Ability: (if: $people's 4th's rev2 is 0)[?] (else:)[(print: $people's 4th's recreation)]
Work Ethic: (if: $people's 4th's rev3 is 0)[?] (else:)[(print: $people's 4th's productivity)]
|=
Physicality: (if: $people's 5th's rev1 is 0)[?] (else:)[(print: $people's 5th's physical)]
Fun-Ability: (if: $people's 5th's rev2 is 0)[?] (else:)[(print: $people's 5th's recreation)]
Work Ethic: (if: $people's 5th's rev3 is 0)[?] (else:)[(print: $people's 5th's productivity)]
|=
Physicality: (if: $people's 6th's rev1 is 0)[?] (else:)[(print: $people's 6th's physical)]
Fun-Ability: (if: $people's 6th's rev2 is 0)[?] (else:)[(print: $people's 6th's recreation)]
Work Ethic: (if: $people's 6th's rev3 is 0)[?] (else:)[(print: $people's 6th's productivity)]
|==|
(dropdown: bind $match1, $hand1's name, $hand2's name)
(dropdown: bind $match2, $people's 1st's name, $people's 2nd's name, $people's 3rd's name, $people's 4th's name, $people's 5th's name, $people's 6th's name)
[[Are They A Match?2]] (if: $revealCard is "1" or "2" or "3" or "4" or "5" or "6")[you choose "(print:$cardHand's (num: $revealCard))"! (move: $cardHand's (num: $revealCard) into $revealCard)
{
|=
(text-colour:#69db7c)[''(print: $people's 1st's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 2nd's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 3rd's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 4th's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 5th's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 6th's name)'']
|==|
|=
Physicality: (if: $people's 1st's rev1 is 0)[?] (else:)[(print: $people's 1st's physical)]
Fun-Ability: (if: $people's 1st's rev2 is 0)[?] (else:)[(print: $people's 1st's recreation)]
Work Ethic: (if: $people's 1st's rev3 is 0)[?] (else:)[(print: $people's 1st's productivity)]
|=
Physicality: (if: $people's 2nd's rev1 is 0)[?] (else:)[(print: $people's 2nd's physical)]
Fun-Ability: (if: $people's 2nd's rev2 is 0)[?] (else:)[(print: $people's 2nd's recreation)]
Work Ethic: (if: $people's 2nd's rev3 is 0)[?] (else:)[(print: $people's 2nd's productivity)]
|=
Physicality: (if: $people's 3rd's rev1 is 0)[?] (else:)[(print: $people's 3rd's physical)]
Fun-Ability: (if: $people's 3rd's rev2 is 0)[?] (else:)[(print: $people's 3rd's recreation)]
Work Ethic: (if: $people's 3rd's rev3 is 0)[?] (else:)[(print: $people's 3rd's productivity)]
|=
Physicality: (if: $people's 4th's rev1 is 0)[?] (else:)[(print: $people's 4th's physical)]
Fun-Ability: (if: $people's 4th's rev2 is 0)[?] (else:)[(print: $people's 4th's recreation)]
Work Ethic: (if: $people's 4th's rev3 is 0)[?] (else:)[(print: $people's 4th's productivity)]
|=
Physicality: (if: $people's 5th's rev1 is 0)[?] (else:)[(print: $people's 5th's physical)]
Fun-Ability: (if: $people's 5th's rev2 is 0)[?] (else:)[(print: $people's 5th's recreation)]
Work Ethic: (if: $people's 5th's rev3 is 0)[?] (else:)[(print: $people's 5th's productivity)]
|=
Physicality: (if: $people's 6th's rev1 is 0)[?] (else:)[(print: $people's 6th's physical)]
Fun-Ability: (if: $people's 6th's rev2 is 0)[?] (else:)[(print: $people's 6th's recreation)]
Work Ethic: (if: $people's 6th's rev3 is 0)[?] (else:)[(print: $people's 6th's productivity)]
|==|
}
Who will you use it on?
]
(else:)[
[[You didnt pick a card! go back and pick again. ->What Are We Revealing?11]]
]
(if: $revealCard contains "row")[
What is everyone revealing?
(dropdown: bind $target, "physical", "recreation", "productivity")
[[Reveal Thy Selves!->The Reveal12]]
]
(else-if: $revealCard contains "one")[
Who will it be?
(dropdown: bind $target, $people's 1st's name, $people's 2nd's name, $people's 3rd's name, $people's 4th's name, $people's 5th's name, $people's 6th's name)
What will you reveal?
(dropdown: bind $target2, "physical", "recreation", "productivity")
[[Show us something!->The Reveal12]]
]
(else:)[
(dropdown: bind $target, $people's 1st's name, $people's 2nd's name, $people's 3rd's name, $people's 4th's name, $people's 5th's name, $people's 6th's name)
[[Reveal Yourself!->The Reveal12]]
]
{
(set:$cardHand to $cardHand+(a:$possibleCards's ((random:1,2) + (round:(random: 0,100) * 0.008) + (round:(random: 0,100) * 0.006))))
(set: $choices to (a:"rev1","rev2","rev3"))
(move: $choices's random into $roll1)
(move: $choices's random into $roll2)
}
Your new hand will look like this:
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[1]
(align:"=><=")+(box:"X=")(print:$cardHand's 1st)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[2]
(align:"=><=")+(box:"X=")(print:$cardHand's 2nd)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[3]
(align:"=><=")+(box:"X=")(print:$cardHand's 3rd)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[4]
(align:"=><=")+(box:"X=")(print:$cardHand's 4th)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[5]
(align:"=><=")+(box:"X=")(print:$cardHand's 5th)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[6]
(align:"=><=")+(box:"X=")(print:$cardHand's 6th)]
|==|
{
(if: $target is "physical")[{
(set: $people's 1st's rev1 to 1)
(set: $people's 2nd's rev1 to 1)
(set: $people's 3rd's rev1 to 1)
(set: $people's 4th's rev1 to 1)
(set: $people's 5th's rev1 to 1)
(set: $people's 6th's rev1 to 1)
}
]
(else-if: $target is "recreation")[
{
(set: $people's 1st's rev2 to 1)
(set: $people's 2nd's rev2 to 1)
(set: $people's 3rd's rev2 to 1)
(set: $people's 4th's rev2 to 1)
(set: $people's 5th's rev2 to 1)
(set: $people's 6th's rev2 to 1)
}
]
(else-if: $target is "productivity")[
{
(set: $people's 1st's rev3 to 1)
(set: $people's 2nd's rev3 to 1)
(set: $people's 3rd's rev3 to 1)
(set: $people's 4th's rev3 to 1)
(set: $people's 5th's rev3 to 1)
(set: $people's 6th's rev3 to 1)
}
]
(else-if: $revealCard contains "three")[
(if: $target matches $people's 1st's name)[
(set: $people's 1st's rev1 to 1)
(set: $people's 1st's rev2 to 1)
(set: $people's 1st's rev3 to 1)
]
(else-if: $target matches $people's 2nd's name)[
(set: $people's 2nd's rev1 to 1)
(set: $people's 2nd's rev2 to 1)
(set: $people's 2nd's rev3 to 1)
]
(else-if: $target matches $people's 3rd's name)[
(set: $people's 3rd's rev1 to 1)
(set: $people's 3rd's rev2 to 1)
(set: $people's 3rd's rev3 to 1)
]
(else-if: $target matches $people's 4th's name)[
(set: $people's 4th's rev1 to 1)
(set: $people's 4th's rev2 to 1)
(set: $people's 4th's rev3 to 1)
]
(else-if: $target matches $people's 5th's name)[
(set: $people's 5th's rev1 to 1)
(set: $people's 5th's rev2 to 1)
(set: $people's 5th's rev3 to 1)
]
(else-if: $target matches $people's 6th's name)[
(set: $people's 6th's rev1 to 1)
(set: $people's 6th's rev2 to 1)
(set: $people's 6th's rev3 to 1)
]
]
(else-if: $revealCard contains "two")[
(if: $target matches $people's 1st's name)[
(set: $people's 1st's $roll1 to 1)
(set: $people's 1st's $roll2 to 1)
]
(else-if: $target matches $people's 2nd's name)[
(set: $people's 2nd's $roll1 to 1)
(set: $people's 2nd's $roll2 to 1)
]
(else-if: $target matches $people's 3rd's name)[
(set: $people's 3rd's $roll1 to 1)
(set: $people's 3rd's $roll2 to 1)
]
(else-if: $target matches $people's 4th's name)[
(set: $people's 4th's $roll1 to 1)
(set: $people's 4th's $roll2 to 1)
]
(else-if: $target matches $people's 5th's name)[
(set: $people's 5th's roll1 to 1)
(set: $people's 5th's roll2 to 1)
]
(else-if: $target matches $people's 6th's name)[
(set: $people's 6th's roll1 to 1)
(set: $people's 6th's roll2 to 1)
]
]
(else:)[
(if: $target matches $people's 1st's name)[
(if: $target2 matches "physical")[
(set: $people's 1st's rev1 to 1)
]
(else-if: $target2 matches "recreation")[
(set: $people's 1st's rev2 to 1)
]
(else:)[
(set: $people's 1st's rev3 to 1)
]
]
(if: $target matches $people's 2nd's name)[
(if: $target2 matches "physical")[
(set: $people's 2nd's rev1 to 1)
]
(else-if: $target2 matches "recreation")[
(set: $people's 2nd's rev2 to 1)
]
(else:)[
(set: $people's 2nd's rev3 to 1)
]
]
(if: $target matches $people's 3rd's name)[
(if: $target2 matches "physical")[
(set: $people's 3rd's rev1 to 1)
]
(else-if: $target2 matches "recreation")[
(set: $people's 3rd's rev2 to 1)
]
(else:)[
(set: $people's 3rd's rev3 to 1)
]
]
(if: $target matches $people's 4th's name)[
(if: $target2 matches "physical")[
(set: $people's 4th's rev1 to 1)
]
(else-if: $target2 matches "recreation")[
(set: $people's 4th's rev2 to 1)
]
(else:)[
(set: $people's 4th's rev3 to 1)
]
]
(if: $target matches $people's 5th's name)[
(if: $target2 matches "physical")[
(set: $people's 5th's rev1 to 1)
]
(else-if: $target2 matches "recreation")[
(set: $people's 5th's rev2 to 1)
]
(else:)[
(set: $people's 5th's rev3 to 1)
]
]
(if: $target matches $people's 6th's name)[
(if: $target2 matches "physical")[
(set: $people's 6th's rev1 to 1)
]
(else-if: $target2 matches "recreation")[
(set: $people's 6th's rev2 to 1)
]
(else:)[
(set: $people's 6th's rev3 to 1)
]
]
]
}
(set: $target to "")
[[back to the board ->trial13]]{(if:$match1 matches $match2)[[[You cant do that! go back!->Who Are We Matching?2]]]}
(else:)[
{
(move: $names's random into $name1)
(if: $match1 matches $hand1's name)[
(move: $hand1 into $match1)
(set: $hand1 to (dm: "name", $name1, "physical", (random:1,3), "recreation", (random:1,3), "productivity", (random:1,3), "rev1", 0, "rev2", 0, "rev3", 0))
]
(else-if: $match1 matches $hand2's name)[
(move: $hand2 into $match1)
(set: $hand2 to (dm: "name", $name1, "physical", (random:1,3), "recreation", (random:1,3), "productivity", (random:1,3), "rev1", 0, "rev2", 0, "rev3", 0))
]
(if: $match2 matches $people's 1st's name)[
(set: $box2 to "1st")
]
(else-if: $match2 matches $people's 2nd's name)[
(set: $box2 to "2nd")
]
(else-if: $match2 matches $people's 3rd's name)[
(set: $box2 to "3rd")
]
(else-if: $match2 matches $people's 4th's name)[
(set: $box2 to "4th")
]
(else-if: $match2 matches $people's 5th's name)[
(set: $box2 to "5th")
]
(else-if: $match2 matches $people's 6th's name)[
(set: $box2 to "6th")
]
(move: $people's ($box2) into $match2)
(move: $names's random into $name2)
(set: $people to $people + (a:(dm: "name", $name2, "physical", (random:1,3), "recreation", (random:1,3), "productivity", (random:1,3), "rev1", 0, "rev2", 0, "rev3", 0)))
}
{
(set: $traitMatches to 0)
(if: $match1's physical matches $match2's physical)[(set:$traitMatches to $traitMatches + 1)]
(if: $match1's recreation matches $match2's recreation)[(set:$traitMatches to $traitMatches + 1)]
(if: $match1's productivity matches $match2's productivity)[(set:$traitMatches to $traitMatches + 1)]
(set: $score to $traitMatches * 1000)
(set: $points to $points + ($score * $scoreMulti))
}
You have matched (print: $match1's name) and (print: $match2's name).
=|=
(print: $match1's name)
Physicallity: (print: $match1's physical)
Fun-Ability: (print: $match1's recreation)
Work Ethic: (print: $match1's productivity)
=|=
(print: $match2's name)
Physicallity: (print: $match2's physical)
Fun-Ability: (print: $match2's recreation)
Work Ethic: (print: $match2's productivity)
|==|
This is how their date went:
{
(if: $traitMatches is 0)[yikes]
(else:)[
(either: ($physDate:$match1's name, $match2's name, $traitMatches),
($recDate:$match1's name, $match2's name, $traitMatches),
($prodDate:$match1's name, $match2's name, $traitMatches))
]
}
They are $traitMatches / 3 compatible with eachother! You have scored $score points and, with the score multiplier of X$scoreMulti, you now have $points in total!
Here is the new set of people:
|=
(text-colour:#69db7c)[''(print: $people's 1st's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 2nd's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 3rd's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 4th's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 5th's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 6th's name)'']
|==|
|=
Physicality: (if: $people's 1st's rev1 is 0)[?] (else:)[(print: $people's 1st's physical)]
Fun-Ability: (if: $people's 1st's rev2 is 0)[?] (else:)[(print: $people's 1st's recreation)]
Work Ethic: (if: $people's 1st's rev3 is 0)[?] (else:)[(print: $people's 1st's productivity)]
|=
Physicality: (if: $people's 2nd's rev1 is 0)[?] (else:)[(print: $people's 2nd's physical)]
Fun-Ability: (if: $people's 2nd's rev2 is 0)[?] (else:)[(print: $people's 2nd's recreation)]
Work Ethic: (if: $people's 2nd's rev3 is 0)[?] (else:)[(print: $people's 2nd's productivity)]
|=
Physicality: (if: $people's 3rd's rev1 is 0)[?] (else:)[(print: $people's 3rd's physical)]
Fun-Ability: (if: $people's 3rd's rev2 is 0)[?] (else:)[(print: $people's 3rd's recreation)]
Work Ethic: (if: $people's 3rd's rev3 is 0)[?] (else:)[(print: $people's 3rd's productivity)]
|=
Physicality: (if: $people's 4th's rev1 is 0)[?] (else:)[(print: $people's 4th's physical)]
Fun-Ability: (if: $people's 4th's rev2 is 0)[?] (else:)[(print: $people's 4th's recreation)]
Work Ethic: (if: $people's 4th's rev3 is 0)[?] (else:)[(print: $people's 4th's productivity)]
|=
Physicality: (if: $people's 5th's rev1 is 0)[?] (else:)[(print: $people's 5th's physical)]
Fun-Ability: (if: $people's 5th's rev2 is 0)[?] (else:)[(print: $people's 5th's recreation)]
Work Ethic: (if: $people's 5th's rev3 is 0)[?] (else:)[(print: $people's 5th's productivity)]
|=
Physicality: (if: $people's 6th's rev1 is 0)[?] (else:)[(print: $people's 6th's physical)]
Fun-Ability: (if: $people's 6th's rev2 is 0)[?] (else:)[(print: $people's 6th's recreation)]
Work Ethic: (if: $people's 6th's rev3 is 0)[?] (else:)[(print: $people's 6th's productivity)]
|==|
(set: $scoreMulti to 5)
(set: $rounds to $rounds + 1)
[[To The Final Round!]]
]=|=
points: $points
=|=
Round: $rounds
=|=
Score Multiplier: x$scoreMulti
|==|
These are who you're going to match:
=|=
(text-colour:#f783ac)[''(print: $hand1's name)'']
Physicality: (print: $hand1's physical)
Fun-Ability: (print: $hand1's recreation)
Work Ethic: (print: $hand1's productivity)
=|=
(text-colour:#f783ac)[''(print: $hand2's name)'']
Physicality: (print: $hand2's physical)
Fun-Ability: (print: $hand2's recreation)
Work Ethic: (print: $hand2's productivity)
|==|
And These are their potential Dates:
|=
(text-colour:#69db7c)[''(print: $people's 1st's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 2nd's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 3rd's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 4th's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 5th's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 6th's name)'']
|==|
|=
Physical: (if: $people's 1st's rev1 is 0)[?] (else:)[(print: $people's 1st's physical)]
Fun-Ability: (if: $people's 1st's rev2 is 0)[?] (else:)[(print: $people's 1st's recreation)]
Work Ethic: (if: $people's 1st's rev3 is 0)[?] (else:)[(print: $people's 1st's productivity)]
|=
Physical: (if: $people's 2nd's rev1 is 0)[?] (else:)[(print: $people's 2nd's physical)]
Fun-Ability: (if: $people's 2nd's rev2 is 0)[?] (else:)[(print: $people's 2nd's recreation)]
Work Ethic: (if: $people's 2nd's rev3 is 0)[?] (else:)[(print: $people's 2nd's productivity)]
|=
Physical: (if: $people's 3rd's rev1 is 0)[?] (else:)[(print: $people's 3rd's physical)]
Fun-Ability: (if: $people's 3rd's rev2 is 0)[?] (else:)[(print: $people's 3rd's recreation)]
Work Ethic: (if: $people's 3rd's rev3 is 0)[?] (else:)[(print: $people's 3rd's productivity)]
|=
Physicali: (if: $people's 4th's rev1 is 0)[?] (else:)[(print: $people's 4th's physical)]
Fun-Ability: (if: $people's 4th's rev2 is 0)[?] (else:)[(print: $people's 4th's recreation)]
Work Ethic: (if: $people's 4th's rev3 is 0)[?] (else:)[(print: $people's 4th's productivity)]
|=
Physical: (if: $people's 5th's rev1 is 0)[?] (else:)[(print: $people's 5th's physical)]
Fun-Ability: (if: $people's 5th's rev2 is 0)[?] (else:)[(print: $people's 5th's recreation)]
Work Ethic: (if: $people's 5th's rev3 is 0)[?] (else:)[(print: $people's 5th's productivity)]
|=
Physical: (if: $people's 6th's rev1 is 0)[?] (else:)[(print: $people's 6th's physical)]
Fun-Ability: (if: $people's 6th's rev2 is 0)[?] (else:)[(print: $people's 6th's recreation)]
Work Ethic: (if: $people's 6th's rev3 is 0)[?] (else:)[(print: $people's 6th's productivity)]
|==|
[[Reveal A Trait->What Are We Revealing?21]]
[[Let's Make A Match!->Who Are We Matching?3]]{
(set: $scoreMulti to $scoreMulti - 1.25)
}
=|=
points: $points
=|=
Round: $rounds
=|=
Score Multiplier: x$scoreMulti
|==|
These are who you're going to match:
=|=
(text-colour:#f783ac)[''(print: $hand1's name)'']
Physicality: (print: $hand1's physical)
Fun-Ability: (print: $hand1's recreation)
Work Ethic: (print: $hand1's productivity)
=|=
(text-colour:#f783ac)[''(print: $hand2's name)'']
Physicality: (print: $hand2's physical)
Fun-Ability: (print: $hand2's recreation)
Work Ethic: (print: $hand2's productivity)
|==|
And These are their potential Dates:
|=
(text-colour:#69db7c)[''(print: $people's 1st's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 2nd's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 3rd's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 4th's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 5th's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 6th's name)'']
|==|
|=
Physical: (if: $people's 1st's rev1 is 0)[?] (else:)[(print: $people's 1st's physical)]
Fun-Ability: (if: $people's 1st's rev2 is 0)[?] (else:)[(print: $people's 1st's recreation)]
Work Ethic: (if: $people's 1st's rev3 is 0)[?] (else:)[(print: $people's 1st's productivity)]
|=
Physical: (if: $people's 2nd's rev1 is 0)[?] (else:)[(print: $people's 2nd's physical)]
Fun-Ability: (if: $people's 2nd's rev2 is 0)[?] (else:)[(print: $people's 2nd's recreation)]
Work Ethic: (if: $people's 2nd's rev3 is 0)[?] (else:)[(print: $people's 2nd's productivity)]
|=
Physical: (if: $people's 3rd's rev1 is 0)[?] (else:)[(print: $people's 3rd's physical)]
Fun-Ability: (if: $people's 3rd's rev2 is 0)[?] (else:)[(print: $people's 3rd's recreation)]
Work Ethic: (if: $people's 3rd's rev3 is 0)[?] (else:)[(print: $people's 3rd's productivity)]
|=
Physical: (if: $people's 4th's rev1 is 0)[?] (else:)[(print: $people's 4th's physical)]
Fun-Ability: (if: $people's 4th's rev2 is 0)[?] (else:)[(print: $people's 4th's recreation)]
Work Ethic: (if: $people's 4th's rev3 is 0)[?] (else:)[(print: $people's 4th's productivity)]
|=
Physicality: (if: $people's 5th's rev1 is 0)[?] (else:)[(print: $people's 5th's physical)]
Fun-Ability: (if: $people's 5th's rev2 is 0)[?] (else:)[(print: $people's 5th's recreation)]
Work Ethic: (if: $people's 5th's rev3 is 0)[?] (else:)[(print: $people's 5th's productivity)]
|=
Physical: (if: $people's 6th's rev1 is 0)[?] (else:)[(print: $people's 6th's physical)]
Fun-Ability: (if: $people's 6th's rev2 is 0)[?] (else:)[(print: $people's 6th's recreation)]
Work Ethic: (if: $people's 6th's rev3 is 0)[?] (else:)[(print: $people's 6th's productivity)]
|==|
YOURE OUT OF REVEAL TURNS!
[[Let's Make A Match!->Who Are We Matching?2]]{
(set: $scoreMulti to $scoreMulti - 1.25)
}
=|=
points: $points
=|=
Round: $rounds
=|=
Score Multiplier: x$scoreMulti
|==|
These are who you're going to match:
=|=
(text-colour:#f783ac)[''(print: $hand1's name)'']
Physicality: (print: $hand1's physical)
Fun-Ability: (print: $hand1's recreation)
Work Ethic: (print: $hand1's productivity)
=|=
(text-colour:#f783ac)[''(print: $hand2's name)'']
Physicality: (print: $hand2's physical)
Fun-Ability: (print: $hand2's recreation)
Work Ethic: (print: $hand2's productivity)
|==|
And These are their potential Dates:
|=
(text-colour:#69db7c)[''(print: $people's 1st's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 2nd's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 3rd's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 4th's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 5th's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 6th's name)'']
|==|
|=
Physical: (if: $people's 1st's rev1 is 0)[?] (else:)[(print: $people's 1st's physical)]
Fun-Ability: (if: $people's 1st's rev2 is 0)[?] (else:)[(print: $people's 1st's recreation)]
Work Ethic: (if: $people's 1st's rev3 is 0)[?] (else:)[(print: $people's 1st's productivity)]
|=
Physical: (if: $people's 2nd's rev1 is 0)[?] (else:)[(print: $people's 2nd's physical)]
Fun-Ability: (if: $people's 2nd's rev2 is 0)[?] (else:)[(print: $people's 2nd's recreation)]
Work Ethic: (if: $people's 2nd's rev3 is 0)[?] (else:)[(print: $people's 2nd's productivity)]
|=
Physical: (if: $people's 3rd's rev1 is 0)[?] (else:)[(print: $people's 3rd's physical)]
Fun-Ability: (if: $people's 3rd's rev2 is 0)[?] (else:)[(print: $people's 3rd's recreation)]
Work Ethic: (if: $people's 3rd's rev3 is 0)[?] (else:)[(print: $people's 3rd's productivity)]
|=
Physical: (if: $people's 4th's rev1 is 0)[?] (else:)[(print: $people's 4th's physical)]
Fun-Ability: (if: $people's 4th's rev2 is 0)[?] (else:)[(print: $people's 4th's recreation)]
Work Ethic: (if: $people's 4th's rev3 is 0)[?] (else:)[(print: $people's 4th's productivity)]
|=
Physical: (if: $people's 5th's rev1 is 0)[?] (else:)[(print: $people's 5th's physical)]
Fun-Ability: (if: $people's 5th's rev2 is 0)[?] (else:)[(print: $people's 5th's recreation)]
Work Ethic: (if: $people's 5th's rev3 is 0)[?] (else:)[(print: $people's 5th's productivity)]
|=
Physical: (if: $people's 6th's rev1 is 0)[?] (else:)[(print: $people's 6th's physical)]
Fun-Ability: (if: $people's 6th's rev2 is 0)[?] (else:)[(print: $people's 6th's recreation)]
Work Ethic: (if: $people's 6th's rev3 is 0)[?] (else:)[(print: $people's 6th's productivity)]
|==|
[[Reveal A Trait->What Are We Revealing?13]]
[[Let's Make A Match!->Who Are We Matching?2]][[Cancel->trial13]]
Here is Your Hand:
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[1]
(align:"=><=")+(box:"X=")(print:$cardHand's 1st)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[2]
(align:"=><=")+(box:"X=")(print:$cardHand's 2nd)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[3]
(align:"=><=")+(box:"X=")(print:$cardHand's 3rd)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[4]
(align:"=><=")+(box:"X=")(print:$cardHand's 4th)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[5]
(align:"=><=")+(box:"X=")(print:$cardHand's 5th)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[6]
(align:"=><=")+(box:"X=")(print:$cardHand's 6th)]
|==|
which one you choose:
(dropdown: bind $revealCard,"1","2","3","4","5","6")
[[This One -> confirm Reveal13]](if: $revealCard is "1" or "2" or "3" or "4" or "5" or "6")[you choose "(print:$cardHand's (num: $revealCard))"! (move: $cardHand's (num: $revealCard) into $revealCard)
{
|=
(text-colour:#69db7c)[''(print: $people's 1st's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 2nd's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 3rd's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 4th's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 5th's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 6th's name)'']
|==|
|=
Physicality: (if: $people's 1st's rev1 is 0)[?] (else:)[(print: $people's 1st's physical)]
Fun-Ability: (if: $people's 1st's rev2 is 0)[?] (else:)[(print: $people's 1st's recreation)]
Work Ethic: (if: $people's 1st's rev3 is 0)[?] (else:)[(print: $people's 1st's productivity)]
|=
Physicality: (if: $people's 2nd's rev1 is 0)[?] (else:)[(print: $people's 2nd's physical)]
Fun-Ability: (if: $people's 2nd's rev2 is 0)[?] (else:)[(print: $people's 2nd's recreation)]
Work Ethic: (if: $people's 2nd's rev3 is 0)[?] (else:)[(print: $people's 2nd's productivity)]
|=
Physicality: (if: $people's 3rd's rev1 is 0)[?] (else:)[(print: $people's 3rd's physical)]
Fun-Ability: (if: $people's 3rd's rev2 is 0)[?] (else:)[(print: $people's 3rd's recreation)]
Work Ethic: (if: $people's 3rd's rev3 is 0)[?] (else:)[(print: $people's 3rd's productivity)]
|=
Physicality: (if: $people's 4th's rev1 is 0)[?] (else:)[(print: $people's 4th's physical)]
Fun-Ability: (if: $people's 4th's rev2 is 0)[?] (else:)[(print: $people's 4th's recreation)]
Work Ethic: (if: $people's 4th's rev3 is 0)[?] (else:)[(print: $people's 4th's productivity)]
|=
Physicality: (if: $people's 5th's rev1 is 0)[?] (else:)[(print: $people's 5th's physical)]
Fun-Ability: (if: $people's 5th's rev2 is 0)[?] (else:)[(print: $people's 5th's recreation)]
Work Ethic: (if: $people's 5th's rev3 is 0)[?] (else:)[(print: $people's 5th's productivity)]
|=
Physicality: (if: $people's 6th's rev1 is 0)[?] (else:)[(print: $people's 6th's physical)]
Fun-Ability: (if: $people's 6th's rev2 is 0)[?] (else:)[(print: $people's 6th's recreation)]
Work Ethic: (if: $people's 6th's rev3 is 0)[?] (else:)[(print: $people's 6th's productivity)]
|==|
}
Who will you use it on?
]
(else:)[[You didnt pick a card! go back and pick again. ->What Are We Revealing?13]]
(if: $revealCard contains "row")[
What is everyone revealing?
(dropdown: bind $target, "physical", "recreation", "productivity")
[[Reveal Thy Selves!->The Reveal13]]
]
(else-if: $revealCard contains "one")[
Who will it be?
(dropdown: bind $target, $people's 1st's name, $people's 2nd's name, $people's 3rd's name, $people's 4th's name, $people's 5th's name, $people's 6th's name)
What will you reveal?
(dropdown: bind $target2, "physical", "recreation", "productivity")
[[Show us something!->The Reveal13]]
]
(else:)[
(dropdown: bind $target, $people's 1st's name, $people's 2nd's name, $people's 3rd's name, $people's 4th's name, $people's 5th's name, $people's 6th's name)
[[Reveal Yourself!->The Reveal13]]
]
{
(set:$cardHand to $cardHand+(a:$possibleCards's ((random:1,2) + (round:(random: 0,100) * 0.008) + (round:(random: 0,100) * 0.006))))
(set: $choices to (a:"rev1","rev2","rev3"))
(move: $choices's random into $roll1)
(move: $choices's random into $roll2)
}
Your new hand will look like this:
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[1]
(align:"=><=")+(box:"X=")(print:$cardHand's 1st)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[2]
(align:"=><=")+(box:"X=")(print:$cardHand's 2nd)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[3]
(align:"=><=")+(box:"X=")(print:$cardHand's 3rd)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[4]
(align:"=><=")+(box:"X=")(print:$cardHand's 4th)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[5]
(align:"=><=")+(box:"X=")(print:$cardHand's 5th)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[6]
(align:"=><=")+(box:"X=")(print:$cardHand's 6th)]
|==|
{
(if: $target is "physical")[{
(set: $people's 1st's rev1 to 1)
(set: $people's 2nd's rev1 to 1)
(set: $people's 3rd's rev1 to 1)
(set: $people's 4th's rev1 to 1)
(set: $people's 5th's rev1 to 1)
(set: $people's 6th's rev1 to 1)
}
]
(else-if: $target is "recreation")[
{
(set: $people's 1st's rev2 to 1)
(set: $people's 2nd's rev2 to 1)
(set: $people's 3rd's rev2 to 1)
(set: $people's 4th's rev2 to 1)
(set: $people's 5th's rev2 to 1)
(set: $people's 6th's rev2 to 1)
}
]
(else-if: $target is "productivity")[
{
(set: $people's 1st's rev3 to 1)
(set: $people's 2nd's rev3 to 1)
(set: $people's 3rd's rev3 to 1)
(set: $people's 4th's rev3 to 1)
(set: $people's 5th's rev3 to 1)
(set: $people's 6th's rev3 to 1)
}
]
(else-if: $revealCard contains "three")[
(if: $target matches $people's 1st's name)[
(set: $people's 1st's rev1 to 1)
(set: $people's 1st's rev2 to 1)
(set: $people's 1st's rev3 to 1)
]
(else-if: $target matches $people's 2nd's name)[
(set: $people's 2nd's rev1 to 1)
(set: $people's 2nd's rev2 to 1)
(set: $people's 2nd's rev3 to 1)
]
(else-if: $target matches $people's 3rd's name)[
(set: $people's 3rd's rev1 to 1)
(set: $people's 3rd's rev2 to 1)
(set: $people's 3rd's rev3 to 1)
]
(else-if: $target matches $people's 4th's name)[
(set: $people's 4th's rev1 to 1)
(set: $people's 4th's rev2 to 1)
(set: $people's 4th's rev3 to 1)
]
(else-if: $target matches $people's 5th's name)[
(set: $people's 5th's rev1 to 1)
(set: $people's 5th's rev2 to 1)
(set: $people's 5th's rev3 to 1)
]
(else-if: $target matches $people's 6th's name)[
(set: $people's 6th's rev1 to 1)
(set: $people's 6th's rev2 to 1)
(set: $people's 6th's rev3 to 1)
]
]
(else-if: $revealCard contains "two")[
(if: $target matches $people's 1st's name)[
(set: $people's 1st's $roll1 to 1)
(set: $people's 1st's $roll2 to 1)
]
(else-if: $target matches $people's 2nd's name)[
(set: $people's 2nd's $roll1 to 1)
(set: $people's 2nd's $roll2 to 1)
]
(else-if: $target matches $people's 3rd's name)[
(set: $people's 3rd's $roll1 to 1)
(set: $people's 3rd's $roll2 to 1)
]
(else-if: $target matches $people's 4th's name)[
(set: $people's 4th's $roll1 to 1)
(set: $people's 4th's $roll2 to 1)
]
(else-if: $target matches $people's 5th's name)[
(set: $people's 5th's roll1 to 1)
(set: $people's 5th's roll2 to 1)
]
(else-if: $target matches $people's 6th's name)[
(set: $people's 6th's roll1 to 1)
(set: $people's 6th's roll2 to 1)
]
]
(else:)[
(if: $target matches $people's 1st's name)[
(if: $target2 matches "physical")[
(set: $people's 1st's rev1 to 1)
]
(else-if: $target2 matches "recreation")[
(set: $people's 1st's rev2 to 1)
]
(else:)[
(set: $people's 1st's rev3 to 1)
]
]
(if: $target matches $people's 2nd's name)[
(if: $target2 matches "physical")[
(set: $people's 2nd's rev1 to 1)
]
(else-if: $target2 matches "recreation")[
(set: $people's 2nd's rev2 to 1)
]
(else:)[
(set: $people's 2nd's rev3 to 1)
]
]
(if: $target matches $people's 3rd's name)[
(if: $target2 matches "physical")[
(set: $people's 3rd's rev1 to 1)
]
(else-if: $target2 matches "recreation")[
(set: $people's 3rd's rev2 to 1)
]
(else:)[
(set: $people's 3rd's rev3 to 1)
]
]
(if: $target matches $people's 4th's name)[
(if: $target2 matches "physical")[
(set: $people's 4th's rev1 to 1)
]
(else-if: $target2 matches "recreation")[
(set: $people's 4th's rev2 to 1)
]
(else:)[
(set: $people's 4th's rev3 to 1)
]
]
(if: $target matches $people's 5th's name)[
(if: $target2 matches "physical")[
(set: $people's 5th's rev1 to 1)
]
(else-if: $target2 matches "recreation")[
(set: $people's 5th's rev2 to 1)
]
(else:)[
(set: $people's 5th's rev3 to 1)
]
]
(if: $target matches $people's 6th's name)[
(if: $target2 matches "physical")[
(set: $people's 6th's rev1 to 1)
]
(else-if: $target2 matches "recreation")[
(set: $people's 6th's rev2 to 1)
]
(else:)[
(set: $people's 6th's rev3 to 1)
]
]
]
}
(set: $target to "")
[[back to the board ->trial14]][[Cancel->To The Final Round!]]
Here is Your Hand:
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[1]
(align:"=><=")+(box:"X=")(print:$cardHand's 1st)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[2]
(align:"=><=")+(box:"X=")(print:$cardHand's 2nd)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[3]
(align:"=><=")+(box:"X=")(print:$cardHand's 3rd)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[4]
(align:"=><=")+(box:"X=")(print:$cardHand's 4th)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[5]
(align:"=><=")+(box:"X=")(print:$cardHand's 5th)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[6]
(align:"=><=")+(box:"X=")(print:$cardHand's 6th)]
|==|
which one you choose:
(dropdown: bind $revealCard,"1","2","3","4","5","6")
[[This One -> confirm Reveal21]]=|=
(text-colour:#f783ac)[''(print: $hand1's name)'']
Physicality: (print: $hand1's physical)
Fun-Ability: (print: $hand1's recreation)
Work Ethic: (print: $hand1's productivity)
=|=
(text-colour:#f783ac)[''(print: $hand2's name)'']
Physicality: (print: $hand2's physical)
Fun-Ability: (print: $hand2's recreation)
Work Ethic: (print: $hand2's productivity)
|==|
|=
(text-colour:#69db7c)[''(print: $people's 1st's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 2nd's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 3rd's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 4th's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 5th's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 6th's name)'']
|==|
|=
Physical: (if: $people's 1st's rev1 is 0)[?] (else:)[(print: $people's 1st's physical)]
Fun-Ability: (if: $people's 1st's rev2 is 0)[?] (else:)[(print: $people's 1st's recreation)]
Work Ethic: (if: $people's 1st's rev3 is 0)[?] (else:)[(print: $people's 1st's productivity)]
|=
Physical: (if: $people's 2nd's rev1 is 0)[?] (else:)[(print: $people's 2nd's physical)]
Fun-Ability: (if: $people's 2nd's rev2 is 0)[?] (else:)[(print: $people's 2nd's recreation)]
Work Ethic: (if: $people's 2nd's rev3 is 0)[?] (else:)[(print: $people's 2nd's productivity)]
|=
Physical: (if: $people's 3rd's rev1 is 0)[?] (else:)[(print: $people's 3rd's physical)]
Fun-Ability: (if: $people's 3rd's rev2 is 0)[?] (else:)[(print: $people's 3rd's recreation)]
Work Ethic: (if: $people's 3rd's rev3 is 0)[?] (else:)[(print: $people's 3rd's productivity)]
|=
Physical: (if: $people's 4th's rev1 is 0)[?] (else:)[(print: $people's 4th's physical)]
Fun-Ability: (if: $people's 4th's rev2 is 0)[?] (else:)[(print: $people's 4th's recreation)]
Work Ethic: (if: $people's 4th's rev3 is 0)[?] (else:)[(print: $people's 4th's productivity)]
|=
Physical: (if: $people's 5th's rev1 is 0)[?] (else:)[(print: $people's 5th's physical)]
Fun-Ability: (if: $people's 5th's rev2 is 0)[?] (else:)[(print: $people's 5th's recreation)]
Work Ethic: (if: $people's 5th's rev3 is 0)[?] (else:)[(print: $people's 5th's productivity)]
|=
Physical: (if: $people's 6th's rev1 is 0)[?] (else:)[(print: $people's 6th's physical)]
Fun-Ability: (if: $people's 6th's rev2 is 0)[?] (else:)[(print: $people's 6th's recreation)]
Work Ethic: (if: $people's 6th's rev3 is 0)[?] (else:)[(print: $people's 6th's productivity)]
|==|
(dropdown: bind $match1, $hand1's name, $hand2's name)
(dropdown: bind $match2, $people's 1st's name, $people's 2nd's name, $people's 3rd's name, $people's 4th's name, $people's 5th's name, $people's 6th's name)
[[Are They A Match?3]] (if: $revealCard is "1" or "2" or "3" or "4" or "5" or "6")[you choose "(print:$cardHand's (num: $revealCard))"! (move: $cardHand's (num: $revealCard) into $revealCard)
{
|=
(text-colour:#69db7c)[''(print: $people's 1st's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 2nd's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 3rd's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 4th's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 5th's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 6th's name)'']
|==|
|=
Physicality: (if: $people's 1st's rev1 is 0)[?] (else:)[(print: $people's 1st's physical)]
Fun-Ability: (if: $people's 1st's rev2 is 0)[?] (else:)[(print: $people's 1st's recreation)]
Work Ethic: (if: $people's 1st's rev3 is 0)[?] (else:)[(print: $people's 1st's productivity)]
|=
Physicality: (if: $people's 2nd's rev1 is 0)[?] (else:)[(print: $people's 2nd's physical)]
Fun-Ability: (if: $people's 2nd's rev2 is 0)[?] (else:)[(print: $people's 2nd's recreation)]
Work Ethic: (if: $people's 2nd's rev3 is 0)[?] (else:)[(print: $people's 2nd's productivity)]
|=
Physicality: (if: $people's 3rd's rev1 is 0)[?] (else:)[(print: $people's 3rd's physical)]
Fun-Ability: (if: $people's 3rd's rev2 is 0)[?] (else:)[(print: $people's 3rd's recreation)]
Work Ethic: (if: $people's 3rd's rev3 is 0)[?] (else:)[(print: $people's 3rd's productivity)]
|=
Physicality: (if: $people's 4th's rev1 is 0)[?] (else:)[(print: $people's 4th's physical)]
Fun-Ability: (if: $people's 4th's rev2 is 0)[?] (else:)[(print: $people's 4th's recreation)]
Work Ethic: (if: $people's 4th's rev3 is 0)[?] (else:)[(print: $people's 4th's productivity)]
|=
Physicality: (if: $people's 5th's rev1 is 0)[?] (else:)[(print: $people's 5th's physical)]
Fun-Ability: (if: $people's 5th's rev2 is 0)[?] (else:)[(print: $people's 5th's recreation)]
Work Ethic: (if: $people's 5th's rev3 is 0)[?] (else:)[(print: $people's 5th's productivity)]
|=
Physicality: (if: $people's 6th's rev1 is 0)[?] (else:)[(print: $people's 6th's physical)]
Fun-Ability: (if: $people's 6th's rev2 is 0)[?] (else:)[(print: $people's 6th's recreation)]
Work Ethic: (if: $people's 6th's rev3 is 0)[?] (else:)[(print: $people's 6th's productivity)]
|==|
}
]
(else:)[
Who will you use it on?
[You didnt pick a card! go back and pick again. ->What Are We Revealing?11]]
(if: $revealCard contains "row")[
What is everyone revealing?
(dropdown: bind $target, "physical", "recreation", "productivity")
[[Reveal Thy Selves!->The Reveal21]]
]
(else-if: $revealCard contains "one")[
Who will it be?
(dropdown: bind $target, $people's 1st's name, $people's 2nd's name, $people's 3rd's name, $people's 4th's name, $people's 5th's name, $people's 6th's name)
What will you reveal?
(dropdown: bind $target2, "physical", "recreation", "productivity")
[[Show us something!->The Reveal21]]
]
(else:)[
(dropdown: bind $target, $people's 1st's name, $people's 2nd's name, $people's 3rd's name, $people's 4th's name, $people's 5th's name, $people's 6th's name)
[[Reveal Yourself!->The Reveal21]]
]
{
(set:$cardHand to $cardHand+(a:$possibleCards's ((random:1,2) + (round:(random: 0,100) * 0.008) + (round:(random: 0,100) * 0.006))))
(set: $choices to (a:"rev1","rev2","rev3"))
(move: $choices's random into $roll1)
(move: $choices's random into $roll2)
}
Your new hand will look like this:
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[1]
(align:"=><=")+(box:"X=")(print:$cardHand's 1st)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[2]
(align:"=><=")+(box:"X=")(print:$cardHand's 2nd)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[3]
(align:"=><=")+(box:"X=")(print:$cardHand's 3rd)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[4]
(align:"=><=")+(box:"X=")(print:$cardHand's 4th)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[5]
(align:"=><=")+(box:"X=")(print:$cardHand's 5th)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[6]
(align:"=><=")+(box:"X=")(print:$cardHand's 6th)]
|==|
{
(if: $target is "physical")[{
(set: $people's 1st's rev1 to 1)
(set: $people's 2nd's rev1 to 1)
(set: $people's 3rd's rev1 to 1)
(set: $people's 4th's rev1 to 1)
(set: $people's 5th's rev1 to 1)
(set: $people's 6th's rev1 to 1)
}
]
(else-if: $target is "recreation")[
{
(set: $people's 1st's rev2 to 1)
(set: $people's 2nd's rev2 to 1)
(set: $people's 3rd's rev2 to 1)
(set: $people's 4th's rev2 to 1)
(set: $people's 5th's rev2 to 1)
(set: $people's 6th's rev2 to 1)
}
]
(else-if: $target is "productivity")[
{
(set: $people's 1st's rev3 to 1)
(set: $people's 2nd's rev3 to 1)
(set: $people's 3rd's rev3 to 1)
(set: $people's 4th's rev3 to 1)
(set: $people's 5th's rev3 to 1)
(set: $people's 6th's rev3 to 1)
}
]
(else-if: $revealCard contains "three")[
(if: $target matches $people's 1st's name)[
(set: $people's 1st's rev1 to 1)
(set: $people's 1st's rev2 to 1)
(set: $people's 1st's rev3 to 1)
]
(else-if: $target matches $people's 2nd's name)[
(set: $people's 2nd's rev1 to 1)
(set: $people's 2nd's rev2 to 1)
(set: $people's 2nd's rev3 to 1)
]
(else-if: $target matches $people's 3rd's name)[
(set: $people's 3rd's rev1 to 1)
(set: $people's 3rd's rev2 to 1)
(set: $people's 3rd's rev3 to 1)
]
(else-if: $target matches $people's 4th's name)[
(set: $people's 4th's rev1 to 1)
(set: $people's 4th's rev2 to 1)
(set: $people's 4th's rev3 to 1)
]
(else-if: $target matches $people's 5th's name)[
(set: $people's 5th's rev1 to 1)
(set: $people's 5th's rev2 to 1)
(set: $people's 5th's rev3 to 1)
]
(else-if: $target matches $people's 6th's name)[
(set: $people's 6th's rev1 to 1)
(set: $people's 6th's rev2 to 1)
(set: $people's 6th's rev3 to 1)
]
]
(else-if: $revealCard contains "two")[
(if: $target matches $people's 1st's name)[
(set: $people's 1st's $roll1 to 1)
(set: $people's 1st's $roll2 to 1)
]
(else-if: $target matches $people's 2nd's name)[
(set: $people's 2nd's $roll1 to 1)
(set: $people's 2nd's $roll2 to 1)
]
(else-if: $target matches $people's 3rd's name)[
(set: $people's 3rd's $roll1 to 1)
(set: $people's 3rd's $roll2 to 1)
]
(else-if: $target matches $people's 4th's name)[
(set: $people's 4th's $roll1 to 1)
(set: $people's 4th's $roll2 to 1)
]
(else-if: $target matches $people's 5th's name)[
(set: $people's 5th's roll1 to 1)
(set: $people's 5th's roll2 to 1)
]
(else-if: $target matches $people's 6th's name)[
(set: $people's 6th's roll1 to 1)
(set: $people's 6th's roll2 to 1)
]
]
(else:)[
(if: $target matches $people's 1st's name)[
(if: $target2 matches "physical")[
(set: $people's 1st's rev1 to 1)
]
(else-if: $target2 matches "recreation")[
(set: $people's 1st's rev2 to 1)
]
(else:)[
(set: $people's 1st's rev3 to 1)
]
]
(if: $target matches $people's 2nd's name)[
(if: $target2 matches "physical")[
(set: $people's 2nd's rev1 to 1)
]
(else-if: $target2 matches "recreation")[
(set: $people's 2nd's rev2 to 1)
]
(else:)[
(set: $people's 2nd's rev3 to 1)
]
]
(if: $target matches $people's 3rd's name)[
(if: $target2 matches "physical")[
(set: $people's 3rd's rev1 to 1)
]
(else-if: $target2 matches "recreation")[
(set: $people's 3rd's rev2 to 1)
]
(else:)[
(set: $people's 3rd's rev3 to 1)
]
]
(if: $target matches $people's 4th's name)[
(if: $target2 matches "physical")[
(set: $people's 4th's rev1 to 1)
]
(else-if: $target2 matches "recreation")[
(set: $people's 4th's rev2 to 1)
]
(else:)[
(set: $people's 4th's rev3 to 1)
]
]
(if: $target matches $people's 5th's name)[
(if: $target2 matches "physical")[
(set: $people's 5th's rev1 to 1)
]
(else-if: $target2 matches "recreation")[
(set: $people's 5th's rev2 to 1)
]
(else:)[
(set: $people's 5th's rev3 to 1)
]
]
(if: $target matches $people's 6th's name)[
(if: $target2 matches "physical")[
(set: $people's 6th's rev1 to 1)
]
(else-if: $target2 matches "recreation")[
(set: $people's 6th's rev2 to 1)
]
(else:)[
(set: $people's 6th's rev3 to 1)
]
]
]
}
(set: $target to "")
[[back to the board ->trial22]]{
(set: $scoreMulti to $scoreMulti - 1.25)
}
=|=
points: $points
=|=
Round: $rounds
=|=
Score Multiplier: x$scoreMulti
|==|
These are who you're going to match:
=|=
(text-colour:#f783ac)[''(print: $hand1's name)'']
Physicality: (print: $hand1's physical)
Fun-Ability: (print: $hand1's recreation)
Work Ethic: (print: $hand1's productivity)
=|=
(text-colour:#f783ac)[''(print: $hand2's name)'']
Physicality: (print: $hand2's physical)
Fun-Ability: (print: $hand2's recreation)
Work Ethic: (print: $hand2's productivity)
|==|
And These are their potential Dates:
|=
(text-colour:#69db7c)[''(print: $people's 1st's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 2nd's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 3rd's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 4th's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 5th's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 6th's name)'']
|==|
|=
Physical: (if: $people's 1st's rev1 is 0)[?] (else:)[(print: $people's 1st's physical)]
Fun-Ability: (if: $people's 1st's rev2 is 0)[?] (else:)[(print: $people's 1st's recreation)]
Work Ethic: (if: $people's 1st's rev3 is 0)[?] (else:)[(print: $people's 1st's productivity)]
|=
Physical: (if: $people's 2nd's rev1 is 0)[?] (else:)[(print: $people's 2nd's physical)]
Fun-Ability: (if: $people's 2nd's rev2 is 0)[?] (else:)[(print: $people's 2nd's recreation)]
Work Ethic: (if: $people's 2nd's rev3 is 0)[?] (else:)[(print: $people's 2nd's productivity)]
|=
Physical: (if: $people's 3rd's rev1 is 0)[?] (else:)[(print: $people's 3rd's physical)]
Fun-Ability: (if: $people's 3rd's rev2 is 0)[?] (else:)[(print: $people's 3rd's recreation)]
Work Ethic: (if: $people's 3rd's rev3 is 0)[?] (else:)[(print: $people's 3rd's productivity)]
|=
Physical: (if: $people's 4th's rev1 is 0)[?] (else:)[(print: $people's 4th's physical)]
Fun-Ability: (if: $people's 4th's rev2 is 0)[?] (else:)[(print: $people's 4th's recreation)]
Work Ethic: (if: $people's 4th's rev3 is 0)[?] (else:)[(print: $people's 4th's productivity)]
|=
Physicality: (if: $people's 5th's rev1 is 0)[?] (else:)[(print: $people's 5th's physical)]
Fun-Ability: (if: $people's 5th's rev2 is 0)[?] (else:)[(print: $people's 5th's recreation)]
Work Ethic: (if: $people's 5th's rev3 is 0)[?] (else:)[(print: $people's 5th's productivity)]
|=
Physical: (if: $people's 6th's rev1 is 0)[?] (else:)[(print: $people's 6th's physical)]
Fun-Ability: (if: $people's 6th's rev2 is 0)[?] (else:)[(print: $people's 6th's recreation)]
Work Ethic: (if: $people's 6th's rev3 is 0)[?] (else:)[(print: $people's 6th's productivity)]
|==|
[[Reveal A Trait->What Are We Revealing?22]]
[[Let's Make A Match!->Who Are We Matching?3]][[Cancel->trial22]]
Here is Your Hand:
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[1]
(align:"=><=")+(box:"X=")(print:$cardHand's 1st)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[2]
(align:"=><=")+(box:"X=")(print:$cardHand's 2nd)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[3]
(align:"=><=")+(box:"X=")(print:$cardHand's 3rd)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[4]
(align:"=><=")+(box:"X=")(print:$cardHand's 4th)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[5]
(align:"=><=")+(box:"X=")(print:$cardHand's 5th)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[6]
(align:"=><=")+(box:"X=")(print:$cardHand's 6th)]
|==|
which one you choose:
(dropdown: bind $revealCard,"1","2","3","4","5","6")
[[This One -> confirm Reveal22]](if: $revealCard is "1" or "2" or "3" or "4" or "5" or "6")[you choose "(print:$cardHand's (num: $revealCard))"! (move: $cardHand's (num: $revealCard) into $revealCard)
{
|=
(text-colour:#69db7c)[''(print: $people's 1st's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 2nd's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 3rd's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 4th's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 5th's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 6th's name)'']
|==|
|=
Physicality: (if: $people's 1st's rev1 is 0)[?] (else:)[(print: $people's 1st's physical)]
Fun-Ability: (if: $people's 1st's rev2 is 0)[?] (else:)[(print: $people's 1st's recreation)]
Work Ethic: (if: $people's 1st's rev3 is 0)[?] (else:)[(print: $people's 1st's productivity)]
|=
Physicality: (if: $people's 2nd's rev1 is 0)[?] (else:)[(print: $people's 2nd's physical)]
Fun-Ability: (if: $people's 2nd's rev2 is 0)[?] (else:)[(print: $people's 2nd's recreation)]
Work Ethic: (if: $people's 2nd's rev3 is 0)[?] (else:)[(print: $people's 2nd's productivity)]
|=
Physicality: (if: $people's 3rd's rev1 is 0)[?] (else:)[(print: $people's 3rd's physical)]
Fun-Ability: (if: $people's 3rd's rev2 is 0)[?] (else:)[(print: $people's 3rd's recreation)]
Work Ethic: (if: $people's 3rd's rev3 is 0)[?] (else:)[(print: $people's 3rd's productivity)]
|=
Physicality: (if: $people's 4th's rev1 is 0)[?] (else:)[(print: $people's 4th's physical)]
Fun-Ability: (if: $people's 4th's rev2 is 0)[?] (else:)[(print: $people's 4th's recreation)]
Work Ethic: (if: $people's 4th's rev3 is 0)[?] (else:)[(print: $people's 4th's productivity)]
|=
Physicality: (if: $people's 5th's rev1 is 0)[?] (else:)[(print: $people's 5th's physical)]
Fun-Ability: (if: $people's 5th's rev2 is 0)[?] (else:)[(print: $people's 5th's recreation)]
Work Ethic: (if: $people's 5th's rev3 is 0)[?] (else:)[(print: $people's 5th's productivity)]
|=
Physicality: (if: $people's 6th's rev1 is 0)[?] (else:)[(print: $people's 6th's physical)]
Fun-Ability: (if: $people's 6th's rev2 is 0)[?] (else:)[(print: $people's 6th's recreation)]
Work Ethic: (if: $people's 6th's rev3 is 0)[?] (else:)[(print: $people's 6th's productivity)]
|==|
}
]
(else:)[
Who will you use it on?
[You didnt pick a card! go back and pick again. ->What Are We Revealing?22]]
(if: $revealCard contains "row")[
What is everyone revealing?
(dropdown: bind $target, "physical", "recreation", "productivity")
[[Reveal Thy Selves!->The Reveal22]]
]
(else-if: $revealCard contains "one")[
Who will it be?
(dropdown: bind $target, $people's 1st's name, $people's 2nd's name, $people's 3rd's name, $people's 4th's name, $people's 5th's name, $people's 6th's name)
What will you reveal?
(dropdown: bind $target2, "physical", "recreation", "productivity")
[[Show us something!->The Reveal22]]
]
(else:)[
(dropdown: bind $target, $people's 1st's name, $people's 2nd's name, $people's 3rd's name, $people's 4th's name, $people's 5th's name, $people's 6th's name)
[[Reveal Yourself!->The Reveal22]]
]
{
(set:$cardHand to $cardHand+(a:$possibleCards's ((random:1,2) + (round:(random: 0,100) * 0.008) + (round:(random: 0,100) * 0.006))))
(set: $choices to (a:"rev1","rev2","rev3"))
(move: $choices's random into $roll1)
(move: $choices's random into $roll2)
}
Your new hand will look like this:
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[1]
(align:"=><=")+(box:"X=")(print:$cardHand's 1st)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[2]
(align:"=><=")+(box:"X=")(print:$cardHand's 2nd)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[3]
(align:"=><=")+(box:"X=")(print:$cardHand's 3rd)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[4]
(align:"=><=")+(box:"X=")(print:$cardHand's 4th)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[5]
(align:"=><=")+(box:"X=")(print:$cardHand's 5th)]
|=
(b4r:"solid")+(b4r-colour:red)[
(align:"=><=")+(box:"X=")[6]
(align:"=><=")+(box:"X=")(print:$cardHand's 6th)]
|==|
{
(if: $target is "physical")[{
(set: $people's 1st's rev1 to 1)
(set: $people's 2nd's rev1 to 1)
(set: $people's 3rd's rev1 to 1)
(set: $people's 4th's rev1 to 1)
(set: $people's 5th's rev1 to 1)
(set: $people's 6th's rev1 to 1)
}
]
(else-if: $target is "recreation")[
{
(set: $people's 1st's rev2 to 1)
(set: $people's 2nd's rev2 to 1)
(set: $people's 3rd's rev2 to 1)
(set: $people's 4th's rev2 to 1)
(set: $people's 5th's rev2 to 1)
(set: $people's 6th's rev2 to 1)
}
]
(else-if: $target is "productivity")[
{
(set: $people's 1st's rev3 to 1)
(set: $people's 2nd's rev3 to 1)
(set: $people's 3rd's rev3 to 1)
(set: $people's 4th's rev3 to 1)
(set: $people's 5th's rev3 to 1)
(set: $people's 6th's rev3 to 1)
}
]
(else-if: $revealCard contains "three")[
(if: $target matches $people's 1st's name)[
(set: $people's 1st's rev1 to 1)
(set: $people's 1st's rev2 to 1)
(set: $people's 1st's rev3 to 1)
]
(else-if: $target matches $people's 2nd's name)[
(set: $people's 2nd's rev1 to 1)
(set: $people's 2nd's rev2 to 1)
(set: $people's 2nd's rev3 to 1)
]
(else-if: $target matches $people's 3rd's name)[
(set: $people's 3rd's rev1 to 1)
(set: $people's 3rd's rev2 to 1)
(set: $people's 3rd's rev3 to 1)
]
(else-if: $target matches $people's 4th's name)[
(set: $people's 4th's rev1 to 1)
(set: $people's 4th's rev2 to 1)
(set: $people's 4th's rev3 to 1)
]
(else-if: $target matches $people's 5th's name)[
(set: $people's 5th's rev1 to 1)
(set: $people's 5th's rev2 to 1)
(set: $people's 5th's rev3 to 1)
]
(else-if: $target matches $people's 6th's name)[
(set: $people's 6th's rev1 to 1)
(set: $people's 6th's rev2 to 1)
(set: $people's 6th's rev3 to 1)
]
]
(else-if: $revealCard contains "two")[
(if: $target matches $people's 1st's name)[
(set: $people's 1st's $roll1 to 1)
(set: $people's 1st's $roll2 to 1)
]
(else-if: $target matches $people's 2nd's name)[
(set: $people's 2nd's $roll1 to 1)
(set: $people's 2nd's $roll2 to 1)
]
(else-if: $target matches $people's 3rd's name)[
(set: $people's 3rd's $roll1 to 1)
(set: $people's 3rd's $roll2 to 1)
]
(else-if: $target matches $people's 4th's name)[
(set: $people's 4th's $roll1 to 1)
(set: $people's 4th's $roll2 to 1)
]
(else-if: $target matches $people's 5th's name)[
(set: $people's 5th's roll1 to 1)
(set: $people's 5th's roll2 to 1)
]
(else-if: $target matches $people's 6th's name)[
(set: $people's 6th's roll1 to 1)
(set: $people's 6th's roll2 to 1)
]
]
(else:)[
(if: $target matches $people's 1st's name)[
(if: $target2 matches "physical")[
(set: $people's 1st's rev1 to 1)
]
(else-if: $target2 matches "recreation")[
(set: $people's 1st's rev2 to 1)
]
(else:)[
(set: $people's 1st's rev3 to 1)
]
]
(if: $target matches $people's 2nd's name)[
(if: $target2 matches "physical")[
(set: $people's 2nd's rev1 to 1)
]
(else-if: $target2 matches "recreation")[
(set: $people's 2nd's rev2 to 1)
]
(else:)[
(set: $people's 2nd's rev3 to 1)
]
]
(if: $target matches $people's 3rd's name)[
(if: $target2 matches "physical")[
(set: $people's 3rd's rev1 to 1)
]
(else-if: $target2 matches "recreation")[
(set: $people's 3rd's rev2 to 1)
]
(else:)[
(set: $people's 3rd's rev3 to 1)
]
]
(if: $target matches $people's 4th's name)[
(if: $target2 matches "physical")[
(set: $people's 4th's rev1 to 1)
]
(else-if: $target2 matches "recreation")[
(set: $people's 4th's rev2 to 1)
]
(else:)[
(set: $people's 4th's rev3 to 1)
]
]
(if: $target matches $people's 5th's name)[
(if: $target2 matches "physical")[
(set: $people's 5th's rev1 to 1)
]
(else-if: $target2 matches "recreation")[
(set: $people's 5th's rev2 to 1)
]
(else:)[
(set: $people's 5th's rev3 to 1)
]
]
(if: $target matches $people's 6th's name)[
(if: $target2 matches "physical")[
(set: $people's 6th's rev1 to 1)
]
(else-if: $target2 matches "recreation")[
(set: $people's 6th's rev2 to 1)
]
(else:)[
(set: $people's 6th's rev3 to 1)
]
]
]
}
(set: $target to "")
[[back to the board ->trial23]]{
(set: $scoreMulti to $scoreMulti - 1.25)
}
=|=
points: $points
=|=
Round: $rounds
=|=
Score Multiplier: x$scoreMulti
|==|
These are who you're going to match:
=|=
(text-colour:#f783ac)[''(print: $hand1's name)'']
Physicality: (print: $hand1's physical)
Fun-Ability: (print: $hand1's recreation)
Work Ethic: (print: $hand1's productivity)
=|=
(text-colour:#f783ac)[''(print: $hand2's name)'']
Physicality: (print: $hand2's physical)
Fun-Ability: (print: $hand2's recreation)
Work Ethic: (print: $hand2's productivity)
|==|
And These are their potential Dates:
|=
(text-colour:#69db7c)[''(print: $people's 1st's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 2nd's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 3rd's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 4th's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 5th's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 6th's name)'']
|==|
|=
Physical: (if: $people's 1st's rev1 is 0)[?] (else:)[(print: $people's 1st's physical)]
Fun-Ability: (if: $people's 1st's rev2 is 0)[?] (else:)[(print: $people's 1st's recreation)]
Work Ethic: (if: $people's 1st's rev3 is 0)[?] (else:)[(print: $people's 1st's productivity)]
|=
Physical: (if: $people's 2nd's rev1 is 0)[?] (else:)[(print: $people's 2nd's physical)]
Fun-Ability: (if: $people's 2nd's rev2 is 0)[?] (else:)[(print: $people's 2nd's recreation)]
Work Ethic: (if: $people's 2nd's rev3 is 0)[?] (else:)[(print: $people's 2nd's productivity)]
|=
Physical: (if: $people's 3rd's rev1 is 0)[?] (else:)[(print: $people's 3rd's physical)]
Fun-Ability: (if: $people's 3rd's rev2 is 0)[?] (else:)[(print: $people's 3rd's recreation)]
Work Ethic: (if: $people's 3rd's rev3 is 0)[?] (else:)[(print: $people's 3rd's productivity)]
|=
Physical: (if: $people's 4th's rev1 is 0)[?] (else:)[(print: $people's 4th's physical)]
Fun-Ability: (if: $people's 4th's rev2 is 0)[?] (else:)[(print: $people's 4th's recreation)]
Work Ethic: (if: $people's 4th's rev3 is 0)[?] (else:)[(print: $people's 4th's productivity)]
|=
Physical: (if: $people's 5th's rev1 is 0)[?] (else:)[(print: $people's 5th's physical)]
Fun-Ability: (if: $people's 5th's rev2 is 0)[?] (else:)[(print: $people's 5th's recreation)]
Work Ethic: (if: $people's 5th's rev3 is 0)[?] (else:)[(print: $people's 5th's productivity)]
|=
Physical: (if: $people's 6th's rev1 is 0)[?] (else:)[(print: $people's 6th's physical)]
Fun-Ability: (if: $people's 6th's rev2 is 0)[?] (else:)[(print: $people's 6th's recreation)]
Work Ethic: (if: $people's 6th's rev3 is 0)[?] (else:)[(print: $people's 6th's productivity)]
|==|
YOURE OUT OF REVEAL TURNS!
[[Let's Make A Match!->Who Are We Matching?3]]{(if:$match1 matches $match2)[[[You cant do that! go back!->Who Are We Matching?3]]]}
(else:)[
{
(move: $names's random into $name1)
(if: $match1 matches $hand1's name)[
(move: $hand1 into $match1)
(set: $hand1 to (dm: "name", $name1, "physical", (random:1,3), "recreation", (random:1,3), "productivity", (random:1,3), "rev1", 0, "rev2", 0, "rev3", 0))
]
(else-if: $match1 matches $hand2's name)[
(move: $hand2 into $match1)
(set: $hand2 to (dm: "name", $name1, "physical", (random:1,3), "recreation", (random:1,3), "productivity", (random:1,3), "rev1", 0, "rev2", 0, "rev3", 0))
]
(if: $match2 matches $people's 1st's name)[
(set: $box2 to "1st")
]
(else-if: $match2 matches $people's 2nd's name)[
(set: $box2 to "2nd")
]
(else-if: $match2 matches $people's 3rd's name)[
(set: $box2 to "3rd")
]
(else-if: $match2 matches $people's 4th's name)[
(set: $box2 to "4th")
]
(else-if: $match2 matches $people's 5th's name)[
(set: $box2 to "5th")
]
(else-if: $match2 matches $people's 6th's name)[
(set: $box2 to "6th")
]
(move: $people's ($box2) into $match2)
(move: $names's random into $name2)
(set: $people to $people + (a:(dm: "name", $name2, "physical", (random:1,3), "recreation", (random:1,3), "productivity", (random:1,3), "rev1", 0, "rev2", 0, "rev3", 0)))
}
{
(set: $traitMatches to 0)
(if: $match1's physical matches $match2's physical)[(set:$traitMatches to $traitMatches + 1)]
(if: $match1's recreation matches $match2's recreation)[(set:$traitMatches to $traitMatches + 1)]
(if: $match1's productivity matches $match2's productivity)[(set:$traitMatches to $traitMatches + 1)]
(set: $score to $traitMatches * 1000)
(set: $points to $points + ($score * $scoreMulti))
}
You have matched (print: $match1's name) and (print: $match2's name).
=|=
(print: $match1's name)
Physicallity: (print: $match1's physical)
Fun-Ability: (print: $match1's recreation)
Work Ethic: (print: $match1's productivity)
=|=
(print: $match2's name)
Physicallity: (print: $match2's physical)
Fun-Ability: (print: $match2's recreation)
Work Ethic: (print: $match2's productivity)
|==|
This is how their date went:
{
(if: $traitMatches is 0)[yikes]
(else:)[
(either: ($physDate:$match1's name, $match2's name, $traitMatches),
($recDate:$match1's name, $match2's name, $traitMatches),
($prodDate:$match1's name, $match2's name, $traitMatches))
]
}
They are $traitMatches / 3 compatible with eachother! You have scored $score points and, with the score multiplier of X$scoreMulti, you now have $points in total!
Here is the new set of people:
|=
(text-colour:#69db7c)[''(print: $people's 1st's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 2nd's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 3rd's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 4th's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 5th's name)'']
|=
(text-colour:#69db7c)[''(print: $people's 6th's name)'']
|==|
|=
Physicality: (if: $people's 1st's rev1 is 0)[?] (else:)[(print: $people's 1st's physical)]
Fun-Ability: (if: $people's 1st's rev2 is 0)[?] (else:)[(print: $people's 1st's recreation)]
Work Ethic: (if: $people's 1st's rev3 is 0)[?] (else:)[(print: $people's 1st's productivity)]
|=
Physicality: (if: $people's 2nd's rev1 is 0)[?] (else:)[(print: $people's 2nd's physical)]
Fun-Ability: (if: $people's 2nd's rev2 is 0)[?] (else:)[(print: $people's 2nd's recreation)]
Work Ethic: (if: $people's 2nd's rev3 is 0)[?] (else:)[(print: $people's 2nd's productivity)]
|=
Physicality: (if: $people's 3rd's rev1 is 0)[?] (else:)[(print: $people's 3rd's physical)]
Fun-Ability: (if: $people's 3rd's rev2 is 0)[?] (else:)[(print: $people's 3rd's recreation)]
Work Ethic: (if: $people's 3rd's rev3 is 0)[?] (else:)[(print: $people's 3rd's productivity)]
|=
Physicality: (if: $people's 4th's rev1 is 0)[?] (else:)[(print: $people's 4th's physical)]
Fun-Ability: (if: $people's 4th's rev2 is 0)[?] (else:)[(print: $people's 4th's recreation)]
Work Ethic: (if: $people's 4th's rev3 is 0)[?] (else:)[(print: $people's 4th's productivity)]
|=
Physicality: (if: $people's 5th's rev1 is 0)[?] (else:)[(print: $people's 5th's physical)]
Fun-Ability: (if: $people's 5th's rev2 is 0)[?] (else:)[(print: $people's 5th's recreation)]
Work Ethic: (if: $people's 5th's rev3 is 0)[?] (else:)[(print: $people's 5th's productivity)]
|=
Physicality: (if: $people's 6th's rev1 is 0)[?] (else:)[(print: $people's 6th's physical)]
Fun-Ability: (if: $people's 6th's rev2 is 0)[?] (else:)[(print: $people's 6th's recreation)]
Work Ethic: (if: $people's 6th's rev3 is 0)[?] (else:)[(print: $people's 6th's productivity)]
|==|
(set: $scoreMulti to 5)
(set: $rounds to $rounds + 1)
[[How did it end?]]
]{
(set: $threeStar to 17000)
(set: $twoStar to 10000)
(set: $oneStar to 7000)
}
(if: $points > $threeStar)[
You proved to be a real cupid! You got an eye for love and we want to reward you. For your three stars you get a high five!
what? it's an odd for an odd! just kidding, because you paired all the dates so well you get a trip to the bahamas opened for a party of two! Now Cupid can play their own game, good luck you lucky bachelor!
]
(else-if: $points > $twoStar)[
You did pretty good cupid! You might have missed the mark by a bit but hey, 2nd to 1st is still on the podium! For your efforts we at the games would like to give you a months supply of chocolates sponsered by Lindon't. Maybe you can catch some honey's with these sweet sweet necter.
]
(else-if: $points > $oneStar)[
Well champ I think you could have done better. It's okay though, we still have a consollation prize just for you! A single rose for the single star. Maybe you'll have better luck with your own game using that bad boy, huh?
]
(else:)[
Well there is no sugar coating it sweety, you stink. You havent earned anything, but you know what, you're not leaving empty handed. Here, a box of half eaten chocolates from the dessert table for the set people. Quick, take it and leave before the crew notices!
]
[[Back To The Start->Welcome To The Game Of Hearts!]]