The Postcolonial Games Manifesto
The dream:
- Make games with something less hateful to say.
- Make games with something new to say.
- You can choose which of those is more important to you.
The enemy (incomplete):
- The hero savior
- Does no one else in this world have autonomy?
- Personal choices are not enough to stop climate change.
- We also know who the hero savior always is and know how little need there is for him.
- The cultural tourist may not admit it but is always backed by the Empire.
- Industrialism
- Fungibility
- You must have no soul for every tree to be the same.
- Or every strawberry.
- Or every house.
- This is true for recipes too. Do you really cook the same way every time?
- Handcrafted means something. Not everything must come from the machine.
- Please don't bring up NFTs. It will deal me psychic damage if you do.
- Growth for the sake of growth
- Eternal optimization, both macro- and micro-
- Races, classes and other ways to categorize people
- Nationalism is also the enemy.
- Please no savage native tropes. Treat people like people.
- A win is a win
- Humanity is in both the means and the ends.
- The real world is not zero-sum
- The actions you take both change and define you.
- Must you use violence to get your point across?
- The map is the territory.
- Does no one live in the space in which you plant your flag?
- Is there no better goal than to paint the map your color?
- Perfect comprehension
- You will never fully understand the entire world, let alone anything more.
- You will never fully understand a single other person.
- You will never fully understand yourself.
- History may have led here, but it could have led somewhere much better.
- We are not living in the best of all worlds.
- Respect the history of those who were colonized.
- History is much more than the battlefield.
Solutions (very incomplete):
- History from below
- The real world has more cooperation than competition.
- Ahimsa
- Pollution
- Why would you divorce exploitation and industrialism from its consequence?
- Knowledge and space as fluid and not fixed.
- Break the authority of your own code.
Solutions: